You narrate '3 shivs?'
o HP:Beaten MV:Fresh > 0
[where ]
Players in your Zone
--------------------
Gully - Deserted Guest House
Penetrator - Deserted Guest House
Torquemada - Deserted Guest House
You catch the scent of horses nearby.
o HP:Beaten MV:Fresh > 9
Torquemada says 'my bash sucks today :('
[k light]
They aren't here.
o HP:Beaten MV:Fresh > [where ]
Players in your Zone
--------------------
Gully - Deserted Guest House
Penetrator - Deserted Guest House
Torquemada - Deserted Guest House
You catch the scent of horses nearby.
o HP:Beaten MV:Fresh > 0
[k light]
They aren't here.
o HP:Beaten MV:Fresh > 9
[where ]
Players in your Zone
--------------------
Gully - Deserted Guest House
Penetrator - Deserted Guest House
Torquemada - Deserted Guest House
You catch the scent of horses nearby.
o HP:Beaten MV:Fresh > [k light]
They aren't here.
o HP:Beaten MV:Fresh > 9
9
9
[k light]
They aren't here.
o HP:Beaten MV:Fresh > [k light]
They aren't here.
o HP:Beaten MV:Fresh > scan w
[k light]
They aren't here.
o HP:Beaten MV:Fresh > 0
9
o HP:Beaten MV:Fresh > [where ]
Players in your Zone
--------------------
Gully - Deserted Guest House
Penetrator - Deserted Guest House
Torquemada - Deserted Guest House
You catch the scent of horses nearby.
o HP:Beaten MV:Fresh > [k light]
They aren't here.
o HP:Beaten MV:Fresh > scan s
0
A raven is here flying around.
*Kokoro* is here, fighting a Dhai'mon trolloc, riding a Domani razor.
*Maddy* is here, fighting a Dhai'mon trolloc, riding a bloodstock stallion.
*Koseir* is here, fighting a Dhai'mon trolloc.
A Dhai'mon trolloc is sitting here.
9
o HP:Beaten MV:Fresh > [where ]
Players in your Zone
--------------------
Gully - Deserted Guest House
Penetrator - Deserted Guest House
Torquemada - Deserted Guest House
You catch the scent of horses nearby.
o HP:Beaten MV:Fresh > 9
[k light]
They aren't here.
o HP:Beaten MV:Fresh > [k light]
They aren't here.
o HP:Beaten MV:Fresh >
The waning crescent moon sinks into the western horizon.
Your heartbeat calms down more as you feel less panicked.
o HP:Battered MV:Fresh >
Gully narrates 'they 1s'
scan s
o HP:Battered MV:Fresh > 0
9
A raven is here flying around.
*Kokoro* is here, fighting a Dhai'mon trolloc, riding a Domani razor.
*Maddy* is here, fighting a Dhai'mon trolloc, riding a bloodstock stallion.
*Koseir* is here, fighting a Dhai'mon trolloc.
A Dhai'mon trolloc is here, fighting Koseir.
o HP:Battered MV:Fresh > [where ]
Players in your Zone
--------------------
Gully - Deserted Guest House
Penetrator - Deserted Guest House
Torquemada - Deserted Guest House
You catch the scent of horses nearby.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > nar hit it when they at mobs?
scan s
You narrate 'hit it when they at mobs?'
o HP:Battered MV:Fresh > 09
A raven is here flying around.
*Kokoro* is here, fighting a Dhai'mon trolloc, riding a Domani razor.
*Maddy* is here, fighting a Dhai'mon trolloc, riding a bloodstock stallion.
*Koseir* is here, fighting a Dhai'mon trolloc.
A Dhai'mon trolloc is here, fighting Koseir.
o HP:Battered MV:Fresh > Arglebargle, glop-glyf!?!
o HP:Battered MV:Fresh > 9
9
9
[k light]
They aren't here.
o HP:Battered MV:Fresh > 9
[k light]
They aren't here.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > 9
9
[k light]
They aren't here.
9
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > Your blood freezes as you hear someone's death cry.
[k light]
They aren't here.
o HP:Battered MV:Fresh > 9
[k light]
They aren't here.
o HP:Battered MV:Fresh > 9
9
[k light]
They aren't here.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > 9
9
[k light]
They aren't here.
scan s
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > A wolfish trolloc is here, fighting Kokoro.
A raven is here flying around.
*Kokoro* is here, fighting a wolfish trolloc, riding a Domani razor.
*Maddy* is standing here, riding a bloodstock stallion.
*Koseir* is standing here.
o HP:Battered MV:Fresh > 0
9
[where ]
Players in your Zone
--------------------
Gully - Deserted Guest House
Penetrator - Deserted Guest House
Torquemada - Deserted Guest House
You catch the scent of horses nearby.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > 9
9
9
[k light]
They aren't here.
o HP:Battered MV:Fresh > scan s
[k light]
They aren't here.
o HP:Battered MV:Fresh > 0
[k light]
They aren't here.
o HP:Battered MV:Fresh > 9
A wolfish trolloc is here, fighting Kokoro.
A raven is here flying around.
*Kokoro* is here, fighting a wolfish trolloc, riding a Domani razor.
*Maddy* is here, fighting a wolfish trolloc, riding a bloodstock stallion.
*Koseir* is here, fighting a wolfish trolloc.
o HP:Battered MV:Fresh > [where ]
Players in your Zone
--------------------
Gully - Deserted Guest House
Penetrator - Deserted Guest House
Torquemada - Deserted Guest House
You catch the scent of horses nearby.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > 0
9
9
[where ]
Players in your Zone
--------------------
Gully - Deserted Guest House
Penetrator - Deserted Guest House
Torquemada - Deserted Guest House
You catch the scent of horses nearby.
o HP:Battered MV:Fresh > 9
[k light]
They aren't here.
o HP:Battered MV:Fresh > 9
9
[k light]
They aren't here.
o HP:Battered MV:Fresh > 9
[k light]
They aren't here.
o HP:Battered MV:Fresh > 9
[k light]
They aren't here.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > 9
[k light]
They aren't here.
o HP:Battered MV:Fresh > 9
[k light]
They aren't here.
Gully looks at you.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > scan s
[k light]
They aren't here.
o HP:Battered MV:Fresh > A wolfish trolloc is sitting here.
A raven is here flying around.
*Kokoro* is here, fighting a wolfish trolloc, riding a Domani razor.
*Maddy* is here, fighting a wolfish trolloc, riding a bloodstock stallion.
*Koseir* is here, fighting a wolfish trolloc.
o HP:Battered MV:Fresh >
Your blood freezes as you hear someone's death cry.
o HP:Battered MV:Fresh > 9
9
9
[k light]
They aren't here.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > 9
9
9
[k light]
They aren't here.
o HP:Battered MV:Fresh > scan w
[k light]
They aren't here.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > 0
9
o HP:Battered MV:Fresh > [where ]
Players in your Zone
--------------------
Gully - Deserted Guest House
Penetrator - Deserted Guest House
Torquemada - Deserted Guest House
You catch the scent of horses nearby.
o HP:Battered MV:Fresh > scan s
[k light]
They aren't here.
o HP:Battered MV:Fresh > A raven is here flying around.
*Kokoro* is standing here, riding a Domani razor.
*Maddy* is standing here, riding a bloodstock stallion.
*Koseir* is standing here.
0
o HP:Battered MV:Fresh > 9
[where ]
Players in your Zone
--------------------
Gully - Deserted Guest House
Penetrator - Deserted Guest House
Torquemada - Deserted Guest House
You catch the scent of horses nearby.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > 0
9
[where ]
Players in your Zone
--------------------
Gully - Deserted Guest House
Penetrator - Deserted Guest House
Torquemada - Deserted Guest House
You catch the scent of horses nearby.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > 9
9
9
9
[k light]
They aren't here.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > sc
[k light]
They aren't here.
9
9
o HP:Battered MV:Fresh > You have 128(408) hit and 246(246) movement points.
You have scored 106814697 experience points and 1513 quest points.
You need 1685303 exp to level and 1487 qp to rank.
You have acquired 36 alt qps to date.
You have amassed 13 Turn points to date.
You have played 65 days and 16 hours (real time).
This ranks you as Penetrator the Abominable Bruiser [Ahf'frait 7] (Level 50).
You are standing.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > 9
9
9
[k light]
They aren't here.
Gully narrates 'next mob'
0
o HP:Battered MV:Fresh > 9
[k light]
They aren't here.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > [where ]
Players in your Zone
--------------------
Gully - Deserted Guest House
Penetrator - Deserted Guest House
Torquemada - Deserted Guest House
You catch the scent of horses nearby.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > 9
9
*Koseir* has arrived from the south.
*Maddy* has arrived from the south, riding a bloodstock stallion.
*Kokoro* has arrived from the south, riding a Domani razor.
A raven has arrived from the south.
* HP:Battered MV:Fresh > scan s
*Koseir* slashes Gully's body hard.
[k light]
You try to blast *Kokoro*, but he deflects the blow.
* HP:Battered MV:Fresh - Kokoro: Wounded > b
[k light]
You do the best you can!
*Maddy* tries to pierce Torquemada, but he deflects the blow.
* HP:Battered MV:Fresh - Kokoro: Wounded > Torquemada tries to lance *Maddy*, but she deflects the blow.
A boarish trolloc joins Gully's fight!
A boarish trolloc joins a boarish trolloc's fight!
*Kokoro* moves swiftly to protect *Maddy*.
A myrddraal joins a boarish trolloc's fight!
*Maddy* tries to pierce Torquemada, but he deflects the blow.
*Kokoro* pounds your left leg.
You blast *Kokoro*'s body very hard.
Gully slashes *Koseir*'s right leg into bloody fragments!
* HP:Battered MV:Fresh - Kokoro: Wounded >
[bash ]
-
=
*Maddy* tries to pierce Torquemada, but he deflects the blow.
+
*
Torquemada kicks *Maddy* in solar plexus, *Maddy* is rendered breathless!*
+
=
-
*Koseir* sends Gully sprawling with a powerful bash!
A myrddraal slashes Kokoro's body.
Koseir swiftly dodges a boarish trolloc's attempt to cleave him.
A boarish trolloc tries to cleave Kokoro, but he parries successfully.
*Maddy* tries to pierce Torquemada, but he deflects the blow.
*Koseir* slashes Gully's body.
-
=
Your bash at *Kokoro* sends him sprawling!
* HP:Battered MV:Fresh - Kokoro: Wounded >
*Maddy* tries to pierce Torquemada, but he deflects the blow.
* HP:Battered MV:Fresh - Kokoro: Wounded >
A myrddraal slashes Kokoro's body hard.
A boarish trolloc cleaves Koseir's body extremely hard.
*Koseir* panics, and attempts to flee!
A boarish trolloc cleaves Kokoro's left foot hard.
*Maddy* tries to pierce Torquemada, but he deflects the blow.
You blast *Kokoro*'s right hand hard.
*Koseir* slashes Gully's body.
*Koseir* leaves south.
* HP:Battered MV:Fresh - Kokoro: Battered >
A boarish trolloc joins a myrddraal's fight!
* HP:Battered MV:Fresh - Kokoro: Battered >
Torquemada sends *Maddy* sprawling with a powerful bash!
* HP:Battered MV:Fresh - Kokoro: Battered >
A boarish trolloc tries to cleave Maddy, but she parries successfully.
A myrddraal slashes Kokoro's body.
A boarish trolloc cleaves Kokoro's body.
Torquemada lances *Maddy*'s left arm into bloody fragments!
You blast *Kokoro*'s body very hard.
* HP:Battered MV:Fresh - Kokoro: Battered > nar dont kick maddy
b
*Kokoro* panics, and attempts to flee!
You narrate 'dont kick maddy'
* HP:Battered MV:Fresh - Kokoro: Battered >
[bash ]
*Kokoro* moves swiftly to protect *Maddy*.
Gully slashes *Kokoro*'s body hard.
-
=
+
*
*Kokoro* panics, and attempts to flee!*
A boarish trolloc cleaves Maddy's body extremely hard.
A myrddraal slashes Kokoro's left leg hard.
A boarish trolloc cleaves Kokoro's body.
Torquemada lances *Maddy*'s body into bloody fragments!
*Kokoro* leaves south riding a Domani razor.
+
=
-
9
9-
=
They're not here anymore!
* HP:Battered MV:Fresh > 9
[k light]
You try to blast *Maddy*, but she parries successfully.
9
* HP:Battered MV:Fresh - Torquemada: Beaten - Maddy: Battered > 9
[k light]
You do the best you can!
* HP:Battered MV:Fresh - Torquemada: Beaten - Maddy: Battered > b
[k light]
You do the best you can!
* HP:Battered MV:Fresh - Torquemada: Beaten - Maddy: Battered > [k light]
You do the best you can!
* HP:Battered MV:Fresh - Torquemada: Beaten - Maddy: Battered > You blast *Maddy*'s body very hard.
A boarish trolloc tries to cleave Maddy, but she parries successfully.
Torquemada tries to lance *Maddy*, but she deflects the blow.
*Maddy* tries to pierce Torquemada, but he parries successfully.
*Maddy* tries to pierce Torquemada, but he parries successfully.
[k light]
You do the best you can!
* HP:Battered MV:Fresh - Torquemada: Beaten - Maddy: Beaten >
[bash ]
Gully leaves west.
-
=
*Kokoro* has arrived from the south, riding a Domani razor.
+
*Kokoro* leaves west riding a Domani razor.
A raven leaves west.
*
*
+
=
-
A boarish trolloc cleaves Maddy's right leg very hard.
*Maddy* tries to pierce Torquemada, but he parries successfully.
-
=
*Maddy* tries to pierce Torquemada, but he deflects the blow.
As *Maddy* avoids your bash, you topple over and fall to the ground!
* HP:Battered MV:Fresh - Torquemada: Beaten - Maddy: Beaten > 9
*Maddy* avoids being bashed by Torquemada who loses his balance and falls!
* HP:Battered MV:Fresh - Torquemada: Beaten - Maddy: Beaten > cb
9
9
*Maddy* panics, and attempts to flee!
* HP:Battered MV:Fresh - Torquemada: Beaten - Maddy: Beaten >
*Maddy* leaves south riding a bloodstock stallion.
o HP:Battered MV:Fresh > 9
[k light]
They aren't here.
s
9
o HP:Battered MV:Fresh > b
[change mood brave]
Mood changed to: Brave
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > [k light]
They aren't here.
o HP:Battered MV:Fresh > Abandoned Square
Once a hub of ogier activity, the square is now devoid of life. Simple
buildings line the square, each with carved wooden doors of excessive height
and width. Small residences lie to the north and east, a broken fountain is
further south in the square.
[ obvious exits: N E S W ]
The corpse of a wolfish trolloc is lying here.
The corpse of a Dhai'mon trolloc is lying here.
The corpse of a hideous trolloc is lying here.
Gully narrates '1w'
o HP:Battered MV:Full > [k light]
They aren't here.
Gully narrates '1w'
o HP:Battered MV:Full > [bash ]
Bash who?
o HP:Battered MV:Full > n
w
9
b
Deserted Guest House
A massive table of wood stands in the center of this room, which appears to
have been deserted long ago. Other than the table, the only sign that
anyone has been here is a crooked, dusty portrait of an ogier Elder hanging
on the east wall. There is a darkened room to the west.
[ obvious exits: S W ]
Torquemada the Pugnacious Destroyer is standing here.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
o HP:Battered MV:Full > A Dusty Bedroom
An enormous bed of sungwood rests in the center of this darkened room.
Small insects scurry across the floor leaving faint trails in the thick dust.
Dozens of spiders lurk in the rafters.
[ obvious exits: N E ]
The corpse of a hideous trolloc is lying here.
*Kokoro* is sitting here, riding a Domani razor.
A raven is here flying around.
Gully the Dark Master is here, fighting Kokoro.
* HP:Battered MV:Full > *Koseir* has arrived from the north.
[k light]
You try to blast *Koseir*, but he parries successfully.
Gully closes the brokengate.
* HP:Battered MV:Full - Koseir: Battered >
[bash ]
-
=
+
*Koseir* panics, and attempts to flee!
*
*Koseir* leaves east.
*
Gully slashes *Kokoro*'s body very hard.
e+
Torquemada has arrived from the east.
s=
Torquemada tries to lance *Kokoro*, but he deflects the blow.
w-9Cancelled.
Deserted Guest House
A massive table of wood stands in the center of this room, which appears to
have been deserted long ago. Other than the table, the only sign that
anyone has been here is a crooked, dusty portrait of an ogier Elder hanging
on the east wall. There is a darkened room to the west.
[ obvious exits: S W ]
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
o HP:Battered MV:Full > Abandoned Square
Once a hub of ogier activity, the square is now devoid of life. Simple
buildings line the square, each with carved wooden doors of excessive height
and width. Small residences lie to the north and east, a broken fountain is
further south in the square.
[ obvious exits: N E S W ]
The corpse of a wolfish trolloc is lying here.
The corpse of a Dhai'mon trolloc is lying here.
o HP:Battered MV:Full > Woods Near the Village
There are several small clearings between the rotting trees, mounds which
indicate the ogier habitats are scattered in these clearings. There is a
larger clearing to the east, and the woods continue to the west.
[ obvious exits: E W ]
The corpse of a Dha'vol trolloc is lying here.
o HP:Battered MV:Full > [k light]
They aren't here.
o HP:Battered MV:Full > e
n
Abandoned Square
Once a hub of ogier activity, the square is now devoid of life. Simple
buildings line the square, each with carved wooden doors of excessive height
and width. Small residences lie to the north and east, a broken fountain is
further south in the square.
[ obvious exits: N E S W ]
The corpse of a wolfish trolloc is lying here.
The corpse of a Dhai'mon trolloc is lying here.
w
o HP:Battered MV:Full > 9
Deserted Guest House
A massive table of wood stands in the center of this room, which appears to
have been deserted long ago. Other than the table, the only sign that
anyone has been here is a crooked, dusty portrait of an ogier Elder hanging
on the east wall. There is a darkened room to the west.
[ obvious exits: S W ]
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
b
o HP:Battered MV:Full > A Dusty Bedroom
An enormous bed of sungwood rests in the center of this darkened room.
Small insects scurry across the floor leaving faint trails in the thick dust.
Dozens of spiders lurk in the rafters.
[ obvious exits: N E ]
The corpse of a hideous trolloc is lying here.
Torquemada the Pugnacious Destroyer is here, fighting Kokoro.
*Kokoro* is here, fighting Gully, riding a Domani razor.
A raven is here flying around.
Gully the Dark Master is here, fighting Kokoro.
* HP:Battered MV:Full > [k light]
You try to blast *Kokoro*, but he parries successfully.
* HP:Battered MV:Full - Gully: Battered - Kokoro: Beaten >
[bash ]
-
=
Torquemada sends *Kokoro* sprawling with a powerful bash!
+
*
*
+
=
Torquemada lances *Kokoro*'s head hard.
Gully slashes *Kokoro*'s body very hard.
*Kokoro* winces in pain.
-
-
=
They already seem to be stunned.
* HP:Battered MV:Full - Gully: Battered - Kokoro: Beaten > cp
9
[change mood berserk]
Mood changed to: Berserk
9
* HP:Battered MV:Full - Gully: Battered - Kokoro: Beaten > 0
9
[k light]
You do the best you can!
* HP:Battered MV:Full - Gully: Battered - Kokoro: Beaten > 9
[k light]
You do the best you can!
* HP:Battered MV:Full - Gully: Battered - Kokoro: Beaten > 9
You blast *Kokoro*'s left leg hard.
*Kokoro* winces in pain.
*Kokoro* panics, and attempts to flee!
Torquemada lances *Kokoro*'s body hard.
*Kokoro* winces in pain.
*Kokoro* panics, and attempts to flee!
Gully slashes *Kokoro*'s body hard.
*Kokoro* winces in pain.
[where ]
Players in your Zone
--------------------
Penetrator - A Dusty Bedroom
Torquemada - A Dusty Bedroom
Gully - A Dusty Bedroom
You catch the scent of horses nearby.
* HP:Battered MV:Full - Gully: Battered - Kokoro: Critical > 9
[k light]
You do the best you can!
* HP:Battered MV:Full - Gully: Battered - Kokoro: Critical > [k light]
You do the best you can!
* HP:Battered MV:Full - Gully: Battered - Kokoro: Critical > 9
[k light]
You do the best you can!
* HP:Battered MV:Full - Gully: Battered - Kokoro: Critical > 9
9
*Kokoro* leaves east riding a Domani razor.
*Kokoro* has arrived from the east, riding a Domani razor.
[k light]
You blast *Kokoro*'s body hard.
*Kokoro* winces in pain.
*Kokoro* panics, and attempts to flee!
* HP:Battered MV:Full - Kokoro: Critical > j
[k light]
You do the best you can!
* HP:Battered MV:Full - Kokoro: Critical > Torquemada tries to lance *Kokoro*, but he parries successfully.
[k light]
You do the best you can!
* HP:Battered MV:Full - Kokoro: Critical > 09
09
[k light]
You do the best you can!
* HP:Battered MV:Full - Kokoro: Critical > [close gate]
It's already closed!
* HP:Battered MV:Full - Kokoro: Critical > 09
Arglebargle, glop-glyf!?!
* HP:Battered MV:Full - Kokoro: Critical > j
Arglebargle, glop-glyf!?!
* HP:Battered MV:Full - Kokoro: Critical > j
*Kokoro* panics, and attempts to flee!
Arglebargle, glop-glyf!?!
* HP:Battered MV:Full - Kokoro: Critical > 0
Torquemada tries to lance *Kokoro*, but he deflects the blow.
*Kokoro* pounds your body.
You blast *Kokoro*'s left leg hard.
*Kokoro* winces in pain.
*Kokoro* panics, and attempts to flee!
[close gate]
It's already closed!
* HP:Battered MV:Full - Kokoro: Critical > 9
[close gate]
It's already closed!
* HP:Battered MV:Full - Kokoro: Critical > 9
[where ]
Players in your Zone
--------------------
Gully - Abandoned Square
Penetrator - A Dusty Bedroom
Torquemada - A Dusty Bedroom
You catch the scent of horses nearby.
* HP:Battered MV:Full - Kokoro: Critical > 9
9
[k light]
You do the best you can!
* HP:Battered MV:Full - Kokoro: Critical > [k light]
You do the best you can!
* HP:Battered MV:Full - Kokoro: Critical > 9
*Kokoro* panics, and attempts to flee!
[k light]
You do the best you can!
* HP:Battered MV:Full - Kokoro: Critical > 9
[k light]
You do the best you can!
* HP:Battered MV:Full - Kokoro: Critical > 9
[k light]
You do the best you can!
9
* HP:Battered MV:Full - Kokoro: Critical > [k light]
You do the best you can!
* HP:Battered MV:Full - Kokoro: Critical > 9
9
[k light]
You do the best you can!
* HP:Battered MV:Full - Kokoro: Critical > 9
[k light]
You do the best you can!
* HP:Battered MV:Full - Kokoro: Critical > 9
[k light]
You do the best you can!
* HP:Battered MV:Full - Kokoro: Critical > Torquemada tries to lance *Kokoro*, but he parries successfully.
You blast *Kokoro*'s body hard.
*Kokoro* is stunned, but will probably regain consciousness...
[k light]
You do the best you can!
* HP:Battered MV:Full - Kokoro: Critical > [k light]
You do the best you can!
9
* HP:Battered MV:Full - Kokoro: Critical > 9
[k light]
You do the best you can!
* HP:Battered MV:Full - Kokoro: Critical > 9
[k light]
You do the best you can!
* HP:Battered MV:Full - Kokoro: Critical > [k light]
You do the best you can!
* HP:Battered MV:Full - Kokoro: Critical > [k light]
You do the best you can!
* HP:Battered MV:Full - Kokoro: Critical > 9
9
9
[k light]
You do the best you can!
9
* HP:Battered MV:Full - Kokoro: Critical > [k light]
You do the best you can!
* HP:Battered MV:Full - Kokoro: Critical > [k light]
You do the best you can!
* HP:Battered MV:Full - Kokoro: Critical > Torquemada lances *Kokoro*'s body extremely hard.
*Kokoro* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear *Kokoro*'s death cry.
[k light]
They aren't here.
o HP:Battered MV:Full > cb
cb
cb
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 122 hit points.
o HP:Battered MV:Full > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 122 hit points.
o HP:Battered MV:Full > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 122 hit points.
o HP:Battered MV:Full > scalp
e
s
w
You lean over and sever the bloody head from the corpse of Kokoro.
w
o HP:Battered MV:Full > Deserted Guest House
A massive table of wood stands in the center of this room, which appears to
have been deserted long ago. Other than the table, the only sign that
anyone has been here is a crooked, dusty portrait of an ogier Elder hanging
on the east wall. There is a darkened room to the west.
[ obvious exits: S W ]
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
o HP:Battered MV:Full > w
Abandoned Square
Once a hub of ogier activity, the square is now devoid of life. Simple
buildings line the square, each with carved wooden doors of excessive height
and width. Small residences lie to the north and east, a broken fountain is
further south in the square.
[ obvious exits: N E S W ]
The corpse of a wolfish trolloc is lying here.
The corpse of a Dhai'mon trolloc is lying here.
Gully the Dark Master is standing here.
o HP:Battered MV:Full > Woods Near the Village
There are several small clearings between the rotting trees, mounds which
indicate the ogier habitats are scattered in these clearings. There is a
larger clearing to the east, and the woods continue to the west.
[ obvious exits: E W ]
The corpse of a Dha'vol trolloc is lying here.
o HP:Battered MV:Full > w
The Blighted Woods
Scattered among the trees are the rounded mounds of earth which were the
ogier homesteads. The mounds appear to be natural formations in the ground,
but stone framed windows in the mounds betray their purpose.
[ obvious exits: N E S ]
*Koseir* is standing here.
*Maddy* is standing here, riding a bloodstock stallion.
* HP:Battered MV:Full > Alas, you cannot go that way...
* HP:Battered MV:Full > 9
Alas, you cannot go that way...
b
* HP:Battered MV:Full > *Koseir* slashes your head.
[k light]
You do the best you can!
* HP:Battered MV:Full - Koseir: Battered >
[bash ]
*Maddy* collapses from devastating grief.
-
=
+
*
*
+
=
-
*Maddy* stops resting, and clambers on her feet.
*Koseir* sends you sprawling with a powerful bash!
*Maddy* leaves north riding a bloodstock stallion.
o HP:Battered MV:Full - Koseir: Battered >
*Koseir* slashes your body hard.
You are interrupted and stop what you are doing.
You panic and attempt to flee!
You flee head over heels.
Woods Near the Village
There are several small clearings between the rotting trees, mounds which
indicate the ogier habitats are scattered in these clearings. There is a
larger clearing to the east, and the woods continue to the west.
[ obvious exits: E W ]
The corpse of a Dha'vol trolloc is lying here.
o HP:Beaten MV:Full > nar buffing allw
You narrate 'buffing allw'
o HP:Beaten MV:Full > w
9
Gully has arrived from the east.
Torquemada has arrived from the east.
b
o HP:Beaten MV:Full > The Blighted Woods
Scattered among the trees are the rounded mounds of earth which were the
ogier homesteads. The mounds appear to be natural formations in the ground,
but stone framed windows in the mounds betray their purpose.
[ obvious exits: N E S ]
Torquemada has arrived from the east.
o HP:Beaten MV:Full > [k light]
They aren't here.
o HP:Battered MV:Full > [bash ]
Bash who?
o HP:Battered MV:Strong > 0
9
0
[where ]
Players in your Zone
--------------------
Torquemada - The Blighted Woods
Gully - The Blighted Woods
Penetrator - The Blighted Woods
You catch a faint scent of a horse nearby.
9
o HP:Battered MV:Strong > 9
[k light]
They aren't here.
o HP:Battered MV:Strong > 0
[where ]
Players in your Zone
--------------------
Torquemada - The Blighted Woods
Gully - The Blighted Woods
Penetrator - The Blighted Woods
You catch a faint scent of a horse nearby.
o HP:Battered MV:Strong > 9
9
[k light]
They aren't here.
o HP:Battered MV:Strong > 9
[k light]
They aren't here.
o HP:Battered MV:Strong > 9
[where ]
Players in your Zone
--------------------
Torquemada - The Blighted Woods
Gully - The Blighted Woods
Penetrator - The Blighted Woods
You catch a faint scent of a horse nearby.
Torquemada leaves south.
You follow Gully.
Through the Blighted Woods
Thick, black tree trunks extend from the diseased soil. The parched and
malformed branches are breaking off of the trees, many lie scattered on
the ground. The Dark One's touch in this grove, though not yet consuming,
is evident.
[ obvious exits: N E S W ]
Torquemada the Pugnacious Destroyer is standing here.
Gully the Dark Master is standing here.
o HP:Battered MV:Strong > [k light]
They aren't here.
o HP:Battered MV:Strong > [k light]
They aren't here.
o HP:Battered MV:Strong > [k light]
They aren't here.
Torquemada leaves south.
You follow Gully.
The Blighted Woods
The desert wind causes the highest branches of the sickened trees to crack
against each other, reminiscent of a sword fight. The trees appear to be
fighting for their very lives against the heartless blight which swallows
this once prolific stedding.
[ obvious exits: N E S W ]
Torquemada the Pugnacious Destroyer is standing here.
Gully the Dark Master is standing here.
o HP:Battered MV:Strong > [k light]
They aren't here.
o HP:Battered MV:Strong > nar get maddy she n
Gully leaves north.
Torquemada leaves north.
You follow Gully.
Through the Blighted Woods
Thick, black tree trunks extend from the diseased soil. The parched and
malformed branches are breaking off of the trees, many lie scattered on
the ground. The Dark One's touch in this grove, though not yet consuming,
is evident.
[ obvious exits: N E S W ]
Torquemada the Pugnacious Destroyer is standing here.
Gully the Dark Master is standing here.
0
o HP:Battered MV:Strong > 9
0
You narrate 'get maddy she n'
9
o HP:Battered MV:Strong > 0
[where ]
Players in your Zone
--------------------
Penetrator - Through the Blighted Woods
Torquemada - Through the Blighted Woods
Gully - Through the Blighted Woods
You catch a faint scent of a horse nearby.
Gully leaves west.
Torquemada leaves west.
You follow Gully.
The Blackened Glade
This once fragrant field of clover and wildflowers now has the distinctive
odor of a compost heap. A thick layer of oily black plant life in decay
covers the ground throughout the glade.
[ obvious exits: E S W ]
Torquemada the Pugnacious Destroyer is standing here.
Gully the Dark Master is standing here.
o HP:Battered MV:Strong > 9
[k light]
They aren't here.
Torquemada leaves west.
You follow Gully.
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Torquemada the Pugnacious Destroyer is standing here.
Gully the Dark Master is standing here.
o HP:Battered MV:Strong > [where ]
Players in your Zone
--------------------
Penetrator - The Blackened Glade
Torquemada - The Blackened Glade
Gully - The Blackened Glade
You catch a faint scent of a horse nearby.
o HP:Battered MV:Strong > [k light]
They aren't here.
o HP:Battered MV:Strong > stat
[where ]
Players in your Zone
--------------------
Penetrator - The Blackened Glade
Torquemada - The Blackened Glade
Gully - The Blackened Glade
You catch a faint scent of a horse nearby.
o HP:Battered MV:Strong > 0
[k light]
They aren't here.
9
9
o HP:Battered MV:Strong > 0
You are a 722 year old male trolloc warrior.
Your height is 7 feet, 0 inches, and you weigh 255.0 lbs.
You are carrying 0.1 lbs and wearing 76.1 lbs, light.
Your base abilities are: Str:21 Int:10 Wil:11 Dex:17 Con:19.
Offensive bonus: 197, Dodging bonus: 10, Parrying bonus: 31
Your mood is: Brave. You will flee below: 122 Hit Points
Your posture is: Offensive.
Your armor absorbs about 78% on average.
You are subjected to the following effects:
- STRENGTH
- NO QUIT
o HP:Battered MV:Strong > 9
[where ]
Players in your Zone
--------------------
Penetrator - The Blackened Glade
Torquemada - The Blackened Glade
Gully - The Blackened Glade
You catch a faint scent of a horse nearby.
o HP:Battered MV:Strong > 9
[k light]
They aren't here.
o HP:Battered MV:Strong > [k light]
They aren't here.
o HP:Battered MV:Strong > [where ]
Players in your Zone
--------------------
Penetrator - The Blackened Glade
Torquemada - The Blackened Glade
Gully - The Blackened Glade
You catch a faint scent of a horse nearby.
Torquemada leaves west.
You follow Gully.
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Torquemada the Pugnacious Destroyer is standing here.
Gully the Dark Master is standing here.
o HP:Battered MV:Strong > 9
[k light]
They aren't here.
Gully leaves north.
Torquemada leaves north.
You follow Gully.
The Dark Grove of Trees
Twisted, shriveled branches, perform a perverse dance in the breeze.
Black and red flecks cover the few remaining leaves of the deteriorating
stedding. Most of the leaves lie upon the ground dry and decomposing.
[ obvious exits: N E S W ]
Torquemada the Pugnacious Destroyer is standing here.
Gully the Dark Master is standing here.
o HP:Battered MV:Strong > 9
9
[k light]
They aren't here.
o HP:Battered MV:Strong > [k light]
They aren't here.
Torquemada leaves east.
You follow Gully.
Heart of the Blighted Grove
Deep within the heart of the grove the tress still hold a dense green
foliage and the flowers bloom in a rainbow of colors. The healthy green
grass bends in waves to the gentle breeze.
[ obvious exits: N E W ]
Torquemada the Pugnacious Destroyer is standing here.
Gully the Dark Master is standing here.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
* HP:Battered MV:Strong > 0
9
[k light]
They aren't here.
9
9
* HP:Battered MV:Strong > 0
[k light]
They aren't here.
Gully leaves north.
Torquemada leaves north.
You follow Gully.
Heart of the Blighted Grove
A clearing in the heart of the grove reveals the rolling mounds of earth
under which the ogier made their homes. The mounds are covered with
green grass and small flowers. One mound in the center of the clearing
is larger than the others.
[ obvious exits: N E S D ]
Torquemada the Pugnacious Destroyer is standing here.
Gully the Dark Master is standing here.
An angry ogier is here, prepared to defend the stedding.
o HP:Battered MV:Strong > 9
9
[where ]
Players in your Zone
--------------------
Penetrator - Heart of the Blighted Grove
Torquemada - Heart of the Blighted Grove
Gully - Heart of the Blighted Grove
You catch a faint scent of a horse nearby.
o HP:Battered MV:Strong > An angry ogier warrior holds a lantern above his head.
An angry ogier warrior barely tickles your body with his pound.
[k light]
They aren't here.
Gully leaves north.
Torquemada leaves north.
* HP:Battered MV:Strong - an angry ogier warrior: Scratched > [k light]
They aren't here.
* HP:Battered MV:Strong - an angry ogier warrior: Scratched > [k light]
They aren't here.
* HP:Battered MV:Strong - an angry ogier warrior: Scratched > [where ]
Players in your Zone
--------------------
Torquemada - Heart of the Blighted Grove
Gully - Heart of the Blighted Grove
Penetrator - Heart of the Blighted Grove
You catch a faint scent of a horse nearby.
cw
* HP:Battered MV:Strong - an angry ogier warrior: Scratched > f
[k light]
They aren't here.
* HP:Battered MV:Strong - an angry ogier warrior: Scratched > 9
[k light]
They aren't here.
* HP:Battered MV:Strong - an angry ogier warrior: Scratched > [change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.
* HP:Battered MV:Strong - an angry ogier warrior: Scratched > 0
PANIC! You couldn't escape!
* HP:Battered MV:Strong - an angry ogier warrior: Scratched >
9
9
You try to blast an angry ogier warrior, but he parries successfully.
An angry ogier warrior barely tickles your body with his pound.
You panic and attempt to flee!
You flee head over heels.
Heart of the Blighted Grove
Almost untouched by the blight, the towering trees are home to dozens
of nesting birds. Bees float from flower to flower as butterflies glide on
the breeze. Surely this grove is worthy of all the protection the remaining
ogier can provide.
[ obvious exits: N S W ]
Gully the Dark Master is standing here.
Torquemada the Pugnacious Destroyer is here, fighting Maddy.
*Maddy* is here, fighting Torquemada, riding a bloodstock stallion.
*Koseir* is here, fighting Torquemada.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
The ogier Treesinger is here, fighting Torquemada.
An angry ogier warrior is here, fighting Torquemada.
[k light]
You try to blast *Koseir*, but he deflects the blow.
Gully tries to slash *Koseir*, but he deflects the blow.
* HP:Battered MV:Strong - Torquemada: Battered - Koseir: Battered > [where ]
Players in your Zone
--------------------
Penetrator - Heart of the Blighted Grove
Gully - Heart of the Blighted Grove
Torquemada - Heart of the Blighted Grove
You catch a faint scent of a horse nearby.
* HP:Battered MV:Strong - Torquemada: Battered - Koseir: Battered > [k light]
You do the best you can!
* HP:Battered MV:Strong - Torquemada: Battered - Koseir: Battered > An angry ogier warrior has arrived from the west.
[k light]
You do the best you can!
* HP:Battered MV:Strong - Torquemada: Battered - Koseir: Battered > cww 50
*Maddy* pierces Torquemada's right leg.
b
* HP:Battered MV:Strong - Torquemada: Battered - Koseir: Battered > [change wimpy]
You will now flee if you go below 50 hit points.
* HP:Battered MV:Strong - Torquemada: Battered - Koseir: Battered >
[bash ]
An angry ogier warrior tickles Torquemada's body with his pound.
An angry ogier warrior stops using a lantern.
An angry ogier warrior joins the ogier Treesinger's fight!
An angry ogier warrior joins the ogier Treesinger's fight!
An angry ogier warrior joins the ogier Treesinger's fight!
An angry ogier warrior joins the ogier Treesinger's fight!
An angry ogier warrior joins the ogier Treesinger's fight!
The ogier Treesinger tickles Torquemada's body with his strike.
*Maddy* pierces Torquemada's body.
-
=
*Koseir* sends Torquemada sprawling with a powerful bash!
+
*
Gully sends *Koseir* sprawling with a powerful bash!
*
+
=
-
Gully narrates 'ts'
9
*Maddy* barely pierces Torquemada's body.
9-9Cancelled.
An angry ogier warrior tickles Gully's right leg with his pound.
An angry ogier warrior barely tickles your body with his pound.
An angry ogier warrior barely tickles Gully's body with his pound.
An angry ogier warrior barely tickles your body with his pound.
An angry ogier warrior tickles Gully's right leg with his pound.
Gully slashes *Koseir*'s left hand into bloody fragments!
*Koseir* panics, and attempts to flee!
You blast *Koseir*'s right hand extremely hard.
*Koseir* panics, and attempts to flee!
*Koseir* leaves south.
An angry ogier warrior barely pounds Torquemada's body.
The ogier Treesinger tickles Torquemada's right leg with his strike.
*Maddy* pierces Torquemada's left arm.
[k light]
You do the best you can!
* HP:Beaten MV:Strong - an angry ogier warrior: Healthy > [k light]
You do the best you can!
Gully narrates 'bashed'
* HP:Beaten MV:Strong - an angry ogier warrior: Healthy > [k light]
You do the best you can!
* HP:Beaten MV:Strong - an angry ogier warrior: Healthy > cw
f
9
9
Torquemada panics, and attempts to flee!
[change mood wimpy]
Mood changed to: Wimpy
* HP:Beaten MV:Strong - an angry ogier warrior: Healthy >
Torquemada leaves north.
*Koseir* has arrived from the south.
You panic and attempt to flee!
9
9
*Koseir* slashes your body hard.
*Maddy* pierces Gully's body.
*Maddy* pierces Gully's left leg.
The ogier Treesinger joins an angry ogier warrior's fight!
An angry ogier warrior joins an angry ogier warrior's fight!
Gully slashes an angry ogier warrior's left leg into bloody fragments!
An angry ogier warrior tickles Gully's body with his pound.
An angry ogier warrior tickles your left leg with his pound.
An angry ogier warrior tickles Gully's body with his pound.
An angry ogier warrior tickles your left leg with his pound.
An angry ogier warrior barely pounds Gully's body.
You flee head over heels.
Heart of the Blighted Grove
In the heart of the grove, the stedding still holds a trace of its former
glory. The trees are tall and strong, with leaves of green. Healthy sprouts
of grass poke up sporadically from the healthy soil.
[ obvious exits: N S W ]
Torquemada the Pugnacious Destroyer is standing here.
[k light]
They aren't here.
o HP:Beaten MV:Strong > [k light]
They aren't here.
o HP:Beaten MV:Strong > [k light]
They aren't here.
o HP:Beaten MV:Strong > [k light]
They aren't here.
o HP:Beaten MV:Strong > 9
9
s
9
[k light]
They aren't here.
b
o HP:Beaten MV:Strong > [k light]
They aren't here.
o HP:Beaten MV:Strong > Heart of the Blighted Grove
Almost untouched by the blight, the towering trees are home to dozens
of nesting birds. Bees float from flower to flower as butterflies glide on
the breeze. Surely this grove is worthy of all the protection the remaining
ogier can provide.
[ obvious exits: N S W ]
*Koseir* is standing here.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
The ogier Treesinger walks by, humming softly.
An angry ogier is here, prepared to defend the stedding.
o HP:Beaten MV:Strong > [k light]
You try to blast *Koseir*, but he deflects the blow.
Gully has arrived from the west.
o HP:Beaten MV:Strong - Koseir: Beaten >
[bash ]
Gully tries to slash *Koseir*, but he parries successfully.
-
=
*Maddy* has arrived from the south, riding a bloodstock stallion.
+
*
Torquemada has arrived from the north.
Torquemada tries to lance *Maddy*, but she parries successfully.
*Koseir* panics, and attempts to flee!
*
+
=
*Koseir* leaves south.
-
*Maddy* panics, and attempts to flee!
-
*Maddy* leaves west riding a bloodstock stallion.
=
They're not here anymore!
o HP:Beaten MV:Strong >
*Koseir* has arrived from the south.
Gully tries to slash *Koseir*, but he parries successfully.
o HP:Beaten MV:Strong > 9
9
w
9
[k light]
You try to blast *Koseir*, but he deflects the blow.
o HP:Beaten MV:Strong - Gully: Battered - Koseir: Beaten > [k light]
You do the best you can!
o HP:Beaten MV:Strong - Gully: Battered - Koseir: Beaten > No way! You're fighting for your life!
o HP:Beaten MV:Strong - Gully: Battered - Koseir: Beaten > b
[k light]
You do the best you can!
o HP:Beaten MV:Strong - Gully: Battered - Koseir: Beaten >
*Koseir* panics, and attempts to flee!
[bash ]
A shrill piercing scream reverberates through the area.
An angry ogier warrior holds a lantern above his head.
An angry ogier warrior joins Koseir's fight!
An angry ogier warrior joins an angry ogier warrior's fight!
An angry ogier warrior joins an angry ogier warrior's fight!
An angry ogier warrior joins an angry ogier warrior's fight!
An angry ogier warrior joins an angry ogier warrior's fight!
The ogier Treesinger joins an angry ogier warrior's fight!
An angry ogier warrior joins an angry ogier warrior's fight!
An angry ogier warrior tickles your right arm with his pound.
The ogier Treesinger tickles Gully's body with his strike.
An angry ogier warrior tries to pound Torquemada, but he parries successfully.
An angry ogier warrior barely tickles your body with his pound.
An angry ogier warrior tickles Gully's left leg with his pound.
Torquemada tries to lance an angry ogier warrior, but he parries successfully.
An angry ogier warrior tries to pound Torquemada, but he parries successfully.
An angry ogier warrior barely tickles your left leg with his pound.
You feel your extra strength fading.
Your heartbeat calms down more as you feel less panicked.
-
=
+
*Koseir* leaves west.
*
*
+cw=
*Koseir* has arrived from the west.
f-
*Koseir* slashes Gully's right arm hard.
9
9Cancelled.
Torquemada panics, and attempts to flee!
[change mood wimpy]
Mood changed to: Wimpy
* HP:Beaten MV:Fresh - an angry ogier warrior: Scratched >
Torquemada leaves north.
You panic and attempt to flee!
Gully slashes an angry ogier warrior's body extremely hard.
An angry ogier warrior joins the ogier Treesinger's fight!
An angry ogier warrior joins the ogier Treesinger's fight!
An angry ogier warrior tickles your body with his pound.
The ogier Treesinger tickles Gully's body with his strike.
An angry ogier warrior barely tickles your body with his pound.
An angry ogier warrior barely tickles Gully's right arm with his pound.
An angry ogier warrior barely tickles your body with his pound.
Gully panics, and attempts to flee!
9
Gully leaves north.
9
You flee head over heels.
Heart of the Blighted Grove
In the heart of the grove, the stedding still holds a trace of its former
glory. The trees are tall and strong, with leaves of green. Healthy sprouts
of grass poke up sporadically from the healthy soil.
[ obvious exits: N S W ]
Gully the Dark Master is standing here.
Torquemada the Pugnacious Destroyer is standing here.
[k light]
They aren't here.
o HP:Beaten MV:Full > [k light]
They aren't here.
o HP:Beaten MV:Full > [k light]
They aren't here.
o HP:Beaten MV:Full > 9
9
[k light]
They aren't here.
o HP:Beaten MV:Full > 9
9
[k light]
They aren't here.
sc
o HP:Beaten MV:Full > 9
[k light]
They aren't here.
o HP:Beaten MV:Full > 9
[k light]
They aren't here.
o HP:Beaten MV:Full > [k light]
They aren't here.
o HP:Beaten MV:Full > cb
You have 100(408) hit and 244(246) movement points.
You have scored 107334240 experience points and 1513 quest points.
You need 1165760 exp to level and 1487 qp to rank.
You have acquired 36 alt qps to date.
You have amassed 29 Turn points to date.
You have played 65 days and 16 hours (real time).
This ranks you as Penetrator the Abominable Bruiser [Ahf'frait 7] (Level 50).
You are standing.
o HP:Beaten MV:Full > 9
9
[k light]
They aren't here.
o HP:Beaten MV:Full > [k light]
They aren't here.
o HP:Beaten MV:Full > [change mood brave]
Mood changed to: Brave
Torquemada leaves south.
You follow Gully.
Heart of the Blighted Grove
Almost untouched by the blight, the towering trees are home to dozens
of nesting birds. Bees float from flower to flower as butterflies glide on
the breeze. Surely this grove is worthy of all the protection the remaining
ogier can provide.
[ obvious exits: N S W ]
Torquemada the Pugnacious Destroyer is standing here.
Gully the Dark Master is standing here.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
The ogier Treesinger walks by, humming softly.
An angry ogier is here, prepared to defend the stedding.
* HP:Beaten MV:Full > [k light]
They aren't here.
* HP:Beaten MV:Full > nar melee
[k light]
They aren't here.
Torquemada leaves south.
You follow Gully.
Heart of the Blighted Grove
The dense tress deep within the heart of the grove thrive and grow,
seemingly ignorant to the approaching blight. Green moss grows on
the thick healthy tree trunks, and small flowers grow between their roots.
[ obvious exits: N W ]
A pale white root of healall lies on the ground.
Torquemada the Pugnacious Destroyer is standing here.
Gully the Dark Master is standing here.
*Koseir* is standing here.
An angry ogier is here, prepared to defend the stedding.
* HP:Beaten MV:Full > 9
9
An angry ogier warrior has arrived from the north.
An angry ogier warrior has arrived from the north.
*Koseir* leaves north.
* HP:Beaten MV:Full > 0
You narrate 'melee'
* HP:Beaten MV:Full > 9
[k light]
They aren't here.
* HP:Beaten MV:Full > 9
[k light]
They aren't here.
Gully leaves north.
Torquemada leaves north.
You follow Gully.
Heart of the Blighted Grove
Almost untouched by the blight, the towering trees are home to dozens
of nesting birds. Bees float from flower to flower as butterflies glide on
the breeze. Surely this grove is worthy of all the protection the remaining
ogier can provide.
[ obvious exits: N S W ]
Torquemada the Pugnacious Destroyer is standing here.
Gully the Dark Master is standing here.
*Koseir* is standing here.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
The ogier Treesinger walks by, humming softly.
o HP:Beaten MV:Full > Torquemada tries to lance *Koseir*, but he deflects the blow.
[where ]
Players in your Zone
--------------------
Penetrator - Heart of the Blighted Grove
Torquemada - Heart of the Blighted Grove
Gully - Heart of the Blighted Grove
Gully tries to slash *Koseir*, but he deflects the blow.
0
o HP:Beaten MV:Full > [k light]
The fighting is too thick and heavy for you to enter the fray!
o HP:Beaten MV:Full > 9
Gully tries to slash *Koseir*, but he parries successfully.
An angry ogier warrior holds a lantern above his head.
An angry ogier warrior joins Koseir's fight!
An angry ogier warrior joins an angry ogier warrior's fight!
An angry ogier warrior joins an angry ogier warrior's fight!
An angry ogier warrior joins an angry ogier warrior's fight!
The ogier Treesinger joins an angry ogier warrior's fight!
*Koseir* tries to slash Torquemada, but he deflects the blow.
Torquemada tries to lance *Koseir*, but he parries successfully.
[k light]
You do the best you can!
* HP:Beaten MV:Full - an angry ogier warrior: Healthy > [where ]
Players in your Zone
--------------------
Penetrator - Heart of the Blighted Grove
Torquemada - Heart of the Blighted Grove
Gully - Heart of the Blighted Grove
* HP:Beaten MV:Full - an angry ogier warrior: Healthy > [k light]
You do the best you can!
* HP:Beaten MV:Full - an angry ogier warrior: Healthy > cw
f
9
9
[change mood wimpy]
Mood changed to: Wimpy
* HP:Beaten MV:Full - an angry ogier warrior: Healthy >
*Koseir* panics, and attempts to flee!
You panic and attempt to flee!
Gully panics, and attempts to flee!
cb
9
*Koseir* leaves north.
9
Gully leaves south.
9
9
An angry ogier warrior tries to pound Torquemada, but he deflects the blow.
An angry ogier warrior joins an angry ogier warrior's fight!
The ogier Treesinger joins an angry ogier warrior's fight!
An angry ogier warrior barely tickles your body with his pound.
You try to blast an angry ogier warrior, but he parries successfully.
An angry ogier warrior barely tickles your right leg with his pound.
You flee head over heels.
Heart of the Blighted Grove
In the heart of the grove, the stedding still holds a trace of its former
glory. The trees are tall and strong, with leaves of green. Healthy sprouts
of grass poke up sporadically from the healthy soil.
[ obvious exits: N S W ]
[k light]
They aren't here.
o HP:Beaten MV:Full > [k light]
They aren't here.
o HP:Beaten MV:Full > [change mood brave]
Mood changed to: Brave
o HP:Beaten MV:Full > w
[k light]
They aren't here.
o HP:Beaten MV:Full > 9
b
[k light]
They aren't here.
o HP:Beaten MV:Full > [k light]
They aren't here.
o HP:Beaten MV:Full > [k light]
They aren't here.
o HP:Beaten MV:Full > Heart of the Blighted Grove
Small groups of wildflowers grow at the base of the trees. The leaves
on the trees rustle in the wind as a solitary butterfly floats on the
breeze. There is a clearing in the heart of the grove to the south.
[ obvious exits: E S ]
An angry ogier is here, prepared to defend the stedding.
* HP:Beaten MV:Full > [k light]
They aren't here.
* HP:Beaten MV:Full > [bash ]
Bash who?
* HP:Beaten MV:Full > e
You follow Gully.
Heart of the Blighted Grove
In the heart of the grove, the stedding still holds a trace of its former
glory. The trees are tall and strong, with leaves of green. Healthy sprouts
of grass poke up sporadically from the healthy soil.
[ obvious exits: N S W ]
Gully the Dark Master is standing here.
9
o HP:Beaten MV:Full > Alas, you cannot go that way...
o HP:Beaten MV:Full > 9
[k light]
They aren't here.
o HP:Beaten MV:Full > 9
0
9
[k light]
They aren't here.
9
o HP:Beaten MV:Full > 9
[k light]
They aren't here.
o HP:Beaten MV:Full > [where ]
Players in your Zone
--------------------
Penetrator - Heart of the Blighted Grove
Gully - Heart of the Blighted Grove
Torquemada - Heart of the Blighted Grove
You catch a faint scent of a horse nearby.
o HP:Beaten MV:Full > [k light]
They aren't here.
o HP:Beaten MV:Full > [k light]
They aren't here.
Gully leaves west.
You follow Gully.
Heart of the Blighted Grove
Small groups of wildflowers grow at the base of the trees. The leaves
on the trees rustle in the wind as a solitary butterfly floats on the
breeze. There is a clearing in the heart of the grove to the south.
[ obvious exits: E S ]
Gully the Dark Master is standing here.
An angry ogier is here, prepared to defend the stedding.
* HP:Beaten MV:Full > [k light]
They aren't here.
Gully leaves south.
You follow Gully.
Heart of the Blighted Grove
A clearing in the heart of the grove reveals the rolling mounds of earth
under which the ogier made their homes. The mounds are covered with
green grass and small flowers. One mound in the center of the clearing
is larger than the others.
[ obvious exits: N E S D ]
Gully the Dark Master is standing here.
o HP:Beaten MV:Full >
Gully leaves south.
You follow Gully.
Heart of the Blighted Grove
Deep within the heart of the grove the tress still hold a dense green
foliage and the flowers bloom in a rainbow of colors. The healthy green
grass bends in waves to the gentle breeze.
[ obvious exits: N E W ]
Gully the Dark Master is standing here.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
* HP:Beaten MV:Full >
Gully leaves west.
You follow Gully.
The Dark Grove of Trees
Twisted, shriveled branches, perform a perverse dance in the breeze.
Black and red flecks cover the few remaining leaves of the deteriorating
stedding. Most of the leaves lie upon the ground dry and decomposing.
[ obvious exits: N E S W ]
Gully the Dark Master is standing here.
o HP:Beaten MV:Full > nar agian all togetehr
Gully leaves south.
You follow Gully.
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Gully the Dark Master is standing here.
0
9
o HP:Beaten MV:Strong > You narrate 'agian all togetehr'
Gully leaves west.
You follow Gully.
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Gully the Dark Master is standing here.
An astonishingly tall and broad man stands here, with large tufted ears.
* HP:Beaten MV:Strong > 0
9
[where ]
Players in your Zone
--------------------
Penetrator - Twist in the Forgotten Trail
Gully - Twist in the Forgotten Trail
Torquemada - Heart of the Blighted Grove
You catch a faint scent of a horse nearby.
Gully leaves south.
You follow Gully.
Trail Before the Cave
Thick trees prohibit travel to the east, and the trail continues north and
south. The unmistakable odor of decomposing animals comes from
an opening in the mound of rocks to the west.
[ obvious exits: N S W ]
Gully the Dark Master is standing here.
o HP:Beaten MV:Strong > [k light]
They aren't here.
Gully leaves south.
You follow Gully.
The Forgotten Trail
Not well traveled, this small trail displays the effects of the surrounding
blight. The dry diseased dirt yields nothing but rocks. The stunted plants
along the side of the trail are long dead and decaying.
[ obvious exits: N S ]
Gully the Dark Master is standing here.
A huge misshapen bear with large tusks, howls hungrily.
A huge misshapen bear with large tusks, howls hungrily.
o HP:Beaten MV:Strong > 0
[where ]
Players in your Zone
--------------------
Penetrator - The Forgotten Trail
Gully - The Forgotten Trail
Torquemada - Heart of the Blighted Grove
You catch a faint scent of a horse nearby.
Gully leaves south.
You follow Gully.
Curve in the Forgotten Trail
Prickly shrubs and thickets line the trail which becomes very narrow
here as it curves to the north and west. Dark, forboding trees cower
under angry, threatening skies in the distance to the northeast.
[ obvious exits: N W ]
Gully the Dark Master is standing here.
o HP:Beaten MV:Strong > 9
[k light]
They aren't here.
0
o HP:Beaten MV:Strong > 9
[where ]
Players in your Zone
--------------------
Penetrator - Curve in the Forgotten Trail
Gully - Curve in the Forgotten Trail
Torquemada - Heart of the Blighted Grove
You catch a faint scent of a horse nearby.
Gully leaves west.
You follow Gully.
Remote Corner of the Grove
A large skull stands impaled upon a spear, driven into the hard ground. Flies
buzz around the grotesque monument as maggots devour the last traces of
flesh on the bone. To the east lies a gloomy trail.
[ obvious exits: E S ]
Gully the Dark Master is standing here.
o HP:Beaten MV:Strong > [k light]
They aren't here.
You follow Gully.
Edge of the Blighted Forest
A shadow-filled scene spreads out here. Evil reaches out south over a
blighted forest and infects its very heart. The vegetation looks dead and
beyond rescue. A sharp smell of decaying meat and leaves hangs in the air.
To the south a thick population of trees and dried-up bushes seize the
landscape.
[ obvious exits: N S ]
Gully the Dark Master is standing here.
A black snake is here, lying on a rock.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
The smell of death fades as you move further...
o HP:Beaten MV:Strong > 0
[where ]
Players in your Zone
--------------------
Penetrator - Edge of the Blighted Forest
Gully - Edge of the Blighted Forest
You follow Gully.
Near the Edge of the Blighted Forest
A thick growth of trees and bushes dominates the area completely, and the
ground is covered with dead, leaves and moss. The vegetation isn't quite
dead but hope seems far away. Heading north one comes to the edge of the
forest and to the east, south, and west the forest keeps on dominating the
landscape.
[ obvious exits: N E S W ]
Gully the Dark Master is standing here.
A sickly, skinny deer stands here in a daze.
o HP:Beaten MV:Strong > 9
[k light]
They aren't here.
You follow Gully.
The Blighted Woods
Among the other trees an enourmous one stretches up towards the sky. Its
stout roots seem to push all the other trees away from it so that they
alone can deplete the ground of what little nourishment is left. Arm-like
branches reach out over the other trees. Some of the lower ones have
corpses hanging in them. Exits are east, north and south into the forest.
[ obvious exits: N E S ]
Gully the Dark Master is standing here.
A mole is here, looking sickly.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
o HP:Beaten MV:Strong > 9
[where ]
Players in your Zone
--------------------
Penetrator - The Blighted Woods
Gully - The Blighted Woods
o HP:Beaten MV:Strong > 9
[k light]
They aren't here.
o HP:Beaten MV:Strong > 9
9
[k light]
They aren't here.
o HP:Beaten MV:Strong > [k light]
They aren't here.
o HP:Beaten MV:Strong > 0
[k light]
They aren't here.
o HP:Beaten MV:Strong > 9
[k light]
They aren't here.
You follow Gully.
Near the Edge of the Blighted Forest
A thick growth of trees and bushes dominates the area completely, and the
ground is covered with dead, leaves and moss. The vegetation isn't quite
dead but hope seems far away. Heading north one comes to the edge of the
forest and to the east, south, and west the forest keeps on dominating the
landscape.
[ obvious exits: N E S W ]
Gully the Dark Master is standing here.
A sickly, skinny deer stands here in a daze.
o HP:Beaten MV:Strong > 9
[where ]
Players in your Zone
--------------------
Penetrator - Near the Edge of the Blighted Forest
Gully - Near the Edge of the Blighted Forest
Gully leaves north.
You follow Gully.
Edge of the Blighted Forest
A shadow-filled scene spreads out here. Evil reaches out south over a
blighted forest and infects its very heart. The vegetation looks dead and
beyond rescue. A sharp smell of decaying meat and leaves hangs in the air.
To the south a thick population of trees and dried-up bushes seize the
landscape.
[ obvious exits: N S ]
Gully the Dark Master is standing here.
A black snake is here, lying on a rock.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
o HP:Beaten MV:Strong > 9
[k light]
They aren't here.
You follow Gully.
Remote Corner of the Grove
A large skull stands impaled upon a spear, driven into the hard ground. Flies
buzz around the grotesque monument as maggots devour the last traces of
flesh on the bone. To the east lies a gloomy trail.
[ obvious exits: E S ]
Gully the Dark Master is standing here.
You smell something remniscent of death as you enter this place.
o HP:Beaten MV:Strong > sc
[k light]
They aren't here.
You follow Gully.
Curve in the Forgotten Trail
Prickly shrubs and thickets line the trail which becomes very narrow
here as it curves to the north and west. Dark, forboding trees cower
under angry, threatening skies in the distance to the northeast.
[ obvious exits: N W ]
Gully the Dark Master is standing here.
9
o HP:Beaten MV:Strong > 9
[k light]
They aren't here.
Gully leaves north.
You follow Gully.
The Forgotten Trail
Not well traveled, this small trail displays the effects of the surrounding
blight. The dry diseased dirt yields nothing but rocks. The stunted plants
along the side of the trail are long dead and decaying.
[ obvious exits: N S ]
Gully the Dark Master is standing here.
A huge misshapen bear with large tusks, howls hungrily.
A huge misshapen bear with large tusks, howls hungrily.
o HP:Beaten MV:Strong > You have 98(408) hit and 194(246) movement points.
You have scored 107334240 experience points and 1513 quest points.
You need 1165760 exp to level and 1487 qp to rank.
You have acquired 36 alt qps to date.
You have amassed 29 Turn points to date.
You have played 65 days and 16 hours (real time).
This ranks you as Penetrator the Abominable Bruiser [Ahf'frait 7] (Level 50).
You are standing.
Gully leaves north.
You follow Gully.
Trail Before the Cave
Thick trees prohibit travel to the east, and the trail continues north and
south. The unmistakable odor of decomposing animals comes from
an opening in the mound of rocks to the west.
[ obvious exits: N S W ]
Gully the Dark Master is standing here.
o HP:Beaten MV:Strong > 9
[k light]
They aren't here.
You follow Gully.
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Gully the Dark Master is standing here.
An astonishingly tall and broad man stands here, with large tufted ears.
* HP:Beaten MV:Strong > 9
[k light]
They aren't here.
Gully leaves east.
You follow Gully.
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Gully the Dark Master is standing here.
9
o HP:Beaten MV:Strong > 9
[k light]
They aren't here.
o HP:Beaten MV:Strong > 9
9
[k light]
They aren't here.
Gully leaves north.
You follow Gully.
The Dark Grove of Trees
Twisted, shriveled branches, perform a perverse dance in the breeze.
Black and red flecks cover the few remaining leaves of the deteriorating
stedding. Most of the leaves lie upon the ground dry and decomposing.
[ obvious exits: N E S W ]
Gully the Dark Master is standing here.
o HP:Beaten MV:Strong > [k light]
They aren't here.
You follow Gully.
Heart of the Blighted Grove
Deep within the heart of the grove the tress still hold a dense green
foliage and the flowers bloom in a rainbow of colors. The healthy green
grass bends in waves to the gentle breeze.
[ obvious exits: N E W ]
Gully the Dark Master is standing here.
o HP:Beaten MV:Tiring > [k light]
They aren't here.
o HP:Beaten MV:Tiring > 9
[k light]
They aren't here.
o HP:Beaten MV:Tiring > 9
9
[k light]
They aren't here.
9
o HP:Beaten MV:Tiring > 9
[k light]
They aren't here.
o HP:Beaten MV:Tiring > 9
*Koseir* has arrived from the east.
*Maddy* has arrived from the east, riding a bloodstock stallion.
[k light]
You try to blast *Maddy*, but she deflects the blow.
* HP:Beaten MV:Tiring - Maddy: Beaten > *Koseir* slashes Gully's right leg hard.
[k light]
You do the best you can!
* HP:Beaten MV:Tiring - Maddy: Beaten > [k light]
You do the best you can!
* HP:Beaten MV:Tiring - Maddy: Beaten > [k light]
You do the best you can!
* HP:Beaten MV:Tiring - Maddy: Beaten > b
[k light]
You do the best you can!
* HP:Beaten MV:Tiring - Maddy: Beaten >
[bash ]
-
=
+
*Koseir* slashes Gully's right hand.
*Maddy* barely pierces your body.
*
*
+
=
*Koseir* panics, and attempts to flee!
-
-
*Koseir* leaves east.
=
Torquemada narrates 'low crit'
Your bash at *Maddy* sends her sprawling!
* HP:Beaten MV:Tiring - Maddy: Beaten > cpo
9
9
You try to blast *Maddy*, but she deflects the blow.
[change posture offensive]
Posture changed to: Offensive
Gully slashes *Maddy*'s body into bloody fragments!
9
* HP:Beaten MV:Tiring - Maddy: Critical > 9
[k light]
You do the best you can!
* HP:Beaten MV:Tiring - Maddy: Critical > 9
[k light]
You do the best you can!
* HP:Beaten MV:Tiring - Maddy: Critical > 9
[k light]
You do the best you can!
* HP:Beaten MV:Tiring - Maddy: Critical > 9
[k light]
You do the best you can!
* HP:Beaten MV:Tiring - Maddy: Critical > 9
[k light]
You do the best you can!
9
9
* HP:Beaten MV:Tiring - Maddy: Critical > 9
[k light]
You do the best you can!
* HP:Beaten MV:Tiring - Maddy: Critical > 9
[k light]
You do the best you can!
* HP:Beaten MV:Tiring - Maddy: Critical > [k light]
You do the best you can!
* HP:Beaten MV:Tiring - Maddy: Critical > 9
*Koseir* has arrived from the east.
[k light]
You do the best you can!
* HP:Beaten MV:Tiring - Maddy: Critical > 9
9
[k light]
You do the best you can!
* HP:Beaten MV:Tiring - Maddy: Critical > 9
*Koseir* closes the treedoor.
[k light]
You do the best you can!
9
* HP:Beaten MV:Tiring - Maddy: Critical > Gully tries to slash *Maddy*, but she parries successfully.
You blast *Maddy*'s body into bloody fragments!
*Maddy* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Maddy*'s death cry.
Stedding Rumble
Re: Stedding Rumble
Please work on your log titles. You want to find the right mix of brevity and narcissism when titling logs.