A Chase from the Blight to a Battle in Fal Dara

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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ted
Posts: 81
Joined: Tue Feb 01, 2022 9:18 pm

A Chase from the Blight to a Battle in Fal Dara

Post by ted » Wed Apr 20, 2022 1:32 pm

Under the Angel
[ obvious exits: S W ]
The corpse of a flock of ravens is lying here.
A small grasshopper hops from place to place.
A wounded trolloc is here, looking at you through terrified eyes.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Healthy MV:Fresh >
You are a 30 year old male human warrior.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 76.7 lbs, light.
Your base abilities are: Str:19 Int:17 Wil:13 Dex:18 Con:19.
Offensive bonus: 173, Dodging bonus: 1, Parrying bonus: 41
Your mood is: Wimpy. You will flee below: 205 Hit Points
You are wanted by: Seanchan Empire
Your armor absorbs about 83% on average.

You are subjected to the following effects:

* R HP:Healthy MV:Fresh >


Passing Some Tombstones
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Healthy MV:Fresh >
The Yard Before the Monastery
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is standing here.

* R HP:Healthy MV:Fresh >
Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout keeps a constant watch here.

* R HP:Healthy MV:Fresh >
By the Apple Trees
[ obvious exits: E S W ]
A juicy looking apple has fallen to the ground. [5]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A snake is crawling through the water here.

* R HP:Healthy MV:Fresh > In a Dying Orchard
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A raven is here flying around.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Healthy MV:Fresh > The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Healthy MV:Fresh >
#Ok. $notstatus is now set to { N HP}.
You start paying increased attention to your
surroundings.

* R N HP:Healthy MV:Fresh >
#Ok. $target is now set to {dark}.



In a Dying Orchard
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A raven is here flying around.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R N HP:Healthy MV:Full > A Potato Field
[ obvious exits: N W ]
A potato is here. [3]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R N HP:Healthy MV:Full > Alas, you cannot go that way...


* R N HP:Healthy MV:Full > They aren't here.


* R N HP:Healthy MV:Full > Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A rat scurries around trying to get out of sight.
A Shienaran scout keeps a constant watch here.


* R N HP:Healthy MV:Full > They aren't here.


* R N HP:Healthy MV:Full > A rat starts following you.
The Yard Before the Monastery
[ obvious exits: N E S W ]
You notice a wooden key with bronze inlay is hidden here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A rat has arrived from the north.

* R N HP:Healthy MV:Full > They aren't here.

* R N HP:Healthy MV:Full >
The Yard Before the Monastery
[ obvious exits: N E S W ]
You notice a wooden key with bronze inlay is hidden here.
A rat scurries around trying to get out of sight.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Healthy MV:Full >
- =
Some obvious fresh tracks of a bloodstock stallion (ridden) leaving north.
Some obvious fresh tracks of a sickly, blighted deer leaving west.
Some obvious recent tracks of a sickly, blighted deer leaving east.
Some clear fresh tracks of Trill leaving north.
Some clear fairly recent tracks of a sickly, blighted deer leaving west.
Some clear fairly recent tracks of a young, agile hare leaving north.

* R N HP:Healthy MV:Full >

A rat stops following you.
You hack a rat's body into bloody fragments!
A rat is dead! R.I.P.
Not sure what genocide means, but this may be it.
Your blood freezes as you hear a rat's death cry.

* R N HP:Healthy MV:Full > The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
You notice a wooden key with bronze inlay is hidden here.
You sense a hidden life form in the area...
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Healthy MV:Full >
Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout keeps a constant watch here.


* R N HP:Healthy MV:Full > [track trolloc]

- =
Some clear fresh tracks of Trill leaving south.
Some clear fairly recent tracks of Oogieboogie leaving north.
Some rather faint half week-old tracks of Skagog leaving north.
Some rather faint half week-old tracks of Skagog leaving south.
Some extremely faint half week-old tracks of Ghast leaving north.

* R N HP:Healthy MV:Full >
#Ok. $target is now set to {dark}.

Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout keeps a constant watch here.

* R N HP:Healthy MV:Full >
The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
You notice a wooden key with bronze inlay is hidden here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Healthy MV:Full > Alas, you cannot go that way...

* R N HP:Healthy MV:Full >
#SPEEDWALK IS NOW OFF.

The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
You sense a hidden life form in the area...
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Healthy MV:Fresh >
[search dark]


- Cancelled.
You try to hack *Trill*, but he parries successfully.

* R N HP:Healthy MV:Full - Trill: Hurt >
- = +
*Trill* panics, and attempts to flee!

*
*Trill* leaves east.

* + = - - =
They're not here anymore!

* R N HP:Healthy MV:Full >

The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
You notice a wooden key with bronze inlay is hidden here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Healthy MV:Full > On the Stone Steps
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
You sense a hidden life form in the area...
A sickly, skinny deer stands here in a daze.
A warhorse is here, stamping his feet impatiently.
A gray palfrey prances skittishly nearby.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* R N HP:Healthy MV:Full >
[search dark]

- = + * * + = -
*Trill* has been revealed.

* R N HP:Healthy MV:Full >
Bash who?

* R N HP:Healthy MV:Full >
You start leading him.
A warhorse starts following you.

* R N HP:Healthy MV:Full >
You start leading him.
A gray palfrey starts following you.

* R N HP:Healthy MV:Full >
On the Stone Steps
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A sickly, skinny deer stands here in a daze.
A warhorse is here, stamping his feet impatiently.
A gray palfrey prances skittishly nearby.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* R N HP:Healthy MV:Full >
The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
You notice a wooden key with bronze inlay is hidden here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is standing here.
A gray palfrey has arrived from the east.
A warhorse has arrived from the east.

* R N HP:Healthy MV:Full >

Passing Some Tombstones
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A gray palfrey has arrived from the north.
A warhorse has arrived from the north.

* R N HP:Healthy MV:Full > Under the Angel
[ obvious exits: S W ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A small grasshopper hops from place to place.
A wounded trolloc is here, looking at you through terrified eyes.
A gray palfrey has arrived from the west.
A warhorse has arrived from the west.

* R N HP:Healthy MV:Full >
A gray palfrey is no longer a member of your group.
A gray palfrey stops following you.

* R N HP:Healthy MV:Full >

Passing Some Tombstones
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.

* R N HP:Healthy MV:Full >
The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
You notice a wooden key with bronze inlay is hidden here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is standing here.
A warhorse has arrived from the south.

* R N HP:Healthy MV:Full > On the Stone Steps
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A sickly, skinny deer stands here in a daze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse has arrived from the west.

* R N HP:Healthy MV:Full >
You start leading him.
A bloodstock stallion starts following you.

* R N HP:Healthy MV:Full >

You're already leading it!

* R N HP:Healthy MV:Full > The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
You notice a wooden key with bronze inlay is hidden here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A bloodstock stallion has arrived from the east.
A warhorse has arrived from the east.

* R N HP:Healthy MV:Full >
#Ok. $target is now set to {dark}.

The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
You notice a wooden key with bronze inlay is hidden here.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Healthy MV:Full >

#Ok. $notstatus is now set to { N HP}.
You are a 30 year old male human warrior.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 76.7 lbs, light.
Your base abilities are: Str:19 Int:17 Wil:13 Dex:18 Con:19.
Offensive bonus: 173, Dodging bonus: 1, Parrying bonus: 41
Your mood is: Wimpy. You will flee below: 205 Hit Points
You are wanted by: Seanchan Empire
Your armor absorbs about 83% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

* R N HP:Healthy MV:Full > The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
You notice a wooden key with bronze inlay is hidden here.
You sense a hidden life form in the area...
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Healthy MV:Full >
#Ok. $target is now set to {dark}.

You try to hack *Trill*, but he deflects the blow.


* R N HP:Healthy MV:Full - Trill: Hurt > - = + * *
*Trill* pierces your left leg.

+ = -
*Trill* looks at you.

- =
*Trill* barely pierces your right leg.
You try to hack *Trill*, but he parries successfully.
Your bash at *Trill* sends him sprawling!

* R N HP:Scratched MV:Full - Trill: Hurt >

Trill has some small wounds and bruises.

*Trill* is using:
<held> a blood-red enameled trident badge
<worn on head> a light brown hood of finely-spun cloth
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn about body> a pelt of black wolfskin matted with blood
<slung on back> a backpack
<worn on hands> a fine pair of light, buckskin gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a curved clear dagger
<worn on legs> a set of loose cloth breeches
<worn on feet> a pair of light, well-oiled leather boots

* R N HP:Scratched MV:Full - Trill: Hurt >
#Ok. $target is now set to {dark}.


You try to hack *Trill*, but he deflects the blow.

* R N HP:Scratched MV:Full - Trill: Hurt > The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
You notice a wooden key with bronze inlay is hidden here.
*Trill* is sitting here
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Scratched MV:Full - Trill: Hurt >
*Trill* barely pierces your body.
You try to hack *Trill*, but he parries successfully.

* R N HP:Scratched MV:Full - Trill: Hurt >
- = + * *
*Trill* barely pierces your body.
*Trill* barely pierces your left leg.

+ = - - =
Your bash at *Trill* sends him sprawling!

* R N HP:Scratched MV:Full - Trill: Hurt >
You hack *Trill*'s left leg into bloody fragments!

* R N HP:Scratched MV:Full - Trill: Wounded >
You try to hack *Trill*, but he parries successfully.

* R N HP:Scratched MV:Full - Trill: Wounded >
Arglebargle, glop-glyf!?!

* R N HP:Scratched MV:Full - Trill: Wounded >

*Trill* panics, and attempts to flee!

* R N HP:Scratched MV:Full - Trill: Wounded >
*Trill* leaves south.

- = + * * + = - - =
Your bash at *Trill* sends him sprawling!

* R N HP:Scratched MV:Full - Trill: Wounded >

You hack *Trill*'s body into bloody fragments!

* R N HP:Scratched MV:Full - Trill: Wounded > The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
You sense a hidden life form in the area...
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Scratched MV:Full - Trill: Wounded >
You hack *Trill*'s right hand into bloody fragments!

* R N HP:Scratched MV:Full - Trill: Wounded >
They already seem to be stunned.

* R N HP:Scratched MV:Full - Trill: Wounded >
They already seem to be stunned.

* R N HP:Scratched MV:Full - Trill: Wounded >
*Trill* panics, and attempts to flee!

* R N HP:Scratched MV:Full - Trill: Wounded >

*Trill* pierces your body.
You try to hack *Trill*, but he deflects the blow.
*Trill* leaves south.

* R N HP:Scratched MV:Full > The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
You notice a wooden key with bronze inlay is hidden here.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Scratched MV:Full >
The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
You notice a wooden key with bronze inlay is hidden here.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Scratched MV:Full >
The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
You notice a wooden key with bronze inlay is hidden here.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Scratched MV:Full >
The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
You notice a wooden key with bronze inlay is hidden here.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Scratched MV:Full >

The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
You notice a wooden key with bronze inlay is hidden here.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Scratched MV:Fresh > The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
You notice a wooden key with bronze inlay is hidden here.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Scratched MV:Fresh >
The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
You notice a wooden key with bronze inlay is hidden here.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Scratched MV:Fresh >
Passing Some Tombstones
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
You sense a hidden life form in the area...
A bloodstock stallion has arrived from the north.
A warhorse has arrived from the north.

* R N HP:Scratched MV:Full >
[search dark]

- = + * * + = -
There doesn't seem to be anyone hidden here.

* R N HP:Scratched MV:Full >
Passing Some Tombstones
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Scratched MV:Full >
Passing Some Tombstones
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Scratched MV:Full >
[track trolloc]

- =
Some clear fresh tracks of Trill leaving north.
Some clear fresh tracks of Trill leaving north.
Some clear fresh tracks of Trill leaving north.
Some almost day-old tracks of Oogieboogie leaving north.

* R N HP:Scratched MV:Full >
The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
You notice a wooden key with bronze inlay is hidden here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A bloodstock stallion has arrived from the south.
A warhorse has arrived from the south.

* R N HP:Scratched MV:Full >
[track trolloc]

- =
Some clear fresh tracks of Trill leaving north.
Some clear fresh tracks of Trill leaving south.
Some clear fresh tracks of Trill leaving south.
Some clear fresh tracks of Trill leaving east.
Some clear fresh tracks of Trill leaving east.
Some clear fresh tracks of Trill leaving south.
Some clear recent tracks of Trill leaving north.

* R N HP:Scratched MV:Full >

The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
You notice a wooden key with bronze inlay is hidden here.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Scratched MV:Full > Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout keeps a constant watch here.
A bloodstock stallion has arrived from the south.
A warhorse has arrived from the south.

* R N HP:Scratched MV:Full >
Players in your Zone
--------------------
Ted - Walking Through the Orchard

* R N HP:Scratched MV:Full >
Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout keeps a constant watch here.

* R N HP:Scratched MV:Full >
You narrate 'trill was orch'

* R N HP:Scratched MV:Full >

You narrate 'ragan is split'

* R N HP:Scratched MV:Full > Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout keeps a constant watch here.

* R N HP:Scratched MV:Full >
Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout keeps a constant watch here.

* R N HP:Scratched MV:Full >

Players in your Zone
--------------------
Ted - Walking Through the Orchard

* R N HP:Scratched MV:Full > Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout keeps a constant watch here.

* R N HP:Scratched MV:Full >
White as driven snow, eighteen hands tall at the
shoulders, and clad in steel
armour, this is a horse of war. Trained for battle since birth, it is
invaluable for any warrior in the field. This stallion looks strong enough
to fight all day and ride all night for a week without pause.

A warhorse is in excellent condition.

a warhorse is using:
<worn on head> a bridle made of leather
<worn on feet> iron horseshoes

* R N HP:Scratched MV:Full >

A fine Tairen bloodstock stallion, it stands sixteen
hands tall and has a
coat of the darkest color. It looks, and is, exceptionally fit and strong.

A bloodstock stallion is in excellent condition.

a bloodstock stallion is using:
<worn on head> a bridle made of leather
<worn about waist> a war saddle with stirrups
<worn on feet> iron horseshoes

* R N HP:Scratched MV:Full > Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout keeps a constant watch here.

* R N HP:Scratched MV:Full >
Players in your Zone
--------------------
Ted - Walking Through the Orchard

* R N HP:Scratched MV:Full >
Players
-------
Prya the Tower Accepted [White Tower]
Kaemon of Two Rivers
Shiver of the Malkieri Diaspora
Ted Ted the Aspiring Cavalryman of the Shienaran Lancers [Shienaran Lancer]
1 Lord Shinji Moraed, Captain-General, Second Great Legion of the Corenne
[Morat'torm Council] (Idle) WANTED
Franjesca a'brawdrifynn, mother of 4 & wife of Corvin (Linkless)
Shinner of Two Rivers
Esmaria of Arad Doman
Lord Saif the Advocate [Legion of Unity Council]
Elenne of Rampore
Baskin of Two Rivers
Varz of Rampore
Lord Draz the Gaidin Commander [Gaidin Blademaster]
Mariah the Tower Accepted [White Tower]
Deimon the Veteran Gaidin [Gaidin]
Herzog the Veteran Gaidin [Gaidin]
Gharyn the Shadow Hunter [Red Eagle]
Larnus the Knight Bachelier [Saldaean Cavalry]
Lorrah of the Malkieri Diaspora
Rengar of Two Rivers

* Press <Return> to continue, q to quit *>
* R N HP:Scratched MV:Full >
Walking
Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
You sense a hidden life form in the area...
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout keeps a constant watch here.

* R N HP:Scratched MV:Full >

#Ok. $notstatus is now set to { N HP}.
You are a 30 year old male human warrior.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 76.7 lbs, light.
Your base abilities are: Str:19 Int:17 Wil:13 Dex:18 Con:19.
Offensive bonus: 173, Dodging bonus: 1, Parrying bonus: 41
Your mood is: Wimpy. You will flee below: 205 Hit Points
You are wanted by: Seanchan Empire
Your armor absorbs about 82% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

* R N HP:Scratched MV:Full > You try to hack *Trill*, but he parries successfully.

* R N HP:Scratched MV:Full - Trill: Wounded >
- =
A Shienaran forward scout joins your fight!
A Shienaran forward scout tries to slash Trill, but he parries successfully.

+ * *
*Trill* panics, and attempts to flee!

+ = - -
*Trill* panics, and attempts to flee!

=
Your bash at *Trill* sends him sprawling!

* R N HP:Scratched MV:Full - Trill: Wounded >

A Shienaran forward scout tries to slash Trill, but he parries successfully.
You hack *Trill*'s left leg into bloody fragments!

* R N HP:Scratched MV:Full - Trill: Wounded >
Mood changed to: Brave
Wimpy reset to: 123 hit points.

* R N HP:Scratched MV:Full - Trill: Wounded > Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
*Trill* is sitting here
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran forward scout is here, fighting Trill.

* R N HP:Scratched MV:Full - Trill: Wounded >
*Trill* leaves east.

* R N HP:Scratched MV:Full >

A Potato Field
[ obvious exits: N W ]
A potato is here. [3]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is standing here.
A bloodstock stallion has arrived from the west.
A warhorse has arrived from the west.

* R N HP:Scratched MV:Full >
You try to hack *Trill*, but he deflects the blow.

* R N HP:Scratched MV:Full - Trill: Wounded > - = +
*Trill* panics, and attempts to flee!

* * + =
*Trill* leaves west.

- - =
They're not here anymore!

* R N HP:Scratched MV:Full >
A Potato Field
[ obvious exits: N W ]
A potato is here. [3]
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R N HP:Scratched MV:Full > Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout keeps a constant watch here.
A bloodstock stallion has arrived from the east.
A warhorse has arrived from the east.

* R N HP:Scratched MV:Full >
They aren't here.

* R N HP:Scratched MV:Full >
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout keeps a constant watch here.

* R N HP:Scratched MV:Full >
[track trolloc]

- =
Some clear fresh tracks of Trill leaving north.
Some clear fresh tracks of Trill leaving north.
Some clear fresh tracks of Trill leaving east.
Some clear recent tracks of Trill leaving south.
Some clear recent tracks of Trill leaving south.
Some almost day-old tracks of Oogieboogie leaving north.
Some rather faint half week-old tracks of Skagog leaving north.

* R N HP:Scratched MV:Full >
Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout keeps a constant watch here.

* R N HP:Scratched MV:Full >
By the Apple Trees
[ obvious exits: E S W ]
A juicy looking apple has fallen to the ground. [5]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A raven is here flying around.
A snake is crawling through the water here.
A bloodstock stallion has arrived from the south.
A warhorse has arrived from the south.

* R N HP:Scratched MV:Full >
[track trolloc]

- =
Some clear fresh tracks of Trill leaving south.
Some clear fresh tracks of Trill leaving east.
Some clear recent tracks of Trill leaving west.
Some clear almost day-old tracks of Oogieboogie leaving east.
Some almost day-old tracks of Oogieboogie leaving west.
Some rather faint half week-old tracks of Skagog leaving east.
Some rather faint half week-old tracks of Skagog leaving south.

* R N HP:Scratched MV:Strong >
In a Dying Orchard
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
A bloodstock stallion has arrived from the west.
A warhorse has arrived from the west.

* R N HP:Scratched MV:Strong >
[track trolloc]

- =
Some clear fresh tracks of Trill leaving east.
Some clear recent tracks of Trill leaving west.
Some clear almost day-old tracks of Oogieboogie leaving east.
Some rather faint half week-old tracks of Skagog leaving east.
Some rather faint half week-old tracks of Skagog leaving west.
Some extremely faint week-old tracks of Skagog leaving east.
Some extremely faint half week-old tracks of Ghast leaving east.

* R N HP:Scratched MV:Strong >
The writhing grass barely tickles your body with its hit.

* R N HP:Scratched MV:Strong - the writhing grass: Scratched >
You hack the
writhing grass's crown extremely hard.
The writhing grass barely tickles your body with its hit.
In a Dying Orchard
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
The writhing grass is here, fighting YOU!

* R N HP:Scratched MV:Strong - the writhing grass: Scratched >
Players in your
Zone
--------------------
Ted - In a Dying Orchard


* R N HP:Scratched MV:Strong - the writhing grass: Scratched >
Mood changed to:
Wimpy
Wimpy reset to: 205 hit points.

* R N HP:Scratched MV:Strong - the writhing grass: Scratched > You panic and attempt to flee!


You flee head over heels.
A Potato Field
[ obvious exits: N W ]
A potato is here. [3]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Scratched MV:Strong >
#Ok. $target is now set to {dark}.



In a Dying Orchard
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R N HP:Scratched MV:Strong > The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A bloodstock stallion has arrived from the west.
A warhorse has arrived from the west.

* R N HP:Scratched MV:Strong > Mood changed to: Brave
Wimpy reset to: 123 hit points.

* R N HP:Scratched MV:Strong >
They aren't here.


* R N HP:Scratched MV:Strong > Bash who?

* R N HP:Scratched MV:Strong >
The Blight
[ obvious exits: N E S W ]
*Trill* is standing here.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
*Trill* barely pierces your body.

* R N HP:Scratched MV:Strong - Trill: Wounded >

You try to hack *Trill*, but he deflects the blow.
The blighted tree barely tickles your body with its hit.
The blighted tree joins the blighted tree's fight!
*Trill* pierces your body.

* R N HP:Scratched MV:Strong - Trill: Wounded > - = + * * + =
*Trill* pierces your body.

-
A shrill piercing scream reverberates through the area.
The blighted tree barely tickles your body with its hit.
The blighted tree barely tickles your right foot with its hit.
*Trill* pierces your body.

-
*Trill* panics, and attempts to flee!

=
Your bash at *Trill* sends him sprawling!

* R N HP:Scratched MV:Full - Trill: Wounded >
The Blight
[ obvious exits: N E S W ]
*Trill* is sitting here
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
The blighted tree is here, fighting YOU!
The blighted tree is here, fighting YOU!

* R N HP:Scratched MV:Full - Trill: Wounded >
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree barely tickles your right arm with its hit.
You hack *Trill*'s body into bloody fragments!

* R N HP:Scratched MV:Full - Trill: Wounded >
*Trill* leaves north.

* R N HP:Scratched MV:Full - the blighted tree: Scratched >

Mood changed to: Wimpy
Wimpy reset to: 205 hit points.

* R N HP:Scratched MV:Full - the blighted tree: Scratched > You panic and attempt to flee!



You flee head over heels.
In a Dying Orchard
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R N HP:Scratched MV:Full > Mood changed to: Brave
Wimpy reset to: 123 hit points.

* R N HP:Scratched MV:Full >

The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is standing here.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R N HP:Scratched MV:Full > You try to hack *Trill*, but he parries successfully.

* R N HP:Scratched MV:Full - Trill: Wounded >
*Trill* pierces your body.

* R N HP:Scratched MV:Full - Trill: Wounded >
- = + * * +
*Trill* pierces your body.
The blighted tree barely tickles your body with its hit.
The blighted tree joins the blighted tree's fight!
*Trill* panics, and attempts to flee!

= - -
A shrill piercing scream reverberates through the area.

=
Your bash at *Trill* sends him sprawling!

* R N HP:Hurt MV:Full - Trill: Wounded >
The blighted tree barely tickles your body with its hit.
The blighted tree barely tickles your body with its hit.
You hack *Trill*'s body extremely hard.

* R N HP:Hurt MV:Full - Trill: Battered >
The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is sitting here
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
The blighted tree is here, fighting YOU!
The blighted tree is here, fighting YOU!
*Trill* leaves north.

* R N HP:Hurt MV:Full - the blighted tree: Scratched >
Mood changed to: Wimpy
Wimpy reset to: 205 hit points.

* R N HP:Hurt MV:Full - the blighted tree: Scratched >
You panic and attempt to flee!



The blighted tree barely tickles your head with its hit.
The blighted tree tickles your right arm with its hit.

You flee head over heels.
The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A small stick is lying on the ground here.
Mood changed to: Brave
Wimpy reset to: 123 hit points.

* R N HP:Hurt MV:Full >

The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is standing here.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R N HP:Hurt MV:Full >
You try to hack *Trill*, but he parries successfully.

* R N HP:Hurt MV:Full - Trill: Battered >
*Trill* pierces your left foot.
No way! You're fighting for your life!

* R N HP:Hurt MV:Full - Trill: Battered > You do the best you can!


* R N HP:Hurt MV:Full - Trill: Battered > -
*Trill* pierces your right leg.
The blighted tree barely tickles your body with its hit.
The blighted tree joins the blighted tree's fight!

= +
*Trill* panics, and attempts to flee!

* * + = -
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.


*Trill* leaves north.

- =
They're not here anymore!

* R N HP:Hurt MV:Full - the blighted tree: Scratched >
You hack the blighted tree's crown into bloody fragments!
The blighted tree barely tickles your right leg with its hit.
The blighted tree barely tickles your right arm with its hit.

* R N HP:Hurt MV:Full - the blighted tree: Hurt >

The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
The blighted tree is here, fighting YOU!
The blighted tree is here, fighting YOU!

* R N HP:Hurt MV:Full - the blighted tree: Hurt >
Mood changed to: Wimpy
Wimpy reset to: 205 hit points.

* R N HP:Hurt MV:Full - the blighted tree: Hurt >
You panic and attempt to flee!

You flee head over heels.
The Blight
[ obvious exits: N E ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A gray palfrey prances skittishly nearby.
Mood changed to: Brave
Wimpy reset to: 123 hit points.

* R N HP:Hurt MV:Full >

The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R N HP:Hurt MV:Full >
They aren't here.

* R N HP:Hurt MV:Full >
The Blight
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A bloodstock stallion has arrived from the south.
A warhorse has arrived from the south.

* R N HP:Hurt MV:Strong > They aren't here.


* R N HP:Hurt MV:Strong >
Bash who?

* R N HP:Hurt MV:Strong > The Blight
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A rat scurries around trying to get out of sight.
A bloodstock stallion has arrived from the west.
A warhorse has arrived from the west.


* R N HP:Hurt MV:Strong > Players in your Zone
--------------------
Ted - The Blight

* R N HP:Hurt MV:Strong >
#Ok. $notstatus is now set to { HP}.
You stop paying increased attention to your
surroundings.

* R HP:Hurt MV:Strong >
Hit who?

* R HP:Hurt MV:Strong >
#Ok. $notstatus is now set to { N HP}.
You start paying increased attention to your
surroundings.

* R N HP:Hurt MV:Strong >
The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A small stick is lying on the ground here.
A bloodstock stallion has arrived from the north.
A warhorse has arrived from the north.

* R N HP:Hurt MV:Strong >
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A small stick is lying on the ground here.

* R N HP:Hurt MV:Strong >

The Blight
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A rat scurries around trying to get out of sight.
A bloodstock stallion has arrived from the south.
A warhorse has arrived from the south.

* R N HP:Hurt MV:Strong >
You hack a rat's body into bloody fragments!
A rat is mortally wounded, and will die soon, if not aided.

* R N HP:Hurt MV:Strong - a rat: Incapacitated >
You stop paying increased
attention to your surroundings.

* R N HP:Hurt MV:Strong - a rat: Incapacitated >
No way! You're fighting for your
life!

* R N HP:Hurt MV:Strong - a rat: Incapacitated > No way! You're fighting for your
life!

* R N HP:Hurt MV:Strong - a rat: Incapacitated >

No way! You're fighting for your
life!

* R N HP:Hurt MV:Strong - a rat: Incapacitated > No way! You're fighting for your
life!

* R N HP:Hurt MV:Strong - a rat: Incapacitated >


No way! You're fighting for your
life!

* R N HP:Hurt MV:Strong - a rat: Incapacitated >
No way! You're fighting for your
life!


* R N HP:Hurt MV:Strong - a rat: Incapacitated >
You hack someone's body into
bloody fragments!
Not sure what genocide means, but this may be it.
Your blood freezes as you hear someone's death cry.
The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A small stick is lying on the ground here.
A bloodstock stallion has arrived from the north.
A warhorse has arrived from the north.

* R N HP:Hurt MV:Strong >
The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A bloodstock stallion has arrived from the north.
A warhorse has arrived from the north.

* R N HP:Hurt MV:Strong >
Near the Foothills
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A bloodstock stallion has arrived from the north.
A warhorse has arrived from the north.

* R N HP:Hurt MV:Strong >
Edge of the Foothills
[ obvious exits: N E ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A bloodstock stallion has arrived from the north.
A warhorse has arrived from the north.

* R N HP:Hurt MV:Strong > A warhorse is in excellent condition.

* R N HP:Hurt MV:Strong >

Path to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A bloodstock stallion has arrived from the west.
A warhorse has arrived from the west.

* R N HP:Hurt MV:Strong >
Outside Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A bloodstock stallion has arrived from the north.
A warhorse has arrived from the north.

* R N HP:Hurt MV:Strong > Before the Mountains of Dhoom
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A bloodstock stallion has arrived from the east.
A warhorse has arrived from the east.

* R N HP:Hurt MV:Strong >

A bloodstock stallion is now a member of your group.
A warhorse is now a member of your group.
Someone is now a member of your group.

* R N HP:Hurt MV:Strong >
A bloodstock stallion stops following you.
A warhorse stops following you.
You have disbanded the group.

* R N HP:Hurt MV:Strong >
Outside Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Hurt MV:Strong >
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Hurt MV:Strong >
Edge of the Foothills
[ obvious exits: N E ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Hurt MV:Strong >
Near the Foothills
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Hurt MV:Strong >
The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.


* R N HP:Hurt MV:Strong > The Blight
[ obvious exits: N E ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A gray palfrey prances skittishly nearby.

* R N HP:Hurt MV:Strong >
The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R N HP:Hurt MV:Strong >
#Ok. $notstatus is now set to { N HP}.
You start paying increased attention to your
surroundings.

* R N HP:Hurt MV:Strong > The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R N HP:Hurt MV:Strong >

You try to hack *Trill*, but he parries successfully.

* R N HP:Hurt MV:Strong - Trill: Battered > *Trill* pierces your left arm hard.
The blighted tree barely tickles your left foot with its hit.
The blighted tree joins the blighted tree's fight!
You try to hack *Trill*, but he deflects the blow.

- = +
*Trill* panics, and attempts to flee!

* * + = - -
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree barely tickles your right leg with its hit.

=
Your bash at *Trill* sends him sprawling!
*Trill* panics, and attempts to flee!
*Trill* leaves south.

* R N HP:Hurt MV:Strong - the blighted tree: Hurt >

Mood changed to: Wimpy
Wimpy reset to: 205 hit points.

* R N HP:Hurt MV:Strong - the blighted tree: Hurt >
You panic and attempt to flee!


You hack the blighted tree's trunk into bloody fragments!
The blighted tree barely tickles your body with its hit.
The blighted tree barely tickles your right hand with its hit.
You flee head over heels.
The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A small stick is lying on the ground here.
They aren't here.

* R N HP:Hurt MV:Strong > Mood changed to: Brave
Wimpy reset to: 123 hit points.

* R N HP:Hurt MV:Strong >


The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R N HP:Hurt MV:Strong > The Blight
[ obvious exits: N E ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is sitting here.
A gray palfrey prances skittishly nearby.

* R N HP:Hurt MV:Strong > You try to hack *Trill*, but he parries successfully.

* R N HP:Hurt MV:Strong - Trill: Battered >

The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is here, fighting YOU!
A gray palfrey prances skittishly nearby.

* R N HP:Hurt MV:Strong - Trill: Battered > You try to hack *Trill*, but he parries
successfully.
They already seem to be stunned.

* R N HP:Hurt MV:Strong - Trill: Battered >

*Trill* panics, and attempts to flee!

* R N HP:Hurt MV:Strong - Trill: Battered > - = + * * + = -
*Trill* leaves east.

- =
They're not here anymore!

* R N HP:Hurt MV:Strong >
The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A gray palfrey prances skittishly nearby.

* R N HP:Hurt MV:Strong >

The Blight
[ obvious exits: N E ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A gray palfrey prances skittishly nearby.

* R N HP:Hurt MV:Strong > The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R N HP:Hurt MV:Strong >
They aren't here.


* R N HP:Hurt MV:Strong >
The Blight
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R N HP:Hurt MV:Strong > They aren't here.

* R N HP:Hurt MV:Strong >

The Blight
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R N HP:Hurt MV:Strong >
They aren't here.

* R N HP:Hurt MV:Strong >
They aren't here.

* R N HP:Hurt MV:Strong > They aren't here.

* R N HP:Hurt MV:Strong >

#Ok. $notstatus is now set to { N HP}.
You are a 30 year old male human warrior.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 76.7 lbs, light.
Your base abilities are: Str:19 Int:17 Wil:13 Dex:18 Con:19.
Offensive bonus: 198, Dodging bonus: 1, Parrying bonus: 33
Your mood is: Brave. You will flee below: 123 Hit Points
You are wanted by: Seanchan Empire
Your armor absorbs about 82% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R N HP:Hurt MV:Strong >
The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R N HP:Hurt MV:Strong > They aren't here.

* R N HP:Hurt MV:Strong >

The Blight
[ obvious exits: N E ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A gray palfrey prances skittishly nearby.


* R N HP:Hurt MV:Strong > The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R N HP:Hurt MV:Strong > They aren't here.

* R N HP:Hurt MV:Strong >


The blighted tree barely tickles your left leg with its
hit.
The blighted tree joins the blighted tree's fight!
The blighted tree tickles your body with its hit.
You hack the blighted tree's roots into bloody fragments!
The blighted tree barely tickles your right foot with its hit.
Your heartbeat calms down more as you feel less panicked.
No way! You're fighting for your life!

* R N HP:Hurt MV:Full - the blighted tree: Scratched > They aren't here.


* R N HP:Hurt MV:Full - the blighted tree: Scratched >
No way! You're fighting
for your life!

* R N HP:Hurt MV:Full - the blighted tree: Scratched > [track trolloc]
No way! You're fighting for your life!

* R N HP:Hurt MV:Full - the blighted tree: Scratched >
Mood changed to: Wimpy
Wimpy reset to: 205 hit points.

* R N HP:Hurt MV:Full - the blighted tree: Scratched > You panic and attempt to flee!


You flee head over heels.
The Blight
[ obvious exits: N E ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A gray palfrey prances skittishly nearby.

* R N HP:Hurt MV:Strong >
#Ok. $target is now set to {dark}.



The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R N HP:Hurt MV:Strong > The Blight
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R N HP:Hurt MV:Strong > [track trolloc]

- =
Some clear fresh tracks of Trill leaving south.
Some clear fresh tracks of Trill leaving north.
Some clear fresh tracks of Trill leaving north.
Some clear fresh tracks of Trill leaving south.
Some clear fresh tracks of Trill leaving south.
Some clear fresh tracks of Trill leaving north.
Some clear fairly recent tracks of Trill leaving south.

* R N HP:Hurt MV:Strong >
The Blight
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A trolloc is here ruling a group of trollocs.

* R N HP:Hurt MV:Strong >
They aren't here.


* R N HP:Hurt MV:Strong > [track trolloc]

- =
Some clear fresh tracks of Trill leaving south.
Some clear fresh tracks of Trill leaving south.
Some clear fresh tracks of Trill leaving north.
Some clear fairly recent tracks of Trill leaving south.
Some almost day-old tracks of Oogieboogie leaving north.
Some almost day-old tracks of Oogieboogie leaving south.
Some rather faint half week-old tracks of Skagog leaving north.

* R N HP:Hurt MV:Strong >

The Blight
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A young trolloc is here, growling with a deep bloodlust.
The blight bear stands on its haunches, roaring madly.

* R N HP:Hurt MV:Strong > [track trolloc]

- =
Some clear fresh tracks of Trill leaving north.
Some clear fairly recent tracks of Trill leaving south.
Some almost day-old tracks of Oogieboogie leaving north.
Some almost day-old tracks of Oogieboogie leaving south.
Some rather faint half week-old tracks of Skagog leaving north.
Some rather faint half week-old tracks of Skagog leaving south.
Some extremely faint week-old tracks of Skagog leaving north.

* R N HP:Hurt MV:Strong >
The blight bear barely tickles your body with its hit.
A Ghar'ghael trolloc tickles your body with his cleave.
A shrill piercing scream reverberates through the area.

* R N HP:Hurt MV:Strong - the blight bear: Scratched >
No way! You're fighting
for your life!

* R N HP:Hurt MV:Strong - the blight bear: Scratched >


Mood changed to: Wimpy
Wimpy reset to: 205 hit points.
*Cannibal* has arrived from the north, riding a shadow stallion.
*Trill* pierces your right arm.

* R N HP:Hurt MV:Strong - the blight bear: Scratched > You panic and attempt to flee!
*Cannibal* barely slashes your body.


*Trill* pierces your left arm.
A Ghar'ghael trolloc barely cleaves your right foot.
The blight bear barely hits your left arm.


You flee head over heels.
The Blight
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A trolloc is here ruling a group of trollocs.
Alas, you cannot go that way...

* R N HP:Wounded MV:Strong >
The Blight
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.


* R N HP:Wounded MV:Strong > The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.


* R N HP:Wounded MV:Strong > The Blight
[ obvious exits: N E ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A gray palfrey prances skittishly nearby.

* R N HP:Wounded MV:Strong > Alas, you cannot go that way...

* R N HP:Wounded MV:Strong >


#Ok. $notstatus is now set to { HP}.
You stop paying increased attention to your
surroundings.

* R HP:Wounded MV:Strong >
The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded MV:Strong >
Near the Foothills
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Wounded MV:Strong >
Edge of the Foothills
[ obvious exits: N E ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Wounded MV:Strong > Alas, you cannot go that way...


* R HP:Wounded MV:Strong > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Wounded MV:Strong > Outside Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Wounded MV:Strong > Before the Mountains of Dhoom
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* R HP:Wounded MV:Strong > A warhorse has an indifferent look.


* R HP:Wounded MV:Strong > You start leading him.
A bloodstock stallion starts following you.

* R HP:Wounded MV:Strong >
You must dismount before leading it!

* R HP:Wounded MV:Strong >

You start leading him.
A warhorse starts following you.

* R HP:Wounded MV:Strong >
You're already leading it!

* R HP:Wounded MV:Strong >
Outside Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the west.
A bloodstock stallion has arrived from the west.

* R HP:Wounded MV:Strong >
Entering the Gap
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.


* R HP:Wounded MV:Strong > In the Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.


* R HP:Wounded MV:Strong >
Tarwin's Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R HP:Wounded MV:Strong >
Tarwin's Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black wolf growls loudly, poised to leap.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R HP:Wounded MV:Strong >
Tarwin's Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R HP:Wounded MV:Strong > Inside the Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout blends into the surroundings here.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R HP:Wounded MV:Strong > Entering the Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A red-eyed raven is here flying around.
A flock of ravens is circling in the air, searching for prey.
A raven is here flying around.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R HP:Wounded MV:Strong >

Before the Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black wolf growls loudly, poised to leap.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R HP:Wounded MV:Strong > Road to Tarwin's Gap
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R HP:Wounded MV:Strong >
The flock of ravens eye you briefly, then flap their
wings.
Road to Tarwin's Gap
[ obvious exits: N S ]
A small sack of freshly ground green ivy.
A soft leather pouch has been discarded here. [6]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R HP:Wounded MV:Strong >

Road to Tarwin's Gap
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R HP:Wounded MV:Strong > Bend in the Road
[ obvious exits: N S W ]
A dirty rock lies here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.


* R HP:Wounded MV:Strong >
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R HP:Wounded MV:Strong >
By the Road
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R HP:Wounded MV:Strong > Alas, you cannot go that way...

* R HP:Wounded MV:Strong >

In a Thick Forest
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R HP:Wounded MV:Strong >
In a Dark Forest
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R HP:Wounded MV:Strong > Road to Tarwin's Gap
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.


* R HP:Wounded MV:Strong >
Before a Split in the Road
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R HP:Wounded MV:Strong > A Winding Road
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.


* R HP:Wounded MV:Strong >

A Winding Road
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R HP:Wounded MV:Strong > A Winding Road
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout blends into the surroundings here.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R HP:Wounded MV:Strong >
Before a Cliff's Wall
[ obvious exits: N W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A chestnut stallion trots about.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R HP:Wounded MV:Strong >
Alas, you cannot go that way...

* R HP:Wounded MV:Strong >
Alas, you cannot go that way...

* R HP:Wounded MV:Strong > Alas, you cannot go that way...

* R HP:Wounded MV:Strong >

A Makeshift Bridge
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R HP:Wounded MV:Strong > A Makeshift Bridge
[ obvious exits: N E S ]
A soft leather pouch has been discarded here. [3]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R HP:Wounded MV:Strong >

A Makeshift Bridge
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the south.
A bloodstock stallion has arrived from the south.

* R HP:Wounded MV:Strong >
A Road by the Ravine
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A warhorse has arrived from the south.
A bloodstock stallion has arrived from the south.


* R HP:Hurt MV:Strong > #Ok. $notstatus is now set to { N HP}.
You start paying increased attention to your
surroundings.

* R N HP:Hurt MV:Strong > A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >
#Ok. $target is now set to {dark}.


A bloodstock stallion is in excellent condition.
A bloodstock stallion is winded.

* R N HP:Hurt MV:Strong > A Road by the Ravine
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >
A bloodstock stallion is in excellent condition.
A bloodstock stallion is winded.

* R N HP:Hurt MV:Strong >
A Road by the Ravine
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >
A Road by the Ravine
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >
A Road by the Ravine
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >
#Ok. $target is now set to {dark}.

A Road by the Ravine
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >
A Road by the Ravine
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >
A Road by the Ravine
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >
A Road by the Ravine
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >
A Road by the Ravine
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >
You have 317(411) hit and 127(157) movement points.
You have scored 108698768 experience points and 203 quest points.
You need 1727120595 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.


* R N HP:Hurt MV:Strong > A Road by the Ravine
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >
A Road by the Ravine
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >
#Ok. $target is now set to {dark}.

A Road by the Ravine
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >
Players in your Zone
--------------------
Ted - A Road by the Ravine

* R N HP:Hurt MV:Strong >
A Road by the Ravine
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >

A flock of ravens swarms in from high above to continue its circling and
scouting.

* R N HP:Hurt MV:Strong > A Road by the Ravine
[ obvious exits: E S ]
A flock of ravens is circling in the air, searching for prey.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >
A Road by the Ravine
[ obvious exits: E S ]
A flock of ravens is circling in the air, searching for prey.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >

You hack a flock of ravens's left leg into bloody
fragments!

* R N HP:Hurt MV:Strong - a flock of ravens: Wounded > A Road by the Ravine

[ obvious exits: E S ]
A flock of ravens is here, fighting YOU!
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong - a flock of ravens: Wounded >
A flock of ravens barely
tickles your head with its hit.
You hack a flock of ravens's left leg into bloody fragments!
A Road by the Ravine
[ obvious exits: E S ]
A flock of ravens is here, fighting YOU!
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong - a flock of ravens: Critical >
A Road by the Ravine

[ obvious exits: E S ]
A flock of ravens is here, fighting YOU!
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong - a flock of ravens: Critical >
A Road by the Ravine
[ obvious exits: E S ]
A flock of ravens is here, fighting YOU!
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong - a flock of ravens: Critical >
A flock of ravens tries to
hit you, but you deflect the blow.
You hack a flock of ravens's body into bloody fragments!
A flock of ravens is dead! R.I.P.
Not tired of this yet?
Your blood freezes as you hear a flock of ravens's death cry.
A Road by the Ravine

[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >
A Road by the Ravine

[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.


* R N HP:Hurt MV:Strong > They aren't here.

* R N HP:Hurt MV:Strong >
A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >

East: A Shienaran scout blends into the surroundings
here.

* R N HP:Hurt MV:Strong > A Road by the Ravine

[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >
#Ok. $notstatus is now set to { N HP}.
You are a 30 year old male human warrior.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 76.7 lbs, light.
Your base abilities are: Str:19 Int:17 Wil:13 Dex:18 Con:19.
Offensive bonus: 173, Dodging bonus: 1, Parrying bonus: 41
Your mood is: Wimpy. You will flee below: 205 Hit Points
You are wanted by: Seanchan Empire
Your armor absorbs about 82% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R N HP:Hurt MV:Strong >
A Road by the Ravine

[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >
A bloodstock stallion is in excellent condition.

* R N HP:Hurt MV:Strong >
A bloodstock stallion is in excellent condition.
A bloodstock stallion is winded.


* R N HP:Hurt MV:Strong >
A Road by the Ravine

[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >
Mood changed to: Brave
Wimpy reset to: 123 hit points.

* R N HP:Hurt MV:Strong > Players
-------
Ohanzee Lansa
Kaemon of Two Rivers
Shiver of the Malkieri Diaspora
Ted Ted the Aspiring Cavalryman of the Shienaran Lancers [Shienaran Lancer]
1 Lord Shinji Moraed, Captain-General, Second Great Legion of the Corenne
[Morat'torm Council] (Idle) WANTED
Franjesca a'brawdrifynn, mother of 4 & wife of Corvin (Linkless) (Idle)
Shinner of Two Rivers
Lord Saif the Advocate [Legion of Unity Council]
Elenne of Rampore
Baskin of Two Rivers (Idle)
Varz of Rampore
Lord Draz the Gaidin Commander [Gaidin Blademaster]
Mariah the Tower Accepted [White Tower]
Deimon the Veteran Gaidin [Gaidin]
Herzog the Veteran Gaidin [Gaidin]
Larnus the Knight Bachelier [Saldaean Cavalry]
Lorrah of the Malkieri Diaspora
Rengar of Two Rivers

18 players displayed.

* R N HP:Hurt MV:Strong >
A Road by the Ravine

[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Strong >

You narrate 'cannibal'

* R N HP:Hurt MV:Strong >


The sky starts to get cloudy.
Your heartbeat calms down more as you feel less panicked.
A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >
They aren't here.

* R N HP:Hurt MV:Full > They aren't here.

* R N HP:Hurt MV:Full > They aren't here.

* R N HP:Hurt MV:Full > They aren't here.

* R N HP:Hurt MV:Full >
A bloodstock stallion is in excellent condition.
A bloodstock stallion is full.

* R N HP:Hurt MV:Full >
A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >

A bloodstock stallion is in excellent condition.
A bloodstock stallion is full.

* R N HP:Hurt MV:Full > A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >
You have 329(411) hit and 144(157) movement points.
You have scored 108698768 experience points and 203 quest points.
You need 1727120595 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* R N HP:Hurt MV:Full >
You are carrying:
Nothing.

* R N HP:Hurt MV:Full >

#Ok. $notstatus is now set to { N HP}.
You are a 30 year old male human warrior.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 76.7 lbs, light.
Your base abilities are: Str:19 Int:17 Wil:13 Dex:18 Con:19.
Offensive bonus: 198, Dodging bonus: 1, Parrying bonus: 33
Your mood is: Brave. You will flee below: 123 Hit Points
You are wanted by: Seanchan Empire
Your armor absorbs about 82% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R N HP:Hurt MV:Full > A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >
#Ok. $target is now set to {dark}.

A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >
A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >
A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >
A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >
A bloodstock stallion is in excellent condition.
A bloodstock stallion is full.


* R N HP:Hurt MV:Full > A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >
A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >
A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >
A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >
A bloodstock stallion is in excellent condition.
A bloodstock stallion is full.


* R N HP:Hurt MV:Full > A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >

A bloodstock stallion is in excellent condition.
A bloodstock stallion is full.

* R N HP:Hurt MV:Full > A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >
A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >
A bloodstock stallion is in excellent condition.
A bloodstock stallion is full.

* R N HP:Hurt MV:Full >
A Road by the Ravine

[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >
Players
-------
Ohanzee Lansa
Kaemon of Two Rivers
Shiver of the Malkieri Diaspora
Ted Ted the Aspiring Cavalryman of the Shienaran Lancers [Shienaran Lancer]
1 Lord Shinji Moraed, Captain-General, Second Great Legion of the Corenne
[Morat'torm Council] (Idle) WANTED
Franjesca a'brawdrifynn, mother of 4 & wife of Corvin (Linkless) (Idle)
Shinner of Two Rivers
Lord Saif the Advocate [Legion of Unity Council]
Elenne of Rampore
Baskin of Two Rivers (Idle)
Varz of Rampore
Lord Draz the Gaidin Commander [Gaidin Blademaster]
Mariah the Tower Accepted [White Tower]
Deimon the Veteran Gaidin [Gaidin]
Herzog the Veteran Gaidin [Gaidin]
Larnus the Knight Bachelier [Saldaean Cavalry]
Lorrah of the Malkieri Diaspora
Rengar of Two Rivers

18 players displayed.

* R N HP:Hurt MV:Full >
#Ok. $target is now set to {dark}.

A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >
A bloodstock stallion is in excellent condition.

* R N HP:Hurt MV:Full > No-one by that name here.

* R N HP:Hurt MV:Full >
A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >
A bloodstock stallion is in excellent condition.

* R N HP:Hurt MV:Full > No-one by that name here.

* R N HP:Hurt MV:Full >
A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >
You have 329(411) hit and 144(157) movement points.
You have scored 108698768 experience points and 203 quest points.
You need 1727120595 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* R N HP:Hurt MV:Full >
A bloodstock stallion is in excellent condition.

* R N HP:Hurt MV:Full >
No-one by that name here.

* R N HP:Hurt MV:Full > A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >
A bloodstock stallion is in excellent condition.

* R N HP:Hurt MV:Full >
No-one by that name here.

* R N HP:Hurt MV:Full > Players in your Zone
--------------------
Ted - A Road by the Ravine

* R N HP:Hurt MV:Full >
A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
You sense a hidden life form in the area...
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >
A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
You sense a hidden life form in the area...
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full >
You try to hack *Trill*, but he deflects the blow.

* R N HP:Hurt MV:Full - Trill: Wounded >
You try to hack *Trill*, but he deflects the blow.

- = + * * + =
*Trill* panics, and attempts to flee!

- - =
Your bash at *Trill* sends him sprawling!

* R N HP:Hurt MV:Full - Trill: Wounded >
A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
*Trill* is sitting here
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R N HP:Hurt MV:Full - Trill: Wounded >
No way! You're fighting for your life!

* R N HP:Hurt MV:Full - Trill: Wounded >
You hack *Trill*'s right foot into bloody fragments!

* R N HP:Hurt MV:Full - Trill: Wounded >

The ancient tree hits Trill's body hard.
The ancient tree joins the ancient tree's fight!

* R N HP:Hurt MV:Full - Trill: Battered > A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
*Trill* is sitting here
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
The ancient tree is here, fighting Trill.
The ancient tree is here, fighting Trill.

* R N HP:Hurt MV:Full - Trill: Battered >

The ancient tree hits Trill's right leg hard.
The ancient tree hits Trill's left arm.
You hack *Trill*'s right leg into bloody fragments!

* R N HP:Hurt MV:Full - Trill: Battered > No way! You're fighting for your life!
*Trill* leaves south.


* R N HP:Hurt MV:Full > They aren't here.

* R N HP:Hurt MV:Full >

A Winding Road
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout blends into the surroundings here.
A warhorse has arrived from the west.
A bloodstock stallion has arrived from the west.

* R N HP:Hurt MV:Full > They aren't here.

* R N HP:Hurt MV:Full >


They aren't here.

* R N HP:Hurt MV:Full >
They aren't here.

* R N HP:Hurt MV:Full >
They aren't here.

* R N HP:Hurt MV:Full > You try to hack *Cannibal*, but he parries successfully.

* R N HP:Hurt MV:Full - Cannibal: Healthy > *Cannibal* slashes your left arm hard.
A Shienaran scout stops using a torch.
You try to hack *Cannibal*, but he parries successfully.
You do the best you can!

* R N HP:Hurt MV:Full - Cannibal: Healthy >
#Ok. $target is now set to {dark}.

A Winding Road
The road bends here, leading to the north and the west. Motes of dirt sent
airborn by the breeze and traffic on the road create a dull haze in the dry
air. A sickly sweet smell arrives on the winds from the north.
[ obvious exits: N S W ]
*Cannibal* is here, fighting YOU!, riding a shadow stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout blends into the surroundings here.

* R N HP:Hurt MV:Full - Cannibal: Healthy >

Mood changed to: Wimpy
Wimpy reset to: 205 hit points.

* R N HP:Hurt MV:Full - Cannibal: Healthy > You panic and attempt to flee!


You flee head over heels.
Before a Cliff's Wall
[ obvious exits: N W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A chestnut stallion trots about.

* R N HP:Hurt MV:Strong >

A Winding Road
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Cannibal* is standing here, riding a shadow stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran scout blends into the surroundings here.

* R N HP:Hurt MV:Strong >
A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R N HP:Hurt MV:Strong > They aren't here.

* R N HP:Hurt MV:Strong >
They aren't here.

* R N HP:Hurt MV:Strong >


They aren't here.

* R N HP:Hurt MV:Strong >
They aren't here.

* R N HP:Hurt MV:Strong >
They aren't here.

* R N HP:Hurt MV:Strong >
You try to hack *Cannibal*, but he deflects the blow.

* R N HP:Hurt MV:Strong - Cannibal: Healthy >
You do the best you can!

* R N HP:Hurt MV:Strong - Cannibal: Healthy > You do the best you can!

* R N HP:Hurt MV:Strong - Cannibal: Healthy > Mood changed to: Brave
Wimpy reset to: 123 hit points.

* R N HP:Hurt MV:Strong - Cannibal: Healthy >
-
*Trill* pierces your left arm.

= + *
*Trill* pierces your body.
Trill swiftly dodges the ancient tree's attempt to hit him.
The ancient tree joins the ancient tree's fight!

* +
*Trill* pierces your body.

=
*Cannibal* sends you sprawling with a powerful bash!

* R N HP:Wounded MV:Strong - Cannibal: Healthy >
The ancient tree tries to hit Cannibal, but he parries successfully.
The ancient tree tries to hit Trill, but he deflects the blow.
*Trill* pierces your right leg.
*Cannibal* barely slashes your head.

* R N HP:Wounded MV:Strong - Cannibal: Healthy >

*Trill* nods in agreement.

* R N HP:Wounded MV:Strong - Cannibal: Healthy >
The ancient tree barely hits Cannibal's body.
The ancient tree tries to hit Trill, but he deflects the blow.
*Trill* barely pierces your right foot.
*Cannibal* slashes your body hard.

* R N HP:Wounded MV:Full - Cannibal: Scratched >
*Trill* looks at you.

* R N HP:Wounded MV:Full - Cannibal: Scratched > - = + * * +
The ancient tree tries to hit Cannibal, but he deflects the blow.
The ancient tree tries to hit Trill, but he parries successfully.
*Trill* barely pierces your right foot.

= - - =
Your bash at *Trill* sends him sprawling!
*Trill* panics, and attempts to flee!
*Cannibal* sends you sprawling with a powerful bash!

* R N HP:Wounded MV:Full - Cannibal: Scratched >

Saif chats 'Anyone interested in smobbing?'

* R N HP:Wounded MV:Full - Cannibal: Scratched >
The ancient tree tries to hit Cannibal, but he deflects the blow.
The ancient tree tries to hit Trill, but he deflects the blow.
*Cannibal* slashes your body.

* R N HP:Wounded MV:Full - Cannibal: Scratched >
*Trill* leaves south.

* R N HP:Wounded MV:Full - Cannibal: Scratched >
*Trill* pierces your body.

* R N HP:Wounded MV:Full - Cannibal: Scratched >
*Trill* pierces your body.
The ancient tree joins the ancient tree's fight!
The ancient tree tries to hit Cannibal, but he deflects the blow.
*Cannibal* gazes deeply at the ancient tree...
The gaze of *Cannibal* fails to affect the ancient tree.
*Cannibal* slashes your body.

- = +


Cancelled.
Mood changed to: Wimpy
Wimpy reset to: 205 hit points.

* R N HP:Wounded MV:Full - Cannibal: Scratched >
You panic and attempt to flee!


You flee head over heels.
A Makeshift Bridge
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Alas, you cannot go that way...


* R N HP:Wounded MV:Full > A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is here, fighting the ancient tree.
*Cannibal* is here, fighting the ancient tree, riding a shadow stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
The ancient tree is here, fighting Trill.
The ancient tree is here, fighting Cannibal.

* R N HP:Wounded MV:Full >
Mood changed to: Brave
Wimpy reset to: 123 hit points.

* R N HP:Wounded MV:Full > You hack *Cannibal*'s body hard.

* R N HP:Wounded MV:Full - the ancient tree: Scratched - Cannibal: Scratched > *Trill* panics, and attempts to flee!

-
The ancient tree tries to hit Trill, but he deflects the blow.
The ancient tree tries to hit Cannibal, but he parries successfully.

= +
*Trill* leaves south.

* *
You dodge a bash from *Cannibal* who loses his balance and falls!

+ = - - =
Your bash at *Cannibal* sends him sprawling!
*Trill* barely pierces your body.

* R N HP:Wounded MV:Full - Cannibal: Scratched >
*Trill* pierces your body.
The ancient tree joins the ancient tree's fight!
You hack *Cannibal*'s body hard.
The ancient tree hits Cannibal's body.

* R N HP:Wounded MV:Full - Cannibal: Hurt >

*Trill* pierces your left foot.

* R N HP:Wounded MV:Full - Cannibal: Hurt > A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
*Trill* is here, fighting YOU!
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Cannibal* is sitting here, riding a shadow stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
The ancient tree is here, fighting Trill.
The ancient tree is here, fighting Cannibal.

* R N HP:Wounded MV:Full - Cannibal: Hurt >
- =
The ancient tree tries to hit Trill, but he deflects the blow.
*Trill* pierces your body.
The ancient tree tries to hit Cannibal, but he deflects the blow.

+ * * + = - - =
Your bash at *Trill* sends him sprawling!
*Trill* panics, and attempts to flee!

* R N HP:Wounded MV:Full - Cannibal: Hurt >
The ancient tree hits Trill's body.
*Cannibal* slashes your body.
You hack *Cannibal*'s body very hard.
The ancient tree barely tickles Cannibal's body with its hit.
*Cannibal* sends you sprawling with a powerful bash!

* R N HP:Battered MV:Full - Cannibal: Hurt >
*Trill* leaves east.
*Trill* has arrived from the east.

* R N HP:Battered MV:Full - Cannibal: Hurt >
*Cannibal* slashes your left leg hard.
The ancient tree tries to hit Cannibal, but he deflects the blow.
*Trill* barely pierces your head.


* R N HP:Battered MV:Full - Cannibal: Hurt >


Mood changed to: Wimpy
Wimpy reset to: 205 hit points.

* R N HP:Battered MV:Full - Cannibal: Hurt >
You panic and attempt to flee!


You flee head over heels.
A Makeshift Bridge
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Alas, you cannot go that way...


* R N HP:Battered MV:Full > A Road by the Ravine
[ obvious exits: E S ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is standing here.
*Cannibal* is here, fighting the ancient tree, riding a shadow stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
An ancient, gnarled tree looms over you.
The ancient tree is here, fighting Cannibal.

* R N HP:Battered MV:Full > A Makeshift Bridge
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R N HP:Battered MV:Full > A Makeshift Bridge
[ obvious exits: N E S ]
A soft leather pouch has been discarded here. [3]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R N HP:Battered MV:Full > #Ok. $notstatus is now set to { HP}.
You stop paying increased attention to your
surroundings.


* R HP:Battered MV:Full >
Before a Cliff's Wall
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the west.
A bloodstock stallion has arrived from the west.

* R HP:Battered MV:Full >
Before a Cliff's Wall
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout blends into the surroundings here.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R HP:Battered MV:Full >
Alas, you cannot go that way...

* R HP:Battered MV:Full >
Alas, you cannot go that way...

* R HP:Battered MV:Full > Alas, you cannot go that way...


* R HP:Battered MV:Full >

A Winding Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R HP:Battered MV:Full >
A Winding Road
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the west.
A bloodstock stallion has arrived from the west.

* R HP:Battered MV:Full >
A Winding Road
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the west.
A bloodstock stallion has arrived from the west.

* R HP:Battered MV:Full >
Beneath a Cliff's Ledge
[ obvious exits: S W ]
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A soft leather pouch has been discarded here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warder stands here, working sword forms.
A warder stands here, working sword forms.
An Aes Sedai stands here, her ageless face looking on impassively.
A warhorse has arrived from the west.
A bloodstock stallion has arrived from the west.

* R HP:Battered MV:Full > A graceful warder stops using a torch.
A Winding Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R HP:Battered MV:Full > Rugged Terrain
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R HP:Battered MV:Full >

A Winding Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the south.
A bloodstock stallion has arrived from the south.

* R HP:Battered MV:Full > Beneath a Cliff's Ledge
[ obvious exits: S W ]
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A soft leather pouch has been discarded here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warder stands here, working sword forms.
A warder stands here, working sword forms.
An Aes Sedai stands here, her ageless face looking on impassively.
A warhorse has arrived from the south.
A bloodstock stallion has arrived from the south.

* R HP:Battered MV:Full >
*Trill* has arrived from the south.


#Ok. $target is now set to {dark}.
* R HP:Battered MV:Full >

#Ok. $notstatus is now set to { N HP}.
You start paying increased attention to your
surroundings.

* R N HP:Battered MV:Full >
They aren't here.

* R N HP:Battered MV:Full >
Beneath a Cliff's Ledge
Providing adequate protection from both the northern winds and the sun
during day this indentation below the cliff's overhang is an ideal resting
place. The cliff's sheer wall is cold to the touch with a slight moisture
collecting on the rocks.
[ obvious exits: S W ]
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A soft leather pouch has been discarded here.
You sense a hidden life form in the area...
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warder stands here, working sword forms.
A warder stands here, working sword forms.
An Aes Sedai stands here, her ageless face looking on impassively.

* R N HP:Battered MV:Full > You try to hack *Trill*, but he parries successfully.

* R N HP:Battered MV:Full - Trill: Battered >
*Trill* panics, and attempts to flee!

* R N HP:Battered MV:Full - Trill: Battered >
You miss your kick at *Trill*'s groin, much to his relief...

* R N HP:Battered MV:Full - Trill: Battered >

Cancelled.
*Trill* barely pierces your body.
A graceful warder joins your fight!
A graceful warder joins a graceful warder's fight!
An Aes Sedai joins a graceful warder's fight!
Mood changed to: Brave
Wimpy reset to: 123 hit points.
*Trill* leaves south.

* R N HP:Battered MV:Full > They aren't here.

* R N HP:Battered MV:Full >
#Ok. $target is now set to {dark}.


*Cannibal* slashes your body.


* R N HP:Battered MV:Full - Cannibal: Hurt >
Beneath a Cliff's Ledge
Providing adequate protection from both the northern winds and the sun
during day this indentation below the cliff's overhang is an ideal resting
place. The cliff's sheer wall is cold to the touch with a slight moisture
collecting on the rocks.
[ obvious exits: S W ]
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A soft leather pouch has been discarded here.
*Cannibal* is here, fighting YOU!, riding a shadow stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warder stands here, working sword forms.
A warder stands here, working sword forms.
An Aes Sedai stands here, her ageless face looking on impassively.

* R N HP:Battered MV:Full - Cannibal: Hurt >
You do the best you can!

* R N HP:Battered MV:Full - Cannibal: Hurt > You do the best you can!

* R N HP:Battered MV:Full - Cannibal: Hurt > You do the best you can!

* R N HP:Battered MV:Full - Cannibal: Hurt >
- = + *
A graceful warder joins your fight!
A graceful warder joins a graceful warder's fight!
An Aes Sedai joins a graceful warder's fight!

* +
You dodge a bash from *Cannibal* who loses his balance and falls!

= - - =
An Aes Sedai slashes Cannibal's body.
A graceful warder slashes Cannibal's body.
A graceful warder slashes Cannibal's body.
You hack *Cannibal*'s body hard.
As *Cannibal* avoids your bash, you topple over and fall to the ground!

* R N HP:Battered MV:Full >



An Aes Sedai slashes Cannibal's left leg hard.
A graceful warder tries to slash Cannibal, but he deflects the blow.
A graceful warder tries to slash Cannibal, but he parries successfully.
Beneath a Cliff's Ledge
Providing adequate protection from both the northern winds and the sun
during day this indentation below the cliff's overhang is an ideal resting
place. The cliff's sheer wall is cold to the touch with a slight moisture
collecting on the rocks.
[ obvious exits: S W ]
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A soft leather pouch has been discarded here.
*Cannibal* is here, fighting YOU!, riding a shadow stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A graceful warder is here, fighting Cannibal.
A graceful warder is here, fighting Cannibal.
An Aes Sedai is here, fighting Cannibal.

* R N HP:Battered MV:Full > You stand up.

* R N HP:Battered MV:Full > You hack *Cannibal*'s head very hard.

* R N HP:Battered MV:Full - Cannibal: Wounded > - = + *
*Cannibal* sends you sprawling with a powerful bash!

* R N HP:Battered MV:Full - Cannibal: Wounded >
An Aes Sedai slashes Cannibal's right hand.
A graceful warder tries to slash Cannibal, but he parries successfully.
A graceful warder tries to slash Cannibal, but he parries successfully.
*Cannibal* slashes your body.

* R N HP:Battered MV:Full - Cannibal: Wounded >
*Trill* has arrived from the west.

* R N HP:Battered MV:Full - Cannibal: Wounded >
An Aes Sedai slashes Cannibal's right leg hard.
A graceful warder tries to slash Cannibal, but he deflects the blow.
A graceful warder tries to slash Cannibal, but he deflects the blow.
*Cannibal* gazes deeply at a graceful warder...
The gaze of *Cannibal* fails to affect a graceful warder.
*Cannibal* gazes deeply at an Aes Sedai...
The gaze of *Cannibal* fails to affect an Aes Sedai.
*Cannibal* slashes your right arm hard.
*Trill* pierces your body.

* R N HP:Battered MV:Full - Cannibal: Wounded >



Cancelled.
Mood changed to: Wimpy
Wimpy reset to: 205 hit points.

* R N HP:Battered MV:Full - Cannibal: Wounded >

*Trill* pierces your left arm.
You panic and attempt to flee!
An Aes Sedai slashes Cannibal's body.
A graceful warder tries to slash Cannibal, but he parries successfully.
A graceful warder tries to slash Cannibal, but he parries successfully.
*Trill* pierces your left foot.




You flee head over heels.
A Winding Road
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Beneath a Cliff's Ledge
[ obvious exits: S W ]
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A soft leather pouch has been discarded here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is standing here.
*Cannibal* is here, fighting a graceful warder, riding a shadow stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A graceful warder is here, fighting Cannibal.
A graceful warder is here, fighting Cannibal.
An Aes Sedai is here, fighting Cannibal.

* R N HP:Battered MV:Full > Alas, you cannot go that way...

* R N HP:Battered MV:Full > Alas, you cannot go that way...

* R N HP:Battered MV:Full > Mood changed to: Brave
Wimpy reset to: 123 hit points.

* R N HP:Battered MV:Full > You try to hack *Trill*, but he deflects the blow.

* R N HP:Battered MV:Full - Trill: Battered >
*Cannibal* sends you sprawling with a powerful bash!

* R N HP:Battered MV:Full - Trill: Battered >
*Trill* tickles your body with his pierce.
*Cannibal* slashes a graceful warder's right leg into bloody fragments!
An Aes Sedai slashes Cannibal's left leg.
A graceful warder tries to slash Cannibal, but he deflects the blow.
A graceful warder tries to slash Cannibal, but he parries successfully.

* R N HP:Battered MV:Full - Trill: Battered >
*Trill* snickers softly.

* R N HP:Battered MV:Full - Trill: Battered >

*Trill* barely pierces your body.
*Cannibal* tries to slash a graceful warder, but he deflects the blow.
An Aes Sedai slashes Cannibal's left leg.
A graceful warder tries to slash Cannibal, but he parries successfully.
A graceful warder tries to slash Cannibal, but he parries successfully.
Your heartbeat calms down more as you feel less panicked.

* R N HP:Battered MV:Fresh - Trill: Battered >
*Trill* pierces your body.
*Trill* nods in agreement.

* R N HP:Battered MV:Fresh - Trill: Battered >
You will now flee if you go below
65 hit points.
*Cannibal* panics, and attempts to flee!

* R N HP:Battered MV:Fresh - Trill: Battered > *Cannibal* leaves west riding a shadow stallion.


*Trill* pierces your right arm hard.
*Cannibal* has arrived from the west, riding a shadow stallion.

-
*Cannibal* barely slashes your body.
*Trill* panics, and attempts to flee!

= + *

*Trill* leaves south.


Cancelled.
Mood changed to: Wimpy

* R N HP:Beaten MV:Fresh - Cannibal: Wounded >
You panic and attempt to flee!



A black messenger pigeon flutters its wings.



You flee head over heels.
A Winding Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is standing here.
Beneath a Cliff's Ledge
[ obvious exits: S W ]
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A soft leather pouch has been discarded here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black messenger pigeon is here.
*Cannibal* is standing here, riding a shadow stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A warder stands here, working sword forms.
A warder stands here, working sword forms.
An Aes Sedai stands here, her ageless face looking on impassively.

* R N HP:Beaten MV:Full >
Alas, you cannot go that way...

* R N HP:Beaten MV:Full > A Winding Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R N HP:Beaten MV:Full > Rugged Terrain
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R N HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.


* R N HP:Beaten MV:Full > The Dusty Road
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R N HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R N HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: N W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R N HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R N HP:Beaten MV:Full >
Alas, you cannot go that way...

* R N HP:Beaten MV:Full >
A Winding Road
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R N HP:Beaten MV:Full >
Shadowing a Road
[ obvious exits: N W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R N HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R N HP:Beaten MV:Full > A Winding Road
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.


* R N HP:Beaten MV:Full > Amongst the Rubble
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R N HP:Beaten MV:Full >
Alas, you cannot go that way...

* R N HP:Beaten MV:Full >
In the Remains of a Crumbling Tower
[ obvious exits: N E U ]
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R N HP:Beaten MV:Full >
You have 113(411) hit and 142(157) movement points.
You have scored 108697302 experience points and 203 quest points.
You need 1727122061 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* R N HP:Beaten MV:Full >

#Ok. $notstatus is now set to { N HP}.
You are a 30 year old male human warrior.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 76.7 lbs, light.
Your base abilities are: Str:19 Int:17 Wil:13 Dex:18 Con:19.
Offensive bonus: 173, Dodging bonus: 1, Parrying bonus: 41
Your mood is: Wimpy. You will flee below: 65 Hit Points
You are wanted by: Seanchan Empire
Your armor absorbs about 82% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R N HP:Beaten MV:Full > In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E U ]
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* R N HP:Beaten MV:Full >
You have 113(411) hit and 142(157) movement points.
You have scored 108697302 experience points and 203 quest points.
You need 1727122061 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.


* R N HP:Beaten MV:Full > A bloodstock stallion is in excellent condition.

* R N HP:Beaten MV:Full >
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E U ]
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* R N HP:Beaten MV:Full >
#Ok. $notstatus is now set to { HP}.
You stop paying increased attention to your
surroundings.

* R HP:Beaten MV:Full >
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E U ]
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.


* R HP:Beaten MV:Full >
#Ok. $notstatus is now set to { N HP}.
You start paying increased attention to your
surroundings.

* R N HP:Beaten MV:Full > In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E U ]
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* R N HP:Beaten MV:Full >
#Ok. $target is now set to {dark}.

In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E U ]
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* R N HP:Beaten MV:Full >
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E U ]
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* R N HP:Beaten MV:Full >
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E U ]
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* R N HP:Beaten MV:Full >

* R N HP:Beaten MV:Full > In the Remains of a Crumbling
Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E U ]
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
*Cannibal* has arrived from the east, riding a shadow stallion.
*Trill* has arrived from the east.

* R N HP:Beaten MV:Full >

*Cannibal* barely slashes your body.

* R N HP:Beaten MV:Full - Cannibal: Wounded >
* R N HP:Beaten MV:Full - Cannibal:
Wounded > In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E U ]
A weapon rack stands on the ground here, ready to store weapons.
*Trill* is standing here.
*Cannibal* is here, fighting YOU!, riding a shadow stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* R N HP:Beaten MV:Full - Cannibal: Wounded >

Mood changed to: Wimpy
*Trill* barely pierces your body.

* R N HP:Beaten MV:Full - Cannibal: Wounded > A sergeant joins your fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The Shienaran commander lances Cannibal's right foot.
You panic and attempt to flee!


#Ok. $target is now set to {dark}.

The Shienaran commander lances Cannibal's body.
The grizzled veteran loosens a ball-and-chain from a belt hook and uncoils it.
The grizzled veteran tries to crush Trill, but he deflects the blow.
The grizzled veteran loosens a ball-and-chain from a belt hook and uncoils it.
The grizzled veteran tries to crush Cannibal, but he parries successfully.
The grizzled veteran tries to pound Trill, but he dodges the attack.
The grizzled veteran pounds Cannibal's body.
A sergeant draws a falchion from a sword sheath with a flash of steel.
A sergeant wields a falchion in a two-handed grip.
A sergeant tries to slash Trill, but he parries successfully.
*Trill* pierces your right arm.
You hack *Cannibal*'s left leg very hard.
You flee head over heels.
Amongst the Rubble
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R N HP:Beaten MV:Strong >
Alas, you cannot go that way...

* R N HP:Beaten MV:Strong >
Mood changed to: Brave

* R N HP:Beaten MV:Strong >
In the Remains of a Crumbling Tower
[ obvious exits: N E U ]
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is here, fighting a sergeant.
*Cannibal* is here, fighting the grizzled veteran, riding a shadow stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A sergeant is here, fighting Trill.
The grizzled veteran is here, fighting Cannibal.
The grizzled veteran is here, fighting Trill.
The grizzled veteran is here, fighting Cannibal.
The grizzled veteran is here, fighting Trill.
The Shienaran commander is here, fighting Cannibal.
You dodge a bash from *Cannibal* who loses his balance and falls!

* R N HP:Beaten MV:Strong - a sergeant: Healthy - Trill: Battered > [bash h.dark]

- =
*Trill* leaves up.

+ * *
The Shienaran commander lances Cannibal's body.
A sergeant joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran tries to crush Cannibal, but he deflects the blow.
The grizzled veteran pounds Cannibal's body hard.

+
*Trill* has arrived from above.

= -
*Trill* tickles your body with his pierce.

-
*Cannibal* panics, and attempts to flee!

=
*Trill* pierces your body.
You wish that your wounds would stop BLEEDING so much!

As *Trill* avoids your bash, you topple over and fall to the ground!

* R N HP:Beaten MV:Strong >
*Cannibal* leaves east riding a shadow stallion.

* R N HP:Beaten MV:Strong - Trill: Battered >
*Trill* pierces your body.
You wish that your wounds would stop BLEEDING so much!

A sergeant joins your fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!

* R N HP:Beaten MV:Strong - Trill: Battered >

*Cannibal* has arrived from the east, riding a shadow stallion.


* R N HP:Beaten MV:Strong - Trill: Battered >
The Shienaran commander bellows 'The criminal Cannibal shall pay for his crimes!'
The Shienaran commander bellows 'The myrddraal Cannibal has been spotted!'
The Shienaran commander tries to lance Cannibal, but he parries successfully.
*Trill* panics, and attempts to flee!

* R N HP:Beaten MV:Strong - Trill: Battered > Mood changed to: Wimpy

* R N HP:Beaten MV:Strong - Trill: Battered > You panic and attempt to flee!



*Trill* leaves north.




A sergeant joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran tries to crush Cannibal, but he parries successfully.
The grizzled veteran tries to crush Cannibal, but he deflects the blow.
The grizzled veteran pounds Cannibal's body.
The grizzled veteran tries to pound Cannibal, but he deflects the blow.
A sergeant slashes Cannibal's body.
The Shienaran commander lances Cannibal's head hard.
*Cannibal* panics, and attempts to flee!

You flee head over heels.
A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is standing here.
Mood changed to: Brave
*Trill* pierces your body.
You wish that your wounds would stop BLEEDING so much!


* R N HP:Beaten MV:Strong - Trill: Battered > No way! You're fighting for your
life!

* R N HP:Beaten MV:Strong - Trill: Battered > No way! You're fighting for your
life!

* R N HP:Beaten MV:Strong - Trill: Battered >
You panic and attempt to flee!



*Trill* pierces your left foot.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
A Winding Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Mood changed to: Wimpy

* R N HP:Beaten MV:Strong >
Shadowing a Road
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Strong >

Shadowing a Road
[ obvious exits: S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R N HP:Beaten MV:Strong >
A Winding Road
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Strong >
Fork Before a Crumbling Tower
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Strong > A Winding Road
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Strong >
A Winding Road
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R N HP:Beaten MV:Strong >
Amongst the Rubble
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Strong >
In the Remains of a Crumbling Tower
[ obvious exits: N E U ]
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong >
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E U ]
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* R N HP:Beaten MV:Strong >
#Ok. $notstatus is now set to { N HP}.
You are a 30 year old male human warrior.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 76.7 lbs, light.
Your base abilities are: Str:19 Int:17 Wil:13 Dex:18 Con:19.
Offensive bonus: 173, Dodging bonus: 1, Parrying bonus: 41
Your mood is: Wimpy. You will flee below: 65 Hit Points
You are wanted by: Seanchan Empire
Your armor absorbs about 82% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R N HP:Beaten MV:Strong >

You have 70(411) hit and 130(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* R N HP:Beaten MV:Strong > In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E U ]
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* R N HP:Beaten MV:Strong >
#Ok. $notstatus is now set to { HP}.
You stop paying increased attention to your
surroundings.

* R HP:Beaten MV:Strong >
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E U ]
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* R HP:Beaten MV:Strong >

#Ok. $notstatus is now set to { N HP}.
You start paying increased attention to your
surroundings.

* R N HP:Beaten MV:Strong > In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E U ]
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.


* R N HP:Beaten MV:Strong >
* R N HP:Beaten MV:Strong > In the Remains of a Crumbling
Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E U ]
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* R N HP:Beaten MV:Strong >

* R N HP:Beaten MV:Strong > In the Remains of a Crumbling
Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E U ]
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* R N HP:Beaten MV:Strong >
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E U ]
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
*Cannibal* has arrived from the east, riding a shadow stallion.
*Trill* has arrived from the east.

* R N HP:Beaten MV:Strong >

*Cannibal* slashes your left hand.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!



*Trill* pierces your body.
You wish that your wounds would stop BLEEDING so much!





*Trill* pierces your left foot.
You wish that your wounds would stop BLEEDING so much!



You flee head over heels.
Amongst the Rubble
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Amongst the Rubble
Blocks of stone little the ground here. Some seem to have been dropped from
a height, as they're cracked and broken, as well as sunken into the ground
a bit. A mostly destroyed stone tower lies to the west, and was probably
the source of most of the stones littering the ground.
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R N HP:Critical MV:Strong > [bash h.dark]
Bash who?

* R N HP:Critical MV:Strong > In the Remains of a Crumbling Tower
[ obvious exits: N E U ]
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Cannibal* is standing here, riding a shadow stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* R N HP:Critical MV:Strong > Alas, you cannot go that way...

* R N HP:Critical MV:Strong > A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is standing here.
A warhorse has arrived from the south.
A bloodstock stallion has arrived from the south.

* R N HP:Critical MV:Strong >
A Winding Road
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R N HP:Critical MV:Strong >
A Winding Road
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A rat scurries around trying to get out of sight.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R N HP:Critical MV:Strong >
A Sickly Forest
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R N HP:Critical MV:Strong >
A Winding Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R N HP:Critical MV:Strong >
Shadowing a Road
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R N HP:Critical MV:Strong > Someone bellows 'The criminal Trill shall pay for his
crimes!'
Someone bellows 'Argh! The foul beast Trill has been spotted!'
A Winding Road
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.


* R N HP:Critical MV:Strong >

Alas, you cannot go that way...

* R N HP:Critical MV:Strong > A Winding Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.


* R N HP:Critical MV:Strong >
A Winding Road
[ obvious exits: N W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R N HP:Critical MV:Tiring >
The Dusty Road
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A rat scurries around trying to get out of sight.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R N HP:Critical MV:Tiring >
The Dusty Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R N HP:Critical MV:Tiring >
The Dusty Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R N HP:Critical MV:Tiring >
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R N HP:Critical MV:Tiring >
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R N HP:Critical MV:Tiring >
The Dusty Road
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R N HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R N HP:Critical MV:Tiring > Alas, you cannot go that way...

* R N HP:Critical MV:Tiring >

The Dusty Road
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R N HP:Critical MV:Tiring >
The Dusty Road
[ obvious exits: E S W ]
A squat border stone juts from the soil.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the east.
A bloodstock stallion has arrived from the east.

* R N HP:Critical MV:Tiring >
Dusty Road by Fal Dara
[ obvious exits: N S ]
An iron lantern hangs from the wall above the gate.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R N HP:Critical MV:Tiring >
You call for the Malkiergate to be opened.
The Malkiergate is opened from the other side.

* R N HP:Critical MV:Tiring > Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A well-dressed man peals his bell, alerting people to the latest news.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A warhorse has arrived from the north.
A bloodstock stallion has arrived from the north.

* R N HP:Critical MV:Tiring >
Players in your Zone
--------------------
Ted - Malkier Gate

* R N HP:Critical MV:Tiring >
You have 46(411) hit and 106(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* R N HP:Critical MV:Tiring >
A warhorse is now a member of your group.
A bloodstock stallion is now a member of your group.
Someone is now a member of your group.

* R N HP:Critical MV:Tiring >

A warhorse stops following you.
A bloodstock stallion stops following you.
You have disbanded the group.

* R N HP:Critical MV:Tiring >
#Ok. $notstatus is now set to { HP}.
You stop paying increased attention to your
surroundings.

* R HP:Critical MV:Tiring >
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A tough Shienaran soldier waits here.

* R HP:Critical MV:Tiring >
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Tiring >
Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Tiring >
Alas, you cannot go that way...

* R HP:Critical MV:Tiring >
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black cat meanders to an unknown destination.
An elite Shienaran guard attends his duties.
A black cat meanders to an unknown destination.

* R HP:Critical MV:Tiring >
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A grizzled Shienaran veteran looks on.

* R HP:Critical MV:Tiring >
Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran gatekeeper stands here, watching over the gate.
A gray palfrey prances skittishly nearby.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.


* R HP:Critical MV:Tiring > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Tiring > Bend in the Road
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Critical MV:Tiring >



Your heartbeat calms down more as you feel less panicked.

An Empty Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A man is here.

* R HP:Critical MV:Strong > Merchants Row
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran guard patrols here, watching you carefully.

* R HP:Critical MV:Strong > The Crossing
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
The Fal Dara town crier stands here, spreading the news.

* R HP:Critical MV:Strong >
You have 59(411) hit and 122(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* R HP:Critical MV:Strong >

Before the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran guard patrols here, watching you carefully.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Critical MV:Strong >
On the Drawbridge
[ obvious exits: N S ]
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Strong >
Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A tough Shienaran soldier waits here.

* R HP:Critical MV:Strong > Center of the Courtyard
[ obvious exits: N E S W ]
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran guard patrols here, watching you carefully.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* R HP:Critical MV:Strong >
You stop riding him.

* HP:Critical MV:Strong >
You start leading him.
A bloodstock stallion starts following you.


* HP:Critical MV:Strong > You're already leading it!

* HP:Critical MV:Strong >
Entrance Foyer
[ obvious exits: N E S W ]
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
A bloodstock stallion has arrived from the south.

* HP:Critical MV:Strong >

Eastern Hall
[ obvious exits: E W ]
A grizzled Shienaran veteran looks on.
A bloodstock stallion has arrived from the west.

* HP:Critical MV:Strong > East Wing of the Castle
[ obvious exits: N W U ]
A tough Shienaran soldier waits here.
Lord Dremond al'Moran stands nearby.
A bloodstock stallion has arrived from the west.

* HP:Critical MV:Strong >
North: A quiet servant awaits instructions from his
master.
West: A grizzled Shienaran veteran looks on.
Up: A tough Shienaran soldier waits here.


* HP:Critical MV:Strong > Top of Eastern Stair
[ obvious exits: N W U D ]
A tough Shienaran soldier waits here.
A bloodstock stallion has arrived from below.

* HP:Critical MV:Strong >
Eastern Corridor
[ obvious exits: N E S W ]
A bloodstock stallion has arrived from the south.

* HP:Critical MV:Tiring >

Ok.

* HP:Critical MV:Tiring >
A grim-faced master of scouts pours over reports.
A treasurer stands here, managing the clan coffers.

* HP:Critical MV:Tiring > Eastern Corridor
The hallway abruptly ends here, with two plain looking doors to the north
and west while a stout iron door lies to the east. Thick red carpeting
covers the floor and lamps line the walls to provide lighting. To the west
is the Men's Quarters and to the north the Servant's Quarters. The door to
the east bears a silver engraved swooping hawk.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* HP:Critical MV:Tiring >

Top of Eastern Stair
[ obvious exits: N W U D ]
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A bloodstock stallion has arrived from the north.

* HP:Critical MV:Tiring > Upper Hall
[ obvious exits: N E W ]
A grizzled Shienaran veteran looks on.
A bloodstock stallion has arrived from the east.


* HP:Critical MV:Tiring > Upper Hall
[ obvious exits: N E W ]
A bloodstock stallion has arrived from the east.


* HP:Critical MV:Tiring > You have 59(411) hit and 114(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* HP:Critical MV:Tiring >
Annex of Agelmar's Chambers
[ obvious exits: N S W ]
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.
A bloodstock stallion has arrived from the south.

* HP:Critical MV:Tiring >
Lord Agelmar's Private Bedchamber
[ obvious exits: S ]
A bloodstock stallion has arrived from the south.

* HP:Critical MV:Tiring >

An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.

* HP:Critical MV:Tiring > Lord Agelmar's Private Bedchamber
A large bed with black and gold sheets lies in the middle of the room.
There is a window in the northern wall giving a view of the training
grounds down below. A huge tapestry showing armored men of Fal Dara
fighting Myrddraal and Trollocs in a mountain pass hangs on the wall.
[ obvious exits: S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* HP:Critical MV:Tiring >
Lord Agelmar's Private Bedchamber
A large bed with black and gold sheets lies in the middle of the room.
There is a window in the northern wall giving a view of the training
grounds down below. A huge tapestry showing armored men of Fal Dara
fighting Myrddraal and Trollocs in a mountain pass hangs on the wall.
[ obvious exits: S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* HP:Critical MV:Tiring >

An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.

* HP:Critical MV:Tiring > Lord Agelmar's Private Bedchamber
A large bed with black and gold sheets lies in the middle of the room.
There is a window in the northern wall giving a view of the training
grounds down below. A huge tapestry showing armored men of Fal Dara
fighting Myrddraal and Trollocs in a mountain pass hangs on the wall.
[ obvious exits: S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.


* HP:Critical MV:Tiring >
#Ok. $notstatus is now set to { HP}.
You sit down and rest your tired bones.

* HP:Critical MV:Tiring >
#Ok. $notstatus is now set to { N HP}.
You start paying increased attention to your
surroundings.

* N HP:Critical MV:Tiring > Lord Agelmar's Private Bedchamber
A large bed with black and gold sheets lies in the middle of the room.
There is a window in the northern wall giving a view of the training
grounds down below. A huge tapestry showing armored men of Fal Dara
fighting Myrddraal and Trollocs in a mountain pass hangs on the wall.
[ obvious exits: S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* N HP:Critical MV:Tiring >
#Ok. $target is now set to {dark}.


Lord Agelmar's Private Bedchamber
A large bed with black and gold sheets lies in the middle of the room.
There is a window in the northern wall giving a view of the training
grounds down below. A huge tapestry showing armored men of Fal Dara
fighting Myrddraal and Trollocs in a mountain pass hangs on the wall.
[ obvious exits: S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* N HP:Critical MV:Tiring > You have 59(411) hit and 112(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* N HP:Critical MV:Tiring >
Players
-------
Ohanzee Lansa
Kaemon of Two Rivers (Linkless)
Shiver of the Malkieri Diaspora (Linkless)
Ted Ted the Aspiring Cavalryman of the Shienaran Lancers [Shienaran Lancer]
Franjesca a'brawdrifynn, mother of 4 & wife of Corvin (Linkless) (Idle)
Shinner of Two Rivers
Lord Saif the Advocate [Legion of Unity Council]
Elenne of Rampore
Baskin of Two Rivers (Idle)
Varz of Rampore
Lord Draz the Gaidin Commander [Gaidin Blademaster]
Mariah the Tower Accepted [White Tower]
Deimon the Veteran Gaidin [Gaidin]
Herzog the Veteran Gaidin [Gaidin]
Larnus the Knight Bachelier [Saldaean Cavalry]
Lorrah of the Malkieri Diaspora
Rengar of Two Rivers

17 players displayed.

* N HP:Critical MV:Tiring >

Lord Agelmar's Private Bedchamber
A large bed with black and gold sheets lies in the middle of the room.
There is a window in the northern wall giving a view of the training
grounds down below. A huge tapestry showing armored men of Fal Dara
fighting Myrddraal and Trollocs in a mountain pass hangs on the wall.
[ obvious exits: S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* N HP:Critical MV:Tiring > You have 59(411) hit and 112(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.


* N HP:Critical MV:Tiring > Players in your Zone
--------------------
Ted - Lord Agelmar's Private Bedchamber

* N HP:Critical MV:Tiring >
Lord Agelmar's Private Bedchamber
A large bed with black and gold sheets lies in the middle of the room.
There is a window in the northern wall giving a view of the training
grounds down below. A huge tapestry showing armored men of Fal Dara
fighting Myrddraal and Trollocs in a mountain pass hangs on the wall.
[ obvious exits: S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* N HP:Critical MV:Tiring >
You have 59(411) hit and 112(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* N HP:Critical MV:Tiring >
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.


* N HP:Critical MV:Tiring > Lord Agelmar's Private Bedchamber
A large bed with black and gold sheets lies in the middle of the room.
There is a window in the northern wall giving a view of the training
grounds down below. A huge tapestry showing armored men of Fal Dara
fighting Myrddraal and Trollocs in a mountain pass hangs on the wall.
[ obvious exits: S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* N HP:Critical MV:Tiring >
#Ok. $target is now set to {dark}.

Lord Agelmar's Private Bedchamber
A large bed with black and gold sheets lies in the middle of the room.
There is a window in the northern wall giving a view of the training
grounds down below. A huge tapestry showing armored men of Fal Dara
fighting Myrddraal and Trollocs in a mountain pass hangs on the wall.
[ obvious exits: S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* N HP:Critical MV:Tiring >

An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.

* N HP:Critical MV:Tiring >
Lord Agelmar's Private Bedchamber
A large bed with black and gold sheets lies in the middle of the room.
There is a window in the northern wall giving a view of the training
grounds down below. A huge tapestry showing armored men of Fal Dara
fighting Myrddraal and Trollocs in a mountain pass hangs on the wall.
[ obvious exits: S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* N HP:Critical MV:Tiring > Players in your Zone
--------------------
Ted - Lord Agelmar's Private Bedchamber

* N HP:Critical MV:Tiring >

An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.

* N HP:Critical MV:Tiring > Lord Agelmar's Private Bedchamber
A large bed with black and gold sheets lies in the middle of the room.
There is a window in the northern wall giving a view of the training
grounds down below. A huge tapestry showing armored men of Fal Dara
fighting Myrddraal and Trollocs in a mountain pass hangs on the wall.
[ obvious exits: S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* N HP:Critical MV:Tiring >

An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.

* N HP:Critical MV:Tiring > Lord Agelmar's Private Bedchamber
A large bed with black and gold sheets lies in the middle of the room.
There is a window in the northern wall giving a view of the training
grounds down below. A huge tapestry showing armored men of Fal Dara
fighting Myrddraal and Trollocs in a mountain pass hangs on the wall.
[ obvious exits: S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* N HP:Critical MV:Tiring >

You have 59(411) hit and 112(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* N HP:Critical MV:Tiring > Lord Agelmar's Private Bedchamber
A large bed with black and gold sheets lies in the middle of the room.
There is a window in the northern wall giving a view of the training
grounds down below. A huge tapestry showing armored men of Fal Dara
fighting Myrddraal and Trollocs in a mountain pass hangs on the wall.
[ obvious exits: S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* N HP:Critical MV:Tiring >

An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.

* N HP:Critical MV:Tiring > Lord Agelmar's Private Bedchamber
A large bed with black and gold sheets lies in the middle of the room.
There is a window in the northern wall giving a view of the training
grounds down below. A huge tapestry showing armored men of Fal Dara
fighting Myrddraal and Trollocs in a mountain pass hangs on the wall.
[ obvious exits: S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* N HP:Critical MV:Tiring >
Players in your Zone
--------------------
Ted - Lord Agelmar's Private Bedchamber

* N HP:Beaten MV:Tiring >

An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.

* N HP:Beaten MV:Tiring > Lord Agelmar's Private Bedchamber
A large bed with black and gold sheets lies in the middle of the room.
There is a window in the northern wall giving a view of the training
grounds down below. A huge tapestry showing armored men of Fal Dara
fighting Myrddraal and Trollocs in a mountain pass hangs on the wall.
[ obvious exits: S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* N HP:Beaten MV:Tiring >
You have 73(411) hit and 112(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* N HP:Beaten MV:Tiring >

An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.

* N HP:Beaten MV:Tiring > Lord Agelmar's Private Bedchamber
A large bed with black and gold sheets lies in the middle of the room.
There is a window in the northern wall giving a view of the training
grounds down below. A huge tapestry showing armored men of Fal Dara
fighting Myrddraal and Trollocs in a mountain pass hangs on the wall.
[ obvious exits: S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* N HP:Beaten MV:Tiring >

You stop resting, and stand up.

* N HP:Beaten MV:Tiring >
Annex of Agelmar's Chambers
[ obvious exits: N S W ]
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.
A bloodstock stallion has arrived from the north.

* N HP:Beaten MV:Tiring >
Upper Hall
[ obvious exits: N E W ]
A bloodstock stallion has arrived from the north.


* N HP:Beaten MV:Tiring > Upper Hall
[ obvious exits: N E W ]
A bloodstock stallion has arrived from the east.


* N HP:Beaten MV:Tiring > Top of Western Stair
[ obvious exits: N E U D ]
A Shienaran guard patrols here, watching you carefully.
A bloodstock stallion has arrived from the east.

* N HP:Beaten MV:Tiring >
West Wing of the Castle
[ obvious exits: N E U ]
A grizzled Shienaran veteran looks on.
A bloodstock stallion has arrived from above.

* N HP:Beaten MV:Tiring >
Western Hall
[ obvious exits: E W ]
A bloodstock stallion has arrived from the west.

* N HP:Beaten MV:Tiring >
Entrance Foyer
[ obvious exits: N E S W ]
A bloodstock stallion has arrived from the west.

* N HP:Beaten MV:Tiring >
Center of the Courtyard
[ obvious exits: N E S W ]
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.
A bloodstock stallion has arrived from the north.

* N HP:Beaten MV:Tiring >
A bloodstock stallion stops following you.
You start riding him.

* R N HP:Beaten MV:Tiring >
Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A tough Shienaran soldier waits here.

* R N HP:Beaten MV:Tiring >
On the Drawbridge
[ obvious exits: N S ]
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Tiring >
Before the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran guard patrols here, watching you carefully.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R N HP:Beaten MV:Tiring > The Crossing
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
The Fal Dara town crier stands here, spreading the news.


* R N HP:Beaten MV:Tiring > Merchants Row
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Tiring >

An Empty Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran guard patrols here, watching you carefully.
A man is here.

* R N HP:Beaten MV:Tiring >
Bend in the Road
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R N HP:Beaten MV:Tiring >
Alas, you cannot go that way...

* R N HP:Beaten MV:Tiring >
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R N HP:Beaten MV:Tiring > Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran gatekeeper stands here, watching over the gate.
A gray palfrey prances skittishly nearby.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.


* R N HP:Beaten MV:Tiring >
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A grizzled Shienaran veteran looks on.

* R N HP:Beaten MV:Tiring >
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black cat meanders to an unknown destination.
An elite Shienaran guard attends his duties.
A black cat meanders to an unknown destination.

* R N HP:Beaten MV:Tiring >
Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Tiring >
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Tiring > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A tough Shienaran soldier waits here.

* R N HP:Beaten MV:Tiring >
Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring > You have 73(411) hit and 81(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* R N HP:Beaten MV:Tiring >

Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring > You have 73(411) hit and 81(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.


* R N HP:Beaten MV:Tiring > #Ok. $notstatus is now set to { HP}.
You sit down and rest your tired bones.


* R HP:Beaten MV:Tiring >
You are already wielding a weapon!


* R HP:Beaten MV:Tiring > #Ok. $notstatus is now set to { N HP}.
You start paying increased attention to your
surroundings.

* R N HP:Beaten MV:Tiring > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >

* R N HP:Beaten MV:Tiring > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
#Ok. $target is now set to {dark}.

Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
You won't flee from any fight now.


* R N HP:Beaten MV:Tiring >
You stop resting, and stand up.

* R N HP:Beaten MV:Tiring > You call for the Malkiergate to be opened.
The Shienaran gatekeeper unlocks the Malkiergate.
The Shienaran gatekeeper opens the Malkiergate.


* R N HP:Beaten MV:Tiring >
Arglebargle, glop-glyf!?!

* R N HP:Beaten MV:Tiring > The Shienaran gatekeeper closes the Malkiergate.
The Shienaran gatekeeper locks the Malkiergate.
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.


* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring >
East: A well-dressed man peals his bell, alerting
people to the latest news.
West: A tough Shienaran soldier waits here.

* R N HP:Beaten MV:Tiring >
You call for the Malkiergate to be opened.
The Shienaran gatekeeper unlocks the Malkiergate.
The Shienaran gatekeeper opens the Malkiergate.

* R N HP:Beaten MV:Tiring >

*Trill* is standing here.

* R N HP:Beaten MV:Tiring >
They aren't here.


* R N HP:Beaten MV:Tiring > They aren't here.


* R N HP:Beaten MV:Tiring >
They aren't here.

* R N HP:Beaten MV:Tiring >
They aren't here.

* R N HP:Beaten MV:Tiring >
Arglebargle, glop-glyf!?!

* R N HP:Beaten MV:Tiring >
They aren't here.

* R N HP:Beaten MV:Tiring >
* R N HP:Beaten MV:Tiring >
Arglebargle, glop-glyf!?!


* R N HP:Beaten MV:Tiring >
They aren't here.

* R N HP:Beaten MV:Tiring >
They aren't here.

* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.


* R N HP:Beaten MV:Tiring > #Ok. $notstatus is now set to { N HP}.
You are a 30 year old male human warrior.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 76.7 lbs, light.
Your base abilities are: Str:19 Int:17 Wil:13 Dex:18 Con:19.
Offensive bonus: 173, Dodging bonus: 1, Parrying bonus: 41
Your mood is: Wimpy. You will flee below: 0 Hit Points
You are wanted by: Seanchan Empire
Your armor absorbs about 82% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R N HP:Beaten MV:Tiring >
#Ok. $target is now set to {dark}.

Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
*Trill* is standing here.


* R N HP:Beaten MV:Tiring >

They aren't here.

* R N HP:Beaten MV:Tiring >
They aren't here.

* R N HP:Beaten MV:Tiring >
They aren't here.

* R N HP:Beaten MV:Tiring >
They aren't here.


* R N HP:Beaten MV:Tiring > They aren't here.


* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring >
They aren't here.

* R N HP:Beaten MV:Tiring >
They aren't here.

* R N HP:Beaten MV:Tiring >



The Shienaran gatekeeper closes the Malkiergate.
The Shienaran gatekeeper locks the Malkiergate.
The sun rises in the east breathing life into a new day.
Your heartbeat calms down more as you feel less panicked.
It is 5 o'clock am, on the 27th day of the month of Amadaine, year 1450.
According to legend and prophecy, this is the Zunth Turn of the Wheel.
Welcome, new players!

(Server: Wed Apr 20 12:20:04 2022 EST, last rebooted 12 hours, 16 minutes ago)

* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring > They aren't here.

* R N HP:Beaten MV:Tiring >
They aren't here.

* R N HP:Beaten MV:Tiring > #Ok. $notstatus is now set to { HP}.
You sit down and rest your tired bones.

* R HP:Beaten MV:Tiring >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Beaten MV:Tiring >
You have 88(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R HP:Beaten MV:Tiring >
You have 88(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R HP:Beaten MV:Tiring >

#Ok. $notstatus is now set to { N HP}.
You start paying increased attention to your
surroundings.

* R N HP:Beaten MV:Tiring > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >

* R N HP:Beaten MV:Tiring > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
Players in your Zone
--------------------
Ted - Malkier Gate

* R N HP:Beaten MV:Tiring >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.


* R N HP:Beaten MV:Tiring >
East: A well-dressed man peals his bell, alerting
people to the latest news.
West: A tough Shienaran soldier waits here.

* R N HP:Beaten MV:Tiring > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
* R N HP:Beaten MV:Tiring >
#Ok. $target is now set to {dark}.

Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >

Ok.
* R N HP:Beaten MV:Tiring >
You have 88(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R N HP:Beaten MV:Tiring >
* R N HP:Beaten MV:Tiring >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
You have 88(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R N HP:Beaten MV:Tiring >
You have 88(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R N HP:Beaten MV:Tiring >

You have 88(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R N HP:Beaten MV:Tiring > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
You have 88(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R N HP:Beaten MV:Tiring >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
You have 88(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R N HP:Beaten MV:Tiring >
You have 88(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R N HP:Beaten MV:Tiring >
You have 88(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R N HP:Beaten MV:Tiring >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >

East: A well-dressed man peals his bell, alerting
people to the latest news.
West: A tough Shienaran soldier waits here.

* R N HP:Beaten MV:Tiring >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring > You have 103(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R N HP:Beaten MV:Tiring >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
You have 103(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R N HP:Beaten MV:Tiring >
* R N HP:Beaten MV:Tiring >

Obvious exits:
North - A closed 'Malkiergate'
East - Road Inside the City Walls
West - Road Inside the City Walls

* R N HP:Beaten MV:Tiring >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring > It is 5 o'clock am, on the 27th day of the month of
Amadaine, year 1450.
According to legend and prophecy, this is the Zunth Turn of the Wheel.
Welcome, new players!

(Server: Wed Apr 20 12:20:39 2022 EST, last rebooted 12 hours, 17 minutes ago)

* R N HP:Beaten MV:Tiring >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
* R N HP:Beaten MV:Tiring >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
* R N HP:Beaten MV:Tiring >

Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring > You have 103(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R N HP:Beaten MV:Tiring >
* R N HP:Beaten MV:Tiring >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >

It is 5 o'clock am, on the 27th day of the month of
Amadaine, year 1450.
According to legend and prophecy, this is the Zunth Turn of the Wheel.
Welcome, new players!

(Server: Wed Apr 20 12:20:46 2022 EST, last rebooted 12 hours, 17 minutes ago)

* R N HP:Beaten MV:Tiring > You have 103(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R N HP:Beaten MV:Tiring >
* R N HP:Beaten MV:Tiring >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
You have 103(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R N HP:Beaten MV:Tiring >
* R N HP:Beaten MV:Tiring >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
* R N HP:Beaten MV:Tiring >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >

#Ok. $notstatus is now set to { N HP}.
You are a 30 year old male human warrior.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 76.7 lbs, light.
Your base abilities are: Str:19 Int:17 Wil:13 Dex:18 Con:19.
Offensive bonus: 173, Dodging bonus: 0, Parrying bonus: 31
Your mood is: Wimpy. You will flee below: 0 Hit Points
You are wanted by: Seanchan Empire
Your armor absorbs about 82% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R N HP:Beaten MV:Tiring > You have 103(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R N HP:Beaten MV:Tiring >

* R N HP:Beaten MV:Tiring > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
You have 103(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R N HP:Beaten MV:Tiring >
* R N HP:Beaten MV:Tiring >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
You have 103(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R N HP:Beaten MV:Tiring >

* R N HP:Beaten MV:Tiring > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
You have 103(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R N HP:Beaten MV:Tiring >

* R N HP:Beaten MV:Tiring > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
You have 103(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R N HP:Beaten MV:Tiring >

* R N HP:Beaten MV:Tiring > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >

* R N HP:Beaten MV:Tiring > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.


* R N HP:Beaten MV:Tiring > You have 103(411) hit and 100(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R N HP:Beaten MV:Tiring >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Tiring >
The day has begun.
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Strong >
rack (here) :
a laced pair of brown boots
a pair of thin leather leggings
a soft leather pouch
a plain brown belt
a blue steel trident
a thick pair of leather work gloves
a dark green cape

* R N HP:Beaten MV:Strong >

Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Strong > You have 120(411) hit and 121(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R N HP:Beaten MV:Strong >

* R N HP:Beaten MV:Strong > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.


* R N HP:Beaten MV:Strong > You stop resting, and stand up.

* R N HP:Beaten MV:Strong >
They aren't here.

* R N HP:Beaten MV:Strong >

Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Strong > You call for the Malkiergate to be opened.
The Shienaran gatekeeper unlocks the Malkiergate.
The Shienaran gatekeeper opens the Malkiergate.

* R N HP:Beaten MV:Strong >

*Trill* is standing here.

* R N HP:Beaten MV:Strong >
They aren't here.


* R N HP:Beaten MV:Strong > They aren't here.


* R N HP:Beaten MV:Strong >
They aren't here.

* R N HP:Beaten MV:Strong >
They aren't here.

* R N HP:Beaten MV:Strong >
They aren't here.

* R N HP:Beaten MV:Strong >
They aren't here.

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Strong >


*Trill* is standing here.

* R N HP:Beaten MV:Strong >
They aren't here.

* R N HP:Beaten MV:Strong >
They aren't here.

* R N HP:Beaten MV:Strong >
They aren't here.

* R N HP:Beaten MV:Strong >
They aren't here.

* R N HP:Beaten MV:Strong >
They aren't here.


* R N HP:Beaten MV:Strong >
They aren't here.

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > They aren't here.
Last edited by ted on Wed Apr 20, 2022 1:41 pm, edited 1 time in total.

ted
Posts: 81
Joined: Tue Feb 01, 2022 9:18 pm

Re: Good PK

Post by ted » Wed Apr 20, 2022 1:39 pm

* R N HP:Beaten MV:Strong > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Strong >
#Ok. $target is now set to {dark}.


*Trill* is standing here.

* R N HP:Beaten MV:Strong >
They aren't here.

* R N HP:Beaten MV:Strong >
They aren't here.

* R N HP:Beaten MV:Strong >
They aren't here.

* R N HP:Beaten MV:Strong >
They aren't here.


* R N HP:Beaten MV:Strong >



They aren't here.

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong > They aren't here.

* R N HP:Beaten MV:Strong >
The master of scouts bellows 'Incoming message!!'

* R N HP:Beaten MV:Strong >
The master of scouts bellows 'Skagog was spotted Entering the Gap'

* R N HP:Beaten MV:Strong >
*Skagog* has arrived from the north.

* R N HP:Beaten MV:Strong >
*Skagog* leaves north.

* R N HP:Beaten MV:Strong >
They aren't here.

* R N HP:Beaten MV:Strong >

*Skagog* is standing here.
*Trill* is standing here.

* R N HP:Beaten MV:Strong > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Beaten MV:Strong >
You have 120(411) hit and 121(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* R N HP:Beaten MV:Strong >
*Skagog* is standing here.
*Trill* is standing here.

* R N HP:Battered MV:Strong >
You narrate '3 ds dsuty.'

* R N HP:Battered MV:Strong >
The ratter has arrived from the east.

* R N HP:Battered MV:Strong >
A bellman has arrived from the east.

* R N HP:Battered MV:Strong >
You have 134(411) hit and 121(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* R N HP:Battered MV:Strong >

Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A well-dressed man peals his bell, alerting people to the latest news.
A ratter is here, hunting shadoweyes.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Battered MV:Strong > *Skagog* is standing here.
*Trill* is standing here.

* R N HP:Battered MV:Strong >
#Ok. $target is now set to {dark}.


Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A well-dressed man peals his bell, alerting people to the latest news.
A ratter is here, hunting shadoweyes.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Battered MV:Strong > They aren't here.
Saif narrates 'brt'

* R N HP:Battered MV:Strong >

*Skagog* has arrived from the north.

* R N HP:Battered MV:Strong > *Skagog* barely blasts your left hand.
Players in your Zone
--------------------
Ted - Malkier Gate

* R N HP:Battered MV:Strong - Skagog: Scratched >
A Shienaran gate guard slashes Skagog's right leg.
*Skagog* panics, and attempts to flee!

* R N HP:Battered MV:Strong - Skagog: Scratched >
*Skagog* leaves west.

* R N HP:Battered MV:Strong >
*Trill* has arrived from the north.

* R N HP:Battered MV:Strong >

*Trill* leaves west.


* R N HP:Battered MV:Strong > Ok.

* R N HP:Battered MV:Strong > They aren't here.

* R N HP:Battered MV:Strong >

*Skagog* has arrived from the west.

* R N HP:Battered MV:Strong > *Skagog* leaves east.
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A well-dressed man peals his bell, alerting people to the latest news.
A ratter is here, hunting shadoweyes.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Battered MV:Strong >
*Trill* is standing here.
A tough Shienaran soldier waits here.


* R N HP:Battered MV:Strong >
They aren't here.
*Trill* has arrived from the west.


* R N HP:Battered MV:Strong > You try to hack *Trill*, but he parries successfully.


* R N HP:Battered MV:Strong - Trill: Wounded >
You do the best you can!

* R N HP:Battered MV:Strong - Trill: Wounded > You do the best you can!

* R N HP:Battered MV:Strong - Trill: Wounded >
You do the best you can!

* R N HP:Battered MV:Strong - Trill: Wounded > You call for the Malkiergate to be
opened.
The Shienaran gatekeeper opens the Malkiergate.

* R N HP:Battered MV:Strong - Trill: Wounded >
A Shienaran gate guard slashes Trill's left leg very hard.
A Shienaran gate guard slashes Trill's body very hard.


*Trill* panics, and attempts to flee!

-
*Trill* leaves north.

= + * *
*Skagog* has arrived from the east.

+
*Skagog* leaves north.

= - - =
They're not here anymore!

* R N HP:Battered MV:Strong >
*Skagog* is standing here.
*Trill* is standing here.


* R N HP:Battered MV:Strong >
They aren't here.


* R N HP:Battered MV:Strong >
They aren't here.

* R N HP:Battered MV:Strong > They aren't here.


* R N HP:Battered MV:Strong > They aren't here.

* R N HP:Battered MV:Strong > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A well-dressed man peals his bell, alerting people to the latest news.
A ratter is here, hunting shadoweyes.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.


* R N HP:Battered MV:Strong >
You have 142(411) hit and 138(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* R N HP:Battered MV:Strong > Mood changed to: Brave

* R N HP:Battered MV:Strong >

*Skagog* is standing here.
*Trill* is standing here.

* R N HP:Battered MV:Strong > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A well-dressed man peals his bell, alerting people to the latest news.
A ratter is here, hunting shadoweyes.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Battered MV:Strong >

Players in your Zone
--------------------
Ted - Malkier Gate

* R N HP:Battered MV:Strong > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A well-dressed man peals his bell, alerting people to the latest news.
A ratter is here, hunting shadoweyes.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Battered MV:Strong >
#Ok. $notstatus is now set to { N HP}.
You are a 30 year old male human warrior.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 76.7 lbs, light.
Your base abilities are: Str:19 Int:17 Wil:13 Dex:18 Con:19.
Offensive bonus: 198, Dodging bonus: 1, Parrying bonus: 33
Your mood is: Brave. You will flee below: 0 Hit Points
You are wanted by: Seanchan Empire
Your armor absorbs about 82% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R N HP:Battered MV:Strong >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A well-dressed man peals his bell, alerting people to the latest news.
A ratter is here, hunting shadoweyes.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Battered MV:Strong >
You stop riding him.

* N HP:Battered MV:Strong >

You start leading him.
A bloodstock stallion starts following you.

* N HP:Battered MV:Strong >

You're already leading it!

* N HP:Battered MV:Strong > You're already leading it!

* N HP:Battered MV:Strong > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A well-dressed man peals his bell, alerting people to the latest news.
A ratter is here, hunting shadoweyes.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* N HP:Battered MV:Strong >

You remove a bridle made of leather from a bloodstock
stallion.

* N HP:Battered MV:Strong >
You remove a war saddle with stirrups from a
bloodstock stallion.


* N HP:Battered MV:Strong > You remove iron horseshoes from a bloodstock stallion.


* N HP:Battered MV:Strong >
You can't seem to find that.

* N HP:Battered MV:Strong >
You can't seem to find that.

* N HP:Battered MV:Strong > You can't seem to find that.

* N HP:Battered MV:Strong > You are carrying:
iron horseshoes
a war saddle with stirrups
a bridle made of leather

* N HP:Battered MV:Strong >

You put iron horseshoes in a weapon rack.
You put a war saddle with stirrups in a weapon rack.
You put a bridle made of leather in a weapon rack.

* N HP:Battered MV:Strong > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A tough Shienaran soldier waits here.
A bloodstock stallion has arrived from the east.


* N HP:Battered MV:Strong >
A bloodstock stallion stops following you.
You start riding him.


* R N HP:Battered MV:Strong >
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A city lamplighter stands nearby, attending his duties.

* R N HP:Battered MV:Strong >
Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A grizzled Shienaran veteran looks on.

* R N HP:Battered MV:Strong >
Alas, you cannot go that way...

* R N HP:Battered MV:Strong >
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
An elite Shienaran guard attends his duties.
A black cat meanders to an unknown destination.

* R N HP:Battered MV:Strong >
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black cat meanders to an unknown destination.

* R N HP:Battered MV:Strong > Arglebargle, glop-glyf!?!


* R N HP:Battered MV:Strong > * R N HP:Battered MV:Strong >
Alas, you cannot go that
way...

* R N HP:Battered MV:Strong > Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran gatekeeper stands here, watching over the gate.
A gray palfrey prances skittishly nearby.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Battered MV:Strong >

Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Battered MV:Strong >
Alas, you cannot go that way...

* R N HP:Battered MV:Strong >
Bend in the Road
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R N HP:Battered MV:Strong >
An Empty Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Battered MV:Strong > The Lord's Stable
[ obvious exits: N ]
An iron lantern hangs from the wall above the gate.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A man is here.
A man is here.
A man walks among the horses here feeding them and rubbing them down.
Surrounded by leather and metal, a saddler works here.
A horse dealer stands here, making shifty deals.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.

* R N HP:Battered MV:Strong >


A stable hand puts some coins in a soft leather
pouch.
A stable hand puts some coins in a soft leather pouch.
A stable hand mutters 'Right away Sir! That'll be 22 copper.'
A stable hand gives you a stable ticket.

* N HP:Battered MV:Strong > An Empty Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.


* N HP:Battered MV:Strong >
Bend in the Road
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.

* N HP:Battered MV:Strong >
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.

* N HP:Battered MV:Tiring >
Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran gatekeeper stands here, watching over the gate.
A gray palfrey prances skittishly nearby.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* N HP:Battered MV:Tiring >
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black cat meanders to an unknown destination.


* N HP:Battered MV:Tiring > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elite Shienaran guard attends his duties.
A black cat meanders to an unknown destination.

* N HP:Battered MV:Tiring >
Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A grizzled Shienaran veteran looks on.

* N HP:Battered MV:Tiring >
You are carrying:
a stable ticket
eighteen copper pennys
a large number of gold crowns (25)

* N HP:Battered MV:Tiring > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.


* N HP:Battered MV:Tiring > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A city lamplighter stands nearby, attending his duties.
A tough Shienaran soldier waits here.

* N HP:Battered MV:Tiring >
Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A well-dressed man peals his bell, alerting people to the latest news.
A ratter is here, hunting shadoweyes.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* N HP:Battered MV:Tiring > You start riding him.

* R N HP:Battered MV:Tiring >

*Skagog* is standing here.
*Trill* is standing here.

* R N HP:Battered MV:Tiring > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A well-dressed man peals his bell, alerting people to the latest news.
A ratter is here, hunting shadoweyes.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Battered MV:Tiring >
#Ok. $notstatus is now set to { N HP}.
You are a 30 year old male human warrior.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.4 lbs and wearing 76.5 lbs, light.
Your base abilities are: Str:19 Int:17 Wil:13 Dex:18 Con:19.
Offensive bonus: 198, Dodging bonus: 1, Parrying bonus: 33
Your mood is: Brave. You will flee below: 0 Hit Points
You are wanted by: Seanchan Empire
Your armor absorbs about 82% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R N HP:Battered MV:Tiring >
#Ok. $target is now set to {dark}.

A city lamplighter has arrived from the west.

* R N HP:Battered MV:Tiring >
Saif narrates 'grabbing a charger then will be with you'

* R N HP:Battered MV:Tiring >
A city lamplighter extinguishes a streetlamp.
A city lamplighter leaves east.

* R N HP:Battered MV:Tiring >
You don't see a closed gate.

* R N HP:Battered MV:Tiring >

*Trill* is standing here.

* R N HP:Battered MV:Tiring > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A well-dressed man peals his bell, alerting people to the latest news.
A ratter is here, hunting shadoweyes.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R N HP:Battered MV:Tiring >
#Ok. $target is now set to {dark}.

A bellman leaves east.

* R N HP:Battered MV:Tiring >
*Skagog* has arrived from the north.

* R N HP:Battered MV:Tiring >
*Skagog* barely blasts your head.

* R N HP:Battered MV:Tiring - Skagog: Scratched >
*Trill* has arrived from the north.

* R N HP:Battered MV:Tiring - Skagog: Scratched >
*Skagog* panics, and attempts to flee!
*Trill* leaves west.

* R N HP:Battered MV:Tiring - Skagog: Scratched >
*Skagog* leaves east.

* R N HP:Battered MV:Tiring >
*Trill* has arrived from the west.

* R N HP:Battered MV:Tiring >
*Trill* pierces your body.

* R N HP:Battered MV:Tiring - Trill: Wounded >
*Oogieboogie* has arrived from the north.


* R N HP:Battered MV:Tiring - Trill: Wounded >
*Oogieboogie* leaves east.

* R N HP:Battered MV:Tiring - Trill: Wounded > You try to hack *Trill*, but he
parries successfully.
A Shienaran gate guard joins your fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
*Trill* barely pierces your left hand.
You do the best you can!

* R N HP:Battered MV:Tiring - Trill: Wounded >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
*Trill* is here, fighting YOU!
A ratter is here, hunting shadoweyes.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse is here, stamping his feet impatiently.
A Shienaran gate guard is here, fighting Trill.
A Shienaran gate guard is here, fighting Trill.
A Shienaran gate guard is here, fighting Trill.
A Shienaran gate guard is here, fighting Trill.

* R N HP:Battered MV:Tiring - Trill: Wounded >

*Skagog* has arrived from the east.

* R N HP:Battered MV:Tiring - Trill: Wounded >
*Trill* panics, and attempts to flee!

-
*Oogieboogie* has arrived from the east.
*Trill* leaves east.

=
*Skagog* leaves west.
*Oogieboogie* hacks your right leg.

+
A Shienaran gate guard tickles Oogieboogie's head with his slash.
A Shienaran gate guard slashes Oogieboogie's right arm hard.
A Shienaran gate guard barely slashes Oogieboogie's right arm.
A bellman has arrived from the east.
A Shienaran gate guard joins a Shienaran gate guard's fight!

* * +
A Shienaran gate guard barely slashes Oogieboogie's body.
A Shienaran gate guard slashes Oogieboogie's left leg.
A Shienaran gate guard slashes Oogieboogie's body.
A Shienaran gate guard tickles Oogieboogie's body with his slash.

= -
*Skagog* has arrived from the west.

- =
They're not here anymore!

* R N HP:Battered MV:Tiring - Oogieboogie: Hurt >
A soldier has arrived from the
west.
*Skagog* blasts your left arm.
You narrate '4 in fd.'

* R N HP:Battered MV:Tiring - Oogieboogie: Hurt >

Mood changed to: Wimpy

* R N HP:Battered MV:Tiring - Oogieboogie: Hurt > You panic and attempt to flee!


You flee head over heels.
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A man is here.
*Trill* is standing here.

* R N HP:Battered MV:Tiring >
You have 134(411) hit and 112(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* R N HP:Battered MV:Tiring >


Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A hunter from Illian searches for the fabled Horn of Valere.
A grizzled Shienaran veteran looks on.

* R N HP:Battered MV:Tiring >
Bend in the Road
[ obvious exits: S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A gleeman is here, wearing a cloak of different colored patches.

* R N HP:Battered MV:Tiring > Alas, you cannot go that way...

* R N HP:Battered MV:Tiring > Alas, you cannot go that way...

* R N HP:Battered MV:Tiring >

Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A city lamplighter stands nearby, attending his duties.
An artifact collector stands here, searching specific items.
A Shienaran guard patrols here, watching you carefully.

* R N HP:Battered MV:Tiring >
Inside the East Gate
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran gatekeeper stands here, watching over the gate.

* R N HP:Battered MV:Tiring > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R N HP:Battered MV:Tiring >
They aren't here.

* R N HP:Battered MV:Tiring >
They aren't here.

* R N HP:Battered MV:Tiring >
Inside the East Gate
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran gatekeeper stands here, watching over the gate.

* R N HP:Battered MV:Tiring > They aren't here.
*Trill* has arrived from the north.


* R N HP:Battered MV:Tiring >
*Trill* leaves south.


* R N HP:Battered MV:Tiring >
You don't see a closed gate.

* R N HP:Battered MV:Tiring >
They aren't here.

* R N HP:Battered MV:Tiring >
They aren't here.


* R N HP:Battered MV:Tiring > *Skagog* has arrived from the north.
You hack *Skagog*'s body.


* R N HP:Battered MV:Tiring - Skagog: Scratched >
You do the best you can!

* R N HP:Battered MV:Tiring - Skagog: Scratched > You do the best you can!

* R N HP:Battered MV:Tiring - Skagog: Scratched > You do the best you can!

* R N HP:Battered MV:Tiring - Skagog: Scratched > You do the best you can!

* R N HP:Battered MV:Tiring - Skagog: Scratched >
A Shienaran gate guard slashes Skagog's right leg.
A Shienaran gate guard slashes Skagog's left leg hard.
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
The Shienaran gatekeeper joins a Shienaran gate guard's fight!
A city lamplighter has arrived from the north.
The Shienaran gatekeeper slashes Skagog's left arm hard.
A city lamplighter joins your fight!
A Shienaran gate guard barely slashes Skagog's body.
A Shienaran gate guard barely slashes Skagog's right leg.
A Shienaran gate guard slashes Skagog's right arm.
A Shienaran gate guard slashes Skagog's left foot hard.
*Skagog* blasts your body.
You hack *Skagog*'s left foot extremely hard.

* R N HP:Battered MV:Tiring - Skagog: Wounded >
*Trill* has arrived from the south.

* R N HP:Battered MV:Tiring - Skagog: Wounded >
*Trill* barely pierces your body.

* R N HP:Battered MV:Tiring - Skagog: Wounded >

You do the best you can!

* R N HP:Battered MV:Tiring - Skagog: Wounded >
You do the best you can!

* R N HP:Battered MV:Tiring - Skagog: Wounded > You do the best you can!

* R N HP:Battered MV:Tiring - Skagog: Wounded >
-
*Trill* pierces your body.
A city lamplighter barely tickles Skagog's left leg with his hit.
The Shienaran gatekeeper slashes Skagog's right foot hard.
A Shienaran gate guard slashes Skagog's left leg.
A Shienaran gate guard barely slashes Skagog's right leg.
A Shienaran gate guard slashes Skagog's body.
A Shienaran gate guard slashes Skagog's left leg.

= +
*Trill* tickles your left foot with his pierce.

*
*Skagog* panics, and attempts to flee!


*Trill* panics, and attempts to flee!

* + =
*Trill* leaves north.

-
*Skagog* leaves north.

-
=
They're not here anymore!

* R N HP:Beaten MV:Tiring >

*Oogieboogie* has arrived from the north.

* R N HP:Beaten MV:Tiring >
You hack *Oogieboogie*'s body.

* R N HP:Beaten MV:Tiring - Oogieboogie: Wounded >
You do the best you can!

* R N HP:Beaten MV:Tiring - Oogieboogie: Wounded > You do the best you can!

* R N HP:Beaten MV:Tiring - Oogieboogie: Wounded >
You do the best you can!

* R N HP:Beaten MV:Tiring - Oogieboogie: Wounded >
A Shienaran guard has arrived from the south.

-
*Trill* has arrived from the north.

= +
*Oogieboogie* panics, and attempts to flee!
*Trill* pierces your body.

* *
*Trill* barely pierces your body.
A Shienaran guard joins your fight!
A city lamplighter joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
The Shienaran gatekeeper tries to slash Trill, but he parries successfully.
*Oogieboogie* barely hacks your head.
A Shienaran guard has arrived from the north.
A Shienaran guard has arrived from the south.
*Skagog* has arrived from the north.

+
*Skagog* tries to blast a Shienaran guard, but he deflects the blow.

=
*Oogieboogie* panics, and attempts to flee!

-
A Shienaran guard joins a Shienaran guard's fight!
A loud grinding of stone on concrete resonates from above.

- =
*Skagog* panics, and attempts to flee!
Your bash at *Oogieboogie* sends him sprawling!

* R N HP:Beaten MV:Tiring - Oogieboogie: Wounded >
*Trill* panics, and attempts to flee!

* R N HP:Beaten MV:Tiring - Oogieboogie: Wounded >

A Shienaran guard slashes Skagog's left leg.
A Shienaran guard slashes Skagog's body.
The Shienaran gatekeeper tries to slash Trill, but he parries successfully.
A Shienaran gate guard slashes Oogieboogie's body.
A Shienaran gate guard slashes Oogieboogie's right leg hard.
A Shienaran gate guard barely slashes Oogieboogie's body.
A Shienaran gate guard barely slashes Oogieboogie's body.
A city lamplighter barely tickles Oogieboogie's right hand with his hit.
A Shienaran guard slashes Oogieboogie's left leg.
You hack *Oogieboogie*'s body hard.

* R N HP:Beaten MV:Tiring - Oogieboogie: Battered > *Skagog* leaves south.


*Trill* leaves east.

- = + *
*Skagog* has arrived from the south.


*Skagog* tries to blast a Shienaran guard, but he parries successfully.

* +
*Trill* has arrived from the east.

=
*Trill* pierces your right hand.

-
*Trill* pierces your body.
A Shienaran guard joins a Shienaran guard's fight!
The Shienaran gatekeeper joins a Shienaran guard's fight!
A Shienaran guard slashes Skagog's left foot.
*Skagog* tries to blast a Shienaran guard, but he deflects the blow.
A Shienaran gate guard barely slashes Oogieboogie's body.
A Shienaran gate guard barely slashes Oogieboogie's body.
A Shienaran gate guard barely tickles Oogieboogie's right leg with his slash.
A Shienaran gate guard barely slashes Oogieboogie's body.
A city lamplighter tickles Oogieboogie's right arm with his hit.
A Shienaran guard barely tickles Oogieboogie's body with his slash.
*Skagog* panics, and attempts to flee!

- =
As *Trill* avoids your bash, you topple over and fall to the ground!

* R N HP:Beaten MV:Tiring - Oogieboogie: Battered >


*Oogieboogie* panics, and attempts to flee!

* R N HP:Beaten MV:Tiring - Oogieboogie: Battered >
*Skagog* leaves north.

* R N HP:Beaten MV:Tiring - Oogieboogie: Battered >
*Trill* pierces your left arm.
You wish that your wounds would stop BLEEDING so much!


* R N HP:Beaten MV:Tiring - Oogieboogie: Battered >
*Trill* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!

A Shienaran gate guard tickles Oogieboogie's body with his slash.
A Shienaran gate guard barely tickles Oogieboogie's body with his slash.
A Shienaran gate guard slashes Oogieboogie's left leg.
A Shienaran gate guard barely slashes Oogieboogie's body.
A city lamplighter tickles Oogieboogie's left leg with his hit.
A Shienaran guard slashes Oogieboogie's right arm hard.
A Shienaran guard leaves north.

* R N HP:Beaten MV:Tiring - Oogieboogie: Battered > Inside the East Gate
To the east looms a large iron gate built into the stone wall surrounding
the city. The brush and all vegetation has been cleared well away from
the walls, eliminating any hiding spots. A paved road stretchs to the north and
south leading into the city.
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Trill* is here, fighting YOU!
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard is here, fighting Oogieboogie.
*Oogieboogie* is here, fighting YOU!
A city lamplighter is here, fighting Oogieboogie.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran gate guard is here, fighting Oogieboogie.
A Shienaran gate guard is here, fighting Oogieboogie.
A Shienaran gate guard is here, fighting Oogieboogie.
A Shienaran gate guard is here, fighting Oogieboogie.
A Shienaran gatekeeper stands here, watching over the gate.

* R N HP:Beaten MV:Tiring - Oogieboogie: Battered > *Oogieboogie* leaves south.
*Oogieboogie* has arrived from the south.


*Oogieboogie* panics, and attempts to flee!
*Oogieboogie* leaves south.

- =
A Shienaran guard leaves south.
A Shienaran guard has arrived from the south.
A Shienaran guard leaves north.
*Skagog* has arrived from the north.

+
*Trill* panics, and attempts to flee!

*
A Shienaran gate guard slashes Skagog's right arm.
A Shienaran guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
The Shienaran gatekeeper joins a Shienaran guard's fight!
A city lamplighter joins a Shienaran guard's fight!
The grinding of stone on concrete from above becomes louder.
A flaming slick of hot oil pours down from above!
The hot oil poured from above burns *Skagog*'s flesh!
A flaming slick of hot oil narrowly misses *Trill*, who deftly steps aside.

* + =
A city lamplighter tickles Skagog's body with his hit.
The Shienaran gatekeeper barely slashes Skagog's body.
A Shienaran gate guard tickles Skagog's body with his slash.
A Shienaran gate guard slashes Skagog's left leg.
A Shienaran gate guard barely slashes Skagog's left leg.
A Shienaran guard slashes Skagog's body.
*Skagog* blasts a Shienaran gate guard's body hard.
A Shienaran gate guard slashes Skagog's left foot hard.
*Trill* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!

*Skagog* panics, and attempts to flee!
*Trill* leaves north.

- - =
They're not here anymore!

* R N HP:Beaten MV:Tiring >
A Shienaran gate guard wipes his boots in the face of Skagog!
*Oogieboogie* has arrived from the south.
*Oogieboogie* leaves north.

* R N HP:Beaten MV:Tiring >

You hack *Skagog*'s left arm.
*Trill* has arrived from the north.

* R N HP:Beaten MV:Tiring - a Shienaran gate guard: Scratched - Skagog: Beaten >
Yo
u do the best you can!


* R N HP:Beaten MV:Tiring - a Shienaran gate guard: Scratched - Skagog: Beaten >
*Sk
agog* leaves north.
You try to hack *Trill*, but he parries successfully.

* R N HP:Beaten MV:Tiring - Trill: Wounded >
Audre narrates 'and me with no clothes'

You do the best you can!

* R N HP:Beaten MV:Tiring - Trill: Wounded >
*Trill* pierces your body.
You wish that your wounds would stop BLEEDING so much!

A Shienaran guard joins your fight!
A city lamplighter joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
The Shienaran gatekeeper closes the gate.
The Shienaran gatekeeper locks the gate.
You try to hack *Trill*, but he parries successfully.
You do the best you can!

* R N HP:Critical MV:Tiring - Trill: Wounded >
You do the best you can!


* R N HP:Critical MV:Tiring - Trill: Wounded > *Trill* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!

*Skagog* has arrived from the north.
You do the best you can!

* R N HP:Critical MV:Tiring - Trill: Wounded > *Skagog* leaves south.
You do the best you can!


* R N HP:Critical MV:Tiring - Trill: Wounded > You do the best you can!

* R N HP:Critical MV:Tiring - Trill: Wounded > You call for the gate to be opened.
The Shienaran gatekeeper nods.
The Shienaran gatekeeper unlocks the gate.
The Shienaran gatekeeper opens the gate.


* R N HP:Critical MV:Tiring - Trill: Wounded >

You do the best you can!

* R N HP:Critical MV:Tiring - Trill: Wounded >
You do the best you can!

* R N HP:Critical MV:Tiring - Trill: Wounded >
You do the best you can!

* R N HP:Critical MV:Tiring - Trill: Wounded >
You do the best you can!

* R N HP:Critical MV:Tiring - Trill: Wounded > You do the best you can!


* R N HP:Critical MV:Tiring - Trill: Wounded > A Shienaran gate guard tries to
slash Trill, but he parries successfully.
A Shienaran gate guard slashes Trill's left foot hard.
A city lamplighter tries to hit Trill, but he deflects the blow.
A Shienaran guard slashes Trill's head hard.
*Trill* pierces your head.
You wish that your wounds would stop BLEEDING so much!

You hack *Trill*'s body extremely hard.
*Trill* panics, and attempts to flee!
You do the best you can!


* R N HP:Critical MV:Tiring - Trill: Battered > You don't see a closed gate.


* R N HP:Critical MV:Tiring - Trill: Battered >
You do the best you can!

* R N HP:Critical MV:Tiring - Trill: Battered > You do the best you can!

* R N HP:Critical MV:Tiring - Trill: Battered >
You do the best you can!

* R N HP:Critical MV:Tiring - Trill: Battered >
You do the best you can!


* R N HP:Critical MV:Tiring - Trill: Battered > You do the best you can!
*Trill* leaves south.
*Trill* has arrived from the south.


* R N HP:Critical MV:Tiring >
You try to hack *Trill*, but he parries successfully.

* R N HP:Critical MV:Tiring - Trill: Battered >
You do the best you can!

* R N HP:Critical MV:Tiring - Trill: Battered >
You do the best you can!

* R N HP:Critical MV:Tiring - Trill: Battered > You do the best you can!

* R N HP:Critical MV:Tiring - Trill: Battered >
You do the best you can!

* R N HP:Critical MV:Tiring - Trill: Battered >




A Shienaran guard joins your
fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
The Shienaran gatekeeper closes the gate.
The Shienaran gatekeeper locks the gate.
A grocer bellows 'Darkfriend Skagog is attacking me!! Guards!'
A city lamplighter extinguishes a streetlamp.
A city lamplighter leaves south.
A grocer bellows 'Darkfriend Skagog is attacking me!! Guards!'
A Shienaran gate guard tries to slash Trill, but he deflects the blow.
A Shienaran gate guard slashes Trill's body very hard.
*Trill* panics, and attempts to flee!
A Shienaran gate guard tries to slash Trill, but he parries successfully.
A Shienaran guard tries to slash Trill, but he parries successfully.
You hack *Trill*'s left foot extremely hard.
A flaming slick of hot oil pours down from above!
A flaming slick of hot oil narrowly misses *Trill*, who deftly steps aside.
You call for the gate to be opened.
The Shienaran gatekeeper nods.
The Shienaran gatekeeper unlocks the gate.
The Shienaran gatekeeper opens the gate.

* R N HP:Critical MV:Strong - Trill: Battered > You do the best you can!

* R N HP:Critical MV:Strong - Trill: Battered > You do the best you can!

* R N HP:Critical MV:Strong - Trill: Battered > You do the best you can!

* R N HP:Critical MV:Strong - Trill: Battered >
You do the best you can!

* R N HP:Critical MV:Strong - Trill: Battered >
You do the best you can!

* R N HP:Critical MV:Strong - Trill: Battered >
You won't flee from any fight now.


* R N HP:Critical MV:Strong - Trill: Battered > You do the best you can!


* R N HP:Critical MV:Strong - Trill: Battered >
Arglebargle, glop-glyf!?!
*Trill* leaves north.

* R N HP:Critical MV:Strong >
They aren't here.

* R N HP:Critical MV:Strong >




They aren't here.

* R N HP:Critical MV:Strong > They aren't here.
*Trill* has arrived from the north.

* R N HP:Critical MV:Strong > You try to hack *Trill*, but he deflects the blow.

* R N HP:Critical MV:Strong - Trill: Battered > You do the best you can!

* R N HP:Critical MV:Strong - Trill: Battered >
You do the best you can!

* R N HP:Critical MV:Strong - Trill: Battered > You do the best you can!

* R N HP:Critical MV:Strong - Trill: Battered > You do the best you can!


* R N HP:Critical MV:Strong - Trill: Battered > HP:Critical MP:Strong
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are fighting Trill.


* R N HP:Critical MV:Strong - Trill: Battered >
You don't see a closed gate.

* R N HP:Critical MV:Strong - Trill: Battered >
You do the best you can!

* R N HP:Critical MV:Strong - Trill: Battered > A Shienaran gate guard tries to
slash Trill, but he parries successfully.
*Trill* barely pierces your left leg.
You wish that your wounds would stop BLEEDING so much!

You do the best you can!


* R N HP:Critical MV:Strong - Trill: Battered > You do the best you can!

* R N HP:Critical MV:Strong - Trill: Battered > -
A Shienaran gate guard slashes Trill's left arm very hard.
*Trill* panics, and attempts to flee!
The Shienaran gatekeeper joins a Shienaran gate guard's fight!
A Shienaran guard joins the Shienaran gatekeeper's fight!
A Shienaran gate guard joins the Shienaran gatekeeper's fight!

= + * *
*Cannibal* has arrived from the north, riding a shadow stallion.

+
*Cannibal* barely slashes your head.
You wish that your wounds would stop BLEEDING so much!

*Trill* leaves east.

=
*Trill* has arrived from the east.

- -
*Trill* leaves north.

=
They're not here anymore!

* R N HP:Critical MV:Strong - Cannibal: Hurt >
You try to hack *Cannibal*, but he deflects the blow.
The Shienaran gatekeeper joins your fight!
A Shienaran guard joins the Shienaran gatekeeper's fight!
A Shienaran gate guard joins the Shienaran gatekeeper's fight!
A Shienaran gate guard joins the Shienaran gatekeeper's fight!
A Shienaran gate guard joins the Shienaran gatekeeper's fight!
A Shienaran gate guard joins the Shienaran gatekeeper's fight!
*Cannibal* slashes your body.
You wish that your wounds would stop BLEEDING so much!



* R N HP:Critical MV:Strong - Cannibal: Hurt >
Mood changed to: Wimpy


* R N HP:Critical MV:Strong - Cannibal: Hurt >
You panic and attempt to flee!


A flaming slick of hot oil pours down from above!
The hot oil poured from above burns *Cannibal*'s flesh!
You flee head over heels.
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is here, fighting the grizzled veteran.
The grizzled veteran is here, fighting Trill.
A Shienaran guard is here, fighting Trill.
A Shienaran guard is here, fighting Trill.
A soldier is here, fighting Trill.
The gleeman is here, fighting Trill.
Alas, you cannot go that way...

* R N HP:Critical MV:Strong >
Inside the East Gate
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Cannibal* is here, fighting the Shienaran gatekeeper, riding a shadow stallion.
The Shienaran gatekeeper is here, fighting Cannibal.
A Shienaran guard is here, fighting Cannibal.
A Shienaran gate guard is here, fighting Cannibal.
A Shienaran gate guard is here, fighting Cannibal.
A Shienaran gate guard is here, fighting Cannibal.
A Shienaran gate guard is here, fighting Cannibal.

* R N HP:Critical MV:Strong > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran guard patrols here, watching you carefully.

* R N HP:Critical MV:Tiring > Alas, you cannot go that way...


* R N HP:Critical MV:Tiring >
Alas, you cannot go that way...


* R N HP:Critical MV:Tiring > Road to the East Gate
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A city lamplighter stands nearby, attending his duties.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R N HP:Critical MV:Tiring >

Alas, you cannot go that way...

* R N HP:Critical MV:Tiring >
Side Road
[ obvious exits: N W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Critical MV:Tiring > End of Merchant's Row
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A figure stands here, ready to collect unwanted things.
A black cat meanders to an unknown destination.

* R N HP:Critical MV:Tiring >
Merchant's Row
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
An elite Shienaran guard attends his duties.

* R N HP:Critical MV:Tiring > You have 37(411) hit and 113(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.


* R N HP:Critical MV:Tiring >
Arglebargle, glop-glyf!?!

* R N HP:Critical MV:Tiring >
The Crossing
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran guard patrols here, watching you carefully.
A run-down looking man wanders aimlessly, collecting lost belongings.
The Fal Dara town crier stands here, spreading the news.

* R N HP:Critical MV:Tiring >
Before the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran guard patrols here, watching you carefully.


* R N HP:Critical MV:Tiring > On the Drawbridge
[ obvious exits: N S ]
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Skagog* is standing here.


* R N HP:Critical MV:Tiring > *Skagog* blasts your body.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

* R N HP:Critical MV:Tiring - Skagog: Critical > No way! You're fighting for your
life!

* R N HP:Critical MV:Tiring - Skagog: Critical >
You hack *Skagog*'s left foot extremely hard.
*Skagog* blasts your left arm.
You wish that your wounds would stop BLEEDING so much!


* R N HP:Critical MV:Tiring - Skagog: Critical >

Arglebargle, glop-glyf!?!

* R N HP:Critical MV:Tiring - Skagog: Critical > You panic and attempt to flee!


You flee head over heels.
Before the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran guard patrols here, watching you carefully.

* R N HP:Critical MV:Tiring >

On the Drawbridge
[ obvious exits: N S ]
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Skagog* is standing here.

* R N HP:Critical MV:Tiring > Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A tough Shienaran soldier waits here.


* R N HP:Critical MV:Tiring >
They aren't here.

* R N HP:Critical MV:Tiring > They aren't here.

* R N HP:Critical MV:Tiring >

They aren't here.


* R N HP:Critical MV:Tiring > They aren't here.


* R N HP:Critical MV:Tiring > They aren't here.


* R N HP:Critical MV:Tiring > Center of the Courtyard
[ obvious exits: N E S W ]
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Athroc Mal'jinn is standing here, riding a Domani razor.
A Shienaran guard patrols here, watching you carefully.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* R N HP:Critical MV:Tiring >
You can't ride in there.

* R N HP:Critical MV:Tiring >
You stop riding him.

* N HP:Critical MV:Tiring >
Entrance Foyer
[ obvious exits: N E S W ]

* N HP:Critical MV:Tiring > The grizzled veteran has arrived from the east.
You have 21(411) hit and 104(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* N HP:Critical MV:Tiring >

Players in your Zone
--------------------
Ted - Entrance Foyer
Audre - The Crossing
Saif - Malkier Gate
Athroc - Center of the Courtyard

* N HP:Critical MV:Tiring >
Eastern Hall
[ obvious exits: E W ]
A grizzled Shienaran veteran looks on.

* N HP:Critical MV:Tiring > East Wing of the Castle
[ obvious exits: N W U ]
A grizzled Shienaran veteran looks on.
Lord Dremond al'Moran stands nearby.

* N HP:Critical MV:Tiring >
You narrate 'am 20 hp'

* N HP:Critical MV:Tiring >
You narrate '5 in here'

* N HP:Critical MV:Tiring >
#Ok. $target is now set to {dark}.


East Wing of the Castle
This is the easternmost part of the keep. Simple but elegant tapestries
adorn the walls and the floor is covered with thick carpeting. The main
hallway continues to the north and runs back to the west. A plain looking
stairway in the corner of the room leads to the top floor of the keep.
[ obvious exits: N W U ]
A grizzled Shienaran veteran looks on.
Lord Dremond al'Moran stands nearby.
Saif narrates 'oh they're inside'


* N HP:Critical MV:Tiring > Eastern Hall
[ obvious exits: E W ]
A grizzled Shienaran veteran looks on.


* N HP:Critical MV:Tiring > Entrance Foyer
[ obvious exits: N E S W ]
A grizzled Shienaran veteran looks on.


* N HP:Critical MV:Tiring > Center of the Courtyard
[ obvious exits: N E S W ]
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Athroc Mal'jinn is standing here, riding a Domani razor.
A Shienaran guard patrols here, watching you carefully.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* N HP:Critical MV:Tiring > They aren't here.

* N HP:Critical MV:Tiring >
A tough Shienaran soldier waits here.


* N HP:Critical MV:Tiring > Center of the Courtyard
Across the courtyard before you stands the true Keep of Fal Dara. This is the
residence of Lord Agelmar, whose family has ruled this city for generations.
The courtyard stretches off to the sides. The Keep's stables are off to the
west, and the guard barracks oversee the courtyard from the eastern end.
[ obvious exits: N E S W ]
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Athroc Mal'jinn is standing here, riding a Domani razor.
A Shienaran guard patrols here, watching you carefully.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* N HP:Critical MV:Tiring >

*Skagog* has arrived from the south.
You start riding him.

* R N HP:Critical MV:Tiring > *Skagog* blasts your body hard.
You wish that your wounds would stop BLEEDING so much!

Players in your Zone
--------------------
Saif - Road Inside the City Walls
Ted - Center of the Courtyard
Audre - The Crossing
Athroc - Center of the Courtyard

* R N HP:Critical MV:Tiring - Skagog: Critical >
Audre narrates 'on fountain
cannibal'
A tough Shienaran soldier waits here.


* R N HP:Critical MV:Tiring - Skagog: Critical > Athroc barely pierces *Skagog*'s
head.
You do the best you can!


* R N HP:Critical MV:Tiring - Skagog: Critical >

A Shienaran guard joins your
fight!
A Shienaran guard slashes Skagog's left arm hard.
Athroc barely pierces *Skagog*'s left arm.
You hack *Skagog*'s body.
*Skagog* barely blasts your body.
You wish that your wounds would stop BLEEDING so much!

Mood changed to: Brave

* R N HP:Critical MV:Tiring - Skagog: Critical >
You do the best you can!

* R N HP:Critical MV:Tiring - Skagog: Critical >
You do the best you can!


* R N HP:Critical MV:Tiring - Skagog: Critical > You do the best you can!

* R N HP:Critical MV:Tiring - Skagog: Critical > You do the best you can!


* R N HP:Critical MV:Tiring - Skagog: Critical >
You do the best you can!

* R N HP:Critical MV:Tiring - Skagog: Critical >
You do the best you can!

* R N HP:Critical MV:Tiring - Skagog: Critical >
You do the best you can!

* R N HP:Critical MV:Tiring - Skagog: Critical >
You do the best you can!


* R N HP:Critical MV:Tiring - Skagog: Critical >
You do the best you can!

* R N HP:Critical MV:Tiring - Skagog: Critical > You do the best you can!

* R N HP:Critical MV:Tiring - Skagog: Critical >
You do the best you can!

* R N HP:Critical MV:Tiring - Skagog: Critical >
A Shienaran guard slashes
Skagog's head.
Athroc tickles *Skagog*'s body with his pierce.
You barely hack *Skagog*'s body.
*Skagog* blasts your body.
You wish that your wounds would stop BLEEDING so much!

Athroc barely pierces *Skagog*'s body.
*Skagog* is mortally wounded, and will die soon, if not aided.
You do the best you can!


* R N HP:Critical MV:Tiring - Skagog: Incapacitated > You do the best you can!

* R N HP:Critical MV:Tiring - Skagog: Incapacitated > You do the best you can!

* R N HP:Critical MV:Tiring - Skagog: Incapacitated >
You do the best you can!

* R N HP:Critical MV:Tiring - Skagog: Incapacitated > Athroc wipes his boots in
the face of *Skagog*!
*Skagog* is dead! R.I.P.
Your blood freezes as you hear *Skagog*'s death cry.
Center of the Courtyard
Across the courtyard before you stands the true Keep of Fal Dara. This is the
residence of Lord Agelmar, whose family has ruled this city for generations.
The courtyard stretches off to the sides. The Keep's stables are off to the
west, and the guard barracks oversee the courtyard from the eastern end.
[ obvious exits: N E S W ]
The corpse of Skagog is lying here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Athroc Mal'jinn is standing here, riding a Domani razor.
A Shienaran guard patrols here, watching you carefully.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* R N HP:Critical MV:Tiring >

You stop using a pair of gold-hilted hooked swords.

* R N HP:Critical MV:Tiring > You try to quietly draw a dirk from an earthen brown
mantle.

* R N HP:Critical MV:Tiring >

You lean over and cut the bloody scalp from the
corpse of Skagog.

* R N HP:Critical MV:Tiring > Western End of the Courtyard
[ obvious exits: E S W ]
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R N HP:Critical MV:Tiring > You sheath a dirk into an earthen brown mantle.

* R N HP:Critical MV:Tiring >

You wield a pair of gold-hilted hooked swords with
both hands.

* R N HP:Critical MV:Tiring > You have 7(411) hit and 93(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* R N HP:Critical MV:Tiring >
You narrate 'one rip'

* R N HP:Critical MV:Tiring >
You narrate '7 hp'


* R N HP:Critical MV:Tiring >
You stop riding him.

* N HP:Critical MV:Tiring >
You start leading him.
A bloodstock stallion starts following you.

* N HP:Critical MV:Tiring > Center of the Courtyard
[ obvious exits: N E S W ]
The corpse of Skagog is lying here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
Athroc Mal'jinn is standing here, riding a Domani razor.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.
A bloodstock stallion has arrived from the west.

* N HP:Critical MV:Tiring >
Saif narrates 'on a couple corsising'

* N HP:Critical MV:Tiring > Entrance Foyer
[ obvious exits: N E S W ]
A grizzled Shienaran veteran looks on.
A bloodstock stallion has arrived from the south.


* N HP:Critical MV:Tiring > Players in your Zone
--------------------
Ted - Entrance Foyer
Audre - The Crossing
Saif - The Crossing
Athroc - Center of the Courtyard

* N HP:Critical MV:Tiring >
Center of the Courtyard
[ obvious exits: N E S W ]
The corpse of Skagog is lying here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
Athroc Mal'jinn is standing here, riding a Domani razor.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.
A bloodstock stallion has arrived from the north.

* N HP:Critical MV:Tiring >


You get a pair of thin metal boots from the corpse of
Skagog.
You get a pair of ebony-steel plate greaves from the corpse of Skagog.
You get a plain weapons belt from the corpse of Skagog.
You get a dark, grim axe from the corpse of Skagog.
You get a sungwood bracelet from the corpse of Skagog.
You get a sungwood bracelet from the corpse of Skagog.
You get a pair of heavy metal gauntlets from the corpse of Skagog.
You get a pair of ebony-steel plate vambraces from the corpse of Skagog.
You get a backpack from the corpse of Skagog.
You get a pure white cloak bearing a golden sunburst from the corpse of Skagog.
You get a shining steel breastplate from the corpse of Skagog.
You get a torc of gleaming steel from the corpse of Skagog.
You get a torc of gleaming steel from the corpse of Skagog.
You get a full metal helmet and visor from the corpse of Skagog.
You get a gold ring delicately carved with ivy from the corpse of Skagog.
You get a gold ring delicately carved with ivy from the corpse of Skagog.

* N HP:Critical MV:Tiring > Audre narrates 'on fountain still'
Entrance Foyer
[ obvious exits: N E S W ]
A grizzled Shienaran veteran looks on.
A bloodstock stallion has arrived from the south.

* N HP:Critical MV:Tiring > Eastern Hall
[ obvious exits: E W ]
A grizzled Shienaran veteran looks on.
A bloodstock stallion has arrived from the west.

* N HP:Critical MV:Tiring >
East Wing of the Castle
[ obvious exits: N W U ]
A grizzled Shienaran veteran looks on.
Lord Dremond al'Moran stands nearby.
A bloodstock stallion has arrived from the west.

* N HP:Critical MV:Tiring >
Top of Eastern Stair
[ obvious exits: N W U D ]
A grizzled Shienaran veteran looks on.
A bloodstock stallion has arrived from below.

* N HP:Critical MV:Winded >
Players in your Zone
--------------------
Ted - Top of Eastern Stair
Audre - On the Drawbridge
Saif - The Crossing
Athroc - Center of the Courtyard

* N HP:Critical MV:Winded >
You have 7(411) hit and 78(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* N HP:Critical MV:Winded >
The grizzled veteran leaves up.

* N HP:Critical MV:Winded >

backpack (carried) :
a thin vial of yellow fluid
a leather water flask
a skin of human flesh
an oilstone
[2] a cup of thready brown tea
a large number of gold crowns (30)
sixteen copper pennys

* N HP:Critical MV:Winded >
Upper Hall
[ obvious exits: N E W ]
A bloodstock stallion has arrived from the east.

* N HP:Critical MV:Winded > Athroc narrates 'skagog rip'
Upper Hall
[ obvious exits: N E W ]
A bloodstock stallion has arrived from the east.

* N HP:Critical MV:Winded >

Mood changed to: Normal

* N HP:Critical MV:Winded >
Annex of Agelmar's Chambers
[ obvious exits: N S W ]
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.
A bloodstock stallion has arrived from the south.


* N HP:Critical MV:Winded >
You put 34 coppers in a backpack.
You put 55 crowns in a backpack.

* N HP:Critical MV:Winded >
Saif narrates 'trill is beat'

* N HP:Critical MV:Winded > Annex of Agelmar's Chambers
A room as purpose-made as the rest of the fortress, with arrow slits
along the walls and a heavy bar for the thick iron door. A table and a
few chairs are the only furnishings except for two racks containing
weapons and armor. Even here in the heart of the keep weapons and armor
are ready to be donned at any moment.
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.

* N HP:Critical MV:Tiring > Annex of Agelmar's Chambers
A room as purpose-made as the rest of the fortress, with arrow slits
along the walls and a heavy bar for the thick iron door. A table and a
few chairs are the only furnishings except for two racks containing
weapons and armor. Even here in the heart of the keep weapons and armor
are ready to be donned at any moment.
[ obvious exits: N S W ]
You notice a pair of ebony-steel plate greaves is hidden here.
You notice a dark, grim axe is hidden here.
You notice a backpack is hidden here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.

* N HP:Critical MV:Tiring > You have 20(411) hit and 85(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* N HP:Critical MV:Tiring >
#Ok. $target is now set to {dark}.


Upper Hall
[ obvious exits: N E W ]
A bloodstock stallion has arrived from the north.

* N HP:Critical MV:Tiring >
Players in your Zone
--------------------
Ted - Upper Hall
Audre - Center of the Courtyard
Saif - Inner Gate of the Keep
Athroc - Center of the Courtyard

* N HP:Critical MV:Tiring > Upper Hall
[ obvious exits: N E W ]
A bloodstock stallion has arrived from the east.

* N HP:Critical MV:Tiring >
You have 20(411) hit and 81(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* N HP:Critical MV:Tiring >


You narrate '20 hp'

* N HP:Critical MV:Tiring >
Top of Western Stair
[ obvious exits: N E U D ]
A tough Shienaran soldier waits here.
A bloodstock stallion has arrived from the east.

* N HP:Critical MV:Tiring > [dismount ]
But you're not riding anything!

* N HP:Critical MV:Tiring >

You have 20(411) hit and 79(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* N HP:Critical MV:Tiring > Upper Hall
[ obvious exits: N E W ]
A bloodstock stallion has arrived from the west.

* N HP:Critical MV:Winded >

Top of Western Stair
[ obvious exits: N E U D ]
A tough Shienaran soldier waits here.
A bloodstock stallion has arrived from the east.

* N HP:Critical MV:Winded >
West Wing of the Castle
[ obvious exits: N E U ]
A bloodstock stallion has arrived from above.


* N HP:Critical MV:Winded > Western Hall
[ obvious exits: E W ]
A grizzled Shienaran veteran looks on.
A bloodstock stallion has arrived from the west.

* N HP:Critical MV:Winded >
Entrance Foyer
[ obvious exits: N E S W ]
A bloodstock stallion has arrived from the west.

* N HP:Critical MV:Winded >

You have 20(411) hit and 69(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* N HP:Critical MV:Winded > A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
Audre of Shienar is standing here.
A grizzled Shienaran veteran looks on.
Athroc Mal'jinn is standing here, riding a Domani razor.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* N HP:Critical MV:Winded > Entrance Foyer
You have entered a large entry foyer. Functional tapestries, colorful
but simple, line the walls. Iron candelabra are evenly spaced between the
tapestries to provide an even light. Directly across from the main door of
the keep is a heavy wooden door, elegantly carved to signify its importance.
Corridors lead off to the east and to the west.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* N HP:Critical MV:Winded >
You have 20(411) hit and 69(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* N HP:Critical MV:Winded >

Players in your Zone
--------------------
Ted - Entrance Foyer
Audre - Center of the Courtyard
Saif - Inner Gate of the Keep
Athroc - Center of the Courtyard

* N HP:Critical MV:Winded > #Ok. $notstatus is now set to { HP}.
You sit down and rest your tired bones.

* HP:Critical MV:Winded >
Saif narrates 'nod'


* HP:Critical MV:Winded > A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
Audre of Shienar is standing here.
A grizzled Shienaran veteran looks on.
Athroc Mal'jinn is standing here, riding a Domani razor.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* HP:Critical MV:Winded >

You narrate 'need a tic'

* HP:Critical MV:Winded >
You have 20(411) hit and 69(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* HP:Critical MV:Winded > Entrance Foyer
You have entered a large entry foyer. Functional tapestries, colorful
but simple, line the walls. Iron candelabra are evenly spaced between the
tapestries to provide an even light. Directly across from the main door of
the keep is a heavy wooden door, elegantly carved to signify its importance.
Corridors lead off to the east and to the west.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* HP:Critical MV:Winded >
Entrance Foyer
You have entered a large entry foyer. Functional tapestries, colorful
but simple, line the walls. Iron candelabra are evenly spaced between the
tapestries to provide an even light. Directly across from the main door of
the keep is a heavy wooden door, elegantly carved to signify its importance.
Corridors lead off to the east and to the west.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* HP:Critical MV:Winded >
You have 20(411) hit and 69(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* HP:Critical MV:Winded >

You have 20(411) hit and 69(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* HP:Critical MV:Winded > Entrance Foyer
You have entered a large entry foyer. Functional tapestries, colorful
but simple, line the walls. Iron candelabra are evenly spaced between the
tapestries to provide an even light. Directly across from the main door of
the keep is a heavy wooden door, elegantly carved to signify its importance.
Corridors lead off to the east and to the west.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* HP:Critical MV:Winded >
Audre of Shienar is standing here.
A grizzled Shienaran veteran looks on.
Athroc Mal'jinn is standing here, riding a Domani razor.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.


* HP:Critical MV:Winded >
#Ok. $notstatus is now set to { N HP}.
You start paying increased attention to your
surroundings.

* N HP:Critical MV:Winded > Entrance Foyer
You have entered a large entry foyer. Functional tapestries, colorful
but simple, line the walls. Iron candelabra are evenly spaced between the
tapestries to provide an even light. Directly across from the main door of
the keep is a heavy wooden door, elegantly carved to signify its importance.
Corridors lead off to the east and to the west.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* N HP:Critical MV:Winded >
A bloodstock stallion is in excellent condition.

* N HP:Critical MV:Winded >
No-one by that name here.

* N HP:Critical MV:Winded >
You have 20(411) hit and 69(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* N HP:Critical MV:Winded > A Shienaran guard has arrived from the east.
Entrance Foyer
You have entered a large entry foyer. Functional tapestries, colorful
but simple, line the walls. Iron candelabra are evenly spaced between the
tapestries to provide an even light. Directly across from the main door of
the keep is a heavy wooden door, elegantly carved to signify its importance.
Corridors lead off to the east and to the west.
[ obvious exits: N E S W ]
A Shienaran guard patrols here, watching you carefully.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.


* N HP:Critical MV:Winded >
A Shienaran guard patrols here, watching you carefully.
Audre of Shienar is standing here.
A grizzled Shienaran veteran looks on.
Athroc Mal'jinn is standing here, riding a Domani razor.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* N HP:Critical MV:Winded > Entrance Foyer
You have entered a large entry foyer. Functional tapestries, colorful
but simple, line the walls. Iron candelabra are evenly spaced between the
tapestries to provide an even light. Directly across from the main door of
the keep is a heavy wooden door, elegantly carved to signify its importance.
Corridors lead off to the east and to the west.
[ obvious exits: N E S W ]
A Shienaran guard patrols here, watching you carefully.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* N HP:Critical MV:Winded >
Players in your Zone
--------------------
Ted - Entrance Foyer
Audre - Center of the Courtyard
Saif - Inner Gate of the Keep
Athroc - Center of the Courtyard


* N HP:Critical MV:Winded >
A Shienaran guard has arrived from the west.
A Shienaran guard leaves south.

* N HP:Critical MV:Winded > You have 20(411) hit and 69(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* N HP:Critical MV:Winded >
You have 20(411) hit and 69(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* N HP:Critical MV:Winded >
Entrance Foyer
You have entered a large entry foyer. Functional tapestries, colorful
but simple, line the walls. Iron candelabra are evenly spaced between the
tapestries to provide an even light. Directly across from the main door of
the keep is a heavy wooden door, elegantly carved to signify its importance.
Corridors lead off to the east and to the west.
[ obvious exits: N E S W ]
A Shienaran guard patrols here, watching you carefully.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Saif narrates 'am on stopmp 3n crossing atm'

* N HP:Critical MV:Winded >
A Shienaran guard leaves south.

* N HP:Critical MV:Winded >

A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
Audre of Shienar is standing here.
A grizzled Shienaran veteran looks on.
Athroc Mal'jinn is standing here, riding a Domani razor.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* N HP:Critical MV:Winded > Entrance Foyer
You have entered a large entry foyer. Functional tapestries, colorful
but simple, line the walls. Iron candelabra are evenly spaced between the
tapestries to provide an even light. Directly across from the main door of
the keep is a heavy wooden door, elegantly carved to signify its importance.
Corridors lead off to the east and to the west.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* N HP:Critical MV:Winded >
You have 20(411) hit and 69(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* N HP:Critical MV:Winded >

You stop resting, and stand up.

* N HP:Critical MV:Winded > Center of the Courtyard
[ obvious exits: N E S W ]
The corpse of Skagog is lying here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
Audre of Shienar is standing here.
A grizzled Shienaran veteran looks on.
Athroc Mal'jinn is standing here, riding a Domani razor.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.
A bloodstock stallion has arrived from the north.

* N HP:Critical MV:Winded >

A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
Lord Saif the Advocate is standing here, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.

* N HP:Critical MV:Winded > Center of the Courtyard
Across the courtyard before you stands the true Keep of Fal Dara. This is the
residence of Lord Agelmar, whose family has ruled this city for generations.
The courtyard stretches off to the sides. The Keep's stables are off to the
west, and the guard barracks oversee the courtyard from the eastern end.
[ obvious exits: N E S W ]
The corpse of Skagog is lying here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
Audre of Shienar is standing here.
A grizzled Shienaran veteran looks on.
Athroc Mal'jinn is standing here, riding a Domani razor.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* N HP:Critical MV:Winded >
#Ok. $target is now set to {dark}.

Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
Lord Saif the Advocate is standing here, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
A bloodstock stallion has arrived from the north.
Saif leaves south riding a warhorse.

* N HP:Critical MV:Winded >



Lord Saif the Advocate is here, fighting Oogieboogie,
riding a warhorse.
*Oogieboogie* is here, fighting Saif.

* N HP:Critical MV:Winded > Center of the Courtyard
[ obvious exits: N E S W ]
The corpse of Skagog is lying here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
Audre of Shienar is standing here.
A grizzled Shienaran veteran looks on.
Athroc Mal'jinn is standing here, riding a Domani razor.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.
A bloodstock stallion has arrived from the south.

* N HP:Critical MV:Winded > Athroc says 'ted did'
They aren't here.

* N HP:Critical MV:Winded >
They aren't here.

* N HP:Critical MV:Winded >
A bloodstock stallion stops following you.
You start riding him.

* R N HP:Critical MV:Winded >
Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.

* R N HP:Critical MV:Winded >
On the Drawbridge
[ obvious exits: N S ]
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Lord Saif the Advocate is here, fighting Oogieboogie, riding a warhorse.
*Oogieboogie* is here, fighting Saif.

* R N HP:Critical MV:Winded >
You hack *Oogieboogie*'s right leg.


* R N HP:Critical MV:Winded - Saif: Scratched - Oogieboogie: Beaten > You do the
best you can!

* R N HP:Critical MV:Winded - Saif: Scratched - Oogieboogie: Beaten >
*Oogieboogie* panics, and attempts to flee!

* R N HP:Critical MV:Winded - Saif: Scratched - Oogieboogie: Beaten >

No way!
You're fighting for your life!

* R N HP:Critical MV:Winded - Saif: Scratched - Oogieboogie: Beaten >
You do the
best you can!
*Oogieboogie* avoids being bashed by Saif who loses his balance and falls!

* R N HP:Critical MV:Winded - Saif: Scratched - Oogieboogie: Beaten >
You hack
*Oogieboogie*'s right leg.
No way! You're fighting for your life!


* R N HP:Critical MV:Winded - Saif: Scratched - Oogieboogie: Critical >
You do the
best you can!

* R N HP:Critical MV:Winded - Saif: Scratched - Oogieboogie: Critical > No way!
You're fighting for your life!


* R N HP:Critical MV:Winded - Saif: Scratched - Oogieboogie: Critical >
You do the
best you can!

* R N HP:Critical MV:Winded - Saif: Scratched - Oogieboogie: Critical >
No way!
You're fighting for your life!

* R N HP:Critical MV:Winded - Saif: Scratched - Oogieboogie: Critical >
You do the
best you can!

* R N HP:Critical MV:Winded - Saif: Scratched - Oogieboogie: Critical >
No way!
You're fighting for your life!
*Oogieboogie* leaves south.
*Oogieboogie* has arrived from the south.

* R N HP:Critical MV:Winded >
You hack *Oogieboogie*'s left foot.


* R N HP:Critical MV:Winded - Oogieboogie: Critical > No way! You're fighting for
your life!

* R N HP:Critical MV:Winded - Oogieboogie: Critical >
You do the best you can!

* R N HP:Critical MV:Winded - Oogieboogie: Critical > No way! You're fighting for
your life!

* R N HP:Critical MV:Winded - Oogieboogie: Critical > You do the best you can!

* R N HP:Critical MV:Winded - Oogieboogie: Critical >

*Oogieboogie* hacks your left leg.
You wish that your wounds would stop BLEEDING so much!

You hack *Oogieboogie*'s right arm hard.
*Oogieboogie* panics, and attempts to flee!
Saif clambers to his feet.

* R N HP:Critical MV:Winded - Oogieboogie: Critical > Mood changed to: Wimpy
Saif slashes *Oogieboogie*'s head.

* R N HP:Critical MV:Winded - Oogieboogie: Critical >
Saif stops using a razor-sharp longsword.

* R N HP:Critical MV:Winded - Oogieboogie: Critical >
Saif draws a feathered Kandori paramerion from a crossed pair of leather
scabbards with a flash of steel.

* R N HP:Critical MV:Winded - Oogieboogie: Critical >
You do the best you can!


* R N HP:Critical MV:Winded - Oogieboogie: Critical >

No way! You're fighting for
your life!

* R N HP:Critical MV:Winded - Oogieboogie: Critical >
You do the best you can!

* R N HP:Critical MV:Winded - Oogieboogie: Critical >
No way! You're fighting for
your life!

* R N HP:Critical MV:Winded - Oogieboogie: Critical >
You do the best you can!

* R N HP:Critical MV:Winded - Oogieboogie: Critical >
No way! You're fighting for
your life!

* R N HP:Critical MV:Winded - Oogieboogie: Critical >
You do the best you can!

* R N HP:Critical MV:Winded - Oogieboogie: Critical >

Saif pierces *Oogieboogie*'s
body.
You hack *Oogieboogie*'s right leg.
*Oogieboogie* is incapacitated and will slowly die, if not aided.
No way! You're fighting for your life!

* R N HP:Critical MV:Winded - Oogieboogie: Critical > You do the best you can!

* R N HP:Critical MV:Winded - Oogieboogie: Critical > No way! You're fighting for
your life!

* R N HP:Critical MV:Winded - Oogieboogie: Critical > You do the best you can!

* R N HP:Critical MV:Winded - Oogieboogie: Critical >

Saif pierces *Oogieboogie*'s right hand hard.
*Oogieboogie* is dead! R.I.P.
Your blood freezes as you hear *Oogieboogie*'s death cry.

* R N HP:Critical MV:Winded >
Mood changed to: Brave

* R N HP:Critical MV:Winded > On the Drawbridge
The sound of your passing echoes hollowly from the wooden timbers of the
drawbridge. Beneath you lies the murky waters of the moat. With its gates
before you stands one of the greatest fortesses of the Borderlands, the Keep
of Fal Dara.
[ obvious exits: N S ]
The corpse of Oogieboogie is lying here.
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Lord Saif the Advocate is standing here, riding a warhorse.

* R N HP:Critical MV:Winded >
You stop using a pair of gold-hilted hooked swords.


* R N HP:Critical MV:Winded >
You try to quietly draw a dirk from an earthen brown
mantle.
Saif nods in agreement.

* R N HP:Critical MV:Winded >
You lean over and sever the bloody head from the
corpse of Oogieboogie.

* R N HP:Critical MV:Winded > Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.

* R N HP:Critical MV:Winded >
You narrate 'oogie rip'


* R N HP:Critical MV:Winded >
You sheath a dirk into an earthen brown mantle.

* R N HP:Critical MV:Winded > You have 25(411) hit and 58(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* R N HP:Critical MV:Winded >

You wield a pair of gold-hilted hooked swords with
both hands.

* R N HP:Critical MV:Winded > On the Drawbridge
[ obvious exits: N S ]
The corpse of Oogieboogie is lying here.
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
* R N HP:Critical MV:Winded >
You narrate '25 hp'

* R N HP:Critical MV:Winded >

Athroc has arrived from the north, riding a Domani razor.

* R N HP:Critical MV:Winded >


Audre has arrived from the north.

* R N HP:Critical MV:Winded > Athroc leaves south riding a Domani razor.
Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.

* R N HP:Critical MV:Winded > Center of the Courtyard
[ obvious exits: N E S W ]
The corpse of Skagog is lying here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran guard patrols here, watching you carefully.
A grizzled Shienaran veteran looks on.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* R N HP:Critical MV:Winded >

You put the severed head of Oogieboogie the Trolloc
slain in Shienar in a backpack.

* R N HP:Critical MV:Winded > You can't ride in there.

* R N HP:Critical MV:Winded >
You stop riding him.


* N HP:Critical MV:Winded >
Entrance Foyer
[ obvious exits: N E S W ]
A Shienaran guard patrols here, watching you carefully.

* N HP:Critical MV:Winded > Western Hall
[ obvious exits: E W ]
A grizzled Shienaran veteran looks on.

* N HP:Critical MV:Winded >

backpack (carried) :
a piece of sandstone
a skin of human flesh

* N HP:Critical MV:Winded >
West Wing of the Castle
[ obvious exits: N E U ]
A tough Shienaran soldier waits here.
An elite Shienaran guard attends his duties.


* N HP:Critical MV:Winded > Alas, you cannot go that way...


* N HP:Critical MV:Winded > Top of Western Stair
[ obvious exits: N E U D ]


* N HP:Critical MV:Weary > Upper Hall
[ obvious exits: N E W ]

* N HP:Critical MV:Weary > Upper Hall
[ obvious exits: N E W ]
A tough Shienaran soldier waits here.

* N HP:Critical MV:Weary >
Annex of Agelmar's Chambers
[ obvious exits: N S W ]
You notice a pair of ebony-steel plate greaves is hidden here.
You notice a backpack is hidden here.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.

* N HP:Critical MV:Weary > You are carrying:
a backpack
a gargantuan gilded bastard sword
a pair of ebony-steel plate greaves

* N HP:Critical MV:Winded >
You hide a backpack.

* N HP:Critical MV:Winded >
You hide a pair of ebony-steel plate greaves.

* N HP:Critical MV:Winded >



You don't seem to have a s.

* N HP:Critical MV:Winded >
Upper Hall
[ obvious exits: N E W ]
A tough Shienaran soldier waits here.

* N HP:Critical MV:Winded > #Ok. $notstatus is now set to { HP}.
You stop paying increased attention to your
surroundings.


* HP:Critical MV:Winded > Upper Hall
[ obvious exits: N E W ]

* HP:Critical MV:Winded > Top of Western Stair
[ obvious exits: N E U D ]

* HP:Critical MV:Winded > West Wing of the Castle
[ obvious exits: N E U ]
A tough Shienaran soldier waits here.
An elite Shienaran guard attends his duties.

* HP:Critical MV:Winded >
Saif narrates 'am on stomp 1n tm'


* HP:Critical MV:Winded >
You are carrying:
a gargantuan gilded bastard sword


* HP:Critical MV:Winded >
Top of Western Stair
[ obvious exits: N E U D ]

* HP:Critical MV:Winded >
Upper Hall
[ obvious exits: N E W ]

* HP:Critical MV:Winded > Upper Hall
[ obvious exits: N E W ]
A tough Shienaran soldier waits here.

* HP:Critical MV:Weary > Annex of Agelmar's Chambers
[ obvious exits: N S W ]
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.

* HP:Critical MV:Weary >

You hide a gargantuan gilded bastard sword.

* HP:Critical MV:Weary >
Upper Hall
[ obvious exits: N E W ]
A tough Shienaran soldier waits here.

* HP:Critical MV:Weary >
Upper Hall
[ obvious exits: N E W ]

* HP:Critical MV:Weary >
Top of Western Stair
[ obvious exits: N E U D ]

* HP:Critical MV:Weary >
West Wing of the Castle
[ obvious exits: N E U ]
A tough Shienaran soldier waits here.
An elite Shienaran guard attends his duties.

* HP:Critical MV:Weary >
Western Hall
[ obvious exits: E W ]
A grizzled Shienaran veteran looks on.

* HP:Critical MV:Weary >
Entrance Foyer
[ obvious exits: N E S W ]
A Shienaran guard patrols here, watching you carefully.

* HP:Critical MV:Weary >
Center of the Courtyard
[ obvious exits: N E S W ]
The corpse of Skagog is lying here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
Athroc Mal'jinn is standing here, riding a Domani razor.
A tough Shienaran soldier waits here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Shienaran guard patrols here, watching you carefully.
A grizzled Shienaran veteran looks on.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* HP:Critical MV:Weary > You have 39(411) hit and 39(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.


* HP:Critical MV:Weary > Athroc has beaten you to it.

* HP:Critical MV:Weary >
You are carrying:
Nothing.

* HP:Critical MV:Weary >
A soldier leaves south.
You start riding him.

* R HP:Critical MV:Weary >
Athroc stops riding a Domani razor.

* R HP:Critical MV:Weary >

Athroc leaves north.

* R HP:Critical MV:Weary >
You have 39(411) hit and 39(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.


* R HP:Critical MV:Weary >
Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.

* R HP:Critical MV:Weary >
On the Drawbridge
[ obvious exits: N S ]
The corpse of Oogieboogie is lying here.
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
Before the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Critical MV:Weary > The Crossing
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard attends his duties.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.
The Fal Dara town crier stands here, spreading the news.

* R HP:Critical MV:Weary >
Main Road
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A gleeman is here, wearing a cloak of different colored patches.

* R HP:Critical MV:Weary > Players in your Zone
--------------------
Ted - Main Road
Athroc - Center of the Courtyard
Saif - Malkier Gate

* R HP:Critical MV:Weary >

You are carrying:
Nothing.

* R HP:Critical MV:Weary >
The Crossing
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard attends his duties.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.
The Fal Dara town crier stands here, spreading the news.


* R HP:Critical MV:Weary > Audre narrates '2 1n'
Merchants Row
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Critical MV:Weary >
An Empty Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary > Bend in the Road
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary > Alas, you cannot go that way...

* R HP:Critical MV:Weary >




Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Critical MV:Weary > Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black cat meanders to an unknown destination.
An elite Shienaran guard attends his duties.
A Shienaran gatekeeper stands here, watching over the gate.
A gray palfrey prances skittishly nearby.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Critical MV:Weary > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black cat meanders to an unknown destination.

* R HP:Critical MV:Weary >
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A well-dressed man peals his bell, alerting people to the latest news.
A grizzled Shienaran veteran looks on.

* R HP:Critical MV:Weary >
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A man is here.

* R HP:Critical MV:Weary > Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Audre of Shienar is standing here.
Lord Saif the Advocate is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Critical MV:Weary > You have 39(411) hit and 39(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* R HP:Critical MV:Weary >
Audre is now a member of Saif's group.


* R HP:Critical MV:Weary > You don't see a closed gate.

* R HP:Critical MV:Weary >

* R HP:Critical MV:Weary >
Saif leaves north riding a warhorse.
Audre leaves north.

* R HP:Critical MV:Weary >
I see no person by that name here!

* R HP:Critical MV:Weary >
Audre narrates 'i hajve no gear '

* R HP:Critical MV:Weary >
Audre of Shienar is standing here.
Lord Saif the Advocate is standing here, riding a warhorse.

* R HP:Critical MV:Weary >
#Ok. $target is now set to {dark}.

Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Critical MV:Weary >

Players in your Zone
--------------------
Athroc - Bend in the Road
Ted - Malkier Gate

* R HP:Critical MV:Weary >
They aren't here.

* R HP:Critical MV:Weary >

They aren't here.

* R HP:Critical MV:Weary >
They aren't here.


* R HP:Critical MV:Weary > They aren't here.

* R HP:Critical MV:Weary > They aren't here.

* R HP:Critical MV:Weary > They aren't here.

* R HP:Critical MV:Weary >

* R HP:Critical MV:Weary >

Players in your Zone
--------------------
Athroc - Bend in the Road
Ted - Malkier Gate


* R HP:Critical MV:Weary > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.


* R HP:Critical MV:Weary >
They aren't here.

* R HP:Critical MV:Weary > They aren't here.


* R HP:Critical MV:Weary > They aren't here.

* R HP:Critical MV:Weary > You have 39(411) hit and 39(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.
Saif narrates 'nod let me buff if you need'


* R HP:Critical MV:Weary > Athroc has arrived from the west, riding a Domani
razor.
Players in your Zone
--------------------
Athroc - Malkier Gate
Ted - Malkier Gate


* R HP:Critical MV:Weary >
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
Athroc Mal'jinn is standing here, riding a Domani razor.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Critical MV:Weary > #Ok. $notstatus is now set to { HP}.
You sit down and rest your tired bones.

* R HP:Critical MV:Weary >
You have 39(411) hit and 39(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R HP:Critical MV:Weary >
You narrate '39 hp'

* R HP:Critical MV:Weary >
Audre narrates 'trill 2n'

* R HP:Critical MV:Weary >

You narrate 'call if buffing'

* R HP:Critical MV:Weary > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
Athroc Mal'jinn is standing here, riding a Domani razor.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A warhorse is here, stamping his feet impatiently.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.


* R HP:Critical MV:Weary > You have 53(411) hit and 39(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are resting.

* R HP:Critical MV:Weary >


Athroc leaves north riding a Domani razor.
Athroc Mal'jinn is standing here, riding a Domani razor.


* R HP:Critical MV:Weary >
Players in your Zone
--------------------
Ted - Malkier Gate

* R HP:Critical MV:Weary >
You stop resting, and stand up.

* R HP:Critical MV:Weary > Dusty Road by Fal Dara
[ obvious exits: N S ]
An iron lantern hangs from the wall above the gate.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Athroc Mal'jinn is standing here, riding a Domani razor.

* R HP:Critical MV:Weary >
The Dusty Road
[ obvious exits: E S W ]
A squat border stone juts from the soil.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is sitting here.
Audre of Shienar is here, fighting Trill.
Lord Saif the Advocate is here, fighting Trill, riding a warhorse.

* R HP:Critical MV:Weary >
You hack *Trill*'s head into bloody fragments!

* R HP:Critical MV:Weary - Audre: Battered - Trill: Beaten > You start paying
increased attention to your surroundings.

* R HP:Critical MV:Weary - Audre: Battered - Trill: Beaten > The Dusty Road
The road here continues to the east and west here, bordered by impenetrable
forest. Walking along the road, you notice the recent tracks of a couple of
wagons along the road, along with some horses. To your northwest, you can see
a tower poking up through the trees. To the south, you can see the spires
of Fal Dara poking over a hill.
[ obvious exits: E S W ]
A squat border stone juts from the soil.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is sitting here.
Audre of Shienar is here, fighting Trill.
Lord Saif the Advocate is here, fighting Trill, riding a warhorse.
*Trill* leaves east.

* R HP:Critical MV:Weary >

They aren't here.

* R HP:Critical MV:Weary >
Athroc has arrived from the south, riding a Domani
razor.
They aren't here.

* R HP:Critical MV:Weary >
The Dusty Road
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
They aren't here.

* R HP:Critical MV:Weary >
The Dusty Road
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
They aren't here.

* R HP:Critical MV:Weary > The Dusty Road
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Critical MV:Weary >
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Critical MV:Weary >
They aren't here.

* R HP:Critical MV:Weary > [track trolloc]


Audre has arrived from the west.
Saif has arrived from the west, riding a warhorse.

-
Audre leaves east.
Saif leaves east riding a warhorse.

=
Some obvious fresh bloody traces of a Trolloc leaving east.

* R HP:Critical MV:Weary >

#Ok. $notstatus is now set to { HP}.
You stop paying increased attention to your
surroundings.


* R HP:Critical MV:Weary >
Thick Forest
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
A Pine Forest
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary > A Pine Forest
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
A Pine Forest
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Critical MV:Weary > Alas, you cannot go that way...


* R HP:Critical MV:Weary > Alas, you cannot go that way...


* R HP:Critical MV:Weary >
Alas, you cannot go that way...

* R HP:Critical MV:Weary >
Alas, you cannot go that way...

* R HP:Critical MV:Weary >
A Winding Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
A Winding Road
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
Shadowing a Road
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
Alas, you cannot go that way...

* R HP:Critical MV:Weary >

A Winding Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
A Sickly Forest
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
A Winding Road
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
A Winding Road
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary > A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
Alas, you cannot go that way...

* R HP:Critical MV:Weary > Alas, you cannot go that way...

* R HP:Critical MV:Weary > Alas, you cannot go that way...

* R HP:Critical MV:Weary >

A Winding Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
A Winding Road
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
Fork Before a Crumbling Tower
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
Alas, you cannot go that way...

* R HP:Critical MV:Weary > A Winding Road
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >

Alas, you cannot go that way...
Saif has arrived from the east, riding a warhorse.

* R HP:Critical MV:Weary >
The Dusty Road
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
Shadowing a Road
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
The Dusty Road
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >
The Dusty Road
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary > [track trolloc]

- =
Some clear fairly recent tracks of Skagog leaving south.
Some clear fairly recent tracks of Trill leaving south.
Some faint day-old tracks of Oogieboogie leaving south.

* R HP:Critical MV:Weary >
Saif narrates 'not past choke'

* R HP:Critical MV:Weary >
*Trill* leaves north.

* R HP:Critical MV:Weary >
The Dusty Road
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >

The Dusty Road
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Critical MV:Weary > The Dusty Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Critical MV:Weary > Rugged Terrain
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is here, fighting a timber wolf.
A timber wolf is here, fighting Trill.
*Trill* panics, and attempts to flee!


* R HP:Critical MV:Weary > A Winding Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Critical MV:Weary > A Winding Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Critical MV:Weary > An Oasis
[ obvious exits: N E W ]
A green-leafed herb grows here.
A shallow pool of water has collected on the ground.
A remnant of the Age of Legends juts from the soil.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Critical MV:Weary > A Shallow Ravine
[ obvious exits: N E ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout watches the horizon.


* R HP:Critical MV:Weary >
A Winding Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary > A Road by the Ravine
[ obvious exits: N E ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary > A Road by the Ravine
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary >

You narrate 'past'

* R HP:Critical MV:Weary >
A Makeshift Bridge
[ obvious exits: N E S ]
A soft leather pouch has been discarded here. [3]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Critical MV:Weary > A Makeshift Bridge
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Critical MV:Weary >
A Road by the Ravine
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout blends into the surroundings here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Critical MV:Weary >
A Winding Road
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black wolf growls loudly, poised to leap.

* R HP:Critical MV:Weary >
A Winding Road
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Critical MV:Weary > A Winding Road
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Critical MV:Weary > Before a Split in the Road
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Critical MV:Weary >
#Ok. $notstatus is now set to { N HP}.
You start paying increased attention to your
surroundings.

* R N HP:Critical MV:Weary >
They aren't here.

* R N HP:Critical MV:Weary >
They aren't here.
Saif narrates 'gd'


* R N HP:Critical MV:Weary >
They aren't here.

* R N HP:Critical MV:Weary >
They aren't here.

* R N HP:Critical MV:Weary >
They aren't here.

* R N HP:Critical MV:Weary >
They aren't here.


* R N HP:Critical MV:Weary > They aren't here.


* R N HP:Critical MV:Weary >
They aren't here.

* R N HP:Critical MV:Weary >
They aren't here.

* R N HP:Critical MV:Weary >
They aren't here.

* R N HP:Critical MV:Weary >
They aren't here.

* R N HP:Critical MV:Weary >
They aren't here.


* R N HP:Critical MV:Weary > They aren't here.


* R N HP:Critical MV:Weary >
They aren't here.

* R N HP:Critical MV:Weary >
They aren't here.

* R N HP:Critical MV:Weary >
They aren't here.

* R N HP:Critical MV:Weary >
They aren't here.


* R N HP:Critical MV:Weary >



You are thirsty.
They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary >

You narrate 'blocking split'

* R N HP:Beaten MV:Weary >
They aren't here.
Saif has arrived from the west, riding a warhorse.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary >
They aren't here.
Saif leaves west riding a warhorse.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
You get a water skin from a backpack.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary > Athroc has arrived from the south, riding a Domani
razor.
They aren't here.

* R N HP:Beaten MV:Weary > Athroc leaves north riding a Domani razor.
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
You drink the blood.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary >

You drink the blood.
Saif narrates 'keep split a sec'


* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary >
Athroc narrates 'cannibal s of asaw still'
They aren't here.

* R N HP:Beaten MV:Weary > You drink the blood.
You don't feel thirsty any more.

* R N HP:Beaten MV:Weary >

They aren't here.


* R N HP:Beaten MV:Weary >
Audre narrates 'got choke'
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary >
Before a Split in the Road
The road splits to the west and south around a large hill with sheer cliffs
on all sides as if the earth decided to suddenly thrust itself upwards from
the core. The road appears more paved to the west while to the south a
thinner earthen road shadows the hill.
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Weary >
You have 67(411) hit and 47(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary > Before a Split in the Road
The road splits to the west and south around a large hill with sheer cliffs
on all sides as if the earth decided to suddenly thrust itself upwards from
the core. The road appears more paved to the west while to the south a
thinner earthen road shadows the hill.
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R N HP:Beaten MV:Weary > Mood changed to: Brave


* R N HP:Beaten MV:Weary >
Audre narrates 'trees'
Arglebargle, glop-glyf!?!

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
You have 67(411) hit and 47(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.
Saif narrates 'trill with shivs keep split'

* R N HP:Beaten MV:Weary >
Your blood freezes as you hear something's death cry.
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
Before a Split in the Road
The road splits to the west and south around a large hill with sheer cliffs
on all sides as if the earth decided to suddenly thrust itself upwards from
the core. The road appears more paved to the west while to the south a
thinner earthen road shadows the hill.
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Weary >
Players in your Zone
--------------------
Audre - A Winding Road
Saif - A Winding Road
Athroc - Road to Tarwin's Gap
Ted - Before a Split in the Road

* R N HP:Beaten MV:Weary >
You have 67(411) hit and 47(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >



They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > Athroc has arrived from the north, riding a Domani
razor.
Arglebargle, glop-glyf!?!

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary >

You narrate 'have split'


* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.
Saif narrates 'watch it aud'


* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > Before a Split in the Road
The road splits to the west and south around a large hill with sheer cliffs
on all sides as if the earth decided to suddenly thrust itself upwards from
the core. The road appears more paved to the west while to the south a
thinner earthen road shadows the hill.
[ obvious exits: N S W ]
Athroc Mal'jinn is standing here, riding a Domani razor.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Weary >
You have 81(411) hit and 47(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.


* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > Players in your Zone
--------------------
Audre - A Winding Road
Saif - A Winding Road
Deimon - A Winding Road
Athroc - Before a Split in the Road
Ted - Before a Split in the Road

* R N HP:Beaten MV:Weary >
You narrate '81'

* R N HP:Beaten MV:Weary >

They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary >

They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary > Athroc leaves west riding a Domani razor.
They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary >
You have 81(411) hit and 47(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > Athroc has arrived from the west, riding a Domani
razor.
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > Arglebargle, glop-glyf!?!


* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.


* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >

They aren't here.


* R N HP:Beaten MV:Winded > They aren't here.


* R N HP:Beaten MV:Winded > They aren't here.


* R N HP:Beaten MV:Winded >
They aren't here.

* R N HP:Beaten MV:Winded > They aren't here.

* R N HP:Beaten MV:Winded > They aren't here.

* R N HP:Beaten MV:Winded > They aren't here.

* R N HP:Beaten MV:Winded >
They aren't here.

* R N HP:Beaten MV:Winded > They aren't here.


* R N HP:Beaten MV:Winded >





They aren't here.

* R N HP:Beaten MV:Winded > They aren't here.

* R N HP:Beaten MV:Winded > They aren't here.

* R N HP:Beaten MV:Winded > They aren't here.

* R N HP:Beaten MV:Winded > They aren't here.


* R N HP:Beaten MV:Winded > They aren't here.


* R N HP:Beaten MV:Winded > They aren't here.


* R N HP:Beaten MV:Winded > They aren't here.


* R N HP:Beaten MV:Winded > They aren't here.


* R N HP:Beaten MV:Winded >
They aren't here.

* R N HP:Beaten MV:Winded >
They aren't here.

* R N HP:Beaten MV:Winded >
They aren't here.
Saif narrates 'eh one of you come hit shivs' Unfortunate timing! :(

* R N HP:Beaten MV:Winded >
They aren't here.

* R N HP:Beaten MV:Winded >
They aren't here.

* R N HP:Beaten MV:Winded > Audre narrates 'still shivs'
They aren't here.

* R N HP:Beaten MV:Winded > They aren't here.

* R N HP:Beaten MV:Winded > They aren't here.

* R N HP:Beaten MV:Winded >

They aren't here.


* R N HP:Beaten MV:Winded > Athroc leaves south riding a Domani razor.
They aren't here.

* R N HP:Beaten MV:Winded > They aren't here.

* R N HP:Beaten MV:Winded >
*Cannibal* has arrived from the south, riding a shadow stallion.
*Trill* has arrived from the south.

* R N HP:Beaten MV:Winded >

You narrate 'ya'

* R N HP:Beaten MV:Winded > They aren't here.

* R N HP:Beaten MV:Winded >

Audre narrates 'i can block'

* R N HP:Beaten MV:Winded > You narrate 'on'

* R N HP:Beaten MV:Winded >
Before a Split in the Road
The road splits to the west and south around a large hill with sheer cliffs
on all sides as if the earth decided to suddenly thrust itself upwards from
the core. The road appears more paved to the west while to the south a
thinner earthen road shadows the hill.
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Winded >
You narrate 'past'


* R N HP:Beaten MV:Winded >
Road to Tarwin's Gap
[ obvious exits: N E S ]
The corpse of a big brown bear is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Trill* is standing here.
*Cannibal* is standing here, riding a shadow stallion.

* R N HP:Beaten MV:Winded > They aren't here.

* R N HP:Beaten MV:Winded >

You narrate 'onasaw'

* R N HP:Beaten MV:Winded >
Road to Tarwin's Gap
The road plods on to the south towards a large hill and bends to the north
to avoid a sharp incline. A dark forest shadows the road to the east. The
forest once extended into these rolling hills, but large fires seem to have
cleared the area leaving only small saplings struggling to survive. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S ]
The corpse of a big brown bear is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Winded >
* R N HP:Beaten MV:Winded > They aren't here.

* R N HP:Beaten MV:Winded >

Road to Tarwin's Gap
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Winded >
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Winded >
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R N HP:Beaten MV:Winded >
Arglebargle, glop-glyf!?!

* R N HP:Beaten MV:Winded >
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

* R N HP:Beaten MV:Winded >
By the Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R N HP:Beaten MV:Winded > Edge of the Foothills
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A trolloc scout sniffs the air here.

* R N HP:Beaten MV:Winded > In the Foothills
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Winded >

Alas, you cannot go that way...

* R N HP:Beaten MV:Winded >
Road to Tarwin's Gap
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Winded >
Before the Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A red-eyed raven is perched nearby, staring silently at you.
A black wolf growls loudly, poised to leap.
A raven is here, watching.
A black wolf growls loudly, poised to leap.
A rat scurries around trying to get out of sight.

* R N HP:Beaten MV:Winded >
Entering the Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Winded > - =
Some obvious fresh bloody traces of a Trolloc leaving north.
Some obvious fresh tracks of a shadow stallion (ridden) leaving north.
Some obvious fresh tracks of a black wolf leaving south.
Some obvious almost day-old tracks of a shadow stallion (ridden) leaving south.
Some clear almost day-old tracks of a warhorse leaving south.
Some clear almost day-old tracks of a bloodstock stallion leaving south.

* R N HP:Beaten MV:Winded >
They aren't here.
Saif has arrived from the south, riding a warhorse.

* R N HP:Beaten MV:Winded >

You narrate 'north'

* R N HP:Beaten MV:Winded >
Inside the Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Winded >
Tarwin's Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A Shienaran scout blends into the surroundings here.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.

* R N HP:Beaten MV:Winded >
Tarwin's Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R N HP:Beaten MV:Winded > Tarwin's Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Weary >
In the Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Weary > You have 95(411) hit and 46(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.


* R N HP:Beaten MV:Weary >

Saif has arrived from the south, riding a warhorse.

* R N HP:Beaten MV:Weary > #Ok. $notstatus is now set to { HP}.
You stop paying increased attention to your
surroundings.
Saif leaves north riding a warhorse.


* R HP:Beaten MV:Weary >
Entering the Gap
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Lord Saif the Advocate is standing here, riding a warhorse.
Saif leaves north riding a warhorse.

* R HP:Beaten MV:Weary > A bloodstock stallion is in excellent condition.
A bloodstock stallion is strong.

* R HP:Beaten MV:Weary >
Outside Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Beaten MV:Weary > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Lord Saif the Advocate is standing here, riding a warhorse.

* R HP:Beaten MV:Weary >
Saif leaves west riding a warhorse.


#Ok. $target is now set to {dark}.
* R HP:Beaten MV:Weary >

Path to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Beaten MV:Weary > Near the Foothills
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Beaten MV:Weary > The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Beaten MV:Weary >

Players in your Zone
--------------------
Saif - The Blight
Ted - The Blight

* R HP:Beaten MV:Weary > The Blight
[ obvious exits: N E ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Beaten MV:Weary >
Players in your Zone
--------------------
Ted - The Blight
Saif - The Blight

* R HP:Beaten MV:Weary >

Your eyesight is not so keen.

* R HP:Beaten MV:Weary >
The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Beaten MV:Weary > Obvious exits:
North - The Blight
East - The Blight

* R HP:Beaten MV:Weary >

The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Beaten MV:Weary > The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Beaten MV:Weary >

Players in your Zone
--------------------
Ted - The Blight
Saif - The Blight

* R HP:Beaten MV:Weary > The Blight
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Beaten MV:Weary >
Your eyesight is not so keen.

* R HP:Beaten MV:Weary >

Obvious exits:
East - The Blight
South - The Blight
West - The Blight


* R HP:Beaten MV:Weary > The Blight
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Lord Saif the Advocate is here, fighting the blighted tree, riding a warhorse.
The blighted tree is here, fighting Saif.
The blighted tree is here, fighting Saif.

* R HP:Beaten MV:Weary > The Blight
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Beaten MV:Weary >
Players in your Zone
--------------------
Ted - The Blight
Saif - The Blight

* R HP:Beaten MV:Weary >
The Blight
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Lord Saif the Advocate is here, fighting the blighted tree, riding a warhorse.
The blighted tree is here, fighting Saif.
The blighted tree is here, fighting Saif.

* R HP:Beaten MV:Weary >

The blighted tree tries to hit Saif, but he parries successfully.
The blighted tree tries to hit Saif, but he parries successfully.
Saif slashes the blighted tree's roots into bloody fragments!

* R HP:Beaten MV:Weary > You hack the blighted tree's roots into bloody
fragments!

* R HP:Beaten MV:Weary - Saif: Scratched - the blighted tree: Critical >

You say
'i canane buff'

* R HP:Beaten MV:Weary - Saif: Scratched - the blighted tree: Critical > You hack
the blighted tree's branch extremely hard.
The blighted tree is dead! R.I.P.
Yet again! Seems like a rerun...
Your blood freezes as you hear the blighted tree's death cry.
The blighted tree tries to hit Saif, but he parries successfully.
You have 109(411) hit and 46(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* R HP:Beaten MV:Weary >
You hack the blighted tree's trunk into bloody
fragments!

* R HP:Beaten MV:Weary - Saif: Scratched - the blighted tree: Hurt >
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Lord Saif the Advocate is here, fighting the blighted tree, riding a warhorse.
The blighted tree is here, fighting Saif.

* R HP:Beaten MV:Weary - Saif: Scratched - the blighted tree: Hurt >

* R HP:Beaten MV:Weary - Saif: Scratched - the blighted tree: Hurt >
You hack the blighted tree's trunk extremely hard.
Saif slashes the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit Saif, but he parries successfully.

* R HP:Beaten MV:Weary - Saif: Scratched - the blighted tree: Battered >
#Ok. $target is now set to {dark}.

The
Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Lord Saif the Advocate is here, fighting the blighted tree, riding a warhorse.
The blighted tree is here, fighting Saif.

* R HP:Beaten MV:Weary - Saif: Scratched - the blighted tree: Battered >
You are
a 30 year old male human warrior.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.5 lbs and wearing 75.8 lbs, light.
Your base abilities are: Str:19 Int:17 Wil:13 Dex:18 Con:19.
Offensive bonus: 198, Dodging bonus: 1, Parrying bonus: 33
Your mood is: Brave. You will flee below: 0 Hit Points
You are wanted by: Seanchan Empire
Your armor absorbs about 82% on average.

You are subjected to the following effects:
- NO QUIT


* R HP:Beaten MV:Weary - Saif: Scratched - the blighted tree: Battered > HP:Beate
n MP:Weary
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are fighting the blighted tree.


* R HP:Beaten MV:Weary - Saif: Scratched - the blighted tree: Battered > Players
in your Zone
--------------------
Athroc - The Blight
Ted - The Blight
Saif - The Blight

* R HP:Beaten MV:Weary - Saif: Scratched - the blighted tree: Battered >

#Ok. $notstatus is now set to { N HP}.
You hack
the blighted tree's trunk into bloody fragments!
Saif slashes the blighted tree's trunk into bloody fragments!
The blighted tree is dead! R.I.P.
Your blood freezes as you hear the blighted tree's death cry.
You start paying increased attention to your surroundings.

* R N HP:Beaten MV:Weary > The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Lord Saif the Advocate is standing here, riding a warhorse.

* R N HP:Beaten MV:Weary >

* R N HP:Beaten MV:Weary >

A black tree with bloated leaves sprouts from the
ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R N HP:Beaten MV:Weary >
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Lord Saif the Advocate is standing here, riding a warhorse.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.

* R N HP:Beaten MV:Weary >
They aren't here.


* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary > They aren't here.

* R N HP:Beaten MV:Weary >
The Blight
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Weary >

A trolloc is here ruling a group of trollocs.
The blight bear stands on its haunches, roaring madly.

* R N HP:Beaten MV:Weary > Players in your Zone
--------------------
Ted - The Blight
Athroc - The Blight
Saif - The Blight

* R N HP:Beaten MV:Weary >
Obvious exits:
North - The Blight
South - The Blight


* R N HP:Beaten MV:Weary > The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Weary >
Saif has arrived from the south, riding a warhorse.

* R N HP:Beaten MV:Weary >

You have 109(411) hit and 45(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* R N HP:Beaten MV:Weary >
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
Lord Saif the Advocate is standing here, riding a warhorse.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Weary > You are carrying:
a water skin

* R N HP:Beaten MV:Weary >
backpack (used) :
the severed head of Oogieboogie the Trolloc slain in Shienar
[2] a cup of thready brown tea
a wealth of gold crowns (55)
a wealth of copper pennies (68)
[2] a bubbling draught
a mutton shank
[3] a thin vial of yellow fluid
an oilstone
[2] a cup of thick syrup
a package of iron rations

* R N HP:Beaten MV:Weary >

Your stomach can't contain anymore!

* R N HP:Beaten MV:Weary >
You are carrying:
a water skin

* R N HP:Beaten MV:Weary >
You are using:
<used as light> a crystal lightstick
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn on body> a shining steel breastplate
<worn about body> an earthen brown mantle
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a pair of gold-hilted hooked swords
<worn about waist> a bronze belt of odd design
<worn on legs> a pair of steel-plated greaves
<worn on feet> a dark pair of steel boots

* R N HP:Beaten MV:Weary > The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
Lord Saif the Advocate is standing here, riding a warhorse.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Weary >

The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
Lord Saif the Advocate is standing here, riding a warhorse.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Weary > A shrill piercing scream reverberates through the area.
They aren't here.

* R N HP:Beaten MV:Winded >
Athroc narrates 'bloody north of orch ent'

* R N HP:Beaten MV:Winded >
Saif pats a warhorse on his head.

* R N HP:Beaten MV:Winded >
Saif leaves north riding a warhorse.

* R N HP:Beaten MV:Winded >
Players in your Zone
--------------------
Saif - The Blight
Deimon - The Blight
Athroc - The Blight
Ted - The Blight

* R N HP:Beaten MV:Winded >
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Winded >
A bloodstock stallion is in excellent condition.
A bloodstock stallion is fresh.

* R N HP:Beaten MV:Winded >
Lord Saif the Advocate is standing here, riding a
warhorse.
A trolloc is here ruling a group of trollocs.
The blight bear stands on its haunches, roaring madly.

* R N HP:Beaten MV:Winded >
You are carrying:
a water skin

* R N HP:Beaten MV:Winded >

Players in your Zone
--------------------
Saif - The Blight
Deimon - The Blight
Athroc - The Blight
Ted - The Blight

* R N HP:Beaten MV:Winded > The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Winded >
#Ok. $target is now set to {dark}.

Saif narrates 'both with pat downer'

* R N HP:Beaten MV:Winded >
Lord Saif the Advocate is here, fighting the blight
bear, riding a warhorse.
A Dhai'mon trolloc is here, fighting Saif.
The blight bear is here, fighting Saif.


* R N HP:Beaten MV:Winded > The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Winded >
Players in your Zone
--------------------
Saif - The Blight
Deimon - The Blight
Athroc - The Blight
Ted - The Blight


* R N HP:Beaten MV:Winded > You have 123(411) hit and 62(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* R N HP:Beaten MV:Winded >
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Winded >
You narrate '123hp'
Your blood freezes as you hear something's death cry.

* R N HP:Beaten MV:Winded >

You have 123(411) hit and 62(157) movement points.
You have scored 108694370 experience points and 203 quest points.
You need 1727124993 exp to level and 197 qp to rank.
You have amassed 241 Turn points to date.
You have played 3 days and 21 hours (real time).
This ranks you as Ted the Defender [Shienaran Lancer 5] (Level 51).
You are standing.

* R N HP:Beaten MV:Winded > The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Winded >
Players in your Zone
--------------------
Saif - The Blight
Deimon - The Blight
Athroc - The Blight
Ted - The Blight

* R N HP:Beaten MV:Winded >
Lord Saif the Advocate is here, fighting the blight
bear, riding a warhorse.
A Dhai'mon trolloc is here, fighting Saif.
The blight bear is here, fighting Saif.

* R N HP:Beaten MV:Winded >
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Winded >
Saif narrates 'nod'

* R N HP:Beaten MV:Winded >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.

* R N HP:Beaten MV:Winded >
Your blood freezes as you hear something's death cry.

* R N HP:Beaten MV:Winded >
Saif narrates 'moved from downer'

* R N HP:Beaten MV:Winded >
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Beaten MV:Winded >

Lord Saif the Advocate is standing here, riding a
warhorse.
A Dhai'mon trolloc is here, fighting Saif.

* R N HP:Beaten MV:Winded > Players in your Zone
--------------------
Saif - The Blight
Deimon - The Blight
Athroc - The Blight
Ted - The Blight

* R N HP:Beaten MV:Winded >

Lord Saif the Advocate is here, fighting a Dhai'mon
trolloc, riding a warhorse.
A Dhai'mon trolloc is here, fighting Saif.

* R N HP:Beaten MV:Winded > The Blight
[ obvious exits: N E S ]
The corpse of the blight bear is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Lord Saif the Advocate is here, fighting a Dhai'mon trolloc, riding a warhorse.
A Dhai'mon trolloc is here, fighting Saif.

* R N HP:Beaten MV:Winded >
You hack a Dhai'mon trolloc's body extremely hard.

* R N HP:Beaten MV:Winded - Saif: Scratched - a Dhai'mon trolloc: Hurt >
A tall,
ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.


* R N HP:Beaten MV:Winded - Saif: Scratched - a Dhai'mon trolloc: Hurt >
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
The corpse of the blight bear is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Lord Saif the Advocate is here, fighting a Dhai'mon trolloc, riding a warhorse.
A Dhai'mon trolloc is here, fighting Saif.
Saif assumes an offensive striking posture.

* R N HP:Beaten MV:Winded - Saif: Scratched - a Dhai'mon trolloc: Hurt >
Your
eyesight is not so keen.

* R N HP:Beaten MV:Winded - Saif: Scratched - a Dhai'mon trolloc: Hurt > The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
The corpse of the blight bear is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Lord Saif the Advocate is here, fighting a Dhai'mon trolloc, riding a warhorse.
A Dhai'mon trolloc is here, fighting Saif.

* R N HP:Beaten MV:Winded - Saif: Scratched - a Dhai'mon trolloc: Hurt >
You hack a Dhai'mon trolloc's body into bloody fragments!
Saif slashes a Dhai'mon trolloc's body very hard.
A Dhai'mon trolloc tries to crush Saif, but he deflects the blow.
A Dhai'mon trolloc barely crushes your body.

* R N HP:Beaten MV:Winded - Saif: Scratched - a Dhai'mon trolloc: Wounded >
Players
in your Zone
--------------------
Athroc - The Blight
Ted - The Blight
Saif - The Blight
Deimon - The Blight

* R N HP:Beaten MV:Winded - Saif: Scratched - a Dhai'mon trolloc: Wounded >
Athroc has arrived from the south, riding a Domani razor.

* R N HP:Beaten MV:Winded - Saif: Scratched - a Dhai'mon trolloc: Wounded >

A tall,
ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R N HP:Beaten MV:Winded - Saif: Scratched - a Dhai'mon trolloc: Wounded > The
Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
The corpse of the blight bear is lying here.
Athroc Mal'jinn is standing here, riding a Domani razor.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Lord Saif the Advocate is here, fighting a Dhai'mon trolloc, riding a warhorse.
A Dhai'mon trolloc is here, fighting Saif.

* R N HP:Beaten MV:Winded - Saif: Scratched - a Dhai'mon trolloc: Wounded >
You disengage from the fight.

* R N HP:Beaten MV:Winded >
Saif slashes a Dhai'mon trolloc's right hand into bloody fragments!
A Dhai'mon trolloc tries to crush Saif, but he parries successfully.

* R N HP:Battered MV:Winded >
You hack a Dhai'mon trolloc's right leg into bloody
fragments!
Deimon has arrived from the south, riding a warhorse.

* R N HP:Battered MV:Winded - Saif: Scratched - a Dhai'mon trolloc: Wounded > Athroc pierces a Dhai'mon trolloc's left leg hard.
You disengage from the fight.
Deimon pounds a Dhai'mon trolloc's left leg very hard.

* R N HP:Battered MV:Winded >
Deimon pounds a Dhai'mon trolloc's right arm into bloody fragments!
Athroc pierces a Dhai'mon trolloc's left hand hard.
Saif slashes a Dhai'mon trolloc's right arm into bloody fragments!
A Dhai'mon trolloc tries to crush Saif, but he parries successfully.
A Dhai'mon trolloc crushes Deimon's body.
A Dhai'mon trolloc tries to crush Athroc, but he parries successfully.

* R N HP:Battered MV:Winded >

Athroc pierces a Dhai'mon trolloc's body.

* R N HP:Battered MV:Winded > You hack a Dhai'mon trolloc's body into bloody
fragments!

* R N HP:Battered MV:Winded - Saif: Scratched - a Dhai'mon trolloc: Critical > You disengage from the fight.

* R N HP:Battered MV:Winded >
Deimon pounds a Dhai'mon trolloc's body very hard.
Athroc pierces a Dhai'mon trolloc's body hard.
A Dhai'mon trolloc is dead! R.I.P.
Your blood freezes as you hear a Dhai'mon trolloc's death cry.

* R N HP:Battered MV:Winded >
Saif leaves east riding a warhorse.

* R N HP:Battered MV:Winded >
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
The corpse of a Dhai'mon trolloc is lying here.
The corpse of the blight bear is lying here.
Deimon the Veteran Gaidin is standing here, riding a warhorse.
Athroc Mal'jinn is standing here, riding a Domani razor.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Battered MV:Winded >
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R N HP:Battered MV:Winded >
#Ok. $notstatus is now set to { N HP}.
You are a 30 year old male human warrior.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.5 lbs and wearing 75.8 lbs, light.
Your base abilities are: Str:19 Int:17 Wil:13 Dex:18 Con:19.
Offensive bonus: 198, Dodging bonus: 1, Parrying bonus: 33
Your mood is: Brave. You will flee below: 0 Hit Points
You are wanted by: Seanchan Empire
Your armor absorbs about 82% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R N HP:Battered MV:Winded >
The Blight
[ obvious exits: N W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A huge trolloc marked with a whirlwind snorts here.

* R N HP:Battered MV:Winded >
The Blight
[ obvious exits: N E S ]
The corpse of a Dhai'mon trolloc is lying here.
The corpse of the blight bear is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Deimon the Veteran Gaidin is standing here, riding a warhorse.
Athroc Mal'jinn is standing here, riding a Domani razor.

* R N HP:Battered MV:Winded >
#Ok. $notstatus is now set to { HP}.
You stop paying increased attention to your
surroundings.

* R HP:Battered MV:Winded >

The Blight
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Battered MV:Winded > The Blight
[ obvious exits: N E S ]
The corpse of a rat is lying here.
The corpse of the blighted tree is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Audre of Shienar is standing here.

* R HP:Battered MV:Winded >

Audre's eyes seem to gleam with a strange golden light.

Audre has some big nasty wounds and scratches.

Audre is using:
<worn about body> a weathered red coat bearing a golden dragon
<worn around wrist> a jeweled wristcuff
<wielded> a curved clear dagger

* R HP:Battered MV:Winded >

You grin evilly.

* R HP:Battered MV:Winded > You are carrying:
a water skin

* R HP:Battered MV:Winded >
Audre snickers softly.

* R HP:Battered MV:Winded >
Saif narrates 'on 1n downer'

* R HP:Battered MV:Winded >
You say 'abs kit in fd'

* R HP:Battered MV:Winded >


The Blight
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Battered MV:Winded >
The Blight
[ obvious exits: N E S ]
The corpse of a Dhai'mon trolloc is lying here.
The corpse of the blight bear is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Deimon the Veteran Gaidin is standing here, riding a warhorse.
Athroc Mal'jinn is standing here, riding a Domani razor.

* R HP:Battered MV:Winded > The Blight
[ obvious exits: N S D ]
A soft leather pouch has been discarded here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.


* R HP:Battered MV:Winded > The Blight
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Lord Saif the Advocate is here, fighting Cannibal, riding a warhorse.
*Trill* is here, fighting Saif.
*Cannibal* is here, fighting Saif, riding a shadow stallion.
A Dha'vol trolloc is here, fighting Saif.
*Cannibal* sends Saif sprawling with a powerful bash!

* R HP:Battered MV:Winded >
A Dha'vol trolloc cleaves Saif's right leg.
*Trill* pierces Saif's body hard.
*Cannibal* slashes Saif's body.
You try to hack *Trill*, but he deflects the blow.

* R HP:Battered MV:Winded - Saif: Hurt - Trill: Battered >
No way! You're
fighting for your life!
Deimon has arrived from the south, riding a warhorse.

* R HP:Battered MV:Winded - Saif: Hurt - Trill: Battered > You do the best you
can!

* R HP:Battered MV:Winded - Saif: Hurt - Trill: Battered >

Athroc has arrived from the south, riding a Domani razor.
Deimon pounds *Cannibal*'s body hard.

* R HP:Battered MV:Winded - Saif: Hurt - Trill: Battered >
Mood changed to:
Brave

* R HP:Battered MV:Winded - Saif: Hurt - Trill: Battered > Athroc tries to pierce *Trill*, but he deflects the blow.


*Trill* panics, and attempts to flee!

- =
*Trill* leaves north.

+ * *
A Dha'vol trolloc cleaves Saif's right hand hard.
*Cannibal* slashes Saif's right leg very hard.
Athroc leaves north riding a Domani razor.

+
*Cannibal* panics, and attempts to flee!

= - - =
They're not here anymore!

* R HP:Battered MV:Winded >
#Ok. $target is now set to {dark}.

*Cannibal* panics, and attempts to flee!

* R HP:Battered MV:Winded >
Deimon sends *Cannibal* sprawling with a powerful bash!


* R HP:Battered MV:Winded >

You hack *Cannibal*'s left foot very hard.

* R HP:Battered MV:Winded - Saif: Hurt - Cannibal: Battered >
You do the best
you can!

* R HP:Battered MV:Winded - Saif: Hurt - Cannibal: Battered >
You hack *Cannibal*'s
body very hard.
Deimon pounds *Cannibal*'s body very hard.
A Dha'vol trolloc cleaves Saif's body.
You do the best you can!

* R HP:Battered MV:Winded - Saif: Hurt - Cannibal: Battered >
You do the best
you can!

* R HP:Battered MV:Winded - Saif: Hurt - Cannibal: Battered >
You do the best
you can!


* R HP:Battered MV:Winded - Saif: Hurt - Cannibal: Battered > You do the best
you can!


* R HP:Battered MV:Winded - Saif: Hurt - Cannibal: Battered > You do the best
you can!

* R HP:Battered MV:Winded - Saif: Hurt - Cannibal: Battered > You do the best
you can!

* R HP:Battered MV:Winded - Saif: Hurt - Cannibal: Battered >
You do the best
you can!


* R HP:Battered MV:Winded - Saif: Hurt - Cannibal: Battered > You do the best
you can!


* R HP:Battered MV:Winded - Saif: Hurt - Cannibal: Battered >
You do the best
you can!
*Cannibal* leaves north riding a shadow stallion.

* R HP:Battered MV:Winded > They aren't here.
Saif narrates 'pat 1n and 1s'

* R HP:Battered MV:Winded >
They aren't here.

* R HP:Battered MV:Winded >
The Blight
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Cannibal* is here, fighting Athroc, riding a shadow stallion.
A Ko'bal trolloc is here, fighting Athroc.
An Ahf'frait trolloc is here, fighting Athroc.
A Ko'bal trolloc is here, fighting Athroc.
Athroc Mal'jinn is here, fighting a Ko'bal trolloc, riding a Domani razor.


* R HP:Battered MV:Winded >
*Cannibal* tries to slash Athroc, but he deflects the
blow.
A Ko'bal trolloc pierces Athroc's body.
An Ahf'frait trolloc tries to cleave Athroc, but he parries successfully.
Athroc pierces a Ko'bal trolloc's head.
A Ko'bal trolloc barely pierces Athroc's body.
You try to hack *Cannibal*, but he deflects the blow.

* R HP:Battered MV:Winded - Athroc: Scratched - Cannibal: Battered > Athroc
panics, and attempts to flee!
No way! You're fighting for your life!

* R HP:Battered MV:Winded - Athroc: Scratched - Cannibal: Battered > You do the
best you can!
Deimon has arrived from the south, riding a warhorse.

* R HP:Battered MV:Winded - Athroc: Scratched - Cannibal: Battered >
*Trill* has arrived from the east.

* R HP:Battered MV:Winded - Athroc: Scratched - Cannibal: Battered >

Deimon tries to pound *Trill*, but he deflects the blow.
*Cannibal* panics, and attempts to flee!

* R HP:Battered MV:Winded - Athroc: Scratched - Cannibal: Battered > *Cannibal* leaves south riding a shadow stallion.

- =
Athroc panics, and attempts to flee!

+ *
A Ko'bal trolloc tickles Athroc's right leg with his pierce.

*
*Trill* pierces Deimon's right leg.
A Ko'bal trolloc tries to pierce Athroc, but he parries successfully.
An Ahf'frait trolloc tries to cleave Athroc, but he parries successfully.
Athroc pierces a Ko'bal trolloc's body very hard.
A Ko'bal trolloc tries to pierce Athroc, but he parries successfully.
Athroc leaves east riding a Domani razor.

+ = - - =
A Ko'bal trolloc leaves south.
An Ahf'frait trolloc leaves south.
A Ko'bal trolloc leaves south.
They're not here anymore!

* R HP:Battered MV:Winded >

Deimon sends *Trill* sprawling with a powerful bash!

* R HP:Battered MV:Winded >
You hack *Trill*'s body into bloody fragments!


* R HP:Battered MV:Winded - Deimon: Scratched - Trill: Beaten > You do the best
you can!

* R HP:Battered MV:Winded - Deimon: Scratched - Trill: Beaten > You do the best
you can!

* R HP:Battered MV:Winded - Deimon: Scratched - Trill: Beaten >
You hack *Trill*'s body into bloody fragments!
Deimon tries to pound *Trill*, but he deflects the blow.
Saif has arrived from the south, riding a warhorse.

* R HP:Battered MV:Winded - Deimon: Scratched - Trill: Beaten >
Saif slashes *Trill*'s body into bloody fragments!

* R HP:Battered MV:Winded - Deimon: Scratched - Trill: Critical >
A shrill piercing scream reverberates through the area.


* R HP:Battered MV:Winded - Deimon: Scratched - Trill: Critical > You narrate
'trill bashed'

* R HP:Battered MV:Winded - Deimon: Scratched - Trill: Critical >
Saif slashes *Trill*'s body into bloody fragments!
You hack *Trill*'s body into bloody fragments!
*Trill* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Trill*'s death cry.

* R HP:Battered MV:Winded > You narrate 'rip'
Saif nods in agreement.

* R HP:Battered MV:Winded >

You stop using a pair of gold-hilted hooked swords.
Deimon stops using a silver-banded war mallet.

* R HP:Battered MV:Winded > You try to quietly draw a dirk from an earthen brown
mantle.


* R HP:Battered MV:Winded >
You lean over and sever the bloody head from the
corpse of Trill.
Deimon draws a shiny copper dagger from a dark, hooded cloak with a flash of
steel.

* R HP:Battered MV:Winded > You sheath a dirk into an earthen brown mantle.
Saif leaves south riding a warhorse.

* R HP:Battered MV:Winded >
You wield a pair of gold-hilted hooked swords with
both hands.

* R HP:Battered MV:Winded >

Deimon sheathes a shiny copper dagger into a dark, hooded cloak.

* R HP:Battered MV:Winded > The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: E S ]
The corpse of Trill is lying here.
Deimon the Veteran Gaidin is standing here, riding a warhorse.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Battered MV:Winded >
Deimon wields a silver-banded war mallet in a two-handed grip.

* R HP:Battered MV:Winded >

You give the severed head of Trill the Trolloc slain
in the Blight to Deimon.

* R HP:Battered MV:Winded > The Blight
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Lord Saif the Advocate is standing here, riding a warhorse.
Athroc Mal'jinn is here, fighting a Ko'bal trolloc, riding a Domani razor.
A Ko'bal trolloc is here, fighting Athroc.
An Ahf'frait trolloc is here, fighting Athroc.
A Ko'bal trolloc is here, fighting Athroc.
A Dha'vol trolloc is here, fighting Athroc.

* R HP:Battered MV:Winded >

The Blight
[ obvious exits: N S D ]
A soft leather pouch has been discarded here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Saif has arrived from the north, riding a warhorse.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded >
Saif swiftly dodges the blighted tree's attempt to hit him.
A ramshorned trolloc tries to cleave Saif, but he parries successfully.
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a ramshorned trolloc's fight!
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!

* R HP:Battered MV:Winded >
The Blight
[ obvious exits: N E S ]
The corpse of a Dhai'mon trolloc is lying here.
The corpse of the blight bear is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Battered MV:Winded >
Athroc narrates 'cannibal 1n downer'

* R HP:Battered MV:Winded >

You tell Deimon 'nice bash'

* R HP:Battered MV:Winded >
Audre narrates 'ent'

* R HP:Battered MV:Winded >
backpack (carried) :
a wealth of gold crowns (58)
five copper pennys
a glass of apple cider
a cup of thready brown tea
an oilstone
[2] a bubbling draught
a thin vial of yellow fluid
[5] a package of iron rations

* R HP:Battered MV:Winded >
Saif has arrived from the north, riding a warhorse.

* R HP:Battered MV:Winded >
Saif leaves east riding a warhorse.


* R HP:Battered MV:Winded >
The Blight
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Battered MV:Winded >
Arglebargle, glop-glyf!?!

* R HP:Battered MV:Winded >

The Blight
[ obvious exits: N E S ]
The corpse of a rat is lying here.
The corpse of the blighted tree is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded >
They aren't here.

* R HP:Battered MV:Winded >
The Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Audre of Shienar is standing here.

* R HP:Battered MV:Winded > They aren't here.
Saif has arrived from the north, riding a warhorse.


* R HP:Battered MV:Winded >
Audre narrates 'orch'
They aren't here.
Deimon tells you ':P'

* R HP:Battered MV:Winded >
You are using:
<used as light> a crystal lightstick
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn on body> a shining steel breastplate
<worn about body> an earthen brown mantle
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a pair of gold-hilted hooked swords
<worn about waist> a bronze belt of odd design
<worn on legs> a pair of steel-plated greaves
<worn on feet> a dark pair of steel boots

* R HP:Battered MV:Winded >
Saif leaves west riding a warhorse.

* R HP:Battered MV:Winded > The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Audre of Shienar is standing here.

* R HP:Battered MV:Winded >
Audre leaves west.

* R HP:Battered MV:Winded >
No-one by that name here.

* R HP:Battered MV:Winded >
The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Battered MV:Winded >
Athroc has arrived from the north, riding a Domani razor.

* R HP:Battered MV:Winded >
Athroc leaves west riding a Domani razor.


* R HP:Battered MV:Winded > You tell Audre 'wait'

* R HP:Battered MV:Winded >

The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Battered MV:Winded > In a Dying Orchard
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.


* R HP:Battered MV:Winded > Players in your Zone
--------------------
Athroc - The Yard Before the Monastery
Ted - In a Dying Orchard
Audre - A Small Path


* R HP:Battered MV:Winded > By the Apple Trees
[ obvious exits: E S W ]
A juicy looking apple has fallen to the ground. [5]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Audre of Shienar is standing here.

* R HP:Battered MV:Winded >
Audre leaves east.

* R HP:Battered MV:Winded >
Audre has arrived from the east.

* R HP:Battered MV:Winded >
Players in your Zone
--------------------
Athroc - The Yard Before the Monastery
Audre - By the Apple Trees
Ted - By the Apple Trees

* R HP:Battered MV:Winded >
Audre puts a water skin on her belt.
Audre puts a skin of human flesh on her belt.
Audre wears a pair of light, well-oiled leather boots on her feet.
Audre puts a set of loose cloth breeches on her legs.
Audre binds a silver etched shield to her arm.
Audre puts a silver Kandori wristcuff on around her left wrist.
Audre puts a fine pair of light, buckskin gloves on her hands.
Audre wears a set of finely-spun cloth sleeves on her arms.
Audre wears a shimmering chain of gold around her neck.
Audre wears a shimmering chain of gold around her neck.
Audre wears a light brown hood of finely-spun cloth on her head.
Audre slides a gold ring delicately carved with ivy on to her right ring finger.
Audre slides a gold ring delicately carved with ivy on to her left ring finger.

* R HP:Battered MV:Winded >
Audre says 'thanks'

* R HP:Battered MV:Winded >
You narrate 'gave trill gear to audre'

* R HP:Battered MV:Winded >
Players in your Zone
--------------------
Athroc - By the Deserted Well
Audre - By the Apple Trees
Ted - By the Apple Trees

* R HP:Battered MV:Winded >
#Ok. $target is now set to {light}.

By the Apple Trees
In this part of the orchard some trees grow. Five large apple trees with
green, lush apples stand tall right next to the small stone wall that
separates the monastery from the forest. On the ground there are a few
rotten apples. The orchard goes on to the east and south, and to the west
the stone wall has fallen over, opening a small exit out into the forest.
[ obvious exits: E S W ]
A juicy looking apple has fallen to the ground. [5]
Audre of Shienar is standing here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Battered MV:Winded >
Players in your Zone
--------------------
Athroc - By the Deserted Well
Audre - By the Apple Trees
Ted - By the Apple Trees

* R HP:Battered MV:Winded >
You nod in agreement.

* R HP:Battered MV:Winded >

A Small Path
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A green woodpecker is here flying around.
Sickly, wilted grass blankets the ground, intermixed with dry sand.


* R HP:Battered MV:Winded > A Pile of Lumber
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Winded >
By the Deserted Well
[ obvious exits: N S ]
A large stone well is here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Athroc Mal'jinn is standing here, riding a Domani razor.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A spotted horse wanders skittishly around here.

* R HP:Battered MV:Winded > Players in your Zone
--------------------
Ted - By the Deserted Well
Athroc - By the Deserted Well
Audre - By the Apple Trees

* R HP:Battered MV:Winded >
You are carrying:
Nothing.

* R HP:Battered MV:Winded >
A Pile of Lumber
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Winded >
Alas, you cannot go that way...

* R HP:Battered MV:Winded >
A Small Path
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A green woodpecker is here flying around.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Battered MV:Winded > By the Apple Trees
[ obvious exits: E S W ]
A juicy looking apple has fallen to the ground. [5]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Audre of Shienar is standing here.

* R HP:Battered MV:Winded >
Athroc has arrived from the west, riding a Domani razor.

* R HP:Battered MV:Winded >
You get a wealth of gold crowns from a backpack.

* R HP:Battered MV:Winded >
You stop using a backpack.

* R HP:Battered MV:Winded >

You give a backpack to Audre.

* R HP:Battered MV:Tiring > You are carrying:
a wealth of gold crowns (58)

* R HP:Battered MV:Tiring >

You put 58 crowns in a backpack.

* R HP:Battered MV:Tiring >
In a Dying Orchard
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Battered MV:Tiring >
The Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Battered MV:Tiring > Players in your Zone
--------------------
Ted - The Blight
Deimon - The Blight

* R HP:Battered MV:Tiring >
-
Saif narrates '1n orch pat'

=
Some obvious fresh bloody traces of a Human leaving south.
Some obvious recent bloody traces of a Trolloc leaving north.
Some obvious fresh tracks of a shadow stallion (ridden) leaving east.
Some obvious fresh tracks of a shadow stallion (ridden) leaving west.
Some obvious fresh tracks of a warhorse (ridden) leaving west.
Some obvious fresh tracks of a Domani razor (ridden) leaving west.

* R HP:Battered MV:Tiring >
Deimon narrates 'on 1s down'

* R HP:Battered MV:Tiring >


In a Dying Orchard
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Battered MV:Tiring >
By the Apple Trees
[ obvious exits: E S W ]
A juicy looking apple has fallen to the ground. [5]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Athroc Mal'jinn is standing here, riding a Domani razor.
Audre of Shienar is standing here.

* R HP:Battered MV:Tiring > A Small Path
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A green woodpecker is here flying around.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Battered MV:Tiring > A Pile of Lumber
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Tiring >

Alas, you cannot go that way...

* R HP:Battered MV:Tiring >
A Field of Stumps
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A sickly, skinny deer stands here in a daze.
A spotted horse wanders skittishly around here.
A falcon with long, brown feathers circles in a slow hunting pattern.

* R HP:Battered MV:Tiring >
Alas, you cannot go that way...


* R HP:Battered MV:Tiring >
The Blighted Forest
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A raven is here flying around.

* R HP:Battered MV:Tiring >
The Decaying Forest
[ obvious exits: S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A wilted tree leans to one side, on the brink of death.

* R HP:Battered MV:Tiring >
The Decaying Forest
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A snake is crawling through the water here.
A squirrel is here, chittering.
A young and strong buck is here, munching some grass.
A baby lizard scampers about.


* R HP:Battered MV:Tiring > The Decaying Forest
[ obvious exits: S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Battered MV:Tiring > The Blighted Forest
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Battered MV:Tiring > Alas, you cannot go that way...

* R HP:Battered MV:Tiring >
#Ok. $target is now set to {dark}.


The Blighted Woods
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A lynx creeps low to the ground, hunting for food.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.

* R HP:Battered MV:Tiring >
Near the Edge of the Blighted Forest
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Lord Saif the Advocate is standing here, riding a warhorse.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A lynx creeps low to the ground, hunting for food.
Saif leaves south riding a warhorse.


* R HP:Battered MV:Tiring >
They aren't here.

* R HP:Battered MV:Tiring > They aren't here.
Deimon narrates 'off'

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring >

Near the Edge of the Blighted Forest
A thick growth of trees and bushes dominates the area completely, and the
ground is covered with dead, leaves and moss. The vegetation isn't quite
dead but hope seems far away. Heading north one comes to the edge of the
forest and to the east, south, and west the forest keeps on dominating the
landscape.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A lynx creeps low to the ground, hunting for food.

* R HP:Battered MV:Tiring >
They aren't here.

* R HP:Battered MV:Tiring >
They aren't here.


* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring > They aren't here.


* R HP:Battered MV:Tiring >

Your eyesight is not so keen.

* R HP:Battered MV:Tiring >
They aren't here.

* R HP:Battered MV:Tiring >
They aren't here.

* R HP:Battered MV:Tiring >
They aren't here.


* R HP:Battered MV:Tiring > They aren't here.


* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring >
They aren't here.

* R HP:Battered MV:Tiring >
They aren't here.

* R HP:Battered MV:Tiring >
#Ok. $notstatus is now set to { N HP}.
You start paying increased attention to your
surroundings.


* R N HP:Battered MV:Tiring > They aren't here.


* R N HP:Battered MV:Tiring > Audre narrates 'stomp pat'
They aren't here.


* R N HP:Battered MV:Tiring > They aren't here.


* R N HP:Battered MV:Tiring >
They aren't here.

* R N HP:Battered MV:Tiring >
They aren't here.

* R N HP:Battered MV:Tiring >
They aren't here.

* R N HP:Battered MV:Tiring >
They aren't here.

* R N HP:Battered MV:Tiring > Audre narrates 'beat'
They aren't here.

* R N HP:Battered MV:Tiring > They aren't here.

* R N HP:Battered MV:Tiring > They aren't here.

* R N HP:Battered MV:Tiring >
They aren't here.

* R N HP:Battered MV:Tiring >
Players in your Zone
--------------------
Saif - A Potato Field
Ted - Near the Edge of the Blighted Forest

* R N HP:Battered MV:Tiring >

The Blighted Woods
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A lynx creeps low to the ground, hunting for food.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.

* R N HP:Battered MV:Tiring >
Among the Blighted Trees
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A rat scurries around trying to get out of sight.

* R N HP:Battered MV:Tiring > Alas, you cannot go that way...

* R N HP:Battered MV:Tiring >

#Ok. $notstatus is now set to { HP}.
You stop paying increased attention to your
surroundings.

* R HP:Battered MV:Tiring >
An Open Field
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A sickly, skinny deer stands here in a daze.
A young and strong buck is here, munching some grass.


* R HP:Battered MV:Tiring > On Top of a Hill
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Battered MV:Tiring >
On the Hillside
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.

* R HP:Battered MV:Tiring >
The Blighted Forest
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A raven is here flying around.

* R HP:Battered MV:Tiring >
A Field of Stumps
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A sickly, skinny deer stands here in a daze.
A spotted horse wanders skittishly around here.
A falcon with long, brown feathers circles in a slow hunting pattern.

* R HP:Battered MV:Tiring > A Pile of Lumber
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Tiring >
A Small Path
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A green woodpecker is here flying around.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Battered MV:Tiring > A bloodstock stallion is in excellent condition.
A bloodstock stallion is tiring.

* R HP:Battered MV:Tiring >

Audre narrates 'downer'

* R HP:Battered MV:Tiring >
By the Apple Trees
[ obvious exits: E S W ]
A juicy looking apple has fallen to the ground. [5]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Battered MV:Tiring > In a Dying Orchard
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.


* R HP:Battered MV:Tiring > Players in your Zone
--------------------
Ted - In a Dying Orchard


* R HP:Battered MV:Tiring >

The writhing grass barely tickles your body with its
hit.
You hack the writhing grass's branch extremely hard.
The writhing grass barely tickles your body with its hit.
No way! You're fighting for your life!

* R HP:Battered MV:Tiring - the writhing grass: Scratched >
No way! You're
fighting for your life!

* R HP:Battered MV:Tiring - the writhing grass: Scratched >
No way! You're
fighting for your life!

* R HP:Battered MV:Tiring - the writhing grass: Scratched >
No way! You're
fighting for your life!

* R HP:Battered MV:Tiring - the writhing grass: Scratched > No way! You're
fighting for your life!

* R HP:Battered MV:Tiring - the writhing grass: Scratched >
Mood changed to:
Wimpy

* R HP:Battered MV:Tiring - the writhing grass: Scratched > You panic and attempt to flee!


You flee head over heels.
By the Apple Trees
[ obvious exits: E S W ]
A juicy looking apple has fallen to the ground. [5]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Battered MV:Tiring >
#Ok. $target is now set to {dark}.

In a Dying Orchard
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Battered MV:Tiring >
Audre narrates '1n d'


* R HP:Battered MV:Tiring >

The Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Battered MV:Tiring >
The Blight
[ obvious exits: N E S ]
The corpse of a rat is lying here.
The corpse of the blighted tree is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Athroc Mal'jinn is here, fighting Cannibal, riding a Domani razor.
*Cannibal* is sitting here.
Deimon the Veteran Gaidin is here, fighting Cannibal, riding a warhorse.
Lord Saif the Advocate is here, fighting Cannibal, riding a warhorse.

* R HP:Battered MV:Tiring >
The Blight
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N E S ]
The corpse of a Dhai'mon trolloc is lying here.
The corpse of the blight bear is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here commanding a fist of troops.


* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N S D ]
A soft leather pouch has been discarded here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Stomp* is here, fighting Audre, riding a shadow stallion.
Audre of Shienar is sitting here.

* R HP:Battered MV:Tiring > You hack *Stomp*'s left arm hard.
*Stomp* panics, and attempts to flee!

* R HP:Battered MV:Tiring - Audre: Beaten - Stomp: Beaten >
*Stomp* leaves south riding a shadow stallion.


* R HP:Battered MV:Tiring >

Mood changed to: Brave

* R HP:Battered MV:Tiring >
They aren't here.

* R HP:Battered MV:Tiring >
They aren't here.

* R HP:Battered MV:Tiring >
The Blight
[ obvious exits: N S D ]
A soft leather pouch has been discarded here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Stomp* is standing here, riding a shadow stallion.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Tiring >
You hack *Stomp*'s body hard.
*Stomp* panics, and attempts to flee!

* R HP:Battered MV:Tiring - Stomp: Beaten > No way! You're fighting for your
life!

* R HP:Battered MV:Tiring - Stomp: Beaten > You do the best you can!

* R HP:Battered MV:Tiring - Stomp: Beaten >

You try to hack *Stomp*, but he parries successfully.
A ramshorned trolloc joins Stomp's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins Stomp's fight!
The blighted tree barely tickles your body with its hit.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!

* R HP:Battered MV:Tiring - Stomp: Beaten >
Mood changed to: Wimpy

* R HP:Battered MV:Tiring - a ramshorned trolloc: Scratched >
You panic and attempt to flee!



A shrill piercing scream reverberates through the area.
An Ahf'frait trolloc has arrived from the south.
An Ahf'frait trolloc cleaves your head.
You flee head over heels.
Deep in the Valley
[ obvious exits: N W U ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
You smell something remniscent of death as you enter this place.
They aren't here.

* R HP:Battered MV:Tiring >
They aren't here.

* R HP:Battered MV:Tiring > Mood changed to: Brave

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring >


The Blight
[ obvious exits: N S D ]
A soft leather pouch has been discarded here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A huge trolloc marked with a whirlwind snorts here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
The smell of death fades as you move further...

* R HP:Battered MV:Tiring >
They aren't here.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Audre of Shienar is standing here.

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring >
The Blight
[ obvious exits: E S ]
The corpse of Trill is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Battered MV:Tiring >
They aren't here.


* R HP:Battered MV:Tiring > The Blight
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.


* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
A young trolloc is here, growling with a deep bloodlust.
The blight bear stands on its haunches, roaring madly.

* R HP:Battered MV:Tiring >
They aren't here.


* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Battered MV:Tiring > They aren't here.


* R HP:Battered MV:Tiring >
The Blight
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A huge trolloc marked with a whirlwind snorts here.


* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N E S ]
The corpse of a Dhai'mon trolloc is lying here.
The corpse of the blight bear is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here commanding a fist of troops.

* R HP:Battered MV:Tiring >
They aren't here.


* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N E S ]
The corpse of a rat is lying here.
The corpse of the blighted tree is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Athroc Mal'jinn is standing here, riding a Domani razor.

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring >
The Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Battered MV:Tiring >

A bloodstock stallion is in excellent condition.
A bloodstock stallion is weary.

* R HP:Battered MV:Tiring > - =
Some obvious fresh bloody traces of a Human leaving south.
Some obvious recent bloody traces of a Trolloc leaving north.
Some obvious fresh tracks of a bloodstock stallion (ridden) leaving west.
Some obvious fresh tracks of a warhorse (ridden) leaving south.
Some obvious fresh tracks of a warhorse (ridden) leaving west.
Some obvious fresh tracks of a Domani razor (ridden) leaving east.

* R HP:Battered MV:Tiring >
A shrill piercing scream reverberates through the
area.
You narrate 'cannibal also low'

* R HP:Battered MV:Tiring >

Athroc narrates 'who leads?'

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N E S ]
The corpse of a rat is lying here.
The corpse of the blighted tree is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Athroc Mal'jinn is standing here, riding a Domani razor.


* R HP:Battered MV:Tiring >
North:
* R HP:Battered MV:Tiring > Players in your Zone
--------------------
Ted - The Blight
Deimon - The Blight
Athroc - The Blight

* R HP:Battered MV:Tiring >
A bloodstock stallion is in excellent condition.
A bloodstock stallion is weary.

* R HP:Battered MV:Tiring >
You narrate 'saif'

* R HP:Battered MV:Tiring >
* R HP:Battered MV:Tiring >
You narrate 'he chasing
se'


* R HP:Battered MV:Tiring >
#Ok. $notstatus is now set to { N HP}.
You start paying increased attention to your
surroundings.

* R N HP:Battered MV:Tiring >
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
The corpse of a rat is lying here.
The corpse of the blighted tree is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Athroc Mal'jinn is standing here, riding a Domani razor.

* R N HP:Battered MV:Tiring >
*Stomp* has arrived from the east, riding a shadow
stallion.
North: Saif narrates '1n goat'

* R N HP:Battered MV:Tiring > You are carrying:
Nothing.

* R N HP:Battered MV:Tiring >

Players in your Zone
--------------------
Deimon - The Blight
Ted - The Blight
Athroc - The Blight
Deimon has arrived from the north, riding a warhorse.

* R N HP:Battered MV:Tiring > Athroc tries to pierce *Stomp*, but he parries
successfully.
You hack *Stomp*'s body.
*Stomp* panics, and attempts to flee!

* R N HP:Battered MV:Tiring - Athroc: Hurt - Stomp: Beaten >
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
The corpse of a rat is lying here.
The corpse of the blighted tree is lying here. [2]
Deimon the Veteran Gaidin is standing here, riding a warhorse.
*Stomp* is here, fighting Athroc, riding a shadow stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Athroc Mal'jinn is here, fighting Stomp, riding a Domani razor.

* R N HP:Battered MV:Tiring - Athroc: Hurt - Stomp: Beaten >
Deimon pounds *Stomp*'s head hard.
*Stomp* panics, and attempts to flee!


* R N HP:Battered MV:Tiring - Athroc: Hurt - Stomp: Beaten >

You do the best you
can!

* R N HP:Battered MV:Tiring - Athroc: Hurt - Stomp: Beaten >
You do the best you
can!

* R N HP:Battered MV:Tiring - Athroc: Hurt - Stomp: Beaten >
You do the best you
can!

* R N HP:Battered MV:Tiring - Athroc: Hurt - Stomp: Beaten >
You do the best you
can!


* R N HP:Battered MV:Tiring - Athroc: Hurt - Stomp: Beaten > Audre has arrived
from the north.
A rat has arrived from the north.
You do the best you can!


* R N HP:Battered MV:Tiring - Athroc: Hurt - Stomp: Beaten >
You do the best you
can!

* R N HP:Battered MV:Tiring - Athroc: Hurt - Stomp: Beaten >


You hack *Stomp*'s left
leg.
*Stomp* panics, and attempts to flee!
*Stomp* leaves east riding a shadow stallion.
They aren't here.

* R N HP:Battered MV:Tiring > They aren't here.

* R N HP:Battered MV:Tiring > They aren't here.

* R N HP:Battered MV:Tiring > They aren't here.

* R N HP:Battered MV:Tiring > They aren't here.


* R N HP:Battered MV:Tiring > They aren't here.


* R N HP:Battered MV:Tiring > The Blight
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R N HP:Battered MV:Tiring >
They aren't here.

* R N HP:Battered MV:Tiring > The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R N HP:Battered MV:Tiring > They aren't here.

* R N HP:Battered MV:Tiring >

#Ok. $notstatus is now set to { HP}.
You stop paying increased attention to your
surroundings.

* R HP:Battered MV:Tiring >
The Blight
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
*Cannibal* is standing here.
Lord Saif the Advocate is standing here.
Saif sends *Cannibal* sprawling with a powerful bash!

* R HP:Battered MV:Tiring > Saif slashes *Cannibal*'s body hard.


-
Saif narrates '1n goat lads'


Cancelled.
You hack *Cannibal*'s body hard.

* R HP:Battered MV:Tiring - Saif: Hurt - Cannibal: Critical >
You do the best
you can!


* R HP:Battered MV:Tiring - Saif: Hurt - Cannibal: Critical > You do the best
you can!

* R HP:Battered MV:Tiring - Saif: Hurt - Cannibal: Critical > You do the best
you can!

* R HP:Battered MV:Tiring - Saif: Hurt - Cannibal: Critical >
*Stomp* has arrived from the south, riding a shadow stallion.

* R HP:Battered MV:Tiring - Saif: Hurt - Cannibal: Critical >

A black messenger pigeon flutters its wings.
A black messenger pigeon leaves west.

* R HP:Battered MV:Tiring - Saif: Hurt - Cannibal: Critical > You nod in
agreement.


* R HP:Battered MV:Tiring - Saif: Hurt - Cannibal: Critical >
Saif narrates 'bashed beat'


* R HP:Battered MV:Tiring - Saif: Hurt - Cannibal: Critical >
You do the best
you can!
Saif stops using a razor-sharp longsword.

* R HP:Battered MV:Tiring - Saif: Hurt - Cannibal: Critical >
You hack *Cannibal*'s
left arm very hard.
*Cannibal* panics, and attempts to flee!
Saif draws a feathered Kandori paramerion from a crossed pair of leather
scabbards with a flash of steel.
Saif pierces *Cannibal*'s body hard.
Athroc has arrived from the west, riding a Domani razor.
You do the best you can!

* R HP:Battered MV:Tiring - Saif: Hurt - Cannibal: Critical >
You do the best
you can!

* R HP:Battered MV:Tiring - Saif: Hurt - Cannibal: Critical >
You do the best
you can!

* R HP:Battered MV:Tiring - Saif: Hurt - Cannibal: Critical > Audre has arrived
from the west.
You do the best you can!
*Cannibal* leaves south.

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring >


They aren't here.

* R HP:Battered MV:Tiring >
Athroc leaves west riding a Domani razor.
They aren't here.

* R HP:Battered MV:Tiring >
They aren't here.


* R HP:Battered MV:Tiring > Audre leaves south.
They aren't here.

* R HP:Battered MV:Tiring >
They aren't here.

* R HP:Battered MV:Tiring >
They aren't here.

* R HP:Battered MV:Tiring > Blighted Foothills
[ obvious exits: N ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Audre of Shienar is here, fighting Cannibal.
*Cannibal* is here, fighting Audre.
A goat-faced trolloc is here, fighting Audre.
A goat-faced trolloc is here, fighting Audre.
A goat-faced trolloc is here, fighting Audre.
A myrddraal is here, fighting Audre.

* R HP:Battered MV:Tiring > You try to hack *Cannibal*, but he parries
successfully.

* R HP:Battered MV:Tiring - Audre: Beaten - Cannibal: Critical >
A myrddraal hisses 'This is the will of the Great Lord.'

*Cannibal* panics, and attempts to flee!

* R HP:Battered MV:Tiring - Audre: Beaten - Cannibal: Critical >

Mood changed
to: Wimpy


* R HP:Battered MV:Tiring - Audre: Beaten - Cannibal: Critical >
You panic and attempt to flee!

You flee head over heels.
The Blight
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Lord Saif the Advocate is standing here.
The Blight
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.

* R HP:Battered MV:Tiring >
They aren't here.


* R HP:Battered MV:Tiring > They aren't here.
*Cannibal* has arrived from the east.

* R HP:Battered MV:Tiring >
You try to hack *Cannibal*, but he deflects the blow.


* R HP:Battered MV:Tiring - Cannibal: Critical > *Cannibal* barely slashes your
body.
You hack *Cannibal*'s right hand hard.
*Cannibal* panics, and attempts to flee!
You do the best you can!

* R HP:Battered MV:Tiring - Cannibal: Critical > You do the best you can!

* R HP:Battered MV:Tiring - Cannibal: Critical >
Audre has arrived from the
east.
Mood changed to: Brave

* R HP:Battered MV:Tiring - Cannibal: Critical >
Audre tries to pierce *Cannibal*, but he deflects the blow.

* R HP:Battered MV:Tiring - Cannibal: Critical >

You narrate '1w'
*Cannibal* leaves east.


* R HP:Battered MV:Tiring >
They aren't here.

* R HP:Battered MV:Tiring >
They aren't here.
Saif has arrived from the east.

* R HP:Battered MV:Tiring >
They aren't here.


* R HP:Battered MV:Tiring >
They aren't here.
*Cannibal* has arrived from the east.

* R HP:Battered MV:Tiring >
You try to hack *Cannibal*, but he deflects the blow.
Saif slashes *Cannibal*'s body very hard.
*Cannibal* panics, and attempts to flee!

* R HP:Battered MV:Tiring - Cannibal: Critical >
Saif slashes *Cannibal*'s left
arm hard.
*Cannibal* is dead! R.I.P.
Your blood freezes as you hear *Cannibal*'s death cry.
The Blight
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Saif has arrived from the west.

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring > A Blighted Path
[ obvious exits: S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.


* R HP:Battered MV:Tiring > They aren't here.


* R HP:Battered MV:Tiring > The Blight
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Lord Saif the Advocate is standing here.
Saif leaves east.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N E S W ]
The corpse of Cannibal is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Athroc Mal'jinn is standing here, riding a Domani razor.
Audre of Shienar is standing here.

* R HP:Battered MV:Tiring >

Audre narrates 'rip'

* R HP:Battered MV:Tiring >



You get a gold crown from the corpse of Cannibal.
You get a copper penny from the corpse of Cannibal.
You get a thin vial of yellow fluid from the corpse of Cannibal.
You get a thin vial of yellow fluid from the corpse of Cannibal.
You get a pair of lissome leather boots with metal capped toes from the corpse
of Cannibal.
You get a set of riveted chainmail leggings from the corpse of Cannibal.
You get a belt with a buckle of cuendillar from the corpse of Cannibal.
You get an ivory and gold-hilted longsword from the corpse of Cannibal.
You get a silver etched shield from the corpse of Cannibal.
You get a silver Kandori wristcuff from the corpse of Cannibal.
You get a silver Kandori wristcuff from the corpse of Cannibal.
You get a sturdy pair of full leather gauntlets from the corpse of Cannibal.
You get a pair of riveted chainmail sleeves from the corpse of Cannibal.
You get a backpack from the corpse of Cannibal.
You get an inky black cloak from the corpse of Cannibal.
You get a shirt of overlapping black scales from the corpse of Cannibal.
You get a shimmering chain of gold from the corpse of Cannibal.
You get a shimmering chain of gold from the corpse of Cannibal.
You get a rimmed round helmet from the corpse of Cannibal.
You get a gold ring delicately carved with ivy from the corpse of Cannibal.
You get a gold ring delicately carved with ivy from the corpse of Cannibal.
You get an oilstone from the corpse of Cannibal.
Saif narrates 'dead'

* R HP:Battered MV:Tiring > Beads of cold sweat begin to emerge from your face!
You feel some dark power draining your life force...
You stop using a pair of gold-hilted hooked swords.

* R HP:Battered MV:Tiring > You feel some dark power draining your life force...
You try to quietly draw a dirk from an earthen brown mantle.
Saif has arrived from the east.
Deimon has arrived from the west, riding a warhorse.

* R HP:Battered MV:Tiring >
You feel some dark power draining your life force...
You lean over and sever the bloody head from the corpse of Cannibal.

* R HP:Battered MV:Tiring > You feel some dark power draining your life force...
You sheath a dirk into an earthen brown mantle.

* R HP:Battered MV:Tiring > You feel some dark power draining your life force...
You wield a pair of gold-hilted hooked swords with both hands.

* R HP:Battered MV:Tiring >

A shrill piercing scream reverberates through the area.
Athroc now follows Saif.

* R HP:Battered MV:Tiring > You feel some dark power draining your life force...
You drop an inky black cloak.

* R HP:Battered MV:Tiring >

Saif narrates 'inky good sir'

* R HP:Battered MV:Tiring > backpack (carried) :
a skin of human flesh
a glass of apple cider

* R HP:Battered MV:Tiring >
Deimon leaves west riding a warhorse.

* R HP:Battered MV:Tiring >
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow tree with black and red leaves
creak noisily about you. Far off to the distant north you can see the Mountains
of Dhoom.
[ obvious exits: N E S W ]
A thick black cloak seems to make a puddle on the ground.
The corpse of Cannibal is lying here.
Lord Saif the Advocate is standing here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being
ridden by you.
Athroc Mal'jinn is standing here, riding a Domani razor.
Audre of Shienar is standing here.

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