You narrate 'want to run by them and kill gryb in the door?'
Chance nods in agreement.
Chance stops riding a warhorse.
look
* S HP:Scratched MV:Full > kill dark
* S HP:Scratched MV:Full > The Blighted Forest
The ground looks very dry and the little growth that remains looks like
it's about to die. The stench from the decaying leaves and wood is
unbearable for long periods of time. But, after having walked these lands
for some time one gets used to it and hardly notices it anymore. To the
west an even stronger smell of death originates and the decaying forest
continues to the east.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a human leaving <<WEST<<
A raven is visible flying high in the sky.
A warhorse is here, stamping his feet impatiently.
Chance the Corporal is standing here.
Brooks the Veteran Gaidin is standing here, riding a warhorse.
* S HP:Scratched MV:Full > They aren't here.
* S HP:Scratched MV:Full >
Brooks stops riding a warhorse.
Brooks says 'spam odw?'
* S HP:Scratched MV:Full > nod
* S HP:Scratched MV:Full > That's impossible, I'm afraid.
open door west
* S HP:Scratched MV:Full > open door west
You nod in agreement.
* S HP:Scratched MV:Full > open door west
That's impossible, I'm afraid.
* S HP:Scratched MV:Full > That's impossible, I'm afraid.
open door west
* S HP:Scratched MV:Full > That's impossible, I'm afraid.
open door west
* S HP:Scratched MV:Full > open door west
That's impossible, I'm afraid.
* S HP:Scratched MV:Full > open door west
That's impossible, I'm afraid.
* S HP:Scratched MV:Full > open door west
That's impossible, I'm afraid.
open door west
* S HP:Scratched MV:Full > That's impossible, I'm afraid.
open door west
* S HP:Scratched MV:Full > open door west
That's impossible, I'm afraid.
* S HP:Scratched MV:Full > open door west
That's impossible, I'm afraid.
* S HP:Scratched MV:Full > open door west
That's impossible, I'm afraid.
open door west
* S HP:Scratched MV:Full > That's impossible, I'm afraid.
open door west
* S HP:Scratched MV:Full > open door west
That's impossible, I'm afraid.
* S HP:Scratched MV:Full > open door west
That's impossible, I'm afraid.
open door west
* S HP:Scratched MV:Full > That's impossible, I'm afraid.
open door west
* S HP:Scratched MV:Full > That's impossible, I'm afraid.
open door west
* S HP:Scratched MV:Full > open door west
That's impossible, I'm afraid.
* S HP:Scratched MV:Full > open door west
That's impossible, I'm afraid.
open door west
* S HP:Scratched MV:Full > That's impossible, I'm afraid.
Brooks says 'goi'
open door west
* S HP:Scratched MV:Full > open door west
That's impossible, I'm afraid.
* S HP:Scratched MV:Full > open door west
That's impossible, I'm afraid.
open door west
* S HP:Scratched MV:Full > That's impossible, I'm afraid.
open door west
* S HP:Scratched MV:Full > open door west
That's impossible, I'm afraid.
* S HP:Scratched MV:Full > open door west
That's impossible, I'm afraid.
* S HP:Scratched MV:Full > open door west
That's impossible, I'm afraid.
* S HP:Scratched MV:Full > That's impossible, I'm afraid.
* S HP:Scratched MV:Full > That's impossible, I'm afraid.
Brooks leaves west.
You follow Brooks.
The Blighted Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
Brooks the Veteran Gaidin is standing here.
A squirrel is here, chittering.
*Kalamr* is standing here.
*Reck* is standing here, riding a shadow stallion.
A raven is here, watching.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
A raven has arrived from the east.
* S HP:Scratched MV:Full > It's already open!
Brooks leaves west.
You follow Brooks.
Under the Big Tree
[ obvious exits: E ]
The corpse of a viper is lying here.
Brooks the Veteran Gaidin is standing here.
*Gryb* is standing here.
A raven has arrived from the east.
open door west
* S HP:Scratched MV:Full > I see no door there.
* S HP:Scratched MV:Full > kill dark
I see no door there.
* S HP:Scratched MV:Full > I see no door there.
* S HP:Scratched MV:Full > I see no door there.
Chance barely pierces *Gryb*'s body.
* S HP:Scratched MV:Full > close door east
I see no door there.
Brooks slashes *Gryb*'s body.
* S HP:Scratched MV:Full > You pierce *Gryb*'s left leg.
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Wounded > *Gryb* closes the deadroots.
It's already closed!
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Wounded >
You pierce *Gryb*'s body hard.
Brooks barely slashes *Gryb*'s right leg.
*Gryb* tries to smite Chance, but he parries successfully.
Chance pierces *Gryb*'s right hand.
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Wounded > close door east
It's already closed!
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Wounded > It's already closed!
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Wounded > close door east
The deadroots is opened from the other side.
Ok.
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Wounded > You pierce *Gryb*'s left hand.
It's already closed!
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Wounded > close door east
close door east
It's already closed!
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Wounded > It's already closed!
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Wounded > close door east
You pierce *Gryb*'s body.
Brooks slashes *Gryb*'s body.
*Gryb* tries to smite Chance, but he parries successfully.
Chance pierces *Gryb*'s left arm.
It's already closed!
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > close door east
It's already closed!
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > close door east
It's already closed!
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > It's already closed!
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > close door east
The deadroots is opened from the other side.
Ok.
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > close door east
The deadroots is opened from the other side.
Ok.
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > close door east
It's already closed!
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > The deadroots is opened from the other side.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > close door east
The deadroots is opened from the other side.
Ok.
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > close door east
The deadroots is opened from the other side.
Ok.
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > close door east
The deadroots is opened from the other side.
Ok.
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > close door east
The deadroots is opened from the other side.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > You pierce *Gryb*'s body.
Brooks slashes *Gryb*'s body.
*Gryb* tries to smite Chance, but he deflects the blow.
Chance tickles *Gryb*'s left foot with his pierce.
The deadroots is opened from the other side.
Ok.
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > close door east
The deadroots is opened from the other side.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > close door east
The deadroots is opened from the other side.
Ok.
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > close door east
The deadroots is opened from the other side.
Ok.
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > close door east
The deadroots is opened from the other side.
Ok.
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > close door east
The deadroots is opened from the other side.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > It's already closed!
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > It's already closed!
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > close door east
It's already closed!
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > close door east
It's already closed!
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > It's already closed!
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > *Gryb* opens the deadroots.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Battered > You pierce *Gryb*'s body hard.
Brooks slashes *Gryb*'s left leg.
*Gryb* tries to smite Chance, but he parries successfully.
Chance pierces *Gryb*'s head.
You pierce *Gryb*'s left leg.
Chance pierces *Gryb*'s body.
*Gryb* opens the deadroots.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > close door east
*Gryb* opens the deadroots.
Ok.
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > close door east
*Gryb* opens the deadroots.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > *Gryb* opens the deadroots.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > The deadroots is opened from the other side.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > *Gryb* opens the deadroots.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > close door east
*Gryb* opens the deadroots.
Ok.
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > close door east
*Gryb* opens the deadroots.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > *Gryb* opens the deadroots.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > close door east
*Gryb* opens the deadroots.
Ok.
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > close door east
*Gryb* opens the deadroots.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > *Gryb* opens the deadroots.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > close door east
You pierce *Gryb*'s right hand.
Brooks slashes *Gryb*'s body.
*Gryb* tries to smite Chance, but he deflects the blow.
Chance tickles *Gryb*'s left hand with his pierce.
*Gryb* opens the deadroots.
Ok.
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > close door east
*Gryb* opens the deadroots.
Ok.
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > close door east
You pierce *Gryb*'s left arm hard.
*Gryb* opens the deadroots.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > *Gryb* opens the deadroots.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > close door east
*Gryb* opens the deadroots.
Ok.
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > close door east
*Gryb* opens the deadroots.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > *Gryb* opens the deadroots.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > *Gryb* opens the deadroots.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > close door east
*Gryb* opens the deadroots.
Ok.
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > close door east
The deadroots is opened from the other side.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > The deadroots is opened from the other side.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > close door east
The deadroots is opened from the other side.
Ok.
close door east
* S HP:Scratched MV:Full - Chance: Battered - Gryb: Beaten > close door east
close door east
You barely pierce *Gryb*'s left hand.
Brooks slashes *Gryb*'s body.
*Gryb* tries to smite Chance, but he deflects the blow.
Chance pierces *Gryb*'s head.
Your heartbeat calms down more as you feel less panicked.
The deadroots is opened from the other side.
Ok.
close door east
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > The deadroots is opened from the other side.
Ok.
close door east
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > close door east
The deadroots is opened from the other side.
Ok.
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > close door east
The deadroots is opened from the other side.
Ok.
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > The deadroots is opened from the other side.
Ok.
close door east
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > The deadroots is opened from the other side.
Ok.
close door east
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > The deadroots is opened from the other side.
Ok.
close door east
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > close door east
The deadroots is opened from the other side.
Ok.
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > close door east
It's already closed!
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > close door east
It's already closed!
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > close door east
It's already closed!
close door east
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > close door east
It's already closed!
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > close door east
You pierce *Gryb*'s left foot hard.
Brooks slashes *Gryb*'s right leg hard.
*Gryb* tries to smite Chance, but he parries successfully.
Chance barely pierces *Gryb*'s body.
It's already closed!
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > It's already closed!
close door east
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > close door east
It's already closed!
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > close door east
It's already closed!
close door east
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > It's already closed!
close door east
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > It's already closed!
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > Chance barely pierces *Gryb*'s right leg.
It's already closed!
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > It's already closed!
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > It's already closed!
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > close door east
It's already closed!
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > It's already closed!
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > It's already closed!
* S HP:Scratched MV:Fresh - Chance: Battered - Gryb: Critical > close door east
You pierce *Gryb*'s left arm hard.
Brooks slashes *Gryb*'s body.
*Gryb* is stunned, but will probably regain consciousness...
Chance pierces *Gryb*'s body.
*Gryb* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Gryb*'s death cry.
It's already closed!
* S HP:Scratched MV:Fresh > It's already closed!
close door east
* S HP:Scratched MV:Fresh > It's already closed!
* S HP:Scratched MV:Fresh > It's already closed!
* S HP:Scratched MV:Fresh > It's already closed!
* S HP:Scratched MV:Fresh > It's already closed!
* S HP:Scratched MV:Fresh > It's already closed!
* S HP:Scratched MV:Fresh > The deadroots is opened from the other side.
Ok.
* S HP:Scratched MV:Fresh > It's already closed!
exam corpse
* S HP:Scratched MV:Fresh > It's already closed!
* S HP:Scratched MV:Fresh > sc
It's already closed!
* S HP:Scratched MV:Fresh > It's already closed!
Brooks gets a large slab of meat from the corpse of Gryb.
Brooks gets a large slab of meat from the corpse of Gryb.
Brooks gets a large slab of meat from the corpse of Gryb.
Brooks gets a pair of thick metal boots from the corpse of Gryb.
Brooks gets a pair of ebony-steel plate greaves from the corpse of Gryb.
Brooks gets a bronze belt of odd design from the corpse of Gryb.
Brooks gets a great claymore from the corpse of Gryb.
Brooks gets a pair of heavy metal gauntlets from the corpse of Gryb.
Brooks gets a pair of ebony-steel plate vambraces from the corpse of Gryb.
Brooks gets a shining steel breastplate from the corpse of Gryb.
Brooks gets a full metal helmet and visor from the corpse of Gryb.
* S HP:Scratched MV:Fresh > It's already closed!
* S HP:Scratched MV:Fresh > It's already closed!
* S HP:Scratched MV:Fresh > It is the corpse of Gryb.
It weighs 458.0 pounds.
When you look inside, you see:
corpse (here) :
Nothing.
* S HP:Scratched MV:Fresh > [scalp corpse]
You lean over and sever the bloody head from the corpse of Gryb.
* S HP:Scratched MV:Fresh > narr rip ryb
scan e
You narrate 'rip ryb'
* S HP:Scratched MV:Fresh > * S HP:Scratched MV:Fresh > e
h
The deadroots is opened from the other side.
The Blighted Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
A sickly, skinny deer stands here in a daze.
A raven is visible flying high in the sky.
A squirrel is here, chittering.
*Kalamr* is standing here.
*Reck* is standing here, riding a shadow stallion.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
o S HP:Scratched MV:Full > [hide ]
You attempt to hide yourself.
o S HP:Scratched MV:Full > b kalamr
[backstab ]
You silently approach your victim...
-=+
*Kalamr* leaves west.
*
*Kalamr* has arrived from the west.
*+=-
*Reck* tries to scythe you, but you parry successfully.
-=+*
*Kalamr* makes a strange sound as you place a sai in his back!
*Kalamr* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
Your blood freezes as you hear *Kalamr*'s death cry.