Defense of Fal Dara

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Zyonel
Posts: 70
Joined: Tue Jun 19, 2018 6:30 am

Defense of Fal Dara

Post by Zyonel » Mon Jun 10, 2019 1:15 am

There were reports of Shadowspawn, and our Red Eagle brother Achillies was slain. Lord Roger and I, a Saldaean Cavalry Scout, decided to take a stand for the Light in defense of Fal Dara against the myrddraal Rig, the dreadlord Meren, and trollocs such as Irzerk, Thons, Rockruff.

(Props to them for hitting inside!)

* R HP:Wounded MV:Strong > Malkier Gate
[ obvious exits: N E W ] [ N: Malkiergate ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.
A grizzled Shienaran veteran looks on.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Wounded MV:Strong >
Rodger narrates 'am malkier'

* R HP:Wounded MV:Strong > smile
You smile happily.

* R HP:Wounded MV:Strong > look

The Shienaran gatekeeper closes the Malkiergate.
The Shienaran gatekeeper locks the Malkiergate.

* R HP:Wounded MV:Strong > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ] [ N: Malkiergate ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.
A grizzled Shienaran veteran looks on.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Wounded MV:Strong > sc
You have 264(396) hit and 131(151) movement points.
You have scored 103361546 experience points and 1412 quest points.
You need 138454 exp to level and 1588 qp to rank.
You have amassed 72 Turn points to date.
You have played 39 days and 13 hours (real time).
This ranks you as Zyonel the Commander [Saldaean Cavalry 7] (Level 49).
You are standing.

* R HP:Wounded MV:Strong > time

Rodger calls for the Malkiergate to be opened.
The Shienaran gatekeeper unlocks the Malkiergate.
The Shienaran gatekeeper opens the Malkiergate.

* R HP:Wounded MV:Strong > It is 2 o'clock am, on the 5th day of the month of Taisham, year 1287.
According to legend and prophecy, this is the Zunth Turn of the Wheel.
Forums: wotmod.org Wiki: wotmud.wikia.com Web client: writtenrealms.com/wot/

(Server: Mon Jun 10 00:28:58 2019 EST, last rebooted 26 minutes ago)

* R HP:Wounded MV:Strong > nar lol
You narrate 'lol'

* R HP:Wounded MV:Strong > scan n
*Rig* is standing here, riding a shadow stallion.

* R HP:Wounded MV:Strong > o
o
o
[k dark]
They aren't here.

o
* R HP:Wounded MV:Strong > o
o
[k dark]
They aren't here.

* R HP:Wounded MV:Strong > o
[k dark]
They aren't here.

* R HP:Wounded MV:Strong > o
[k dark]
They aren't here.

* R HP:Wounded MV:Strong > o
[k dark]
They aren't here.

* R HP:Wounded MV:Strong > o
[k dark]
They aren't here.

* R HP:Wounded MV:Strong > The Shienaran gatekeeper closes the Malkiergate.
The Shienaran gatekeeper locks the Malkiergate.
[k dark]
They aren't here.

* R HP:Wounded MV:Full > o
[k dark]
They aren't here.

* R HP:Wounded MV:Full > o
o
[k dark]
They aren't here.

* R HP:Wounded MV:Full > o
[k dark]
They aren't here.

* R HP:Wounded MV:Full > o
[k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.
Rodger calls for the Malkiergate to be opened.
The Shienaran gatekeeper unlocks the Malkiergate.
The Shienaran gatekeeper opens the Malkiergate.

* R HP:Wounded MV:Full > o
o
The ratter bellows 'Paying out for scalps of the shadow at Fal Dara Bank.'
[k dark]
They aren't here.

o
o
[Cut out some spamming here]

[k dark]
They aren't here.

* R HP:Hurt MV:Fresh >
Someone knocks on the Malkiergate from the other side.

* R HP:Hurt MV:Fresh > o
[k dark]
They aren't here.

* R HP:Hurt MV:Fresh > o
[k dark]
They aren't here.

l
* R HP:Hurt MV:Fresh > o
[k dark]
They aren't here.

* R HP:Hurt MV:Fresh > [k dark]
They aren't here.

* R HP:Hurt MV:Fresh > o
[dia h.dark]
No-one by that name here.

* R HP:Hurt MV:Fresh > [k dark]
They aren't here.

* R HP:Hurt MV:Fresh > o
[k dark]
They aren't here.

* R HP:Hurt MV:Fresh > [k dark]
They aren't here.

* R HP:Hurt MV:Fresh > order cavalryman assist zyonel

Rodger calls for the Malkiergate to be opened.
The Shienaran gatekeeper unlocks the Malkiergate.
The Shienaran gatekeeper opens the Malkiergate.

* R HP:Hurt MV:Fresh > That person isn't here.

* R HP:Hurt MV:Fresh >
*Rig* has arrived from the north, riding a shadow stallion.
*Rockruff* has arrived from the north.
*Meren* has arrived from the north, riding a shadow stallion.
*Irzerk* has arrived from the north.

* R HP:Hurt MV:Fresh >
*Rig* slices your body hard.

* R HP:Wounded MV:Fresh - Rig: Scratched > o

*Irzerk* tries to pound Rodger, but he deflects the blow.

* R HP:Wounded MV:Fresh - Rig: Scratched >
*Rockruff* tries to pound Rodger, but he parries successfully.

f
* R HP:Wounded MV:Fresh - Rig: Scratched > *Rockruff* pounds Rodger's body hard.
Rodger panics, and attempts to flee!
The grizzled veteran joins Rodger's fight!
A Shienaran gate guard joins the grizzled veteran's fight!
A Shienaran gate guard joins the grizzled veteran's fight!
A Shienaran gate guard joins the grizzled veteran's fight!
A Shienaran gate guard joins the grizzled veteran's fight!
You try to hack *Rig*, but he deflects the blow.
[k dark]
You do the best you can!

* R HP:Wounded MV:Fresh - Rig: Scratched > w

Rodger leaves east riding a gray palfrey.

You panic and attempt to flee! Scratched >
Rodger has arrived from the east, riding a gray palfrey.


You flee head over heels.
Road Inside the City Walls
[ obvious exits: E W ] [ N: Malkiergate ]
Multiple possible map positions after fleeing. Guessing...
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Wounded MV:Fresh > Malkier Gate
[ obvious exits: N E W ] [ N: Malkiergate ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.
*Irzerk* is standing here.
*Meren* is here, fighting the grizzled veteran, riding a shadow stallion.
*Rockruff* is standing here.
*Rig* is standing here, riding a shadow stallion.
The grizzled veteran is here, fighting Meren.
A Shienaran gate guard is here, fighting Meren.
A Shienaran gate guard is here, fighting Meren.
A Shienaran gate guard is here, fighting Meren.
A Shienaran gate guard is here, fighting Meren.

* R HP:Wounded MV:Fresh >
Rodger panics, and attempts to flee!
*Meren* releases streaks of Fire at Rodger, who screams in pain.

* R HP:Wounded MV:Fresh >
*Irzerk* leaves east.

* R HP:Wounded MV:Fresh > o

Rodger leaves east riding a gray palfrey.

b
* R HP:Wounded MV:Fresh > [k dark]
You try to hack *Rig*, but he deflects the blow.

sh - Rig: Scratched >

*Rig* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Fresh - Rig: Scratched >
*Rig* slices your right leg very hard.
*Meren* tries to strike the grizzled veteran, but he deflects the blow.
A Shienaran gate guard tries to slash Meren, but he parries successfully.
A Shienaran gate guard tries to slash Meren, but he parries successfully.
A Shienaran gate guard slashes Meren's body hard.
A Shienaran gate guard slashes Meren's head.
The grizzled veteran tries to scythe Meren, but he deflects the blow.

* R HP:Wounded MV:Fresh - Rig: Scratched > f
w

*Meren* panics, and attempts to flee!

* R HP:Wounded MV:Fresh - Rig: Scratched >
*Meren* leaves west riding a shadow stallion.

* R HP:Wounded MV:Fresh - Rig: Scratched >
*Rockruff* pounds your body very hard.
*Irzerk* has arrived from the east.

* R HP:Wounded MV:Fresh - Rig: Scratched > w

*Irzerk* leaves west.

* R HP:Wounded MV:Fresh - Rig: Scratched > w
w
w

*Rockruff* pounds your left leg very hard.
The grizzled veteran scythes Rockruff's body.
A Shienaran gate guard joins the grizzled veteran's fight!
A Shienaran gate guard joins the grizzled veteran's fight!
A Shienaran gate guard joins the grizzled veteran's fight!
A Shienaran gate guard joins the grizzled veteran's fight!
*Rig* slices your head very hard.

* R HP:Wounded MV:Fresh - Rig: Scratched >
*Irzerk* has arrived from the west.

* R HP:Wounded MV:Fresh - Rig: Scratched >
*Irzerk* leaves east.

* R HP:Wounded MV:Fresh - Rig: Scratched >
Rodger narrates 'dog'

* R HP:Wounded MV:Fresh - Rig: Scratched >
*Meren* has arrived from the west, riding a shadow stallion.

*Irzerk* has arrived from the east.tched >
[bash ]

Cancelled.
*Irzerk* pounds your head hard.
PANIC! You couldn't escape!

* R HP:Wounded MV:Fresh - Rig: Scratched > *Irzerk* pounds your left arm hard.
A Shienaran gate guard barely slashes Rockruff's body.
A Shienaran gate guard barely slashes Rig's right arm.
A Shienaran gate guard barely slashes Rockruff's body.
A Shienaran gate guard barely slashes Rig's body.
The grizzled veteran tickles Rockruff's right arm with his scythe.
*Rockruff* tries to pound you, but you parry successfully.
*Rig* slices your left foot very hard.
No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Rig: Scratched > No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Rig: Scratched > No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Rig: Scratched > f
No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Rig: Scratched > w
w
No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Rig: Scratched > w
*Rig* panics, and attempts to flee!
PANIC! You couldn't escape!

* R HP:Battered MV:Fresh - Rig: Scratched > w
*Rig* leaves east riding a shadow stallion.
No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Irzerk: Wounded > No way! You're fighting for your life!
*Meren* leaves east riding a shadow stallion.

* R HP:Battered MV:Fresh - Irzerk: Wounded > f
w
A Shienaran gate guard joins the grizzled veteran's fight!
A Shienaran gate guard joins the grizzled veteran's fight!
No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Irzerk: Wounded > w
No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Irzerk: Wounded > w
w
You panic and attempt to flee!


A Shienaran gate guard tickles Irzerk's right arm with his slash.
A Shienaran gate guard barely tickles Irzerk's body with his slash.
A Shienaran gate guard barely slashes Rockruff's right leg.
A Shienaran gate guard tickles Rockruff's body with his slash.
The grizzled veteran tickles Rockruff's left foot with his scythe.


*Rockruff* sends you sprawling with a powerful bash!

100

*Irzerk* panics, and attempts to flee!


*Irzerk* leaves west.

You flee head over heels.
Road Inside the City Walls
[ obvious exits: E W U ]
Multiple possible map positions after fleeing. Guessing...
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Irzerk* is standing here.
A run-down looking man wanders aimlessly, collecting lost belongings.
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > Alas, you cannot go that way...

* R HP:Battered MV:Fresh > Alas, you cannot go that way...

* R HP:Battered MV:Fresh > w
s
[change wimpy 100]
You will now flee if you go below 100 hit points.

* R HP:Battered MV:Fresh > s
s
*Irzerk* has arrived from the east.
Alas, you cannot go that way...

* R HP:Battered MV:Fresh > *Irzerk* tries to pound you, but you parry successfully.
No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Irzerk: Battered > No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Irzerk: Battered > No way! You're fighting for your life!
*Meren* has arrived from the east, riding a shadow stallion.

* R HP:Battered MV:Fresh - Irzerk: Battered > f

*Meren* tries to strike you, but you deflect the blow.

* R HP:Battered MV:Fresh - Irzerk: Battered > w
s

*Rig* has arrived from the east, riding a shadow stallion.

s
You panic and attempt to flee!erk: Battered >

s
You flee head over heels.
Road Inside the City Walls
[ obvious exits: N S ]
Multiple possible map positions after fleeing. Guessing...
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Alas, you cannot go that way...

* R HP:Battered MV:Fresh > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is standing here, riding a shadow stallion.

* R HP:Battered MV:Fresh > Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.
A Shienaran gatekeeper stands here, watching over the gate.
An elite Shienaran guard attends his duties.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Battered MV:Fresh > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > n
Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is here, fighting Rodger, riding a shadow stallion.
Lord Rodger the Sheriff is here, fighting Rig, riding a gray palfrey.
The Shienaran gatekeeper is here, fighting Rig.
An elite Shienaran guard is here, fighting Rig.
A Shienaran gate guard is here, fighting Rig.
A Shienaran gate guard is here, fighting Rig.
A Shienaran gate guard is here, fighting Rig.
A Shienaran gate guard is here, fighting Rig.

* R HP:Battered MV:Fresh >
*Irzerk* has arrived from the north.

* R HP:Battered MV:Fresh > o
o

*Irzerk* leaves south.

* R HP:Battered MV:Fresh >
*Rig* panics, and attempts to flee!
Rodger panics, and attempts to flee!

* R HP:Battered MV:Fresh > [k dark]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Battered MV:Fresh > [k dark]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Battered MV:Fresh > o
o
o

Rodger leaves south riding a gray palfrey.

o
* R HP:Battered MV:Fresh > [k dark]
You try to hack *Rig*, but he parries successfully.
Rodger has arrived from the south, riding a gray palfrey.

* R HP:Battered MV:Fresh - the Shienaran gatekeeper: Scratched - Rig: Hurt > o
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - the Shienaran gatekeeper: Scratched - Rig: Hurt > o
You hack *Rig*'s left arm hard.
*Rig* slices the Shienaran gatekeeper's left arm into bloody fragments!
The Shienaran gatekeeper tries to slash Rig, but he parries successfully.
A Shienaran gate guard tickles Rig's body with his slash.
A Shienaran gate guard barely slashes Rig's right arm.
A Shienaran gate guard tickles Rig's body with his slash.
An elite Shienaran guard barely slashes Rig's body.
A Shienaran gate guard tickles Rig's head with his slash.
[k dark]
You do the best you can!
*Meren* has arrived from the north, riding a shadow stallion.
Rodger leaves north riding a gray palfrey.

* R HP:Battered MV:Fresh - the Shienaran gatekeeper: Hurt - Rig: Hurt > o
*Irzerk* has arrived from the south.
[k dark]
You do the best you can!

b
* R HP:Battered MV:Fresh - the Shienaran gatekeeper: Hurt - Rig: Hurt > *Irzerk* tries to pound you, but you parry successfully.
[k dark]
You do the best you can!
*Meren* leaves south riding a shadow stallion.

* R HP:Battered MV:Fresh - the Shienaran gatekeeper: Hurt - Rig: Hurt > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - the Shienaran gatekeeper: Hurt - Rig: Hurt > [k dark]
You do the best you can!

*Rockruff* has arrived from the north.an gatekeeper: Hurt - Rig: Hurt >
[bash ]
Rodger has arrived from the north, riding a gray palfrey.


Rodger slices *Rockruff*'s right leg hard.

-=+*

Rodger panics, and attempts to flee!


*ig* panics, and attempts to flee!


*
*Rig* slices the Shienaran gatekeeper's left arm extremely hard.
The Shienaran gatekeeper tries to slash Rig, but he parries successfully.
A Shienaran gate guard tickles Rig's head with his slash.
A Shienaran gate guard barely slashes Rig's body.
A Shienaran gate guard tickles Rig's body with his slash.
An elite Shienaran guard slashes Rig's right arm.
A Shienaran gate guard tickles Rig's left arm with his slash.
The grizzled veteran has arrived from the north.
*Meren* has arrived from the south, riding a shadow stallion.

+=-

You dodge a bash from *Irzerk* who loses his balance and falls!
*Meren* leaves north riding a shadow stallion.

-

*Rig* panics, and attempts to flee!
Rodger leaves south riding a gray palfrey.



The grizzled veteran leaves north.
As *Rig* avoids your bash, you topple over and fall to the ground!

* R HP:Battered MV:Fresh - the Shienaran gatekeeper: Hurt - Rig: Wounded >
*Rig* leaves north riding a shadow stallion.
*Meren* has arrived from the north, riding a shadow stallion.

* R HP:Battered MV:Fresh >
Rodger has arrived from the south, riding a gray palfrey.

o
* R HP:Battered MV:Fresh > b

An elite Shienaran guard leaves north.
The grizzled veteran has arrived from the north.
Rodger leaves north riding a gray palfrey.
You follow Rodger.


* R HP:Battered MV:Fresh >
*Rockruff* tries to pound you, but you deflect the blow.

* R HP:Battered MV:Fresh - Rockruff: Beaten >
*Rig* has arrived from the north, riding a shadow stallion.

* R HP:Battered MV:Fresh - Rockruff: Beaten >
A Shienaran gate guard slashes Meren's right leg.
A Shienaran gate guard barely slashes Rig's body.
A Shienaran gate guard joins the grizzled veteran's fight!
A Shienaran gate guard joins the grizzled veteran's fight!
The Shienaran gatekeeper joins the grizzled veteran's fight!

* R HP:Battered MV:Fresh - Rockruff: Beaten > [k dark]
You do the best you can!

[bash ] esh - Rockruff: Beaten >

-=

*Rig* panics, and attempts to flee!

+

*rzerk* clambers to his feet.


*

The Shienaran gatekeeper barely slashes Irzerk's body.
A Shienaran gate guard slashes Rig's body.
A Shienaran gate guard barely slashes Irzerk's right leg.
A Shienaran gate guard barely slashes Rig's body.
*Meren* strikes a Shienaran gate guard's right leg very hard.
A Shienaran gate guard tries to slash Meren, but he deflects the blow.
The grizzled veteran tries to scythe Meren, but he dodges the attack.
*Meren* panics, and attempts to flee!
Rodger narrates 'malkier'

*
Irzerk assumes an offensive striking posture.

+

*Rig* leaves south riding a shadow stallion.
*Meren* leaves north riding a shadow stallion.

=-

*Irzerk* panics, and attempts to flee!



An elite Shienaran guard has arrived from the north.
The grizzled veteran leaves north.



You dodge a bash from *Rockruff* who loses his balance and falls!
As *Rockruff* avoids your bash, you topple over and fall to the ground!

* R HP:Battered MV:Fresh >
*Irzerk* panics, and attempts to flee!

* R HP:Battered MV:Fresh >
The Shienaran gatekeeper barely slashes Irzerk's head.
A Shienaran gate guard barely slashes Irzerk's body.
An elite Shienaran guard leaves south.

f
* R HP:Battered MV:Fresh > n
n
n
n
n

*Irzerk* panics, and attempts to flee!

e
* R HP:Battered MV:Fresh > e
e
*Rig* has arrived from the south, riding a shadow stallion.
Maybe you should get on your feet first?

* R HP:Battered MV:Fresh > *Rig* tries to slice you, but you deflect the blow.
No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Rig: Wounded > *Irzerk* leaves north.
No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Rig: Wounded > No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Rig: Wounded > You hack *Rig*'s body.
The Shienaran gatekeeper says 'You Rig!!! You will die before your time!! '
The Shienaran gatekeeper slashes Rockruff's body.
A Shienaran gate guard joins the Shienaran gatekeeper's fight!
A Shienaran gate guard joins the Shienaran gatekeeper's fight!
A Shienaran gate guard joins the Shienaran gatekeeper's fight!
A Shienaran gate guard joins the Shienaran gatekeeper's fight!
*Rig* slices your body very hard.
An elite Shienaran guard has arrived from the south.
No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Rig: Wounded > st
No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Rig: Wounded > No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Rig: Wounded > f
No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Rig: Wounded > n
No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Rig: Wounded > n
Do you not consider fighting as standing?

* R HP:Battered MV:Fresh - Rig: Wounded > n
n
You panic and attempt to flee!
Rodger narrates 'e gate'

e
e
e


*Rockruff* sends you sprawling with a powerful bash!


*Irzerk* has arrived from the north.


An elite Shienaran guard slashes Rockruff's body.
A Shienaran gate guard tickles Rockruff's body with his slash.
A Shienaran gate guard slashes Rig's body.
A Shienaran gate guard barely slashes Rockruff's body.
A Shienaran gate guard slashes Rig's right leg.
The Shienaran gatekeeper barely slashes Rockruff's body.
*Rockruff* pounds your right leg hard.
*Irzerk* pounds an elite Shienaran guard's body hard.

e
e
e

An elite Shienaran guard wipes his boots in the face of Rockruff!
*Irzerk* panics, and attempts to flee!


*Rockruff* panics, and attempts to flee!

You flee head over heels.
Road Inside the City Walls
[ obvious exits: N S ]
Multiple possible map positions after fleeing. Guessing...
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > Alas, you cannot go that way...

* R HP:Battered MV:Fresh > Alas, you cannot go that way...

* R HP:Battered MV:Fresh > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > Road Inside the City Walls
[ obvious exits: E W U ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.

* R HP:Battered MV:Fresh > e
Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Battered MV:Fresh > e
Road Inside the City Walls
[ obvious exits: E W U ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Battered MV:Fresh > e
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > Bend in the Road
[ obvious exits: S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > Alas, you cannot go that way...

* R HP:Battered MV:Fresh > s
Alas, you cannot go that way...

s
* R HP:Battered MV:Fresh > s
Alas, you cannot go that way...

* R HP:Battered MV:Fresh > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Battered MV:Fresh > Inside the East Gate
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran gatekeeper stands here, watching over the gate.

* R HP:Battered MV:Fresh > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Meren* is standing here, riding a shadow stallion.
A run-down looking man wanders aimlessly, collecting lost belongings.
*Meren* tries to strike you, but you deflect the blow.

* R HP:Battered MV:Fresh - Meren: Battered > n
f
n
No way! You're fighting for your life!

n
You panic and attempt to flee!en: Battered >


The sun rises in the east breathing life into a new day.
Your heartbeat calms down more as you feel less panicked.

You flee head over heels.
Inside the East Gate
[ obvious exits: N E S ]
Failed to correct map position after fleeing.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rockruff* is standing here.
*Rig* is standing here, riding a shadow stallion.
*Irzerk* is here, fighting Rodger.
Lord Rodger the Sheriff is here, fighting Irzerk, riding a gray palfrey.
A Shienaran guard is here, fighting Irzerk.
A Shienaran gate guard is here, fighting Irzerk.
A Shienaran gate guard is here, fighting Irzerk.
A Shienaran gate guard is here, fighting Irzerk.
A Shienaran gate guard is here, fighting Irzerk.
The Shienaran gatekeeper is here, fighting Irzerk.
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Battered MV:Fresh > Bend in the Road
[ obvious exits: S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > s
s
Road Inside the City Walls
[ obvious exits: N S ] [ E: gate ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Battered MV:Fresh > Inside the East Gate
[ obvious exits: N E S ] [ E: gate ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran gatekeeper stands here, watching over the gate.

* R HP:Battered MV:Fresh > o

A Shienaran guard leaves south.

o
* R HP:Battered MV:Fresh >
*Rig* has arrived from the south, riding a shadow stallion.
*Rockruff* has arrived from the south.
*Meren* has arrived from the south, riding a shadow stallion.
*Irzerk* has arrived from the south.
*Irzerk* leaves north.

* R HP:Battered MV:Fresh > o

*Rig* tries to slice you, but you deflect the blow.

o
* R HP:Battered MV:Fresh - Rig: Wounded > [k dark]
You do the best you can!
Rodger leaves north riding a gray palfrey.

* R HP:Battered MV:Fresh - Rig: Wounded > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Rig: Wounded > f
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Rig: Wounded > n
A Shienaran guard has arrived from the south.
A Shienaran guard has arrived from the south.
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Rig: Wounded > n
n
n
n
A Shienaran gate guard barely tickles Rockruff's right leg with his slash.
A Shienaran gate guard tries to slash Meren, but he parries successfully.
You panic and attempt to flee!

n
n
You flee head over heels.
Road Inside the City Walls
[ obvious exits: N S ]
Multiple possible map positions after fleeing. Guessing...
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.
A run-down looking man wanders aimlessly, collecting lost belongings.
Bend in the Road
[ obvious exits: S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Irzerk* is standing here.

* R HP:Battered MV:Fresh > Alas, you cannot go that way...

* R HP:Battered MV:Fresh > Alas, you cannot go that way...

* R HP:Battered MV:Fresh > w
Irzerk assumes an offensive striking posture.
Alas, you cannot go that way...

* R HP:Battered MV:Fresh > w
w
Alas, you cannot go that way...

* R HP:Battered MV:Fresh > *Irzerk* tries to pound you, but you deflect the blow.
No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Irzerk: Battered > No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Irzerk: Battered > No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Irzerk: Battered > f
No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Irzerk: Battered > n
No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Irzerk: Battered > w
You panic and attempt to flee!

w
w

*Rockruff* has arrived from the south.

You flee head over heels.
Road Inside the City Walls
[ obvious exits: N S ]
Multiple possible map positions after fleeing. Guessing...
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
Bend in the Road
[ obvious exits: S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rockruff* is standing here.
*Irzerk* is standing here.

* R HP:Battered MV:Fresh > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > Road Inside the City Walls
[ obvious exits: E W U ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Battered MV:Fresh > Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Battered MV:Fresh > o
o

*Irzerk* has arrived from the east.

o
o
* R HP:Battered MV:Fresh > o
*Irzerk* leaves west.
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > nar malk
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
You narrate 'malk'

o
o
* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

o
o
* R HP:Battered MV:Fresh > o
*Irzerk* has arrived from the west.
[k dark]
You hack *Irzerk*'s left leg hard.

* R HP:Battered MV:Fresh - Irzerk: Battered > o
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Irzerk: Battered > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Irzerk: Battered > o
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Irzerk: Battered > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Irzerk: Battered > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Irzerk: Battered > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Irzerk: Battered > f
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Irzerk: Battered > w
w
PANIC! You couldn't escape!

w
w
* R HP:Battered MV:Fresh - Irzerk: Battered > No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Irzerk: Battered > w
No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Irzerk: Battered > f
You hack *Irzerk*'s left leg.
A Shienaran gate guard barely slashes Irzerk's body.
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran guard has arrived from the east.
No way! You're fighting for your life!
*Meren* has arrived from the east, riding a shadow stallion.

* R HP:Battered MV:Fresh - Irzerk: Beaten > w
*Rig* has arrived from the east, riding a shadow stallion.
No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Irzerk: Beaten > w
No way! You're fighting for your life!

* R HP:Battered MV:Fresh - Irzerk: Beaten > w
w


*Irzerk* sends you sprawling with a powerful bash!

* R HP:Battered MV:Fresh - Irzerk: Beaten >
*Rockruff* has arrived from the east.

* R HP:Battered MV:Fresh - Irzerk: Beaten >
A flaming slick of hot oil pours down from above!
The hot oil poured from above burns *Rockruff*'s flesh!
*Rockruff* is dead! R.I.P.
Your blood freezes as you hear *Rockruff*'s death cry.
A flaming slick of hot oil narrowly misses *Meren*, who deftly steps aside.
The hot oil poured from above burns *Irzerk*'s flesh!

* R HP:Battered MV:Fresh - Irzerk: Critical >
A Shienaran guard tickles Irzerk's left arm with his slash.
A Shienaran gate guard tickles Irzerk's body with his slash.
A Shienaran gate guard tickles Irzerk's body with his slash.
A Shienaran gate guard slashes Irzerk's right hand.
A Shienaran gate guard barely slashes Irzerk's head.
*Irzerk* pounds your right foot hard.

* R HP:Battered MV:Fresh - Irzerk: Critical >
*Rig* has arrived from the west, riding a shadow stallion.

* R HP:Battered MV:Fresh - Irzerk: Critical >
*Rig* slices your body very hard.
*Meren* unleashes a flurry of icy spikes at a Shienaran guard, who is stabbed repeatedly.

* R HP:Battered MV:Fresh - Irzerk: Critical > w

*Irzerk* panics, and attempts to flee!
Rodger has arrived from the east, riding a gray palfrey.

w
* R HP:Battered MV:Fresh - Irzerk: Critical > w

Rodger tries to slice *Meren*, but he deflects the blow.

* R HP:Battered MV:Fresh - Irzerk: Critical > w

A Shienaran guard has arrived from the east.

esh - Irzerk: Critical >

*Irzerk* leaves west.

You panic and attempt to flee!: Battered >


A Shienaran guard tries to slash Meren, but he deflects the blow.
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran guard tries to slash Rig, but he deflects the blow.
Rodger tries to slice *Meren*, but he parries successfully.
*Meren* strikes a Shienaran guard's head hard.
*Rig* tries to slice you, but you deflect the blow.
A Shienaran guard has arrived from the east.
*Meren* panics, and attempts to flee!

w

*Meren* leaves east riding a shadow stallion.

w
You flee head over heels.
Road Inside the City Walls
[ obvious exits: E W U ]
Multiple possible map positions after fleeing. Guessing...
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Meren* is standing here, riding a shadow stallion.
A run-down looking man wanders aimlessly, collecting lost belongings.
Malkier Gate
[ obvious exits: N E W ]
The corpse of Rockruff is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard is here, fighting Rig.
A Shienaran guard is here, fighting Rig.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.
*Rig* is here, fighting a Shienaran guard, riding a shadow stallion.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard keeps watch at the gate.
A Shienaran gate guard is here, fighting Rig.
A Shienaran guard keeps watch at the gate.
A Shienaran gate guard is here, fighting Rig.

w
* R HP:Battered MV:Fresh > A Shienaran guard leaves west.
Road Inside the City Walls
[ obvious exits: E W U ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A grizzled Shienaran veteran looks on.

* R HP:Battered MV:Fresh > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > s
Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > s
Alas, you cannot go that way...

* R HP:Battered MV:Fresh > s
Alas, you cannot go that way...

* R HP:Battered MV:Fresh > Alas, you cannot go that way...

* R HP:Battered MV:Fresh > o
Alas, you cannot go that way...

* R HP:Battered MV:Fresh > o
o
Alas, you cannot go that way...

* R HP:Battered MV:Fresh > Alas, you cannot go that way...
Rodger has arrived from the east, riding a gray palfrey.

* R HP:Battered MV:Fresh > Alas, you cannot go that way...

* R HP:Battered MV:Fresh > Road Inside the City Walls
[ obvious exits: N S ] [ W: doggate ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An elite Shienaran guard attends his duties.

* R HP:Battered MV:Fresh > Road Inside the City Walls
[ obvious exits: N S ] [ W: doggate ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > Inside the Dog Gate
[ obvious exits: N S W ] [ W: doggate ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
o
[k dark]
They aren't here.

o
* R HP:Battered MV:Fresh > o
o
[k dark]
They aren't here.
Rodger has arrived from the north, riding a gray palfrey.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > nar irzerk crit
o
You narrate 'irzerk crit'

o
* R HP:Battered MV:Fresh > o
o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

o
* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

o
* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > def
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > *Irzerk* has arrived from the north.
[k dark]
You hack *Irzerk*'s right leg.
*Irzerk* is incapacitated and will slowly die, if not aided.

* R HP:Battered MV:Fresh - Irzerk: Critical > l
o
[change posture defensive]
Posture changed to: Defensive

* R HP:Battered MV:Fresh - Irzerk: Critical > o
[k dark]
You do the best you can!
Rodger slices *Irzerk*'s right arm very hard.
*Irzerk* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
You gain a level!
Your blood freezes as you hear *Irzerk*'s death cry.

* R HP:Battered MV:Fresh > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > get dagger pack
rem sword
wield dagger
scalp
scalp 2.corpse
rem dagger
wield sword
put dagger pack
[k dark]
They aren't here.

* R HP:Battered MV:Fresh >
*Meren* has arrived from the north, riding a shadow stallion.

* R HP:Battered MV:Fresh > g
You get a dagger from a backpack.
*Meren* leaves south riding a shadow stallion.

* R HP:Battered MV:Fresh > You don't seem to be using a sword.

* R HP:Battered MV:Fresh > You're already wielding a weapon.

* R HP:Battered MV:Fresh > o
You need to wield a short bladed weapon for that!

* R HP:Battered MV:Fresh > o
You don't see that here.

* R HP:Battered MV:Fresh > o
You don't seem to be using a dagger.

* R HP:Battered MV:Fresh > You don't seem to have a sword.

* R HP:Battered MV:Fresh > o
o
You put a dagger in a backpack.

* R HP:Battered MV:Fresh > o
o
o
o
o
o
[get all corpse]
You get a wealth of gold crowns from the corpse of Irzerk.
You get seventeen copper pennys from the corpse of Irzerk.
You get a hunk of beef from the corpse of Irzerk.
You get a hunk of beef from the corpse of Irzerk.
You get a hunk of beef from the corpse of Irzerk.
You get a flask stained with human blood from the corpse of Irzerk.
You get a dark pair of steel boots from the corpse of Irzerk.
You get a pair of steel-plated greaves from the corpse of Irzerk.
You get a skin of human flesh from the corpse of Irzerk.
You get a studded leather belt with a crossed swords buckle from the corpse of Irzerk.
You get a silver-banded war mallet from the corpse of Irzerk.
You get a gator skin bracer from the corpse of Irzerk.
You get a gator skin bracer from the corpse of Irzerk.
You get a pair of heavy metal gauntlets from the corpse of Irzerk.
You get a pair of steel-plated vambraces from the corpse of Irzerk.
You get a backpack from the corpse of Irzerk.
You get a shining steel breastplate from the corpse of Irzerk.
You get a polished, slitted great helm from the corpse of Irzerk.
You get a ring of silver from the corpse of Irzerk.
You get a ring of silver from the corpse of Irzerk.

o
* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
*Meren* has arrived from the south.

* R HP:Battered MV:Fresh > o
[k dark]
You try to hack *Meren*, but he dodges the attack.

* R HP:Battered MV:Fresh - Meren: Battered > o
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Meren: Battered > o
You try to hack *Meren*, but he deflects the blow.
The Shienaran gatekeeper tries to slash Meren, but he deflects the blow.
A Shienaran gate guard joins the Shienaran gatekeeper's fight!
A Shienaran gate guard joins the Shienaran gatekeeper's fight!
A Shienaran gate guard joins the Shienaran gatekeeper's fight!
An elite Shienaran guard has arrived from the north.
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Meren: Battered > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Meren: Battered > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Meren: Battered > f
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Meren: Battered > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Meren: Battered > n
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Meren: Battered > n
[k dark]
You do the best you can!
Rodger leaves south riding a gray palfrey.

* R HP:Battered MV:Fresh - Meren: Battered > n
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Meren: Battered > n
[k dark]
You do the best you can!

n
* R HP:Battered MV:Fresh - Meren: Battered > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Meren: Battered > [k dark]
You do the best you can!

You panic and attempt to flee!en: Battered >
Your body is pierced by razor sharp ice spikes sent by *Meren*!


A Shienaran gate guard tries to slash Meren, but he deflects the blow.
A Shienaran gate guard slashes Meren's left foot very hard.
A Shienaran gate guard tries to slash Meren, but he parries successfully.
The Shienaran gatekeeper tries to slash Meren, but he parries successfully.
*Meren* tries to strike you, but you deflect the blow.
Rodger has arrived from the south, riding a gray palfrey.

n
n

*Meren* panics, and attempts to flee!

n
You flee head over heels.
Road Inside the City Walls
[ obvious exits: N S ]
Multiple possible map positions after fleeing. Guessing...
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Fresh > e
Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Fresh > e
Alas, you cannot go that way...

* R HP:Beaten MV:Fresh > e
Alas, you cannot go that way...

* R HP:Beaten MV:Fresh > Alas, you cannot go that way...

* R HP:Beaten MV:Fresh > Alas, you cannot go that way...

* R HP:Beaten MV:Fresh > Alas, you cannot go that way...

* R HP:Beaten MV:Fresh > Alas, you cannot go that way...

* R HP:Beaten MV:Fresh > Road Inside the City Walls
[ obvious exits: E W ] [ N: Malkiergate ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Fresh > Road Inside the City Walls
[ obvious exits: E W U ] [ N: Malkiergate ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A run-down looking man wanders aimlessly, collecting lost belongings.
A grizzled Shienaran veteran looks on.

* R HP:Beaten MV:Fresh > Malkier Gate
[ obvious exits: N E W ] [ N: Malkiergate ]
The corpse of Rockruff is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Beaten MV:Fresh >
The Fal Dara alarm horn sounds loudly.
A loud grinding of stone on concrete resonates from above.

o
* R HP:Beaten MV:Fresh > o
o
o
[k dark]
They aren't here.

e
* R HP:Beaten MV:Fresh > e
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > e
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > Road Inside the City Walls
[ obvious exits: E W U ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Fresh > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Fresh > Bend in the Road
[ obvious exits: S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Fresh > s
s
s
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

c
* R HP:Beaten MV:Fresh > e
Inside the East Gate
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran gatekeeper stands here, watching over the gate.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Beaten MV:Fresh > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Beaten MV:Fresh > [call ]
You don't see a closed gate.

* R HP:Beaten MV:Fresh > Alas, you cannot go that way...

* R HP:Beaten MV:Fresh > s
e
Road to the East Gate
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Beaten MV:Fresh > n
You can't ride in there.

* R HP:Beaten MV:Fresh > n
e
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

c
* R HP:Beaten MV:Fresh > e
Inside the East Gate
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran gatekeeper stands here, watching over the gate.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Beaten MV:Fresh > The gate seems to be closed.
doorName is now set as: gate

* R HP:Beaten MV:Fresh > [call ]
You call for the gate to be opened.
The Shienaran gatekeeper nods.
The Shienaran gatekeeper unlocks the gate.
The Shienaran gatekeeper opens the gate.

* R HP:Beaten MV:Fresh > Outside the East Gate
[ obvious exits: W ]
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Fresh > drop all
w
The gate closes quietly.
The day has begun.
Your heartbeat calms down more as you feel less panicked.
You drop a ring of silver.
You drop a ring of silver.
You drop a polished, slitted great helm.
You drop a shining steel breastplate.
You drop a backpack.
You drop a pair of steel-plated vambraces.
You drop a pair of heavy metal gauntlets.
You drop a gator skin bracer.
You drop a gator skin bracer.
You drop a silver-banded war mallet.
You drop a studded leather belt with a crossed swords buckle.
You drop a skin of human flesh.
You drop a pair of steel-plated greaves.
You drop a dark pair of steel boots.
You drop a flask stained with human blood.
You drop a hunk of beef.
You drop a hunk of beef.
You drop a hunk of beef.
You drop a large number of copper pennies.
You drop a wealth of gold crowns.

* R HP:Beaten MV:Fresh > The gate seems to be closed.
doorName is now set as: gate

* R HP:Beaten MV:Fresh > c
w
[call ]
You call for the gate to be opened.
The gate is opened from the other side.

* R HP:Beaten MV:Fresh > Inside the East Gate
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran gatekeeper stands here, watching over the gate.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Beaten MV:Fresh > o
o
o
o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > nar e gate
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > You narrate 'e gate'

o
o
* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

wh
* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
[where ]
Players in your Zone
--------------------
Rodger - Road Inside the City Walls
Zyonel - Inside the East Gate

* R HP:Beaten MV:Fresh > o
o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

o
* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

o
* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.
Rodger narrates '2s'

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
The Shienaran gatekeeper closes the gate.
The Shienaran gatekeeper locks the gate.
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
o
[k dark]
They aren't here.

s
* R HP:Beaten MV:Fresh > s
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Beaten MV:Fresh > Road to the East Gate
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > n
n
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Beaten MV:Fresh > o
Inside the East Gate
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran gatekeeper stands here, watching over the gate.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Beaten MV:Fresh > o
wh
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > [where ]
Players in your Zone
--------------------
Zyonel - Inside the East Gate
Rodger - An Empty Square

* R HP:Beaten MV:Fresh > o
o
o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
o
o
[k dark]
They aren't here.

o
* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > [k dark]
They aren't here.
Rodger narrates 'dog'

* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > n
n
n
n
w
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

w
* R HP:Beaten MV:Fresh > w
Bend in the Road
[ obvious exits: S W ] [ N: Malkiergate ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Fresh > o
Alas, you cannot go that way...

* R HP:Beaten MV:Fresh > Alas, you cannot go that way...

* R HP:Beaten MV:Fresh > Road Inside the City Walls
[ obvious exits: E W ] [ N: Malkiergate ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Fresh > Road Inside the City Walls
[ obvious exits: E W U ] [ N: Malkiergate ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Fresh > Malkier Gate
[ obvious exits: N E W ] [ N: Malkiergate ]
The corpse of Rockruff is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
o
o
[k dark]
They aren't here.

o
* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > w
w
w
Road Inside the City Walls
[ obvious exits: E W U ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A run-down looking man wanders aimlessly, collecting lost belongings.
A grizzled Shienaran veteran looks on.

s
s
* R HP:Beaten MV:Fresh > s
Road Inside the City Walls
[ obvious exits: E W ] [ W: doggate ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Fresh > o
Bend in the Road
[ obvious exits: E S ] [ W: doggate ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Fresh > Road Inside the City Walls
[ obvious exits: N S ] [ W: doggate ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Fresh > Road Inside the City Walls
[ obvious exits: N S ] [ W: doggate ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Fresh > Inside the Dog Gate
[ obvious exits: N S W ] [ W: doggate ]
The corpse of Irzerk is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
o
o
[k dark]
They aren't here.
Rodger has arrived from the south, riding a gray palfrey.

o
* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves north riding a gray palfrey.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves north riding a gray palfrey.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.

* R HP:Beaten MV:Fresh > o
o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > [k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves north riding a gray palfrey.
You follow Rodger.

Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
o
[k dark]
They aren't here.
Rodger leaves east riding a gray palfrey.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves east riding a gray palfrey.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: E W U ] [ U: towertrap ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A run-down looking man wanders aimlessly, collecting lost belongings.
A grizzled Shienaran veteran looks on.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves east riding a gray palfrey.
You follow Rodger.

Malkier Gate
[ obvious exits: N E W ] [ N: Malkiergate ]
The corpse of Rockruff is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves east riding a gray palfrey.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: E W U ] [ U: towertrap ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.

o
* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves east riding a gray palfrey.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves east riding a gray palfrey.
You follow Rodger.

Bend in the Road
[ obvious exits: S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

o
* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves south riding a gray palfrey.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves south riding a gray palfrey.
You follow Rodger.

Inside the East Gate
[ obvious exits: N E S ] [ E: gate ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.
A Shienaran gatekeeper stands here, watching over the gate.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves south riding a gray palfrey.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves south riding a gray palfrey.
You follow Rodger.

Road to the East Gate
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.
A run-down looking man wanders aimlessly, collecting lost belongings.

o
* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves south riding a gray palfrey.
You follow Rodger.

Side Road
[ obvious exits: N W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.
A run-down looking man wanders aimlessly, collecting lost belongings.
A black cat meanders to an unknown destination.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves west riding a gray palfrey.
You follow Rodger.

End of Merchant's Row
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves west riding a gray palfrey.
You follow Rodger.

Merchant's Row
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

o
* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves west riding a gray palfrey.
You follow Rodger.

The Crossing
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.
A black cat meanders to an unknown destination.
The Fal Dara town crier stands here, spreading the news.

o
* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.

* R HP:Beaten MV:Fresh > [k dark]
They aren't here.
Rodger leaves north riding a gray palfrey.
You follow Rodger.

Before the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.

* R HP:Beaten MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves north riding a gray palfrey.
You follow Rodger.

On the Drawbridge
[ obvious exits: N S ]
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a gray palfrey.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
*Rig* is standing here.

* R HP:Beaten MV:Fresh > o
[k dark]
You try to hack *Rig*, but he parries successfully.
Rodger slices *Rig*'s head very hard.

* R HP:Beaten MV:Fresh - Rig: Battered > o
[k dark]
You do the best you can!

* R HP:Beaten MV:Fresh - Rig: Battered > [k dark]
You do the best you can!

* R HP:Beaten MV:Fresh - Rig: Battered > b
[k dark]
You do the best you can!

* R HP:Beaten MV:Fresh - Rig: Battered > [k dark]
You do the best you can!

* R HP:Beaten MV:Fresh - Rig: Battered > *Rig* panics, and attempts to flee!
[k dark]
You do the best you can!

* R HP:Beaten MV:Fresh - Rig: Battered > You try to hack *Rig*, but he deflects the blow.
[k dark]
You do the best you can!

* R HP:Beaten MV:Fresh - Rig: Battered > [k dark]
You do the best you can!

* R HP:Beaten MV:Fresh - Rig: Battered > [k dark]
You do the best you can!

* R HP:Beaten MV:Fresh - Rig: Battered > [k dark]
You do the best you can!

* R HP:Beaten MV:Fresh - Rig: Battered > The Fal Dara alarm horn sounds loudly.
*Rig* leaves south.
[bash ]
Bash who?

* R HP:Beaten MV:Full > o

A gray palfrey seems too exhausted to obey Rodger's commands.

o
* R HP:Beaten MV:Full > [k dark]
They aren't here.
A gray palfrey seems too exhausted to obey Rodger's commands.

off
* R HP:Beaten MV:Full > o
o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[change posture offensive]
Posture changed to: Offensive
Rodger stops riding a gray palfrey.

o
* R HP:Beaten MV:Full > [k dark]
They aren't here.
Rodger leaves south.
You follow Rodger.

Before the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.
Rodger leaves south.
You follow Rodger.

The Crossing
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.
A black cat meanders to an unknown destination.
The Fal Dara town crier stands here, spreading the news.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

bra
* R HP:Beaten MV:Full > o
o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[change mood brave]
Mood changed to: Brave
Rodger gets a thin vial of yellow fluid from a backpack.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.
Rodger quaffs a thin vial of yellow fluid.
Rodger looks more invigorated and ready to go.

* R HP:Beaten MV:Full > wim
[k dark]
They aren't here.
Rodger leaves west.
You follow Rodger.

Merchants Row
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.
A mangy cat scurries around trying not to get stepped on.
A Shienaran guard patrols here, watching you carefully.
A figure stands here, ready to collect unwanted things.
A hunter from Illian searches for the fabled Horn of Valere.
A man is here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > o
o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

o
o
* R HP:Beaten MV:Full > [k dark]
They aren't here.
Rodger leaves south.
You follow Rodger.

You can't ride in there.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > o
o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.
Rodger has arrived from the south.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o

Rodger leaves west.
You follow Rodger.

An Empty Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.
A simple man blends into the crowd of the city.
A run-down looking man wanders aimlessly, collecting lost belongings.
A black cat meanders to an unknown destination.

* R HP:Beaten MV:Full > o
o

Rodger leaves west.
You follow Rodger.

Bend in the Road
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A man is here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.
Rodger leaves north.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.
Rodger leaves north.
You follow Rodger.

Inside the Dog Gate
[ obvious exits: N S W ]
The corpse of Irzerk is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.
Rodger leaves north.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.
A city lamplighter stands nearby, attending his duties.

* R HP:Beaten MV:Full > o
o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.
Rodger leaves north.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.

* R HP:Beaten MV:Full > o
o
[k dark]
They aren't here.
Rodger leaves north.
You follow Rodger.

Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

o
* R HP:Beaten MV:Full > [k dark]
They aren't here.
Rodger leaves east.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.
Rodger leaves east.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: E W U ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A run-down looking man wanders aimlessly, collecting lost belongings.
A grizzled Shienaran veteran looks on.

o
* R HP:Beaten MV:Full > o
[k dark]
They aren't here.
Rodger leaves east.
You follow Rodger.

Malkier Gate
[ obvious exits: N E W ]
The corpse of Rockruff is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.
Rodger calls for the Malkiergate to be opened.
The Shienaran gatekeeper unlocks the Malkiergate.
The Shienaran gatekeeper opens the Malkiergate.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
o

Rodger leaves north.
You follow Rodger.

Dusty Road by Fal Dara
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

o
* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o
[k dark]
They aren't here.

* R HP:Beaten MV:Full > o

The Malkiergate closes quietly.
Your heartbeat calms down more as you feel less panicked.

[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves north.
You follow Rodger.

The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.

* R HP:Battered MV:Fresh > o
o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves south.
You follow Rodger.

Dusty Road by Fal Dara
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.

* R HP:Battered MV:Fresh > o
o
100
o
[k dark]
They aren't here.
Rodger calls for the Malkiergate to be opened.
The Malkiergate is opened from the other side.

o
* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves south.
You follow Rodger.

Malkier Gate
[ obvious exits: N E W ]
The corpse of Rockruff is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[change wimpy 100]
You will now flee if you go below 100 hit points.
Rodger leaves east.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: E W U ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves east.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves east.
You follow Rodger.

Bend in the Road
[ obvious exits: S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

o
* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.
Rodger leaves south.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves south.
You follow Rodger.

Inside the East Gate
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.
A Shienaran gatekeeper stands here, watching over the gate.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves south.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves south.
You follow Rodger.

Road to the East Gate
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves south.
You follow Rodger.

Side Road
[ obvious exits: N W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.
A run-down looking man wanders aimlessly, collecting lost belongings.
A black cat meanders to an unknown destination.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves west.
You follow Rodger.

End of Merchant's Row
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves west.
You follow Rodger.

Merchant's Row
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.
Rodger leaves west.
You follow Rodger.

The Crossing
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.
A black cat meanders to an unknown destination.
The Fal Dara town crier stands here, spreading the news.

o
* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves south.
You follow Rodger.

Main Road
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.
An artifact collector stands here, searching specific items.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves south.
You follow Rodger.

Main Road
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.
Rodger leaves south.
You follow Rodger.

Main Road
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.
A grizzled Shienaran veteran looks on.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves south.
You follow Rodger.

Fal Dara Outer Gate
[ obvious exits: N W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.
An elite Shienaran guard attends his duties.
A Shienaran gatekeeper stands here, watching over the gate.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
o
[k dark]
They aren't here.

o
* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves north.
You follow Rodger.

Main Road
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.
A grizzled Shienaran veteran looks on.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves east.
You follow Rodger.

The Lane
[ obvious exits: N E S W ]
A hanging lantern lights the path.
A small chimney puffs smoke from the roof of a ledge wagon.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.
A young blacksmith is here, looking for work.
An old woman weaves a pattern on her loom.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves south.
You follow Rodger.

Town Stables
[ obvious exits: N ]
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here.
A man meanders here, quietly speaking to himself.
A dun mare is here, snorting angrily.
A dun mare is here, snorting angrily.
A draft horse is here.
A draft horse is here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.
Rodger starts riding a dun mare.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves north riding a dun mare.
You follow Rodger.

The Lane
[ obvious exits: N E S W ]
A hanging lantern lights the path.
A small chimney puffs smoke from the roof of a ledge wagon.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.
A young blacksmith is here, looking for work.
An old woman weaves a pattern on her loom.

* R HP:Battered MV:Fresh > o
o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

o
* R HP:Battered MV:Fresh > [k dark]
They aren't here.
Rodger leaves west riding a dun mare.
You follow Rodger.

Main Road
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.
A grizzled Shienaran veteran looks on.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves north riding a dun mare.
You follow Rodger.

Main Road
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.

* R HP:Battered MV:Fresh > o

Rodger leaves north riding a dun mare.
You follow Rodger.

Main Road
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.
An artifact collector stands here, searching specific items.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves north riding a dun mare.
You follow Rodger.

The Crossing
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.
A black cat meanders to an unknown destination.
The Fal Dara town crier stands here, spreading the news.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves west riding a dun mare.
You follow Rodger.

Merchants Row
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.
A mangy cat scurries around trying not to get stepped on.
A Shienaran guard patrols here, watching you carefully.
A figure stands here, ready to collect unwanted things.
A hunter from Illian searches for the fabled Horn of Valere.
A man is here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves west riding a dun mare.
You follow Rodger.

An Empty Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.
A simple man blends into the crowd of the city.
A run-down looking man wanders aimlessly, collecting lost belongings.
A black cat meanders to an unknown destination.

o
* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves west riding a dun mare.
You follow Rodger.

Bend in the Road
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A man is here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

o
* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves north riding a dun mare.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves north riding a dun mare.
You follow Rodger.

Inside the Dog Gate
[ obvious exits: N S W ]
The corpse of Irzerk is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves west riding a dun mare.
You follow Rodger.

Outside the Dog Gate
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
*Thons* has arrived from the south.
[k dark]
You hack *Thons*'s body hard.

* R HP:Battered MV:Fresh - Thons: Scratched > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Scratched > o
*Thons* tries to pound you, but you parry successfully.
You hack *Thons*'s body.
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Scratched > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Scratched > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Scratched > b

Rodger slices *Thons*'s body.

[bash ] esh - Thons: Scratched >

-=+**

Rodger slices *Thons*'s body.
*Thons* tries to pound you, but you parry successfully.

+=- -=

Your bash at *Thons* sends him sprawling!

* R HP:Battered MV:Fresh - Thons: Hurt >
Rodger looks at *Thons*.

* R HP:Battered MV:Fresh - Thons: Hurt >
Rodger slices *Thons*'s body hard.
You hack *Thons*'s body hard.

* R HP:Battered MV:Fresh - Thons: Hurt > o
o
o
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Hurt > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Hurt > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Hurt > o
o
[k dark]
You do the best you can!

o
* R HP:Battered MV:Fresh - Thons: Hurt > Rodger slices *Thons*'s right leg hard.
You hack *Thons*'s body hard.
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Hurt > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Hurt > look thons

Thons has some small wounds and bruises.

*Thons* is using:
<worn on head> a full metal helmet and visor
<worn about body> a dark, hooded cloak
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a wide leather wristband
<wielded two-handed> a silver-banded war mallet
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

b
[bash ] esh - Thons: Hurt >


*Thons* panics, and attempts to flee!

-=

Rodger slices *Thons*'s right leg.
*Thons* leaves west.

o*
o
o *
+

Rodger leaves west riding a dun mare.
You follow Rodger.


o
Cancelled.
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

o
* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > w
o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > w
o
Nearing Fal Dara
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > Approaching Fal Dara
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.
Rodger leaves south riding a dun mare.
You follow Rodger.

Approaching Fal Dara
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.

* R HP:Battered MV:Fresh > o
o
o
[k dark]
They aren't here.

o
* R HP:Battered MV:Fresh > o
o
[k dark]
They aren't here.
Rodger leaves west riding a dun mare.
You follow Rodger.

Rolling Hills Of Shienar
[ obvious exits: N E S W ] [ N: olddoor ]
There are some tracks of a trolloc leaving south.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.
A fox is here, hunting for rabbits.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves north riding a dun mare.
You follow Rodger.

Overlooking A Forest
[ obvious exits: E S W ] [ S: olddoor ]
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
o
[k dark]
They aren't here.
Rodger leaves south riding a dun mare.
You follow Rodger.

Rolling Hills Of Shienar
[ obvious exits: N E S W ] [ N: olddoor ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.
A fox is here, hunting for rabbits.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves south riding a dun mare.
You follow Rodger.

Running A Cliff
[ obvious exits: N E W ]
There are some tracks of a trolloc leaving east.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.
*Thons* is standing here.

* R HP:Battered MV:Fresh > o
[k dark]
You hack *Thons*'s right leg very hard.
Rodger slices *Thons*'s body hard.

* R HP:Battered MV:Fresh - Thons: Wounded > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Wounded > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Wounded > b
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Wounded > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Wounded >
*Thons* pounds your body.
You hack *Thons*'s body hard.

[bash ] esh - Thons: Wounded >

-
Rodger slices *Thons*'s body hard.
*Thons* tries to pound you, but you parry successfully.
*Thons* avoids being bashed by Rodger who loses his balance and falls!

=

Your bash at *Thons* sends him sprawling!

* R HP:Battered MV:Fresh - Thons: Wounded >
Rodger slices *Thons*'s body.
You hack *Thons*'s body hard.

* R HP:Battered MV:Fresh - Thons: Battered >
Rodger assumes an offensive striking posture.

* R HP:Battered MV:Fresh - Thons: Battered > o
o
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Battered > Rodger slices *Thons*'s body hard.
You hack *Thons*'s right leg.
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Battered >
*Thons* panics, and attempts to flee!

o
* R HP:Battered MV:Fresh - Thons: Battered > o
[k dark]
You do the best you can!

o
o
* R HP:Battered MV:Fresh - Thons: Battered > o
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Battered > o
[k dark]
You do the best you can!

o
o
* R HP:Battered MV:Fresh - Thons: Battered > o
*Thons* panics, and attempts to flee!
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Battered > o
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Battered > Rodger slices *Thons*'s body hard.
You hack *Thons*'s left arm hard.
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Battered > o
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Battered > o
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Battered > o
*Thons* leaves west.
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

o
* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves west riding a dun mare.
You follow Rodger.

Overlooking Forested Hills
[ obvious exits: N E W ]
There are some tracks of a trolloc leaving west.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > *Thons* has arrived from the west.
[k dark]
You hack *Thons*'s body.

o
* R HP:Battered MV:Fresh - Thons: Battered > o
*Thons* tickles your left foot with his pound.
You hack *Thons*'s head hard.
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Battered > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Battered > [k dark]
You do the best you can!
Rodger leaves west riding a dun mare.

* R HP:Battered MV:Fresh - Thons: Battered > o
o
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Battered > [k dark]
You do the best you can!
Rodger has arrived from the west, riding a dun mare.

* R HP:Battered MV:Fresh - Thons: Battered > o
[k dark]
You do the best you can!
Rodger slices *Thons*'s left arm very hard.

* R HP:Battered MV:Fresh - Thons: Beaten > o
*Thons* panics, and attempts to flee!
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Beaten > o
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Beaten > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Beaten > o
o
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Beaten > o
*Thons* leaves north.
[k dark]
They aren't here.

o
* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
o
[k dark]
They aren't here.
Rodger leaves east riding a dun mare.
You follow Rodger.

Running A Cliff
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

o
* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves east riding a dun mare.
You follow Rodger.

Approaching Fal Dara
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.
A huge hound is here, trained to kill.
A wild stallion bucks madly.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

o
* R HP:Battered MV:Fresh > o
*Thons* has arrived from the north.
[k dark]
You hack *Thons*'s body hard.
Rodger slices *Thons*'s right leg hard.

* R HP:Battered MV:Fresh - Thons: Beaten > o
Rodger slices *Thons*'s body.
A large hound barely tickles Thons's head with its hit.
*Thons* pounds your left leg.
You hack *Thons*'s left leg hard.
*Thons* panics, and attempts to flee!
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Critical > o
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Critical > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Critical > o
o
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Critical > o
*Thons* leaves west.
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
*Thons* has arrived from the west.
[k dark]
You hack *Thons*'s body hard.
*Thons* panics, and attempts to flee!
Rodger slices *Thons*'s body very hard.

* R HP:Battered MV:Fresh - Thons: Critical > o
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Critical > o
[k dark]
You do the best you can!

o
* R HP:Battered MV:Fresh - Thons: Critical > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Critical > o
o
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Thons: Critical > Rodger slices *Thons*'s body.
A large hound tickles Thons's left leg with its hit.
You hack *Thons*'s body very hard.
*Thons* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Thons*'s death cry.
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh > g
[get all corpse]
You get a pair of thick metal boots from the corpse of Thons.
You get a pair of ebony-steel plate greaves from the corpse of Thons.
You get a brightly-colored sash from the corpse of Thons.
You get a silver-banded war mallet from the corpse of Thons.
You get a wide leather wristband from the corpse of Thons.
You get a gator skin bracer from the corpse of Thons.
You get a pair of heavy metal gauntlets from the corpse of Thons.
You get a pair of ebony-steel plate vambraces from the corpse of Thons.
You get a backpack from the corpse of Thons.
You get a dark, hooded cloak from the corpse of Thons.
You get a shining steel breastplate from the corpse of Thons.
You get a full metal helmet and visor from the corpse of Thons.
You get a ring of silver from the corpse of Thons.

* R HP:Battered MV:Fresh > hold pack

Rodger says 'scalp'

* R HP:Battered MV:Fresh > You grab a backpack.

drop all
* R HP:Battered MV:Fresh > You drop a ring of silver.
You drop a full metal helmet and visor.
You drop a shining steel breastplate.
You drop a dark, hooded cloak.
You drop a pair of ebony-steel plate vambraces.
You drop a pair of heavy metal gauntlets.
You drop a gator skin bracer.
You drop a wide leather wristband.
You drop a silver-banded war mallet.
You drop a brightly-colored sash.
You drop a pair of ebony-steel plate greaves.
You drop a pair of thick metal boots.

* R HP:Battered MV:Fresh > rem polearm
get dagger pack
rem sword
wield dagger
scalp
scalp 2.corpse
rem dagger
wield sword
put dagger pack
You stop using Al'Akir's Despair, the bronze-headed voulge of the Malkieri.

* R HP:Battered MV:Fresh > There doesn't seem to be a dagger in a backpack.

* R HP:Battered MV:Fresh > You don't seem to be using a sword.

* R HP:Battered MV:Fresh > You don't seem to have a dagger.

* R HP:Battered MV:Fresh > You need to wield a short bladed weapon for that!

* R HP:Battered MV:Fresh > You don't see that here.

* R HP:Battered MV:Fresh > You don't seem to be using a dagger.

* R HP:Battered MV:Fresh > You don't seem to have a sword.

* R HP:Battered MV:Fresh > You aren't carrying a dagger.

* R HP:Battered MV:Fresh > get dagger 2.pack
You get a dagger from a backpack.

* R HP:Battered MV:Fresh > rem polearm
You don't seem to be using a polearm.

* R HP:Battered MV:Fresh > get dagger pack
rem sword
wield dagger
scalp
scalp 2.corpse
rem dagger
wield sword
put dagger pack
There doesn't seem to be a dagger in a backpack.

* R HP:Battered MV:Fresh > You don't seem to be using a sword.

* R HP:Battered MV:Fresh > You wield a dagger.

* R HP:Battered MV:Fresh > You lean over and cut the bloody scalp from the corpse of Thons.

* R HP:Battered MV:Fresh > You don't see that here.

* R HP:Battered MV:Fresh > You stop using a dagger.

* R HP:Battered MV:Fresh > You don't seem to have a sword.

* R HP:Battered MV:Fresh > You put a dagger in a backpack.

* R HP:Battered MV:Fresh >
Rodger leaves north riding a dun mare.
You follow Rodger.

Approaching Fal Dara
[ obvious exits: N E S W ] [ N: olddoor ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.

* R HP:Battered MV:Fresh >
Rodger leaves east riding a dun mare.
You follow Rodger.

On The Outskirts
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.

* R HP:Battered MV:Fresh >
Rodger leaves north riding a dun mare.
You follow Rodger.

Nearing Fal Dara
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.

* R HP:Battered MV:Fresh >
Rodger leaves east riding a dun mare.
You follow Rodger.

Outside the Dog Gate
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.

* R HP:Battered MV:Fresh > wield polearm
You wield Al'Akir's Despair, the bronze-headed voulge of the Malkieri with both hands.

* R HP:Battered MV:Fresh >
Rodger leaves east riding a dun mare.
You follow Rodger.

Inside the Dog Gate
[ obvious exits: N S W ]
The corpse of Irzerk is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Battered MV:Fresh > look
Inside the Dog Gate
A small iron gate is built into the wall to the west. This gate is rarely
used and only guarded by a few men. To the east the Keep looms over the
city, and the road to the south leads into the city itself.
[ obvious exits: N S W ]
The corpse of Irzerk is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Battered MV:Fresh >
Rodger leaves north riding a dun mare.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.

* R HP:Battered MV:Fresh >
Rodger leaves north riding a dun mare.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.

* R HP:Battered MV:Fresh >
Rodger leaves north riding a dun mare.
You follow Rodger.

Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.

* R HP:Battered MV:Fresh >
Rodger leaves east riding a dun mare.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.
A Shienaran guard patrols here, watching you carefully.
A grizzled Shienaran veteran looks on.

* R HP:Battered MV:Fresh >
Rodger leaves east riding a dun mare.
You follow Rodger.

Road Inside the City Walls
[ obvious exits: E W U ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard patrols here, watching you carefully.

* R HP:Battered MV:Fresh >
Rodger leaves east riding a dun mare.
You follow Rodger.

Malkier Gate
[ obvious exits: N E W ]
The corpse of Rockruff is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Battered MV:Fresh > o
o
o

Rodger leaves north riding a dun mare.
You follow Rodger.

Dusty Road by Fal Dara
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.

o
* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.

* R HP:Battered MV:Fresh > o
[k dark]
They aren't here.
Rodger leaves north riding a dun mare.
You follow Rodger.

The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Rodger the Sheriff is standing here, riding a dun mare.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
*Rig* is standing here, riding a shadow stallion.

* R HP:Battered MV:Fresh > o
[k dark]
You hack *Rig*'s body hard.

* R HP:Battered MV:Fresh - Rig: Battered > o
[k dark]
You do the best you can!
Rodger slices a shadow stallion's left leg into bloody fragments!

* R HP:Battered MV:Fresh - Rig: Battered > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Rig: Battered > b
[k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Rig: Battered > [k dark]
You do the best you can!

* R HP:Battered MV:Fresh - Rig: Battered > [k dark]
You do the best you can!

[bash ] esh - Rig: Battered >


A shadow stallion tries to hit Rodger, but he deflects the blow.
*Rig* tries to slice you, but you deflect the blow.

-=+**+=- -

Rodger sends a shadow stallion sprawling with a powerful bash!



Rodger slices a shadow stallion's left leg into bloody fragments!
You hack *Rig*'s body.
As *Rig* avoids your bash, you topple over and fall to the ground!

esh - Rig: Battered >

*Rig* sends you sprawling with a powerful bash!

* R HP:Battered MV:Fresh - Rig: Battered > b

Rodger slices a shadow stallion's body into bloody fragments!
*Rig* slices your left leg into bloody fragments!

*Rig* hisses 'all my friends are dead!'>
[bash ]

-=+**+=

A shadow stallion tries to hit Rodger, but he parries successfully.
Rodger slices a shadow stallion's body into bloody fragments!



As *Rig* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Fresh - Rig: Battered > b


A shadow stallion tries to hit Rodger, but he deflects the blow.
Rodger slices a shadow stallion's head into bloody fragments!
A shadow stallion is dead! R.I.P.
You receive your share of experience...
Not tired of this yet?
Your blood freezes as you hear a shadow stallion's death cry.
A shadow stallion stops following Rig.
*Rig* slices your right leg very hard.
You are interrupted and stop what you are doing.
You panic and attempt to flee!
You try to hack *Rig*, but he deflects the blow.
*Rig* sends you sprawling with a powerful bash!
You flee head over heels.
Dusty Road by Fal Dara
[ obvious exits: N S ]
Failed to correct map position after fleeing.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.


=================================================================================

The fight continued, and more DS came to avenge their fallen brethen. This eventually led to Lord Rodger, Lancer Deckard and myself falling bravely for the Light on the Dusty Roads.

Alas, till another day, another fight for the Light.

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