Why would anyone want to pk you guys?
Re: Why would anyone want to pk you guys?
Haha wow.. thought Aloysius having played a stabber was at the level of gaidin draining sedai.
Perhaps someone could do a post on how to group pk with over 50% rogues on both sides in a way that is fun since it looks like we're stuck with this.
Like in this pk was a crit abs aloysius, batt dodge Fleur and healthy dodge Fermin and the 4 ds decided no chan was better than their ctf with monsoon being beat/gleaner and rest I think fullish.
I thought that was an odd estimation but if monsoon is the main damage dealer and rest are rogues who won't break dodge I guess the options are limited. However Aloysius being abs makes it very doable also (as long as monsoon stays out of weaves). But if Aloysius had been combo (as he should have been) ..I don't know. The stabbers + dodge setups don't make for anything pk when there's just a single low hp basher on either side.
Perhaps someone could do a post on how to group pk with over 50% rogues on both sides in a way that is fun since it looks like we're stuck with this.
Like in this pk was a crit abs aloysius, batt dodge Fleur and healthy dodge Fermin and the 4 ds decided no chan was better than their ctf with monsoon being beat/gleaner and rest I think fullish.
I thought that was an odd estimation but if monsoon is the main damage dealer and rest are rogues who won't break dodge I guess the options are limited. However Aloysius being abs makes it very doable also (as long as monsoon stays out of weaves). But if Aloysius had been combo (as he should have been) ..I don't know. The stabbers + dodge setups don't make for anything pk when there's just a single low hp basher on either side.
Re: Why would anyone want to pk you guys?
Re: Why would anyone want to pk you guys?
Seems like Draz the Gaidin's Master may need to teach a course on how to fight multiple trolloc rogues
Re: Why would anyone want to pk you guys?
+1 Just remove the damn class. Or make it remort only. Fermin is the only rogue allowed to stay unchanged
Re: Why would anyone want to pk you guys?
yeah, stab is really fun to play against. there is absolutely no way to avoid this death.
east
z <--- kill h.dark
* R HP:Healthy MV:Winded > bash
Faint Trail Outside Lugard
[ obvious exits: E W ]
A thick, leather backpack lies abandoned here.
A mirrored lantern has been left here.
A pile of copper pennies lies here.
A lantern has been left here.
A water skin made from dried human flesh lies here.
You notice a dagger of green jade is hidden here.
A gray palfrey prances skittishly nearby, being ridden by you.
*Sorvitor* is standing here.
You sense a hidden life form in the area...
You sense a hidden life form in the area...
Nunzio has arrived from the west, riding a bloodstock stallion.
Lisennet has arrived from the west, riding a dust-colored gelding.
Nunzio pierces *Sorvitor*'s left arm.
* R HP:Healthy MV:Winded > Lisennet slashes *Sorvitor*'s right leg.
You slash *Sorvitor*'s body.
* R HP:Healthy MV:Winded - Nunzio: Wounded - Sorvitor: Battered > -=+
Lisennet barely slashes *Sorvitor*'s left leg.
Nunzio pierces *Sorvitor*'s left leg hard.
**+
Nunzio pierces *Sorvitor*'s body.
=-
*Sorvitor* panics, and attempts to flee!
*Sorvitor* leaves east.
-=nar sorv is batt
They're not here anymore!
*Ghast* places a sharp, red stone dagger in the back of Lisennet, resulting in some
strange noises and blood!
Lisennet is dead! R.I.P.
Your blood freezes as you hear Lisennet's death cry.
Nunzio tries to pierce *Codpiece*, but he deflects the blow.
* R HP:Healthy MV:Winded > z
bash
*Codpiece* tries to stab Nunzio, but he parries successfully.
Nunzio tries to pierce *Codpiece*, but he dodges the attack.
You narrate 'sorv is batt'
* R HP:Healthy MV:Winded > g
You try to slash *Codpiece*, but he deflects the blow.
* R HP:Healthy MV:Winded - Nunzio: Wounded - Codpiece: Wounded > bash
Cancelled.
*Codpiece* gets nine gold crowns from the corpse of Lisennet.
*Codpiece* gets eleven copper pennys from the corpse of Lisennet.
*Codpiece* gets a pair of animal-fur boots from the corpse of Lisennet.
*Codpiece* gets a pair of ornately tooled leather leggings from the corpse of
Lisennet.
*Codpiece* gets a belt with a buckle of cuendillar from the corpse of Lisennet.
*Codpiece* gets a bladed feather staff from the corpse of Lisennet.
*Codpiece* gets a silver Kandori wristcuff from the corpse of Lisennet.
*Codpiece* gets a silver Kandori wristcuff from the corpse of Lisennet.
*Codpiece* gets a pair of tooled leather sleeves from the corpse of Lisennet.
*Codpiece* gets a backpack from the corpse of Lisennet.
*Codpiece* gets a dress with colored bands at the hem from the corpse of Lisennet.
*Codpiece* gets a studded leather jerkin from the corpse of Lisennet.
*Codpiece* gets a torc of gleaming steel from the corpse of Lisennet.
*Codpiece* gets a torc of gleaming steel from the corpse of Lisennet.
*Codpiece* gets a light brown hood of finely-spun cloth from the corpse of
Lisennet.
*Codpiece* gets a great serpent ring from the corpse of Lisennet.
*Codpiece* gets a gold ring delicately carved with ivy from the corpse of
Lisennet.
*Codpiece* gets a mirrored lantern from the corpse of Lisennet.
The corpse of Lisennet seems to be empty. <-- of course
east
z <--- kill h.dark
* R HP:Healthy MV:Winded > bash
Faint Trail Outside Lugard
[ obvious exits: E W ]
A thick, leather backpack lies abandoned here.
A mirrored lantern has been left here.
A pile of copper pennies lies here.
A lantern has been left here.
A water skin made from dried human flesh lies here.
You notice a dagger of green jade is hidden here.
A gray palfrey prances skittishly nearby, being ridden by you.
*Sorvitor* is standing here.
You sense a hidden life form in the area...
You sense a hidden life form in the area...
Nunzio has arrived from the west, riding a bloodstock stallion.
Lisennet has arrived from the west, riding a dust-colored gelding.
Nunzio pierces *Sorvitor*'s left arm.
* R HP:Healthy MV:Winded > Lisennet slashes *Sorvitor*'s right leg.
You slash *Sorvitor*'s body.
* R HP:Healthy MV:Winded - Nunzio: Wounded - Sorvitor: Battered > -=+
Lisennet barely slashes *Sorvitor*'s left leg.
Nunzio pierces *Sorvitor*'s left leg hard.
**+
Nunzio pierces *Sorvitor*'s body.
=-
*Sorvitor* panics, and attempts to flee!
*Sorvitor* leaves east.
-=nar sorv is batt
They're not here anymore!
*Ghast* places a sharp, red stone dagger in the back of Lisennet, resulting in some
strange noises and blood!
Lisennet is dead! R.I.P.
Your blood freezes as you hear Lisennet's death cry.
Nunzio tries to pierce *Codpiece*, but he deflects the blow.
* R HP:Healthy MV:Winded > z
bash
*Codpiece* tries to stab Nunzio, but he parries successfully.
Nunzio tries to pierce *Codpiece*, but he dodges the attack.
You narrate 'sorv is batt'
* R HP:Healthy MV:Winded > g
You try to slash *Codpiece*, but he deflects the blow.
* R HP:Healthy MV:Winded - Nunzio: Wounded - Codpiece: Wounded > bash
Cancelled.
*Codpiece* gets nine gold crowns from the corpse of Lisennet.
*Codpiece* gets eleven copper pennys from the corpse of Lisennet.
*Codpiece* gets a pair of animal-fur boots from the corpse of Lisennet.
*Codpiece* gets a pair of ornately tooled leather leggings from the corpse of
Lisennet.
*Codpiece* gets a belt with a buckle of cuendillar from the corpse of Lisennet.
*Codpiece* gets a bladed feather staff from the corpse of Lisennet.
*Codpiece* gets a silver Kandori wristcuff from the corpse of Lisennet.
*Codpiece* gets a silver Kandori wristcuff from the corpse of Lisennet.
*Codpiece* gets a pair of tooled leather sleeves from the corpse of Lisennet.
*Codpiece* gets a backpack from the corpse of Lisennet.
*Codpiece* gets a dress with colored bands at the hem from the corpse of Lisennet.
*Codpiece* gets a studded leather jerkin from the corpse of Lisennet.
*Codpiece* gets a torc of gleaming steel from the corpse of Lisennet.
*Codpiece* gets a torc of gleaming steel from the corpse of Lisennet.
*Codpiece* gets a light brown hood of finely-spun cloth from the corpse of
Lisennet.
*Codpiece* gets a great serpent ring from the corpse of Lisennet.
*Codpiece* gets a gold ring delicately carved with ivy from the corpse of
Lisennet.
*Codpiece* gets a mirrored lantern from the corpse of Lisennet.
The corpse of Lisennet seems to be empty. <-- of course
Re: Why would anyone want to pk you guys?
Fun relative to what?
Some people seem to vastly overestimate how fun they are to PK against, irrespective of their set up. Stop constantly crying about "fun" and actually make recommendations on balance, like lowering stab damage back to the 260 average or something.
Some people seem to vastly overestimate how fun they are to PK against, irrespective of their set up. Stop constantly crying about "fun" and actually make recommendations on balance, like lowering stab damage back to the 260 average or something.
Re: Why would anyone want to pk you guys?
Anyone could have targeted myself or Codpiece instead of "h.dark" because we weren't grouped.
Lisennet could have spammed for us or simply walked out after Sorvitor fled out instead of (I assume) letting her weave timer run.
I would argue there are extremely few cases where "there is absolutely no way to avoid" getting stabbed.
Re: Why would anyone want to pk you guys?
Looked like a lot of fun for sure. Riveting read. Very skilled to be able to pull off the stab, in such a dangerous situation.
Re: Why would anyone want to pk you guys?
So lemme get this straight our 2 rogues were more lame than your 2 stabbers and 2 channelers? Just trying to understand what is legit now and what isn’t.
What I found lame was the unwillingness of ls to leave Lugard for 20 minutes.
What I found lame was the unwillingness of ls to leave Lugard for 20 minutes.
Re: Why would anyone want to pk you guys?
lol, so what , we walk in spamming k h.ghast and k h.codpiece somehow?Ghast wrote: ↑Wed Oct 13, 2021 11:32 amAnyone could have targeted myself or Codpiece instead of "h.dark" because we weren't grouped.
Lisennet could have spammed for us or simply walked out after Sorvitor fled out instead of (I assume) letting her weave timer run.
I would argue there are extremely few cases where "there is absolutely no way to avoid" getting stabbed.
and no you can't walk out here, read the log:
*Sorvitor* panics, and attempts to flee! <-- starts flee
*Sorvitor* leaves east. <-- flee goes through
-=nar sorv is batt <-- look when this command is entered, timed to enter just as bash completes
They're not here anymore!
*Ghast* places a sharp, red stone dagger in the back of Lisennet, resulting in some
strange noises and blood!
Lisennet is dead! R.I.P.
Your blood freezes as you hear Lisennet's death cry.
Nunzio tries to pierce *Codpiece*, but he deflects the blow.
* R HP:Healthy MV:Winded > z
bash
*Codpiece* tries to stab Nunzio, but he parries successfully.
Nunzio tries to pierce *Codpiece*, but he dodges the attack.
You narrate 'sorv is batt' <-- command goes through here, so there is no question of walking out