Fade Candidate log June: Justice is served

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Grut
Posts: 49
Joined: Wed Aug 28, 2019 9:24 am

Fade Candidate log June: Justice is served

Post by Grut » Wed Jun 26, 2024 12:14 pm

You narrate 'ah, you both alive nice'

q
kill light
* HP:Beaten MV:Tiring >
q
kill light
Players in your Zone
--------------------
Penetrator - The Blight
Grut - The Blight
You catch a faint scent of a horse nearby. 1 human

* HP:Beaten MV:Tiring >
They aren't here.

* HP:Beaten MV:Tiring >
q
kill light
q
kill light
They aren't here.

* HP:Beaten MV:Tiring >
q
kill light
They aren't here.

* HP:Beaten MV:Tiring >
They aren't here.

* HP:Beaten MV:Tiring >
They aren't here.

* HP:Beaten MV:Tiring >
z faint blight
l
[narrate ]
You narrate 'faint blight'

* HP:Beaten MV:Tiring >
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
Zone: The Blight
A rat scurries around trying to get out of sight.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten MV:Tiring >
z am dowenr
wh
where
[narrate ]
You narrate 'am dowenr'

q
kill light
q
kill light
* HP:Beaten MV:Tiring >
q
kill light
Players in your Zone
--------------------
Penetrator - The Blight
Grut - The Blight
You catch a faint scent of a horse nearby. 1 human

* HP:Beaten MV:Tiring >
q
kill light
They aren't here.

* HP:Beaten MV:Tiring >
q
kill light
They aren't here.

* HP:Beaten MV:Tiring >
q
kill light
They aren't here.

* HP:Beaten MV:Tiring >
q
kill light
They aren't here.

* HP:Beaten MV:Tiring >
They aren't here.

* HP:Beaten MV:Tiring >
cb
change mood brave
They aren't here.

* HP:Beaten MV:Tiring >
q
kill light
Penetrator narrates 'melosa it is'
They aren't here.

* HP:Beaten MV:Tiring >
q
kill light
q
kill light
Mood changed to: Brave

* HP:Beaten MV:Tiring >
*Melosa* has arrived from the south, riding a warhorse.
Penetrator has arrived from the south.
You try to scythe *Melosa*, but she deflects the blow.

* HP:Beaten MV:Tiring - Melosa: Healthy >
q
kill light
You do the best you can!

* HP:Beaten MV:Tiring - Melosa: Healthy >
q
kill light
*Melosa* tries to strike you, but you deflect the blow.
A rat now follows Melosa.
The blighted tree tries to hit Melosa, but she dodges the attack.
The blighted tree joins the blighted tree's fight!
You try to scythe *Melosa*, but she deflects the blow.
You do the best you can!

* HP:Beaten MV:Tiring - Melosa: Healthy >
You do the best you can!

* HP:Beaten MV:Tiring - Melosa: Healthy >
b
bash
Penetrator lances *Melosa*'s right arm into bloody fragments!
You do the best you can!

* HP:Beaten MV:Tiring - Melosa: Hurt >
cw
change mood wimpy

f -
*Melosa* panics, and attempts to flee!

Cancelled.
Mood changed to: Wimpy

* HP:Beaten MV:Tiring - Melosa: Hurt >
You panic and attempt to flee!


*Melosa* leaves north riding a warhorse. ^^


You flee head over heels.
The Blight
[ obvious exits: N S ]
Zone: The Blight
*Melosa* is standing here, riding a warhorse.

* HP:Beaten MV:Tiring >

*Melosa* tries to strike you, but you deflect the blow.

* HP:Beaten MV:Tiring - Melosa: Hurt >
f
e
You panic and attempt to flee!


The raven master narrates 'Melosa was spotted in In the Gap'
A shrill piercing scream reverberates through the area.
Penetrator narrates 'am hurt!'


Penetrator has arrived from the south.

You try to scythe *Melosa*, but she parries successfully.
You flee head over heels.
The Blight
[ obvious exits: E S ]
Zone: The Blight
The Blight
[ obvious exits: E W ]
Zone: The Blight
A rat scurries around trying to get out of sight.

* HP:Beaten MV:Winded >
z am beat sadly
[narrate ]
You narrate 'am beat sadly'

e
* HP:Beaten MV:Winded >
The Blight
[ obvious exits: N S W ]
Zone: The Blight
The blight bear stands on its haunches, roaring madly.

* HP:Beaten MV:Winded >
s
The Blight
[ obvious exits: N S ]
Zone: The Blight

s
* HP:Beaten MV:Winded >
The Blight
[ obvious exits: N W ]
Zone: The Blight
A rat scurries around trying to get out of sight.

* HP:Beaten MV:Winded >

Penetrator narrates 'bashed mel'

* HP:Beaten MV:Winded >
z hows your hps?
w
[narrate ]
You narrate 'hows your hps?'

s
w
* HP:Beaten MV:Winded >
The Blight
[ obvious exits: E S ]
Zone: The Blight
A trolloc is here commanding a fist of troops.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten MV:Winded >
The Blight
[ obvious exits: N W ]
Zone: The Blight
A rat scurries around trying to get out of sight.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A trolloc is here commanding a fist of troops.

* HP:Beaten MV:Winded >
n
The Blight
[ obvious exits: N E S ]
Zone: The Blight
The blight bear stands on its haunches, roaring madly.

* HP:Beaten MV:Winded >
q
kill light
The Blight
[ obvious exits: N S D ]
Zone: The Blight
A rat scurries around trying to get out of sight.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten MV:Winded >
Penetrator has arrived from the north.
They aren't here.

* HP:Beaten MV:Winded >

Penetrator narrates 'hurt'

q
kill light
* HP:Battered MV:Winded >
q
kill light
They aren't here.

* HP:Battered MV:Winded >
q
kill light
They aren't here.

* HP:Battered MV:Winded >
q
kill light
They aren't here.

* HP:Battered MV:Winded >
nod
They aren't here.

q
kill light
* HP:Battered MV:Winded >
q
kill light
You nod in agreement.

* HP:Battered MV:Winded >
cb
change mood brave
They aren't here.

wh
where
* HP:Battered MV:Winded >
q
kill light
They aren't here.

* HP:Battered MV:Winded >
q
kill light
Mood changed to: Brave

* HP:Battered MV:Winded >
Players in your Zone
--------------------
Penetrator - The Blight
Grut - The Blight
You catch a faint scent of a horse nearby. 1 human

* HP:Battered MV:Winded >
They aren't here.

* HP:Battered MV:Winded >
They aren't here.

* HP:Battered MV:Winded >
scan n
q
kill light
q
kill light

* HP:Battered MV:Winded >
They aren't here.

* HP:Battered MV:Winded >
They aren't here.

* HP:Battered MV:Winded >
q
kill light
q
kill light

*Melosa* has arrived from the south, riding a warhorse.
Penetrator tries to lance *Melosa*, but she parries successfully.

q
kill light
* HP:Battered MV:Winded >
You try to scythe *Melosa*, but she deflects the blow.

* HP:Battered MV:Winded - Penetrator: Hurt - Melosa: Hurt >
cb
change mood brave
You do the best you can!

* HP:Battered MV:Winded - Penetrator: Hurt - Melosa: Hurt >
You do the best you can!

* HP:Battered MV:Winded - Penetrator: Hurt - Melosa: Hurt >
b
bash
Mood changed to: Brave

* HP:Battered MV:Winded - Penetrator: Hurt - Melosa: Hurt >
You scythe *Melosa*'s body into bloody fragments!
*Melosa* tickles Penetrator's body with her strike.
Penetrator tries to lance *Melosa*, but she deflects the blow.
A Dha'vol trolloc has arrived from the south.

*Melosa* panics, and attempts to flee!
Zintar narrates 'back'
-
cw
change mood wimpy=
f+
A shrill piercing scream reverberates through the area.
*
Cancelled.
Mood changed to: Wimpy

* HP:Battered MV:Winded - Penetrator: Hurt - Melosa: Wounded >
*Melosa* leaves south riding a warhorse. vv
The Blight
[ obvious exits: N E S ]
Zone: The Blight
*Melosa* is standing here, riding a warhorse.
The blight bear stands on its haunches, roaring madly.

* HP:Battered MV:Winded >

*Melosa* tries to strike you, but you deflect the blow.

* HP:Battered MV:Winded - Melosa: Wounded >

Penetrator has arrived from the north.

* HP:Battered MV:Winded - Melosa: Wounded >
f

Penetrator tries to lance *Melosa*, but she parries successfully.

* HP:Battered MV:Winded - Melosa: Wounded >
You panic and attempt to flee!


*Melosa* panics, and attempts to flee!

cb
change mood brave
q
kill light

*Draz* has arrived from the south, riding a spotted horse.
A raven has arrived from the south.

*Draz* leaves north riding a spotted horse. ^^
A raven leaves north. ^^ ^^
You flee head over heels.
The Blight
[ obvious exits: N S ]
Zone: The Blight
Mood changed to: Brave

q
kill light
* HP:Battered MV:Winded >
They aren't here.

* HP:Battered MV:Winded >
They aren't here.

* HP:Battered MV:Winded >
n
e
n
The Blight
[ obvious exits: N E S ]
Zone: The Blight
*Melosa* is standing here, riding a warhorse.
A raven is here flying around.
*Draz* is here, fighting Penetrator, riding a spotted horse.
Penetrator the Abominable Bruiser is here, fighting Draz.
The blight bear stands on its haunches, roaring madly.

* HP:Battered MV:Winded >
*Melosa* tries to strike you, but you deflect the blow.
No way! You're fighting for your life!

* HP:Battered MV:Winded - Melosa: Wounded >
No way! You're fighting for your life!

* HP:Battered MV:Winded - Melosa: Wounded >

You try to scythe *Melosa*, but she parries successfully.
A spotted horse panics and attempts to flee, throwing Draz off him in the process!
A spotted horse leaves east. >> >>
The blight bear tickles Penetrator's body with its hit.
Penetrator lances *Draz*'s right arm hard.

* HP:Battered MV:Winded - Melosa: Wounded >
f

Zintar narrates 'where w?'

* HP:Battered MV:Winded - Melosa: Wounded >

Penetrator panics, and attempts to flee!

* HP:Battered MV:Winded - Melosa: Wounded >
PANIC! You couldn't escape!

* HP:Battered MV:Winded - Melosa: Wounded >

A spotted horse has arrived from the east.

* HP:Battered MV:Winded - Melosa: Wounded >
z go culhook

Penetrator leaves south. vv vv
Penetrator narrates 'off'

* HP:Battered MV:Winded - Melosa: Wounded >
[narrate ]
You narrate 'go culhook'

* HP:Battered MV:Winded - Melosa: Wounded >
w

You try to scythe *Melosa*, but she deflects the blow.

* HP:Battered MV:Winded - Melosa: Wounded >
f

You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
Your body is burned by a weakened fireball sent by *Melosa*!


*Draz* tries to blast you, but you deflect the blow.

You flee head over heels.
The Blight
[ obvious exits: N S ]
Zone: The Blight
Alas, you cannot go that way...

---
You narrate 'needed to run'
---
You say 'we go stedd on tic'

* HP:Beaten MV:Winded >
Players in your Zone
--------------------
Penetrator - The Gatekeep
Zintar - The Gatekeep
Grut - The Gatekeep

===

o HP:Battered MV:Winded >
Deserted Guest House
[ obvious exits: S W ]
Zone: Blighted Grove
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
Penetrator has arrived from the west.
Zintar has arrived from the west.

o HP:Battered MV:Winded >

Zintar says 'orch?'

o HP:Battered MV:Winded >
s
Abandoned Square
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: rottendoor
A hideous trolloc is here, in a world of hurt.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
A hideous trolloc is here, in a world of hurt.
Penetrator has arrived from the north.
Zintar has arrived from the north.

* HP:Battered MV:Winded >

Penetrator bellows '!'

scan w
* HP:Battered MV:Winded >
A wolfish trolloc is here, howling for blood.
A hideous trolloc is here, in a world of hurt.

* HP:Battered MV:Winded >
'here
w
You say 'here'

* HP:Battered MV:Winded >
Woods Near the Village
[ obvious exits: E W ]
Zone: Blighted Grove
A wolfish trolloc is here, howling for blood.
A hideous trolloc is here, in a world of hurt.
Penetrator has arrived from the east.
Zintar has arrived from the east.

* HP:Battered MV:Winded >
scan w
Your eyesight is not so keen.

* HP:Battered MV:Winded >

Zintar says 'nvm'

* HP:Battered MV:Winded >

*Draz* has arrived from the west, riding a warhorse.

* HP:Battered MV:Winded >

*Draz* leaves east riding a warhorse. >>

* HP:Battered MV:Winded >
cb
change mood brave
q
kill light
e
Mood changed to: Brave

q
kill light
* HP:Battered MV:Winded >
b
bash
They aren't here.

* HP:Battered MV:Winded >
Abandoned Square
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: rottendoor
*Draz* is here, fighting a Dha'vol trolloc, riding a warhorse.
A hideous trolloc is here, fighting Draz.
A Dha'vol trolloc is here, fighting Draz.
A Dhai'mon trolloc is here, fighting Draz.
A hideous trolloc is here, fighting Draz.
Penetrator has arrived from the west.
Zintar has arrived from the west.

* HP:Battered MV:Winded >
Zintar scythes *Draz*'s left leg very hard.
Penetrator leaves east. >> >>
You scythe *Draz*'s body.

* HP:Battered MV:Winded - a Dha'vol trolloc: Healthy - Draz: Battered >
-=
*Draz* panics, and attempts to flee!
+
A Dhai'mon trolloc hacks Draz's left arm.
A hideous trolloc barely tickles Draz's body with its cleave.
A hideous trolloc tickles Draz's right leg with its cleave.
*Draz* blasts a Dha'vol trolloc's body into bloody fragments!
A Dha'vol trolloc tickles Draz's body with his cleave.
*Draz* leaves south riding a warhorse. vv
*
Penetrator has arrived from the east.
*+=-
A Dha'vol trolloc leaves south. vv vv
A Dhai'mon trolloc leaves south. vv vv

*Draz* has arrived from the south, riding a warhorse.
Penetrator lances *Draz*'s body.

o
q
kill light
q
kill light-
Zintar leaves south. vv vv

q
kill light
Cancelled.
[kill h.light]
You scythe *Draz*'s body.

* HP:Battered MV:Winded - Penetrator: Scratched - Draz: Beaten >
You do the best you can!

* HP:Battered MV:Winded - Penetrator: Scratched - Draz: Beaten >
You do the best you can!

* HP:Battered MV:Winded - Penetrator: Scratched - Draz: Beaten >
You scythe *Draz*'s body.
A hideous trolloc joins your fight!
A hideous trolloc joins a hideous trolloc's fight!
*Draz* blasts Penetrator's right arm hard.
Penetrator lances *Draz*'s body.
A Dha'vol trolloc has arrived from the south.
A Dhai'mon trolloc has arrived from the south.
*Draz* panics, and attempts to flee!
You do the best you can!

b
bash
* HP:Battered MV:Winded - Penetrator: Scratched - Draz: Beaten >

Zintar has arrived from the south.

* HP:Battered MV:Winded - Penetrator: Scratched - Draz: Beaten >
*Draz* leaves east riding a warhorse. >>
*Draz* has arrived from the east, riding a warhorse.
Zintar scythes *Draz*'s body.
Penetrator barely lances *Draz*'s body.
Bash who?

* HP:Battered MV:Winded >

*Joreer* has arrived from the west, riding a bloodstock stallion.
*Melosa* has arrived from the west, riding a warhorse.
*Geom* has arrived from the west, riding a warhorse.

* HP:Battered MV:Winded >

*Melosa* tries to strike you, but you deflect the blow.
*Joreer* leaves north riding a bloodstock stallion. ^^
*Geom* leaves north riding a warhorse. ^^

* HP:Battered MV:Winded - Melosa: Hurt >
q
kill light
b
bash
You do the best you can!

* HP:Battered MV:Winded - Melosa: Hurt >
*Draz* panics, and attempts to flee!
*Joreer* has arrived from the north, riding a bloodstock stallion.
*Geom* has arrived from the north, riding a warhorse.

*Joreer* smites Penetrator's body.
-=
*Melosa* tries to strike you, but you parry successfully.
A Dhai'mon trolloc joins your fight!
A Dha'vol trolloc joins a Dhai'mon trolloc's fight!
A hideous trolloc joins a Dhai'mon trolloc's fight!
A hideous trolloc joins a hideous trolloc's fight!
Penetrator lances *Draz*'s body.
*Draz* tries to blast Zintar, but he parries successfully.
*Draz* leaves west riding a warhorse. <<
+**+=-
Zintar tries to scythe *Melosa*, but she parries successfully.
-
=
As *Melosa* avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Winded - Melosa: Hurt >

Penetrator lances *Joreer*'s left foot.
A hideous trolloc tickles Joreer's left arm with its cleave.
A hideous trolloc tries to cleave Geom, but he deflects the blow.
*Geom* pierces a Dha'vol trolloc's left leg very hard.
A Dha'vol trolloc tries to cleave Geom, but he deflects the blow.
A Dhai'mon trolloc hacks Joreer's right arm.
*Joreer* smites Penetrator's body hard.
*Melosa* tries to strike you, but you parry successfully.
Penetrator avoids being bashed by *Joreer* who loses his balance and falls!

* HP:Battered MV:Winded - Melosa: Hurt >

*Geom* panics, and attempts to flee!

* HP:Battered MV:Winded - Melosa: Hurt >
cw
change mood wimpy

*Geom* leaves south riding a warhorse. vv

* HP:Battered MV:Winded - Melosa: Hurt >
cb
change mood brave
q
kill light

*Melosa* panics, and attempts to flee!

* HP:Battered MV:Winded - Melosa: Hurt >
(tic_timer): Tic in 7 seconds!

*Melosa* leaves west riding a warhorse. <<

* HP:Battered MV:Winded >
Mood changed to: Wimpy

* HP:Battered MV:Winded >
Mood changed to: Brave
*Geom* has arrived from the south, riding a warhorse.

* HP:Battered MV:Winded >
A hideous trolloc barely cleaves Joreer's body.
A Dhai'mon trolloc barely hacks Joreer's body.
*Joreer* tries to smite Penetrator, but he deflects the blow.
You try to scythe *Geom*, but he deflects the blow.

* HP:Battered MV:Winded - Geom: Battered >
w
q
kill light
b
bash
No way! You're fighting for your life!

* HP:Battered MV:Winded - Geom: Battered >
You do the best you can!

* HP:Battered MV:Winded - Geom: Battered >
Zintar assumes an offensive striking posture.

Zintar tries to scythe *Geom*, but he deflects the blow.
*Joreer* avoids being bashed by Penetrator who loses his balance and falls!
-=+**
Zintar tries to scythe *Geom*, but he deflects the blow.
A Dha'vol trolloc joins a Dhai'mon trolloc's fight!
A hideous trolloc joins a hideous trolloc's fight!
*Geom* tries to pierce you, but you parry successfully.
A hideous trolloc tickles Joreer's body with its cleave.
A Dhai'mon trolloc barely hacks Joreer's body.
+
*Joreer* sends Penetrator sprawling with a powerful bash!
=- -=
Your bash at *Geom* sends him sprawling!
*Geom* panics, and attempts to flee!

* HP:Battered MV:Winded - Geom: Battered >
b
bash
A hideous trolloc tickles Joreer's right arm with its cleave.
A Dha'vol trolloc barely cleaves Joreer's left foot.
Zintar scythes *Geom*'s right leg into bloody fragments!
You scythe *Geom*'s body into bloody fragments!
A hideous trolloc barely tickles Joreer's head with its cleave.
A Dhai'mon trolloc tickles Joreer's body with his hack.
*Joreer* assumes The Heron Spreads Its Wings.
*Joreer* smites Penetrator's right leg very hard.
Your heartbeat calms down more as you feel less panicked.
(tic_timer): Tic length updated to: 60.981 seconds.
The ancient greatsword, Justice of *Joreer* begins to glow...

* HP:Battered MV:Tiring - Geom: Battered >
b
bash

* HP:Battered MV:Tiring - Geom: Battered >
*Geom* leaves west riding a warhorse. <<

Zintar scythes *Joreer*'s body hard.
-=+
*Melosa* has arrived from the west, riding a warhorse.
*
*Melosa* tries to strike you, but you deflect the blow.


*Melosa* tries to strike you, but you deflect the blow.
Zintar scythes *Joreer*'s body.
*Joreer* panics, and attempts to flee!
A hideous trolloc tickles Joreer's body with its cleave.
*Joreer* panics, and attempts to flee!
*Joreer* leaves south riding a bloodstock stallion. vv
Penetrator tries to lance *Melosa*, but she deflects the blow.
*+=-
*Draz* has arrived from the west, riding a warhorse.

b
bash
*Draz* blasts Zintar's right arm hard.
-
*Melosa* panics, and attempts to flee!

Cancelled.
*Melosa* leaves west riding a warhorse. <<
Bash who?

* HP:Battered MV:Tiring >

*Joreer* has arrived from the south, riding a bloodstock stallion.

* HP:Battered MV:Tiring >

*Joreer* spins on one heel, changing forms to The Courtier Taps His Fan.
*Joreer* smites your left leg hard.

* HP:Battered MV:Tiring - Joreer: Beaten >
o

*Draz* panics, and attempts to flee!

* HP:Battered MV:Tiring - Joreer: Beaten >
b
bash

You scythe *Joreer*'s left leg very hard.
*Joreer* panics, and attempts to flee!
A Dhai'mon trolloc joins your fight!
A Dha'vol trolloc joins a Dhai'mon trolloc's fight!
A hideous trolloc joins a Dhai'mon trolloc's fight!
A hideous trolloc joins a hideous trolloc's fight!

* HP:Battered MV:Tiring - Joreer: Beaten >
*Draz* leaves east riding a warhorse. >>
*Draz* has arrived from the east, riding a warhorse.
[kill h.light]
You do the best you can!

* HP:Battered MV:Tiring - Joreer: Beaten >
*Draz* leaves west riding a warhorse. <<
-=+*

*Melosa* has arrived from the west, riding a warhorse.
Penetrator assumes an offensive striking posture.
*
*Melosa* tries to strike Zintar, but he deflects the blow.
Penetrator lances *Melosa*'s body into bloody fragments!
+
*Joreer* panics, and attempts to flee!
=-
*Melosa* swiftly dodges Penetrator's attempt to lance her.
A Dhai'mon trolloc joins a Dha'vol trolloc's fight!
A hideous trolloc joins a hideous trolloc's fight!
*Melosa* strikes Zintar's right leg.
A hideous trolloc barely cleaves Joreer's body.
*Joreer* panics, and attempts to flee!
A Dha'vol trolloc barely tickles Joreer's right leg with his cleave.
-
*Melosa* panics, and attempts to flee!

=
As *Joreer* avoids your bash, you topple over and fall to the ground!
*Joreer* panics, and attempts to flee!
*Joreer* leaves south riding a bloodstock stallion. vv

* HP:Battered MV:Tiring >

A hideous trolloc leaves east. >> >>
*Melosa* leaves east riding a warhorse. >>

* HP:Battered MV:Tiring >
o

*Melosa* has arrived from the east, riding a warhorse.

* HP:Battered MV:Tiring >
q
kill light
b
bash

*Melosa* leaves west riding a warhorse. <<

* HP:Battered MV:Tiring >
not
o
st
[kill h.light]
They aren't here.

o
* HP:Battered MV:Tiring >
q
kill light
They aren't here.

* HP:Battered MV:Tiring >
b
bash
Bash who?

* HP:Battered MV:Tiring >
You start paying increased attention to your surroundings.

* HP:Battered MV:Tiring >
[kill h.light]
They aren't here.

* HP:Battered MV:Tiring >
You are already standing.

* HP:Battered MV:Tiring >
[kill h.light]
They aren't here.

* HP:Battered MV:Tiring >
They aren't here.

* HP:Battered MV:Tiring >
w
Bash who?

q
kill light
* HP:Battered MV:Tiring >
Woods Near the Village
[ obvious exits: E W ]
Zone: Blighted Grove
A wolfish trolloc is here, howling for blood.
A hideous trolloc is here, in a world of hurt.
Penetrator has arrived from the east.
Zintar has arrived from the east.

* HP:Battered MV:Tiring >
They aren't here.

* HP:Battered MV:Tiring >
scan w
Your eyesight is not so keen.

* HP:Battered MV:Tiring >
'hitting 1w
w
q
kill light
You say 'hitting 1w'

b
bash
* HP:Battered MV:Tiring >
The Blighted Woods
[ obvious exits: N E S ]
Zone: Blighted Grove
The corpse of the blighted tree is lying here. [2]
*Melosa* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
*Geom* is standing here, riding a warhorse.
Penetrator has arrived from the east.
Zintar has arrived from the east.

* HP:Battered MV:Tiring >
*Melosa* tries to strike Zintar, but he parries successfully.
You try to scythe *Geom*, but he parries successfully.

* HP:Battered MV:Tiring - Geom: Battered >
Penetrator lances *Draz*'s body hard.
-=+**+
*Draz* panics, and attempts to flee!
*Geom* panics, and attempts to flee!
=
Penetrator lances *Draz*'s left leg.
*Geom* pierces your body.
*Melosa* barely strikes Zintar's right leg.
*Geom* leaves south riding a warhorse. vv
-
*Draz* leaves east riding a warhorse. >>
-=
They're not here anymore!

* HP:Battered MV:Tiring >

Penetrator tries to lance *Melosa*, but she parries successfully.

* HP:Battered MV:Tiring >

*Melosa* panics, and attempts to flee!

o
* HP:Battered MV:Tiring >
q
kill light
b
bash
[kill h.light]
The fighting is too thick and heavy for you to enter the fray!

* HP:Battered MV:Tiring >
*Melosa* leaves south riding a warhorse. vv
They aren't here.

* HP:Battered MV:Tiring >
Bash who?

* HP:Battered MV:Tiring >
o
q
kill light
[kill h.light]
They aren't here.

* HP:Battered MV:Tiring >
e
They aren't here.
*Geom* has arrived from the south, riding a warhorse.

* HP:Battered MV:Tiring >
q
kill light

Zintar tries to scythe *Geom*, but he parries successfully.
Penetrator tries to lance *Geom*, but he parries successfully.

* HP:Battered MV:Tiring >
e
q
kill light
Woods Near the Village
[ obvious exits: E W ]
Zone: Blighted Grove
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A wolfish trolloc is here, howling for blood.
A hideous trolloc is here, in a world of hurt.

* HP:Battered MV:Tiring >
*Joreer* has arrived from the east, riding a bloodstock stallion.
You scythe *Joreer*'s left leg hard.
*Joreer* panics, and attempts to flee!

* HP:Battered MV:Tiring - Joreer: Critical >
No way! You're fighting for your life!

* HP:Battered MV:Tiring - Joreer: Critical >
You do the best you can!

* HP:Battered MV:Tiring - Joreer: Critical >
q
kill light

*Joreer* smites your body hard.
A Dhai'mon trolloc joins your fight!
A Dha'vol trolloc joins your fight!
A wolfish trolloc joins your fight!
A hideous trolloc joins your fight!
You scythe *Joreer*'s left leg hard.
*Joreer* panics, and attempts to flee!

q
kill light
* HP:Battered MV:Tiring - Joreer: Critical >
q
kill light
You do the best you can!

* HP:Battered MV:Tiring - Joreer: Critical >
q
kill light
q
kill light
*Joreer* leaves east riding a bloodstock stallion. >>
*Joreer* has arrived from the east, riding a bloodstock stallion.
You scythe *Joreer*'s head.
*Joreer* panics, and attempts to flee!

q
kill light
* HP:Battered MV:Tiring - Joreer: Critical >
A Dha'vol trolloc joins your fight!
A wolfish trolloc joins your fight!
A hideous trolloc joins your fight!
A Dhai'mon trolloc joins your fight!
A Dhai'mon trolloc hacks Joreer's body hard.
A hideous trolloc cleaves Joreer's right arm.
A wolfish trolloc barely cleaves Joreer's body.
A Dha'vol trolloc cleaves Joreer's right arm.
You scythe *Joreer*'s body.
*Joreer* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Joreer*'s death cry.
They aren't here.


* HP:Battered MV:Tiring >
They aren't here.

* HP:Battered MV:Tiring >
Zintar has arrived from the west.
They aren't here.

* HP:Battered MV:Tiring >
They aren't here.

* HP:Battered MV:Tiring >
z rip joreer
[narrate ]
You narrate 'rip joreer'

* HP:Battered MV:Tiring >
scalp
w
You lean over and sever the bloody head from the corpse of Joreer.

q
kill light
* HP:Battered MV:Tiring >
b
bash
The Blighted Woods
[ obvious exits: N E S ]
Zone: Blighted Grove
The corpse of the blighted tree is lying here. [2]
Penetrator the Abominable Bruiser is standing here.
Zintar has arrived from the east.

* HP:Battered MV:Tiring >
They aren't here.

* HP:Battered MV:Tiring >
Bash who?

* HP:Battered MV:Tiring >
s
Through the Blighted Woods
[ obvious exits: N E S W ]
Zone: Blighted Grove
Penetrator has arrived from the north.
Zintar has arrived from the north.

wh
where
* HP:Battered MV:Tiring >
Players in your Zone
--------------------
Zintar - Through the Blighted Woods
Penetrator - Through the Blighted Woods
Grut - Through the Blighted Woods
You catch the scent of horses nearby. 2-3 humans

* HP:Battered MV:Tiring >
s
The Blighted Woods
[ obvious exits: N E S W ]
Zone: Blighted Grove
Penetrator has arrived from the north.
Zintar has arrived from the north.

* HP:Battered MV:Tiring >

Penetrator narrates 'draz crit'

w
* HP:Battered MV:Tiring >
w
q
kill light
The Blackened Glade
[ obvious exits: N E W ]
Zone: Blighted Grove
Penetrator has arrived from the east.
Zintar has arrived from the east.

* HP:Battered MV:Tiring >
The Blackened Glade
[ obvious exits: N E S W ]
Zone: Blighted Grove
Penetrator has arrived from the east.
Zintar has arrived from the east.

* HP:Battered MV:Tiring >
They aren't here.

* HP:Battered MV:Tiring >
s
q
kill light
Inside the Great Mound
[ obvious exits: N E W ]
Zone: Blighted Grove
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Penetrator has arrived from the north.
Zintar has arrived from the north.

* HP:Battered MV:Winded >
They aren't here.

* HP:Battered MV:Winded >
n
track
The Blackened Glade
[ obvious exits: N E S W ]
Zone: Blighted Grove
Penetrator has arrived from the south.
Zintar has arrived from the south.

* HP:Battered MV:Winded >
-=+*
'gonna track*
Some obvious fresh tracks of a TROLLOC leaving south. vv
Some obvious fresh tracks of a TROLLOC leaving south. vv
Some obvious fresh tracks of a TROLLOC leaving south. vv

* HP:Battered MV:Winded >
You say 'gonna track'

* HP:Battered MV:Winded >
n
w
The Blackened Glade
[ obvious exits: E S W ]
Zone: Blighted Grove
Penetrator has arrived from the south.
Zintar has arrived from the south.

n
* HP:Battered MV:Winded >
Within the Dark Grove
[ obvious exits: N E S W ]
Zone: Blighted Grove
Penetrator has arrived from the east.
Zintar has arrived from the east.

* HP:Battered MV:Winded >
The Dark Grove of Trees
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: treedoor
Penetrator has arrived from the south.
Zintar has arrived from the south.

* HP:Battered MV:Winded >
track
-=+**
You could find no tracks at all.

* HP:Battered MV:Winded >
ode
open treedoor e
Ok.

* HP:Battered MV:Winded >
'checking
e
n
You say 'checking'

n
* HP:Battered MV:Winded >
Heart of the Blighted Grove
[ obvious exits: N E W ]
Zone: Blighted Grove
Door west: treedoor
Penetrator has arrived from the west.
Zintar has arrived from the west.

* HP:Battered MV:Winded >
e
Heart of the Blighted Grove
[ obvious exits: N E S D ]
Zone: Blighted Grove
Penetrator has arrived from the south.
Zintar has arrived from the south.

* HP:Battered MV:Winded >
Heart of the Blighted Grove
[ obvious exits: E S ]
Zone: Blighted Grove
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
Penetrator has arrived from the south.
Zintar has arrived from the south.

* HP:Battered MV:Winded >
Heart of the Blighted Grove
[ obvious exits: N S W ]
Zone: Blighted Grove
Penetrator has arrived from the west.
Zintar has arrived from the west.

* HP:Battered MV:Winded >
(tic_timer): Tic in 7 seconds!
'check pen?
q
kill light
q
kill light
You say 'check pen?'

q
kill light
* HP:Battered MV:Winded >
They aren't here.

* HP:Battered MV:Winded >
wh
where
q
kill light
They aren't here.

* HP:Battered MV:Winded >
q
kill light
They aren't here.

* HP:Battered MV:Winded >
Players in your Zone
--------------------
Zintar - Heart of the Blighted Grove
Penetrator - Heart of the Blighted Grove
Grut - Heart of the Blighted Grove
You catch the scent of horses nearby. 2-3 humans

* HP:Battered MV:Winded >
They aren't here.

Penetrator leaves west. << <<
They aren't here.

* HP:Battered MV:Tiring >
q
kill light
q
kill light
They aren't here.

* HP:Battered MV:Tiring >
q
kill light
Heart of the Blighted Grove
In the heart of the grove, the stedding still holds a trace of its former
glory. The trees are tall and strong, with leaves of green. Healthy sprouts
of grass poke up sporadically from the healthy soil.
[ obvious exits: N S W ]
Zone: Blighted Grove
Zintar the Darkling Master is standing here.

* HP:Battered MV:Tiring >
cb
change mood brave
They aren't here.

* HP:Battered MV:Tiring >
They aren't here.

* HP:Battered MV:Tiring >
wh
where
They aren't here.

* HP:Battered MV:Tiring >
q
kill light
q
kill light
Mood changed to: Brave

* HP:Battered MV:Tiring >
Players in your Zone
--------------------
Penetrator - Heart of the Blighted Grove
Zintar - Heart of the Blighted Grove
Grut - Heart of the Blighted Grove
You catch the scent of horses nearby. 2-3 humans

q
kill light
Penetrator has arrived from the south.
They aren't here.

q
kill light
Penetrator narrates 'they there'
They aren't here.

* HP:Battered MV:Tiring >

Penetrator narrates 'only 2'

* HP:Battered MV:Tiring >
q
kill light
q
kill light
They aren't here.
Penetrator narrates 'can hit'

* HP:Battered MV:Tiring >

Penetrator narrates 'alls'

diag zintar
* HP:Battered MV:Tiring >
s
q
kill light
Penetrator narrates 'alls'
Zintar has quite a few wounds.
Zintar is wounded.

b
bash
* HP:Battered MV:Tiring >
Heart of the Blighted Grove
[ obvious exits: N S W ]
Zone: Blighted Grove
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
Penetrator has arrived from the north.
Zintar has arrived from the north.

* HP:Battered MV:Tiring >
Zintar nods in agreement.
They aren't here.

* HP:Battered MV:Tiring >
Bash who?

* HP:Battered MV:Tiring >
s
q
kill light
b
bash
Heart of the Blighted Grove
[ obvious exits: N W ]
Zone: Blighted Grove
A pale white root of healall lies on the ground.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
The ogier Treesinger walks by, humming softly.
Penetrator has arrived from the north.
Zintar has arrived from the north.

* HP:Battered MV:Tiring >
They aren't here.

* HP:Battered MV:Tiring >
Penetrator narrates 'moved out'
Bash who?

* HP:Battered MV:Tiring >
w
q
kill light
Penetrator narrates 'bah'
Heart of the Blighted Grove
[ obvious exits: N E W ]
Zone: Blighted Grove
Door west: treedoor
Penetrator has arrived from the east.
Zintar has arrived from the east.

* HP:Battered MV:Tiring >
They aren't here.

* HP:Battered MV:Tiring >
w
wh
where
The Dark Grove of Trees
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: treedoor
Penetrator has arrived from the east.
Zintar has arrived from the east.

* HP:Battered MV:Tiring >
Players in your Zone
--------------------
Zintar - The Dark Grove of Trees
Penetrator - The Dark Grove of Trees
Grut - The Dark Grove of Trees

* HP:Battered MV:Tiring >
s
w
Within the Dark Grove
[ obvious exits: N E S W ]
Zone: Blighted Grove
Penetrator has arrived from the north.
Zintar has arrived from the north.

s
s
* HP:Battered MV:Tiring >
Twist in the Forgotten Trail
[ obvious exits: E S W ]
Zone: Blighted Grove
An astonishingly tall and broad man stands here, with large tufted ears.
Penetrator has arrived from the east.
Zintar has arrived from the east.

* HP:Battered MV:Tiring >
s
Trail Before the Cave
[ obvious exits: N S W ]
Zone: Blighted Grove
Penetrator has arrived from the north.
Zintar has arrived from the north.

* HP:Battered MV:Winded >
The Forgotten Trail
[ obvious exits: N S ]
Zone: Blighted Grove
A huge misshapen bear with large tusks, howls hungrily.
Penetrator has arrived from the north.
Zintar has arrived from the north.

* HP:Battered MV:Winded >
wh
where
Curve in the Forgotten Trail
[ obvious exits: N W ]
Zone: Blighted Grove
A large slab of meat has been placed here. [5]
A huge misshapen bear with large tusks, howls hungrily.
Penetrator has arrived from the north.
Zintar has arrived from the north.

* HP:Battered MV:Winded >
w
Players in your Zone
--------------------
Zintar - Curve in the Forgotten Trail
Penetrator - Curve in the Forgotten Trail
Grut - Curve in the Forgotten Trail

s
* HP:Battered MV:Winded >
s
A blight-bear has arrived from the north.
A blight-bear tries to hit Zintar, but he parries successfully.
A blight-bear leaves north. ^^ ^^
Remote Corner of the Grove
[ obvious exits: E S ]
Zone: Blighted Grove
Penetrator has arrived from the east.

wh
where
* HP:Battered MV:Winded >
Edge of the Blighted Forest
[ obvious exits: N S ]
Zone: Decayed Forest
A sickly, skinny deer stands here in a daze.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
The smell of death fades as you move further...
Penetrator has arrived from the north.

* HP:Battered MV:Winded >
Near the Edge of the Blighted Forest
[ obvious exits: N E S W ]
Zone: Decayed Forest
A sickly, skinny deer stands here in a daze.
A rat scurries around trying to get out of sight.
Penetrator has arrived from the north.

* HP:Battered MV:Winded >
Players in your Zone
--------------------
Penetrator - Near the Edge of the Blighted Forest
Grut - Near the Edge of the Blighted Forest
You catch the scent of horses nearby. 2-3 humans

* HP:Battered MV:Winded >
s
The Blighted Woods
[ obvious exits: N E S W ]
Zone: Decayed Forest
Door west: deadroots
A sickly, skinny deer stands here in a daze.
A raven is here flying around.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
Penetrator has arrived from the north.

* HP:Battered MV:Winded >
z we orch patty
wh
where
[narrate ]
You narrate 'we orch patty'

* HP:Battered MV:Winded >
Players in your Zone
--------------------
Penetrator - The Blighted Woods
Grut - The Blighted Woods
You catch the scent of horses nearby. 2-3 humans

* HP:Battered MV:Winded >
yell come hit us!
You bellow 'come hit us!'

* HP:Battered MV:Winded >

Zintar has arrived from the north.

* HP:Battered MV:Winded >

Penetrator narrates 'right hit well'

stat
* HP:Battered MV:Winded >

Penetrator narrates 'till draz dies'

* HP:Battered MV:Winded >
You are a 810 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs. BMI: 26.047.
You are carrying 0.1 lbs and wearing 76.2 lbs, light. MUD BMI: 0.48.
Your base abilities are: Str:21 Int:10 Wil:10 Dex:18 Con:19. Total: 78.
Offensive bonus: 191, Dodging bonus: 48, Parrying bonus: 135. Total Defence: 183
Your mood is: Brave. You will flee below: 80 Hit Points
Your posture is: Defensive.
Your armor absorbs about 80% on average.

You are subjected to the following effects:
- NO QUIT
- STRENGTH
- NOTICE

* HP:Battered MV:Winded >
not
You stop paying increased attention to your surroundings.

* HP:Battered MV:Winded >

Zintar says 'try 1n well?'

* HP:Battered MV:Winded >

Penetrator nods in agreement.

* HP:Battered MV:Winded >
e
e
s
The Blighted Forest
[ obvious exits: E W ]
Zone: Decayed Forest
Penetrator has arrived from the west.
Zintar has arrived from the west.

* HP:Battered MV:Winded >
s
The Decaying Forest
[ obvious exits: S W ]
Zone: Decayed Forest
Door north: deadtrees
Penetrator has arrived from the west.
Zintar has arrived from the west.

* HP:Battered MV:Winded >
e
The Decaying Forest
[ obvious exits: N E S ]
Zone: Decayed Forest
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
Penetrator has arrived from the north.
Zintar has arrived from the north.

* HP:Battered MV:Winded >
e
On the Hillside
[ obvious exits: N E W ]
Zone: Decayed Forest
A brazen young hare thumps his powerful hind legs nearby.
Penetrator has arrived from the north.
Zintar has arrived from the north.

* HP:Battered MV:Winded >
e
The Blighted Forest
[ obvious exits: N E S W ]
Zone: Decayed Forest
Penetrator has arrived from the west.
Zintar has arrived from the west.

* HP:Battered MV:Winded >
A Field of Stumps
[ obvious exits: E W ]
Zone: Decayed Forest
A falcon with long, brown feathers circles in a slow hunting pattern.
Penetrator has arrived from the west.
Zintar has arrived from the west.

* HP:Battered MV:Winded >
A Pile of Lumber
[ obvious exits: E S W ]
Zone: Decayed Forest
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Penetrator has arrived from the west.
Zintar has arrived from the west.

* HP:Battered MV:Winded >
cb
change mood brave
Mood changed to: Brave

s
* HP:Battered MV:Winded >
s
By the Deserted Well
[ obvious exits: N S ]
Zone: Decayed Forest
A large stone well is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Penetrator has arrived from the north.
Zintar has arrived from the north.

* HP:Battered MV:Winded >
Path to the Old Monastery
[ obvious exits: N E W ]
Zone: Decayed Forest
A spotted horse wanders skittishly around here.
Penetrator has arrived from the north.
Zintar has arrived from the north.

* HP:Battered MV:Winded >
n
n
e
e
By the Deserted Well
[ obvious exits: N S ]
Zone: Decayed Forest
A large stone well is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Penetrator has arrived from the south.
Zintar has arrived from the south.

* HP:Battered MV:Winded >
s
A Pile of Lumber
[ obvious exits: E S W ]
Zone: Decayed Forest
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Penetrator has arrived from the south.
Zintar has arrived from the south.

* HP:Battered MV:Winded >
A Small Path
[ obvious exits: E W ]
Zone: Decayed Forest
A sickly, skinny deer stands here in a daze.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Penetrator has arrived from the west.
Zintar has arrived from the west.

* HP:Battered MV:Winded >
By the Apple Trees
[ obvious exits: E S W ]
Zone: Decayed Forest
A juicy looking apple has fallen to the ground. [5]
Penetrator has arrived from the west.
Zintar has arrived from the west.

* HP:Battered MV:Winded >
scan s
Walking Through the Orchard
[ obvious exits: N E S ]
Zone: Decayed Forest
Several blackberries grow on a nearby vine. [3]
A sickly, skinny deer stands here in a daze.
Penetrator has arrived from the north.
Zintar has arrived from the north.

* HP:Battered MV:Winded >
*Melosa* is resting here, riding a warhorse.
*Geom* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
A spotted horse wanders skittishly around here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* HP:Battered MV:Winded >
(tic_timer): Tic in 7 seconds!
yell yo

Zintar says 'lol'

* HP:Battered MV:Winded >
You bellow 'yo'

* HP:Battered MV:Winded >
cb
change mood brave
Mood changed to: Brave

l
* HP:Battered MV:Winded >

Penetrator says 'odd choice'

* HP:Battered MV:Winded >
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
Zone: Decayed Forest
Several blackberries grow on a nearby vine. [3]
Zintar the Darkling Master is standing here.
Penetrator the Abominable Bruiser is standing here.
A sickly, skinny deer stands here in a daze.

* HP:Battered MV:Winded >
not

*Draz* has arrived from the south, riding a warhorse.
*Geom* has arrived from the south, riding a warhorse.

* HP:Battered MV:Winded >
l

*Geom* says 'L\LD[C tNbcU DGVsZfX gZGm[Z'

* HP:Battered MV:Winded >
You start paying increased attention to your surroundings.

* HP:Battered MV:Winded >
wh
where
q
kill light
Zintar tries to scythe *Geom*, but he deflects the blow.
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
Zone: Decayed Forest
Several blackberries grow on a nearby vine. [3]
A rat scurries around trying to get out of sight.
*Geom* is here, fighting Zintar, riding a warhorse.
*Draz* is standing here, riding a warhorse.
Zintar the Darkling Master is here, fighting Geom.
Penetrator the Abominable Bruiser is standing here.
A sickly, skinny deer stands here in a daze.

* HP:Battered MV:Winded >
b
bash
Draz bellows 'UfU'
Penetrator lances *Draz*'s right hand.
Players in your Zone
--------------------
Zintar - Walking Through the Orchard
Penetrator - Walking Through the Orchard
Grut - Walking Through the Orchard
You catch the scent of horses nearby. 2-3 humans

* HP:Battered MV:Winded >
You scythe *Draz*'s head.

* HP:Battered MV:Winded - Penetrator: Scratched - Draz: Beaten >
-

A sickly, blighted deer leaves east. >> >>
*Draz* blasts Penetrator's right arm hard.
*Geom* pierces Zintar's body.
=+*

*Draz* panics, and attempts to flee!
*
*Draz* leaves north riding a warhorse. ^^
+=-
Zintar sends *Geom* sprawling with a powerful bash!
*Geom* panics, and attempts to flee!
-
Penetrator lances *Geom*'s body into bloody fragments!
=
They're not here anymore!

* HP:Battered MV:Tiring >

Penetrator lances *Geom*'s left arm into bloody fragments!
Zintar scythes *Geom*'s body into bloody fragments!

* HP:Battered MV:Tiring >
q
kill light
You scythe *Geom*'s right leg into bloody fragments!

* HP:Battered MV:Tiring - Zintar: Wounded - Geom: Beaten >
b
bash
You scythe *Geom*'s right arm into bloody fragments!
Penetrator lances *Geom*'s right arm into bloody fragments!
*Geom* is incapacitated and will slowly die, if not aided.
Zintar scythes *Geom*'s head into bloody fragments!
*Geom* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Geom*'s death cry.
Bash who?

* HP:Battered MV:Tiring >
scalp

Zintar gets a black pair of silver-tooled boots from the corpse of Geom.
Zintar gets a pair of earthen colored breeches from the corpse of Geom.
Zintar gets a soft leather pouch from the corpse of Geom.
Zintar gets a belt with a buckle of cuendillar from the corpse of Geom.
Zintar gets a silver etched shield from the corpse of Geom.
Zintar gets a jeweled wristcuff from the corpse of Geom.
Zintar gets a jeweled wristcuff from the corpse of Geom.
Zintar gets a pair of dark gloves from the corpse of Geom.
Zintar gets a set of cloth sleeves from the corpse of Geom.
Zintar gets a surcoat with exquisite embroidery from the corpse of Geom.
Zintar gets a pair of golden braids woven into the cloak from the corpse of Geom.
Zintar gets a pair of golden braids woven into the cloak from the corpse of Geom.
Zintar gets a camouflaged hood from the corpse of Geom.
Zintar gets a gold ring from the corpse of Geom.
Zintar gets a gold ring from the corpse of Geom.
Zintar gets a crystal lightstick from the corpse of Geom.

* HP:Battered MV:Tiring >
You lean over and sever the bloody head from the corpse of Geom.

..... and on our way up, we got Justice and served it to the mighty Dreadlord:
You get a pair of thick metal boots from the corpse of Joreer.
You get a pair of steel-plated greaves from the corpse of Joreer.
You get a dagger from the corpse of Joreer.
You get a bronze belt of odd design from the corpse of Joreer.
You get the ancient greatsword, Justice from the corpse of Joreer.
You get a pair of heavy metal gauntlets from the corpse of Joreer.
You get a pair of ebony-steel plate vambraces from the corpse of Joreer.
You get a backpack from the corpse of Joreer.
You get a shining steel breastplate from the corpse of Joreer.
You get a torc of gleaming steel from the corpse of Joreer.
You get a polished, slitted great helm from the corpse of Joreer.
You get a gold ring delicately carved with ivy from the corpse of Joreer.
You get a gold ring delicately carved with ivy from the corpse of Joreer.
You get a mirrored lantern from the corpse of Joreer.

give justice dreadlord
You give the ancient greatsword, Justice to the Dreadlord.

The Dreadlord tosses a trinket to you.
The Dreadlord drops a shimmering chain of gold.
The Dreadlord says 'Your reward for returning the sword.'

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