When 2 non weaklings meet

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Habbakuk
Posts: 9
Joined: Fri May 17, 2024 8:13 pm

When 2 non weaklings meet

Post by Habbakuk » Mon Sep 08, 2025 8:17 pm

Good fight Pandi. I'm not posting all of the log but we were back and forth fighting in blight. I'm in combo/blue steel - he's in abs/eaxe.


You lance the blight bear's right paw into bloody fragments!
The blight bear tries to hit you, but you deflect the blow.

* R HP:Battered MV:Full - the blight bear: Scratched >
You panic and attempt to flee!


You flee head over heels.
The Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart. Broken trees leak a thick
black sap, which you wisely avoid touching.
[ obvious exits: E W ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Full >
w
s
The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: E S ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Full >
s
s
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Full > The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.
A trolloc is here commanding a fist of troops.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Full > The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blight bear stands on its haunches, roaring madly.

* R HP:B
attered MV:Full >
e
a
The Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ obvious exits: N W ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Full >
[kill dark]
They aren't here.

* R HP:Battered MV:Full >
w
s
a
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blight bear stands on its haunches, roaring madly.

* R HP:Battered MV:Full > The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Pandimonium* is standing here.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
*Pandimonium* tries to blast you, but you parry successfully.

* R HP:Battered MV:Full - Pandimonium: Critical >
[kill dark]
You do the best you can!

b
* R HP:Battered MV:Full - Pandimonium: Critical >
[bash ]
-=+
A Dha'vol trolloc joins Pandimonium's fight!
A shrill piercing scream reverberates through the area.
A ramshorned trolloc joins Pandimonium's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a ramshorned trolloc's fight!
A fade barely slashes your right arm.
A ramshorned trolloc cleaves your body.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
A ramshorned trolloc tickles your body with his cleave.
A ramshorned trolloc tickles your body with his cleave.
A Dha'vol trolloc cleaves your left arm.
Your heartbeat calms down more as you feel less panicked.
**+=- -
=
As *Pandimonium* avoids your bash, you topple over and fall to the ground! ---- Lol um, this might not end well

* R HP:Beaten MV:Fresh - Pandimonium: Critical >
f - --------------------------------------------------------------------did I set my autowimpy?????

A fade tries to slash you, but you parry successfully.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
A ramshorned trolloc cleaves your body.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
A Dha'vol trolloc barely cleaves your body.
*Pandimonium* blasts your body.
PANIC! You couldn't escape!
*Pandimonium* sends you sprawling with a powerful bash!
You are interrupted and stop what you are doing. ----------- Lol yep
You panic and attempt to flee!


A fade slashes your left leg.
A ramshorned trolloc tickles your left arm with his cleave.
You wish that your wounds would stop BLEEDING so much!

A ramshorned trolloc barely cleaves your left leg.
You wish that your wounds would stop BLEEDING so much!

A ramshorned trolloc cleaves your left leg.
You wish that your wounds would stop BLEEDING so much!

A ramshorned trolloc cleaves your body hard.
You wish that your wounds would stop BLEEDING so much!

A Dha'vol trolloc cleaves your left leg.
You wish that your wounds would stop BLEEDING so much!

*Pandimonium* blasts your head very hard.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels. ------------ surely I won't flee back into the same room because of my mistake?
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blight bear stands on its haunches, roaring madly.
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you. =------ Welp
*Pandimonium* is standing here.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* R HP:Critical MV:Fresh >
s
s

*Pandimonium* tries to blast you, but you deflect the blow.

* R HP:Critical MV:Fresh - Pandimonium: Critical > No way! You're fighting for your life!

* R HP:Critical MV:Fresh - Pandimonium: Critical >
No way! You're fighting for your life!

f
* R HP:Critical MV:Fresh - Pandimonium: Critical >
You panic and attempt to flee!


*Pandimonium* tries to blast you, but you parry successfully.
A Dha'vol trolloc joins Pandimonium's fight!
A ramshorned trolloc joins Pandimonium's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a ramshorned trolloc's fight!


You flee head over heels.
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Critical MV:Fresh >

The blighted tree tries to hit you, but you parry successfully.

* R HP:Critical MV:Fresh - the blighted tree: Scratched >
f
You panic and attempt to flee!


The blighted tree tries to hit you, but you parry successfully.

s
s
You flee head over heels.
The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
Zone: The Blight
A mirrored lantern has been left here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Fresh >
Alas, you cannot go that way...

* R HP:Critical MV:Fresh >
sc
You have 26(403) hit and 152(152) movement points.
You have scored 89053569 experience points and 314 quest points.
You need 4446431 exp to level and 86 qp to rank.
You have amassed 30 Turn points to date.
You have played 4 days and 3 hours (real time).
This ranks you as Habbakuk the Defender [Shienaran Lancer 5] (Level 47).
You are standing.

* R HP:Critical MV:Fresh >
e
The Blight
You stand on the edge of the Blight. Trees and flowers grow here, but they
are bloated and sickly. Flowers hang on trees and weeds in a parody of
spring, pale and pulpy, waxen things that appear to decay while you watch
them. The air is ripe with the sweet stench of decay, and it is difficult
to avoid gagging when you breathe. It would not take much more than a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: N E S W ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Critical MV:Fresh >
n
The Blight
The green of the forest to the south is almost invisible from here. The
sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Fresh >
sc
You have 26(403) hit and 152(152) movement points.
You have scored 89053569 experience points and 314 quest points.
You need 4446431 exp to level and 86 qp to rank.
You have amassed 30 Turn points to date.
You have played 4 days and 3 hours (real time).
This ranks you as Habbakuk the Defender [Shienaran Lancer 5] (Level 47).
You are standing.

cw
* R HP:Critical MV:Fresh >
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Fresh >
not
a
l
A shrill piercing scream reverberates through the area.
You start paying increased attention to your surroundings.

* R HP:Critical MV:Fresh >
[kill dark]
They aren't here.

* R HP:Critical MV:Fresh >
The Blight
The green of the forest to the south is almost invisible from here. The
sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.

a
* R HP:Critical MV:Fresh >
a
[kill dark]
They aren't here.

* R HP:Critical MV:Fresh >
[kill dark]
They aren't here.

sc ------------------------------ bleh messed up here. his bash will go off first now
* R HP:Critical MV:Fresh >

*Pandimonium* tries to blast you, but you parry successfully.

* R HP:Critical MV:Fresh - Pandimonium: Critical >
HP:Critical MP:Fresh
You have scored 89053569 experience points and 314 quest points.
You need 4446431 exp to level and 86 qp to rank.
You have amassed 30 Turn points to date.
You have played 4 days and 3 hours (real time).
This ranks you as Habbakuk the Defender [Shienaran Lancer 5] (Level 47).
You are fighting Pandimonium.

* R HP:Critical MV:Fresh - Pandimonium: Critical >
b
[bash ]
-
f=+
Cancelled.
You panic and attempt to flee!


*Pandimonium* sends you sprawling with a powerful bash! - ooof
You wish that your wounds would stop BLEEDING so much!



*Pandimonium* blasts your right leg very hard.
You wish that your wounds would stop BLEEDING so much!



You flee head over heels.
The Blight
The verdant green of the southern regions is all but invisible here, swallowed
by the foulness of the Blight. Dark shapes stir in the trees, and you feel
extremely uneasy. A large rocky hill prevents movement to the north.
[ obvious exits: E S W ]
Zone: The Blight
The corpse of a wolfish trolloc is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full >
w
w
w
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.

s
w
* R HP:Critical MV:Full >
w
Alas, you cannot go that way...

* R HP:Critical MV:Full >
Alas, you cannot go that way...

* R HP:Critical MV:Full >
The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
Zone: The Blight
A mirrored lantern has been left here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Critical MV:Full >
In a Dying Orchard
This orchard reeks of the blighted land to the east, and is laden with
thorny brambles and dying trees. The grass is unusually high and sharp,
with some nettles spread out in it. To the west there seems to be a couple
of apple trees that yet cling to life.
[ obvious exits: E S W ]
Zone: Decayed Forest
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
A lynx creeps low to the ground, hunting for food.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Critical MV:Full >
By the Apple Trees
In this part of the orchard some trees grow. Five large apple trees with
green, lush apples stand tall right next to the small stone wall that
separates the monastery from the forest. On the ground there are a few
rotten apples. The orchard goes on to the east and south, and to the west
the stone wall has fallen over, opening a small exit out into the forest.
[ obvious exits: E S W ]
Zone: Decayed Forest
A juicy looking apple has fallen to the ground. [5]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A baby lizard scampers about.

* R HP:Critical MV:Full >
w
A Small Path
Behind some lumber there appears to be an old path. To the east is a small
stone wall. It has almost completely fallen apart, making it possible to
pass. The trees grow a respectful distance from the wall as if they were
afraid of something on the other side. To the west stands a large pile of
lumber almost hiding an exit, and to the east the broken stone wall opens a
way.
[ obvious exits: E W ]
Zone: Decayed Forest
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Critical MV:Full >
w
s
A Pile of Lumber
Among the dead trees a pile of lumber stands. Although the wood in the
lumber pile is quite dead, it looks more alive than the trees, in a way.
The trees seem a bit undead, which is further from life than death is. The
brown lumber looks dry and has probably been piled here for quite some
time. The forest continues west, a withered path is east, and to the south
an old well stands.
[ obvious exits: E S W ]
Zone: Decayed Forest
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Critical MV:Full > By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
Zone: Decayed Forest
A large stone well is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
A spotted horse wanders skittishly around here.
An ancient, gnarled tree looms over you.

* R HP:Critical MV:Full >
sc
You have 20(403) hit and 144(152) movement points.
You have scored 89052218 experience points and 314 quest points.
You need 4447782 exp to level and 86 qp to rank.
You have amassed 30 Turn points to date.
You have played 4 days and 3 hours (real time).
This ranks you as Habbakuk the Defender [Shienaran Lancer 5] (Level 47).
You are standing.

cw
* R HP:Critical MV:Full >
a
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Full > [kill dark]
They aren't here.

* R HP:Critical MV:Full >
a
[kill dark]
They aren't here.

* R HP:Critical MV:Full >
a
[kill dark]
They aren't here.

* R HP:Critical MV:Full >
a
[kill dark]
They aren't here.

* R HP:Critical MV:Full >
a
[kill dark]
They aren't here.

* R HP:Critical MV:Full >
a
[kill dark]
They aren't here.

* R HP:Critical MV:Full >
a
[kill dark]
They aren't here.

* R HP:Critical MV:Full >
a
[kill dark]
They aren't here.

* R HP:Critical MV:Full >
a
[kill dark]
They aren't here.

* R HP:Critical MV:Full >
a
[kill dark]
They aren't here.

a
* R HP:Critical MV:Full >
[kill dark]
They aren't here.

* R HP:Critical MV:Full >
a
[kill dark]
You lance *Pandimonium*'s right foot hard.

a
* R HP:Critical MV:Full - Pandimonium: Critical >
[kill dark]
You do the best you can!

* R HP:Critical MV:Full - Pandimonium: Critical >
f
You lance *Pandimonium*'s body.
The ancient tree tickles Pandimonium's body with its hit.
*Pandimonium* panics, and attempts to flee!
The ancient tree joins the ancient tree's fight!
You panic and attempt to flee!


*Pandimonium* leaves south.

a
a
You flee head over heels.
Path to the Old Monastery
This part of the path is in even worse condition than the road continuing
to the east and west. A small stream crossing the path cuts it in two. The
faint animal tracks in the soft soil suggests that this could be a popular
place to drink for forest animals. To the north is an old well.
[ obvious exits: N E W ]
Zone: Decayed Forest
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Pandimonium* is standing here.
A baby lizard scampers about.
[kill dark]
You lance *Pandimonium*'s body hard.
*Pandimonium* panics, and attempts to flee!

* R HP:Critical MV:Full - Pandimonium: Critical > [kill dark]
You do the best you can!

* R HP:Critical MV:Full - Pandimonium: Critical >

*Pandimonium* tries to blast you, but you parry successfully.
You lance *Pandimonium*'s body hard.
*Pandimonium* panics, and attempts to flee!

* R HP:Critical MV:Full - Pandimonium: Critical >

*Pandimonium* leaves north.

* R HP:Critical MV:Full >
a

*Pandimonium* has arrived from the north.

* R HP:Critical MV:Full >
n
[kill dark]
You lance *Pandimonium*'s body.
*Pandimonium* panics, and attempts to flee!

* R HP:Critical MV:Full - Pandimonium: Critical > No way! You're fighting for your life!

* R HP:Critical MV:Full - Pandimonium: Critical >

You lance *Pandimonium*'s body hard.
*Pandimonium* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Pandimonium*'s death cry.

* R HP:Critical MV:Full >

* R HP:Critical MV:Full >
ec
[examine corpse]
It is the corpse of Pandimonium.
It weighs 543.2 pounds.
When you look inside, you see:
corpse (here) :
a pair of thick metal boots
a pair of ebony-steel plate greaves
a stiletto
a bronze belt of odd design
an enormous double-bladed battleaxe
[2] a sungwood bracelet
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
a backpack
an earthen brown mantle
a shining steel breastplate
a torc of gleaming steel
an opal choker of fiery blue and pink beauty
a full metal helmet and visor
[2] a gold ring delicately carved with ivy
an oilstone

* R HP:Critical MV:Full >
sca
You lean over and sever the bloody head from the corpse of Pandimonium.

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