Crit kills
Re: Crit kills
Path Before the Gate
The path ends here, in front of a ten-foot-high gate. The wood in the gate
looks really old and worn and it is placed in a stone archway. There is
something written on the archway but the weathered letters prove hard to
make out. The path leads of to the west and the gate is to the east.
[ obvious exits: E W ]
Zone: Decayed Forest
Door east: greatgate
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some tracks of a RIDDEN MOUNT leaving EAST. >>
There are some tracks of a RIDDEN MOUNT leaving EAST. >>
There are some tracks of a RIDDEN MOUNT leaving WEST. <<
There are some tracks of a RIDDEN MOUNT leaving EAST. >>
The corpse of Kiltwich is lying here.
Grimclaw the Abhorrent Dogface is standing here.
A warhorse is here, stamping his feet impatiently.
A sickly, skinny deer stands here in a daze.
* HP:Critical MV:Full >
j
j
[k light]
They aren't here.
j
* HP:Critical MV:Full >
[k light]
They aren't here.
* HP:Critical MV:Full >
j
j
[k light]
They aren't here.
*Jaidon* has arrived from the east, riding a warhorse.
* HP:Critical MV:Full >
j
Grimclaw tries to scythe *Jaidon*, but he deflects the blow.
[k light]
You try to lance *Jaidon*, but he deflects the blow.
* HP:Critical MV:Full - Grimclaw: Battered - Jaidon: Beaten >
[k light]
You do the best you can!
j
* HP:Critical MV:Full - Grimclaw: Battered - Jaidon: Beaten >
[k light]
You do the best you can!
* HP:Critical MV:Full - Grimclaw: Battered - Jaidon: Beaten >
[k light]
You do the best you can!
b
* HP:Critical MV:Full - Grimclaw: Battered - Jaidon: Beaten >
3
[change mood brave]
Mood changed to: Brave
* HP:Critical MV:Full - Grimclaw: Battered - Jaidon: Beaten >
[bash ]
-
*Jaidon* panics, and attempts to flee!
=
+
*Jaidon* leaves east riding a warhorse. >>
*
*
+
=
*Alesso* has arrived from the east, riding a bloodstock stallion.
*Jaidon* has arrived from the east, riding a warhorse.
-
-
=
*Jaidon* avoids being bashed by Grimclaw who loses his balance and falls!
Your bash at *Alesso* sends him sprawling!
*Alesso* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Alesso*'s death cry.
* HP:Critical MV:Full >
We were all super low in that, as you can see. I fled 1w with like 11. Good fight and props. If bash missed I died to 1 melee
The path ends here, in front of a ten-foot-high gate. The wood in the gate
looks really old and worn and it is placed in a stone archway. There is
something written on the archway but the weathered letters prove hard to
make out. The path leads of to the west and the gate is to the east.
[ obvious exits: E W ]
Zone: Decayed Forest
Door east: greatgate
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some bloody traces of a TROLLOC leaving EAST. >>
There are some tracks of a RIDDEN MOUNT leaving EAST. >>
There are some tracks of a RIDDEN MOUNT leaving EAST. >>
There are some tracks of a RIDDEN MOUNT leaving WEST. <<
There are some tracks of a RIDDEN MOUNT leaving EAST. >>
The corpse of Kiltwich is lying here.
Grimclaw the Abhorrent Dogface is standing here.
A warhorse is here, stamping his feet impatiently.
A sickly, skinny deer stands here in a daze.
* HP:Critical MV:Full >
j
j
[k light]
They aren't here.
j
* HP:Critical MV:Full >
[k light]
They aren't here.
* HP:Critical MV:Full >
j
j
[k light]
They aren't here.
*Jaidon* has arrived from the east, riding a warhorse.
* HP:Critical MV:Full >
j
Grimclaw tries to scythe *Jaidon*, but he deflects the blow.
[k light]
You try to lance *Jaidon*, but he deflects the blow.
* HP:Critical MV:Full - Grimclaw: Battered - Jaidon: Beaten >
[k light]
You do the best you can!
j
* HP:Critical MV:Full - Grimclaw: Battered - Jaidon: Beaten >
[k light]
You do the best you can!
* HP:Critical MV:Full - Grimclaw: Battered - Jaidon: Beaten >
[k light]
You do the best you can!
b
* HP:Critical MV:Full - Grimclaw: Battered - Jaidon: Beaten >
3
[change mood brave]
Mood changed to: Brave
* HP:Critical MV:Full - Grimclaw: Battered - Jaidon: Beaten >
[bash ]
-
*Jaidon* panics, and attempts to flee!
=
+
*Jaidon* leaves east riding a warhorse. >>
*
*
+
=
*Alesso* has arrived from the east, riding a bloodstock stallion.
*Jaidon* has arrived from the east, riding a warhorse.
-
-
=
*Jaidon* avoids being bashed by Grimclaw who loses his balance and falls!
Your bash at *Alesso* sends him sprawling!
*Alesso* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Alesso*'s death cry.
* HP:Critical MV:Full >
We were all super low in that, as you can see. I fled 1w with like 11. Good fight and props. If bash missed I died to 1 melee
Re: Crit kills
You have 13(403) hit and 107(266) movement points.
You have scored 116926667 experience points and 894 quest points.
You need 1573333 exp to level and 106 qp to rank.
You have amassed 315 Turn points to date.
You have played 8 days and 1 hours (real time).
This ranks you as Strangler the Pugnacious Destroyer [Ahf'frait 6] (Level 51).
You are standing.
j
o HP:Critical MV:Winded >
*Matheus* has arrived from the south, riding a warhorse.
[k light]
You try to lance *Matheus*, but he deflects the blow.
* HP:Critical MV:Winded - Matheus: Beaten >
*Matheus* tries to pierce you, but you parry successfully.
A ramshorned trolloc joins your fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a ramshorned trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'
You lance *Matheus*'s right arm hard.
[k light]
You do the best you can!
* HP:Critical MV:Winded - Matheus: Beaten >
j
[k light]
You do the best you can!
* HP:Critical MV:Winded - Matheus: Beaten >
[k light]
You do the best you can!
* HP:Critical MV:Winded - Matheus: Beaten >
j
A fade hisses 'This is the will of the Great Lord.'
[k light]
You do the best you can!
j
* HP:Critical MV:Winded - Matheus: Beaten >
j
[k light]
You do the best you can!
* HP:Critical MV:Winded - Matheus: Beaten >
j
[k light]
You do the best you can!
* HP:Critical MV:Winded - Matheus: Beaten >
j
[k light]
You do the best you can!
* HP:Critical MV:Winded - Matheus: Beaten >
[k light]
You do the best you can!
* HP:Critical MV:Winded - Matheus: Beaten >
j
A fade slashes Matheus's body.
A ramshorned trolloc tries to cleave Matheus, but he deflects the blow.
A ramshorned trolloc tries to cleave Matheus, but he parries successfully.
A ramshorned trolloc barely cleaves Matheus's body.
A ramshorned trolloc cleaves Matheus's left leg.
You lance *Matheus*'s body very hard.
* HP:Critical MV:Winded - Matheus: Critical >
You dodge a bash from *Matheus* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
You flee head over heels.
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving NORTH. ^^
There are some bloody traces of a TROLLOC leaving DOWN. dd
There are some tracks of a RIDDEN MOUNT leaving NORTH. ^^
There are some tracks of a RIDDEN MOUNT leaving SOUTH. vv
There are some tracks of a RIDDEN MOUNT leaving SOUTH. vv
There are some tracks of a RIDDEN MOUNT leaving NORTH. ^^
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
[k light]
They aren't here.
o HP:Critical MV:Winded >
n
j
j
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving SOUTH. vv
There are some bloody traces of a TROLLOC leaving SOUTH. vv
There are some bloody traces of a TROLLOC leaving NORTH. ^^
There are some tracks of a RIDDEN MOUNT leaving NORTH. ^^
There are some tracks of a RIDDEN MOUNT leaving SOUTH. vv
There are some tracks of a RIDDEN MOUNT leaving SOUTH. vv
A warhorse is here, stamping his feet impatiently.
*Matheus* is lying here, incapacitated.
A raven is here flying around.
A ramshorned trolloc is here, fighting Matheus.
A ramshorned trolloc is here, fighting Matheus.
A ramshorned trolloc is here, fighting Matheus.
A ramshorned trolloc is here, fighting Matheus.
A fade is here, fighting Matheus.
* HP:Critical MV:Winded >
j
[k light]
You lance *Matheus*'s body into bloody fragments!
*Matheus* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear *Matheus*'s death cry.
Just wanted to show how lucky I got Mat
You have scored 116926667 experience points and 894 quest points.
You need 1573333 exp to level and 106 qp to rank.
You have amassed 315 Turn points to date.
You have played 8 days and 1 hours (real time).
This ranks you as Strangler the Pugnacious Destroyer [Ahf'frait 6] (Level 51).
You are standing.
j
o HP:Critical MV:Winded >
*Matheus* has arrived from the south, riding a warhorse.
[k light]
You try to lance *Matheus*, but he deflects the blow.
* HP:Critical MV:Winded - Matheus: Beaten >
*Matheus* tries to pierce you, but you parry successfully.
A ramshorned trolloc joins your fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a ramshorned trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'
You lance *Matheus*'s right arm hard.
[k light]
You do the best you can!
* HP:Critical MV:Winded - Matheus: Beaten >
j
[k light]
You do the best you can!
* HP:Critical MV:Winded - Matheus: Beaten >
[k light]
You do the best you can!
* HP:Critical MV:Winded - Matheus: Beaten >
j
A fade hisses 'This is the will of the Great Lord.'
[k light]
You do the best you can!
j
* HP:Critical MV:Winded - Matheus: Beaten >
j
[k light]
You do the best you can!
* HP:Critical MV:Winded - Matheus: Beaten >
j
[k light]
You do the best you can!
* HP:Critical MV:Winded - Matheus: Beaten >
j
[k light]
You do the best you can!
* HP:Critical MV:Winded - Matheus: Beaten >
[k light]
You do the best you can!
* HP:Critical MV:Winded - Matheus: Beaten >
j
A fade slashes Matheus's body.
A ramshorned trolloc tries to cleave Matheus, but he deflects the blow.
A ramshorned trolloc tries to cleave Matheus, but he parries successfully.
A ramshorned trolloc barely cleaves Matheus's body.
A ramshorned trolloc cleaves Matheus's left leg.
You lance *Matheus*'s body very hard.
* HP:Critical MV:Winded - Matheus: Critical >
You dodge a bash from *Matheus* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
You flee head over heels.
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving NORTH. ^^
There are some bloody traces of a TROLLOC leaving DOWN. dd
There are some tracks of a RIDDEN MOUNT leaving NORTH. ^^
There are some tracks of a RIDDEN MOUNT leaving SOUTH. vv
There are some tracks of a RIDDEN MOUNT leaving SOUTH. vv
There are some tracks of a RIDDEN MOUNT leaving NORTH. ^^
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
[k light]
They aren't here.
o HP:Critical MV:Winded >
n
j
j
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving SOUTH. vv
There are some bloody traces of a TROLLOC leaving SOUTH. vv
There are some bloody traces of a TROLLOC leaving NORTH. ^^
There are some tracks of a RIDDEN MOUNT leaving NORTH. ^^
There are some tracks of a RIDDEN MOUNT leaving SOUTH. vv
There are some tracks of a RIDDEN MOUNT leaving SOUTH. vv
A warhorse is here, stamping his feet impatiently.
*Matheus* is lying here, incapacitated.
A raven is here flying around.
A ramshorned trolloc is here, fighting Matheus.
A ramshorned trolloc is here, fighting Matheus.
A ramshorned trolloc is here, fighting Matheus.
A ramshorned trolloc is here, fighting Matheus.
A fade is here, fighting Matheus.
* HP:Critical MV:Winded >
j
[k light]
You lance *Matheus*'s body into bloody fragments!
*Matheus* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear *Matheus*'s death cry.
Just wanted to show how lucky I got Mat
Re: Crit kills
I suspect and excited even if I landed would have autoed and/or died anyways but was a fun and close fight. Missed bash slew me. Sad. I think every mob hit me.
Re: Crit kills
Cri Death - as I think he did it perfectly.
sc
st
You have 85(396) hit and 217(261) movement points.
You have scored 104877788 experience points and 1763 quest points.
You need 3622212 exp to level and 1237 qp to rank.
You have acquired 19 alt qps to date.
You have amassed 163 Turn points to date.
You have played 388 days and 10 hours (real time).
This ranks you as Shzrei the Master Torturer [Dhai'mon 7] (Level 50).
You are resting.
*Jaidon* has arrived from the south, riding a warhorse.
* S HP:Beaten MV:Strong > You stop resting, and stand up.
*Jaidon* lances your left leg.
You wish that your wounds would stop BLEEDING so much!
b
* S HP:Beaten MV:Strong - Jaidon: Critical >
[bash h.light]
-=+**+=
A black messenger pigeon flutters its wings.
-
*Jaidon* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* S HP:Beaten MV:Strong - Jaidon: Critical >
*Jaidon* lances your left arm very hard.
You wish that your wounds would stop BLEEDING so much!
* S HP:Critical MV:Strong - Jaidon: Critical >
b
A black messenger pigeon beats its wings harder.
* S HP:Critical MV:Strong - Jaidon: Critical >
*Jaidon* lances your right leg hard.
You wish that your wounds would stop BLEEDING so much!
* S HP:Critical MV:Strong - Jaidon: Critical >
[bash ]
-
*Jaidon* lances your head.
You wish that your wounds would stop BLEEDING so much!
=+
A black messenger pigeon takes off out of reach into the skies!
A black messenger pigeon circles high above.
**+=- -
=
As *Jaidon* avoids your bash, you topple over and fall to the ground!
* S HP:Critical MV:Strong - Jaidon: Critical >
*Jaidon* lances your left arm hard.
You wish that your wounds would stop BLEEDING so much!
* S HP:Critical MV:Strong - Jaidon: Critical >
22
f
e
n
e
[kill h.light]
You do the best you can!
* S HP:Critical MV:Strong - Jaidon: Critical > You try to slash *Jaidon*, but
he parries successfully.
*Jaidon* lances your head.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
You flee head over heels.
Branch in Hidden Path
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
A Shienaran scout blends into the surroundings here.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
Branch Path
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
* S HP:Critical MV:Strong > Alas, you cannot go that way...
* S HP:Critical MV:Strong >
e
Bend in the Path
[ obvious exits: N W ]
Zone: Borderlands North of Fal Dara
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
* S HP:Critical MV:Strong >
n
e
Alas, you cannot go that way...
* S HP:Critical MV:Strong >
A sergeant bellows 'F[GSr YSh FN@J c@Hf[ fWUc@i SJj kGc[ IbwIwfdG'
A soldier tickles your left foot with his scythe.
You wish that your wounds would stop BLEEDING so much!
A sergeant tickles your left leg with his pound.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
e
* S HP:Critical MV:Strong - a soldier: Scratched > No way! You're fighting for your life!
* S HP:Critical MV:Strong - a soldier: Scratched >
No way! You're fighting for your life!
* S HP:Critical MV:Strong - a soldier: Scratched >
f
e
A sergeant barely pounds your left arm.
You wish that your wounds would stop BLEEDING so much!
You slash a soldier's body into bloody fragments!
Someone tickles your head with his scythe.
You're stunned, but will probably regain consciousness...
n
S HP:Critical MV:Strong >
e
All you can do right now is think about the stars!
S HP:Critical MV:Strong >
All you can do right now is think about the stars!
S HP:Critical MV:Strong >
All you can do right now is think about the stars!
S HP:Critical MV:Strong >
All you can do right now is think about the stars!
S HP:Critical MV:Strong >
You are dead! Sorry...
Ouch! You lose a level.
Circle of Darkness
sc
st
You have 85(396) hit and 217(261) movement points.
You have scored 104877788 experience points and 1763 quest points.
You need 3622212 exp to level and 1237 qp to rank.
You have acquired 19 alt qps to date.
You have amassed 163 Turn points to date.
You have played 388 days and 10 hours (real time).
This ranks you as Shzrei the Master Torturer [Dhai'mon 7] (Level 50).
You are resting.
*Jaidon* has arrived from the south, riding a warhorse.
* S HP:Beaten MV:Strong > You stop resting, and stand up.
*Jaidon* lances your left leg.
You wish that your wounds would stop BLEEDING so much!
b
* S HP:Beaten MV:Strong - Jaidon: Critical >
[bash h.light]
-=+**+=
A black messenger pigeon flutters its wings.
-
*Jaidon* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* S HP:Beaten MV:Strong - Jaidon: Critical >
*Jaidon* lances your left arm very hard.
You wish that your wounds would stop BLEEDING so much!
* S HP:Critical MV:Strong - Jaidon: Critical >
b
A black messenger pigeon beats its wings harder.
* S HP:Critical MV:Strong - Jaidon: Critical >
*Jaidon* lances your right leg hard.
You wish that your wounds would stop BLEEDING so much!
* S HP:Critical MV:Strong - Jaidon: Critical >
[bash ]
-
*Jaidon* lances your head.
You wish that your wounds would stop BLEEDING so much!
=+
A black messenger pigeon takes off out of reach into the skies!
A black messenger pigeon circles high above.
**+=- -
=
As *Jaidon* avoids your bash, you topple over and fall to the ground!
* S HP:Critical MV:Strong - Jaidon: Critical >
*Jaidon* lances your left arm hard.
You wish that your wounds would stop BLEEDING so much!
* S HP:Critical MV:Strong - Jaidon: Critical >
22
f
e
n
e
[kill h.light]
You do the best you can!
* S HP:Critical MV:Strong - Jaidon: Critical > You try to slash *Jaidon*, but
he parries successfully.
*Jaidon* lances your head.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
You flee head over heels.
Branch in Hidden Path
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
A Shienaran scout blends into the surroundings here.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
Branch Path
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
* S HP:Critical MV:Strong > Alas, you cannot go that way...
* S HP:Critical MV:Strong >
e
Bend in the Path
[ obvious exits: N W ]
Zone: Borderlands North of Fal Dara
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
* S HP:Critical MV:Strong >
n
e
Alas, you cannot go that way...
* S HP:Critical MV:Strong >
A sergeant bellows 'F[GSr YSh FN@J c@Hf[ fWUc@i SJj kGc[ IbwIwfdG'
A soldier tickles your left foot with his scythe.
You wish that your wounds would stop BLEEDING so much!
A sergeant tickles your left leg with his pound.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
e
* S HP:Critical MV:Strong - a soldier: Scratched > No way! You're fighting for your life!
* S HP:Critical MV:Strong - a soldier: Scratched >
No way! You're fighting for your life!
* S HP:Critical MV:Strong - a soldier: Scratched >
f
e
A sergeant barely pounds your left arm.
You wish that your wounds would stop BLEEDING so much!
You slash a soldier's body into bloody fragments!
Someone tickles your head with his scythe.
You're stunned, but will probably regain consciousness...
n
S HP:Critical MV:Strong >
e
All you can do right now is think about the stars!
S HP:Critical MV:Strong >
All you can do right now is think about the stars!
S HP:Critical MV:Strong >
All you can do right now is think about the stars!
S HP:Critical MV:Strong >
All you can do right now is think about the stars!
S HP:Critical MV:Strong >
You are dead! Sorry...
Ouch! You lose a level.
Circle of Darkness
Re: Crit kills
That soldier that killed you wasn’t crit. Reported.
Re: Crit kills
HP:Beaten MV:Weary - Reck: Battered >
Lansin slashes *Grimclaw*'s right arm.
*Grimclaw* scythes Lansin's body hard.
Lansin panics, and attempts to flee!
You gracefully flow into Cat on Hot Sand, slashing *Reck*'s right hand very hard.
*Grimclaw* sends Lansin sprawling with a powerful bash!
* HP:Beaten MV:Weary - Reck: Beaten >
[bash ]
They already seem to be stunned.
* HP:Beaten MV:Weary - Reck: Beaten >
[bash ]
-=+**+
Lansin slashes *Grimclaw*'s head.
*Grimclaw* scythes Lansin's right leg extremely hard.
Lansin panics, and attempts to flee!
Lansin leaves west riding a warhorse. <<
=- -=
Your bash at *Reck* sends him sprawling!
* HP:Beaten MV:Weary - Reck: Beaten >
*Grimclaw* leaves east. >>
* HP:Beaten MV:Weary - Reck: Beaten >
Lansin has arrived from the south, riding a warhorse.
* HP:Beaten MV:Weary - Reck: Beaten >
*Grimclaw* has arrived from the east.
Lansin slashes *Grimclaw*'s head.
* HP:Beaten MV:Weary - Reck: Beaten >
*Grimclaw* tries to scythe Lansin, but he parries successfully.
You slash *Reck*'s head hard.
* HP:Beaten MV:Weary - Reck: Beaten >
2
*Grimclaw* panics, and attempts to flee!
* HP:Beaten MV:Weary - Reck: Beaten >
[kill dark]
You do the best you can!
* HP:Beaten MV:Weary - Reck: Beaten >
2
2
*Grimclaw* leaves south. vv
[kill dark]
You do the best you can!
* HP:Beaten MV:Weary - Reck: Beaten >
[kill dark]
You do the best you can!
* HP:Beaten MV:Weary - Reck: Beaten >
kk
Lansin narrates 'grimclaw crit'
* HP:Beaten MV:Weary - Reck: Beaten >
You slash *Reck*'s body.
Lansin slashes *Reck*'s body very hard.
[kick ]
Your kick hits *Reck* in the solar plexus!
* HP:Beaten MV:Weary - Reck: Critical >
2
2
Lansin slashes *Reck*'s body hard.
[kill dark]
You do the best you can!
* HP:Beaten MV:Weary - Reck: Critical > [kill dark]
You do the best you can!
* HP:Beaten MV:Weary - Reck: Critical >
kk
2
[kick ]
You miss your kick at *Reck*'s groin, much to his relief... I am so dead
* HP:Beaten MV:Weary - Reck: Critical >
*Reck* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* HP:Beaten MV:Weary - Reck: Critical >
Lansin slashes *Reck*'s right foot hard.
*Reck* tries to scythe you, but you deflect the blow.
* HP:Beaten MV:Weary - Reck: Critical >
*Grimclaw* has arrived from the south.
* HP:Beaten MV:Weary - Reck: Critical >
*Grimclaw* tries to scythe Lansin, but he parries successfully.
* HP:Beaten MV:Weary - Reck: Critical >
*Reck* scythes your left leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Weary - Reck: Critical >
8
2
*Reck* tries to scythe you, but you deflect the blow.
* HP:Critical MV:Weary - Reck: Critical >
2
Lansin avoids being bashed by *Grimclaw* who loses his balance and falls!
Lansin panics, and attempts to flee!
2
* HP:Critical MV:Weary - Reck: Critical > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Reck: Critical >
*Reck* tries to scythe you, but you parry successfully.
[change mood brave]
Mood changed to: Brave
2
* HP:Critical MV:Weary - Reck: Critical > Lansin leaves south riding a warhorse. vv
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Reck: Critical >
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Reck: Critical >
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Reck: Critical >
Your blood freezes as you hear someone's death cry.
You slash *Reck*'s left foot very hard.
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Reck: Critical >
kk
[kick ]
Your beautiful full-circle kick misses *Reck* by a mile. so so soooo dead
* HP:Critical MV:Weary - Reck: Critical >
*Grimclaw* tries to scythe you, but you deflect the blow.
* HP:Critical MV:Weary - Reck: Critical >
You dodge a bash from *Reck* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
7
* HP:Critical MV:Weary - Reck: Critical >
f
*Grimclaw* tries to scythe you, but you parry successfully.
* HP:Critical MV:Weary - Reck: Critical >
Vianca tells you 'Lansin down'
[change mood wimpy]
Mood changed to: Wimpy
* HP:Critical MV:Weary - Reck: Critical > You panic and attempt to flee!
You flee head over heels.
The Blacksmith's Workshop
[ obvious exits: S U ]
Zone: The Ruined Keep
A fade emerges from the shadows as you pass by.
A fade emerges from the shadows as you pass by.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A tall barrel-chested blacksmith stands here staring absently into space.
* HP:Critical MV:Haggard >
drop sword
You drop the ancient greatsword, Justice. so uhhh that happened
u
* HP:Critical MV:Haggard >
2
Lansin tells you 'I ripped to mobs'
* HP:Critical MV:Haggard >
On the Castle Wall
[ obvious exits: S D ]
Zone: The Ruined Keep
* HP:Critical MV:Haggard >
[kill dark]
They aren't here.
g vial purse
* HP:Critical MV:Haggard >
[kill dark]
They aren't here.
g vial purse
* HP:Critical MV:Haggard >
You get a thin vial of yellow fluid from a small purse.
* HP:Critical MV:Haggard >
You get a thin vial of yellow fluid from a small purse.
* HP:Critical MV:Haggard >
*Reck* has arrived from below.
A shadow stallion has arrived from below.
* HP:Critical MV:Haggard >
quaff yellow
*Reck* leaves south. vv
A shadow stallion leaves south. vv
* HP:Critical MV:Haggard >
2
You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!
* HP:Critical MV:Winded >
[kill dark]
They aren't here.
!
* HP:Critical MV:Winded >
*Reck* has arrived from the south.
A shadow stallion has arrived from the south.
[kill dark]
You try to slash *Reck*, but he deflects the blow.
* HP:Critical MV:Winded - Reck: Critical >
8
kk
[change mood brave]
Mood changed to: Brave
* HP:Critical MV:Winded - Reck: Critical >
[kick ]
You miss your kick at *Reck*'s groin, much to his relief... still sooo dead
* HP:Critical MV:Winded - Reck: Critical >
7
You dodge a bash from *Reck* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Winded - Reck: Critical >
b
[change mood wimpy]
Mood changed to: Wimpy
* HP:Critical MV:Winded - Reck: Critical > [bash ]
-=+**+=- -=
Your bash at *Reck* sends him sprawling!
* HP:Critical MV:Winded - Reck: Critical >
You spin effortlessly into The Courtier Taps His Fan, slashing *Reck*'s left leg.
* HP:Critical MV:Winded - Reck: Critical >
8
9
[change mood brave]
Mood changed to: Brave
* HP:Critical MV:Winded - Reck: Critical >
[ch posture offensive]
Posture changed to: Offensive
* HP:Critical MV:Winded - Reck: Critical >
You flow effortlessly into The Swallow Takes Flight, slashing *Reck*'s head.
*Reck* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Not tired of this yet?
Your blood freezes as you hear *Reck*'s death cry.
* HP:Critical MV:Winded >
kk
2
[kick ]
Kick who?
* HP:Critical MV:Winded >
[kill dark]
They aren't here.
* HP:Critical MV:Winded >
[kill dark]
They aren't here.
nan ip re
* HP:Critical MV:Winded >
2
[kill dark]
They aren't here.
* HP:Critical MV:Winded > Arglebargle, glop-glyf!?!
* HP:Critical MV:Winded >
[kill dark]
They aren't here.
* HP:Critical MV:Winded >
[kill dark]
They aren't here.
* HP:Critical MV:Winded >
[kill dark]
They aren't here.
* HP:Critical MV:Winded >
*Grimclaw* has arrived from below.
[kill dark]
You barely slash *Grimclaw*'s body.
* HP:Critical MV:Winded - Grimclaw: Critical >
[kill dark]
You do the best you can!
* HP:Critical MV:Winded - Grimclaw: Critical >
na reck rip;2
7
*Grimclaw* scythes your body into bloody fragments! ahhhh foooooorouuut
You wish that your wounds would stop BLEEDING so much!
You assume The Heron Spreads Its Wings, slashing *Grimclaw*'s left foot.
Your heartbeat calms down more as you feel less panicked.
You are hungry.
You feel parched from the hot weather.
You narrate 'reck rip'
* HP:Critical MV:Tiring - Grimclaw: Critical > [kill dark]
You do the best you can!
* HP:Critical MV:Tiring - Grimclaw: Critical >
[change mood wimpy]
Mood changed to: Wimpy
* HP:Critical MV:Tiring - Grimclaw: Critical >
kk
[kick ]
Your kick hits *Grimclaw* in the solar plexus! 1
* HP:Critical MV:Tiring - Grimclaw: Critical >
kk
*Grimclaw* tries to scythe you, but you deflect the blow.
* HP:Critical MV:Tiring - Grimclaw: Critical >
[kick ]
Your boots need polishing again -- blood all over... 2
* HP:Critical MV:Tiring - Grimclaw: Critical >
kk
*Grimclaw* tries to scythe you, but you deflect the blow.
* HP:Critical MV:Tiring - Grimclaw: Critical >
[kick ]
Your kick hits *Grimclaw* in the solar plexus! 3
* HP:Critical MV:Tiring - Grimclaw: Critical >
kk
Vianca tells you 'he had justice right?'
* HP:Critical MV:Tiring - Grimclaw: Critical >
[kick ]
Your boots need polishing again -- blood all over... 4
* HP:Critical MV:Tiring - Grimclaw: Critical >
kk
*Grimclaw* tries to scythe you, but you parry successfully.
* HP:Critical MV:Tiring - Grimclaw: Critical >
[kick ]
Your kick hits *Grimclaw* in the solar plexus! 5
* HP:Critical MV:Tiring - Grimclaw: Critical >
8
9
*Grimclaw* tries to scythe you, but you deflect the blow.
kk
* HP:Critical MV:Tiring - Grimclaw: Critical >
[change mood brave]
Mood changed to: Brave
* HP:Critical MV:Tiring - Grimclaw: Critical > [ch posture offensive]
Posture changed to: Offensive
* HP:Critical MV:Tiring - Grimclaw: Critical >
[kick ]
Your kick hits *Grimclaw* in the solar plexus! 6
* HP:Critical MV:Tiring - Grimclaw: Critical >
kk
[kick ]
Your boots need polishing again -- blood all over... 7
* HP:Critical MV:Tiring - Grimclaw: Critical >
kk
*Grimclaw* tries to scythe you, but you deflect the blow.
* HP:Critical MV:Tiring - Grimclaw: Critical >
[kick ]
Your beautiful full-circle kick misses *Grimclaw* by a mile. I'm dead if they run a bash
* HP:Critical MV:Tiring - Grimclaw: Critical >
kk
[kick ]
You miss your kick at *Grimclaw*'s groin, much to his relief... They're rolling a bash I'm dead
* HP:Critical MV:Tiring - Grimclaw: Critical >
7
[change mood wimpy]
Mood changed to: Wimpy
* HP:Critical MV:Tiring - Grimclaw: Critical >
f
*Grimclaw* tries to scythe you, but you deflect the blow.
You assume The Boar Rushes Down the Mountain, slashing *Grimclaw*'s right leg.
*Grimclaw* is mortally wounded, and will die soon, if not aided.
*Grimclaw* lies immobile on the ground, suffering...
*Grimclaw* is dead! R.I.P.
Your blood freezes as you hear *Grimclaw*'s death cry.
On the Castle Wall
[ obvious exits: N W ]
Zone: The Ruined Keep
* HP:Critical MV:Tiring >
na ruip grimclaw
n
You narrate 'ruip grimclaw'
* HP:Critical MV:Tiring >
On the Castle Wall
[ obvious exits: S D ]
Zone: The Ruined Keep
The corpse of Grimclaw is lying here.
The corpse of Reck is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
* HP:Critical MV:Tiring >
rep i had
i
You reply to Vianca 'i had'
* HP:Critical MV:Tiring >
You are carrying:
a thin vial of yellow fluid
a lantern
a wood carving of a bear
[2] a jade signet ring
a shimmering chain of gold
a black, silver-embroidered cape
[2] a sungwood bracelet
a bronze belt of odd design
a dagger
a soft leather pouch
a leather water flask
an emerald ring
twenty gold crowns
twenty Tar Valon marks
a mirrored lantern
[2] an oilstone
[2] a package of dried rations
* HP:Critical MV:Tiring >
sca
You lean over and sever the bloody head from the corpse of Grimclaw.
* HP:Critical MV:Tiring >
sca 2.corpse
You lean over and sever the bloody head from the corpse of Reck.
* HP:Critical MV:Tiring >
l in corspe
Vianca tells you 'nice'
After tic, unbonded
You have 22(403)
Lansin slashes *Grimclaw*'s right arm.
*Grimclaw* scythes Lansin's body hard.
Lansin panics, and attempts to flee!
You gracefully flow into Cat on Hot Sand, slashing *Reck*'s right hand very hard.
*Grimclaw* sends Lansin sprawling with a powerful bash!
* HP:Beaten MV:Weary - Reck: Beaten >
[bash ]
They already seem to be stunned.
* HP:Beaten MV:Weary - Reck: Beaten >
[bash ]
-=+**+
Lansin slashes *Grimclaw*'s head.
*Grimclaw* scythes Lansin's right leg extremely hard.
Lansin panics, and attempts to flee!
Lansin leaves west riding a warhorse. <<
=- -=
Your bash at *Reck* sends him sprawling!
* HP:Beaten MV:Weary - Reck: Beaten >
*Grimclaw* leaves east. >>
* HP:Beaten MV:Weary - Reck: Beaten >
Lansin has arrived from the south, riding a warhorse.
* HP:Beaten MV:Weary - Reck: Beaten >
*Grimclaw* has arrived from the east.
Lansin slashes *Grimclaw*'s head.
* HP:Beaten MV:Weary - Reck: Beaten >
*Grimclaw* tries to scythe Lansin, but he parries successfully.
You slash *Reck*'s head hard.
* HP:Beaten MV:Weary - Reck: Beaten >
2
*Grimclaw* panics, and attempts to flee!
* HP:Beaten MV:Weary - Reck: Beaten >
[kill dark]
You do the best you can!
* HP:Beaten MV:Weary - Reck: Beaten >
2
2
*Grimclaw* leaves south. vv
[kill dark]
You do the best you can!
* HP:Beaten MV:Weary - Reck: Beaten >
[kill dark]
You do the best you can!
* HP:Beaten MV:Weary - Reck: Beaten >
kk
Lansin narrates 'grimclaw crit'
* HP:Beaten MV:Weary - Reck: Beaten >
You slash *Reck*'s body.
Lansin slashes *Reck*'s body very hard.
[kick ]
Your kick hits *Reck* in the solar plexus!
* HP:Beaten MV:Weary - Reck: Critical >
2
2
Lansin slashes *Reck*'s body hard.
[kill dark]
You do the best you can!
* HP:Beaten MV:Weary - Reck: Critical > [kill dark]
You do the best you can!
* HP:Beaten MV:Weary - Reck: Critical >
kk
2
[kick ]
You miss your kick at *Reck*'s groin, much to his relief... I am so dead
* HP:Beaten MV:Weary - Reck: Critical >
*Reck* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* HP:Beaten MV:Weary - Reck: Critical >
Lansin slashes *Reck*'s right foot hard.
*Reck* tries to scythe you, but you deflect the blow.
* HP:Beaten MV:Weary - Reck: Critical >
*Grimclaw* has arrived from the south.
* HP:Beaten MV:Weary - Reck: Critical >
*Grimclaw* tries to scythe Lansin, but he parries successfully.
* HP:Beaten MV:Weary - Reck: Critical >
*Reck* scythes your left leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Weary - Reck: Critical >
8
2
*Reck* tries to scythe you, but you deflect the blow.
* HP:Critical MV:Weary - Reck: Critical >
2
Lansin avoids being bashed by *Grimclaw* who loses his balance and falls!
Lansin panics, and attempts to flee!
2
* HP:Critical MV:Weary - Reck: Critical > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Reck: Critical >
*Reck* tries to scythe you, but you parry successfully.
[change mood brave]
Mood changed to: Brave
2
* HP:Critical MV:Weary - Reck: Critical > Lansin leaves south riding a warhorse. vv
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Reck: Critical >
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Reck: Critical >
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Reck: Critical >
Your blood freezes as you hear someone's death cry.
You slash *Reck*'s left foot very hard.
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Reck: Critical >
kk
[kick ]
Your beautiful full-circle kick misses *Reck* by a mile. so so soooo dead
* HP:Critical MV:Weary - Reck: Critical >
*Grimclaw* tries to scythe you, but you deflect the blow.
* HP:Critical MV:Weary - Reck: Critical >
You dodge a bash from *Reck* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
7
* HP:Critical MV:Weary - Reck: Critical >
f
*Grimclaw* tries to scythe you, but you parry successfully.
* HP:Critical MV:Weary - Reck: Critical >
Vianca tells you 'Lansin down'
[change mood wimpy]
Mood changed to: Wimpy
* HP:Critical MV:Weary - Reck: Critical > You panic and attempt to flee!
You flee head over heels.
The Blacksmith's Workshop
[ obvious exits: S U ]
Zone: The Ruined Keep
A fade emerges from the shadows as you pass by.
A fade emerges from the shadows as you pass by.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A tall barrel-chested blacksmith stands here staring absently into space.
* HP:Critical MV:Haggard >
drop sword
You drop the ancient greatsword, Justice. so uhhh that happened
u
* HP:Critical MV:Haggard >
2
Lansin tells you 'I ripped to mobs'
* HP:Critical MV:Haggard >
On the Castle Wall
[ obvious exits: S D ]
Zone: The Ruined Keep
* HP:Critical MV:Haggard >
[kill dark]
They aren't here.
g vial purse
* HP:Critical MV:Haggard >
[kill dark]
They aren't here.
g vial purse
* HP:Critical MV:Haggard >
You get a thin vial of yellow fluid from a small purse.
* HP:Critical MV:Haggard >
You get a thin vial of yellow fluid from a small purse.
* HP:Critical MV:Haggard >
*Reck* has arrived from below.
A shadow stallion has arrived from below.
* HP:Critical MV:Haggard >
quaff yellow
*Reck* leaves south. vv
A shadow stallion leaves south. vv
* HP:Critical MV:Haggard >
2
You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!
* HP:Critical MV:Winded >
[kill dark]
They aren't here.
!
* HP:Critical MV:Winded >
*Reck* has arrived from the south.
A shadow stallion has arrived from the south.
[kill dark]
You try to slash *Reck*, but he deflects the blow.
* HP:Critical MV:Winded - Reck: Critical >
8
kk
[change mood brave]
Mood changed to: Brave
* HP:Critical MV:Winded - Reck: Critical >
[kick ]
You miss your kick at *Reck*'s groin, much to his relief... still sooo dead
* HP:Critical MV:Winded - Reck: Critical >
7
You dodge a bash from *Reck* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Winded - Reck: Critical >
b
[change mood wimpy]
Mood changed to: Wimpy
* HP:Critical MV:Winded - Reck: Critical > [bash ]
-=+**+=- -=
Your bash at *Reck* sends him sprawling!
* HP:Critical MV:Winded - Reck: Critical >
You spin effortlessly into The Courtier Taps His Fan, slashing *Reck*'s left leg.
* HP:Critical MV:Winded - Reck: Critical >
8
9
[change mood brave]
Mood changed to: Brave
* HP:Critical MV:Winded - Reck: Critical >
[ch posture offensive]
Posture changed to: Offensive
* HP:Critical MV:Winded - Reck: Critical >
You flow effortlessly into The Swallow Takes Flight, slashing *Reck*'s head.
*Reck* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Not tired of this yet?
Your blood freezes as you hear *Reck*'s death cry.
* HP:Critical MV:Winded >
kk
2
[kick ]
Kick who?
* HP:Critical MV:Winded >
[kill dark]
They aren't here.
* HP:Critical MV:Winded >
[kill dark]
They aren't here.
nan ip re
* HP:Critical MV:Winded >
2
[kill dark]
They aren't here.
* HP:Critical MV:Winded > Arglebargle, glop-glyf!?!
* HP:Critical MV:Winded >
[kill dark]
They aren't here.
* HP:Critical MV:Winded >
[kill dark]
They aren't here.
* HP:Critical MV:Winded >
[kill dark]
They aren't here.
* HP:Critical MV:Winded >
*Grimclaw* has arrived from below.
[kill dark]
You barely slash *Grimclaw*'s body.
* HP:Critical MV:Winded - Grimclaw: Critical >
[kill dark]
You do the best you can!
* HP:Critical MV:Winded - Grimclaw: Critical >
na reck rip;2
7
*Grimclaw* scythes your body into bloody fragments! ahhhh foooooorouuut
You wish that your wounds would stop BLEEDING so much!
You assume The Heron Spreads Its Wings, slashing *Grimclaw*'s left foot.
Your heartbeat calms down more as you feel less panicked.
You are hungry.
You feel parched from the hot weather.
You narrate 'reck rip'
* HP:Critical MV:Tiring - Grimclaw: Critical > [kill dark]
You do the best you can!
* HP:Critical MV:Tiring - Grimclaw: Critical >
[change mood wimpy]
Mood changed to: Wimpy
* HP:Critical MV:Tiring - Grimclaw: Critical >
kk
[kick ]
Your kick hits *Grimclaw* in the solar plexus! 1
* HP:Critical MV:Tiring - Grimclaw: Critical >
kk
*Grimclaw* tries to scythe you, but you deflect the blow.
* HP:Critical MV:Tiring - Grimclaw: Critical >
[kick ]
Your boots need polishing again -- blood all over... 2
* HP:Critical MV:Tiring - Grimclaw: Critical >
kk
*Grimclaw* tries to scythe you, but you deflect the blow.
* HP:Critical MV:Tiring - Grimclaw: Critical >
[kick ]
Your kick hits *Grimclaw* in the solar plexus! 3
* HP:Critical MV:Tiring - Grimclaw: Critical >
kk
Vianca tells you 'he had justice right?'
* HP:Critical MV:Tiring - Grimclaw: Critical >
[kick ]
Your boots need polishing again -- blood all over... 4
* HP:Critical MV:Tiring - Grimclaw: Critical >
kk
*Grimclaw* tries to scythe you, but you parry successfully.
* HP:Critical MV:Tiring - Grimclaw: Critical >
[kick ]
Your kick hits *Grimclaw* in the solar plexus! 5
* HP:Critical MV:Tiring - Grimclaw: Critical >
8
9
*Grimclaw* tries to scythe you, but you deflect the blow.
kk
* HP:Critical MV:Tiring - Grimclaw: Critical >
[change mood brave]
Mood changed to: Brave
* HP:Critical MV:Tiring - Grimclaw: Critical > [ch posture offensive]
Posture changed to: Offensive
* HP:Critical MV:Tiring - Grimclaw: Critical >
[kick ]
Your kick hits *Grimclaw* in the solar plexus! 6
* HP:Critical MV:Tiring - Grimclaw: Critical >
kk
[kick ]
Your boots need polishing again -- blood all over... 7
* HP:Critical MV:Tiring - Grimclaw: Critical >
kk
*Grimclaw* tries to scythe you, but you deflect the blow.
* HP:Critical MV:Tiring - Grimclaw: Critical >
[kick ]
Your beautiful full-circle kick misses *Grimclaw* by a mile. I'm dead if they run a bash
* HP:Critical MV:Tiring - Grimclaw: Critical >
kk
[kick ]
You miss your kick at *Grimclaw*'s groin, much to his relief... They're rolling a bash I'm dead
* HP:Critical MV:Tiring - Grimclaw: Critical >
7
[change mood wimpy]
Mood changed to: Wimpy
* HP:Critical MV:Tiring - Grimclaw: Critical >
f
*Grimclaw* tries to scythe you, but you deflect the blow.
You assume The Boar Rushes Down the Mountain, slashing *Grimclaw*'s right leg.
*Grimclaw* is mortally wounded, and will die soon, if not aided.
*Grimclaw* lies immobile on the ground, suffering...
*Grimclaw* is dead! R.I.P.
Your blood freezes as you hear *Grimclaw*'s death cry.
On the Castle Wall
[ obvious exits: N W ]
Zone: The Ruined Keep
* HP:Critical MV:Tiring >
na ruip grimclaw
n
You narrate 'ruip grimclaw'
* HP:Critical MV:Tiring >
On the Castle Wall
[ obvious exits: S D ]
Zone: The Ruined Keep
The corpse of Grimclaw is lying here.
The corpse of Reck is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
* HP:Critical MV:Tiring >
rep i had
i
You reply to Vianca 'i had'
* HP:Critical MV:Tiring >
You are carrying:
a thin vial of yellow fluid
a lantern
a wood carving of a bear
[2] a jade signet ring
a shimmering chain of gold
a black, silver-embroidered cape
[2] a sungwood bracelet
a bronze belt of odd design
a dagger
a soft leather pouch
a leather water flask
an emerald ring
twenty gold crowns
twenty Tar Valon marks
a mirrored lantern
[2] an oilstone
[2] a package of dried rations
* HP:Critical MV:Tiring >
sca
You lean over and sever the bloody head from the corpse of Grimclaw.
* HP:Critical MV:Tiring >
sca 2.corpse
You lean over and sever the bloody head from the corpse of Reck.
* HP:Critical MV:Tiring >
l in corspe
Vianca tells you 'nice'
After tic, unbonded
You have 22(403)