Camp Fight with Draz and Isabel

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Turg
Posts: 116
Joined: Sun May 17, 2015 7:14 am

Camp Fight with Draz and Isabel

Post by Turg » Tue May 04, 2021 4:38 am

Thx guys

Shouldve died

Also Zerk ftw

R HP:Battered DP:Bursting MV:Tiring > lo
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving north.
An elite trolloc stands ready to obey orders.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A hooved trolloc anxiously stamps its feet.
A hideous trolloc is here, in a world of hurt.

* R HP:Battered DP:Bursting MV:Tiring > 0
stat
[where ]
Players in your Zone
--------------------
Turg - A Trolloc Camp

* R HP:Battered DP:Bursting MV:Tiring > You are a 768 year old male myrddraal.
Your height is 6 feet, 3 inches, and you weigh 196.0 lbs.
You are carrying 0.0 lbs and wearing 81.3 lbs, light.
Your base abilities are: Str:19 Int:15 Wil:15 Dex:18 Con:19.
Offensive bonus: 180, Dodging bonus: 51, Parrying bonus: 1
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 80% on average.

You are subjected to the following effects:
- NO QUIT

* R HP:Battered DP:Bursting MV:Tiring >
*Draz* has arrived from the north, riding a wild stallion.

* R HP:Battered DP:Bursting MV:Tiring >
*Draz* leaves south riding a wild stallion.

* R HP:Battered DP:Bursting MV:Tiring >
*Draz* has arrived from the south, riding a wild stallion.

* R HP:Battered DP:Bursting MV:Tiring > 9

A hideous trolloc tries to cleave Draz, but he parries successfully.
A hooved trolloc joins a hideous trolloc's fight!
A hideous trolloc joins a hideous trolloc's fight!
A hideous trolloc tries to cleave Draz, but he parries successfully.
A hooved trolloc tries to cleave Draz, but he deflects the blow.
*Draz* gracefully changes forms to Striking the Spark.
*Draz* slashes a hideous trolloc's head into bloody fragments!
A hideous trolloc barely tickles Draz's body with its cleave.

* R HP:Wounded DP:Bursting MV:Tiring > b
[k light]
You try to blast *Draz*, but he parries successfully.

* R HP:Wounded DP:Bursting MV:Tiring - a hideous trolloc: Scratched - Draz: Scratched >

[bash ]

-
=dis+
*
Cancelled.

You disengage from the fight.

* R HP:Wounded DP:Bursting MV:Tiring > st

A hideous trolloc tries to cleave Draz, but he parries successfully.
A hooved trolloc tries to cleave Draz, but he dodges the attack.
A hideous trolloc tries to cleave Draz, but he deflects the blow.

q
* R HP:Wounded DP:Bursting MV:Tiring >
A hideous trolloc avoids being bashed by *Draz* who loses his balance and falls!

* R HP:Wounded DP:Bursting MV:Tiring > 9
b
You are already standing.

* R HP:Wounded DP:Bursting MV:Tiring > [order elite ass turg]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
You blast *Draz*'s right foot.

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Scratched >

You blast *Draz*'s body.
A hideous trolloc tries to cleave Draz, but he parries successfully.
A hooved trolloc tries to cleave Draz, but he dodges the attack.
A hideous trolloc cleaves Draz's left arm.
[bash ]

-
=
+
*

*
+
=
-

-
A hideous trolloc tickles Draz's left arm with its cleave.
A hooved trolloc tickles Draz's body with his cleave.
A hideous trolloc tries to cleave Draz, but he parries successfully.
=

As *Draz* avoids your bash, you topple over and fall to the ground!

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Scratched >
A beaked trolloc has arrived from the east.
A beaked trolloc tries to cleave Draz, but he dodges the attack.

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Scratched >
*Draz* sends a beaked trolloc sprawling with a powerful bash!
You dodge a bash from *Draz* who loses his balance and falls!

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Scratched > b

A hideous trolloc tickles Draz's body with its cleave.
Draz swiftly dodges a hooved trolloc's attempt to cleave him.
A hideous trolloc tries to cleave Draz, but he deflects the blow.

* R HP:Wounded DP:Bursting MV:Tiring - a hideous trolloc: Healthy - Draz: Scratched >

[bash ]

-
=
+
*

*
+
*Draz* panics, and attempts to flee!

=
*Draz* leaves east riding a wild stallion.
-

-e=
They're not here anymore!

* R HP:Wounded DP:Bursting MV:Tiring > 9b
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draz* is standing here, riding a wild stallion.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
An elite trolloc has arrived from the west.

* R HP:Wounded DP:Bursting MV:Tiring > 9
*Draz* leaves north riding a wild stallion.
Arglebargle, glop-glyf!?!

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > 9
A hideous trolloc has arrived from the west.
A hooved trolloc has arrived from the west.
A hideous trolloc has arrived from the west.
[k light]
They aren't here.

w
* R HP:Wounded DP:Bursting MV:Tiring > q
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A beaked trolloc is here, scouting.
An elite trolloc has arrived from the east.

* R HP:Wounded DP:Bursting MV:Tiring > [order elite ass turg]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring > e
9
9
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draz* is standing here, riding a wild stallion.
A hideous trolloc is here, in a world of hurt.
A hooved trolloc anxiously stamps its feet.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
An elite trolloc has arrived from the west.

* R HP:Wounded DP:Bursting MV:Tiring > A hideous trolloc tries to cleave Draz, but he deflects the blow.
A hideous trolloc joins a hideous trolloc's fight!
A ramshorned trolloc joins a hideous trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A hooved trolloc joins a hideous trolloc's fight!
A hideous trolloc joins a hooved trolloc's fight!
[k light]
You blast *Draz*'s left leg hard.

* R HP:Wounded DP:Bursting MV:Tiring - a hideous trolloc: Scratched - Draz: Hurt > [k light]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring - a hideous trolloc: Scratched - Draz: Hurt > 9

You blast *Draz*'s head.
A hideous trolloc tickles Draz's body with its cleave.
A hooved trolloc tickles Draz's body with his cleave.
A ramshorned trolloc cleaves Draz's left leg.
A ramshorned trolloc tickles Draz's right leg with his cleave.
A hideous trolloc barely cleaves Draz's left leg.
A hideous trolloc tickles Draz's body with its cleave.

* R HP:Wounded DP:Bursting MV:Tiring - a hideous trolloc: Scratched - Draz: Hurt > dis
[k light]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring - a hideous trolloc: Scratched - Draz: Hurt > 9
You disengage from the fight.

* R HP:Wounded DP:Bursting MV:Tiring > 1

*Draz* sends a hideous trolloc sprawling with a powerful bash!
*Draz* sends a hooved trolloc sprawling with a powerful bash!
*Draz* sends a hideous trolloc sprawling with a powerful bash!
*Draz* sends a hideous trolloc sprawling with a powerful bash!
*Draz* sends a ramshorned trolloc sprawling with a powerful bash!
*Draz* sends a ramshorned trolloc sprawling with a powerful bash!

* R HP:Wounded DP:Bursting MV:Tiring >
*Draz* spins on one heel, changing forms to Lizard in the Thornbush.
*Draz* slashes a hideous trolloc's body into bloody fragments!
*Draz* spins on one heel, changing forms to Lightning of Three Prongs.
*Draz* slashes a hideous trolloc's right leg into bloody fragments!
*Draz* slashes a hooved trolloc's body into bloody fragments!
*Draz* slashes a hideous trolloc's left leg into bloody fragments!
*Draz* assumes The Heron Spreads Its Wings.
*Draz* slashes a ramshorned trolloc's left arm into bloody fragments!
*Draz* slashes a ramshorned trolloc's body into bloody fragments!

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
You blast *Draz*'s body hard.

* R HP:Wounded DP:Bursting MV:Tiring - a hideous trolloc: Hurt - Draz: Hurt >

[bash human]

-
=
+
*

*
*Draz* slashes a hideous trolloc's body into bloody fragments!
*Draz* slashes a hideous trolloc's body into bloody fragments!
*Draz* slashes a hooved trolloc's body into bloody fragments!
*Draz* slashes a hideous trolloc's body into bloody fragments!
*Draz* slashes a ramshorned trolloc's body into bloody fragments!
*Draz* gracefully changes forms to The Wood Grouse Dances.
*Draz* slashes a ramshorned trolloc's body into bloody fragments!
*Draz* panics, and attempts to flee!
+
=
-
*Draz* leaves west riding a wild stallion.

-
=
A hideous trolloc leaves west.
A hideous trolloc leaves west.
A ramshorned trolloc leaves west.
A ramshorned trolloc leaves west.
They're not here anymore!

* R HP:Wounded DP:Bursting MV:Tiring > giggle
w
You giggle.

* R HP:Wounded DP:Bursting MV:Tiring > q
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A ramshorned trolloc is here, fighting Draz.
A ramshorned trolloc is here, fighting Draz.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, fighting Draz.
*Draz* is standing here, riding a wild stallion.
A beaked trolloc is here, scouting.
An elite trolloc has arrived from the east.

0
* R HP:Wounded DP:Bursting MV:Tiring > *Draz* leaves north riding a wild stallion.
[order elite ass turg]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring > 9
b
A hideous trolloc leaves east.
The day has begun.
[where ]
Players in your Zone
--------------------
Turg - A Trolloc Camp

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > [bash ]
Bash who?

* R HP:Wounded DP:Bursting MV:Tiring > 9
[k light]
They aren't here.

n
* R HP:Wounded DP:Bursting MV:Tiring > q
9
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A sooty residue is apparent here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc has arrived from the south.

* R HP:Wounded DP:Bursting MV:Tiring > b
[order elite ass turg]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > [bash ]
Bash who?

* R HP:Wounded DP:Bursting MV:Tiring >
*Draz* has arrived from the east, riding a wild stallion.

* R HP:Wounded DP:Bursting MV:Tiring >
*Draz* slashes your body.

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Hurt > alias o open fence
Ok.

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Hurt >
You try to blast *Draz*, but he parries successfully.
A hideous trolloc has arrived from the south.
A ramshorned trolloc has arrived from the south.
A ramshorned trolloc has arrived from the south.

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Hurt > f
You panic and attempt to flee!


A hideous trolloc has arrived from the south.
A hooved trolloc has arrived from the south.
A hideous trolloc has arrived from the south.
You flee head over heels.
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded DP:Bursting MV:Tiring > cw
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Wounded DP:Bursting MV:Tiring > w
9
b
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A sooty residue is apparent here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hideous trolloc is here, fighting Draz.
A hooved trolloc is here, fighting Draz.
A hideous trolloc is here, fighting Draz.
A ramshorned trolloc is here, fighting Draz.
A ramshorned trolloc is here, fighting Draz.
A hideous trolloc is here, fighting Draz.
*Draz* is here, fighting a hideous trolloc, riding a wild stallion.
An elite trolloc stands ready to obey orders.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
You blast *Draz*'s left foot hard.

* R HP:Wounded DP:Bursting MV:Tiring - a hideous trolloc: Wounded - Draz: Wounded >

[bash ]

*Draz* panics, and attempts to flee!
-
*Draz* leaves south riding a wild stallion.
=
+
*se
*9Cancelled.
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A beaked trolloc is here, scouting.
An elite trolloc has arrived from the north.

* R HP:Wounded DP:Bursting MV:Tiring > Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc has arrived from the west.

* R HP:Wounded DP:Bursting MV:Tiring > q
w
[k light]
They aren't here.

n
* R HP:Wounded DP:Bursting MV:Tiring > [order elite ass turg]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring > 9
9
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draz* is standing here, riding a wild stallion.
A beaked trolloc is here, scouting.
An elite trolloc has arrived from the east.

* R HP:Wounded DP:Bursting MV:Tiring > In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A sooty residue is apparent here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A hooved trolloc anxiously stamps its feet.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A hideous trolloc is here, in a world of hurt.
An elite trolloc has arrived from the south.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > s
9
*Draz* has arrived from the south, riding a wild stallion.
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A beaked trolloc is here, scouting.
An elite trolloc has arrived from the north.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > e
9
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc has arrived from the west.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > w
9
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A beaked trolloc is here, scouting.
An elite trolloc has arrived from the east.

n
* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > 9
b
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A sooty residue is apparent here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A hooved trolloc anxiously stamps its feet.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A hideous trolloc is here, in a world of hurt.
An elite trolloc has arrived from the south.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > [bash ]
Bash who?

* R HP:Wounded DP:Bursting MV:Tiring > 9
9
9
A muzzled trolloc has arrived from the west.
A muzzled trolloc has arrived from the west.
A Ko'bal trolloc has arrived from the west.
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > 9
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > 9
9
A hideous trolloc grovels in the dirt before you.
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > 9
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > lo
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > x
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A sooty residue is apparent here.
A trolloc is here, exhorting a group of trolloc raiders.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
An elite trolloc stands ready to obey orders.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A hooved trolloc anxiously stamps its feet.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A hideous trolloc is here, in a world of hurt.

9
9
* R HP:Wounded DP:Bursting MV:Tiring > [exit ]
Obvious exits:
North - A closed 'fence'
East - Thinning Woods
South - A Trolloc Camp
West - Tower Entrance

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
You blast *Isabel*'s head hard.

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Hurt > 9
[k light]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Hurt >
*Isabel* panics, and attempts to flee!

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Hurt >
*Isabel* pierces your left leg.
A Ko'bal trolloc joins your fight!
A muzzled trolloc joins a Ko'bal trolloc's fight!
A muzzled trolloc joins a Ko'bal trolloc's fight!
A hideous trolloc joins a Ko'bal trolloc's fight!
A hooved trolloc joins a Ko'bal trolloc's fight!
A hideous trolloc joins a Ko'bal trolloc's fight!
You blast *Isabel*'s left arm.
*Isabel* leaves west.

* R HP:Wounded DP:Bursting MV:Tiring > s
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A beaked trolloc is here, scouting.
An elite trolloc has arrived from the north.

* R HP:Wounded DP:Bursting MV:Tiring > 9
n
[k light]
They aren't here.

9
* R HP:Wounded DP:Bursting MV:Tiring > In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A sooty residue is apparent here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
A hooved trolloc anxiously stamps its feet.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A hideous trolloc is here, in a world of hurt.
An elite trolloc has arrived from the south.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

9
* R HP:Wounded DP:Bursting MV:Tiring > 9

A muzzled trolloc grovels in the dirt before you.

* R HP:Wounded DP:Bursting MV:Tiring > 9
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > 9
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > 9
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > q
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > 9
[order elite ass turg]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > q
0
A muzzled trolloc leaves south.
A muzzled trolloc leaves south.
A Ko'bal trolloc leaves south.
[order elite ass turg]
Ok.

9
* R HP:Wounded DP:Bursting MV:Tiring > [where ]
Players in your Zone
--------------------
Turg - In Front Of The Dark Tower

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > s

*Isabel* has arrived from the south.

9
* R HP:Wounded DP:Bursting MV:Tiring > A beaked trolloc has arrived from the south.
A muzzled trolloc has arrived from the south.
A muzzled trolloc has arrived from the south.
A Ko'bal trolloc has arrived from the south.
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc has arrived from the north.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > e
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc has arrived from the west.

w
* R HP:Wounded DP:Bursting MV:Tiring > A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc has arrived from the east.

* R HP:Wounded DP:Bursting MV:Tiring > n
9
b
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A sooty residue is apparent here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A fade emerges from the shadows as you pass by.
*Draz* is standing here, riding a wild stallion.
A trolloc is here, exhorting a group of trolloc raiders.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A beaked trolloc is here, scouting.
A hideous trolloc is here, in a world of hurt.
A hooved trolloc anxiously stamps its feet.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A hideous trolloc is here, in a world of hurt.
An elite trolloc has arrived from the south.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
You try to blast *Draz*, but he parries successfully.

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Hurt >

[bash ]

-
=
+
*Draz* slashes your body hard.
A fade joins your fight!
A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

A Ko'bal trolloc joins a fade's fight!
A muzzled trolloc joins a fade's fight!
A muzzled trolloc joins a fade's fight!
A beaked trolloc joins a fade's fight!
A hideous trolloc joins a fade's fight!
A ramshorned trolloc says 'You Draz!!! You will die before your time!! '
A ramshorned trolloc says 'You Draz!!! You will die before your time!! '
*

*
+
A muzzled trolloc grovels in the dirt before you.
A ramshorned trolloc says 'You Draz!!! You will die before your time!! '
A ramshorned trolloc says 'You Draz!!! You will die before your time!! '
A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

*Draz* panics, and attempts to flee!
=
-
*Draz* leaves south riding a wild stallion.

-
=
They're not here anymore!

* R HP:Wounded DP:Bursting MV:Tiring > q
q
*Draz* has arrived from the south, riding a wild stallion.
[order elite ass turg]
Ok.

s
* R HP:Wounded DP:Bursting MV:Tiring > 9
[order elite ass turg]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring > A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc has arrived from the north.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > n
9
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A sooty residue is apparent here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draz* is standing here, riding a wild stallion.
A fade emerges from the shadows as you pass by.
A trolloc is here, exhorting a group of trolloc raiders.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A beaked trolloc is here, scouting.
A hideous trolloc is here, in a world of hurt.
A hooved trolloc anxiously stamps its feet.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A hideous trolloc is here, in a world of hurt.
An elite trolloc has arrived from the south.

* R HP:Wounded DP:Bursting MV:Tiring > b
[k light]
You try to blast *Draz*, but he parries successfully.

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Hurt >

[bash ]

*Draz* sends you sprawling with a powerful bash!

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Hurt >
*Draz* slashes your body hard.
A fade barely slashes Draz's right leg.
A fade hisses 'This is the will of the Great Lord.'

A Ko'bal trolloc joins a fade's fight!
A muzzled trolloc joins a fade's fight!
A muzzled trolloc joins a fade's fight!
A beaked trolloc joins a fade's fight!
A hideous trolloc joins a fade's fight!
A ramshorned trolloc says 'You Draz!!! You will die before your time!! '
A ramshorned trolloc says 'You Draz!!! You will die before your time!! '

* R HP:Battered DP:Bursting MV:Tiring - Draz: Hurt >
*Draz* panics, and attempts to flee!
*Draz* tries to flee, but is too exhausted!

* R HP:Battered DP:Bursting MV:Tiring - Draz: Hurt >
A ramshorned trolloc says 'You Draz!!! You will die before your time!! '
A ramshorned trolloc says 'You Draz!!! You will die before your time!! '
A fade hisses 'This is the will of the Great Lord.'


* R HP:Battered DP:Bursting MV:Tiring - Draz: Hurt >
*Draz* panics, and attempts to flee!

* R HP:Battered DP:Bursting MV:Tiring - Draz: Hurt >
A hideous trolloc barely tickles Draz's right leg with its cleave.
A beaked trolloc tries to cleave Draz, but he deflects the blow.
A muzzled trolloc tries to cleave Draz, but he deflects the blow.
A muzzled trolloc tickles Draz's right leg with his cleave.
A Ko'bal trolloc tries to crush Draz, but he deflects the blow.
A fade slashes Draz's body.

* R HP:Battered DP:Bursting MV:Tiring - Draz: Hurt >



*Draz* leaves south riding a wild stallion.

* R HP:Battered DP:Bursting MV:Tiring > yell you guys shall perish
q
q
A beaked trolloc leaves south.
*Draz* has arrived from the south, riding a wild stallion.
You bellow 'you guys shall perish'

9
* R HP:Battered DP:Bursting MV:Tiring > [order elite ass turg]
Ok.

* R HP:Battered DP:Bursting MV:Tiring > [order elite ass turg]
Ok.

* R HP:Battered DP:Bursting MV:Tiring > [k light]
You try to blast *Draz*, but he deflects the blow.

* R HP:Battered DP:Bursting MV:Tiring - Draz: Hurt > f
s
s
You try to blast *Draz*, but he deflects the blow.
A fade joins your fight!
A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

A Ko'bal trolloc joins a fade's fight!
A muzzled trolloc joins a fade's fight!
A muzzled trolloc joins a fade's fight!
A hideous trolloc joins a fade's fight!
A hooved trolloc joins a fade's fight!
A ramshorned trolloc says 'You Draz!!! You will die before your time!! '
A hideous trolloc leaves south.
A beaked trolloc has arrived from the south.
You panic and attempt to flee!

You flee head over heels.
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A Trolloc Camp
There is little doubt as to what taint is twisting the forest around here,
now. You are standing in the middle of a clearing, which is obviously used
as a camp by Trollocs. You see discarded human clothing and armor scattered
around, as well as a rack of strung human skulls hanging from a pole. There
is a big cookpot over the campfire, and the smell of cooking meat drifts
towards you.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o R HP:Battered DP:Bursting MV:Tiring > Alas, you cannot go that way...

o R HP:Battered DP:Bursting MV:Tiring > e
n
w
Outside A Trolloc Camp
Bushes and shrubs of all sizes grow wildly throughout the thicket. Short, soft
grass pads the ground beneath the bushes. Off to the north, the trees of the
forest rise above the shrubs and flowers that make up the dense growth of the
thicket. Small animals dart through the holes between the branches of the
bushes, showing that the thicket is alive and flourishing.
[ obvious exits: N W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A wolfish trolloc is here, howling for blood.

* R HP:Battered DP:Bursting MV:Tiring > Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Battered DP:Bursting MV:Tiring > q
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hideous trolloc is here, in a world of hurt.

* R HP:Battered DP:Bursting MV:Tiring > [order elite ass turg]
That person isn't here.

* R HP:Battered DP:Bursting MV:Tiring > j
[close gate]
I see no gate here.

* R HP:Battered DP:Bursting MV:Tiring >
The air rings with the battlecry of a warrior trolloc!

A hideous trolloc leaves east.
A hideous trolloc has arrived from the north.

* R HP:Wounded DP:Bursting MV:Tiring > alias j close fence

*Isabel* clumsily approaches you with a curved clear dagger, but you fend off the attack.

n
* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Hurt > Ok.

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Hurt > j

*Draz* has arrived from the north, riding a wild stallion.

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Hurt > No way! You're fighting for your life!

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Hurt > [close fence]
I see no fence here.

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Hurt > b
[bash ]


-
=
+
*

*
+
A hooved trolloc has arrived from the north.
A beaked trolloc has arrived from the north.
A muzzled trolloc has arrived from the north.
A muzzled trolloc has arrived from the north.
A Ko'bal trolloc has arrived from the north.
A fade has arrived from the north.
=yell lol-
A muzzled trolloc grovels in the dirt before a fade.

*Draz* sends a beaked trolloc sprawling with a powerful bash!
*Draz* sends a hooved trolloc sprawling with a powerful bash!
You dodge a bash from *Draz* who loses his balance and falls!
Cancelled.
You bellow 'lol'

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Hurt >
A fade barely slashes Isabel's left hand.
A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

A Ko'bal trolloc joins a fade's fight!
A muzzled trolloc joins a fade's fight!
A hideous trolloc joins a fade's fight!
A muzzled trolloc barely cleaves Isabel's left arm.
You blast *Isabel*'s right leg hard.

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Hurt >
*Isabel* panics, and attempts to flee!

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Hurt >
*Isabel* leaves south.

* R HP:Wounded DP:Bursting MV:Tiring > f

*Draz* gracefully changes forms to Hummingbird Kisses the Honeyrose.
*Draz* slashes a beaked trolloc's body into bloody fragments!
*Draz* gracefully changes forms to The Courtier Taps His Fan.
*Draz* slashes a hooved trolloc's body into bloody fragments!
A muzzled trolloc leaves south.
A muzzled trolloc leaves south.
A Ko'bal trolloc leaves south.
A fade leaves south.
*Draz* panics, and attempts to flee!

* R HP:Wounded DP:Bursting MV:Tiring > In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A sooty residue is apparent here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc stands ready to obey orders.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

* R HP:Wounded DP:Bursting MV:Tiring > a
stat
[k h.light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > You are a 768 year old male myrddraal.
Your height is 6 feet, 3 inches, and you weigh 196.0 lbs.
You are carrying 0.0 lbs and wearing 81.3 lbs, light.
Your base abilities are: Str:19 Int:15 Wil:15 Dex:18 Con:19.
Offensive bonus: 158, Dodging bonus: 51, Parrying bonus: 1
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 80% on average.

You are subjected to the following effects:
- NO QUIT

* R HP:Wounded DP:Bursting MV:Tiring > not
s
You start paying increased attention to your surroundings.

* R HP:Wounded DP:Bursting MV:Tiring > z
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A beaked trolloc is here, scouting.
A hooved trolloc anxiously stamps its feet.
A hideous trolloc is here, in a world of hurt.
An elite trolloc has arrived from the north.

* R HP:Wounded DP:Bursting MV:Tiring > *Draz* has arrived from the east, riding a wild stallion.
[diag h.light]
Draz has some small wounds and bruises.

* R HP:Wounded DP:Bursting MV:Tiring >
A hideous trolloc has arrived from the east.

a
* R HP:Wounded DP:Bursting MV:Tiring > 9
b
[k h.light]
You blast *Draz*'s body.

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Wounded > [k light]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Wounded >

[bash ]

fCancelled.

A hideous trolloc tries to cleave Draz, but he deflects the blow.
A beaked trolloc joins a hideous trolloc's fight!
A hooved trolloc joins a hideous trolloc's fight!
A hideous trolloc joins a hideous trolloc's fight!
You panic and attempt to flee!


You flee head over heels.
A Trolloc Camp
There is little doubt as to what taint is twisting the forest around here,
now. You are standing in the middle of a clearing, which is obviously used
as a camp by Trollocs. You see discarded human clothing and armor scattered
around, as well as a rack of strung human skulls hanging from a pole. There
is a big cookpot over the campfire, and the smell of cooking meat drifts
towards you.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A fade emerges from the shadows as you pass by.
A trolloc is here, exhorting a group of trolloc raiders.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o R HP:Wounded DP:Bursting MV:Tiring > a

A muzzled trolloc leaves north.
A muzzled trolloc leaves north.
A Ko'bal trolloc leaves north.
A fade leaves north.

a
o R HP:Wounded DP:Bursting MV:Tiring > [k h.light]
They aren't here.

o R HP:Wounded DP:Bursting MV:Tiring > [k h.light]
They aren't here.

o R HP:Wounded DP:Bursting MV:Tiring > n
9
b
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A fade is here, fighting Draz.
A Ko'bal trolloc is here, fighting Draz.
A muzzled trolloc is here, fighting Draz.
A muzzled trolloc is here, fighting Draz.
A hideous trolloc is here, fighting Draz.
*Draz* is here, fighting a hideous trolloc, riding a wild stallion.
An elite trolloc stands ready to obey orders.
A beaked trolloc is here, fighting Draz.
A hooved trolloc is here, fighting Draz.
A hideous trolloc is here, fighting Draz.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
You blast *Draz*'s body hard.

* R HP:Wounded DP:Bursting MV:Tiring - a hideous trolloc: Hurt - Draz: Wounded > *Draz* leaves east riding a wild stallion.
[bash ]
Bash who?

* R HP:Wounded DP:Bursting MV:Tiring > 9

A hideous trolloc leaves east.
A hooved trolloc leaves east.
A beaked trolloc leaves east.
A muzzled trolloc leaves north.
A muzzled trolloc leaves north.
A Ko'bal trolloc leaves north.
A fade leaves north.
A hideous trolloc leaves east.

9
* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > e
[k light]
They aren't here.

9
* R HP:Wounded DP:Bursting MV:Tiring > b
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A beaked trolloc is here, scouting.
A hooved trolloc anxiously stamps its feet.
A hideous trolloc is here, in a world of hurt.
An elite trolloc has arrived from the west.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > [bash ]
Bash who?

* R HP:Wounded DP:Bursting MV:Tiring > 9

*Draz* has arrived from the north, riding a wild stallion.

q
* R HP:Wounded DP:Bursting MV:Tiring > [k light]
You try to blast *Draz*, but he parries successfully.

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Wounded > [order elite ass turg]
An elite trolloc joins your fight!
Ok.

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Wounded > cw
f
9
[change mood wimpy]
Mood changed to: Wimpy

9
* R HP:Wounded DP:Bursting MV:Tiring - Draz: Wounded >

An elite trolloc tries to crush Draz, but he deflects the blow.
A hideous trolloc joins your fight!
A beaked trolloc joins a hideous trolloc's fight!
A hooved trolloc joins a hideous trolloc's fight!
A hideous trolloc joins a hideous trolloc's fight!
You try to blast *Draz*, but he parries successfully.
You panic and attempt to flee!

You flee head over heels.
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > 9
9
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > s
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > 9
A Trolloc Camp
There is little doubt as to what taint is twisting the forest around here,
now. You are standing in the middle of a clearing, which is obviously used
as a camp by Trollocs. You see discarded human clothing and armor scattered
around, as well as a rack of strung human skulls hanging from a pole. There
is a big cookpot over the campfire, and the smell of cooking meat drifts
towards you.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

b
o R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

o R HP:Wounded DP:Bursting MV:Tiring > e
[bash ]
Bash who?

n
o R HP:Wounded DP:Bursting MV:Tiring > 9
Outside A Trolloc Camp
Bushes and shrubs of all sizes grow wildly throughout the thicket. Short, soft
grass pads the ground beneath the bushes. Off to the north, the trees of the
forest rise above the shrubs and flowers that make up the dense growth of the
thicket. Small animals dart through the holes between the branches of the
bushes, showing that the thicket is alive and flourishing.
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A wolfish trolloc is here, howling for blood.

b
* R HP:Wounded DP:Bursting MV:Tiring > Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc stands ready to obey orders.
A hideous trolloc is here, in a world of hurt.
A beaked trolloc is here, scouting.
A hooved trolloc anxiously stamps its feet.
A hideous trolloc is here, in a world of hurt.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > [bash ]
Bash who?

* R HP:Wounded DP:Bursting MV:Tiring >
A hideous trolloc leaves west.
A hooved trolloc leaves west.
A beaked trolloc leaves west.
A hideous trolloc leaves west.

* R HP:Wounded DP:Bursting MV:Tiring > 9
9
9
[k light]
They aren't here.

w
9
* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Isabel* is here, fighting a hideous trolloc.
A hideous trolloc is here, fighting Isabel.
A beaked trolloc is here, fighting Isabel.
A hooved trolloc is here, fighting Isabel.
A hideous trolloc is here, fighting Isabel.
An elite trolloc has arrived from the east.

* R HP:Wounded DP:Bursting MV:Tiring > 9
9
[k light]
You blast *Isabel*'s right arm hard.

* R HP:Wounded DP:Bursting MV:Tiring - a hideous trolloc: Hurt - Isabel: Wounded > [k light]
Ok.

b
* R HP:Wounded DP:Bursting MV:Tiring - a hideous trolloc: Hurt - Isabel: Wounded > [k light]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring - a hideous trolloc: Hurt - Isabel: Wounded >
*Isabel* panics, and attempts to flee!

* R HP:Wounded DP:Bursting MV:Tiring - a hideous trolloc: Hurt - Isabel: Wounded >

[bash ]

-
=
+
*
A beaked trolloc tickles Isabel's body with his cleave.
A hideous trolloc tickles Isabel's right leg with its cleave.
A hooved trolloc barely cleaves Isabel's left leg.
*Isabel* pierces a hideous trolloc's right arm into bloody fragments!
A hideous trolloc barely cleaves Isabel's right arm.
*Isabel* leaves north.*
+n=9-
*Draz* has arrived from the south, riding a wild stallion.

bCancelled.
*Draz* leaves north riding a wild stallion.
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A sooty residue is apparent here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draz* is standing here, riding a wild stallion.
A fade emerges from the shadows as you pass by.
A trolloc is here, exhorting a group of trolloc raiders.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
An elite trolloc has arrived from the south.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
You try to blast *Draz*, but he parries successfully.

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Wounded >

[bash ]

9
-
=
Cancelled.
A Dha'vol trolloc has arrived from the west.
A hideous trolloc has arrived from the south.
A hooved trolloc has arrived from the south.
A beaked trolloc has arrived from the south.
[k light]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Wounded > cw
f
s
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Wounded > You can't ride in there.

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Wounded > No way! You're fighting for your life!

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Wounded >
*Draz* sends a beaked trolloc sprawling with a powerful bash!
*Draz* sends a hooved trolloc sprawling with a powerful bash!
*Draz* sends a hideous trolloc sprawling with a powerful bash!
You dodge a bash from *Draz* who loses his balance and falls!

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Wounded > f
s
You try to blast *Draz*, but he deflects the blow.
A Dha'vol trolloc joins your fight!
A fade joins a Dha'vol trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

A Ko'bal trolloc joins a Dha'vol trolloc's fight!
A ramshorned trolloc says 'You Draz!!! You will die before your time!! '
A ramshorned trolloc says 'You Draz!!! You will die before your time!! '
You panic and attempt to flee!


A muzzled trolloc growls menacingly.
A ramshorned trolloc says 'You Draz!!! You will die before your time!! '
A ramshorned trolloc says 'You Draz!!! You will die before your time!! '
A fade hisses 'This is the will of the Great Lord.'


You flee head over heels.
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Isabel* is standing here.
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A wolfish trolloc is here, howling for blood.

cb
* R HP:Wounded DP:Bursting MV:Tiring > 9
[change mood brave]
Mood changed to: Brave

w
* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > 9
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hideous trolloc is here, in a world of hurt.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > n
q
9
b
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A sooty residue is apparent here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A beaked trolloc is sitting here.
A hooved trolloc is sitting here.
A hideous trolloc is sitting here.
A Dha'vol trolloc is here, fighting Draz.
An elite trolloc stands ready to obey orders.
*Draz* is here, fighting a beaked trolloc, riding a wild stallion.
A fade is here, fighting Draz.
A Ko'bal trolloc is here, fighting Draz.
A muzzled trolloc is here, fighting Draz.
A muzzled trolloc is here, fighting Draz.
A hideous trolloc is here, fighting Draz.
A ramshorned trolloc is here, fighting Draz.
A tall, ramshorned trolloc is here, commanding.

* R HP:Wounded DP:Bursting MV:Tiring > [order elite ass turg]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Wounded DP:Bursting MV:Tiring > [bash ]
Bash who?

* R HP:Wounded DP:Bursting MV:Tiring >
*Draz* panics, and attempts to flee!

9
* R HP:Wounded DP:Bursting MV:Tiring > [k light]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Wounded DP:Bursting MV:Tiring > 2

A ramshorned trolloc tries to cleave Draz, but he parries successfully.
A hideous trolloc tries to cleave Draz, but he parries successfully.
A muzzled trolloc tries to cleave Draz, but he parries successfully.
A Ko'bal trolloc barely crushes Draz's head.
A fade slashes Draz's right arm.
A Dha'vol trolloc tries to cleave Draz, but he deflects the blow.
A beaked trolloc tickles Draz's body with his cleave.
A hooved trolloc tries to cleave Draz, but he deflects the blow.
A hideous trolloc tries to cleave Draz, but he deflects the blow.

9
* R HP:Wounded DP:Bursting MV:Tiring > [bash asandra]
Bash who?

* R HP:Wounded DP:Bursting MV:Tiring > o
[k light]
You blast *Isabel*'s body hard.

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Wounded > 9
*Draz* leaves east riding a wild stallion.
[open fence]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Wounded > A muzzled trolloc leaves south.
A muzzled trolloc leaves south.
A hideous trolloc leaves south.
A ramshorned trolloc leaves south.
A Dha'vol trolloc leaves south.
[k light]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Wounded > b
[bash ]


*Isabel* panics, and attempts to flee!
-
=
*Draz* has arrived from the east, riding a wild stallion.
+
*

*
+
*Isabel* leaves north.
=
A hideous trolloc has arrived from the south.
-

A hideous trolloc joins a hideous trolloc's fight!
A Ko'bal trolloc joins a hideous trolloc's fight!
A ramshorned trolloc joins a hideous trolloc's fight!
A hooved trolloc joins a hideous trolloc's fight!
A beaked trolloc joins a hideous trolloc's fight!
A fade joins a hideous trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

-
=

As *Isabel* avoids your bash, you topple over and fall to the ground!

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Wounded >
A fade tries to slash Draz, but he deflects the blow.
A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

A fade swirls about with a black sword, slicing across Draz's body.
A beaked trolloc tries to cleave Draz, but he deflects the blow.
A hooved trolloc tries to cleave Draz, but he dodges the attack.
A ramshorned trolloc tickles Draz's body with his cleave.
A Ko'bal trolloc tickles Draz's body with his crush.
A hideous trolloc barely cleaves Draz's right leg.
A hideous trolloc tries to cleave Draz, but he deflects the blow.

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Wounded >

*Draz* sends a hideous trolloc sprawling with a powerful bash!
*Draz* sends you sprawling with a powerful bash!
*Draz* sends a beaked trolloc sprawling with a powerful bash!
*Draz* sends a hooved trolloc sprawling with a powerful bash!
*Draz* sends a hideous trolloc sprawling with a powerful bash!
*Draz* sends a fade sprawling with a powerful bash!
*Draz* sends a Ko'bal trolloc sprawling with a powerful bash!
*Draz* sends a ramshorned trolloc sprawling with a powerful bash!

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Wounded > b

*Draz* slashes a fade's body into bloody fragments!
*Draz* gracefully changes forms to Lightning of Three Prongs.
*Draz* slashes a hideous trolloc's left arm into bloody fragments!
*Draz* flows effortlessly into Striking the Spark.
*Draz* slashes a beaked trolloc's body into bloody fragments!
*Draz* slashes a hooved trolloc's body into bloody fragments!
*Draz* slashes a hideous trolloc's right arm into bloody fragments!
*Draz* gracefully changes forms to Wind and Rain.
*Draz* slashes a Ko'bal trolloc's left arm into bloody fragments!
*Draz* slashes a ramshorned trolloc's head into bloody fragments!
*Isabel* pierces your body.

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Wounded >

[bash ]


-
*Draz* panics, and attempts to flee!
=
+
A muzzled trolloc has arrived from the south.
A muzzled trolloc has arrived from the south.
A hideous trolloc has arrived from the south.
A ramshorned trolloc has arrived from the south.
A Dha'vol trolloc has arrived from the south.
*

*
+
=
*Isabel* panics, and attempts to flee!
-
A hideous trolloc barely cleaves Draz's body.
A Dha'vol trolloc says 'You Isabel!!! You will die before your time!! '
A Dha'vol trolloc barely cleaves Isabel's body.
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A muzzled trolloc tickles Draz's body with his cleave.
A muzzled trolloc tries to cleave Draz, but he deflects the blow.

*Draz* leaves east riding a wild stallion.
-
=

As *Isabel* avoids your bash, you topple over and fall to the ground!

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Wounded >
*Isabel* leaves south.

cbn
* R HP:Wounded DP:Bursting MV:Tiring > b
s
9
q

A fade leaves north.
Your heartbeat calms down more as you feel less panicked.

* R HP:Wounded DP:Bursting MV:Tiring > Arglebargle, glop-glyf!?!

* R HP:Wounded DP:Bursting MV:Tiring > [bash ]
Bash who?

* R HP:Wounded DP:Bursting MV:Tiring > A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc has arrived from the north.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > [order elite ass turg]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring > e
q
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A wolfish trolloc is here, howling for blood.
An elite trolloc has arrived from the west.

* R HP:Wounded DP:Bursting MV:Tiring > [order elite ass turg]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring > s
w
Outside A Trolloc Camp
Bushes and shrubs of all sizes grow wildly throughout the thicket. Short, soft
grass pads the ground beneath the bushes. Off to the north, the trees of the
forest rise above the shrubs and flowers that make up the dense growth of the
thicket. Small animals dart through the holes between the branches of the
bushes, showing that the thicket is alive and flourishing.
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc has arrived from the north.

* R HP:Wounded DP:Bursting MV:Tiring > A Trolloc Camp
There is little doubt as to what taint is twisting the forest around here,
now. You are standing in the middle of a clearing, which is obviously used
as a camp by Trollocs. You see discarded human clothing and armor scattered
around, as well as a rack of strung human skulls hanging from a pole. There
is a big cookpot over the campfire, and the smell of cooking meat drifts
towards you.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
An elite trolloc has arrived from the east.

o R HP:Wounded DP:Bursting MV:Tiring > scan n
z
Your eyesight is not so keen.

o R HP:Wounded DP:Bursting MV:Tiring > lo
[diag h.light]
No-one by that name here.

o R HP:Wounded DP:Bursting MV:Tiring > A Trolloc Camp
There is little doubt as to what taint is twisting the forest around here,
now. You are standing in the middle of a clearing, which is obviously used
as a camp by Trollocs. You see discarded human clothing and armor scattered
around, as well as a rack of strung human skulls hanging from a pole. There
is a big cookpot over the campfire, and the smell of cooking meat drifts
towards you.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
An elite trolloc stands ready to obey orders.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

n
o R HP:Wounded DP:Bursting MV:Tiring > n
q
9
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc has arrived from the south.

b
* R HP:Wounded DP:Bursting MV:Tiring > In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A sooty residue is apparent here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draz* is standing here, riding a wild stallion.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hideous trolloc is here, in a world of hurt.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
A beaked trolloc is here, scouting.
A hooved trolloc anxiously stamps its feet.
A hideous trolloc is here, in a world of hurt.
A trolloc is here, exhorting a group of trolloc raiders.
A tall, ramshorned trolloc is here, commanding.
An elite trolloc has arrived from the south.

* R HP:Wounded DP:Bursting MV:Tiring > [order elite ass turg]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring > *Draz* leaves south riding a wild stallion.
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > [bash ]
Bash who?

* R HP:Wounded DP:Bursting MV:Tiring > j
[close fence]
Ok.

9
* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > o
9
[open fence]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > 0
9
[where ]
Players in your Zone
--------------------
Turg - In Front Of The Dark Tower

9
* R HP:Wounded DP:Bursting MV:Tiring > A muzzled trolloc leaves south.
A muzzled trolloc leaves south.
A hideous trolloc leaves south.
A ramshorned trolloc leaves south.
A Dha'vol trolloc leaves south.
A hooved trolloc leaves south.
A beaked trolloc leaves south.
[k light]
They aren't here.

a
* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > [k h.light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > s
q
9
A fade has arrived from the north.
A hideous trolloc leaves south.
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hideous trolloc is here, fighting Draz.
A beaked trolloc is here, fighting Draz.
A hooved trolloc is here, fighting Draz.
A Dha'vol trolloc is here, fighting Draz.
A ramshorned trolloc is here, fighting Draz.
A hideous trolloc is here, fighting Draz.
A muzzled trolloc is here, fighting Draz.
A muzzled trolloc is here, fighting Draz.
*Draz* is here, fighting a beaked trolloc, riding a wild stallion.
An elite trolloc has arrived from the north.

* R HP:Wounded DP:Bursting MV:Tiring > [order elite ass turg]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
You blast *Draz*'s body hard.

* R HP:Wounded DP:Bursting MV:Tiring - a beaked trolloc: Wounded - Draz: Wounded > b
[bash ]


*Draz* panics, and attempts to flee!
-
=
+
A muzzled trolloc grovels in the dirt before you.
*Draz* leaves east riding a wild stallion.
*
e

A muzzled trolloc leaves east.
A muzzled trolloc leaves east.
A hideous trolloc leaves east.
A ramshorned trolloc leaves east.
A Dha'vol trolloc leaves east.
A hooved trolloc leaves east.
A beaked trolloc leaves east.
A hideous trolloc leaves east.

*9
b+
Cancelled.
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A beaked trolloc is here, scouting.
A hooved trolloc anxiously stamps its feet.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hideous trolloc is here, in a world of hurt.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A wolfish trolloc is here, howling for blood.
An elite trolloc has arrived from the west.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > [bash ]
Bash who?

* R HP:Wounded DP:Bursting MV:Tiring > q
q
0
A hideous trolloc leaves west.
[order elite ass turg]
Ok.

9
* R HP:Wounded DP:Bursting MV:Tiring > [order elite ass turg]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring > z
[where ]
Players in your Zone
--------------------
Turg - Nearing A Trolloc Camp

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > q
[diag h.light]
No-one by that name here.

* R HP:Wounded DP:Bursting MV:Tiring > q
[order elite ass turg]
Ok.

q
* R HP:Wounded DP:Bursting MV:Tiring > 0
[order elite ass turg]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring > 9
[order elite ass turg]
Ok.

0
* R HP:Wounded DP:Bursting MV:Tiring > [where ]
Players in your Zone
--------------------
Turg - Nearing A Trolloc Camp

* R HP:Wounded DP:Bursting MV:Tiring > 9
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > 9
[where ]
Players in your Zone
--------------------
Turg - Nearing A Trolloc Camp

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > z
0
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > 9
[diag h.light]
No-one by that name here.

* R HP:Wounded DP:Bursting MV:Tiring > *Draz* has arrived from the north, riding a wild stallion.
[where ]
Players in your Zone
--------------------
Turg - Nearing A Trolloc Camp

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
You try to blast *Draz*, but he deflects the blow.

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Wounded > 9
9

*Isabel* leaves west.

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Wounded > b
[k light]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Wounded > [k light]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring - Draz: Wounded >

[bash ]

-
=f
w+
Cancelled.

A hideous trolloc has arrived from the west.
You panic and attempt to flee!

You flee head over heels.
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hideous trolloc is here, in a world of hurt.
Alas, you cannot go that way...

* R HP:Wounded DP:Bursting MV:Tiring > s
e
9
A Trolloc Camp
There is little doubt as to what taint is twisting the forest around here,
now. You are standing in the middle of a clearing, which is obviously used
as a camp by Trollocs. You see discarded human clothing and armor scattered
around, as well as a rack of strung human skulls hanging from a pole. There
is a big cookpot over the campfire, and the smell of cooking meat drifts
towards you.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o R HP:Wounded DP:Bursting MV:Tiring > Outside A Trolloc Camp
Bushes and shrubs of all sizes grow wildly throughout the thicket. Short, soft
grass pads the ground beneath the bushes. Off to the north, the trees of the
forest rise above the shrubs and flowers that make up the dense growth of the
thicket. Small animals dart through the holes between the branches of the
bushes, showing that the thicket is alive and flourishing.
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > n
9
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hideous trolloc is here, in a world of hurt.
An elite trolloc stands ready to obey orders.
A beaked trolloc is here, scouting.
A hooved trolloc anxiously stamps its feet.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hideous trolloc is here, in a world of hurt.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A wolfish trolloc is here, howling for blood.

* R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > b
[bash ]
Bash who?

q
* R HP:Wounded DP:Bursting MV:Winded > 0
[order elite ass turg]
Ok.

* R HP:Wounded DP:Bursting MV:Winded > a
A wolfish trolloc grovels in the dirt before you.
[where ]
Players in your Zone
--------------------
Turg - Nearing A Trolloc Camp

* R HP:Wounded DP:Bursting MV:Winded > [k h.light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > z
0
9
[diag h.light]
No-one by that name here.

* R HP:Wounded DP:Bursting MV:Winded > *Draz* has arrived from the north, riding a wild stallion.
[where ]
Players in your Zone
--------------------
Turg - Nearing A Trolloc Camp

* R HP:Wounded DP:Bursting MV:Winded > [k light]
You try to blast *Draz*, but he deflects the blow.

* R HP:Wounded DP:Bursting MV:Winded - Draz: Wounded > b
[bash ]

-
=
*Isabel* has arrived from the south.
+
*

*
+
You dodge a bash from *Draz* who loses his balance and falls!
=
-
A muzzled trolloc growls menacingly.

-
=
Your bash at *Draz* sends him sprawling!
*Isabel* pierces an elite trolloc's left leg hard.

* R HP:Wounded DP:Bursting MV:Winded - Draz: Wounded > look draz

An elite trolloc crushes Isabel's body.
A hideous trolloc joins your fight!
A beaked trolloc joins a hideous trolloc's fight!
A hooved trolloc joins a hideous trolloc's fight!
A Dha'vol trolloc joins a hideous trolloc's fight!
A ramshorned trolloc joins your fight!
A hideous trolloc joins a hideous trolloc's fight!
A muzzled trolloc barely tickles Isabel's body with his cleave.
A muzzled trolloc tickles Isabel's body with his cleave.
A wolfish trolloc barely tickles Isabel's right hand with its cleave.
*Isabel* barely pierces an elite trolloc's left foot.
You blast *Draz*'s head very hard.

* R HP:Wounded DP:Bursting MV:Winded - Draz: Wounded > cb

Draz has quite a few wounds.

*Draz* is using:
<used as light> a lantern
<held> a small purse
<worn on head> a strange, insectoid helm
<worn around neck> a silver medallion
<worn around neck> a silver medallion
<worn about body> a surcoat with exquisite embroidery
<slung on back> a heron-engraved scabbard
<worn on hands> a pair of emerald-trimmed leather gloves
<worn around wrist> a jeweled wristcuff
<worn around wrist> a jeweled wristcuff
<worn as shield> a polished onyx-inlaid shield
<wielded> a heron-marked longsword
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of lissome leather boots with metal capped toes

You attempt to peek at the inventory:
a throwing spike (scratched)
a throwing spike
a throwing spike
a throwing spike
a throwing spike
a hunk of beef
a backpack

* R HP:Wounded DP:Bursting MV:Winded - Draz: Wounded > A muzzled trolloc wipes his boots in the face of Isabel!
[change mood brave]
Mood changed to: Brave

* R HP:Wounded DP:Bursting MV:Winded - Draz: Wounded > 9

*Isabel* panics, and attempts to flee!

* R HP:Wounded DP:Bursting MV:Winded - Draz: Wounded > [k light]
Ok.

* R HP:Wounded DP:Bursting MV:Winded - Draz: Wounded > 9
9
9

*Isabel* leaves north.

* R HP:Wounded DP:Bursting MV:Winded - Draz: Wounded > q
A hideous trolloc tries to cleave Draz, but he parries successfully.
A ramshorned trolloc tries to cleave Draz, but he deflects the blow.
A Dha'vol trolloc tickles Draz's right leg with his cleave.
A hooved trolloc tickles Draz's left leg with his cleave.
A beaked trolloc tries to cleave Draz, but he deflects the blow.
A hideous trolloc tries to cleave Draz, but he parries successfully.
You blast *Draz*'s left arm hard.
*Draz* panics, and attempts to flee!
[k light]
Ok.

* R HP:Wounded DP:Bursting MV:Winded - Draz: Battered > [k light]
Ok.

* R HP:Wounded DP:Bursting MV:Winded - Draz: Battered > [k light]
Ok.

9
* R HP:Wounded DP:Bursting MV:Winded - Draz: Battered > [order elite ass turg]
An elite trolloc joins your fight!
Ok.

* R HP:Wounded DP:Bursting MV:Winded - Draz: Battered >
*Draz* leaves north riding a wild stallion.

* R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > 9
9
q
[k light]
They aren't here.

a
* R HP:Wounded DP:Bursting MV:Winded > [k light]
You blast *Isabel*'s body hard.

* R HP:Wounded DP:Bursting MV:Winded - Isabel: Wounded > b
[order elite ass turg]
Ok.

* R HP:Wounded DP:Bursting MV:Winded - Isabel: Wounded > *Isabel* pierces your body.
A hideous trolloc joins your fight!
A beaked trolloc joins a hideous trolloc's fight!
A hooved trolloc joins a hideous trolloc's fight!
A Dha'vol trolloc joins a hideous trolloc's fight!
A ramshorned trolloc joins your fight!
A hideous trolloc joins a hideous trolloc's fight!
You blast *Isabel*'s body.
[k h.light]
Ok.

* R HP:Wounded DP:Bursting MV:Winded - Isabel: Wounded >

[bash ]
*Isabel* panics, and attempts to flee!


-
=
+
*
*Draz* has arrived from the north, riding a wild stallion.


*Isabel* leaves north.
*
+
=
-a
a
-aCancelled.
[k h.light]
You blast *Isabel*'s right foot.

* R HP:Wounded DP:Bursting MV:Winded - Isabel: Battered > 9
[k h.light]
Ok.

* R HP:Wounded DP:Bursting MV:Winded - Isabel: Battered > [k h.light]
Ok.

* R HP:Wounded DP:Bursting MV:Winded - Isabel: Battered > [k light]
Ok.

* R HP:Wounded DP:Bursting MV:Winded - Isabel: Battered >
A muzzled trolloc leaves west.
A hideous trolloc tries to cleave Draz, but he deflects the blow.
A ramshorned trolloc joins a hideous trolloc's fight!
A muzzled trolloc joins a hideous trolloc's fight!
A hooved trolloc joins a hideous trolloc's fight!
A hideous trolloc joins a hooved trolloc's fight!
A beaked trolloc joins a hideous trolloc's fight!
A Dha'vol trolloc joins a hideous trolloc's fight!
A wolfish trolloc joins a hideous trolloc's fight!

* R HP:Wounded DP:Bursting MV:Winded - Isabel: Battered >
You dodge a bash from *Draz* who loses his balance and falls!

* R HP:Wounded DP:Bursting MV:Winded - Isabel: Battered > 9

*Isabel* panics, and attempts to flee!

* R HP:Wounded DP:Bursting MV:Winded - Isabel: Battered >
A wolfish trolloc tries to cleave Draz, but he parries successfully.
A Dha'vol trolloc tries to cleave Draz, but he deflects the blow.
A beaked trolloc tries to cleave Draz, but he parries successfully.
A hideous trolloc tickles Draz's body with its cleave.
A hooved trolloc tries to cleave Draz, but he deflects the blow.
A muzzled trolloc barely cleaves Draz's right foot.
A ramshorned trolloc tries to cleave Draz, but he parries successfully.
A hideous trolloc tries to cleave Draz, but he deflects the blow.
You blast *Isabel*'s body very hard.

* R HP:Wounded DP:Full MV:Winded - Isabel: Battered > b
[k light]
Ok.

* R HP:Wounded DP:Full MV:Winded - Isabel: Battered >

[bash ]


-
=
*Isabel* leaves west.

+
*
w*
*Draz* panics, and attempts to flee!

9+
A wolfish trolloc barely tickles Draz's body with its cleave.
A Dha'vol trolloc barely tickles Draz's body with his cleave.
A beaked trolloc tries to cleave Draz, but he parries successfully.
A hideous trolloc tries to cleave Draz, but he deflects the blow.
A hooved trolloc tries to cleave Draz, but he dodges the attack.
A muzzled trolloc barely cleaves Draz's head.
A ramshorned trolloc tries to cleave Draz, but he deflects the blow.
A hideous trolloc barely cleaves Draz's right leg.

bCancelled.
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Isabel* is standing here.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
An elite trolloc has arrived from the east.

* R HP:Wounded DP:Full MV:Winded > [k light]
You blast *Isabel*'s body hard.

* R HP:Wounded DP:Full MV:Winded - Isabel: Battered >

[bash ]

A muzzled trolloc grovels in the dirt before you.
-
=
+
*
*Isabel* panics, and attempts to flee!
*
+
=
-

-
=
Your bash at *Isabel* sends her sprawling!

* R HP:Wounded DP:Full MV:Winded - Isabel: Battered > cb
q
[change mood brave]
Mood changed to: Brave

9
* R HP:Wounded DP:Full MV:Winded - Isabel: Battered > [order elite ass turg]
An elite trolloc joins your fight!
Ok.

* R HP:Wounded DP:Full MV:Winded - Isabel: Battered > 9
9
A hideous trolloc joins your fight!
A muzzled trolloc joins a hideous trolloc's fight!
A fade has arrived from the north.
A fade slashes Isabel's body.
A fade hisses 'This is the will of the Great Lord.'

A fade slashes Isabel's body.
A fade hisses 'This is the will of the Great Lord.'

A muzzled trolloc barely cleaves Isabel's body.
A hideous trolloc barely cleaves Isabel's body.
An elite trolloc barely crushes Isabel's left leg.
You blast *Isabel*'s left leg very hard.
Your heartbeat calms down more as you feel less panicked.
You are thirsty.
[k light]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Battered > [k light]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Battered > [k light]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Battered > q

*Isabel* leaves east.
*Isabel* has arrived from the east.

* R HP:Wounded DP:Bursting MV:Tiring > gs
[order elite ass turg]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring > [get skin pack]
You get a skin of human flesh from a backpack.

* R HP:Wounded DP:Bursting MV:Tiring > drink skin
drink skin
9
a
You drink the blood.

a
* R HP:Wounded DP:Bursting MV:Tiring > You drink the blood.
You don't feel thirsty any more.

* R HP:Wounded DP:Bursting MV:Tiring > a
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > [k h.light]
You blast *Isabel*'s left leg hard.

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Beaten > [k h.light]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Beaten > [k h.light]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Beaten > lo
b
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
You sense a hidden life form in the area...
A fade emerges from the shadows as you pass by.
An elite trolloc stands ready to obey orders.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.

* R HP:Wounded DP:Bursting MV:Tiring - Isabel: Beaten >

[bash ]

*Isabel* panics, and attempts to flee!
-
=
+
*
*Isabel* leaves south.*
+
=
A hideous trolloc leaves south.
A muzzled trolloc leaves south.
A fade leaves south.
-e 9-qCancelled.
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A beaked trolloc is here, scouting.
A hooved trolloc anxiously stamps its feet.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hideous trolloc is here, in a world of hurt.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A wolfish trolloc is here, howling for blood.
An elite trolloc has arrived from the west.

* R HP:Wounded DP:Bursting MV:Tiring > 9
a
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > [order elite ass turg]
Ok.

* R HP:Wounded DP:Bursting MV:Tiring > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > [k h.light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > 9
9
A muzzled trolloc leaves south.
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > s
9
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Tiring > Outside A Trolloc Camp
Bushes and shrubs of all sizes grow wildly throughout the thicket. Short, soft
grass pads the ground beneath the bushes. Off to the north, the trees of the
forest rise above the shrubs and flowers that make up the dense growth of the
thicket. Small animals dart through the holes between the branches of the
bushes, showing that the thicket is alive and flourishing.
[ obvious exits: N W ]
There are some bloody traces of a human leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A fade emerges from the shadows as you pass by.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
An elite trolloc has arrived from the north.

* R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > 9
9
[k light]
They aren't here.

w9
* R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > A Trolloc Camp
There is little doubt as to what taint is twisting the forest around here,
now. You are standing in the middle of a clearing, which is obviously used
as a camp by Trollocs. You see discarded human clothing and armor scattered
around, as well as a rack of strung human skulls hanging from a pole. There
is a big cookpot over the campfire, and the smell of cooking meat drifts
towards you.
[ obvious exits: N E ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
An elite trolloc has arrived from the east.

o R HP:Wounded DP:Bursting MV:Winded > w
9
Alas, you cannot go that way...

o R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

o R HP:Wounded DP:Bursting MV:Winded > n
n
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc has arrived from the south.

* R HP:Wounded DP:Bursting MV:Winded > In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A sooty residue is apparent here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
An elite trolloc has arrived from the south.

* R HP:Wounded DP:Bursting MV:Winded > s
e
9
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc has arrived from the north.

* R HP:Wounded DP:Bursting MV:Winded > Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A fade emerges from the shadows as you pass by.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A beaked trolloc is here, scouting.
A hooved trolloc anxiously stamps its feet.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hideous trolloc is here, in a world of hurt.
A wolfish trolloc is here, howling for blood.
An elite trolloc has arrived from the west.

* R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded >
A muzzled trolloc grovels in the dirt before you.

lo
* R HP:Wounded DP:Bursting MV:Winded > 9
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
An elite trolloc stands ready to obey orders.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A fade emerges from the shadows as you pass by.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A beaked trolloc is here, scouting.
A hooved trolloc anxiously stamps its feet.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hideous trolloc is here, in a world of hurt.
A wolfish trolloc is here, howling for blood.

9
* R HP:Wounded DP:Bursting MV:Winded > a
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > 9
[k h.light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded >
*Draz* has arrived from the north, riding a wild stallion.

* R HP:Wounded DP:Bursting MV:Winded >
*Draz* slashes your body hard.

* R HP:Wounded DP:Bursting MV:Winded - Draz: Battered >
You try to blast *Draz*, but he parries successfully.
A fade joins your fight!
A fade hisses 'This is the will of the Great Lord.'

A muzzled trolloc joins a fade's fight!
A hideous trolloc joins a fade's fight!
A hideous trolloc joins a fade's fight!
A beaked trolloc joins a fade's fight!
A hooved trolloc joins a fade's fight!
A ramshorned trolloc says 'You Draz!!! You will die before your time!! '
*Draz* slashes your body.

* R HP:Wounded DP:Bursting MV:Winded - Draz: Battered > alias q k isabel
*Draz* panics, and attempts to flee!
Ok.

* R HP:Wounded DP:Bursting MV:Winded - Draz: Battered >
*Draz* leaves south riding a wild stallion.

* R HP:Wounded DP:Bursting MV:Winded > q
[k isabel]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded >
A hideous trolloc leaves south.

* R HP:Wounded DP:Bursting MV:Winded > w
9
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc has arrived from the east.

* R HP:Wounded DP:Bursting MV:Winded > 9
9
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

9
* R HP:Wounded DP:Bursting MV:Winded > 9
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > e
[k light]
They aren't here.

9
* R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > 9
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draz* is standing here, riding a wild stallion.
A fade emerges from the shadows as you pass by.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
A beaked trolloc is here, scouting.
A hooved trolloc anxiously stamps its feet.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hideous trolloc is here, in a world of hurt.
A wolfish trolloc is here, howling for blood.
An elite trolloc has arrived from the west.

9
* R HP:Wounded DP:Bursting MV:Winded > [k light]
You try to blast *Draz*, but he deflects the blow.

* R HP:Wounded DP:Bursting MV:Winded - Draz: Battered > A hideous trolloc joins your fight!
A muzzled trolloc joins a hideous trolloc's fight!
A hideous trolloc joins a muzzled trolloc's fight!
A ramshorned trolloc joins your fight!
A hooved trolloc joins a muzzled trolloc's fight!
A beaked trolloc joins a muzzled trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

A beaked trolloc tickles Draz's right leg with his cleave.
A fade hisses 'This is the will of the Great Lord.'

A hooved trolloc tries to cleave Draz, but he parries successfully.
A ramshorned trolloc cleaves Draz's left hand.
A hideous trolloc tickles Draz's body with its cleave.
A muzzled trolloc barely tickles Draz's body with his cleave.
A hideous trolloc tries to cleave Draz, but he parries successfully.
*Draz* slashes your body with Stones Falling from the Cliff.
You try to blast *Draz*, but he parries successfully.
[k light]
Ok.

* R HP:Wounded DP:Bursting MV:Winded - Draz: Battered > b
[k light]
Ok.

* R HP:Wounded DP:Bursting MV:Winded - Draz: Battered >

*Draz* panics, and attempts to flee!
[bash ]


-
=
*Draz* leaves north riding a wild stallion.
+
*

*q+9=
-
Cancelled.
[k isabel]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > 9
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > order elite sit
n
9
b
An elite trolloc sits down.
Ok.

* R HP:Wounded DP:Bursting MV:Winded > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > [bash ]
Bash who?

* R HP:Wounded DP:Bursting MV:Winded > w
0
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A sooty residue is apparent here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.

9
* R HP:Wounded DP:Bursting MV:Winded > [where ]
Players in your Zone
--------------------
Turg - In Front Of The Dark Tower

s
* R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > e
9
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded DP:Bursting MV:Winded > Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc stands ready to obey orders.
A fade emerges from the shadows as you pass by.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
A beaked trolloc is here, scouting.
A hooved trolloc anxiously stamps its feet.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hideous trolloc is here, in a world of hurt.
A wolfish trolloc is here, howling for blood.

* R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > s
w
Outside A Trolloc Camp
Bushes and shrubs of all sizes grow wildly throughout the thicket. Short, soft
grass pads the ground beneath the bushes. Off to the north, the trees of the
forest rise above the shrubs and flowers that make up the dense growth of the
thicket. Small animals dart through the holes between the branches of the
bushes, showing that the thicket is alive and flourishing.
[ obvious exits: N W ]
There are some bloody traces of a human leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hideous trolloc is here, in a world of hurt.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
An elite trolloc has arrived from the north.

* R HP:Wounded DP:Bursting MV:Winded > 0
A Trolloc Camp
There is little doubt as to what taint is twisting the forest around here,
now. You are standing in the middle of a clearing, which is obviously used
as a camp by Trollocs. You see discarded human clothing and armor scattered
around, as well as a rack of strung human skulls hanging from a pole. There
is a big cookpot over the campfire, and the smell of cooking meat drifts
towards you.
[ obvious exits: N E ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
An elite trolloc has arrived from the east.

9
o R HP:Wounded DP:Bursting MV:Winded > [where ]
Players in your Zone
--------------------
Turg - A Trolloc Camp

o R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

o R HP:Wounded DP:Bursting MV:Winded > n
n
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc has arrived from the south.

* R HP:Wounded DP:Bursting MV:Winded > In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A sooty residue is apparent here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.
An elite trolloc has arrived from the south.

* R HP:Wounded DP:Bursting MV:Winded > lo
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A sooty residue is apparent here.
An elite trolloc stands ready to obey orders.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.

* R HP:Wounded DP:Bursting MV:Winded > s
e
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc has arrived from the north.

* R HP:Wounded DP:Bursting MV:Winded > Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A fade emerges from the shadows as you pass by.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
A beaked trolloc is here, scouting.
A hooved trolloc anxiously stamps its feet.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hideous trolloc is here, in a world of hurt.
An elite trolloc has arrived from the west.

* R HP:Wounded DP:Bursting MV:Winded > order elite sit
a
An elite trolloc sits down.
Ok.

* R HP:Wounded DP:Bursting MV:Winded > [k h.light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > n
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draz* is standing here, riding a wild stallion.

* R HP:Wounded DP:Bursting MV:Winded > 9
b
[k light]
You try to blast *Draz*, but he parries successfully.

* R HP:Wounded DP:Bursting MV:Winded - Draz: Battered >

[bash ]

-
=
+
*

*
*Draz* slashes your right arm hard.
+
=
-

-
=
Your bash at *Draz* sends him sprawling!

* R HP:Battered DP:Bursting MV:Winded - Draz: Battered > look draz

Draz has some big nasty wounds and scratches.

*Draz* is using:
<used as light> a lantern
<held> a small purse
<worn on head> a strange, insectoid helm
<worn around neck> a silver medallion
<worn around neck> a silver medallion
<worn about body> a surcoat with exquisite embroidery
<slung on back> a heron-engraved scabbard
<worn on hands> a pair of emerald-trimmed leather gloves
<worn around wrist> a jeweled wristcuff
<worn around wrist> a jeweled wristcuff
<worn as shield> a polished onyx-inlaid shield
<wielded> a heron-marked longsword
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of lissome leather boots with metal capped toes

You attempt to peek at the inventory:
a throwing spike (scratched)
a throwing spike
a throwing spike
a throwing spike
a throwing spike
a hunk of beef
a backpack

* R HP:Battered DP:Bursting MV:Winded - Draz: Battered >
You blast *Draz*'s body hard.

* R HP:Wounded DP:Bursting MV:Winded - Draz: Battered > cringe

*Isabel* pierces your left foot.

cringe
cringe
* R HP:Wounded DP:Bursting MV:Winded - Draz: Battered > You cringe in terror.

* R HP:Wounded DP:Bursting MV:Winded - Draz: Battered > You cringe in terror.

* R HP:Wounded DP:Bursting MV:Winded - Draz: Battered > f
You cringe in terror.

* R HP:Wounded DP:Bursting MV:Winded - Draz: Battered >

You panic and attempt to flee!


You flee head over heels.
Thinning Woods
The thin woodland covers the whole area to the north, east and west. Tall
trees, lush with thick, green leaves, and short bushes are the prominent
vegetation of the area. Tiny wildflowers bloom amongst the trees and shrubs.
Off to the southwest, the forest gives way into a dense thicket.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
The corpse of a jaguar is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded DP:Bursting MV:Winded > n
n
Thinning Woods
Fallen tree trunks, with a layer of soft, green moss growing on the decaying
bark, make the travel through these thin woods a little difficult. Wiry shrubs
with thorny branches grow widely underneath the canopy of the trees. Small
flowers fight for survival, against the trees and the bushes. In every
direction, the green forestland spreads out for miles.
[ obvious exits: N S W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Wounded DP:Bursting MV:Winded > Thinning Woods
Tall trees rise high above the soft ground. Piles of mulch give off a
sickly-sweet smell of decay. Small bushes and shrubs grow thick between the
trees. To the north, the forest takes on a yellow appearance as the plants
begin to die out. To the south, east, and west, the sparse woodland expands out
as far as the eye can see.
[ obvious exits: N E S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a humanoid leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A handsome stag stands here, ready to run.

o R HP:Wounded DP:Bursting MV:Winded > w
0
9
Thinning Woods
The tall trees begin to grow farther apart, and the sky can be seen through the
leaves, as the woods begin to thin out. To the north, the dying forest begins,
the yellow leaves piling on the ground. To the south, east, and west, the thin
woods boast green bushes growing thickly with the flowers on the ground.
[ obvious exits: E S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of an animal leaving west.
There are some tracks of a human leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded DP:Bursting MV:Winded > [where ]
Players in your Zone
--------------------
Turg - Thinning Woods

* R HP:Wounded DP:Bursting MV:Winded > 0
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > 9
0
[where ]
Players in your Zone
--------------------
Turg - Thinning Woods

9
* R HP:Wounded DP:Bursting MV:Winded > 0
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > 9
[where ]
Players in your Zone
--------------------
Turg - Thinning Woods

* R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > 0
[where ]
Players in your Zone
--------------------
Turg - Thinning Woods

* R HP:Wounded DP:Bursting MV:Winded > 9
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > cw
[where ]
Players in your Zone
--------------------
Turg - Thinning Woods

9
* R HP:Wounded DP:Bursting MV:Winded > 0
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > 9
A handsome stag has arrived from the east.
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > [where ]
Players in your Zone
--------------------
Turg - Thinning Woods

* R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > stat
0
9
You are a 768 year old male myrddraal.
Your height is 6 feet, 3 inches, and you weigh 196.0 lbs.
You are carrying 2.7 lbs and wearing 77.3 lbs, light.
Your base abilities are: Str:19 Int:15 Wil:15 Dex:18 Con:19.
Offensive bonus: 158, Dodging bonus: 52, Parrying bonus: 1
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 80% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Wounded DP:Bursting MV:Winded > [where ]
Players in your Zone
--------------------
Turg - Thinning Woods

* R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > 0
9
[where ]
Players in your Zone
--------------------
Turg - Thinning Woods

* R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > 09
9
Arglebargle, glop-glyf!?!

9
9
* R HP:Wounded DP:Bursting MV:Winded > 0
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > 9
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > z
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > 0
[where ]
Players in your Zone
--------------------
Turg - Thinning Woods

* R HP:Wounded DP:Bursting MV:Winded > 9
[k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > [diag h.light]
No-one by that name here.

* R HP:Wounded DP:Bursting MV:Winded > [where ]
Players in your Zone
--------------------
Turg - Thinning Woods

* R HP:Wounded DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Wounded DP:Bursting MV:Winded > s
s
w
w
Thinning Woods
The leafy, green trees of the forest grow straight and tall here. All around
the trees, a variety of bushes and shrubs inhabit the rich soil. Little flowers
bully their way through the branches of the bushes for thier chance at survival
in the forest. A warm, light smell of decaying leaves and branches permeates
through the thin forest.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a human leaving south.
There are some tracks of an animal leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A cringing trolloc whelp cowers before you.
A cute brown deer eyes you nervously.

* R HP:Wounded DP:Bursting MV:Winded > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draz* is standing here, riding a wild stallion.

* R HP:Wounded DP:Bursting MV:Winded > *Draz* gracefully changes forms to Striking the Spark.
*Draz* slashes your body hard.
No way! You're fighting for your life!

* R HP:Battered DP:Bursting MV:Winded - Draz: Battered > You try to blast *Draz*, but he deflects the blow.
*Draz* slashes your body hard.
No way! You're fighting for your life!

* R HP:Battered DP:Bursting MV:Winded - Draz: Battered > f
You panic and attempt to flee!


You flee head over heels.
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A sooty residue is apparent here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.

* R HP:Battered DP:Bursting MV:Winded > s
e
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here commanding a fist of troops.

q
* R HP:Battered DP:Bursting MV:Winded > q
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc stands ready to obey orders.
A hideous trolloc is here, in a world of hurt.
A fade emerges from the shadows as you pass by.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A beaked trolloc is here, scouting.
A tall, ramshorned trolloc is here, commanding.
A hideous trolloc is here, in a world of hurt.

* R HP:Battered DP:Bursting MV:Winded > [k isabel]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > z
[k isabel]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > a
[diag h.light]
No-one by that name here.

* R HP:Battered DP:Bursting MV:Winded > [k h.light]
They aren't here.

lo
* R HP:Battered DP:Bursting MV:Winded > z
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc stands ready to obey orders.
A hideous trolloc is here, in a world of hurt.
A fade emerges from the shadows as you pass by.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A beaked trolloc is here, scouting.
A tall, ramshorned trolloc is here, commanding.
A hideous trolloc is here, in a world of hurt.

0
* R HP:Battered DP:Bursting MV:Winded > 9
[diag h.light]
No-one by that name here.

* R HP:Battered DP:Bursting MV:Winded > [where ]
Players in your Zone
--------------------
Turg - Nearing A Trolloc Camp

* R HP:Battered DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > 0
9
9
[where ]
Players in your Zone
--------------------
Turg - Nearing A Trolloc Camp

* R HP:Battered DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > z
[k light]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > a
[diag h.light]
No-one by that name here.

* R HP:Battered DP:Bursting MV:Winded > 0
9
[k h.light]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > 0
[where ]
Players in your Zone
--------------------
Turg - Nearing A Trolloc Camp

* R HP:Battered DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > 9
[where ]
Players in your Zone
--------------------
Turg - Nearing A Trolloc Camp

* R HP:Battered DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > stat
9
9
*Draz* has arrived from the south, riding a wild stallion.
You are a 768 year old male myrddraal.
Your height is 6 feet, 3 inches, and you weigh 196.0 lbs.
You are carrying 2.7 lbs and wearing 77.3 lbs, light.
Your base abilities are: Str:19 Int:15 Wil:15 Dex:18 Con:19.
Offensive bonus: 158, Dodging bonus: 52, Parrying bonus: 1
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 80% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

9
* R HP:Battered DP:Bursting MV:Winded > *Draz* leaves north riding a wild stallion.
[k light]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > z
[k light]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > [diag h.light]
No-one by that name here.

* R HP:Battered DP:Bursting MV:Winded > 9
q
[k light]
They aren't here.

9
* R HP:Battered DP:Bursting MV:Winded > [k isabel]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > a0
[k light]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > 9
Arglebargle, glop-glyf!?!

* R HP:Battered DP:Bursting MV:Winded > a
[k light]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > 0
[k h.light]
They aren't here.

9
* R HP:Battered DP:Bursting MV:Winded > [where ]
Players in your Zone
--------------------
Turg - Nearing A Trolloc Camp

* R HP:Battered DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > q
0
9
[k isabel]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > [where ]
Players in your Zone
--------------------
Turg - Nearing A Trolloc Camp

* R HP:Battered DP:Bursting MV:Winded > [k light]
They aren't here.

0
* R HP:Battered DP:Bursting MV:Winded > 9
[where ]
Players in your Zone
--------------------
Turg - Nearing A Trolloc Camp

* R HP:Battered DP:Bursting MV:Winded > q
*Draz* has arrived from the north, riding a wild stallion.
[k light]
You try to blast *Draz*, but he deflects the blow.

* R HP:Battered DP:Bursting MV:Winded - Draz: Wounded > 0
9
[k isabel]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded - Draz: Wounded > *Draz* slashes your right arm.
A hideous trolloc joins your fight!
A fade joins a hideous trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

A muzzled trolloc joins a hideous trolloc's fight!
A beaked trolloc joins a hideous trolloc's fight!
A ramshorned trolloc joins your fight!
A hideous trolloc joins a hideous trolloc's fight!
You blast *Draz*'s body hard.
[where ]
Players in your Zone
--------------------
Turg - Nearing A Trolloc Camp

* R HP:Battered DP:Bursting MV:Winded - Draz: Battered > [k light]
Ok.

* R HP:Battered DP:Bursting MV:Winded - Draz: Battered > b
[bash ]


-
*Draz* panics, and attempts to flee!
=
*Draz* leaves north riding a wild stallion.
+
*q
*
+0=aCancelled.
[k isabel]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > 9
[where ]
Players in your Zone
--------------------
Turg - Nearing A Trolloc Camp

* R HP:Battered DP:Bursting MV:Winded > [k h.light]
They aren't here.
*Isabel* has arrived from the west.

* R HP:Battered DP:Bursting MV:Winded > A muzzled trolloc tries to cleave Isabel, but she deflects the blow.
A hideous trolloc joins a muzzled trolloc's fight!
A ramshorned trolloc joins a muzzled trolloc's fight!
A hideous trolloc joins a muzzled trolloc's fight!
A beaked trolloc joins a hideous trolloc's fight!
A fade joins a hideous trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

*Draz* has arrived from the north, riding a wild stallion.
[k light]
You try to blast *Draz*, but he deflects the blow.

* R HP:Battered DP:Bursting MV:Winded - Draz: Battered > b
[bash ]

-
=
*Isabel* panics, and attempts to flee!
+
*Draz* slashes your body hard.
A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

A fade slashes Isabel's body.
A beaked trolloc tickles Isabel's body with his cleave.
A hideous trolloc barely cleaves Isabel's body.
A ramshorned trolloc tickles Isabel's head with his cleave.
A hideous trolloc tickles Isabel's body with its cleave.
A muzzled trolloc barely tickles Isabel's body with his cleave.
*
*Draz* panics, and attempts to flee!
*Isabel* leaves south.*
*Draz* leaves west riding a wild stallion.

s+a=
Cancelled.
A muzzled trolloc leaves south.
A hideous trolloc leaves south.
A ramshorned trolloc leaves south.
A hideous trolloc leaves south.
A beaked trolloc leaves south.
A fade leaves south.
Outside A Trolloc Camp
Bushes and shrubs of all sizes grow wildly throughout the thicket. Short, soft
grass pads the ground beneath the bushes. Off to the north, the trees of the
forest rise above the shrubs and flowers that make up the dense growth of the
thicket. Small animals dart through the holes between the branches of the
bushes, showing that the thicket is alive and flourishing.
[ obvious exits: N W ]
There are some bloody traces of a human leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A fade emerges from the shadows as you pass by.
A beaked trolloc is here, fighting Isabel.
A hideous trolloc is here, in a world of hurt.
A ramshorned trolloc is here, fighting Isabel.
A hideous trolloc is here, fighting Isabel.
A muzzled trolloc is here, fighting Isabel.
*Isabel* is standing here.
A hooved trolloc anxiously stamps its feet.
A hideous trolloc is here, in a world of hurt.
A wolfish trolloc is here, howling for blood.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
An elite trolloc has arrived from the north.
*Isabel* leaves north.

* R HP:Battered DP:Bursting MV:Winded > [k h.light]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > 9
n
9a
[k light]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > A muzzled trolloc leaves north.
A hideous trolloc leaves north.
A ramshorned trolloc leaves north.
A hideous trolloc leaves north.
A beaked trolloc leaves north.
A fade leaves north.
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A fade is here, fighting Isabel.
A beaked trolloc is here, scouting.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A hideous trolloc is here, in a world of hurt.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
*Draz* is standing here, riding a wild stallion.
You sense a hidden life form in the area...
An elite trolloc has arrived from the south.
*Isabel* leaves west.

* R HP:Battered DP:Bursting MV:Winded > Arglebargle, glop-glyf!?!

* R HP:Battered DP:Bursting MV:Winded >
*Draz* slashes your right arm hard.

* R HP:Battered DP:Bursting MV:Winded - Draz: Battered > a
a
[k h.light]
Ok.

* R HP:Battered DP:Bursting MV:Winded - Draz: Battered > A muzzled trolloc leaves west.
A hideous trolloc leaves west.
A ramshorned trolloc leaves west.
A hideous trolloc leaves west.
A beaked trolloc leaves west.
A fade leaves west.
[k h.light]
Ok.

* R HP:Battered DP:Bursting MV:Winded - Draz: Battered > b

*Isabel* has arrived from the west.

* R HP:Battered DP:Bursting MV:Winded - Draz: Battered >

*Draz* panics, and attempts to flee!
[bash ]

-
=
*Draz* slashes your body hard.
A muzzled trolloc has arrived from the west.
A hideous trolloc has arrived from the west.
A ramshorned trolloc has arrived from the west.
A hideous trolloc has arrived from the west.
A beaked trolloc has arrived from the west.
A fade has arrived from the west.
*Draz* leaves north riding a wild stallion.
+
*

*
+
=
*Isabel* panics, and attempts to flee!

a
a-

A muzzled trolloc joins a fade's fight!
A hideous trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A hideous trolloc joins a fade's fight!
A beaked trolloc joins a fade's fight!
A fade hisses 'This is the will of the Great Lord.'

A fade swirls about with a black sword, slicing across Isabel's body.

aCancelled.
[k h.light]
You blast *Isabel*'s left leg very hard.

* R HP:Battered DP:Bursting MV:Winded - a fade: Scratched - Isabel: Beaten > [k h.light]
Ok.
*Isabel* leaves north.

* R HP:Battered DP:Bursting MV:Winded > [k h.light]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > b
*Draz* has arrived from the north, riding a wild stallion.
[bash ]
Bash who?

* R HP:Battered DP:Bursting MV:Winded >
*Draz* slashes your left leg very hard.

* R HP:Battered DP:Bursting MV:Winded - Draz: Battered > a
[k h.light]
Ok.

* R HP:Battered DP:Bursting MV:Winded - Draz: Battered > b
[bash ]


-
*Draz* panics, and attempts to flee!
=
+
*
*Draz* leaves west riding a wild stallion.

*a+a
a=
Cancelled.
[k h.light]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > b
[k h.light]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > [k h.light]
They aren't here.

* R HP:Battered DP:Bursting MV:Winded > *Draz* has arrived from the west, riding a wild stallion.
[bash ]
Bash who?

* R HP:Battered DP:Bursting MV:Winded > a

*Draz* slashes your right leg hard.

* R HP:Beaten DP:Bursting MV:Winded - Draz: Battered > q
You try to blast *Draz*, but he parries successfully.
A fade joins your fight!
A fade hisses 'This is the will of the Great Lord.'

A beaked trolloc joins a fade's fight!
A hideous trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A hideous trolloc joins a fade's fight!
A muzzled trolloc joins a fade's fight!
*Draz* slashes your left foot hard.
[k h.light]
Ok.

* R HP:Beaten DP:Bursting MV:Winded - Draz: Battered > b
[k isabel]
They aren't here.

* R HP:Beaten DP:Bursting MV:Winded - Draz: Battered >

[bash ]


*Draz* panics, and attempts to flee!
-
=
+
*
*Draz* leaves south riding a wild stallion.
*
+a
a
aCancelled.
Your heartbeat calms down more as you feel less panicked.
[k h.light]
They aren't here.

* R HP:Beaten DP:Bursting MV:Winded > s
[k h.light]
They aren't here.

* R HP:Beaten DP:Bursting MV:Winded > a
[k h.light]
They aren't here.
*Isabel* has arrived from the north.

* R HP:Beaten DP:Bursting MV:Winded > 9
b
Outside A Trolloc Camp
Bushes and shrubs of all sizes grow wildly throughout the thicket. Short, soft
grass pads the ground beneath the bushes. Off to the north, the trees of the
forest rise above the shrubs and flowers that make up the dense growth of the
thicket. Small animals dart through the holes between the branches of the
bushes, showing that the thicket is alive and flourishing.
[ obvious exits: N W ]
There are some bloody traces of a human leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draz* is here, fighting a hideous trolloc, riding a wild stallion.
A hooved trolloc is here, fighting Draz.
A hideous trolloc is here, fighting Draz.
A wolfish trolloc is here, fighting Draz.
A muzzled trolloc is here, fighting Draz.
An elite trolloc has arrived from the north.

* R HP:Beaten DP:Bursting MV:Winded > [k h.light]
You blast *Draz*'s left leg hard.

* R HP:Beaten DP:Bursting MV:Winded - a hideous trolloc: Wounded - Draz: Wounded > *Draz* panics, and attempts to flee!
[k light]
Ok.

* R HP:Beaten DP:Bursting MV:Winded - a hideous trolloc: Wounded - Draz: Wounded >

[bash ]

*Draz* leaves north riding a wild stallion.
-
=n+9*
A hideous trolloc leaves north.
A muzzled trolloc leaves north.
A hooved trolloc leaves north.
A wolfish trolloc leaves north.

9

*Isabel* has arrived from the north.

aCancelled.
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving north.
There are some tracks of a humanoid leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A wolfish trolloc is here, howling for blood.
A hooved trolloc anxiously stamps its feet.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
A fade emerges from the shadows as you pass by.
A beaked trolloc is here, scouting.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A hideous trolloc is here, in a world of hurt.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
An elite trolloc has arrived from the south.

* R HP:Beaten DP:Bursting MV:Winded > 9
[k light]
They aren't here.

* R HP:Beaten DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Beaten DP:Bursting MV:Winded > [k h.light]
They aren't here.

* R HP:Beaten DP:Bursting MV:Winded > a
[k light]
They aren't here.

* R HP:Beaten DP:Bursting MV:Winded > a
A wolfish trolloc grovels in the dirt before you.
[k h.light]
They aren't here.

* R HP:Beaten DP:Bursting MV:Winded > [k h.light]
They aren't here.

* R HP:Beaten DP:Bursting MV:Winded > a
q

*Draz* has arrived from the north, riding a wild stallion.

* R HP:Beaten DP:Bursting MV:Winded > *Draz* flows effortlessly into Tower of Morning.
*Draz* slashes your body hard.
[k h.light]
Ok.
*Isabel* has arrived from the south.

* R HP:Beaten DP:Bursting MV:Winded - Draz: Wounded > b
You try to blast *Draz*, but he parries successfully.
A wolfish trolloc joins your fight!
A hooved trolloc joins a wolfish trolloc's fight!
A muzzled trolloc joins a wolfish trolloc's fight!
A hideous trolloc joins a wolfish trolloc's fight!
A fade joins a wolfish trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

A beaked trolloc joins a wolfish trolloc's fight!
A hideous trolloc barely cleaves Isabel's left leg.
A ramshorned trolloc says 'You Draz!!! You will die before your time!! '
A ramshorned trolloc barely cleaves Isabel's right arm.
A hideous trolloc tickles Isabel's body with its cleave.
A muzzled trolloc tickles Isabel's body with his cleave.
*Draz* flows effortlessly into The Falling Leaf.
*Draz* slashes your left foot hard.
[k isabel]
Ok.

* R HP:Beaten DP:Bursting MV:Winded - Draz: Wounded >

[bash ]


-
=
*Isabel* panics, and attempts to flee!
+
*
*Isabel* leaves north.


*Draz* panics, and attempts to flee!
*
+
=
A beaked trolloc tries to cleave Draz, but he deflects the blow.
A fade tickles Draz's body with his slash.
A hideous trolloc tries to cleave Draz, but he parries successfully.
Draz swiftly dodges a muzzled trolloc's attempt to cleave him.
A hooved trolloc tries to cleave Draz, but he dodges the attack.
A wolfish trolloc tries to cleave Draz, but he deflects the blow.
*Draz* slashes your head.
*Draz* leaves north riding a wild stallion.
-a a-
Cancelled.
[k h.light]
They aren't here.

* R HP:Beaten DP:Bursting MV:Winded > a
[k h.light]
They aren't here.

* R HP:Beaten DP:Bursting MV:Winded > 9
[k h.light]
They aren't here.

q
* R HP:Beaten DP:Bursting MV:Winded > a
[k light]
They aren't here.

* R HP:Beaten DP:Bursting MV:Winded > 9

*Draz* has arrived from the north, riding a wild stallion.

* R HP:Beaten DP:Bursting MV:Winded > *Draz* slashes your body.
You wish that your wounds would stop BLEEDING so much!

[k isabel]
They aren't here.

* R HP:Beaten DP:Bursting MV:Winded - Draz: Battered > 0
9
[k h.light]
Ok.

* R HP:Beaten DP:Bursting MV:Winded - Draz: Battered > You try to blast *Draz*, but he parries successfully.
A wolfish trolloc joins your fight!
A hooved trolloc joins a wolfish trolloc's fight!
A muzzled trolloc joins a wolfish trolloc's fight!
A hideous trolloc joins a wolfish trolloc's fight!
A fade joins a wolfish trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

A beaked trolloc joins a wolfish trolloc's fight!
A ramshorned trolloc says 'You Draz!!! You will die before your time!! '
*Draz* slashes your head.
You wish that your wounds would stop BLEEDING so much!

[k light]
Ok.

* R HP:Beaten DP:Bursting MV:Winded - Draz: Battered > b
[where ]
Players in your Zone
--------------------
Turg - Nearing A Trolloc Camp

* R HP:Beaten DP:Bursting MV:Winded - Draz: Battered > [k light]
Ok.

* R HP:Beaten DP:Bursting MV:Winded - Draz: Battered >

[bash ]

-
*Draz* panics, and attempts to flee!
=
+
*Isabel* has arrived from the north.
*
*Isabel* pierces an elite trolloc's left leg hard.


*Draz* leaves west riding a wild stallion.
*
+
=
An elite trolloc tries to crush Isabel, but she parries successfully.
A wolfish trolloc tickles Isabel's right leg with its cleave.
A hooved trolloc joins a wolfish trolloc's fight!
A muzzled trolloc joins a wolfish trolloc's fight!
A hideous trolloc joins a wolfish trolloc's fight!
A fade joins a wolfish trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

A beaked trolloc joins a wolfish trolloc's fight!
A hideous trolloc joins a wolfish trolloc's fight!
A ramshorned trolloc joins a wolfish trolloc's fight!
A hideous trolloc joins a wolfish trolloc's fight!
*Isabel* pierces an elite trolloc's body hard.
-a
a a-
*Isabel* panics, and attempts to flee!
Cancelled.
[k h.light]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Beaten DP:Bursting MV:Winded > a
*Draz* has arrived from the west, riding a wild stallion.
[k h.light]
You try to blast *Draz*, but he deflects the blow.

* R HP:Beaten DP:Bursting MV:Winded - Draz: Battered > 9
b
[k h.light]
Ok.
*Isabel* leaves north.

* R HP:Beaten DP:Bursting MV:Winded - Draz: Battered > [k h.light]
Ok.

* R HP:Beaten DP:Bursting MV:Winded - Draz: Battered > [k light]
Ok.

* R HP:Beaten DP:Bursting MV:Winded - Draz: Battered >

[bash ]

-
=
*Draz* slashes your body.
You wish that your wounds would stop BLEEDING so much!

A wolfish trolloc joins your fight!
A hooved trolloc joins a wolfish trolloc's fight!
A muzzled trolloc joins a wolfish trolloc's fight!
A hideous trolloc joins a wolfish trolloc's fight!
A fade joins a wolfish trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

A beaked trolloc joins a wolfish trolloc's fight!
A ramshorned trolloc says 'You Draz!!! You will die before your time!! '
*Draz* panics, and attempts to flee!
+
*
*Isabel* has arrived from the north.
*
+
=
*Draz* leaves north riding a wild stallion.

-

A muzzled trolloc leaves south.
A hideous trolloc leaves south.
A fade barely slashes Isabel's right arm.
A fade hisses 'This is the will of the Great Lord.'

A wolfish trolloc leaves south.
-
=
They're not here anymore!

* R HP:Beaten DP:Bursting MV:Winded > a
a

*Isabel* pierces a fade's left leg very hard.
A hooved trolloc joins a fade's fight!
A hideous trolloc joins a hooved trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

A beaked trolloc joins a hooved trolloc's fight!
A ramshorned trolloc joins a hooved trolloc's fight!
A hideous trolloc joins a hooved trolloc's fight!
A muzzled trolloc joins a hooved trolloc's fight!
A fade tickles Isabel's body with his slash.
*Draz* has arrived from the north, riding a wild stallion.

9
9
* R HP:Beaten DP:Bursting MV:Winded > a
*Draz* flows effortlessly into Water Flows Downhill.
*Draz* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

[k h.light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > 9
[k h.light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > b
[k light]
Ok.
*Isabel* panics, and attempts to flee!

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > [k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > [k h.light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > [k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered >

[bash ]
*Isabel* leaves west.

-
=
+
*
*Draz* assumes The Courtier Taps His Fan.
*Draz* slashes your right leg hard.
You wish that your wounds would stop BLEEDING so much!

A hooved trolloc joins your fight!
A hideous trolloc joins a hooved trolloc's fight!
A fade joins a hooved trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

A beaked trolloc joins a hooved trolloc's fight!
A ramshorned trolloc joins your fight!
A hideous trolloc joins a hooved trolloc's fight!*
+
*Draz* panics, and attempts to flee!
=
-

A muzzled trolloc has arrived from the south.
A wolfish trolloc has arrived from the south.
A hideous trolloc has arrived from the south.
-
=
Your bash at *Draz* sends him sprawling!

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered >
A hideous trolloc barely cleaves Draz's body.
A ramshorned trolloc tickles Draz's body with his cleave.
A beaked trolloc cleaves Draz's right leg.
A fade slashes Draz's right foot.
A hideous trolloc barely tickles Draz's body with its cleave.
A hooved trolloc barely cleaves Draz's head.
You blast *Draz*'s head very hard.

cp
* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > 9
[change mood berserk]
Mood changed to: Berserk

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > 9
9
[k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > 9
[k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > a
[k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > a
[k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > 9
*Draz* leaves north riding a wild stallion.
[k h.light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > a
[k h.light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > a
[k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > 9
a
A fade leaves west.
[k h.light]
They aren't here.

a
* R HP:Critical DP:Bursting MV:Winded > [k h.light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > 9
[k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > 9
9
[k h.light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > 9
[k h.light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > 9
[k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > 0
[k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > 9
[k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > 0
[k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > 9
[k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > [where ]
Players in your Zone
--------------------
Turg - Nearing A Trolloc Camp

* R HP:Critical DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > 9
*Draz* has arrived from the north, riding a wild stallion.
[where ]
Players in your Zone
--------------------
Turg - Nearing A Trolloc Camp

* R HP:Critical DP:Bursting MV:Winded > *Draz* slashes your body.
You wish that your wounds would stop BLEEDING so much!

[k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > [k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > b
[bash ]

-
=
+
*
*Draz* panics, and attempts to flee!*
+
=
-

-
=
A fade has arrived from the west.
*Draz* leaves south riding a wild stallion.
They're not here anymore!

* R HP:Critical DP:Bursting MV:Winded > 9
9
[k light]
They aren't here.

9
* R HP:Critical DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > 9
A hideous trolloc leaves south.
A hideous trolloc leaves south.
A muzzled trolloc leaves south.
A hooved trolloc leaves south.
A wolfish trolloc leaves south.
[k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded >
*Draz* has arrived from the south, riding a wild stallion.

* R HP:Critical DP:Bursting MV:Winded > 9
9

*Draz* slashes your right leg.
You wish that your wounds would stop BLEEDING so much!


a
* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > a
b
[k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > A muzzled trolloc joins your fight!
A ramshorned trolloc joins your fight!
A hideous trolloc joins a muzzled trolloc's fight!
A beaked trolloc joins a hideous trolloc's fight!
A fade joins a hideous trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

[k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > [k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > [k h.light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > *Draz* panics, and attempts to flee!
[k h.light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered >

[bash ]

-
=
+
A fade barely slashes Draz's right leg.
A fade hisses 'This is the will of the Great Lord.'

A beaked trolloc tries to cleave Draz, but he deflects the blow.
A hideous trolloc tries to cleave Draz, but he parries successfully.
A ramshorned trolloc barely cleaves Draz's body.
A muzzled trolloc barely cleaves Draz's body.
*

*
+
*Draz* leaves north riding a wild stallion.
=
-
1-
=
They're not here anymore!

* R HP:Critical DP:Bursting MV:Winded > 1
[bash human]
Bash who?

* R HP:Critical DP:Bursting MV:Winded >
*Draz* has arrived from the north, riding a wild stallion.

* R HP:Critical DP:Bursting MV:Winded >

*Draz* slashes your head.
You wish that your wounds would stop BLEEDING so much!

[bash human]

-
*Isabel* pierces an elite trolloc's left foot.
=
+
*

*
+
=
*Draz* panics, and attempts to flee!
*Isabel* panics, and attempts to flee!
-

An elite trolloc barely crushes Isabel's left arm.
A fade joins your fight!
A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

A hideous trolloc joins a fade's fight!
A beaked trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A muzzled trolloc joins a fade's fight!
-
=
Your bash at *Draz* sends him sprawling!

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered >
*Isabel* leaves north.

* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > 9
[k light]
Ok.

9
* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > A fade hisses 'This is the will of the Great Lord.'

[k light]
Ok.

9
* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > 9
[k light]
Ok.
*Isabel* has arrived from the north.

9
* R HP:Critical DP:Bursting MV:Winded - Draz: Battered > 9
A muzzled trolloc tickles Draz's left leg with his cleave.
A ramshorned trolloc barely cleaves Draz's body.
A beaked trolloc cleaves Draz's right leg.
A hideous trolloc barely cleaves Draz's body.
A fade slashes Draz's left leg.
You blast *Draz*'s left arm hard.
[k light]
Ok.
*Isabel* pierces an elite trolloc's right leg very hard.

* R HP:Critical DP:Bursting MV:Winded - Draz: Beaten > [k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Beaten > *Draz* leaves west riding a wild stallion.
[k light]
You blast *Isabel*'s right leg hard.

* R HP:Critical DP:Bursting MV:Winded - an elite trolloc: Hurt - Isabel: Critical > 9
9
9
You blast *Isabel*'s body hard.
A ramshorned trolloc leaves west.
A muzzled trolloc leaves west.
*Draz* has arrived from the west, riding a wild stallion.
[k light]
Ok.

9
* R HP:Critical DP:Bursting MV:Winded - an elite trolloc: Hurt - Isabel: Critical > 9
[k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - an elite trolloc: Hurt - Isabel: Critical > 9
9
*Draz* assumes Low Wind Rising.
*Draz* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

[k light]
Ok.
*Isabel* panics, and attempts to flee!

* R HP:Critical DP:Bursting MV:Winded - Draz: Beaten > 9
9
[k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Beaten > [k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Beaten > [k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Beaten > *Draz* slashes your left leg with The Kingfisher Takes a Silverback.
You wish that your wounds would stop BLEEDING so much!

A fade joins your fight!
A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

A hideous trolloc joins a fade's fight!
A beaked trolloc joins a fade's fight!
You blast *Draz*'s body hard.
An elite trolloc barely crushes Isabel's body.
A ramshorned trolloc has arrived from the west.
A muzzled trolloc has arrived from the west.
[k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Beaten > [k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Beaten > 9
[k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Beaten > 9

*Isabel* leaves west.

* R HP:Critical DP:Bursting MV:Winded - Draz: Beaten > 9
[k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Beaten > *Draz* panics, and attempts to flee!
[k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Beaten > q
[k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Beaten > q
q
You blast *Draz*'s right arm hard.
*Draz* winces in pain.
[k isabel]
They aren't here.

q
* R HP:Critical DP:Bursting MV:Winded - Draz: Beaten > 9
q
[k isabel]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded - Draz: Beaten > [k isabel]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded - Draz: Beaten > [k isabel]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded - Draz: Beaten > A ramshorned trolloc tries to cleave Draz, but he parries successfully.
A muzzled trolloc joins a fade's fight!
A fade hisses 'This is the will of the Great Lord.'

A beaked trolloc barely cleaves Draz's body.
*Draz* winces in pain.
A hideous trolloc tickles Draz's body with its cleave.
*Draz* winces in pain.
A fade slashes Draz's left hand hard.
*Draz* winces in pain.
You blast *Draz*'s body hard.
*Draz* winces in pain.
[k light]
Ok.

q
* R HP:Critical DP:Bursting MV:Winded - Draz: Critical > [k isabel]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded - Draz: Critical > q

A ramshorned trolloc snickers, and roars at the fury of war.

* R HP:Critical DP:Bursting MV:Winded - Draz: Critical > 9
q
[k isabel]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded - Draz: Critical > q
[k isabel]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded - Draz: Critical > *Draz* leaves south riding a wild stallion.
[k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > q
A ramshorned trolloc leaves south.
A muzzled trolloc leaves south.
A hideous trolloc leaves south.
A beaked trolloc leaves south.
A fade leaves south.
[k isabel]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > [k isabel]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > 9
q
[k isabel]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > q
[k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > [k isabel]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > 9
[k isabel]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > 9
q
s
q
9
[k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > [k isabel]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > Outside A Trolloc Camp
Bushes and shrubs of all sizes grow wildly throughout the thicket. Short, soft
grass pads the ground beneath the bushes. Off to the north, the trees of the
forest rise above the shrubs and flowers that make up the dense growth of the
thicket. Small animals dart through the holes between the branches of the
bushes, showing that the thicket is alive and flourishing.
[ obvious exits: N W ]
There are some bloody traces of a human leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A fade is here, fighting Draz.
A beaked trolloc is here, fighting Draz.
A hideous trolloc is here, fighting Draz.
A muzzled trolloc is here, fighting Draz.
A ramshorned trolloc is here, fighting Draz.
*Draz* is here, fighting a wolfish trolloc, riding a wild stallion.
A wolfish trolloc is here, fighting Draz.
A hooved trolloc is here, fighting Draz.
A muzzled trolloc is here, fighting Draz.
A hideous trolloc is here, fighting Draz.
A hideous trolloc is here, fighting Draz.
An elite trolloc has arrived from the north.

* R HP:Critical DP:Bursting MV:Winded > [k isabel]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > [k light]
The fighting is too thick and heavy for you to enter the fray!

9
* R HP:Critical DP:Bursting MV:Winded >
*Draz* panics, and attempts to flee!

* R HP:Critical DP:Bursting MV:Winded > 9
q
[k light]
The fighting is too thick and heavy for you to enter the fray!

9
* R HP:Critical DP:Bursting MV:Winded > q
[k light]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Critical DP:Bursting MV:Winded > n
9
9
9
9
9
9
9
The air rings with the battlecry of a warrior trolloc!

A muzzled trolloc grovels in the dirt before you.
*Draz* panics, and attempts to flee!
[k isabel]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > [k light]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Critical DP:Bursting MV:Winded > A wolfish trolloc barely cleaves Draz's left arm.
*Draz* winces in pain.
A fade barely slashes Draz's body.
*Draz* winces in pain.
A beaked trolloc tickles Draz's body with his cleave.
*Draz* winces in pain.
A hooved trolloc tries to cleave Draz, but he deflects the blow.
Draz swiftly dodges a muzzled trolloc's attempt to cleave him.
A hideous trolloc tries to cleave Draz, but he parries successfully.
A hideous trolloc tickles Draz's body with its cleave.
*Draz* winces in pain.
A hideous trolloc tries to cleave Draz, but he deflects the blow.
A muzzled trolloc tickles Draz's body with his cleave.
*Draz* winces in pain.
A ramshorned trolloc barely cleaves Draz's body.
*Draz* winces in pain.
Sik narrates 'any pk?'
[k isabel]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc has arrived from the south.

* R HP:Critical DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > 9
[k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > 9
9
*Draz* has arrived from the west, riding a wild stallion.
[k light]
You blast *Draz*'s body very hard.
*Draz* is stunned, but will probably regain consciousness...

9
* R HP:Critical DP:Bursting MV:Winded - Draz: Critical > [k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Critical > [k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Critical > [k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Critical > [k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Critical > [k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Critical > [k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Critical > nar camp
[k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Draz: Critical > 9
You blast *Draz*'s body extremely hard.
*Draz* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
Your blood freezes as you hear *Draz*'s death cry.
[k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > You narrate 'camp'

* R HP:Critical DP:Bursting MV:Winded > ga
[k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > 9
s
9
cb
cb
cb
[get all corpse]
You get a backpack from the corpse of Draz.
You get a hunk of beef from the corpse of Draz.
You get a throwing spike from the corpse of Draz.
You get a throwing spike from the corpse of Draz.
You get a throwing spike from the corpse of Draz.
You get a throwing spike from the corpse of Draz.
You get a throwing spike from the corpse of Draz.
You get a pair of lissome leather boots with metal capped toes from the corpse of Draz.
You get a pair of thick, gold-plated greaves from the corpse of Draz.
You get a belt with a buckle of cuendillar from the corpse of Draz.
You get a heron-marked longsword from the corpse of Draz.
You get a polished onyx-inlaid shield from the corpse of Draz.
You get a jeweled wristcuff from the corpse of Draz.
You get a jeweled wristcuff from the corpse of Draz.
You get a pair of emerald-trimmed leather gloves from the corpse of Draz.
You get a pair of polished, gold-plated vambraces from the corpse of Draz.
You get a heron-engraved scabbard from the corpse of Draz.
You get a heron-engraved scabbard from the corpse of Draz.
You get a heron-engraved scabbard from the corpse of Draz.
You get a surcoat with exquisite embroidery from the corpse of Draz.
You get an engraved gold-plated breastplate from the corpse of Draz.
You get a silver medallion from the corpse of Draz.
You get a silver medallion from the corpse of Draz.
a strange, insectoid helm: You can't carry that much weight.
You get a gold ring from the corpse of Draz.
You get a gold ring from the corpse of Draz.
a small purse: You can't carry that much weight.
You get a lantern from the corpse of Draz.

* R HP:Critical DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > Outside A Trolloc Camp
Bushes and shrubs of all sizes grow wildly throughout the thicket. Short, soft
grass pads the ground beneath the bushes. Off to the north, the trees of the
forest rise above the shrubs and flowers that make up the dense growth of the
thicket. Small animals dart through the holes between the branches of the
bushes, showing that the thicket is alive and flourishing.
[ obvious exits: N W ]
There are some bloody traces of a human leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A fade emerges from the shadows as you pass by.
A beaked trolloc is here, scouting.
A hideous trolloc is here, in a world of hurt.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A wolfish trolloc is here, howling for blood.
A hooved trolloc anxiously stamps its feet.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
An elite trolloc has arrived from the north.

* R HP:Critical DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > [change mood brave]
You try to calm down, but can't.

* R HP:Critical DP:Bursting MV:Winded > [change mood brave]
You try to calm down, but can't.

* R HP:Critical DP:Bursting MV:Winded > 9
9
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* R HP:Critical DP:Bursting MV:Winded > [k light]
They aren't here.

4
* R HP:Critical DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > n
[change wimpy 0]
You won't flee from any fight now.

9
* R HP:Critical DP:Bursting MV:Winded > Sik narrates 'omw'
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving west.
The corpse of Draz is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A wild stallion bucks madly.
An elite trolloc has arrived from the south.

* R HP:Critical DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > n
9
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Isabel* is standing here.
An elite trolloc has arrived from the south.

9
* R HP:Critical DP:Bursting MV:Winded > [k light]
You blast *Isabel*'s head.

* R HP:Critical DP:Bursting MV:Winded - Isabel: Critical >
*Isabel* pierces your head.
You wish that your wounds would stop BLEEDING so much!

You blast *Isabel*'s body hard.

* R HP:Critical DP:Bursting MV:Winded - Isabel: Critical > [k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Isabel: Critical > cp
[change mood berserk]
Mood changed to: Berserk

* R HP:Critical DP:Bursting MV:Winded - Isabel: Critical >
You blast *Isabel*'s body hard.
*Isabel* panics, and attempts to flee!

* R HP:Critical DP:Bursting MV:Winded - Isabel: Critical >
*Isabel* leaves east.

9
* R HP:Critical DP:Bursting MV:Winded > 9
[k light]
They aren't here.

9
9
* R HP:Critical DP:Bursting MV:Winded > s
9
[k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving west.
The corpse of Draz is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A wild stallion bucks madly.
An elite trolloc has arrived from the north.

* R HP:Critical DP:Bursting MV:Winded > n
[k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc has arrived from the south.

* R HP:Critical DP:Bursting MV:Winded > ga
9
e
e
[get all corpse]
You don't have a corpse.

q
* R HP:Critical DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > Thinning Woods
The thin woodland covers the whole area to the north, east and west. Tall
trees, lush with thick, green leaves, and short bushes are the prominent
vegetation of the area. Tiny wildflowers bloom amongst the trees and shrubs.
Off to the southwest, the forest gives way into a dense thicket.
[ obvious exits: N E W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
The corpse of a jaguar is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Isabel* is standing here.
An elite trolloc has arrived from the west.
*Isabel* leaves east.

* R HP:Critical DP:Bursting MV:Winded > Thinning Woods
Tall, green trees grow thinly here, where the forestland begins to expand and
allow more room for growth. The thinning woods extend for miles in every
direction. Short shrubs and bushes grow thickly between the trees, and flowers
add to the green environment with bursts of color in pinks, yellows and reds.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Isabel* is standing here.
An elite trolloc has arrived from the west.

* R HP:Critical DP:Bursting MV:Winded > [k isabel]
You barely blast *Isabel*'s left leg.

* R HP:Critical DP:Bursting MV:Winded - Isabel: Critical > 9
9
9
9
[k light]
Ok.

q
* R HP:Critical DP:Bursting MV:Winded - Isabel: Critical > [k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Isabel: Critical > q
9
q
[k light]
Ok.
*Isabel* panics, and attempts to flee!

* R HP:Critical DP:Bursting MV:Winded - Isabel: Critical > [k light]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Isabel: Critical > 9
[k isabel]
Ok.

* R HP:Critical DP:Bursting MV:Winded - Isabel: Critical > q
[k isabel]
Ok.
*Isabel* leaves north.

* R HP:Critical DP:Bursting MV:Winded > q
9
[k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > q
[k isabel]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > s
[k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > 9
[k isabel]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > [k isabel]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > 9
[k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > [k isabel]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > Alas, you cannot go that way...

* R HP:Critical DP:Bursting MV:Winded > 9
9
[k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > [k light]
They aren't here.

* R HP:Critical DP:Bursting MV:Winded > cb
cb
cb
[change mood brave]
You try to calm down, but can't.

* R HP:Critical DP:Bursting MV:Winded > 4
[change mood brave]
You try to calm down, but can't.

* R HP:Critical DP:Bursting MV:Winded > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* R HP:Critical DP:Bursting MV:Winded > [change wimpy 0]
You won't flee from any fight now.

* R HP:Critical DP:Bursting MV:Winded > lo
Thinning Woods
Tall, green trees grow thinly here, where the forestland begins to expand and
allow more room for growth. The thinning woods extend for miles in every
direction. Short shrubs and bushes grow thickly between the trees, and flowers
add to the green environment with bursts of color in pinks, yellows and reds.
[ obvious exits: N E W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
An elite trolloc stands ready to obey orders.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Critical DP:Bursting MV:Winded > lo
Thinning Woods
Tall, green trees grow thinly here, where the forestland begins to expand and
allow more room for growth. The thinning woods extend for miles in every
direction. Short shrubs and bushes grow thickly between the trees, and flowers
add to the green environment with bursts of color in pinks, yellows and reds.
[ obvious exits: N E W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
An elite trolloc stands ready to obey orders.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

e
* R HP:Critical DP:Bursting MV:Winded > Thinning Woods
Large shrubs with wiry, thorny branches consume most of the space left by the
giant trees of this light woodland. Blossoms of a multitude of tiny flowers
perfume the air with a sweet scent, while the mold from decaying plant matter
fill the air with a rather unpleasant odor. Off to the east, a path winds it
way through the lush forest.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A giant bee preys on small animals.
An elite trolloc has arrived from the west.

* R HP:Critical DP:Bursting MV:Winded > w
n
n
Thinning Woods
Tall, green trees grow thinly here, where the forestland begins to expand and
allow more room for growth. The thinning woods extend for miles in every
direction. Short shrubs and bushes grow thickly between the trees, and flowers
add to the green environment with bursts of color in pinks, yellows and reds.
[ obvious exits: N E W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elite trolloc has arrived from the east.

* R HP:Critical DP:Bursting MV:Winded > You can't ride in there.

* R HP:Critical DP:Bursting MV:Winded > You can't ride in there.

* R HP:Critical DP:Bursting MV:Winded > n
You can't ride in there.

* R HP:Critical DP:Bursting MV:Winded > dism
You stop riding it.

n
* HP:Critical DP:Bursting MV:Winded > The Collapsing Watchtower
Moss covers the walls of the tower, a silent reminder of the wear of time
and wind. Once it might have been an impressive fortification almost at the
brink of the Blight but it has long since been over run by the Shadow and
abandoned by humans. The stone walls are crumbling and only held together
by sheer stubborness. A rickety ladder leads to the top of the tower, the
only exit is through the open doorway to the south.
[ obvious exits: S U ]
You sense a hidden life form in the area...
A cute brown deer eyes you nervously.
A wild boar runs through the forest.
An elite trolloc has arrived from the south.

* HP:Critical DP:Bursting MV:Winded > u

*Isabel* makes a nice balletstep which plants a foot a mile above a brown deer's head.

a
* HP:Critical DP:Bursting MV:Winded > On Top of the Tower
An impressive view of the decaying Dark Forest in the north, and the
Forested Borderlands in all other directions, spreads out before you. There
is a clear brown-yellow line of dying vegetation between the areas, no
doubt a product of the ever advancing Blight. A short distance to the west
a camp has been erected, and a foul smell comes from the cooking fire. A
rickety ladder leads back down to the first floor of the tower.
[ obvious exits: D ]
A young and strong buck is here, munching some grass.
An elite trolloc has arrived from below.

cp
* HP:Critical DP:Bursting MV:Winded > [k h.light]
They aren't here.

* HP:Critical DP:Bursting MV:Winded > a
[change mood berserk]
Mood changed to: Berserk

* HP:Critical DP:Bursting MV:Winded > d
[k h.light]
They aren't here.

* HP:Critical DP:Bursting MV:Weary > a
The Collapsing Watchtower
Moss covers the walls of the tower, a silent reminder of the wear of time
and wind. Once it might have been an impressive fortification almost at the
brink of the Blight but it has long since been over run by the Shadow and
abandoned by humans. The stone walls are crumbling and only held together
by sheer stubborness. A rickety ladder leads to the top of the tower, the
only exit is through the open doorway to the south.
[ obvious exits: S U ]
*Isabel* is here, fighting a brown deer.
A cute brown deer eyes you nervously.
A wild boar runs through the forest.
An elite trolloc has arrived from above.

* HP:Critical DP:Bursting MV:Weary > [k h.light]
You blast *Isabel*'s right leg.

* HP:Critical DP:Bursting MV:Weary - a brown deer: Healthy - Isabel: Critical > a

You blast *Isabel*'s body.
*Isabel* panics, and attempts to flee!

a
* HP:Critical DP:Bursting MV:Weary - a brown deer: Healthy - Isabel: Critical > [k h.light]
Ok.

* HP:Critical DP:Bursting MV:Weary - a brown deer: Healthy - Isabel: Critical > s
[k h.light]
Ok.

* HP:Critical DP:Bursting MV:Weary - a brown deer: Healthy - Isabel: Critical >
You blast *Isabel*'s body hard.
*Isabel* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear *Isabel*'s death cry.
A brown deer panics, and attempts to flee!
A brown deer leaves up.

* HP:Critical DP:Bursting MV:Weary > a
Thinning Woods
Tall, green trees grow thinly here, where the forestland begins to expand and
allow more room for growth. The thinning woods extend for miles in every
direction. Short shrubs and bushes grow thickly between the trees, and flowers
add to the green environment with bursts of color in pinks, yellows and reds.
[ obvious exits: N E W ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a myrddraal leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
An elite trolloc has arrived from the north.

* HP:Critical DP:Bursting MV:Weary > [k h.light]
They aren't here.

* HP:Critical DP:Bursting MV:Weary > ride shadow
You start riding it.

* R HP:Critical DP:Full MV:Weary > nar rip isa and draz
w
You narrate 'rip isa and draz'

Zarth
Posts: 259
Joined: Wed Jul 15, 2015 8:04 pm

Re: Camp Fight with Draz and Isabel

Post by Zarth » Tue May 04, 2021 9:13 am

#warriorturgsmatter

Dimmu
Posts: 173
Joined: Sun Mar 22, 2015 7:38 am

Re: Camp Fight with Draz and Isabel

Post by Dimmu » Tue May 04, 2021 12:31 pm

Zarth wrote:
Tue May 04, 2021 9:13 am
#warriorturgsmatter
Agreed! Shame #warriorsdon'tmatter and you need to remort!

Ominas
Posts: 277
Joined: Thu Jun 18, 2015 4:07 am

Re: Camp Fight with Draz and Isabel

Post by Ominas » Tue May 04, 2021 7:01 pm

Impressive

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