Nazgrun the lightning rod

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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gothmog
Posts: 24
Joined: Sat Nov 14, 2015 2:19 pm

Nazgrun the lightning rod

Post by gothmog » Sun Nov 30, 2025 9:48 pm

Sarabeth was kind enough to come north / start PK. She wasn't in a great set and made it into FD beaten. I was grouped with Byrg but he chased in while I was haggard dusty. Rested up for some moves. Neveon joined the fight. Hilariously we just had a discussion about call lightning on here and I have to say I'm very grateful that Sarabeth targeted Nazgrun and not me.

l
* HP:Scratched MV:Winded >
Byrg narrates 'on nomob'

3
* HP:Scratched MV:Winded > Dusty Road by Fal Dara
The road branches here, the main route leading north and south while a
wider offshoot leads up a hill to the west, approaching the gates of Fal
Dara. Despite the terrain, the ground appears well trodden and in good
repair, obviously worn down by constant use.
[ obvious exits: N S ]
An iron lantern hangs from the wall above the gate.
Nazgrun The Free is standing here.

* HP:Scratched MV:Winded > [pick gate]
You failed to pick the lock.

* HP:Scratched MV:Winded > 3
3
3
[pick gate]
You failed to pick the lock.

3
* HP:Scratched MV:Winded > [pick gate]
You failed to pick the lock.

3
* HP:Scratched MV:Winded > [pick gate]
You failed to pick the lock.

* HP:Scratched MV:Winded > [pick gate]
The lock quickly yields to your skills.

* HP:Scratched MV:Winded > [pick gate]
Oh.. it wasn't locked at all.

* HP:Scratched MV:Winded > 4

Nazgrun opens the Malkiergate.

* HP:Scratched MV:Winded > [jump out]
Arglebargle, glop-glyf!?!

s
* HP:Scratched MV:Winded > w
Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A tough Shienaran soldier waits here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Nazgrun has arrived from the north.

* HP:Scratched MV:Winded > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Nazgrun has arrived from the east.

o HP:Scratched MV:Weary > w

Nazgrun leaves west.

w
o HP:Scratched MV:Weary > w
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black cat meanders to an unknown destination.
A mangy cat scurries around trying not to get stepped on.

s
o HP:Scratched MV:Weary > s
s
A Shienaran gate guard bellows 'W@XPF Enq EboL[a BeZDTGY]M\B['
Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Nazgrun The Free is here, fighting the grizzled veteran.
The grizzled veteran is here, fighting Nazgrun.
An artifact collector stands here, searching specific items.
A gray palfrey prances skittishly nearby.

s
o HP:Scratched MV:Tiring > Alas, you cannot go that way...

s
o HP:Scratched MV:Tiring > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.

e
o HP:Scratched MV:Tiring > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gleeman is here, wearing a cloak of different colored patches.
A run-down looking man wanders aimlessly, collecting lost belongings.
A man is here.

e
* HP:Scratched MV:Winded > e
Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black cat meanders to an unknown destination.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* HP:Scratched MV:Winded > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A grizzled Shienaran veteran looks on.

o HP:Scratched MV:Winded > n
Bend in the Road
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A figure stands here, ready to collect unwanted things.

0
o HP:Scratched MV:Winded > An Empty Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran guard patrols here, watching you carefully.

b
* HP:Scratched MV:Winded > Merchants Row
[ obvious exits: N E S W ]
A small purse is here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A city lamplighter stands nearby, attending his duties.

o HP:Scratched MV:Winded > The Crossing
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
The fishmonger is here, hoping to buy your catch.
A grizzled Shienaran veteran looks on.
The Fal Dara town crier stands here, spreading the news.

* HP:Scratched MV:Winded > A Shienaran gate guard bellows 'XMgug IVD ?lVInC R?FArJMj[bER'
Before the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
*Sarabeth* is here, fighting Byrg, riding a warhorse.
*Neveon* is here, fighting Byrg, riding a warhorse.
Byrg the Myrddraal is here, fighting Sarabeth, riding a shadow stallion.

* HP:Scratched MV:Winded > *Sarabeth* avoids being bashed by Byrg who loses his balance and falls!
*Sarabeth* panics, and attempts to flee!
*Sarabeth* leaves north riding a warhorse.
[kill human]
You try to scythe *Neveon*, but he deflects the blow.
Byrg avoids being bashed by *Neveon* who loses his balance and falls!

* HP:Scratched MV:Winded - Byrg: Hurt - Neveon: Healthy > You try to scythe *Neveon*, but he parries successfully.
[bash ]

-=+**+=- -
Byrg pierces *Neveon*'s left leg hard.

=
Your bash at *Neveon* sends him sprawling!

* HP:Scratched MV:Winded - Byrg: Hurt - Neveon: Scratched >
Nazgrun has arrived from the south.

* HP:Scratched MV:Winded - Byrg: Hurt - Neveon: Scratched >
Nazgrun scythes *Neveon*'s head hard.

* HP:Scratched MV:Winded - Byrg: Hurt - Neveon: Scratched >
Byrg pierces *Neveon*'s body.

* HP:Scratched MV:Winded - Byrg: Hurt - Neveon: Scratched > cb
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Scratched MV:Winded - Byrg: Hurt - Neveon: Scratched > stats
l
Nazgrun scythes *Neveon*'s body hard.
You scythe *Neveon*'s body very hard.
Byrg gazes deeply at *Neveon*...
*Neveon* looks very strange, glaring about with a sense of panic.
Byrg pierces *Neveon*'s right arm.
You are a 966 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 250.0 lbs.
You are carrying 0.0 lbs and wearing 78.7 lbs, light.
Your base abilities are: Str:19 Int:13 Wil:9 Dex:18 Con:19.
Offensive bonus: 186, Dodging bonus: 4, Parrying bonus: 27
Your mood is: Brave. You will flee below: 120 Hit Points
Your armor absorbs about 83% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Scratched MV:Winded - Byrg: Hurt - Neveon: Hurt > Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Nazgrun The Free is here, fighting Neveon.
*Neveon* is sitting here, riding a warhorse.
Byrg the Myrddraal is here, fighting Neveon, riding a shadow stallion.

* HP:Scratched MV:Winded - Byrg: Hurt - Neveon: Hurt > notice
You stop paying increased attention to your surroundings.

* HP:Scratched MV:Winded - Byrg: Hurt - Neveon: Hurt >
Byrg pierces *Neveon*'s body very hard.

* HP:Scratched MV:Winded - Byrg: Hurt - Neveon: Hurt >
Nazgrun scythes *Neveon*'s head very hard.
You scythe *Neveon*'s body very hard.
Byrg pierces *Neveon*'s body.

* HP:Scratched MV:Winded - Byrg: Hurt - Neveon: Wounded >
*Neveon* panics, and attempts to flee!

* HP:Scratched MV:Winded - Byrg: Hurt - Neveon: Wounded >
*Neveon* leaves north riding a warhorse.

* HP:Scratched MV:Winded > 0
0
[kill human]
They aren't here.

* HP:Scratched MV:Winded > [kill human]
They aren't here.

* HP:Scratched MV:Winded > door gate
0
0
[kill human]
They aren't here.

* HP:Scratched MV:Winded > [kill human]
They aren't here.

scan n
* HP:Scratched MV:Winded > 0
A tough Shienaran soldier waits here.

* HP:Scratched MV:Winded > [kill human]
They aren't here.

* HP:Scratched MV:Winded > where

Byrg leaves north riding a shadow stallion.
You follow Byrg.

On the Drawbridge
[ obvious exits: N S ]
A hanging lantern lights the path.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A tough Shienaran soldier waits here.

0
* HP:Scratched MV:Winded > Players in your Zone
--------------------
Gothmog - On the Drawbridge
Byrg - On the Drawbridge
Nazgrun - Before the Keep
You catch the scent of horses nearby.

* HP:Scratched MV:Winded > l
[kill human]
They aren't here.

* HP:Scratched MV:Winded > 0
On the Drawbridge
The sound of your passing echoes hollowly from the wooden timbers of the
drawbridge. Beneath you lies the murky waters of the moat. With its gates
before you stands one of the greatest fortesses of the Borderlands, the Keep
of Fal Dara.
[ obvious exits: N S ]
A hanging lantern lights the path.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A tough Shienaran soldier waits here.

* HP:Scratched MV:Winded > [kill human]
They aren't here.
Nazgrun has arrived from the south.

* HP:Scratched MV:Winded >
Nazgrun leaves north.

0
* HP:Scratched MV:Winded > [kill human]
They aren't here.

* HP:Scratched MV:Winded > 0
Byrg pierces a soldier's body hard.
[kill human]
They aren't here.

* HP:Scratched MV:Winded > 0
A sergeant bellows 'p[Bjv ^bC qogk PAVQr ^uKtmpk eoH XQLH F`KqTjPX'
[kill human]
They aren't here.

* HP:Scratched MV:Winded >
Byrg swiftly dodges a soldier's attempt to scythe him.
Byrg pierces a soldier's body hard.

k soldier
* HP:Scratched MV:Winded > b
Byrg pierces a soldier's body very hard.
You scythe a soldier's body into bloody fragments!

* HP:Scratched MV:Winded - Byrg: Hurt - a soldier: Wounded > [bash ]

-=+**
Nazgrun narrates 'center' <--Rereading, I now realize I missed this. I thought Byrg ditched me to hit solo.

+=
Byrg swiftly dodges a soldier's attempt to scythe him.
Byrg pierces a soldier's head very hard.

- -=
Byrg pierces a soldier's body very hard.
As a soldier avoids your bash, you topple over and fall to the ground!

* HP:Scratched MV:Winded > st

A soldier tries to scythe Byrg, but he deflects the blow.
Byrg pierces a soldier's left arm.

* HP:Scratched MV:Winded > k soldier
You stand up.

where
* HP:Scratched MV:Winded > You scythe a soldier's left leg extremely hard.

* HP:Scratched MV:Winded - Byrg: Hurt - a soldier: Wounded >
Byrg pierces a soldier's right arm hard.
Byrg narrates 'coming'

* HP:Scratched MV:Winded - Byrg: Hurt - a soldier: Battered > Players in your Zone
--------------------
Nazgrun - Center of the Courtyard
Gothmog - On the Drawbridge
Byrg - On the Drawbridge
You catch the scent of horses nearby.

* HP:Scratched MV:Winded - Byrg: Hurt - a soldier: Battered >
Byrg panics, and attempts to flee!

* HP:Scratched MV:Winded - Byrg: Hurt - a soldier: Battered >
Byrg leaves north riding a shadow stallion.

* HP:Scratched MV:Winded - a soldier: Battered >
A sergeant bellows '@WO N@RT@VAsF BEoY \uW imH] @qritmTj'
A sergeant bellows 'TjI JVir@wHIf RFrS q`` hnJi HNisgMQw'
A Shienaran guard bellows 'EecVIV\ Jatjdd ]\L?F@R Lbt ]wR?m cC Iaimpk AQ ocC ^E`tZnmYgD'
A soldier scythes your right leg.
You scythe a soldier's left leg into bloody fragments!

l
* HP:Scratched MV:Winded - a soldier: Battered > On the Drawbridge
The sound of your passing echoes hollowly from the wooden timbers of the
drawbridge. Beneath you lies the murky waters of the moat. With its gates
before you stands one of the greatest fortesses of the Borderlands, the Keep
of Fal Dara.
[ obvious exits: N S ]
A hanging lantern lights the path.
A soldier is here, fighting YOU!

* HP:Scratched MV:Winded - a soldier: Battered >
Byrg has arrived from the north, riding a shadow stallion.
Byrg leaves north riding a shadow stallion.

* HP:Scratched MV:Winded - a soldier: Battered >
A soldier barely scythes your right hand.
You scythe a soldier's right arm into bloody fragments!

* HP:Scratched MV:Winded - a soldier: Beaten > scan n
A Shienaran guard patrols here, watching you carefully.

* HP:Scratched MV:Winded - a soldier: Beaten >
A soldier tickles your body with his scythe.
You try to scythe a soldier, but he parries successfully.

* HP:Scratched MV:Winded - a soldier: Beaten > l
On the Drawbridge
The sound of your passing echoes hollowly from the wooden timbers of the
drawbridge. Beneath you lies the murky waters of the moat. With its gates
before you stands one of the greatest fortesses of the Borderlands, the Keep
of Fal Dara.
[ obvious exits: N S ]
A hanging lantern lights the path.
A soldier is here, fighting YOU!

* HP:Scratched MV:Winded - a soldier: Beaten > where
Players in your Zone
--------------------
Byrg - Inner Gate of the Keep
Nazgrun - Center of the Courtyard
Gothmog - On the Drawbridge
You catch the scent of horses nearby.

* HP:Scratched MV:Winded - a soldier: Beaten >
A soldier barely scythes your body.
You scythe a soldier's left leg into bloody fragments!

* HP:Scratched MV:Winded - a soldier: Beaten > cw
f
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 201 hit points.

* HP:Scratched MV:Winded - a soldier: Beaten > [flee ]
You panic and attempt to flee!


You flee head over heels.
Before the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.

* HP:Scratched MV:Winded > cb
n
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Scratched MV:Winded > On the Drawbridge
[ obvious exits: N S ]
A hanging lantern lights the path.
A tough Shienaran soldier waits here.

n
* HP:Scratched MV:Winded > 2
Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.

b
* HP:Scratched MV:Winded > [kill sarabeth]
They aren't here.

* HP:Scratched MV:Winded > [bash ]
Bash who?

* HP:Scratched MV:Winded > n
2
b
Center of the Courtyard
[ obvious exits: N E S W ]
A slip of paper has been carelessly dropped upon the ground.
A water skin made from dried human flesh lies here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
Byrg the Myrddraal is here, fighting Sarabeth, riding a shadow stallion.
A Shienaran guard is here, fighting Nazgrun.
*Sarabeth* is sitting here, riding a warhorse.
A Shienaran guard is here, fighting Nazgrun.
A Shienaran guard is here, fighting Nazgrun.
A Shienaran guard is here, fighting Nazgrun.
Nazgrun The Free is here, fighting a Shienaran guard.
*Neveon* is here, fighting Nazgrun, riding a warhorse.
A gray palfrey prances skittishly nearby.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* HP:Scratched MV:Winded > [kill sarabeth]
You try to scythe *Neveon*, but he deflects the blow.

* HP:Scratched MV:Winded - Nazgrun: Wounded - Neveon: Wounded > You scythe *Neveon*'s body.
A Shienaran guard barely slashes Nazgrun's left arm.
Byrg gazes deeply at *Sarabeth*...
The gaze of Byrg fails to affect *Sarabeth*.
Byrg pierces *Sarabeth*'s left arm into bloody fragments!
Nazgrun scythes a Shienaran guard's right arm extremely hard.
A Shienaran guard barely tickles Nazgrun's right leg with his slash.
A Shienaran guard barely slashes Nazgrun's body.
A Shienaran guard tickles Nazgrun's right leg with his slash.
A sergeant has arrived from the south.
A sergeant has arrived from the south.
A Shienaran guard has arrived from the south.
[bash ]
Nazgrun leaves north.

-=+*
A Shienaran guard leaves north.

*+
*Sarabeth* leaves south riding a warhorse.

=
Nazgrun has arrived from the north.

-
A sergeant bellows 'kzOZC JlE N@WM nTvsp wla[Xcu xHv HwNk gF?zJBlP'
A sergeant bellows 'DhVzj ^UA CJOD @yNdj @YzRNAA FiR u^HZ \qq[XTiZ'
*Neveon* sends Nazgrun sprawling with a powerful bash!

-
*Neveon* scythes your body.
A Shienaran guard joins Neveon's fight!
A sergeant slashes Nazgrun's left arm.
A sergeant barely slashes Nazgrun's body.
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!

=
Your bash at *Neveon* sends him sprawling!

* HP:Scratched MV:Winded - Neveon: Wounded >
*Sarabeth* has arrived from the south, riding a warhorse.

* HP:Scratched MV:Winded - Neveon: Wounded >
*Sarabeth* slashes Nazgrun's body hard.

* HP:Scratched MV:Winded - Neveon: Wounded >
Byrg panics, and attempts to flee!

* HP:Scratched MV:Winded - Neveon: Wounded >
A Shienaran guard has arrived from the north.
A Shienaran guard has arrived from the south.

* HP:Scratched MV:Winded - Neveon: Wounded > na they are grouped and 100 mobs here
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
You narrate 'they are grouped and 100 mobs here' *Only a slight exaggeration, like when you say you are beaten but you are bat.

l
* HP:Scratched MV:Winded - Neveon: Wounded > Byrg leaves north riding a shadow stallion.
Center of the Courtyard
Across the courtyard before you stands the true Keep of Fal Dara. This is the
residence of Lord Agelmar, whose family has ruled this city for generations.
The courtyard stretches off to the sides. The Keep's stables are off to the
west, and the guard barracks oversee the courtyard from the eastern end.
[ obvious exits: N E S W ]
A slip of paper has been carelessly dropped upon the ground.
A water skin made from dried human flesh lies here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A Shienaran guard is here, fighting YOU!
A Shienaran guard patrols here, watching you carefully.
*Sarabeth* is here, fighting Nazgrun, riding a warhorse.
Nazgrun The Free is sitting here.
A Shienaran guard patrols here, watching you carefully.
A sergeant is here, fighting Nazgrun.
A sergeant is here, fighting Nazgrun.
A Shienaran guard is here, fighting YOU!
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard is here, fighting YOU!
*Neveon* is sitting here, riding a warhorse.
A gray palfrey prances skittishly nearby.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* HP:Scratched MV:Winded - Neveon: Wounded >
A Shienaran guard barely tickles your left leg with his slash.
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
*Sarabeth* barely slashes Nazgrun's body.
A Shienaran guard barely slashes your right leg.
A Shienaran guard barely slashes your body.
A sergeant tickles Nazgrun's body with his slash.
A sergeant barely slashes Nazgrun's head.
You scythe *Neveon*'s right leg very hard.

* HP:Scratched MV:Winded - Neveon: Wounded >
Byrg has arrived from the north, riding a shadow stallion.

* HP:Scratched MV:Winded - Neveon: Wounded >
Byrg tries to pierce *Sarabeth*, but she deflects the blow.

* HP:Scratched MV:Winded - Neveon: Wounded > cw
A sergeant bellows '?Ug rPpK]eCkx cixa g^n IjR_ LgRYkc@g'
A sergeant bellows 'TWy rkcAWgp_d OGyD xsB Ihak @bNjIQIZ'
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 201 hit points.

f
* HP:Scratched MV:Winded - Neveon: Wounded > [flee ]
You panic and attempt to flee!


*Sarabeth* panics, and attempts to flee!
You flee head over heels.
Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A tough Shienaran soldier waits here.

* HP:Scratched MV:Winded > cb
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

n
* HP:Scratched MV:Winded > 2

*Sarabeth* has arrived from the north, riding a warhorse.

b
* HP:Scratched MV:Winded > *Sarabeth* leaves north riding a warhorse.
Center of the Courtyard
[ obvious exits: N E S W ]
A slip of paper has been carelessly dropped upon the ground.
A water skin made from dried human flesh lies here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
*Sarabeth* is standing here, riding a warhorse.
Byrg the Myrddraal is here, fighting a Shienaran guard, riding a shadow stallion.
A Shienaran guard is here, fighting Nazgrun.
A Shienaran guard is here, fighting Byrg.
Nazgrun The Free is here, fighting Neveon.
A Shienaran guard is here, fighting Byrg.
A sergeant is here, fighting Nazgrun.
A sergeant is here, fighting Nazgrun.
A Shienaran guard is here, fighting Byrg.
A Shienaran guard is here, fighting Byrg.
*Neveon* is here, fighting Nazgrun, riding a warhorse.
A gray palfrey prances skittishly nearby.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* HP:Scratched MV:Winded > A sergeant bellows 'XmLLR FFF kCgT N@Lnv xqM^[Pg TB] UenX CYeHldGk'
A sergeant bellows 'CJiRq Snf hhtr aLeUk bbrU`^\ VL[ ]@kg DnMX\bCG'
[kill sarabeth]
You try to scythe *Sarabeth*, but she deflects the blow.

* HP:Scratched MV:Winded - Sarabeth: Beaten > s
[bash ]

0

*Sarabeth* avoids being bashed by Byrg who loses his balance and falls!
*Sarabeth* panics, and attempts to flee!

b
Cancelled.
No way! You're fighting for your life!
Nazgrun leaves north.

* HP:Scratched MV:Winded - Sarabeth: Beaten > [kill human]
You do the best you can!

* HP:Scratched MV:Winded - Sarabeth: Beaten > [bash ]


*Sarabeth* leaves west riding a warhorse.

-=
A Shienaran guard tries to slash Byrg, but he deflects the blow.
A Shienaran guard joins a Shienaran guard's fight!
A sergeant leaves north.
A sergeant tickles your right hand with his slash.
A Shienaran guard tries to slash Byrg, but he parries successfully.
A Shienaran guard tries to slash Byrg, but he parries successfully.
A Shienaran guard tries to slash Byrg, but he parries successfully.
Nazgrun has arrived from the north.

+
*Neveon* barely scythes Nazgrun's body.

w
*
A sergeant bellows 'U]jAt P]z [FEJ pQpuF `HwJMrp dkD DUKa daHfSYHR'

0
b
Cancelled.
No way! You're fighting for your life!

* HP:Hurt MV:Winded - a Shienaran guard: Scratched > *Sarabeth* has arrived from the west, riding a warhorse.
[kill human]
You do the best you can!
Nazgrun panics, and attempts to flee!

* HP:Hurt MV:Winded - a Shienaran guard: Scratched > Byrg narrates 'she beat'
*Sarabeth* leaves east riding a warhorse.
[bash ]

cw

Byrg panics, and attempts to flee!

f
-Cancelled.
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 201 hit points.

* HP:Hurt MV:Winded - a Shienaran guard: Scratched > [flee ]
You panic and attempt to flee!


A sergeant tickles your left leg with his slash.
A Shienaran guard slashes your body.
A Shienaran guard tries to slash Byrg, but he parries successfully.
A Shienaran guard tries to slash Byrg, but he deflects the blow.
A Shienaran guard tries to slash Byrg, but he deflects the blow.
Byrg swiftly dodges a Shienaran guard's attempt to slash him.
Your heartbeat calms down more as you feel less panicked.


Byrg leaves east riding a shadow stallion.
Nazgrun leaves south.

cb

You flee head over heels.
Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
Nazgrun The Free is standing here.
A tough Shienaran soldier waits here.

* HP:Hurt MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

0
* HP:Hurt MV:Tiring > [kill human]
They aren't here.
Nazgrun narrates 'im going to die'

* HP:Hurt MV:Tiring > 0
0
[kill human]
They aren't here.

* HP:Hurt MV:Tiring > [kill human]
They aren't here.

scan n
* HP:Hurt MV:Tiring >
Nazgrun leaves south.

0
* HP:Hurt MV:Tiring > Byrg the Myrddraal is here, fighting Neveon, riding a shadow stallion.
*Sarabeth* is here, fighting Byrg, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
*Neveon* is here, fighting Byrg, riding a warhorse.
A gray palfrey prances skittishly nearby.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* HP:Hurt MV:Tiring > A Shienaran guard bellows 'ClFwoo]My WawG?i DIxJ BXp hNVSi Hm WvjIBf qj @Ci P]]X]KU`@`'
A Shienaran guard has arrived from the north.
A Shienaran guard slashes your left foot.
[kill human]
They aren't here.

* HP:Hurt MV:Tiring - a Shienaran guard: Scratched > l
0
Inner Gate of the Keep
This is the main entrance to the Keep. Above you gleam the well-oiled spikes
of the heavy iron portcullis, while the great doors of the keep are thrown
open. Faint light shines down through the archer's slots overhead. The walls
are high, steep, and thoroughly unclimbable. The floor is as smooth as
cobblestone can be, worn down the passing of thousands of feet and hooves.
[ obvious exits: N S ]
A hanging lantern lights the path.
A Shienaran guard is here, fighting YOU!
A tough Shienaran soldier waits here.

* HP:Hurt MV:Tiring - a Shienaran guard: Scratched > [kill human]
They aren't here.

* HP:Hurt MV:Tiring - a Shienaran guard: Scratched > cw
f
s
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 201 hit points.

* HP:Hurt MV:Tiring - a Shienaran guard: Scratched > [flee ]
You panic and attempt to flee!


A Shienaran guard barely slashes your left arm.
A soldier joins a Shienaran guard's fight!

You flee head over heels.
Center of the Courtyard
[ obvious exits: N E S W ]
A slip of paper has been carelessly dropped upon the ground.
A water skin made from dried human flesh lies here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
Byrg the Myrddraal is here, fighting Sarabeth, riding a shadow stallion.
*Sarabeth* is here, fighting Byrg, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
*Neveon* is standing here, riding a warhorse.
A gray palfrey prances skittishly nearby.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.
Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.

* HP:Hurt MV:Tiring > s
s
A sergeant bellows 'ywr NKJR[EfrE hgMK RaP Q`LK aOWUfZop'
On the Drawbridge
[ obvious exits: N S ]
A hanging lantern lights the path.

* HP:Hurt MV:Tiring > Before the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
Nazgrun The Free is standing here.

* HP:Hurt MV:Tiring > where
Players in your Zone
--------------------
Gothmog - Before the Keep
Byrg - Center of the Courtyard
Nazgrun - Before the Keep
You catch the scent of horses nearby.

* HP:Hurt MV:Tiring >
A Shienaran guard bellows 'iAZcPYKGU dfXSJa TGfX NJW QnUsh uv ka\nuE CK QLY nksznYTvxm'

0
* HP:Hurt MV:Tiring > cb
[kill human]
They aren't here.

0
* HP:Hurt MV:Tiring > The Fal Dara alarm horn sounds loudly.
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

l
* HP:Hurt MV:Tiring > [kill human]
They aren't here.

0
* HP:Hurt MV:Tiring > Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Nazgrun The Free is standing here.

* HP:Hurt MV:Tiring > [kill human]
They aren't here.

* HP:Hurt MV:Tiring >
Nazgrun narrates 'im stuck no mob for now'

where
* HP:Hurt MV:Tiring > 0
Players in your Zone
--------------------
Gothmog - Before the Keep
Byrg - Center of the Courtyard
Nazgrun - Before the Keep
You catch the scent of horses nearby.

* HP:Hurt MV:Tiring > [kill human]
They aren't here.

* HP:Hurt MV:Tiring > 0

Byrg narrates 'bashed center.'

* HP:Hurt MV:Tiring > [kill human]
They aren't here.

* HP:Hurt MV:Tiring > 0
0
[kill human]
They aren't here.

* HP:Hurt MV:Tiring > [kill human]
They aren't here.

l
* HP:Hurt MV:Tiring >
Byrg narrates 'beat'

0
* HP:Hurt MV:Tiring > Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Nazgrun The Free is standing here.
Nazgrun narrates 'lost all my hps trying to move'

* HP:Hurt MV:Tiring > [kill human]
They aren't here.

n
* HP:Hurt MV:Tiring > n
On the Drawbridge
[ obvious exits: N S ]
A hanging lantern lights the path.

2
* HP:Hurt MV:Winded > Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.

b
* HP:Hurt MV:Winded > [kill sarabeth]
They aren't here.

* HP:Hurt MV:Winded > [bash ]
Bash who?

* HP:Hurt MV:Winded > n
0
b
Center of the Courtyard
[ obvious exits: N E S W ]
A slip of paper has been carelessly dropped upon the ground.
A water skin made from dried human flesh lies here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A Shienaran guard is here, fighting Byrg.
Byrg the Myrddraal is sitting here, riding a shadow stallion.
A Shienaran guard is here, fighting Byrg.
A Shienaran guard is here, fighting Byrg.
A Shienaran guard is here, fighting Byrg.
*Neveon* is here, fighting Byrg, riding a warhorse.
A gray palfrey prances skittishly nearby.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* HP:Hurt MV:Winded > [kill human]
You scythe *Neveon*'s head hard.

* HP:Hurt MV:Winded - Byrg: Hurt - Neveon: Wounded > [bash ]

-
*Sarabeth* has arrived from the west, riding a warhorse.

=
A Shienaran guard slashes Byrg's body very hard.
A Shienaran guard slashes Byrg's body into bloody fragments!
A Shienaran guard slashes Byrg's body very hard.
A Shienaran guard slashes Byrg's body extremely hard.
*Neveon* mounts an attack against Byrg, but weak nerves get the better of him.
*Sarabeth* slashes your body.

+**+=-
*Neveon* gets a vial filled with a dark red liquid from a backpack.

-=
As *Neveon* avoids your bash, you topple over and fall to the ground!

* HP:Hurt MV:Winded >
A Shienaran guard tries to slash Byrg, but he dodges the attack.
A Shienaran guard tries to slash Byrg, but he parries successfully.
A Shienaran guard tries to slash Byrg, but he parries successfully.
A Shienaran guard tries to slash Byrg, but he dodges the attack.
*Neveon* tries to scythe Byrg, but he deflects the blow.
Byrg panics, and attempts to flee!

* HP:Hurt MV:Winded >
*Neveon* quaffs a vial filled with a dark red liquid.
*Neveon* looks less panicked.

* HP:Hurt MV:Winded > bash sarabeth
cw

Byrg leaves north riding a shadow stallion.
Byrg narrates 'sigh'

f
* HP:Hurt MV:Winded - Sarabeth: Beaten >
A sergeant bellows 'J[i PFgGfisdc FVrQ Omy OvUG _CyAE@]e'

* HP:Hurt MV:Winded - Sarabeth: Beaten >
You dodge a bash from *Sarabeth* who loses her balance and falls!

* HP:Hurt MV:Winded - Sarabeth: Beaten > Cancelled.
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 201 hit points.

* HP:Hurt MV:Winded - Sarabeth: Beaten > [flee ]
You panic and attempt to flee!


Byrg has arrived from the north, riding a shadow stallion.
Byrg avoids being bashed by *Neveon* who loses his balance and falls!


You flee head over heels.
Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.

* HP:Hurt MV:Winded > s
s
On the Drawbridge
[ obvious exits: N S ]
A hanging lantern lights the path.

* HP:Hurt MV:Winded > A Shienaran guard bellows 'lr_gL@K`y KVU^?t yE?U [Km `NJ^p WK rWxiod op iTn mdAP\vGZv]'
Before the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
Nazgrun The Free is standing here.

* HP:Hurt MV:Winded > cb
0
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Hurt MV:Winded > [kill human]
They aren't here.

* HP:Hurt MV:Winded > where
0
Players in your Zone
--------------------
Byrg - On the Drawbridge
Gothmog - Before the Keep
Nazgrun - Before the Keep
You catch the scent of horses nearby.

l
* HP:Hurt MV:Winded > Byrg has arrived from the north, riding a shadow stallion.
[kill human]
They aren't here.

0
* HP:Hurt MV:Winded > Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Nazgrun The Free is standing here.

* HP:Hurt MV:Winded > [kill human]
They aren't here.

* HP:Hurt MV:Winded > scan n

Byrg narrates 'going nomob'

* HP:Hurt MV:Winded > 0
* HP:Hurt MV:Winded > [kill human]
They aren't here.

l
* HP:Hurt MV:Winded > 0
Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Nazgrun The Free is standing here.

* HP:Hurt MV:Winded > [kill human]
They aren't here.

0
* HP:Hurt MV:Winded > [kill human]
They aren't here.

l
* HP:Hurt MV:Winded > 0
Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Nazgrun The Free is standing here.

* HP:Hurt MV:Winded > [kill human]
They aren't here.

* HP:Hurt MV:Winded > where
0
Players in your Zone
--------------------
Byrg - Before the Keep
Gothmog - Before the Keep
Nazgrun - Before the Keep
You catch the scent of horses nearby.

* HP:Hurt MV:Winded > [kill human]
They aren't here.

* HP:Hurt MV:Winded > l
0
Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Nazgrun The Free is standing here.

* HP:Hurt MV:Winded > [kill human]
They aren't here.

* HP:Hurt MV:Winded > l
0
Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Nazgrun The Free is standing here.

* HP:Hurt MV:Winded > [kill human]
They aren't here.

* HP:Hurt MV:Winded > where
0
Players in your Zone
--------------------
Byrg - Before the Keep
Gothmog - Before the Keep
Nazgrun - Before the Keep
You catch the scent of horses nearby.

* HP:Hurt MV:Winded > [kill human]
They aren't here.

score
* HP:Hurt MV:Winded > 0
You have 352(402) hit and 110(245) movement points.
You have scored 112603032 experience points and 973 quest points.
You need 5896968 exp to level and 27 qp to rank.
You have amassed 150 Turn points to date.
You have played 51 days and 2 hours (real time).
This ranks you as Gothmog the Rabid Hunter [Ghar'ghael 6] (Level 51).
You are standing.

* HP:Hurt MV:Winded > [kill human]
They aren't here.

* HP:Hurt MV:Winded > scan n
0
A Shienaran guard patrols here, watching you carefully.

* HP:Hurt MV:Winded > [kill human]
They aren't here.

where
* HP:Hurt MV:Winded > 0
Players in your Zone
--------------------
Byrg - Before the Keep
Gothmog - Before the Keep
Nazgrun - Before the Keep
You catch the scent of horses nearby.

* HP:Hurt MV:Winded > [kill human]
They aren't here.

cb
* HP:Hurt MV:Winded > 0
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Hurt MV:Winded > [kill human]
They aren't here.

* HP:Hurt MV:Winded > scan n
0
A Shienaran guard patrols here, watching you carefully.

* HP:Hurt MV:Winded > [kill human]
They aren't here.

where
* HP:Hurt MV:Winded > Players in your Zone
--------------------
Byrg - Before the Keep
Gothmog - Before the Keep
Nazgrun - Before the Keep
You catch the scent of horses nearby.

* HP:Hurt MV:Winded > 'mobs not stacking 1n
0
You say 'mobs not stacking 1n'

* HP:Hurt MV:Winded > [kill human]
They aren't here.

* HP:Hurt MV:Winded > scan n
0
A Shienaran guard patrols here, watching you carefully.

* HP:Hurt MV:Winded > [kill human]
They aren't here.

where
* HP:Hurt MV:Winded > 0
Players in your Zone
--------------------
Byrg - Before the Keep
Gothmog - Before the Keep
Nazgrun - Before the Keep
You catch the scent of horses nearby.

* HP:Hurt MV:Winded > [kill human]
They aren't here.

* HP:Hurt MV:Winded > score
0
You have 352(402) hit and 110(245) movement points.
You have scored 112603032 experience points and 973 quest points.
You need 5896968 exp to level and 27 qp to rank.
You have amassed 150 Turn points to date.
You have played 51 days and 2 hours (real time).
This ranks you as Gothmog the Rabid Hunter [Ghar'ghael 6] (Level 51).
You are standing.

* HP:Hurt MV:Winded > [kill human]
They aren't here.

* HP:Hurt MV:Winded > stats
You are a 966 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 250.0 lbs.
You are carrying 0.0 lbs and wearing 78.7 lbs, light.
Your base abilities are: Str:19 Int:13 Wil:9 Dex:18 Con:19.
Offensive bonus: 186, Dodging bonus: 4, Parrying bonus: 27
Your mood is: Brave. You will flee below: 120 Hit Points
Your armor absorbs about 83% on average.

You are subjected to the following effects:
- NO QUIT

* HP:Hurt MV:Winded > l
0
Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Nazgrun The Free is standing here.

* HP:Hurt MV:Winded > [kill human]
They aren't here.

* HP:Hurt MV:Winded > where
Players in your Zone
--------------------
Byrg - Before the Keep
Gothmog - Before the Keep
Nazgrun - Before the Keep
You catch the scent of horses nearby.

* HP:Hurt MV:Winded > l
Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Nazgrun The Free is standing here.

* HP:Hurt MV:Winded > scan n
0
*Sarabeth* is standing here, riding a warhorse.
*Neveon* is standing here, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.

* HP:Hurt MV:Winded > [kill human]
They aren't here.

* HP:Hurt MV:Winded >
You follow Byrg.

On the Drawbridge
[ obvious exits: N S ]
A hanging lantern lights the path.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A Shienaran guard patrols here, watching you carefully.

where
* HP:Hurt MV:Winded > Players in your Zone
--------------------
Gothmog - On the Drawbridge
Byrg - On the Drawbridge
Nazgrun - Before the Keep
You catch the scent of horses nearby.

* HP:Hurt MV:Winded > 'they 1n

You follow Byrg.

Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
Byrg the Myrddraal is standing here, riding a shadow stallion.
*Sarabeth* is standing here, riding a warhorse.
*Neveon* is standing here, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.

0
* HP:Hurt MV:Winded > Byrg tries to pierce *Sarabeth*, but she deflects the blow.
You say 'they 1n'
*Neveon* says 'mgV'

* HP:Hurt MV:Winded > [kill human]
You scythe *Neveon*'s right leg hard.

* HP:Hurt MV:Winded - Neveon: Wounded > cb
b
A Shienaran guard has arrived from the north.
A Shienaran guard has arrived from the north.
A Shienaran guard has arrived from the north.
A Shienaran guard leaves south.
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Hurt MV:Winded - Neveon: Wounded > [bash ]

-=+*
A Shienaran guard joins Neveon's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A soldier joins a Shienaran guard's fight!
A soldier barely scythes your left arm.
A Shienaran guard tries to slash Byrg, but he deflects the blow.
A Shienaran guard tickles your head with his slash.
A Shienaran guard barely slashes your right arm.
A Shienaran guard tries to slash Byrg, but he deflects the blow.
*Sarabeth* tries to slash Byrg, but he parries successfully.
The Fal Dara alarm horn sounds loudly.
Your heartbeat calms down more as you feel less panicked.
*Sarabeth* panics, and attempts to flee!

*
*Sarabeth* leaves north riding a warhorse.

+=- -=
As *Neveon* avoids your bash, you topple over and fall to the ground!
You dodge a bash from *Neveon* who loses his balance and falls!

* HP:Hurt MV:Tiring - Neveon: Wounded >
Byrg panics, and attempts to flee!

* HP:Hurt MV:Tiring - Neveon: Wounded >
Byrg pierces a Shienaran guard's right foot hard.
A soldier scythes your left hand.
A Shienaran guard tries to slash Byrg, but he deflects the blow.
A Shienaran guard barely tickles your body with his slash.
A Shienaran guard barely slashes your right leg.
A Shienaran guard tries to slash Byrg, but he parries successfully.
Byrg leaves north riding a shadow stallion.

* HP:Hurt MV:Tiring - Neveon: Wounded > l
cw
f
s
A sergeant bellows 'Uoc S`rqi\Rd^ fqOb jRJ ctq] v@TWiF@`'
Inner Gate of the Keep
This is the main entrance to the Keep. Above you gleam the well-oiled spikes
of the heavy iron portcullis, while the great doors of the keep are thrown
open. Faint light shines down through the archer's slots overhead. The walls
are high, steep, and thoroughly unclimbable. The floor is as smooth as
cobblestone can be, worn down the passing of thousands of feet and hooves.
[ obvious exits: N S ]
A hanging lantern lights the path.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard is here, fighting YOU!
A Shienaran guard patrols here, watching you carefully.
*Neveon* is here, fighting YOU!, riding a warhorse.
A Shienaran guard is here, fighting YOU!
A soldier is here, fighting YOU!

* HP:Hurt MV:Tiring - Neveon: Wounded > [change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 201 hit points.

* HP:Hurt MV:Tiring - Neveon: Wounded > [flee ]
You panic and attempt to flee!


A soldier barely scythes your left arm.
A Shienaran guard barely slashes your left arm.
A Shienaran guard barely slashes your body.

You flee head over heels.
Center of the Courtyard
[ obvious exits: N E S W ]
A slip of paper has been carelessly dropped upon the ground.
A water skin made from dried human flesh lies here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A gray palfrey prances skittishly nearby.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.
Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
*Neveon* is standing here, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.

* HP:Hurt MV:Tiring > s
s
On the Drawbridge
[ obvious exits: N S ]
A hanging lantern lights the path.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.

* HP:Hurt MV:Tiring > Before the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
Nazgrun The Free is standing here.

* HP:Hurt MV:Tiring > cb
0
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Hurt MV:Tiring > [kill human]
They aren't here.

where
* HP:Hurt MV:Tiring > 0
Players in your Zone
--------------------
Byrg - Entrance Foyer
Gothmog - Before the Keep
Nazgrun - Before the Keep
You catch the scent of horses nearby.

* HP:Hurt MV:Tiring > [kill human]
They aren't here.

scan n
* HP:Hurt MV:Tiring > 0
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.

0
* HP:Hurt MV:Tiring > [kill human]
They aren't here.

* HP:Hurt MV:Tiring > [kill human]
They aren't here.

* HP:Hurt MV:Tiring > l
0
Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Nazgrun The Free is standing here.

* HP:Hurt MV:Tiring > [kill human]
They aren't here.

scan n
* HP:Hurt MV:Tiring > 0
*Sarabeth* is standing here, riding a warhorse.
*Neveon* is standing here, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.

* HP:Hurt MV:Tiring > [kill human]
They aren't here.

* HP:Hurt MV:Tiring > where
0
Players in your Zone
--------------------
Byrg - Inner Gate of the Keep
Gothmog - Before the Keep
Nazgrun - Before the Keep
You catch the scent of horses nearby.

cb
* HP:Hurt MV:Tiring > [kill human]
They aren't here.

* HP:Hurt MV:Tiring > Byrg has arrived from the north, riding a shadow stallion.
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Hurt MV:Tiring > na 1n of us
0
You narrate '1n of us'

* HP:Hurt MV:Tiring > [kill human]
They aren't here.

l
* HP:Hurt MV:Tiring > 0
Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Nazgrun The Free is standing here.

* HP:Hurt MV:Tiring > [kill human]
They aren't here.

* HP:Hurt MV:Tiring > scan n
0
*Sarabeth* is standing here, riding a warhorse.
*Neveon* is standing here, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.

* HP:Hurt MV:Tiring > [kill human]
They aren't here.

* HP:Hurt MV:Tiring >
You follow Byrg.

On the Drawbridge
[ obvious exits: N S ]
A hanging lantern lights the path.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A Shienaran guard patrols here, watching you carefully.
*Sarabeth* is standing here, riding a warhorse.
*Neveon* is standing here, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.

* HP:Hurt MV:Tiring > 2

Byrg tries to pierce *Sarabeth*, but she deflects the blow.

* HP:Hurt MV:Tiring > [kill sarabeth]
You try to scythe *Neveon*, but he deflects the blow.

2
* HP:Hurt MV:Tiring - Neveon: Wounded > b
A Shienaran guard joins Neveon's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
[kill sarabeth]
You do the best you can!

* HP:Hurt MV:Tiring - Neveon: Wounded > [bash ]


Nazgrun has arrived from the south.

-
Nazgrun scythes *Neveon*'s head.

=
Nazgrun scythes *Neveon*'s right leg.
A Shienaran guard barely tickles your body with his slash.
A Shienaran guard tickles your head with his slash.
A Shienaran guard tries to slash Byrg, but he parries successfully.
*Sarabeth* tries to slash Byrg, but he parries successfully.

+**+=- -
*Sarabeth* avoids being bashed by Byrg who loses his balance and falls!
*Sarabeth* panics, and attempts to flee!

=
Your bash at *Neveon* sends him sprawling!

* HP:Hurt MV:Tiring - Neveon: Battered >
A Shienaran guard tickles your head with his slash.
A Shienaran guard tickles your right leg with his slash.
Byrg swiftly dodges a Shienaran guard's attempt to slash him.
You scythe *Neveon*'s left arm extremely hard.
*Sarabeth* tries to slash Byrg, but he parries successfully.
*Sarabeth* leaves north riding a warhorse.
*Sarabeth* has arrived from the north, riding a warhorse.

* HP:Hurt MV:Tiring - Neveon: Battered > b
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Tiring - Neveon: Battered >
*Sarabeth* leaves south riding a warhorse.

* HP:Hurt MV:Tiring - Neveon: Battered > b
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Tiring - Neveon: Battered > b

Byrg tries to pierce a Shienaran guard, but he parries successfully.
Nazgrun scythes *Neveon*'s body extremely hard.
A Shienaran guard tickles your left arm with his slash.
A Shienaran guard barely slashes your body.
A Shienaran guard tries to slash Byrg, but he parries successfully.
You scythe *Neveon*'s right arm very hard.

* HP:Wounded MV:Tiring - Neveon: Battered > [bash ]
They already seem to be stunned.

* HP:Wounded MV:Tiring - Neveon: Battered >
Byrg pierces a Shienaran guard's right leg very hard.

* HP:Wounded MV:Tiring - Neveon: Battered >
Nazgrun panics, and attempts to flee!

* HP:Wounded MV:Tiring - Neveon: Battered >
*Sarabeth* has arrived from the south, riding a warhorse.

* HP:Wounded MV:Tiring - Neveon: Battered >
*Sarabeth* barely slashes Nazgrun's body.

na she fled s
* HP:Wounded MV:Tiring - Neveon: Battered > b
You narrate 'she fled s'

* HP:Wounded MV:Tiring - Neveon: Battered > [bash ]


*Neveon* panics, and attempts to flee!

-
Byrg tries to pierce a Shienaran guard, but he deflects the blow.
Nazgrun scythes *Neveon*'s body hard.
*Neveon* panics, and attempts to flee!
*Neveon* leaves north riding a warhorse.
A Shienaran guard barely tickles your head with his slash.
A Shienaran guard slashes your body.
A Shienaran guard tries to slash Byrg, but he parries successfully.

=
*Neveon* has arrived from the north, riding a warhorse.

+
Byrg panics, and attempts to flee!
*Neveon* scythes Nazgrun's body.
Nazgrun panics, and attempts to flee!

**+
Nazgrun leaves north.

=- -=
Your bash at *Neveon* sends him sprawling!
*Neveon* panics, and attempts to flee!
Nazgrun has arrived from the north.

* HP:Wounded MV:Tiring - a Shienaran guard: Healthy >
Byrg pierces *Neveon*'s body hard.
*Neveon* panics, and attempts to flee!
A Shienaran guard joins a Shienaran guard's fight!
You scythe a Shienaran guard's body very hard.
A Shienaran guard slashes your left arm.
A Shienaran guard tickles your body with his slash.
Nazgrun leaves south.

* HP:Wounded MV:Tiring - a Shienaran guard: Scratched >
*Sarabeth* slashes your body.

* HP:Wounded MV:Tiring - a Shienaran guard: Scratched >
*Neveon* leaves north riding a warhorse.

* HP:Wounded MV:Tiring - a Shienaran guard: Scratched >
*Neveon* has arrived from the north, riding a warhorse.

* HP:Wounded MV:Tiring - a Shienaran guard: Scratched >
*Neveon* tries to scythe Byrg, but he deflects the blow.

* HP:Wounded MV:Tiring - a Shienaran guard: Scratched > cw

A Shienaran guard tries to slash Byrg, but he deflects the blow.
You scythe a Shienaran guard's head very hard.
A Shienaran guard tickles your head with his slash.
A Shienaran guard tickles your head with his slash.

f
* HP:Wounded MV:Tiring - a Shienaran guard: Hurt > [change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 201 hit points.

* HP:Wounded MV:Tiring - a Shienaran guard: Hurt > [flee ]
You panic and attempt to flee!


Byrg sends *Neveon* sprawling with a powerful bash!
*Neveon* panics, and attempts to flee!


You dodge a bash from *Sarabeth* who loses her balance and falls!

cb
Byrg pierces a Shienaran guard's body.
You flee head over heels.
Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Wounded MV:Tiring > 2
s
Byrg narrates 'bashed'
[kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Tiring >
A Shienaran guard has arrived from the south.
A Shienaran guard leaves south.
A sergeant has arrived from the north.
A sergeant has arrived from the north.
A Shienaran guard leaves south.
A soldier leaves south.
A Shienaran guard has arrived from the north.
A Shienaran guard leaves south.
A Shienaran guard leaves south.

b
* HP:Wounded MV:Tiring > On the Drawbridge
[ obvious exits: N S ]
A hanging lantern lights the path.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
*Neveon* is sitting here, riding a warhorse.
Byrg the Myrddraal is here, fighting Neveon, riding a shadow stallion.
*Sarabeth* is standing here, riding a warhorse.
A Shienaran guard is here, fighting Byrg.
A Shienaran guard patrols here, watching you carefully.

* HP:Wounded MV:Tiring > [kill sarabeth]
You try to scythe *Sarabeth*, but she parries successfully.

* HP:Wounded MV:Tiring - Sarabeth: Battered > [bash ]
*Neveon* leaves north riding a warhorse.


A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A soldier joins a Shienaran guard's fight!

-
Byrg panics, and attempts to flee!

=
Nazgrun has arrived from the south.

+
Nazgrun tries to scythe *Sarabeth*, but she parries successfully.

*
*Neveon* has arrived from the north, riding a warhorse.

*
Byrg leaves south riding a shadow stallion.
*Neveon* scythes Nazgrun's body.

+=
Nazgrun scythes *Sarabeth*'s body extremely hard.
*Sarabeth* panics, and attempts to flee!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A soldier barely scythes your body.
A Shienaran guard tickles your body with his slash.
A Shienaran guard tickles your right foot with his slash.

- -=
As *Sarabeth* avoids your bash, you topple over and fall to the ground!
*Sarabeth* panics, and attempts to flee!

* HP:Wounded MV:Tiring - Sarabeth: Beaten >
A Shienaran guard has arrived from the north.
A sergeant has arrived from the north.
A Shienaran guard has arrived from the north.

* HP:Wounded MV:Tiring - Sarabeth: Beaten > cw
f

*Sarabeth* leaves north riding a warhorse.

* HP:Wounded MV:Tiring - a Shienaran guard: Scratched >
A Shienaran guard barely slashes your body.
A Shienaran guard joins a Shienaran guard's fight!
A sergeant barely slashes Nazgrun's body.
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard tickles your right arm with his slash.
A Shienaran guard tickles your left leg with his slash.
A Shienaran guard slashes your right leg.
*Neveon* scythes Nazgrun's body.
A soldier barely tickles your left leg with his scythe.
A Shienaran guard barely slashes your body.
A Shienaran guard barely slashes your body.
Nazgrun avoids being bashed by *Neveon* who loses his balance and falls!

* HP:Wounded MV:Tiring - a Shienaran guard: Scratched > s
Byrg narrates 'lol'
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 201 hit points.

* HP:Wounded MV:Tiring - a Shienaran guard: Scratched > [flee ]
You panic and attempt to flee!


Byrg narrates 'off that'


Nazgrun panics, and attempts to flee!

A Shienaran guard tickles your body with his slash.
A sergeant barely slashes Nazgrun's right arm.
A Shienaran guard tickles your left leg with his slash.
You try to scythe a Shienaran guard, but he parries successfully.
A Shienaran guard barely slashes your body.
A Shienaran guard tickles your body with his slash.
A Shienaran guard tickles your head with his slash.
A Shienaran guard barely tickles your body with his slash.
*Neveon* scythes Nazgrun's left leg.
A soldier barely scythes your left arm.
You flee head over heels.
Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard has arrived from the south.
A Shienaran guard has arrived from the south.
A Shienaran guard has arrived from the south.
A sergeant leaves south.
On the Drawbridge
[ obvious exits: N S ]
A hanging lantern lights the path.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A sergeant is here, fighting Nazgrun.
*Neveon* is here, fighting Nazgrun, riding a warhorse.
Nazgrun The Free is here, fighting Neveon.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.

* HP:Battered MV:Tiring > s
Before the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
Byrg the Myrddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
Byrg narrates 'ffs'
Nazgrun has arrived from the north.

* HP:Battered MV:Tiring > cb
0
The Fal Dara alarm horn sounds loudly.
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Battered MV:Tiring > [kill human]
They aren't here.

* HP:Battered MV:Tiring > scan n
0
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
*Neveon* is standing here, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.

* HP:Battered MV:Tiring > [kill human]
They aren't here.

where
* HP:Battered MV:Tiring > 0
Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep
You catch the scent of horses nearby.

* HP:Battered MV:Tiring > [kill human]
They aren't here.

cb
* HP:Battered MV:Tiring > 0
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Battered MV:Tiring > [kill human]
They aren't here.

l
* HP:Battered MV:Tiring > 0
Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Nazgrun The Free is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring > [kill human]
They aren't here.

* HP:Battered MV:Tiring > where
0

Nazgrun narrates 'jesus'

* HP:Battered MV:Tiring > Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep
You catch the scent of horses nearby.

* HP:Battered MV:Tiring > [kill human]
They aren't here.

scan n
* HP:Battered MV:Tiring > 0
*Sarabeth* is standing here, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
*Neveon* is standing here, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.

* HP:Battered MV:Tiring > [kill human]
They aren't here.

* HP:Battered MV:Tiring >
Your heartbeat calms down more as you feel less panicked.

* HP:Wounded MV:Strong > 'can we just walk out dog
0
You say 'can we just walk out dog' *I was worried about Nazgrun...

cb
* HP:Wounded MV:Strong > 0
[kill human]
They aren't here.

* HP:Wounded MV:Strong > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Wounded MV:Strong > [kill human]
They aren't here.

* HP:Wounded MV:Strong > change wimpy 100
0
You will now flee if you go below 100 hit points.

* HP:Wounded MV:Strong > [kill human]
They aren't here.
Nazgrun now follows Byrg.

* HP:Wounded MV:Strong > score
l
You have 210(402) hit and 190(245) movement points.
You have scored 112608790 experience points and 973 quest points.
You need 5891210 exp to level and 27 qp to rank.
You have amassed 150 Turn points to date.
You have played 51 days and 3 hours (real time).
This ranks you as Gothmog the Rabid Hunter [Ghar'ghael 6] (Level 51).
You are standing.

* HP:Wounded MV:Strong > Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Nazgrun The Free is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Strong > where
Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep
You catch the scent of horses nearby.

* HP:Wounded MV:Strong > scan n

Nazgrun is now a member of Byrg's group.

0
* HP:Wounded MV:Strong > A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.

* HP:Wounded MV:Strong > [kill human]
They aren't here.

* HP:Wounded MV:Strong > where
The sky starts to get cloudy.
Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep
You catch the scent of horses nearby.

* HP:Wounded MV:Strong > na tehy moved
You narrate 'tehy moved'

* HP:Wounded MV:Strong >
It starts to rain.

na even with 100 mobs
* HP:Wounded MV:Strong > You narrate 'even with 100 mobs'

l
* HP:Wounded MV:Strong > Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Nazgrun The Free is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.

scan n
* HP:Wounded MV:Strong > 0
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.

* HP:Wounded MV:Strong > Byrg assumes a defensive striking posture.
[kill human]
They aren't here.

* HP:Wounded MV:Strong > where
Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep
You catch the scent of horses nearby.

* HP:Wounded MV:Strong >
Lightning starts to show in the sky.

* HP:Wounded MV:Strong >
Nazgrun says 'i agree to be honest, i cant move in this dung'

* HP:Wounded MV:Strong > na she might be making zing
cb
You narrate 'she might be making zing'

0
* HP:Wounded MV:Strong > [change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Strong > [kill human]
They aren't here.

Here's where I censored out suggesting I could spam pick the gate.

* HP:Wounded MV:Strong >
Byrg narrates 'she made zing'

* HP:Wounded MV:Strong >
Byrg narrates 'lol'

* HP:Wounded MV:Strong > l
Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Nazgrun The Free is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Strong >
Byrg narrates 'i can bash her with a paramerion'

* HP:Wounded MV:Strong > cb
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Strong > scan n
*Sarabeth* is standing here, riding a warhorse.
*Neveon* is standing here, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.

* HP:Wounded MV:Strong > 2
2
Byrg narrates 'someone just bash her'
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > 2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Strong > Byrg narrates 'lol'
[kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > 2
[kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > 2
[kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Strong > 2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > 2
2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > 2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > scan n
*Sarabeth* is standing here, riding a warhorse.
*Neveon* is standing here, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.

* HP:Wounded MV:Strong > where
2
Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep
You catch the scent of horses nearby.

* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > 2
2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

l
* HP:Wounded MV:Strong > Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Nazgrun The Free is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.

where
* HP:Wounded MV:Strong > 2
Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep
You catch the scent of horses nearby.

* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > 2

Byrg narrates 'we win here easy'

2
* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > score
2
You have 224(402) hit and 190(245) movement points.
You have scored 112608790 experience points and 973 quest points.
You need 5891210 exp to level and 27 qp to rank.
You have amassed 150 Turn points to date.
You have played 51 days and 3 hours (real time).
This ranks you as Gothmog the Rabid Hunter [Ghar'ghael 6] (Level 51).
You are standing.

* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > l
Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Nazgrun The Free is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Strong > where
2
Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep
You catch the scent of horses nearby.

* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > 2
2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > 2
2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > 2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

l
* HP:Wounded MV:Strong > 2
Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Nazgrun The Free is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong >
Byrg stops riding a shadow stallion.

score
* HP:Wounded MV:Strong > 2

Nazgrun says 'this is where everyone died'

* HP:Wounded MV:Strong > Byrg starts leading a shadow stallion.
A shadow stallion now follows Byrg.
You have 224(402) hit and 190(245) movement points.
You have scored 112608790 experience points and 973 quest points.
You need 5891210 exp to level and 27 qp to rank.
You have amassed 150 Turn points to date.
You have played 51 days and 3 hours (real time).
This ranks you as Gothmog the Rabid Hunter [Ghar'ghael 6] (Level 51).
You are standing.

* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > 2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > 2

A shadow stallion is now a member of Byrg's group.

* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong >
Nazgrun says 'im having flashbacks'

* HP:Wounded MV:Strong > 2
2
Byrg assumes a defensive striking posture.
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > scan n
2
A Shienaran guard patrols here, watching you carefully.
*Sarabeth* is standing here, riding a warhorse.
*Neveon* is standing here, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.

* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > 2
2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > where
2
Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep
You catch the scent of horses nearby.

* HP:Wounded MV:Strong > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Strong > l
2
Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Nazgrun The Free is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.

* HP:Wounded MV:Strong > Your heartbeat calms down more as you feel less panicked.
[kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > 2
2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > where
2
2
Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep
You catch the scent of horses nearby.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > 2
2
cb
2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > get thready pack
There doesn't seem to be a thready in a backpack.

* HP:Wounded MV:Fresh > 2
2
[kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > 2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > 2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > l
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > 2
Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Nazgrun The Free is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.

* HP:Wounded MV:Fresh > 2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > 2
[kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > 2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

where
* HP:Wounded MV:Fresh > Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep
You catch the scent of horses nearby.

* HP:Wounded MV:Fresh > scan n
A Shienaran guard patrols here, watching you carefully.
*Sarabeth* is standing here, riding a warhorse.
*Neveon* is standing here, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.

* HP:Wounded MV:Fresh > where
2
Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep
You catch the scent of horses nearby.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > 2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > 2
Byrg narrates 'if we cant bash her with 2 ghar we deserve to lose :P'
[kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > 2
2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > 2
2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > 2
[kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > 2
[kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > 2
[kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > na troll bash sucks
l
You narrate 'troll bash sucks' :) Its true

* HP:Wounded MV:Fresh > Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Nazgrun The Free is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.

where
* HP:Wounded MV:Fresh > Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep
You catch the scent of horses nearby.

* HP:Wounded MV:Fresh > who
2
Players
-------
Byrg the Myrddraal [Myrddraal]
Gothmog the Rabid Hunter [Ghar'ghael]
Nazgrun The Free [Ghar'ghael]

3 players displayed.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > 2
2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > 2
2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > 2
2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > 2
2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

3
* HP:Wounded MV:Fresh > A shadow stallion stops following Byrg.
Byrg starts riding a shadow stallion.
[pick gate]
You failed to pick the lock.

* HP:Wounded MV:Fresh > 2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > 2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > 4
[jump out]
Arglebargle, glop-glyf!?!

* HP:Wounded MV:Fresh > l
Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Nazgrun The Free is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Fresh > 0
0
[kill human]
They aren't here.

* HP:Wounded MV:Fresh > [kill human]
They aren't here.

* HP:Wounded MV:Fresh > 2
2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > 2
[kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > scan n
A Shienaran guard patrols here, watching you carefully.
*Sarabeth* is standing here, riding a warhorse.
*Neveon* is standing here, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.

where
* HP:Wounded MV:Fresh > Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep
You catch the scent of horses nearby.

* HP:Wounded MV:Fresh > score
You have 252(402) hit and 245(245) movement points.
You have scored 112608790 experience points and 973 quest points.
You need 5891210 exp to level and 27 qp to rank.
You have amassed 150 Turn points to date.
You have played 51 days and 3 hours (real time).
This ranks you as Gothmog the Rabid Hunter [Ghar'ghael 6] (Level 51).
You are standing.

* HP:Wounded MV:Fresh > 2
[kill sarabeth]
They aren't here.

2
* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > 2
2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > 2
2
[kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > l
2
Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A hanging lantern lights the path.
Nazgrun The Free is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.

2
* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > where
2
Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep
You catch the scent of horses nearby.

2
* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Fresh >
*Neveon* has arrived from the north, riding a warhorse.
*Sarabeth* has arrived from the north, riding a warhorse.

2
* HP:Wounded MV:Fresh >
*Neveon* scythes Nazgrun's right leg.

2
* HP:Wounded MV:Fresh > [kill sarabeth]
You try to scythe *Sarabeth*, but she deflects the blow.

* HP:Wounded MV:Fresh - Sarabeth: Battered > [kill sarabeth]
You do the best you can!

b
* HP:Wounded MV:Fresh - Sarabeth: Battered > [bash ]


Byrg pierces *Neveon*'s body.

-=+
Nazgrun scythes *Neveon*'s head.

**
*Sarabeth* calls lightning from the sky, striking Nazgrun dead on.

+=-
*Neveon* sends Nazgrun sprawling with a powerful bash!

-=
Your bash at *Sarabeth* sends her sprawling!
*Sarabeth* panics, and attempts to flee!

* HP:Wounded MV:Fresh - Sarabeth: Battered >
Byrg tries to pierce *Neveon*, but he deflects the blow.
You scythe *Sarabeth*'s left leg into bloody fragments!
*Neveon* scythes Nazgrun's body.
Byrg sends *Neveon* sprawling with a powerful bash!

* HP:Wounded MV:Fresh - Sarabeth: Beaten >
Byrg pierces *Neveon*'s head hard.

b
* HP:Wounded MV:Fresh - Sarabeth: Beaten > [bash ]
They already seem to be stunned.

* HP:Wounded MV:Fresh - Sarabeth: Beaten > b
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Fresh - Sarabeth: Beaten >
Byrg disarms *Neveon*'s weapon with one swift strike.
Byrg pierces *Neveon*'s body hard.
You try to scythe *Sarabeth*, but she parries successfully.

* HP:Wounded MV:Fresh - Sarabeth: Beaten > b
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Fresh - Sarabeth: Beaten >
Byrg pierces *Neveon*'s head.

* HP:Wounded MV:Fresh - Sarabeth: Beaten > b

Nazgrun narrates 'please bash her'

* HP:Wounded MV:Fresh - Sarabeth: Beaten > [bash ]
They already seem to be stunned.

* HP:Wounded MV:Fresh - Sarabeth: Beaten >
*Sarabeth* leaves north riding a warhorse.

* HP:Wounded MV:Fresh > b
Byrg pierces *Neveon*'s head very hard.
Nazgrun scythes *Neveon*'s body hard.
*Neveon* tickles Nazgrun's right foot with his hit.
Your heartbeat calms down more as you feel less panicked.
[bash ]
Bash who?

* HP:Wounded MV:Full > 2

*Sarabeth* has arrived from the north, riding a warhorse.

2
* HP:Wounded MV:Full > [kill sarabeth]
You try to scythe *Sarabeth*, but she parries successfully.

2
* HP:Wounded MV:Full - Sarabeth: Beaten > [kill sarabeth]
You do the best you can!

b
* HP:Wounded MV:Full - Sarabeth: Beaten > [kill sarabeth]
You do the best you can!
*Neveon* panics, and attempts to flee!

* HP:Wounded MV:Full - Sarabeth: Beaten > [bash ]
*Neveon* leaves north riding a warhorse.

-=+
Byrg tries to pierce *Sarabeth*, but she parries successfully.
*Neveon* has arrived from the north, riding a warhorse.

*
*Neveon* barely tickles Nazgrun's body with his hit.


*Neveon* barely hits Nazgrun's left arm.
Byrg tries to pierce *Sarabeth*, but she deflects the blow.

*
*Sarabeth* calls lightning from the sky, striking Nazgrun dead on.

+=- -=
Your bash at *Sarabeth* sends her sprawling!
*Sarabeth* panics, and attempts to flee!

* HP:Wounded MV:Full - Sarabeth: Beaten > 2

You scythe *Sarabeth*'s right hand into bloody fragments!

* HP:Wounded MV:Full - Sarabeth: Beaten > [kill sarabeth]
You do the best you can!
*Neveon* sends Nazgrun sprawling with a powerful bash!

* HP:Wounded MV:Full - Sarabeth: Beaten > 2
[kill sarabeth]
You do the best you can!

* HP:Wounded MV:Full - Sarabeth: Beaten >
Byrg assumes an offensive striking posture.

2
* HP:Wounded MV:Full - Sarabeth: Beaten > [kill sarabeth]
You do the best you can!

* HP:Wounded MV:Full - Sarabeth: Beaten > 2
Byrg pierces *Sarabeth*'s body very hard.
[kill sarabeth]
You do the best you can!

* HP:Wounded MV:Full - Sarabeth: Critical > 2
2
2
t

*Neveon* tickles Nazgrun's left arm with his hit.
Byrg pierces *Sarabeth*'s right arm very hard.
You scythe *Sarabeth*'s body into bloody fragments!
*Sarabeth* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Sarabeth*'s death cry.
*Neveon* gets eight gold crowns from the corpse of Sarabeth.
*Neveon* gets fourteen copper pennys from the corpse of Sarabeth.
*Neveon* gets a water skin from the corpse of Sarabeth.
*Neveon* gets a pair of light, well-oiled leather boots from the corpse of Sarabeth.
*Neveon* gets a set of loose cloth breeches from the corpse of Sarabeth.
*Neveon* gets a jeweled dagger from the corpse of Sarabeth.
*Neveon* gets a belt with a buckle of cuendillar from the corpse of Sarabeth.
*Neveon* gets a bladed feather staff from the corpse of Sarabeth.
*Neveon* gets a fine pair of light, buckskin gloves from the corpse of Sarabeth.
*Neveon* gets a set of finely-spun cloth sleeves from the corpse of Sarabeth.
*Neveon* gets a backpack from the corpse of Sarabeth.
*Neveon* gets a dark, hooded cloak from the corpse of Sarabeth.
*Neveon* gets a finely-tailored white shirt from the corpse of Sarabeth.
*Neveon* gets a shimmering chain of gold from the corpse of Sarabeth.
*Neveon* gets a shimmering pendant of obsidian from the corpse of Sarabeth.
*Neveon* gets a light brown hood of finely-spun cloth from the corpse of Sarabeth.
*Neveon* gets a gold ring delicately carved with ivy from the corpse of Sarabeth.
*Neveon* gets a gold ring delicately carved with ivy from the corpse of Sarabeth.

* HP:Wounded MV:Full > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Full > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Full > [kill sarabeth]
They aren't here.

* HP:Wounded MV:Full > [take all corpse]
The corpse of Sarabeth seems to be empty.

* HP:Wounded MV:Full > na nice

Byrg narrates 'rip'
*Neveon* panics, and attempts to flee!

* HP:Wounded MV:Full > You narrate 'nice'

sc
* HP:Wounded MV:Full >
Byrg pierces *Neveon*'s body.
*Neveon* leaves north riding a warhorse.

0
* HP:Wounded MV:Full > b
You lean over and sever the bloody head from the corpse of Sarabeth.

* HP:Wounded MV:Full > [kill human]
They aren't here.

* HP:Wounded MV:Full > [bash ]
Bash who?

* HP:Wounded MV:Full > 0
0
[kill human]
They aren't here.

* HP:Wounded MV:Full > [kill human]
They aren't here.

* HP:Wounded MV:Full > scan n
0
*Neveon* is standing here, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.

* HP:Wounded MV:Full > [kill human]
They aren't here.

score
* HP:Wounded MV:Full > 0
You have 265(402) hit and 241(245) movement points.
You have scored 113431879 experience points and 973 quest points.
You need 5068121 exp to level and 27 qp to rank.
You have amassed 159 Turn points to date.
You have played 51 days and 3 hours (real time).
This ranks you as Gothmog the Rabid Hunter [Ghar'ghael 6] (Level 51).
You are standing.

* HP:Wounded MV:Full > [kill human]
They aren't here.

where
* HP:Wounded MV:Full > Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep
You catch a faint scent of a horse nearby.

* HP:Wounded MV:Full >
Byrg narrates 'hes beat/crit'
Nazgrun narrates 'firetrucking ow'

* HP:Wounded MV:Full > 0

Nazgrun sits down and rests.
Nazgrun sheathes a wickedly scythed longsword into a jewel-encrusted scabbard.

* HP:Wounded MV:Full > [kill human]
They aren't here.

* HP:Wounded MV:Full > where

Nazgrun draws a wickedly scythed longsword from a jewel-encrusted scabbard with a flash of steel.
Nazgrun wields a wickedly scythed longsword in a two-handed grip.

* HP:Wounded MV:Full > 0
Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep
You catch a faint scent of a horse nearby.

* HP:Wounded MV:Full > [kill human]
They aren't here.

* HP:Wounded MV:Full >
Byrg assumes a defensive striking posture.

score
* HP:Wounded MV:Full > You have 265(402) hit and 241(245) movement points.
You have scored 113431879 experience points and 973 quest points.
You need 5068121 exp to level and 27 qp to rank.
You have amassed 159 Turn points to date.
You have played 51 days and 3 hours (real time).
This ranks you as Gothmog the Rabid Hunter [Ghar'ghael 6] (Level 51).
You are standing.

inv
* HP:Wounded MV:Full > 0
You are carrying:
the severed head of Sarabeth the Human slain in Shienar

* HP:Wounded MV:Full > [kill human]
They aren't here.

where
* HP:Wounded MV:Full > 0
Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep
You catch a faint scent of a horse nearby.

* HP:Wounded MV:Full > [kill human]
They aren't here.

* HP:Wounded MV:Full > l
0
Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
The corpse of Sarabeth is lying here.
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently.
Nazgrun The Free is resting here.
Byrg the Myrddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Full > [kill human]
They aren't here.

* HP:Wounded MV:Full > where
Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep
You catch a faint scent of a horse nearby.

* HP:Wounded MV:Full > 'he low at all?
You say 'he low at all?'

l
* HP:Wounded MV:Full > Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
The corpse of Sarabeth is lying here.
A hanging lantern lights the path.
A warhorse is here, stamping his feet impatiently.
Nazgrun The Free is resting here.
Byrg the Myrddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Full > scan n
*Neveon* is standing here, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.

* HP:Wounded MV:Full > k horse

Nazgrun says 'beat'

b
* HP:Wounded MV:Full > Byrg narrates 'yes'
You scythe a warhorse's right foot into bloody fragments!

* HP:Wounded MV:Full - a warhorse: Hurt > [bash ]

-=+**
Byrg narrates 'hes beat'

+=-
A warhorse tries to hit you, but you parry successfully.

-=
As a warhorse avoids your bash, you topple over and fall to the ground!

* HP:Wounded MV:Full - a warhorse: Hurt > alias 2 kill neveon
b

A warhorse tickles your left arm with his hit.

* HP:Wounded MV:Full - a warhorse: Hurt > Ok.

* HP:Wounded MV:Full - a warhorse: Hurt > [bash ]

-=+**+=
A warhorse barely tickles your right arm with his hit.

- -=
Your bash at a warhorse sends him sprawling!

* HP:Wounded MV:Full - a warhorse: Hurt >
Byrg leaves north riding a shadow stallion.

* HP:Wounded MV:Full - a warhorse: Hurt > scan n
Byrg the Myrddraal is here, fighting Neveon, riding a shadow stallion.
*Neveon* is here, fighting Byrg, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.

* HP:Wounded MV:Full - a warhorse: Hurt >
You scythe a warhorse's body into bloody fragments!

* HP:Wounded MV:Full - a warhorse: Wounded >
A sergeant bellows '@kn vYAQoGIsb BIsQ un` xw_n W`NZfksi'
A sergeant bellows '[WB _Wl@Wm@Oo jdIn OaN mXEu jnj^Jfix'

* HP:Wounded MV:Full - a warhorse: Wounded >
Nazgrun says 'one more of those i was dirtnapped'

* HP:Wounded MV:Full - a warhorse: Wounded > cw
f
[change mood wimpy]
Mood changed to: Wimpy

cb
* HP:Wounded MV:Full - a warhorse: Wounded > A Shienaran guard bellows 'aUqWVdxfl I`UUoH rTNY oGK pAzol Ha ?w ?Ve XeOMH@WjNeV'
You scythe a warhorse's body into bloody fragments!
[flee ]
You panic and attempt to flee!
*Neveon* has arrived from the north, riding a warhorse.

0

*Neveon* tickles Nazgrun's body with his hit.

2
You flee head over heels.
The Crossing
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard attends his duties.
A grizzled Shienaran veteran looks on.
The Fal Dara town crier stands here, spreading the news.
[change mood brave]
Mood changed to: Brave

b
* HP:Wounded MV:Full > [kill human]
They aren't here.

* HP:Wounded MV:Full > [kill neveon]
They aren't here.

s
* HP:Wounded MV:Full > [bash ]
Bash who?

0
* HP:Wounded MV:Full > Main Road
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A mangy cat scurries around trying not to get stepped on.

b
* HP:Wounded MV:Full > [kill human]
They aren't here.

* HP:Wounded MV:Full > [bash ]
Bash who?

s
* HP:Wounded MV:Full > 0
b
Main Road
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Nazgrun narrates 'ON'

* HP:Wounded MV:Full > [kill human]
They aren't here.

* HP:Wounded MV:Full > n
[bash ]
Bash who?

n
* HP:Wounded MV:Full > 0
Main Road
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A mangy cat scurries around trying not to get stepped on.

b
* HP:Wounded MV:Full > The Crossing
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
*Neveon* is standing here, riding a warhorse.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard attends his duties.
A grizzled Shienaran veteran looks on.
The Fal Dara town crier stands here, spreading the news.
*Neveon* tickles your body with his hit.

* HP:Wounded MV:Full - Neveon: Beaten > [kill human]
You do the best you can!

* HP:Wounded MV:Full - Neveon: Beaten > [bash ]

-=
A Shienaran guard joins Neveon's fight!
The grizzled veteran joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
An elite Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard stops using a lantern.
A Shienaran guard joins a Shienaran guard's fight!
Byrg has arrived from the north, riding a shadow stallion.

+
Byrg pierces *Neveon*'s left arm hard.

*
Byrg tries to pierce *Neveon*, but he deflects the blow.

*
Byrg pierces *Neveon*'s body hard.
A Shienaran guard tickles your left foot with his slash.
An elite Shienaran guard tickles your body with his slash.
A Shienaran guard tickles your left foot with his slash.
The grizzled veteran tickles your right foot with his scythe.
A Shienaran guard tickles your body with his slash.
*Neveon* barely tickles your body with his hit.
*Neveon* panics, and attempts to flee!

+=- -=
Your bash at *Neveon* sends him sprawling!

* HP:Wounded MV:Full - Neveon: Beaten > na bashed

A Shienaran guard tickles your body with his slash.
An elite Shienaran guard tickles your body with his slash.
A Shienaran guard tickles your body with his slash.
The grizzled veteran barely tickles your body with his scythe.
A Shienaran guard tickles your body with his slash.
You scythe *Neveon*'s body hard.
A Shienaran guard has arrived from the east.

* HP:Wounded MV:Full - Neveon: Critical > You narrate 'bashed'

* HP:Wounded MV:Full - Neveon: Critical > b
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Full - Neveon: Critical > b
Byrg narrates 'hit'
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Full - Neveon: Critical >
Byrg pierces *Neveon*'s right arm hard.
A Shienaran guard barely tickles your left arm with his slash.
An elite Shienaran guard tickles your body with his slash.
A Shienaran guard barely tickles your body with his slash.
The grizzled veteran barely scythes your body.
A Shienaran guard tickles your right leg with his slash.
You scythe *Neveon*'s body hard.

* HP:Wounded MV:Full - Neveon: Critical > b

Byrg pierces *Neveon*'s left hand hard.

* HP:Wounded MV:Full - Neveon: Critical > [bash ]
They already seem to be stunned.

* HP:Wounded MV:Full - Neveon: Critical >
Garkag narrates 'pk?'
*Neveon* leaves east riding a warhorse.

b
* HP:Wounded MV:Full - a Shienaran guard: Scratched > [bash ]


Nazgrun has arrived from the north.

cw
-=
Byrg leaves east riding a shadow stallion.
Nazgrun leaves east.

f
Cancelled.
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard tickles your body with his slash.
A Shienaran guard barely slashes your body.
An elite Shienaran guard tickles your body with his slash.
A Shienaran guard barely slashes your body.
The grizzled veteran tickles your body with his scythe.
A Shienaran guard barely slashes your right arm.
Your heartbeat calms down more as you feel less panicked.
[change mood wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Fresh - a Shienaran guard: Scratched > [flee ]
You panic and attempt to flee!

cb
0
You flee head over heels.
Merchant's Row
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Nazgrun The Free is here, fighting an elite Shienaran guard.
Byrg the Myrddraal is standing here, riding a shadow stallion.
An elite Shienaran guard is here, fighting Nazgrun.
The fishmonger is here, hoping to buy your catch.
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Full > [kill human]
They aren't here.

* HP:Wounded MV:Full > e

Byrg leaves east riding a shadow stallion.
You follow Byrg.

End of Merchant's Row
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A Shienaran guard patrols here, watching you carefully.
A run-down looking man wanders aimlessly, collecting lost belongings.

* HP:Wounded MV:Full > Side Road
[ obvious exits: N W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.

* HP:Wounded MV:Full > where
Players in your Zone
--------------------
Nazgrun - The Grocer
Gothmog - Side Road
Byrg - End of Merchant's Row
You catch a faint scent of a horse nearby.

* HP:Wounded MV:Full >
Byrg has arrived from the west, riding a shadow stallion.

* HP:Wounded MV:Full >
Byrg leaves north riding a shadow stallion.
You follow Byrg.

Road to the East Gate
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A figure stands here, ready to collect unwanted things.

cb
* HP:Wounded MV:Full >
Byrg leaves north riding a shadow stallion.
You follow Byrg.

Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Byrg the Myrddraal is standing here, riding a shadow stallion.

n
* HP:Wounded MV:Full > Byrg leaves north riding a shadow stallion.
You follow Byrg.

Inside the East Gate
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A Shienaran guard patrols here, watching you carefully.
A Shienaran gatekeeper stands here, watching over the gate.
A shady merchant surreptitiously counts a stack of coins here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
[change mood brave]
Mood changed to: Brave

n
* HP:Wounded MV:Full > Byrg leaves north riding a shadow stallion.
You follow Byrg.

Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A Shienaran guard patrols here, watching you carefully.
Bend in the Road
[ obvious exits: S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A man is here.

n
* HP:Wounded MV:Full > Byrg has arrived from the south, riding a shadow stallion.
Alas, you cannot go that way...

n
* HP:Wounded MV:Full > Alas, you cannot go that way...

* HP:Wounded MV:Full > Alas, you cannot go that way...

w
* HP:Wounded MV:Full > w
A Shienaran gate guard bellows '^peVc uqi ?oycc@ i`sDcz[Q[Kxh'
A Shienaran gate guard bellows '?L?F? Yq` jFEo^O Toz[yoCyyybK'
Byrg leaves west riding a shadow stallion.
You follow Byrg.

Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Road Inside the City Walls
[ obvious exits: E W U ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.

w
* HP:Wounded MV:Full >
Byrg has arrived from the east, riding a shadow stallion.

0
* HP:Wounded MV:Full > Byrg leaves west riding a shadow stallion.
You follow Byrg.

Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A tough Shienaran soldier waits here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A grizzled Shienaran veteran looks on.

b
* HP:Wounded MV:Full > Byrg has arrived from the east, riding a shadow stallion.
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black cat meanders to an unknown destination.
A mangy cat scurries around trying not to get stepped on.

* HP:Wounded MV:Strong > Byrg has arrived from the east, riding a shadow stallion.
[kill human]
They aren't here.

w
* HP:Wounded MV:Strong > Byrg leaves west riding a shadow stallion.
You follow Byrg.

Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A man is here.
An artifact collector stands here, searching specific items.
A gray palfrey prances skittishly nearby.
[bash ]
Bash who?

w
* HP:Wounded MV:Strong > Alas, you cannot go that way...

s
* HP:Wounded MV:Strong > s
Alas, you cannot go that way...

0
* HP:Wounded MV:Strong > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.

b
* HP:Wounded MV:Strong > Byrg narrates 'spam'
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.
A gleeman is here, wearing a cloak of different colored patches.

* HP:Wounded MV:Strong > A Shienaran gate guard bellows 'ZPgcu Hbj UeLUZC cfiHHBPxQDcO'
[kill human]
They aren't here.

* HP:Wounded MV:Strong > [bash ]
Bash who?

s
* HP:Wounded MV:Strong >
Byrg has arrived from the north, riding a shadow stallion.

s
* HP:Wounded MV:Strong >
Byrg leaves south riding a shadow stallion.
You follow Byrg.

Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* HP:Wounded MV:Strong > s
Byrg leaves south riding a shadow stallion.
You follow Byrg.

Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A run-down looking man wanders aimlessly, collecting lost belongings.
A black cat meanders to an unknown destination.
Bend in the Road
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A figure stands here, ready to collect unwanted things.

0
* HP:Wounded MV:Strong > Byrg has arrived from the north, riding a shadow stallion.
Alas, you cannot go that way...

* HP:Wounded MV:Strong > Alas, you cannot go that way...

* HP:Wounded MV:Strong > [kill human]
They aren't here.

* HP:Wounded MV:Strong >
Nazgrun narrates 'ON'

e
* HP:Wounded MV:Strong > A Shienaran gate guard bellows 'HKDiA rRI Sm[ark utWj_ZQyqvQ?'
An Empty Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A goodwife goes about her business.

e
* HP:Wounded MV:Strong > e
Merchants Row
[ obvious exits: N E S W ]
A small purse is here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.

* HP:Wounded MV:Strong > The Crossing
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
*Neveon* is standing here, riding a warhorse.
An elite Shienaran guard attends his duties.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard attends his duties.
A grizzled Shienaran veteran looks on.
The Fal Dara town crier stands here, spreading the news.

where
* HP:Wounded MV:Strong > Players in your Zone
--------------------
Gothmog - The Crossing
Byrg - Bend in the Road
Nazgrun - Before the Keep
You catch a faint scent of a horse nearby.
*Neveon* tickles your left leg with his hit.

* HP:Wounded MV:Strong - Neveon: Critical > n
0
You scythe *Neveon*'s left leg very hard.
*Neveon* is mortally wounded, and will die soon, if not aided.
An elite Shienaran guard slashes your body.
A Shienaran guard stops using a lantern.
A Shienaran guard joins an elite Shienaran guard's fight!
A Shienaran guard joins an elite Shienaran guard's fight!
A Shienaran guard joins an elite Shienaran guard's fight!
A Shienaran guard joins an elite Shienaran guard's fight!
An elite Shienaran guard joins an elite Shienaran guard's fight!
The grizzled veteran joins an elite Shienaran guard's fight!
No way! You're fighting for your life!

* HP:Battered MV:Strong - Neveon: Critical > [kill human]
You do the best you can!

b
* HP:Battered MV:Strong - Neveon: Critical > [bash ]
Nazgrun narrates 'fled s'


Byrg has arrived from the west, riding a shadow stallion.

-
Byrg leaves north riding a shadow stallion.

=+**+=
Byrg has arrived from the north, riding a shadow stallion.
Nazgrun has arrived from the north.


The grizzled veteran barely scythes your body.
An elite Shienaran guard barely slashes your right leg.
A Shienaran guard tickles your body with his slash.
A Shienaran guard barely slashes your head.
A Shienaran guard barely slashes your right arm.
A Shienaran guard barely tickles your left foot with his slash.
An elite Shienaran guard slashes your head.
Byrg pierces *Neveon*'s left leg very hard.
*Neveon* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Neveon*'s death cry.

* HP:Battered MV:Strong > na on crossingna rip

Byrg narrates 'rip'

* HP:Battered MV:Strong > You narrate 'on crossingna rip'

sc
* HP:Battered MV:Strong > t

Byrg gets a mirrored lantern from the corpse of Neveon.
Byrg gets a piece of ore from the corpse of Neveon.
Byrg gets a piece of ore from the corpse of Neveon.
Byrg gets a piece of ore from the corpse of Neveon.
Byrg gets a finely crafted axe from the corpse of Neveon.
Byrg gets a wealth of gold crowns from the corpse of Neveon.
Byrg gets fifteen copper pennys from the corpse of Neveon.
Byrg gets a water skin from the corpse of Neveon.
Byrg gets a pair of light, well-oiled leather boots from the corpse of Neveon.
Byrg gets a set of loose cloth breeches from the corpse of Neveon.
Byrg gets a jeweled dagger from the corpse of Neveon.
Byrg gets a belt with a buckle of cuendillar from the corpse of Neveon.
Byrg gets a bladed feather staff from the corpse of Neveon.
Byrg gets a fine pair of light, buckskin gloves from the corpse of Neveon.
Byrg gets a set of finely-spun cloth sleeves from the corpse of Neveon.
Byrg gets a dark, hooded cloak from the corpse of Neveon.
Byrg gets a finely-tailored white shirt from the corpse of Neveon.
Byrg gets a shimmering pendant of obsidian from the corpse of Neveon.
Byrg gets a light brown hood of finely-spun cloth from the corpse of Neveon.
Byrg gets a gold ring delicately carved with ivy from the corpse of Neveon.
Byrg gets a gold ring delicately carved with ivy from the corpse of Neveon.
Byrg gets a pair of lissome leather boots with metal capped toes from the corpse of Neveon.
Byrg gets a pair of thick, gold-plated greaves from the corpse of Neveon.
Byrg gets a shiny copper dagger from the corpse of Neveon.
Byrg gets a bronze belt of odd design from the corpse of Neveon.
Byrg gets a silver etched shield from the corpse of Neveon.
Byrg gets a sungwood bracelet from the corpse of Neveon.
Byrg gets a sungwood bracelet from the corpse of Neveon.
Byrg gets a sturdy pair of full leather gauntlets from the corpse of Neveon.
Byrg gets a pair of polished, gold-plated vambraces from the corpse of Neveon.
Byrg gets a backpack from the corpse of Neveon.
Byrg gets a backpack from the corpse of Neveon.
Byrg gets a black, silver-embroidered cape from the corpse of Neveon.
Byrg gets an engraved gold-plated breastplate from the corpse of Neveon.
Byrg gets a shimmering chain of gold from the corpse of Neveon.
Byrg gets a shimmering chain of gold from the corpse of Neveon.
Byrg gets a shimmering chain of gold from the corpse of Neveon.
Byrg gets a gold-chased morion with an engraved silver comb from the corpse of Neveon.
Byrg gets a jade signet ring from the corpse of Neveon.
Nazgrun narrates 'rip'

* HP:Battered MV:Strong > Byrg leans over and severs the head from the corpse of Neveon.
It seems to have already been scalped.

* HP:Battered MV:Strong > [take all corpse]
You get a jade signet ring from the corpse of Neveon.
You get an oilstone from the corpse of Neveon.
You get a torch from the corpse of Neveon.

* HP:Battered MV:Strong >
The grizzled veteran barely scythes your right arm.
An elite Shienaran guard slashes your body.
A Shienaran guard barely slashes your body.
A Shienaran guard barely tickles your right foot with his slash.
A Shienaran guard barely slashes your body.
A Shienaran guard barely tickles your left leg with his slash.
An elite Shienaran guard slashes your left arm.

* HP:Battered MV:Strong - the grizzled veteran: Healthy >
Nazgrun leaves north.

* HP:Battered MV:Strong - the grizzled veteran: Healthy >
A fishmonger has arrived from the east.

* HP:Battered MV:Strong - the grizzled veteran: Healthy > get all all.corpse
cw
f
You scythe the grizzled veteran's body into bloody fragments!
The grizzled veteran tickles your body with his scythe.
An elite Shienaran guard barely tickles your body with his slash.
A Shienaran guard tickles your body with his slash.
A Shienaran guard barely tickles your body with his slash.
A Shienaran guard barely tickles your left foot with his slash.
A Shienaran guard tickles your head with his slash.
An elite Shienaran guard tickles your left arm with his slash.
The corpse of Neveon seems to be empty.

* HP:Beaten MV:Strong - the grizzled veteran: Scratched > [change mood wimpy]
Mood changed to: Wimpy

* HP:Beaten MV:Strong - the grizzled veteran: Scratched > Byrg leaves north riding a shadow stallion.
[flee ]
You panic and attempt to flee!


You flee head over heels.
Before the Keep
[ obvious exits: N S ]
The corpse of Sarabeth is lying here.
A hanging lantern lights the path.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Nazgrun The Free is standing here.
A warhorse is here, stamping his feet impatiently.
Nazgrun leaves south.

* HP:Beaten MV:Strong >
Nazgrun has arrived from the south.

* HP:Beaten MV:Strong > where
Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep

score
* HP:Beaten MV:Strong > You have 112(402) hit and 195(245) movement points.
You have scored 114254716 experience points and 973 quest points.
You need 4245284 exp to level and 27 qp to rank.
You have amassed 171 Turn points to date.
You have played 51 days and 3 hours (real time).
This ranks you as Gothmog the Rabid Hunter [Ghar'ghael 6] (Level 51).
You are standing.

* HP:Beaten MV:Strong >
Byrg assumes a defensive striking posture.

* HP:Beaten MV:Strong > na clap clap clap
You narrate 'clap clap clap'

* HP:Beaten MV:Strong >
The Fal Dara alarm horn sounds loudly.

* HP:Battered MV:Strong > l
Byrg narrates 'now we can walk out :)'
Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
The corpse of Sarabeth is lying here.
A hanging lantern lights the path.
Nazgrun The Free is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A warhorse is here, stamping his feet impatiently.

* HP:Battered MV:Strong > where
Players in your Zone
--------------------
Nazgrun - Before the Keep
Gothmog - Before the Keep
Byrg - Before the Keep

Sarabeth
Posts: 1
Joined: Fri Sep 12, 2025 12:35 pm

Re: Nazgrun the lightning rod

Post by Sarabeth » Mon Dec 01, 2025 9:41 am

Good fight. Looking back, I should have run some bashes because you were all at least 3 zings away from a rip. Fun stuff!

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