Ouch! That really did HURT!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Errtu

Re: Ouch! That really did HURT!

Post by Errtu » Tue Apr 04, 2017 2:26 pm

Pro level R2

HP:Critical MV:Winded - Rig: Wounded - Kendall: Beaten > You pound *Kendall*'s body.
A Gho'hlem trolloc barely blasts Kendall's body.
A darkhound barely hits Kendall's right leg.
A Gho'hlem trolloc barely tickles Kendall's body with his blast.
A draghkar tries to hit Kendall, but he dodges the attack.
No way! You're fighting for your life!

* HP:Critical MV:Winded - Rig: Wounded - Kendall: Beaten > [k human]
You do the best you can!

e
* HP:Critical MV:Winded - Rig: Wounded - Kendall: Beaten > No way! You're fighting for your life!
*Kendall* leaves east riding a warhorse.

a
o HP:Critical MV:Winded > [k human]
They aren't here.

o HP:Critical MV:Winded >
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A hound of the shadow smells blood in the air.
A hound of the shadow smells blood in the air.
Ack, you lost Rig!

s
* HP:Critical MV:Winded >
[k human]
They aren't here.

a
* HP:Critical MV:Winded >
e
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A hound of the shadow smells blood in the air.

e
* HP:Critical MV:Winded > [k human]
They aren't here.

a
* HP:Critical MV:Winded > On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving north.
*Kendall* is standing here, riding a warhorse.
*Via* is standing here, riding a Domani razor.

b
* HP:Critical MV:Winded >
Path Into the Foothills
[ obvious exits: E S W ]

* HP:Critical MV:Winded > [k human]
They aren't here.

* HP:Critical MV:Winded >
[bash ]
Bash who?

* HP:Critical MV:Winded >
s
s
Through the Hills
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A falcon with long, brown feathers circles in a slow hunting pattern.

cb
cb
* HP:Critical MV:Winded > Overlook
[ obvious exits: N E ]
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.

cb
* HP:Critical MV:Winded >
[change mood brave]
You try to calm down, but can't...
* HP:Critical MV:Winded > [change mood brave]
You try to calm down, but can't.


* HP:Critical MV:Winded >
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 119 hit points.

* HP:Critical MV:Winded >
e
w
Westside of a Hill
[ obvious exits: N S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
An antelope blends into the scenery.

n
n
w
* HP:Critical MV:Winded > Overlook
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.

b
* HP:Critical MV:Winded > Through the Hills
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A falcon with long, brown feathers circles in a slow hunting pattern.

* HP:Critical MV:Winded > Path Into the Foothills
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
Rig the Master Havoc is standing here.

* HP:Critical MV:Winded > On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
*Kendall* is standing here, riding a warhorse.
*Via* is standing here, riding a Domani razor.
Rig has arrived from the east.

* HP:Critical MV:Winded >
[bash ]
Bash who?

* HP:Critical MV:Winded >

Rig narrates 'they 2n stout'

* HP:Critical MV:Winded >
Rig slices *Kendall*'s body.
*Kendall* sends Rig sprawling with a powerful bash!

w move away from the weave good sir!
* HP:Critical MV:Winded >
a
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A hound of the shadow smells blood in the air.

* HP:Critical MV:Winded > [k human]
They aren't here.

e no no too soon
* HP:Critical MV:Winded >

a
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
Rig the Master Havoc is sitting here.
*Kendall* is here, fighting Rig, riding a warhorse.
*Via* is standing here, riding a Domani razor.
You feel the Weave of the Wheel loosen from you.
Your screams die away as streaks of Fire from Via devour your flesh.
You are dead! Sorry...
Circle of Darkness
[ obvious exits: N E S W U D ]
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
A large slab of meat has been placed here. [5]

o HP:Critical MV:Haggard > [k human]
Maybe you should get on your feet first?

o HP:Critical MV:Haggard >

Your heartbeat calms down more as you feel less panicked.

re
o HP:Critical MV:Weary >
You rest your tired bones.

o HP:Critical MV:Weary >

Rig
Posts: 2295
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Ouch! That really did HURT!

Post by Rig » Fri Apr 07, 2017 12:53 am

I think they wondered why we wouldn't hit them?!

You follow Zangief.

The Crossroads
[ obvious exits: N E S W ]
A large wooden catapult has been erected here.
Fiddler the Master Havoc is standing here.
Zangief the Dark General is standing here, riding a |1|.shadow stallion
*Nettle* is here, fighting a strong trolloc, riding a |1|.Domani razor.
A strong trolloc is here, fighting Nettle.

* HP:Wounded MV:Full >
Fiddler tries to stab *Nettle*, but she parries successfully.
You follow Zangief.

A Small Trail
[ obvious exits: N S W ]
Zangief the Dark General is standing here, riding a |1|.shadow stallion
A sickly, skinny deer stands here in a daze.

o HP:Wounded MV:Full >
You follow Zangief.

The Blighted Forest
[ obvious exits: N E S W ]
Zangief the Dark General is standing here, riding a |1|.shadow stallion

o HP:Wounded MV:Full >
You follow Zangief.

The Decaying Forest
[ obvious exits: S W ]
Zangief the Dark General is standing here, riding a |1|.shadow stallion
A huge misshapen bear with large tusks, howls hungrily.
A wilted tree leans to one side, on the brink of death.

o HP:Wounded MV:Full >
You follow Zangief.

The Blighted Forest
[ obvious exits: N E S W ]
Zangief the Dark General is standing here, riding a |1|.shadow stallion

k h.human
o HP:Wounded MV:Full > k h.human

You follow Zangief.

A Small Trail
[ obvious exits: N S W ]
Zangief the Dark General is standing here, riding a |1|.shadow stallion
A sickly, skinny deer stands here in a daze.

k h.human
o HP:Wounded MV:Full > k h.human
They aren't here.
You follow Zangief.

The Crossroads
[ obvious exits: N E S W ]
A large wooden catapult has been erected here.
Zangief the Dark General is standing here, riding a |1|.shadow stallion
Fiddler the Master Havoc is here, fighting Nettle.
*Nettle* is here, fighting a strong trolloc, riding a |1|.Domani razor.
A strong trolloc is here, fighting Nettle.

* HP:Wounded MV:Full > k h.human
You hack *Nettle*'s left arm into bloody fragments!
*NETTLE* PANICS AND ATTEMPTS TO FLEE!
Zangief slices *Nettle*'s left leg hard.

k h.human
* HP:Wounded MV:Full - a strong trolloc: Scratched - Nettle: Hurt > You do the best you can!
*Nettle* leaves north riding a Domani razor.

o HP:Wounded MV:Full > bash
They aren't here.

o HP:Wounded MV:Full > They aren't here.

k h.human
o HP:Wounded MV:Full > k h.human
They aren't here.

k h.human
o HP:Wounded MV:Full > k h.human
Bash who?

k h.human
o HP:Wounded MV:Full > k h.human
They aren't here.

o HP:Wounded MV:Full > k h.human
They aren't here.

k h.human
o HP:Wounded MV:Full > They aren't here.

k h.human
o HP:Wounded MV:Full > They aren't here.
You follow Zangief.

A Small Trail
[ obvious exits: N S W ]
Fiddler the Master Havoc is standing here.
Zangief the Dark General is standing here, riding a |1|.shadow stallion
*Telathia* is standing here, riding a |1|.gray palfrey.
*Ahri* is standing here, riding a |2|.bloodstock stallion.
*Ahri* is surrounded by a shimmering white aura!
*Nettle* is standing here, riding a |3|.Domani razor.
A sickly, skinny deer stands here in a daze.

* HP:Wounded MV:Full > k h.human
You try to hack *Telathia*, but she deflects the blow.
Fiddler tries to stab *Ahri*, but she deflects the blow.
*Nettle* tries to slash Zangief, but he deflects the blow.

k h.human
* HP:Wounded MV:Full - Telathia: Scratched > You do the best you can!

* HP:Wounded MV:Full - Telathia: Scratched > You do the best you can!

bash
* HP:Wounded MV:Full - Telathia: Scratched > You do the best you can!

* HP:Wounded MV:Full - Telathia: Scratched > You do the best you can!

* HP:Wounded MV:Full - Telathia: Scratched > Fiddler tries to stab *Ahri*, but she deflects the blow.
You do the best you can!

* HP:Wounded MV:Full - Telathia: Scratched > You do the best you can!

- - Telathia: Scratched >
Fiddler tries to stab *Ahri*, but she deflects the blow.
A blighted deer leaves north.
*Telathia* tries to strike you, but you parry successfully.

-
You stumble beneath the crushing force of the air around you!

-
Fiddler tries to stab *Ahri*, but she deflects the blow.

=
Your bash at *Telathia* sends her sprawling!
This session you've landed 10 out of 17 bashes (58% landed)
Your body is pierced by razor sharp ice spikes sent by *Nettle*!
*Nettle* avoids being bashed by Zangief who loses his balance and falls!

* HP:Battered MV:Full - Telathia: Scratched >
*Nettle* tries to slash Zangief, but he parries successfully.
*Ahri* tries to slash Fiddler, but he deflects the blow.
Fiddler tries to stab *Ahri*, but she parries successfully.
You hack *Telathia*'s head into bloody fragments!

* HP:Battered MV:Full - Telathia: Hurt >
Fiddler tries to stab *Ahri*, but she parries successfully.
You hack *Telathia*'s body very hard.
Fiddler tries to stab *Ahri*, but she parries successfully.

* HP:Battered MV:Full - Telathia: Hurt >
Ouch! That Really did HURT!

You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
Your body is pierced by razor sharp ice spikes sent by *Ahri*!

* HP:Critical MV:Full - Telathia: Hurt > nar targetting me

You feel the Weave of the Wheel loosen from you.
A flurry of icy spikes sent by Nettle is the last thing you ever see.
You are dead! Sorry...

Nettle
Posts: 174
Joined: Sun Mar 22, 2015 12:05 am

Re: Ouch! That really did HURT!

Post by Nettle » Fri Apr 07, 2017 1:03 am

Nah, nobody wondered that.

isabel
Posts: 1779
Joined: Wed Aug 31, 2016 5:19 am

Re: Ouch! That really did HURT!

Post by isabel » Fri Apr 07, 2017 3:57 pm

Spamming k h.human moves doesn't use up moves for trollocs?

Rig
Posts: 2295
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Ouch! That really did HURT!

Post by Rig » Fri Apr 07, 2017 4:16 pm

isabel wrote:Spamming k h.human moves doesn't use up moves for trollocs?
All my targets are h.xxx, makes it easier than switching between k xxx and k h.xxx when i have notice on!

isabel
Posts: 1779
Joined: Wed Aug 31, 2016 5:19 am

Re: Ouch! That really did HURT!

Post by isabel » Fri Apr 07, 2017 4:44 pm

Okay must not cost moves then. For humans, every k h.anything costs 1 move.

Weir
Posts: 645
Joined: Sun Mar 22, 2015 12:44 am

Re: Ouch! That really did HURT!

Post by Weir » Fri Apr 07, 2017 5:19 pm

It doesn't cost moves if notice is off.

Decrepit
Posts: 105
Joined: Tue May 19, 2015 3:36 pm

Re: Ouch! That really did HURT!

Post by Decrepit » Mon Apr 10, 2017 4:19 pm

* HP:Wounded MV:Tiring > Ghraak leaves up riding a shadow
stallion.
Your body is burned by a tremendous fireball sent by *Via*!

a
k human

*Vash* slices your left arm hard.

b
bash
Cancelled.
You do the best you can!

* HP:Battered MV:Tiring - Via: Wounded >

*Via* slices your body.
A Shienaran forestscout joins Via's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!

cw
change mood wimpy
-
f
=
*Via* panics, and attempts to flee!

Cancelled.
Mood changed to: Wimpy

* HP:Battered MV:Tiring - Via: Wounded > PANIC! You couldn't escape!

* HP:Battered MV:Tiring - Via: Wounded >
f
You panic and attempt to flee!

w

*Via* leaves up.
*Via* has arrived from above.


You try to pound *Vash*, but he deflects the blow.
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!
A Shienaran forestscout slashes your left leg.
A Shienaran forestscout barely slashes your body.
*Vash* slices your left arm.
*Vash* sends you sprawling with a powerful bash!


Rig narrates 'new name'


Pharazon narrates 'other'


You wish that your wounds would stop BLEEDING so much!

Your body is burned by a tremendous fireball sent by *Via*!

*Via* slices your body.
You wish that your wounds would stop BLEEDING so much!

Ragan barely slices your right foot.
You wish that your wounds would stop BLEEDING so much!

A Shienaran forestscout barely slashes your right leg.
You wish that your wounds would stop BLEEDING so much!

A Shienaran forestscout slashes your body.
You wish that your wounds would stop BLEEDING so much!

A Shienaran forestscout slashes your body.
You wish that your wounds would stop BLEEDING so much!

*someone* slices your left arm.
You are dead! Sorry...

Shzrei
Posts: 160
Joined: Sat May 02, 2015 7:52 am

Re: Ouch! That really did HURT!

Post by Shzrei » Tue Apr 11, 2017 1:08 am

* R S HP:Wounded DP:Bursting MV:Full - Lamont: Beaten > - = +
Pharazon panics, and attempts to flee!

*
Pharazon leaves down.

*
*Lamont* pierces your right leg very hard.
The Shienaran commander lances your body very hard.
+
*Nevaeh* has arrived from below, riding a bloodstock stallion.

= -
A sergeant joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
Pharazon has arrived from below.
- =
Your bash at *Lamont* sends him sprawling!
*Lamont* panics, and attempts to flee!

* R S HP:Battered DP:Bursting MV:Full - Lamont: Beaten >
Pharazon tries to pierce *Nevaeh*, but she parries successfully.

* R S HP:Battered DP:Bursting MV:Full - Lamont: Beaten > 7
f
Pharazon tries to pierce *Nevaeh*, but she deflects the blow.
The grizzled veteran crushes your right leg hard.
The grizzled veteran crushes your body hard.
The grizzled veteran blasts your right leg extremely hard.
The grizzled veteran blasts your body into bloody fragments!
PANIC! You couldn't escape!
A sergeant slashes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
The Shienaran commander lances your left arm into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
You blast *Lamont*'s left leg extremely hard.
[ch mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.

2
* R S HP:Critical DP:Bursting MV:Full - Lamont: Critical > You panic and attempt to flee!


The Shienaran commander bellows 'The criminal Pharazon shall pay for his crimes!'
The Shienaran commander bellows 'Argh! The foul beast Pharazon has been spotted!'


You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.
A flash of bright red fire sent by Nevaeh is the last thing you ever see.
You are dead! Sorry...

Shzrei
Posts: 160
Joined: Sat May 02, 2015 7:52 am

Re: Ouch! That really did HURT!

Post by Shzrei » Wed Apr 12, 2017 1:24 am

Jesus Christ.

n
2
Bend in the Path
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran scout blends into the surroundings here.

bash
* R S HP:Hurt DP:Strong MV:Full > Bend in the Path
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Volt the Darkling is sitting here.
A raven is here flying around.
*Nevaeh* is here, fighting Volt mending a weapon, riding a bloodstock stallion.
*Nevaeh* is surrounded by a shimmering white aura!
*Annabelle* is here, fighting Volt, riding a warhorse.
*Annabelle* is surrounded by a shimmering white aura!
*Rhys* is here, fighting Volt, riding a bloodstock stallion.
You sense a hidden life form in the area...

* R S HP:Hurt DP:Strong MV:Full > [kill human]
You slice *Annabelle*'s left foot very hard.

* R S HP:Hurt DP:Strong MV:Full - Volt: Wounded - Annabelle: Hurt > - =
Volt panics, and attempts to flee!
+ *
Volt leaves south.

* + = -
Your body is burned by a tremendous fireball sent by *Nevaeh*!


A sergeant bellows 'Argh! The foul beast Volt has been spotted!'
- =
As *Annabelle* avoids your bash, you topple over and fall to the ground!

* R S HP:Wounded DP:Strong MV:Full > f

*Rhys* slashes your body.

* R S HP:Wounded DP:Strong MV:Full - Rhys: Hurt >
*Annabelle* tickles your body with her whip.
Your heartbeat calms down more as you feel less panicked.

* R S HP:Wounded DP:Strong MV:Fresh - Rhys: Hurt > PANIC! You couldn't escape!

* R S HP:Wounded DP:Strong MV:Fresh - Rhys: Hurt >
Your body is burned by a tremendous fireball sent by *Nevaeh*!

* R S HP:Wounded DP:Strong MV:Fresh - Rhys: Hurt > f You panic and attempt to flee!
You gasp in pain as streaks of fire from *Annabelle* burn your body!


Volt has arrived from the south.

You gaze deeply into the soul of *Annabelle*.
Your gaze failed to paralyze your victim.
You slice *Rhys*'s left hand.
*Rhys* slashes your body.
*Annabelle* tickles your body with her whip.
*Rhys* sends you sprawling with a powerful bash!


Volt tries to hack *Annabelle*, but she deflects the blow.


Your body is burned by a tremendous fireball sent by *Nevaeh*!


You wish that your wounds would stop BLEEDING so much!

You gasp in pain as streaks of fire from *Annabelle* burn your body!


*Rhys* slashes your body.
You wish that your wounds would stop BLEEDING so much!

*Annabelle* tickles your left leg with her whip.
You wish that your wounds would stop BLEEDING so much!

*Annabelle* tries to whip Volt, but he deflects the blow.


*Rhys* flows effortlessly into Thistledown Floats on the Wind.
*Rhys* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!



Volt sends *Annabelle* sprawling with a powerful bash!


Volt hacks *Annabelle*'s body very hard.
You slice *Rhys*'s body hard.
*Rhys* flows effortlessly into Hummingbird Kisses the Honeyrose.
*Rhys* slashes your right leg hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
*Nevaeh* pierces your body.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
You flee head over heels.
Path Junction
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A Lancer officer commands a unit of heavy cavalry here, riding a chestnut stallion.

* R S HP:Critical DP:Strong MV:Full > e
e

Lord Kajin bellows 'The criminal Shzrei shall pay for his crimes!'
Lord Kajin bellows 'The criminal Shzrei shall pay for his crimes!'
Lord Kajin bellows 'The myrddraal Shzrei has been spotted!'
Lord Kajin tickles your body with his blast.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
*Rhys* has arrived from the west, riding a bloodstock stallion.
*Nevaeh* has arrived from the west, riding a bloodstock stallion.
A raven has arrived from the west.
*Nevaeh* leaves east riding a bloodstock stallion.
A raven leaves east.

s

*Rhys* slashes your body.
You wish that your wounds would stop BLEEDING so much!



*Rhys* tickles your body with his slash.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
Bend in the Path
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Volt the Darkling is here, fighting Annabelle.
*Annabelle* is here, fighting Volt, riding a warhorse.
You sense a hidden life form in the area...
Path Junction
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Rhys* is standing here, riding a bloodstock stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A Lancer officer commands a unit of heavy cavalry here, riding a chestnut stallion.
Ack, you lost Shimu!

e
e
* R S HP:Critical DP:Strong MV:Full >
*Rhys* gracefully changes forms to Thistledown Floats on the Wind.
*Rhys* slashes your right hand very hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


Volt narrates 'run'


*someone* slashes your body hard.
You are mortally wounded, and will die soon, if not aided.

e
You're in no shape to flee!
You're in pretty bad shape, unable to do anything!

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