Fun

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Davor
Posts: 426
Joined: Wed Mar 18, 2015 9:38 pm

Fun

Post by Davor » Thu Feb 04, 2021 9:41 pm

firetrucking warriors. firetrucking bashes on Gok.

R HP:Healthy MV:Tiring > Junction of the Long Road
[ obvious exits: N E S W ]
There are some tracks of a human leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
A squat border stone juts from the soil.
A gray palfrey prances skittishly nearby, being ridden by you.
A crow has arrived from the south.

* R HP:Healthy MV:Tiring > where
n
Players in your Zone
--------------------
Davor - Junction of the Long Road

e
* R HP:Healthy MV:Tiring > Road Through the Hills
[ obvious exits: E S ]
A gray palfrey prances skittishly nearby, being ridden by you.
A crow has arrived from the south.

n
* R HP:Healthy MV:Tiring > The Long Road
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A crow has arrived from the west.

n
* R HP:Healthy MV:Tiring > n
The Long Road
[ obvious exits: N S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A crow has arrived from the south.

* R HP:Healthy MV:Tiring > Bend in the Road
[ obvious exits: E S ]
A gray palfrey prances skittishly nearby, being ridden by you.
A crow has arrived from the south.

* R HP:Healthy MV:Tiring > e
Alas, you cannot go that way...

n
* R HP:Healthy MV:Tiring > Road Before a Hill
[ obvious exits: N W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A crow has arrived from the west.

n
* R HP:Healthy MV:Tiring > Tar Valon Road
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.
A crow has arrived from the south.

n
* R HP:Healthy MV:Tiring > The Long Tar Valon Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A gray palfrey prances skittishly nearby, being ridden by you.
A crow has arrived from the south.

* R HP:Healthy MV:Tiring > e
Alas, you cannot go that way...

n
* R HP:Healthy MV:Tiring > Road Before an Inn
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A gray palfrey prances skittishly nearby, being ridden by you.

n
* R HP:Healthy MV:Tiring > Down the Fal Dara Road
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A gray palfrey prances skittishly nearby, being ridden by you.
A crow has arrived from the south.

* R HP:Healthy MV:Tiring > On the Long Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A gray palfrey prances skittishly nearby, being ridden by you.
A wild stallion bucks madly.
A crow has arrived from the south.

where
* R HP:Healthy MV:Tiring > n
Players in your Zone
--------------------
Davor - On the Long Road

* R HP:Healthy MV:Tiring > Fal Dara Road
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A gray palfrey prances skittishly nearby, being ridden by you.
A crow has arrived from the south.

* R HP:Healthy MV:Tiring > dism
s
You stop riding him.

* HP:Healthy MV:Tiring > ri
On the Long Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly.
A crow has arrived from the north.

n
* HP:Healthy MV:Tiring > [ride horse]
You start riding him.

e
* R HP:Healthy MV:Tiring > n
Fal Dara Road
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A wild stallion bucks madly, being ridden by you.
A gray palfrey prances skittishly nearby.
A crow has arrived from the south.

* R HP:Healthy MV:Tiring > n
Road Around a Hill
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
A crow has arrived from the west.

* R HP:Healthy MV:Tiring > n
Southward Bend
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
A crow has arrived from the south.

e
* R HP:Healthy MV:Tiring > On a Cliff
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
A crow has arrived from the south.

n
* R HP:Healthy MV:Tiring > n
Break in the Hills
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A wild stallion bucks madly, being ridden by you.
A crow has arrived from the south.

* R HP:Healthy MV:Tiring > Beginning of a Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
A crow has arrived from the west.

* R HP:Healthy MV:Tiring > where
The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
A crow has arrived from the south.
Detritus narrates 'on burnt'

* R HP:Healthy MV:Tiring > The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
A crow has arrived from the south.

* R HP:Healthy MV:Tiring > Players in your Zone
--------------------
Davor - The Dusty Road
Detritus - Burnt Wagons
Fyra - Burnt Wagons
Draz - Burnt Wagons
You sense shadowspawn nearby.

* R HP:Healthy MV:Tiring > n
e
e
The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A wild stallion bucks madly, being ridden by you.
A crow has arrived from the south.

* R HP:Healthy MV:Tiring > The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
The dismembered corpse of a Shienaran scout is lying here.
A wild stallion bucks madly, being ridden by you.
A crow has arrived from the west.

* R HP:Healthy MV:Tiring > dark is now set as your target.
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A wild stallion bucks madly, being ridden by you.
A crow has arrived from the west.

* R HP:Healthy MV:Tiring > e
e
e
e
The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
A wild stallion bucks madly, being ridden by you.

* R HP:Healthy MV:Tiring > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
A wild stallion bucks madly, being ridden by you.

kill dark
* R HP:Healthy MV:Tiring > 2
The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
A wild stallion bucks madly, being ridden by you.

* R HP:Healthy MV:Tiring > of
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
A wild stallion bucks madly, being ridden by you.
A crow has arrived from the west.

0
* R HP:Healthy MV:Tiring > They aren't here.

* R HP:Healthy MV:Tiring > [change mood brave]
Mood changed to: Brave

* R HP:Healthy MV:Tiring > e
[change posture offensive]
Posture changed to: Offensive

kill dark
* R HP:Healthy MV:Tiring > 0
[bash ]
Bash who?

* R HP:Healthy MV:Tiring > Burnt Wagons
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A wild stallion bucks madly, being ridden by you.
*Porka* is here, fighting Fyra.
*Khosis* is here, fighting Draz.
*Zarth* is here, fighting Draz.
Lord Detritus the Gaidin Master is here, fighting Stronk, riding a bloodstock stallion.
Lady Fyra a'Lodred, Beacon of Light and Life is sitting here, riding a warhorse.
Lord Draz the Gaidin Master is here, fighting Monsoon, riding a warhorse.
*Stronk* is here, fighting Detritus.
*Monsoon* is here, fighting Fyra.
A crow has arrived from the west.
*Stronk* sends Detritus sprawling with a powerful bash!

* R HP:Healthy MV:Tiring > You barely slash *Zarth*'s body.

[bash ] ing - Draz: Scratched - Zarth: Scratched >
Draz narrates 'porka'

*
*Monsoon* lances Fyra's head into bloody fragments!
*Zarth* cleaves Draz's body.
Draz smites *Monsoon*'s body extremely hard.
*Stronk* tickles Detritus's body with his blast.

=
Your bash at *Zarth* sends him sprawling!

* R HP:Healthy MV:Tiring - Draz: Scratched - Zarth: Scratched >
*Khosis* sends Draz sprawling with a powerful bash!

* R HP:Healthy MV:Tiring - Draz: Scratched - Zarth: Scratched >
You tickle *Zarth*'s head with your slash.
*Porka* slices Fyra's body into bloody fragments!
Fyra panics, and attempts to flee!
*Khosis* barely blasts Draz's left foot.
*Monsoon* lances Fyra's right foot into bloody fragments!
Fyra panics, and attempts to flee!
Fyra leaves north riding a warhorse.
*Stronk* blasts Detritus's body.
Fyra has arrived from the north, riding a warhorse.

* R HP:Healthy MV:Tiring - Draz: Hurt - Zarth: Scratched >
Fyra panics, and attempts to flee!
Fyra leaves east riding a warhorse.

* R HP:Healthy MV:Tiring - Draz: Hurt - Zarth: Scratched > fol draz
You now follow Draz.

* R HP:Healthy MV:Tiring - Draz: Hurt - Zarth: Scratched >
*Monsoon* panics, and attempts to flee!
*Porka* tries to slice you, but you deflect the blow.

* R HP:Healthy MV:Tiring - Draz: Hurt - Zarth: Scratched >
*Monsoon* leaves west.

* R HP:Healthy MV:Tiring - Draz: Hurt - Zarth: Scratched >
Draz narrates 'porka'

* R HP:Healthy MV:Tiring - Draz: Hurt - Zarth: Scratched >
*Porka* tries to slice you, but you parry successfully.
You slash *Zarth*'s body very hard.
*Khosis* fails to blast Draz.

* R HP:Healthy MV:Tiring - Draz: Hurt - Zarth: Scratched >
Draz narrates 'target porka'

* R HP:Healthy MV:Tiring - Draz: Hurt - Zarth: Scratched >
*Monsoon* has arrived from the west.
You are now a member of Draz's group.

* R HP:Healthy MV:Tiring - Draz: Hurt - Zarth: Scratched >
*Monsoon* tickles Detritus's right leg with his lance.
Detritus sends *Stronk* sprawling with a powerful bash!

* R HP:Healthy MV:Tiring - Draz: Hurt - Zarth: Scratched > bash porka

*Zarth* panics, and attempts to flee!

+ ing - Draz: Hurt - Zarth: Scratched >
*Zarth* cleaves Draz's body.
Detritus tries to crush *Monsoon*, but he deflects the blow.
Detritus crushes *Stronk*'s head hard.


*Zarth* panics, and attempts to flee!
*Gok* lights the fuse on the fireworks and sets them on the ground.
The fuse slowly burns...
*Porka* sends you sprawling with a powerful bash!

iring - Draz: Hurt - Zarth: Scratched >
*Khosis* sends Draz sprawling with a powerful bash!
*Zarth* leaves east.

* R HP:Scratched MV:Tiring - Porka: Battered >
Fyra narrates 'batt'

* R HP:Scratched MV:Tiring - Porka: Battered >
*Monsoon* sends Detritus sprawling with a powerful bash!

* R HP:Scratched MV:Tiring - Porka: Battered >
*Porka* panics, and attempts to flee!

bash porka
* R HP:Scratched MV:Tiring - Porka: Battered >
*Monsoon* lances Detritus's right leg.
*Khosis* blasts Draz's right leg.

iring - Porka: Wounded >
*Porka* leaves north.

* R HP:Scratched MV:Tiring > Bash who?

* R HP:Scratched MV:Tiring >
Draz panics, and attempts to flee!

* R HP:Scratched MV:Tiring >
Draz leaves east riding a warhorse.

* R HP:Scratched MV:Tiring > kill dark
kill dark
You slash *Monsoon*'s left leg hard.
*Gok* leaves west.

* R HP:Scratched MV:Tiring - Detritus: Hurt - Monsoon: Hurt > Ok.
*KERBOOM* An explosion sounds in the distance.
The explosion flings *Zarth* through the air.
The explosion flings *Monsoon* through the air.
Lookout Balcony
Here on the balcony of the watchtower, you have a spectacular view of the dark,
gloomy forest around this tower, and you can see where it stops at vast plains
to the east. The balcony stretches to the west, where you see an entrance into
the tower, and to the south, where it winds its way around the tower. You can
see what looks like a campsite to the east.
[ obvious exits: S W ]
A wild stallion bucks madly, being ridden by you.
An emaciated man with a scraggily beard breathes heavily.
*KERBOOM* The explosion rips you from the ground and tosses you through the air.

* R HP:Scratched MV:Tiring > 0
[bash ]
Maybe you should get on your feet first?

* R HP:Scratched MV:Tiring > st
2
You stand up.

* R HP:Scratched MV:Tiring > of
[change mood brave]
Mood changed to: Brave

* R HP:Scratched MV:Tiring > [change posture offensive]
Posture changed to: Offensive

w
* R HP:Scratched MV:Tiring > dism
Lookout Balcony
[ obvious exits: E S W ]
A wild stallion bucks madly, being ridden by you.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.

* R HP:Scratched MV:Tiring > lh
You stop riding him.

* HP:Scratched MV:Tiring > s
[lead horse]
You start leading him.
A wild stallion starts following you.

* HP:Scratched MV:Tiring > s
Top of Tower
[ obvious exits: N S D ]
A wild stallion has arrived from the north.

* HP:Scratched MV:Tiring > Lookout Balcony
[ obvious exits: N E W ]
A wild stallion has arrived from the north.

* HP:Scratched MV:Tiring > n
d
Top of Tower
[ obvious exits: N S D ]
A wild stallion has arrived from the south.

d
* HP:Scratched MV:Tiring > d
Fifth Floor of the Tower
[ obvious exits: U D ]
A wild stallion has arrived from above.

d
* HP:Scratched MV:Tiring > Fourth Floor of the Tower
[ obvious exits: U D ]
An elite Shienaran guard attends his duties.
A wild stallion has arrived from above.

* HP:Scratched MV:Tiring > Third Floor of the Tower
[ obvious exits: U D ]
An elite Shienaran guard attends his duties.
A wild stallion has arrived from above.

* HP:Scratched MV:Tiring > fence is now set as your door1.
Second Floor of the Tower
[ obvious exits: U D ]
A wild stallion has arrived from above.

* HP:Scratched MV:Tiring > d
s
Tower Entrance
[ obvious exits: S U D ]
A wild stallion has arrived from above.

open fence
* HP:Scratched MV:Tiring > Before the Tower
[ obvious exits: N E S W ]
*Zarth* is standing here.
A wild stallion has arrived from the north.

kill dark
* HP:Scratched MV:Tiring > Ok.

w
* HP:Scratched MV:Tiring > kill dark
You slash *Zarth*'s left arm hard.

* HP:Scratched MV:Tiring - Zarth: Scratched > No way! You're fighting for your life!
Draz narrates 'on 1w burnt'

* HP:Scratched MV:Tiring - Zarth: Scratched > Ok.

* HP:Scratched MV:Tiring - Zarth: Scratched >
*Zarth* panics, and attempts to flee!

* HP:Scratched MV:Tiring - Zarth: Scratched > nar on 1s tower

*Zarth* leaves south.

kill dark
* HP:Scratched MV:Tiring > kill dark
You narrate 'on 1s tower'

* HP:Scratched MV:Tiring > They aren't here.

* HP:Scratched MV:Tiring > They aren't here.

* HP:Scratched MV:Tiring > w
A Field
[ obvious exits: E ]
A gray palfrey prances skittishly nearby.
A black stallion prances about.
A draft horse is here.
A draft horse is here.
A wild stallion has arrived from the east.

kill dark
* HP:Scratched MV:Tiring > e
They aren't here.

* HP:Scratched MV:Tiring > ri
Before the Tower
[ obvious exits: N E S W ]
There are some tracks of a horse leaving west.
There are some tracks of a trolloc leaving south.
There are some tracks of a human leaving west.
A wild stallion has arrived from the west.

* HP:Scratched MV:Tiring > s
[ride horse]
A wild stallion stops following you.
You start riding him.

* R HP:Scratched MV:Tiring > Entrance to Clearing
[ obvious exits: N S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Scratched MV:Tiring > n
e
e
Before the Tower
[ obvious exits: N E S W ]
There are some tracks of a horse leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a human leaving west.
A wild stallion bucks madly, being ridden by you.

* R HP:Scratched MV:Tiring > n
Entrance to Dark Path
[ obvious exits: E W ]
A wild stallion bucks madly, being ridden by you.

* R HP:Scratched MV:Tiring > n
Branch in Dark Path
[ obvious exits: N S W ]
There are some tracks of a humanoid leaving south.
A wild stallion bucks madly, being ridden by you.

* R HP:Scratched MV:Tiring > A Path
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.

* R HP:Scratched MV:Tiring > A Path
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.

* R HP:Scratched MV:Tiring > pittrap is now set as your door1.
open pittrap
d
Ok.

kill dark
* R HP:Scratched MV:Tiring > A Spiked Pit
[ obvious exits: U ]
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.

* R HP:Scratched MV:Tiring > They aren't here.

* R HP:Scratched MV:Tiring > u
A Path
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving down.
A wild stallion bucks madly, being ridden by you.

* R HP:Scratched MV:Tiring > close pittrap
A soldier has arrived from below.
Ok.

* R HP:Scratched MV:Tiring > s
A Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.

* R HP:Scratched MV:Tiring >
Detritus narrates 'in 2n 1w atm'

ride chestnut
* R HP:Scratched MV:Tiring > s
But you're riding a wild stallion now.

s
* R HP:Scratched MV:Tiring > s
Branch in Dark Path
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving south.
A wild stallion bucks madly, being ridden by you.

* R HP:Scratched MV:Tiring > Path Junction
[ obvious exits: N E W ]
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.

w
* R HP:Scratched MV:Tiring > Alas, you cannot go that way...

* R HP:Scratched MV:Tiring > Bend in the Path
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A wild stallion bucks madly, being ridden by you.

* R HP:Scratched MV:Tiring > w
Alas, you cannot go that way...

s
* R HP:Scratched MV:Tiring > Bend in the Path
[ obvious exits: N W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.

s
* R HP:Scratched MV:Tiring > Alas, you cannot go that way...

w
* R HP:Scratched MV:Tiring > w
Branch Path
[ obvious exits: E W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving east.
A wild stallion bucks madly, being ridden by you.

s
* R HP:Scratched MV:Tiring > s
Branch in Hidden Path
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.

* R HP:Scratched MV:Tiring > s
Hidden Path
[ obvious exits: N S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.

* R HP:Scratched MV:Tiring > s
Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.

s
* R HP:Scratched MV:Tiring > Burnt Wagons
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
Lord Detritus the Gaidin Master is here, fighting Khosis, riding a bloodstock stallion.
*Khosis* is here, fighting Detritus.
A crow is here flying around.

kill dark
* R HP:Scratched MV:Tiring > Alas, you cannot go that way...

* R HP:Scratched MV:Tiring > Alas, you cannot go that way...

* R HP:Scratched MV:Tiring > You slash *Khosis*'s body.

* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Scratched > nar wagons
2
You narrate 'wagons'

of
* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Scratched > [change mood brave]
Mood changed to: Brave

* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Scratched > 0
[change posture offensive]
Posture changed to: Offensive

[bash ] iring - Detritus: Hurt - Khosis: Scratched >


*Khosis* tickles Detritus's left arm with his blast.

+
Detritus sends *Khosis* sprawling with a powerful bash!

=
Detritus narrates '1 burnt'

l khosis
Cancelled.

Khosis has a few scratches.

*Khosis* is using:
<worn on head> a full metal helmet and visor
<worn about body> a dark, hooded cloak
<worn on hands> a pair of heavy metal gauntlets
<wielded two-handed> a dark, grim axe
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Scratched > nar bashed
You slash *Khosis*'s body.
Detritus crushes *Khosis*'s body hard.
You narrate 'bashed'

* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Scratched > where
Players in your Zone
--------------------
Davor - Burnt Wagons
Detritus - Burnt Wagons
Draz - The Dusty Road
You sense shadowspawn nearby.

* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Scratched > dark is now set as your target.
scan w
You slash *Khosis*'s body hard.
Detritus crushes *Khosis*'s left leg very hard.
*Zarth* is here, fighting Draz.
*Monsoon* is here, fighting Draz.
*Porka* is here, fighting Draz.
Lord Draz the Gaidin Master is here, fighting Monsoon, riding a warhorse.

* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Hurt >
You slash *Khosis*'s left leg hard.
*Khosis* tickles Detritus's left arm with his blast.

* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Hurt >
Fyra narrates 'in ebat'

* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Hurt >
Draz narrates '1w burnt buffing 4'
*Khosis* avoids being bashed by Detritus who loses his balance and falls!

* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Hurt >
You slash *Khosis*'s body.
*Khosis* blasts Detritus's body.

narr where u at fyra
* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Hurt > You narrate 'where u at fyra'

* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Hurt > where
Players in your Zone
--------------------
Davor - Burnt Wagons
Detritus - Burnt Wagons
Draz - The Dusty Road
You sense shadowspawn nearby.

* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Hurt > nar come weave waegons
You slash *Khosis*'s body hard.
*Khosis* blasts Detritus's body.
You narrate 'come weave waegons'

* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Hurt >
*Zarth* has arrived from the west.
*Porka* has arrived from the west.

* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Hurt >
*Zarth* cleaves your left arm very hard.

* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Hurt >
*Porka* tickles Detritus's head with her slice.

* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Hurt >
*Monsoon* has arrived from the west.
*Stronk* has arrived from the west.

* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Hurt >
*Monsoon* tries to lance you, but you deflect the blow.
*Stronk* barely tickles Detritus's left leg with his blast.

* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Hurt > bash zarth

Detritus sends *Khosis* sprawling with a powerful bash!

iring - Detritus: Hurt - Khosis: Wounded >
Draz has arrived from the west, riding a warhorse.

=
*Monsoon* lances your head hard.
*Porka* slices Detritus's body.
Detritus crushes *Khosis*'s body hard.

*
You dodge a bash from *Zarth* who loses his balance and falls!

-
Detritus narrates '3 burnt'

=
Your bash at *Zarth* sends him sprawling!
Draz tries to smite *Monsoon*, but he parries successfully.

* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Wounded >
*Stronk* barely tickles Detritus's right leg with his blast.
*Porka* slices Detritus's left leg.
Detritus crushes *Khosis*'s body.
You slash *Khosis*'s left leg hard.
Detritus avoids being bashed by *Stronk* who loses his balance and falls!

iring - Detritus: Hurt - Khosis: Wounded >
*Monsoon* sends you sprawling with a powerful bash!

* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Wounded > p

Detritus narrates '5 now'

* R HP:Scratched MV:Tiring - Detritus: Hurt - Khosis: Wounded >
*Zarth* barely cleaves Draz's body.
*Stronk* barely blasts Detritus's right arm.
*Monsoon* lances your right arm hard.
*Porka* slices Detritus's right hand.
Detritus crushes *Khosis*'s left arm hard.
*Khosis* blasts Detritus's body.

* R HP:Hurt MV:Tiring - Detritus: Wounded - Khosis: Wounded >
Draz sends *Monsoon* sprawling with a powerful bash!
Draz sends *Zarth* sprawling with a powerful bash!

* R HP:Hurt MV:Tiring - Detritus: Wounded - Khosis: Wounded >
Draz smites *Monsoon*'s body very hard.
Draz smites *Zarth*'s left leg hard.
*Porka* barely slices Detritus's right leg.

* R HP:Hurt MV:Tiring - Detritus: Wounded - Khosis: Wounded >
Detritus sends *Khosis* sprawling with a powerful bash!
*Stronk* sends Detritus sprawling with a powerful bash!

[kick ] - Detritus: Wounded - Khosis: Wounded >
Your kick hits *Khosis* in the solar plexus!
Draz narrates 'weave porka burnt fyra'

* R HP:Hurt MV:Tiring - Detritus: Wounded - Khosis: Wounded >
Fyra narrates 'i beat'

* R HP:Hurt MV:Tiring - Detritus: Wounded - Khosis: Wounded > p

Draz smites *Monsoon*'s right arm very hard.
Draz smites *Zarth*'s body extremely hard.
*Stronk* blasts Detritus's body hard.
*Porka* slices Detritus's left leg.

* R HP:Scratched MV:Tiring - Detritus: Wounded - Khosis: Wounded >
*Gok* pierces your head.

[kick ] iring - Detritus: Wounded - Khosis: Wounded >
Your kick hits *Khosis* in the solar plexus!

* R HP:Scratched MV:Tiring - Detritus: Wounded - Khosis: Wounded > bash gok

*Gok* tries to pierce you, but you deflect the blow.
*Zarth* cleaves Draz's body.
*Stronk* barely blasts Detritus's right leg.
*Porka* slices Detritus's right leg.
*Gok* tries to pierce you, but you parry successfully.
*Zarth* wipes his boots in the face of Draz!

* iring - Detritus: Wounded - Khosis: Wounded >
Gok assumes a defensive striking posture.

+
*Gok* pierces your body.
*Porka* barely slices Detritus's head.
Detritus crushes *Khosis*'s head.


*Gok* tries to pierce you, but you parry successfully.
*Monsoon* sends you sprawling with a powerful bash!

* R HP:Hurt MV:Tiring - Detritus: Wounded - Khosis: Wounded >
*Zarth* kicks Draz in solar plexus, Draz is rendered breathless!

* R HP:Hurt MV:Tiring - Detritus: Wounded - Khosis: Wounded >
*Stronk* sends Detritus sprawling with a powerful bash!

* R HP:Hurt MV:Tiring - Detritus: Wounded - Khosis: Wounded > bash gok

*Gok* tries to pierce you, but you parry successfully.
Draz tries to smite *Monsoon*, but he parries successfully.
*Stronk* blasts Detritus's body.
*Monsoon* lances your body hard.
*Porka* barely slices Detritus's body.

* R HP:Hurt MV:Tiring - Detritus: Wounded - Khosis: Wounded >
*Gok* pierces your body very hard.
*Zarth* wipes his boots in the face of Draz!

* R HP:Hurt MV:Tiring - Detritus: Wounded - Khosis: Wounded >
Draz narrates 'we buffing'

* R HP:Hurt MV:Tiring - Detritus: Wounded - Khosis: Wounded >
*Gok* pierces your left leg.
Draz tries to smite *Monsoon*, but he deflects the blow.
*Stronk* barely tickles Detritus's right hand with his blast.
*Monsoon* lances your body very hard.
*Porka* slices Detritus's left arm.
*Khosis* blasts Detritus's body.
*Gok* now follows *Monsoon*.

- ing - Detritus: Wounded - Khosis: Wounded >
*Zarth* wipes his boots in the face of Draz!

=
*Gok* pierces your body hard.

+
Fyra has arrived from the east, riding a warhorse.

=
*Gok* tries to pierce you, but you parry successfully.
Draz tries to smite *Monsoon*, but he parries successfully.
*Porka* tickles Detritus's left leg with her slice.
*Khosis* blasts Detritus's body.


*Monsoon* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* R HP:Wounded MV:Tiring - Detritus: Wounded - Khosis: Wounded >
*Zarth* panics, and attempts to flee!

* R HP:Wounded MV:Tiring - Detritus: Wounded - Khosis: Wounded >
*Gok* is now a member of *Monsoon*'s group.
*Zarth* leaves north.

* R HP:Wounded MV:Tiring - Detritus: Wounded - Khosis: Wounded > bash gok

*Stronk* sends Detritus sprawling with a powerful bash!

* R HP:Wounded MV:Tiring - Detritus: Wounded - Khosis: Wounded >
*Zarth* has arrived from the north.
*Gok* panics, and attempts to flee!

ing - Detritus: Wounded - Khosis: Wounded >
*Gok* pierces your right arm.
Draz tries to smite *Monsoon*, but he parries successfully.
*Stronk* blasts Detritus's body.
*Monsoon* lances your right arm hard.
*Porka* slices Detritus's right leg.
*Khosis* barely blasts Detritus's right hand.
*Zarth* tries to cleave Fyra, but she parries successfully.
*Gok* leaves north.

* R HP:Wounded MV:Tiring - Detritus: Wounded - Khosis: Wounded >
Fyra unleashes a flurry of icy spikes at *Porka*, who is stabbed repeatedly.

* R HP:Wounded MV:Tiring - Detritus: Wounded - Khosis: Wounded >
Fyra panics, and attempts to flee!

* R HP:Wounded MV:Tiring - Detritus: Wounded - Khosis: Wounded >
*Khosis* now follows *Monsoon*.

* R HP:Wounded MV:Tiring - Detritus: Wounded - Khosis: Wounded >
Fyra leaves west riding a warhorse.

* R HP:Wounded MV:Tiring - Detritus: Wounded - Khosis: Wounded > Bash who?

* R HP:Wounded MV:Tiring - Detritus: Wounded - Khosis: Wounded >
*Zarth* leaves west.

* R HP:Wounded MV:Tiring - Detritus: Wounded - Khosis: Wounded >
Draz smites *Monsoon*'s body very hard.
*Monsoon* panics, and attempts to flee!
*Stronk* tickles Detritus's body with his blast.
*Porka* slices Detritus's left arm.
You slash *Khosis*'s left leg very hard.
*Khosis* barely blasts Detritus's right leg.

* R HP:Wounded MV:Tiring - Detritus: Battered - Khosis: Wounded >
*Monsoon* leaves east.
Draz gracefully changes forms to Cat on Hot Sand.
Draz smites *someone*'s body extremely hard.

* R HP:Wounded MV:Tiring - Detritus: Battered - Khosis: Wounded > 0
[bash ]

=
*Gok* panics, and attempts to flee!

*
*Gok* leaves west.
Fyra has arrived from the west, riding a warhorse.

*
*Monsoon* has arrived from the east.

+
*Monsoon* tries to lance Fyra, but she parries successfully.

=
Fyra tries to stab *Monsoon*, but he deflects the blow.
*Monsoon* tries to lance Fyra, but she parries successfully.
*Stronk* barely blasts Detritus's body.
*Porka* barely tickles Detritus's head with her slice.
*Khosis* blasts Detritus's left hand.
Fyra tries to stab *Monsoon*, but he deflects the blow.


*Zarth* has arrived from the west.

-
*Zarth* barely cleaves Draz's body.

=
Your bash at *Khosis* sends him sprawling!

* R HP:Wounded MV:Tiring - Detritus: Battered - Khosis: Wounded > notice
You start paying increased attention to your surroundings.

* R HP:Wounded MV:Tiring - Detritus: Battered - Khosis: Wounded >
Draz smites *Zarth*'s body very hard.
*Porka* barely slices Detritus's left foot.
Detritus crushes *Khosis*'s head hard.
You slash *Khosis*'s head.

* R HP:Wounded MV:Tiring - Detritus: Battered - Khosis: Battered >
Fyra avoids being bashed by *Monsoon* who loses his balance and falls!
Fyra panics, and attempts to flee!

* R HP:Wounded MV:Tiring - Detritus: Battered - Khosis: Battered > p0
Arglebargle, glop-glyf!?!
Fyra leaves north riding a warhorse.
Detritus avoids being bashed by *Stronk* who loses his balance and falls!

* R HP:Wounded MV:Tiring - Detritus: Battered - Khosis: Battered >
Draz avoids being bashed by *Zarth* who loses his balance and falls!

p
[kick ] ing - Detritus: Battered - Khosis: Battered >
Your kick hits *Khosis* in the solar plexus!

* R HP:Wounded MV:Tiring - Detritus: Battered - Khosis: Battered > nar khosis batt

Draz looks at *Porka*.

* R HP:Wounded MV:Tiring - Detritus: Battered - Khosis: Battered >
Draz flows effortlessly into The Falling Leaf.
Draz smites *Zarth*'s body hard.
*Porka* slices Detritus's left arm.
Detritus crushes *Khosis*'s body hard.

* R HP:Wounded MV:Tiring - Detritus: Battered - Khosis: Battered >
*Monsoon* leaves north.
Fyra has arrived from the north, riding a warhorse.

* R HP:Wounded MV:Tiring - Detritus: Battered - Khosis: Battered >
Fyra leaves east riding a warhorse.

* R HP:Wounded MV:Tiring - Detritus: Battered - Khosis: Battered >
*Zarth* panics, and attempts to flee!

* R HP:Wounded MV:Tiring - Detritus: Battered - Khosis: Battered > p
You narrate 'khosis batt'
*Monsoon* has arrived from the north.

[kick ] ing - Detritus: Battered - Khosis: Battered >
Your beautiful full-circle kick misses *Khosis* by a mile.
*Monsoon* tries to lance you, but you deflect the blow.

* R HP:Wounded MV:Tiring - Detritus: Battered - Khosis: Battered >
*Porka* stares at the sky.

* R HP:Wounded MV:Tiring - Detritus: Battered - Khosis: Battered >
Fyra has arrived from the east, riding a warhorse.

* R HP:Wounded MV:Tiring - Detritus: Battered - Khosis: Battered >
Draz smites *Zarth*'s right arm very hard.
*Zarth* cleaves Draz's body.
*Porka* slices Detritus's right leg.
Detritus crushes *Khosis*'s body.

* R HP:Wounded MV:Tiring - Detritus: Battered - Khosis: Battered >
Draz narrates 'porka low batt fyra'

* R HP:Wounded MV:Tiring - Detritus: Battered - Khosis: Battered > bash monsoon

*Monsoon* panics, and attempts to flee!
Detritus avoids being bashed by *Stronk* who loses his balance and falls!

* R HP:Wounded MV:Tiring - Detritus: Battered - Khosis: Battered >
*Porka* panics, and attempts to flee!

ing - Detritus: Battered - Khosis: Battered >
*Porka* leaves west.

-
*Monsoon* leaves east.

+
Draz smites *Zarth*'s left hand with Parting the Silk.
Detritus crushes *Khosis*'s body hard.
*Khosis* panics, and attempts to flee!
*Khosis* blasts Detritus's right leg.
*Khosis* leaves north.

*
*Porka* has arrived from the west.

*
*Zarth* sends Draz sprawling with a powerful bash!
*Porka* tries to slice Fyra, but she parries successfully.

kill dark
=
*Monsoon* has arrived from the east.

0
-
*Monsoon* barely tickles Detritus's left leg with his lance.
*Stronk* clambers to his feet.

Cancelled.
You slash *Stronk*'s left leg.

Fyra barely stabs *Porka*'s right leg.t >
[bash ]


Fyra panics, and attempts to flee!

+
Detritus crushes *Monsoon*'s body hard.
*Porka* tries to slice Fyra, but she deflects the blow.
*Zarth* cleaves Draz's body very hard.

*
Fyra leaves north riding a warhorse.

+
*Khosis* blasts Detritus's body.

-
*Monsoon* panics, and attempts to flee!

-
*Porka* slices your left leg hard.

=
Your bash at *Stronk* sends him sprawling!
Fyra has arrived from the north, riding a warhorse.

* R HP:Wounded MV:Tiring - Stronk: Hurt >
*Monsoon* leaves west.
*Zarth* kicks Draz in solar plexus, Draz is rendered breathless!

* R HP:Wounded MV:Tiring - Stronk: Hurt >
*Porka* slices your body very hard.
*Khosis* blasts Detritus's body.
You slash *Stronk*'s body.

* R HP:Wounded MV:Tiring - Stronk: Hurt > bash porka
+
*Porka* says 'TLjZ pCKN qH af'

*
Fyra unleashes a flurry of icy spikes at *Porka*, who is stabbed repeatedly.

+
A crow bites Porka!
Fyra tickles *Porka*'s right leg with her stab.
*Porka* tries to slice you, but you deflect the blow.
*Porka* tries to slice Fyra, but she deflects the blow.
*Zarth* cleaves Draz's body.
Fyra barely tickles *Porka*'s body with her stab.

=
*Zarth* panics, and attempts to flee!


*Monsoon* has arrived from the west.

-
*Monsoon* tries to lance Fyra, but she parries successfully.

=
Your bash at *Porka* sends her sprawling!

* R HP:Wounded MV:Tiring - Stronk: Hurt >
*Zarth* panics, and attempts to flee!

* R HP:Wounded MV:Tiring - Stronk: Hurt >
*Khosis* sends Detritus sprawling with a powerful bash!

* R HP:Wounded MV:Tiring - Stronk: Hurt >
Draz narrates 'gok hidden'

* R HP:Wounded MV:Tiring - Stronk: Hurt >
*Khosis* barely blasts Detritus's right leg.
You slash *Stronk*'s body.
You barely slash *Porka*'s body.
Draz smites *Zarth*'s body very hard.

* R HP:Wounded MV:Tiring - Stronk: Hurt >
*Zarth* leaves west.

* R HP:Wounded MV:Tiring - Stronk: Hurt > nar finish porka
You narrate 'finish porka'
Draz tries to smite *Gok*, but he parries successfully.
*Porka* panics, and attempts to flee!
Fyra unleashes a flurry of icy spikes at *Porka*, who is stabbed repeatedly.

* R HP:Wounded MV:Tiring - Stronk: Hurt >
*Zarth* has arrived from the west.

* R HP:Wounded MV:Tiring - Stronk: Hurt >
Fyra avoids being bashed by *Monsoon* who loses his balance and falls!
Fyra panics, and attempts to flee!
*Zarth* cleaves Draz's body hard.

porka is now set as your target.
* R HP:Wounded MV:Tiring - Stronk: Hurt > kill porka

*Porka* leaves west.

* R HP:Wounded MV:Tiring - Stronk: Hurt > They aren't here.

* R HP:Wounded MV:Tiring - Stronk: Hurt > 0

*Gok* panics, and attempts to flee!
You dodge a bash from *Stronk* who loses his balance and falls!

[bash ] ing - Stronk: Hurt >

0

Fyra tries to stab *Monsoon*, but he deflects the blow.
Draz smites *Zarth*'s body very hard.
*Khosis* blasts Detritus's right arm.
Fyra leaves north riding a warhorse.

Cancelled.
[bash ]
*Gok* leaves west.

*
*Monsoon* leaves north.
Fyra has arrived from the north, riding a warhorse.


Draz avoids being bashed by *Zarth* who loses his balance and falls!

-
Draz smites *Zarth*'s body very hard.
Detritus crushes *Khosis*'s head hard.
*Khosis* blasts Detritus's body.


*Monsoon* has arrived from the north.

-
*Monsoon* leaves west.
Fyra leaves west riding a warhorse.

=
Your bash at *Stronk* sends him sprawling!

* R HP:Wounded MV:Tiring - Stronk: Hurt > l
Burnt Wagons
You are standing among the smoldering remains of what was once probably a
merchant caravan. A pair of smashed wagons are here by the side of the road.
Looking around, you see no bodies lying around, but you get the feeling that
they were only recently cleared out - else the wagons would have been removed
also. There is no visible way that the bodies were taken away - you can't see
any tracks along the road, nor any paths among the thickset trees. The road
continues east and west.
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
You sense a hidden life form in the area...
*Zarth* is here, fighting Draz.
*Khosis* is here, fighting Detritus.
Lord Draz the Gaidin Master is here, fighting Zarth, riding a warhorse.
*Stronk* is sitting here
A wild stallion bucks madly, being ridden by you.
Lord Detritus the Gaidin Master is here, fighting Khosis, riding a bloodstock stallion.
A crow is here flying around.

* R HP:Wounded MV:Tiring - Stronk: Hurt > dark is now set as your target.

*Zarth* cleaves Draz's body.
Draz flows effortlessly into Stones Falling from the Cliff.
Draz smites *Zarth*'s body very hard.
You slash *Stronk*'s head.

scan w
* R HP:Wounded MV:Tiring - Stronk: Hurt > 2
of
You sense a hidden life form in the area...
*Monsoon* is here, fighting Fyra.
Lady Fyra a'Lodred, Beacon of Light and Life is here, fighting Monsoon, riding a warhorse.
Detritus avoids being bashed by *Khosis* who loses his balance and falls!

* R HP:Wounded MV:Tiring - Stronk: Hurt > [change mood brave]
Mood changed to: Brave

* R HP:Wounded MV:Tiring - Stronk: Hurt > [change posture offensive]
Posture changed to: Offensive
*Zarth* wipes his boots in the face of Draz!

* R HP:Wounded MV:Tiring - Stronk: Hurt > scan w
Draz smites *Zarth*'s left leg very hard.
Detritus crushes *Khosis*'s head hard.
You slash *Stronk*'s body.
*Gok* is here, fighting Fyra.
*Monsoon* is here, fighting Fyra.
Lady Fyra a'Lodred, Beacon of Light and Life is here, fighting Monsoon, riding a warhorse.
Detritus sends *Khosis* sprawling with a powerful bash!

kill dark
* R HP:Wounded MV:Strong - Stronk: Hurt > 0
Ok.

[bash ] ong - Stronk: Hurt >

=
*Zarth* kicks Draz in solar plexus, Draz is rendered breathless!

*
Draz narrates 'burnt fyra'

+
*Stronk* panics, and attempts to flee!

=
Draz smites *Zarth*'s right arm hard.
Detritus crushes *Khosis*'s body hard.

-
*Stronk* leaves east.

-
Draz narrates 'monsoon'

=
They're not here anymore!

* R HP:Wounded MV:Strong >
Detritus gets a large fillet of meat from a backpack.

* R HP:Wounded MV:Strong > scan w

Detritus eats a large fillet of meat.

* R HP:Wounded MV:Strong >
*Stronk* has arrived from the east.

kill dark
* R HP:Wounded MV:Strong > *Stronk* leaves west.

0
* R HP:Wounded MV:Strong > You slash *Zarth*'s left arm.

[bash ] ong - Draz: Battered - Zarth: Wounded >

-
*Zarth* barely cleaves Draz's right leg.
Draz smites *Zarth*'s body very hard.
Detritus crushes *Khosis*'s body hard.

+
*Zarth* panics, and attempts to flee!

*
*Khosis* sends Detritus sprawling with a powerful bash!

+
*Zarth* leaves west.

=
Draz leaves west riding a warhorse.
You follow Draz.

A crow leaves west.
Ack, you lost a crow!

kill dark
kill dark
Cancelled.
You slash *Khosis*'s body.
*Khosis* panics, and attempts to flee!

* R HP:Wounded MV:Strong - Detritus: Battered - Khosis: Beaten >
*Khosis* leaves east.
Fyra has arrived from the west, riding a warhorse.

* R HP:Wounded MV:Strong > They aren't here.

kill dark
* R HP:Wounded MV:Strong > kill dark
They aren't here.

e
* R HP:Wounded MV:Strong > kill dark
They aren't here.

s
* R HP:Wounded MV:Strong > kill dark
The Dusty Road
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
*Khosis* is standing here.
Fyra has arrived from the west, riding a warhorse.

* R HP:Wounded MV:Strong > You slash *Khosis*'s body hard.
*Khosis* panics, and attempts to flee!

* R HP:Wounded MV:Strong - Khosis: Beaten > No way! You're fighting for your life!

* R HP:Wounded MV:Strong - Khosis: Beaten > Ok.

* R HP:Wounded MV:Strong - Khosis: Beaten >
*Khosis* leaves west.

* R HP:Wounded MV:Strong > kill dark
They aren't here.

w
* R HP:Wounded MV:Strong > kill dark
kill dark
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
*Monsoon* is here, fighting Detritus.
You sense a hidden life form in the area...
Lord Detritus the Gaidin Master is here, fighting Monsoon, riding a bloodstock stallion.

* R HP:Wounded MV:Strong > You slash *Gok*'s body very hard.
*Stronk* has arrived from the west.

* R HP:Wounded MV:Strong - Gok: Scratched > kill dark
Ok.
Fyra has arrived from the east, riding a warhorse.

kill dark
* R HP:Wounded MV:Strong - Gok: Scratched > Ok.

* R HP:Wounded MV:Strong - Gok: Scratched > kill dark
Ok.
*Stronk* tries to blast Fyra, but she deflects the blow.

* R HP:Wounded MV:Strong - Gok: Scratched > Ok.
*Gok* panics, and attempts to flee!

* R HP:Wounded MV:Strong - Gok: Scratched > nar wagons

*Zarth* has arrived from the west.

kill dark
* R HP:Wounded MV:Strong - Gok: Scratched > You narrate 'wagons'
*Zarth* cleaves Detritus's body.

kill dark
* R HP:Wounded MV:Strong - Gok: Scratched > Ok.

* R HP:Wounded MV:Strong - Gok: Scratched > kill dark
Ok.
*Gok* panics, and attempts to flee!

* R HP:Wounded MV:Strong - Gok: Scratched > You try to slash *Gok*, but he parries successfully.
*Monsoon* barely tickles Detritus's body with his lance.
Ok.

* R HP:Wounded MV:Strong - Gok: Scratched > kill dark
Ok.
Detritus sends *Monsoon* sprawling with a powerful bash!

* R HP:Wounded MV:Strong - Gok: Scratched >
*Gok* leaves east.

* R HP:Wounded MV:Strong > 0
kill dark
[bash ]
Bash who?
Draz has arrived from the west, riding a warhorse.
Fyra unleashes a flurry of icy spikes at *Stronk*, who is stabbed repeatedly.

* R HP:Wounded MV:Strong > 0

Draz smites *Zarth*'s left leg very hard.
Fyra avoids being bashed by *Stronk* who loses his balance and falls!
Fyra panics, and attempts to flee!

* R HP:Wounded MV:Strong > You barely slash *Zarth*'s body.

[bash ] ong - Detritus: Battered - Zarth: Battered >

-
Detritus avoids being bashed by *Zarth* who loses his balance and falls!

=
Draz smites *Zarth*'s left arm very hard.
Detritus crushes *Monsoon*'s body very hard.

+
Fyra leaves east riding a warhorse.
Fyra has arrived from the east, riding a warhorse.


Draz narrates 'zarth batt'
Fyra leaves east riding a warhorse.


As *Zarth* avoids your bash, you topple over and fall to the ground!
*Stronk* leaves west.

* R HP:Wounded MV:Strong - Detritus: Battered - Zarth: Battered >
Draz gracefully changes forms to The Heron Spreads Its Wings.
Draz smites *Zarth*'s body hard.
*Zarth* cleaves Detritus's body.
*Zarth* panics, and attempts to flee!

* R HP:Wounded MV:Strong - Detritus: Beaten - Zarth: Beaten > 0

*Monsoon* panics, and attempts to flee!

* R HP:Wounded MV:Strong - Detritus: Beaten - Zarth: Beaten >
*Zarth* leaves east.
*Stronk* has arrived from the west.

* R HP:Wounded MV:Strong >
*Stronk* barely tickles Draz's body with his blast.

* R HP:Wounded MV:Strong > kill dark
kill dark
[bash ]
Bash who?
*Monsoon* panics, and attempts to flee!

0
* R HP:Wounded MV:Strong > You slash *Monsoon*'s body hard.

* R HP:Wounded MV:Strong - Detritus: Beaten - Monsoon: Battered > You slash *Monsoon*'s body very hard.
Draz smites *Stronk*'s body hard.
Detritus crushes *Monsoon*'s right foot very hard.
Ok.

[bash ] ong - Detritus: Beaten - Monsoon: Battered >


*Monsoon* leaves east.
Detritus crushes *Stronk*'s body.

=6
0
Cancelled.
[kil h.dark]
You slash *Stronk*'s body.

[bash ] ong - Draz: Battered - Stronk: Wounded >


*Stronk* sends Draz sprawling with a powerful bash!

*
*Stronk* barely blasts Draz's head.

=
Detritus sends *Stronk* sprawling with a powerful bash!

=
They already seem to be stunned.

* R HP:Wounded MV:Strong - Draz: Battered - Stronk: Wounded > l
Burnt Wagons
You are standing among the smoldering remains of what was once probably a
merchant caravan. A pair of smashed wagons are here by the side of the road.
Looking around, you see no bodies lying around, but you get the feeling that
they were only recently cleared out - else the wagons would have been removed
also. There is no visible way that the bodies were taken away - you can't see
any tracks along the road, nor any paths among the thickset trees. The road
continues east and west.
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
*Stronk* is sitting here.
Lord Draz the Gaidin Master is sitting here, riding a warhorse.
A wild stallion bucks madly, being ridden by you.
Lord Detritus the Gaidin Master is here, fighting Stronk, riding a bloodstock stallion.

* R HP:Wounded MV:Strong - Draz: Battered - Stronk: Wounded > where
You slash *Stronk*'s body.
Detritus barely crushes *Stronk*'s body.
Players in your Zone
--------------------
Fyra - The Dusty Road
Draz - Burnt Wagons
Davor - Burnt Wagons
Detritus - Burnt Wagons
You sense shadowspawn nearby.

scan w
* R HP:Wounded MV:Strong - Draz: Battered - Stronk: Wounded >
*Zarth* has arrived from the east.

* R HP:Wounded MV:Strong - Draz: Battered - Stronk: Wounded > *Zarth* barely cleaves Detritus's left leg.

* R HP:Wounded MV:Strong - Draz: Battered - Stronk: Wounded >
You tickle *Stronk*'s body with your slash.
Draz smites *Stronk*'s body.

* R HP:Wounded MV:Strong - Draz: Battered - Stronk: Wounded >
Draz narrates 'burnt zarth target'

* R HP:Wounded MV:Strong - Draz: Battered - Stronk: Wounded > nar stay with us fyra
You narrate 'stay with us fyra'
Detritus avoids being bashed by *Zarth* who loses his balance and falls!
*Stronk* panics, and attempts to flee!

* R HP:Wounded MV:Strong - Draz: Battered - Stronk: Wounded > kill dark
Ok.
*Stronk* leaves north.

kill dark
* R HP:Wounded MV:Strong > kill dark
You slash *Zarth*'s body hard.

* R HP:Wounded MV:Strong - Detritus: Battered - Zarth: Beaten > Ok.
Detritus sends *Zarth* sprawling with a powerful bash!

kill dark
* R HP:Wounded MV:Strong - Detritus: Battered - Zarth: Beaten >
You slash *Zarth*'s body hard.
Detritus crushes *Zarth*'s body hard.

* R HP:Wounded MV:Strong - Detritus: Battered - Zarth: Beaten > kill dark
Ok.

* R HP:Wounded MV:Strong - Detritus: Battered - Zarth: Beaten > Ok.

* R HP:Wounded MV:Strong - Detritus: Battered - Zarth: Beaten >
Draz smites *Zarth*'s body very hard.

zarth is now set as your target.
* R HP:Wounded MV:Strong - Detritus: Battered - Zarth: Critical > kill zarth

*Stronk* has arrived from the north.

kill zarth
* R HP:Wounded MV:Strong - Detritus: Battered - Zarth: Critical > Ok.
*Stronk* tries to blast you, but you deflect the blow.

* R HP:Wounded MV:Strong - Detritus: Battered - Zarth: Critical > kill zarth
Ok.

* R HP:Wounded MV:Strong - Detritus: Battered - Zarth: Critical > Ok.

* R HP:Wounded MV:Strong - Detritus: Battered - Zarth: Critical > kill zarth

Draz assumes The River Undercuts the Bank.
Draz smites *Zarth*'s right hand very hard.
You slash *Zarth*'s body hard.
Detritus crushes *Zarth*'s right leg hard.
*Zarth* cleaves Detritus's left leg.

* R HP:Wounded MV:Strong - Detritus: Battered - Zarth: Critical > Ok.
*Zarth* panics, and attempts to flee!

* R HP:Wounded MV:Strong - Detritus: Battered - Zarth: Critical > bash stronk

*Stronk* panics, and attempts to flee!

=
*Zarth* leaves west.
Draz leaves west riding a warhorse.
Detritus leaves west riding a bloodstock stallion.
*Porka* has arrived from the west.

+
*Monsoon* has arrived from the east.
Your blood freezes as you hear someone's death cry.
*Porka* slices your body very hard.

*
*Monsoon* tries to lance you, but you deflect the blow.
Fyra narrates 'in crit'

kill zarth
*
*Stronk* leaves north.

kill zarth
6
Cancelled.
They aren't here.

* R HP:Wounded MV:Strong - Monsoon: Battered > They aren't here.

* R HP:Wounded MV:Strong - Monsoon: Battered > 0
[kil h.dark]
Ok.
*Gok* pierces your head.

[bash ] ong - Monsoon: Battered >


*Stronk* has arrived from the north.

-
Draz narrates 'rip'
*Stronk* leaves west.

=
*Byrg* has arrived from the west.

*
*Byrg* leaves east.


*Monsoon* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Strong - Monsoon: Battered >
*Gok* pierces your right foot hard.
*Monsoon* lances your body very hard.
*Porka* slices your left foot hard.

* R HP:Wounded MV:Strong - Monsoon: Battered > nar wagons

Draz narrates '4w burnt'

* R HP:Wounded MV:Strong - Monsoon: Battered >
*Gok* pierces your right arm hard.
*Monsoon* lances your body extremely hard.
*Porka* slices your right arm very hard.

bash monsoon
* R HP:Battered MV:Strong - Monsoon: Battered > nar on 3 here
*Gok* pierces your head very hard.
You slash *Monsoon*'s body hard.
*Monsoon* lances your head.
*Porka* slices your body very hard.
You narrate 'wagons'

change mood wimpyV:Strong - Monsoon: Battered >
Cancelled.
You narrate 'on 3 here'

* R HP:Battered MV:Strong - Monsoon: Battered > f
Mood changed to: Wimpy

You panic and attempt to flee!nsoon: Battered >


You flee head over heels.
Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.

dark is now set as your target.
* R HP:Battered MV:Strong >
Fyra narrates 'i have 17 hp'

kill dark
* R HP:Battered MV:Strong > They aren't here.

* R HP:Battered MV:Strong > where
kill dark
Players in your Zone
--------------------
Draz - Burnt Wagons
Detritus - Open Forest
Davor - Hidden Path
You sense shadowspawn nearby.

* R HP:Battered MV:Strong > They aren't here.

s
* R HP:Battered MV:Strong > kill dark
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A wild stallion bucks madly, being ridden by you.
*Khosis* is here, fighting Draz.
*Byrg* is here, fighting Draz.
Lord Draz the Gaidin Master is here, fighting Gok, riding a warhorse.
*Gok* is here, fighting Draz.
*Monsoon* is here, fighting Draz.
*Porka* is standing here.

* R HP:Battered MV:Strong > You slash *Khosis*'s left arm hard.
*Khosis* panics, and attempts to flee!

* R HP:Battered MV:Strong - Draz: Battered - Khosis: Beaten > nar wagons

Draz panics, and attempts to flee!

* R HP:Battered MV:Strong - Draz: Battered - Khosis: Beaten > 2

*Porka* tries to slice you, but you parry successfully.

of
* R HP:Battered MV:Strong - Draz: Battered - Khosis: Beaten > You narrate 'wagons'
Draz leaves west riding a warhorse.
*Gok* tries to pierce you, but you deflect the blow.

kill dark
* R HP:Battered MV:Strong - Khosis: Beaten > *Gok* pierces your right foot hard.
*Khosis* blasts your head.
*Porka* slices your body very hard.
You slash *Khosis*'s left leg hard.
*Khosis* panics, and attempts to flee!
[change mood brave]
Mood changed to: Brave

* R HP:Beaten MV:Strong - Khosis: Beaten > [change posture offensive]
Posture changed to: Offensive

* R HP:Beaten MV:Strong - Khosis: Beaten > Ok.

* R HP:Beaten MV:Strong - Khosis: Beaten >
Draz narrates 'on wagons'

kill dark
* R HP:Beaten MV:Strong - Khosis: Beaten > Ok.
*Byrg* blasts your right leg very hard.
You wish that your wounds would stop BLEEDING so much!

Draz has arrived from the west, riding a warhorse.

* R HP:Beaten MV:Strong - Khosis: Beaten >
*Gok* pierces your body very hard.
You wish that your wounds would stop BLEEDING so much!

Draz smites *Khosis*'s body hard.
*Khosis* panics, and attempts to flee!

* R HP:Critical MV:Strong - Khosis: Critical > kill dark

Draz avoids being bashed by *Monsoon* who loses his balance and falls!

* R HP:Critical MV:Strong - Khosis: Critical > change mood wimpy
Ok.

* R HP:Critical MV:Strong - Khosis: Critical > f
Mood changed to: Wimpy

def HP:Critical MV:Strong - Khosis: Critical >
You panic and attempt to flee!


*Byrg* blasts your right arm very hard.
You wish that your wounds would stop BLEEDING so much!

*Gok* pierces your body very hard.
You wish that your wounds would stop BLEEDING so much!

*Porka* slices your left leg hard.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
[change posture defensive]
Posture changed to: Defensive

* R HP:Critical MV:Strong > n
n
sco
Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Critical MV:Strong > Branch in Hidden Path
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.

* R HP:Critical MV:Strong > You have 31(419) hit and 177(217) movement points.
You have scored 87306536 experience points and 1023 quest points.
You need 1193464 exp to level and 1977 qp to rank.
You have amassed 114 Turn points to date.
You have played 66 days and 1 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 46).
You are standing.

* R HP:Critical MV:Strong > n
n
e
e
Hidden Path
[ obvious exits: N S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.

* R HP:Critical MV:Strong > Entrance to Clearing
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

group
* R HP:Critical MV:Strong > Alas, you cannot go that way...

* R HP:Critical MV:Strong > Alas, you cannot go that way...

* R HP:Critical MV:Strong > Your group consists of:
Draz (Head of group)
Davor
Fyra
Detritus
a flock of ravens
a raven
a raven
Fyves

* R HP:Critical MV:Strong > kill dark
kill dark
They aren't here.

* R HP:Critical MV:Strong > They aren't here.

kill dark
* R HP:Critical MV:Strong > kill dark
They aren't here.

* R HP:Critical MV:Strong > sco
They aren't here.

* R HP:Critical MV:Strong > You have 31(419) hit and 175(217) movement points.
You have scored 87306536 experience points and 1023 quest points.
You need 1193464 exp to level and 1977 qp to rank.
You have amassed 114 Turn points to date.
You have played 66 days and 1 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 46).
You are standing.

* R HP:Critical MV:Strong >
Draz narrates 'porka crit'

* R HP:Critical MV:Strong > nar im crit few n
You narrate 'im crit few n'

stat
* R HP:Critical MV:Strong > l
You are a 416 year old male human hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 0.0 lbs and wearing 54.8 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:18 Con:19.
Offensive bonus: 171, Dodging bonus: 66, Parrying bonus: 190
Your mood is: Wimpy. You will flee below: 40 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- WARDER BOND to taleena

kill dark
* R HP:Critical MV:Strong > Entrance to Clearing
A canopy of trees covers you, ending at a clearing. An old, gray tower looms
over the trees right before you. The hidden path comes to an end here, along
with the clearing. There is an ominous feel to the air here, with the lack
of any sounds of wildlife permeating the trees.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

kill dark
* R HP:Critical MV:Strong > They aren't here.

kill dark
* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > kill dark
They aren't here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > save
l
kill dark
Saving Davor.

* R HP:Critical MV:Strong > Entrance to Clearing
A canopy of trees covers you, ending at a clearing. An old, gray tower looms
over the trees right before you. The hidden path comes to an end here, along
with the clearing. There is an ominous feel to the air here, with the lack
of any sounds of wildlife permeating the trees.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > where
kill dark
Players in your Zone
--------------------
Draz - The Dusty Road
Detritus - The Dusty Road
Davor - Entrance to Clearing
You sense shadowspawn nearby.

* R HP:Critical MV:Strong > They aren't here.

kill dark
* R HP:Critical MV:Strong > They aren't here.

kill dark
* R HP:Critical MV:Strong > kill dark
They aren't here.

kill dark
* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > They aren't here.

kill dark
* R HP:Critical MV:Strong > They aren't here.

kill dark
* R HP:Critical MV:Strong > stat
l
They aren't here.
Draz narrates 'i crit too'

kill dark
* R HP:Critical MV:Strong > You are a 416 year old male human hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 0.0 lbs and wearing 54.8 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:18 Con:19.
Offensive bonus: 171, Dodging bonus: 66, Parrying bonus: 190
Your mood is: Wimpy. You will flee below: 40 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- WARDER BOND to taleena

* R HP:Critical MV:Strong > Entrance to Clearing
A canopy of trees covers you, ending at a clearing. An old, gray tower looms
over the trees right before you. The hidden path comes to an end here, along
with the clearing. There is an ominous feel to the air here, with the lack
of any sounds of wildlife permeating the trees.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > kill dark
kill dark
They aren't here.

kill dark
* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > They aren't here.

where
* R HP:Critical MV:Strong > Players in your Zone
--------------------
Draz - The Dusty Road
Detritus - Opening in the Forest
Davor - Entrance to Clearing
You sense shadowspawn nearby.

* R HP:Critical MV:Strong > nar 2 sergeants 2s tower
You narrate '2 sergeants 2s tower'

* R HP:Critical MV:Strong >
Draz narrates 'rip khosis'

* R HP:Critical MV:Strong > change wimpy 5
You will now flee if you go below 5 hit points.
Detritus narrates 'rip anoth'

* R HP:Critical MV:Strong > where
Players in your Zone
--------------------
Detritus - The Dusty Road
Draz - Opening in the Forest
Davor - Entrance to Clearing
You sense shadowspawn nearby.

* R HP:Critical MV:Strong > sco
def
You have 31(419) hit and 175(217) movement points.
You have scored 87306536 experience points and 1023 quest points.
You need 1193464 exp to level and 1977 qp to rank.
You have amassed 114 Turn points to date.
You have played 66 days and 1 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 46).
You are standing.

* R HP:Critical MV:Strong > l
[change posture defensive]
Posture changed to: Defensive

* R HP:Critical MV:Strong > Entrance to Clearing
A canopy of trees covers you, ending at a clearing. An old, gray tower looms
over the trees right before you. The hidden path comes to an end here, along
with the clearing. There is an ominous feel to the air here, with the lack
of any sounds of wildlife permeating the trees.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

kill dark
* R HP:Critical MV:Strong > They aren't here.

where
* R HP:Critical MV:Strong > Players in your Zone
--------------------
Detritus - Burnt Wagons
Draz - The Dusty Road
Davor - Entrance to Clearing
You sense shadowspawn nearby.

sco
* R HP:Critical MV:Strong > save
You have 31(419) hit and 175(217) movement points.
You have scored 87306536 experience points and 1023 quest points.
You need 1193464 exp to level and 1977 qp to rank.
You have amassed 114 Turn points to date.
You have played 66 days and 1 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 46).
You are standing.

* R HP:Critical MV:Strong > l
You have already saved during this tic.

* R HP:Critical MV:Strong > Entrance to Clearing
A canopy of trees covers you, ending at a clearing. An old, gray tower looms
over the trees right before you. The hidden path comes to an end here, along
with the clearing. There is an ominous feel to the air here, with the lack
of any sounds of wildlife permeating the trees.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Critical MV:Strong > stat
l
where
You are a 416 year old male human hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 0.0 lbs and wearing 54.8 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:18 Con:19.
Offensive bonus: 171, Dodging bonus: 66, Parrying bonus: 190
Your mood is: Wimpy. You will flee below: 5 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- WARDER BOND to taleena

* R HP:Critical MV:Strong > Entrance to Clearing
A canopy of trees covers you, ending at a clearing. An old, gray tower looms
over the trees right before you. The hidden path comes to an end here, along
with the clearing. There is an ominous feel to the air here, with the lack
of any sounds of wildlife permeating the trees.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Critical MV:Strong > Players in your Zone
--------------------
Draz - Burnt Wagons
Detritus - Burnt Wagons
Davor - Entrance to Clearing
You sense shadowspawn nearby.

* R HP:Critical MV:Strong > sco
save
You have 31(419) hit and 175(217) movement points.
You have scored 87306536 experience points and 1023 quest points.
You need 1193464 exp to level and 1977 qp to rank.
You have amassed 114 Turn points to date.
You have played 66 days and 1 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 46).
You are standing.

* R HP:Critical MV:Strong > You have already saved during this tic.

* R HP:Critical MV:Strong > where
Players in your Zone
--------------------
Draz - Burnt Wagons
Detritus - Burnt Wagons
Davor - Entrance to Clearing
You sense shadowspawn nearby.

* R HP:Critical MV:Strong > nar u on wagons?

Detritus narrates 'on burnt'

* R HP:Critical MV:Strong > You narrate 'u on wagons?'

* R HP:Critical MV:Strong > s
s
Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.
Fyra narrates 'i up to beat. Where are we?'

s
* R HP:Critical MV:Strong > s
Branch in Hidden Path
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a trolloc leaving east.
A wild stallion bucks madly, being ridden by you.

* R HP:Critical MV:Strong > kill dark
Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
A wild stallion bucks madly, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Critical MV:Strong > Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
Draz narrates 'burnt'

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong >
Draz narrates 'now'

* R HP:Critical MV:Strong > s
kill dark
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
A wild stallion bucks madly, being ridden by you.
*Monsoon* is here, fighting Draz.
Lord Draz the Gaidin Master is here, fighting Monsoon, riding a warhorse.
Lord Detritus the Gaidin Master is here, fighting Porka, riding a bloodstock stallion.
*Stronk* is here, fighting Detritus.
*Porka* is here, fighting Detritus.

* R HP:Critical MV:Strong > You slash *Stronk*'s body.
*Porka* leaves east.

* R HP:Critical MV:Strong - Detritus: Beaten - Stronk: Battered >
Detritus avoids being bashed by *Stronk* who loses his balance and falls!

* R HP:Critical MV:Strong - Detritus: Beaten - Stronk: Battered >
*Porka* has arrived from the east.

* R HP:Critical MV:Strong - Detritus: Beaten - Stronk: Battered >
Draz avoids being bashed by *Monsoon* who loses his balance and falls!

* R HP:Critical MV:Strong - Detritus: Beaten - Stronk: Battered >
*Porka* tries to slice you, but you parry successfully.

* R HP:Critical MV:Strong - Detritus: Beaten - Stronk: Battered >
*Porka* tries to slice you, but you deflect the blow.
You slash *Stronk*'s right arm hard.

change mood wimpy
* R HP:Critical MV:Strong - Detritus: Beaten - Stronk: Battered > f
Mood changed to: Wimpy

You panic and attempt to flee!tritus: Beaten - Stronk: Battered >


You flee head over heels.
Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.

* R HP:Critical MV:Strong > 2
of
[change mood brave]
Mood changed to: Brave

kill dark
* R HP:Critical MV:Strong > kill dark
[change posture offensive]
Posture changed to: Offensive

* R HP:Critical MV:Strong > s
They aren't here.

* R HP:Critical MV:Strong > kill dark
They aren't here.

* R HP:Critical MV:Strong > Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
A wild stallion bucks madly, being ridden by you.
*Porka* is standing here.
*Monsoon* is here, fighting Draz.
Lord Draz the Gaidin Master is here, fighting Monsoon, riding a warhorse.
Lord Detritus the Gaidin Master is here, fighting Stronk, riding a bloodstock stallion.
*Stronk* is sitting here.
Draz sends *Monsoon* sprawling with a powerful bash!

* R HP:Critical MV:Strong > Detritus crushes *Stronk*'s body.
Draz smites *Monsoon*'s left arm very hard.
*Monsoon* panics, and attempts to flee!
You tickle *Porka*'s left arm with your slash.

* R HP:Critical MV:Strong - Porka: Critical >
*Monsoon* leaves east.

change mood wimpy
* R HP:Critical MV:Strong - Porka: Critical >
Draz narrates 'monsoon target'

* R HP:Critical MV:Strong - Porka: Critical > Mood changed to: Wimpy

def
* R HP:Critical MV:Strong - Porka: Critical > [change posture defensive]
Posture changed to: Defensive

* R HP:Critical MV:Strong - Porka: Critical > f
You panic and attempt to flee!
Draz narrates 'is crit'


Detritus crushes *Stronk*'s body.
*Monsoon* has arrived from the east.
Draz leaves east riding a warhorse.


You flee head over heels.
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
The corpse of Zarth is lying here.
A wild stallion bucks madly, being ridden by you.
A crow is here flying around.

group
* R HP:Critical MV:Strong > Your group consists of:
Draz (Head of group)
Davor
Fyra
Detritus
a flock of ravens
a raven
a raven
Fyves

kill dark
* R HP:Critical MV:Strong > They aren't here.

e
* R HP:Critical MV:Strong > kill dark
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
A wild stallion bucks madly, being ridden by you.
*Monsoon* is here, fighting Detritus.
*Porka* is standing here.
Lord Detritus the Gaidin Master is here, fighting Stronk, riding a bloodstock stallion.
*Stronk* is here, fighting Detritus.

kill dark
* R HP:Critical MV:Strong > You try to slash *Monsoon*, but he parries successfully.
Detritus narrates 'porka'

Ok. rong - Detritus: Beaten - Monsoon: Beaten >
*Porka* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Strong - Detritus: Beaten - Monsoon: Beaten > 2
of

*Porka* slices your body very hard.
You wish that your wounds would stop BLEEDING so much!

Draz has arrived from the east, riding a warhorse.

* R HP:Critical MV:Strong - Detritus: Beaten - Monsoon: Beaten >
Draz smites *Stronk*'s body with The Cat Dances on the Wall.

* R HP:Critical MV:Strong - Detritus: Beaten - Monsoon: Beaten >
Detritus avoids being bashed by *Monsoon* who loses his balance and falls!

* R HP:Critical MV:Strong - Detritus: Beaten - Monsoon: Beaten >
*Stronk* sends Detritus sprawling with a powerful bash!

rong - Detritus: Beaten - Monsoon: Beaten >
*Porka* slices your body extremely hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Stronk* blasts Detritus's body.

change mood wimpy
You flee head over heels.
Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
[change mood brave]
Mood changed to: Brave

* R HP:Critical MV:Strong > def
[change posture offensive]
Posture changed to: Offensive

* R HP:Critical MV:Strong > Mood changed to: Wimpy

sco
* R HP:Critical MV:Strong > [change posture defensive]
Posture changed to: Defensive

* R HP:Critical MV:Strong > kill dark
You have 3(419) hit and 165(217) movement points.
You have scored 87303364 experience points and 1023 quest points.
You need 1196636 exp to level and 1977 qp to rank.
You have amassed 114 Turn points to date.
You have played 66 days and 1 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 46).
You are standing.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > n
n
Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Critical MV:Strong > e
Branch in Hidden Path
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving north.
A wild stallion bucks madly, being ridden by you.

* R HP:Critical MV:Strong > Branch Path
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving east.
A wild stallion bucks madly, being ridden by you.

* R HP:Critical MV:Tiring > e
n
e
Bend in the Path
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A wild stallion bucks madly, being ridden by you.

* R HP:Critical MV:Tiring > Bend in the Path
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A wild stallion bucks madly, being ridden by you.

* R HP:Critical MV:Tiring > Path Junction
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving north.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Critical MV:Tiring > nar 3 hp

Detritus narrates '1 hit?'

* R HP:Critical MV:Tiring > n
You narrate '3 hp'

* R HP:Critical MV:Tiring > Branch in Dark Path
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving south.
A wild stallion bucks madly, being ridden by you.

* R HP:Critical MV:Tiring > where
Players in your Zone
--------------------
Davor - Branch in Dark Path
Draz - Burnt Wagons
Detritus - Burnt Wagons
You sense shadowspawn nearby.
Draz narrates 'stronk bashed'

n
* R HP:Critical MV:Tiring > A Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.

* R HP:Critical MV:Tiring > pittrap is now set as your door1.
open pittrap
I see no pittrap here.

* R HP:Critical MV:Tiring > n
open pittrap
A Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Critical MV:Tiring > Ok.

* R HP:Critical MV:Tiring >
Draz narrates 'go'

* R HP:Critical MV:Tiring > sco
You have 3(419) hit and 156(217) movement points.
You have scored 87303364 experience points and 1023 quest points.
You need 1196636 exp to level and 1977 qp to rank.
You have amassed 114 Turn points to date.
You have played 66 days and 1 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 46).
You are standing.

def
* R HP:Critical MV:Tiring > [change posture defensive]
Posture changed to: Defensive

* R HP:Critical MV:Tiring > nar im pittrap
You narrate 'im pittrap'

* R HP:Critical MV:Tiring > d
A Spiked Pit
[ obvious exits: U ]
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.

* R HP:Critical MV:Tiring >
Detritus narrates 'off that byr'

* R HP:Critical MV:Tiring > sco
You have 3(419) hit and 156(217) movement points.
You have scored 87303364 experience points and 1023 quest points.
You need 1196636 exp to level and 1977 qp to rank.
You have amassed 114 Turn points to date.
You have played 66 days and 1 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 46).
You are standing.

* R HP:Critical MV:Tiring > dark is now set as your target.
sco
Your heartbeat calms down more as you feel less panicked.
You have 22(419) hit and 174(217) movement points.
You have scored 87303364 experience points and 1023 quest points.
You need 1196636 exp to level and 1977 qp to rank.
You have amassed 114 Turn points to date.
You have played 66 days and 1 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 46).
You are standing.

save
* R HP:Critical MV:Strong > where
Saving Davor.

* R HP:Critical MV:Strong > Players in your Zone
--------------------
Detritus - Branch Path
Draz - The Dusty Road
Davor - A Spiked Pit
You sense shadowspawn nearby.

u
* R HP:Critical MV:Strong > A Path
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Critical MV:Strong > stat
l
dh
You are a 416 year old male human hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 0.0 lbs and wearing 54.8 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:18 Con:19.
Offensive bonus: 171, Dodging bonus: 66, Parrying bonus: 190
Your mood is: Wimpy. You will flee below: 5 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- WARDER BOND to taleena

* R HP:Critical MV:Strong > A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.
Detritus has arrived from the south, riding a bloodstock stallion.

* R HP:Critical MV:Strong > [dia horse]
A bloodstock stallion is in excellent condition.
Detritus leaves north riding a bloodstock stallion.

s
* R HP:Critical MV:Strong > s
A Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.

* R HP:Critical MV:Strong > Branch in Dark Path
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.

* R HP:Critical MV:Strong > n
n
A Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.

* R HP:Critical MV:Strong > A Path
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving down.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Critical MV:Strong > n

Detritus has arrived from the north, riding a bloodstock stallion.

* R HP:Critical MV:Strong > A Cleared Campsite
[ obvious exits: S ]
There are some tracks of a ridden mount leaving south.
A campfire burns slowly, sending smoke into the sky.
A wild stallion bucks madly, being ridden by you.

* R HP:Critical MV:Strong > s
A Path
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving down.
A wild stallion bucks madly, being ridden by you.
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
A tough Shienaran soldier waits here.

* R HP:Critical MV:Strong > snick
You snicker softly.

* R HP:Critical MV:Strong > dia detritus
Detritus is in awful condition.

* R HP:Critical MV:Strong > l

Detritus says '60hp'

* R HP:Critical MV:Strong > A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving down.
A wild stallion bucks madly, being ridden by you.
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
A tough Shienaran soldier waits here.

* R HP:Critical MV:Strong > smile
say 3 :)
sco
You smile happily.

* R HP:Critical MV:Strong > You say '3 :)'

* R HP:Critical MV:Strong > You have 22(419) hit and 168(217) movement points.
You have scored 87303364 experience points and 1023 quest points.
You need 1196636 exp to level and 1977 qp to rank.
You have amassed 114 Turn points to date.
You have played 66 days and 1 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 46).
You are standing.

* R HP:Critical MV:Strong > say 22 now
You say '22 now'

* R HP:Critical MV:Strong > where
Players in your Zone
--------------------
Draz - Trail in the Forest
Davor - A Path
Detritus - A Path
You sense shadowspawn nearby.

* R HP:Critical MV:Strong >
Detritus leaves south riding a bloodstock stallion.

* R HP:Critical MV:Strong >
Detritus has arrived from the south, riding a bloodstock stallion.

* R HP:Critical MV:Strong > say 2 sergeants 2s tower
You say '2 sergeants 2s tower'

* R HP:Critical MV:Strong > l
kill dark
A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.

kill dark
* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > sco
You have 22(419) hit and 168(217) movement points.
You have scored 87303364 experience points and 1023 quest points.
You need 1196636 exp to level and 1977 qp to rank.
You have amassed 114 Turn points to date.
You have played 66 days and 1 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 46).
You are standing.

save
* R HP:Critical MV:Strong > You have already saved during this tic.

where
* R HP:Critical MV:Strong > l
Players in your Zone
--------------------
Draz - Open Forest
Detritus - A Path
Davor - A Path
You sense shadowspawn nearby.

* R HP:Critical MV:Strong > A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Critical MV:Strong > where

Draz narrates 'u two together?'

* R HP:Critical MV:Strong > Players in your Zone
--------------------
Draz - Open Forest
Detritus - A Path
Davor - A Path
You sense shadowspawn nearby.

* R HP:Critical MV:Strong >
A soldier has arrived from below.

* R HP:Critical MV:Strong > nar yeah
l
You narrate 'yeah'

* R HP:Critical MV:Strong > A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A tough Shienaran soldier waits here.
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Critical MV:Strong >
Detritus narrates 'ya'

* R HP:Critical MV:Strong > nar we with 2 soldiers 1u pit
l
You narrate 'we with 2 soldiers 1u pit'

* R HP:Critical MV:Strong > A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A tough Shienaran soldier waits here.
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Critical MV:Strong > sco
You have 22(419) hit and 168(217) movement points.
You have scored 87303364 experience points and 1023 quest points.
You need 1196636 exp to level and 1977 qp to rank.
You have amassed 114 Turn points to date.
You have played 66 days and 1 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 46).
You are standing.

* R HP:Critical MV:Strong > change wimpy 10

Draz narrates 'coming'

* R HP:Critical MV:Strong > You will now flee if you go below 10 hit points.

* R HP:Critical MV:Strong > res
You sit down and rest your tired bones.
You sheath a razor-sharp longsword into a heron-engraved scabbard.

* R HP:Critical MV:Strong > notice
l
You start paying increased attention to your surroundings.

* R HP:Critical MV:Strong > A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A tough Shienaran soldier waits here.
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Critical MV:Strong > where
Players in your Zone
--------------------
Draz - Opening in the Forest
Detritus - A Path
Davor - A Path
You sense shadowspawn nearby.

* R HP:Critical MV:Strong > draw sword
You draw a razor-sharp longsword from a heron-engraved scabbard with a flash of steel.

* R HP:Critical MV:Strong > where
Players in your Zone
--------------------
Draz - The Dusty Road
Detritus - A Path
Davor - A Path
You sense shadowspawn nearby.

* R HP:Critical MV:Strong > l
A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A tough Shienaran soldier waits here.
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Critical MV:Strong > stat
l
You are a 416 year old male human hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 0.0 lbs and wearing 54.8 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:18 Con:19.
Offensive bonus: 171, Dodging bonus: 16, Parrying bonus: 143
Your mood is: Wimpy. You will flee below: 10 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- WARDER BOND to taleena

* R HP:Critical MV:Strong > A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A tough Shienaran soldier waits here.
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Critical MV:Strong > where
Players in your Zone
--------------------
Draz - Bend in the Path
Detritus - A Path
Davor - A Path
You sense shadowspawn nearby.

* R HP:Critical MV:Strong >
Draz has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Critical MV:Strong > l

Draz leaves north riding a warhorse.
A raven leaves north.
Detritus leaves north riding a bloodstock stallion.

* R HP:Critical MV:Strong > A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A tough Shienaran soldier waits here.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Critical MV:Strong >
Draz has arrived from the north, riding a warhorse.
A raven has arrived from the north.
Detritus has arrived from the north, riding a bloodstock stallion.

* R HP:Critical MV:Strong > stat
l
You are a 416 year old male human hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 0.0 lbs and wearing 54.8 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:18 Con:19.
Offensive bonus: 171, Dodging bonus: 16, Parrying bonus: 143
Your mood is: Wimpy. You will flee below: 10 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- WARDER BOND to taleena
A raven is now a member of Draz's group.
A raven is now a member of Draz's group.

* R HP:Critical MV:Strong > A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
A raven is here flying around.
A raven is here flying around.
Lord Draz the Gaidin Master is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Critical MV:Strong > sco
You have 41(419) hit and 168(217) movement points.
You have scored 87303364 experience points and 1023 quest points.
You need 1196636 exp to level and 1977 qp to rank.
You have amassed 114 Turn points to date.
You have played 66 days and 1 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 46).
You are resting.

* R HP:Critical MV:Strong > where
Players in your Zone
--------------------
Detritus - A Path
Draz - A Path
Davor - A Path
You sense shadowspawn nearby.

* R HP:Critical MV:Strong > say 41
You say '41'

* R HP:Critical MV:Strong > whois draz

Draz narrates 'was i think 3 crit'

* R HP:Critical MV:Strong > Lord Draz is Ta'veren Second, a level 51 Gaidin Warder human.


* R HP:Critical MV:Strong > whois detritus
Lord Detritus the Gaidin Master is a level 50 Gaidin Warder human.
Guard starts barreling down on you, a black tasseled spear aimed at your chest.
Trolloc starts barreling down on you, a black tasseled spear aimed at your chest.


* R HP:Critical MV:Strong > l

Draz gets a cup of thready brown tea from a backpack.

* R HP:Critical MV:Strong > A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
A raven is here flying around.
A raven is here flying around.
Lord Draz the Gaidin Master is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.
Draz gets a cup of thready brown tea from a backpack.

* R HP:Critical MV:Strong >
Detritus says 'dav low, i up beat'

* R HP:Critical MV:Strong >
Draz quaffs a cup of thready brown tea.

* R HP:Critical MV:Strong > sco
You have 41(419) hit and 168(217) movement points.
You have scored 87303364 experience points and 1023 quest points.
You need 1196636 exp to level and 1977 qp to rank.
You have amassed 114 Turn points to date.
You have played 66 days and 1 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 46).
You are resting.

* R HP:Critical MV:Strong > where
Players in your Zone
--------------------
Detritus - A Path
Draz - A Path
Davor - A Path
You sense shadowspawn nearby.

* R HP:Critical MV:Strong > save
You have already saved during this tic.

l
* R HP:Critical MV:Strong > A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
A raven is here flying around.
A raven is here flying around.
Lord Draz the Gaidin Master is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Critical MV:Strong > dark is now set as your target.
l
A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
A raven is here flying around.
A raven is here flying around.
Lord Draz the Gaidin Master is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.
*Byrg* has arrived from the south.

* R HP:Critical MV:Strong >
Detritus narrates 'porka was super super low'

* R HP:Critical MV:Strong >
*Byrg* leaves north.
Draz says 'on tic'

* R HP:Critical MV:Strong > st
kill dark
You stop resting, and stand up.

kill dark
* R HP:Critical MV:Strong > They aren't here.

kill dark
* R HP:Critical MV:Strong > They aren't here.

kill dark
* R HP:Critical MV:Strong > They aren't here.
Detritus leaves south riding a bloodstock stallion.

kill dark
* R HP:Critical MV:Strong > They aren't here.

kill dark
* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > They aren't here.

kill dark
* R HP:Critical MV:Strong > kill dark
kill dark
They aren't here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > kill dark
They aren't here.

kill dark
* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > n
kill dark
A Cleared Campsite
[ obvious exits: S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A campfire burns slowly, sending smoke into the sky.
A wild stallion bucks madly, being ridden by you.
*Byrg* is standing here.

* R HP:Critical MV:Strong > You slash *Byrg*'s right leg hard.

* R HP:Critical MV:Strong - Byrg: Scratched > change mood wimpy
f
Mood changed to: Wimpy

You panic and attempt to flee!rg: Scratched >

kill dark
kill dark

*Byrg* tries to blast you, but you deflect the blow.
The sun rises.

You flee head over heels.
A Path
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
A raven is here flying around.
A raven is here flying around.
Lord Draz the Gaidin Master is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
They aren't here.
Draz leaves south riding a warhorse.
A raven leaves south.
A raven leaves south.
You follow Draz.

A Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
A raven is here flying around.
A raven is here flying around.
Lord Draz the Gaidin Master is standing here, riding a warhorse.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
Detritus has arrived from the north, riding a bloodstock stallion.

* R HP:Critical MV:Strong > kill dark
They aren't here.

* R HP:Critical MV:Strong > kill dark
kill dark
They aren't here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > nar he healthy
kill dark
kill dark
You narrate 'he healthy'

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > They aren't here.
Detritus leaves north riding a bloodstock stallion.

n
* R HP:Critical MV:Strong > kill dark
A Path
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.

* R HP:Critical MV:Strong > kill dark
They aren't here.

* R HP:Critical MV:Strong > kill dark
They aren't here.

open pittrap
* R HP:Critical MV:Strong > They aren't here.
Draz narrates '2n det'

kill dark
* R HP:Critical MV:Strong > It's already open!

kill dark
* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > kill dark
They aren't here.

* R HP:Critical MV:Strong > kill dark
They aren't here.

* R HP:Critical MV:Strong > kill dark
They aren't here.

* R HP:Critical MV:Strong > kill dark
They aren't here.

kill dark
* R HP:Critical MV:Strong > They aren't here.

kill dark
* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > They aren't here.

where
* R HP:Critical MV:Strong > kill dark
Players in your Zone
--------------------
Davor - A Path
Detritus - A Path
Draz - A Path
You sense shadowspawn nearby.

* R HP:Critical MV:Strong > They aren't here.
Fyra narrates 'i up to batt, still in fd'

kill dark
* R HP:Critical MV:Strong > kill dark
They aren't here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > l

Detritus leaves north riding a bloodstock stallion.

* R HP:Critical MV:Strong > kill dark
A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > n
kill dark
A Cleared Campsite
[ obvious exits: S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A campfire burns slowly, sending smoke into the sky.
A wild stallion bucks madly, being ridden by you.
Lord Detritus the Gaidin Master is here, fighting Byrg, riding a bloodstock stallion.
*Byrg* is here, fighting Detritus.

* R HP:Critical MV:Strong > You slash *Byrg*'s left arm hard.

* R HP:Critical MV:Strong - Detritus: Beaten - Byrg: Scratched >
You slash *Byrg*'s right arm hard.
*Byrg* blasts Detritus's body.

* R HP:Critical MV:Strong - Detritus: Beaten - Byrg: Hurt >
Draz narrates 'off'

* R HP:Critical MV:Strong - Detritus: Beaten - Byrg: Hurt >
Detritus sends *Byrg* sprawling with a powerful bash!

* R HP:Critical MV:Strong - Detritus: Beaten - Byrg: Hurt > change mood wimpy
f
Mood changed to: Wimpy

You panic and attempt to flee!tritus: Beaten - Byrg: Hurt >

kill dark

You flee head over heels.
A Path
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.

kill dark
* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > kill dark
kill dark
They aren't here.
*Monsoon* has arrived from the south.
*Porka* has arrived from the south.
Draz leaves north riding a warhorse.
You follow Draz.

A Cleared Campsite
[ obvious exits: S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A campfire burns slowly, sending smoke into the sky.
A wild stallion bucks madly, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a warhorse.
Lord Detritus the Gaidin Master is here, fighting Byrg, riding a bloodstock stallion.
*Byrg* is sitting here.
Detritus panics, and attempts to flee!

* R HP:Critical MV:Strong > You slash *Byrg*'s left leg hard.
Draz smites *Byrg*'s left leg hard.

kill dark
* R HP:Critical MV:Strong - Detritus: Beaten - Byrg: Hurt > Ok.

* R HP:Critical MV:Strong - Detritus: Beaten - Byrg: Hurt > kill dark
Ok.

* R HP:Critical MV:Strong - Detritus: Beaten - Byrg: Hurt > Ok.

* R HP:Critical MV:Strong - Detritus: Beaten - Byrg: Hurt >
Detritus panics, and attempts to flee!

change mood wimpy
* R HP:Critical MV:Strong - Detritus: Beaten - Byrg: Hurt > Mood changed to: Wimpy

* R HP:Critical MV:Strong - Detritus: Beaten - Byrg: Hurt >
Draz flows effortlessly into The Kingfisher Takes a Silverback.
Draz smites *Byrg*'s right foot hard.
You barely slash *Byrg*'s body.
*Byrg* blasts Detritus's left arm.
Detritus crushes *Byrg*'s body.
Draz narrates '3 here'

* R HP:Critical MV:Strong - Detritus: Beaten - Byrg: Wounded >
Draz panics, and attempts to flee!

* R HP:Critical MV:Strong - Detritus: Beaten - Byrg: Wounded >
Detritus panics, and attempts to flee!

* R HP:Critical MV:Strong - Detritus: Beaten - Byrg: Wounded >
Draz leaves south riding a warhorse.

* R HP:Critical MV:Strong - Detritus: Beaten - Byrg: Wounded > f
kill dark
You panic and attempt to flee!

kill dark

Detritus panics, and attempts to flee!

kill dark
You flee head over heels.
A Path
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
You sense a hidden life form in the area...
Lord Draz the Gaidin Master is here, fighting Gok, riding a warhorse.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
You try to slash *Gok*, but he deflects the blow.

* R HP:Critical MV:Strong - Draz: Battered - Gok: Scratched > They aren't here.

kill dark
* R HP:Critical MV:Strong - Draz: Battered - Gok: Scratched > They aren't here.

* R HP:Critical MV:Strong - Draz: Battered - Gok: Scratched > You try to slash *Gok*, but he deflects the blow.
*Gok* tickles Draz's body with his pierce.
Draz spins on one heel, changing forms to Stones Falling from the Cliff.
Draz smites *Gok*'s body extremely hard.
Ok.

* R HP:Critical MV:Strong - Draz: Battered - Gok: Scratched >
*Gok* panics, and attempts to flee!

* R HP:Critical MV:Strong - Draz: Battered - Gok: Scratched >
*Gok* leaves north.

nar on pit
* R HP:Critical MV:Strong > 2
of
You narrate 'on pit'

kill dark
* R HP:Critical MV:Strong > kill dark
open pittrap
[change mood brave]
Mood changed to: Brave

kill dark
* R HP:Critical MV:Strong > [change posture offensive]
Posture changed to: Offensive

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > kill dark
They aren't here.

* R HP:Critical MV:Strong > It's already open!

kill dark
* R HP:Critical MV:Strong > They aren't here.

kill dark
* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > where
They aren't here.

* R HP:Critical MV:Strong > l
They aren't here.

* R HP:Critical MV:Strong > kill dark
Players in your Zone
--------------------
Davor - A Path
Draz - A Path
Detritus - A Cleared Campsite
You sense shadowspawn nearby.

* R HP:Critical MV:Strong > kill dark
A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
Draz leaves north riding a warhorse.
You follow Draz.

A Cleared Campsite
[ obvious exits: S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A campfire burns slowly, sending smoke into the sky.
A wild stallion bucks madly, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a warhorse.
*Gok* is here, fighting Detritus.
Lord Detritus the Gaidin Master is here, fighting Byrg, riding a bloodstock stallion.
*Byrg* is here, fighting Detritus.
Detritus panics, and attempts to flee!

* R HP:Critical MV:Strong > You try to slash *Gok*, but he parries successfully.

* R HP:Critical MV:Strong - Detritus: Beaten - Gok: Scratched > kill dark
*Gok* tickles Detritus's left leg with his pierce.
Ok.
Draz smites *Gok*'s head extremely hard.

* R HP:Critical MV:Strong - Detritus: Beaten - Gok: Hurt > Ok.

* R HP:Critical MV:Strong - Detritus: Beaten - Gok: Hurt >
Detritus leaves south riding a bloodstock stallion.
*Gok* panics, and attempts to flee!

* R HP:Critical MV:Strong - Gok: Hurt >
You slash *Gok*'s body very hard.

* R HP:Critical MV:Strong - Gok: Hurt >
*Gok* leaves south.

* R HP:Critical MV:Strong > kill dark
s
kill dark
You slash *Byrg*'s left leg.

* R HP:Critical MV:Strong - Byrg: Wounded > No way! You're fighting for your life!

* R HP:Critical MV:Strong - Byrg: Wounded > Ok.

* R HP:Critical MV:Strong - Byrg: Wounded > change mood wimpy
f
Mood changed to: Wimpy

* R HP:Critical MV:Strong - Byrg: Wounded > PANIC! You couldn't escape!

* R HP:Critical MV:Strong - Byrg: Wounded >
A soldier has arrived from the south.
A soldier fails to scythe Byrg.
A soldier barely tickles Byrg's body with his scythe.
*Byrg* tries to blast you, but you parry successfully.
You barely tickle *Byrg*'s body with your slash.

* R HP:Beaten MV:Strong - Byrg: Wounded > f

Draz narrates 'fyra hit pittrap 1up pls'

You panic and attempt to flee!: Wounded >
Draz smites *Byrg*'s left arm hard.

kill dark
kill dark
You flee head over heels.
A Path
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
A tough Shienaran soldier waits here.
They aren't here.

* R HP:Beaten MV:Strong > They aren't here.

kill dark
* R HP:Beaten MV:Strong > kill dark
They aren't here.

* R HP:Beaten MV:Strong > kill dark
They aren't here.

* R HP:Beaten MV:Strong > kill dark
They aren't here.

* R HP:Beaten MV:Strong > kill dark
They aren't here.

* R HP:Beaten MV:Strong > kill dark
They aren't here.

* R HP:Beaten MV:Strong > kill dark
They aren't here.

* R HP:Beaten MV:Strong > kill dark
They aren't here.

* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > n
kill dark
A Cleared Campsite
[ obvious exits: S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A campfire burns slowly, sending smoke into the sky.
A wild stallion bucks madly, being ridden by you.
A soldier is here, fighting Byrg.
Lord Draz the Gaidin Master is here, fighting Byrg, riding a warhorse.
*Byrg* is sitting here.

2
* R HP:Beaten MV:Strong > You slash *Byrg*'s body.

of
* R HP:Beaten MV:Strong - a soldier: Healthy - Byrg: Wounded > [change mood brave]
Mood changed to: Brave

0
* R HP:Beaten MV:Strong - a soldier: Healthy - Byrg: Wounded > [change posture offensive]
Posture changed to: Offensive

* R HP:Beaten MV:Strong - a soldier: Healthy - Byrg: Wounded > [bash ]
They already seem to be stunned.
Draz narrates '1up 1n'

* R HP:Beaten MV:Strong - a soldier: Healthy - Byrg: Wounded >
You slash *Byrg*'s head hard.
Draz smites *Byrg*'s left arm into bloody fragments!
A soldier tickles Byrg's body with his scythe.

* R HP:Beaten MV:Strong - a soldier: Healthy - Byrg: Wounded > 0

Detritus has arrived from the south, riding a bloodstock stallion.

* R HP:Beaten MV:Strong - a soldier: Healthy - Byrg: Wounded > [bash ]
They already seem to be stunned.

* R HP:Beaten MV:Strong - a soldier: Healthy - Byrg: Wounded > 0
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Strong - a soldier: Healthy - Byrg: Wounded > 0

Detritus crushes *Byrg*'s right arm hard.

* R HP:Beaten MV:Strong - a soldier: Healthy - Byrg: Wounded > Detritus crushes *Byrg*'s left foot.
You slash *Byrg*'s left arm very hard.
Draz smites *Byrg*'s body extremely hard.
A soldier tickles Byrg's left arm with his scythe.
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Strong - a soldier: Healthy - Byrg: Battered > 0
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Strong - a soldier: Healthy - Byrg: Battered > 0
[bash ]
*Byrg* panics, and attempts to flee!


*Byrg* leaves south.

s
kill dark
+kill dark
Cancelled.
A Path
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Beaten MV:Strong > They aren't here.
Draz has arrived from the north, riding a warhorse.
Detritus has arrived from the north, riding a bloodstock stallion.

kill dark
* R HP:Beaten MV:Strong > kill dark
They aren't here.

kill dark
* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > kill dark
They aren't here.

* R HP:Beaten MV:Strong > change mood wimpy
They aren't here.

* R HP:Beaten MV:Strong > They aren't here.

def
* R HP:Beaten MV:Strong > Mood changed to: Wimpy

* R HP:Beaten MV:Strong > [change posture defensive]
Posture changed to: Defensive

where
* R HP:Beaten MV:Strong > kill dark
Players in your Zone
--------------------
Fyra - Burnt Wagons
Detritus - A Path
Draz - A Path
Davor - A Path
You sense shadowspawn nearby.

* R HP:Beaten MV:Strong > sco
They aren't here.

* R HP:Beaten MV:Strong > You have 79(419) hit and 176(217) movement points.
You have scored 87301804 experience points and 1023 quest points.
You need 1198196 exp to level and 1977 qp to rank.
You have amassed 114 Turn points to date.
You have played 66 days and 1 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 46).
You are standing.

save
* R HP:Beaten MV:Strong > l
Saving Davor.

where
* R HP:Beaten MV:Strong > A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
Lord Draz the Gaidin Master is standing here, riding a warhorse.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Beaten MV:Strong > Players in your Zone
--------------------
Fyra - Branch in Hidden Path
Detritus - A Path
Draz - A Path
Davor - A Path
You sense shadowspawn nearby.

* R HP:Beaten MV:Strong > where
where
Players in your Zone
--------------------
Fyra - Before the Tower
Detritus - A Path
Draz - A Path
Davor - A Path
You sense shadowspawn nearby.

* R HP:Beaten MV:Strong > Players in your Zone
--------------------
Fyra - Before the Tower
Detritus - A Path
Draz - A Path
Davor - A Path
You sense shadowspawn nearby.

* R HP:Beaten MV:Strong > s
kill dark
s
A Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A wild stallion bucks madly, being ridden by you.
A raven is here flying around.
A raven is here flying around.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.

kill dark
* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > Branch in Dark Path
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of a soldier is lying here.
A wild stallion bucks madly, being ridden by you.
You sense a hidden life form in the area...
*Stronk* is standing here.
*Porka* is standing here.
*Monsoon* is standing here.
*Monsoon* tries to lance you, but you parry successfully.
*Stronk* blasts your body.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Strong - Monsoon: Battered > Ok.
Fyra has arrived from the south, riding a warhorse.

* R HP:Beaten MV:Strong - Stronk: Battered >
Fyra leaves north riding a warhorse.

change mood wimpy
* R HP:Beaten MV:Strong - Stronk: Battered > f
Mood changed to: Wimpy
*Gok* tries to pierce you, but you parry successfully.

You panic and attempt to flee!nk: Battered >
*Porka* slices your right foot hard.
You wish that your wounds would stop BLEEDING so much!



*Gok* tries to pierce you, but you deflect the blow.


Draz has arrived from the north, riding a warhorse.
A raven has arrived from the north.
Fyra has arrived from the north, riding a warhorse.
Detritus has arrived from the north, riding a bloodstock stallion.
Detritus crushes *Stronk*'s left arm hard.


Fyra leaves north riding a warhorse.


Detritus crushes *Stronk*'s body hard.
*Porka* slices your body very hard.
You wish that your wounds would stop BLEEDING so much!

*Gok* tries to pierce you, but you parry successfully.


You flee head over heels.
Path Junction
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.

* R HP:Critical MV:Strong > def
[change posture defensive]
Posture changed to: Defensive
*Gok* has arrived from the north.

* R HP:Critical MV:Strong >
*Gok* tries to pierce you, but you parry successfully.

* R HP:Critical MV:Strong - Gok: Hurt > w
sco
*Gok* tries to pierce you, but you parry successfully.
No way! You're fighting for your life!

* R HP:Critical MV:Strong - Gok: Hurt > HP:Critical MP:Strong
You have scored 87300482 experience points and 1023 quest points.
You need 1199518 exp to level and 1977 qp to rank.
You have amassed 114 Turn points to date.
You have played 66 days and 1 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 46).
You are fighting Gok.

f
* R HP:Critical MV:Strong - Gok: Hurt > w

You try to slash *Gok*, but he deflects the blow.
*Gok* tries to pierce you, but you deflect the blow.

You panic and attempt to flee!k: Hurt >


Gok assumes a defensive striking posture.


Draz narrates '2e fence fyra'

You flee head over heels.
Bend in the Path
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
Alas, you cannot go that way...

* R HP:Critical MV:Strong > s
w
Bend in the Path
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving west.
A wild stallion bucks madly, being ridden by you.

w
* R HP:Critical MV:Strong > Branch Path
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving west.
A wild stallion bucks madly, being ridden by you.

* R HP:Critical MV:Strong > Branch in Hidden Path
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.

n
* R HP:Critical MV:Strong > Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.

* R HP:Critical MV:Strong > sco
n
You have 42(419) hit and 168(217) movement points.
You have scored 87299160 experience points and 1023 quest points.
You need 1200840 exp to level and 1977 qp to rank.
You have amassed 114 Turn points to date.
You have played 66 days and 1 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 46).
You are standing.

* R HP:Critical MV:Strong > Entrance to Clearing
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Critical MV:Strong >
The day has begun.
Your heartbeat calms down more as you feel less panicked.
Draz narrates 'monsoon target'

* R HP:Critical MV:Strong > nar im 40 hp
n
e
You narrate 'im 40 hp'

* R HP:Critical MV:Strong > e
Before the Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A wild stallion bucks madly, being ridden by you.

kill dark
* R HP:Critical MV:Strong > 2
Entrance to Dark Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.

* R HP:Critical MV:Strong > of
Branch in Dark Path
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of a soldier is lying here.
A wild stallion bucks madly, being ridden by you.
*Monsoon* is here, fighting Draz.
*Porka* is here, fighting Draz.
Lord Detritus the Gaidin Master is here, fighting Stronk, riding a bloodstock stallion.
A raven is here flying around.
A raven is here flying around.
Lord Draz the Gaidin Master is here, fighting Porka, riding a warhorse.
*Stronk* is sitting here.

* R HP:Critical MV:Strong > 0
You try to slash *Monsoon*, but he deflects the blow.

* R HP:Critical MV:Strong - Draz: Battered - Monsoon: Battered > [change mood brave]
Mood changed to: Brave

* R HP:Critical MV:Strong - Draz: Battered - Monsoon: Battered > You try to slash *Monsoon*, but he parries successfully.
*Porka* barely slices Draz's body.
Detritus crushes *Stronk*'s body.
[change posture offensive]
Posture changed to: Offensive

[bash ] rong - Draz: Battered - Monsoon: Battered >


*Porka* avoids being bashed by Draz who loses his balance and falls!

+
Draz avoids being bashed by *Monsoon* who loses his balance and falls!


Detritus barely crushes *Stronk*'s body.


As *Monsoon* avoids your bash, you topple over and fall to the ground!
Draz avoids being bashed by *Porka* who loses her balance and falls!

* R HP:Critical MV:Strong > nar weave monsoon fyra

*Gok* tries to pierce you, but you deflect the blow.

st
* R HP:Critical MV:Strong - Gok: Hurt >
*Gok* tries to pierce you, but you parry successfully.

* R HP:Critical MV:Strong - Gok: Hurt > bash
You narrate 'weave monsoon fyra'

* R HP:Critical MV:Strong - Gok: Hurt > Do you not consider fighting as standing?
*Porka* avoids being bashed by Draz who loses his balance and falls!

= rong - Gok: Hurt >
Detritus sends *Stronk* sprawling with a powerful bash!

+
*Gok* tries to pierce you, but you parry successfully.

*
*Monsoon* sends Draz sprawling with a powerful bash!

+
*Gok* tries to pierce you, but you deflect the blow.
*Monsoon* tickles Draz's head with his lance.
Detritus crushes *Stronk*'s left leg.

=
*Gok* gets a cup of thready brown tea from a backpack.

-
*Gok* quaffs a cup of thready brown tea.


As *Gok* avoids your bash, you topple over and fall to the ground!
Fyra narrates 'where. i beat'

* R HP:Critical MV:Strong - Gok: Hurt > where

*Porka* gets a cup of thready brown tea from a backpack.

* R HP:Critical MV:Strong - Gok: Hurt >
Draz narrates 'fyra come 2e fence'

* R HP:Critical MV:Strong - Gok: Hurt >
*Gok* tries to pierce you, but you parry successfully.
*Porka* slices Draz's left leg.
Detritus crushes *Stronk*'s left leg.

* R HP:Critical MV:Strong - Gok: Hurt > 0

Detritus narrates 'stronk beat also'

* R HP:Critical MV:Strong - Gok: Hurt > Players in your Zone
--------------------
Fyra - Dusty Road by Fal Dara
Davor - Branch in Dark Path
Detritus - Branch in Dark Path
Draz - Branch in Dark Path
You sense shadowspawn nearby.

[bash ] rong - Gok: Hurt >

*
*Gok* tries to pierce you, but you parry successfully.
*Monsoon* barely lances Draz's right arm.
*Porka* slices Draz's head.
Detritus barely crushes *Stronk*'s body.
*Monsoon* sends Draz sprawling with a powerful bash!

*
*Porka* quaffs a cup of thready brown tea.

=
Your bash at *Gok* sends him sprawling!

* R HP:Critical MV:Strong - Gok: Hurt >
*Stronk* sends Detritus sprawling with a powerful bash!

* R HP:Critical MV:Strong - Gok: Hurt >
You slash *Gok*'s head very hard.
*Monsoon* lances Draz's left leg.
*Porka* barely slices Draz's head.
*Stronk* tickles Detritus's right foot with his blast.

* R HP:Critical MV:Strong - Gok: Hurt > nar 2s pittrap or 2e fence
You narrate '2s pittrap or 2e fence'

* R HP:Critical MV:Strong - Gok: Hurt > nar hurry
0
You narrate 'hurry'

* R HP:Critical MV:Strong - Gok: Hurt > [bash ]
They already seem to be stunned.

* R HP:Critical MV:Strong - Gok: Hurt >
Draz tries to smite *Monsoon*, but he parries successfully.
You slash *Gok*'s left arm hard.
*Monsoon* tickles Draz's head with his lance.
*Porka* slices Draz's body.
*Stronk* tickles Detritus's right foot with his blast.

* R HP:Critical MV:Strong - Gok: Hurt > 0
[bash ]
They already seem to be stunned.

* R HP:Critical MV:Strong - Gok: Hurt > 0
[bash ]
They already seem to be stunned.

* R HP:Critical MV:Strong - Gok: Hurt >
Fyra has arrived from the west, riding a warhorse.

* R HP:Critical MV:Strong - Gok: Hurt > 0
[bash ]

-
*Gok* tries to pierce you, but you parry successfully.

=
Draz avoids being bashed by *Monsoon* who loses his balance and falls!
Draz sends *Monsoon* sprawling with a powerful bash!
Draz sends *Porka* sprawling with a powerful bash!
*Gok* panics, and attempts to flee!

*
*Gok* leaves west.

*
Draz tastes a little bit of a choice steak.

=
*Monsoon* panics, and attempts to flee!
Fyra unleashes a flurry of icy spikes at *Monsoon*, who is stabbed repeatedly.


*Monsoon* leaves south.

-
Detritus sends *Stronk* sprawling with a powerful bash!

nar weave monsoon
=
They're not here anymore!

* R HP:Critical MV:Strong > Draz smites *Porka*'s body hard.
Fyra barely stabs *Porka*'s body.
Detritus crushes *Stronk*'s head hard.
You narrate 'weave monsoon'

* R HP:Beaten MV:Strong > s
kill dark
Path Junction
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
*Monsoon* is standing here.

* R HP:Beaten MV:Strong > 0
You slash *Monsoon*'s body hard.
*Monsoon* panics, and attempts to flee!

[bash ] ng - Monsoon: Beaten >

-
*Monsoon* leaves east.
*Monsoon* has arrived from the east.

+
*Monsoon* leaves west.

kill dark
kill dark
*na
w
Cancelled.
They aren't here.

* R HP:Beaten MV:Strong > kill dark
They aren't here.

* R HP:Beaten MV:Strong > Yes, narrate, fine, narrate we must, but WHAT???

* R HP:Beaten MV:Strong > Bend in the Path
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A wild stallion bucks madly, being ridden by you.

* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > e
n
kill dark
Path Junction
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.

* R HP:Beaten MV:Strong > 2
Branch in Dark Path
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
The corpse of a soldier is lying here.
A wild stallion bucks madly, being ridden by you.
*Porka* is standing here.
You sense a hidden life form in the area...
Lady Fyra a'Lodred, Beacon of Light and Life is standing here, riding a warhorse.
Lord Detritus the Gaidin Master is here, fighting Stronk, riding a bloodstock stallion.
A raven is here flying around.
A raven is here flying around.
Lord Draz the Gaidin Master is standing here, riding a warhorse.
*Stronk* is sitting here.

of
* R HP:Beaten MV:Strong > You slash *Porka*'s body.

0
* R HP:Beaten MV:Strong - Porka: Beaten > [change mood brave]
Mood changed to: Brave

* R HP:Beaten MV:Strong - Porka: Beaten > [change posture offensive]
Posture changed to: Offensive

[bash ] ng - Porka: Beaten >

-
*Porka* panics, and attempts to flee!
*Stronk* panics, and attempts to flee!

=
*Stronk* tickles Detritus's body with his blast.
Detritus barely crushes *Stronk*'s left leg.

nar porka
kill dark

Draz sends *Gok* sprawling with a powerful bash!
Draz sends *Gok* sprawling with a powerful bash!

kill dark
Cancelled.
You narrate 'porka'
*Stronk* panics, and attempts to flee!

* R HP:Beaten MV:Strong - Porka: Beaten > Ok.

* R HP:Beaten MV:Strong - Porka: Beaten > Ok.
*Stronk* leaves north.

kill dark
* R HP:Beaten MV:Strong - Porka: Beaten > kill dark
Ok.

* R HP:Beaten MV:Strong - Porka: Beaten > Ok.

* R HP:Beaten MV:Strong - Porka: Beaten >
*Stronk* has arrived from the north.

kill dark
* R HP:Beaten MV:Strong - Porka: Beaten >
Draz spins on one heel, changing forms to Striking the Spark.
Draz smites *Gok*'s head hard.
You barely slash *Porka*'s body.

* R HP:Beaten MV:Strong - Porka: Beaten > Ok.

kill dark
* R HP:Beaten MV:Strong - Porka: Beaten >
Detritus sends *Stronk* sprawling with a powerful bash!

* R HP:Beaten MV:Strong - Porka: Beaten > Ok.

* R HP:Beaten MV:Strong - Porka: Beaten > 0
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Strong - Porka: Beaten > 0

Fyra unleashes a flurry of icy spikes at *Porka*, who is stabbed repeatedly.

* R HP:Beaten MV:Strong - Porka: Critical > [bash ]
They already seem to be stunned.

* R HP:Beaten MV:Strong - Porka: Critical >
Fyra barely stabs *Stronk*'s left arm.
Detritus crushes *Stronk*'s body.
Draz flows effortlessly into Stones Falling from the Cliff.
Draz smites *Gok*'s body into bloody fragments!
You slash *Porka*'s body.

* R HP:Beaten MV:Strong - Porka: Critical >
*Gok* panics, and attempts to flee!
*Porka* leaves south.

* R HP:Beaten MV:Strong > porka is now set as your target.
kill porka
kill porka
They aren't here.

kill porka
* R HP:Beaten MV:Strong > s
They aren't here.
*Gok* leaves south.

* R HP:Beaten MV:Strong > kill porka
They aren't here.

* R HP:Beaten MV:Strong > n
Path Junction
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
You sense a hidden life form in the area...

kill porka
* R HP:Beaten MV:Strong > They aren't here.
Draz narrates 'porka low'

* R HP:Beaten MV:Strong > Branch in Dark Path
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
The corpse of a soldier is lying here.
A wild stallion bucks madly, being ridden by you.
*Stronk* is sitting here.
Lady Fyra a'Lodred, Beacon of Light and Life is here, fighting Stronk, riding a warhorse.
Lord Detritus the Gaidin Master is here, fighting Stronk, riding a bloodstock stallion.
A raven is here flying around.
A raven is here flying around.
Lord Draz the Gaidin Master is standing here, riding a warhorse.
Draz leaves south riding a warhorse.
A raven leaves south.
A raven leaves south.
You follow Draz.

Path Junction
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
A raven is here flying around.
A raven is here flying around.
Lord Draz the Gaidin Master is standing here, riding a warhorse.
You sense a hidden life form in the area...

6
* R HP:Beaten MV:Strong > They aren't here.

s
* R HP:Beaten MV:Strong > 6
[kil h.dark]
You try to slash *Gok*, but he deflects the blow.
Draz leaves west riding a warhorse.
A raven leaves west.
A raven leaves west.

* R HP:Beaten MV:Strong - Gok: Wounded > 0
No way! You're fighting for your life!

* R HP:Beaten MV:Strong - Gok: Wounded > *Gok* tries to pierce you, but you parry successfully.
[kil h.dark]
Ok.

[bash ] ng - Gok: Wounded >

-
*Gok* panics, and attempts to flee!

*dark is now set as your target.
=
*Gok* leaves east.

e
kill dark
-0
Cancelled.
End of Branch Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a humanoid leaving east.
A wild stallion bucks madly, being ridden by you.
You sense a hidden life form in the area...
A chestnut stallion trots about.
A member of the Lancer cavalry is lying here, mortally wounded.
A chestnut stallion trots about.
A chestnut stallion trots about.
A member of the Lancer cavalry is lying here, mortally wounded.
A chestnut stallion trots about.
A chestnut stallion trots about.

* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > [bash ]
Bash who?

* R HP:Beaten MV:Strong > e
kill dark
Campsite
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving south.
A wild stallion bucks madly, being ridden by you.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A Lancer officer commands a unit of heavy cavalry here, riding a chestnut stallion.

* R HP:Beaten MV:Strong > stat
They aren't here.

* R HP:Beaten MV:Strong > kill dark
kill dark
You are a 416 year old male human hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 0.0 lbs and wearing 54.8 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:18 Con:19.
Offensive bonus: 205, Dodging bonus: 66, Parrying bonus: 142
Your mood is: Brave. You will flee below: 10 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- WARDER BOND to taleena

kill dark
* R HP:Beaten MV:Strong > They aren't here.

kill dark
* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > w
They aren't here.

* R HP:Beaten MV:Strong > 6
They aren't here.

0
* R HP:Beaten MV:Strong > End of Branch Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A wild stallion bucks madly, being ridden by you.
A chestnut stallion trots about.
A member of the Lancer cavalry is lying here, mortally wounded.
A chestnut stallion trots about.
A chestnut stallion trots about.
A member of the Lancer cavalry is lying here, mortally wounded.
A chestnut stallion trots about.
A chestnut stallion trots about.

* R HP:Beaten MV:Strong > [kil h.dark]
They aren't here.
Fyra narrates 'rip'

* R HP:Beaten MV:Strong > [bash ]
Bash who?

* R HP:Beaten MV:Strong > w
6
Path Junction
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
Lord Detritus the Gaidin Master is here, fighting Gok, riding a bloodstock stallion.
*Gok* is here, fighting Detritus.

* R HP:Beaten MV:Tiring > *Gok* tickles Detritus's body with his pierce.
[kil h.dark]
You try to slash *Gok*, but he parries successfully.
*Gok* leaves east.

* R HP:Beaten MV:Tiring >
Draz narrates 'i got 3n burnt for regorup'

* R HP:Beaten MV:Tiring > e
6
End of Branch Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
A wild stallion bucks madly, being ridden by you.
*Gok* is standing here.
A chestnut stallion trots about.
A member of the Lancer cavalry is lying here, mortally wounded.
A chestnut stallion trots about.
A chestnut stallion trots about.
A member of the Lancer cavalry is lying here, mortally wounded.
A chestnut stallion trots about.
A chestnut stallion trots about.

0
* R HP:Beaten MV:Tiring > [kil h.dark]
You try to slash *Gok*, but he parries successfully.

[bash ] ng - Gok: Wounded >


Detritus has arrived from the west, riding a bloodstock stallion.

-
Detritus crushes *Gok*'s body extremely hard.

=
*Gok* panics, and attempts to flee!

*
Detritus crushes *Gok*'s body hard.

-
*Gok* leaves west.

=w
kill dark
0

They're not here anymore!

* R HP:Beaten MV:Tiring > Path Junction
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
Detritus has arrived from the east, riding a bloodstock stallion.

* R HP:Beaten MV:Tiring > They aren't here.

* R HP:Beaten MV:Tiring > [bash ]
Bash who?
Detritus leaves west riding a bloodstock stallion.

w
* R HP:Beaten MV:Tiring > 6
s
w
w
kill dark
Bend in the Path
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.

* R HP:Beaten MV:Strong > [kil h.dark]
They aren't here.
Detritus leaves south riding a bloodstock stallion.

* R HP:Beaten MV:Strong > kill dark
Bend in the Path
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
Detritus says 'w'

* R HP:Beaten MV:Strong > kill dark
Branch Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.

* R HP:Beaten MV:Strong > kill dark
Branch in Hidden Path
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A wild stallion bucks madly, being ridden by you.
*Gok* is standing here.
A raven is here flying around.
A raven is here flying around.
Lord Draz the Gaidin Master is standing here, riding a warhorse.
Draz tries to smite *Gok*, but he deflects the blow.

* R HP:Beaten MV:Strong > You slash *Gok*'s left leg hard.

kill dark
* R HP:Beaten MV:Strong - Draz: Beaten - Gok: Wounded > Ok.

* R HP:Beaten MV:Strong - Draz: Beaten - Gok: Wounded > 0
Ok.
Detritus has arrived from the east, riding a bloodstock stallion.

* R HP:Beaten MV:Strong - Draz: Beaten - Gok: Wounded > Ok.
Detritus crushes *Gok*'s left leg hard.

* R HP:Beaten MV:Strong - Draz: Beaten - Gok: Wounded > Ok.

[bash ] ng - Draz: Beaten - Gok: Wounded >
Draz narrates 'on'

-
Detritus crushes *Gok*'s left arm very hard.
*Gok* pierces Draz's right arm.
Draz smites *Gok*'s right leg very hard.

+
*Gok* pierces Draz's right arm.

*
*Gok* gets a bunch of fireworks from a backpack.

+
*Gok* lights the fuse on the fireworks and sets them on the ground.
The fuse slowly burns...

-
*Gok* panics, and attempts to flee!


As *Gok* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Strong >
Draz smites *Gok*'s right leg hard.

* R HP:Beaten MV:Strong >
*Gok* leaves south.

* R HP:Beaten MV:Strong > st
kill dark
s

Draz leaves south riding a warhorse.
A raven leaves south.
A raven leaves south.
Detritus leaves south riding a bloodstock stallion.

kill dark
* R HP:Beaten MV:Strong > s
kill dark
You stand up.

* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A wild stallion bucks madly, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Beaten MV:Strong > s
They aren't here.

kill dark
* R HP:Beaten MV:Strong > Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
A wild stallion bucks madly, being ridden by you.
A raven is here flying around.
A raven is here flying around.
Lord Draz the Gaidin Master is standing here, riding a warhorse.

s
* R HP:Beaten MV:Strong > kill dark
They aren't here.

* R HP:Beaten MV:Strong > Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A wild stallion bucks madly, being ridden by you.
*Gok* is here, fighting Detritus.
Lord Detritus the Gaidin Master is here, fighting Gok, riding a bloodstock stallion.
A crow is here flying around.

0
* R HP:Beaten MV:Strong > You slash *Gok*'s body.

* R HP:Beaten MV:Strong - Detritus: Beaten - Gok: Battered > No way! You're fighting for your life!

* R HP:Beaten MV:Strong - Detritus: Beaten - Gok: Battered > Ok.

[bash ] ng - Detritus: Beaten - Gok: Battered >

-
*Gok* leaves west.

w
+kill dark
0
Cancelled.
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
The corpse of Zarth is lying here.
A wild stallion bucks madly, being ridden by you.
You sense a hidden life form in the area...
A crow has arrived from the east.
*Gok* leaves west.

* R HP:Beaten MV:Tiring > They aren't here.

* R HP:Beaten MV:Tiring > [bash ]
Bash who?

* R HP:Beaten MV:Tiring > w

Detritus has arrived from the east, riding a bloodstock stallion.

* R HP:Beaten MV:Tiring > w
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A wild stallion bucks madly, being ridden by you.
A crow has arrived from the east.

w
* R HP:Beaten MV:Tiring > w
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A wild stallion bucks madly, being ridden by you.
A crow has arrived from the east.

w
* R HP:Beaten MV:Tiring > The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A wild stallion bucks madly, being ridden by you.

kill dark
* R HP:Beaten MV:Tiring > kill dark
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A wild stallion bucks madly, being ridden by you.
A crow has arrived from the east.

* R HP:Beaten MV:Tiring > kill dark
The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A wild stallion bucks madly, being ridden by you.
A crow has arrived from the east.

* R HP:Beaten MV:Tiring > w
They aren't here.

* R HP:Beaten MV:Tiring > w
w
They aren't here.

* R HP:Beaten MV:Tiring > w
They aren't here.

* R HP:Beaten MV:Tiring > The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A wild stallion bucks madly, being ridden by you.
A crow has arrived from the east.

* R HP:Beaten MV:Tiring > Green Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a trolloc leaving west.
A wild stallion bucks madly, being ridden by you.
A handsome stag stands here, ready to run.
A wild hog snorts angrily, pawing at the ground.
A crow has arrived from the east.

w
* R HP:Beaten MV:Tiring > w
On a Hillside
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of an animal leaving west.
A wild stallion bucks madly, being ridden by you.
A young and strong buck is here, munching some grass.
A wild hog snorts angrily, pawing at the ground.
A crow has arrived from the east.

* R HP:Beaten MV:Tiring > w
On Top of a Hill
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of an animal leaving west.
A wild stallion bucks madly, being ridden by you.
A cute brown deer eyes you nervously.
A Shienaran scout blends into the surroundings here.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.
A crow has arrived from the east.

kill dark
* R HP:Beaten MV:Tiring > A Gentle Slope
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving east.
A wild stallion bucks madly, being ridden by you.
*Gok* is standing here.
The short gray wolf very fine person, gender being but a construct of society is foraging for food here.
A handsome stag stands here, ready to run.
A young and strong buck is here, munching some grass.
A crow has arrived from the east.

kill dark
* R HP:Beaten MV:Tiring > A Shady Valley
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
A wild stallion bucks madly, being ridden by you.
A Shienaran scout blends into the surroundings here.
A cute brown deer eyes you nervously.

kill dark
* R HP:Beaten MV:Tiring > Rolling Hills
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving west.
There are some tracks of an animal leaving west.
A wild stallion bucks madly, being ridden by you.
A baby raccoon tumbles around, searching for something to eat.
A raven is here flying around.
A crow has arrived from the east.

* R HP:Beaten MV:Tiring > e
They aren't here.

* R HP:Beaten MV:Tiring > kill dark
They aren't here.

* R HP:Beaten MV:Tiring > e
They aren't here.

kill dark
* R HP:Beaten MV:Tiring > A Shady Valley
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
A wild stallion bucks madly, being ridden by you.
*Gok* is standing here.
A Shienaran scout blends into the surroundings here.
A cute brown deer eyes you nervously.
A crow has arrived from the west.

kill dark
* R HP:Beaten MV:Tiring > You try to slash *Gok*, but he deflects the blow.

* R HP:Beaten MV:Tiring - Gok: Battered > No way! You're fighting for your life!

kill dark
* R HP:Beaten MV:Tiring - Gok: Battered > Ok.

kill dark
* R HP:Beaten MV:Tiring - Gok: Battered > Ok.

* R HP:Beaten MV:Tiring - Gok: Battered > kill dark
Ok.
*Gok* panics, and attempts to flee!

* R HP:Beaten MV:Tiring - Gok: Battered > kill dark
Ok.

* R HP:Beaten MV:Tiring - Gok: Battered > Ok.

* R HP:Beaten MV:Tiring - Gok: Battered > Ok.

nar shady
* R HP:Beaten MV:Tiring - Gok: Battered > kill dark
kill dark
You narrate 'shady'

* R HP:Beaten MV:Tiring - Gok: Battered > Ok.

kill dark
* R HP:Beaten MV:Tiring - Gok: Battered > You try to slash *Gok*, but he deflects the blow.
Ok.

kill dark
* R HP:Beaten MV:Tiring - Gok: Battered > Ok.
*Gok* leaves north.

* R HP:Beaten MV:Tiring > kill dark
They aren't here.

* R HP:Beaten MV:Tiring > They aren't here.

n
* R HP:Beaten MV:Tiring > kill dark
0
A Forested Path Through the Borderlands
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A leather flask, stained dark red, lies forgotten here.
A cape of forest green lies in a bundle here.
A wild stallion bucks madly, being ridden by you.
*Gok* is standing here.
A crow has arrived from the south.

* R HP:Beaten MV:Tiring > You slash *Gok*'s body extremely hard.

[bash ] ng - Gok: Battered >

+
*Gok* panics, and attempts to flee!


As *Gok* avoids your bash, you topple over and fall to the ground!
*Gok* leaves west.

Draz
Posts: 713
Joined: Sun Feb 19, 2017 9:14 pm

Re: Fun

Post by Draz » Thu Feb 04, 2021 9:56 pm

Burnt Wagons
You are standing among the smoldering remains of what was once probably a
merchant caravan. A pair of smashed wagons are here by the side of the road.
Looking around, you see no bodies lying around, but you get the feeling that
they were only recently cleared out - else the wagons would have been removed
also. There is no visible way that the bodies were taken away - you can't see
any tracks along the road, nor any paths among the thickset trees. The road
continues east and west.
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Davor the Gaidin Master is standing here, riding a wild stallion.
*Monsoon* is here, fighting Detritus.
Lord Detritus the Gaidin Master is here, fighting Monsoon, riding a bloodstock
stallion.
*Stronk* has arrived from the west.

* R HP:Battered MV:Winded > Bash who?
*Stronk* barely tickles your body with his blast.

* R HP:Battered MV:Winded - Stronk: Wounded >

*Monsoon* panics, and attempts to flee!

* R HP:Battered MV:Winded - Stronk: Wounded >
Davor slashes *Monsoon*'s body hard.

* R HP:Battered MV:Winded - Stronk: Wounded >
Davor slashes *Monsoon*'s body very hard.
You smite *Stronk*'s body hard.
Detritus crushes *Monsoon*'s right foot very hard.

* R HP:Battered MV:Winded - Stronk: Wounded >
2

*Monsoon* leaves east. >>
Detritus crushes *Stronk*'s body.

* R HP:Battered MV:Winded - Stronk: Wounded >
[kill dark]
Ok.

whe
* R HP:Battered MV:Winded - Stronk: Wounded >

Davor slashes *Stronk*'s body.

2
* R HP:Battered MV:Winded - Stronk: Wounded > Players in your Zone
--------------------
Fyra - The Dusty Road
Draz - Burnt Wagons
Davor - Burnt Wagons
Detritus - Burnt Wagons
You sense shadowspawn nearby.

* R HP:Battered MV:Winded - Stronk: Wounded >
*Stronk* sends you sprawling with a powerful bash!
b
bash

* R HP:Battered MV:Winded - Stronk: Wounded >

*Stronk* barely blasts your head.

gg
* R HP:Battered MV:Winded - Stronk: Wounded >

Detritus sends *Stronk* sprawling with a powerful bash!

* R HP:Battered MV:Winded - Stronk: Wounded >

Davor slashes *Stronk*'s body.
Detritus barely crushes *Stronk*'s body.

* R HP:Battered MV:Winded - Stronk: Wounded >
*Zarth* has arrived from the east.

* R HP:Battered MV:Winded - Stronk: Wounded >
*Zarth* barely cleaves Detritus's left leg.

* R HP:Battered MV:Winded - Stronk: Wounded >
[kill dark]
Ok.

* R HP:Battered MV:Winded - Stronk: Wounded >
They already seem to be stunned.

na burnt zarth target
* R HP:Battered MV:Winded - Stronk: Wounded > [group all]

* R HP:Battered MV:Winded - Stronk: Wounded > Davor tickles *Stronk*'s body with his
slash.
You smite *Stronk*'s body.

2
* R HP:Battered MV:Winded - Stronk: Wounded >
You narrate 'burnt zarth target'

* R HP:Battered MV:Winded - Stronk: Wounded > [kill dark]
Ok.

* R HP:Battered MV:Winded - Stronk: Wounded >
Davor narrates 'stay with us fyra'
Detritus avoids being bashed by *Zarth* who loses his balance and falls!
*Stronk* panics, and attempts to flee!

* R HP:Battered MV:Winded - Stronk: Wounded >
-Cancelled.
*Stronk* leaves north. ^^
-
Davor slashes *Zarth*'s body hard.
=
Detritus sends *Zarth* sprawling with a powerful bash!
+
Davor slashes *Zarth*'s body hard.
Detritus crushes *Zarth*'s body hard.
*
2
*+=
w
2
Cancelled.
[kill dark]
You smite *Zarth*'s body very hard.

* R HP:Battered MV:Winded - Detritus: Battered - Zarth: Critical >
No way! You're fighting for your life!
*Stronk* has arrived from the north.

w
* R HP:Battered MV:Winded - Detritus: Battered - Zarth: Critical > [kill dark]
Ok.
*Stronk* tries to blast Davor, but he deflects the blow.

2
* R HP:Battered MV:Winded - Detritus: Battered - Zarth: Critical >
w
No way! You're fighting for your life!

2
* R HP:Battered MV:Winded - Detritus: Battered - Zarth: Critical >
You assume The River Undercuts the Bank, smiting *Zarth*'s right hand very hard.
Davor slashes *Zarth*'s body hard.
Detritus crushes *Zarth*'s right leg hard.
*Zarth* cleaves Detritus's left leg.
[kill dark]
Ok.

w
2
* R HP:Battered MV:Winded - Detritus: Battered - Zarth: Critical > *Zarth* panics,
and attempts to flee!
No way! You're fighting for your life!

* R HP:Battered MV:Winded - Detritus: Battered - Zarth: Critical > [kill dark]
Ok.

w
* R HP:Battered MV:Winded - Detritus: Battered - Zarth: Critical > No way! You're
fighting for your life!

2
w
* R HP:Battered MV:Winded - Detritus: Battered - Zarth: Critical >
2
[kill dark]
Ok.

w
2
* R HP:Battered MV:Winded - Detritus: Battered - Zarth: Critical >
No way! You're fighting for your life!
*Stronk* panics, and attempts to flee!

w
* R HP:Battered MV:Winded - Detritus: Battered - Zarth: Critical > [kill dark]
Ok.

2
* R HP:Battered MV:Winded - Detritus: Battered - Zarth: Critical > *Zarth* leaves
west. <<
The Dusty Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zarth* is standing here.
*Porka* is standing here.
A crow is here flying around.
Detritus has arrived from the east, riding a bloodstock stallion.
Detritus crushes *Zarth*'s left arm.
*Porka* leaves east. >>

w
* R HP:Battered MV:Winded > [kill dark]
You spin effortlessly into Water Flows Downhill, smiting *Zarth*'s body.
*Zarth* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
You feel like you have lost something.
Your blood freezes as you hear *Zarth*'s death cry.

2
* R HP:Battered MV:Winded > The Dusty Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Detritus has arrived from the east, riding a bloodstock stallion.
Fyra narrates 'in crit'

* R HP:Battered MV:Winded > [kill dark]
They aren't here.
!

* R HP:Battered MV:Winded > The Dusty Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Byrg* is standing here.
Detritus has arrived from the east, riding a bloodstock stallion.

* R HP:Battered MV:Winded > *Byrg* leaves east. >>
[kill dark]
They aren't here.
!

* R HP:Battered MV:Winded > The Dusty Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Detritus has arrived from the east, riding a bloodstock stallion.

* R HP:Battered MV:Winded > [kill dark]
You smite *Khosis*'s body hard.
*Khosis* panics, and attempts to flee!
Detritus crushes *Khosis*'s left leg hard.

na rip
* R HP:Battered MV:Winded - Khosis: Beaten > [kill dark]
Ok.

* R HP:Battered MV:Winded - Khosis: Beaten > [kill dark]
Ok.

* R HP:Battered MV:Winded - Khosis: Beaten > You narrate 'rip'

* R HP:Battered MV:Winded - Khosis: Beaten >

*Khosis* leaves west. <<
*Khosis* has arrived from the west.
*Stronk* has arrived from the east.

2
* R HP:Battered MV:Winded >
[kill dark]
You assume The Falcon Swoops, smiting *Stronk*'s head.

2
* R HP:Battered MV:Winded - Stronk: Wounded >
Detritus crushes *Stronk*'s body.

* R HP:Battered MV:Winded - Stronk: Wounded >
Detritus barely crushes *Stronk*'s right leg.
*Stronk* blasts your right arm.
You flow effortlessly into The Falcon Swoops, smiting *Stronk*'s left arm extremely
hard.

2
* R HP:Battered MV:Winded - Stronk: Battered > [kill dark]
Ok.

* R HP:Battered MV:Winded - Stronk: Battered >
[kill dark]
Ok.
*Stronk* panics, and attempts to flee!

* R HP:Battered MV:Winded - Stronk: Battered >
na 4w burnt
2
You narrate '4w burnt'

2
* R HP:Battered MV:Winded - Stronk: Battered > [kill dark]
Ok.
*Stronk* leaves south. vv

* R HP:Battered MV:Winded > The Dusty Road
The trees all around, their ancient trunks standing firmly together, barely
seem to acknowledge the brisk wind that whips past their branches. The worn
road continues east and west, bordered by thick, impenetrable forest, but
upon closer inspection, there is a break in the trees to the south. To the
northeast, a tower can be seen rising over the trees.
[ obvious exits: E S W ]
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Winded > The Dusty Road
[ obvious exits: E S W ]
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Winded > The Dusty Road
[ obvious exits: E S W ]
Lord Detritus the Gaidin Master is standing here, riding a bloodstock stallion.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Detritus leaves south riding a bloodstock stallion.

* R HP:Battered MV:Winded >
whe
Davor narrates 'wagons'
Players in your Zone
--------------------
Detritus - Entrance to the Forest
Draz - The Dusty Road
Davor - Burnt Wagons
You sense shadowspawn nearby.

* R HP:Battered MV:Winded >
2

Davor narrates 'on 3 here'

* R HP:Battered MV:Winded >
e
[kill dark]
They aren't here.
!

e
e
* R HP:Battered MV:Winded >
e
e
The Dusty Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

2
* R HP:Battered MV:Winded > The Dusty Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Winded > The Dusty Road
[ obvious exits: E W ]
The corpse of Zarth is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow is here flying around.

* R HP:Battered MV:Winded > Burnt Wagons
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Gok* is standing here.
*Monsoon* is standing here.
*Porka* is standing here.
*Gok* barely pierces your right leg.

* R HP:Battered MV:Winded - Gok: Scratched > *Byrg* has arrived from the east.
No way! You're fighting for your life!

* R HP:Battered MV:Winded - Gok: Scratched > No way! You're fighting for your life!
Fyra narrates 'i have 17 hp'

* R HP:Battered MV:Winded - Gok: Scratched > You try to smite *Gok*, but he deflects
the blow.
*Gok* barely pierces your body.
[kill dark]
Ok.

* R HP:Battered MV:Winded - Gok: Scratched >
Tic in 7 seconds!

*Byrg* blasts your right leg.

* R HP:Battered MV:Winded - Gok: Scratched >
*Gok* barely tickles your head with his pierce.

* R HP:Battered MV:Winded - Gok: Scratched >
*Monsoon* tickles your left leg with his lance.
*Khosis* blasts your body.

* R HP:Battered MV:Winded - Gok: Scratched >
f

Davor has arrived from the north, riding a wild stallion.

* R HP:Battered MV:Winded - Gok: Scratched >
Davor slashes *Khosis*'s left arm hard.
*Khosis* panics, and attempts to flee!

* R HP:Battered MV:Winded - Gok: Scratched > You panic and
attempt to flee!


*Porka* tries to slice Davor, but he parries successfully.


Davor narrates 'wagons'
You flee head over heels.
The Dusty Road
[ obvious exits: E W ]
The corpse of Zarth is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow is here flying around.

* R HP:Battered MV:Winded >
na on wagons
You narrate 'on wagons'

e
2
* R HP:Battered MV:Winded >
b
bash
Burnt Wagons
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Davor the Gaidin Master is here, fighting Khosis, riding a wild stallion.
*Khosis* is here, fighting Davor.
*Byrg* is here, fighting Davor.
*Gok* is here, fighting Davor.
*Monsoon* is standing here.
*Porka* is here, fighting Davor.

* R HP:Battered MV:Winded >
*Gok* pierces Davor's body very hard.
[kill dark]
You smite *Khosis*'s body hard.
*Khosis* panics, and attempts to flee!

* R HP:Battered MV:Winded - Davor: Critical - Khosis: Critical >
You dodge a bash from *Monsoon* who loses his balance and falls!
-=+
Davor panics, and attempts to flee!
*
*Byrg* blasts Davor's right arm very hard.
*Gok* pierces Davor's body very hard.
*Porka* slices Davor's left leg hard.


Davor leaves north riding a wild stallion.
*+=
*Khosis* leaves west. <<
-
*Byrg* barely blasts your body.

f-=
*Monsoon* clambers to his feet.
They're not here anymore!

* R HP:Battered MV:Winded - Byrg: Healthy >
*Monsoon* barely lances your body.
*Porka* tickles your body with her slice.

s
* R HP:Battered MV:Winded - Byrg: Healthy >
You panic and attempt to flee!

You flee head over heels.
Hidden Path
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Burnt Wagons
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Byrg* is standing here.
*Monsoon* is standing here.
*Porka* is standing here.
*Porka* barely tickles your body with her slice.

* R HP:Battered MV:Winded - Porka: Beaten >
You smite *Porka*'s body.
*Porka* slices your left arm.

* R HP:Battered MV:Winded - Porka: Critical >
f

*Byrg* blasts your body.









Burnt Wagons
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Davor the Gaidin Master is here, fighting Khosis, riding a wild stallion.
*Khosis* is here, fighting Davor.
*Byrg* is here, fighting Davor.
*Gok* is here, fighting Davor.
*Monsoon* is standing here.
*Porka* is here, fighting Davor.

* R HP:Battered MV:Winded >
*Gok* pierces Davor's body very hard.
[kill dark]
You smite *Khosis*'s body hard.
*Khosis* panics, and attempts to flee!

* R HP:Battered MV:Winded - Davor: Critical - Khosis: Critical >
You dodge a bash from *Monsoon* who loses his balance and falls!
-=+
Davor panics, and attempts to flee!
*
*Byrg* blasts Davor's right arm very hard.
*Gok* pierces Davor's body very hard.
*Porka* slices Davor's left leg hard.


Davor leaves north riding a wild stallion.
*+=
*Khosis* leaves west. <<
-
*Byrg* barely blasts your body.

f-=
*Monsoon* clambers to his feet.
They're not here anymore!

* R HP:Battered MV:Winded - Byrg: Healthy >
*Monsoon* barely lances your body.
*Porka* tickles your body with her slice.

s
* R HP:Battered MV:Winded - Byrg: Healthy >
You panic and attempt to flee!

You flee head over heels.
Hidden Path
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Burnt Wagons
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Byrg* is standing here.
*Monsoon* is standing here.
*Porka* is standing here.
*Porka* barely tickles your body with her slice.

* R HP:Battered MV:Winded - Porka: Beaten >
You smite *Porka*'s body.
*Porka* slices your left arm.

* R HP:Battered MV:Winded - Porka: Critical >
f

*Byrg* blasts your body.

* R HP:Beaten MV:Winded - Porka: Critical > You panic and
attempt to flee!


You flee head over heels.
Hidden Path
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Winded >
na porka crit
2
You narrate 'porka crit'

* R HP:Beaten MV:Winded >
Davor narrates 'im crit few n'
*Monsoon* has arrived from the south.
[kill dark]
You gracefully flow into Moon Rises Over the Water, smiting *Monsoon*'s left leg
extremely hard.

* R HP:Beaten MV:Winded - Monsoon: Battered >
f
e
You panic and attempt to flee!

n
e
You try to smite *Monsoon*, but he deflects the blow.
You flee head over heels.
Burnt Wagons
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Byrg* is standing here.
*Porka* is standing here.
The Dusty Road
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Winded > Alas, you cannot go that way...

* R HP:Beaten MV:Winded > Alas, you cannot go that way...

s
s
* R HP:Beaten MV:Winded >
s
s
The Dusty Road
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

w
* R HP:Beaten MV:Winded > Little Trail
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

w
* R HP:Beaten MV:Winded > Alas, you cannot go that way...

* R HP:Beaten MV:Winded > Heavy Forest
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
An owl is here, looking for mice.

* R HP:Beaten MV:Winded > Open Forest
[ obvious exits: E S W ]
A large brightly painted merchant's wagon has stopped here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
A raven is here flying around.
A travel weary man sits casually atop a wagon.

* R HP:Beaten MV:Winded >
na i crit too
w
n
You narrate 'i crit too'

n
n
* R HP:Beaten MV:Winded > Open Forest
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A big brown bear growls angrily about him.

* R HP:Beaten MV:Winded > Heavy Forest
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge grizzly bear is here standing on its haunches.

* R HP:Beaten MV:Winded > Opening in the Forest
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Detritus the Gaidin Master is here, fighting Khosis, riding a bloodstock
stallion.
*Khosis* is here, fighting Detritus.

* R HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Winded >
g all corpse
2
s
You don't have a corpse.

2

w
* R HP:Beaten MV:Winded > Opening in the Forest
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Detritus the Gaidin Master is here, fighting Khosis, riding a bloodstock
stallion.
*Khosis* is here, fighting Detritus.

w
* R HP:Beaten MV:Winded > [kill dark]
You flow effortlessly into The Swallow Takes Flight, smiting *Khosis*'s left leg.
*Khosis* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
You feel like you have lost something.
Your blood freezes as you hear *Khosis*'s death cry.

Fyra
Posts: 515
Joined: Tue Dec 04, 2018 11:07 pm
Location: Connecticut, USA

Re: Fun

Post by Fyra » Thu Feb 04, 2021 10:01 pm

Gotta love wasting SPs spiking an already incap troll:


* R HP:Battered SP:Full MV:Fresh >
Draz sends *someone* sprawling with a powerful bash!
Draz sends *someone* sprawling with a powerful bash!

* R HP:Battered SP:Full MV:Fresh >
Davor narrates 'porka'
*Stronk* panics, and attempts to flee!

* R HP:Battered SP:Full MV:Fresh >

*Stronk* leaves north. ^^

22
channel 'ice spikes' h.dark
* R HP:Battered SP:Full MV:Fresh >
You begin to weave the appropriate flows...
-=
*Stronk* has arrived from the north.
+
Draz spins on one heel, changing forms to Striking the Spark.
Draz smites *someone*'s head hard.
Davor barely slashes *Porka*'s body.
*

Detritus sends *Stronk* sprawling with a powerful bash!
*+=- -=
You draw some energy from the statuette in your hand.
You feel the statuette in your hand grow cold.
Ok.
Spikes of solid ice form in your hands, which you launch at *Porka*.

* R HP:Battered SP:Strong MV:Fresh - Detritus: Beaten - Stronk: Beaten >

You barely stab *Stronk*'s left arm.
Detritus crushes *Stronk*'s body.
Draz flows effortlessly into Stones Falling from the Cliff.
Draz smites *someone*'s body into bloody fragments!
Davor slashes *Porka*'s body.

22
channel 'ice spikes' h.dark
* R HP:Battered SP:Strong MV:Fresh - Detritus: Beaten - Stronk: Beaten >
You begin to weave the appropriate flows...

*Gok* panics, and attempts to flee!
*Porka* leaves south. vv
-=+*

*Gok* leaves south. vv
*+
Davor leaves south riding a wild stallion.
=
Draz narrates 'porka low'
-
Detritus barely crushes *Stronk*'s left hand.
Davor has arrived from the south, riding a wild stallion.
Draz leaves south riding a warhorse.
A raven leaves south. vv
A raven leaves south. vv
Davor leaves south riding a wild stallion.
-=
Ok.
Spikes of solid ice form in your hands, which you launch at *Stronk*.

* R HP:Battered SP:Strong MV:Fresh - Detritus: Beaten - Stronk: Critical >
You tickle *Stronk*'s right leg with your stab.
*Stronk* is incapacitated and will slowly die, if not aided.

* R HP:Battered SP:Strong MV:Fresh - Stronk: Critical >
22
channel 'ice spikes' h.dark
You begin to weave the appropriate flows...
-=+**+=- -=
Ok.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your icy spikes shred *Stronk*'s guts, causing his insides to flow outside.
*Stronk* is dead! R.I.P.
Your blood freezes as you hear *Stronk*'s death cry.

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