Close one

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Tengel
Posts: 3
Joined: Sun Nov 03, 2024 4:00 am

Close one

Post by Tengel » Sat Jan 17, 2026 3:49 pm

Whoups, thought i deactivated triggers and closed zmud, had to drive daughter to her hockeygame. Apparantly not!

My fault, still class act :)

* HP:Healthy MV:Fresh > TICK IN 5 SECONDS.

You are hungry.
You are thirsty.

* HP:Healthy MV:Fresh >
A viper has arrived from the west.

* HP:Healthy MV:Fresh >
A viper leaves west.

* HP:Healthy MV:Fresh > TICK IN 5 SECONDS.

*Dartes* has arrived from the south.
*Lexi* has arrived from the south.

* HP:Healthy MV:Fresh >
*Dartes* tries to pierce you, but you deflect the blow.

* HP:Healthy MV:Fresh - Dartes: Healthy >
A viper leaves west.

- Dartes: Healthy >
*Lexi* strikes your body hard.
Wimpy reset to: 355 hit points.
You panic and attempt to flee!
You flee head over heels.
Wimpy reset to: 303 hit points.
Bend in the Damp Tunnel
[ obvious exits: E S ]
A black snake is here, lying on a rock.
A black snake is here, lying on a rock.
A black snake is here, lying on a rock.

o HP:Scratched MV:Full >
*Dartes* has arrived from the east.
*Lexi* has arrived from the east.

* HP:Scratched MV:Full >
*Lexi* tries to strike you, but you parry successfully.
*Dartes* tries to pierce you, but you parry successfully.

* HP:Scratched MV:Full - Lexi: Healthy >
You try to lance *Lexi*, but she deflects the blow.

* HP:Scratched MV:Full - Lexi: Healthy >
You dodge a bash from *Dartes* who loses his balance and falls!

* HP:Scratched MV:Full - Lexi: Healthy >
You try to lance *Lexi*, but she parries successfully.

* HP:Scratched MV:Full - Lexi: Healthy >
*Dartes* sheathes a ruby-worked rapier into a crossed pair of leather scabbards.

* HP:Scratched MV:Full - Lexi: Healthy >
*Dartes* draws an opal adorned steel tulwar from a sword sheath with a flash of steel.

* HP:Scratched MV:Full - Lexi: Healthy >
*Dartes* assumes an offensive striking posture.

* HP:Scratched MV:Full - Lexi: Healthy >
*Dartes* slashes your right arm very hard.
You try to lance *Lexi*, but she parries successfully.

* HP:Scratched MV:Full - Lexi: Healthy >
Your body is pierced by sharp but melting ice spikes sent by *Lexi*!

* HP:Hurt MV:Full - Lexi: Healthy >
You try to lance *Lexi*, but she deflects the blow.
*Lexi* tries to strike you, but you deflect the blow.

* HP:Hurt MV:Full - Lexi: Healthy >
You dodge a bash from *Dartes* who loses his balance and falls!

* HP:Hurt MV:Full - Lexi: Healthy >
You try to lance *Lexi*, but she parries successfully.

exi: Healthy >
Wimpy reset to: 251 hit points.
You panic and attempt to flee!
Your body is pierced by sharp but melting ice spikes sent by *Lexi*!


You flee head over heels.
Wimpy reset to: 203 hit points.
Bend in the Dirt Tunnel
[ obvious exits: S W ]
A black snake is here, lying on a rock.

* HP:Wounded MV:Full >
*Dartes* has arrived from the west.
*Lexi* has arrived from the west.

* HP:Wounded MV:Full >
*Lexi* tries to strike you, but you parry successfully.
*Dartes* slashes your body hard.

* HP:Wounded MV:Full - Lexi: Healthy >
You try to lance *Lexi*, but she parries successfully.

- Lexi: Healthy >
*Dartes* sends you sprawling with a powerful bash!

* HP:Wounded MV:Full - Lexi: Healthy >
*Lexi* waves at you, and a cold sweat begins attacking your every muscle.

* HP:Wounded MV:Full - Lexi: Healthy >
*Dartes* slashes your body hard.
*Lexi* strikes your right foot.
Your heartbeat calms down more as you feel less panicked.
You are hungry.
You are thirsty.

* HP:Wounded MV:Fresh - Lexi: Healthy >
*Dartes* slashes your body hard.

* HP:Wounded MV:Fresh - Lexi: Healthy >
A strangled cough racks your lungs, causing agony!

* HP:Wounded MV:Fresh - Lexi: Healthy >
*Lexi* throws back her head and cackles with insane glee!

* HP:Wounded MV:Fresh - Lexi: Healthy >
You try to lance *Lexi*, but she deflects the blow.
*Lexi* strikes your left leg.

- Lexi: Healthy >
*Dartes* slashes your body hard.
You try to lance *Lexi*, but she deflects the blow.
*Dartes* sends you sprawling with a powerful bash!
You panic and attempt to flee!


Your body is pierced by sharp but melting ice spikes sent by *Lexi*!


*Dartes* slashes your left leg hard.
You flee head over heels.
Dirt Tunnel
[ obvious exits: N S ]

* HP:Battered MV:Full >
*Lexi* has arrived from the north.
*Dartes* has arrived from the north.

>
*Lexi* strikes your right arm hard.
You panic and attempt to flee!
*Dartes* leaves south.


You flee head over heels.
Bend in the Dirt Tunnel
[ obvious exits: S W ]
A black snake is here, lying on a rock.

* HP:Battered MV:Full >
*Lexi* has arrived from the south.

* HP:Battered MV:Full >
*Lexi* tries to strike you, but you parry successfully.

* HP:Battered MV:Full - Lexi: Healthy >
You try to lance *Lexi*, but she deflects the blow.

- Lexi: Healthy >
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
Your body is pierced by sharp but melting ice spikes sent by *Lexi*!


You flee head over heels.
Dirt Tunnel
[ obvious exits: N S ]

* HP:Beaten MV:Full >
*Lexi* has arrived from the north.


*Lexi* strikes your left leg very hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


You flee head over heels.
Tunnel Junction
[ obvious exits: N E S ]
*Dartes* is standing here.

>
*Dartes* slashes your right arm hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


*Dartes* slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!



*Lexi* has arrived from the north.


*Lexi* tries to strike you, but you parry successfully.


You flee head over heels.
Dirt Tunnel
[ obvious exits: N S ]

* HP:Critical MV:Full >
You cough and shiver.
*Lexi* has arrived from the south.

* HP:Critical MV:Full >
*Lexi* tries to strike you, but you parry successfully.

* HP:Critical MV:Full - Lexi: Healthy >
*Dartes* has arrived from the south.

- Lexi: Healthy >
*Dartes* slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


*someone* slashes your body very hard.
You're stunned, but will probably regain consciousness...
Someone joins someone's fight!


You flee head over heels.
You're in no shape to move!

HP:Critical MV:Full >
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
Circle of Darkness
[ obvious exits: N E S W U D ]
A stout wooden barrel stands nearby.
A revolting well bubbles with the blood of the sacrificed.

Lexi
Posts: 96
Joined: Mon Jun 22, 2015 10:59 am

Re: Close one

Post by Lexi » Sat Jan 17, 2026 7:27 pm

Honestly, we should have backed off after a bit. Apologies for the crappy way to die!

You being that far south and appearing randomly after we had been there made it seem like you got in a tough spot and gave up.

We left gear and communicated to let you know.

Tengel
Posts: 3
Joined: Sun Nov 03, 2024 4:00 am

Re: Close one

Post by Tengel » Sun Jan 18, 2026 2:35 am

ROFL! Yes the moment I read that Dartes and Lexi walked in, I honestly just gave up which in all ended up at me just choosing not to enter a single command from healthy to dead.

I heard yesterday that you tried to justify it to yourself as being okay, someone else had heard you thought maybe I had connection issues. Either way, it’s on me for stepping away. Still, I genuinely think it’s a pretty insane call for two people as experienced as you two.

By the time I finally got back, everything you said you had “left” was already gone.

Im actually glad it happend, I've been trying to find motivation to play the mud for several years. I am now very very motivated to find you linkless etc.

/T

Lexi
Posts: 96
Joined: Mon Jun 22, 2015 10:59 am

Re: Close one

Post by Lexi » Sun Jan 18, 2026 11:07 am

Not sure what else to say. Bad call on my part. You have my apologies.

Find me linkless. I promise I won’t post on AoW and throw a fit about it in return.

Text comes and goes. All will be well.

Dartes
Posts: 721
Joined: Wed Mar 25, 2015 7:30 pm
Location: Earth

Re: Close one

Post by Dartes » Sun Jan 18, 2026 2:38 pm

Nah Lexi, this one's on me. When I saw the flee on the first hit, I thought he was there, since autowimpy can't be set that high unless it's on login as far as I know. And being way down by Whitebridge I didn't expect a trolloc to be sitting at max autowimpy from login. Then apparently it increments itself down, which for some reason I thought it defaulted to half hps which is the limit of where you can manually set it, so I thought when he fled at hurt again, and some additional increments that he was there. Later, Lexi and I were in different rooms, and I didn't know he'd auto'd off Lexi in an adjacent room into my room, so it looked like an actual move from my side.

We did leave the gear at the corpse and tried to contact someone, so I honestly don't know where the eq went. Apologies, and I'll try to be better.

Tengel
Posts: 3
Joined: Sun Nov 03, 2024 4:00 am

Re: Close one

Post by Tengel » Sun Jan 18, 2026 3:18 pm

I’ve probably made worse calls myself 😄 Thanks for owning it though, both of you. No more drama from me - all good.

/T

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