LD-non killing... ninja style ;)
LD-non killing... ninja style ;)
Big PK in blight, most times 8-9 humans vs 4-5 trollocs. Everyone was getting low, poisoned, weaved and so on.. so getting on a low Gretchen who had been pking actively before didnt seem weird to us, this is what ensued:
*Gretchen* leaves north riding a bloodstock stallion.
Taz can't seem to regain control of himself.
* R S HP:Wounded DP:Strong MV:Full >
Taz can't seem to regain control of himself.
Whelk leaves east riding a shadow stallion.
* R S HP:Wounded DP:Strong MV:Full > n
n
* R S HP:Wounded DP:Strong MV:Full > Near the Foothills
The black peaks of the Mountains of Dhoom jut into the south sky, visible
past the low hills. Twisted scrub and gnarled, stunted trees stud the rocky
ground. The stench of the Blight, which stretches far to the north, hangs
heavy in the air. To the east, a well-trod path can be seen.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Zarth the Dark Master is standing here.
*Gretchen* is standing here, riding a bloodstock stallion.
Taz has arrived from the south.
* R S HP:Wounded DP:Strong MV:Full > The Blight
You stand on the edge of the Blight. Trees and flowers grow here, but they
are bloated and sickly. Flowers hang on trees and weeds in a parody of
spring, pale and pulpy, waxen things that appear to decay while you watch
them. The air is ripe with the sweet stench of decay, and it is difficult
to avoid gagging when you breathe. It would not take much more than a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
The corpse of the blighted tree is lying here. [2]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small stick is lying on the ground here.
Taz has arrived from the south.
Taz can't seem to regain control of himself.
* R S HP:Wounded DP:Strong MV:Full >
Taz can't seem to regain control of himself.
* R S HP:Wounded DP:Strong MV:Full > s
kill gretchen
Near the Foothills
The black peaks of the Mountains of Dhoom jut into the south sky, visible
past the low hills. Twisted scrub and gnarled, stunted trees stud the rocky
ground. The stench of the Blight, which stretches far to the north, hangs
heavy in the air. To the east, a well-trod path can be seen.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Zarth the Dark Master is standing here.
*Gretchen* is standing here, riding a bloodstock stallion.
Taz has arrived from the north.
Taz tries to blast *Gretchen*, but she parries successfully.
* R S HP:Wounded DP:Strong MV:Full > You try to slash *Gretchen*, but she deflects the blow.
* R S HP:Wounded DP:Strong MV:Full - Taz: Wounded - Gretchen: Critical >
Zarth narrates 'she afk'
* R S HP:Wounded DP:Strong MV:Full - Taz: Wounded - Gretchen: Critical >
You try to slash *Gretchen*, but she deflects the blow.
*Gretchen* barely slashes Taz's left foot.
* R S HP:Wounded DP:Strong MV:Full - Taz: Wounded - Gretchen: Critical >
You slash *Gretchen*'s left leg hard.
*Gretchen* panics, and attempts to flee!
Taz tries to blast *Gretchen*, but she parries successfully.
* R S HP:Wounded DP:Strong MV:Full - Taz: Wounded - Gretchen: Critical >
*Gretchen* leaves south riding a bloodstock stallion.
* R S HP:Wounded DP:Strong MV:Full > cmw
f
[change mood wimpy]
Mood changed to: Wimpy
* R S HP:Wounded DP:Strong MV:Full > The Blight
You stand on the edge of the Blight. Trees and flowers grow here, but they
are bloated and sickly. Flowers hang on trees and weeds in a parody of
spring, pale and pulpy, waxen things that appear to decay while you watch
them. The air is ripe with the sweet stench of decay, and it is difficult
to avoid gagging when you breathe. It would not take much more than a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
The corpse of the blighted tree is lying here. [2]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small stick is lying on the ground here.
* R S HP:Wounded DP:Strong MV:Full > cmb
po
[change mood brave]
Mood changed to: Brave
* R S HP:Wounded DP:Strong MV:Full > [change posture offensive]
Posture changed to: Offensive
* R S HP:Wounded DP:Strong MV:Full > s
Near the Foothills
The black peaks of the Mountains of Dhoom jut into the south sky, visible
past the low hills. Twisted scrub and gnarled, stunted trees stud the rocky
ground. The stench of the Blight, which stretches far to the north, hangs
heavy in the air. To the east, a well-trod path can be seen.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Zarth the Dark Master is standing here.
* R S HP:Wounded DP:Strong MV:Full > s
Zarth leaves south.
* R S HP:Wounded DP:Strong MV:Full > Edge of the Foothills
Here, the low hills roll gently out of the ground. Rougher ground can be
seen to the south, as the transition from the Blight into the impenetrable
Mountains of Dhoom continues. The rocky ground here supports a few gnarled
and twisted trees and scrub, which do nothing to wash the stench of death
and decay from the air.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Zarth the Dark Master is standing here.
Taz the Dark Master is here, fighting Gretchen.
*Gretchen* is here, fighting Taz, riding a bloodstock stallion.
* R S HP:Wounded DP:Strong MV:Full >
*Gretchen* barely slashes Taz's left leg.
Zarth shakes his head.
* R S HP:Wounded DP:Strong MV:Full >
Zarth shakes his head at Taz.
* R S HP:Wounded DP:Strong MV:Full > na seems so
You narrate 'seems so'
* R S HP:Wounded DP:Strong MV:Full >
Taz sends *Gretchen* sprawling with a powerful bash!
*Gretchen* panics, and attempts to flee!
* R S HP:Wounded DP:Strong MV:Full >
Taz blasts *Gretchen*'s body very hard.
*Gretchen* is mortally wounded, and will die soon, if not aided.
* R S HP:Wounded DP:Strong MV:Full >
Taz panics, and attempts to flee!
* R S HP:Wounded DP:Strong MV:Full >
Taz leaves east.
* R S HP:Wounded DP:Strong MV:Full >
Zarth narrates 'sigh taz'
* R S HP:Wounded DP:Strong MV:Full >
Taz has arrived from the east.
* R S HP:Wounded DP:Strong MV:Full >
Zarth leaves north.
* R S HP:Wounded DP:Strong MV:Full >
Zarth narrates 'she incap'
* R S HP:Wounded DP:Strong MV:Full >
Zarth has arrived from the north.
* R S HP:Wounded DP:Strong MV:Full >
Whelk narrates 'lol'
* R S HP:Wounded DP:Strong MV:Full >
*Gretchen* suddenly keels over in pain, surrounded by a white aura...
*Gretchen*'s body has been taken over by a new spirit!
* R S HP:Wounded DP:Strong MV:Full > treat gretchen
Taz narrates 'sorry'
= trong MV:Full >
You bend down and treat the wounds of *Gretchen*.
* R S HP:Wounded DP:Strong MV:Full > nod
You nod in agreement.
* R S HP:Wounded DP:Strong MV:Full > l
Edge of the Foothills
Here, the low hills roll gently out of the ground. Rougher ground can be
seen to the south, as the transition from the Blight into the impenetrable
Mountains of Dhoom continues. The rocky ground here supports a few gnarled
and twisted trees and scrub, which do nothing to wash the stench of death
and decay from the air.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
Zarth the Dark Master is standing here.
Taz the Dark Master is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Gretchen* is resting here.
* R S HP:Wounded DP:Strong MV:Full >
Whelk narrates 'lolol'
* R S HP:Wounded DP:Strong MV:Full > / go
Zarth apologizes to *Gretchen*, and begs for her forgiveness.
* R S HP:Wounded DP:Strong MV:Fresh > [say ]
You hiss 'go'
* R S HP:Wounded DP:Strong MV:Fresh >
*Gretchen* stops resting, and clambers on her feet.
* R S HP:Wounded DP:Strong MV:Fresh >
*Gretchen* leaves east.
*Gretchen* leaves north riding a bloodstock stallion.
Taz can't seem to regain control of himself.
* R S HP:Wounded DP:Strong MV:Full >
Taz can't seem to regain control of himself.
Whelk leaves east riding a shadow stallion.
* R S HP:Wounded DP:Strong MV:Full > n
n
* R S HP:Wounded DP:Strong MV:Full > Near the Foothills
The black peaks of the Mountains of Dhoom jut into the south sky, visible
past the low hills. Twisted scrub and gnarled, stunted trees stud the rocky
ground. The stench of the Blight, which stretches far to the north, hangs
heavy in the air. To the east, a well-trod path can be seen.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Zarth the Dark Master is standing here.
*Gretchen* is standing here, riding a bloodstock stallion.
Taz has arrived from the south.
* R S HP:Wounded DP:Strong MV:Full > The Blight
You stand on the edge of the Blight. Trees and flowers grow here, but they
are bloated and sickly. Flowers hang on trees and weeds in a parody of
spring, pale and pulpy, waxen things that appear to decay while you watch
them. The air is ripe with the sweet stench of decay, and it is difficult
to avoid gagging when you breathe. It would not take much more than a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
The corpse of the blighted tree is lying here. [2]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small stick is lying on the ground here.
Taz has arrived from the south.
Taz can't seem to regain control of himself.
* R S HP:Wounded DP:Strong MV:Full >
Taz can't seem to regain control of himself.
* R S HP:Wounded DP:Strong MV:Full > s
kill gretchen
Near the Foothills
The black peaks of the Mountains of Dhoom jut into the south sky, visible
past the low hills. Twisted scrub and gnarled, stunted trees stud the rocky
ground. The stench of the Blight, which stretches far to the north, hangs
heavy in the air. To the east, a well-trod path can be seen.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Zarth the Dark Master is standing here.
*Gretchen* is standing here, riding a bloodstock stallion.
Taz has arrived from the north.
Taz tries to blast *Gretchen*, but she parries successfully.
* R S HP:Wounded DP:Strong MV:Full > You try to slash *Gretchen*, but she deflects the blow.
* R S HP:Wounded DP:Strong MV:Full - Taz: Wounded - Gretchen: Critical >
Zarth narrates 'she afk'
* R S HP:Wounded DP:Strong MV:Full - Taz: Wounded - Gretchen: Critical >
You try to slash *Gretchen*, but she deflects the blow.
*Gretchen* barely slashes Taz's left foot.
* R S HP:Wounded DP:Strong MV:Full - Taz: Wounded - Gretchen: Critical >
You slash *Gretchen*'s left leg hard.
*Gretchen* panics, and attempts to flee!
Taz tries to blast *Gretchen*, but she parries successfully.
* R S HP:Wounded DP:Strong MV:Full - Taz: Wounded - Gretchen: Critical >
*Gretchen* leaves south riding a bloodstock stallion.
* R S HP:Wounded DP:Strong MV:Full > cmw
f
[change mood wimpy]
Mood changed to: Wimpy
* R S HP:Wounded DP:Strong MV:Full > The Blight
You stand on the edge of the Blight. Trees and flowers grow here, but they
are bloated and sickly. Flowers hang on trees and weeds in a parody of
spring, pale and pulpy, waxen things that appear to decay while you watch
them. The air is ripe with the sweet stench of decay, and it is difficult
to avoid gagging when you breathe. It would not take much more than a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
The corpse of the blighted tree is lying here. [2]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small stick is lying on the ground here.
* R S HP:Wounded DP:Strong MV:Full > cmb
po
[change mood brave]
Mood changed to: Brave
* R S HP:Wounded DP:Strong MV:Full > [change posture offensive]
Posture changed to: Offensive
* R S HP:Wounded DP:Strong MV:Full > s
Near the Foothills
The black peaks of the Mountains of Dhoom jut into the south sky, visible
past the low hills. Twisted scrub and gnarled, stunted trees stud the rocky
ground. The stench of the Blight, which stretches far to the north, hangs
heavy in the air. To the east, a well-trod path can be seen.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Zarth the Dark Master is standing here.
* R S HP:Wounded DP:Strong MV:Full > s
Zarth leaves south.
* R S HP:Wounded DP:Strong MV:Full > Edge of the Foothills
Here, the low hills roll gently out of the ground. Rougher ground can be
seen to the south, as the transition from the Blight into the impenetrable
Mountains of Dhoom continues. The rocky ground here supports a few gnarled
and twisted trees and scrub, which do nothing to wash the stench of death
and decay from the air.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Zarth the Dark Master is standing here.
Taz the Dark Master is here, fighting Gretchen.
*Gretchen* is here, fighting Taz, riding a bloodstock stallion.
* R S HP:Wounded DP:Strong MV:Full >
*Gretchen* barely slashes Taz's left leg.
Zarth shakes his head.
* R S HP:Wounded DP:Strong MV:Full >
Zarth shakes his head at Taz.
* R S HP:Wounded DP:Strong MV:Full > na seems so
You narrate 'seems so'
* R S HP:Wounded DP:Strong MV:Full >
Taz sends *Gretchen* sprawling with a powerful bash!
*Gretchen* panics, and attempts to flee!
* R S HP:Wounded DP:Strong MV:Full >
Taz blasts *Gretchen*'s body very hard.
*Gretchen* is mortally wounded, and will die soon, if not aided.
* R S HP:Wounded DP:Strong MV:Full >
Taz panics, and attempts to flee!
* R S HP:Wounded DP:Strong MV:Full >
Taz leaves east.
* R S HP:Wounded DP:Strong MV:Full >
Zarth narrates 'sigh taz'
* R S HP:Wounded DP:Strong MV:Full >
Taz has arrived from the east.
* R S HP:Wounded DP:Strong MV:Full >
Zarth leaves north.
* R S HP:Wounded DP:Strong MV:Full >
Zarth narrates 'she incap'
* R S HP:Wounded DP:Strong MV:Full >
Zarth has arrived from the north.
* R S HP:Wounded DP:Strong MV:Full >
Whelk narrates 'lol'
* R S HP:Wounded DP:Strong MV:Full >
*Gretchen* suddenly keels over in pain, surrounded by a white aura...
*Gretchen*'s body has been taken over by a new spirit!
* R S HP:Wounded DP:Strong MV:Full > treat gretchen
Taz narrates 'sorry'
= trong MV:Full >
You bend down and treat the wounds of *Gretchen*.
* R S HP:Wounded DP:Strong MV:Full > nod
You nod in agreement.
* R S HP:Wounded DP:Strong MV:Full > l
Edge of the Foothills
Here, the low hills roll gently out of the ground. Rougher ground can be
seen to the south, as the transition from the Blight into the impenetrable
Mountains of Dhoom continues. The rocky ground here supports a few gnarled
and twisted trees and scrub, which do nothing to wash the stench of death
and decay from the air.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
Zarth the Dark Master is standing here.
Taz the Dark Master is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Gretchen* is resting here.
* R S HP:Wounded DP:Strong MV:Full >
Whelk narrates 'lolol'
* R S HP:Wounded DP:Strong MV:Full > / go
Zarth apologizes to *Gretchen*, and begs for her forgiveness.
* R S HP:Wounded DP:Strong MV:Fresh > [say ]
You hiss 'go'
* R S HP:Wounded DP:Strong MV:Fresh >
*Gretchen* stops resting, and clambers on her feet.
* R S HP:Wounded DP:Strong MV:Fresh >
*Gretchen* leaves east.
Re: LD-non killing... ninja style ;)
Awesome to see this. No one likes ld-ripping but to go out of your way and treating when incap that's sportsmanship if I ever saw it.
nice
nice
Re: LD-non killing... ninja style ;)
yeh thanks my link went out when i hit you guys all south of orch ent i thought i was dead for sure
Re: LD-non killing... ninja style ;)
That just warmed the cold, bitter cockles of my heart
ta for that
<3
ta for that
<3
Re: LD-non killing... ninja style ;)
I'm aroused.
That might be Zarth's doing.
That might be Zarth's doing.
Re: LD-non killing... ninja style ;)
Hahaha, nice
Re: LD-non killing... ninja style ;)
Zarth is a thoughtful furry.
Re: LD-non killing... ninja style ;)
Agreed. I remember I had an emergency AFK once when I was south of Amador. Zarth and company realized I was afk so they left me alone.Livae wrote:Zarth is a thoughtful furry.
I went after them when I heard king of amadica narrating so i decided to try to trap them there only to die to zarth and company. Heh, it happens.