Who's?
Re: Typos
Moderator: Aureus
Re: Typos
* HP:Healthy SP:Good MV:Full > w
Throne Room
This large room is lit by huge mirrored golden stand-lamps and others
hanging on chains from the ceiling. Its snowy marble walls are carved in
friezes showing battles, and ships crowding the marsh-bordered harbor of
Illian itself. On a dais at the far end of the room there is a great gilded
throne with leopards on its arms and nine fist-sized golden bees that will
stand above the head of whoever sits in it.
[ obvious exits: E W ]
An Illian Companion stands here, stoically surveying his surroundings.
An Illian Companion stands here, stoically surveying his surroundings.
An Illian Companion stands here, stoically surveying his surroundings.
An Illian Companion stands here, stoically surveying his surroundings.
An Illian Companion stands here, stoically surveying his surroundings.
An Illian Companion stands here, stoically surveying his surroundings.
A striking woman stands here, seemingly ageless.
Mattin Stepaneos den Balgar, King of Illian, reigns here.
* HP:Healthy SP:Good MV:Strong > get glass pack
You get a glass tiger from an embroidered, cotton shoulder bag.
* HP:Healthy SP:Good MV:Strong > give glass woman
You give a glass tiger to an Aes Sedai.
* HP:Healthy SP:Good MV:Strong >
An Aes Sedai taps the item with a fingernail.
* HP:Healthy SP:Good MV:Strong >
An Aes Sedai says 'Quite live-like, isn't it?'
* HP:Healthy SP:Good MV:Strong >
An Aes Sedai carefully wraps the item in a piece of velvet.
* HP:Healthy SP:Good MV:Strong >
An Aes Sedai says 'Thank you, Jaye.'
Should be life like.
Throne Room
This large room is lit by huge mirrored golden stand-lamps and others
hanging on chains from the ceiling. Its snowy marble walls are carved in
friezes showing battles, and ships crowding the marsh-bordered harbor of
Illian itself. On a dais at the far end of the room there is a great gilded
throne with leopards on its arms and nine fist-sized golden bees that will
stand above the head of whoever sits in it.
[ obvious exits: E W ]
An Illian Companion stands here, stoically surveying his surroundings.
An Illian Companion stands here, stoically surveying his surroundings.
An Illian Companion stands here, stoically surveying his surroundings.
An Illian Companion stands here, stoically surveying his surroundings.
An Illian Companion stands here, stoically surveying his surroundings.
An Illian Companion stands here, stoically surveying his surroundings.
A striking woman stands here, seemingly ageless.
Mattin Stepaneos den Balgar, King of Illian, reigns here.
* HP:Healthy SP:Good MV:Strong > get glass pack
You get a glass tiger from an embroidered, cotton shoulder bag.
* HP:Healthy SP:Good MV:Strong > give glass woman
You give a glass tiger to an Aes Sedai.
* HP:Healthy SP:Good MV:Strong >
An Aes Sedai taps the item with a fingernail.
* HP:Healthy SP:Good MV:Strong >
An Aes Sedai says 'Quite live-like, isn't it?'
* HP:Healthy SP:Good MV:Strong >
An Aes Sedai carefully wraps the item in a piece of velvet.
* HP:Healthy SP:Good MV:Strong >
An Aes Sedai says 'Thank you, Jaye.'
Should be life like.
Last edited by Elysia on Fri Nov 08, 2019 10:44 am, edited 1 time in total.
Reason: Fixed.
Reason: Fixed.
Re: Typos
In Chachin, mob missing a full stop.
Rider's Reserve
[ obvious exits: W ]
West: A tall dust-colored gelding prances in a circle here.
A finely-woven rug lies rolled up on the ground.
A slip of a girl slinks through the shadows here, her cloak drawn tight around her
Rider's Reserve
[ obvious exits: W ]
West: A tall dust-colored gelding prances in a circle here.
A finely-woven rug lies rolled up on the ground.
A slip of a girl slinks through the shadows here, her cloak drawn tight around her
Last edited by Elysia on Fri Nov 08, 2019 10:47 am, edited 1 time in total.
Reason: Fixed.
Reason: Fixed.
Re: Typos
That typo makes me chuckle a bit because it could (but is unlikely) a mobol max character limitation issue. It's always a bit clunky when we have to reference items with short not-quite-matching descriptions. Ely works magic for sure, just wish this stuff could be hard coded, the presentation and experience would be so much more enhanced. :/
Re: Typos
The Broken Bridge
Broken long ago under the strain of heavy merchant wagons, this old wooden
bridge no longer spans the gap over a dried riverbed below. Debris from the
old structure lie below: stone and splintered wood spread evenly across the
ground. The event that caused this breakage must have been disastrous.
[ obvious exits: N S ]
A squat border stone juts from the soil.
A chicken wanders around here, pecking at the ground.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
* R HP:Hurt MV:Full > TICK IN 5 SECONDS.
l stone
A rampant lion has been chiselled out of the the northern side of the
border stone>. A bull's head adorns the southern side of the border stone.
Broken long ago under the strain of heavy merchant wagons, this old wooden
bridge no longer spans the gap over a dried riverbed below. Debris from the
old structure lie below: stone and splintered wood spread evenly across the
ground. The event that caused this breakage must have been disastrous.
[ obvious exits: N S ]
A squat border stone juts from the soil.
A chicken wanders around here, pecking at the ground.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
* R HP:Hurt MV:Full > TICK IN 5 SECONDS.
l stone
A rampant lion has been chiselled out of the the northern side of the
border stone>. A bull's head adorns the southern side of the border stone.
Last edited by Elysia on Fri Nov 08, 2019 10:48 am, edited 1 time in total.
Reason: Fixed.
Reason: Fixed.
Re: Typos
A Road by the Hills
A hill looms to the north, forcing the road onto a east-west path instead of
its normal north-south route. A single path climbs up the hills steep slope,
cutting between rocks and trees as it forces its way to the top. Another hill
stands far the the south-east, watching over the land.
[ obvious exits: E W U ]
Zone: The Tear Road
A hill looms to the north, forcing the road onto a east-west path instead of
its normal north-south route. A single path climbs up the hills steep slope,
cutting between rocks and trees as it forces its way to the top. Another hill
stands far the the south-east, watching over the land.
[ obvious exits: E W U ]
Zone: The Tear Road
Last edited by Elysia on Fri Nov 08, 2019 10:51 am, edited 1 time in total.
Reason: Fixed.
Reason: Fixed.