1
o R S HP:Beaten DP:Full MV:Strong >
[k light]
They aren't here.
1
1
o R S HP:Beaten DP:Full MV:Strong >
[k light]
They aren't here.
1
o R S HP:Beaten DP:Full MV:Strong > [k light]
They aren't here.
*Benjen* has arrived from the north, riding a warhorse.
1
* R S HP:Beaten DP:Full MV:Strong >
*Benjen* tries to slash you, but you parry successfully.
* R S HP:Beaten DP:Full MV:Strong - Benjen: Battered >
[k light]
Ok.
* R S HP:Beaten DP:Full MV:Strong - Benjen: Battered > [k light]
Ok.
f
* R S HP:Beaten DP:Full MV:Strong - Benjen: Battered >
w
1
2
You panic and attempt to flee!
*Benjen* sends you sprawling with a powerful bash!
A raven caws 'Neveyan is at In Front Of The Dark Tower'
A Ko'bal trolloc crushes Benjen's right arm hard.
A boarish trolloc joins a Ko'bal trolloc's fight!
A boarish trolloc joins a boarish trolloc's fight!
A myrddraal joins a boarish trolloc's fight!
A Dhai'mon trolloc joins a Ko'bal trolloc's fight!
A wolfish trolloc joins a Ko'bal trolloc's fight!
A wolfish trolloc tries to cleave Benjen, but he deflects the blow.
A Dhai'mon trolloc tries to hack Benjen, but he parries successfully.
A myrddraal slashes Benjen's body.
A boarish trolloc hacks Benjen's body.
A boarish trolloc tries to hack Benjen, but he deflects the blow.
A Ko'bal trolloc crushes Benjen's body.
*Benjen* slashes your body hard.
You flee head over heels.
Outside A Trolloc Camp
Bushes and shrubs of all sizes grow wildly throughout the thicket. Short, soft
grass pads the ground beneath the bushes. Off to the north, the trees of the
forest rise above the shrubs and flowers that make up the dense growth of the
thicket. Small animals dart through the holes between the branches of the
bushes, showing that the thicket is alive and flourishing.
[ obvious exits: N W ]
Zone: Northern Borderlands
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a MYRDDRAAL leaving north. ^^
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Trolloc Camp
There is little doubt as to what taint is twisting the forest around here,
now. You are standing in the middle of a clearing, which is obviously used
as a camp by Trollocs. You see discarded human clothing and armor scattered
around, as well as a rack of strung human skulls hanging from a pole. There
is a big cookpot over the campfire, and the smell of cooking meat drifts
towards you.
[ obvious exits: N E ]
Zone: Northern Borderlands
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a MYRDDRAAL leaving east. >>
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Benjen* is here, fighting a wolfish trolloc, riding a warhorse.
A wolfish trolloc is here, fighting Benjen.
A Ko'bal trolloc is here, fighting Benjen.
A Dhai'mon trolloc is here, fighting Benjen.
A boarish trolloc is here, fighting Benjen.
A boarish trolloc is here, fighting Benjen.
A myrddraal is here, fighting Benjen.
* R S HP:Beaten DP:Full MV:Strong > [k light]
You pound *Benjen*'s head hard.
* R S HP:Beaten DP:Full MV:Strong - a wolfish trolloc: Healthy - Benjen: Beaten >
[bash ]
-=
*Benjen* panics, and attempts to flee!
Tic in 7 seconds!
+
*
*
A wolfish trolloc tries to cleave Benjen, but he parries successfully.
A Dhai'mon trolloc hacks Benjen's body hard.
A myrddraal barely slashes Benjen's body.
A boarish trolloc hacks Benjen's right arm.
A boarish trolloc hacks Benjen's body.
A Ko'bal trolloc tries to crush Benjen, but he parries successfully.
+
=
-
-
=
Your bash at *Benjen* sends him sprawling!
* R S HP:Beaten DP:Full MV:Strong - a wolfish trolloc: Healthy - Benjen: Beaten >
za
[change mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.
* R S HP:Beaten DP:Full MV:Strong - a wolfish trolloc: Healthy - Benjen: Beaten >
You pound *Benjen*'s left foot hard.
A wolfish trolloc cleaves Benjen's head.
A Dhai'mon trolloc hacks Benjen's body.
A myrddraal slashes Benjen's head.
A boarish trolloc hacks Benjen's right hand.
A boarish trolloc hacks Benjen's left arm hard.
A Ko'bal trolloc crushes Benjen's right arm hard.
*Benjen* is dead! R.I.P.
Your blood freezes as you hear *Benjen*'s death cry.
1
o R S HP:Beaten DP:Full MV:Strong >
1
[k light]
They aren't here.
sc
o R S HP:Beaten DP:Full MV:Strong > [k light]
They aren't here.
g
get all corpse
o R S HP:Beaten DP:Full MV:Strong >
[scalp corpse]
You lean over and sever the bloody head from the corpse of Benjen.
o R S HP:Beaten DP:Full MV:Strong >
1
1
You get a thin vial of yellow fluid from the corpse of Benjen.
You get a pair of gleaming metal boots from the corpse of Benjen.
You get a pair of thick, gold-plated greaves from the corpse of Benjen.
You get a sharp, red stone dagger from the corpse of Benjen.
You get a belt pack from the corpse of Benjen.
You get a bronze belt of odd design from the corpse of Benjen.
You get a heron-marked longsword from the corpse of Benjen.
You get a silver etched shield from the corpse of Benjen.
You get a jeweled wristcuff from the corpse of Benjen.
You get a jeweled wristcuff from the corpse of Benjen.
You get a sturdy pair of full leather gauntlets from the corpse of Benjen.
You get a pair of polished, gold-plated vambraces from the corpse of Benjen.
You get a heron-engraved scabbard from the corpse of Benjen.
You get a crimson cloak of fine Two Rivers wool from the corpse of Benjen.
You get an engraved gold-plated breastplate from the corpse of Benjen.
You get a blood-red tattoo of a flying eagle from the corpse of Benjen.
You get a blood-red tattoo of a flying eagle from the corpse of Benjen.
You get a gold-chased morion with an engraved silver comb from the corpse of Benjen.
You get a gold ring delicately carved with ivy from the corpse of Benjen.
You get a gold ring delicately carved with ivy from the corpse of Benjen.
You get a mirrored lantern from the corpse of Benjen.
o R S HP:Beaten DP:Full MV:Strong > [k light]
They aren't here.
o R S HP:Beaten DP:Full MV:Strong >
[k light]
They aren't here.
o R S HP:Beaten DP:Full MV:Strong >
n
A Dhai'mon trolloc leaves east. >>
The sky starts to get cloudy.
Tic length updated to: 62.784 seconds.
Your heartbeat calms down more as you feel less panicked. Starting tic timer.
1
2
o R S HP:Beaten DP:Bursting MV:Strong >
Sik has arrived from the north.
o R S HP:Beaten DP:Bursting MV:Strong > A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
Zone: Northern Borderlands
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving east. >>
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here commanding a fist of troops.
Sik has arrived from the south.
Sik leaves south. vv
o R S HP:Beaten DP:Bursting MV:Strong > [k light]
They aren't here.
e
o R S HP:Beaten DP:Bursting MV:Strong >
[bash ]
Bash who?
o R S HP:Beaten DP:Bursting MV:Strong >
n
1
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
Zone: Northern Borderlands
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hooved trolloc anxiously stamps its feet.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
2
o R S HP:Beaten DP:Bursting MV:Strong >
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
Zone: Northern Borderlands
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving south. vv
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
o R S HP:Beaten DP:Bursting MV:Strong > [k light]
They aren't here.
o R S HP:Beaten DP:Bursting MV:Strong >
A raven caws 'Neveyan is at In Front Of The Dark Tower'
*Shenkt* has arrived from the east, riding a warhorse.
[bash ]
Bash who?
w
* R S HP:Beaten DP:Bursting MV:Strong >
*Shenkt* hacks your right leg hard.
1
2
* R S HP:Beaten DP:Bursting MV:Strong - Shenkt: Healthy >
No way! You're fighting for your life!
* R S HP:Beaten DP:Bursting MV:Strong - Shenkt: Healthy >
You try to pound *Shenkt*, but he deflects the blow.
[k light]
Ok.
* R S HP:Beaten DP:Full MV:Strong - Shenkt: Healthy >
[bash ]
-
=
+
*
*
+
=
*Neveyan* has arrived from the south, riding a gray palfrey.
-
-
You dodge a bash from *Shenkt* who loses his balance and falls!
=
*Neveyan* crushes your body hard.
You wish that your wounds would stop BLEEDING so much!
Your bash at *Shenkt* sends him sprawling!
* R S HP:Beaten DP:Full MV:Strong - Shenkt: Scratched >
Sik has arrived from the west.
* R S HP:Beaten DP:Full MV:Strong - Shenkt: Scratched >
You gaze deeply into the soul of *Neveyan*.
Your gaze failed to paralyze your victim.
You gaze deeply into the soul of *Shenkt*.
Your gaze failed to paralyze your victim.
You try to pound *Shenkt*, but he parries successfully.
*Neveyan* swiftly dodges Sik's attempt to pierce him.
* R S HP:Beaten DP:Full MV:Strong - Shenkt: Scratched >
get fireworks purse
You pound *Shenkt*'s body hard.
* R S HP:Beaten DP:Full MV:Strong - Shenkt: Scratched >
*Neveyan* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* R S HP:Beaten DP:Full MV:Strong - Shenkt: Scratched >
Sik tries to pierce *Neveyan*, but he parries successfully.
*Neveyan* crushes your head hard.
You wish that your wounds would stop BLEEDING so much!
* R S HP:Beaten DP:Full MV:Strong - Shenkt: Scratched >
use fireworks
*Neveyan* swiftly dodges Sik's attempt to pierce him.
*Neveyan* crushes your body very hard.
You wish that your wounds would stop BLEEDING so much!
*Shenkt* hacks your body hard.
You wish that your wounds would stop BLEEDING so much!
* R S HP:Critical DP:Full MV:Strong - Shenkt: Scratched >
You get a bunch of fireworks from a small purse.
* R S HP:Critical DP:Full MV:Strong - Shenkt: Scratched > Sik tries to pierce *Neveyan*, but he
deflects the blow.
*Neveyan* crushes your right foot hard.
You wish that your wounds would stop BLEEDING so much!
You try to pound *Shenkt*, but he parries successfully.
*Shenkt* hacks your head hard.
You wish that your wounds would stop BLEEDING so much!
You light the fuse on the fireworks and set them down.
The fuse slowly burns...
You do not hold that item in your hand.
* R S HP:Critical DP:Full MV:Strong - Shenkt: Scratched >
You pound *Shenkt*'s left arm hard.
* R S HP:Critical DP:Full MV:Strong - Shenkt: Scratched >
Sik tries to pierce *Neveyan*, but he deflects the blow.
*Neveyan* tries to crush you, but you deflect the blow.
You gaze deeply into the soul of *Shenkt*.
Your gaze failed to paralyze your victim.
You try to pound *Shenkt*, but he parries successfully.
*Shenkt* tries to hack you, but you deflect the blow.
* R S HP:Critical DP:Full MV:Strong - Shenkt: Scratched >
You try to pound *Shenkt*, but he deflects the blow.
* R S HP:Critical DP:Full MV:Strong - Shenkt: Scratched >
bash
-
Sik tries to pierce *Neveyan*, but he parries successfully.
*someone* hacks your head very hard.
You are mortally wounded, and will die soon, if not aided.
=
+*
*
+=
-
-=
Your bash at *someone* sends him sprawling!
* S HP:Critical DP:Full MV:Strong - Neveyan: Wounded >
You can't see anything but stars!
*KERBOOM* The explosion rips you from the ground and tosses you through the air.
S HP:Critical DP:Full MV:Strong >
You are dead! Sorry...
Ouch! You lose a level.
Circle of Darkness
Deep beneath the world, the circle of darkness is the accursed ground of
the friends of the dark. From here, a few major locations can be reached,
as shown by a blood-colored sign. A permanently-flowing well in the center
of the circle provides a soothing background to ponder mortal matters.
Newcomers to this mud should LOOK NOTICE.
Exits to this room are posted on LOOK SIGN.
[ obvious exits: N E S W U D ]
Zone: Circles of Light/Darkness/Ravens
A stout wooden barrel stands nearby.
A revolting well bubbles with the blood of the sacrificed.
o HP:Critical DP:Full MV:Haggard >
If you'd like some equipment to help you get back into the fight then say rekit.
o HP:Critical DP:Full MV:Haggard >
You can type 'warrior/hunter/rogue practice' in this room to summon trainers. Dismiss trainer once
you are finished.
o HP:Critical DP:Full MV:Haggard >
[ INFO ] - Split-screen scrollback activated. Press CTRL-ENTER to cancel.
Tic in 7 seconds!
Heron highs to firework death lows
Re: Heron highs to firework death lows
Lol I'm just trying to picture how IRL an incap bash and then firework explosion would look and it made me chuckle. Rough ending but thanks for sharing.