Kicksquad Assemble!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Zarth
Posts: 364
Joined: Wed Jul 15, 2015 8:04 pm

Kicksquad Assemble!

Post by Zarth » Tue Jan 19, 2021 11:39 pm

__ __ _______
\ \ / /_|__ __| __ _ _ ____
\ \ / / __ \| | \ / | | | | _ \
\ \ /\ / / / \ \ | \/ | | | | | \ \
\ \/ \/ /\ \__/ / | |\ /| | |_| | |_/ /
\ /\ / \____/| |_| \/ |_|\___/|____/
\/ \/ |_|

--------:- telnet://game.wotmud.org 2224 -:---------

------:- http://www.wotmud.org -:--------


Welcome to the Wheel of Time! Type 'help' for information.
Don't forget to read the forums at http://forums.wotmud.info !


The Eastern Wing of the Great Hall
[ obvious exits: N S W D ]
A hide pack, fashioned to hang from a belt, collects dust here.
A necklace of shiny black links has been dropped here.
A thin belt with a beautifully carved buckle of white stone lies here.
A pair of steel-backed gauntlets are collecting dust on the ground.
An axe with a huge bronze head leans against a stone here.
A Ko'bal trolloc slinks about here.
Nognahoj Italia Blickster is resting here. <--KO'BAL are NOT ALLOWED TO REST BLARG!!!
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
Cracking his already aged knuckles, the Ghar'ghael Quartermaster stands ready.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ghar'ghael guard stands here, protecting his master.

You were rented for 0.07 days. Since you went linkless and/or idled out, you are charged double.
Your last allowance of per day covers all charges.

l
o HP:Healthy MV:Fresh >
The Eastern Wing of the Great Hall
The end of the hall reveals two doors that were once made of fine polished
leatherleaf wood. Now they are cracked and splintered, barely held up by
their hinges. A bedroom can be seen to the north. To the south a large
room opens up to the feast hall.
[ obvious exits: N S W D ]
A hide pack, fashioned to hang from a belt, collects dust here.
A necklace of shiny black links has been dropped here.
A thin belt with a beautifully carved buckle of white stone lies here.
A pair of steel-backed gauntlets are collecting dust on the ground.
An axe with a huge bronze head leans against a stone here.
A Ko'bal trolloc slinks about here.
Nognahoj Italia Blickster is resting here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
Cracking his already aged knuckles, the Ghar'ghael Quartermaster stands ready.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ghar'ghael guard stands here, protecting his master.

whe
o HP:Healthy MV:Fresh >
who
Players in your Zone
--------------------
Zarth - The Eastern Wing of the Great Hall
Nognahoj - The Eastern Wing of the Great Hall
Zoom - The Well

o HP:Healthy MV:Fresh > Players
-------
Zarth the Dark Master [Ghar'ghael Master]
Byrg the Dark High Master [Ghar'ghael Master]
Nognahoj Italia Blickster [Ko'bal Master]
Akzak the Master Torturer [Dhai'mon Master]
Mudface the Wolfish Trolloc
Piperss the Boarheaded Trolloc
Zoom the Diseased Molestor [Ghar'ghael]

7 players displayed.

o HP:Healthy MV:Fresh >
diag nognahoj
Nognahoj is in excellent condition.

o HP:Healthy MV:Fresh >
cb
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 110 hit points.

o HP:Healthy MV:Fresh >
st
You are already standing.

o HP:Healthy MV:Fresh >
cq
[cha mood berserk]
Mood changed to: Berserk <--WISH I STILL GOT ATTACK
Wimpy reset to: 0 hit points.

o HP:Healthy MV:Fresh >
whe
Players in your Zone
--------------------
Zarth - The Eastern Wing of the Great Hall
Nognahoj - The Eastern Wing of the Great Hall
Zoom - The Well

o HP:Healthy MV:Fresh >

Nognahoj licks you.

o HP:Healthy MV:Fresh >
bash nognahoj
You need to have a shield or weapon to try it.

o HP:Healthy MV:Fresh >
draw chain
You loosen a two-handed binnol from a belt hook and uncoil it.
You wield a two-handed binnol with both hands.

o HP:Healthy MV:Fresh >
bash nognahoj

-=
+*
*+
=-
-
=
Your bash at Nognahoj sends him sprawling!

o HP:Healthy MV:Full - Nognahoj: Scratched >
nod noghanoj
Nod at who??

o HP:Healthy MV:Full - Nognahoj: Scratched >

An Elite Ghar'ghael guard joins your fight!
An Elite Ghar'ghael guard joins an Elite Ghar'ghael guard's fight!
An Elite Ghar'ghael guard joins an Elite Ghar'ghael guard's fight!
An Elite Ghar'ghael guard joins an Elite Ghar'ghael guard's fight!
An Elite Ghar'ghael guard joins an Elite Ghar'ghael guard's fight!
An Elite Ghar'ghael guard joins an Elite Ghar'ghael guard's fight!
Blarg the Myrddraal joins an Elite Ghar'ghael guard's fight!
Blarg the Myrddraal scythes a slinking Ko'bal trolloc's body hard.
A huge darkhound joins Blarg the Myrddraal's fight!
A huge darkhound joins Blarg the Myrddraal's fight!
An Elite Ghar'ghael guard tickles a slinking Ko'bal trolloc's body with his hack. <--BAHHHHH
An Elite Ghar'ghael guard hacks a slinking Ko'bal trolloc's body.
An Elite Ghar'ghael guard hacks a slinking Ko'bal trolloc's left leg.
An Elite Ghar'ghael guard hacks a slinking Ko'bal trolloc's left arm.
An Elite Ghar'ghael guard hacks a slinking Ko'bal trolloc's left arm.
An Elite Ghar'ghael guard hacks a slinking Ko'bal trolloc's body.
You crush Nognahoj's right arm into bloody fragments!

o HP:Healthy MV:Full - Nognahoj: Scratched >
nod
You nod in agreement.

o HP:Healthy MV:Full - Nognahoj: Scratched >

An Elite Ghar'ghael guard gallantly rescues Blarg the Myrddraal!

o HP:Healthy MV:Full - Nognahoj: Scratched >

A slinking Ko'bal trolloc tries to hit an Elite Ghar'ghael guard, but he parries successfully.
Blarg the Myrddraal joins a huge darkhound's fight!
An Elite Ghar'ghael guard hacks a slinking Ko'bal trolloc's body.
A huge darkhound barely hits a slinking Ko'bal trolloc's right arm.
A huge darkhound barely hits a slinking Ko'bal trolloc's body.
An Elite Ghar'ghael guard hacks a slinking Ko'bal trolloc's left leg.
An Elite Ghar'ghael guard hacks a slinking Ko'bal trolloc's body.
An Elite Ghar'ghael guard hacks a slinking Ko'bal trolloc's left leg.
An Elite Ghar'ghael guard barely hacks a slinking Ko'bal trolloc's body.
An Elite Ghar'ghael guard hacks a slinking Ko'bal trolloc's right arm hard.
You crush Nognahoj's body into bloody fragments!

o HP:Healthy MV:Full - Nognahoj: Hurt >
b
[bash ]
They already seem to be stunned.

o HP:Healthy MV:Full - Nognahoj: Hurt >

Nognahoj panics, and attempts to flee!

o HP:Healthy MV:Full - Nognahoj: Hurt >
Nognahoj leaves down.

I DECIDE TO HIT THE SPECTRAL KING!!!

o HP:Healthy MV:Full > In Front of the Castle
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.

w
* HP:Healthy MV:Full > The Bridge
[ obvious exits: E W ]

w
w
o HP:Healthy MV:Full > Near a Bridge
[ obvious exits: N E W ]

o HP:Healthy MV:Full > Rotten Vegetation
[ obvious exits: N E W ]

o HP:Healthy MV:Full > Path to the Blight
[ obvious exits: E W ]

call
o HP:Healthy MV:Strong > You don't see a closed gate.

w
w
o HP:Healthy MV:Strong >
w
A Path to the Blight
[ obvious exits: E W ]
A raven is here flying around.

o HP:Healthy MV:Strong > Bend in the Path
[ obvious exits: E S ]

o HP:Healthy MV:Strong > Alas, you cannot go that way...

s
o HP:Healthy MV:Strong >
s
s
Path to a Castle
[ obvious exits: N S ]

o HP:Healthy MV:Strong > Twisted Path in the Blight
[ obvious exits: N S ]

o HP:Healthy MV:Strong > The Blight
[ obvious exits: N S W ]

o HP:Healthy MV:Strong >
A shrill piercing scream reverberates through the area.

o HP:Healthy MV:Strong >
se
s
e
Sorry, but you can't do that here!

o HP:Healthy MV:Strong > The Blight
[ obvious exits: N E S ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o HP:Healthy MV:Strong > The Blight
[ obvious exits: E S W ]

o HP:Healthy MV:Strong >
s
e
e
The Blight
[ obvious exits: N E S ]
*Aarick* is standing here, riding a Domani razor. <--GASP WTF!?!?!?
*Taziar* is standing here, riding a warhorse.
*Chelou* is standing here, riding a warhorse.
*Carl* is standing here.
*Mckale* is standing here.

e
e
* HP:Healthy MV:Strong > The Blight
[ obvious exits: N E S W ]
A spider-legged beast is here, most of it teeth.

e
o HP:Healthy MV:Strong > The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o HP:Healthy MV:Strong > Entrance to a Ruined City
[ obvious exits: E W ]

o HP:Healthy MV:Strong > Inside the City
[ obvious exits: E W ]

e
o HP:Healthy MV:Strong > Old Weathered Avenue
[ obvious exits: E S W ]
A red-eyed raven is here flying around.

o HP:Healthy MV:Strong > Old Weathered Avenue
[ obvious exits: E W ]

o HP:Healthy MV:Strong >
nar lol
You narrate 'lol'

o HP:Healthy MV:Strong >
nar 5 blight
e
You narrate '5 blight' <--!!!

s
o HP:Healthy MV:Strong > A Broad Plaza
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Marisue* is standing here, riding a warhorse. <---!?!?!?!

* HP:Healthy MV:Strong > Alas, you cannot go that way...

* HP:Healthy MV:Strong >
w
Old Weathered Avenue
[ obvious exits: E W ]

o HP:Healthy MV:Strong >
nar 6
w
You narrate '6' <--!! Correction

w <--Better get out of this terrible fleetrap area!!
o HP:Healthy MV:Strong >
s
Old Weathered Avenue
[ obvious exits: E S W ]
A red-eyed raven is here flying around.

o HP:Healthy MV:Tiring > Inside the City
[ obvious exits: E W ]

o HP:Healthy MV:Tiring > Alas, you cannot go that way...

o HP:Healthy MV:Tiring >
w
w
s
Entrance to a Ruined City
[ obvious exits: E W ]

o HP:Healthy MV:Tiring >
The Blight
[ obvious exits: N E S W ]
A spider-legged beast is here, most of it teeth.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o HP:Healthy MV:Tiring > Riurk narrates '!!!'
The Blight
[ obvious exits: N W ]

o HP:Healthy MV:Tiring >
cha wimpy0
w
Fields: description, email, passphrase, posture, mood, spam, title, wimpy. <--LOL

o HP:Healthy MV:Tiring > The Blight
[ obvious exits: N E S W ]

o HP:Healthy MV:Tiring >
nar i trapped?!??

Nognahoj narrates 'on blight'

n
o HP:Healthy MV:Tiring >
w
You narrate 'i trapped?!??' <--If they're blocking 4s1e it could be bad

n
o HP:Healthy MV:Tiring > The Blight
[ obvious exits: N E S W ]
A spider-legged beast is here, most of it teeth.

w
n
o HP:Healthy MV:Tiring > The Blight
[ obvious exits: N E S ]
*Aarick* is standing here, riding a Domani razor.
*Taziar* is standing here, riding a warhorse.
*Chelou* is standing here, riding a warhorse.
*Carl* is standing here.
*Mckale* is standing here.
*Carl* barely slashes your body.
*Chelou* barely pierces your right leg.

w
* HP:Scratched MV:Tiring - Carl: Healthy > No way! You're fighting for your life!

n
* HP:Scratched MV:Tiring - Carl: Healthy > *Chelou* barely tickles your left foot with his pierce.
You try to crush *Carl*, but he deflects the blow.
You crush *Chelou*'s left leg hard.
*Carl* barely slashes your left leg.
No way! You're fighting for your life!

* HP:Scratched MV:Tiring - Carl: Healthy > No way! You're fighting for your life!

* HP:Scratched MV:Tiring - Carl: Healthy > *Chelou* tickles your body with his pierce.
No way! You're fighting for your life!
*Taziar* barely tickles your body with his whip.

flee
* HP:Scratched MV:Tiring - Carl: Healthy > No way! You're fighting for your life!

* HP:Scratched MV:Tiring - Carl: Healthy > You panic and attempt to flee!


You flee head over heels.
The Blight
[ obvious exits: E S W ]

o HP:Scratched MV:Tiring >

Byrg narrates '5min left on my plate!'

o HP:Scratched MV:Tiring >
w
n
The Blight
[ obvious exits: N E S ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o HP:Scratched MV:Tiring > The Blight
[ obvious exits: N S W ]

o HP:Scratched MV:Tiring >
n

Riurk narrates 'coming'

n
o HP:Scratched MV:Tiring >
Twisted Path in the Blight
[ obvious exits: N S ]

o HP:Scratched MV:Tiring > Path to a Castle
[ obvious exits: N S ]

o HP:Scratched MV:Tiring >
nar i escpaed!
n
You narrate 'i escpaed!' <--Hoorah!

e
o HP:Scratched MV:Tiring > Bend in the Path
[ obvious exits: E S ]

o HP:Scratched MV:Tiring > A Path to the Blight
[ obvious exits: E W ]
A raven is here flying around.

o HP:Scratched MV:Tiring >
nar they E blight
You narrate 'they E blight'

e
e
o HP:Scratched MV:Tiring >
Path to the Blight
[ obvious exits: E W ]

o HP:Scratched MV:Tiring > Rotten Vegetation
[ obvious exits: N E W ]

o HP:Scratched MV:Tiring >
nar by rc

Nognahoj narrates 'they n side'

whe
o HP:Scratched MV:Tiring > You narrate 'by rc'

o HP:Scratched MV:Tiring > Players in your Zone
--------------------
Zarth - Rotten Vegetation
Akzak - The Courtyard
Byrg - The Well
Zoom - The Well

o HP:Scratched MV:Tiring >
w
w
Path to the Blight
[ obvious exits: E W ]

o HP:Scratched MV:Tiring > A Path to the Blight
[ obvious exits: E W ]
A raven is here flying around.

o HP:Scratched MV:Tiring >
w
Bend in the Path
[ obvious exits: E S ]

s
o HP:Scratched MV:Tiring >
s
Path to a Castle
[ obvious exits: N S ]

o HP:Scratched MV:Tiring > Riurk narrates 'doing heralds prob'
Twisted Path in the Blight
[ obvious exits: N S ]

scan s
o HP:Scratched MV:Tiring >
Your heartbeat calms down more as you feel less panicked.
*Carl* is standing here. <--HRMM He is DISM in blight?!?!/ #KICKSQUAD ASSEMBLE!?!?

o HP:Scratched MV:Tiring >
s
x
b
The Blight
[ obvious exits: N S W ]
*Carl* is standing here.
*Carl* barely slashes your body.

* HP:Scratched MV:Tiring - Carl: Healthy > [k light]
You do the best you can!

* HP:Scratched MV:Tiring - Carl: Healthy >
[bash ]


-=
+*

*Carl* tickles your left leg with his slash.
Nognahoj narrates 'lets group and smash'

*
+=
-
-=
Your bash at *Carl* sends him sprawling!

* HP:Scratched MV:Tiring - Carl: Scratched >
nar carl dism 3s keep come here
You narrate 'carl dism 3s keep come here'

whe
* HP:Scratched MV:Tiring - Carl: Scratched >
You crush *Carl*'s left leg hard.

* HP:Scratched MV:Tiring - Carl: Scratched > Players in your Zone
--------------------
Nognahoj - Path in the Blight
Zarth - The Blight
You catch the scent of many horses nearby.

* HP:Scratched MV:Tiring - Carl: Scratched >

Nognahoj narrates 'patty 2w elbow'

* HP:Scratched MV:Tiring - Carl: Scratched >

You crush *Carl*'s left foot.

* HP:Scratched MV:Tiring - Carl: Scratched >
c
[kick ]
Your kick hits *Carl* in the solar plexus!

* HP:Scratched MV:Tiring - Carl: Scratched >

*Carl* barely slashes your body.

* HP:Scratched MV:Tiring - Carl: Scratched >
c
[kick ]
Your kick hits *Carl* in the solar plexus!

* HP:Scratched MV:Tiring - Carl: Hurt >
c

*Carl* barely slashes your body.

* HP:Scratched MV:Tiring - Carl: Hurt >
[kick ]
You miss your kick at *Carl*'s groin, much to his relief...

* HP:Scratched MV:Tiring - Carl: Hurt >

*Carl* slashes your right arm.

* HP:Hurt MV:Tiring - Carl: Hurt >
l carl
c
Join the Club!

Carl has some small wounds and bruises.

*Carl* is using:
<used as light> a lantern
<worn on head> a strange, insectoid helm
<worn around neck> a torc of gleaming steel
<worn around neck> a Kandori snowflake necklace
<worn about body> a long, black coat with gold embroidered cuffs
<slung on back> a sword sheath
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<worn as shield> a silver etched shield
<wielded> a brass hilted general's sword
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of lissome leather boots with metal capped toes

* HP:Hurt MV:Tiring - Carl: Hurt >
[kick ]
Your boots need polishing again -- blood all over...

* HP:Hurt MV:Tiring - Carl: Hurt >

*Carl* barely slashes your body.

* HP:Hurt MV:Tiring - Carl: Hurt >
c
[kick ]
Your kick hits *Carl* in the solar plexus!

* HP:Hurt MV:Tiring - Carl: Hurt >

*Carl* slashes your right arm.

nar 3s keep nog
* HP:Hurt MV:Tiring - Carl: Hurt >
c

Nognahoj narrates 'incomin'

* HP:Hurt MV:Tiring - Carl: Hurt >
You narrate '3s keep nog'

* HP:Hurt MV:Tiring - Carl: Hurt > [kick ]
Your beautiful full-circle kick misses *Carl* by a mile.

* HP:Hurt MV:Tiring - Carl: Hurt >
flee

*Carl* barely slashes your body.

* HP:Hurt MV:Tiring - Carl: Hurt >
nar stab him
You panic and attempt to flee!

You flee head over heels.
The Blight
[ obvious exits: N E S ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
You narrate 'stab him'

o HP:Hurt MV:Tiring >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
Nognahoj narrates 'goerup on me'

o HP:Hurt MV:Tiring >
scan n
n
*Carl* is standing here.
Nognahoj has arrived from the east.

n
o HP:Hurt MV:Tiring > The Blight
[ obvious exits: N S W ]
*Carl* is standing here.

* HP:Hurt MV:Tiring > Twisted Path in the Blight
[ obvious exits: N S ]

o HP:Hurt MV:Tiring >
n
Path to a Castle
[ obvious exits: N S ]

o HP:Hurt MV:Tiring >
scan s

Nognahoj narrates 'k'

o HP:Hurt MV:Tiring >
o HP:Hurt MV:Tiring >
s
scan s
Twisted Path in the Blight
[ obvious exits: N S ]

o HP:Hurt MV:Tiring >
*Carl* is standing here.

o HP:Hurt MV:Tiring >
scan s
*Carl* is standing here.

o HP:Hurt MV:Tiring >
scan s
scan s
*Carl* is standing here.

o HP:Hurt MV:Tiring > *Carl* is standing here.

scan s
o HP:Hurt MV:Tiring >
scan s
Nognahoj Italia Blickster is here, fighting Carl.
*Carl* is here, fighting Nognahoj.

o HP:Hurt MV:Tiring > Nognahoj Italia Blickster is here, fighting Carl.
*Carl* is here, fighting Nognahoj.

scan s
o HP:Hurt MV:Tiring >
Nognahoj Italia Blickster is here, fighting Carl.
*Carl* is here, fighting Nognahoj.

s
x
o HP:Hurt MV:Tiring >
b
The Blight
[ obvious exits: N S W ]
Nognahoj Italia Blickster is here, fighting Carl.
*Carl* is here, fighting Nognahoj.

* HP:Hurt MV:Tiring > [k light]
You crush *Carl*'s right foot hard.

* HP:Hurt MV:Tiring - Nognahoj: Healthy - Carl: Hurt >
You crush *Carl*'s body hard.
*Carl* tries to slash Nognahoj, but he deflects the blow.
[bash ]


-=
c
+*
Cancelled.
[kick ]
Your kick hits *Carl* in the solar plexus!

* HP:Hurt MV:Tiring - Nognahoj: Healthy - Carl: Hurt >

Riurk has arrived from the north, riding a shadow stallion.
An elite trolloc has arrived from the north.

* HP:Hurt MV:Tiring - Nognahoj: Healthy - Carl: Hurt >
Riurk slashes *Carl*'s right leg hard.

* HP:Hurt MV:Tiring - Nognahoj: Healthy - Carl: Hurt >
c

*Carl* tries to slash Nognahoj, but he deflects the blow.

* HP:Hurt MV:Tiring - Nognahoj: Healthy - Carl: Hurt >
Riurk gives an elite trolloc an order.
An elite trolloc joins Riurk's fight!

* HP:Hurt MV:Tiring - Nognahoj: Healthy - Carl: Hurt >
Nognahoj panics, and attempts to flee!

* HP:Hurt MV:Tiring - Nognahoj: Healthy - Carl: Hurt >
[kick ]
Your beautiful full-circle kick misses *Carl* by a mile.

* HP:Hurt MV:Tiring - Nognahoj: Healthy - Carl: Hurt >

Nognahoj leaves south.
Nognahoj narrates 'mnissed!'

* HP:Hurt MV:Tiring - an elite trolloc: Scratched - Carl: Hurt >
c

*Carl* slashes an elite trolloc's left foot very hard.
An elite trolloc crushes Carl's body.

* HP:Hurt MV:Tiring - an elite trolloc: Hurt - Carl: Wounded >

Riurk sends *Carl* sprawling with a powerful bash!

* HP:Hurt MV:Tiring - an elite trolloc: Hurt - Carl: Wounded >
Nognahoj stabs *Carl*'s left leg hard.

* HP:Hurt MV:Tiring - an elite trolloc: Hurt - Carl: Wounded >
[kick ]
Your kick hits *Carl* in the solar plexus!

* HP:Hurt MV:Tiring - an elite trolloc: Hurt - Carl: Wounded >

A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.

* HP:Hurt MV:Tiring - an elite trolloc: Hurt - Carl: Wounded >

Nognahoj stabs *Carl*'s left leg.
An elite trolloc crushes Carl's body.
Riurk slashes *Carl*'s body very hard.

* HP:Hurt MV:Tiring - an elite trolloc: Hurt - Carl: Wounded >
nar i kicked him hag for you!
You narrate 'i kicked him hag for you!'

* HP:Hurt MV:Tiring - an elite trolloc: Hurt - Carl: Wounded >
Nognahoj stabs *Carl*'s right leg hard.
An elite trolloc crushes Carl's body hard.
Riurk slashes *Carl*'s left leg very hard.
You crush *Carl*'s right hand hard.
Nognahoj now follows Riurk.

* HP:Hurt MV:Tiring - an elite trolloc: Hurt - Carl: Battered >

Nognahoj gets a cup of thready brown tea from a backpack.

* HP:Hurt MV:Tiring - an elite trolloc: Hurt - Carl: Battered >
Nognahoj is now a member of Riurk's group.
An elite trolloc is now a member of Riurk's group.

* HP:Hurt MV:Tiring - an elite trolloc: Hurt - Carl: Battered >

Nognahoj tries to stab *Carl*, but he deflects the blow.
*Carl* slashes an elite trolloc's left hand extremely hard.
Carl swiftly dodges an elite trolloc's attempt to crush him.
You crush *Carl*'s body extremely hard.
Nognahoj quaffs a cup of thready brown tea.
*Carl* grins evilly.

* HP:Hurt MV:Tiring - an elite trolloc: Hurt - Carl: Battered >
*Carl* panics, and attempts to flee!

* HP:Hurt MV:Tiring - an elite trolloc: Hurt - Carl: Battered >
*Carl* leaves west.

peer
o HP:Hurt MV:Tiring >
w
x
You peer around into the shadows.

o HP:Hurt MV:Tiring > Dying Plains in the Blight
[ obvious exits: N E W ]
*Carl* is standing here.
A giant blight beetle is here, scurrying about.
A small stick is lying on the ground here.

x
* HP:Hurt MV:Tiring > [k light]
You try to crush *Carl*, but he parries successfully.

* HP:Hurt MV:Tiring - Carl: Battered >
Riurk has arrived from the east, riding a shadow stallion.
An elite trolloc has arrived from the east.
Nognahoj tries to stab *Carl*, but he deflects the blow.

* HP:Hurt MV:Tiring - Carl: Battered > Riurk slashes *Carl*'s head hard.
[k light]
You do the best you can!

c
* HP:Hurt MV:Tiring - Carl: Battered >
[kick ]
Your boots need polishing again -- blood all over...

* HP:Hurt MV:Tiring - Carl: Battered >

A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
Carl swiftly dodges the giant blight beetle's attempt to hit him.
The giant blight beetle tickles Carl's body with its hit.
Nognahoj stabs *Carl*'s left leg very hard.
*Carl* slashes your left leg.
The sun rises.
Your heartbeat calms down more as you feel less panicked.

*Carl* panics, and attempts to flee!

* HP:Hurt MV:Strong - Carl: Battered >
*Carl* leaves west.

o HP:Hurt MV:Strong >
w
x

*Carl* has arrived from the west.

* HP:Hurt MV:Strong >
Nognahoj tries to stab *Carl*, but he deflects the blow.

* HP:Hurt MV:Strong >
Riurk slashes *Carl*'s right leg very hard.

* HP:Hurt MV:Strong >
e
x

*Carl* panics, and attempts to flee!

* HP:Hurt MV:Strong > Riurk gives an elite trolloc an order.
An elite trolloc tries to crush Carl, but he parries successfully.
End of the Dark Road
[ obvious exits: N E W ]

c
* HP:Hurt MV:Strong > [k light]
They aren't here.

* HP:Hurt MV:Strong > Dying Plains in the Blight
[ obvious exits: N E W ]
An elite trolloc stands ready to obey orders.
Nognahoj Italia Blickster is standing here.
Riurk the Myrddraal is standing here, riding a shadow stallion.
A giant blight beetle is here, scurrying about.
A small stick is lying on the ground here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [kick ]
Kick who?

e
x
o HP:Hurt MV:Strong >
The Blight
[ obvious exits: N S W ]
*Marisue* is standing here.

* HP:Hurt MV:Strong > [k light]
You try to crush *Marisue*, but she parries successfully.

x
* HP:Hurt MV:Strong - Marisue: Scratched >
[k light]
You do the best you can!

b
* HP:Hurt MV:Strong - Marisue: Scratched >
[bash ]
Akzak has arrived from the north.
A hulking Dhai'mon trolloc has arrived from the north.


*Marisue* barely tickles your body with her strike.
Akzak tries to crush *Marisue*, but she deflects the blow.
*Marisue* panics, and attempts to flee!

-=
*Marisue* leaves south.

+
Akzak leaves south.
A hulking Dhai'mon trolloc leaves south.

*
nars
x
*Cancelled.
Arglebargle, glop-glyf!?!

* HP:Hurt MV:Strong > [k light]
They aren't here.

* HP:Hurt MV:Strong >
s
x
The Blight
[ obvious exits: N E S ]
A hulking Dhai'mon trolloc stands here, ready to fight.
Akzak the Master Torturer is here, fighting Marisue.
*Marisue* is here, fighting Akzak.
*Mckale* is here, fighting the blighted tree.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
The blighted tree is here, fighting Mckale.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
*Marisue* panics, and attempts to flee!

* HP:Hurt MV:Tiring > Akzak tries to crush *Marisue*, but she parries successfully.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
*Mckale* crushes the blighted tree's body very hard.
*Mckale* crushes the blighted tree's right foreleg extremely hard.
The blighted tree barely tickles Mckale's right arm with its hit.
[k light]
You barely crush *Mckale*'s head.

* HP:Hurt MV:Tiring - the blighted tree: Battered - Mckale: Scratched >

*Marisue* leaves south.

x
* HP:Hurt MV:Tiring - the blighted tree: Battered - Mckale: Scratched >
s
c
The blighted tree joins the blighted tree's fight!
[k light]
You do the best you can!
Akzak crushes *Mckale*'s right arm.
*Marisue* has arrived from the south.

* HP:Hurt MV:Tiring - the blighted tree: Battered - Mckale: Scratched > No way! You're fighting for
your life!
*Marisue* leaves east.
A bloodstock stallion leaves east.
A warhorse leaves east.

* HP:Hurt MV:Tiring - the blighted tree: Battered - Mckale: Scratched >
[kick ]
Your boots need polishing again -- blood all over...

* HP:Hurt MV:Tiring - the blighted tree: Battered - Mckale: Scratched >

Nognahoj narrates 'w 2n'

* HP:Hurt MV:Tiring - the blighted tree: Battered - Mckale: Scratched >
Akzak crushes *Mckale*'s body.
The blighted tree fails to hit Mckale.
The blighted tree fails to hit Mckale.
*Mckale* crushes the blighted tree's right leg very hard.
*Mckale* crushes your body.
*Mckale* tickles Akzak's right arm with his crush.
*Mckale* crushes the blighted tree's left leg extremely hard.
*Mckale* crushes the blighted tree's head very hard.
The blighted tree fails to hit Mckale.

* HP:Hurt MV:Tiring - the blighted tree: Battered - Mckale: Scratched >
c

Akzak assumes an offensive striking posture.

* HP:Hurt MV:Tiring - the blighted tree: Battered - Mckale: Scratched >
flee
[kick ]
Your boots need polishing again -- blood all over...

* HP:Hurt MV:Tiring - the blighted tree: Battered - Mckale: Scratched >

*Marisue* has arrived from the east, riding a warhorse.
A bloodstock stallion has arrived from the east.
A warhorse has arrived from the east.

* HP:Hurt MV:Tiring - the blighted tree: Battered - Mckale: Scratched >
The blighted tree fails to hit Mckale.
The blighted tree fails to hit Mckale.
*Mckale* crushes the blighted tree's body into bloody fragments!
*Mckale* tickles your body with his crush.
*Mckale* barely crushes Akzak's body.
*Mckale* crushes the blighted tree's body into bloody fragments!
*Mckale* crushes the blighted tree's right leg extremely hard.
The blighted tree fails to hit Mckale.

nar brt
* HP:Hurt MV:Tiring - the blighted tree: Beaten - Mckale: Scratched >

*Mckale* avoids being bashed by Akzak who loses his balance and falls!

* HP:Hurt MV:Tiring - the blighted tree: Beaten - Mckale: Scratched >
PANIC! You couldn't escape!

* HP:Hurt MV:Tiring - the blighted tree: Beaten - Mckale: Scratched > You narrate 'brt'

* HP:Hurt MV:Tiring - the blighted tree: Beaten - Mckale: Scratched >
*Marisue* barely tickles your left arm with her strike.

* HP:Hurt MV:Tiring - the blighted tree: Beaten - Mckale: Scratched >

*Marisue* barely tickles your body with her strike.
The blighted tree fails to hit Mckale.
You tickle *Mckale*'s right leg with your crush.
You try to crush *Marisue*, but she deflects the blow.
The blighted tree fails to hit Mckale.
*Mckale* crushes the blighted tree's right leg very hard.
*Mckale* barely crushes your body.
*Mckale* crushes Akzak's right arm.
*Mckale* crushes the blighted tree's right foreleg into bloody fragments!
*Mckale* crushes the blighted tree's body extremely hard.
The blighted tree barely tickles Mckale's right arm with its hit.

flee
* HP:Hurt MV:Tiring - the blighted tree: Critical - Mckale: Scratched >
You panic and attempt to flee!


Akzak gives a hulking Dhai'mon trolloc an order.
A hulking Dhai'mon trolloc joins Akzak's fight!


You flee head over heels.
The Blight
[ obvious exits: E S W ]

* HP:Hurt MV:Tiring >
w
n
n
w
The Blight
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Marisue* is here, fighting a hulking Dhai'mon trolloc, riding a warhorse.
A hulking Dhai'mon trolloc is here, fighting Marisue.
Akzak the Master Torturer is here, fighting Mckale.
*Mckale* is here, fighting the blighted tree.
The blighted tree is here, fighting Mckale.
The blighted tree is here, fighting Mckale.
The blighted tree is here, fighting Mckale.

* HP:Hurt MV:Tiring > The Blight
[ obvious exits: N S W ]

* HP:Hurt MV:Tiring > Twisted Path in the Blight
[ obvious exits: N S ]

* HP:Hurt MV:Tiring > Alas, you cannot go that way...

* HP:Hurt MV:Tiring >
s
w
* HP:Hurt MV:Tiring >
n
n
The Blight
[ obvious exits: N S W ]

* HP:Hurt MV:Tiring > Dying Plains in the Blight
[ obvious exits: N E W ]
A giant blight beetle is here, scurrying about.
A small stick is lying on the ground here.

o HP:Hurt MV:Tiring > Desolate Plains
[ obvious exits: N E S W ]
A red-eyed raven is visible flying high in the sky.

* HP:Hurt MV:Tiring > Barren Plains
[ obvious exits: N E S W ]
A small stick is lying on the ground here.

* HP:Hurt MV:Tiring >
w
The Dark Road
[ obvious exits: N E S W ]
Gutted by flame, a covered wagon has been reduced to a char-blackened mess.

x
* HP:Hurt MV:Tiring >
n
x
[k light]
They aren't here.

* HP:Hurt MV:Tiring > The Twist in the Dark Road
[ obvious exits: E S W ]
A titanic creature of the Shadow is here, wrapped in lightning.
A raven is here flying around.

whe
* HP:Hurt MV:Tiring > [k light]
They aren't here.

* HP:Hurt MV:Tiring > Players in your Zone
--------------------
Zarth - The Twist in the Dark Road
Riurk - The Twist in the Dark Road
Nognahoj - The Beaten Path

s
* HP:Hurt MV:Tiring >
The Dark Road
[ obvious exits: N E S W ]
Gutted by flame, a covered wagon has been reduced to a char-blackened mess.

s
* HP:Hurt MV:Tiring >
The Dark Road
[ obvious exits: N E S W ]
A small stick is lying on the ground here.

* HP:Hurt MV:Tiring >
n
n
The Dark Road
[ obvious exits: N E S W ]
Gutted by flame, a covered wagon has been reduced to a char-blackened mess.

* HP:Hurt MV:Tiring > Riurk narrates 'oakdoor'
The Twist in the Dark Road
[ obvious exits: E S W ]
A titanic creature of the Shadow is here, wrapped in lightning.
A raven is here flying around.

e
* HP:Hurt MV:Tiring >
x
The Twist in the Dark Road
[ obvious exits: N E S W ]

n
* HP:Hurt MV:Tiring > [k light]
They aren't here.

n
w
* HP:Hurt MV:Tiring >
x
The Dark Road
[ obvious exits: N E S ]

* HP:Hurt MV:Tiring > The Twist in the Dark Road
[ obvious exits: N E S W ]

* HP:Hurt MV:Tiring >
The Twist in the Dark Road
[ obvious exits: N E S W ]
Riurk the Myrddraal is here, fighting Carl, riding a shadow stallion.
*Carl* is here, fighting Riurk.

* HP:Hurt MV:Tiring > [k light]
You crush *Carl*'s right leg very hard.
*Carl* panics, and attempts to flee!
*Carl* tries to flee, but is too exhausted!

c
* HP:Hurt MV:Tiring - Riurk: Scratched - Carl: Critical >
[kick ]
You miss your kick at *Carl*'s groin, much to his relief...
*Carl* panics, and attempts to flee!
*Carl* tries to flee, but is too exhausted!

* HP:Hurt MV:Tiring - Riurk: Scratched - Carl: Critical >

Nognahoj tries to stab *Carl*, but he parries successfully.

c
* HP:Hurt MV:Tiring - Riurk: Scratched - Carl: Critical >

Riurk narrates 'he hagg' <--HOORAH

* HP:Hurt MV:Tiring - Riurk: Scratched - Carl: Critical >

Nognahoj stabs *Carl*'s body.
*Carl* panics, and attempts to flee!
*Carl* tries to flee, but is too exhausted!
*Carl* tries to slash Riurk, but he parries successfully.
Riurk slashes *Carl*'s body hard.
*Carl* panics, and attempts to flee!
*Carl* tries to flee, but is too exhausted!

* HP:Hurt MV:Tiring - Riurk: Scratched - Carl: Critical >

Nognahoj assumes an offensive striking posture.

* HP:Hurt MV:Tiring - Riurk: Scratched - Carl: Critical >
*Carl* claps approvingly.

* HP:Hurt MV:Tiring - Riurk: Scratched - Carl: Critical >
[kick ]
Your boots need polishing again -- blood all over... <--KEEP HIM HAG!
*Carl* panics, and attempts to flee!
*Carl* tries to flee, but is too exhausted!

* HP:Hurt MV:Tiring - Riurk: Scratched - Carl: Critical >

Nognahoj assumes an offensive striking posture.

nod zarth
* HP:Hurt MV:Tiring - Riurk: Scratched - Carl: Critical >
c

Nognahoj stabs *Carl*'s body hard.
*Carl* panics, and attempts to flee!
*Carl* tries to flee, but is too exhausted!
*Carl* tries to slash Riurk, but he parries successfully.

* HP:Hurt MV:Tiring - Riurk: Scratched - Carl: Critical >

Akzak has arrived from the east.

* HP:Hurt MV:Tiring - Riurk: Scratched - Carl: Critical >

Akzak crushes *Carl*'s head.
*Carl* is dead! R.I.P.
Your blood freezes as you hear *Carl*'s death cry.

o HP:Hurt MV:Tiring > You nod to yourself. Very reassuring.

o HP:Hurt MV:Tiring > [kick ]
Kick who?

o HP:Hurt MV:Tiring >

Nognahoj leans over and severs the head from the corpse of Carl.

o HP:Hurt MV:Tiring >

Riurk stops using a heron-marked longsword.

nar champions
o HP:Hurt MV:Tiring >
Riurk draws a shiny copper dagger from an inky black cloak with a flash of steel.

e
o HP:Hurt MV:Tiring >
s
You narrate 'champions'
Akzak gets a mirrored lantern from the corpse of Carl.
Akzak gets the death scalp of a deranged wolfbrother hermit slain in the Haddon Mirk from the corpse
of Carl.
Akzak gets a pair of lissome leather boots with metal capped toes from the corpse of Carl.
Akzak gets a set of riveted chainmail leggings from the corpse of Carl.
Akzak gets a belt pack from the corpse of Carl.
Akzak gets a bronze belt of odd design from the corpse of Carl.
Akzak gets a brass hilted general's sword from the corpse of Carl.
Akzak gets a silver etched shield from the corpse of Carl.
Akzak gets a sungwood bracelet from the corpse of Carl.
Akzak gets a sungwood bracelet from the corpse of Carl.
Akzak gets a sturdy pair of full leather gauntlets from the corpse of Carl.
Akzak gets a pair of riveted chainmail sleeves from the corpse of Carl.
Akzak gets a sword sheath from the corpse of Carl.
Akzak gets a long, black coat with gold embroidered cuffs from the corpse of Carl.
Akzak gets a tunic of finely-crafted chain from the corpse of Carl.
Akzak gets a Kandori snowflake necklace from the corpse of Carl.
Akzak gets a torc of gleaming steel from the corpse of Carl.
Akzak gets a strange, insectoid helm from the corpse of Carl.
Akzak gets a gold ring delicately carved with ivy from the corpse of Carl.
Akzak gets a gold ring delicately carved with ivy from the corpse of Carl.
Akzak gets a lantern from the corpse of Carl.

o HP:Hurt MV:Tiring > Riurk sheathes a shiny copper dagger into an inky black cloak.
The Twist in the Dark Road
[ obvious exits: N E S W ]

* HP:Hurt MV:Tiring > The Dark Road
[ obvious exits: N E S ]

* HP:Hurt MV:Tiring >

A shrill piercing scream reverberates through the area.

s
s
* HP:Hurt MV:Tiring >
s
The Twist in the Dark Road
[ obvious exits: N E S W ]

s
s
* HP:Hurt MV:Tiring > Barren Plains
[ obvious exits: N E S W ]
A black snake with red mottling slyly meanders around you.
A small stick is lying on the ground here.

* HP:Hurt MV:Tiring > Riurk narrates 'rip'
Desolate Plains
[ obvious exits: N E S W ]
A red-eyed raven is visible flying high in the sky.

* HP:Hurt MV:Tiring > Dying Plains in the Blight
[ obvious exits: N E W ]
A giant blight beetle is here, scurrying about.
A small stick is lying on the ground here.

s
o HP:Hurt MV:Tiring > Alas, you cannot go that way...

o HP:Hurt MV:Tiring > Alas, you cannot go that way...

o HP:Hurt MV:Tiring >
e
x
The Blight
[ obvious exits: N S W ]

* HP:Hurt MV:Tiring > [k light]
They aren't here.

* HP:Hurt MV:Tiring >
scan s
*Taziar* is standing here, riding a warhorse.
*Chelou* is here, fighting a hulking Dhai'mon trolloc, riding a warhorse.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Marisue* is here, fighting a hulking Dhai'mon trolloc, riding a warhorse.
A hulking Dhai'mon trolloc is here, fighting Marisue.
*Mckale* is standing here.

* HP:Hurt MV:Tiring >
s

Nognahoj narrates 'othewrs 3n 1e elbow'

* HP:Hurt MV:Tiring > The Blight
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here. [3]
*Taziar* is standing here, riding a warhorse.
*Chelou* is here, fighting a hulking Dhai'mon trolloc, riding a warhorse.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Marisue* is here, fighting a hulking Dhai'mon trolloc, riding a warhorse.
A hulking Dhai'mon trolloc is here, fighting Marisue.
*Mckale* is standing here.

* HP:Hurt MV:Tiring >

*Chelou* pierces a hulking Dhai'mon trolloc's body.
*Marisue* strikes a hulking Dhai'mon trolloc's left arm.
A hulking Dhai'mon trolloc tries to slash Marisue, but she deflects the blow.
*Taziar* barely whips your left leg.

nar 4s keep
* HP:Hurt MV:Tiring - Taziar: Scratched >
You narrate '4s keep'

nar come
* HP:Hurt MV:Tiring - Taziar: Scratched >
You narrate 'come'
Nognahoj narrates 'lets kill'

* HP:Hurt MV:Tiring - Taziar: Scratched >
flee
PANIC! You couldn't escape!

* HP:Hurt MV:Tiring - Taziar: Scratched >
flee

You crush *Taziar*'s right arm.
*Taziar* barely tickles your body with his whip.
*Chelou* barely pierces a hulking Dhai'mon trolloc's body.
*Marisue* tickles a hulking Dhai'mon trolloc's head with her strike.
A hulking Dhai'mon trolloc is incapacitated and will slowly die, if not aided.

* HP:Hurt MV:Tiring - Taziar: Scratched > You panic and attempt to flee!

x

You flee head over heels.
The Blight
[ obvious exits: N S W ]

* HP:Hurt MV:Tiring > Riurk has arrived from the west, riding a shadow stallion.
[k light]
They aren't here.

* HP:Hurt MV:Tiring >

Your blood freezes as you hear someone's death cry.

* HP:Hurt MV:Tiring >
w
x
b
Dying Plains in the Blight
[ obvious exits: N E W ]
A giant blight beetle is here, scurrying about.
A small stick is lying on the ground here.

o HP:Hurt MV:Winded > [k light]
They aren't here.

o HP:Hurt MV:Winded >
e
[bash ]
Bash who?

o HP:Hurt MV:Winded > The Blight
[ obvious exits: N S W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.

s
x
* HP:Hurt MV:Winded >
b
The Blight
[ obvious exits: N E S ]
The corpse of a hulking Dhai'mon trolloc is lying here.
The corpse of the blighted tree is lying here. [3]
*Taziar* is standing here, riding a warhorse.
*Chelou* is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Marisue* is here, fighting someone, riding a warhorse.
*Mckale* is standing here.
*Taziar* tickles your body with his whip.

* HP:Hurt MV:Winded - Taziar: Scratched > [k light]
You do the best you can!

* HP:Hurt MV:Winded - Taziar: Scratched > [bash ]


*Taziar* whips your body.
Someone tries to hit Marisue, but she dodges the attack.
*Marisue* strikes someone's body hard.

-
=
+
Nognahoj has arrived from the north.

*
*Aarick* has arrived from the south, riding a Domani razor.

*
*Chelou* tries to pierce someone, but he parries successfully.

+
=-
-
*Aarick* cleaves your right arm hard.

=
*Aarick* barely cleaves your body.
Someone tries to stab *Chelou*, but he deflects the blow.
*Chelou* tries to pierce someone, but he dodges the attack.
You barely crush *Taziar*'s right leg.
You barely tickle *Aarick*'s body with your crush.
*Taziar* tickles your body with his whip.
Marisue swiftly dodges someone's attempt to hit her.
*Marisue* barely strikes someone's body.
Your bash at *Taziar* sends him sprawling!

* HP:Wounded MV:Winded - Taziar: Scratched >
Akzak has arrived from the north.

* HP:Wounded MV:Winded - Taziar: Scratched >
Akzak tries to crush *Marisue*, but she parries successfully.

* HP:Wounded MV:Winded - Taziar: Scratched >

Nognahoj barely stabs *Chelou*'s head.
*Chelou* tries to pierce Nognahoj, but he deflects the blow.

* HP:Wounded MV:Winded - Taziar: Scratched >
Riurk has arrived from the north, riding a shadow stallion.
Akzak panics, and attempts to flee!

* HP:Wounded MV:Winded - Taziar: Scratched >
Riurk barely slashes *Aarick*'s body.

* HP:Wounded MV:Winded - Taziar: Scratched >
Akzak leaves north.

flee
* HP:Wounded MV:Winded - Taziar: Scratched >
PANIC! You couldn't escape!
Nognahoj assumes an offensive striking posture.

* HP:Wounded MV:Winded - Taziar: Scratched >
flee
A shrill piercing scream reverberates through the area.
Nognahoj stabs *Chelou*'s body hard.
*Chelou* tries to pierce Nognahoj, but he parries successfully.
You crush *Taziar*'s body.
You barely crush *Aarick*'s right hand.
*Marisue* strikes someone's body into bloody fragments!
Your blood freezes as you hear someone's death cry.
The day has begun.
Your heartbeat calms down more as you feel less panicked.
You are thirsty. <--HMMMM
You panic and attempt to flee!
Nognahoj narrates 'on'
*Marisue* tries to strike Riurk, but he parries successfully.


Akzak has arrived from the north.


Akzak tries to crush *Marisue*, but she parries successfully.


You flee head over heels.
The Blight
[ obvious exits: N S ]

* HP:Hurt MV:Tiring >
nar need better mobs
You narrate 'need better mobs'

in
* HP:Hurt MV:Tiring >
n
n
You are carrying:
a wealth of gold crowns (120)

* HP:Hurt MV:Tiring > The Blight
[ obvious exits: N E S ]
The corpse of a rat is lying here.
The corpse of a hulking Dhai'mon trolloc is lying here.
The corpse of the blighted tree is lying here. [3]
Akzak the Master Torturer is here, fighting Marisue.
Riurk the Myrddraal is here, fighting Aarick, riding a shadow stallion.
*Aarick* is here, fighting Riurk, riding a Domani razor.
Nognahoj Italia Blickster is here, fighting Chelou.
*Taziar* is here, fighting Akzak, riding a warhorse.
*Chelou* is here, fighting Nognahoj, riding a warhorse.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Marisue* is here, fighting Riurk, riding a warhorse.
*Mckale* is standing here.

* HP:Hurt MV:Tiring > *Taziar* barely tickles Akzak's body with his whip.
*Aarick* cleaves Riurk's left leg hard.
Akzak tries to crush *Marisue*, but she deflects the blow.
Akzak crushes *Taziar*'s right arm.
*Marisue* strikes Riurk's left foot.
Nognahoj stabs *Chelou*'s body hard.
*Chelou* tries to pierce Nognahoj, but he parries successfully.
The Blight
[ obvious exits: N S W ]

* HP:Hurt MV:Tiring >
nar brb
n
You narrate 'brb'

n
* HP:Hurt MV:Tiring > Twisted Path in the Blight
[ obvious exits: N S ]

n
* HP:Hurt MV:Tiring > Path to a Castle
[ obvious exits: N S ]

e
* HP:Hurt MV:Tiring > Bend in the Path
[ obvious exits: E S ]

e
* HP:Hurt MV:Tiring > A Path to the Blight
[ obvious exits: E W ]
A raven is here flying around.

e
* HP:Hurt MV:Tiring > Path to the Blight
[ obvious exits: E W ]

e
e
* HP:Hurt MV:Tiring > Rotten Vegetation
[ obvious exits: N E W ]

e
* HP:Hurt MV:Tiring > Near a Bridge
[ obvious exits: N E W ]

o HP:Hurt MV:Tiring > The Bridge
[ obvious exits: E W ]

o HP:Hurt MV:Tiring > In Front of the Castle
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.

* HP:Hurt MV:Tiring >
nar gettting blood
You narrate 'gettting blood'

call
* HP:Hurt MV:Tiring >
e
e
You don't see a closed gate.

* HP:Hurt MV:Tiring > The stonegate closes quietly.
The stonegate seems to be closed.

* HP:Hurt MV:Tiring > The stonegate seems to be closed.

* HP:Hurt MV:Tiring >
call
e
e
You call for the stonegate to be opened.
The stonegate is opened from the other side.

* HP:Hurt MV:Tiring > The Gatekeep
[ obvious exits: E W ]
A remnant of the Age of Legends juts from the soil.
A burly trolloc stands here, eyeing the surroundings.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A bearish trolloc towers here, its snout drawn into a snarl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

n
* HP:Hurt MV:Winded > Entrance to the Courtyard
[ obvious exits: N E S W ]

* HP:Hurt MV:Winded >
e
drink well
drink well
drink well
The Courtyard
[ obvious exits: N E S W ]
A glowing blue orb made of crystal is resting here. [3]
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.

* HP:Hurt MV:Winded > The Well
[ obvious exits: N E S W ]
A revolting well bubbles with the blood of the sacrificed.
A soft leather pouch has been discarded here.
A black flame dances here in midair.
Zoom the Diseased Molestor is standing here.
Byrg the Dark High Master is resting here.
A juvenile trolloc waits hungrily to be fed.
A gray haired weaponsmaster stands nearby.
A hooded myrddraal, brooding in the shadows, slowly faces you.

o HP:Hurt MV:Winded > You drink the blood.

o HP:Hurt MV:Winded > You drink the blood.
You don't feel thirsty any more.

o HP:Hurt MV:Winded > Your stomach can't contain anymore!

o HP:Hurt MV:Winded >
w
s
The Courtyard
[ obvious exits: N E S W ]
A glowing blue orb made of crystal is resting here. [3]
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.

w
w
* HP:Hurt MV:Winded > Entrance to the Courtyard
[ obvious exits: N E S W ]

* HP:Hurt MV:Winded > The Gatekeep
[ obvious exits: E W ]
A remnant of the Age of Legends juts from the soil.
A burly trolloc stands here, eyeing the surroundings.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A bearish trolloc towers here, its snout drawn into a snarl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

* HP:Hurt MV:Winded > In Front of the Castle
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.

* HP:Hurt MV:Winded >
call
w
w
You don't see a closed gate.

w
w
* HP:Hurt MV:Winded > The Bridge
[ obvious exits: E W ]

w
w
o HP:Hurt MV:Winded > Near a Bridge
[ obvious exits: N E W ]

o HP:Hurt MV:Winded > Rotten Vegetation
[ obvious exits: N E W ]

w
* HP:Hurt MV:Winded > Path to the Blight
[ obvious exits: E W ]

s
* HP:Hurt MV:Winded > A Path to the Blight
[ obvious exits: E W ]
A raven is here flying around.

s
* HP:Hurt MV:Winded >
s
Bend in the Path
[ obvious exits: E S ]

* HP:Hurt MV:Winded > Alas, you cannot go that way...

* HP:Hurt MV:Winded > Path to a Castle
[ obvious exits: N S ]

* HP:Hurt MV:Winded > Twisted Path in the Blight
[ obvious exits: N S ]

* HP:Hurt MV:Winded > The Blight
[ obvious exits: N S W ]

scan s
* HP:Hurt MV:Winded >
Akzak the Master Torturer is here, fighting Marisue.
Riurk the Myrddraal is here, fighting Marisue, riding a shadow stallion.
*Aarick* is here, fighting Riurk, riding a Domani razor.
Nognahoj Italia Blickster is here, fighting Chelou.
*Taziar* is here, fighting Akzak, riding a warhorse.
*Chelou* is here, fighting Nognahoj, riding a warhorse.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Marisue* is sitting here, riding a warhorse.
*Mckale* is standing here.

* HP:Hurt MV:Winded >

A shrill piercing scream reverberates through the area.

s
x
* HP:Hurt MV:Winded >
b
The Blight
[ obvious exits: N E S ]
The corpse of a rat is lying here.
The corpse of a hulking Dhai'mon trolloc is lying here.
The corpse of the blighted tree is lying here. [3]
Akzak the Master Torturer is here, fighting Marisue.
Riurk the Myrddraal is here, fighting Marisue, riding a shadow stallion.
*Aarick* is here, fighting Riurk, riding a Domani razor.
Nognahoj Italia Blickster is here, fighting Chelou.
*Taziar* is here, fighting Akzak, riding a warhorse.
*Chelou* is here, fighting Nognahoj, riding a warhorse.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Marisue* is sitting here, riding a warhorse.
*Mckale* is standing here.

* HP:Hurt MV:Winded > [k light]
You tickle *Taziar*'s body with your crush.

* HP:Hurt MV:Winded - Akzak: Hurt - Taziar: Hurt >
You crush *Taziar*'s left leg.
*Taziar* barely slashes Akzak's body.
Akzak crushes *Marisue*'s right arm into bloody fragments!
Akzak barely crushes *Taziar*'s body.
Riurk slashes *Marisue*'s body into bloody fragments! <--Hoorah RIURK!
Nognahoj stabs *Chelou*'s right foot hard.
*Chelou* tries to pierce Nognahoj, but he deflects the blow.
[bash ]


Akzak gets a silver-banded war mallet from a backpack.

-=
+
*Marisue* panics, and attempts to flee!

*
*Marisue* leaves south riding a warhorse.

*+
*Chelou* tries to pierce Nognahoj, but he deflects the blow.
Riurk avoids being bashed by *Aarick* who loses his balance and falls!

=-
-
Akzak crushes *Taziar*'s body.
Riurk tickles *Aarick*'s body with his slash.
*Taziar* barely tickles Akzak's body with his slash.
Nognahoj stabs *Chelou*'s left arm hard.
*Chelou* tries to pierce Nognahoj, but he parries successfully.

=
As *Taziar* avoids your bash, you topple over and fall to the ground!

* HP:Hurt MV:Winded >
st

*Marisue* has arrived from the south, riding a warhorse.

* HP:Hurt MV:Winded >
who f

*Aarick* tries to cleave Riurk, but he deflects the blow.
Akzak barely crushes *Taziar*'s right leg.
*Taziar* tickles Akzak's body with his slash.
Nognahoj tries to stab *Chelou*, but he parries successfully.
*Chelou* tries to pierce Nognahoj, but he deflects the blow.
Akzak stops using a two-handed binnol.

* HP:Hurt MV:Winded > You stand up.
Akzak wields a silver-banded war mallet in a two-handed grip.

* HP:Hurt MV:Winded > Females <--NICE!
---------

0 players displayed.

* HP:Hurt MV:Winded >
Riurk sends *Aarick* sprawling with a powerful bash!

* HP:Hurt MV:Winded >
k female
x
b
You crush *Marisue*'s body extremely hard.
*Marisue* panics, and attempts to flee!

* HP:Hurt MV:Winded - Marisue: Battered > [k light]
You do the best you can!
*Marisue* leaves east riding a warhorse.

* HP:Hurt MV:Winded > [bash ]
Bash who?

* HP:Hurt MV:Winded >
e
x
b
Riurk slashes *Aarick*'s head.
*Taziar* slashes Akzak's left arm with Arc of the Moon.
Nognahoj stabs *Chelou*'s body hard.
*Chelou* tries to pierce Nognahoj, but he deflects the blow.
*Chelou* tries to pierce Nognahoj, but he deflects the blow.
The Blight
[ obvious exits: E S W ]
*Marisue* is standing here, riding a warhorse.

* HP:Hurt MV:Winded > [k light]
You try to crush *Marisue*, but she deflects the blow.

* HP:Hurt MV:Winded - Marisue: Battered >
[bash ]


-
=+
*
*Marisue* panics, and attempts to flee!

*
+=
*Marisue* leaves south riding a warhorse.

-

-=
They're not here anymore!
Nognahoj narrates 'winnin'

w
x
* HP:Hurt MV:Winded >
The Blight
[ obvious exits: N E S ]
The corpse of a rat is lying here.
The corpse of a hulking Dhai'mon trolloc is lying here.
The corpse of the blighted tree is lying here. [3]
Akzak the Master Torturer is here, fighting Taziar.
Riurk the Myrddraal is here, fighting Aarick, riding a shadow stallion.
*Aarick* is here, fighting Riurk, riding a Domani razor.
Nognahoj Italia Blickster is here, fighting Chelou.
*Taziar* is here, fighting Akzak, riding a warhorse.
*Chelou* is here, fighting Nognahoj, riding a warhorse.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Mckale* is standing here.

* HP:Hurt MV:Winded > [k light]
You barely crush *Mckale*'s right leg.

* HP:Hurt MV:Winded - Mckale: Scratched >
c
[kick ]
Your kick hits *Mckale* in the solar plexus! <--HE'S DISM TOO! #KICKSQUAD!

* HP:Hurt MV:Winded - Mckale: Hurt >
*Mckale* tickles your body with his crush.
*Taziar* barely slashes Akzak's right foot.
Nognahoj stabs *Chelou*'s body hard.
*Chelou* tries to pierce Nognahoj, but he deflects the blow.

* HP:Hurt MV:Winded - Mckale: Hurt >

Nognahoj narrates 'if we call it that'

* HP:Hurt MV:Winded - Mckale: Hurt >
*Chelou* tries to pierce Nognahoj, but he parries successfully.
*Aarick* avoids being bashed by Riurk who loses his balance and falls!

* HP:Hurt MV:Winded - Mckale: Hurt >

Riurk avoids being bashed by *Aarick* who loses his balance and falls!

* HP:Hurt MV:Winded - Mckale: Hurt >
Nognahoj narrates 'lol'

* HP:Hurt MV:Winded - Mckale: Hurt >
Akzak sends *Taziar* sprawling with a powerful bash!

* HP:Hurt MV:Winded - Mckale: Hurt >

*Mckale* crushes your body.
You crush *Mckale*'s body.
Akzak pounds *Taziar*'s left arm hard.
Nognahoj stabs *Chelou*'s left foot hard.
*Chelou* tries to pierce Nognahoj, but he parries successfully.

* HP:Hurt MV:Winded - Mckale: Hurt >
fol riurk

A shrill piercing scream reverberates through the area.
Riurk narrates 'nod'
*Marisue* has arrived from the east, riding a warhorse.

* HP:Hurt MV:Winded - Mckale: Hurt > You now follow Riurk.

* HP:Hurt MV:Winded - Mckale: Hurt >
Akzak assumes an offensive striking posture.

* HP:Hurt MV:Winded - Mckale: Hurt >
flee
PANIC! You couldn't escape!

* HP:Hurt MV:Winded - Mckale: Hurt >

*Mckale* barely crushes your right arm.
You barely crush *Mckale*'s right arm.
Akzak barely pounds *Taziar*'s body.
Nognahoj tries to stab *Chelou*, but he deflects the blow.
*Chelou* tries to pierce Nognahoj, but he parries successfully.
Riurk panics, and attempts to flee!

nar brb
* HP:Hurt MV:Winded - Mckale: Hurt >
flee
Riurk leaves south riding a shadow stallion.
You narrate 'brb'

* HP:Hurt MV:Winded - Mckale: Hurt >
Nognahoj panics, and attempts to flee!

* HP:Hurt MV:Winded - Mckale: Hurt >
You panic and attempt to flee!


Nognahoj leaves north.

alias z k female
You flee head over heels.
The Blight
[ obvious exits: E S W ]
Ok.

* HP:Hurt MV:Winded >
w
z
b
The Blight
[ obvious exits: N E S ]
The corpse of a rat is lying here.
The corpse of a hulking Dhai'mon trolloc is lying here.
The corpse of the blighted tree is lying here. [3]
Riurk the Myrddraal is standing here, riding a shadow stallion.
Nognahoj Italia Blickster is here, fighting Marisue.
*Marisue* is here, fighting Nognahoj, riding a warhorse.
Akzak the Master Torturer is here, fighting Taziar.
*Aarick* is standing here, riding a Domani razor.
*Taziar* is here, fighting Akzak, riding a warhorse.
*Chelou* is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Mckale* is standing here.

* HP:Hurt MV:Winded > [k female]
You crush *Aarick*'s left arm.

* HP:Hurt MV:Winded - Aarick: Scratched >
[bash ]


-=
+*
*Aarick* cleaves your left leg.
Nognahoj tries to stab *Marisue*, but she parries successfully.
*Marisue* tries to strike Nognahoj, but he parries successfully.
Akzak pounds *Taziar*'s body.
*Taziar* barely slashes Akzak's left arm.
Akzak sends *Taziar* sprawling with a powerful bash!

*+
=-

Nognahoj narrates 'i buffin her' <--NOT WHAT WE WANT!

-
Riurk sends *Chelou* sprawling with a powerful bash!

=
As *Aarick* avoids your bash, you topple over and fall to the ground!

* HP:Wounded MV:Winded >

*Chelou* looks at Riurk.

* HP:Wounded MV:Winded >

*Chelou* tries to pierce Riurk, but he deflects the blow.
Riurk slashes *Chelou*'s right leg extremely hard.
Nognahoj stabs *Marisue*'s body very hard.
*Marisue* panics, and attempts to flee!
Akzak pounds *Taziar*'s head.
*Chelou* tries to pierce Riurk, but he deflects the blow.
Nognahoj narrates 'she bat'

* HP:Wounded MV:Winded >
st

*Marisue* leaves south riding a warhorse.

* HP:Wounded MV:Winded - Aarick: Scratched >

*Aarick* sends you sprawling with a powerful bash!

* HP:Wounded MV:Winded - Aarick: Scratched >

Nognahoj assumes an offensive striking posture.

* HP:Wounded MV:Winded - Aarick: Scratched >

*Chelou* tries to pierce Riurk, but he deflects the blow.
Riurk slashes *Chelou*'s body very hard.
*Aarick* barely cleaves your body.
Akzak barely pounds *Taziar*'s body.
*Taziar* barely tickles Akzak's body with his slash.

* HP:Wounded MV:Winded - Aarick: Scratched >

*Chelou* tries to pierce Riurk, but he parries successfully.

* HP:Wounded MV:Winded - Aarick: Scratched >
Do you not consider fighting as standing?

* HP:Wounded MV:Winded - Aarick: Scratched >
nar don't buff her dick

*Chelou* looks at Akzak.

* HP:Wounded MV:Winded - Aarick: Scratched > You narrate 'don't buff her dick' <--NEED RIURK OR BASHER ON THE FC!!?!

flee
* HP:Wounded MV:Winded - Aarick: Scratched >
PANIC! You couldn't escape!

* HP:Wounded MV:Winded - Aarick: Scratched >
You crush *Aarick*'s body hard.
*Chelou* tries to pierce Riurk, but he deflects the blow.
Riurk tries to slash *Chelou*, but he deflects the blow.
*Aarick* barely cleaves your head.
*Taziar* tickles Akzak's body with his slash.

* HP:Wounded MV:Winded - Aarick: Hurt >
Akzak sends *Taziar* sprawling with a powerful bash!
*Marisue* has arrived from the south, riding a warhorse.

* HP:Wounded MV:Winded - Aarick: Hurt >
flee

*Chelou* tries to pierce Riurk, but he parries successfully.

* HP:Wounded MV:Winded - Aarick: Hurt > PANIC! You couldn't escape!

* HP:Wounded MV:Winded - Aarick: Hurt >
flee
You panic and attempt to flee!


A shrill piercing scream reverberates through the area.
*Chelou* pierces Riurk's body.
Riurk slashes *Chelou*'s head hard.
Akzak barely pounds *Taziar*'s body.
The clouds disappear.
Your heartbeat calms down more as you feel less panicked.
*Marisue* fails to strike you.


*Aarick* sends you sprawling with a powerful bash!


*Marisue* tickles your right arm with her strike.
*Chelou* tries to pierce Riurk, but he deflects the blow.
*Aarick* barely cleaves your body.
Akzak barely pounds *Taziar*'s body.


Riurk sends *Chelou* sprawling with a powerful bash!


You flee head over heels.
The Blight
[ obvious exits: E S W ]

* HP:Wounded MV:Winded >

*Marisue* has arrived from the west, riding a warhorse.

* HP:Wounded MV:Winded >
nar let someone who can damage hit her
You narrate 'let someone who can damage hit her'

* HP:Wounded MV:Winded >
zb
Arglebargle, glop-glyf!?!

z
* HP:Wounded MV:Winded >
[k female]
You try to crush *Marisue*, but she deflects the blow.

* HP:Wounded MV:Winded - Marisue: Battered >
Nognahoj narrates 'i '

* HP:Wounded MV:Winded - Marisue: Battered >
c
[kick ]
Your kick hits *Marisue* in the solar plexus!
*Marisue* panics, and attempts to flee!
Byrg narrates 'ok where'

* HP:Wounded MV:Winded - Marisue: Battered >

*Marisue* tickles your body with her strike.
*Marisue* leaves east riding a warhorse.

* HP:Wounded MV:Winded >
x
x

Byrg narrates 'oh hi'

* HP:Wounded MV:Winded >
Nognahoj has arrived from the west.

x
* HP:Wounded MV:Winded >
x
[k light]
They aren't here.

x
* HP:Wounded MV:Winded > [k light]
They aren't here.

* HP:Wounded MV:Winded > [k light]
They aren't here.

w
x
* HP:Wounded MV:Winded > [k light]
They aren't here.

b
* HP:Wounded MV:Winded >
[k light]
They aren't here.

* HP:Wounded MV:Winded > The Blight
[ obvious exits: N E S ]
The corpse of a rat is lying here.
The corpse of a hulking Dhai'mon trolloc is lying here.
The corpse of the blighted tree is lying here. [3]
A towering Ghar'ghael trolloc is here, fighting Mckale.
Byrg the Dark High Master is here, fighting Aarick.
Riurk the Myrddraal is here, fighting Chelou, riding a shadow stallion.
Akzak the Master Torturer is here, fighting Taziar.
*Aarick* is here, fighting Byrg, riding a Domani razor.
*Taziar* is here, fighting Akzak, riding a warhorse.
*Chelou* is here, fighting Riurk, riding a warhorse.
A warhorse is here, stamping his feet impatiently.
*Mckale* is here, fighting a towering Ghar'ghael trolloc, riding a bloodstock stallion.

* HP:Wounded MV:Winded > Riurk sends *Chelou* sprawling with a powerful bash!
[k light]
You barely crush *Taziar*'s body.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
[bash ]


Nognahoj stabs *Chelou*'s left foot very hard.

-=
Riurk narrates 'chelou going down'

+*
Akzak sends *Taziar* sprawling with a powerful bash!
Nognahoj narrates 'on'
*Marisue* has arrived from the east, riding a warhorse.


*Marisue* fails to strike you. <--NICE

*
*Marisue* tickles your right arm with her strike.
Nognahoj stabs *Chelou*'s body very hard.
A towering Ghar'ghael trolloc tickles Mckale's left arm with his pierce.
*Mckale* crushes a towering Ghar'ghael trolloc's left arm very hard.
*Aarick* barely cleaves Byrg's body.
Byrg blasts *Aarick*'s left hand.
Akzak barely pounds *Taziar*'s left hand.
Riurk slashes *Chelou*'s body very hard.
Nognahoj assumes an offensive striking posture.

+=
-
-
Nognahoj narrates 'he bat'

=
They already seem to be stunned.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
Nognahoj assumes an offensive striking posture.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
fbash female
Nognahoj stabs *Chelou*'s body hard.
You barely crush *Taziar*'s body.
You try to crush *Marisue*, but she deflects the blow.
A towering Ghar'ghael trolloc tries to pierce Mckale, but he deflects the blow.
*Mckale* crushes a towering Ghar'ghael trolloc's right leg extremely hard.
Byrg blasts *Aarick*'s body.
Akzak pounds *Taziar*'s right leg.
Riurk slashes *Chelou*'s body very hard.
Arglebargle, glop-glyf!?!

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
*Aarick* sends Byrg sprawling with a powerful bash!

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >

*Chelou* panics, and attempts to flee!

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
*Chelou* leaves north riding a warhorse.
*Marisue* waves at you, and a cold sweat begins attacking your every muscle. <--GASP!!

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
Nognahoj tries to stab *Marisue*, but she deflects the blow.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
bash female

*Chelou* has arrived from the north, riding a warhorse.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded > *Chelou* tickles
your body with his pierce.


*Chelou* barely tickles your body with his pierce.
Nognahoj tries to stab *Marisue*, but she parries successfully.
*Marisue* barely tickles your body with her strike.
A towering Ghar'ghael trolloc fails to pierce Mckale.
*Mckale* crushes a towering Ghar'ghael trolloc's body very hard.
*Aarick* tickles Byrg's body with his cleave.
*Taziar* barely tickles Akzak's body with his slash.

-
=+
nar i contagioned
*
Cancelled.
*Chelou* barely pierces your body.
A towering Ghar'ghael trolloc barely tickles Mckale's right foot with his pierce.
You narrate 'i contagioned'

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
Riurk sends *Chelou* sprawling with a powerful bash!

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
flee

Riurk slashes *Chelou*'s right arm extremely hard.
Nognahoj tries to stab *Marisue*, but she parries successfully.
You crush *Taziar*'s left leg hard.
You crush *Chelou*'s body very hard.
You try to crush *Marisue*, but she deflects the blow.
A towering Ghar'ghael trolloc tickles Mckale's body with his pierce.
*Mckale* crushes a towering Ghar'ghael trolloc's body hard.
*Aarick* cleaves Byrg's left arm hard.
Akzak barely pounds *Taziar*'s right foot.
*Taziar* tickles Akzak's body with his slash.
Akzak sends *Taziar* sprawling with a powerful bash!

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded > PANIC! You couldn't escape!

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >

Byrg assumes an offensive striking posture.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
Riurk narrates 'chelou beat'

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >

Riurk slashes *Chelou*'s body very hard.
Nognahoj tries to stab *Marisue*, but she parries successfully.
*Marisue* barely tickles your right arm with her strike.
You crush *Taziar*'s left leg.
You try to crush *Chelou*, but he deflects the blow.
You try to crush *Marisue*, but she deflects the blow.
A towering Ghar'ghael trolloc barely tickles Mckale's left leg with his pierce.
*Mckale* crushes a towering Ghar'ghael trolloc's body extremely hard.
*Aarick* cleaves Byrg's body.
Akzak pounds *Taziar*'s right leg.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >

Nognahoj narrates 'she batt'

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >

Byrg sends *Aarick* sprawling with a powerful bash!
*Mckale* looks at a towering Ghar'ghael trolloc.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >

Nognahoj assumes an offensive striking posture.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
*Chelou* barely pierces your body.
*Chelou* panics, and attempts to flee!

nar nod
* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
Riurk slashes *Chelou*'s body very hard.
*Chelou* panics, and attempts to flee!
*Chelou* leaves east riding a warhorse.
Nognahoj tries to stab *Marisue*, but she deflects the blow.
You crush *Taziar*'s body.
You try to crush *Marisue*, but she deflects the blow.
A towering Ghar'ghael trolloc barely tickles Mckale's body with his pierce.
*Mckale* crushes a towering Ghar'ghael trolloc's head very hard.
Byrg blasts *Aarick*'s left leg hard.
Akzak tickles *Taziar*'s body with his pound.
*Taziar* tickles Akzak's body with his slash.
You narrate 'nod'

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
Nognahoj looks at *Marisue*.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
nar meleeing
You narrate 'meleeing'

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >

Riurk leaves east riding a shadow stallion.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >

*Marisue* waves at Byrg, who stumbles and begins to break out in a cold sweat. <--GASP!

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >

Nognahoj tries to stab *Marisue*, but she deflects the blow.
*Marisue* barely tickles your left leg with her strike.
You crush *Taziar*'s left leg.
You try to crush *Marisue*, but she deflects the blow.
A towering Ghar'ghael trolloc fails to pierce Mckale.
*Mckale* crushes a towering Ghar'ghael trolloc's left arm extremely hard.
Byrg blasts *Aarick*'s right arm.
*Taziar* barely tickles Akzak's head with his slash.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
*Taziar* gets a plate of yellow peppers and pork from a backpack.

l female
* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
Before you stands a slim, confident young woman. Her hair is styled in
the Tarabon fashion and her clothing is neat and tidy.
Dark eyes sparkle merrily, and take in all that surrounds her.

Marisue has some big nasty wounds and scratches.

*Marisue* is using:
<used as light> a mirrored lantern
<worn on head> a camouflaged hood
<worn around neck> a necklace of dark ivy
<worn around neck> a thin, black chain
<worn about body> a dress with colored bands at the hem
<slung on back> a backpack
<worn on hands> a pair of dark gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a yew staff
<worn on legs> a pair of earthen colored breeches
<worn on feet> a pair of light, well-oiled leather boots

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >

*Taziar* drops a plate of yellow peppers and pork.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
*Aarick* drops a large slab of meat.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >

Akzak sends *Taziar* sprawling with a powerful bash!

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >

Nognahoj tries to stab *Marisue*, but she parries successfully.
*Marisue* fails to strike you.
You crush *Taziar*'s left leg.
You try to crush *Marisue*, but she parries successfully.
A towering Ghar'ghael trolloc barely tickles Mckale's left arm with his pierce.
*Mckale* crushes a towering Ghar'ghael trolloc's right hand into bloody fragments!
Akzak pounds *Taziar*'s body.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >

Byrg sends *Aarick* sprawling with a powerful bash!
Nognahoj narrates 'bash her'

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
nar byrg contagioned!

*Chelou* has arrived from the east, riding a warhorse.
Nognahoj tries to stab *Marisue*, but she deflects the blow.
*Marisue* tickles your body with her strike.
You crush *Taziar*'s body.
*Marisue* swiftly dodges your attempt to crush her.
A towering Ghar'ghael trolloc barely tickles Mckale's body with his pierce.
*Mckale* crushes a towering Ghar'ghael trolloc's head hard.
Byrg blasts *Aarick*'s left leg hard.
Akzak tickles *Taziar*'s right leg with his pound.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded > You narrate 'byrg contagioned!' <--OH NO!

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >

A shrill piercing scream reverberates through the area.
A towering Ghar'ghael trolloc fails to pierce Mckale.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
*Chelou* leaves south riding a warhorse.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
Riurk has arrived from the east, riding a shadow stallion.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
Riurk tickles *Aarick*'s body with his slash.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >

Riurk tickles *Aarick*'s body with his slash.
Nognahoj tries to stab *Marisue*, but she parries successfully.
You barely tickle *Taziar*'s body with your crush.
You try to crush *Marisue*, but she parries successfully.
A towering Ghar'ghael trolloc barely tickles Mckale's right leg with his pierce.
*Mckale* crushes a towering Ghar'ghael trolloc's head very hard.
A towering Ghar'ghael trolloc is dead! R.I.P.
Your blood freezes as you hear a towering Ghar'ghael trolloc's death cry.
A towering Ghar'ghael trolloc realizes that Byrg is a jerk!
Byrg blasts *Aarick*'s head.
Akzak barely tickles *Taziar*'s body with his pound.
*Taziar* slashes Akzak's left arm.
*Mckale* tries to crush Nognahoj, but he deflects the blow.

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >

Byrg narrates 'im going to firework this bitch' <--A PLAN!
Akzak panics, and attempts to flee!

* HP:Wounded MV:Winded - Akzak: Wounded - Taziar: Wounded >
Akzak leaves south.
*Marisue* waves at Nognahoj, who stumbles and begins to break out in a cold sweat. <--LOL 3x contagioned

* HP:Wounded MV:Winded - Taziar: Wounded >
nar need riurk !
You narrate 'need riurk !'

* HP:Wounded MV:Winded - Taziar: Wounded >

*Taziar* slashes your left arm.
Riurk tickles *Aarick*'s body with his slash.
Nognahoj tries to stab *Marisue*, but she deflects the blow.
*Marisue* barely tickles your head with her strike.
You crush *Taziar*'s right arm.
You try to crush *Marisue*, but she parries successfully.
Byrg barely blasts *Aarick*'s body.
*Marisue* gets a plate of yellow peppers and pork.

* HP:Wounded MV:Winded - Taziar: Battered >
Nognahoj narrates 'kil horse '
*Marisue* tastes a little bit of a plate of yellow peppers and pork.

* HP:Wounded MV:Winded - Taziar: Battered >
Riurk narrates 'chelou SO crit'

* HP:Wounded MV:Winded - Taziar: Battered >

*Mckale* sends Nognahoj sprawling with a powerful bash!

* HP:Wounded MV:Winded - Taziar: Battered >
Byrg gets a bunch of fireworks from a backpack.

* HP:Wounded MV:Winded - Taziar: Battered >

*Aarick* sends Byrg sprawling with a powerful bash!

* HP:Wounded MV:Winded - Taziar: Battered >

*Taziar* slashes your body.
*Mckale* crushes Nognahoj's body very hard.
*Marisue* tickles your right arm with her strike.
You tickle *Taziar*'s right leg with your crush.
You try to crush *Marisue*, but she deflects the blow.
*Aarick* cleaves Byrg's left leg.

* HP:Wounded MV:Winded - Taziar: Battered >

*Mckale* looks at Nognahoj.

flee
* HP:Wounded MV:Winded - Taziar: Battered >
*Aarick* avoids being bashed by Riurk who loses his balance and falls!
You panic and attempt to flee!


*Taziar* slashes your body with Arc of the Moon.
*Mckale* crushes Nognahoj's body into bloody fragments!
*Marisue* barely tickles your right leg with her strike.
*Aarick* cleaves Byrg's body.

scan s

You flee head over heels.
The Blight
[ obvious exits: N S ]

* HP:Wounded MV:Winded > A trolloc is here ruling a group of trollocs.

* HP:Wounded MV:Winded >
scan n

Nognahoj narrates 'we all contaguiined'

* HP:Wounded MV:Winded > Riurk the Myrddraal is here, fighting Taziar, riding a shadow stallion.
*Marisue* is here, fighting Nognahoj, riding a warhorse.
Nognahoj Italia Blickster is here, fighting Marisue.
Byrg the Dark High Master is sitting here.
*Aarick* is here, fighting Byrg, riding a Domani razor.
*Taziar* is here, fighting Riurk, riding a warhorse.
A warhorse is here, stamping his feet impatiently.
*Mckale* is here, fighting Nognahoj, riding a bloodstock stallion.

* HP:Wounded MV:Winded >
stat
You are a 760 year old male trolloc warrior.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 1.2 lbs and wearing 67.1 lbs, very light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 101, Dodging bonus: 1, Parrying bonus: 1
Your mood is: Brave. You will flee below: 110 Hit Points
Your posture is: Offensive.
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- CONTAGION
- NO QUIT

* HP:Wounded MV:Winded >
nar not riurk!
whe
You narrate 'not riurk!' <--RIURK WILL SAVE US!

* HP:Wounded MV:Winded > Players in your Zone
--------------------
Akzak - The Blight
Riurk - Dying Plains in the Blight
Zarth - The Blight
Nognahoj - The Blight
Byrg - The Blight
You catch the scent of many horses nearby.

scan n
* HP:Wounded MV:Winded >
*KERBOOM* An explosion sounds in the distance.
A warhorse is here, stamping his feet impatiently. <--NICE everyone gone!

* HP:Wounded MV:Winded >
s
s
s
w
w
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
Your heartbeat calms down more as you feel less panicked.
The Blight
[ obvious exits: N S ]
A trolloc is here ruling a group of trollocs.

w
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Wounded MV:Tiring > Alas, you cannot go that way...

w
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: E S W ]

w
* HP:Wounded MV:Tiring > Riurk narrates 'ffs'
Path in the Blight
[ obvious exits: E S W ]
The giant blight beetle is here flying around.

w
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: E W ]
The giant blight beetle is here flying around.
A warhorse is here, stamping his feet impatiently.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A raven is here, watching.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N E W ]

s
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N E S ]
Byrg has arrived from the north.

* HP:Wounded MV:Tiring > Alas, you cannot go that way...
Byrg leaves south.

* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N E ]
Byrg the Dark High Master is standing here.

* HP:Wounded MV:Winded >
n
e
e
e
The Blight
[ obvious exits: N E S ]

e
e
* HP:Wounded MV:Winded > The Blight
[ obvious exits: N E W ]

* HP:Wounded MV:Winded > The Blight
[ obvious exits: E W ]
The giant blight beetle is here flying around.
A warhorse is here, stamping his feet impatiently.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A raven is here, watching.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Wounded MV:Winded > Path in the Blight
[ obvious exits: E S W ]
The giant blight beetle is here flying around.

* HP:Wounded MV:Winded > The Blight
[ obvious exits: E S W ]

n
n
* HP:Wounded MV:Winded > The Blight
[ obvious exits: N W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

n
* HP:Wounded MV:Winded > The Blight
[ obvious exits: N S ]
A trolloc is here ruling a group of trollocs.

* HP:Wounded MV:Winded > The Blight
[ obvious exits: N S ]

* HP:Wounded MV:Winded > The Blight
[ obvious exits: N E S ]
The corpse of a towering Ghar'ghael trolloc is lying here.
A large slab of meat has been placed here.
The corpse of a rat is lying here.
The corpse of a hulking Dhai'mon trolloc is lying here.
The corpse of the blighted tree is lying here. [3]
A warhorse is here, stamping his feet impatiently.

* HP:Wounded MV:Winded >
ee
Arglebargle, glop-glyf!?!

x
* HP:Wounded MV:Winded >
e

*Marisue* has arrived from the east, riding a warhorse.

x
* HP:Wounded MV:Winded > [k light]
You try to crush *Marisue*, but she deflects the blow.

x
* HP:Wounded MV:Winded - Marisue: Battered > No way! You're fighting for your life!

* HP:Wounded MV:Winded - Marisue: Battered > [k light]
You do the best you can!

* HP:Wounded MV:Winded - Marisue: Battered > [k light]
You do the best you can!

* HP:Wounded MV:Winded - Marisue: Battered >
nar 4s keep
You narrate '4s keep'

nar come
* HP:Wounded MV:Winded - Marisue: Battered >
You narrate 'come'

* HP:Wounded MV:Winded - Marisue: Battered >
*Marisue* barely tickles your body with her strike.
You try to crush *Marisue*, but she dodges the attack.

c
* HP:Wounded MV:Winded - Marisue: Battered >
[kick ]
You miss your kick at *Marisue*'s groin, much to her relief...
*Marisue* panics, and attempts to flee!

* HP:Wounded MV:Winded - Marisue: Battered >

*Marisue* leaves south riding a warhorse.

* HP:Wounded MV:Winded >
x
x
x
x
[k light]
They aren't here.

* HP:Wounded MV:Winded > [k light]
They aren't here.

* HP:Wounded MV:Winded > Riurk has arrived from the east, riding a shadow stallion.
[k light]
They aren't here.

s
x
* HP:Wounded MV:Winded > [k light]
They aren't here.
Nognahoj narrates 'on'

* HP:Wounded MV:Winded > The Blight
[ obvious exits: N S ]

* HP:Wounded MV:Winded > [k light]
They aren't here.

* HP:Wounded MV:Winded >
*Mckale* has arrived from the south, riding a bloodstock stallion.

* HP:Wounded MV:Winded >
*Mckale* leaves north riding a bloodstock stallion.

* HP:Wounded MV:Winded >
nar s lf
You narrate 's lf'

n
* HP:Wounded MV:Winded >
x
The Blight
[ obvious exits: N E S ]
The corpse of a towering Ghar'ghael trolloc is lying here.
A large slab of meat has been placed here.
The corpse of a rat is lying here.
The corpse of a hulking Dhai'mon trolloc is lying here.
The corpse of the blighted tree is lying here. [3]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A warhorse is here, stamping his feet impatiently.

x
* HP:Wounded MV:Winded > [k light]
They aren't here.
*Mckale* has arrived from the north, riding a bloodstock stallion.

* HP:Wounded MV:Winded > Riurk slashes *Mckale*'s body.
[k light]
You crush *Mckale*'s right leg.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Hurt >
x
[k light]
You do the best you can!
*Aarick* has arrived from the east, riding a Domani razor.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Hurt >

You barely crush *Mckale*'s body.
*Mckale* tries to crush Riurk, but he deflects the blow.
*Mckale* barely crushes your right leg.

nar on 4s
* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Hurt >
You narrate 'on 4s'
*Aarick* leaves south riding a Domani razor.

x
* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Hurt >
[k light]
You do the best you can!

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Hurt >
x
c
[k light]
You do the best you can!

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Hurt >
[kick ]
Your kick hits *Mckale* in the solar plexus!

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >

*Mckale* tries to crush Riurk, but he deflects the blow.
*Mckale* tickles your head with his crush.
Riurk slashes *Mckale*'s left hand.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >
nar 4s keep
You narrate '4s keep'

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >

You barely crush *Mckale*'s right arm.
*Mckale* tries to crush Riurk, but he deflects the blow.
*Mckale* crushes your right arm.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >
c
[kick ]
Your kick hits *Mckale* in the solar plexus!

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >

Riurk sends *Mckale* sprawling with a powerful bash!

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >

Riurk slashes *Mckale*'s head.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >
nod riurk
You nod at him.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >

You crush *Mckale*'s body.
Riurk barely slashes *Mckale*'s right hand.
Nognahoj narrates 'elbow'

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >
l human
An oddly short man, with stumpy limbs and a head that appears too large for
his body. Almost as round as he is tall, and a long beard hangs in braids
to his waist. Odd indeed.

Mckale has quite a few wounds.

*Mckale* is using:
<used as light> a lantern
<held> an oilstone
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn about body> an earthen brown mantle
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a two-handed binnol
<worn on legs> a pair of steel-plated greaves
<worn on feet> a pair of steel-plated boots

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >

*Mckale* panics, and attempts to flee!
*Mckale* tries to flee, but is too exhausted! <--HUZZAH!

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >
nar on here still
You narrate 'on here still'

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >
nar he hag

You crush *Mckale*'s right leg hard.
*Mckale* tries to crush Riurk, but he deflects the blow.
*Mckale* barely crushes your right hand.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded > You narrate 'he hag'

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >
nar come
c
You narrate 'come'

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >
[kick ]
Your kick hits *Mckale* in the solar plexus!

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >
Riurk sends *Mckale* sprawling with a powerful bash!

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >
Nognahoj narrates 'she hagg'

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >

Riurk gazes deeply at *Mckale*...
*Mckale* looks very strange, glaring about with a sense of panic.
Riurk barely slashes *Mckale*'s head.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >

Riurk narrates 'hah'

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >

You crush *Mckale*'s body.
Riurk slashes *Mckale*'s body hard.
Riurk narrates 'good'

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >

Riurk narrates 'kill'
Byrg has arrived from the north.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >

Byrg leaves south.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >
Nognahoj tickles *Mckale*'s body with his stab.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >

Nognahoj assumes an offensive striking posture.

c
* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >
[kick ]
Your kick hits *Mckale* in the solar plexus!

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Wounded >

Nognahoj barely stabs *Mckale*'s right foot.
*Mckale* tries to crush Riurk, but he deflects the blow.
*Mckale* tries to crush Nognahoj, but he parries successfully.
*Mckale* barely crushes your body.
Riurk slashes *Mckale*'s body.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >

Nognahoj assumes an offensive striking posture.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >
c
[kick ]
Your kick hits *Mckale* in the solar plexus!

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >
Nognahoj stabs *Mckale*'s head.
*Mckale* crushes Riurk's body.
*Mckale* tries to crush Nognahoj, but he parries successfully.
*Mckale* crushes your right leg.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >

Riurk sends *Mckale* sprawling with a powerful bash!

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >

Nognahoj spits in the face of *Mckale*.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >
c
Nognahoj stabs *Mckale*'s body.
You barely crush *Mckale*'s right leg.
Riurk slashes *Mckale*'s body.
[kick ]
Your kick hits *Mckale* in the solar plexus!

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >

Nognahoj winks suggestively.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >

A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >

Nognahoj assumes an offensive striking posture.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >

Nognahoj tickles *Mckale*'s head with his stab.
Riurk slashes *Mckale*'s body hard.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >
c
[kick ]
You miss your kick at *Mckale*'s groin, much to his relief...

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >

*Mckale* nods at Nognahoj.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >
snap
c

Nognahoj stabs *Mckale*'s left arm.
*Mckale* mounts an attack against Riurk, but weak nerves get the better of him.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >
*Mckale* smiles happily.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >
*SNAP*
*Mckale* smiles happily.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered > [kick ]
You miss your kick at *Mckale*'s groin, much to his relief...
Nognahoj snickers softly.
*Mckale* smiles happily.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >
*Mckale* smiles happily.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >

Nognahoj snickers softly.
*Mckale* smiles happily.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >
*Mckale* smiles happily.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >

*Mckale* avoids being bashed by Riurk who loses his balance and falls!
Nognahoj snickers softly.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >
Nognahoj snickers softly.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >

Nognahoj tickles *Mckale*'s head with his stab.
*Mckale* mounts an attack against Riurk, but weak nerves get the better of him.
Nognahoj snickers softly.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >

Nognahoj snickers softly.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >

*Mckale* smiles happily.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >
*Mckale* smiles happily.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >
*Mckale* panics, and attempts to flee!
*Mckale* tries to flee, but is too exhausted!

nar missing kicks ftl
* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >
Riurk clambers to his feet.
You narrate 'missing kicks ftl'

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >
Riurk tickles *Mckale*'s right leg with his slash.

* HP:Wounded MV:Winded - Riurk: Scratched - Mckale: Battered >
smile
Nognahoj barely tickles *Mckale*'s body with his stab.
You barely crush *Mckale*'s body.
*Mckale* tries to crush Riurk, but he deflects the blow.
*Mckale* tries to crush Nognahoj, but he deflects the blow.
*Mckale* barely crushes your head.
Your heartbeat calms down more as you feel less panicked.
You smile happily.

* HP:Wounded MV:Tiring - Riurk: Scratched - Mckale: Beaten >
x
c
[k light]
You do the best you can!

* HP:Wounded MV:Tiring - Riurk: Scratched - Mckale: Beaten > [kick ]
Your kick hits *Mckale* in the solar plexus!

* HP:Wounded MV:Tiring - Riurk: Scratched - Mckale: Beaten >

Riurk slashes *Mckale*'s right arm hard.
Nognahoj barely stabs *Mckale*'s body.
*Mckale* tries to crush Riurk, but he deflects the blow.
*Mckale* crushes Nognahoj's right arm very hard.
*Mckale* tickles your body with his crush.
*Mckale* avoids being bashed by Riurk who loses his balance and falls!
*Marisue* has arrived from the south.

* HP:Wounded MV:Tiring - Riurk: Scratched - Mckale: Beaten >

Akzak has arrived from the south.

* HP:Wounded MV:Tiring - Riurk: Scratched - Mckale: Beaten >
Akzak tries to pound *Marisue*, but she deflects the blow.

* HP:Wounded MV:Tiring - Riurk: Scratched - Mckale: Beaten >
c

*Marisue* panics, and attempts to flee!

* HP:Wounded MV:Tiring - Riurk: Scratched - Mckale: Beaten >
Akzak tries to pound *Marisue*, but she parries successfully.
Riurk slashes *Mckale*'s body.
Nognahoj barely stabs *Mckale*'s body.
You tickle *Mckale*'s left hand with your crush.
*Mckale* tries to crush Riurk, but he parries successfully.
*Mckale* tries to crush Nognahoj, but he parries successfully.
*Mckale* tickles your body with his crush.
Riurk patiently twiddles his thumbs.
[kick ]
Your boots need polishing again -- blood all over...

* HP:Wounded MV:Tiring - Riurk: Scratched - Mckale: Beaten >
*Marisue* leaves north.

* HP:Wounded MV:Tiring - Riurk: Scratched - Mckale: Beaten >

Akzak tickles *Mckale*'s right foot with his pound.

* HP:Wounded MV:Tiring - Riurk: Scratched - Mckale: Beaten >
Nognahoj barely stabs *Mckale*'s body.

* HP:Wounded MV:Tiring - Riurk: Scratched - Mckale: Beaten >

Byrg narrates 'bitch horse dead'

* HP:Wounded MV:Tiring - Riurk: Scratched - Mckale: Beaten >
Akzak tickles *Mckale*'s body with his pound.
Riurk slashes *Mckale*'s body.
Nognahoj stabs *Mckale*'s body.
*Mckale* mounts an attack against Riurk, but weak nerves get the better of him.
Akzak wipes his boots in the face of *Mckale*!

* HP:Wounded MV:Tiring - Riurk: Scratched - Mckale: Critical >
x
[k light]
You do the best you can!

* HP:Wounded MV:Tiring - Riurk: Scratched - Mckale: Critical >
c
[kick ]
Your kick hits *Mckale* in the solar plexus!

* HP:Wounded MV:Tiring - Riurk: Scratched - Mckale: Critical >

Nognahoj barely stabs *Mckale*'s left leg.
*Mckale* tries to crush Riurk, but he deflects the blow.
*Mckale* crushes Akzak's head.
*Mckale* crushes Nognahoj's right leg into bloody fragments!
*Mckale* barely crushes your body.
Akzak wipes his boots in the face of *Mckale*!

* HP:Wounded MV:Tiring - Riurk: Scratched - Mckale: Critical >

Riurk sends *Mckale* sprawling with a powerful bash!

* HP:Wounded MV:Tiring - Riurk: Scratched - Mckale: Critical >
nod akzak
Riurk slashes *Mckale*'s body hard.
Nognahoj stabs *Mckale*'s body.
You crush *Mckale*'s body.
*Mckale* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear *Mckale*'s death cry.
You nod at him.

* HP:Wounded MV:Tiring >

Nognahoj assumes a defensive striking posture.

* HP:Wounded MV:Tiring >

Riurk can't seem to regain control of himself.
Nognahoj leaves north.

* HP:Wounded MV:Tiring >
Riurk can't seem to regain control of himself.

n
* HP:Wounded MV:Tiring >
The Blight
[ obvious exits: N S W ]
Nognahoj Italia Blickster is standing here.

* HP:Wounded MV:Tiring >
x
[k light]
They aren't here.

* HP:Wounded MV:Tiring >
w
w
Dying Plains in the Blight
[ obvious exits: N E W ]

n
o HP:Wounded MV:Tiring > End of the Dark Road
[ obvious exits: N E W ]
A spider-legged beast is here, most of it teeth.
The giant blight beetle is here flying around.
A small stick is lying on the ground here.

n
* HP:Wounded MV:Tiring > The Dark Road
[ obvious exits: N E S W ]
A giant blight beetle is here, scurrying about.

* HP:Wounded MV:Winded > The Dark Road
[ obvious exits: N E S W ]
Gutted by flame, a covered wagon has been reduced to a char-blackened mess.

* HP:Wounded MV:Winded >
e
Barren Plains
[ obvious exits: N E S W ]
A small stick is lying on the ground here.

n
* HP:Wounded MV:Winded >
The Twist in the Dark Road
[ obvious exits: N E S W ]
A small stick is lying on the ground here.
An enormous blight worm towers above you, making an eerie shrill scream.
A small stick is lying on the ground here.
A span long blood-red worm crawls toward you.

* HP:Wounded MV:Winded >

A shrill piercing scream reverberates through the area.

* HP:Wounded MV:Winded >
n
x
The Dark Road
[ obvious exits: N E S ]

* HP:Wounded MV:Winded > [k light]
They aren't here.

* HP:Wounded MV:Winded >
e
Blighted Grove
[ obvious exits: N E S W D ]
A faded tapestry of vines and leaves entwine around a slab of pale stone.
*Marisue* is here, fighting a shivering tree.
A small stick is lying on the ground here.
A small stick is lying on the ground here.
A shivering tree is here, fighting Marisue.
A shivering tree is here, fighting Marisue.
A shivering tree is here, fighting Marisue.
A shivering tree is here, fighting Marisue.
*Marisue* leaves west. <--DISM!!

track
o HP:Wounded MV:Winded >
x
You don't know how to track! <--GASP no pracs???

o HP:Wounded MV:Winded > [k light]
They aren't here.

x
o HP:Wounded MV:Winded >
*Marisue* has arrived from the west.

x
x
* HP:Wounded MV:Winded > [k light]
You try to crush *Marisue*, but she dodges the attack.

* HP:Wounded MV:Winded - Marisue: Battered > [k light]
You do the best you can!

* HP:Wounded MV:Winded - Marisue: Battered > [k light]
You do the best you can!

* HP:Wounded MV:Winded - Marisue: Battered >

A strange portal closes into nothingness.
*Marisue* panics, and attempts to flee!

* HP:Wounded MV:Winded - Marisue: Battered >
nar waygate

Riurk has arrived from the west, riding a shadow stallion.

x
* HP:Wounded MV:Winded - Marisue: Battered > Riurk tries to slash *Marisue*, but she deflects the
blow.
You narrate 'waygate'

x
* HP:Wounded MV:Winded - Marisue: Battered > [k light]
You do the best you can!
*Marisue* leaves east.

x
o HP:Wounded MV:Winded > [k light]
They aren't here.

o HP:Wounded MV:Winded > [k light]
They aren't here.

e
x
o HP:Wounded MV:Winded >
Desolate Plains
[ obvious exits: E S W ]
*Marisue* is standing here.
A trolloc is here ruling a group of trollocs.
A black snake with red mottling slyly meanders around you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* HP:Wounded MV:Winded > [k light]
You try to crush *Marisue*, but she dodges the attack.

* HP:Wounded MV:Winded - Marisue: Battered >

Nognahoj narrates 'where'
*Marisue* panics, and attempts to flee!

nar e
* HP:Wounded MV:Winded - Marisue: Battered >
You narrate 'e'

* HP:Wounded MV:Winded - Marisue: Battered >
c
A shrill piercing scream reverberates through the area.
A Dhai'mon trolloc tries to crush Marisue, but she deflects the blow.
The writhing grass tickles your left arm with its hit.
You swiftly dodge a sly, black snake's attempt to hit you.
A shrill piercing scream reverberates through the area.
A sly, black snake barely tickles your right leg with its hit.
The writhing grass barely tickles your right leg with its hit.
A Dhai'mon trolloc tries to crush Marisue, but she parries successfully.
You try to crush *Marisue*, but she parries successfully.
You crush a sly, black snake's body into bloody fragments!
You crush the writhing grass's crown into bloody fragments!
[kick ]
Your boots need polishing again -- blood all over... <--HOORAH

* HP:Wounded MV:Winded - Marisue: Battered >

*Marisue* leaves south.

* HP:Wounded MV:Winded - a sly, black snake: Wounded >
flee

A Dhai'mon trolloc leaves west.

* HP:Wounded MV:Winded - a sly, black snake: Wounded >
You crush a sly, black snake's body into bloody fragments!
You crush the writhing grass's trunk into bloody fragments!
A sly, black snake fails to hit you.
The writhing grass barely tickles your body with its hit.
PANIC! You couldn't escape!

* HP:Wounded MV:Winded - a sly, black snake: Battered >

Byrg has arrived from the west.

* HP:Wounded MV:Winded - a sly, black snake: Battered >
flee
You panic and attempt to flee!


You flee head over heels.
Dreary Plains
[ obvious exits: S W ]
A small stick is lying on the ground here.

* HP:Wounded MV:Winded >
nar fled s
s
You narrate 'fled s'

w
* HP:Wounded MV:Winded > Scorched Plains
[ obvious exits: N S W ]
An enormous blight worm towers above you, making an eerie shrill scream.
The giant blight beetle is visible flying high in the sky.

x
* HP:Wounded MV:Winded > Shadowy Crags
[ obvious exits: N E S W ]
A pale maggot is burrowing through the roots and undergrowth here.

* HP:Wounded MV:Winded >
[k light]
They aren't here.

* HP:Wounded MV:Winded >
n
w
Desolate Plains
[ obvious exits: E S W ]
A black snake with red mottling slyly meanders around you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

x
* HP:Wounded MV:Winded >
Riurk narrates 'am at gate'
Blighted Grove
[ obvious exits: N E S W ]
A faded tapestry of vines and leaves entwine around a slab of pale stone.
Byrg the Dark High Master is standing here.
Nognahoj Italia Blickster is standing here.
A trolloc is here ruling a group of trollocs.
Riurk the Myrddraal is standing here, riding a shadow stallion.
A small stick is lying on the ground here.
A small stick is lying on the ground here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

x
o HP:Wounded MV:Winded > [k light]
They aren't here.

o HP:Wounded MV:Winded > [k light]
They aren't here.

x
x
o HP:Wounded MV:Winded >
x
[k light]
They aren't here.

o HP:Wounded MV:Winded > [k light]
They aren't here.

o HP:Wounded MV:Winded > A Dhai'mon trolloc leaves north.
[k light]
They aren't here.
Nognahoj narrates 'she dism'

x
x
o HP:Wounded MV:Winded >
[k light]
They aren't here.
Nognahoj assumes an offensive striking posture.

o HP:Wounded MV:Winded > [k light]
They aren't here.

o HP:Wounded MV:Winded >

Riurk narrates 'she was desolate plains'

nar e s dism
o HP:Wounded MV:Winded >
You narrate 'e s dism'

o HP:Wounded MV:Winded >
nar track riu
whe
You narrate 'track riu'

x
x
o HP:Wounded MV:Winded > Players in your Zone
--------------------
Zarth - Blighted Grove
Byrg - Blighted Grove
Nognahoj - Blighted Grove
Riurk - Blighted Grove

o HP:Wounded MV:Winded >
x
x
[k light]
They aren't here.
Nognahoj narrates 'put blocker waygate'

o HP:Wounded MV:Winded > [k light]
They aren't here.
Byrg leaves south.

x
o HP:Wounded MV:Winded > [k light]
They aren't here.

o HP:Wounded MV:Winded > [k light]
They aren't here.

o HP:Wounded MV:Winded > [k light]
They aren't here.
Nognahoj assumes an offensive striking posture.

o HP:Wounded MV:Winded >
x
x

You follow Riurk.

Gray Hills
[ obvious exits: N E S W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A grolm is here, fighting a Dhai'mon trolloc.
A Dhai'mon trolloc is here, fighting a grolm.
A bearlike lump of rotten flesh lumbers around in here.

x
* HP:Wounded MV:Winded > You follow Riurk.

Shadowy Crags
[ obvious exits: N E S W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
Byrg the Dark High Master is standing here.
A pale maggot is burrowing through the roots and undergrowth here.
[k light]
They aren't here.
Byrg leaves south.

* HP:Wounded MV:Winded > [k light]
They aren't here.

* HP:Wounded MV:Winded > [k light]
They aren't here.

* HP:Wounded MV:Winded >
x
x
[k light]
They aren't here.

x
* HP:Wounded MV:Winded > You follow Riurk.

Gray Plains
[ obvious exits: N E S W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A small stick is lying on the ground here.
A red-eyed raven is here flying around.
A black snake with red mottling slyly meanders around you.
A small stick is lying on the ground here.
A titanic creature of the Shadow is here, wrapped in lightning.
Nognahoj has arrived from the north.
[k light]
They aren't here.

* HP:Wounded MV:Winded >
x
[k light]
They aren't here.

x
* HP:Wounded MV:Winded > [k light]
They aren't here.

* HP:Wounded MV:Winded > [k light]
They aren't here.

x
* HP:Wounded MV:Winded >
You follow Riurk.

Dry Plains
[ obvious exits: N E W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
Byrg the Dark High Master is standing here.
A titanic creature of the Shadow is here, wrapped in lightning.

x
* HP:Wounded MV:Winded > [k light]
They aren't here.
Byrg leaves west.

x
* HP:Wounded MV:Winded > [k light]
They aren't here.

* HP:Wounded MV:Winded > You follow Riurk.

Gray Plains
[ obvious exits: N E S W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A small stick is lying on the ground here.
A red-eyed raven is here flying around.
A black snake with red mottling slyly meanders around you.
A small stick is lying on the ground here.
A titanic creature of the Shadow is here, wrapped in lightning.
[k light]
They aren't here.

x
* HP:Wounded MV:Winded >
You follow Riurk.

Edge of the Underground Canyon
[ obvious exits: N E S W D ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A small stick is lying on the ground here.

x
* HP:Wounded MV:Winded > You follow Riurk.

Barren Plains
[ obvious exits: N E S W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
*Marisue* is standing here.
[k light]
You try to crush *Marisue*, but she parries successfully.
Nognahoj tries to stab *Marisue*, but she dodges the attack.

x
* HP:Wounded MV:Winded - Marisue: Battered > [k light]
You do the best you can!

* HP:Wounded MV:Winded - Marisue: Battered >
[k light]
You do the best you can!

* HP:Wounded MV:Winded - Marisue: Battered >
Nognahoj tries to stab *Marisue*, but she deflects the blow.
*Marisue* barely tickles your body with her strike.
You try to crush *Marisue*, but she deflects the blow.

c
* HP:Wounded MV:Winded - Marisue: Battered >
Riurk tries to slash *Marisue*, but she deflects the blow.

* HP:Wounded MV:Winded - Marisue: Battered >
[kick ]
Your beautiful full-circle kick misses *Marisue* by a mile. <--:(
Someone is now a member of *Marisue*'s group.
Someone is now a member of *Marisue*'s group.

* HP:Wounded MV:Winded - Marisue: Battered >

Nognahoj assumes an offensive striking posture.

* HP:Wounded MV:Winded - Marisue: Battered >
*Marisue* panics, and attempts to flee!

* HP:Wounded MV:Winded - Marisue: Battered >
snap

Nognahoj tries to stab *Marisue*, but she parries successfully.

* HP:Wounded MV:Winded - Marisue: Battered >

Nognahoj tries to stab *Marisue*, but she deflects the blow.

* HP:Wounded MV:Winded - Marisue: Battered >
*Marisue* leaves south.

* HP:Wounded MV:Winded > *SNAP*

* HP:Wounded MV:Winded >
x
x
[k light]
They aren't here.

* HP:Wounded MV:Winded > You follow Riurk.

Desolate Plains
[ obvious exits: N E S W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A red-eyed raven is visible flying high in the sky.
[k light]
They aren't here.

x
x
* HP:Wounded MV:Winded >
[k light]
They aren't here.

x
* HP:Wounded MV:Winded > [k light]
They aren't here.

x
* HP:Wounded MV:Winded > [k light]
They aren't here.

x
* HP:Wounded MV:Winded > [k light]
They aren't here.
*Marisue* has arrived from the south.

* HP:Wounded MV:Winded >
Nognahoj tries to stab *Marisue*, but she parries successfully.

x
* HP:Wounded MV:Winded > [k light]
You try to crush *Marisue*, but she parries successfully.

* HP:Wounded MV:Winded - Nognahoj: Hurt - Marisue: Battered > [k light]
You do the best you can!

* HP:Wounded MV:Winded - Nognahoj: Hurt - Marisue: Battered >

Riurk tries to slash *Marisue*, but she parries successfully.

* HP:Wounded MV:Winded - Nognahoj: Hurt - Marisue: Battered >
x
cb
[k light]
You do the best you can!

* HP:Wounded MV:Winded - Nognahoj: Hurt - Marisue: Battered >
c
A shrill piercing scream reverberates through the area.
A red-eyed raven now follows Marisue.
You try to crush *Marisue*, but she dodges the attack.
*Marisue* tries to strike Nognahoj, but he deflects the blow.
Nognahoj tries to stab *Marisue*, but she dodges the attack.
Riurk tries to slash *Marisue*, but she deflects the blow.
You breathe easier again as the cold sweats have faded.
Your heartbeat calms down more as you feel less panicked.
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 110 hit points.
*Marisue* panics, and attempts to flee!

* HP:Wounded MV:Winded - Nognahoj: Hurt - Marisue: Battered > [kick ]
Your kick hits *Marisue* in the solar plexus! <--- :)

* HP:Wounded MV:Winded - Nognahoj: Hurt - Marisue: Battered >

*Marisue* leaves east.

* HP:Wounded MV:Winded >
x

Riurk can't seem to regain control of himself.

x
* HP:Wounded MV:Winded >
x

Riurk can't seem to regain control of himself.

x
* HP:Wounded MV:Winded >
Riurk can't seem to regain control of himself.

* HP:Wounded MV:Winded >
x
You follow Riurk.

Craggy Pits
[ obvious exits: N E W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
*Marisue* is standing here.
A large, goat-faced trolloc glares at you hungrily.
A small stick is lying on the ground here.
A green pool of slime corrodes the ground.
[k light]
You try to crush *Marisue*, but she parries successfully.
Nognahoj stabs *Marisue*'s body very hard.
*Marisue* panics, and attempts to flee!

x
* HP:Wounded MV:Winded - Marisue: Beaten > Riurk slashes *Marisue*'s right arm into bloody
fragments!
[k light]
You do the best you can!

* HP:Wounded MV:Winded - Marisue: Beaten > [k light]
You do the best you can!

* HP:Wounded MV:Winded - Marisue: Beaten > [k light]
You do the best you can!
*Marisue* leaves east.

* HP:Wounded MV:Winded > Riurk can't seem to regain control of himself.
[k light]
They aren't here.

* HP:Wounded MV:Winded > [k light]
They aren't here.

c
* HP:Wounded MV:Winded >
[kick ]
Kick who?

* HP:Wounded MV:Winded >

You follow Riurk.

Dry Plains
[ obvious exits: N E W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
*Marisue* is standing here.
A span long blood-red worm crawls toward you.
A titanic creature of the Shadow is here, wrapped in lightning.
Nognahoj tries to stab *Marisue*, but she parries successfully.

* HP:Wounded MV:Winded >
*Marisue* tries to strike Nognahoj, but he parries successfully.
A blood worm tries to hit Riurk, but he dodges the attack.
The Shadowmauler barely hits Riurk's right foot.
Nognahoj tries to stab *Marisue*, but she deflects the blow.

x
* HP:Wounded MV:Winded >
c

Akzak narrates 'taz horse hagg'

* HP:Wounded MV:Winded > [k light]
You try to crush *Marisue*, but she parries successfully.

* HP:Wounded MV:Winded - Nognahoj: Hurt - Marisue: Beaten > [kick ]
Your boots need polishing again -- blood all over... <-- :)
*Marisue* panics, and attempts to flee!

* HP:Wounded MV:Winded - Nognahoj: Hurt - Marisue: Critical >

*Marisue* leaves north.

* HP:Wounded MV:Winded >
x

The Shadowmauler tickles Riurk's body with his hit.
Riurk slashes a blood worm's body into bloody fragments!
A blood worm tries to hit Riurk, but he dodges the attack.

* HP:Wounded MV:Winded >
x
[k light]
They aren't here.

n
x
* HP:Wounded MV:Winded >
The stick has arrived from the north.
The stick has arrived from the west.
[k light]
They aren't here.

* HP:Wounded MV:Winded > Gray Plains
[ obvious exits: N E S W ]
*Marisue* is here, fighting the Shadowmauler.
A red-eyed raven is here flying around.
A sly, black snake is here, fighting Marisue.
A small stick is lying on the ground here.
The Shadowmauler is here, fighting Marisue.

* HP:Wounded MV:Winded > [k light]
You try to crush *Marisue*, but she deflects the blow.

* HP:Wounded MV:Winded - the Shadowmauler: Scratched - Marisue: Critical >
c
[kick ]
Your kick hits *Marisue* in the solar plexus!
*Marisue* panics, and attempts to flee!
Nognahoj stabs *Marisue*'s body very hard.

* HP:Wounded MV:Winded - the Shadowmauler: Scratched - Marisue: Critical >

Nognahoj tries to stab *Marisue*, but she parries successfully.
A sly, black snake tries to hit Marisue, but she dodges the attack.
The Shadowmauler hits Marisue's body hard. <--LOL
*Marisue* is dead! R.I.P.
Your blood freezes as you hear *Marisue*'s death cry.

* HP:Wounded MV:Winded >

You follow Riurk.


* HP:Wounded MV:Winded >
nar rip marisue

Nognahoj narrates 'rip'

s
* HP:Wounded MV:Winded >
You narrate 'rip marisue'

* HP:Wounded MV:Winded > Dry Plains
[ obvious exits: N E W ]
The corpse of a blood worm is lying here.
A small stick is lying on the ground here.
A small stick is lying on the ground here.
A titanic creature of the Shadow is here, wrapped in lightning.

* HP:Wounded MV:Winded >
nar here ta/
You narrate 'here ta/'

w
* HP:Wounded MV:Winded >
s
Craggy Pits
[ obvious exits: N E W ]
A green pool of slime corrodes the ground.

* HP:Wounded MV:Winded > Riurk narrates 'nod'
Alas, you cannot go that way...

* HP:Wounded MV:Winded >
Byrg narrates 'good'

* HP:Wounded MV:Winded >
w
s
Desolate Plains
[ obvious exits: N E S W ]
A red-eyed raven is visible flying high in the sky.

* HP:Wounded MV:Winded >
Dying Plains in the Blight
[ obvious exits: N E W ]

o HP:Wounded MV:Winded >
Byrg narrates 'bitch'

nar where taz?
o HP:Wounded MV:Winded >
whe
e
You narrate 'where taz?'

o HP:Wounded MV:Winded > Players in your Zone
--------------------
Zarth - Dying Plains in the Blight
Byrg - Rocky Plains in the Blight

o HP:Wounded MV:Winded > The Blight
[ obvious exits: N S W ]

* HP:Wounded MV:Winded >
s
s
s
The Blight
[ obvious exits: N E S ]
The corpse of Mckale is lying here.
The corpse of a towering Ghar'ghael trolloc is lying here.
A large slab of meat has been placed here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A warhorse is here, stamping his feet impatiently.

* HP:Wounded MV:Winded > The Blight
[ obvious exits: N S ]

* HP:Wounded MV:Winded > The Blight
[ obvious exits: N S ]
A trolloc is here ruling a group of trollocs.

* HP:Wounded MV:Winded >
s
The Blight
[ obvious exits: N W ]
The corpse of a warhorse is lying here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Akzak narrates 'all s gap'

* HP:Wounded MV:Winded >
s
w
w
Alas, you cannot go that way...

w
w
* HP:Wounded MV:Winded > The Blight
[ obvious exits: E S W ]

* HP:Wounded MV:Winded > Path in the Blight
[ obvious exits: E S W ]
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
The giant blight beetle is here flying around.
The giant blight beetle is here flying around.

* HP:Wounded MV:Winded > The Blight
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently.
A raven is visible flying high in the sky.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

nar otw
* HP:Wounded MV:Winded > The Blight
[ obvious exits: N E W ]

* HP:Wounded MV:Winded > You narrate 'otw'

* HP:Wounded MV:Winded >
w
s
The Blight
[ obvious exits: N E S ]

* HP:Wounded MV:Winded > The Blight
[ obvious exits: N E ]

* HP:Wounded MV:Winded >
e
s
s
The Blight
[ obvious exits: N S W ]

w
* HP:Wounded MV:Weary > The Blight
[ obvious exits: N S ]

* HP:Wounded MV:Weary > The Blight
[ obvious exits: N E S W ]

* HP:Wounded MV:Weary > The Blight
[ obvious exits: E S ]

w
s
o HP:Wounded MV:Weary >
s
Alas, you cannot go that way...

s
o HP:Wounded MV:Weary > The Blight
[ obvious exits: E S ]
An enormous blight worm towers above you, making an eerie shrill scream.
A trolloc is here, exhorting a group of trolloc raiders.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A raven is here flying around.

s
s
* HP:Wounded MV:Weary > The Blight
[ obvious exits: N S ]
A huge darkhound is here, drooling and snarling.

s
s
* HP:Wounded MV:Weary > The Blight
[ obvious exits: N S D ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

s
* HP:Wounded MV:Weary > The Blight
[ obvious exits: N E S ]
The giant blight beetle is here flying around.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
The blight bear stands on its haunches, roaring madly.

e
* HP:Wounded MV:Weary > The Blight
[ obvious exits: N S ]
An enormous blight worm towers above you, making an eerie shrill scream.

s
* HP:Wounded MV:Weary > The Blight
[ obvious exits: N E S ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

s
* HP:Wounded MV:Weary > The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Wounded MV:Weary >
The Blight
[ obvious exits: N E ]
A leather flask, stained dark red, lies forgotten here.

s
s
o HP:Wounded MV:Weary > The Blight
[ obvious exits: N E S W ]
The corpse of Chelou is lying here. <--NICE!
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

s
* HP:Wounded MV:Weary > Near the Foothills
[ obvious exits: N E S ]

* HP:Wounded MV:Weary > Edge of the Foothills
[ obvious exits: N E ]
A pale leather harness lies here.
A large slab of meat has been placed here. [3]
A mirrored lantern has been left here. [2]

* HP:Wounded MV:Weary > Alas, you cannot go that way...

* HP:Wounded MV:Weary > Alas, you cannot go that way...

s
* HP:Wounded MV:Weary > Alas, you cannot go that way...

e
* HP:Wounded MV:Weary > Alas, you cannot go that way...

s
* HP:Wounded MV:Weary > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A water skin has been left on the ground.
A flock of ravens is circling in the air, searching for prey.

s
s
* HP:Wounded MV:Weary > Outside Tarwin's Gap
[ obvious exits: N E S W ]

s
s
* HP:Wounded MV:Haggard >
s
Entering the Gap
[ obvious exits: N S W ]
A flock of ravens is circling in the air, searching for prey.
Akzak narrates 'dism winding'

s
s
* HP:Wounded MV:Haggard > In the Gap
[ obvious exits: N S ]
A flock of ravens is circling in the air, searching for prey.

* HP:Wounded MV:Haggard > Tarwin's Gap
[ obvious exits: N S ]

* HP:Wounded MV:Haggard > Tarwin's Gap
[ obvious exits: N S ]
A black wolf growls loudly, poised to leap.

* HP:Wounded MV:Haggard > Tarwin's Gap
[ obvious exits: N S ]

* HP:Wounded MV:Haggard > Inside the Gap
[ obvious exits: N S ]
Akzak narrates 'im echo'

* HP:Wounded MV:Haggard > Entering the Gap
[ obvious exits: N E S W ]
A sooty residue is apparent here.

* HP:Wounded MV:Haggard >
nar chelou died too
s
You narrate 'chelou died too'

s
s
* HP:Wounded MV:Haggard > Before the Gap
[ obvious exits: N S ]
A black wolf growls loudly, poised to leap.

* HP:Wounded MV:Haggard > Road to Tarwin's Gap
[ obvious exits: N S W ]
A leather flask, stained dark red, lies forgotten here.
Akzak narrates 'exho'

s
* HP:Wounded MV:Haggard > Road to Tarwin's Gap
[ obvious exits: N S ]

s
* HP:Wounded MV:Haggard > Road to Tarwin's Gap
[ obvious exits: N S W ]

w
* HP:Wounded MV:Haggard > Bend in the Road
[ obvious exits: N S W ]
A dirty rock lies here. [2]

w
* HP:Wounded MV:Haggard > Road to Tarwin's Gap
[ obvious exits: N E S W ]

w
* HP:Wounded MV:Haggard > Road to Tarwin's Gap
[ obvious exits: N E S W ]

w
* HP:Wounded MV:Haggard > Road to Tarwin's Gap
[ obvious exits: N E S W ]

* HP:Wounded MV:Haggard > Road to Tarwin's Gap
[ obvious exits: E S ]
A big brown bear growls angrily about him.

s
w
* HP:Wounded MV:Haggard >
You are too exhausted.

* HP:Wounded MV:Haggard > Alas, you cannot go that way...

* HP:Wounded MV:Haggard >
nar nice
You narrate 'nice'

* HP:Wounded MV:Haggard >

A big brown bear barely tickles your body with his hit.
Akzak narrates 'yeah i chased him down'

* HP:Wounded MV:Haggard - a big brown bear: Scratched >
nar same i hag all w 1n
whe
You narrate 'same i hag all w 1n'

sc
* HP:Wounded MV:Haggard - a big brown bear: Scratched > You crush a big brown bear's head into
bloody fragments!
A big brown bear fails to hit you.
Players in your Zone
--------------------
Byrg - A Winding Road
Zarth - Road to Tarwin's Gap
Akzak - Road to Tarwin's Gap

* HP:Wounded MV:Haggard - a big brown bear: Hurt > HP:Wounded MP:Haggard
You have scored 97098510 experience points and 1621 quest points.
You need 1401490 exp to level and 1379 qp to rank.
You have acquired 766 alt qps to date.
You have amassed 36 Turn points to date.
You have played 309 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 48).
You are fighting a big brown bear.

* HP:Wounded MV:Haggard - a big brown bear: Hurt >
in
You are carrying:
a wealth of gold crowns (120)

* HP:Wounded MV:Haggard - a big brown bear: Hurt >

You crush a big brown bear's left foreleg into bloody fragments!
A big brown bear fails to hit you.

* HP:Wounded MV:Haggard - a big brown bear: Wounded >

You crush a big brown bear's body into bloody fragments!
A big brown bear barely tickles your body with his hit.

* HP:Wounded MV:Haggard - a big brown bear: Wounded >
nar kicksquad reigns supreme
You narrate 'kicksquad reigns supreme'

* HP:Wounded MV:Haggard - a big brown bear: Wounded >
in

You crush a big brown bear's body into bloody fragments!
A big brown bear tickles your body with his hit.
Akzak narrates 'sm winding'

* HP:Wounded MV:Haggard - a big brown bear: Battered > You are carrying:
a wealth of gold crowns (120)

* HP:Wounded MV:Haggard - a big brown bear: Battered >
whe
Players in your Zone
--------------------
Nognahoj - A Road by the Ravine
Byrg - A Winding Road
Zarth - Road to Tarwin's Gap
Akzak - Road to Tarwin's Gap
You catch a faint scent of a horse nearby.

* HP:Wounded MV:Haggard - a big brown bear: Battered >

You crush a big brown bear's left leg into bloody fragments!
A big brown bear barely tickles your right leg with his hit.

* HP:Wounded MV:Haggard - a big brown bear: Battered >

Byrg narrates 'im neon'

nar i hag asaw 1n atm
* HP:Wounded MV:Haggard - a big brown bear: Battered >
You crush a big brown bear's head into bloody fragments!
A big brown bear tickles your right leg with his hit.
You narrate 'i hag asaw 1n atm'

ex
* HP:Wounded MV:Haggard - a big brown bear: Critical >
Obvious exits:
East - Road to Tarwin's Gap
South - Road to Tarwin's Gap

whe
* HP:Wounded MV:Haggard - a big brown bear: Critical >
Players in your Zone
--------------------
Nognahoj - The Dusty Road
Akzak - Before a Cliff's Wall
Byrg - A Winding Road
Zarth - Road to Tarwin's Gap

* HP:Wounded MV:Haggard - a big brown bear: Critical >

You crush a big brown bear's right foreleg into bloody fragments!
A big brown bear is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a big brown bear's death cry.

* HP:Wounded MV:Haggard >
sc
s
You have 224(368) hit and 32(219) movement points.
You have scored 97100898 experience points and 1621 quest points.
You need 1399102 exp to level and 1379 qp to rank.
You have acquired 766 alt qps to date.
You have amassed 36 Turn points to date.
You have played 309 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 48).
You are standing.

* HP:Wounded MV:Haggard > Road to Tarwin's Gap
[ obvious exits: N E S ]

* HP:Wounded MV:Haggard >
s
x
x
Before a Split in the Road
[ obvious exits: N S W ]

* HP:Wounded MV:Haggard >
whe
[k light]
They aren't here.

x
* HP:Wounded MV:Haggard > [k light]
They aren't here.

x
* HP:Wounded MV:Haggard > Players in your Zone
--------------------
Akzak - A Winding Road
Zarth - Before a Split in the Road
Nognahoj - In the Remains of a Crumbling Tower
Byrg - A Winding Road

sc
* HP:Wounded MV:Haggard > [k light]
They aren't here.

x
x
* HP:Wounded MV:Haggard > [k light]
They aren't here.

* HP:Wounded MV:Haggard > You have 224(368) hit and 28(219) movement points.
You have scored 97100898 experience points and 1621 quest points.
You need 1399102 exp to level and 1379 qp to rank.
You have acquired 766 alt qps to date.
You have amassed 36 Turn points to date.
You have played 309 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 48).
You are standing.
Nognahoj narrates 'not commy'

* HP:Wounded MV:Haggard > [k light]
They aren't here.

* HP:Wounded MV:Haggard > [k light]
They aren't here.

* HP:Wounded MV:Haggard >
nar i split
whe
You narrate 'i split'

x
x
* HP:Wounded MV:Haggard > Players in your Zone
--------------------
Akzak - The Dusty Road
Zarth - Before a Split in the Road
Nognahoj - In the Remains of a Crumbling Tower
Byrg - A Winding Road

* HP:Wounded MV:Haggard > [k light]
They aren't here.

* HP:Wounded MV:Haggard > [k light]
They aren't here.

x
x
* HP:Wounded MV:Haggard >
[k light]
They aren't here.

* HP:Wounded MV:Haggard > [k light]
They aren't here.

* HP:Wounded MV:Haggard >

Byrg narrates 'no sm'

* HP:Wounded MV:Haggard >
nar tracks past byrg?
whe
You narrate 'tracks past byrg?'

sc
* HP:Wounded MV:Haggard >
x
Players in your Zone
--------------------
Riurk - In a Thick Forest
Akzak - Shadowing a Road
Zarth - Before a Split in the Road
Nognahoj - In the Remains of a Crumbling Tower
Byrg - A Winding Road

x
* HP:Wounded MV:Haggard > You have 224(368) hit and 28(219) movement points.
You have scored 97100898 experience points and 1621 quest points.
You need 1399102 exp to level and 1379 qp to rank.
You have acquired 766 alt qps to date.
You have amassed 36 Turn points to date.
You have played 309 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 48).
You are standing.

* HP:Wounded MV:Haggard > [k light]
They aren't here.

x
x
* HP:Wounded MV:Haggard > [k light]
They aren't here.

* HP:Wounded MV:Haggard > [k light]
They aren't here.

x
x
* HP:Wounded MV:Haggard > [k light]
They aren't here.

* HP:Wounded MV:Haggard > [k light]
They aren't here.

* HP:Wounded MV:Haggard > [k light]
They aren't here.

* HP:Wounded MV:Haggard >

Akzak narrates 'prob in'

track horse
* HP:Wounded MV:Haggard >
You don't know how to track!

* HP:Wounded MV:Haggard >

Byrg narrates 'fresh gray past'

* HP:Wounded MV:Haggard >

Byrg narrates 'ffs'

whe
x
* HP:Wounded MV:Haggard >
Players in your Zone
--------------------
Nognahoj - A Sickly Forest
Riurk - Before a Split in the Road
Akzak - Shadowing a Road
Zarth - Before a Split in the Road
Byrg - A Winding Road

* HP:Wounded MV:Haggard > [k light]
They aren't here.

* HP:Wounded MV:Haggard >
nar nod
You narrate 'nod'

* HP:Wounded MV:Haggard >
in
You are carrying:
a wealth of gold crowns (120)

* HP:Wounded MV:Haggard >
Riurk narrates 'who was it?'

* HP:Wounded MV:Haggard >

Byrg narrates 'beat me to neon i guess'

nar taziar
* HP:Wounded MV:Haggard >
You narrate 'taziar'

* HP:Wounded MV:Haggard >
in
sc
You are carrying:
a wealth of gold crowns (120)

* HP:Wounded MV:Haggard > You have 224(368) hit and 28(219) movement points.
You have scored 97100898 experience points and 1621 quest points.
You need 1399102 exp to level and 1379 qp to rank.
You have acquired 766 alt qps to date.
You have amassed 36 Turn points to date.
You have played 309 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 48).
You are standing.

* HP:Wounded MV:Haggard >

Riurk narrates 'aarick inside LS'

* HP:Wounded MV:Haggard >
Nognahoj narrates 'i hagg 4e:P'

* HP:Wounded MV:Haggard >
You follow Riurk.

Road to Tarwin's Gap
[ obvious exits: N E S ]
Riurk the Myrddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Haggard >

Riurk stops riding a shadow stallion.

* HP:Wounded MV:Haggard >
Riurk starts leading a shadow stallion.
A shadow stallion now follows Riurk.

* HP:Wounded MV:Haggard >
Nognahoj narrates 'we go LS'

* HP:Wounded MV:Haggard >
nar i hag asaw with riurk!
whe
Riurk narrates 'compelling asaw'
You narrate 'i hag asaw with riurk!'

* HP:Wounded MV:Haggard > Players in your Zone
--------------------
Zarth - Road to Tarwin's Gap
Riurk - Road to Tarwin's Gap
Akzak - Shadowing a Road

* HP:Wounded MV:Haggard >

Nognahoj narrates 'and kill aarick'

* HP:Wounded MV:Haggard >
Byrg narrates 'ibzon into fd'

* HP:Wounded MV:Haggard >

Byrg narrates 'lol'

* HP:Wounded MV:Haggard >

Akzak narrates 'we all hag'

* HP:Wounded MV:Haggard >

Nognahoj narrates 'wait for me'

* HP:Wounded MV:Haggard >

Thin tendrils of darkness extend outward from Riurk's very being...

Your body is racked in pain as Riurk compels you to move further.
Ouch!


<------WE RUMBLE TO THE GATES OF LOCKSHEAR!!! ------>
x
* HP:Wounded MV:Strong >
x
Inside the South Gate of Lockshear
[ obvious exits: N E S W ]
A poor, solemn villager walks by.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* HP:Wounded MV:Strong > [k light]
They aren't here.

* HP:Wounded MV:Strong > [k light]
They aren't here.

* HP:Wounded MV:Strong >
close gate
n
Ok.

* HP:Wounded MV:Strong > Tarwin Lane
[ obvious exits: N S ]
A poor, solemn villager walks by.
A Lockshear militiaman glares at his surroundings.

whe
* HP:Wounded MV:Strong > Players in your Zone
--------------------
Zarth - Tarwin Lane
Riurk - South of the Palisade
You catch a faint scent of a horse nearby.

* HP:Wounded MV:Strong >
n
n
Lockshear Village Green
[ obvious exits: N E S W ]
A large stone well is here.
A poor, solemn villager walks by.

n
* HP:Wounded MV:Strong > Riurk narrates 'maneth and sald'
Tarwin Lane
[ obvious exits: N S ]
A poor, solemn villager walks by.
A poor, solemn villager walks by.

* HP:Wounded MV:Strong > Junction of Malkieri Court and Tarwin Lane
[ obvious exits: E S W ]
A poor, solemn villager walks by.
A Lockshear militiaman glares at his surroundings.
A scruffy goat is tethered here, grazing.

* HP:Wounded MV:Strong >

Riurk narrates 'corner'

scan
* HP:Wounded MV:Strong >
East: A poor, solemn villager walks by.
South: A poor, solemn villager walks by.
West: A Lockshear militiaman glares at his surroundings.

* HP:Wounded MV:Strong >
w
w
n
Malkieri Court
[ obvious exits: N E S W ]
A Lockshear militiaman glares at his surroundings.

n
* HP:Wounded MV:Tiring > Village Grocer
[ obvious exits: E ]
A Lockshear militiaman glares at his surroundings.
A Shienaran sergeant watches for the enemy here.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A grocer stocks some shelves.

* HP:Wounded MV:Tiring > Alas, you cannot go that way...

* HP:Wounded MV:Tiring > Alas, you cannot go that way...

e
* HP:Wounded MV:Tiring >
n
n
Malkieri Court
[ obvious exits: N E S W ]
A Lockshear militiaman glares at his surroundings.

* HP:Wounded MV:Tiring > A Lockshear militiaman tickles your left foot with his cleave.
No way! You're fighting for your life!

* HP:Wounded MV:Tiring - a Lockshear militiaman: Healthy > No way! You're fighting for your life!

* HP:Wounded MV:Tiring - a Lockshear militiaman: Healthy >
flee
PANIC! You couldn't escape!

* HP:Wounded MV:Tiring - a Lockshear militiaman: Healthy >
flee

You crush a Lockshear militiaman's body very hard.
A Lockshear militiaman barely tickles your left arm with his cleave.

* HP:Wounded MV:Tiring - a Lockshear militiaman: Scratched > You panic and
attempt to flee!

n
n

You flee head over heels.
Junction of Malkieri Court and Tarwin Lane
[ obvious exits: E S W ]
A poor, solemn villager walks by.
A Lockshear militiaman glares at his surroundings.
A scruffy goat is tethered here, grazing.

* HP:Wounded MV:Tiring > Alas, you cannot go that way...

* HP:Wounded MV:Tiring > Alas, you cannot go that way...

w
* HP:Wounded MV:Tiring >
n
n
Malkieri Court
[ obvious exits: N E S W ]
A Lockshear militiaman glares at his surroundings.

* HP:Wounded MV:Tiring > Malkieri Court
[ obvious exits: N E S W ]

* HP:Wounded MV:Tiring > Malkieri Court
[ obvious exits: E S W ]
A raven is here flying around.

* HP:Wounded MV:Tiring >
w
n
The door seems to be closed.

n
* HP:Wounded MV:Tiring >
Alas, you cannot go that way...

* HP:Wounded MV:Tiring > Alas, you cannot go that way...

* HP:Wounded MV:Tiring >
s
w
Malkieri Court
[ obvious exits: N E S W ]

* HP:Wounded MV:Tiring > On a Cross Street
[ obvious exits: E W ]
A poor, solemn villager walks by.

* HP:Wounded MV:Tiring >
w
Arafel Way
[ obvious exits: N E S ]
A poor, solemn villager walks by.

whe
* HP:Wounded MV:Tiring >
Players in your Zone
--------------------
Zarth - Arafel Way
Nognahoj - Intersection of Arafel and Kandor
Riurk - Inside the South Gate of Lockshear
You catch a faint scent of a horse nearby.

* HP:Wounded MV:Tiring >
n
n
A villager leaves south.
Arafel Way
[ obvious exits: N S ]
A poor, solemn villager walks by.

* HP:Wounded MV:Tiring > Arafel Way
[ obvious exits: N S ]
A raven is here flying around.

n
* HP:Wounded MV:Tiring >
x
Corner of Shienar and Arafel
[ obvious exits: E S ]
A poor, solemn villager walks by.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring >
Nognahoj has arrived from the south.

e
* HP:Wounded MV:Tiring >
e
Shienar Avenue
[ obvious exits: E W ]
A man gambles away his purse.
A poor, solemn villager walks by.

e
* HP:Wounded MV:Tiring > Shienar Avenue
[ obvious exits: E W ]

e
e
* HP:Wounded MV:Tiring > Inside the North Gate of Lockshear
[ obvious exits: N E S W ]
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

e
* HP:Wounded MV:Tiring >
Shienar Avenue
[ obvious exits: E S W ]
A poor, solemn villager walks by.

x
* HP:Wounded MV:Tiring > Shienar Avenue
[ obvious exits: E W ]
A brown cow is here, chewing thoughtfully.

* HP:Wounded MV:Tiring > Corner of Shienar and Saldaea
[ obvious exits: S W ]

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring >
Nognahoj has arrived from the west.

s
* HP:Wounded MV:Tiring >
s
s
Saldaea Street
[ obvious exits: N S ]

s
* HP:Wounded MV:Tiring > Saldaea Street
[ obvious exits: N S W ]
A scruffy goat is tethered here, grazing.

s
* HP:Wounded MV:Tiring > Saldaea Street
[ obvious exits: N S W ]

x
* HP:Wounded MV:Tiring > Saldaea Street
[ obvious exits: N S ]
A poor, solemn villager walks by.
A Lockshear militiaman glares at his surroundings.

* HP:Wounded MV:Tiring > Saldaea Street
[ obvious exits: N S W ]

* HP:Wounded MV:Tiring > [k light]
They aren't here.

s
* HP:Wounded MV:Tiring >
x
Intersection of Saldaea and Kandor
[ obvious exits: N S W ]

s
* HP:Wounded MV:Tiring > [k light]
They aren't here.

x
* HP:Wounded MV:Tiring >
Riurk narrates 'se corner'

* HP:Wounded MV:Tiring > Saldaea Street
[ obvious exits: N S ]

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring >
Riurk narrates 'on'

s
* HP:Wounded MV:Tiring >
x
b
Corner of Manetheren and Saldaea
[ obvious exits: N W ]
Riurk the Myrddraal is here, fighting Aarick, riding a shadow stallion.
A Lockshear militiaman is here, fighting Riurk.
*Aarick* is here, fighting Riurk, riding a Domani razor.
A poor, solemn villager walks by.

* HP:Wounded MV:Tiring > [k light]
You tickle *Aarick*'s right arm with your crush.

* HP:Wounded MV:Tiring - Riurk: Scratched - Aarick: Hurt >
[bash ]

c

-Cancelled.
[kick ]
Your kick hits *Aarick* in the solar plexus!

* HP:Wounded MV:Tiring - Riurk: Scratched - Aarick: Hurt >

A Lockshear militiaman cleaves Riurk's left foot.
A villager gesticulates strangely.
A villager panics, and attempts to flee!
A villager leaves north.
*Aarick* tries to cleave Riurk, but he parries successfully.
Riurk tickles *Aarick*'s body with his slash.

* HP:Wounded MV:Tiring - Riurk: Scratched - Aarick: Hurt >
c

Nognahoj has arrived from the north.

* HP:Wounded MV:Tiring - Riurk: Scratched - Aarick: Hurt >
[kick ]
Your kick hits *Aarick* in the solar plexus!

* HP:Wounded MV:Tiring - Riurk: Scratched - Aarick: Hurt >
Nognahoj stabs *Aarick*'s left arm.

* HP:Wounded MV:Tiring - Riurk: Scratched - Aarick: Hurt >
Nognahoj stabs *Aarick*'s body.
A Lockshear militiaman cleaves Riurk's body.

* HP:Wounded MV:Tiring - Riurk: Scratched - Aarick: Hurt >
l human
c

Riurk sends *Aarick* sprawling with a powerful bash!

* HP:Wounded MV:Tiring - Riurk: Scratched - Aarick: Hurt >

Aarick has some small wounds and bruises.

*Aarick* is using:
<used as light> a lantern
<held> an oilstone
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn about body> an earthen brown mantle
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a pair of long-handled war axes
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Wounded MV:Tiring - Riurk: Scratched - Aarick: Hurt > [kick ]
Your kick hits *Aarick* in the solar plexus!

* HP:Wounded MV:Tiring - Riurk: Scratched - Aarick: Hurt >
Nognahoj barely stabs *Aarick*'s left leg.
A Lockshear militiaman barely cleaves Riurk's body.
Riurk barely tickles *Aarick*'s left hand with his slash.

* HP:Wounded MV:Tiring - Riurk: Scratched - Aarick: Hurt >

Nognahoj looks at *Aarick*.

* HP:Wounded MV:Tiring - Riurk: Scratched - Aarick: Hurt >
c
[kick ]
Your boots need polishing again -- blood all over...

* HP:Wounded MV:Tiring - Riurk: Scratched - Aarick: Hurt >
Nognahoj tickles *Aarick*'s left leg with his stab.
A Lockshear militiaman cleaves Riurk's left leg.
Riurk slashes *Aarick*'s right hand.

* HP:Wounded MV:Tiring - Riurk: Scratched - Aarick: Hurt >

Nognahoj panics, and attempts to flee!

c
* HP:Wounded MV:Tiring - Riurk: Scratched - Aarick: Hurt >

Nognahoj leaves north.

* HP:Wounded MV:Tiring - Riurk: Scratched - Aarick: Hurt > [kick ]
Your kick hits *Aarick* in the solar plexus!

* HP:Wounded MV:Tiring - Riurk: Scratched - Aarick: Wounded >
A Lockshear militiaman tickles Riurk's body with his cleave.
Riurk barely slashes *Aarick*'s body.

* HP:Wounded MV:Tiring - Riurk: Scratched - Aarick: Wounded >

*Aarick* panics, and attempts to flee!

* HP:Wounded MV:Tiring - Riurk: Scratched - Aarick: Wounded >
*Aarick* leaves west riding a Domani razor.

* HP:Wounded MV:Tiring >
w
w
x
Riurk panics, and attempts to flee!
Manetheren Street
[ obvious exits: E W ]
A raven is here, watching.
A raven is visible flying high in the sky.
A poor, solemn villager walks by.

* HP:Wounded MV:Tiring > Manetheren Street
[ obvious exits: E W ]

* HP:Wounded MV:Winded > [k light]
They aren't here.

* HP:Wounded MV:Winded >
Nognahoj has arrived from the east.

w
x
* HP:Wounded MV:Winded >
Inside the South Gate of Lockshear
[ obvious exits: N E S W ]
A poor, solemn villager walks by.
A poor, solemn villager walks by.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Nognahoj has arrived from the east.

* HP:Wounded MV:Winded > [k light]
They aren't here.
Nognahoj leaves west.

w
* HP:Wounded MV:Winded >
Manetheren Street
[ obvious exits: E W ]

whe
* HP:Wounded MV:Winded >
Players in your Zone
--------------------
Riurk - Manetheren Street
Nognahoj - Corner of Manetheren and Arafel
Zarth - Manetheren Street
You catch a faint scent of a horse nearby.

* HP:Wounded MV:Winded >
whe

You follow Riurk.

Inside the South Gate of Lockshear
[ obvious exits: N E S W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
*Aarick* is standing here, riding a Domani razor.
A poor, solemn villager walks by.
A poor, solemn villager walks by.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
*Aarick* leaves west riding a Domani razor.

* HP:Wounded MV:Winded >
Players in your Zone
--------------------
Nognahoj - Arafel Way
Zarth - Inside the South Gate of Lockshear
Riurk - Inside the South Gate of Lockshear
You catch a faint scent of a horse nearby.

x
* HP:Wounded MV:Winded >
A villager gesticulates strangely.
A villager panics, and attempts to flee!
A villager leaves west.
A Shienaran gate guard tickles your left leg with his slash.
A Shienaran gate guard joins a Shienaran gate guard's fight!
[k light]
They aren't here.

* HP:Wounded MV:Winded - a Shienaran gate guard: Scratched >

A Shienaran gate guard barely tickles your right leg with his slash.
You try to crush a Shienaran gate guard, but he parries successfully.
You crush a Shienaran gate guard's body hard.
A Shienaran gate guard tickles your body with his slash.

flee
* HP:Wounded MV:Winded - a Shienaran gate guard: Scratched >
You panic and attempt to flee!

nar w

You're hit in solar plexus, wow, this is breathtaking!! <--GASP SOMEONE KICKS BACK!?!?!?

You flee head over heels.
Tarwin Lane
[ obvious exits: N S ]
A Lockshear militiaman glares at his surroundings.
You narrate 'w'

* HP:Wounded MV:Winded >

Riurk narrates '2w s gate'

s
* HP:Wounded MV:Winded >
w
Inside the South Gate of Lockshear
[ obvious exits: N E S W ]
A poor, solemn villager walks by.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* HP:Wounded MV:Winded > Manetheren Street
[ obvious exits: E W ]
A poor, solemn villager walks by.

* HP:Wounded MV:Winded >
w
x
Manetheren Street
[ obvious exits: E W ]
Riurk the Myrddraal is here, fighting a Lockshear militiaman, riding a shadow stallion.
A Lockshear militiaman is here, fighting Riurk.
A poor, solemn villager walks by.
A poor, solemn villager walks by.

* HP:Wounded MV:Winded > [k light]
They aren't here.

* HP:Wounded MV:Winded >
Riurk panics, and attempts to flee!

w
* HP:Wounded MV:Winded >
x
Corner of Manetheren and Arafel
[ obvious exits: N E ]
A poor, solemn villager walks by.

* HP:Wounded MV:Winded > [k light]
They aren't here.

* HP:Wounded MV:Winded >
n
n
Arafel Way
[ obvious exits: N S ]
A raven is here, watching.

* HP:Wounded MV:Winded > Intersection of Arafel and Kandor
[ obvious exits: N E S ]
A Lockshear militiaman glares at his surroundings.

nar liar
* HP:Wounded MV:Winded >
You narrate 'liar'

* HP:Wounded MV:Winded >
n
whe
Arafel Way
[ obvious exits: N E S ]
A brown cow is here, chewing thoughtfully.
A raven is visible flying high in the sky.

* HP:Wounded MV:Winded >
Players in your Zone
--------------------
Nognahoj - Lockshear Village Green
Zarth - Arafel Way
Riurk - Corner of Manetheren and Arafel
You catch a faint scent of a horse nearby.

* HP:Wounded MV:Winded >
n
n
n
Your heartbeat calms down more as you feel less panicked.
Arafel Way
[ obvious exits: N S ]
A poor, solemn villager walks by.
A poor, solemn villager walks by.

* HP:Wounded MV:Winded > Arafel Way
[ obvious exits: N E S ]

* HP:Wounded MV:Winded > Arafel Way
[ obvious exits: N S ]
A poor, solemn villager walks by.

* HP:Wounded MV:Winded >
n
e
e
Arafel Way
[ obvious exits: N S ]
A raven is here flying around.

* HP:Wounded MV:Winded > Alas, you cannot go that way...

* HP:Wounded MV:Winded > Alas, you cannot go that way...

n
* HP:Wounded MV:Winded >
e
Corner of Shienar and Arafel
[ obvious exits: E S ]
A poor, solemn villager walks by.

e
* HP:Wounded MV:Winded > Shienar Avenue
[ obvious exits: E W ]
A man gambles away his purse.

* HP:Wounded MV:Winded > Shienar Avenue
[ obvious exits: E W ]
A poor, solemn villager walks by.

* HP:Wounded MV:Winded >
e
Inside the North Gate of Lockshear
[ obvious exits: N E S W ]
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

whe
* HP:Wounded MV:Winded >
Players in your Zone
--------------------
Riurk - Lockshear Village Green
Zarth - Inside the North Gate of Lockshear
Nognahoj - Manetheren Street
You catch a faint scent of a horse nearby.

* HP:Wounded MV:Winded >
e
Shienar Avenue
[ obvious exits: E S W ]
A poor, solemn villager walks by.

e
* HP:Wounded MV:Winded >
Shienar Avenue
[ obvious exits: E W ]
A brown cow is here, chewing thoughtfully.

* HP:Wounded MV:Winded >
e

Nognahoj narrates 'outside itr?'

s
s
* HP:Wounded MV:Winded > Corner of Shienar and Saldaea
[ obvious exits: S W ]

* HP:Wounded MV:Winded > Saldaea Street
[ obvious exits: N S ]

* HP:Wounded MV:Winded > Saldaea Street
[ obvious exits: N S W ]
A poor, solemn villager walks by.
A scruffy goat is tethered here, grazing.

* HP:Wounded MV:Winded >
w
Inn of the First Light - Common Room
[ obvious exits: N E ]
A raven is here flying around.
A weapons collector stands here, looking for rare and unique items.
A sullen man is hunched over a tankard, sipping his ale.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A bartender serves customers with a greedy smile.

* HP:Wounded MV:Winded >
nar don't think so
e
A merchant guard barely tickles your body with his slash.
A merchant guard joins a merchant guard's fight!
A bartender joins a merchant guard's fight!
You narrate 'don't think so'

* HP:Wounded MV:Winded - a merchant guard: Scratched > No way! You're fighting for your life!

whe
* HP:Wounded MV:Winded - a merchant guard: Scratched >
Players in your Zone
--------------------
Nognahoj - Lockshear Village Green
Riurk - Lockshear Village Green
Zarth - Inn of the First Light - Common Room
You catch a faint scent of a horse nearby.

flee
* HP:Wounded MV:Winded - a merchant guard: Scratched >
PANIC! You couldn't escape!

* HP:Wounded MV:Winded - a merchant guard: Scratched >

A bartender fails to hit you.
A sullen man joins a merchant guard's fight!
A merchant guard barely slashes your left arm.
You crush a merchant guard's body extremely hard.
You crush a sullen man's left arm into bloody fragments!
You crush a merchant guard's body extremely hard.
You crush a bartender's body into bloody fragments!
A merchant guard barely tickles your right foot with his slash.

flee
* HP:Wounded MV:Winded - a merchant guard: Hurt >
Riurk narrates 'malk'

* HP:Wounded MV:Winded - a merchant guard: Hurt >
You panic and attempt to flee!


You flee head over heels.
Inn of the First Light - Kitchen and Stairwell
[ obvious exits: S U ]
A small loaf of crusty bread rests nearby. [5]
A choice steak has been dropped to the ground. [3]
A Lockshear militiaman glares at his surroundings.

* HP:Wounded MV:Winded >
s
e
s
Inn of the First Light - Common Room
[ obvious exits: N E ]
A raven is here flying around.
A weapons collector stands here, looking for rare and unique items.
A sullen man is hunched over a tankard, sipping his ale.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A bartender serves customers with a greedy smile.

s
* HP:Wounded MV:Winded > Saldaea Street
[ obvious exits: N S W ]
A poor, solemn villager walks by.
A scruffy goat is tethered here, grazing.

s
* HP:Wounded MV:Winded > Saldaea Street
[ obvious exits: N S W ]

s
* HP:Wounded MV:Winded > Saldaea Street
[ obvious exits: N S ]
A poor, solemn villager walks by.
A Lockshear militiaman glares at his surroundings.

s
* HP:Wounded MV:Winded > Saldaea Street
[ obvious exits: N S W ]

w
* HP:Wounded MV:Winded > Intersection of Saldaea and Kandor
[ obvious exits: N S W ]
Nognahoj Italia Blickster is standing here.

w
* HP:Wounded MV:Winded > Saldaea Street
[ obvious exits: N S ]
A poor, solemn villager walks by.

* HP:Wounded MV:Winded > Alas, you cannot go that way...

* HP:Wounded MV:Winded > Alas, you cannot go that way...

s
* HP:Wounded MV:Winded >
w
w
Corner of Manetheren and Saldaea
[ obvious exits: N W ]
A Lockshear militiaman glares at his surroundings.

* HP:Wounded MV:Winded > Manetheren Street
[ obvious exits: E W ]
A raven is here, watching.
A raven is visible flying high in the sky.
A poor, solemn villager walks by.

* HP:Wounded MV:Winded > Manetheren Street
[ obvious exits: E W ]

* HP:Wounded MV:Weary >
w
Inside the South Gate of Lockshear
[ obvious exits: N E S W ]
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* HP:Wounded MV:Weary >
n
A Shienaran gate guard fails to slash you.
A Shienaran gate guard joins a Shienaran gate guard's fight!
No way! You're fighting for your life!

n
* HP:Wounded MV:Weary - a Shienaran gate guard: Healthy >
n
No way! You're fighting for your life!

* HP:Wounded MV:Weary - a Shienaran gate guard: Healthy > No way! You're fighting for your life!

flee
* HP:Wounded MV:Weary - a Shienaran gate guard: Healthy >
A Shienaran gate guard tickles your right arm with his slash.
You crush a Shienaran gate guard's left leg into bloody fragments!
You crush a Shienaran gate guard's right leg into bloody fragments!
A Shienaran gate guard tickles your left leg with his slash.

* HP:Wounded MV:Weary - a Shienaran gate guard: Scratched >
PANIC! You couldn't escape!

* HP:Wounded MV:Weary - a Shienaran gate guard: Scratched >

Riurk narrates 'e 2s n gate'

* HP:Wounded MV:Weary - a Shienaran gate guard: Scratched >

A Shienaran gate guard barely slashes your head.
You crush a Shienaran gate guard's body into bloody fragments!
You crush a Shienaran gate guard's left leg into bloody fragments!
A Shienaran gate guard tickles your body with his slash.

* HP:Wounded MV:Weary - a Shienaran gate guard: Scratched >
nar killing mobs s gate
You narrate 'killing mobs s gate'

* HP:Wounded MV:Weary - a Shienaran gate guard: Scratched >
A sergeant bellows 'dCEjP PKy gUP] `Al\v ^QsVhFdP PKp dZyM VwphLA^l'

* HP:Wounded MV:Weary - a Shienaran gate guard: Scratched >
alias z close gate
z
Ok.

* HP:Wounded MV:Weary - a Shienaran gate guard: Scratched > [close gate]
It's already closed!

whe
z
* HP:Wounded MV:Weary - a Shienaran gate guard: Scratched >
A villager bellows 'n BuUciqg Iu Yn DQK q?Zi K` OCL\fgpf gEQcth'
A Shienaran gate guard barely slashes your right arm.
You try to crush a Shienaran gate guard, but he deflects the blow.
You try to crush a Shienaran gate guard, but he parries successfully.
A Shienaran gate guard tickles your body with his slash.
Players in your Zone
--------------------
Nognahoj - Malkieri Court
Zarth - Inside the South Gate of Lockshear
Riurk - Malkieri Court
You catch a faint scent of a horse nearby.

* HP:Battered MV:Weary - a Shienaran gate guard: Scratched > [close gate]
It's already closed!

* HP:Battered MV:Weary - a Shienaran gate guard: Scratched >
z
[close gate]
It's already closed!

* HP:Battered MV:Weary - a Shienaran gate guard: Scratched >
z
[close gate]
It's already closed!

* HP:Battered MV:Weary - a Shienaran gate guard: Scratched >
z
A Shienaran gate guard tickles your left hand with his slash.
You crush a Shienaran gate guard's body extremely hard.
You crush a Shienaran gate guard's left arm into bloody fragments!
A Shienaran gate guard barely tickles your left leg with his slash.
[close gate]
It's already closed!

* HP:Wounded MV:Weary - a Shienaran gate guard: Scratched >

Riurk narrates 'stab his horse if you get a chance nog'

z
* HP:Wounded MV:Weary - a Shienaran gate guard: Scratched >
[close gate]
It's already closed!

* HP:Wounded MV:Weary - a Shienaran gate guard: Scratched >
Nognahoj narrates '3n irondoor'

* HP:Wounded MV:Weary - a Shienaran gate guard: Scratched >
z
[close gate]
It's already closed!

* HP:Wounded MV:Weary - a Shienaran gate guard: Scratched >

A Shienaran gate guard tickles your body with his slash.
You crush a Shienaran gate guard's left arm extremely hard.
You crush a Shienaran gate guard's left arm extremely hard.
A Shienaran gate guard barely tickles your right arm with his slash.

* HP:Battered MV:Weary - a Shienaran gate guard: Scratched >
nar i weary s gate
whe
You narrate 'i weary s gate'

* HP:Battered MV:Weary - a Shienaran gate guard: Scratched > Players in your Zone
--------------------
Nognahoj - Shienar Avenue
Zarth - Inside the South Gate of Lockshear
Riurk - Malkieri Court
You catch a faint scent of a horse nearby.

* HP:Battered MV:Weary - a Shienaran gate guard: Scratched >
A Shienaran gate guard tickles your left leg with his slash.
You crush a Shienaran gate guard's body very hard.
You crush a Shienaran gate guard's right arm extremely hard.
A Shienaran gate guard fails to slash you.

* HP:Battered MV:Weary - a Shienaran gate guard: Hurt >

A sergeant bellows 'GoIRh zTz aUiS Ipu\_ HIbv_fHi ]Ng JwJJ kL^PCkGe'

nar these mobs buff as shist
* HP:Battered MV:Weary - a Shienaran gate guard: Hurt >
whe
You narrate 'these mobs buff as shist'

z
* HP:Battered MV:Weary - a Shienaran gate guard: Hurt > Players in your Zone
--------------------
Zarth - Inside the South Gate of Lockshear
Riurk - Malkieri Court
You catch a faint scent of a horse nearby.

* HP:Battered MV:Weary - a Shienaran gate guard: Hurt > [close gate]
It's already closed!

* HP:Battered MV:Weary - a Shienaran gate guard: Hurt >

A Shienaran gate guard barely tickles your left leg with his slash.
You crush a Shienaran gate guard's body into bloody fragments!
You crush a Shienaran gate guard's left arm extremely hard.
A Shienaran gate guard barely slashes your body.

z
* HP:Battered MV:Weary - a Shienaran gate guard: Hurt >
[close gate]
It's already closed!

* HP:Battered MV:Weary - a Shienaran gate guard: Hurt >
z
[close gate]
It's already closed!

* HP:Battered MV:Weary - a Shienaran gate guard: Hurt >
z
[close gate]
It's already closed!

* HP:Battered MV:Weary - a Shienaran gate guard: Hurt >
A Shienaran gate guard barely tickles your right leg with his slash.
You crush a Shienaran gate guard's body extremely hard.
You crush a Shienaran gate guard's right leg into bloody fragments!
A Shienaran gate guard fails to slash you.

z
* HP:Battered MV:Weary - a Shienaran gate guard: Hurt >
A Shienaran gate guard wipes his boots in your face!
[close gate]
It's already closed!

* HP:Battered MV:Weary - a Shienaran gate guard: Hurt >

*Aarick* has arrived from the north, riding a Domani razor.

* HP:Battered MV:Weary - a Shienaran gate guard: Hurt >
z
[close gate]
It's already closed!

* HP:Battered MV:Weary - a Shienaran gate guard: Hurt >
nar s gate
A sergeant bellows 'QDzTY EV` uy?F lHff` TCPplVkK qNy iWrs ]qLop[Lj'
A Shienaran gate guard barely tickles your body with his slash.
You try to crush a Shienaran gate guard, but he deflects the blow.
You crush a Shienaran gate guard's right leg into bloody fragments!
You narrate 's gate'

z
* HP:Battered MV:Weary - a Shienaran gate guard: Hurt >
[close gate]
It's already closed!

* HP:Battered MV:Weary - a Shienaran gate guard: Hurt >
z
[close gate]
It's already closed!

z
* HP:Battered MV:Weary - a Shienaran gate guard: Hurt >
[close gate]
It's already closed!

* HP:Battered MV:Weary - a Shienaran gate guard: Hurt >
*Aarick* opens the southgate.

z
* HP:Battered MV:Weary - a Shienaran gate guard: Hurt >
[close gate]
Ok.

z
* HP:Battered MV:Weary - a Shienaran gate guard: Hurt > A Shienaran gate guard tickles your body
with his slash.
You crush a Shienaran gate guard's body very hard.
You crush a Shienaran gate guard's left leg into bloody fragments!
A Shienaran gate guard barely slashes your left arm.
[close gate]
It's already closed!

* HP:Battered MV:Weary - a Shienaran gate guard: Wounded >

Riurk slashes *Aarick*'s body.
Nognahoj has arrived from the east.

* HP:Battered MV:Weary - a Shienaran gate guard: Wounded >
z
[close gate]
It's already closed!

* HP:Battered MV:Weary - a Shienaran gate guard: Wounded >
z
[close gate]
It's already closed!

* HP:Battered MV:Weary - a Shienaran gate guard: Wounded >
Riurk narrates 's gate'

* HP:Battered MV:Weary - a Shienaran gate guard: Wounded >
*Aarick* tries to cleave Riurk, but he parries successfully.
Riurk tickles *Aarick*'s body with his slash.
A Shienaran gate guard barely tickles your left arm with his slash.
You crush a Shienaran gate guard's body into bloody fragments!
You crush a Shienaran gate guard's right leg into bloody fragments!
A Shienaran gate guard barely tickles your body with his slash.

z
* HP:Battered MV:Weary - a Shienaran gate guard: Wounded >
[close gate]
It's already closed!

* HP:Battered MV:Weary - a Shienaran gate guard: Wounded >

*Aarick* panics, and attempts to flee!

* HP:Battered MV:Weary - a Shienaran gate guard: Wounded >
z

*Aarick* cleaves Riurk's right leg.
A Shienaran gate guard tickles your body with his slash.
You crush a Shienaran gate guard's head hard.
You try to crush a Shienaran gate guard, but he deflects the blow.
A Shienaran gate guard tickles your head with his slash.
*Aarick* leaves east riding a Domani razor.

* HP:Battered MV:Weary - a Shienaran gate guard: Wounded > [close gate]
It's already closed!

* HP:Battered MV:Weary - a Shienaran gate guard: Wounded >

*Aarick* has arrived from the east, riding a Domani razor.

* HP:Battered MV:Weary - a Shienaran gate guard: Wounded >

Nognahoj leaves east.

* HP:Battered MV:Weary - a Shienaran gate guard: Wounded >
Riurk barely slashes *Aarick*'s right leg.

* HP:Battered MV:Weary - a Shienaran gate guard: Wounded >

Nognahoj has arrived from the east.

z
* HP:Battered MV:Weary - a Shienaran gate guard: Wounded >
*Aarick* cleaves Riurk's head.
Riurk gazes deeply at *Aarick*...
The gaze of Riurk fails to affect *Aarick*.
Riurk tickles *Aarick*'s body with his slash.
A Shienaran gate guard tickles your body with his slash.
You crush a Shienaran gate guard's right leg into bloody fragments!
You crush a Shienaran gate guard's head very hard.
A Shienaran gate guard barely slashes your body.
[close gate]
It's already closed!

* HP:Battered MV:Weary - a Shienaran gate guard: Wounded >
z
[close gate]
It's already closed!

* HP:Battered MV:Weary - a Shienaran gate guard: Wounded >
z
[close gate]
It's already closed!

* HP:Battered MV:Weary - a Shienaran gate guard: Wounded >
z
z
A Shienaran gate guard barely tickles your body with his slash.
You crush a Shienaran gate guard's head very hard.
You try to crush a Shienaran gate guard, but he deflects the blow.
A Shienaran gate guard barely tickles your body with his slash.
Your heartbeat calms down more as you feel less panicked.
[close gate]
It's already closed!

* HP:Battered MV:Winded - a Shienaran gate guard: Wounded > [close gate]
It's already closed!

* HP:Battered MV:Winded - a Shienaran gate guard: Wounded >
Riurk sends *Aarick* sprawling with a powerful bash!

z
* HP:Battered MV:Winded - a Shienaran gate guard: Wounded >
[close gate]
It's already closed!

* HP:Battered MV:Winded - a Shienaran gate guard: Wounded >

Riurk barely slashes *Aarick*'s body.
A Shienaran gate guard tickles your body with his slash.
You crush a Shienaran gate guard's right leg into bloody fragments!
You crush a Shienaran gate guard's head very hard.
A Shienaran gate guard fails to slash you.

* HP:Battered MV:Winded - a Shienaran gate guard: Wounded >

Nognahoj places a pair of moonstone hilted dirks in the back of a Domani razor, resulting in some
strange noises and blood!
A Domani razor is dead! R.I.P. <---- :)
Your blood freezes as you hear a Domani razor's death cry.

* HP:Battered MV:Winded - a Shienaran gate guard: Wounded >
nod
flee
You nod in agreement.

* HP:Battered MV:Winded - a Shienaran gate guard: Wounded > You panic and
attempt to flee!


Riurk tickles *Aarick*'s body with his slash.
A Shienaran gate guard barely slashes your left arm.
A Shienaran gate guard slashes your left arm.


Nognahoj barely stabs *Aarick*'s body.


You flee head over heels.
Tarwin Lane
[ obvious exits: N S ]
A Lockshear militiaman glares at his surroundings.

* HP:Battered MV:Winded >
Riurk narrates 'good'

* HP:Battered MV:Winded >
s
z
Inside the South Gate of Lockshear
[ obvious exits: N E S W ]
The corpse of a Domani razor is lying here.
Nognahoj Italia Blickster is here, fighting Aarick.
*Aarick* is sitting here.
Riurk the Myrddraal is here, fighting Aarick, riding a shadow stallion.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* HP:Battered MV:Winded > [close gate]
It's already closed!

* HP:Battered MV:Winded >
x
c

Nognahoj barely stabs *Aarick*'s head.
A Shienaran gate guard says '\oK pKpfiNPE ZtT VkAP Q_[ BZoIzA ^LGi aonVsc '
A Shienaran gate guard tickles your head with his slash.
A Shienaran gate guard joins a Shienaran gate guard's fight!
Riurk slashes *Aarick*'s left leg.

* HP:Battered MV:Winded - a Shienaran gate guard: Wounded > [k light]
You do the best you can!

* HP:Battered MV:Winded - a Shienaran gate guard: Wounded > [kick ]
Your boots need polishing again -- blood all over...
*Aarick* swings a pair of long-handled war axes smoothly, Folding the Fan.

* HP:Battered MV:Winded - a Shienaran gate guard: Battered >
*Aarick* loosens a two-handed binnol from a belt hook and uncoils it.
*Aarick* wields a two-handed binnol in a two-handed grip.

* HP:Battered MV:Winded - a Shienaran gate guard: Battered >

*Aarick* swings a two-handed binnol smoothly, Folding the Fan.

* HP:Battered MV:Winded - a Shienaran gate guard: Battered >
*Aarick* loosens a two-handed binnol from a belt hook and uncoils it.
*Aarick* wields a two-handed binnol in a two-handed grip.

flee
* HP:Battered MV:Winded - a Shienaran gate guard: Battered >

A Shienaran gate guard barely tickles your body with his slash.
A Shienaran gate guard tickles your body with his slash.
Nognahoj stabs *Aarick*'s right arm hard.
*Aarick* tries to crush Riurk, but he parries successfully.
*Aarick* tries to crush Nognahoj, but he parries successfully.

* HP:Battered MV:Winded - a Shienaran gate guard: Battered >
You panic and attempt to flee!
Nognahoj narrates 'on sgate'


Riurk sends *Aarick* sprawling with a powerful bash!
Nognahoj assumes a defensive striking posture.


You flee head over heels.
Manetheren Street
[ obvious exits: E W ]

* HP:Battered MV:Winded >
w
Inside the South Gate of Lockshear
[ obvious exits: N E S W ]
The corpse of a Domani razor is lying here.
Nognahoj Italia Blickster is here, fighting Aarick.
*Aarick* is sitting here.
Riurk the Myrddraal is here, fighting Aarick, riding a shadow stallion.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

x
* HP:Battered MV:Winded >

Nognahoj tickles *Aarick*'s left hand with his stab.

* HP:Battered MV:Winded > [k light]
You barely crush *Aarick*'s body.

c
* HP:Battered MV:Winded - Riurk: Wounded - Aarick: Battered >
[kick ]
Your kick hits *Aarick* in the solar plexus!

* HP:Battered MV:Winded - Riurk: Wounded - Aarick: Battered >

Nognahoj stabs *Aarick*'s left arm.
A Shienaran gate guard says 'FKJ dRuqLA]T nN] Bmmc w@k X^eCQE cWK@ VOL?bz '
A Shienaran gate guard barely tickles your body with his slash.
A Shienaran gate guard joins a Shienaran gate guard's fight!
Riurk slashes *Aarick*'s right arm hard.

c
* HP:Battered MV:Winded - Riurk: Wounded - Aarick: Battered >
[kick ]
Your boots need polishing again -- blood all over...

* HP:Battered MV:Winded - Riurk: Wounded - Aarick: Battered >

A Shienaran gate guard barely tickles your body with his slash.
A Shienaran gate guard tickles your left leg with his slash.
Nognahoj tickles *Aarick*'s body with his stab.
Riurk barely slashes *Aarick*'s body.

* HP:Battered MV:Winded - Riurk: Wounded - Aarick: Battered >

Nognahoj assumes a defensive striking posture.

c
* HP:Battered MV:Winded - Riurk: Wounded - Aarick: Battered >
[kick ]
Your boots need polishing again -- blood all over...

* HP:Battered MV:Winded - Riurk: Wounded - Aarick: Battered >

Riurk narrates 'ibzon inc'

* HP:Battered MV:Winded - Riurk: Wounded - Aarick: Battered >
*
A Shienaran gate guard barely tickles your left foot with his slash.
A Shienaran gate guard slashes your right leg.
Nognahoj tickles *Aarick*'s body with his stab.

c
+
=Cancelled.
[kick ]
Your kick hits *Aarick* in the solar plexus!

* HP:Beaten MV:Winded - Riurk: Wounded - Aarick: Battered >
=
A Shienaran gate guard barely slashes your right arm.
A Shienaran gate guard tickles your body with his slash.
Nognahoj barely stabs *Aarick*'s body.
*Aarick* tries to crush Riurk, but he deflects the blow.
*Aarick* tickles your body with his crush.
*Aarick* tries to crush Nognahoj, but he parries successfully.
Riurk barely tickles *Aarick*'s body with his slash.
Riurk sends *Aarick* sprawling with a powerful bash!

-
cha wimpy 30
-
You flee head over heels.
Manetheren Street
[ obvious exits: E W ]
A poor, solemn villager walks by.
A poor, solemn villager walks by.

* HP:Beaten MV:Winded > You will now flee if you go below 30 hit points.

* HP:Beaten MV:Winded >
w
x
Manetheren Street
[ obvious exits: E W ]
A Lockshear militiaman glares at his surroundings.
A poor, solemn villager walks by.
A poor, solemn villager walks by.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded >
e
e
x
A villager panics, and attempts to flee!
A villager leaves west.
A villager has arrived from the east.
A Lockshear militiaman barely cleaves your right leg.
You crush a Lockshear militiaman's head very hard.
A Lockshear militiaman barely tickles your body with his cleave.
No way! You're fighting for your life!

* HP:Beaten MV:Winded - a Lockshear militiaman: Scratched > No way! You're fighting for your life!

* HP:Beaten MV:Winded - a Lockshear militiaman: Scratched > [k light]
They aren't here.

* HP:Beaten MV:Winded - a Lockshear militiaman: Scratched >
flee
You panic and attempt to flee!


A Lockshear militiaman tickles your right arm with his cleave.


You flee head over heels.
Manetheren Street
[ obvious exits: E W ]
A poor, solemn villager walks by.

* HP:Beaten MV:Winded >
e
e
Inside the South Gate of Lockshear
[ obvious exits: N E S W ]
A breastplate of polished silver lies to one side.
A thick, leather backpack lies abandoned here.
A blouse of fine satin lies here.
A bundle of cloth was discarded here.
A small thin vial has been left here.
Iron horseshoes have been discarded here.
A high-cantled saddle crafted from durable, well-oiled leather lies here.
A horse's harness lies here, unused.
A bridle made of leather lies here.
The corpse of a Domani razor is lying here.
Nognahoj Italia Blickster is here, fighting Aarick.
*Aarick* is here, fighting Riurk.
Riurk the Myrddraal is here, fighting Aarick, riding a shadow stallion.
A Shienaran gate guard is here, fighting Nognahoj.
A Shienaran gate guard is here, fighting Riurk.

x
* HP:Beaten MV:Winded > Manetheren Street
[ obvious exits: E W ]

* HP:Beaten MV:Winded > [k light]
They aren't here.

w
* HP:Beaten MV:Winded >
x
c
Inside the South Gate of Lockshear
[ obvious exits: N E S W ]
A breastplate of polished silver lies to one side.
A thick, leather backpack lies abandoned here.
A blouse of fine satin lies here.
A bundle of cloth was discarded here.
Iron horseshoes have been discarded here.
A high-cantled saddle crafted from durable, well-oiled leather lies here.
A horse's harness lies here, unused.
A bridle made of leather lies here.
The corpse of a Domani razor is lying here.
Nognahoj Italia Blickster is here, fighting Aarick.
*Aarick* is here, fighting Riurk.
Riurk the Myrddraal is here, fighting Aarick, riding a shadow stallion.
A Shienaran gate guard is here, fighting Nognahoj.
A Shienaran gate guard is here, fighting Riurk.

* HP:Beaten MV:Weary > [k light]
You tickle *Aarick*'s left foot with your crush.

* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Beaten >
[kick ]
Your kick hits *Aarick* in the solar plexus!

* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Beaten >
c

Riurk hisses 'thanks for the vial'

* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Beaten >
A Shienaran gate guard barely slashes Riurk's body.
A Shienaran gate guard tries to slash Nognahoj, but he parries successfully.
Nognahoj tickles *Aarick*'s body with his stab.
*Aarick* crushes Riurk's right arm.
*Aarick* crushes your left arm.
*Aarick* tries to crush Nognahoj, but he parries successfully.
Riurk slashes *Aarick*'s right leg.

* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Beaten >
[kick ]
You miss your kick at *Aarick*'s groin, much to his relief...

* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Beaten >

A Shienaran gate guard tickles Riurk's right leg with his slash.
A Shienaran gate guard tries to slash Nognahoj, but he parries successfully.
Nognahoj tickles *Aarick*'s body with his stab.
*Aarick* tries to crush Riurk, but he deflects the blow.
*Aarick* crushes your body.
*Aarick* tries to crush Nognahoj, but he deflects the blow.

c
* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Beaten >
[kick ]
Your kick hits *Aarick* in the solar plexus!

* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Beaten >

Riurk sends *Aarick* sprawling with a powerful bash!

* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Beaten >

Riurk narrates 'lol he dropped his vial and I took it' <---LOL

* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Beaten >
A Shienaran gate guard slashes Riurk's left arm.
A Shienaran gate guard tries to slash Nognahoj, but he parries successfully.
Nognahoj stabs *Aarick*'s right leg.
Riurk gazes deeply at *Aarick*...
The gaze of Riurk fails to affect *Aarick*.
Riurk slashes *Aarick*'s left leg.

z
* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Beaten >
[close gate]
It's already closed!

* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Beaten >

Riurk puts a thin vial of yellow fluid in a backpack.

* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Beaten >
z

Byrg narrates 'f aint gap'

* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Beaten > [close gate]
It's already closed!

* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Beaten >
You crush *Aarick*'s right arm.
A Shienaran gate guard slashes Riurk's body.
A Shienaran gate guard tries to slash Nognahoj, but he deflects the blow.
Nognahoj barely stabs *Aarick*'s right leg.
Riurk slashes *Aarick*'s body.

* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Critical >
z
c
[close gate]
It's already closed!

* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Critical > [kick ]
Your boots need polishing again -- blood all over...
Nognahoj narrates 'heh'

* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Critical >

A Shienaran gate guard tries to slash Riurk, but he parries successfully.
A Shienaran gate guard tries to slash Nognahoj, but he parries successfully.
Nognahoj stabs *Aarick*'s body.

* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Critical >

*Aarick* waves.

* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Critical >
c

*Aarick* avoids being bashed by Riurk who loses his balance and falls!

nod
* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Critical > [kick ]
Your kick hits *Aarick* in the solar plexus!

* HP:Beaten MV:Weary - Riurk: Wounded - Aarick: Critical >

A Shienaran gate guard tickles Riurk's left arm with his slash.
A Shienaran gate guard tries to slash Nognahoj, but he deflects the blow.
Nognahoj barely stabs *Aarick*'s body.
*Aarick* crushes Riurk's right leg hard.
*Aarick* crushes your body.
*Aarick* tries to crush Nognahoj, but he deflects the blow.

* HP:Beaten MV:Weary - Riurk: Battered - Aarick: Critical >

*Aarick* panics, and attempts to flee!

* HP:Beaten MV:Weary - Riurk: Battered - Aarick: Critical >

*Aarick* leaves north.

* HP:Beaten MV:Weary >
n
x
You nod in agreement.

* HP:Beaten MV:Weary > Tarwin Lane
[ obvious exits: N S ]
*Aarick* is standing here.
A poor, solemn villager walks by.
A Lockshear militiaman glares at his surroundings.
*Aarick* leaves north.

* HP:Beaten MV:Weary > [k light]
They aren't here.

* HP:Beaten MV:Weary >
n
n
n
Lockshear Village Green
[ obvious exits: N E S W ]
A large stone well is here.

x
* HP:Beaten MV:Weary > Tarwin Lane
[ obvious exits: N S ]
*Aarick* is standing here.
A Lockshear militiaman glares at his surroundings.
*Aarick* leaves north.

* HP:Beaten MV:Weary > Junction of Malkieri Court and Tarwin Lane
[ obvious exits: E S W ]
*Aarick* is standing here.
A poor, solemn villager walks by.
A poor, solemn villager walks by.

* HP:Beaten MV:Weary > [k light]
You crush *Aarick*'s body.

* HP:Beaten MV:Weary - Aarick: Critical >
nar all n
c
You narrate 'all n'

* HP:Beaten MV:Weary - Aarick: Critical >
[kick ]
Your boots need polishing again -- blood all over...
*Aarick* panics, and attempts to flee!

* HP:Beaten MV:Weary - Aarick: Critical >

A sergeant bellows 'JQsPN Foq JV]H XMKqt LQtiL s`_ wV@? PtJbd[qk'
A villager panics, and attempts to flee!
A villager leaves east.
Your heartbeat calms down more as you feel less panicked. <--BAH, He won't be haggard anymore!!

x
* HP:Beaten MV:Winded - Aarick: Critical >

*Aarick* leaves east.

* HP:Beaten MV:Winded >
e
x

*Aarick* has arrived from the east.

* HP:Beaten MV:Winded >
*Aarick* leaves south.

* HP:Beaten MV:Winded >
w

Nognahoj has arrived from the south.

s
* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > You follow Riurk.

Tarwin Lane
[ obvious exits: N S ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A Lockshear militiaman glares at his surroundings.
Nognahoj has arrived from the north.
Alas, you cannot go that way...
Nognahoj leaves north.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > You follow Riurk.

Lockshear Village Green
[ obvious exits: N E S W ]
A large stone well is here.
Riurk the Myrddraal is standing here, riding a shadow stallion.
Kandor Row
[ obvious exits: E S W ]
A poor, solemn villager walks by.
A Lockshear militiaman glares at his surroundings.
A poor, solemn villager walks by.

s
* HP:Beaten MV:Winded > The gate seems to be closed.

s
* HP:Beaten MV:Winded > The gate seems to be closed.

s
* HP:Beaten MV:Winded > The gate seems to be closed.

* HP:Beaten MV:Winded > The gate seems to be closed.

* HP:Beaten MV:Winded >

A sergeant bellows 'TaNlc eTF czaL qrHJc KW_[T Lum tcjU ]kbxrSXT'

* HP:Beaten MV:Winded >
e
s
s
Lockshear Village Green
[ obvious exits: N E S W ]
A large stone well is here.

* HP:Beaten MV:Winded > Tarwin Lane
[ obvious exits: N S ]
A poor, solemn villager walks by.
A Lockshear militiaman glares at his surroundings.

* HP:Beaten MV:Winded > Inside the South Gate of Lockshear
[ obvious exits: N E S W ]
A breastplate of polished silver lies to one side.
A thick, leather backpack lies abandoned here.
A blouse of fine satin lies here.
A bundle of cloth was discarded here.
Iron horseshoes have been discarded here.
A high-cantled saddle crafted from durable, well-oiled leather lies here.
A horse's harness lies here, unused.
A bridle made of leather lies here.
The corpse of a Domani razor is lying here.
Nognahoj Italia Blickster is standing here.
Riurk the Myrddraal is standing here, riding a shadow stallion.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

s
* HP:Beaten MV:Winded >
s
x
You follow Riurk.

Tarwin Lane
[ obvious exits: N S ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A poor, solemn villager walks by.
A Lockshear militiaman glares at his surroundings.
Nognahoj has arrived from the south.
Inside the South Gate of Lockshear
[ obvious exits: N E S W ]
A breastplate of polished silver lies to one side.
A thick, leather backpack lies abandoned here.
A blouse of fine satin lies here.
A bundle of cloth was discarded here.
Iron horseshoes have been discarded here.
A high-cantled saddle crafted from durable, well-oiled leather lies here.
A horse's harness lies here, unused.
A bridle made of leather lies here.
The corpse of a Domani razor is lying here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* HP:Beaten MV:Winded > The southgate seems to be closed.

* HP:Beaten MV:Winded > [k light]
They aren't here.

nar s
* HP:Beaten MV:Winded >
You narrate 's'

* HP:Beaten MV:Winded >
x
w
[k light]
They aren't here.

w
* HP:Beaten MV:Winded > Manetheren Street
[ obvious exits: E W ]

* HP:Beaten MV:Winded > Manetheren Street
[ obvious exits: E W ]
*Aarick* is standing here.
A poor, solemn villager walks by.
A poor, solemn villager walks by.
A Lockshear militiaman glares at his surroundings.
A poor, solemn villager walks by.

* HP:Beaten MV:Weary >
A villager gesticulates strangely.
A villager panics, and attempts to flee!
A villager leaves west.
A villager gesticulates strangely.
A villager panics, and attempts to flee!
A villager leaves east.
A Lockshear militiaman says 'oYj mnPqtMAc yxo KPXW @EW xmQvh` yCjM sHx]pE '
A Lockshear militiaman barely tickles your body with his cleave.

x
* HP:Beaten MV:Weary - a Lockshear militiaman: Scratched >
[k light]
You do the best you can!

* HP:Beaten MV:Weary - a Lockshear militiaman: Scratched >
nar w

Byrg narrates 'ibzon incoming'

* HP:Beaten MV:Weary - a Lockshear militiaman: Scratched >
You narrate 'w'

* HP:Beaten MV:Weary - a Lockshear militiaman: Scratched >
You crush a Lockshear militiaman's body hard.
A villager gesticulates strangely.
A villager panics, and attempts to flee!
A villager leaves west.
A Lockshear militiaman tickles your right foot with his cleave.

nar w
* HP:Beaten MV:Weary - a Lockshear militiaman: Scratched >
A sergeant bellows 'YWgwo syI aMCX @l@Jc FEk[d Lrj `cXS sreO_aCW'
You narrate 'w'

* HP:Beaten MV:Weary - a Lockshear militiaman: Scratched >

Byrg narrates 'he past bush'
Nognahoj has arrived from the east.

* HP:Beaten MV:Weary - a Lockshear militiaman: Scratched >
Nognahoj leaves west.

* HP:Beaten MV:Weary - a Lockshear militiaman: Scratched >

Nognahoj has arrived from the west.

* HP:Beaten MV:Weary - a Lockshear militiaman: Scratched >
You crush a Lockshear militiaman's right leg into bloody fragments!
A Lockshear militiaman tickles your body with his cleave.
Nognahoj barely stabs *Aarick*'s head.

l
* HP:Beaten MV:Weary - a Lockshear militiaman: Hurt >
*Aarick* panics, and attempts to flee!
*Aarick* tries to flee, but is too exhausted! <--Hoorah!

* HP:Beaten MV:Weary - a Lockshear militiaman: Hurt > Manetheren Street
This Street runs east to west with the tall log palisade standing just to the
south of the path. A catwalk can be seen running the length of the wall giving
defenders a place to push back attackers and fire at targets beyond the walls.
To the north the wooden side of the long stable blocks view of the rest of the
village.
[ obvious exits: E W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
Nognahoj Italia Blickster is here, fighting Aarick.
*Aarick* is here, fighting Nognahoj.
A Lockshear militiaman is here, fighting YOU!

* HP:Beaten MV:Weary - a Lockshear militiaman: Hurt >
Riurk barely slashes *Aarick*'s right leg.

flee
* HP:Beaten MV:Weary - a Lockshear militiaman: Hurt >
PANIC! You couldn't escape!

* HP:Beaten MV:Weary - a Lockshear militiaman: Hurt >
nod
You nod in agreement. <--YES!

flee
* HP:Beaten MV:Weary - a Lockshear militiaman: Hurt >
Riurk slashes *Aarick*'s body.
*Aarick* panics, and attempts to flee!
*Aarick* tries to flee, but is too exhausted!
*Aarick* tries to crush Nognahoj, but he parries successfully.
*Aarick* crushes Riurk's left leg.
Nognahoj barely tickles *Aarick*'s body with his stab.
*Aarick* panics, and attempts to flee!
*Aarick* tries to flee, but is too exhausted!
You crush a Lockshear militiaman's left leg into bloody fragments!
A Lockshear militiaman tickles your right leg with his cleave.
You wish that your wounds would stop BLEEDING so much!

Nognahoj narrates '3w gate'

* HP:Beaten MV:Weary - a Lockshear militiaman: Wounded > PANIC! You couldn't escape!

* HP:Beaten MV:Weary - a Lockshear militiaman: Wounded >
flee
You panic and attempt to flee!

x
x

*Aarick* tries to crush Nognahoj, but he deflects the blow.
*Aarick* barely crushes Riurk's left leg.
Nognahoj tickles *Aarick*'s body with his stab.
*Aarick* panics, and attempts to flee!
*Aarick* tries to flee, but is too exhausted!
A Lockshear militiaman fails to cleave you.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
Manetheren Street
[ obvious exits: E W ]
A poor, solemn villager walks by.
[k light]
They aren't here.

* HP:Beaten MV:Weary > [k light]
They aren't here.

* HP:Beaten MV:Weary >
w
x
Manetheren Street
[ obvious exits: E W ]
Riurk the Myrddraal is here, fighting Aarick, riding a shadow stallion.
Nognahoj Italia Blickster is here, fighting Aarick.
*Aarick* is here, fighting Nognahoj.
A Lockshear militiaman glares at his surroundings.
*Aarick* wraps his fingers around a pair of long-handled war axes and hefts it from an axe harness.
*Aarick* wields a pair of long-handled war axes in a two-handed grip.

* HP:Beaten MV:Weary > [k light]
You barely tickle *Aarick*'s body with your crush.
*Aarick* panics, and attempts to flee!
*Aarick* tries to flee, but is too exhausted!

* HP:Beaten MV:Weary - Nognahoj: Hurt - Aarick: Critical >
Riurk sends *Aarick* sprawling with a powerful bash!
*Aarick* panics, and attempts to flee!
*Aarick* tries to flee, but is too exhausted!

c
* HP:Beaten MV:Weary - Nognahoj: Hurt - Aarick: Critical >
[kick ]
Your boots need polishing again -- blood all over...
*Aarick* panics, and attempts to flee!
*Aarick* tries to flee, but is too exhausted!

* HP:Beaten MV:Weary - Nognahoj: Hurt - Aarick: Critical >
Riurk slashes *Aarick*'s body.
*Aarick* is dead! R.I.P. <--CHAMPIONS!
Your blood freezes as you hear *Aarick*'s death cry.
A Lockshear militiaman says 'SOB TicZSBMh kuH c\U? ZiH rosKFx EaCk mKgzuO '
A Lockshear militiaman barely tickles your left leg with his cleave.
You wish that your wounds would stop BLEEDING so much!

Riurk narrates 'ibzon zone'

* HP:Beaten MV:Weary - a Lockshear militiaman: Wounded >

Nognahoj leans over and severs the head from the corpse of Aarick.

nar rip
* HP:Beaten MV:Weary - a Lockshear militiaman: Wounded >

Riurk stops using a heron-marked longsword.

* HP:Beaten MV:Weary - a Lockshear militiaman: Wounded >
Riurk draws a shiny copper dagger from an inky black cloak with a flash of steel.

* HP:Beaten MV:Weary - a Lockshear militiaman: Wounded >

Riurk sheathes a shiny copper dagger into an inky black cloak.

* HP:Beaten MV:Weary - a Lockshear militiaman: Wounded >
Riurk wields a heron-marked longsword.

* HP:Beaten MV:Weary - a Lockshear militiaman: Wounded > You narrate 'rip'

* HP:Beaten MV:Weary - a Lockshear militiaman: Wounded >
You crush a Lockshear militiaman's right arm into bloody fragments!
A Lockshear militiaman barely cleaves your left arm.
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Weary - a Lockshear militiaman: Wounded >

Nognahoj leaves east.

* HP:Beaten MV:Weary - a Lockshear militiaman: Wounded >
get all corpse
flee
You get a pair of thick metal boots from the corpse of Aarick.
You get a pair of ebony-steel plate greaves from the corpse of Aarick.
You get an axe harness from the corpse of Aarick.
You get a belt hook from the corpse of Aarick.
You get a bronze belt of odd design from the corpse of Aarick.
You get a pair of long-handled war axes from the corpse of Aarick.
You get a sungwood bracelet from the corpse of Aarick.
You get a sungwood bracelet from the corpse of Aarick.
You get a pair of heavy metal gauntlets from the corpse of Aarick.
You get a pair of ebony-steel plate vambraces from the corpse of Aarick.
a backpack: You can't carry that much weight.
You get an earthen brown mantle from the corpse of Aarick.
You get a thick, steel-plated breastplate from the corpse of Aarick.
You get a torc of gleaming steel from the corpse of Aarick.
You get a torc of gleaming steel from the corpse of Aarick.
You get a full metal helmet and visor from the corpse of Aarick.
You get a gold ring delicately carved with ivy from the corpse of Aarick.
You get a gold ring delicately carved with ivy from the corpse of Aarick.
You get an oilstone from the corpse of Aarick.
You get a lantern from the corpse of Aarick.

* HP:Beaten MV:Weary - a Lockshear militiaman: Wounded > You panic and attempt
to flee!
Akzak narrates 'ibzon ls'


Nognahoj has arrived from the east.


Byrg narrates ':D'

nar i beat

A Lockshear militiaman barely tickles your left hand with his cleave.
You wish that your wounds would stop BLEEDING so much!


in
You flee head over heels.
Manetheren Street
[ obvious exits: E W ]
A poor, solemn villager walks by.
You narrate 'i beat'

* HP:Beaten MV:Weary > You are carrying:
a lantern
an oilstone
[2] a gold ring delicately carved with ivy
a full metal helmet and visor
[2] a torc of gleaming steel
a thick, steel-plated breastplate
an earthen brown mantle
a pair of ebony-steel plate vambraces
a pair of heavy metal gauntlets
[2] a sungwood bracelet
a pair of long-handled war axes
a bronze belt of odd design
a belt hook
an axe harness
a pair of ebony-steel plate greaves
a pair of thick metal boots
a wealth of gold crowns (120)

put all pack
* HP:Beaten MV:Weary >
You don't see a pack here.

wear all
* HP:Beaten MV:Weary >
Riurk narrates 's gate'
You slide a gold ring delicately carved with ivy on to your left ring finger.
You're already wearing something on both of your ring fingers.
You're already wearing something on your head.
You wear a torc of gleaming steel around your neck.
You can't wear anything else around your neck.
You're already wearing something on your body.
You wear an earthen brown mantle around your body.
You're already wearing something on your arms.
You're already wearing something on your hands.
You put a sungwood bracelet on around your left wrist.
You're already wearing something around both of your wrists.
You're already wielding a weapon.
You already have something around your waist.
You put a belt hook on your belt.
You wear an axe harness on your back.
You're already wearing something on your legs.
You're already wearing something on your feet.

* HP:Beaten MV:Weary >
w
Manetheren Street
[ obvious exits: E W ]
The corpse of Aarick is lying here.
Nognahoj Italia Blickster is standing here.
A Lockshear militiaman glares at his surroundings.

* HP:Beaten MV:Weary >
get all corpse
The corpse of Aarick seems to be empty.

* HP:Beaten MV:Weary >
nod
whe
You nod in agreement.

sc
* HP:Beaten MV:Weary > Players in your Zone
--------------------
Akzak - Inside the South Gate of Lockshear
Riurk - Inside the South Gate of Lockshear
Zarth - Manetheren Street
Nognahoj - Manetheren Street
You catch a faint scent of a horse nearby.

* HP:Beaten MV:Weary > You have 73(368) hit and 57(230) movement points.
You have scored 97124180 experience points and 1621 quest points.
You need 1375820 exp to level and 1379 qp to rank.
You have acquired 766 alt qps to date.
You have amassed 36 Turn points to date.
You have played 309 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 48).
You are standing.

* HP:Beaten MV:Weary >
e
e
x
Manetheren Street
[ obvious exits: E W ]
A poor, solemn villager walks by.

* HP:Beaten MV:Weary > Inside the South Gate of Lockshear
[ obvious exits: N E S W ]
A breastplate of polished silver lies to one side.
A thick, leather backpack lies abandoned here.
A blouse of fine satin lies here.
A bundle of cloth was discarded here.
Iron horseshoes have been discarded here.
A high-cantled saddle crafted from durable, well-oiled leather lies here.
A horse's harness lies here, unused.
A bridle made of leather lies here.
The corpse of a Domani razor is lying here.
Akzak the Master Torturer is standing here.
Riurk the Myrddraal is standing here, riding a shadow stallion.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* HP:Beaten MV:Weary > [k light]
They aren't here.
Nognahoj has arrived from the west.

* HP:Beaten MV:Weary >
s

A Shienaran gate guard says 'uwb bcqbIejs?? jz@ Q[yp UHl K`xGm\ caNX Ar@sYJ '
A Shienaran gate guard tries to slash someone, but he deflects the blow.
A Shienaran gate guard joins a Shienaran gate guard's fight!
*Ibzon* has arrived from the north, riding a gray palfrey. <--IT IS TOO LATE FOR YOUR FRIEND!!

* HP:Beaten MV:Weary >
The southgate seems to be closed.

* HP:Beaten MV:Weary >

Akzak sends *Ibzon* sprawling with a powerful bash!

* HP:Beaten MV:Weary >
x

Akzak pounds *Ibzon*'s right leg.
A Shienaran gate guard barely slashes Riurk's right leg.
Nognahoj stabs a Shienaran gate guard's right arm very hard.
A Shienaran gate guard tries to slash Nognahoj, but he deflects the blow.

c
* HP:Beaten MV:Weary > [k light]
You tickle *Ibzon*'s body with your crush.
Nognahoj narrates 'on'

* HP:Beaten MV:Weary - Akzak: Scratched - Ibzon: Scratched >
[kick ]
Your boots need polishing again -- blood all over...
Nognahoj panics, and attempts to flee!

* HP:Beaten MV:Weary - Akzak: Scratched - Ibzon: Scratched >

Nognahoj leaves north.

* HP:Beaten MV:Weary - Akzak: Scratched - Ibzon: Scratched >

Riurk slashes a Shienaran gate guard's body very hard.
A Shienaran gate guard joins a Shienaran gate guard's fight!
Akzak pounds *Ibzon*'s body hard.
A Shienaran gate guard tries to slash Riurk, but he deflects the blow.
Akzak kicks *Ibzon* in solar plexus, *Ibzon* is rendered breathless!
Nognahoj has arrived from the north.

* HP:Beaten MV:Weary - Akzak: Scratched - Ibzon: Hurt >
Nognahoj stabs *Ibzon*'s body.

* HP:Beaten MV:Weary - Akzak: Scratched - Ibzon: Hurt >
c
[kick ]
Your boots need polishing again -- blood all over...

* HP:Beaten MV:Weary - Akzak: Scratched - Ibzon: Hurt >
Riurk panics, and attempts to flee!

* HP:Beaten MV:Weary - Akzak: Scratched - Ibzon: Hurt >

*Ibzon* panics, and attempts to flee!

* HP:Beaten MV:Weary - Akzak: Scratched - Ibzon: Hurt >

Nognahoj barely stabs *Ibzon*'s right hand.
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard barely tickles Akzak's body with his slash.
Akzak kicks *Ibzon* in solar plexus, *Ibzon* is rendered breathless!

* HP:Beaten MV:Weary - Akzak: Scratched - Ibzon: Hurt >
*Ibzon* leaves east riding a gray palfrey.

c
* HP:Beaten MV:Weary >
[kick ]
Kick who?

* HP:Beaten MV:Weary >

You follow Riurk.

Manetheren Street
[ obvious exits: E W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.

* HP:Beaten MV:Weary >

You follow Riurk.

Manetheren Street
[ obvious exits: E W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A poor, solemn villager walks by.
A raven is here, watching.
A raven is visible flying high in the sky.

* HP:Beaten MV:Weary >

You follow Riurk.

Corner of Manetheren and Saldaea
[ obvious exits: N W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.

* HP:Beaten MV:Weary >
nar i beat weary riurk
You narrate 'i beat weary riurk'

* HP:Beaten MV:Weary >

You follow Riurk.

Saldaea Street
[ obvious exits: N S ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A poor, solemn villager walks by.

* HP:Beaten MV:Weary >
You follow Riurk.

Intersection of Saldaea and Kandor
[ obvious exits: N S W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A Lockshear militiaman glares at his surroundings.

* HP:Beaten MV:Weary >

You follow Riurk.

Saldaea Street
[ obvious exits: N S ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A poor, solemn villager walks by.

nar let a man get a compel
* HP:Beaten MV:Weary >
You follow Riurk.

Corner of Manetheren and Saldaea
[ obvious exits: N W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.

* HP:Beaten MV:Weary > Riurk leaves west riding a shadow stallion.
You follow Riurk.

Manetheren Street
[ obvious exits: E W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A poor, solemn villager walks by.
A raven is here, watching.
A raven is visible flying high in the sky.
You narrate 'let a man get a compel'

* HP:Beaten MV:Weary >

You follow Riurk.

Manetheren Street
[ obvious exits: E W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
Nognahoj has arrived from the west.

sc
* HP:Beaten MV:Weary >
Nognahoj leaves east.

* HP:Beaten MV:Weary > You have 73(368) hit and 35(230) movement points.
You have scored 97124600 experience points and 1621 quest points.
You need 1375400 exp to level and 1379 qp to rank.
You have acquired 766 alt qps to date.
You have amassed 36 Turn points to date.
You have played 309 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 48).
You are standing.

in
* HP:Beaten MV:Weary >
You are carrying:
a lantern
an oilstone
a gold ring delicately carved with ivy
a full metal helmet and visor
a torc of gleaming steel
a thick, steel-plated breastplate
a pair of ebony-steel plate vambraces
a pair of heavy metal gauntlets
a sungwood bracelet
a pair of long-handled war axes
a bronze belt of odd design
a pair of ebony-steel plate greaves
a pair of thick metal boots
a wealth of gold crowns (120)

* HP:Beaten MV:Weary >

Your heartbeat calms down more as you feel less panicked.

* HP:Beaten MV:Weary >

Riurk narrates '1e s gate, compelling'

* HP:Beaten MV:Weary >
Riurk stops riding a shadow stallion.

* HP:Beaten MV:Weary >

Riurk starts leading a shadow stallion.
A shadow stallion now follows Riurk.

* HP:Beaten MV:Weary >

A shadow stallion is now a member of Riurk's group.
You are now a member of Riurk's group.

* HP:Beaten MV:Weary >
whe
who
Players in your Zone
--------------------
Nognahoj - Corner of Manetheren and Saldaea
Zarth - Manetheren Street
Riurk - Manetheren Street
Akzak - Inside the South Gate of Lockshear
You catch a faint scent of a horse nearby.

* HP:Beaten MV:Weary > Players
-------
Riurk the Myrddraal
Zarth the Dark Master [Ghar'ghael Master]
Byrg the Dark High Master [Ghar'ghael Master]
Nognahoj Italia Blickster [Ko'bal Master]
Akzak the Master Torturer [Dhai'mon Master]
Mudface the Wolfish Trolloc (Idle)
Piperss the Boarheaded Trolloc
Zoom the Diseased Molestor [Ghar'ghael]

8 players displayed.
Nognahoj has arrived from the east.

* HP:Beaten MV:Weary >
Nognahoj nods in agreement.

* HP:Beaten MV:Weary >
nod
You nod in agreement.

* HP:Beaten MV:Weary >
scan w
Akzak the Master Torturer is here, fighting a Shienaran gate guard.
A Shienaran gate guard is here, fighting Akzak.
A Shienaran gate guard is here, fighting Akzak.

* HP:Beaten MV:Weary >

Akzak has arrived from the west.

* HP:Beaten MV:Weary >

Riurk narrates 'ak?'

* HP:Beaten MV:Weary >
scan w
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* HP:Beaten MV:Weary >
Akzak nods in agreement.

scan w
* HP:Beaten MV:Weary >
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* HP:Beaten MV:Weary >
scan w
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* HP:Beaten MV:Weary >
scan w
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* HP:Beaten MV:Weary >
who

Thin tendrils of darkness extend outward from Riurk's very being...

Your body is racked in pain as Riurk compels you to move further.
Ouch!

Nognahoj nods in agreement.

* HP:Beaten MV:Full > Players
-------
Riurk the Myrddraal
Zarth the Dark Master [Ghar'ghael Master]
Byrg the Dark High Master [Ghar'ghael Master]
Nognahoj Italia Blickster [Ko'bal Master]
Akzak the Master Torturer [Dhai'mon Master]
Mudface the Wolfish Trolloc (Idle)
Piperss the Boarheaded Trolloc
Zoom the Diseased Molestor [Ghar'ghael]

8 players displayed.

* HP:Beaten MV:Full >

Riurk narrates 'shienar ave'

x
* HP:Beaten MV:Full >
A shadow stallion stops following Riurk.
Riurk starts riding a shadow stallion.
[k light]
They aren't here.

* HP:Beaten MV:Full >
Nognahoj leaves east.

x
* HP:Beaten MV:Full >
x
[k light]
They aren't here.

x
* HP:Beaten MV:Full > [k light]
They aren't here.

x
* HP:Beaten MV:Full >
[k light]
They aren't here.

x
* HP:Beaten MV:Full > [k light]
They aren't here.

x
* HP:Beaten MV:Full > [k light]
They aren't here.

* HP:Beaten MV:Full > [k light]
They aren't here.

* HP:Beaten MV:Full >
sc
x
You have 69(368) hit and 211(230) movement points.
You have scored 97124600 experience points and 1621 quest points.
You need 1375400 exp to level and 1379 qp to rank.
You have acquired 766 alt qps to date.
You have amassed 36 Turn points to date.
You have played 309 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 48).
You are standing.

* HP:Beaten MV:Full > [k light]
They aren't here.

* HP:Beaten MV:Full >
nar 69 hps
Riurk narrates 'n ls'
You narrate '69 hps'

in
* HP:Beaten MV:Full >
You are carrying:
a lantern
an oilstone
a gold ring delicately carved with ivy
a full metal helmet and visor
a torc of gleaming steel
a thick, steel-plated breastplate
a pair of ebony-steel plate vambraces
a pair of heavy metal gauntlets
a sungwood bracelet
a pair of long-handled war axes
a bronze belt of odd design
a pair of ebony-steel plate greaves
a pair of thick metal boots
a wealth of gold crowns (120)

* HP:Beaten MV:Full >
whe
You follow Riurk.

Inside the South Gate of Lockshear
[ obvious exits: N E S W ]
A breastplate of polished silver lies to one side.
A thick, leather backpack lies abandoned here.
A blouse of fine satin lies here.
A bundle of cloth was discarded here.
Iron horseshoes have been discarded here.
A high-cantled saddle crafted from durable, well-oiled leather lies here.
A horse's harness lies here, unused.
A bridle made of leather lies here.
The corpse of a Domani razor is lying here.
Riurk the Myrddraal is standing here, riding a shadow stallion.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Akzak has arrived from the east.
Players in your Zone
--------------------
Akzak - Inside the South Gate of Lockshear
Zarth - Inside the South Gate of Lockshear
Riurk - Inside the South Gate of Lockshear
Nognahoj - Shienar Avenue

* HP:Beaten MV:Full >
You follow Riurk.

Tarwin Lane
[ obvious exits: N S ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A Lockshear militiaman glares at his surroundings.
Akzak has arrived from the south.

* HP:Beaten MV:Full >
Riurk leaves north riding a shadow stallion.
You follow Riurk.

Lockshear Village Green
[ obvious exits: N E S W ]
A large stone well is here.
Riurk the Myrddraal is standing here, riding a shadow stallion.
A poor, solemn villager walks by.
A poor, solemn villager walks by.
Akzak has arrived from the south.

* HP:Beaten MV:Strong >
You follow Riurk.

Tarwin Lane
[ obvious exits: N S ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A Lockshear militiaman glares at his surroundings.
Akzak has arrived from the south.

* HP:Beaten MV:Strong >
You follow Riurk.

Junction of Malkieri Court and Tarwin Lane
[ obvious exits: E S W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A poor, solemn villager walks by.
Akzak has arrived from the south.

* HP:Beaten MV:Strong >
rem chain

Riurk leaves east riding a shadow stallion.
You follow Riurk.

Malkieri Court
[ obvious exits: N E S W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A poor, solemn villager walks by.
A poor, solemn villager walks by.
Akzak has arrived from the west.

* HP:Beaten MV:Strong > You follow Riurk.

Malkieri Court
[ obvious exits: N E S ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A Lockshear militiaman glares at his surroundings.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
A poor, solemn villager walks by.
Akzak has arrived from the south.
You stop using a two-handed binnol.

* HP:Beaten MV:Strong >
You follow Riurk.

Malkieri Court
[ obvious exits: N S W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A Shienaran sergeant watches for the enemy here.
A merchant stands here, whistling softly.
A poor, solemn villager walks by.
A raven is here flying around.
The local wisdom is here, caring for the village.
Akzak has arrived from the south.

wear axe
* HP:Beaten MV:Strong >
You follow Riurk.

On a Cross Street
[ obvious exits: N S ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A poor, solemn villager walks by.
Akzak has arrived from the south.

* HP:Beaten MV:Strong > Riurk leaves north riding a shadow stallion.
You follow Riurk.

Shienar Avenue
[ obvious exits: E S W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A poor, solemn villager walks by.
Akzak has arrived from the south.
You wield a pair of long-handled war axes with both hands.

* HP:Beaten MV:Strong >
stat

You follow Riurk.

Inside the North Gate of Lockshear
[ obvious exits: N E S W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Akzak has arrived from the east.

* HP:Beaten MV:Strong > You are a 760 year old male trolloc warrior.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 69.9 lbs and wearing 87.3 lbs, heavy.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 188, Dodging bonus: 1, Parrying bonus: 26
Your mood is: Brave. You will flee below: 30 Hit Points
Your posture is: Offensive.
Your armor absorbs about 78% on average.

You are subjected to the following effects:
- NO QUIT

x
* HP:Beaten MV:Strong >
You follow Riurk.

Path in Front of the Palisade
[ obvious exits: E S ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
Akzak has arrived from the south.

* HP:Beaten MV:Strong >
[k light]
They aren't here.

* HP:Beaten MV:Strong >

You follow Riurk.

In the Brush
[ obvious exits: N W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
An elk with massive antlers eyes you with curiosity.
A young and strong buck is here, munching some grass.
Akzak has arrived from the west.

* HP:Beaten MV:Strong >
You follow Riurk.

Before a Slope
[ obvious exits: S D ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A thicket of thorns covers the area here.
A thicket of thorns covers the area here.
Akzak has arrived from the south.

* HP:Beaten MV:Strong >

Riurk leaves down riding a shadow stallion.
You follow Riurk.

The Foot of a Slope
[ obvious exits: N E U ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
Akzak has arrived from above.

* HP:Beaten MV:Strong >
nar i taking his axen

Riurk leaves north riding a shadow stallion.
You follow Riurk.

Amidst the Eastern Borderlands
[ obvious exits: N E S ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
An elk with massive antlers eyes you with curiosity.
A baby lizard scampers about.
Akzak has arrived from the south.

whe
* HP:Beaten MV:Strong >
x
You follow Riurk.

Amidst the Eastern Borderlands
[ obvious exits: N E S ]
A mushroom grows here.
A mushroom grows here. [2]
Riurk the Myrddraal is standing here, riding a shadow stallion.
An ogier stands here, overcome by the Longing.
A fox is here, hunting for rabbits.
Akzak has arrived from the south.
You narrate 'i taking his axen'

* HP:Beaten MV:Strong > Riurk leaves north riding a shadow stallion.
You follow Riurk.

Amidst the Eastern Borderlands
[ obvious exits: N E S D ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A massive moose stands here, chewing a bit of plant.
Akzak has arrived from the south.
Players in your Zone
--------------------
Akzak - Amidst the Eastern Borderlands
Zarth - Amidst the Eastern Borderlands
Riurk - Amidst the Eastern Borderlands
Nognahoj - Path in Front of the Palisade

* HP:Beaten MV:Strong > You follow Riurk.

Amidst the Eastern Borderlands
[ obvious exits: N E S W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
An elk cow nibbles on some greenery.
Akzak has arrived from the south.
[k light]
They aren't here.

x
* HP:Beaten MV:Strong >
You follow Riurk.

Amidst the Eastern Borderlands
[ obvious exits: N E S W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A large wet lizard tests the air with its forked tongue.
A duck is visible flying high in the sky.
A duck is here flying around.
Powerful wings, beating fiercely, obstruct the view.
Akzak has arrived from the south.

x
* HP:Beaten MV:Tiring > You follow Riurk.

Through the Borderlands
[ obvious exits: N E S W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A young and strong buck is here, munching some grass.
A wilted tree leans to one side, on the brink of death.
Akzak has arrived from the south.
[k light]
They aren't here.

x
* HP:Beaten MV:Tiring > Riurk leaves north riding a shadow stallion.
You follow Riurk.

At a Small Pool
[ obvious exits: N E S W ]
A shallow pool of water has collected on the ground.
Riurk the Myrddraal is standing here, riding a shadow stallion.
A large wet lizard tests the air with its forked tongue.
Akzak has arrived from the south.
[k light]
They aren't here.

x
* HP:Beaten MV:Tiring > Riurk leaves north riding a shadow stallion.
You follow Riurk.

In the Foothills
[ obvious exits: N E S ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
Akzak has arrived from the south.
[k light]
They aren't here.

x
* HP:Beaten MV:Tiring > You follow Riurk.

At the Foot of the Mountains of Dhoom
[ obvious exits: S W ]
A mirrored lantern has been left here.
Riurk the Myrddraal is standing here, riding a shadow stallion.
An owl is here flying around.
Akzak has arrived from the south.
[k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
x
* HP:Beaten MV:Tiring >
[k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
x
* HP:Beaten MV:Tiring >
[k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.
Nognahoj has arrived from the south.

x
* HP:Beaten MV:Tiring > Riurk stops riding a shadow stallion.
[k light]
They aren't here.

* HP:Beaten MV:Tiring > Riurk starts leading a shadow stallion.
A shadow stallion now follows Riurk.
[k light]
They aren't here.

* HP:Beaten MV:Tiring >

Riurk leaves west.
A shadow stallion leaves west.
You follow Riurk.

Beneath the Mountains
[ obvious exits: N E ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Riurk the Myrddraal is standing here.
A young and strong buck is here, munching some grass.
A duck is here flying around.
Akzak has arrived from the east.
Nognahoj has arrived from the east.
Nognahoj leaves north.

x
x
o HP:Beaten MV:Tiring >
[k light]
They aren't here.

o HP:Beaten MV:Tiring > [k light]
They aren't here.

o HP:Beaten MV:Tiring >

Riurk leaves north.
A shadow stallion leaves north.
You follow Riurk.

Through the Dark Caves
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Riurk the Myrddraal is standing here.
Akzak has arrived from the south.

o HP:Beaten MV:Tiring >
Riurk leaves north.
A shadow stallion leaves north.
You follow Riurk.

Passage in the Caves
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Riurk the Myrddraal is standing here.
Akzak has arrived from the south.

o HP:Beaten MV:Tiring >
Riurk leaves north.
A shadow stallion leaves north.
You follow Riurk.

Passing Through the Caves
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Riurk the Myrddraal is standing here.
A huge darkhound is here, drooling and snarling.
Akzak has arrived from the south.

o HP:Beaten MV:Tiring >
Riurk leaves west.
A shadow stallion leaves west.
You follow Riurk.

A Low Tunnel
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Riurk the Myrddraal is standing here.
A fox is here, hunting for rabbits.
Akzak has arrived from the east.

o HP:Beaten MV:Tiring >

Riurk leaves west.
A shadow stallion leaves west.
You follow Riurk.

Before a Small Opening
[ obvious exits: N E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Riurk the Myrddraal is standing here.
An enormous anaconda lies in wait for its prey here.
Akzak has arrived from the east.

nar don't run into the dt!
o HP:Beaten MV:Tiring >
whe
You narrate 'don't run into the dt!'

x
x
o HP:Beaten MV:Tiring > Players in your Zone
--------------------
Akzak - Before a Small Opening
Zarth - Before a Small Opening
Riurk - Before a Small Opening
Nognahoj - Through the Dark Tunnels

o HP:Beaten MV:Tiring > [k light]
They aren't here.

o HP:Beaten MV:Tiring > Riurk leaves west.
A shadow stallion leaves west.
You follow Riurk.

Outside a Cave
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Riurk the Myrddraal is standing here.
A mutated beast crouches here, all teeth and claws.
Akzak has arrived from the east.
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
Riurk leaves west.
A shadow stallion leaves west.
You follow Riurk.

In the Foothills
[ obvious exits: E W D ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Riurk the Myrddraal is standing here.
Akzak has arrived from the east.

x
* HP:Beaten MV:Tiring >
x
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring >
x
[k light]
They aren't here.

* HP:Beaten MV:Tiring > A shadow stallion stops following Riurk.
Riurk starts riding a shadow stallion.
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
Riurk leaves west riding a shadow stallion.
You follow Riurk.

Edge of the Foothills
[ obvious exits: N E W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
Akzak has arrived from the east.

whe
* HP:Beaten MV:Tiring >
Riurk leaves west riding a shadow stallion.
You follow Riurk.

Path to Tarwin's Gap
[ obvious exits: N E S W ]
A water skin has been left on the ground.
Riurk the Myrddraal is standing here, riding a shadow stallion.
Akzak has arrived from the east.

* HP:Beaten MV:Tiring > Players in your Zone
--------------------
Akzak - Path to Tarwin's Gap
Zarth - Path to Tarwin's Gap
Riurk - Path to Tarwin's Gap
Byrg - Entering the Gap

x
* HP:Beaten MV:Tiring >
Riurk leaves west riding a shadow stallion.
You follow Riurk.

Edge of the Foothills
[ obvious exits: N E ]
A pale leather harness lies here.
A large slab of meat has been placed here. [3]
A mirrored lantern has been left here. [2]
Riurk the Myrddraal is standing here, riding a shadow stallion.
Akzak has arrived from the east.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring >
x
Riurk leaves north riding a shadow stallion.
You follow Riurk.

Near the Foothills
[ obvious exits: N E S ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
Akzak has arrived from the south.
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >
x
x
[k light]
They aren't here.

* HP:Beaten MV:Tiring > Riurk leaves north riding a shadow stallion.
You follow Riurk.

The Blight
[ obvious exits: N E S W ]
The corpse of Chelou is lying here.
Riurk the Myrddraal is standing here, riding a shadow stallion.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Akzak has arrived from the south.
[k light]
They aren't here.

x
* HP:Beaten MV:Tiring >
Riurk leaves west riding a shadow stallion.
You follow Riurk.

The Blight
[ obvious exits: N E ]
A leather flask, stained dark red, lies forgotten here.
Riurk the Myrddraal is standing here, riding a shadow stallion.
Akzak has arrived from the east.
[k light]
They aren't here.

o HP:Beaten MV:Tiring >
Riurk leaves north riding a shadow stallion.
You follow Riurk.

The Blight
[ obvious exits: N E S W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Akzak has arrived from the south.

* HP:Beaten MV:Tiring >
x
[k light]
They aren't here.

whe
* HP:Beaten MV:Tiring >
Players in your Zone
--------------------
Akzak - The Blight
Zarth - The Blight
Riurk - The Blight

* HP:Beaten MV:Tiring >
x
[k light]
They aren't here.

* HP:Beaten MV:Tiring >

You follow Riurk.

In a Dying Orchard
[ obvious exits: E S W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A raven is visible flying high in the sky.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Akzak has arrived from the east.

sc
* HP:Beaten MV:Tiring >
Riurk leaves south riding a shadow stallion.
You follow Riurk.

A Potato Field
[ obvious exits: N W ]
A potato is here. [3]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A brown cow is here, chewing thoughtfully.
*Ibzon* is standing here, riding a gray palfrey.
Akzak has arrived from the north.
Akzak barely pounds *Ibzon*'s left leg.

* HP:Beaten MV:Tiring > Riurk slashes *Ibzon*'s right arm.
You have 81(368) hit and 134(230) movement points.
You have scored 97124600 experience points and 1621 quest points.
You need 1375400 exp to level and 1379 qp to rank.
You have acquired 766 alt qps to date.
You have amassed 36 Turn points to date.
You have played 309 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 48).
You are standing.

x
* HP:Beaten MV:Tiring >
[k light]
You barely cleave *Ibzon*'s body.

c
* HP:Beaten MV:Tiring - Akzak: Scratched - Ibzon: Hurt >
[kick ]
Your kick hits *Ibzon* in the solar plexus!

* HP:Beaten MV:Tiring - Akzak: Scratched - Ibzon: Hurt >

Riurk slashes *Ibzon*'s body hard.
A cow panics, and attempts to flee!
A cow leaves west.
*Ibzon* barely scythes Akzak's body.
*Ibzon* panics, and attempts to flee!
A gray palfrey seems too exhausted to obey *Ibzon*'s commands.
*Ibzon* tries to flee, but is too exhausted!

* HP:Beaten MV:Tiring - Akzak: Scratched - Ibzon: Hurt >
c

*Ibzon* stops riding a gray palfrey.

* HP:Beaten MV:Tiring - Akzak: Scratched - Ibzon: Hurt > [kick ]
Your kick hits *Ibzon* in the solar plexus!
Akzak sends *Ibzon* sprawling with a powerful bash!

* HP:Beaten MV:Tiring - Akzak: Scratched - Ibzon: Hurt >

Akzak pounds *Ibzon*'s right leg.

* HP:Beaten MV:Tiring - Akzak: Scratched - Ibzon: Hurt >
c
[kick ]
Your kick hits *Ibzon* in the solar plexus!

* HP:Beaten MV:Tiring - Akzak: Scratched - Ibzon: Wounded >

Riurk slashes *Ibzon*'s right leg.
Akzak barely pounds *Ibzon*'s right leg.
Your heartbeat calms down more as you feel less panicked.
Akzak wipes his boots in the face of *Ibzon*!

* HP:Beaten MV:Tiring - Akzak: Scratched - Ibzon: Wounded >
x
*Ibzon* panics, and attempts to flee!
[k light]
You do the best you can!

* HP:Beaten MV:Tiring - Akzak: Scratched - Ibzon: Wounded >
x

You barely cleave *Ibzon*'s right leg.
Riurk tickles *Ibzon*'s body with his slash.
*Ibzon* tickles Akzak's body with his scythe.
*Ibzon* leaves west.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >
w
x
Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
*Ibzon* is standing here.
A brown cow is here, chewing thoughtfully.
A black snake is here, lying on a rock.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* HP:Beaten MV:Tiring > *Ibzon* leaves south.
A cow leaves south.
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
Nognahoj narrates 'which way'

* HP:Beaten MV:Tiring >
s
s
The Yard Before the Monastery
[ obvious exits: N E S W ]
A lynx creeps low to the ground, hunting for food.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

x
* HP:Beaten MV:Tiring > Passing Some Tombstones
[ obvious exits: N E S ]
A brown cow is here, chewing thoughtfully.
*Ibzon* is standing here.

* HP:Beaten MV:Tiring > [k light]
You cleave *Ibzon*'s body.

* HP:Beaten MV:Tiring - Ibzon: Wounded >
*Ibzon* scythes your body hard.
You cleave *Ibzon*'s body.

* HP:Beaten MV:Tiring - Ibzon: Wounded >

*Ibzon* panics, and attempts to flee!

* HP:Beaten MV:Tiring - Ibzon: Wounded >
nar 1s rag
You narrate '1s rag'

x
* HP:Beaten MV:Tiring - Ibzon: Wounded >
*Ibzon* leaves east.

* HP:Beaten MV:Tiring >
[k light]
They aren't here.

e
x
* HP:Beaten MV:Tiring >
Under the Angel
[ obvious exits: S W ]
*Ibzon* is standing here.
A small grasshopper hops from place to place.

* HP:Beaten MV:Tiring > [k light]
You cleave *Ibzon*'s body.

* HP:Beaten MV:Tiring - Ibzon: Wounded >
c
[kick ]
Your kick hits *Ibzon* in the solar plexus!

* HP:Beaten MV:Tiring - Ibzon: Wounded >
*Ibzon* panics, and attempts to flee!

* HP:Beaten MV:Tiring - Ibzon: Wounded >
Nognahoj narrates 'on?'

* HP:Beaten MV:Tiring - Ibzon: Wounded >

*Ibzon* leaves south.

* HP:Beaten MV:Tiring >
nar nod
s
x
You narrate 'nod'

* HP:Beaten MV:Tiring > A Circle of Stones
[ obvious exits: N E S W ]
*Ibzon* is standing here.
A wounded trolloc is here, looking at you through terrified eyes.

nar dism
* HP:Beaten MV:Tiring > [k light]
You tickle *Ibzon*'s right hand with your cleave.

* HP:Beaten MV:Tiring - Ibzon: Wounded > You narrate 'dism'

* HP:Beaten MV:Tiring - Ibzon: Wounded >

Nognahoj narrates 'i blockin dense'

* HP:Beaten MV:Tiring - Ibzon: Wounded >

*Ibzon* barely scythes your head.
You cleave *Ibzon*'s left leg.
*Ibzon* panics, and attempts to flee!

* HP:Beaten MV:Tiring - Ibzon: Wounded >
nar 1s angels
c
You narrate '1s angels'

* HP:Beaten MV:Tiring - Ibzon: Wounded > [kick ]
Your boots need polishing again -- blood all over...

* HP:Beaten MV:Tiring - Ibzon: Wounded >
*Ibzon* leaves north.

* HP:Beaten MV:Tiring >
n
x

Akzak has arrived from the west.

* HP:Beaten MV:Tiring > Under the Angel
[ obvious exits: S W ]
A small grasshopper hops from place to place.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

w
* HP:Beaten MV:Tiring >
Passing Some Tombstones
[ obvious exits: N E S ]
*Ibzon* is standing here.
Riurk the Myrddraal is here, fighting a cow, riding a shadow stallion.
A cow is here, fighting Riurk.

n
n
* HP:Beaten MV:Tiring >
*Ibzon* leaves north.
The Yard Before the Monastery
[ obvious exits: N E S W ]
*Ibzon* is standing here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A lynx creeps low to the ground, hunting for food.
The Shienaran forward scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

x
* HP:Beaten MV:Tiring > Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A black snake is here, lying on a rock.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

s
* HP:Beaten MV:Tiring >
The Yard Before the Monastery
[ obvious exits: N E S W ]
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A lynx creeps low to the ground, hunting for food.
The Shienaran forward scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

x
* HP:Beaten MV:Tiring >
Riurk has arrived from the south, riding a shadow stallion.
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
e
x
On the Stone Steps
[ obvious exits: E W ]
A snake is crawling through the water here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

w
* HP:Beaten MV:Tiring >
w
w
x
The Yard Before the Monastery
[ obvious exits: N E S W ]
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A lynx creeps low to the ground, hunting for food.
The Shienaran forward scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* HP:Beaten MV:Tiring > Path Before the Gate
[ obvious exits: E W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A snake is crawling through the water here.

* HP:Beaten MV:Tiring > Path to the Old Monastery
[ obvious exits: N E W ]
*Ibzon* is standing here.
A lynx creeps low to the ground, hunting for food.
A spotted horse wanders skittishly around here.

n
* HP:Beaten MV:Tiring > [k light]
You cleave *Ibzon*'s body.

* HP:Beaten MV:Tiring - Ibzon: Wounded >
Riurk has arrived from the east, riding a shadow stallion.
No way! You're fighting for your life!

c
* HP:Beaten MV:Tiring - Ibzon: Wounded >
Riurk leaves west riding a shadow stallion.

* HP:Beaten MV:Tiring - Ibzon: Wounded >
*Ibzon* panics, and attempts to flee!
[kick ]
Your kick hits *Ibzon* in the solar plexus!

* HP:Beaten MV:Tiring - Ibzon: Wounded >

Riurk has arrived from the west, riding a shadow stallion.

* HP:Beaten MV:Tiring - Ibzon: Wounded >
Riurk slashes *Ibzon*'s body hard.

* HP:Beaten MV:Tiring - Ibzon: Wounded >

Riurk barely slashes *Ibzon*'s right leg.

* HP:Beaten MV:Tiring - Ibzon: Wounded >
*Ibzon* leaves east.

* HP:Beaten MV:Tiring >
Riurk slashes a spotted horse's left leg into bloody fragments!

* HP:Beaten MV:Tiring >
e
x
Path Before the Gate
[ obvious exits: E W ]
*Ibzon* is standing here.
A snake is crawling through the water here.

* HP:Beaten MV:Tiring > [k light]
You barely cleave *Ibzon*'s left leg.

* HP:Beaten MV:Tiring - Ibzon: Wounded >
c
[kick ]
Your kick hits *Ibzon* in the solar plexus!

* HP:Beaten MV:Tiring - Ibzon: Wounded >
*Ibzon* scythes your head hard.
You wish that your wounds would stop BLEEDING so much!

*Ibzon* panics, and attempts to flee!

* HP:Beaten MV:Tiring - Ibzon: Wounded >
c

Riurk has arrived from the west, riding a shadow stallion.

* HP:Beaten MV:Tiring - Ibzon: Wounded >

Riurk tickles *Ibzon*'s right foot with his slash.

* HP:Beaten MV:Tiring - Ibzon: Wounded >

*Ibzon* leaves east.

* HP:Beaten MV:Tiring >
e
x
[kick ]
Kick who?

* HP:Beaten MV:Tiring > The Yard Before the Monastery
[ obvious exits: N E S W ]
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A lynx creeps low to the ground, hunting for food.
The Shienaran forward scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >
s
x
Passing Some Tombstones
[ obvious exits: N E S ]
The corpse of a cow is lying here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

n
* HP:Beaten MV:Tiring >
n
The Yard Before the Monastery
[ obvious exits: N E S W ]
Riurk the Myrddraal is standing here, riding a shadow stallion.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A lynx creeps low to the ground, hunting for food.
The Shienaran forward scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

x
* HP:Beaten MV:Tiring > Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A black snake is here, lying on a rock.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

e
* HP:Beaten MV:Tiring >
n
e
A Potato Field
[ obvious exits: N W ]
The corpse of a gray palfrey is lying here.
A potato is here. [3]

* HP:Beaten MV:Tiring > In a Dying Orchard
[ obvious exits: E S W ]
A raven is visible flying high in the sky.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten MV:Tiring >
s
e
s
The Blight
[ obvious exits: N E ]
A leather flask, stained dark red, lies forgotten here.

o HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S W ]
The corpse of Chelou is lying here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten MV:Tiring > Near the Foothills
[ obvious exits: N E S ]

* HP:Beaten MV:Tiring >
Akzak narrates 'where he'

s
* HP:Beaten MV:Tiring >
Edge of the Foothills
[ obvious exits: N E ]
A pale leather harness lies here.
A large slab of meat has been placed here. [3]
A mirrored lantern has been left here. [2]

e
s
* HP:Beaten MV:Winded >
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A water skin has been left on the ground.

* HP:Beaten MV:Winded > Outside Tarwin's Gap
[ obvious exits: N E S W ]

* HP:Beaten MV:Winded >
nar check tracks
whe
You narrate 'check tracks'

x
* HP:Beaten MV:Winded > Players in your Zone
--------------------
Zarth - Outside Tarwin's Gap
Byrg - Entering the Gap

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > Riurk narrates 'all n ragan'
[k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

x
x
* HP:Beaten MV:Winded >
x
[k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

n
n
* HP:Beaten MV:Winded >
w
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A water skin has been left on the ground.

* HP:Beaten MV:Winded > Path to Tarwin's Gap
[ obvious exits: N E S W ]

* HP:Beaten MV:Winded > Near the Foothills
[ obvious exits: N E S ]

* HP:Beaten MV:Winded >
w
n
Alas, you cannot go that way...

w
w
* HP:Beaten MV:Winded > The Blight
[ obvious exits: N E S W ]
The corpse of Chelou is lying here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

x
* HP:Beaten MV:Winded > The Blight
[ obvious exits: N E ]
A leather flask, stained dark red, lies forgotten here.

o HP:Beaten MV:Winded > Alas, you cannot go that way...

o HP:Beaten MV:Winded > [k light]
They aren't here.

n
o HP:Beaten MV:Winded >
w
x
The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten MV:Winded > In a Dying Orchard
[ obvious exits: E S W ]
A raven is visible flying high in the sky.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

w
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > By the Apple Trees
[ obvious exits: E S W ]
A juicy looking apple has fallen to the ground. [5]
Akzak the Master Torturer is here, fighting Ibzon.
Riurk the Myrddraal is here, fighting Ibzon, riding a shadow stallion.
*Ibzon* is here, fighting Riurk.
A snake is crawling through the water here.
A cringing trolloc whelp cowers before you.
A snake is crawling through the water here.

* HP:Beaten MV:Winded > [k light]
You cleave *Ibzon*'s body.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted! <---NICE!

* HP:Beaten MV:Winded - Riurk: Wounded - Ibzon: Battered >
c
[kick ]
Your kick hits *Ibzon* in the solar plexus!
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

* HP:Beaten MV:Winded - Riurk: Wounded - Ibzon: Battered >

Riurk barely slashes *Ibzon*'s body.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!
Riurk narrates 'he hagg'

* HP:Beaten MV:Winded - Riurk: Wounded - Ibzon: Battered >

Akzak makes a nice balletstep which plants a foot a mile above *Ibzon*'s head. <--KICKSQUAD!!
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

nar he hag
* HP:Beaten MV:Winded - Riurk: Wounded - Ibzon: Battered >
Riurk nods in agreement.

c
* HP:Beaten MV:Winded - Riurk: Wounded - Ibzon: Battered >

*Ibzon* tries to scythe Riurk, but he parries successfully.
A cringing trolloc whelp leaves west.
Riurk slashes *Ibzon*'s left leg.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

* HP:Beaten MV:Winded - Riurk: Wounded - Ibzon: Battered >

Riurk comforts *Ibzon*.

c
* HP:Beaten MV:Winded - Riurk: Wounded - Ibzon: Battered >
*Ibzon* rolls his eyes...sheesh!..

* HP:Beaten MV:Winded - Riurk: Wounded - Ibzon: Battered >
You narrate 'he hag'

* HP:Beaten MV:Winded - Riurk: Wounded - Ibzon: Battered >
[kick ]
Your boots need polishing again -- blood all over...
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

* HP:Beaten MV:Winded - Riurk: Wounded - Ibzon: Battered >

Riurk tickles *Ibzon*'s head with his slash.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!
Akzak kicks *Ibzon* in solar plexus, *Ibzon* is rendered breathless!
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

* HP:Beaten MV:Winded - Riurk: Wounded - Ibzon: Battered >
c

*Ibzon* spins on one heel, changing forms to The Kingfisher Takes a Silverback.
*Ibzon* scythes Riurk's left arm hard.
Riurk slashes *Ibzon*'s right leg.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

* HP:Beaten MV:Winded - Riurk: Wounded - Ibzon: Battered >
[kick ]
Your kick hits *Ibzon* in the solar plexus!
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

* HP:Beaten MV:Winded - Riurk: Wounded - Ibzon: Battered >

Akzak wipes his boots in the face of *Ibzon*!
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

* HP:Beaten MV:Winded - Riurk: Wounded - Ibzon: Battered >
c

Riurk tickles *Ibzon*'s body with his slash.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

* HP:Beaten MV:Winded - Riurk: Wounded - Ibzon: Battered >

*Ibzon* tries to scythe Riurk, but he parries successfully.
Riurk tickles *Ibzon*'s right foot with his slash.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!
Your heartbeat calms down more as you feel less panicked.

* HP:Beaten MV:Tiring - Riurk: Wounded - Ibzon: Battered >
c
[kick ]
Your boots need polishing again -- blood all over...
*Ibzon* panics, and attempts to flee!

* HP:Beaten MV:Tiring - Riurk: Wounded - Ibzon: Battered >

*Ibzon* avoids being bashed by Riurk who loses his balance and falls!

* HP:Beaten MV:Tiring - Riurk: Wounded - Ibzon: Battered >

*Ibzon* leaves south.

* HP:Beaten MV:Tiring >
s
x
[kick ]
Kick who?

* HP:Beaten MV:Tiring > [kick ]
Kick who?

* HP:Beaten MV:Tiring > A black messenger pigeon flutters its wings.
A black messenger pigeon leaves east.
Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
*Ibzon* is standing here.
A black snake is here, lying on a rock.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* HP:Beaten MV:Tiring > [k light]
You cleave *Ibzon*'s head.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

* HP:Beaten MV:Tiring - Ibzon: Battered >
Akzak has arrived from the north.

c
* HP:Beaten MV:Tiring - Ibzon: Battered >
Akzak barely pounds *Ibzon*'s body.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!
Nognahoj barely stabs *Ibzon*'s body.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

* HP:Beaten MV:Tiring - Ibzon: Battered >
Nognahoj tickles *Ibzon*'s body with his stab.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!
A viper leaves east.
Akzak barely pounds *Ibzon*'s right hand.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!
*Ibzon* scythes your body.
You barely cleave *Ibzon*'s body.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

* HP:Beaten MV:Tiring - Ibzon: Beaten >
[kick ]
Your boots need polishing again -- blood all over...
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

* HP:Beaten MV:Tiring - Ibzon: Beaten >
Riurk has arrived from the north, riding a shadow stallion.

* HP:Beaten MV:Tiring - Ibzon: Beaten >

Riurk can't seem to regain control of himself.
Nognahoj snickers softly.

* HP:Beaten MV:Tiring - Ibzon: Beaten >

Riurk can't seem to regain control of himself.
Nognahoj looks at *Ibzon*.

* HP:Beaten MV:Tiring - Ibzon: Beaten >
Riurk can't seem to regain control of himself.

* HP:Beaten MV:Tiring - Ibzon: Beaten >
Nognahoj tickles *Ibzon*'s head with his stab.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!
Riurk can't seem to regain control of himself.

* HP:Beaten MV:Tiring - Ibzon: Beaten >

Riurk can't seem to regain control of himself.

* HP:Beaten MV:Tiring - Ibzon: Beaten >

*Ibzon* avoids being bashed by Akzak who loses his balance and falls!
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

* HP:Beaten MV:Tiring - Ibzon: Beaten >

Nognahoj barely stabs *Ibzon*'s body.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!
*Ibzon* assumes Water Flows Downhill.
*Ibzon* scythes your right leg hard.
You wish that your wounds would stop BLEEDING so much!

You tickle *Ibzon*'s body with your cleave.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

* HP:Beaten MV:Tiring - Ibzon: Beaten >
nar 1n ragan
You narrate '1n ragan'
Nognahoj assumes an offensive striking posture.

* HP:Beaten MV:Tiring - Ibzon: Beaten >
x

*Ibzon* says 'aAHO jJ RQ kfT hbu'

* HP:Beaten MV:Tiring - Ibzon: Beaten > [k light]
You do the best you can!

* HP:Beaten MV:Tiring - Ibzon: Beaten >
Nognahoj barely stabs *Ibzon*'s body.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!
*Ibzon* scythes your head.
You wish that your wounds would stop BLEEDING so much!

You cleave *Ibzon*'s head.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

* HP:Beaten MV:Tiring - Ibzon: Beaten >
x
[k light]
You do the best you can!

* HP:Beaten MV:Tiring - Ibzon: Beaten >

Akzak assumes an offensive striking posture.

* HP:Beaten MV:Tiring - Ibzon: Beaten >
Akzak wipes his boots in the face of *Ibzon*!
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

* HP:Beaten MV:Tiring - Ibzon: Beaten >
Nognahoj narrates 'lol'

* HP:Beaten MV:Tiring - Ibzon: Beaten >
l human
Nognahoj tickles *Ibzon*'s head with his stab.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!
*Ibzon* barely scythes your body.
You wish that your wounds would stop BLEEDING so much!

You cleave *Ibzon*'s right leg.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

Ibzon looks pretty hurt.

*Ibzon* is using:
<used as light> a lantern
<worn on head> a full metal helmet and visor
<worn around neck> an opal choker of fiery blue and pink beauty
<worn around neck> a thin, black chain
<worn on body> a shining steel breastplate
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a jagged edged warsword
<worn about waist> a bronze belt of odd design
<worn on belt> a sword sheath
<worn on belt> a belt hook
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Critical MV:Tiring - Ibzon: Beaten >
x
[k light]
You do the best you can!

* HP:Critical MV:Tiring - Ibzon: Beaten >

*Ibzon* says 'cA`Rk [bDd Nd AivKR'
Akzak kicks *Ibzon* in solar plexus, *Ibzon* is rendered breathless!
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

x
* HP:Critical MV:Tiring - Ibzon: Beaten >
[k light]
You do the best you can!

* HP:Critical MV:Tiring - Ibzon: Beaten >

Nognahoj stabs *Ibzon*'s body.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!
*Ibzon* scythes your head.
You wish that your wounds would stop BLEEDING so much!

You cleave *Ibzon*'s body hard.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

* HP:Critical MV:Tiring - Ibzon: Critical >

Ibzon assumes an offensive striking posture.

* HP:Critical MV:Tiring - Ibzon: Critical >
x
x
Riurk snickers softly.
[k light]
You do the best you can!

* HP:Critical MV:Tiring - Ibzon: Critical > [k light]
You do the best you can!

* HP:Critical MV:Tiring - Ibzon: Critical >
Akzak kicks *Ibzon* in solar plexus, *Ibzon* is rendered breathless!
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

* HP:Critical MV:Tiring - Ibzon: Critical >

Nognahoj stabs *Ibzon*'s body.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!
*Ibzon* scythes your body hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape! <--lol
You cleave *Ibzon*'s right leg.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

* HP:Critical MV:Tiring - Ibzon: Critical >
b
[bash ]


-=
+
Akzak kicks *Ibzon* in solar plexus, *Ibzon* is rendered breathless!
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!

*
*
Nognahoj stabs *Ibzon*'s left foot.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!
*Ibzon* scythes your right arm hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee! <--COWARDICE!
*Ibzon* says 'pmcb yE GTZ_ LOiyNB'


You flee head over heels.
By the Apple Trees
[ obvious exits: E S W ]
A juicy looking apple has fallen to the ground. [5]
A snake is crawling through the water here.
A snake is crawling through the water here.

* HP:Critical MV:Tiring >
s
Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
Riurk the Myrddraal is standing here, riding a shadow stallion.
Nognahoj Italia Blickster is here, fighting Ibzon.
Akzak the Master Torturer is here, fighting Ibzon.
*Ibzon* is here, fighting Nognahoj.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* HP:Critical MV:Tiring >
cha wimpy 0
x
Riurk hisses 'let's see how many rounds this takes' <--We'll COUNT!
You won't flee from any fight now.

x
* HP:Critical MV:Tiring >
*Ibzon* tries to scythe Nognahoj, but he deflects the blow.
Nognahoj stabs *Ibzon*'s left arm hard.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!
Riurk slashes *Ibzon*'s body hard.
*Ibzon* panics, and attempts to flee!
*Ibzon* tries to flee, but is too exhausted!
[k light]
The fighting is too thick and heavy for you to enter the fray!

* HP:Critical MV:Tiring > [k light]
The fighting is too thick and heavy for you to enter the fray!

* HP:Critical MV:Tiring >
x
[k light]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Critical MV:Tiring >
[k light]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Critical MV:Tiring >
Akzak sends *Ibzon* sprawling with a powerful bash!
*Ibzon* is stunned, but will probably regain consciousness...

* HP:Critical MV:Tiring >
[k light]
You cleave *Ibzon*'s body very hard.
*Ibzon* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you. <-- 2 rounds!
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Ibzon*'s death cry.

* HP:Critical MV:Tiring >

Nognahoj leans over and severs the head from the corpse of Ibzon.

Riurk
Posts: 38
Joined: Fri May 01, 2020 7:19 pm

Re: Kicksquad Assemble!

Post by Riurk » Wed Jan 20, 2021 4:16 am

Kick is a bit silly, but also not sure why everyone was dism’d Blight. My favorite part of this, from my POV, was poor Aarick looting his horse and then dropping all ...including his vial. Funny funny.


Inside the South Gate of Lockshear
[ obvious exits: N E S W ]
Zone: Village of Lockshear
Door south: southgate
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Aarick* is standing here, riding a Domani razor.
Zarth the Dark Master is here, fighting a Shienaran gate guard.
A Shienaran gate guard is here, fighting Zarth.
A Shienaran gate guard is here, fighting Zarth.

* R S HP:Wounded DP:Strong MV:Fresh > The southgate seems to be closed.

* R S HP:Wounded DP:Strong MV:Fresh > [k light]
You slash *Aarick*'s body.
Nognahoj has arrived from the east.

* R S HP:Wounded DP:Strong MV:Fresh - Aarick: Wounded >
nar s gate
cd
cl gate
You narrate 's gate'

* R S HP:Wounded DP:Strong MV:Fresh - Aarick: Wounded > *Aarick* tries to cleave you, but you parry
successfully.
You tickle *Aarick*'s body with your slash.
A Shienaran gate guard barely tickles Zarth's left arm with his slash.
Zarth crushes a Shienaran gate guard's body into bloody fragments!
Zarth crushes a Shienaran gate guard's right leg into bloody fragments!
A Shienaran gate guard barely tickles Zarth's body with his slash.
It's already closed!

* R S HP:Wounded DP:Strong MV:Fresh - Aarick: Wounded >
b
bash

-=
*Aarick* panics, and attempts to flee!
+*
*Aarick* cleaves your right leg.
A Shienaran gate guard tickles Zarth's body with his slash.
Zarth crushes a Shienaran gate guard's head hard.
Zarth tries to crush a Shienaran gate guard, but he deflects the blow.
A Shienaran gate guard tickles Zarth's head with his slash.
*Aarick* leaves east riding a Domani razor. >>
*+=-
*Aarick* has arrived from the east, riding a Domani razor.

j -
Nognahoj leaves east. >>

Cancelled.
[k light]
You barely slash *Aarick*'s right leg.

Tic in 7 seconds!
* R S HP:Wounded DP:Strong MV:Fresh - Aarick: Wounded >

Nognahoj has arrived from the east.

b
bash
* R S HP:Wounded DP:Strong MV:Fresh - Aarick: Wounded >

*Aarick* cleaves your head.
You gaze deeply into the soul of *Aarick*.
Your gaze failed to paralyze your victim.
You tickle *Aarick*'s body with your slash.
A Shienaran gate guard tickles Zarth's body with his slash.
Zarth crushes a Shienaran gate guard's right leg into bloody fragments!
Zarth crushes a Shienaran gate guard's head very hard.
A Shienaran gate guard barely slashes Zarth's body.

* R S HP:Wounded DP:Strong MV:Fresh - Aarick: Wounded > -=+**+=-
A Shienaran gate guard barely tickles Zarth's body with his slash.
Zarth crushes a Shienaran gate guard's head very hard.
Zarth tries to crush a Shienaran gate guard, but he deflects the blow.
A Shienaran gate guard barely tickles Zarth's body with his slash.
-=
Your bash at *Aarick* sends him sprawling!

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Wounded >

You barely slash *Aarick*'s body.
A Shienaran gate guard tickles Zarth's body with his slash.
Zarth crushes a Shienaran gate guard's right leg into bloody fragments!
Zarth crushes a Shienaran gate guard's head very hard.
A Shienaran gate guard fails to slash Zarth.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Wounded >

Nognahoj places a pair of moonstone hilted dirks in the back of a Domani razor, resulting in some
strange noises and blood!
A Domani razor is dead! R.I.P.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear a Domani razor's death cry.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Wounded >

Zarth nods in agreement.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Wounded >
Zarth panics, and attempts to flee!

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Wounded >
You tickle *Aarick*'s body with your slash.
A Shienaran gate guard barely slashes Zarth's left arm.
A Shienaran gate guard slashes Zarth's left arm.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Wounded >

Nognahoj barely stabs *Aarick*'s body.

nar good
* R S HP:Wounded DP:Full MV:Fresh - Aarick: Wounded >
Zarth leaves north. ^^

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Wounded > You narrate 'good'

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Wounded >

Zarth has arrived from the north.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Wounded >

Nognahoj barely stabs *Aarick*'s head.
A Shienaran gate guard says 'You Zarth!!! You will die before your time!! '
A Shienaran gate guard tickles Zarth's head with his slash.
A Shienaran gate guard joins a Shienaran gate guard's fight!
You slash *Aarick*'s left leg.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Wounded >

Zarth wipes his boots in the face of a Shienaran gate guard!
*Aarick* swings a pair of long-handled war axes smoothly, Folding the Fan.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Wounded >
*Aarick* loosens a two-handed binnol from a belt hook and uncoils it.
*Aarick* wields a two-handed binnol in a two-handed grip.

b
bash
* R S HP:Wounded DP:Full MV:Fresh - Aarick: Wounded >
*Aarick* swings a two-handed binnol smoothly, Folding the Fan.

*Aarick* loosens a two-handed binnol from a belt hook and uncoils it.
*Aarick* wields a two-handed binnol in a two-handed grip.
-=+**+
A Shienaran gate guard barely tickles Zarth's body with his slash.
A Shienaran gate guard tickles Zarth's body with his slash.
Nognahoj stabs *Aarick*'s right arm hard.
*Aarick* tries to crush you, but you parry successfully.
*Aarick* tries to crush Nognahoj, but he parries successfully.
=-
Zarth panics, and attempts to flee!
Nognahoj narrates 'on sgate'
-=
Your bash at *Aarick* sends him sprawling!
Nognahoj assumes a defensive striking posture.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Wounded >

Zarth leaves east. >>

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Wounded >

Nognahoj barely stabs *Aarick*'s body.
You slash *Aarick*'s left arm.
Zarth has arrived from the east.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Wounded >
Nognahoj tickles *Aarick*'s left hand with his stab.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Battered >

Zarth barely crushes *Aarick*'s body.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Battered >

Zarth kicks *Aarick* in solar plexus, *Aarick* is rendered breathless!

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Battered >

Nognahoj stabs *Aarick*'s left arm.
A Shienaran gate guard says 'You Zarth!!! You will die before your time!! '
A Shienaran gate guard barely tickles Zarth's body with his slash.
A Shienaran gate guard joins a Shienaran gate guard's fight!
You slash *Aarick*'s right arm hard.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Battered >
b
bash
They already seem to be stunned.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Battered >

Zarth wipes his boots in the face of *Aarick*!

b
bash
* R S HP:Wounded DP:Full MV:Fresh - Aarick: Battered >
A raven caws 'Ibzon is at Edge of the Forest'
Someone squeaks 'Ibzon is at Edge of the Forest'
Someone squeaks 'Ibzon is at Edge of the Forest'
Someone squeaks 'Ibzon is at Edge of the Forest'
Someone squeaks 'Ibzon is at Edge of the Forest'
Someone squeaks 'Ibzon is at Edge of the Forest'
They already seem to be stunned.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Battered >
b
bash

A Shienaran gate guard barely tickles Zarth's body with his slash.
A Shienaran gate guard tickles Zarth's left leg with his slash.
Nognahoj tickles *Aarick*'s body with his stab.
You barely slash *Aarick*'s body.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Battered > They already seem to be stunned.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Battered >

Nognahoj assumes a defensive striking posture.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Battered >

Zarth wipes his boots in the face of *Aarick*!

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Battered >
nar ibzon inc
You narrate 'ibzon inc'

b
bash
* R S HP:Wounded DP:Full MV:Fresh - Aarick: Battered >

A Shienaran gate guard barely tickles Zarth's left foot with his slash.
A Shienaran gate guard slashes Zarth's right leg.
Zarth panics, and attempts to flee!
Nognahoj tickles *Aarick*'s body with his stab.
-=+
Zarth kicks *Aarick* in solar plexus, *Aarick* is rendered breathless!
**+=- -=
A Shienaran gate guard barely slashes Zarth's right arm.
Zarth panics, and attempts to flee!
A Shienaran gate guard tickles Zarth's body with his slash.
Nognahoj barely stabs *Aarick*'s body.
*Aarick* tries to crush you, but you deflect the blow.
*Aarick* tickles Zarth's body with his crush.
*Aarick* tries to crush Nognahoj, but he parries successfully.
You barely tickle *Aarick*'s body with your slash.
Your bash at *Aarick* sends him sprawling!

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Battered >

Zarth leaves west. <<

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Battered >

A Shienaran gate guard tries to slash Nognahoj, but he parries successfully.
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard slashes your left leg.
A Shienaran gate guard tries to slash Nognahoj, but he deflects the blow.
Nognahoj barely tickles *Aarick*'s body with his stab.
You slash *Aarick*'s body.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Battered >
l

*Aarick* gets blue tinged silver horseshoes from the corpse of a Domani razor.
*Aarick* gets a darkened blue leather saddle with swords etched into the stirrups from the corpse of
a Domani razor.
*Aarick* gets a midnight blue horse donning with a silver sword from the corpse of a Domani razor.
*Aarick* gets a darkened blue leather bridle with a silver sword adorning the browband from the
corpse of a Domani razor.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Battered >
*Aarick* drops a darkened blue leather bridle with a silver sword adorning the browband.
*Aarick* drops a midnight blue horse donning with a silver sword.
*Aarick* drops a darkened blue leather saddle with swords etched into the stirrups.
*Aarick* drops blue tinged silver horseshoes.
*Aarick* drops a thin vial of yellow fluid.
*Aarick* drops a set of cloth sleeves.
*Aarick* drops a satin blouse.
*Aarick* drops a backpack.
*Aarick* drops a silver plated breastplate.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Battered >
Inside the South Gate of Lockshear
Tall wooden logs are driven side-by-side into the ground to the east and west
of this spot to form the south wall of Lockshear's only line of defense. A
swinging gate, crafted of the wood and reinforced with iron bands, provides
access through the palisades walls for the busy villagers. To the northwest the
backside of the stables can be seen, and to the northeast the tall tower of the
village grain silo can be seen.
[ obvious exits: N E S W ]
Zone: Village of Lockshear
Door south: southgate
A breastplate of polished silver lies to one side.
A thick, leather backpack lies abandoned here.
A blouse of fine satin lies here.
A bundle of cloth was discarded here.
A small thin vial has been left here.
Iron horseshoes have been discarded here.
A high-cantled saddle crafted from durable, well-oiled leather lies here.
A horse's harness lies here, unused.
A bridle made of leather lies here.
The corpse of a Domani razor is lying here.
Nognahoj Italia Blickster is here, fighting Aarick.
*Aarick* is here, fighting YOU!
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Shienaran gate guard is here, fighting Nognahoj.
A Shienaran gate guard is here, fighting YOU!

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Battered >

A Shienaran gate guard slashes your right foot.
A Shienaran gate guard tries to slash Nognahoj, but he deflects the blow.
Nognahoj tickles *Aarick*'s body with his stab.
*Aarick* tries to crush you, but you parry successfully.
*Aarick* tries to crush Nognahoj, but he parries successfully.
You slash *Aarick*'s body.

* R S HP:Wounded DP:Full MV:Fresh - Aarick: Beaten >
b
bash

Zarth has arrived from the west.

get vial-
Zarth leaves east. >>

get vial
get vial
=Cancelled.
You get a thin vial of yellow fluid.

byrg
Posts: 371
Joined: Fri Aug 07, 2015 8:56 pm

Re: Kicksquad Assemble!

Post by byrg » Wed Jan 20, 2021 12:13 pm

Got contagioned. Killed horse.

* HP:Hurt MV:Tiring - a warhorse: Wounded >
A warhorse barely tickles your body with his hit.
You blast a warhorse's body into bloody fragments!
*Marisue* has arrived from the north.

* HP:Hurt MV:Tiring - a warhorse: Battered > k horse

*Marisue* gallantly rescues a warhorse!

* HP:Hurt MV:Tiring - Marisue: Battered > You do the best you can!

* HP:Hurt MV:Tiring - Marisue: Battered > k horse
k horse
You do the best you can!

* HP:Hurt MV:Tiring - Marisue: Battered > k horse
You do the best you can!
*Marisue* panics, and attempts to flee!

* HP:Hurt MV:Tiring - Marisue: Battered > You do the best you can!

* HP:Hurt MV:Tiring - Marisue: Battered > k horse
k horse
k horse
You do the best you can!

* HP:Hurt MV:Tiring - Marisue: Battered > k horse
You try to blast *Marisue*, but she parries successfully.
The blighted tree tries to hit Marisue, but she deflects the blow.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
*Marisue* barely tickles your left leg with her strike.
You do the best you can!
*Marisue* panics, and attempts to flee!

* HP:Hurt MV:Tiring - Marisue: Battered > k horse
You do the best you can!

* HP:Hurt MV:Tiring - Marisue: Battered > k horse
You do the best you can!

* HP:Hurt MV:Tiring - Marisue: Battered > k horse
You do the best you can!

* HP:Hurt MV:Tiring - Marisue: Battered > k horse
You do the best you can!

* HP:Hurt MV:Tiring - Marisue: Battered > k horse
You do the best you can!

* HP:Hurt MV:Tiring - Marisue: Battered > You do the best you can!

k horse
* HP:Hurt MV:Tiring - Marisue: Battered > You do the best you can!

k horse
* HP:Hurt MV:Tiring - Marisue: Battered > A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
You do the best you can!
*Marisue* leaves west.
*Marisue* has arrived from the west.

k horse
* HP:Hurt MV:Tiring > You blast a warhorse's body into bloody fragments!

k horse
* HP:Hurt MV:Tiring - a warhorse: Critical > You do the best you can!

* HP:Hurt MV:Tiring - a warhorse: Critical > k horse
You do the best you can!
*Marisue* leaves north.

* HP:Hurt MV:Tiring - a warhorse: Critical > A warhorse tries to hit you, but you parry successfully.
You try to blast a warhorse, but he dodges the attack.
You do the best you can!

* HP:Hurt MV:Tiring - a warhorse: Critical > k horse
k horse
You do the best you can!

* HP:Hurt MV:Tiring - a warhorse: Critical > k horse
You do the best you can!

* HP:Hurt MV:Tiring - a warhorse: Critical > You do the best you can!

* HP:Hurt MV:Tiring - a warhorse: Critical > k horse
You do the best you can!

* HP:Hurt MV:Tiring - a warhorse: Critical > k horse
k horse
You do the best you can!

* HP:Hurt MV:Tiring - a warhorse: Critical > You do the best you can!

* HP:Hurt MV:Tiring - a warhorse: Critical > k horse
A warhorse fails to hit you.
You try to blast a warhorse, but he deflects the blow.
You do the best you can!

* HP:Hurt MV:Tiring - a warhorse: Critical > k horse
You do the best you can!

* HP:Hurt MV:Tiring - a warhorse: Critical > k horse

*Marisue* has arrived from the north.

* HP:Hurt MV:Tiring - a warhorse: Critical > You do the best you can!

* HP:Hurt MV:Tiring - a warhorse: Critical > k horse
k horse
You do the best you can!

* HP:Hurt MV:Tiring - a warhorse: Critical > k horse
You do the best you can!

* HP:Hurt MV:Tiring - a warhorse: Critical > k horse
You do the best you can!
*Marisue* gallantly rescues a warhorse!

k horse
* HP:Hurt MV:Tiring - Marisue: Battered > You try to blast *Marisue*, but she dodges the attack.
The blighted tree tries to hit Marisue, but she parries successfully.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
*Marisue* barely tickles your left foot with her strike.
You do the best you can!

* HP:Hurt MV:Tiring - Marisue: Battered > k horse
You do the best you can!

* HP:Hurt MV:Tiring - Marisue: Battered > k horse
You do the best you can!

* HP:Hurt MV:Tiring - Marisue: Battered > k horse
You do the best you can!

* HP:Hurt MV:Tiring - Marisue: Battered > k horse
You do the best you can!

* HP:Hurt MV:Tiring - Marisue: Battered > You do the best you can!
*Marisue* panics, and attempts to flee!

k horse
* HP:Hurt MV:Tiring - Marisue: Battered > k horse
You do the best you can!

* HP:Hurt MV:Tiring - Marisue: Battered > k horse
You do the best you can!

* HP:Hurt MV:Tiring - Marisue: Battered > k horse
Zarth narrates 'missing kicks ftl'
You do the best you can!

* HP:Hurt MV:Tiring - Marisue: Battered > k horse
You do the best you can!

* HP:Hurt MV:Tiring - Marisue: Battered > k horse
k horse
k horse
The blighted tree barely hits Marisue's body.
The blighted tree tries to hit Marisue, but she deflects the blow.
The blighted tree tries to hit Marisue, but she deflects the blow.
*Marisue* swiftly dodges your attempt to blast her.
You do the best you can!

* HP:Hurt MV:Tiring - Marisue: Battered > k horse
You do the best you can!

* HP:Hurt MV:Tiring - Marisue: Battered > k horse
You do the best you can!
*Marisue* leaves north.

* HP:Hurt MV:Tiring > k horse
You blast a warhorse's right leg into bloody fragments!
A warhorse is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a warhorse's death cry.

Jestin
Posts: 294
Joined: Mon Jul 10, 2017 11:15 am

Re: Kicksquad Assemble!

Post by Jestin » Wed Jan 20, 2021 3:15 pm

should really think about whether you would enjoy fighting against yourself or not.

If I go blight and you stab and kill my horse then start spam kicking me, I'm probably going to stop fighting against you.

Oh wait, that's what I did lol..hope you guys are enjoying pk on wotmud <3

byrg
Posts: 371
Joined: Fri Aug 07, 2015 8:56 pm

Re: Kicksquad Assemble!

Post by byrg » Wed Jan 20, 2021 5:15 pm

Jestin wrote:
Wed Jan 20, 2021 3:15 pm
should really think about whether you would enjoy fighting against yourself or not.
Zarth wrote:
Tue Jan 19, 2021 11:39 pm
*Marisue* waves at you, and a cold sweat begins attacking your every muscle.
*Marisue* waves at Byrg, who stumbles and begins to break out in a cold sweat.
*Marisue* waves at Nognahoj, who stumbles and begins to break out in a cold sweat.
You're totally right, I couldn't agree more!!!

Zarth
Posts: 364
Joined: Wed Jul 15, 2015 8:04 pm

Re: Kicksquad Assemble!

Post by Zarth » Wed Jan 20, 2021 6:57 pm

People who bush in doors should not throw rocks!

If I see someone dism blight I'm for sure going to kick them. Especially with these warrior changes where I can't damage them anymore.

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