:(

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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aloysius
Posts: 26
Joined: Mon Mar 06, 2017 10:33 pm

:(

Post by aloysius » Mon Jul 11, 2022 8:03 pm

* R HP:Beaten MV:Full > s
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
The corpse of Koresh is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* R HP:Beaten MV:Full > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
*Prykor* has arrived from the north.

* R HP:Beaten MV:Full > no
*Prykor* leaves south.

t* R HP:Beaten MV:Full >
You start paying increased attention to your
surroundings.

* R HP:Beaten MV:Full > k

*Prykor* has arrived from the south.

* R HP:Beaten MV:Full > k*Prykor* tries to crush you, but you parry successfully.
[kill dark]
You do the best you can!


* R HP:Beaten MV:Full - Prykor: Healthy > b
[kill dark]
You do the best you can!

* R HP:Beaten MV:Full - Prykor: Healthy > [bash ]

- = + * * + =
A rat starts following you.

- - =
Your bash at *Prykor* sends him sprawling!

* R HP:Beaten MV:Full - Prykor: Scratched > l p
You slash *Prykor*'s body very hard.

ry* R HP:Beaten MV:Full - Prykor: Scratched > kor
An unusually short trolloc with a
massive set of antlers protruding from its head stands here.

Prykor has a few scratches.

*Prykor* is using:
<held> a backpack
<worn on head> a rimmed round helmet
<worn around neck> a Kandori snowflake necklace
<worn around neck> a Kandori snowflake necklace
<worn about body> a bright red robe
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a steel flanged mace
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots

* R HP:Beaten MV:Full - Prykor: Scratched >
You slash *Prykor*'s body hard.

* R HP:Beaten MV:Full - Prykor: Scratched > b
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Full - Prykor: Scratched > b
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Full - Prykor: Scratched > b
[bash ]


*Prykor* looks at you.

-
*Prykor* tries to crush you, but you deflect the blow.

= + * * + = - - =
Your bash at *Prykor* sends him sprawling!

* R HP:Beaten MV:Full - Prykor: Scratched >
You slash *Prykor*'s body extremely hard.

* R HP:Beaten MV:Full - Prykor: Hurt > wh
[where ]
Players in your Zone
--------------------
Aloysius - The Blight

* R HP:Beaten MV:Full - Prykor: Hurt >
You slash *Prykor*'s head extremely hard.

* R HP:Beaten MV:Full - Prykor: Hurt > b
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Full - Prykor: Hurt > b
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Full - Prykor: Hurt > b

You slash *Prykor*'s body hard.
*Prykor* tries to crush you, but you deflect the blow.

* R HP:Beaten MV:Full - Prykor: Hurt > [bash ]

- = + *
A fade has arrived from the north.
A ramshorned trolloc has arrived from the north.
A ramshorned trolloc has arrived from the north.
A hideous trolloc has arrived from the north.
A hideous trolloc has arrived from the north.

f*
+ Cancelled.
You panic and attempt to flee!


A ramshorned trolloc joins Prykor's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A hideous trolloc joins Prykor's fight!
A hideous trolloc joins a hideous trolloc's fight!
A fade joins a hideous trolloc's fight!
A fade slashes your body.
You wish that your wounds would stop BLEEDING so much!

A hideous trolloc tries to cleave you, but you parry successfully.
A hideous trolloc barely cleaves your left foot.
You wish that your wounds would stop BLEEDING so much!

A ramshorned trolloc slashes your body.
You wish that your wounds would stop BLEEDING so much!

A ramshorned trolloc tries to slash you, but you deflect the blow.

not
*Prykor* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!




A fade slashes your left arm.
You wish that your wounds would stop BLEEDING so much!

A hideous trolloc cleaves your body hard.
You wish that your wounds would stop BLEEDING so much!

A hideous trolloc tries to cleave you, but you deflect the blow.
A ramshorned trolloc slashes your body.
You wish that your wounds would stop BLEEDING so much!

A ramshorned trolloc slashes your body.
You wish that your wounds would stop BLEEDING so much!

*Prykor* crushes your left arm very hard.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young trolloc is here, growling with a deep bloodlust.
A trolloc is here, exhorting a group of trolloc raiders.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
You stop paying increased attention to your surroundings.

* R HP:Critical MV:Full > w
w
w
The Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > w
Path in the Blight
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > w
The Blight
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge darkhound is here, drooling and snarling.

* R HP:Critical MV:Full > sThe Blight
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here ruling a group of trollocs.

* R HP:Critical MV:Full > c
The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

s* R HP:Critical MV:Full >
You have 9(404) hit and 144(155) movement points.
You have scored 106044675 experience points and 806 quest points.
You need 2455325 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.

* R HP:Critical MV:Full > The Blight
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > e
s
The Blight
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here ruling a group of trollocs.

s* R HP:Critical MV:Full >
w
The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

s
* R HP:Critical MV:Full > The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

s
* R HP:Critical MV:Full > The Blight
[ obvious exits: E S ]
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > s
The Blight
[ obvious exits: E S ]
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

s
* R HP:Critical MV:Strong > sThe Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.


* R HP:Critical MV:Strong > s
The Blight
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Critical MV:Strong > sThe Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blight bear stands on its haunches, roaring madly.


* R HP:Critical MV:Strong > eThe noxious stench and oppresive heat of the Blight
drains your energy!
The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.


* R HP:Critical MV:Strong > The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

s* R HP:Critical MV:Strong >
The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > sThe Blight
[ obvious exits: N E S W ]
There are some tracks of a tree leaving east.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.


* R HP:Critical MV:Strong > The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > Near the Foothills
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

s* R HP:Critical MV:Strong > c
e
You have 3(404) hit and 129(155) movement points.
You have scored 106044675 experience points and 806 quest points.
You need 2455325 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.

s* R HP:Critical MV:Strong >
Path to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > sPath to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.


* R HP:Critical MV:Strong > sOutside Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.


* R HP:Critical MV:Strong > s
s
s
Entering the Gap
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

s* R HP:Critical MV:Strong >
In the Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > Tarwin's Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

s* R HP:Critical MV:Strong > cTarwin's Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.


* R HP:Critical MV:Strong > Tarwin's Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > sYou have 3(404) hit and 129(155) movement points.
You have scored 106044675 experience points and 806 quest points.
You need 2455325 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.


* R HP:Critical MV:Strong > Inside the Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

s* R HP:Critical MV:Strong >
sEntering the Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.


* R HP:Critical MV:Strong > Before the Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
A Shienaran scout blends into the surroundings here.

s* R HP:Critical MV:Strong >
s
Road to Tarwin's Gap
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > s
Road to Tarwin's Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

w* R HP:Critical MV:Strong >
Road to Tarwin's Gap
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > w
By the Road
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a myrddraal leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > w
In a Thick Forest
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > w
In a Thick Forest
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > Alas, you cannot go that way...

* R HP:Critical MV:Strong > dia horse
scA warhorse is in excellent condition.
A warhorse is haggard.


* R HP:Critical MV:Strong > ch
You have 3(404) hit and 129(155) movement points.
You have scored 106044675 experience points and 806 quest points.
You need 2455325 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.

* R HP:Critical MV:Strong > w[change mood wimpy]
Mood changed to: Wimpy

h
* R HP:Critical MV:Strong > st[where ]
Players in your Zone
--------------------
Aloysius - In a Thick Forest

* R HP:Critical MV:Strong > at
You are a 467 year old male human hunter.
Your height is 5 feet, 8 inches, and you weigh 169.0 lbs.
You are carrying 0.1 lbs and wearing 52.9 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:19 Con:19.
Offensive bonus: 162, Dodging bonus: 91, Parrying bonus: 160
Your mood is: Wimpy. You will flee below: 100 Hit Points
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 67% on average.

You are subjected to the following effects:
- STRENGTH
- NO QUIT

* R HP:Critical MV:Strong > l
In a Thick Forest
The ground here is covered with a blanket of dry needles and rotting
leatherleaf leaves. To the west the forest stops up against a sharp
incline. To the south glimpses of the road to Tarwin's Gap can be seen
between the sickly pine trees. It would not take much more than a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > sc
You have 3(404) hit and 129(155) movement points.
You have scored 106044675 experience points and 806 quest points.
You need 2455325 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.

* R HP:Critical MV:Strong > wh
[where ]
Players in your Zone
--------------------
Aloysius - In a Thick Forest

* R HP:Critical MV:Strong > wh
[where ]
Players in your Zone
--------------------
Aloysius - In a Thick Forest

* R HP:Critical MV:Strong > wh
[where ]
Players in your Zone
--------------------
Aloysius - In a Thick Forest

* R HP:Critical MV:Strong > wh
[where ]
Players in your Zone
--------------------
Aloysius - In a Thick Forest

* R HP:Critical MV:Strong > wh
s[where ]
Players in your Zone
--------------------
Aloysius - In a Thick Forest

c* R HP:Critical MV:Strong >
You have 3(404) hit and 129(155) movement points.
You have scored 106044675 experience points and 806 quest points.
You need 2455325 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.

* R HP:Critical MV:Strong > ch
wh
Your heartbeat calms down more as you feel less
panicked.
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Full > [where ]
Players in your Zone
--------------------
Aloysius - In a Thick Forest

d* R HP:Critical MV:Full > ia horse
sA warhorse is in excellent condition.
A warhorse is winded.

c
* R HP:Critical MV:Full > You have 16(404) hit and 146(155) movement points.
You have scored 106044675 experience points and 806 quest points.
You need 2455325 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.

* R HP:Critical MV:Full > s
wRoad to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

h* R HP:Critical MV:Full >
[where ]
Players in your Zone
--------------------
Aloysius - Road to Tarwin's Gap

w* R HP:Critical MV:Full >
Road to Tarwin's Gap
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > s
Road to Tarwin's Gap
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

k* R HP:Critical MV:Full >
s[kill dark]
They aren't here.

* R HP:Critical MV:Full > c
ch
You have 16(404) hit and 146(155) movement points.
You have scored 106044675 experience points and 806 quest points.
You need 2455325 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.

* R HP:Critical MV:Full > p[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Full >
[track trolloc]

- =
Some obvious fresh tracks of Prykor leaving south.
Some obvious fresh tracks of Prykor leaving east.
Some clear almost day-old tracks of Sharmin leaving north.
Some clear day-old tracks of Sharmin leaving south.
Some clear day-old tracks of Greeve leaving south.
Some rather faint half week-old tracks of Invader leaving south.

* R HP:Critical MV:Full > wh
[where ]
Players in your Zone
--------------------
Aloysius - Road to Tarwin's Gap

* R HP:Critical MV:Full > l
Road to Tarwin's Gap
The road plods on to the south towards a large hill and bends to the north
to avoid a sharp incline. A dark forest shadows the road to the east. The
forest once extended into these rolling hills, but large fires seem to have
cleared the area leaving only small saplings struggling to survive. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > wh
[where ]
Players in your Zone
--------------------
Aloysius - Road to Tarwin's Gap

* R HP:Critical MV:Full > dia horse
aliasA warhorse is in excellent condition.
A warhorse is winded.

m* R HP:Critical MV:Full > kill prykor
sc
Ok.

n* R HP:Critical MV:Full > oYou have 16(404) hit and 144(155) movement points.
You have scored 106044675 experience points and 806 quest points.
You need 2455325 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.

t* R HP:Critical MV:Full >
l
You start paying increased attention to your
surroundings.

* R HP:Critical MV:Full > Road to Tarwin's Gap
The road plods on to the south towards a large hill and bends to the north
to avoid a sharp incline. A dark forest shadows the road to the east. The
forest once extended into these rolling hills, but large fires seem to have
cleared the area leaving only small saplings struggling to survive. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > l
Road to Tarwin's Gap
The road plods on to the south towards a large hill and bends to the north
to avoid a sharp incline. A dark forest shadows the road to the east. The
forest once extended into these rolling hills, but large fires seem to have
cleared the area leaving only small saplings struggling to survive. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > l
Road to Tarwin's Gap
The road plods on to the south towards a large hill and bends to the north
to avoid a sharp incline. A dark forest shadows the road to the east. The
forest once extended into these rolling hills, but large fires seem to have
cleared the area leaving only small saplings struggling to survive. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > l
Road to Tarwin's Gap
The road plods on to the south towards a large hill and bends to the north
to avoid a sharp incline. A dark forest shadows the road to the east. The
forest once extended into these rolling hills, but large fires seem to have
cleared the area leaving only small saplings struggling to survive. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > h
[prac shield parry]
Sorry, but you can't do that here!

* R HP:Critical MV:Full > l
aliaRoad to Tarwin's Gap
The road plods on to the south towards a large hill and bends to the north
to avoid a sharp incline. A dark forest shadows the road to the east. The
forest once extended into these rolling hills, but large fires seem to have
cleared the area leaving only small saplings struggling to survive. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

s * R HP:Critical MV:Full > h dia h.dark
h
Ok.

* R HP:Critical MV:Full > [dia h.dark]
No-one by that name here.

w* R HP:Critical MV:Full > h
h
[where ]
Players in your Zone
--------------------
Aloysius - Road to Tarwin's Gap

* R HP:Critical MV:Full > [dia h.dark]
No-one by that name here.

* R HP:Critical MV:Full > h
l
[dia h.dark]
No-one by that name here.

s* R HP:Critical MV:Full > Road to Tarwin's Gap
The road plods on to the south towards a large hill and bends to the north
to avoid a sharp incline. A dark forest shadows the road to the east. The
forest once extended into these rolling hills, but large fires seem to have
cleared the area leaving only small saplings struggling to survive. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

c
* R HP:Critical MV:Full > diYou have 16(404) hit and 144(155) movement points.
You have scored 106044675 experience points and 806 quest points.
You need 2455325 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.

a * R HP:Critical MV:Full > horse
h
A warhorse is in excellent condition.
A warhorse is winded.

* R HP:Critical MV:Full > [dia h.dark]
No-one by that name here.

* R HP:Critical MV:Full > l
Road to Tarwin's Gap
The road plods on to the south towards a large hill and bends to the north
to avoid a sharp incline. A dark forest shadows the road to the east. The
forest once extended into these rolling hills, but large fires seem to have
cleared the area leaving only small saplings struggling to survive. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > sc
ch
You have 16(404) hit and 144(155) movement points.
You have scored 106044675 experience points and 806 quest points.
You need 2455325 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.

* R HP:Critical MV:Full > l[change mood wimpy]
Mood changed to: Wimpy


* R HP:Critical MV:Full > Road to Tarwin's Gap
The road plods on to the south towards a large hill and bends to the north
to avoid a sharp incline. A dark forest shadows the road to the east. The
forest once extended into these rolling hills, but large fires seem to have
cleared the area leaving only small saplings struggling to survive. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > sc
You have 16(404) hit and 144(155) movement points.
You have scored 106044675 experience points and 806 quest points.
You need 2455325 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.

* R HP:Critical MV:Full > not
You stop paying increased attention to your
surroundings.

e
* R HP:Critical MV:Full > In a Dark Forest
[ obvious exits: N E W ]
There are some tracks of an animal leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > e
In a Thick Forest
[ obvious exits: N E W ]
There are some tracks of an animal leaving north.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > e
By the Road
[ obvious exits: N E W ]
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of an animal leaving north.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > e
nEdge of the Forest
[ obvious exits: N W ]
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.


* R HP:Critical MV:Full > Bend in the Road
[ obvious exits: N S W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
A dirty rock lies here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > n
Road to Tarwin's Gap
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > n
Road to Tarwin's Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > n
Road to Tarwin's Gap
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

w* R HP:Critical MV:Full > h
[where ]
Players in your Zone
--------------------
Aloysius - Road to Tarwin's Gap

n* R HP:Critical MV:Full >
Before the Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
A Shienaran scout blends into the surroundings here.

* R HP:Critical MV:Full > n
Entering the Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > n
Inside the Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > n
Tarwin's Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > n
Tarwin's Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.

n* R HP:Critical MV:Full >
Tarwin's Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > n
In the Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > n
Entering the Gap
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > n
Outside Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > n
Path to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > n
pPath to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full >
[track trolloc]

- d=
Some obvious fresh tracks of Prykor leaving north.
Some clear almost day-old tracks of Sharmin leaving north.
Some clear day-old tracks of Sharmin leaving south.
Some clear day-old tracks of Greeve leaving south.
Some day-old tracks of Greeve leaving north.
Some three day-old tracks of Greeve leaving north.

* R HP:Critical MV:Full > ia horse
scA warhorse is in excellent condition.
A warhorse is weary.


* R HP:Critical MV:Full > You have 30(404) hit and 142(155) movement points.
You have scored 106044675 experience points and 806 quest points.
You need 2455325 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.

c* R HP:Critical MV:Full > h
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Full > n
The Blight
[ obvious exits: N S W ]
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > w
The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > n
The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving east.
There are some tracks of a tree leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

w* R HP:Critical MV:Full >
The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > n
The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Critical MV:Strong > kil tree
whYou slash the blighted tree's branch into bloody
fragments!


* R HP:Critical MV:Strong - the blighted tree: Hurt > The blighted tree tries to
hit you, but you deflect the blow.
The blighted tree joins the blighted tree's fight!
You slash the blighted tree's branch into bloody fragments!
[where ]
Players in your Zone
--------------------
Aloysius - The Blight

* R HP:Critical MV:Strong - the blighted tree: Wounded > sc
HP:Critical MP:Strong
You have scored 106045346 experience points and 806 quest points.
You need 2454654 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are fighting the blighted tree.

* R HP:Critical MV:Strong - the blighted tree: Wounded > ch
The blighted tree joins
the blighted tree's fight!
The blighted tree tries to hit you, but you parry successfully.
The blighted tree tries to hit you, but you deflect the blow.
You swiftly dodge the blighted tree's attempt to hit you.
You slash the blighted tree's roots into bloody fragments!
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Fresh - the blighted tree: Beaten > wh
l
[where ]
Players in your Zone
--------------------
Aloysius - The Blight

* R HP:Critical MV:Fresh - the blighted tree: Beaten > The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
The blighted tree is here, fighting YOU!
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blighted tree is here, fighting YOU!
The blighted tree is here, fighting YOU!

* R HP:Critical MV:Fresh - the blighted tree: Beaten > kil tree
The blighted tree tries to hit you, but you deflect the blow.
You swiftly dodge the blighted tree's attempt to hit you.
You swiftly dodge the blighted tree's attempt to hit you.
You slash the blighted tree's branch into bloody fragments!
The blighted tree is incapacitated and will slowly die, if not aided.

* R HP:Critical MV:Fresh - the blighted tree: Critical >
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you parry successfully.
You slash the blighted tree's trunk into bloody fragments!
The blighted tree is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear the blighted tree's death cry.

* R HP:Critical MV:Fresh >
You slash the blighted tree's roots into bloody
fragments!

* R HP:Critical MV:Fresh - the blighted tree: Hurt > l
sThe Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of the blighted tree is lying here.
The blighted tree is here, fighting YOU!
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blighted tree is here, fighting YOU!

* R HP:Critical MV:Fresh - the blighted tree: Hurt > c
HP:Critical MP:Fresh
You have scored 106050717 experience points and 806 quest points.
You need 2449283 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are fighting the blighted tree.

* R HP:Critical MV:Fresh - the blighted tree: Hurt >
You slash the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree tries to hit you, but you parry successfully.

* R HP:Critical MV:Fresh - the blighted tree: Wounded > wh
[where ]
Players in your Zone
--------------------
Aloysius - The Blight

* R HP:Critical MV:Fresh - the blighted tree: Wounded >
*Prykor* has arrived from the north.

* R HP:Critical MV:Fresh - the blighted tree: Wounded >
You slash the blighted tree's branch into bloody fragments!
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree tries to hit you, but you dodge the attack.
*Prykor* leaves south.

* R HP:Critical MV:Fresh - the blighted tree: Battered > l
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of the blighted tree is lying here.
The blighted tree is here, fighting YOU!
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blighted tree is here, fighting YOU!

* R HP:Critical MV:Fresh - the blighted tree: Battered > f
You panic and attempt to flee!


You flee head over heels.
The Blight
[ obvious exits: E S W ]
There are some tracks of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > s
The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small stick is lying on the ground here.

* R HP:Critical MV:Full > w
s
The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Prykor* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Critical MV:Full > The Blight
[ obvious exits: N E ]
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > sc
k
k*Prykor* has arrived from the north.
You have 44(404) hit and 151(155) movement points.
You have scored 106051346 experience points and 806 quest points.
You need 2448654 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.


* R HP:Critical MV:Full > *Prykor* tries to crush you, but you parry successfully.
[kill dark]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Scratched > k
[kill dark]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Scratched > [kill dark]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Scratched > f
You try to slash *Prykor*, but he deflects the blow.
You panic and attempt to flee!

s
You flee head over heels.
The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.


* R HP:Critical MV:Full > s
e
Near the Foothills
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > sEdge of the Foothills
[ obvious exits: N E ]
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.


* R HP:Critical MV:Full > Path to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > Outside Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > sc
aliaYou have 44(404) hit and 149(155) movement points.
You have scored 106049909 experience points and 806 quest points.
You need 2450091 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.

s * R HP:Critical MV:Full > m kill prykor
k
Ok.

k* R HP:Critical MV:Full >
[kill dark]
They aren't here.

w* R HP:Critical MV:Full > h
[kill dark]
They aren't here.

* R HP:Critical MV:Full > k
k[where ]
Players in your Zone
--------------------
Aloysius - Outside Tarwin's Gap


* R HP:Critical MV:Full > [kill dark]
They aren't here.

k
* R HP:Critical MV:Full > k[kill dark]
They aren't here.


* R HP:Critical MV:Full > [kill dark]
They aren't here.

k
* R HP:Critical MV:Full > [kill dark]
They aren't here.

k
* R HP:Critical MV:Full > [kill dark]
They aren't here.

k
* R HP:Critical MV:Full > [kill dark]
They aren't here.

k* R HP:Critical MV:Full >
[kill dark]
They aren't here.

* R HP:Critical MV:Full > k
[kill dark]
They aren't here.

k* R HP:Critical MV:Full >
[kill dark]
They aren't here.

* R HP:Critical MV:Full > k
[kill dark]
They aren't here.

* R HP:Critical MV:Full > k
k[kill dark]
They aren't here.


* R HP:Critical MV:Full > [kill dark]
They aren't here.

* R HP:Critical MV:Full > k[kill dark]
They aren't here.


* R HP:Critical MV:Full > k
[kill dark]
They aren't here.

k
* R HP:Critical MV:Full > [kill dark]
They aren't here.

* R HP:Critical MV:Full > k
[kill dark]
They aren't here.

s* R HP:Critical MV:Full > c[kill dark]
They aren't here.

* R HP:Critical MV:Full > a n
k
You don't see that here.

* R HP:Critical MV:Full > k
k
[kill dark]
They aren't here.

k
* R HP:Critical MV:Full > [kill dark]
They aren't here.

* R HP:Critical MV:Full > t[kill dark]
They aren't here.

i* R HP:Critical MV:Full >
[kill dark]
They aren't here.

* R HP:Critical MV:Full > It is 2 o'clock am, on the 27th day of the month of
Maigdhal, year 1463.
According to legend and prophecy, this is the First Turn of the Wheel.
Welcome, new players!

(Server: Mon Jul 11 20:04:45 2022 EST, last rebooted 20 hours, 1 minute ago)

n* R HP:Critical MV:Full > ot
h
You start paying increased attention to your
surroundings.

* R HP:Critical MV:Full > s[dia h.dark]
No-one by that name here.

c* R HP:Critical MV:Full >
cYou have 57(404) hit and 149(155) movement points.
You have scored 106049909 experience points and 806 quest points.
You need 2450091 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.

h
* R HP:Critical MV:Full > k
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Full > [kill dark]
They aren't here.

w* R HP:Critical MV:Full > h
k[where ]
Players in your Zone
--------------------
Aloysius - Outside Tarwin's Gap


* R HP:Critical MV:Full > k
*Prykor* has arrived from the north.
[kill dark]
You slash *Prykor*'s right arm.

* R HP:Critical MV:Full - Prykor: Scratched > k[kill dark]
You do the best you can!


* R HP:Critical MV:Full - Prykor: Scratched > [kill dark]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Scratched >
*Prykor* tries to crush you, but you deflect the blow.
You try to slash *Prykor*, but he deflects the blow.

* R HP:Critical MV:Full - Prykor: Scratched > f
You panic and attempt to flee!

br

You flee head over heels.
End of the Foothills
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > k[change mood brave]
Mood changed to: Brave


* R HP:Critical MV:Full > k
[kill dark]
They aren't here.

k
* R HP:Critical MV:Full > [kill dark]
They aren't here.

k* R HP:Critical MV:Full >
[kill dark]
They aren't here.

* R HP:Critical MV:Full > w
[kill dark]
They aren't here.

k* R HP:Critical MV:Full >
Outside Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

b
* R HP:Critical MV:Full > [kill dark]
They aren't here.

* R HP:Critical MV:Full > [bash ]
Bash who?

* R HP:Critical MV:Full >
*Prykor* has arrived from the south.

k* R HP:Critical MV:Full >
[kill dark]
You slash *Prykor*'s left leg hard.

* R HP:Critical MV:Full - Prykor: Hurt > b
*Prykor* tries to crush you, but you deflect the blow.
You slash *Prykor*'s right leg very hard.
[bash ]

- = + * * + = - - =
As *Prykor* avoids your bash, you topple over and fall to the ground!

* R HP:Critical MV:Full - Prykor: Hurt > c h

*Prykor* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!


*Prykor* crushes your body very hard.
You wish that your wounds would stop BLEEDING so much!


alias m kill prykoYou flee head over heels.
Before the Mountains of Dhoom
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
[change mood wimpy]
Mood changed to: Wimpy

r* R HP:Critical MV:Full >
scOk.


* R HP:Critical MV:Full > wYou have 38(404) hit and 144(155) movement points.
You have scored 106048197 experience points and 806 quest points.
You need 2451803 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.


* R HP:Critical MV:Full > Path into the Mountains
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > e
m
Before the Mountains of Dhoom
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > [kill prykor]
They aren't here.

* R HP:Critical MV:Full > e
m
bOutside Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Prykor* is standing here.


* R HP:Critical MV:Full > [kill prykor]
You slash *Prykor*'s right leg very hard.

* R HP:Critical MV:Full - Prykor: Hurt > [bash ]


*Prykor* tries to crush you, but you parry successfully.

- = + * * + = - - =
You try to slash *Prykor*, but he parries successfully.
As *Prykor* avoids your bash, you topple over and fall to the ground!

* R HP:Critical MV:Full - Prykor: Hurt > f

You dodge a bash from *Prykor* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!

sc
You try to slash *Prykor*, but he deflects the blow.
Your heartbeat calms down more as you feel less panicked.
You flee head over heels.
End of the Foothills
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Edge of the Mountains
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > You have 50(404) hit and 154(155) movement points.
You have scored 106047280 experience points and 806 quest points.
You need 2452720 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.

* R HP:Critical MV:Full > wh
n
[where ]
Players in your Zone
--------------------
Aloysius - Edge of the Mountains

* R HP:Critical MV:Full > w
End of the Foothills
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > m
Outside Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Prykor* is standing here.

* R HP:Critical MV:Full > b
[kill prykor]
You try to slash *Prykor*, but he deflects the blow.

* R HP:Critical MV:Full - Prykor: Hurt > *Prykor* tries to crush you, but you deflect the blow.
You try to slash *Prykor*, but he parries successfully.
[bash ]

- = + * * +l =p -r y k o- =
Your bash at *Prykor* sends him sprawling!

* R HP:Critical MV:Full - Prykor: Hurt > r
brAn unusually short trolloc with a
massive set of antlers protruding from its head stands here.

Prykor has some small wounds and bruises.

*Prykor* is using:
<worn on head> a rimmed round helmet
<worn around neck> a Kandori snowflake necklace
<worn around neck> a Kandori snowflake necklace
<worn about body> a bright red robe
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a steel flanged mace
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots


* R HP:Critical MV:Full - Prykor: Hurt > [change mood brave]
Mood changed to: Brave

* R HP:Critical MV:Full - Prykor: Hurt > w
You slash *Prykor*'s left foot hard.

h* R HP:Critical MV:Full - Prykor: Hurt >
[where ]
Players in your Zone
--------------------
Aloysius - Outside Tarwin's Gap

* R HP:Critical MV:Full - Prykor: Hurt >
You slash *Prykor*'s body very hard.

* R HP:Critical MV:Full - Prykor: Hurt > ch
b
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Full - Prykor: Hurt > [bash ]

- = + * * + =
You dodge a bash from *Prykor* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!


You flee head over heels.
Path to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > br
s
[change mood brave]
Mood changed to: Brave

m* R HP:Critical MV:Full >
Outside Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Prykor* is standing here.

b
* R HP:Critical MV:Full > [kill prykor]
You slash *Prykor*'s body very hard.

* R HP:Critical MV:Full - Prykor: Wounded > [bash ]

- = + * * + = - - =
Your bash at *Prykor* sends him sprawling!

* R HP:Critical MV:Full - Prykor: Wounded > wh
[where ]
Players in your Zone
--------------------
Aloysius - Outside Tarwin's Gap

* R HP:Critical MV:Full - Prykor: Wounded >
You slash *Prykor*'s body very hard.

* R HP:Critical MV:Full - Prykor: Wounded >
You slash *Prykor*'s head very hard.

* R HP:Critical MV:Full - Prykor: Wounded > ch
f[change mood wimpy]
Mood changed to: Wimpy


* R HP:Critical MV:Full - Prykor: Wounded > You panic and attempt to flee!

br
m
m
You slash *Prykor*'s body very hard.
You flee head over heels.
End of the Foothills
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
[change mood brave]
Mood changed to: Brave

* R HP:Beaten MV:Full > [kill prykor]
They aren't here.

* R HP:Beaten MV:Full > m[kill prykor]
They aren't here.


* R HP:Beaten MV:Full > m
w
[kill prykor]
They aren't here.

m* R HP:Beaten MV:Full >
[kill prykor]
They aren't here.

b
* R HP:Beaten MV:Full > Outside Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Prykor* is standing here.

* R HP:Beaten MV:Full > [kill prykor]
You slash *Prykor*'s body very hard.

* R HP:Beaten MV:Full - Prykor: Wounded > [bash ]

- = + * * + = - - =
Your bash at *Prykor* sends him sprawling!

* R HP:Beaten MV:Full - Prykor: Wounded >
You slash *Prykor*'s right leg very hard.

w* R HP:Beaten MV:Full - Prykor: Wounded > h
[where ]
Players in your Zone
--------------------
Aloysius - Outside Tarwin's Gap

* R HP:Beaten MV:Full - Prykor: Wounded >
You slash *Prykor*'s body extremely hard.

* R HP:Beaten MV:Full - Prykor: Battered > b
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Full - Prykor: Battered > b
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Full - Prykor: Battered >
You try to slash *Prykor*, but he deflects the blow.

* R HP:Beaten MV:Full - Prykor: Battered > ch
f
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Full - Prykor: Battered > You panic and attempt to flee!

br
m

*Prykor* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
Entering the Gap
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full >
*Prykor* has arrived from the north.

* R HP:Critical MV:Full >
*Prykor* tries to crush you, but you parry successfully.

* R HP:Critical MV:Full - Prykor: Battered > b

*Prykor* tries to crush you, but you parry successfully.

* R HP:Critical MV:Full - Prykor: Battered > [change mood brave]
Mood changed to: Brave

* R HP:Critical MV:Full - Prykor: Battered > You slash *Prykor*'s head very hard.
*Prykor* tries to crush you, but you parry successfully.
[kill prykor]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Battered > [bash ]

- = + * * + = - - =
As *Prykor* avoids your bash, you topple over and fall to the ground!

* R HP:Critical MV:Full >
*Prykor* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!


*Prykor* tries to crush you, but you deflect the blow.


You flee head over heels.
In the Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > s
nTarwin's Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.


* R HP:Critical MV:Full > m
b
In the Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > [kill prykor]
They aren't here.

* R HP:Critical MV:Full > n
m
b
Your heartbeat calms down more as you feel less
panicked.
*Prykor* has arrived from the north.
[bash ]
Bash who?

* R HP:Beaten MV:Full > *Prykor* tries to crush you, but you parry successfully.
No way! You're fighting for your life!

* R HP:Beaten MV:Full - Prykor: Battered > [kill prykor]
You do the best you can!

* R HP:Beaten MV:Full - Prykor: Battered > [bash ]

ch-
= f
Cancelled.
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Full - Prykor: Battered > You panic and attempt to flee!

br

You flee head over heels.
Tarwin's Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > [change mood brave]
Mood changed to: Brave

* R HP:Beaten MV:Full > n
n
In the Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Prykor* is standing here.

n* R HP:Beaten MV:Full >
*Prykor* leaves south.
Entering the Gap
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > Outside Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > m
m
[kill prykor]
They aren't here.

* R HP:Beaten MV:Full > m
[kill prykor]
They aren't here.

* R HP:Beaten MV:Full > [kill prykor]
They aren't here.

k
* R HP:Beaten MV:Full > k
[kill dark]
They aren't here.

k
* R HP:Beaten MV:Full > [kill dark]
They aren't here.

k* R HP:Beaten MV:Full >
[kill dark]
They aren't here.

k* R HP:Beaten MV:Full >
[kill dark]
They aren't here.

* R HP:Beaten MV:Full > k
[kill dark]
They aren't here.

* R HP:Beaten MV:Full > k
[kill dark]
They aren't here.

* R HP:Beaten MV:Full > k[kill dark]
They aren't here.


* R HP:Beaten MV:Full > k
k[kill dark]
They aren't here.


* R HP:Beaten MV:Full > [kill dark]
They aren't here.

* R HP:Beaten MV:Full > *Prykor* has arrived from the south.
[kill dark]
You slash *Prykor*'s body very hard.

k
* R HP:Beaten MV:Full - Prykor: Battered > k
[kill dark]
You do the best you can!

* R HP:Beaten MV:Full - Prykor: Battered > [kill dark]
You do the best you can!

* R HP:Beaten MV:Full - Prykor: Battered > ch
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Full - Prykor: Battered > f
You slash *Prykor*'s right arm hard.
You panic and attempt to flee!

br

You dodge a bash from *Prykor* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


k
You flee head over heels.
Entering the Gap
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
[change mood brave]
Mood changed to: Brave

* R HP:Beaten MV:Full > [kill dark]
They aren't here.

* R HP:Beaten MV:Full > n
k
b
Outside Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Prykor* is sitting here.

* R HP:Beaten MV:Full > [kill dark]
You slash *Prykor*'s body.

* R HP:Beaten MV:Full - Prykor: Battered > You slash *Prykor*'s body very hard.
[bash ]

- = + * * + = - - =
As *Prykor* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Full - Prykor: Battered > b

*Prykor* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!


*Prykor* crushes your body hard.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
Path to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
[bash ]
Bash who?

* R HP:Critical MV:Full > s
k
bOutside Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Prykor* is standing here.


* R HP:Critical MV:Full > *Prykor* tries to crush you, but you deflect the blow.
[kill dark]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Battered > [bash ]

- = + * * + = - - =
Your bash at *Prykor* sends him sprawling!

* R HP:Critical MV:Full - Prykor: Battered > br
wh[change mood brave]
Mood changed to: Brave


* R HP:Critical MV:Full - Prykor: Battered > [where ]
Players in your Zone
--------------------
Aloysius - Outside Tarwin's Gap

* R HP:Critical MV:Full - Prykor: Battered >
You slash *Prykor*'s left leg extremely hard.
*Prykor* panics, and attempts to flee!
*Prykor* tries to crush you, but you parry successfully.
*Prykor* leaves south.

* R HP:Critical MV:Full > s
k
bEntering the Gap
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Prykor* is standing here.


* R HP:Critical MV:Full > [kill dark]
You slash *Prykor*'s right leg hard.
*Prykor* panics, and attempts to flee!

* R HP:Critical MV:Full - Prykor: Beaten > [bash ]

-
*Prykor* leaves south.

= +s
k
*k
Cancelled.
In the Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Prykor* is standing here.

* R HP:Critical MV:Full > k
[kill dark]
You slash *Prykor*'s body very hard.

* R HP:Critical MV:Full - Prykor: Beaten > [kill dark]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Beaten > k
[kill dark]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Beaten > k
k
[kill dark]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Beaten > [kill dark]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Beaten > k
[kill dark]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Beaten > k
[kill dark]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Beaten > k
[kill dark]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Beaten > k
kYou slash *Prykor*'s body very hard.
[kill dark]
You do the best you can!


* R HP:Critical MV:Full - Prykor: Beaten > [kill dark]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Beaten > k
[kill dark]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Beaten > k
k[kill dark]
You do the best you can!


* R HP:Critical MV:Full - Prykor: Beaten > [kill dark]
You do the best you can!

k
* R HP:Critical MV:Full - Prykor: Beaten > [kill dark]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Beaten >
*Prykor* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!

* R HP:Critical MV:Full - Prykor: Beaten >
*Prykor* tries to crush you, but you parry successfully.

* R HP:Critical MV:Full - Prykor: Beaten > b

*Prykor* stares at the sky.

* R HP:Critical MV:Full - Prykor: Beaten >
*Prykor* crushes your body very hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!

* R HP:Critical MV:Full - Prykor: Beaten > [kill dark]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Beaten > [bash ]

c-h
f=
Cancelled.
*Prykor* tries to crush you, but you parry successfully.
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Full - Prykor: Beaten > s You panic and attempt to flee!

c
br
k
k
You flee head over heels.
Entering the Gap
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You have 36(404) hit and 140(155) movement points.
You have scored 106045139 experience points and 806 quest points.
You need 2454861 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.

* R HP:Critical MV:Full > [change mood brave]
Mood changed to: Brave

* R HP:Critical MV:Full > [kill dark]
They aren't here.

n
* R HP:Critical MV:Full > [kill dark]
They aren't here.

k
* R HP:Critical MV:Full > bOutside Tarwin's Gap
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.


* R HP:Critical MV:Strong > [kill dark]
They aren't here.

* R HP:Critical MV:Strong > [bash ]
Bash who?

* R HP:Critical MV:Strong > k
k
[kill dark]
They aren't here.

k
* R HP:Critical MV:Strong > [kill dark]
They aren't here.

k
* R HP:Critical MV:Strong > [kill dark]
They aren't here.

k* R HP:Critical MV:Strong >
[kill dark]
They aren't here.

k* R HP:Critical MV:Strong >
[kill dark]
They aren't here.

k* R HP:Critical MV:Strong >
[kill dark]
They aren't here.

k* R HP:Critical MV:Strong >
[kill dark]
They aren't here.

k* R HP:Critical MV:Strong >
[kill dark]
They aren't here.

k* R HP:Critical MV:Strong >
[kill dark]
They aren't here.

* R HP:Critical MV:Strong > k
[kill dark]
They aren't here.

* R HP:Critical MV:Strong > k
[kill dark]
They aren't here.

* R HP:Critical MV:Strong > k[kill dark]
They aren't here.


* R HP:Critical MV:Strong > k
[kill dark]
They aren't here.

k* R HP:Critical MV:Strong >
*Prykor* has arrived from the south.
[kill dark]
You try to slash *Prykor*, but he parries successfully.

k* R HP:Critical MV:Strong - Prykor: Beaten >
[kill dark]
You do the best you can!

* R HP:Critical MV:Strong - Prykor: Beaten > [kill dark]
You do the best you can!

* R HP:Critical MV:Strong - Prykor: Beaten >
*Prykor* crushes your right arm hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

sc
You flee head over heels.
Path to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You have 23(404) hit and 136(155) movement points.
You have scored 106043702 experience points and 806 quest points.
You need 2456298 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.

* R HP:Critical MV:Strong > s
sOutside Tarwin's Gap
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Prykor* is standing here.


* R HP:Critical MV:Strong >
*Prykor* leaves north.

* R HP:Critical MV:Strong > Entering the Gap
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > ch
n
[change mood wimpy]
Mood changed to: Wimpy

k
* R HP:Critical MV:Strong > bOutside Tarwin's Gap
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Prykor* is standing here.


* R HP:Critical MV:Strong > [kill dark]
You try to slash *Prykor*, but he parries successfully.

* R HP:Critical MV:Strong - Prykor: Beaten > [bash ]


*Prykor* crushes your left arm.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
The first light of dawn illuminates Tarwin's Gap.
Your heartbeat calms down more as you feel less panicked.

rem light
sc
*Prykor* tries to crush you, but you deflect the blow.
You slash *Prykor*'s body very hard.
You flee head over heels.
Path to Tarwin's Gap
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You stop using a crystal lightstick.

* R HP:Critical MV:Full > You have 28(404) hit and 148(155) movement points.
You have scored 106042785 experience points and 806 quest points.
You need 2457215 exp to level and 194 qp to rank.
You have amassed 42 Turn points to date.
You have played 16 days and 17 hours (real time).
This ranks you as Aloysius the Veteran Gaidin [Gaidin 6] (Level 50).
You are standing.

* R HP:Critical MV:Full > n
Path to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > s
s
k
Path to Tarwin's Gap
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Prykor* is standing here.

b
* R HP:Critical MV:Full > Outside Tarwin's Gap
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > [kill dark]
They aren't here.

* R HP:Critical MV:Full > [bash ]
Bash who?

k* R HP:Critical MV:Full >
k
[kill dark]
They aren't here.

k* R HP:Critical MV:Full >
b[kill dark]
They aren't here.


* R HP:Critical MV:Full > *Prykor* has arrived from the north.
[kill dark]
You try to slash *Prykor*, but he deflects the blow.

* R HP:Critical MV:Full - Prykor: Beaten > [bash ]

- = + * * + = - - =
Your bash at *Prykor* sends him sprawling!

* R HP:Critical MV:Full - Prykor: Beaten > br
You slash *Prykor*'s head hard.
[change mood brave]
Mood changed to: Brave

* R HP:Critical MV:Full - Prykor: Critical > alias m kill prykor
br
Ok.

* R HP:Critical MV:Full - Prykor: Critical > m
You slash *Prykor*'s body hard.
[change mood brave]
Mood changed to: Brave

m* R HP:Critical MV:Full - Prykor: Critical >
[kill prykor]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Critical > m
[kill prykor]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Critical > m
[kill prykor]
You do the best you can!

m
* R HP:Critical MV:Full - Prykor: Critical > [kill prykor]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Critical > m
[kill prykor]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Critical > m
[kill prykor]
You do the best you can!

m
* R HP:Critical MV:Full - Prykor: Critical > [kill prykor]
You do the best you can!

m
* R HP:Critical MV:Full - Prykor: Critical > m[kill prykor]
You do the best you can!


* R HP:Critical MV:Full - Prykor: Critical > *Prykor* panics, and attempts to
flee!
[kill prykor]
You do the best you can!

m
* R HP:Critical MV:Full - Prykor: Critical > You try to slash *Prykor*, but he
parries successfully.
[kill prykor]
You do the best you can!

m
* R HP:Critical MV:Full - Prykor: Critical > *Prykor* leaves east.
[kill prykor]
They aren't here.

* R HP:Critical MV:Full > [kill prykor]
They aren't here.

* R HP:Critical MV:Full > m
m
[kill prykor]
They aren't here.

m
* R HP:Critical MV:Full > m[kill prykor]
They aren't here.


* R HP:Critical MV:Full > m
[kill prykor]
They aren't here.

* R HP:Critical MV:Full > m
*Prykor* has arrived from the east.
[kill prykor]
You try to slash *Prykor*, but he deflects the blow.

* R HP:Critical MV:Full - Prykor: Critical > m
[kill prykor]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Critical > [kill prykor]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Critical > m
[kill prykor]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Critical > m

*Prykor* crushes your right leg hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

m
*Prykor* panics, and attempts to flee!


m
*Prykor* leaves east.
You flee head over heels.
Entering the Gap
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
[kill prykor]
They aren't here.

* R HP:Critical MV:Full > m
[kill prykor]
They aren't here.

* R HP:Critical MV:Full > [kill prykor]
They aren't here.

* R HP:Critical MV:Full > [kill prykor]
They aren't here.

n
* R HP:Critical MV:Full > [kill prykor]
They aren't here.

m
* R HP:Critical MV:Full > Outside Tarwin's Gap
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

m* R HP:Critical MV:Full >
*Prykor* has arrived from the east.
[kill prykor]
You try to slash *Prykor*, but he parries successfully.

m
* R HP:Critical MV:Full - Prykor: Critical > m*Prykor* tries to crush you, but you
parry successfully.
You try to slash *Prykor*, but he deflects the blow.
[kill prykor]
You do the best you can!


* R HP:Critical MV:Full - Prykor: Critical > [kill prykor]
You do the best you can!

m* R HP:Critical MV:Full - Prykor: Critical >
[kill prykor]
You do the best you can!

m* R HP:Critical MV:Full - Prykor: Critical >
[kill prykor]
You do the best you can!

m* R HP:Critical MV:Full - Prykor: Critical >
[kill prykor]
You do the best you can!

m* R HP:Critical MV:Full - Prykor: Critical >
[kill prykor]
You do the best you can!

m* R HP:Critical MV:Full - Prykor: Critical >
[kill prykor]
You do the best you can!

m* R HP:Critical MV:Full - Prykor: Critical >
[kill prykor]
You do the best you can!

m* R HP:Critical MV:Full - Prykor: Critical >
*Prykor* panics, and attempts to
flee!
[kill prykor]
You do the best you can!

m* R HP:Critical MV:Full - Prykor: Critical >
[kill prykor]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Critical > [kill prykor]
You do the best you can!

m* R HP:Critical MV:Full - Prykor: Critical >
m
You try to slash *Prykor*, but he
deflects the blow.
[kill prykor]
You do the best you can!

m* R HP:Critical MV:Full - Prykor: Critical >
[kill prykor]
You do the best you can!

m
* R HP:Critical MV:Full - Prykor: Critical > *Prykor* leaves south.
[kill prykor]
They aren't here.

* R HP:Critical MV:Full > m
[kill prykor]
They aren't here.

m* R HP:Critical MV:Full >
[kill prykor]
They aren't here.

* R HP:Critical MV:Full > m
[kill prykor]
They aren't here.

* R HP:Critical MV:Full > m
m[kill prykor]
They aren't here.


* R HP:Critical MV:Full > m
[kill prykor]
They aren't here.

* R HP:Critical MV:Full > m
[kill prykor]
They aren't here.

m
* R HP:Critical MV:Full > s
[kill prykor]
They aren't here.

* R HP:Critical MV:Full > m
[kill prykor]
They aren't here.

* R HP:Critical MV:Full > [kill prykor]
They aren't here.

* R HP:Critical MV:Full > m
Entering the Gap
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Prykor* is standing here.

* R HP:Critical MV:Full > m
*Prykor* tries to crush you, but you parry successfully.
[kill prykor]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Critical > [kill prykor]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Critical > [kill prykor]
You do the best you can!

* R HP:Critical MV:Full - Prykor: Critical > b
[bash ]

- = + * * + = -
*Prykor* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!

* R HP:Critical MV:Full - Prykor: Critical >
*Prykor* crushes your body hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!


You flee head over heels.
In the Gap
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > n
m
b
*Prykor* has arrived from the north.
Entering the Gap
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > [kill prykor]
They aren't here.

* R HP:Critical MV:Strong > [bash ]
Bash who?

* R HP:Critical MV:Strong > s
m
In the Gap
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Prykor* is standing here.

b
* R HP:Critical MV:Strong > *Prykor* leaves north.
[kill prykor]
They aren't here.

* R HP:Critical MV:Strong > [bash ]
Bash who?

* R HP:Critical MV:Strong > s
ch
Tarwin's Gap
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > n
m
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Strong > b
In the Gap
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Grangurk* is standing here.
*Prykor* is standing here.

* R HP:Critical MV:Strong > *Grangurk* leaves south.
[kill prykor]
You try to slash *Prykor*, but he parries successfully.

* R HP:Critical MV:Strong - Prykor: Critical > [bash ]

f
- Cancelled.
You panic and attempt to flee!

[0;
*Grangurk* has arrived from the south.


*someone* blasts your body hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands

Kryyg
Posts: 407
Joined: Mon Jul 03, 2017 9:52 am

Re: :(

Post by Kryyg » Mon Jul 11, 2022 9:19 pm

He got you good. You're just 5 qps and gear to the current generation of WoTMUD players. Smarten the firetruck up.

Prykor
Posts: 192
Joined: Thu Jan 06, 2022 8:56 pm

Re: :(

Post by Prykor » Mon Jul 11, 2022 10:38 pm

Kryyg wrote:
Mon Jul 11, 2022 9:19 pm
He got you good. You're just 5 qps and gear to the current generation of WoTMUD players. Smarten the firetruck up.
meanwhile, there I was crit, and then zerk, and then rolling the bash that would've killed him....

20:00:47.269 ba
20:00:47.292 * HP:Critical MV:Weary > In the Gap
20:00:47.292 From here, the sides of the gap loom menacingly over you, and a chill wind
20:00:47.293 channels through the mountains from the north. A smell hangs in the air,
20:00:47.297 torro and over-ripe. You can watch all the way north from here, seeing over
20:00:47.299 a vast area.
20:00:47.300 [ obvious exits: N S ]
20:00:47.300 Zone: Tarwin's Gap
20:00:47.300 There are some bloody traces of a TROLLOC leaving north. ^^
20:00:47.303 There are some tracks of a RIDDEN MOUNT leaving north. ^^
20:00:47.306 There are some tracks of a RIDDEN MOUNT leaving south. vv
20:00:47.309 There are some tracks of a RIDDEN MOUNT leaving south. vv
20:00:47.311 There are some tracks of a RIDDEN MOUNT leaving north. ^^

20:00:47.534 * HP:Critical MV:Weary > [k 1.light]
20:00:47.536 They aren't here.

20:00:47.783 * HP:Critical MV:Weary > Grangurk has arrived from the north.
20:00:47.788 [bash ]
20:00:47.788 Bash who?
20:00:47.788 *Aloysius* has arrived from the south, riding a warhorse.

20:00:47.974 s
20:00:48.034 * HP:Critical MV:Weary >
20:00:48.035 Grangurk leaves south. vv
20:00:48.035 *Aloysius* tries to slash you, but you parry successfully.

20:00:48.340 * HP:Critical MV:Weary - Aloysius: Critical >
20:00:48.534 No way! You're fighting for your life!

20:00:48.590 bas
20:00:48.839 * HP:Critical MV:Weary - Aloysius: Critical >
20:00:49.149 *Aloysius* panics, and attempts to flee!

20:00:49.450
20:00:49.902 -=
20:00:49.902 Grangurk has arrived from the south.

20:00:50.214 +
20:00:50.715 *
20:00:51.214 *+
20:00:51.633 =
20:00:51.633 Grangurk blasts *Aloysius*'s body hard.
20:00:51.634 *Aloysius* is dead! R.I.P.
20:00:51.635 Your blood freezes as you hear *Aloysius*'s death cry.

20:00:51.949 * HP:Critical MV:Weary >
20:00:53.566 get all corpse
20:00:55.550 nar kill thief

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