There's currently an unused plateau area over Gorthel smob that corresponds with an existing landmark feature on the maps. In Tower of Midnight, Lan approaches this landmark: the Silverwall Keeps:
He stared down the roadway. It twisted around the side of a hill before turning straight toward a distinctive fortres ahead. The border between Kandor and Arafel was marked by the Silverwall Keeps, a large fortification built on two sides of Firchon Pass. It was an extremely impressive fortress -- really two of them, each one bult up the straight wall of the narrow canyonlike pass. Like two sides of an enormous doorway.
As Arafel does not have a presence in the game, why not kill two birds with one stone?
Over the past few months, I've written room descs, mobs and some mobol and I'm ready to start putting it ingame. I will start with the pass itself, which should be quick and easy. The fortress, consisting of 8 rooms, will be closed off for now, pending implementation. There will be mob support there for LS and a smob for DS and that takes a wee bit more work than a plain copy/paste.
Today's order of business:
Scrap the plateau and turn it into the pass, room descs and all.
Remove the rooms that are currently north and south of the plateau and re-use them for the Pass/ Keeps.
I've tried to keep the most intuitive travel lines from the east going west. E.g. whereabouts you're heading west from north of Siffas, you will end up near the pass.
Just so not everyone's caught off guard, there's a snippet of what the pass will look like, relative to Gorthel smob's entrance:
Code: Select all
| -xx | | -xx-xx xx xx- | | | | -xx xx-xx-xx-xx-xx-xx | | +xx- <--- gorthel ent |
There will be a grand opening of the Fortress, probably involving some event. But it needs to be finished before I can shed light on that.