Ouch! That really did HURT!
Re: Ouch! That really did HURT!
Fighting 3 solo at Kajin after already getting beat up. One bash from battered to dead:
Campsite
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A weapon rack stands on the ground here, ready to store weapons.
A wild stallion bucks madly, being ridden by you.
*Masaj* is here, fighting a soldier.
A soldier is here, fighting Masaj.
A member of the Lancer cavalry is here, fighting Masaj, riding a chestnut stallion.
A member of the Lancer cavalry is here, fighting Masaj, riding a chestnut stallion.
A member of the Lancer cavalry is here, fighting Masaj, riding a chestnut stallion.
A member of the Lancer cavalry is here, fighting Masaj, riding a chestnut stallion.
Lord Kajin is here, fighting Masaj, riding a chestnut stallion.
A soldier is here, fighting Masaj.
* R HP:Battered MV:Winded > 7
Alas, you cannot go that way...
*Masaj* sends you sprawling with a powerful bash!
*Rig* has arrived from the north.
* R HP:Battered MV:Winded - a soldier: Wounded - Masaj: Scratched > 7
*Masaj* tries to pound a soldier, but he parries successfully.
A soldier tries to scythe Masaj, but he parries successfully.
Lord Kajin blasts Masaj's left arm.
A member of the Lancer cavalry slashes Masaj's body.
A member of the Lancer cavalry barely slashes Masaj's body.
A member of the Lancer cavalry barely slashes Masaj's body.
A member of the Lancer cavalry tickles Masaj's right leg with his slash.
A soldier tries to scythe Masaj, but he parries successfully.
*Rig* pierces your body very hard.
* R HP:Battered MV:Winded - a soldier: Wounded - Masaj: Hurt > 7
Lord Kajin bellows 'The criminal Rig shall pay for his crimes!'
Lord Kajin bellows 'Argh! The foul beast Rig has been spotted!'
* R HP:Battered MV:Winded - a soldier: Wounded - Masaj: Hurt >
*Rig* pierces your head into bloody fragments!
* R HP:Beaten MV:Winded - a soldier: Wounded - Masaj: Hurt >
Rig assumes an offensive striking posture.
* R HP:Beaten MV:Winded - a soldier: Wounded - Masaj: Hurt >
*Zarg* has arrived from the north.
* R HP:Beaten MV:Winded - a soldier: Wounded - Masaj: Hurt >
*Zarg* slashes your head very hard.
You wish that your wounds would stop BLEEDING so much!
2
* R HP:Beaten MV:Winded - a soldier: Wounded - Masaj: Hurt >
Lord Kajin bellows 'The criminal Zarg shall pay for his crimes!'
Lord Kajin bellows 'Argh! The foul beast Zarg has been spotted!'
*Zarg* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
*Rig* pierces your head into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
PANIC! You couldn't escape!
*Masaj* pounds a soldier's head into bloody fragments!
A soldier tries to scythe Masaj, but he deflects the blow.
Lord Kajin blasts Masaj's body.
A member of the Lancer cavalry slashes Masaj's head.
A member of the Lancer cavalry tries to slash Masaj, but he deflects the blow.
A member of the Lancer cavalry slashes Masaj's body.
A member of the Lancer cavalry slashes Masaj's right foot.
A soldier scythes Masaj's body.
* R HP:Critical MV:Winded - a soldier: Wounded - Masaj: Wounded > s
*Rig* pierces your body hard.
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Masaj* panics, and attempts to flee!
s
*Zarg* slashes your right leg hard.
You wish that your wounds would stop BLEEDING so much!
*someone* pierces your right arm hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: N D ]
A simple staff, well made for combat, lies here.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
Campsite
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A weapon rack stands on the ground here, ready to store weapons.
A wild stallion bucks madly, being ridden by you.
*Masaj* is here, fighting a soldier.
A soldier is here, fighting Masaj.
A member of the Lancer cavalry is here, fighting Masaj, riding a chestnut stallion.
A member of the Lancer cavalry is here, fighting Masaj, riding a chestnut stallion.
A member of the Lancer cavalry is here, fighting Masaj, riding a chestnut stallion.
A member of the Lancer cavalry is here, fighting Masaj, riding a chestnut stallion.
Lord Kajin is here, fighting Masaj, riding a chestnut stallion.
A soldier is here, fighting Masaj.
* R HP:Battered MV:Winded > 7
Alas, you cannot go that way...
*Masaj* sends you sprawling with a powerful bash!
*Rig* has arrived from the north.
* R HP:Battered MV:Winded - a soldier: Wounded - Masaj: Scratched > 7
*Masaj* tries to pound a soldier, but he parries successfully.
A soldier tries to scythe Masaj, but he parries successfully.
Lord Kajin blasts Masaj's left arm.
A member of the Lancer cavalry slashes Masaj's body.
A member of the Lancer cavalry barely slashes Masaj's body.
A member of the Lancer cavalry barely slashes Masaj's body.
A member of the Lancer cavalry tickles Masaj's right leg with his slash.
A soldier tries to scythe Masaj, but he parries successfully.
*Rig* pierces your body very hard.
* R HP:Battered MV:Winded - a soldier: Wounded - Masaj: Hurt > 7
Lord Kajin bellows 'The criminal Rig shall pay for his crimes!'
Lord Kajin bellows 'Argh! The foul beast Rig has been spotted!'
* R HP:Battered MV:Winded - a soldier: Wounded - Masaj: Hurt >
*Rig* pierces your head into bloody fragments!
* R HP:Beaten MV:Winded - a soldier: Wounded - Masaj: Hurt >
Rig assumes an offensive striking posture.
* R HP:Beaten MV:Winded - a soldier: Wounded - Masaj: Hurt >
*Zarg* has arrived from the north.
* R HP:Beaten MV:Winded - a soldier: Wounded - Masaj: Hurt >
*Zarg* slashes your head very hard.
You wish that your wounds would stop BLEEDING so much!
2
* R HP:Beaten MV:Winded - a soldier: Wounded - Masaj: Hurt >
Lord Kajin bellows 'The criminal Zarg shall pay for his crimes!'
Lord Kajin bellows 'Argh! The foul beast Zarg has been spotted!'
*Zarg* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
*Rig* pierces your head into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
PANIC! You couldn't escape!
*Masaj* pounds a soldier's head into bloody fragments!
A soldier tries to scythe Masaj, but he deflects the blow.
Lord Kajin blasts Masaj's body.
A member of the Lancer cavalry slashes Masaj's head.
A member of the Lancer cavalry tries to slash Masaj, but he deflects the blow.
A member of the Lancer cavalry slashes Masaj's body.
A member of the Lancer cavalry slashes Masaj's right foot.
A soldier scythes Masaj's body.
* R HP:Critical MV:Winded - a soldier: Wounded - Masaj: Wounded > s
*Rig* pierces your body hard.
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Masaj* panics, and attempts to flee!
s
*Zarg* slashes your right leg hard.
You wish that your wounds would stop BLEEDING so much!
*someone* pierces your right arm hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: N D ]
A simple staff, well made for combat, lies here.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
Re: Ouch! That really did HURT!
I figure I should post this here! I could have sworn I tried to close the gate, which wouldn't have mattered anyway because I had the wrong door set.
*Ellysa* has arrived from the east, riding a wild stallion.
*Skadi* has arrived from the east, riding a Domani razor.
*Limia* has arrived from the east, riding a warhorse.
*Paigey* has arrived from the east, riding a gray palfrey.
*Steg* has arrived from the east, riding a Domani razor.
a
* HP:Scratched MV:Weary > [k human]
You try to slash *Steg*, but he parries successfully.
*Ellysa* barely strikes your body.
a
* HP:Scratched MV:Weary - Steg: Scratched > [k human]
You do the best you can!
z
* HP:Scratched MV:Weary - Steg: Scratched > *Paigey* pierces your left leg.
[k human]
You do the best you can!
f
* HP:Scratched MV:Weary - Steg: Scratched > [k human]
You do the best you can!
w
* HP:Scratched MV:Weary - Steg: Scratched > [k human]
You do the best you can!
w
* HP:Scratched MV:Weary - Steg: Scratched > [change mood wimpy]
Mood changed to: Wimpy
* HP:Scratched MV:Weary - Steg: Scratched >
*Steg* slashes your right leg.
You try to slash *Steg*, but he deflects the blow.
You panic and attempt to flee!
You flee head over heels.
Inside the Dog Gate
A small iron gate is built into the wall to the west. This gate is rarely
used and only guarded by a few men. To the east the Keep looms over the
city, and the road to the south leads into the city itself.
[ obvious exits: N S W ]3953
Fleeing
Door west: DogGate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran gatekeeper stands here, watching over the gate.
A grizzled Shienaran veteran looks on.
A shaggy brown mare stands here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Outside the Dog Gate
The walls of Fal Dara tower above you. The brush and all vegetation has
been cleared well away from the walls, eliminating any hiding spots. The
wall stretches on to the north and south, and to the east there is a small
gate built into the wall.
[ obvious exits: E S W ]3952
Door east: DogGate
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An iron lantern hangs from the wall above the gate.
*Steg* is standing here, riding a Domani razor.
*Paigey* is standing here, riding a gray palfrey.
*Limia* is standing here, riding a warhorse.
*Skadi* is standing here, riding a Domani razor.
*Ellysa* is standing here, riding a wild stallion.
* HP:Scratched MV:Weary > *Skadi* scythes your left arm.
No way! You're fighting for your life!
Jestin narrates 'hes w of clay road you guys go fd fade and'
* HP:Hurt MV:Weary - Skadi: Wounded >
*Steg* slashes your left arm.
* HP:Hurt MV:Weary - Skadi: Wounded >
The DogGate closes quietly.
* HP:Hurt MV:Weary - Skadi: Wounded >
close gate
Your body is pierced by razor sharp ice spikes sent by *Paigey*!
z
* HP:Wounded MV:Weary - Skadi: Wounded >
Your body is pierced by razor sharp ice spikes sent by *Ellysa*!
f
* HP:Wounded MV:Weary - Skadi: Wounded > *Paigey* barely pierces your left leg.
*Steg* barely slashes your head.
You slash *Skadi*'s head.
It's already closed!
* HP:Wounded MV:Weary - Skadi: Wounded > [change mood wimpy]
Mood changed to: Wimpy
* HP:Wounded MV:Weary - Skadi: Wounded >
Paigey calls for the DogGate to be opened.
The DogGate is opened from the other side.
You panic and attempt to flee!
*Skadi* sends you sprawling with a powerful bash!
Your body is pierced by razor sharp ice spikes sent by *Limia*!
Jestin narrates 'stay grouped'
*Steg* slashes your body.
*Skadi* scythes your body.
Your body is pierced by razor sharp ice spikes sent by *Ellysa*!
You wish that your wounds would stop BLEEDING so much!
Your body is pierced by razor sharp ice spikes sent by *Paigey*!
You wish that your wounds would stop BLEEDING so much!
Your body is pierced by razor sharp ice spikes sent by *Limia*!
*Steg* tickles your right foot with his slash.
You wish that your wounds would stop BLEEDING so much!
*someone* scythes your body.
You are mortally wounded, and will die soon, if not aided.
You're in no shape to flee!
HP:Critical MV:Weary >
tell jestin i rip
You feel the Weave of the Wheel loosen from you.
A flurry of icy spikes sent by Ellysa is the last thing you ever see.
You are dead! Sorry...
Ouch! You lose a level.
You stop following Jestin.
*Ellysa* has arrived from the east, riding a wild stallion.
*Skadi* has arrived from the east, riding a Domani razor.
*Limia* has arrived from the east, riding a warhorse.
*Paigey* has arrived from the east, riding a gray palfrey.
*Steg* has arrived from the east, riding a Domani razor.
a
* HP:Scratched MV:Weary > [k human]
You try to slash *Steg*, but he parries successfully.
*Ellysa* barely strikes your body.
a
* HP:Scratched MV:Weary - Steg: Scratched > [k human]
You do the best you can!
z
* HP:Scratched MV:Weary - Steg: Scratched > *Paigey* pierces your left leg.
[k human]
You do the best you can!
f
* HP:Scratched MV:Weary - Steg: Scratched > [k human]
You do the best you can!
w
* HP:Scratched MV:Weary - Steg: Scratched > [k human]
You do the best you can!
w
* HP:Scratched MV:Weary - Steg: Scratched > [change mood wimpy]
Mood changed to: Wimpy
* HP:Scratched MV:Weary - Steg: Scratched >
*Steg* slashes your right leg.
You try to slash *Steg*, but he deflects the blow.
You panic and attempt to flee!
You flee head over heels.
Inside the Dog Gate
A small iron gate is built into the wall to the west. This gate is rarely
used and only guarded by a few men. To the east the Keep looms over the
city, and the road to the south leads into the city itself.
[ obvious exits: N S W ]3953
Fleeing
Door west: DogGate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran gatekeeper stands here, watching over the gate.
A grizzled Shienaran veteran looks on.
A shaggy brown mare stands here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Outside the Dog Gate
The walls of Fal Dara tower above you. The brush and all vegetation has
been cleared well away from the walls, eliminating any hiding spots. The
wall stretches on to the north and south, and to the east there is a small
gate built into the wall.
[ obvious exits: E S W ]3952
Door east: DogGate
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An iron lantern hangs from the wall above the gate.
*Steg* is standing here, riding a Domani razor.
*Paigey* is standing here, riding a gray palfrey.
*Limia* is standing here, riding a warhorse.
*Skadi* is standing here, riding a Domani razor.
*Ellysa* is standing here, riding a wild stallion.
* HP:Scratched MV:Weary > *Skadi* scythes your left arm.
No way! You're fighting for your life!
Jestin narrates 'hes w of clay road you guys go fd fade and'
* HP:Hurt MV:Weary - Skadi: Wounded >
*Steg* slashes your left arm.
* HP:Hurt MV:Weary - Skadi: Wounded >
The DogGate closes quietly.
* HP:Hurt MV:Weary - Skadi: Wounded >
close gate
Your body is pierced by razor sharp ice spikes sent by *Paigey*!
z
* HP:Wounded MV:Weary - Skadi: Wounded >
Your body is pierced by razor sharp ice spikes sent by *Ellysa*!
f
* HP:Wounded MV:Weary - Skadi: Wounded > *Paigey* barely pierces your left leg.
*Steg* barely slashes your head.
You slash *Skadi*'s head.
It's already closed!
* HP:Wounded MV:Weary - Skadi: Wounded > [change mood wimpy]
Mood changed to: Wimpy
* HP:Wounded MV:Weary - Skadi: Wounded >
Paigey calls for the DogGate to be opened.
The DogGate is opened from the other side.
You panic and attempt to flee!
*Skadi* sends you sprawling with a powerful bash!
Your body is pierced by razor sharp ice spikes sent by *Limia*!
Jestin narrates 'stay grouped'
*Steg* slashes your body.
*Skadi* scythes your body.
Your body is pierced by razor sharp ice spikes sent by *Ellysa*!
You wish that your wounds would stop BLEEDING so much!
Your body is pierced by razor sharp ice spikes sent by *Paigey*!
You wish that your wounds would stop BLEEDING so much!
Your body is pierced by razor sharp ice spikes sent by *Limia*!
*Steg* tickles your right foot with his slash.
You wish that your wounds would stop BLEEDING so much!
*someone* scythes your body.
You are mortally wounded, and will die soon, if not aided.
You're in no shape to flee!
HP:Critical MV:Weary >
tell jestin i rip
You feel the Weave of the Wheel loosen from you.
A flurry of icy spikes sent by Ellysa is the last thing you ever see.
You are dead! Sorry...
Ouch! You lose a level.
You stop following Jestin.
Re: Ouch! That really did HURT!
lol batt to dead in one spike ????????
Backstab who?
* S HP:Battered MV:Weary > A Shienaran gate guard bellows 'vKvnnmO`Llf'
A Shienaran gate guard bellows '^ILHdykxiST'
A Shienaran gate guard bellows 'fA[YmC?EYSD'
A Shienaran gate guard bellows 'NAHtKw_Hs]t'
Backstab who?
*Kelvan* has arrived from the south, riding a |1|.gray palfrey.
* S HP:Battered MV:Weary >
*Kelvan* leaves north riding a gray palfrey.
* S HP:Battered MV:Weary >
Kryyg narrates 'we 1w malk'
* S HP:Battered MV:Weary >
*Nareda* has arrived from the south, riding a |2|.gray palfrey.
* S HP:Battered MV:Weary >
*Nareda* leaves north riding a gray palfrey.
* S HP:Battered MV:Weary > k h.human
You try to pierce *Alaina*, but she deflects the blow.
* S HP:Battered MV:Weary - Alaina: Healthy > nno
A Shienaran gate guard bellows 'yysEemunXw\'
A Shienaran gate guard bellows '_]BChoMbjG^'
A Shienaran gate guard bellows 'Uu@_SSRCQpv'
* S HP:Battered MV:Weary - Alaina: Healthy > *Alaina* tries to pierce you, but you deflect the blow.
You try to pierce *Alaina*, but she parries successfully.
Arglebargle, glop-glyf!?!
*Kelvan* has arrived from the north, riding a |3|.gray palfrey.
* S HP:Battered MV:Weary - Alaina: Healthy >
*Kelvan* tries to slice you, but you deflect the blow.
* S HP:Battered MV:Weary - Alaina: Healthy > nar on 2n x
nar on 2n x
You narrate 'on 2n x'
* S HP:Battered MV:Weary - Alaina: Healthy > You narrate 'on 2n x'
* S HP:Battered MV:Weary - Alaina: Healthy > nar hit
You narrate 'hit '
* S HP:Battered MV:Weary - Alaina: Healthy >
*Alaina* tries to pierce you, but you parry successfully.
You try to pierce *Alaina*, but she parries successfully.
You gasp in pain as streaks of fire from *Alaina* burn your body!
* S HP:Battered MV:Weary - Alaina: Healthy >
*Nareda* has arrived from the north, riding a |4|.gray palfrey.
* S HP:Battered MV:Weary - Alaina: Healthy > f
You panic and attempt to flee!
*Kelvan* tries to slice you, but you parry successfully.
*KELVAN* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
A Shienaran gate guard bellows '@Mm[xv@Lybg'
A Shienaran gate guard bellows 'AFq^AVn[dia'
A Shienaran gate guard bellows 'RwEYPXa^?n\'
You wish that your wounds would stop BLEEDING so much!
Your body is pierced by razor sharp ice spikes sent by *Alaina*!
You're stunned, but will probably regain consciousness...
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You stop following Kryyg.
Backstab who?
* S HP:Battered MV:Weary > A Shienaran gate guard bellows 'vKvnnmO`Llf'
A Shienaran gate guard bellows '^ILHdykxiST'
A Shienaran gate guard bellows 'fA[YmC?EYSD'
A Shienaran gate guard bellows 'NAHtKw_Hs]t'
Backstab who?
*Kelvan* has arrived from the south, riding a |1|.gray palfrey.
* S HP:Battered MV:Weary >
*Kelvan* leaves north riding a gray palfrey.
* S HP:Battered MV:Weary >
Kryyg narrates 'we 1w malk'
* S HP:Battered MV:Weary >
*Nareda* has arrived from the south, riding a |2|.gray palfrey.
* S HP:Battered MV:Weary >
*Nareda* leaves north riding a gray palfrey.
* S HP:Battered MV:Weary > k h.human
You try to pierce *Alaina*, but she deflects the blow.
* S HP:Battered MV:Weary - Alaina: Healthy > nno
A Shienaran gate guard bellows 'yysEemunXw\'
A Shienaran gate guard bellows '_]BChoMbjG^'
A Shienaran gate guard bellows 'Uu@_SSRCQpv'
* S HP:Battered MV:Weary - Alaina: Healthy > *Alaina* tries to pierce you, but you deflect the blow.
You try to pierce *Alaina*, but she parries successfully.
Arglebargle, glop-glyf!?!
*Kelvan* has arrived from the north, riding a |3|.gray palfrey.
* S HP:Battered MV:Weary - Alaina: Healthy >
*Kelvan* tries to slice you, but you deflect the blow.
* S HP:Battered MV:Weary - Alaina: Healthy > nar on 2n x
nar on 2n x
You narrate 'on 2n x'
* S HP:Battered MV:Weary - Alaina: Healthy > You narrate 'on 2n x'
* S HP:Battered MV:Weary - Alaina: Healthy > nar hit
You narrate 'hit '
* S HP:Battered MV:Weary - Alaina: Healthy >
*Alaina* tries to pierce you, but you parry successfully.
You try to pierce *Alaina*, but she parries successfully.
You gasp in pain as streaks of fire from *Alaina* burn your body!
* S HP:Battered MV:Weary - Alaina: Healthy >
*Nareda* has arrived from the north, riding a |4|.gray palfrey.
* S HP:Battered MV:Weary - Alaina: Healthy > f
You panic and attempt to flee!
*Kelvan* tries to slice you, but you parry successfully.
*KELVAN* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
A Shienaran gate guard bellows '@Mm[xv@Lybg'
A Shienaran gate guard bellows 'AFq^AVn[dia'
A Shienaran gate guard bellows 'RwEYPXa^?n\'
You wish that your wounds would stop BLEEDING so much!
Your body is pierced by razor sharp ice spikes sent by *Alaina*!
You're stunned, but will probably regain consciousness...
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You stop following Kryyg.
Re: Ouch! That really did HURT!
Boredom killz, hitting around even numbers inside FD...evicted Kelvan and then fled crit, was chilling for a sec. Then innkeeper decided to get beefy.
* S HP:Critical MV:Winded > look
The Peaceful Knight's Rest
This is an inn favored by the merchants who come to Fal Dara. It is a quiet
and respectable establishment, with many old ornaments and knick-knacks on
display on shelves. Several chairs are arranged around the fireplace, with
a shelf of books within easy reach.
A ledger lies on a small stand.
[ obvious exits: S ]
South: *Alaina* is standing here.
A board listing the events and festivals of the land is mounted on a wall.
A gleeman is here, playing a lute.
The innkeeper bustles about, helping guests into rooms.
* S HP:Critical MV:Winded >
Kryyg narrates 'so run'
* S HP:Critical MV:Winded > score
A Shienaran gate guard bellows 'DbeTbW_YsVC'
The innkeeper tries to hit you, but you parry successfully.
You pierce the innkeeper's body into bloody fragments!
Someone hits your right arm extremely hard.
You are incapacitated and will slowly die, if not aided.
You are dead! Sorry...
Ouch! You lose a level.
* S HP:Critical MV:Winded > look
The Peaceful Knight's Rest
This is an inn favored by the merchants who come to Fal Dara. It is a quiet
and respectable establishment, with many old ornaments and knick-knacks on
display on shelves. Several chairs are arranged around the fireplace, with
a shelf of books within easy reach.
A ledger lies on a small stand.
[ obvious exits: S ]
South: *Alaina* is standing here.
A board listing the events and festivals of the land is mounted on a wall.
A gleeman is here, playing a lute.
The innkeeper bustles about, helping guests into rooms.
* S HP:Critical MV:Winded >
Kryyg narrates 'so run'
* S HP:Critical MV:Winded > score
A Shienaran gate guard bellows 'DbeTbW_YsVC'
The innkeeper tries to hit you, but you parry successfully.
You pierce the innkeeper's body into bloody fragments!
Someone hits your right arm extremely hard.
You are incapacitated and will slowly die, if not aided.
You are dead! Sorry...
Ouch! You lose a level.
Re: Ouch! That really did HURT!
Two spikes, but I know it doesn't look like it. When you get stunned/incapped by a weave, you don't see the message.Rig wrote:lol batt to dead in one spike ????????
Backstab who?
* S HP:Battered MV:Weary > A Shienaran gate guard bellows 'vKvnnmO`Llf'
A Shienaran gate guard bellows '^ILHdykxiST'
A Shienaran gate guard bellows 'fA[YmC?EYSD'
A Shienaran gate guard bellows 'NAHtKw_Hs]t'
Backstab who?
*Kelvan* has arrived from the south, riding a |1|.gray palfrey.
* S HP:Battered MV:Weary >
*Kelvan* leaves north riding a gray palfrey.
* S HP:Battered MV:Weary >
Kryyg narrates 'we 1w malk'
* S HP:Battered MV:Weary >
*Nareda* has arrived from the south, riding a |2|.gray palfrey.
* S HP:Battered MV:Weary >
*Nareda* leaves north riding a gray palfrey.
* S HP:Battered MV:Weary > k h.human
You try to pierce *Alaina*, but she deflects the blow.
* S HP:Battered MV:Weary - Alaina: Healthy > nno
A Shienaran gate guard bellows 'yysEemunXw\'
A Shienaran gate guard bellows '_]BChoMbjG^'
A Shienaran gate guard bellows 'Uu@_SSRCQpv'
* S HP:Battered MV:Weary - Alaina: Healthy > *Alaina* tries to pierce you, but you deflect the blow.
You try to pierce *Alaina*, but she parries successfully.
Arglebargle, glop-glyf!?!
*Kelvan* has arrived from the north, riding a |3|.gray palfrey.
* S HP:Battered MV:Weary - Alaina: Healthy >
*Kelvan* tries to slice you, but you deflect the blow.
* S HP:Battered MV:Weary - Alaina: Healthy > nar on 2n x
nar on 2n x
You narrate 'on 2n x'
* S HP:Battered MV:Weary - Alaina: Healthy > You narrate 'on 2n x'
* S HP:Battered MV:Weary - Alaina: Healthy > nar hit
You narrate 'hit '
* S HP:Battered MV:Weary - Alaina: Healthy >
*Alaina* tries to pierce you, but you parry successfully.
You try to pierce *Alaina*, but she parries successfully.
You gasp in pain as streaks of fire from *Alaina* burn your body!
* S HP:Battered MV:Weary - Alaina: Healthy >
*Nareda* has arrived from the north, riding a |4|.gray palfrey. << Nareda enters right after Alaina finishes her weave, so timings will be similar if Nareda enters her spike quickly..
* S HP:Battered MV:Weary - Alaina: Healthy > f
You panic and attempt to flee!
*Kelvan* tries to slice you, but you parry successfully.
*KELVAN* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
A Shienaran gate guard bellows '@Mm[xv@Lybg'
A Shienaran gate guard bellows 'AFq^AVn[dia'
A Shienaran gate guard bellows 'RwEYPXa^?n\'
You wish that your wounds would stop BLEEDING so much!
Your body is pierced by razor sharp ice spikes sent by *Alaina*! << Alaina's spike
You're stunned, but will probably regain consciousness... << Nareda's spike
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You stop following Kryyg.
Re: Ouch! That really did HURT!
Weave damage so fucked. The damage is applied first. Hence the weave going off same line as bash even when bash goes first, or if same pulse as a flee, damage will go off before the flee. See this log!
* |W:90|T:6|N| HP:Battered DP:Bursting MV:Strong - Alison: Wounded > n (Dline)
You panic and attempt to flee!
Sarryn assumes an offensive striking posture.
CULHOOK
CULHOOK
CULHOOK
> You wish that your wounds would stop BLEEDING so much! (DAMAGE)
You flee head over heels.
The Blight
The Blight streches out around you. Small hills and stunted growth fill
the terrain, leaving a clear path to the east and south. The air is rife
with pestilence, the dry earth laden with massive cracks.
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving vvvvv.
The corpse of the blighted tree is lying here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
Rizar is standing here, riding a bloodstock stallion.
Adael is standing here, riding a warhorse.
Darlana calls LiGhtNinG from the sky to strike you, sizzling your insides! (DAMAGE MESSAGE)
Sarryn has arrived from the east, riding a warhorse. (MOVED)
Alison has arrived from the east, riding a warhorse.
Darlana has arrived from the east, riding a Domani razor.
Adael tries to pierce you, but you parry successfully. (SAME ROOM ATTACK)
No way! You're fighting for your life! (DLINE LAST)
* |W:90|T:6|N| HP:Battered DP:Bursting MV:Strong - Alison: Wounded > n (Dline)
You panic and attempt to flee!
Sarryn assumes an offensive striking posture.
CULHOOK
CULHOOK
CULHOOK
> You wish that your wounds would stop BLEEDING so much! (DAMAGE)
You flee head over heels.
The Blight
The Blight streches out around you. Small hills and stunted growth fill
the terrain, leaving a clear path to the east and south. The air is rife
with pestilence, the dry earth laden with massive cracks.
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving vvvvv.
The corpse of the blighted tree is lying here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
Rizar is standing here, riding a bloodstock stallion.
Adael is standing here, riding a warhorse.
Darlana calls LiGhtNinG from the sky to strike you, sizzling your insides! (DAMAGE MESSAGE)
Sarryn has arrived from the east, riding a warhorse. (MOVED)
Alison has arrived from the east, riding a warhorse.
Darlana has arrived from the east, riding a Domani razor.
Adael tries to pierce you, but you parry successfully. (SAME ROOM ATTACK)
No way! You're fighting for your life! (DLINE LAST)
Last edited by Equitant on Mon Aug 07, 2017 5:47 pm, edited 1 time in total.
Re: Ouch! That really did HURT!
Is it the damage that's screwy or the damage message that comes through that's screwy? Looks like damage hit you during flee lag, which seems normal.
Re: Ouch! That really did HURT!
He's saying that weaves shouldn't take priority during the same pulse as a flee or bash.
Re: Ouch! That really did HURT!
Equitant wrote:Weave damage so fucked. The damage is applied first. Hence the weave going off same line as bash even when bash goes first, or if same pulse as a flee, damage will go off before the flee. See this log!
* |W:90|T:6|N| HP:Battered DP:Bursting MV:Strong - Alison: Wounded > n (Dline)
You panic and attempt to flee!
Sarryn assumes an offensive striking posture.
CULHOOK
CULHOOK
CULHOOK
> You wish that your wounds would stop BLEEDING so much! (DAMAGE)
You flee head over heels.
The Blight
The Blight streches out around you. Small hills and stunted growth fill
the terrain, leaving a clear path to the east and south. The air is rife
with pestilence, the dry earth laden with massive cracks.
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving vvvvv.
The corpse of the blighted tree is lying here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
Rizar is standing here, riding a bloodstock stallion.
Adael is standing here, riding a warhorse.
Darlana calls LiGhtNinG from the sky to strike you, sizzling your insides! (DAMAGE MESSAGE)
Sarryn has arrived from the east, riding a warhorse. (MOVED)
Alison has arrived from the east, riding a warhorse.
Darlana has arrived from the east, riding a Domani razor.
Adael tries to pierce you, but you parry successfully. (SAME ROOM ATTACK)
No way! You're fighting for your life! (DLINE LAST)
This looks like a pretty standard PONR weave from Darlana that hits you, combined with Adael being a good doobie and spamming hard. Adael was in the next room (cul) and spamming for you, and your dline didn't go through (flee too fast?). Not that it would have mattered being a north dline, but the point stands. But yeah, this is all the way it's been for years, same idea as when you get PONR bashed in the next room. Just this timer was a weave.