Stab Thread
Re: Stab Thread
whe
* R HP:Wounded SP:Full MV:Strong >
Players in your Zone
--------------------
Matheus - Rotten Vegetation
Jasmin - Bend in the Path
* R HP:Wounded SP:Full MV:Strong >
e
2
A Path to the Blight
From here, with closer observation, it can be seen that the castle roof has
collapsed in on itself, thus destroying the entire top level. Many sounds of
nature can be heard from all around. The dirt on the path has become slightly
drier than to the west. Also, the trees here are becoming less abundant than
before. The path continues to the east and west.
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Matheus the Lieutenant is here, fighting Whelk, riding a battle-trained
Shienaran warlander.
An elite trolloc stands ready to obey orders.
*Whelk* is here, fighting Matheus, riding a shadow stallion.
emb
* R HP:Wounded SP:Full MV:Strong > [kill dark]
Fight!? Are you crazy?? You can barely hold yourself together.
z
* R HP:Wounded SP:Full MV:Strong >
You feel the flows of saidar coursing through your body.
* R HP:Wounded SP:Full MV:Strong > [channel 'ice spikes' h.dark]
You begin to weave the appropriate flows...
-=
+*
*+
=
Matheus sends *Whelk* sprawling with a powerful bash!
-
Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
* R HP:Wounded SP:Full MV:Strong >
Players in your Zone
--------------------
Matheus - Rotten Vegetation
Jasmin - Bend in the Path
* R HP:Wounded SP:Full MV:Strong >
e
2
A Path to the Blight
From here, with closer observation, it can be seen that the castle roof has
collapsed in on itself, thus destroying the entire top level. Many sounds of
nature can be heard from all around. The dirt on the path has become slightly
drier than to the west. Also, the trees here are becoming less abundant than
before. The path continues to the east and west.
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Matheus the Lieutenant is here, fighting Whelk, riding a battle-trained
Shienaran warlander.
An elite trolloc stands ready to obey orders.
*Whelk* is here, fighting Matheus, riding a shadow stallion.
emb
* R HP:Wounded SP:Full MV:Strong > [kill dark]
Fight!? Are you crazy?? You can barely hold yourself together.
z
* R HP:Wounded SP:Full MV:Strong >
You feel the flows of saidar coursing through your body.
* R HP:Wounded SP:Full MV:Strong > [channel 'ice spikes' h.dark]
You begin to weave the appropriate flows...
-=
+*
*+
=
Matheus sends *Whelk* sprawling with a powerful bash!
-
Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
Re: Stab Thread
The Blight
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
You sense a hidden life form in the area...
* Whelk * is standing here, riding a shadow stallion.
A huge darkhound is here, drooling and snarling.
The giant blight beetle is here flying around.
A huge trolloc marked with a whirlwind snorts here.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
# [h;back h.whelk]
* S HP:Wounded MV:Tiring >
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Tiring >
You silently approach your victim...
Whelk assumes a defensive striking posture.
-=+**+=--=+*
* Whelk * makes a strange sound as you place a silver-winged basilard in his back!
* Whelk * is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear * Whelk *'s death cry.
Matheus narrates 'we 1n downer on mobs'
Suddenly * someone * places a long pine javelin in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You stop following Matheus.
Circle of Light
[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
* HP:Critical MV:Haggard >
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
You sense a hidden life form in the area...
* Whelk * is standing here, riding a shadow stallion.
A huge darkhound is here, drooling and snarling.
The giant blight beetle is here flying around.
A huge trolloc marked with a whirlwind snorts here.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
# [h;back h.whelk]
* S HP:Wounded MV:Tiring >
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Tiring >
You silently approach your victim...
Whelk assumes a defensive striking posture.
-=+**+=--=+*
* Whelk * makes a strange sound as you place a silver-winged basilard in his back!
* Whelk * is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear * Whelk *'s death cry.
Matheus narrates 'we 1n downer on mobs'
Suddenly * someone * places a long pine javelin in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You stop following Matheus.
Circle of Light
[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
* HP:Critical MV:Haggard >
Re: Stab Thread
lol who would use a pine jav these days, thats crazy
Re: Stab Thread
especially a troll thief, how do you afford javs?!
Re: Stab Thread
o S HP:Battered MV:Tiring > n
hide
back reyne
The Blight
[ obvious exits: N S ]
North: A black tree with bloated leaves sprouts from the ground, branches quivering.
South: *Reyne* is standing here, riding a |1|.warhorse.
* S HP:Battered MV:Tiring > You look around for somewhere to conceal yourself, but to no avail.
You silently approach your victim...
hide
back reyne
Cancelled.
You attempt to hide yourself.
You silently approach your victim...
*Reyne* makes a strange sound as you place a triple bladed dagger in her back!
This session you've landed 7 out of 10 stabs (70% landed).
*Reyne* winces in pain.
*REYNE* PANICS AND ATTEMPTS TO FLEE!
A warhorse seems too exhausted to obey *Reyne*'s commands.
*Reyne* tries to flee, but is too exhausted!
* S HP:Battered MV:Tiring - Reyne: Critical > change posture offensive
cha mood brave
You swiftly dodge *Reyne*'s attempt to pierce you.
* S HP:Battered MV:Tiring - Reyne: Critical >
Jaster slashes *Reyne*'s right hand into bloody fragments!
*Reyne* winces in pain.
*REYNE* PANICS AND ATTEMPTS TO FLEE!
A warhorse seems too exhausted to obey *Reyne*'s commands.
*Reyne* tries to flee, but is too exhausted!
* S HP:Battered MV:Tiring - Reyne: Critical >
*REYNE* PANICS AND ATTEMPTS TO FLEE!
A warhorse seems too exhausted to obey *Reyne*'s commands.
*Reyne* tries to flee, but is too exhausted!
* S HP:Battered MV:Tiring - Reyne: Critical > Posture changed to: Offensive
* S HP:Battered MV:Tiring - Reyne: Critical > kill human
Mood changed to: Brave
Wimpy reset to: 116 hit points.
* S HP:Battered MV:Tiring - Reyne: Critical >
You pierce *Reyne*'s body extremely hard.
*Reyne* winces in pain.
*REYNE* PANICS AND ATTEMPTS TO FLEE!
A warhorse seems too exhausted to obey *Reyne*'s commands.
*Reyne* tries to flee, but is too exhausted!
* S HP:Battered MV:Tiring - Reyne: Critical > kill human
You do the best you can!
* S HP:Battered MV:Tiring - Reyne: Critical > kill human
You do the best you can!
* S HP:Battered MV:Tiring - Reyne: Critical > kill human
You do the best you can!
* S HP:Battered MV:Tiring - Reyne: Critical > kill human
*Reyne* tries to pierce you, but you dodge the attack.
You pierce *Reyne*'s body extremely hard.
*Reyne* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
Your blood freezes as you hear *Reyne*'s death cry.
They aren't here.
o S HP:Battered MV:Tiring > They aren't here.
o S HP:Battered MV:Tiring > draz is now your primary target!
scalp
k draz
k draz
You lean over and sever the bloody head from the corpse of Reyne.
o S HP:Battered MV:Tiring > They aren't here.
o S HP:Battered MV:Tiring > k draz
They aren't here.
k draz
o S HP:Battered MV:Tiring > k draz
k draz
k draz
k draz
Jaster gets a plate of yellow peppers and pork from the corpse of Reyne.
Jaster gets a plate of yellow peppers and pork from the corpse of Reyne.
Jaster gets a many-faceted stone from the corpse of Reyne.
Jaster gets a soft leather pouch from the corpse of Reyne.
Jaster gets a hunk of beef from the corpse of Reyne.
Jaster gets a brilliant blue sapphire from the corpse of Reyne.
Jaster gets a water skin from the corpse of Reyne.
Jaster gets a yew staff from the corpse of Reyne.
Jaster gets a pair of light, well-oiled leather boots from the corpse of Reyne.
Jaster gets a set of loose cloth breeches from the corpse of Reyne.
Jaster gets a silver belt adorned with sapphires from the corpse of Reyne.
Jaster gets a dagger from the corpse of Reyne.
Jaster gets a silver etched shield from the corpse of Reyne.
Jaster gets a silver Kandori wristcuff from the corpse of Reyne.
Jaster gets a silver Kandori wristcuff from the corpse of Reyne.
Jaster gets a fine pair of light, buckskin gloves from the corpse of Reyne.
Jaster gets a set of finely-spun cloth sleeves from the corpse of Reyne.
Jaster gets a dark, hooded cloak from the corpse of Reyne.
Jaster gets a finely-tailored white shirt from the corpse of Reyne.
Jaster gets a clasp of blackened bronze from the corpse of Reyne.
Jaster gets a clasp of blackened bronze from the corpse of Reyne.
Jaster gets a light brown hood of finely-spun cloth from the corpse of Reyne.
Jaster gets a gold ring from the corpse of Reyne.
Jaster gets a gold ring from the corpse of Reyne.
Jaster gets a beautifully worked great serpent ring from the corpse of Reyne.
They aren't here.
hide
back reyne
The Blight
[ obvious exits: N S ]
North: A black tree with bloated leaves sprouts from the ground, branches quivering.
South: *Reyne* is standing here, riding a |1|.warhorse.
* S HP:Battered MV:Tiring > You look around for somewhere to conceal yourself, but to no avail.
You silently approach your victim...
hide
back reyne
Cancelled.
You attempt to hide yourself.
You silently approach your victim...
*Reyne* makes a strange sound as you place a triple bladed dagger in her back!
This session you've landed 7 out of 10 stabs (70% landed).
*Reyne* winces in pain.
*REYNE* PANICS AND ATTEMPTS TO FLEE!
A warhorse seems too exhausted to obey *Reyne*'s commands.
*Reyne* tries to flee, but is too exhausted!
* S HP:Battered MV:Tiring - Reyne: Critical > change posture offensive
cha mood brave
You swiftly dodge *Reyne*'s attempt to pierce you.
* S HP:Battered MV:Tiring - Reyne: Critical >
Jaster slashes *Reyne*'s right hand into bloody fragments!
*Reyne* winces in pain.
*REYNE* PANICS AND ATTEMPTS TO FLEE!
A warhorse seems too exhausted to obey *Reyne*'s commands.
*Reyne* tries to flee, but is too exhausted!
* S HP:Battered MV:Tiring - Reyne: Critical >
*REYNE* PANICS AND ATTEMPTS TO FLEE!
A warhorse seems too exhausted to obey *Reyne*'s commands.
*Reyne* tries to flee, but is too exhausted!
* S HP:Battered MV:Tiring - Reyne: Critical > Posture changed to: Offensive
* S HP:Battered MV:Tiring - Reyne: Critical > kill human
Mood changed to: Brave
Wimpy reset to: 116 hit points.
* S HP:Battered MV:Tiring - Reyne: Critical >
You pierce *Reyne*'s body extremely hard.
*Reyne* winces in pain.
*REYNE* PANICS AND ATTEMPTS TO FLEE!
A warhorse seems too exhausted to obey *Reyne*'s commands.
*Reyne* tries to flee, but is too exhausted!
* S HP:Battered MV:Tiring - Reyne: Critical > kill human
You do the best you can!
* S HP:Battered MV:Tiring - Reyne: Critical > kill human
You do the best you can!
* S HP:Battered MV:Tiring - Reyne: Critical > kill human
You do the best you can!
* S HP:Battered MV:Tiring - Reyne: Critical > kill human
*Reyne* tries to pierce you, but you dodge the attack.
You pierce *Reyne*'s body extremely hard.
*Reyne* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
Your blood freezes as you hear *Reyne*'s death cry.
They aren't here.
o S HP:Battered MV:Tiring > They aren't here.
o S HP:Battered MV:Tiring > draz is now your primary target!
scalp
k draz
k draz
You lean over and sever the bloody head from the corpse of Reyne.
o S HP:Battered MV:Tiring > They aren't here.
o S HP:Battered MV:Tiring > k draz
They aren't here.
k draz
o S HP:Battered MV:Tiring > k draz
k draz
k draz
k draz
Jaster gets a plate of yellow peppers and pork from the corpse of Reyne.
Jaster gets a plate of yellow peppers and pork from the corpse of Reyne.
Jaster gets a many-faceted stone from the corpse of Reyne.
Jaster gets a soft leather pouch from the corpse of Reyne.
Jaster gets a hunk of beef from the corpse of Reyne.
Jaster gets a brilliant blue sapphire from the corpse of Reyne.
Jaster gets a water skin from the corpse of Reyne.
Jaster gets a yew staff from the corpse of Reyne.
Jaster gets a pair of light, well-oiled leather boots from the corpse of Reyne.
Jaster gets a set of loose cloth breeches from the corpse of Reyne.
Jaster gets a silver belt adorned with sapphires from the corpse of Reyne.
Jaster gets a dagger from the corpse of Reyne.
Jaster gets a silver etched shield from the corpse of Reyne.
Jaster gets a silver Kandori wristcuff from the corpse of Reyne.
Jaster gets a silver Kandori wristcuff from the corpse of Reyne.
Jaster gets a fine pair of light, buckskin gloves from the corpse of Reyne.
Jaster gets a set of finely-spun cloth sleeves from the corpse of Reyne.
Jaster gets a dark, hooded cloak from the corpse of Reyne.
Jaster gets a finely-tailored white shirt from the corpse of Reyne.
Jaster gets a clasp of blackened bronze from the corpse of Reyne.
Jaster gets a clasp of blackened bronze from the corpse of Reyne.
Jaster gets a light brown hood of finely-spun cloth from the corpse of Reyne.
Jaster gets a gold ring from the corpse of Reyne.
Jaster gets a gold ring from the corpse of Reyne.
Jaster gets a beautifully worked great serpent ring from the corpse of Reyne.
They aren't here.
Re: Stab Thread
A Shallow Depression
Here within a shallow depression of twisted scrub and rotting trees, the
ground is laden with rough, gray rocks. Rocks jut out of the ground among
the twisted scrub and mutated trees. An overgrown footpath leads up towards
the foothills near Tarwin's Gap.
[ obvious exits: U ]
*Daariandrahan* is standing here, riding a gray palfrey.
*Dixon* is standing here, riding a battle-trained Shienaran warlander.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
* S HP:Wounded MV:Weary > 1
[hide ]
You attempt to hide yourself.
[backstab human] ry >
You silently approach your victim...
Razhak narrates 'rest hits with me'
-
*Daariandrahan* tries to slash someone, but he parries successfully.
+
Ragan slices someone's left arm into bloody fragments!
*
Dixon assumes an offensive striking posture.
*
*Dixon* slashes someone's body extremely hard.
+
*Dixon* slashes someone's body extremely hard.
Ragan tries to slice someone, but he deflects the blow.
Torit tickles *Daariandrahan*'s body with his pierce.
-
Torit panics, and attempts to flee!
=
Torit leaves up.
+
*Dixon* tries to slash you, but you deflect the blow.
*Daariandrahan* makes a strange sound as you place a set of steel sai in his back!
*Daariandrahan* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Daariandrahan*'s death cry.
Here within a shallow depression of twisted scrub and rotting trees, the
ground is laden with rough, gray rocks. Rocks jut out of the ground among
the twisted scrub and mutated trees. An overgrown footpath leads up towards
the foothills near Tarwin's Gap.
[ obvious exits: U ]
*Daariandrahan* is standing here, riding a gray palfrey.
*Dixon* is standing here, riding a battle-trained Shienaran warlander.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
* S HP:Wounded MV:Weary > 1
[hide ]
You attempt to hide yourself.
[backstab human] ry >
You silently approach your victim...
Razhak narrates 'rest hits with me'
-
*Daariandrahan* tries to slash someone, but he parries successfully.
+
Ragan slices someone's left arm into bloody fragments!
*
Dixon assumes an offensive striking posture.
*
*Dixon* slashes someone's body extremely hard.
+
*Dixon* slashes someone's body extremely hard.
Ragan tries to slice someone, but he deflects the blow.
Torit tickles *Daariandrahan*'s body with his pierce.
-
Torit panics, and attempts to flee!
=
Torit leaves up.
+
*Dixon* tries to slash you, but you deflect the blow.
*Daariandrahan* makes a strange sound as you place a set of steel sai in his back!
*Daariandrahan* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Daariandrahan*'s death cry.
Re: Stab Thread
you forgot to add the other 5-6 flee stab attempts when it was 5v2 low beat people. :)
Re: Stab Thread
Your very angry!! Are you rigs alt?
Re: Stab Thread
Spam flee stabbing...check
Passive aggressive...check
Yes, I am Exyle.
Passive aggressive...check
Yes, I am Exyle.
Re: Stab Thread
I take it back. I know the differences between your and you're. I was sweating for a minute