Ouch! That really did HURT!
Moderator: Soul
Re: Ouch! That really did HURT!
Dude MASSIVE bash there, birdy sword for your gigantic arms!!
Re: Ouch! That really did HURT!
Showing you sissies how it's done. Take notes. Stop running ruined keep at hurt.
Woods Near the Village
There are several small clearings between the rotting trees, mounds which
indicate the ogier habitats are scattered in these clearings. There is a
larger clearing to the east, and the woods continue to the west.
[ obvious exits: E W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving WEST. <<
The corpse of a hideous trolloc is lying here.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
*Porka* is standing here.
*Bearnedryl* is here, fighting Velori.
*Venum* is here, fighting Velori.
Velori the Herald of Justice is here, fighting Bearnedryl, riding a warhorse.
* R HP:Critical MV:Fresh >
Velori narrates 'got bashed'
[k dark]
You scythe *Porka*'s body hard.
* R HP:Critical MV:Fresh - Porka: Critical >
[k dark]
You do the best you can!
* R HP:Critical MV:Fresh - Porka: Critical >
4
f
[change mood wimpy]
Mood changed to: Wimpy
j
* R HP:Critical MV:Fresh - Porka: Critical >
You panic and attempt to flee!
j
j
j
Velori narrates 'okay'
Velori tries to slash *Bearnedryl*, but he parries successfully.
*Venum* tries to blast Velori, but he parries successfully.
*Bearnedryl* tries to slash Velori, but he parries successfully.
Velori avoids being bashed by *Bearnedryl* who loses his balance and falls!
You flee head over heels.
Abandoned Square
Once a hub of ogier activity, the square is now devoid of life. Simple
buildings line the square, each with carved wooden doors of excessive height
and width. Small residences lie to the north and east, a broken fountain is
further south in the square.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: rottendoor
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving SOUTH. vv
There are some bloody traces of a TROLLOC leaving SOUTH. vv
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
[k dark]
They aren't here.
* R HP:Critical MV:Fresh >
[k dark]
They aren't here.
* R HP:Critical MV:Fresh >
[k dark]
They aren't here.
* R HP:Critical MV:Fresh >
Velori narrates 'i stay on'
[k dark]
They aren't here.
w
* R HP:Critical MV:Fresh >
n
Woods Near the Village
There are several small clearings between the rotting trees, mounds which
indicate the ogier habitats are scattered in these clearings. There is a
larger clearing to the east, and the woods continue to the west.
[ obvious exits: E W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving WEST. <<
The corpse of a hideous trolloc is lying here.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
*Porka* is standing here.
*Bearnedryl* is here, fighting Velori.
*Venum* is here, fighting Velori.
Velori the Herald of Justice is here, fighting Bearnedryl, riding a warhorse.
* R HP:Critical MV:Fresh >
w
Alas, you cannot go that way...
* R HP:Critical MV:Fresh >
j
The Blighted Woods
Scattered among the trees are the rounded mounds of earth which were the
ogier homesteads. The mounds appear to be natural formations in the ground,
but stone framed windows in the mounds betray their purpose.
[ obvious exits: N E S ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving NORTH. ^^
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving EAST. >>
The corpse of the blighted tree is lying here. [2]
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
* R HP:Critical MV:Fresh >
e
Velori narrates 'until i eat bash'
[k dark]
They aren't here.
* R HP:Critical MV:Fresh >
j
Woods Near the Village
There are several small clearings between the rotting trees, mounds which
indicate the ogier habitats are scattered in these clearings. There is a
larger clearing to the east, and the woods continue to the west.
[ obvious exits: E W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving WEST. <<
The corpse of a hideous trolloc is lying here.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
*Porka* is standing here.
*Bearnedryl* is here, fighting Velori.
*Venum* is here, fighting Velori.
Velori the Herald of Justice is here, fighting Bearnedryl, riding a warhorse.
j
* R HP:Critical MV:Fresh >
j
[k dark]
You scythe *Porka*'s left hand hard.
*Porka* panics, and attempts to flee!
* R HP:Critical MV:Fresh - Porka: Critical >
j
[k dark]
You do the best you can!
* R HP:Critical MV:Fresh - Porka: Critical >
[k dark]
You do the best you can!
*Porka* leaves east. >>
* R HP:Critical MV:Fresh >
[k dark]
You barely scythe *Venum*'s body.
* R HP:Critical MV:Fresh - Velori: Wounded - Venum: Battered >
w
j
No way! You're fighting for your life!
* R HP:Critical MV:Fresh - Velori: Wounded - Venum: Battered >
[k dark]
You do the best you can!
* R HP:Critical MV:Fresh - Velori: Wounded - Venum: Battered >
dis
Velori avoids being bashed by *Venum* who loses his balance and falls!
j
* R HP:Critical MV:Fresh - Venum: Battered >
You scythe *Venum*'s left hand.
It's not likely your opponent will comply.
* R HP:Beaten MV:Fresh - Venum: Battered >
[k dark]
You do the best you can!
Velori avoids being bashed by *Bearnedryl* who loses his balance and falls!
* R HP:Beaten MV:Fresh - Venum: Battered >
4
f
w
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Fresh - Venum: Battered >
j
You panic and attempt to flee!
*Porka* has arrived from the east.
j
*Porka* tries to crush Velori, but he parries successfully.
Velori sends *Bearnedryl* sprawling with a powerful bash!
*Bearnedryl* panics, and attempts to flee!
*Porka* tries to crush Velori, but he parries successfully.
Velori tries to slash *Bearnedryl*, but he deflects the blow.
j
You flee head over heels.
Abandoned Square
Once a hub of ogier activity, the square is now devoid of life. Simple
buildings line the square, each with carved wooden doors of excessive height
and width. Small residences lie to the north and east, a broken fountain is
further south in the square.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: rottendoor
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving SOUTH. vv
There are some bloody traces of a TROLLOC leaving SOUTH. vv
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
Woods Near the Village
There are several small clearings between the rotting trees, mounds which
indicate the ogier habitats are scattered in these clearings. There is a
larger clearing to the east, and the woods continue to the west.
[ obvious exits: E W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving WEST. <<
The corpse of a hideous trolloc is lying here.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
*Porka* is here, fighting Velori.
*Bearnedryl* is sitting here.
*Venum* is standing here.
Velori the Herald of Justice is here, fighting Bearnedryl, riding a warhorse.
* R HP:Beaten MV:Fresh >
[k dark]
You scythe *Venum*'s body hard.
* R HP:Beaten MV:Fresh - Venum: Beaten >
j
[k dark]
You do the best you can!
* R HP:Beaten MV:Fresh - Venum: Beaten >
[k dark]
You do the best you can!
* R HP:Beaten MV:Fresh - Venum: Beaten >
[k dark]
You do the best you can!
j
* R HP:Beaten MV:Fresh - Venum: Beaten >
[k dark]
You do the best you can!
j
* R HP:Beaten MV:Fresh - Venum: Beaten >
[k dark]
You do the best you can!
b
* R HP:Beaten MV:Fresh - Venum: Beaten >
*Bearnedryl* leaves west. <<
* R HP:Beaten MV:Fresh - Venum: Beaten >
j
*Venum* tries to blast you, but you deflect the blow.
You scythe *Venum*'s body hard.
*Porka* tries to crush Velori, but he parries successfully.
[change mood brave]
Mood changed to: Brave
*Venum* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Venum: Beaten >
j
*Bearnedryl* has arrived from the west.
* R HP:Beaten MV:Fresh - Venum: Beaten >
*Bearnedryl* tries to slash Velori, but he parries successfully.
* R HP:Beaten MV:Fresh - Venum: Beaten >
Velori sends *Porka* sprawling with a powerful bash!
* R HP:Beaten MV:Fresh - Venum: Beaten >
Velori slashes *Porka*'s body.
*Porka* panics, and attempts to flee!
*Venum* blasts your body very hard.
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
w
*Porka* leaves west. <<
j
You flee head over heels.
Abandoned Square
Once a hub of ogier activity, the square is now devoid of life. Simple
buildings line the square, each with carved wooden doors of excessive height
and width. Small residences lie to the north and east, a broken fountain is
further south in the square.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: rottendoor
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving SOUTH. vv
There are some bloody traces of a TROLLOC leaving SOUTH. vv
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
[k dark]
They aren't here.
j
* R HP:Critical MV:Fresh >
[k dark]
They aren't here.
* R HP:Critical MV:Fresh >
j
Woods Near the Village
There are several small clearings between the rotting trees, mounds which
indicate the ogier habitats are scattered in these clearings. There is a
larger clearing to the east, and the woods continue to the west.
[ obvious exits: E W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving EAST. >>
The corpse of a hideous trolloc is lying here.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
*Bearnedryl* is here, fighting Velori.
*Venum* is here, fighting Velori.
Velori the Herald of Justice is sitting here, riding a warhorse.
* R HP:Critical MV:Fresh >
[k dark]
You scythe *Venum*'s body.
* R HP:Critical MV:Fresh - Velori: Wounded - Venum: Beaten >
j
[k dark]
You do the best you can!
*Porka* has arrived from the west.
* R HP:Critical MV:Fresh - Velori: Wounded - Venum: Beaten >
[k dark]
You do the best you can!
* R HP:Critical MV:Fresh - Velori: Wounded - Venum: Beaten >
j
You scythe *Venum*'s left leg hard.
*Venum* tries to blast Velori, but he parries successfully.
*Bearnedryl* slashes Velori's body into bloody fragments!
Velori panics, and attempts to flee!
[k dark]
You do the best you can!
*Porka* tries to crush you, but you parry successfully.
* R HP:Critical MV:Fresh - Velori: Battered - Venum: Beaten >
j
[k dark]
You do the best you can!
* R HP:Critical MV:Fresh - Velori: Battered - Venum: Beaten >
Velori leaves west riding a warhorse. <<
* R HP:Critical MV:Fresh - Venum: Beaten >
[k dark]
You do the best you can!
* R HP:Critical MV:Fresh - Venum: Beaten >
w
j
*Bearnedryl* slashes your left leg hard.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
Velori has arrived from the west, riding a warhorse.
Velori tries to slash *Bearnedryl*, but he deflects the blow.
*Venum* panics, and attempts to flee!
nar crit
*Venum* blasts your body hard.
You wish that your wounds would stop BLEEDING so much!
*Venum* leaves east. >>
You flee head over heels.
Abandoned Square
Once a hub of ogier activity, the square is now devoid of life. Simple
buildings line the square, each with carved wooden doors of excessive height
and width. Small residences lie to the north and east, a broken fountain is
further south in the square.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: rottendoor
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving SOUTH. vv
There are some bloody traces of a TROLLOC leaving SOUTH. vv
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
*Venum* is standing here.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
Woods Near the Village
There are several small clearings between the rotting trees, mounds which
indicate the ogier habitats are scattered in these clearings. There is a
larger clearing to the east, and the woods continue to the west.
[ obvious exits: E W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving EAST. >>
The corpse of a hideous trolloc is lying here.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Velori the Herald of Justice is here, fighting Bearnedryl, riding a warhorse.
*Porka* is standing here.
*Bearnedryl* is here, fighting Velori.
*Porka* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
PANIC! You couldn't escape!
* R HP:Critical MV:Fresh - Porka: Critical >
w
j
4
*Venum* has arrived from the east.
* R HP:Critical MV:Fresh - Porka: Critical >
*Venum* tries to blast Velori, but he deflects the blow.
* R HP:Critical MV:Fresh - Porka: Critical >
Velori sends *Bearnedryl* sprawling with a powerful bash!
*Bearnedryl* panics, and attempts to flee!
* R HP:Critical MV:Fresh - Porka: Critical >
*Porka* crushes your body hard.
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
Velori slashes *Bearnedryl*'s left arm hard.
*Bearnedryl* panics, and attempts to flee!
*Bearnedryl* leaves west. <<
w
*Bearnedryl* has arrived from the west.
Velori narrates 'go'
You flee head over heels.
Abandoned Square
Once a hub of ogier activity, the square is now devoid of life. Simple
buildings line the square, each with carved wooden doors of excessive height
and width. Small residences lie to the north and east, a broken fountain is
further south in the square.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: rottendoor
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving SOUTH. vv
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
[k dark]
They aren't here.
* R HP:Critical MV:Fresh > You narrate 'crit'
* R HP:Critical MV:Fresh >
Woods Near the Village
There are several small clearings between the rotting trees, mounds which
indicate the ogier habitats are scattered in these clearings. There is a
larger clearing to the east, and the woods continue to the west.
[ obvious exits: E W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving EAST. >>
The corpse of a hideous trolloc is lying here.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
*Bearnedryl* is here, fighting Velori.
*Venum* is here, fighting Velori.
Velori the Herald of Justice is here, fighting Venum, riding a warhorse.
*Porka* is standing here.
Velori avoids being bashed by *Venum* who loses his balance and falls!
Velori panics, and attempts to flee!
* R HP:Critical MV:Fresh >
Velori slashes *Venum*'s right hand.
[k dark]
You scythe *Porka*'s right arm.
*Porka* panics, and attempts to flee!
* R HP:Critical MV:Fresh - Porka: Critical >
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Critical MV:Fresh - Porka: Critical >
No way! You're fighting for your life!
* R HP:Critical MV:Fresh - Porka: Critical >
w
*Porka* leaves east. >>
j
* R HP:Critical MV:Fresh >
w
The Blighted Woods
Scattered among the trees are the rounded mounds of earth which were the
ogier homesteads. The mounds appear to be natural formations in the ground,
but stone framed windows in the mounds betray their purpose.
[ obvious exits: N E S ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving EAST. >>
The corpse of the blighted tree is lying here. [2]
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
* R HP:Critical MV:Fresh >
j
[k dark]
They aren't here.
* R HP:Critical MV:Fresh >
Alas, you cannot go that way...
* R HP:Critical MV:Fresh >
[k dark]
They aren't here.
* R HP:Critical MV:Fresh >
sc
(tic_timer): Tic in 7 seconds!
You have 8(400) hit and 168(168) movement points.
e
* R HP:Critical MV:Fresh >
j
Woods Near the Village
There are several small clearings between the rotting trees, mounds which
indicate the ogier habitats are scattered in these clearings. There is a
larger clearing to the east, and the woods continue to the west.
[ obvious exits: E W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving EAST. >>
The corpse of a hideous trolloc is lying here.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
*Porka* is standing here.
*Bearnedryl* is here, fighting Velori.
*Venum* is here, fighting Velori.
Velori the Herald of Justice is here, fighting Venum, riding a warhorse.
*Porka* tries to crush you, but you parry successfully.
j
* R HP:Critical MV:Fresh - Porka: Critical >
Velori leaves west riding a warhorse. <<
[k dark]
You do the best you can!
* R HP:Critical MV:Fresh - Porka: Critical >
[k dark]
You do the best you can!
*Venum* leaves west. <<
* R HP:Critical MV:Fresh - Porka: Critical >
4
f
w
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Critical MV:Fresh - Porka: Critical >
You panic and attempt to flee!
w
*someone* slashes your body hard.
You are mortally wounded, and will die soon, if not aided.
You're in no shape to flee!
You're in pretty bad shape, unable to do anything!
HP:Incapacitated MV:Fresh >
You're in pretty bad shape, unable to do anything!
HP:Incapacitated MV:Fresh >
nar 8 hp
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
You stop following Velori.
Circle of Light
Woods Near the Village
There are several small clearings between the rotting trees, mounds which
indicate the ogier habitats are scattered in these clearings. There is a
larger clearing to the east, and the woods continue to the west.
[ obvious exits: E W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving WEST. <<
The corpse of a hideous trolloc is lying here.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
*Porka* is standing here.
*Bearnedryl* is here, fighting Velori.
*Venum* is here, fighting Velori.
Velori the Herald of Justice is here, fighting Bearnedryl, riding a warhorse.
* R HP:Critical MV:Fresh >
Velori narrates 'got bashed'
[k dark]
You scythe *Porka*'s body hard.
* R HP:Critical MV:Fresh - Porka: Critical >
[k dark]
You do the best you can!
* R HP:Critical MV:Fresh - Porka: Critical >
4
f
[change mood wimpy]
Mood changed to: Wimpy
j
* R HP:Critical MV:Fresh - Porka: Critical >
You panic and attempt to flee!
j
j
j
Velori narrates 'okay'
Velori tries to slash *Bearnedryl*, but he parries successfully.
*Venum* tries to blast Velori, but he parries successfully.
*Bearnedryl* tries to slash Velori, but he parries successfully.
Velori avoids being bashed by *Bearnedryl* who loses his balance and falls!
You flee head over heels.
Abandoned Square
Once a hub of ogier activity, the square is now devoid of life. Simple
buildings line the square, each with carved wooden doors of excessive height
and width. Small residences lie to the north and east, a broken fountain is
further south in the square.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: rottendoor
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving SOUTH. vv
There are some bloody traces of a TROLLOC leaving SOUTH. vv
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
[k dark]
They aren't here.
* R HP:Critical MV:Fresh >
[k dark]
They aren't here.
* R HP:Critical MV:Fresh >
[k dark]
They aren't here.
* R HP:Critical MV:Fresh >
Velori narrates 'i stay on'
[k dark]
They aren't here.
w
* R HP:Critical MV:Fresh >
n
Woods Near the Village
There are several small clearings between the rotting trees, mounds which
indicate the ogier habitats are scattered in these clearings. There is a
larger clearing to the east, and the woods continue to the west.
[ obvious exits: E W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving WEST. <<
The corpse of a hideous trolloc is lying here.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
*Porka* is standing here.
*Bearnedryl* is here, fighting Velori.
*Venum* is here, fighting Velori.
Velori the Herald of Justice is here, fighting Bearnedryl, riding a warhorse.
* R HP:Critical MV:Fresh >
w
Alas, you cannot go that way...
* R HP:Critical MV:Fresh >
j
The Blighted Woods
Scattered among the trees are the rounded mounds of earth which were the
ogier homesteads. The mounds appear to be natural formations in the ground,
but stone framed windows in the mounds betray their purpose.
[ obvious exits: N E S ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving NORTH. ^^
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving EAST. >>
The corpse of the blighted tree is lying here. [2]
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
* R HP:Critical MV:Fresh >
e
Velori narrates 'until i eat bash'
[k dark]
They aren't here.
* R HP:Critical MV:Fresh >
j
Woods Near the Village
There are several small clearings between the rotting trees, mounds which
indicate the ogier habitats are scattered in these clearings. There is a
larger clearing to the east, and the woods continue to the west.
[ obvious exits: E W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving WEST. <<
The corpse of a hideous trolloc is lying here.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
*Porka* is standing here.
*Bearnedryl* is here, fighting Velori.
*Venum* is here, fighting Velori.
Velori the Herald of Justice is here, fighting Bearnedryl, riding a warhorse.
j
* R HP:Critical MV:Fresh >
j
[k dark]
You scythe *Porka*'s left hand hard.
*Porka* panics, and attempts to flee!
* R HP:Critical MV:Fresh - Porka: Critical >
j
[k dark]
You do the best you can!
* R HP:Critical MV:Fresh - Porka: Critical >
[k dark]
You do the best you can!
*Porka* leaves east. >>
* R HP:Critical MV:Fresh >
[k dark]
You barely scythe *Venum*'s body.
* R HP:Critical MV:Fresh - Velori: Wounded - Venum: Battered >
w
j
No way! You're fighting for your life!
* R HP:Critical MV:Fresh - Velori: Wounded - Venum: Battered >
[k dark]
You do the best you can!
* R HP:Critical MV:Fresh - Velori: Wounded - Venum: Battered >
dis
Velori avoids being bashed by *Venum* who loses his balance and falls!
j
* R HP:Critical MV:Fresh - Venum: Battered >
You scythe *Venum*'s left hand.
It's not likely your opponent will comply.
* R HP:Beaten MV:Fresh - Venum: Battered >
[k dark]
You do the best you can!
Velori avoids being bashed by *Bearnedryl* who loses his balance and falls!
* R HP:Beaten MV:Fresh - Venum: Battered >
4
f
w
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Fresh - Venum: Battered >
j
You panic and attempt to flee!
*Porka* has arrived from the east.
j
*Porka* tries to crush Velori, but he parries successfully.
Velori sends *Bearnedryl* sprawling with a powerful bash!
*Bearnedryl* panics, and attempts to flee!
*Porka* tries to crush Velori, but he parries successfully.
Velori tries to slash *Bearnedryl*, but he deflects the blow.
j
You flee head over heels.
Abandoned Square
Once a hub of ogier activity, the square is now devoid of life. Simple
buildings line the square, each with carved wooden doors of excessive height
and width. Small residences lie to the north and east, a broken fountain is
further south in the square.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: rottendoor
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving SOUTH. vv
There are some bloody traces of a TROLLOC leaving SOUTH. vv
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
Woods Near the Village
There are several small clearings between the rotting trees, mounds which
indicate the ogier habitats are scattered in these clearings. There is a
larger clearing to the east, and the woods continue to the west.
[ obvious exits: E W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving WEST. <<
The corpse of a hideous trolloc is lying here.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
*Porka* is here, fighting Velori.
*Bearnedryl* is sitting here.
*Venum* is standing here.
Velori the Herald of Justice is here, fighting Bearnedryl, riding a warhorse.
* R HP:Beaten MV:Fresh >
[k dark]
You scythe *Venum*'s body hard.
* R HP:Beaten MV:Fresh - Venum: Beaten >
j
[k dark]
You do the best you can!
* R HP:Beaten MV:Fresh - Venum: Beaten >
[k dark]
You do the best you can!
* R HP:Beaten MV:Fresh - Venum: Beaten >
[k dark]
You do the best you can!
j
* R HP:Beaten MV:Fresh - Venum: Beaten >
[k dark]
You do the best you can!
j
* R HP:Beaten MV:Fresh - Venum: Beaten >
[k dark]
You do the best you can!
b
* R HP:Beaten MV:Fresh - Venum: Beaten >
*Bearnedryl* leaves west. <<
* R HP:Beaten MV:Fresh - Venum: Beaten >
j
*Venum* tries to blast you, but you deflect the blow.
You scythe *Venum*'s body hard.
*Porka* tries to crush Velori, but he parries successfully.
[change mood brave]
Mood changed to: Brave
*Venum* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Venum: Beaten >
j
*Bearnedryl* has arrived from the west.
* R HP:Beaten MV:Fresh - Venum: Beaten >
*Bearnedryl* tries to slash Velori, but he parries successfully.
* R HP:Beaten MV:Fresh - Venum: Beaten >
Velori sends *Porka* sprawling with a powerful bash!
* R HP:Beaten MV:Fresh - Venum: Beaten >
Velori slashes *Porka*'s body.
*Porka* panics, and attempts to flee!
*Venum* blasts your body very hard.
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
w
*Porka* leaves west. <<
j
You flee head over heels.
Abandoned Square
Once a hub of ogier activity, the square is now devoid of life. Simple
buildings line the square, each with carved wooden doors of excessive height
and width. Small residences lie to the north and east, a broken fountain is
further south in the square.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: rottendoor
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving SOUTH. vv
There are some bloody traces of a TROLLOC leaving SOUTH. vv
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
[k dark]
They aren't here.
j
* R HP:Critical MV:Fresh >
[k dark]
They aren't here.
* R HP:Critical MV:Fresh >
j
Woods Near the Village
There are several small clearings between the rotting trees, mounds which
indicate the ogier habitats are scattered in these clearings. There is a
larger clearing to the east, and the woods continue to the west.
[ obvious exits: E W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving EAST. >>
The corpse of a hideous trolloc is lying here.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
*Bearnedryl* is here, fighting Velori.
*Venum* is here, fighting Velori.
Velori the Herald of Justice is sitting here, riding a warhorse.
* R HP:Critical MV:Fresh >
[k dark]
You scythe *Venum*'s body.
* R HP:Critical MV:Fresh - Velori: Wounded - Venum: Beaten >
j
[k dark]
You do the best you can!
*Porka* has arrived from the west.
* R HP:Critical MV:Fresh - Velori: Wounded - Venum: Beaten >
[k dark]
You do the best you can!
* R HP:Critical MV:Fresh - Velori: Wounded - Venum: Beaten >
j
You scythe *Venum*'s left leg hard.
*Venum* tries to blast Velori, but he parries successfully.
*Bearnedryl* slashes Velori's body into bloody fragments!
Velori panics, and attempts to flee!
[k dark]
You do the best you can!
*Porka* tries to crush you, but you parry successfully.
* R HP:Critical MV:Fresh - Velori: Battered - Venum: Beaten >
j
[k dark]
You do the best you can!
* R HP:Critical MV:Fresh - Velori: Battered - Venum: Beaten >
Velori leaves west riding a warhorse. <<
* R HP:Critical MV:Fresh - Venum: Beaten >
[k dark]
You do the best you can!
* R HP:Critical MV:Fresh - Venum: Beaten >
w
j
*Bearnedryl* slashes your left leg hard.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
Velori has arrived from the west, riding a warhorse.
Velori tries to slash *Bearnedryl*, but he deflects the blow.
*Venum* panics, and attempts to flee!
nar crit
*Venum* blasts your body hard.
You wish that your wounds would stop BLEEDING so much!
*Venum* leaves east. >>
You flee head over heels.
Abandoned Square
Once a hub of ogier activity, the square is now devoid of life. Simple
buildings line the square, each with carved wooden doors of excessive height
and width. Small residences lie to the north and east, a broken fountain is
further south in the square.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: rottendoor
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving SOUTH. vv
There are some bloody traces of a TROLLOC leaving SOUTH. vv
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
*Venum* is standing here.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
Woods Near the Village
There are several small clearings between the rotting trees, mounds which
indicate the ogier habitats are scattered in these clearings. There is a
larger clearing to the east, and the woods continue to the west.
[ obvious exits: E W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving EAST. >>
The corpse of a hideous trolloc is lying here.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Velori the Herald of Justice is here, fighting Bearnedryl, riding a warhorse.
*Porka* is standing here.
*Bearnedryl* is here, fighting Velori.
*Porka* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
PANIC! You couldn't escape!
* R HP:Critical MV:Fresh - Porka: Critical >
w
j
4
*Venum* has arrived from the east.
* R HP:Critical MV:Fresh - Porka: Critical >
*Venum* tries to blast Velori, but he deflects the blow.
* R HP:Critical MV:Fresh - Porka: Critical >
Velori sends *Bearnedryl* sprawling with a powerful bash!
*Bearnedryl* panics, and attempts to flee!
* R HP:Critical MV:Fresh - Porka: Critical >
*Porka* crushes your body hard.
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
Velori slashes *Bearnedryl*'s left arm hard.
*Bearnedryl* panics, and attempts to flee!
*Bearnedryl* leaves west. <<
w
*Bearnedryl* has arrived from the west.
Velori narrates 'go'
You flee head over heels.
Abandoned Square
Once a hub of ogier activity, the square is now devoid of life. Simple
buildings line the square, each with carved wooden doors of excessive height
and width. Small residences lie to the north and east, a broken fountain is
further south in the square.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: rottendoor
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving SOUTH. vv
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
[k dark]
They aren't here.
* R HP:Critical MV:Fresh > You narrate 'crit'
* R HP:Critical MV:Fresh >
Woods Near the Village
There are several small clearings between the rotting trees, mounds which
indicate the ogier habitats are scattered in these clearings. There is a
larger clearing to the east, and the woods continue to the west.
[ obvious exits: E W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving EAST. >>
The corpse of a hideous trolloc is lying here.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
*Bearnedryl* is here, fighting Velori.
*Venum* is here, fighting Velori.
Velori the Herald of Justice is here, fighting Venum, riding a warhorse.
*Porka* is standing here.
Velori avoids being bashed by *Venum* who loses his balance and falls!
Velori panics, and attempts to flee!
* R HP:Critical MV:Fresh >
Velori slashes *Venum*'s right hand.
[k dark]
You scythe *Porka*'s right arm.
*Porka* panics, and attempts to flee!
* R HP:Critical MV:Fresh - Porka: Critical >
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Critical MV:Fresh - Porka: Critical >
No way! You're fighting for your life!
* R HP:Critical MV:Fresh - Porka: Critical >
w
*Porka* leaves east. >>
j
* R HP:Critical MV:Fresh >
w
The Blighted Woods
Scattered among the trees are the rounded mounds of earth which were the
ogier homesteads. The mounds appear to be natural formations in the ground,
but stone framed windows in the mounds betray their purpose.
[ obvious exits: N E S ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving EAST. >>
The corpse of the blighted tree is lying here. [2]
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
* R HP:Critical MV:Fresh >
j
[k dark]
They aren't here.
* R HP:Critical MV:Fresh >
Alas, you cannot go that way...
* R HP:Critical MV:Fresh >
[k dark]
They aren't here.
* R HP:Critical MV:Fresh >
sc
(tic_timer): Tic in 7 seconds!
You have 8(400) hit and 168(168) movement points.
e
* R HP:Critical MV:Fresh >
j
Woods Near the Village
There are several small clearings between the rotting trees, mounds which
indicate the ogier habitats are scattered in these clearings. There is a
larger clearing to the east, and the woods continue to the west.
[ obvious exits: E W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some bloody traces of a TROLLOC leaving EAST. >>
The corpse of a hideous trolloc is lying here.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
*Porka* is standing here.
*Bearnedryl* is here, fighting Velori.
*Venum* is here, fighting Velori.
Velori the Herald of Justice is here, fighting Venum, riding a warhorse.
*Porka* tries to crush you, but you parry successfully.
j
* R HP:Critical MV:Fresh - Porka: Critical >
Velori leaves west riding a warhorse. <<
[k dark]
You do the best you can!
* R HP:Critical MV:Fresh - Porka: Critical >
[k dark]
You do the best you can!
*Venum* leaves west. <<
* R HP:Critical MV:Fresh - Porka: Critical >
4
f
w
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Critical MV:Fresh - Porka: Critical >
You panic and attempt to flee!
w
*someone* slashes your body hard.
You are mortally wounded, and will die soon, if not aided.
You're in no shape to flee!
You're in pretty bad shape, unable to do anything!
HP:Incapacitated MV:Fresh >
You're in pretty bad shape, unable to do anything!
HP:Incapacitated MV:Fresh >
nar 8 hp
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
You stop following Velori.
Circle of Light
Re: Ouch! That really did HURT!
And we doored Velori in deadroots as well, don't mess with #TeamPorka porkchops are easy for us
Re: Ouch! That really did HURT!
I actually doored you and Porka and killed Porka, but it didn't work out the rest of the way.
Re: Ouch! That really did HURT!
Jestin pretended to be AFK and bat-calls me for the third time, which is kind of lame, so I took pity and helped him out.
**
o S HP:Wounded MV:Full >
Jestin narrates 'wait' - No, I don't do that.
e
o S HP:Wounded MV:Full > On the Stone Steps
[ obvious exits: E W ]
There are some bloody traces of a DREADLORD leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
A brazier sits here, radiating heat.
A Tower guard is here protecting the peace.
A raven is here flying around.
*Bakar* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
Jestin has arrived from the west, riding a shadow stallion.
kill light
* S HP:Wounded MV:Full >
*Draz* tries to slash Jestin, but he parries successfully.
bash
* S HP:Wounded MV:Full > You try to slash *Bakar*, but he deflects the blow.
* S HP:Wounded MV:Full - Bakar: Battered > -=
*Bakar* strikes your left leg hard.
A Tower guard joins Draz's fight!
Jestin tries to slash *Draz*, but he parries successfully.
*Draz* tries to slash Jestin, but he parries successfully.
*Bakar* panics, and attempts to flee!
*Bakar* tries to flee, but is too exhausted!
+**
*Bakar* panics, and attempts to flee!
+=-
*Bakar* leaves west riding a warhorse.
-kill light
bash
=
They're not here anymore!
* S HP:Battered MV:Full - a Tower guard: Scratched > You do the best you can!
* S HP:Battered MV:Full - a Tower guard: Scratched > You slash a Tower guard's left arm hard.
A Tower guard blasts your body.
-cmw
=f
e
Cancelled.
[change mood WIMPY]
Mood changed to: WIMPY
* S HP:Battered MV:Full - a Tower guard: Scratched > You panic and attempt to flee!
kill light
bash
You flee head over heels.
Entering the Monastery
[ obvious exits: N E S W ]
In the Monastery
[ obvious exits: E W ]
A spirit of a monk wails in agony.
A spirit of a monk wails in agony.
o S HP:Battered MV:Full > They aren't here.
o S HP:Battered MV:Full > Bash who?
o S HP:Battered MV:Full > cmb
w
[change mood BRAVE]
Mood changed to: BRAVE
w
o S HP:Battered MV:Full > Entering the Monastery
[ obvious exits: N E S W ]
o S HP:Battered MV:Full > On the Stone Steps
[ obvious exits: E W ]
There are some bloody traces of a DREADLORD leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
A brazier sits here, radiating heat.
Jestin the Dreadlord is here, fighting Draz, riding a shadow stallion.
A Tower guard is here protecting the peace.
A raven is here flying around.
*Draz* is here, fighting Jestin, riding a warhorse.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
k horse
* S HP:Battered MV:Full > bash
*Draz* intercepts your attack on his mount.
You slash *Draz*'s right arm very hard.
* S HP:Battered MV:Full - Jestin: Wounded - Draz: Beaten > -=+*
*Draz* panics, and attempts to flee!
*Draz* tries to flee, but is too exhausted!
*+=
*Draz* tries to slash Jestin, but he deflects the blow.
A Tower guard joins Draz's fight!
-
*Draz* panics, and attempts to flee!
*Draz* tries to flee, but is too exhausted!
Jestin unleashes a flurry of icy spikes at *Draz*, who is stabbed repeatedly.
-
*Bakar* has arrived from the west.
=
Your bash at *Draz* sends him sprawling!
* S HP:Battered MV:Full - Jestin: Wounded - Draz: Critical >
*Bakar* tries to strike Jestin, but he deflects the blow.
* S HP:Battered MV:Full - Jestin: Wounded - Draz: Critical > look
On the Stone Steps
The stairs leading up to the entrance are made of the same stone that the
monastery was built with. There are thirteen steps up to what once was a
gate, but now is only a gateway. Bones and marks of blades on the steps are
witness of some fight taking place here long ago. To the west there is a
yard, and to the east the gaping hole that was once the entrance to the
monastery awaits.
[ obvious exits: E W ]
There are some bloody traces of a DREADLORD leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
A brazier sits here, radiating heat.
*Bakar* is here, fighting Jestin.
Jestin the Dreadlord is here, fighting Draz, riding a shadow stallion.
A Tower guard is here, fighting YOU!
A raven is here flying around.
*Draz* is sitting here, riding a warhorse.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
* S HP:Battered MV:Full - Jestin: Wounded - Draz: Critical > gc
gc
gc
gc
[get all corpse]
You don't have a corpse.
gc
* S HP:Battered MV:Full - Jestin: Wounded - Draz: Critical > *Bakar* tries to strike Jestin, but he deflects the blow.
A Tower guard blasts your left leg.
You slash *Draz*'s right arm extremely hard.
[get all corpse]
You don't have a corpse.
gc
* S HP:Battered MV:Full - Jestin: Wounded - Draz: Critical > [get all corpse]
You don't have a corpse.
gc
* S HP:Battered MV:Full - Jestin: Wounded - Draz: Critical > gc
gc
gc
gc
gc
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Blood never gets boring, does it?
Jestin throws streaks of Fire at *Draz*, whose freshly charred corpse crumples to the ground.
*Draz* is dead! R.I.P.
Your blood freezes as you hear *Draz*'s death cry.
[get all corpse]
You get a wealth of gold crowns from the corpse of Draz.
You get a vial filled with a dark red liquid from the corpse of Draz.
You get a pair of gleaming metal boots from the corpse of Draz.
You get a pair of thick, gold-plated greaves from the corpse of Draz.
You get a shiny copper dagger from the corpse of Draz.
You get a small purse from the corpse of Draz.
You get a belt with a buckle of cuendillar from the corpse of Draz.
You get a heron-mark blade from the corpse of Draz.
You get a polished onyx-inlaid shield from the corpse of Draz.
You get a jeweled wristcuff from the corpse of Draz.
You get a jeweled wristcuff from the corpse of Draz.
You get a sturdy pair of full leather gauntlets from the corpse of Draz.
You get a pair of polished, gold-plated vambraces from the corpse of Draz.
You get a black, silver-embroidered cape from the corpse of Draz.
You get an ornate chainmail shirt chased with gold from the corpse of Draz.
You get a weathered, storm-gray gorget from the corpse of Draz.
You get a silver medallion from the corpse of Draz.
You get a gold-chased morion with an engraved silver comb from the corpse of Draz.
You get a jade signet ring from the corpse of Draz.
You get a jade signet ring from the corpse of Draz.
You get an oilstone from the corpse of Draz.
You get a crystal lightstick from the corpse of Draz.
**
o S HP:Wounded MV:Full >
Jestin narrates 'wait' - No, I don't do that.
e
o S HP:Wounded MV:Full > On the Stone Steps
[ obvious exits: E W ]
There are some bloody traces of a DREADLORD leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
A brazier sits here, radiating heat.
A Tower guard is here protecting the peace.
A raven is here flying around.
*Bakar* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
Jestin has arrived from the west, riding a shadow stallion.
kill light
* S HP:Wounded MV:Full >
*Draz* tries to slash Jestin, but he parries successfully.
bash
* S HP:Wounded MV:Full > You try to slash *Bakar*, but he deflects the blow.
* S HP:Wounded MV:Full - Bakar: Battered > -=
*Bakar* strikes your left leg hard.
A Tower guard joins Draz's fight!
Jestin tries to slash *Draz*, but he parries successfully.
*Draz* tries to slash Jestin, but he parries successfully.
*Bakar* panics, and attempts to flee!
*Bakar* tries to flee, but is too exhausted!
+**
*Bakar* panics, and attempts to flee!
+=-
*Bakar* leaves west riding a warhorse.
-kill light
bash
=
They're not here anymore!
* S HP:Battered MV:Full - a Tower guard: Scratched > You do the best you can!
* S HP:Battered MV:Full - a Tower guard: Scratched > You slash a Tower guard's left arm hard.
A Tower guard blasts your body.
-cmw
=f
e
Cancelled.
[change mood WIMPY]
Mood changed to: WIMPY
* S HP:Battered MV:Full - a Tower guard: Scratched > You panic and attempt to flee!
kill light
bash
You flee head over heels.
Entering the Monastery
[ obvious exits: N E S W ]
In the Monastery
[ obvious exits: E W ]
A spirit of a monk wails in agony.
A spirit of a monk wails in agony.
o S HP:Battered MV:Full > They aren't here.
o S HP:Battered MV:Full > Bash who?
o S HP:Battered MV:Full > cmb
w
[change mood BRAVE]
Mood changed to: BRAVE
w
o S HP:Battered MV:Full > Entering the Monastery
[ obvious exits: N E S W ]
o S HP:Battered MV:Full > On the Stone Steps
[ obvious exits: E W ]
There are some bloody traces of a DREADLORD leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
A brazier sits here, radiating heat.
Jestin the Dreadlord is here, fighting Draz, riding a shadow stallion.
A Tower guard is here protecting the peace.
A raven is here flying around.
*Draz* is here, fighting Jestin, riding a warhorse.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
k horse
* S HP:Battered MV:Full > bash
*Draz* intercepts your attack on his mount.
You slash *Draz*'s right arm very hard.
* S HP:Battered MV:Full - Jestin: Wounded - Draz: Beaten > -=+*
*Draz* panics, and attempts to flee!
*Draz* tries to flee, but is too exhausted!
*+=
*Draz* tries to slash Jestin, but he deflects the blow.
A Tower guard joins Draz's fight!
-
*Draz* panics, and attempts to flee!
*Draz* tries to flee, but is too exhausted!
Jestin unleashes a flurry of icy spikes at *Draz*, who is stabbed repeatedly.
-
*Bakar* has arrived from the west.
=
Your bash at *Draz* sends him sprawling!
* S HP:Battered MV:Full - Jestin: Wounded - Draz: Critical >
*Bakar* tries to strike Jestin, but he deflects the blow.
* S HP:Battered MV:Full - Jestin: Wounded - Draz: Critical > look
On the Stone Steps
The stairs leading up to the entrance are made of the same stone that the
monastery was built with. There are thirteen steps up to what once was a
gate, but now is only a gateway. Bones and marks of blades on the steps are
witness of some fight taking place here long ago. To the west there is a
yard, and to the east the gaping hole that was once the entrance to the
monastery awaits.
[ obvious exits: E W ]
There are some bloody traces of a DREADLORD leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
A brazier sits here, radiating heat.
*Bakar* is here, fighting Jestin.
Jestin the Dreadlord is here, fighting Draz, riding a shadow stallion.
A Tower guard is here, fighting YOU!
A raven is here flying around.
*Draz* is sitting here, riding a warhorse.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
* S HP:Battered MV:Full - Jestin: Wounded - Draz: Critical > gc
gc
gc
gc
[get all corpse]
You don't have a corpse.
gc
* S HP:Battered MV:Full - Jestin: Wounded - Draz: Critical > *Bakar* tries to strike Jestin, but he deflects the blow.
A Tower guard blasts your left leg.
You slash *Draz*'s right arm extremely hard.
[get all corpse]
You don't have a corpse.
gc
* S HP:Battered MV:Full - Jestin: Wounded - Draz: Critical > [get all corpse]
You don't have a corpse.
gc
* S HP:Battered MV:Full - Jestin: Wounded - Draz: Critical > gc
gc
gc
gc
gc
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Blood never gets boring, does it?
Jestin throws streaks of Fire at *Draz*, whose freshly charred corpse crumples to the ground.
*Draz* is dead! R.I.P.
Your blood freezes as you hear *Draz*'s death cry.
[get all corpse]
You get a wealth of gold crowns from the corpse of Draz.
You get a vial filled with a dark red liquid from the corpse of Draz.
You get a pair of gleaming metal boots from the corpse of Draz.
You get a pair of thick, gold-plated greaves from the corpse of Draz.
You get a shiny copper dagger from the corpse of Draz.
You get a small purse from the corpse of Draz.
You get a belt with a buckle of cuendillar from the corpse of Draz.
You get a heron-mark blade from the corpse of Draz.
You get a polished onyx-inlaid shield from the corpse of Draz.
You get a jeweled wristcuff from the corpse of Draz.
You get a jeweled wristcuff from the corpse of Draz.
You get a sturdy pair of full leather gauntlets from the corpse of Draz.
You get a pair of polished, gold-plated vambraces from the corpse of Draz.
You get a black, silver-embroidered cape from the corpse of Draz.
You get an ornate chainmail shirt chased with gold from the corpse of Draz.
You get a weathered, storm-gray gorget from the corpse of Draz.
You get a silver medallion from the corpse of Draz.
You get a gold-chased morion with an engraved silver comb from the corpse of Draz.
You get a jade signet ring from the corpse of Draz.
You get a jade signet ring from the corpse of Draz.
You get an oilstone from the corpse of Draz.
You get a crystal lightstick from the corpse of Draz.
Re: Ouch! That really did HURT!
By the Apple Trees
[ obvious exits: E S W ]
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a human leaving <<WEST<<
A juicy looking apple has fallen to the ground. [5]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Jerl* is here, fighting Angainor, riding a Domani razor.
Angainor the Grotesque Torturer is here, fighting Jerl.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
A squirrel is here, chittering.
* R HP:Battered DP:Strong MV:Tiring > You try to scythe *Jerl*, but he parries successfully.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Scratched > -
*Jerl* scythes Angainor's left leg hard.
Angainor lances *Jerl*'s right leg.
Angainor avoids being bashed by *Jerl* who loses his balance and falls!
=+**+=- -=
Your bash at *Jerl* sends him sprawling!
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Scratched >
You scythe *Jerl*'s body very hard.
Angainor lances *Jerl*'s body.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Hurt > narr all n rag
zerk
You narrate 'all n rag '
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Hurt > look
[change mood berserk]
Mood changed to: Berserk
kill light
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Hurt > By the Apple Trees
In this part of the orchard some trees grow. Five large apple trees with
green, lush apples stand tall right next to the small stone wall that
separates the monastery from the forest. On the ground there are a few
rotten apples. The orchard goes on to the east and south, and to the west
the stone wall has fallen over, opening a small exit out into the forest.
[ obvious exits: E S W ]
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a human leaving <<WEST<<
A juicy looking apple has fallen to the ground. [5]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Jerl* is here, fighting Angainor, riding a Domani razor.
Angainor the Grotesque Torturer is here, fighting Jerl.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
A squirrel is here, chittering.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Hurt > Ok.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Hurt >
Revescaal has arrived from the east.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Hurt >
Revescaal lances *Jerl*'s body very hard.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Hurt >
Revescaal lances *Jerl*'s body hard.
You scythe *Jerl*'s head very hard.
Angainor lances *Jerl*'s head hard.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Wounded >
You scythe *Jerl*'s left leg hard.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Wounded >
Revescaal lances *Jerl*'s body.
You scythe *Jerl*'s right arm extremely hard.
*Jerl* tries to scythe Angainor, but he parries successfully.
Angainor lances *Jerl*'s right arm hard.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Wounded >
*Jerl* panics, and attempts to flee!
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Wounded > cmb
You scythe *Jerl*'s head hard.
*Jerl* leaves east riding a Domani razor.
cmb
* R HP:Battered DP:Strong MV:Tiring > cmb
[change mood brave]
Mood changed to: Brave
Wimpy retained at: 0 hit points.
* R HP:Battered DP:Strong MV:Tiring > [change mood brave]
Mood changed to: Brave
s
* R HP:Battered DP:Strong MV:Tiring > [change mood brave]
Mood changed to: Brave
kill light
* R HP:Battered DP:Strong MV:Tiring > Walking Through the Orchard
[ obvious exits: N E S ]
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a human leaving vvSOUTHvv
Several blackberries grow on a nearby vine. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A snake is crawling through the water here.
Angainor has arrived from the north.
Revescaal has arrived from the north.
* R HP:Battered DP:Strong MV:Tiring > They aren't here.
* R HP:Battered DP:Strong MV:Tiring > kill light
kill light
e
They aren't here.
kill light
* R HP:Battered DP:Strong MV:Tiring > They aren't here.
n
* R HP:Battered DP:Strong MV:Tiring > kill light
A Potato Field
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving ^^NORTH^^
A potato is here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Jerl* is standing here, riding a Domani razor.
A sickly, skinny deer stands here in a daze.
Angainor has arrived from the west.
Revescaal has arrived from the west.
* R HP:Battered DP:Strong MV:Tiring > Angainor lances *Jerl*'s left hand hard.
Revescaal lances *Jerl*'s body hard.
*Jerl* panics, and attempts to flee!
You scythe *Jerl*'s right leg extremely hard.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Battered > No way! You're fighting for your life!
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Battered > Ok.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Battered >
*Jerl* leaves west riding a Domani razor.
* R HP:Battered DP:Strong MV:Tiring > zerk
w
[change mood berserk]
Mood changed to: Berserk
kill light
* R HP:Battered DP:Strong MV:Tiring > w
Walking Through the Orchard
[ obvious exits: N E S ]
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a human leaving vvSOUTHvv
Several blackberries grow on a nearby vine. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Jerl* is standing here, riding a Domani razor.
A brazen young hare thumps his powerful hind legs nearby.
A snake is crawling through the water here.
Angainor has arrived from the east.
Revescaal has arrived from the east.
kill light
* R HP:Battered DP:Strong MV:Tiring > Angainor tries to lance *Jerl*, but he deflects the blow.
Revescaal lances *Jerl*'s body.
*Jerl* panics, and attempts to flee!
You scythe *Jerl*'s left leg very hard.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Battered > No way! You're fighting for your life!
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Battered > kill light
You scythe *Jerl*'s body hard.
Someone squeaks 'Jerl is at Walking Through the Orchard'
Revescaal lances *Jerl*'s left leg very hard.
Angainor lances *Jerl*'s body hard.
Ok.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Beaten > *Jerl* leaves east riding a Domani razor.
They aren't here.
* R HP:Battered DP:Strong MV:Tiring > kill light
They aren't here.
* R HP:Battered DP:Strong MV:Tiring > e
n
A Potato Field
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
A potato is here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Jerl* is standing here, riding a Domani razor.
A sickly, skinny deer stands here in a daze.
Angainor has arrived from the west.
Revescaal has arrived from the west.
kill light
* R HP:Battered DP:Strong MV:Tiring > Angainor tries to lance *Jerl*, but he parries successfully.
Revescaal lances *Jerl*'s body hard.
*Jerl* panics, and attempts to flee!
In a Dying Orchard
[ obvious exits: E S W ]
There are some bloody traces of a human leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
The corpse of the writhing grass is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
* R HP:Battered DP:Strong MV:Tiring > They aren't here.
* R HP:Battered DP:Strong MV:Tiring > s
kill light
w
kill light
The corpse of the writhing grass has decayed into a pile of dust.
A Potato Field
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
A potato is here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Revescaal the Master Torturer is here, fighting Jerl.
Angainor the Grotesque Torturer is here, fighting Jerl.
*Jerl* is here, fighting Angainor, riding a Domani razor.
A sickly, skinny deer stands here in a daze.
* R HP:Battered DP:Full MV:Tiring > You scythe *Jerl*'s body.
*Jerl* panics, and attempts to flee!
*Jerl* leaves west riding a Domani razor.
* R HP:Battered DP:Full MV:Tiring > Walking Through the Orchard
[ obvious exits: N E S ]
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a human leaving vvSOUTHvv
Several blackberries grow on a nearby vine. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A snake is crawling through the water here.
Angainor has arrived from the east.
Revescaal has arrived from the east.
w
* R HP:Battered DP:Full MV:Tiring > They aren't here.
* R HP:Battered DP:Full MV:Tiring > kill light
Alas, you cannot go that way...
* R HP:Battered DP:Full MV:Tiring > They aren't here.
n
* R HP:Battered DP:Full MV:Tiring > kill light
By the Apple Trees
[ obvious exits: E S W ]
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a human leaving <<WEST<<
A juicy looking apple has fallen to the ground. [5]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Jerl* is standing here, riding a Domani razor.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
A squirrel is here, chittering.
Angainor has arrived from the south.
Revescaal has arrived from the south.
* R HP:Battered DP:Full MV:Tiring > Angainor tries to lance *Jerl*, but he deflects the blow.
Revescaal lances *Jerl*'s head hard.
*Jerl* panics, and attempts to flee!
You scythe *Jerl*'s left arm extremely hard.
* R HP:Battered DP:Full MV:Tiring - Angainor: Hurt - Jerl: Critical > s
You scythe *Jerl*'s right arm hard.
No way! You're fighting for your life!
* R HP:Battered DP:Full MV:Tiring - Angainor: Hurt - Jerl: Critical >
You scythe *Jerl*'s right arm hard.
*Jerl* panics, and attempts to flee!
*Jerl* leaves west riding a Domani razor.
A watersnake leaves east.
* R HP:Battered DP:Full MV:Tiring > w
kill light
w
kill light
A Small Path
[ obvious exits: E W ]
There are some bloody traces of a human leaving >>EAST>>
There are some bloody traces of a human leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Jerl* is standing here, riding a Domani razor.
A sickly, skinny deer stands here in a daze.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Angainor has arrived from the east.
Revescaal has arrived from the east.
* R HP:Battered DP:Full MV:Tiring > s
Angainor tries to lance *Jerl*, but he parries successfully.
Revescaal lances *Jerl*'s right arm hard.
*Jerl* panics, and attempts to flee!
You scythe *Jerl*'s right leg hard.
* R HP:Battered DP:Full MV:Tiring - Angainor: Hurt - Jerl: Critical > kill light
No way! You're fighting for your life!
* R HP:Battered DP:Full MV:Tiring - Angainor: Hurt - Jerl: Critical > Ok.
* R HP:Battered DP:Full MV:Tiring - Angainor: Hurt - Jerl: Critical > No way! You're fighting for your life!
* R HP:Battered DP:Full MV:Tiring - Angainor: Hurt - Jerl: Critical > Ok.
* R HP:Battered DP:Full MV:Tiring - Angainor: Hurt - Jerl: Critical >
*Jerl* leaves east riding a Domani razor.
*Jerl* has arrived from the east, riding a Domani razor.
Revescaal tries to lance *Jerl*, but he parries successfully.
* R HP:Battered DP:Full MV:Tiring >
*Jerl* tries to scythe Revescaal, but she deflects the blow.
Someone squeaks 'Jerl is at A Small Path'
The writhing grass tries to hit Jerl, but he deflects the blow.
Revescaal lances *Jerl*'s body.
*Jerl* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Jerl*'s death cry.
[ obvious exits: E S W ]
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a human leaving <<WEST<<
A juicy looking apple has fallen to the ground. [5]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Jerl* is here, fighting Angainor, riding a Domani razor.
Angainor the Grotesque Torturer is here, fighting Jerl.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
A squirrel is here, chittering.
* R HP:Battered DP:Strong MV:Tiring > You try to scythe *Jerl*, but he parries successfully.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Scratched > -
*Jerl* scythes Angainor's left leg hard.
Angainor lances *Jerl*'s right leg.
Angainor avoids being bashed by *Jerl* who loses his balance and falls!
=+**+=- -=
Your bash at *Jerl* sends him sprawling!
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Scratched >
You scythe *Jerl*'s body very hard.
Angainor lances *Jerl*'s body.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Hurt > narr all n rag
zerk
You narrate 'all n rag '
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Hurt > look
[change mood berserk]
Mood changed to: Berserk
kill light
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Hurt > By the Apple Trees
In this part of the orchard some trees grow. Five large apple trees with
green, lush apples stand tall right next to the small stone wall that
separates the monastery from the forest. On the ground there are a few
rotten apples. The orchard goes on to the east and south, and to the west
the stone wall has fallen over, opening a small exit out into the forest.
[ obvious exits: E S W ]
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a human leaving <<WEST<<
A juicy looking apple has fallen to the ground. [5]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Jerl* is here, fighting Angainor, riding a Domani razor.
Angainor the Grotesque Torturer is here, fighting Jerl.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
A squirrel is here, chittering.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Hurt > Ok.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Hurt >
Revescaal has arrived from the east.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Hurt >
Revescaal lances *Jerl*'s body very hard.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Hurt >
Revescaal lances *Jerl*'s body hard.
You scythe *Jerl*'s head very hard.
Angainor lances *Jerl*'s head hard.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Wounded >
You scythe *Jerl*'s left leg hard.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Wounded >
Revescaal lances *Jerl*'s body.
You scythe *Jerl*'s right arm extremely hard.
*Jerl* tries to scythe Angainor, but he parries successfully.
Angainor lances *Jerl*'s right arm hard.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Wounded >
*Jerl* panics, and attempts to flee!
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Wounded > cmb
You scythe *Jerl*'s head hard.
*Jerl* leaves east riding a Domani razor.
cmb
* R HP:Battered DP:Strong MV:Tiring > cmb
[change mood brave]
Mood changed to: Brave
Wimpy retained at: 0 hit points.
* R HP:Battered DP:Strong MV:Tiring > [change mood brave]
Mood changed to: Brave
s
* R HP:Battered DP:Strong MV:Tiring > [change mood brave]
Mood changed to: Brave
kill light
* R HP:Battered DP:Strong MV:Tiring > Walking Through the Orchard
[ obvious exits: N E S ]
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a human leaving vvSOUTHvv
Several blackberries grow on a nearby vine. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A snake is crawling through the water here.
Angainor has arrived from the north.
Revescaal has arrived from the north.
* R HP:Battered DP:Strong MV:Tiring > They aren't here.
* R HP:Battered DP:Strong MV:Tiring > kill light
kill light
e
They aren't here.
kill light
* R HP:Battered DP:Strong MV:Tiring > They aren't here.
n
* R HP:Battered DP:Strong MV:Tiring > kill light
A Potato Field
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving ^^NORTH^^
A potato is here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Jerl* is standing here, riding a Domani razor.
A sickly, skinny deer stands here in a daze.
Angainor has arrived from the west.
Revescaal has arrived from the west.
* R HP:Battered DP:Strong MV:Tiring > Angainor lances *Jerl*'s left hand hard.
Revescaal lances *Jerl*'s body hard.
*Jerl* panics, and attempts to flee!
You scythe *Jerl*'s right leg extremely hard.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Battered > No way! You're fighting for your life!
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Battered > Ok.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Battered >
*Jerl* leaves west riding a Domani razor.
* R HP:Battered DP:Strong MV:Tiring > zerk
w
[change mood berserk]
Mood changed to: Berserk
kill light
* R HP:Battered DP:Strong MV:Tiring > w
Walking Through the Orchard
[ obvious exits: N E S ]
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a human leaving vvSOUTHvv
Several blackberries grow on a nearby vine. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Jerl* is standing here, riding a Domani razor.
A brazen young hare thumps his powerful hind legs nearby.
A snake is crawling through the water here.
Angainor has arrived from the east.
Revescaal has arrived from the east.
kill light
* R HP:Battered DP:Strong MV:Tiring > Angainor tries to lance *Jerl*, but he deflects the blow.
Revescaal lances *Jerl*'s body.
*Jerl* panics, and attempts to flee!
You scythe *Jerl*'s left leg very hard.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Battered > No way! You're fighting for your life!
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Battered > kill light
You scythe *Jerl*'s body hard.
Someone squeaks 'Jerl is at Walking Through the Orchard'
Revescaal lances *Jerl*'s left leg very hard.
Angainor lances *Jerl*'s body hard.
Ok.
* R HP:Battered DP:Strong MV:Tiring - Angainor: Hurt - Jerl: Beaten > *Jerl* leaves east riding a Domani razor.
They aren't here.
* R HP:Battered DP:Strong MV:Tiring > kill light
They aren't here.
* R HP:Battered DP:Strong MV:Tiring > e
n
A Potato Field
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
A potato is here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Jerl* is standing here, riding a Domani razor.
A sickly, skinny deer stands here in a daze.
Angainor has arrived from the west.
Revescaal has arrived from the west.
kill light
* R HP:Battered DP:Strong MV:Tiring > Angainor tries to lance *Jerl*, but he parries successfully.
Revescaal lances *Jerl*'s body hard.
*Jerl* panics, and attempts to flee!
In a Dying Orchard
[ obvious exits: E S W ]
There are some bloody traces of a human leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
The corpse of the writhing grass is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
* R HP:Battered DP:Strong MV:Tiring > They aren't here.
* R HP:Battered DP:Strong MV:Tiring > s
kill light
w
kill light
The corpse of the writhing grass has decayed into a pile of dust.
A Potato Field
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
A potato is here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Revescaal the Master Torturer is here, fighting Jerl.
Angainor the Grotesque Torturer is here, fighting Jerl.
*Jerl* is here, fighting Angainor, riding a Domani razor.
A sickly, skinny deer stands here in a daze.
* R HP:Battered DP:Full MV:Tiring > You scythe *Jerl*'s body.
*Jerl* panics, and attempts to flee!
*Jerl* leaves west riding a Domani razor.
* R HP:Battered DP:Full MV:Tiring > Walking Through the Orchard
[ obvious exits: N E S ]
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a human leaving vvSOUTHvv
Several blackberries grow on a nearby vine. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A snake is crawling through the water here.
Angainor has arrived from the east.
Revescaal has arrived from the east.
w
* R HP:Battered DP:Full MV:Tiring > They aren't here.
* R HP:Battered DP:Full MV:Tiring > kill light
Alas, you cannot go that way...
* R HP:Battered DP:Full MV:Tiring > They aren't here.
n
* R HP:Battered DP:Full MV:Tiring > kill light
By the Apple Trees
[ obvious exits: E S W ]
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a human leaving <<WEST<<
A juicy looking apple has fallen to the ground. [5]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Jerl* is standing here, riding a Domani razor.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
A squirrel is here, chittering.
Angainor has arrived from the south.
Revescaal has arrived from the south.
* R HP:Battered DP:Full MV:Tiring > Angainor tries to lance *Jerl*, but he deflects the blow.
Revescaal lances *Jerl*'s head hard.
*Jerl* panics, and attempts to flee!
You scythe *Jerl*'s left arm extremely hard.
* R HP:Battered DP:Full MV:Tiring - Angainor: Hurt - Jerl: Critical > s
You scythe *Jerl*'s right arm hard.
No way! You're fighting for your life!
* R HP:Battered DP:Full MV:Tiring - Angainor: Hurt - Jerl: Critical >
You scythe *Jerl*'s right arm hard.
*Jerl* panics, and attempts to flee!
*Jerl* leaves west riding a Domani razor.
A watersnake leaves east.
* R HP:Battered DP:Full MV:Tiring > w
kill light
w
kill light
A Small Path
[ obvious exits: E W ]
There are some bloody traces of a human leaving >>EAST>>
There are some bloody traces of a human leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Jerl* is standing here, riding a Domani razor.
A sickly, skinny deer stands here in a daze.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Angainor has arrived from the east.
Revescaal has arrived from the east.
* R HP:Battered DP:Full MV:Tiring > s
Angainor tries to lance *Jerl*, but he parries successfully.
Revescaal lances *Jerl*'s right arm hard.
*Jerl* panics, and attempts to flee!
You scythe *Jerl*'s right leg hard.
* R HP:Battered DP:Full MV:Tiring - Angainor: Hurt - Jerl: Critical > kill light
No way! You're fighting for your life!
* R HP:Battered DP:Full MV:Tiring - Angainor: Hurt - Jerl: Critical > Ok.
* R HP:Battered DP:Full MV:Tiring - Angainor: Hurt - Jerl: Critical > No way! You're fighting for your life!
* R HP:Battered DP:Full MV:Tiring - Angainor: Hurt - Jerl: Critical > Ok.
* R HP:Battered DP:Full MV:Tiring - Angainor: Hurt - Jerl: Critical >
*Jerl* leaves east riding a Domani razor.
*Jerl* has arrived from the east, riding a Domani razor.
Revescaal tries to lance *Jerl*, but he parries successfully.
* R HP:Battered DP:Full MV:Tiring >
*Jerl* tries to scythe Revescaal, but she deflects the blow.
Someone squeaks 'Jerl is at A Small Path'
The writhing grass tries to hit Jerl, but he deflects the blow.
Revescaal lances *Jerl*'s body.
*Jerl* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Jerl*'s death cry.
Re: Ouch! That really did HURT!
* R S HP:Beaten DP:Bursting MV:Winded >
You have 112(408) hit, 142(142) dark power and 114(286) movement points.
You have scored 114098348 experience points and 4412 quest points.
You need 4401652 exp to level and 1588 qp to rank.
You have amassed 348 Turn points to date, ranking you Reaver Fourth.
You have played 449 days and 7 hours (real time).
This ranks you as Scrat the Shar'cor'conde [Myrddraal 6] (Level 51).
You are standing.
dh
diag mount
* R S HP:Beaten DP:Bursting MV:Winded >
s
A shadow stallion is in excellent condition.
A shadow stallion is strong.
* R S HP:Beaten DP:Bursting MV:Winded >
Outside A Trolloc Camp
[ obvious exits: N W ]
Zone: Northern Borderlands
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
The corpse of a beaked trolloc is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R S HP:Beaten DP:Bursting MV:Winded >
w
q
*Maddy* has arrived from the west, riding a bloodstock stallion.
A Trolloc Camp
[ obvious exits: N E ]
Zone: Northern Borderlands
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
A hideous trolloc is here, in a world of hurt.
A silent, black-robed figure watches you from afar.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
o R S HP:Beaten DP:Bursting MV:Winded >
[bash maddy]
Bash who?
o R S HP:Beaten DP:Bursting MV:Winded >
qq
[bash kokoro]
Bash who?
o R S HP:Beaten DP:Bursting MV:Winded >
sc
You have 112(408) hit, 142(142) dark power and 108(286) movement points.
You have scored 114098348 experience points and 4412 quest points.
You need 4401652 exp to level and 1588 qp to rank.
You have amassed 348 Turn points to date, ranking you Reaver Fourth.
You have played 449 days and 7 hours (real time).
This ranks you as Scrat the Shar'cor'conde [Myrddraal 6] (Level 51).
You are standing.
cb
change mood brave
o R S HP:Beaten DP:Bursting MV:Winded >
Mood changed to: Brave
o R S HP:Beaten DP:Bursting MV:Winded >
qq
[bash kokoro]
Bash who?
o R S HP:Beaten DP:Bursting MV:Winded >
sc
You have 112(408) hit, 142(142) dark power and 106(286) movement points.
You have scored 114098348 experience points and 4412 quest points.
You need 4401652 exp to level and 1588 qp to rank.
You have amassed 348 Turn points to date, ranking you Reaver Fourth.
You have played 449 days and 7 hours (real time).
This ranks you as Scrat the Shar'cor'conde [Myrddraal 6] (Level 51).
You are standing.
o R S HP:Beaten DP:Bursting MV:Winded >
dh
diag mount
*Kokoro* has arrived from the north, riding a bloodstock stallion.
*Maddy* has arrived from the north, riding a bloodstock stallion.
*Maddy* tries to slash you, but you parry successfully.
* R S HP:Beaten DP:Bursting MV:Winded - Maddy: Battered >
*Kokoro* tries to crush a ramshorned trolloc, but he deflects the blow.
A shadow stallion is in excellent condition.
A shadow stallion is strong.
* R S HP:Beaten DP:Bursting MV:Winded - Maddy: Battered >
cw
change mood wimpy
f
Mood changed to: Wimpy
* R S HP:Beaten DP:Bursting MV:Winded - Maddy: Battered >
You panic and attempt to flee!
*Kokoro* panics, and attempts to flee!
A hideous trolloc joins your fight!
*Kokoro* moves swiftly to protect *Maddy*.
A boarish trolloc joins your fight!
*Kokoro* moves swiftly to protect *Maddy*.
A boarish trolloc joins a boarish trolloc's fight!
*Kokoro* moves swiftly to protect *Maddy*.
A myrddraal joins a boarish trolloc's fight!
*Kokoro* moves swiftly to protect *Maddy*.
A Dhai'mon trolloc joins your fight!
*Kokoro* moves swiftly to protect *Maddy*.
A Dha'vol trolloc joins your fight!
A Dha'vol trolloc tries to cleave Kokoro, but he parries successfully.
A Dhai'mon trolloc hacks Kokoro's body.
A myrddraal tries to slash Kokoro, but he parries successfully.
A boarish trolloc hacks Kokoro's left foot.
*Kokoro* winces in pain.
A boarish trolloc hacks Kokoro's right foot.
*Kokoro* winces in pain.
A hideous trolloc barely cleaves Kokoro's body.
*Kokoro* winces in pain.
A ramshorned trolloc tries to cleave Kokoro, but he parries successfully.
You try to scythe *Maddy*, but she parries successfully.
*Kokoro* leaves north riding a bloodstock stallion.
You flee head over heels.
A Trolloc Camp
[ obvious exits: N E S ]
Zone: Northern Borderlands
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
The corpse of a hideous trolloc is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Kokoro* is standing here, riding a bloodstock stallion.
* R S HP:Battered DP:Full MV:Winded >
e
Nearing A Trolloc Camp
[ obvious exits: N S W ]
Zone: Northern Borderlands
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
A hideous trolloc is here, in a world of hurt.
* R S HP:Battered DP:Full MV:Winded >
cb
change mood brave
cp
change posture offensive
Mood changed to: Brave
s
* R S HP:Battered DP:Full MV:Winded >
Posture changed to: Offensive
h
* R S HP:Battered DP:Full MV:Winded >
Outside A Trolloc Camp
[ obvious exits: N W ]
Zone: Northern Borderlands
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
The corpse of a beaked trolloc is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R S HP:Battered DP:Full MV:Winded >
[kill light]
They aren't here.
cb
change mood brave
* R S HP:Battered DP:Full MV:Winded >
w
Mood changed to: Brave
* R S HP:Battered DP:Full MV:Winded >
h
A Trolloc Camp
[ obvious exits: N E ]
Zone: Northern Borderlands
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Maddy* is standing here, riding a bloodstock stallion.
*Kokoro* is standing here, riding a bloodstock stallion.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
A hideous trolloc is here, in a world of hurt.
A silent, black-robed figure watches you from afar.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
b
* R S HP:Battered DP:Full MV:Winded >
*Kokoro* tries to crush you, but you parry successfully.
[kill light]
Ok.
* R S HP:Battered DP:Full MV:Winded - Kokoro: Beaten >
[bash ]
-
=
*Maddy* leaves north riding a bloodstock stallion.
+
*
*
+
=
*Kokoro* panics, and attempts to flee!
-
-
=
Your bash at *Kokoro* sends him sprawling!
*Kokoro* winces in pain.
* R S HP:Battered DP:Full MV:Winded - Kokoro: Beaten >
cz
change mood berserk
Mood changed to: Berserk
* R S HP:Battered DP:Full MV:Winded - Kokoro: Beaten >
You try to scythe *Kokoro*, but he deflects the blow.
A ramshorned trolloc joins your fight!
A Dha'vol trolloc joins your fight!
A Dhai'mon trolloc joins your fight!
A hideous trolloc joins your fight!
A myrddraal joins your fight!
A boarish trolloc joins a myrddraal's fight!
A boarish trolloc says 'You Kokoro!!! You will die before your time!! '
* R S HP:Battered DP:Full MV:Winded - Kokoro: Beaten >
A boarish trolloc says 'You Kokoro!!! You will die before your time!! '
*Maddy* has arrived from the north, riding a bloodstock stallion.
* R S HP:Battered DP:Full MV:Winded - Kokoro: Beaten >
You scythe *Kokoro*'s body very hard.
*Kokoro* winces in pain.
* R S HP:Battered DP:Full MV:Winded - Kokoro: Beaten >
e
A boarish trolloc hacks Kokoro's body hard.
*Kokoro* winces in pain.
A myrddraal slashes Kokoro's body.
*Kokoro* winces in pain.
A hideous trolloc barely cleaves Kokoro's right foot.
*Kokoro* winces in pain.
A Dhai'mon trolloc barely hacks Kokoro's body.
*Kokoro* winces in pain.
A Dha'vol trolloc cleaves Kokoro's body.
*Kokoro* winces in pain.
A ramshorned trolloc cleaves Kokoro's body.
*Kokoro* winces in pain.
You scythe *Kokoro*'s head extremely hard.
*Kokoro* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
*Maddy* suddenly looks stricken by grief.
Your blood freezes as you hear *Kokoro*'s death cry.
* R S HP:Battered DP:Full MV:Winded >
Outside A Trolloc Camp
[ obvious exits: N W ]
Zone: Northern Borderlands
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
The corpse of a beaked trolloc is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A ramshorned trolloc has arrived from the west.
* R S HP:Battered DP:Full MV:Winded >
w
h
b
A Trolloc Camp
[ obvious exits: N E ]
Zone: Northern Borderlands
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
The corpse of Kokoro is lying here.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Maddy* is standing here, riding a bloodstock stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
A hideous trolloc is here, in a world of hurt.
A silent, black-robed figure watches you from afar.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A ramshorned trolloc has arrived from the east.
* R S HP:Battered DP:Full MV:Winded >
[kill light]
You try to scythe *Maddy*, but she parries successfully.
* R S HP:Battered DP:Full MV:Winded - Maddy: Beaten >
[bash ]
-
=
+
*
*
+
=
-
-
=
Your bash at *Maddy* sends her sprawling!
*Maddy* panics, and attempts to flee!
* R S HP:Battered DP:Full MV:Winded - Maddy: Beaten >
You scythe *Maddy*'s body into bloody fragments!
* R S HP:Battered DP:Full MV:Winded - Maddy: Critical >
You scythe *Maddy*'s body into bloody fragments!
*Maddy* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
Your blood freezes as you hear *Maddy*'s death cry.
o R S HP:Battered DP:Full MV:Winded >
You have 112(408) hit, 142(142) dark power and 114(286) movement points.
You have scored 114098348 experience points and 4412 quest points.
You need 4401652 exp to level and 1588 qp to rank.
You have amassed 348 Turn points to date, ranking you Reaver Fourth.
You have played 449 days and 7 hours (real time).
This ranks you as Scrat the Shar'cor'conde [Myrddraal 6] (Level 51).
You are standing.
dh
diag mount
* R S HP:Beaten DP:Bursting MV:Winded >
s
A shadow stallion is in excellent condition.
A shadow stallion is strong.
* R S HP:Beaten DP:Bursting MV:Winded >
Outside A Trolloc Camp
[ obvious exits: N W ]
Zone: Northern Borderlands
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
The corpse of a beaked trolloc is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R S HP:Beaten DP:Bursting MV:Winded >
w
q
*Maddy* has arrived from the west, riding a bloodstock stallion.
A Trolloc Camp
[ obvious exits: N E ]
Zone: Northern Borderlands
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
A hideous trolloc is here, in a world of hurt.
A silent, black-robed figure watches you from afar.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
o R S HP:Beaten DP:Bursting MV:Winded >
[bash maddy]
Bash who?
o R S HP:Beaten DP:Bursting MV:Winded >
[bash kokoro]
Bash who?
o R S HP:Beaten DP:Bursting MV:Winded >
sc
You have 112(408) hit, 142(142) dark power and 108(286) movement points.
You have scored 114098348 experience points and 4412 quest points.
You need 4401652 exp to level and 1588 qp to rank.
You have amassed 348 Turn points to date, ranking you Reaver Fourth.
You have played 449 days and 7 hours (real time).
This ranks you as Scrat the Shar'cor'conde [Myrddraal 6] (Level 51).
You are standing.
cb
change mood brave
o R S HP:Beaten DP:Bursting MV:Winded >
Mood changed to: Brave
o R S HP:Beaten DP:Bursting MV:Winded >
[bash kokoro]
Bash who?
o R S HP:Beaten DP:Bursting MV:Winded >
sc
You have 112(408) hit, 142(142) dark power and 106(286) movement points.
You have scored 114098348 experience points and 4412 quest points.
You need 4401652 exp to level and 1588 qp to rank.
You have amassed 348 Turn points to date, ranking you Reaver Fourth.
You have played 449 days and 7 hours (real time).
This ranks you as Scrat the Shar'cor'conde [Myrddraal 6] (Level 51).
You are standing.
o R S HP:Beaten DP:Bursting MV:Winded >
dh
diag mount
*Kokoro* has arrived from the north, riding a bloodstock stallion.
*Maddy* has arrived from the north, riding a bloodstock stallion.
*Maddy* tries to slash you, but you parry successfully.
* R S HP:Beaten DP:Bursting MV:Winded - Maddy: Battered >
*Kokoro* tries to crush a ramshorned trolloc, but he deflects the blow.
A shadow stallion is in excellent condition.
A shadow stallion is strong.
* R S HP:Beaten DP:Bursting MV:Winded - Maddy: Battered >
cw
change mood wimpy
f
Mood changed to: Wimpy
* R S HP:Beaten DP:Bursting MV:Winded - Maddy: Battered >
You panic and attempt to flee!
*Kokoro* panics, and attempts to flee!
A hideous trolloc joins your fight!
*Kokoro* moves swiftly to protect *Maddy*.
A boarish trolloc joins your fight!
*Kokoro* moves swiftly to protect *Maddy*.
A boarish trolloc joins a boarish trolloc's fight!
*Kokoro* moves swiftly to protect *Maddy*.
A myrddraal joins a boarish trolloc's fight!
*Kokoro* moves swiftly to protect *Maddy*.
A Dhai'mon trolloc joins your fight!
*Kokoro* moves swiftly to protect *Maddy*.
A Dha'vol trolloc joins your fight!
A Dha'vol trolloc tries to cleave Kokoro, but he parries successfully.
A Dhai'mon trolloc hacks Kokoro's body.
A myrddraal tries to slash Kokoro, but he parries successfully.
A boarish trolloc hacks Kokoro's left foot.
*Kokoro* winces in pain.
A boarish trolloc hacks Kokoro's right foot.
*Kokoro* winces in pain.
A hideous trolloc barely cleaves Kokoro's body.
*Kokoro* winces in pain.
A ramshorned trolloc tries to cleave Kokoro, but he parries successfully.
You try to scythe *Maddy*, but she parries successfully.
*Kokoro* leaves north riding a bloodstock stallion.
You flee head over heels.
A Trolloc Camp
[ obvious exits: N E S ]
Zone: Northern Borderlands
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
The corpse of a hideous trolloc is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Kokoro* is standing here, riding a bloodstock stallion.
* R S HP:Battered DP:Full MV:Winded >
e
Nearing A Trolloc Camp
[ obvious exits: N S W ]
Zone: Northern Borderlands
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
A hideous trolloc is here, in a world of hurt.
* R S HP:Battered DP:Full MV:Winded >
cb
change mood brave
cp
change posture offensive
Mood changed to: Brave
s
* R S HP:Battered DP:Full MV:Winded >
Posture changed to: Offensive
h
* R S HP:Battered DP:Full MV:Winded >
Outside A Trolloc Camp
[ obvious exits: N W ]
Zone: Northern Borderlands
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
The corpse of a beaked trolloc is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R S HP:Battered DP:Full MV:Winded >
[kill light]
They aren't here.
cb
change mood brave
* R S HP:Battered DP:Full MV:Winded >
w
Mood changed to: Brave
* R S HP:Battered DP:Full MV:Winded >
h
A Trolloc Camp
[ obvious exits: N E ]
Zone: Northern Borderlands
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Maddy* is standing here, riding a bloodstock stallion.
*Kokoro* is standing here, riding a bloodstock stallion.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
A hideous trolloc is here, in a world of hurt.
A silent, black-robed figure watches you from afar.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
b
* R S HP:Battered DP:Full MV:Winded >
*Kokoro* tries to crush you, but you parry successfully.
[kill light]
Ok.
* R S HP:Battered DP:Full MV:Winded - Kokoro: Beaten >
[bash ]
-
=
*Maddy* leaves north riding a bloodstock stallion.
+
*
*
+
=
*Kokoro* panics, and attempts to flee!
-
-
=
Your bash at *Kokoro* sends him sprawling!
*Kokoro* winces in pain.
* R S HP:Battered DP:Full MV:Winded - Kokoro: Beaten >
cz
change mood berserk
Mood changed to: Berserk
* R S HP:Battered DP:Full MV:Winded - Kokoro: Beaten >
You try to scythe *Kokoro*, but he deflects the blow.
A ramshorned trolloc joins your fight!
A Dha'vol trolloc joins your fight!
A Dhai'mon trolloc joins your fight!
A hideous trolloc joins your fight!
A myrddraal joins your fight!
A boarish trolloc joins a myrddraal's fight!
A boarish trolloc says 'You Kokoro!!! You will die before your time!! '
* R S HP:Battered DP:Full MV:Winded - Kokoro: Beaten >
A boarish trolloc says 'You Kokoro!!! You will die before your time!! '
*Maddy* has arrived from the north, riding a bloodstock stallion.
* R S HP:Battered DP:Full MV:Winded - Kokoro: Beaten >
You scythe *Kokoro*'s body very hard.
*Kokoro* winces in pain.
* R S HP:Battered DP:Full MV:Winded - Kokoro: Beaten >
e
A boarish trolloc hacks Kokoro's body hard.
*Kokoro* winces in pain.
A myrddraal slashes Kokoro's body.
*Kokoro* winces in pain.
A hideous trolloc barely cleaves Kokoro's right foot.
*Kokoro* winces in pain.
A Dhai'mon trolloc barely hacks Kokoro's body.
*Kokoro* winces in pain.
A Dha'vol trolloc cleaves Kokoro's body.
*Kokoro* winces in pain.
A ramshorned trolloc cleaves Kokoro's body.
*Kokoro* winces in pain.
You scythe *Kokoro*'s head extremely hard.
*Kokoro* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
*Maddy* suddenly looks stricken by grief.
Your blood freezes as you hear *Kokoro*'s death cry.
* R S HP:Battered DP:Full MV:Winded >
Outside A Trolloc Camp
[ obvious exits: N W ]
Zone: Northern Borderlands
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
The corpse of a beaked trolloc is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A ramshorned trolloc has arrived from the west.
* R S HP:Battered DP:Full MV:Winded >
w
h
b
A Trolloc Camp
[ obvious exits: N E ]
Zone: Northern Borderlands
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
The corpse of Kokoro is lying here.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Maddy* is standing here, riding a bloodstock stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
A hideous trolloc is here, in a world of hurt.
A silent, black-robed figure watches you from afar.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A ramshorned trolloc has arrived from the east.
* R S HP:Battered DP:Full MV:Winded >
[kill light]
You try to scythe *Maddy*, but she parries successfully.
* R S HP:Battered DP:Full MV:Winded - Maddy: Beaten >
[bash ]
-
=
+
*
*
+
=
-
-
=
Your bash at *Maddy* sends her sprawling!
*Maddy* panics, and attempts to flee!
* R S HP:Battered DP:Full MV:Winded - Maddy: Beaten >
You scythe *Maddy*'s body into bloody fragments!
* R S HP:Battered DP:Full MV:Winded - Maddy: Critical >
You scythe *Maddy*'s body into bloody fragments!
*Maddy* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
Your blood freezes as you hear *Maddy*'s death cry.
o R S HP:Battered DP:Full MV:Winded >
Re: Ouch! That really did HURT!
The fabled warder pair stricken with grief to death... a true squirdraal victory for the ages!
Re: Ouch! That really did HURT!
The Blight
[ obvious exits: N E S ]
Zone: The Blight
The corpse of the blighted tree is lying here. [3]
Plarg has arrived from the north.
Porka has arrived from the north.
A hulking Dhai'mon trolloc has arrived from the north.
o HP:Wounded MV:Winded >
They aren't here.
o HP:Wounded MV:Winded >
They aren't here.
o HP:Wounded MV:Winded >
*Bakar* has arrived from the north, riding a Domani razor.
* HP:Wounded MV:Winded >
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
The corpse of the blighted tree is lying here. [2]
*Jerl* is standing here, riding a warhorse.
*Lynnix* is standing here, riding a gray palfrey.
Plarg has arrived from the north.
Porka has arrived from the north.
A hulking Dhai'mon trolloc has arrived from the north.
*Jerl* cleaves Porka's body hard.
* HP:Wounded MV:Winded >
You slash *Lynnix*'s right leg into bloody fragments!
* HP:Wounded MV:Winded - Lynnix: Wounded >
*Lynnix* tries to pierce you, but you deflect the blow.
You try to slash *Lynnix*, but he parries successfully.
Porka crushes *Jerl*'s body hard.
*Jerl* cleaves Porka's body.
You do the best you can!
* HP:Wounded MV:Winded - Lynnix: Wounded >
*Bakar* has arrived from the north, riding a Domani razor.
* HP:Wounded MV:Winded - Lynnix: Wounded >
*Bakar* leaves south riding a Domani razor. vv
You narrate 'on ent'
* HP:Wounded MV:Winded - Lynnix: Wounded >
Mood changed to: Brave
* HP:Wounded MV:Winded - Lynnix: Wounded >
*Bakar* has arrived from the south, riding a Domani razor.
Posture changed to: Offensive
* HP:Wounded MV:Winded - Lynnix: Wounded >
*Bakar* pierces Plarg's body.
* HP:Wounded MV:Winded - Lynnix: Wounded >
*Bakar* pierces Plarg's body.
*Lynnix* tries to pierce you, but you parry successfully.
You try to slash *Lynnix*, but he parries successfully.
* HP:Wounded MV:Winded - Lynnix: Wounded >
*Bakar* pierces Plarg's body.
*Lynnix* tries to pierce you, but you deflect the blow.
* HP:Wounded MV:Winded - Lynnix: Wounded >
*Jerl* sends Porka sprawling with a powerful bash!
*Bakar* avoids being bashed by Plarg who loses his balance and falls!
* HP:Wounded MV:Winded - Lynnix: Wounded >
[order hulking assist gnarbage]
A hulking Dhai'mon trolloc joins your fight!
Ok.
* HP:Wounded MV:Winded - Lynnix: Wounded >
A hulking Dhai'mon trolloc barely crushes Jerl's right leg.
*Bakar* barely pierces Plarg's body.
*Lynnix* pierces your body.
*Jerl* cleaves Porka's right foot.
* HP:Battered MV:Winded - Lynnix: Wounded >
*Jerl* stops following *Lynnix*.
*Jerl* now follows *Bakar*.
* HP:Battered MV:Winded - Lynnix: Wounded >
*Bakar* pierces Plarg's head.
*Lynnix* tries to pierce you, but you parry successfully.
* HP:Battered MV:Winded - Lynnix: Wounded >
*Lynnix* now follows *Bakar*.
* HP:Battered MV:Winded - Lynnix: Wounded >
A hulking Dhai'mon trolloc barely crushes Jerl's head.
*Bakar* pierces Plarg's right leg.
*Lynnix* tries to pierce you, but you deflect the blow.
You try to slash *Lynnix*, but he deflects the blow.
*Jerl* cleaves Porka's right leg very hard.
* HP:Battered MV:Winded - Lynnix: Wounded >
*Lynnix* is now a member of *Bakar*'s group.
*Jerl* is now a member of *Bakar*'s group.
* HP:Battered MV:Winded - Lynnix: Wounded >
You mutter in disgust.
* HP:Battered MV:Winded - Lynnix: Wounded >
*Bakar* barely pierces Plarg's body.
*Lynnix* tries to pierce you, but you deflect the blow.
* HP:Battered MV:Winded - Lynnix: Wounded >
A hulking Dhai'mon trolloc tickles Jerl's head with his crush.
*Bakar* pierces Plarg's body.
*Lynnix* tries to pierce you, but you deflect the blow.
You try to slash *Lynnix*, but he deflects the blow.
* HP:Battered MV:Winded - Lynnix: Wounded >
*Bakar* avoids being bashed by Plarg who loses his balance and falls!
* HP:Battered MV:Winded - Lynnix: Wounded >
*Jerl* sends Porka sprawling with a powerful bash!
* HP:Battered MV:Winded - Lynnix: Wounded >
*Bakar* pierces Plarg's head.
* HP:Battered MV:Winded - Lynnix: Wounded >
A hulking Dhai'mon trolloc barely tickles Jerl's left arm with his crush.
*Bakar* pierces Plarg's left foot hard.
*Lynnix* tries to pierce you, but you deflect the blow.
You try to slash *Lynnix*, but he parries successfully.
*Jerl* cleaves Porka's right leg hard.
* HP:Battered MV:Winded - Lynnix: Wounded >
A hulking Dhai'mon trolloc crushes Jerl's body.
Plarg tries to blast *Bakar*, but he deflects the blow.
*Bakar* pierces Plarg's body.
*Lynnix* tries to pierce you, but you deflect the blow.
You try to slash *Lynnix*, but he deflects the blow.
*Jerl* cleaves Porka's right arm very hard.
*Bakar* pierces Plarg's body.
*Bakar* looks at Plarg.
You have already saved during this tic.
* HP:Battered MV:Winded - Lynnix: Wounded >
Players in your Zone
--------------------
Porka - The Blight
Plarg - The Blight
Gnarbage - The Blight
You catch the scent of horses nearby. 2-3 humans
* HP:Battered MV:Winded - Lynnix: Wounded >
Porka narrates 'they grouped on bakar'
* HP:Battered MV:Winded - Lynnix: Wounded >
A hulking Dhai'mon trolloc tickles Jerl's body with his crush.
Plarg tries to blast *Bakar*, but he deflects the blow.
*Bakar* pierces Plarg's right leg.
*Lynnix* tries to pierce you, but you parry successfully.
You try to slash *Lynnix*, but he parries successfully.
The sun rises.
(tic_timer): Tic length updated to: 60.855 seconds.
* HP:Wounded MV:Tiring - Lynnix: Wounded >
*Bakar* pierces Plarg's body.
*Lynnix* tries to pierce you, but you parry successfully.
* HP:Wounded MV:Tiring - Lynnix: Wounded >
Porka avoids being bashed by *Jerl* who loses his balance and falls!
* HP:Wounded MV:Tiring - Lynnix: Wounded >
Porka sends *Jerl* sprawling with a powerful bash!
* HP:Wounded MV:Tiring - Lynnix: Wounded >
A hulking Dhai'mon trolloc tickles Jerl's body with his crush.
Plarg tries to blast *Bakar*, but he parries successfully.
*Bakar* pierces Plarg's body.
*Lynnix* tries to pierce you, but you parry successfully.
You try to slash *Lynnix*, but he deflects the blow.
Porka crushes *Jerl*'s left arm hard.
*Bakar* looks at Porka.
* HP:Wounded MV:Tiring - Lynnix: Wounded >
*Bakar* pierces Plarg's body.
* HP:Wounded MV:Tiring - Lynnix: Wounded >
*Bakar* looks at you.
* HP:Wounded MV:Tiring - Lynnix: Wounded >
A hulking Dhai'mon trolloc tickles Jerl's body with his crush.
*Bakar* pierces Plarg's body.
*Lynnix* pierces your right arm hard.
You try to slash *Lynnix*, but he deflects the blow.
Porka crushes *Jerl*'s right leg.
*Jerl* cleaves Porka's body hard.
* HP:Battered MV:Tiring - Lynnix: Wounded >
Porka narrates 'meph darling'
* HP:Battered MV:Tiring - Lynnix: Wounded >
*Bakar* pierces Plarg's body.
*Lynnix* tries to pierce you, but you deflect the blow.
* HP:Battered MV:Tiring - Lynnix: Wounded >
Plarg sends *Bakar* sprawling with a powerful bash!
* HP:Battered MV:Tiring - Lynnix: Wounded >
A hulking Dhai'mon trolloc crushes Jerl's left leg.
Plarg blasts *Bakar*'s body hard.
*Lynnix* tries to pierce you, but you deflect the blow.
You slash *Lynnix*'s left arm into bloody fragments!
* HP:Battered MV:Tiring - Lynnix: Wounded >
*Jerl* sends Porka sprawling with a powerful bash!
* HP:Battered MV:Tiring - Lynnix: Wounded >
You will now flee if you go below 80 hit points.
* HP:Battered MV:Tiring - Lynnix: Wounded >
A hulking Dhai'mon trolloc tickles Jerl's right leg with his crush.
Plarg blasts *Bakar*'s left arm very hard.
*Lynnix* tries to pierce you, but you deflect the blow.
You try to slash *Lynnix*, but he deflects the blow.
*Jerl* cleaves Porka's left leg hard.
* HP:Battered MV:Tiring - Lynnix: Wounded >
*Lynnix* pierces your body very hard.
* HP:Battered MV:Tiring - Lynnix: Wounded >
A hulking Dhai'mon trolloc crushes Jerl's right arm.
*Lynnix* tries to pierce you, but you parry successfully.
You slash *Lynnix*'s body into bloody fragments!
*Jerl* cleaves Porka's body.
* HP:Battered MV:Tiring - Lynnix: Wounded >
You narrate 'we on orch ent'
* HP:Battered MV:Tiring - Lynnix: Wounded >
*Bakar* avoids being bashed by Plarg who loses his balance and falls!
* HP:Battered MV:Tiring - Lynnix: Wounded >
A hulking Dhai'mon trolloc barely crushes Jerl's body.
*Bakar* pierces Plarg's body.
*Lynnix* tries to pierce you, but you deflect the blow.
You try to slash *Lynnix*, but he deflects the blow.
*Bakar* sends Plarg sprawling with a powerful bash!
* HP:Battered MV:Tiring - Lynnix: Wounded >
*Jerl* avoids being bashed by Porka who loses her balance and falls!
* HP:Battered MV:Tiring - Lynnix: Wounded >
Porka avoids being bashed by *Jerl* who loses his balance and falls!
* HP:Battered MV:Tiring - Lynnix: Wounded >
A shrill piercing scream reverberates through the area.
* HP:Battered MV:Tiring - Lynnix: Wounded >
A hulking Dhai'mon trolloc barely crushes Jerl's left foot.
Plarg tries to blast *Bakar*, but he parries successfully.
*Bakar* pierces Plarg's body.
*Lynnix* tries to pierce you, but you parry successfully.
You slash *Lynnix*'s right arm extremely hard.
* HP:Battered MV:Tiring - Lynnix: Battered >
*Lynnix* tries to pierce you, but you parry successfully.
* HP:Battered MV:Tiring - Lynnix: Battered >
A hulking Dhai'mon trolloc barely crushes Jerl's body.
*Lynnix* tries to pierce you, but you parry successfully.
You try to slash *Lynnix*, but he deflects the blow.
* HP:Battered MV:Tiring - Lynnix: Battered >
Plarg sends *Bakar* sprawling with a powerful bash!
* HP:Battered MV:Tiring - Lynnix: Battered >
*Jerl* avoids being bashed by Porka who loses her balance and falls!
* HP:Battered MV:Tiring - Lynnix: Battered >
Porka avoids being bashed by *Jerl* who loses his balance and falls!
* HP:Battered MV:Tiring - Lynnix: Battered >
A hulking Dhai'mon trolloc barely crushes Jerl's body.
Plarg blasts *Bakar*'s body very hard.
*Lynnix* pierces your body.
You slash *Lynnix*'s body extremely hard.
* HP:Battered MV:Tiring - Lynnix: Battered >
Porka mutters to herself in complete disgust.
* HP:Battered MV:Tiring - Lynnix: Battered >
*Lynnix* tries to pierce you, but you deflect the blow.
* HP:Battered MV:Tiring - Lynnix: Battered >
A shrill piercing scream reverberates through the area.
A hulking Dhai'mon trolloc tickles Jerl's body with his crush.
Plarg blasts *Bakar*'s body hard.
*Lynnix* pierces your left arm hard.
You try to slash *Lynnix*, but he parries successfully.
Jerl has some big nasty wounds and scratches.
Jerl is battered.
* HP:Battered MV:Tiring - Lynnix: Battered >
Porka sends *Jerl* sprawling with a powerful bash!
* HP:Battered MV:Tiring - Lynnix: Battered >
*Lynnix* pierces your right foot.
* HP:Battered MV:Tiring - Lynnix: Battered >
A hulking Dhai'mon trolloc barely tickles Jerl's right arm with his crush.
*Lynnix* pierces your left foot.
You try to slash *Lynnix*, but he parries successfully.
Porka crushes *Jerl*'s head very hard.
You narrate 'we winning'
* HP:Battered MV:Tiring - Lynnix: Battered >
*Bakar* sends Plarg sprawling with a powerful bash!
* HP:Battered MV:Tiring - Lynnix: Battered >
*Bakar* pierces Plarg's body.
*Lynnix* pierces your left arm.
* HP:Battered MV:Tiring - Lynnix: Battered >
A hulking Dhai'mon trolloc crushes Jerl's left leg.
*Bakar* pierces Plarg's body.
*Lynnix* tries to pierce you, but you parry successfully.
You slash *Lynnix*'s right leg into bloody fragments!
Porka crushes *Jerl*'s body hard.
Mood changed to: Wimpy
* HP:Battered MV:Tiring - Lynnix: Battered >
Posture changed to: Defensive
* HP:Battered MV:Tiring - Lynnix: Battered >
A hulking Dhai'mon trolloc barely crushes Jerl's body.
*Bakar* pierces Plarg's body.
*Lynnix* pierces your body.
You slash *Lynnix*'s right leg into bloody fragments!
*Bakar* pierces Plarg's left foot.
* HP:Battered MV:Tiring - Lynnix: Battered >
*Jerl* sends Porka sprawling with a powerful bash!
* HP:Battered MV:Tiring - Lynnix: Battered >
*Lynnix* snickers softly.
* HP:Battered MV:Tiring - Lynnix: Battered >
A hulking Dhai'mon trolloc barely tickles Jerl's left arm with his crush.
*Lynnix* tries to pierce you, but you parry successfully.
You slash *Lynnix*'s right leg very hard.
*Lynnix* panics, and attempts to flee!
*Jerl* cleaves Porka's body hard.
*Lynnix* leaves north riding a gray palfrey. ^^
* HP:Battered MV:Tiring >
*Bakar* sends Plarg sprawling with a powerful bash!
* HP:Battered MV:Tiring >
You try to slash *Bakar*, but he deflects the blow.
* HP:Battered MV:Tiring - Plarg: Battered - Bakar: Wounded >
You do the best you can!
* HP:Battered MV:Tiring - Plarg: Battered - Bakar: Wounded >
*Lynnix* has arrived from the north, riding a gray palfrey.
* HP:Battered MV:Tiring - Plarg: Battered - Bakar: Wounded >
*Lynnix* tries to pierce you, but you parry successfully.
* HP:Battered MV:Tiring - Plarg: Battered - Bakar: Wounded >
Mood changed to: Brave
* HP:Battered MV:Tiring - Plarg: Battered - Bakar: Wounded >
*Lynnix* pierces your body.
You try to slash *Bakar*, but he parries successfully.
A hulking Dhai'mon trolloc barely crushes Jerl's body.
*Bakar* pierces Plarg's body.
*Jerl* cleaves Porka's right arm very hard.
Posture changed to: Offensive
* HP:Battered MV:Tiring - Plarg: Battered - Bakar: Wounded >
*Lynnix* tries to pierce you, but you parry successfully.
*Bakar* pierces Plarg's left arm.
Plarg panics, and attempts to flee!
Plarg leaves north. ^^
* HP:Battered MV:Tiring - Bakar: Wounded >
You do the best you can!
* HP:Battered MV:Tiring - Bakar: Wounded >
You do the best you can!
* HP:Battered MV:Tiring - Bakar: Wounded >
*Lynnix* pierces your left hand hard.
You slash *Bakar*'s left hand hard.
A hulking Dhai'mon trolloc barely crushes Jerl's body.
* HP:Beaten MV:Tiring - Bakar: Wounded >
You narrate 'stay'
* HP:Beaten MV:Tiring - Bakar: Wounded >
*Bakar* sends you sprawling with a powerful bash!
* HP:Beaten MV:Tiring - Bakar: Wounded >
A shrill piercing scream reverberates through the area.
* HP:Beaten MV:Tiring - Bakar: Wounded >
Porka avoids being bashed by *Jerl* who loses his balance and falls!
* HP:Beaten MV:Tiring - Bakar: Wounded >
*Jerl* avoids being bashed by Porka who loses her balance and falls!
* HP:Beaten MV:Tiring - Bakar: Wounded >
*Bakar* pierces your left hand hard.
*Lynnix* pierces your body hard.
PANIC! You couldn't escape!
A hulking Dhai'mon trolloc barely crushes Jerl's left leg.
* HP:Beaten MV:Tiring - Bakar: Wounded >
Plarg has arrived from the north.
* HP:Beaten MV:Tiring - Bakar: Wounded >
*Bakar* pierces your body.
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Lynnix* pierces your right arm hard.
You wish that your wounds would stop BLEEDING so much!
(tic_timer): Tic in 7 seconds!
You flee head over heels.
In a Dying Orchard
[ obvious exits: E S W ]
Zone: Decayed Forest
A rat scurries around trying to get out of sight.
A black snake is here, lying on a rock.
* HP:Beaten MV:Tiring >
Porka narrates 'ish yes.. '
* HP:Beaten MV:Tiring >
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
The corpse of the blighted tree is lying here. [2]
*Lynnix* is here, fighting Porka, riding a gray palfrey.
*Bakar* is here, fighting Porka, riding a Domani razor.
A hulking Dhai'mon trolloc stands here, ready to fight.
Porka the Dark High Master is here, fighting Lynnix.
* HP:Beaten MV:Tiring >
You disarm *Bakar*'s weapon with one swift strike.
You slash *Bakar*'s right arm hard.
* HP:Beaten MV:Tiring - Porka: Battered - Bakar: Wounded >
You do the best you can!
* HP:Beaten MV:Tiring - Porka: Battered - Bakar: Wounded >
*Lynnix* pierces Porka's left arm.
*Jerl* has arrived from the east, riding a warhorse.
* HP:Beaten MV:Tiring - Porka: Battered - Bakar: Wounded >
*Jerl* cleaves a hulking Dhai'mon trolloc's body.
* HP:Beaten MV:Tiring - Porka: Battered - Bakar: Wounded >
A hulking Dhai'mon trolloc crushes Jerl's body.
*Jerl* panics, and attempts to flee!
You slash *Bakar*'s body hard.
*Bakar* barely hits Porka's body.
*Lynnix* pierces Porka's body.
* HP:Beaten MV:Tiring - Porka: Beaten - Bakar: Wounded >
*Jerl* leaves south riding a warhorse. vv
Porka sends *Lynnix* sprawling with a powerful bash!
*Lynnix* panics, and attempts to flee!
* HP:Beaten MV:Tiring - Porka: Beaten - Bakar: Wounded >
Porka narrates 'Lynnix beaten'
* HP:Beaten MV:Tiring - Porka: Beaten - Bakar: Wounded >
A shrill piercing scream reverberates through the area.
(tic_timer): Tic length updated to: 61.423 seconds.
You slash *Bakar*'s head hard.
*Bakar* tickles Porka's body with his hit.
Porka crushes *Lynnix*'s body into bloody fragments!
Porka crushes *Bakar*'s body hard.
The day has begun.
Your heartbeat calms down more as you feel less panicked.
You narrate 'stay on'
* HP:Beaten MV:Strong - Porka: Battered - Bakar: Wounded >
Plarg has arrived from the south.
* HP:Beaten MV:Strong - Porka: Battered - Bakar: Wounded >
*Bakar* gets a cup of thready brown tea from an embroidered, cotton shoulder bag.
* HP:Beaten MV:Strong - Porka: Battered - Bakar: Wounded >
*Lynnix* leaves east riding a gray palfrey. >>
* HP:Beaten MV:Strong - Porka: Battered - Bakar: Wounded >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Battered - Bakar: Wounded >
*Lynnix* has arrived from the east, riding a gray palfrey.
Plarg tries to blast *Lynnix*, but he parries successfully.
* HP:Beaten MV:Strong - Porka: Battered - Bakar: Wounded >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Battered - Bakar: Wounded >
*Lynnix* barely pierces Plarg's head.
Plarg panics, and attempts to flee!
Porka crushes *Bakar*'s right arm hard.
You slash *Bakar*'s body hard.
*Bakar* barely hits Porka's left leg.
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
*Lynnix* pierces Plarg's body hard.
Plarg panics, and attempts to flee!
Plarg leaves east. >>
*Lynnix* pierces a hulking Dhai'mon trolloc's right arm hard.
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
*Bakar* quaffs a cup of thready brown tea.
You will now flee if you go below 50 hit points.
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
A hulking Dhai'mon trolloc tries to crush Lynnix, but he parries successfully.
*Lynnix* tries to pierce a hulking Dhai'mon trolloc, but he deflects the blow.
You slash *Bakar*'s left leg hard.
*Bakar* tickles Porka's right foot with his hit.
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
*Bakar* avoids being bashed by Porka who loses her balance and falls!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
*Lynnix* tickles a hulking Dhai'mon trolloc's body with his pierce.
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
Plarg has arrived from the east.
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
A hulking Dhai'mon trolloc tries to crush Lynnix, but he deflects the blow.
*Lynnix* pierces a hulking Dhai'mon trolloc's head.
You try to slash *Bakar*, but he parries successfully.
*Bakar* barely hits Porka's right leg.
Plarg tries to blast *Lynnix*, but he deflects the blow.
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
Bakar has some big nasty wounds and scratches.
Bakar is battered.
*Bakar* is using:
<used as light> a crystal lightstick
<worn on head> a rimmed round helmet
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn about body> a black, silver-embroidered cape
<slung on back> an embroidered, cotton shoulder bag
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a jeweled wristcuff
<worn around wrist> a jeweled wristcuff
<worn as shield> a silver etched shield
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of animal-fur boots
Porka narrates 'bakar is wounded'
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
Porka narrates 'batt'
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
*Lynnix* pierces a hulking Dhai'mon trolloc's body.
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
*Lynnix* panics, and attempts to flee!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
*Lynnix* leaves east riding a gray palfrey. >>
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You slash *Bakar*'s head.
*Bakar* tickles Porka's body with his hit.
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
*Lynnix* has arrived from the east, riding a gray palfrey.
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
*Lynnix* pierces Plarg's left arm.
Plarg panics, and attempts to flee!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
Porka sends *Bakar* sprawling with a powerful bash!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
Plarg tries to blast *Lynnix*, but he deflects the blow.
*Lynnix* pierces Plarg's body.
Plarg panics, and attempts to flee!
Porka crushes *Bakar*'s body very hard.
You slash *Bakar*'s right leg hard.
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
Plarg leaves east. >>
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
Plarg has arrived from the east.
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
Porka crushes *Bakar*'s left leg hard.
You slash *Bakar*'s body hard.
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Beaten >
*Lynnix* pierces Plarg's head.
Plarg panics, and attempts to flee!
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Beaten >
You do the best you can!
*Jerl* has arrived from the south, riding a warhorse.
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Beaten >
*Jerl* cleaves your body extremely hard.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
You flee head over heels.
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
They aren't here.
* HP:Critical MV:Strong >
A shrill piercing scream reverberates through the area.
They aren't here.
* HP:Critical MV:Strong >
Plarg has arrived from the west.
* HP:Critical MV:Strong >
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
The corpse of the blighted tree is lying here. [2]
*Jerl* is standing here, riding a warhorse.
*Lynnix* is here, fighting Porka, riding a gray palfrey.
*Bakar* is here, fighting Porka, riding a Domani razor.
A hulking Dhai'mon trolloc stands here, ready to fight.
Porka the Dark High Master is here, fighting Bakar.
Plarg has arrived from the east.
* HP:Critical MV:Strong >
You slash *Jerl*'s right leg.
*Jerl* panics, and attempts to flee!
* HP:Critical MV:Strong - Jerl: Beaten >
You do the best you can!
*Jerl* leaves east riding a warhorse. >>
* HP:Critical MV:Strong >
You try to slash *Lynnix*, but he parries successfully.
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You do the best you can!
*Jerl* has arrived from the east, riding a warhorse.
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You try to slash *Lynnix*, but he parries successfully.
*Lynnix* pierces Porka's body.
Porka crushes *Bakar*'s body very hard.
Porka tries to crush *Lynnix*, but he parries successfully.
*Bakar* tickles Porka's right leg with his hit.
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
*Jerl* cleaves Plarg's body hard.
Plarg panics, and attempts to flee!
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You do the best you can!
Plarg leaves south. vv
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You try to slash *Lynnix*, but he parries successfully.
*Lynnix* pierces Porka's left leg.
*Bakar* barely hits Porka's body.
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
Porka sends *Bakar* sprawling with a powerful bash!
*Bakar* panics, and attempts to flee!
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
Plarg has arrived from the south.
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You narrate 'set imwpy lower'
*Jerl* cleaves Plarg's body hard.
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
Plarg blasts *Jerl*'s body.
*Jerl* panics, and attempts to flee!
You try to slash *Lynnix*, but he deflects the blow.
*Lynnix* pierces Porka's body.
Porka crushes *Bakar*'s head hard.
Porka tries to crush *Lynnix*, but he parries successfully.
You do the best you can!
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
*Jerl* leaves west riding a warhorse. <<
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
Plarg leaves north. ^^
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
*Lynnix* pierces Porka's left arm.
Porka narrates 'bleeding'
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
Plarg has arrived from the north.
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
*Jerl* has arrived from the west, riding a warhorse.
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You try to slash *Lynnix*, but he parries successfully.
*Lynnix* pierces Porka's body.
Porka crushes *Bakar*'s body hard.
Porka tries to crush *Lynnix*, but he parries successfully.
*Jerl* cleaves Plarg's body hard.
* HP:Critical MV:Strong - Porka: Critical - Lynnix: Beaten >
*Bakar* leaves south riding a Domani razor. vv
* HP:Critical MV:Strong - Porka: Critical - Lynnix: Beaten >
*Lynnix* pierces Porka's right leg.
* HP:Critical MV:Strong - Porka: Critical - Lynnix: Beaten >
Plarg blasts *Jerl*'s left leg.
*Jerl* panics, and attempts to flee!
You try to slash *Lynnix*, but he parries successfully.
*Lynnix* pierces Porka's left arm.
* HP:Critical MV:Strong - Porka: Critical - Lynnix: Beaten >
[order hulking assist gnarbage]
A hulking Dhai'mon trolloc joins your fight!
Ok.
*Jerl* leaves east riding a warhorse. >>
* HP:Critical MV:Strong - Porka: Critical - Lynnix: Beaten >
*Lynnix* avoids being bashed by Porka who loses her balance and falls!
*Lynnix* panics, and attempts to flee!
Plarg leaves north. ^^
* HP:Critical MV:Strong - Porka: Critical - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Porka: Critical - Lynnix: Beaten >
You try to slash *Lynnix*, but he parries successfully.
*Lynnix* pierces Porka's right foot.
*Lynnix* leaves south riding a gray palfrey. vv
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
*Lynnix* has arrived from the south, riding a gray palfrey.
You try to slash *Lynnix*, but he deflects the blow.
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
Porka narrates 'am crit'
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
Porka tries to crush *Lynnix*, but he parries successfully.
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
*Jerl* has arrived from the north, riding a warhorse.
Plarg has arrived from the north.
* HP:Critical MV:Strong - Lynnix: Beaten >
Porka tries to crush *Lynnix*, but he parries successfully.
*Lynnix* tries to pierce you, but you parry successfully.
You slash *Lynnix*'s body extremely hard.
*Lynnix* panics, and attempts to flee!
*Jerl* cleaves Plarg's right foot hard.
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Lynnix: Beaten >
*Lynnix* leaves north riding a gray palfrey. ^^
* HP:Critical MV:Strong >
*Lynnix* has arrived from the north, riding a gray palfrey.
You try to slash *Lynnix*, but he parries successfully.
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
Porka crushes *Jerl*'s right leg hard.
*Jerl* panics, and attempts to flee!
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Lynnix: Beaten >
*Lynnix* panics, and attempts to flee!
* HP:Critical MV:Strong - Lynnix: Beaten >
Porka crushes *Jerl*'s body hard.
You try to slash *Lynnix*, but he parries successfully.
Plarg blasts *Jerl*'s body.
You do the best you can!
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
*Jerl* leaves south riding a warhorse. vv
Porka crushes *Lynnix*'s left leg into bloody fragments!
*Lynnix* panics, and attempts to flee!
*Lynnix* leaves west riding a gray palfrey. <<
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
*Jerl* has arrived from the south, riding a warhorse.
* HP:Critical MV:Strong >
You slash *Jerl*'s right arm hard.
*Jerl* panics, and attempts to flee!
* HP:Critical MV:Strong - Jerl: Critical >
You do the best you can!
* HP:Critical MV:Strong - Jerl: Critical >
Plarg sends *Jerl* sprawling with a powerful bash!
* HP:Critical MV:Strong - Jerl: Critical >
No way! You're fighting for your life!
Porka narrates 'most of us crit'
* HP:Critical MV:Strong - Jerl: Critical >
Porka crushes *Jerl*'s left arm hard.
* HP:Critical MV:Strong - Jerl: Critical >
You do the best you can!
Plarg roars!
* HP:Critical MV:Strong - Jerl: Critical >
You do the best you can!
* HP:Critical MV:Strong - Jerl: Critical >
You do the best you can!
* HP:Critical MV:Strong - Jerl: Critical >
Porka crushes *Jerl*'s body hard.
Plarg blasts *Jerl*'s left arm.
You slash *Jerl*'s body hard.
You do the best you can!
* HP:Critical MV:Strong - Jerl: Critical >
You do the best you can!
* HP:Critical MV:Strong - Jerl: Critical >
You do the best you can!
*Jerl* leaves south riding a warhorse. vv
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
The Blight
[ obvious exits: N E ]
Zone: The Blight
*Jerl* is standing here, riding a warhorse.
Plarg has arrived from the north.
Porka has arrived from the north.
A hulking Dhai'mon trolloc has arrived from the north.
Porka crushes *Jerl*'s left hand.
*Jerl* is mortally wounded, and will die soon, if not aided.
* HP:Critical MV:Strong >
You slash *Jerl*'s body extremely hard.
*Jerl* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Jerl*'s death cry.
o HP:Critical MV:Strong >
(tic_timer): Tic in 7 seconds!
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
The corpse of the blighted tree is lying here. [2]
Plarg has arrived from the south.
Porka has arrived from the south.
A hulking Dhai'mon trolloc has arrived from the south.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
Porka narrates 'rip'
* HP:Critical MV:Strong >
In a Dying Orchard
[ obvious exits: E S W ]
Zone: Decayed Forest
A rat scurries around trying to get out of sight.
Plarg has arrived from the east.
Porka has arrived from the east.
A hulking Dhai'mon trolloc has arrived from the east.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
By the Apple Trees
[ obvious exits: E S W ]
Zone: Decayed Forest
A juicy looking apple has fallen to the ground. [5]
Plarg has arrived from the east.
Porka has arrived from the east.
A hulking Dhai'mon trolloc has arrived from the east.
Plarg roars!
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
Walking Through the Orchard
[ obvious exits: N E S ]
Zone: Decayed Forest
Plarg has arrived from the north.
Porka has arrived from the north.
A hulking Dhai'mon trolloc has arrived from the north.
* HP:Critical MV:Strong >
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
* HP:Critical MV:Strong >
By the Apple Trees
[ obvious exits: E S W ]
Zone: Decayed Forest
A juicy looking apple has fallen to the ground. [5]
Plarg has arrived from the south.
Porka has arrived from the south.
A hulking Dhai'mon trolloc has arrived from the south.
* HP:Critical MV:Tiring >
A Small Path
[ obvious exits: E W ]
Zone: Decayed Forest
A snake is crawling through the water here.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Plarg has arrived from the east.
Porka has arrived from the east.
A hulking Dhai'mon trolloc has arrived from the east.
* HP:Critical MV:Tiring >
A Pile of Lumber
[ obvious exits: E S W ]
Zone: Decayed Forest
A baby lizard scampers about.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Plarg has arrived from the east.
Porka has arrived from the east.
A hulking Dhai'mon trolloc has arrived from the east.
* HP:Critical MV:Tiring >
Porka narrates '1 down'
* HP:Critical MV:Tiring >
Your heartbeat calms down more as you feel less panicked.
(tic_timer): Tic length updated to: 61.167 seconds.
Mood changed to: Wimpy
* HP:Beaten MV:Full >
They aren't here.
* HP:Beaten MV:Full >
They aren't here.
* HP:Beaten MV:Full >
You have 67(379) hit and 232(253) movement points.
You have scored 111468435 experience points and 1430 quest points.
You need 7031565 exp to level and 1570 qp to rank.
You have acquired 3 alt qps to date.
You have amassed 100 Turn points to date.
You have played 13 days and 4 hours (real time).
This ranks you as Gnarbage the Master Torturer [Dhai'mon 7] (Level 51).
You are standing.
* HP:Beaten MV:Full >
They aren't here.
* HP:Beaten MV:Full >
You narrate 'hitting'
* HP:Beaten MV:Full >
By the Deserted Well
[ obvious exits: N S ]
Zone: Decayed Forest
A large stone well is here.
*Lynnix* is standing here, riding a gray palfrey.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Plarg has arrived from the north.
Porka has arrived from the north.
A hulking Dhai'mon trolloc has arrived from the north.
* HP:Beaten MV:Full >
You try to slash *Lynnix*, but he parries successfully.
* HP:Beaten MV:Full - Lynnix: Beaten >
Porka narrates 'faint'
* HP:Beaten MV:Full - Lynnix: Beaten >
*Lynnix* panics, and attempts to flee!
Porka crushes *Lynnix*'s right arm into bloody fragments!
* HP:Beaten MV:Full - Lynnix: Critical >
[order hulking assist gnarbage]
A hulking Dhai'mon trolloc joins your fight!
Ok.
* HP:Beaten MV:Full - Lynnix: Critical >
*Lynnix* leaves north riding a gray palfrey. ^^
* HP:Beaten MV:Full >
Porka panics, and attempts to flee!
Porka leaves north. ^^
* HP:Beaten MV:Full >
A Pile of Lumber
[ obvious exits: E S W ]
Zone: Decayed Forest
Porka the Dark High Master is standing here.
A baby lizard scampers about.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Plarg has arrived from the south.
A hulking Dhai'mon trolloc has arrived from the south.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
By the Deserted Well
[ obvious exits: N S ]
Zone: Decayed Forest
A large stone well is here.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Plarg has arrived from the north.
Porka has arrived from the north.
A hulking Dhai'mon trolloc has arrived from the north.
* HP:Beaten MV:Strong >
Path to the Old Monastery
[ obvious exits: N E W ]
Zone: Decayed Forest
A snake is crawling through the water here.
Plarg has arrived from the north.
Porka has arrived from the north.
A hulking Dhai'mon trolloc has arrived from the north.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
Path to the Old Monastery
[ obvious exits: E W ]
Zone: Decayed Forest
A spotted horse wanders skittishly around here.
Plarg has arrived from the east.
Porka has arrived from the east.
A hulking Dhai'mon trolloc has arrived from the east.
* HP:Beaten MV:Strong >
The Crossroads
[ obvious exits: N E S W ]
Zone: Decayed Forest
A large wooden catapult has been erected here.
A rat scurries around trying to get out of sight.
A strong trolloc stands here, snout sniffing the wind.
Plarg has arrived from the east.
Porka has arrived from the east.
A hulking Dhai'mon trolloc has arrived from the east.
* HP:Beaten MV:Strong >
A Small Trail
[ obvious exits: N S W ]
Zone: Decayed Forest
Plarg has arrived from the south.
Porka has arrived from the south.
A hulking Dhai'mon trolloc has arrived from the south.
* HP:Beaten MV:Strong >
The Blighted Forest
[ obvious exits: N E S W ]
Zone: Decayed Forest
A lynx creeps low to the ground, hunting for food.
A black snake is here, lying on a rock.
Plarg has arrived from the south.
Porka has arrived from the south.
A hulking Dhai'mon trolloc has arrived from the south.
* HP:Beaten MV:Strong >
A Field of Stumps
[ obvious exits: E W ]
Zone: Decayed Forest
A spotted horse wanders skittishly around here.
A falcon with long, brown feathers circles in a slow hunting pattern.
Plarg has arrived from the west.
Porka has arrived from the west.
A hulking Dhai'mon trolloc has arrived from the west.
* HP:Beaten MV:Strong >
A Pile of Lumber
[ obvious exits: E S W ]
Zone: Decayed Forest
A baby lizard scampers about.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Plarg has arrived from the west.
Porka has arrived from the west.
A hulking Dhai'mon trolloc has arrived from the west.
* HP:Beaten MV:Strong >
A Small Path
[ obvious exits: E W ]
Zone: Decayed Forest
A snake is crawling through the water here.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Plarg has arrived from the west.
Porka has arrived from the west.
A hulking Dhai'mon trolloc has arrived from the west.
* HP:Beaten MV:Strong >
By the Apple Trees
[ obvious exits: E S W ]
Zone: Decayed Forest
A juicy looking apple has fallen to the ground. [5]
Plarg has arrived from the west.
Porka has arrived from the west.
A hulking Dhai'mon trolloc has arrived from the west.
* HP:Beaten MV:Strong >
Walking Through the Orchard
[ obvious exits: N E S ]
Zone: Decayed Forest
*Bakar* is standing here, riding a Domani razor.
Plarg has arrived from the north.
Porka has arrived from the north.
A hulking Dhai'mon trolloc has arrived from the north.
Porka crushes *Bakar*'s left hand very hard.
*Bakar* panics, and attempts to flee!
* HP:Beaten MV:Strong >
*Bakar* leaves north riding a Domani razor. ^^
*Bakar* has arrived from the north, riding a Domani razor.
* HP:Beaten MV:Strong >
*Bakar* tickles Porka's body with his hit.
A gray palfrey prances skittishly nearby.
*Lynnix* is standing here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
* HP:Beaten MV:Strong >
You slash *Bakar*'s left arm hard.
*Bakar* panics, and attempts to flee!
* HP:Beaten MV:Strong - Porka: Critical - Bakar: Critical >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Critical - Bakar: Critical >
*Bakar* leaves south riding a Domani razor. vv
*Bakar* has arrived from the south, riding a Domani razor.
Porka tries to crush *Bakar*, but he parries successfully.
* HP:Beaten MV:Strong >
You slash *Bakar*'s left foot hard.
*Bakar* panics, and attempts to flee!
* HP:Beaten MV:Strong - Porka: Critical - Bakar: Critical >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Critical - Bakar: Critical >
You slash *Bakar*'s body hard.
Porka crushes *Bakar*'s left arm hard.
*Bakar* is incapacitated and will slowly die, if not aided.
You do the best you can!
* HP:Beaten MV:Strong - Bakar: Critical >
You do the best you can!
* HP:Beaten MV:Strong - Bakar: Critical >
You do the best you can!
* HP:Beaten MV:Strong - Bakar: Critical >
You do the best you can!
* HP:Beaten MV:Strong - Bakar: Critical >
You do the best you can!
* HP:Beaten MV:Strong - Bakar: Critical >
You do the best you can!
* HP:Beaten MV:Strong - Bakar: Critical >
You do the best you can!
* HP:Beaten MV:Strong - Bakar: Critical >
You do the best you can!
* HP:Beaten MV:Strong - Bakar: Critical >
You slash *Bakar*'s body extremely hard.
*Bakar* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Bakar*'s death cry.
* HP:Beaten MV:Strong >
Porka narrates 'rip bakar'
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
A gray palfrey prances skittishly nearby.
*Lynnix* is standing here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
* HP:Beaten MV:Strong >
Plarg roars!
* HP:Beaten MV:Strong >
You get a silver-winged basilard from the corpse of Bakar.
You get a pair of animal-fur boots from the corpse of Bakar.
You get a pair of thick, gold-plated greaves from the corpse of Bakar.
You get a bronze belt of odd design from the corpse of Bakar.
You get a silver etched shield from the corpse of Bakar.
You get a jeweled wristcuff from the corpse of Bakar.
You get a jeweled wristcuff from the corpse of Bakar.
You get a sturdy pair of full leather gauntlets from the corpse of Bakar.
You get a pair of riveted chainmail sleeves from the corpse of Bakar.
You get an embroidered, cotton shoulder bag from the corpse of Bakar.
You get a black, silver-embroidered cape from the corpse of Bakar.
You get a tunic of finely-crafted chain from the corpse of Bakar.
You get a shimmering chain of gold from the corpse of Bakar.
You get a shimmering chain of gold from the corpse of Bakar.
You get a rimmed round helmet from the corpse of Bakar.
You get a jade signet ring from the corpse of Bakar.
You get a jade signet ring from the corpse of Bakar.
You get a crystal lightstick from the corpse of Bakar.
* HP:Beaten MV:Strong > You are a 139 year old male trolloc warrior.
Your height is 6 feet, 10 inches, and you weigh 253.0 lbs. BMI: 26.477.
You are carrying 47.5 lbs and wearing 46.8 lbs, light. MUD BMI: 0.445.
Your base abilities are: Str:21 Int:7 Wil:7 Dex:17 Con:17. Total: 69.
Offensive bonus: 185, Dodging bonus: 60, Parrying bonus: 170. Total Defence: 230
Your mood is: Wimpy. You will flee below: 50 Hit Points
Your posture is: Offensive.
Your armor absorbs about 70% on average.
You are subjected to the following effects:
- NOTICE
- NO QUIT
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
You lean over and sever the bloody head from the corpse of Bakar.
Porka narrates '2 down'
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
Plarg says 'beat'
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
A gray palfrey prances skittishly nearby.
*Lynnix* is standing here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
Porka narrates '40'
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here
* HP:Beaten MV:Strong >
Plarg pulls a mangled limb from the corpse of Bakar.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
A Domani razor stands here, eyes keen and swishing its tail.
*Lynnix* is standing here.
A gray palfrey prances skittishly nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
Players in your Zone
--------------------
Porka - Walking Through the Orchard
Plarg - Walking Through the Orchard
Gnarbage - Walking Through the Orchard
Plarg drops a severed leg.
* HP:Beaten MV:Strong >
A snake is crawling through the water here.
A Domani razor stands here, eyes keen and swishing its tail.
*Lynnix* is standing here.
A gray palfrey prances skittishly nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
* HP:Beaten MV:Strong >
They aren't here.
Plarg roars!
* HP:Beaten MV:Strong >
Saving Gnarbage.
* HP:Beaten MV:Strong >
Players in your Zone
--------------------
Porka - Walking Through the Orchard
Plarg - Walking Through the Orchard
Gnarbage - Walking Through the Orchard
* HP:Beaten MV:Strong >
You narrate 'bash it porka, going'
* HP:Beaten MV:Strong >
The Yard Before the Monastery
[ obvious exits: N E S W ]
Zone: Decayed Forest
Door west: greatgate
A coupon for a weapon lies here.
A torch is here on the ground.
Several blackberries grow on a nearby vine. [3]
A brass storm lantern of Borderlander design lies here.
A dagger has been left here.
A snake is crawling through the water here.
A Domani razor stands here, eyes keen and swishing its tail.
*Lynnix* is standing here.
A gray palfrey prances skittishly nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
Plarg has arrived from the north.
Porka has arrived from the north.
A hulking Dhai'mon trolloc has arrived from the north.
* HP:Beaten MV:Strong >
A watersnake leaves north. ^^
Ragan slices a hulking Dhai'mon trolloc's left arm.
You try to slash *Lynnix*, but he deflects the blow.
* HP:Beaten MV:Strong - Lynnix: Beaten >
Porka crushes *Lynnix*'s head extremely hard.
*Lynnix* panics, and attempts to flee!
* HP:Beaten MV:Strong - Lynnix: Critical >
*Lynnix* leaves north. ^^
* HP:Beaten MV:Strong >
A hulking Dhai'mon trolloc crushes Ragan's right arm hard.
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
Ragan barely slices a hulking Dhai'mon trolloc's body.
* HP:Beaten MV:Strong - a Shienaran forward scout: Healthy >
*Lynnix* has arrived from the north.
* HP:Beaten MV:Strong - a Shienaran forward scout: Healthy >
No way! You're fighting for your life!
* HP:Beaten MV:Strong - a Shienaran forward scout: Healthy >
You do the best you can!
* HP:Beaten MV:Strong - a Shienaran forward scout: Healthy >
Mood changed to: Wimpy
* HP:Beaten MV:Strong - a Shienaran forward scout: Healthy >
*Lynnix* leaves north. ^^
You panic and attempt to flee!
You flee head over heels.
Walking Through the Orchard
[ obvious exits: N E S ]
Zone: Decayed Forest
A bruised and bloody leg lies on the ground, torn from its socket.
The dismembered corpse of Bakar is lying here.
*Lynnix* is standing here.
A snake is crawling through the water here.
* HP:Beaten MV:Strong >
*Lynnix* leaves south. vv
They aren't here.
* HP:Beaten MV:Strong >
The Yard Before the Monastery
[ obvious exits: N E S W ]
Zone: Decayed Forest
Door west: greatgate
A coupon for a weapon lies here.
A torch is here on the ground.
Several blackberries grow on a nearby vine. [3]
A brass storm lantern of Borderlander design lies here.
A dagger has been left here.
*Lynnix* is sitting here.
A hulking Dhai'mon trolloc is here, fighting a Shienaran forward scout.
Porka the Dark High Master is here, fighting a Shienaran forward scout.
Plarg the Bearish Trolloc is here, fighting a Shienaran forward scout.
A Domani razor stands here, eyes keen and swishing its tail.
A gray palfrey prances skittishly nearby.
A Shienaran forward scout is here, fighting a hulking Dhai'mon trolloc.
A Shienaran forward scout is here, fighting Porka.
A Shienaran forward scout is here, fighting Plarg.
A Shienaran forward scout is here, fighting a hulking Dhai'mon trolloc.
The Shienaran forward scout commander stands ever vigilant.
* HP:Beaten MV:Strong >
You slash *Lynnix*'s body into bloody fragments!
* HP:Beaten MV:Strong - Plarg: Beaten - Lynnix: Critical >
You slash *Lynnix*'s body into bloody fragments!
*Lynnix* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Lynnix*'s death cry.
[ obvious exits: N E S ]
Zone: The Blight
The corpse of the blighted tree is lying here. [3]
Plarg has arrived from the north.
Porka has arrived from the north.
A hulking Dhai'mon trolloc has arrived from the north.
o HP:Wounded MV:Winded >
They aren't here.
o HP:Wounded MV:Winded >
They aren't here.
o HP:Wounded MV:Winded >
*Bakar* has arrived from the north, riding a Domani razor.
* HP:Wounded MV:Winded >
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
The corpse of the blighted tree is lying here. [2]
*Jerl* is standing here, riding a warhorse.
*Lynnix* is standing here, riding a gray palfrey.
Plarg has arrived from the north.
Porka has arrived from the north.
A hulking Dhai'mon trolloc has arrived from the north.
*Jerl* cleaves Porka's body hard.
* HP:Wounded MV:Winded >
You slash *Lynnix*'s right leg into bloody fragments!
* HP:Wounded MV:Winded - Lynnix: Wounded >
*Lynnix* tries to pierce you, but you deflect the blow.
You try to slash *Lynnix*, but he parries successfully.
Porka crushes *Jerl*'s body hard.
*Jerl* cleaves Porka's body.
You do the best you can!
* HP:Wounded MV:Winded - Lynnix: Wounded >
*Bakar* has arrived from the north, riding a Domani razor.
* HP:Wounded MV:Winded - Lynnix: Wounded >
*Bakar* leaves south riding a Domani razor. vv
You narrate 'on ent'
* HP:Wounded MV:Winded - Lynnix: Wounded >
Mood changed to: Brave
* HP:Wounded MV:Winded - Lynnix: Wounded >
*Bakar* has arrived from the south, riding a Domani razor.
Posture changed to: Offensive
* HP:Wounded MV:Winded - Lynnix: Wounded >
*Bakar* pierces Plarg's body.
* HP:Wounded MV:Winded - Lynnix: Wounded >
*Bakar* pierces Plarg's body.
*Lynnix* tries to pierce you, but you parry successfully.
You try to slash *Lynnix*, but he parries successfully.
* HP:Wounded MV:Winded - Lynnix: Wounded >
*Bakar* pierces Plarg's body.
*Lynnix* tries to pierce you, but you deflect the blow.
* HP:Wounded MV:Winded - Lynnix: Wounded >
*Jerl* sends Porka sprawling with a powerful bash!
*Bakar* avoids being bashed by Plarg who loses his balance and falls!
* HP:Wounded MV:Winded - Lynnix: Wounded >
[order hulking assist gnarbage]
A hulking Dhai'mon trolloc joins your fight!
Ok.
* HP:Wounded MV:Winded - Lynnix: Wounded >
A hulking Dhai'mon trolloc barely crushes Jerl's right leg.
*Bakar* barely pierces Plarg's body.
*Lynnix* pierces your body.
*Jerl* cleaves Porka's right foot.
* HP:Battered MV:Winded - Lynnix: Wounded >
*Jerl* stops following *Lynnix*.
*Jerl* now follows *Bakar*.
* HP:Battered MV:Winded - Lynnix: Wounded >
*Bakar* pierces Plarg's head.
*Lynnix* tries to pierce you, but you parry successfully.
* HP:Battered MV:Winded - Lynnix: Wounded >
*Lynnix* now follows *Bakar*.
* HP:Battered MV:Winded - Lynnix: Wounded >
A hulking Dhai'mon trolloc barely crushes Jerl's head.
*Bakar* pierces Plarg's right leg.
*Lynnix* tries to pierce you, but you deflect the blow.
You try to slash *Lynnix*, but he deflects the blow.
*Jerl* cleaves Porka's right leg very hard.
* HP:Battered MV:Winded - Lynnix: Wounded >
*Lynnix* is now a member of *Bakar*'s group.
*Jerl* is now a member of *Bakar*'s group.
* HP:Battered MV:Winded - Lynnix: Wounded >
You mutter in disgust.
* HP:Battered MV:Winded - Lynnix: Wounded >
*Bakar* barely pierces Plarg's body.
*Lynnix* tries to pierce you, but you deflect the blow.
* HP:Battered MV:Winded - Lynnix: Wounded >
A hulking Dhai'mon trolloc tickles Jerl's head with his crush.
*Bakar* pierces Plarg's body.
*Lynnix* tries to pierce you, but you deflect the blow.
You try to slash *Lynnix*, but he deflects the blow.
* HP:Battered MV:Winded - Lynnix: Wounded >
*Bakar* avoids being bashed by Plarg who loses his balance and falls!
* HP:Battered MV:Winded - Lynnix: Wounded >
*Jerl* sends Porka sprawling with a powerful bash!
* HP:Battered MV:Winded - Lynnix: Wounded >
*Bakar* pierces Plarg's head.
* HP:Battered MV:Winded - Lynnix: Wounded >
A hulking Dhai'mon trolloc barely tickles Jerl's left arm with his crush.
*Bakar* pierces Plarg's left foot hard.
*Lynnix* tries to pierce you, but you deflect the blow.
You try to slash *Lynnix*, but he parries successfully.
*Jerl* cleaves Porka's right leg hard.
* HP:Battered MV:Winded - Lynnix: Wounded >
A hulking Dhai'mon trolloc crushes Jerl's body.
Plarg tries to blast *Bakar*, but he deflects the blow.
*Bakar* pierces Plarg's body.
*Lynnix* tries to pierce you, but you deflect the blow.
You try to slash *Lynnix*, but he deflects the blow.
*Jerl* cleaves Porka's right arm very hard.
*Bakar* pierces Plarg's body.
*Bakar* looks at Plarg.
You have already saved during this tic.
* HP:Battered MV:Winded - Lynnix: Wounded >
Players in your Zone
--------------------
Porka - The Blight
Plarg - The Blight
Gnarbage - The Blight
You catch the scent of horses nearby. 2-3 humans
* HP:Battered MV:Winded - Lynnix: Wounded >
Porka narrates 'they grouped on bakar'
* HP:Battered MV:Winded - Lynnix: Wounded >
A hulking Dhai'mon trolloc tickles Jerl's body with his crush.
Plarg tries to blast *Bakar*, but he deflects the blow.
*Bakar* pierces Plarg's right leg.
*Lynnix* tries to pierce you, but you parry successfully.
You try to slash *Lynnix*, but he parries successfully.
The sun rises.
(tic_timer): Tic length updated to: 60.855 seconds.
* HP:Wounded MV:Tiring - Lynnix: Wounded >
*Bakar* pierces Plarg's body.
*Lynnix* tries to pierce you, but you parry successfully.
* HP:Wounded MV:Tiring - Lynnix: Wounded >
Porka avoids being bashed by *Jerl* who loses his balance and falls!
* HP:Wounded MV:Tiring - Lynnix: Wounded >
Porka sends *Jerl* sprawling with a powerful bash!
* HP:Wounded MV:Tiring - Lynnix: Wounded >
A hulking Dhai'mon trolloc tickles Jerl's body with his crush.
Plarg tries to blast *Bakar*, but he parries successfully.
*Bakar* pierces Plarg's body.
*Lynnix* tries to pierce you, but you parry successfully.
You try to slash *Lynnix*, but he deflects the blow.
Porka crushes *Jerl*'s left arm hard.
*Bakar* looks at Porka.
* HP:Wounded MV:Tiring - Lynnix: Wounded >
*Bakar* pierces Plarg's body.
* HP:Wounded MV:Tiring - Lynnix: Wounded >
*Bakar* looks at you.
* HP:Wounded MV:Tiring - Lynnix: Wounded >
A hulking Dhai'mon trolloc tickles Jerl's body with his crush.
*Bakar* pierces Plarg's body.
*Lynnix* pierces your right arm hard.
You try to slash *Lynnix*, but he deflects the blow.
Porka crushes *Jerl*'s right leg.
*Jerl* cleaves Porka's body hard.
* HP:Battered MV:Tiring - Lynnix: Wounded >
Porka narrates 'meph darling'
* HP:Battered MV:Tiring - Lynnix: Wounded >
*Bakar* pierces Plarg's body.
*Lynnix* tries to pierce you, but you deflect the blow.
* HP:Battered MV:Tiring - Lynnix: Wounded >
Plarg sends *Bakar* sprawling with a powerful bash!
* HP:Battered MV:Tiring - Lynnix: Wounded >
A hulking Dhai'mon trolloc crushes Jerl's left leg.
Plarg blasts *Bakar*'s body hard.
*Lynnix* tries to pierce you, but you deflect the blow.
You slash *Lynnix*'s left arm into bloody fragments!
* HP:Battered MV:Tiring - Lynnix: Wounded >
*Jerl* sends Porka sprawling with a powerful bash!
* HP:Battered MV:Tiring - Lynnix: Wounded >
You will now flee if you go below 80 hit points.
* HP:Battered MV:Tiring - Lynnix: Wounded >
A hulking Dhai'mon trolloc tickles Jerl's right leg with his crush.
Plarg blasts *Bakar*'s left arm very hard.
*Lynnix* tries to pierce you, but you deflect the blow.
You try to slash *Lynnix*, but he deflects the blow.
*Jerl* cleaves Porka's left leg hard.
* HP:Battered MV:Tiring - Lynnix: Wounded >
*Lynnix* pierces your body very hard.
* HP:Battered MV:Tiring - Lynnix: Wounded >
A hulking Dhai'mon trolloc crushes Jerl's right arm.
*Lynnix* tries to pierce you, but you parry successfully.
You slash *Lynnix*'s body into bloody fragments!
*Jerl* cleaves Porka's body.
* HP:Battered MV:Tiring - Lynnix: Wounded >
You narrate 'we on orch ent'
* HP:Battered MV:Tiring - Lynnix: Wounded >
*Bakar* avoids being bashed by Plarg who loses his balance and falls!
* HP:Battered MV:Tiring - Lynnix: Wounded >
A hulking Dhai'mon trolloc barely crushes Jerl's body.
*Bakar* pierces Plarg's body.
*Lynnix* tries to pierce you, but you deflect the blow.
You try to slash *Lynnix*, but he deflects the blow.
*Bakar* sends Plarg sprawling with a powerful bash!
* HP:Battered MV:Tiring - Lynnix: Wounded >
*Jerl* avoids being bashed by Porka who loses her balance and falls!
* HP:Battered MV:Tiring - Lynnix: Wounded >
Porka avoids being bashed by *Jerl* who loses his balance and falls!
* HP:Battered MV:Tiring - Lynnix: Wounded >
A shrill piercing scream reverberates through the area.
* HP:Battered MV:Tiring - Lynnix: Wounded >
A hulking Dhai'mon trolloc barely crushes Jerl's left foot.
Plarg tries to blast *Bakar*, but he parries successfully.
*Bakar* pierces Plarg's body.
*Lynnix* tries to pierce you, but you parry successfully.
You slash *Lynnix*'s right arm extremely hard.
* HP:Battered MV:Tiring - Lynnix: Battered >
*Lynnix* tries to pierce you, but you parry successfully.
* HP:Battered MV:Tiring - Lynnix: Battered >
A hulking Dhai'mon trolloc barely crushes Jerl's body.
*Lynnix* tries to pierce you, but you parry successfully.
You try to slash *Lynnix*, but he deflects the blow.
* HP:Battered MV:Tiring - Lynnix: Battered >
Plarg sends *Bakar* sprawling with a powerful bash!
* HP:Battered MV:Tiring - Lynnix: Battered >
*Jerl* avoids being bashed by Porka who loses her balance and falls!
* HP:Battered MV:Tiring - Lynnix: Battered >
Porka avoids being bashed by *Jerl* who loses his balance and falls!
* HP:Battered MV:Tiring - Lynnix: Battered >
A hulking Dhai'mon trolloc barely crushes Jerl's body.
Plarg blasts *Bakar*'s body very hard.
*Lynnix* pierces your body.
You slash *Lynnix*'s body extremely hard.
* HP:Battered MV:Tiring - Lynnix: Battered >
Porka mutters to herself in complete disgust.
* HP:Battered MV:Tiring - Lynnix: Battered >
*Lynnix* tries to pierce you, but you deflect the blow.
* HP:Battered MV:Tiring - Lynnix: Battered >
A shrill piercing scream reverberates through the area.
A hulking Dhai'mon trolloc tickles Jerl's body with his crush.
Plarg blasts *Bakar*'s body hard.
*Lynnix* pierces your left arm hard.
You try to slash *Lynnix*, but he parries successfully.
Jerl has some big nasty wounds and scratches.
Jerl is battered.
* HP:Battered MV:Tiring - Lynnix: Battered >
Porka sends *Jerl* sprawling with a powerful bash!
* HP:Battered MV:Tiring - Lynnix: Battered >
*Lynnix* pierces your right foot.
* HP:Battered MV:Tiring - Lynnix: Battered >
A hulking Dhai'mon trolloc barely tickles Jerl's right arm with his crush.
*Lynnix* pierces your left foot.
You try to slash *Lynnix*, but he parries successfully.
Porka crushes *Jerl*'s head very hard.
You narrate 'we winning'
* HP:Battered MV:Tiring - Lynnix: Battered >
*Bakar* sends Plarg sprawling with a powerful bash!
* HP:Battered MV:Tiring - Lynnix: Battered >
*Bakar* pierces Plarg's body.
*Lynnix* pierces your left arm.
* HP:Battered MV:Tiring - Lynnix: Battered >
A hulking Dhai'mon trolloc crushes Jerl's left leg.
*Bakar* pierces Plarg's body.
*Lynnix* tries to pierce you, but you parry successfully.
You slash *Lynnix*'s right leg into bloody fragments!
Porka crushes *Jerl*'s body hard.
Mood changed to: Wimpy
* HP:Battered MV:Tiring - Lynnix: Battered >
Posture changed to: Defensive
* HP:Battered MV:Tiring - Lynnix: Battered >
A hulking Dhai'mon trolloc barely crushes Jerl's body.
*Bakar* pierces Plarg's body.
*Lynnix* pierces your body.
You slash *Lynnix*'s right leg into bloody fragments!
*Bakar* pierces Plarg's left foot.
* HP:Battered MV:Tiring - Lynnix: Battered >
*Jerl* sends Porka sprawling with a powerful bash!
* HP:Battered MV:Tiring - Lynnix: Battered >
*Lynnix* snickers softly.
* HP:Battered MV:Tiring - Lynnix: Battered >
A hulking Dhai'mon trolloc barely tickles Jerl's left arm with his crush.
*Lynnix* tries to pierce you, but you parry successfully.
You slash *Lynnix*'s right leg very hard.
*Lynnix* panics, and attempts to flee!
*Jerl* cleaves Porka's body hard.
*Lynnix* leaves north riding a gray palfrey. ^^
* HP:Battered MV:Tiring >
*Bakar* sends Plarg sprawling with a powerful bash!
* HP:Battered MV:Tiring >
You try to slash *Bakar*, but he deflects the blow.
* HP:Battered MV:Tiring - Plarg: Battered - Bakar: Wounded >
You do the best you can!
* HP:Battered MV:Tiring - Plarg: Battered - Bakar: Wounded >
*Lynnix* has arrived from the north, riding a gray palfrey.
* HP:Battered MV:Tiring - Plarg: Battered - Bakar: Wounded >
*Lynnix* tries to pierce you, but you parry successfully.
* HP:Battered MV:Tiring - Plarg: Battered - Bakar: Wounded >
Mood changed to: Brave
* HP:Battered MV:Tiring - Plarg: Battered - Bakar: Wounded >
*Lynnix* pierces your body.
You try to slash *Bakar*, but he parries successfully.
A hulking Dhai'mon trolloc barely crushes Jerl's body.
*Bakar* pierces Plarg's body.
*Jerl* cleaves Porka's right arm very hard.
Posture changed to: Offensive
* HP:Battered MV:Tiring - Plarg: Battered - Bakar: Wounded >
*Lynnix* tries to pierce you, but you parry successfully.
*Bakar* pierces Plarg's left arm.
Plarg panics, and attempts to flee!
Plarg leaves north. ^^
* HP:Battered MV:Tiring - Bakar: Wounded >
You do the best you can!
* HP:Battered MV:Tiring - Bakar: Wounded >
You do the best you can!
* HP:Battered MV:Tiring - Bakar: Wounded >
*Lynnix* pierces your left hand hard.
You slash *Bakar*'s left hand hard.
A hulking Dhai'mon trolloc barely crushes Jerl's body.
* HP:Beaten MV:Tiring - Bakar: Wounded >
You narrate 'stay'
* HP:Beaten MV:Tiring - Bakar: Wounded >
*Bakar* sends you sprawling with a powerful bash!
* HP:Beaten MV:Tiring - Bakar: Wounded >
A shrill piercing scream reverberates through the area.
* HP:Beaten MV:Tiring - Bakar: Wounded >
Porka avoids being bashed by *Jerl* who loses his balance and falls!
* HP:Beaten MV:Tiring - Bakar: Wounded >
*Jerl* avoids being bashed by Porka who loses her balance and falls!
* HP:Beaten MV:Tiring - Bakar: Wounded >
*Bakar* pierces your left hand hard.
*Lynnix* pierces your body hard.
PANIC! You couldn't escape!
A hulking Dhai'mon trolloc barely crushes Jerl's left leg.
* HP:Beaten MV:Tiring - Bakar: Wounded >
Plarg has arrived from the north.
* HP:Beaten MV:Tiring - Bakar: Wounded >
*Bakar* pierces your body.
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Lynnix* pierces your right arm hard.
You wish that your wounds would stop BLEEDING so much!
(tic_timer): Tic in 7 seconds!
You flee head over heels.
In a Dying Orchard
[ obvious exits: E S W ]
Zone: Decayed Forest
A rat scurries around trying to get out of sight.
A black snake is here, lying on a rock.
* HP:Beaten MV:Tiring >
Porka narrates 'ish yes.. '
* HP:Beaten MV:Tiring >
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
The corpse of the blighted tree is lying here. [2]
*Lynnix* is here, fighting Porka, riding a gray palfrey.
*Bakar* is here, fighting Porka, riding a Domani razor.
A hulking Dhai'mon trolloc stands here, ready to fight.
Porka the Dark High Master is here, fighting Lynnix.
* HP:Beaten MV:Tiring >
You disarm *Bakar*'s weapon with one swift strike.
You slash *Bakar*'s right arm hard.
* HP:Beaten MV:Tiring - Porka: Battered - Bakar: Wounded >
You do the best you can!
* HP:Beaten MV:Tiring - Porka: Battered - Bakar: Wounded >
*Lynnix* pierces Porka's left arm.
*Jerl* has arrived from the east, riding a warhorse.
* HP:Beaten MV:Tiring - Porka: Battered - Bakar: Wounded >
*Jerl* cleaves a hulking Dhai'mon trolloc's body.
* HP:Beaten MV:Tiring - Porka: Battered - Bakar: Wounded >
A hulking Dhai'mon trolloc crushes Jerl's body.
*Jerl* panics, and attempts to flee!
You slash *Bakar*'s body hard.
*Bakar* barely hits Porka's body.
*Lynnix* pierces Porka's body.
* HP:Beaten MV:Tiring - Porka: Beaten - Bakar: Wounded >
*Jerl* leaves south riding a warhorse. vv
Porka sends *Lynnix* sprawling with a powerful bash!
*Lynnix* panics, and attempts to flee!
* HP:Beaten MV:Tiring - Porka: Beaten - Bakar: Wounded >
Porka narrates 'Lynnix beaten'
* HP:Beaten MV:Tiring - Porka: Beaten - Bakar: Wounded >
A shrill piercing scream reverberates through the area.
(tic_timer): Tic length updated to: 61.423 seconds.
You slash *Bakar*'s head hard.
*Bakar* tickles Porka's body with his hit.
Porka crushes *Lynnix*'s body into bloody fragments!
Porka crushes *Bakar*'s body hard.
The day has begun.
Your heartbeat calms down more as you feel less panicked.
You narrate 'stay on'
* HP:Beaten MV:Strong - Porka: Battered - Bakar: Wounded >
Plarg has arrived from the south.
* HP:Beaten MV:Strong - Porka: Battered - Bakar: Wounded >
*Bakar* gets a cup of thready brown tea from an embroidered, cotton shoulder bag.
* HP:Beaten MV:Strong - Porka: Battered - Bakar: Wounded >
*Lynnix* leaves east riding a gray palfrey. >>
* HP:Beaten MV:Strong - Porka: Battered - Bakar: Wounded >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Battered - Bakar: Wounded >
*Lynnix* has arrived from the east, riding a gray palfrey.
Plarg tries to blast *Lynnix*, but he parries successfully.
* HP:Beaten MV:Strong - Porka: Battered - Bakar: Wounded >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Battered - Bakar: Wounded >
*Lynnix* barely pierces Plarg's head.
Plarg panics, and attempts to flee!
Porka crushes *Bakar*'s right arm hard.
You slash *Bakar*'s body hard.
*Bakar* barely hits Porka's left leg.
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
*Lynnix* pierces Plarg's body hard.
Plarg panics, and attempts to flee!
Plarg leaves east. >>
*Lynnix* pierces a hulking Dhai'mon trolloc's right arm hard.
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
*Bakar* quaffs a cup of thready brown tea.
You will now flee if you go below 50 hit points.
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
A hulking Dhai'mon trolloc tries to crush Lynnix, but he parries successfully.
*Lynnix* tries to pierce a hulking Dhai'mon trolloc, but he deflects the blow.
You slash *Bakar*'s left leg hard.
*Bakar* tickles Porka's right foot with his hit.
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
*Bakar* avoids being bashed by Porka who loses her balance and falls!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
*Lynnix* tickles a hulking Dhai'mon trolloc's body with his pierce.
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
Plarg has arrived from the east.
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
A hulking Dhai'mon trolloc tries to crush Lynnix, but he deflects the blow.
*Lynnix* pierces a hulking Dhai'mon trolloc's head.
You try to slash *Bakar*, but he parries successfully.
*Bakar* barely hits Porka's right leg.
Plarg tries to blast *Lynnix*, but he deflects the blow.
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
Bakar has some big nasty wounds and scratches.
Bakar is battered.
*Bakar* is using:
<used as light> a crystal lightstick
<worn on head> a rimmed round helmet
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn about body> a black, silver-embroidered cape
<slung on back> an embroidered, cotton shoulder bag
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a jeweled wristcuff
<worn around wrist> a jeweled wristcuff
<worn as shield> a silver etched shield
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of animal-fur boots
Porka narrates 'bakar is wounded'
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
Porka narrates 'batt'
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
*Lynnix* pierces a hulking Dhai'mon trolloc's body.
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
*Lynnix* panics, and attempts to flee!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
*Lynnix* leaves east riding a gray palfrey. >>
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You slash *Bakar*'s head.
*Bakar* tickles Porka's body with his hit.
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
*Lynnix* has arrived from the east, riding a gray palfrey.
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
*Lynnix* pierces Plarg's left arm.
Plarg panics, and attempts to flee!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
Porka sends *Bakar* sprawling with a powerful bash!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
Plarg tries to blast *Lynnix*, but he deflects the blow.
*Lynnix* pierces Plarg's body.
Plarg panics, and attempts to flee!
Porka crushes *Bakar*'s body very hard.
You slash *Bakar*'s right leg hard.
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
Plarg leaves east. >>
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
Plarg has arrived from the east.
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Battered >
Porka crushes *Bakar*'s left leg hard.
You slash *Bakar*'s body hard.
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Beaten >
*Lynnix* pierces Plarg's head.
Plarg panics, and attempts to flee!
You do the best you can!
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Beaten >
You do the best you can!
*Jerl* has arrived from the south, riding a warhorse.
* HP:Beaten MV:Strong - Porka: Beaten - Bakar: Beaten >
*Jerl* cleaves your body extremely hard.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
You flee head over heels.
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
They aren't here.
* HP:Critical MV:Strong >
A shrill piercing scream reverberates through the area.
They aren't here.
* HP:Critical MV:Strong >
Plarg has arrived from the west.
* HP:Critical MV:Strong >
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
The corpse of the blighted tree is lying here. [2]
*Jerl* is standing here, riding a warhorse.
*Lynnix* is here, fighting Porka, riding a gray palfrey.
*Bakar* is here, fighting Porka, riding a Domani razor.
A hulking Dhai'mon trolloc stands here, ready to fight.
Porka the Dark High Master is here, fighting Bakar.
Plarg has arrived from the east.
* HP:Critical MV:Strong >
You slash *Jerl*'s right leg.
*Jerl* panics, and attempts to flee!
* HP:Critical MV:Strong - Jerl: Beaten >
You do the best you can!
*Jerl* leaves east riding a warhorse. >>
* HP:Critical MV:Strong >
You try to slash *Lynnix*, but he parries successfully.
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You do the best you can!
*Jerl* has arrived from the east, riding a warhorse.
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You try to slash *Lynnix*, but he parries successfully.
*Lynnix* pierces Porka's body.
Porka crushes *Bakar*'s body very hard.
Porka tries to crush *Lynnix*, but he parries successfully.
*Bakar* tickles Porka's right leg with his hit.
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
*Jerl* cleaves Plarg's body hard.
Plarg panics, and attempts to flee!
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You do the best you can!
Plarg leaves south. vv
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You try to slash *Lynnix*, but he parries successfully.
*Lynnix* pierces Porka's left leg.
*Bakar* barely hits Porka's body.
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
Porka sends *Bakar* sprawling with a powerful bash!
*Bakar* panics, and attempts to flee!
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
Plarg has arrived from the south.
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You narrate 'set imwpy lower'
*Jerl* cleaves Plarg's body hard.
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
Plarg blasts *Jerl*'s body.
*Jerl* panics, and attempts to flee!
You try to slash *Lynnix*, but he deflects the blow.
*Lynnix* pierces Porka's body.
Porka crushes *Bakar*'s head hard.
Porka tries to crush *Lynnix*, but he parries successfully.
You do the best you can!
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
*Jerl* leaves west riding a warhorse. <<
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
Plarg leaves north. ^^
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
*Lynnix* pierces Porka's left arm.
Porka narrates 'bleeding'
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
Plarg has arrived from the north.
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
*Jerl* has arrived from the west, riding a warhorse.
* HP:Critical MV:Strong - Porka: Beaten - Lynnix: Beaten >
You try to slash *Lynnix*, but he parries successfully.
*Lynnix* pierces Porka's body.
Porka crushes *Bakar*'s body hard.
Porka tries to crush *Lynnix*, but he parries successfully.
*Jerl* cleaves Plarg's body hard.
* HP:Critical MV:Strong - Porka: Critical - Lynnix: Beaten >
*Bakar* leaves south riding a Domani razor. vv
* HP:Critical MV:Strong - Porka: Critical - Lynnix: Beaten >
*Lynnix* pierces Porka's right leg.
* HP:Critical MV:Strong - Porka: Critical - Lynnix: Beaten >
Plarg blasts *Jerl*'s left leg.
*Jerl* panics, and attempts to flee!
You try to slash *Lynnix*, but he parries successfully.
*Lynnix* pierces Porka's left arm.
* HP:Critical MV:Strong - Porka: Critical - Lynnix: Beaten >
[order hulking assist gnarbage]
A hulking Dhai'mon trolloc joins your fight!
Ok.
*Jerl* leaves east riding a warhorse. >>
* HP:Critical MV:Strong - Porka: Critical - Lynnix: Beaten >
*Lynnix* avoids being bashed by Porka who loses her balance and falls!
*Lynnix* panics, and attempts to flee!
Plarg leaves north. ^^
* HP:Critical MV:Strong - Porka: Critical - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Porka: Critical - Lynnix: Beaten >
You try to slash *Lynnix*, but he parries successfully.
*Lynnix* pierces Porka's right foot.
*Lynnix* leaves south riding a gray palfrey. vv
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
*Lynnix* has arrived from the south, riding a gray palfrey.
You try to slash *Lynnix*, but he deflects the blow.
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
Porka narrates 'am crit'
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
Porka tries to crush *Lynnix*, but he parries successfully.
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
*Jerl* has arrived from the north, riding a warhorse.
Plarg has arrived from the north.
* HP:Critical MV:Strong - Lynnix: Beaten >
Porka tries to crush *Lynnix*, but he parries successfully.
*Lynnix* tries to pierce you, but you parry successfully.
You slash *Lynnix*'s body extremely hard.
*Lynnix* panics, and attempts to flee!
*Jerl* cleaves Plarg's right foot hard.
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Lynnix: Beaten >
*Lynnix* leaves north riding a gray palfrey. ^^
* HP:Critical MV:Strong >
*Lynnix* has arrived from the north, riding a gray palfrey.
You try to slash *Lynnix*, but he parries successfully.
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
Porka crushes *Jerl*'s right leg hard.
*Jerl* panics, and attempts to flee!
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Lynnix: Beaten >
*Lynnix* panics, and attempts to flee!
* HP:Critical MV:Strong - Lynnix: Beaten >
Porka crushes *Jerl*'s body hard.
You try to slash *Lynnix*, but he parries successfully.
Plarg blasts *Jerl*'s body.
You do the best you can!
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
* HP:Critical MV:Strong - Lynnix: Beaten >
You do the best you can!
*Jerl* leaves south riding a warhorse. vv
Porka crushes *Lynnix*'s left leg into bloody fragments!
*Lynnix* panics, and attempts to flee!
*Lynnix* leaves west riding a gray palfrey. <<
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
*Jerl* has arrived from the south, riding a warhorse.
* HP:Critical MV:Strong >
You slash *Jerl*'s right arm hard.
*Jerl* panics, and attempts to flee!
* HP:Critical MV:Strong - Jerl: Critical >
You do the best you can!
* HP:Critical MV:Strong - Jerl: Critical >
Plarg sends *Jerl* sprawling with a powerful bash!
* HP:Critical MV:Strong - Jerl: Critical >
No way! You're fighting for your life!
Porka narrates 'most of us crit'
* HP:Critical MV:Strong - Jerl: Critical >
Porka crushes *Jerl*'s left arm hard.
* HP:Critical MV:Strong - Jerl: Critical >
You do the best you can!
Plarg roars!
* HP:Critical MV:Strong - Jerl: Critical >
You do the best you can!
* HP:Critical MV:Strong - Jerl: Critical >
You do the best you can!
* HP:Critical MV:Strong - Jerl: Critical >
Porka crushes *Jerl*'s body hard.
Plarg blasts *Jerl*'s left arm.
You slash *Jerl*'s body hard.
You do the best you can!
* HP:Critical MV:Strong - Jerl: Critical >
You do the best you can!
* HP:Critical MV:Strong - Jerl: Critical >
You do the best you can!
*Jerl* leaves south riding a warhorse. vv
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
The Blight
[ obvious exits: N E ]
Zone: The Blight
*Jerl* is standing here, riding a warhorse.
Plarg has arrived from the north.
Porka has arrived from the north.
A hulking Dhai'mon trolloc has arrived from the north.
Porka crushes *Jerl*'s left hand.
*Jerl* is mortally wounded, and will die soon, if not aided.
* HP:Critical MV:Strong >
You slash *Jerl*'s body extremely hard.
*Jerl* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Jerl*'s death cry.
o HP:Critical MV:Strong >
(tic_timer): Tic in 7 seconds!
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
The corpse of the blighted tree is lying here. [2]
Plarg has arrived from the south.
Porka has arrived from the south.
A hulking Dhai'mon trolloc has arrived from the south.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
They aren't here.
Porka narrates 'rip'
* HP:Critical MV:Strong >
In a Dying Orchard
[ obvious exits: E S W ]
Zone: Decayed Forest
A rat scurries around trying to get out of sight.
Plarg has arrived from the east.
Porka has arrived from the east.
A hulking Dhai'mon trolloc has arrived from the east.
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
By the Apple Trees
[ obvious exits: E S W ]
Zone: Decayed Forest
A juicy looking apple has fallen to the ground. [5]
Plarg has arrived from the east.
Porka has arrived from the east.
A hulking Dhai'mon trolloc has arrived from the east.
Plarg roars!
* HP:Critical MV:Strong >
They aren't here.
* HP:Critical MV:Strong >
Walking Through the Orchard
[ obvious exits: N E S ]
Zone: Decayed Forest
Plarg has arrived from the north.
Porka has arrived from the north.
A hulking Dhai'mon trolloc has arrived from the north.
* HP:Critical MV:Strong >
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
* HP:Critical MV:Strong >
By the Apple Trees
[ obvious exits: E S W ]
Zone: Decayed Forest
A juicy looking apple has fallen to the ground. [5]
Plarg has arrived from the south.
Porka has arrived from the south.
A hulking Dhai'mon trolloc has arrived from the south.
* HP:Critical MV:Tiring >
A Small Path
[ obvious exits: E W ]
Zone: Decayed Forest
A snake is crawling through the water here.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Plarg has arrived from the east.
Porka has arrived from the east.
A hulking Dhai'mon trolloc has arrived from the east.
* HP:Critical MV:Tiring >
A Pile of Lumber
[ obvious exits: E S W ]
Zone: Decayed Forest
A baby lizard scampers about.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Plarg has arrived from the east.
Porka has arrived from the east.
A hulking Dhai'mon trolloc has arrived from the east.
* HP:Critical MV:Tiring >
Porka narrates '1 down'
* HP:Critical MV:Tiring >
Your heartbeat calms down more as you feel less panicked.
(tic_timer): Tic length updated to: 61.167 seconds.
Mood changed to: Wimpy
* HP:Beaten MV:Full >
They aren't here.
* HP:Beaten MV:Full >
They aren't here.
* HP:Beaten MV:Full >
You have 67(379) hit and 232(253) movement points.
You have scored 111468435 experience points and 1430 quest points.
You need 7031565 exp to level and 1570 qp to rank.
You have acquired 3 alt qps to date.
You have amassed 100 Turn points to date.
You have played 13 days and 4 hours (real time).
This ranks you as Gnarbage the Master Torturer [Dhai'mon 7] (Level 51).
You are standing.
* HP:Beaten MV:Full >
They aren't here.
* HP:Beaten MV:Full >
You narrate 'hitting'
* HP:Beaten MV:Full >
By the Deserted Well
[ obvious exits: N S ]
Zone: Decayed Forest
A large stone well is here.
*Lynnix* is standing here, riding a gray palfrey.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Plarg has arrived from the north.
Porka has arrived from the north.
A hulking Dhai'mon trolloc has arrived from the north.
* HP:Beaten MV:Full >
You try to slash *Lynnix*, but he parries successfully.
* HP:Beaten MV:Full - Lynnix: Beaten >
Porka narrates 'faint'
* HP:Beaten MV:Full - Lynnix: Beaten >
*Lynnix* panics, and attempts to flee!
Porka crushes *Lynnix*'s right arm into bloody fragments!
* HP:Beaten MV:Full - Lynnix: Critical >
[order hulking assist gnarbage]
A hulking Dhai'mon trolloc joins your fight!
Ok.
* HP:Beaten MV:Full - Lynnix: Critical >
*Lynnix* leaves north riding a gray palfrey. ^^
* HP:Beaten MV:Full >
Porka panics, and attempts to flee!
Porka leaves north. ^^
* HP:Beaten MV:Full >
A Pile of Lumber
[ obvious exits: E S W ]
Zone: Decayed Forest
Porka the Dark High Master is standing here.
A baby lizard scampers about.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Plarg has arrived from the south.
A hulking Dhai'mon trolloc has arrived from the south.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
By the Deserted Well
[ obvious exits: N S ]
Zone: Decayed Forest
A large stone well is here.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Plarg has arrived from the north.
Porka has arrived from the north.
A hulking Dhai'mon trolloc has arrived from the north.
* HP:Beaten MV:Strong >
Path to the Old Monastery
[ obvious exits: N E W ]
Zone: Decayed Forest
A snake is crawling through the water here.
Plarg has arrived from the north.
Porka has arrived from the north.
A hulking Dhai'mon trolloc has arrived from the north.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
Path to the Old Monastery
[ obvious exits: E W ]
Zone: Decayed Forest
A spotted horse wanders skittishly around here.
Plarg has arrived from the east.
Porka has arrived from the east.
A hulking Dhai'mon trolloc has arrived from the east.
* HP:Beaten MV:Strong >
The Crossroads
[ obvious exits: N E S W ]
Zone: Decayed Forest
A large wooden catapult has been erected here.
A rat scurries around trying to get out of sight.
A strong trolloc stands here, snout sniffing the wind.
Plarg has arrived from the east.
Porka has arrived from the east.
A hulking Dhai'mon trolloc has arrived from the east.
* HP:Beaten MV:Strong >
A Small Trail
[ obvious exits: N S W ]
Zone: Decayed Forest
Plarg has arrived from the south.
Porka has arrived from the south.
A hulking Dhai'mon trolloc has arrived from the south.
* HP:Beaten MV:Strong >
The Blighted Forest
[ obvious exits: N E S W ]
Zone: Decayed Forest
A lynx creeps low to the ground, hunting for food.
A black snake is here, lying on a rock.
Plarg has arrived from the south.
Porka has arrived from the south.
A hulking Dhai'mon trolloc has arrived from the south.
* HP:Beaten MV:Strong >
A Field of Stumps
[ obvious exits: E W ]
Zone: Decayed Forest
A spotted horse wanders skittishly around here.
A falcon with long, brown feathers circles in a slow hunting pattern.
Plarg has arrived from the west.
Porka has arrived from the west.
A hulking Dhai'mon trolloc has arrived from the west.
* HP:Beaten MV:Strong >
A Pile of Lumber
[ obvious exits: E S W ]
Zone: Decayed Forest
A baby lizard scampers about.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Plarg has arrived from the west.
Porka has arrived from the west.
A hulking Dhai'mon trolloc has arrived from the west.
* HP:Beaten MV:Strong >
A Small Path
[ obvious exits: E W ]
Zone: Decayed Forest
A snake is crawling through the water here.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Plarg has arrived from the west.
Porka has arrived from the west.
A hulking Dhai'mon trolloc has arrived from the west.
* HP:Beaten MV:Strong >
By the Apple Trees
[ obvious exits: E S W ]
Zone: Decayed Forest
A juicy looking apple has fallen to the ground. [5]
Plarg has arrived from the west.
Porka has arrived from the west.
A hulking Dhai'mon trolloc has arrived from the west.
* HP:Beaten MV:Strong >
Walking Through the Orchard
[ obvious exits: N E S ]
Zone: Decayed Forest
*Bakar* is standing here, riding a Domani razor.
Plarg has arrived from the north.
Porka has arrived from the north.
A hulking Dhai'mon trolloc has arrived from the north.
Porka crushes *Bakar*'s left hand very hard.
*Bakar* panics, and attempts to flee!
* HP:Beaten MV:Strong >
*Bakar* leaves north riding a Domani razor. ^^
*Bakar* has arrived from the north, riding a Domani razor.
* HP:Beaten MV:Strong >
*Bakar* tickles Porka's body with his hit.
A gray palfrey prances skittishly nearby.
*Lynnix* is standing here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
* HP:Beaten MV:Strong >
You slash *Bakar*'s left arm hard.
*Bakar* panics, and attempts to flee!
* HP:Beaten MV:Strong - Porka: Critical - Bakar: Critical >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Critical - Bakar: Critical >
*Bakar* leaves south riding a Domani razor. vv
*Bakar* has arrived from the south, riding a Domani razor.
Porka tries to crush *Bakar*, but he parries successfully.
* HP:Beaten MV:Strong >
You slash *Bakar*'s left foot hard.
*Bakar* panics, and attempts to flee!
* HP:Beaten MV:Strong - Porka: Critical - Bakar: Critical >
You do the best you can!
* HP:Beaten MV:Strong - Porka: Critical - Bakar: Critical >
You slash *Bakar*'s body hard.
Porka crushes *Bakar*'s left arm hard.
*Bakar* is incapacitated and will slowly die, if not aided.
You do the best you can!
* HP:Beaten MV:Strong - Bakar: Critical >
You do the best you can!
* HP:Beaten MV:Strong - Bakar: Critical >
You do the best you can!
* HP:Beaten MV:Strong - Bakar: Critical >
You do the best you can!
* HP:Beaten MV:Strong - Bakar: Critical >
You do the best you can!
* HP:Beaten MV:Strong - Bakar: Critical >
You do the best you can!
* HP:Beaten MV:Strong - Bakar: Critical >
You do the best you can!
* HP:Beaten MV:Strong - Bakar: Critical >
You do the best you can!
* HP:Beaten MV:Strong - Bakar: Critical >
You slash *Bakar*'s body extremely hard.
*Bakar* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Bakar*'s death cry.
* HP:Beaten MV:Strong >
Porka narrates 'rip bakar'
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
A gray palfrey prances skittishly nearby.
*Lynnix* is standing here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
* HP:Beaten MV:Strong >
Plarg roars!
* HP:Beaten MV:Strong >
You get a silver-winged basilard from the corpse of Bakar.
You get a pair of animal-fur boots from the corpse of Bakar.
You get a pair of thick, gold-plated greaves from the corpse of Bakar.
You get a bronze belt of odd design from the corpse of Bakar.
You get a silver etched shield from the corpse of Bakar.
You get a jeweled wristcuff from the corpse of Bakar.
You get a jeweled wristcuff from the corpse of Bakar.
You get a sturdy pair of full leather gauntlets from the corpse of Bakar.
You get a pair of riveted chainmail sleeves from the corpse of Bakar.
You get an embroidered, cotton shoulder bag from the corpse of Bakar.
You get a black, silver-embroidered cape from the corpse of Bakar.
You get a tunic of finely-crafted chain from the corpse of Bakar.
You get a shimmering chain of gold from the corpse of Bakar.
You get a shimmering chain of gold from the corpse of Bakar.
You get a rimmed round helmet from the corpse of Bakar.
You get a jade signet ring from the corpse of Bakar.
You get a jade signet ring from the corpse of Bakar.
You get a crystal lightstick from the corpse of Bakar.
* HP:Beaten MV:Strong > You are a 139 year old male trolloc warrior.
Your height is 6 feet, 10 inches, and you weigh 253.0 lbs. BMI: 26.477.
You are carrying 47.5 lbs and wearing 46.8 lbs, light. MUD BMI: 0.445.
Your base abilities are: Str:21 Int:7 Wil:7 Dex:17 Con:17. Total: 69.
Offensive bonus: 185, Dodging bonus: 60, Parrying bonus: 170. Total Defence: 230
Your mood is: Wimpy. You will flee below: 50 Hit Points
Your posture is: Offensive.
Your armor absorbs about 70% on average.
You are subjected to the following effects:
- NOTICE
- NO QUIT
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
You lean over and sever the bloody head from the corpse of Bakar.
Porka narrates '2 down'
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
Plarg says 'beat'
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
A gray palfrey prances skittishly nearby.
*Lynnix* is standing here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
Porka narrates '40'
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here
* HP:Beaten MV:Strong >
Plarg pulls a mangled limb from the corpse of Bakar.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
A Domani razor stands here, eyes keen and swishing its tail.
*Lynnix* is standing here.
A gray palfrey prances skittishly nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
* HP:Beaten MV:Strong >
They aren't here.
* HP:Beaten MV:Strong >
Players in your Zone
--------------------
Porka - Walking Through the Orchard
Plarg - Walking Through the Orchard
Gnarbage - Walking Through the Orchard
Plarg drops a severed leg.
* HP:Beaten MV:Strong >
A snake is crawling through the water here.
A Domani razor stands here, eyes keen and swishing its tail.
*Lynnix* is standing here.
A gray palfrey prances skittishly nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
* HP:Beaten MV:Strong >
They aren't here.
Plarg roars!
* HP:Beaten MV:Strong >
Saving Gnarbage.
* HP:Beaten MV:Strong >
Players in your Zone
--------------------
Porka - Walking Through the Orchard
Plarg - Walking Through the Orchard
Gnarbage - Walking Through the Orchard
* HP:Beaten MV:Strong >
You narrate 'bash it porka, going'
* HP:Beaten MV:Strong >
The Yard Before the Monastery
[ obvious exits: N E S W ]
Zone: Decayed Forest
Door west: greatgate
A coupon for a weapon lies here.
A torch is here on the ground.
Several blackberries grow on a nearby vine. [3]
A brass storm lantern of Borderlander design lies here.
A dagger has been left here.
A snake is crawling through the water here.
A Domani razor stands here, eyes keen and swishing its tail.
*Lynnix* is standing here.
A gray palfrey prances skittishly nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
Plarg has arrived from the north.
Porka has arrived from the north.
A hulking Dhai'mon trolloc has arrived from the north.
* HP:Beaten MV:Strong >
A watersnake leaves north. ^^
Ragan slices a hulking Dhai'mon trolloc's left arm.
You try to slash *Lynnix*, but he deflects the blow.
* HP:Beaten MV:Strong - Lynnix: Beaten >
Porka crushes *Lynnix*'s head extremely hard.
*Lynnix* panics, and attempts to flee!
* HP:Beaten MV:Strong - Lynnix: Critical >
*Lynnix* leaves north. ^^
* HP:Beaten MV:Strong >
A hulking Dhai'mon trolloc crushes Ragan's right arm hard.
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
Ragan barely slices a hulking Dhai'mon trolloc's body.
* HP:Beaten MV:Strong - a Shienaran forward scout: Healthy >
*Lynnix* has arrived from the north.
* HP:Beaten MV:Strong - a Shienaran forward scout: Healthy >
No way! You're fighting for your life!
* HP:Beaten MV:Strong - a Shienaran forward scout: Healthy >
You do the best you can!
* HP:Beaten MV:Strong - a Shienaran forward scout: Healthy >
Mood changed to: Wimpy
* HP:Beaten MV:Strong - a Shienaran forward scout: Healthy >
*Lynnix* leaves north. ^^
You panic and attempt to flee!
You flee head over heels.
Walking Through the Orchard
[ obvious exits: N E S ]
Zone: Decayed Forest
A bruised and bloody leg lies on the ground, torn from its socket.
The dismembered corpse of Bakar is lying here.
*Lynnix* is standing here.
A snake is crawling through the water here.
* HP:Beaten MV:Strong >
*Lynnix* leaves south. vv
They aren't here.
* HP:Beaten MV:Strong >
The Yard Before the Monastery
[ obvious exits: N E S W ]
Zone: Decayed Forest
Door west: greatgate
A coupon for a weapon lies here.
A torch is here on the ground.
Several blackberries grow on a nearby vine. [3]
A brass storm lantern of Borderlander design lies here.
A dagger has been left here.
*Lynnix* is sitting here.
A hulking Dhai'mon trolloc is here, fighting a Shienaran forward scout.
Porka the Dark High Master is here, fighting a Shienaran forward scout.
Plarg the Bearish Trolloc is here, fighting a Shienaran forward scout.
A Domani razor stands here, eyes keen and swishing its tail.
A gray palfrey prances skittishly nearby.
A Shienaran forward scout is here, fighting a hulking Dhai'mon trolloc.
A Shienaran forward scout is here, fighting Porka.
A Shienaran forward scout is here, fighting Plarg.
A Shienaran forward scout is here, fighting a hulking Dhai'mon trolloc.
The Shienaran forward scout commander stands ever vigilant.
* HP:Beaten MV:Strong >
You slash *Lynnix*'s body into bloody fragments!
* HP:Beaten MV:Strong - Plarg: Beaten - Lynnix: Critical >
You slash *Lynnix*'s body into bloody fragments!
*Lynnix* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Lynnix*'s death cry.