[Rp Log] Goob-Two starts her lessons. --- &RPaward

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Gaia
Posts: 84
Joined: Sat Mar 17, 2018 6:31 pm

[Rp Log] Goob-Two starts her lessons. --- &RPaward

Post by Gaia » Wed Mar 21, 2018 2:18 am

Ely edit 27 Jul 2021

1-6 qps, depending on length and quality.

Potential +1 qp: if part of a series: o

Total: 1 qps

*****************************************

Seandar Central Square
Enormous green lacquered and gold chased lanterns encircle the square,
arching far overhead in graceful half-moon shaped curves. The ground is
made up of pure white blocks that sparkle faintly in the light. Dominating
the center of the square is a fountain as wide as two wagons. In the center
of the fountain are nine silver moons as large as shields. Perched atop
each moon are ravens made from onyx, each carving so intricate they almost
seem to move within the misting spray of the fountain's water jets. To the
south the Palace is visible, while broad avenues branch out on all sides.
Hung from each of the lanterns are enormous bronze wind chimes of all
different sizes, each carefully crafted by master artisans.
[ obvious exits: N E S W ]
No matches found!
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A board hangs on a wall peppered with tales of glory, adventure and history.
Some elaborate figurines spew fresh water into a broad basin here.
A dirty rock lies here.
A black cat meanders to an unknown destination.
The Seandar town crier stands here, spreading the news.
Goob-Two the Damane is here.

Gaia smiles gently.

Gaia says ‘It is nice to be training you, Goob-Two. We shall make the Empress, may She live forever, proud.’

Gaia tugs on her a’dam.

Goob-Two smiles happily.

Goob-Two looks longingly at the fountain.

Gaia frowns.

Gaia says, ‘Very well, you may drink. But be quick about it and don’t drink too much.’

Goob-Two smiles again.

Goob-Two carefully walks over to the fountain and peers in.

Goob-Two leans over.

Gaia holds up a hand.

Gaia says, ‘Wait.’

Gaia tugs on her a’dam.

Goob-Two waits.

Gaia glides over to the fountain and peers in,

Gaia nods to Goob-Two.

Gaia says, ‘Off you go then. There appears to be minimal corlm and torm dung. Only the best water for my Damane.’

Goob-Two leans in hungrily and gulps the water.

Goob-Two pauses for a breathe and gulps more water.

Gaia pulls hard on her a’dam.

Gaia says, ‘Stop.’

Goob-Two grimaces and backs away from the fountain.

Gaia frowns with displeasure.

Gaia says, ‘How greedy of you. Not leaving any water for the other stock.’

Gaia mutters in disgust.

Goob-Two steps back from the fountain and hangs her head.

Goob-Two sighs, ‘I apologise, Mistress.’

nod
You nod in agreement.

Gaia says, ‘I'm sure you do.

Gaia gives a flat look.

Gaia says, ‘Perhaps water from the horse trough tomorrow.

frown
What's bothering you?

Gaia says ‘The other Sul'dam have always said I'm too soft.

Gaia says ‘But I've always defended the Damane I train.

sigh
You sigh.

Gaia pulls sharply on the a'dam.

Gaia says ‘Come, Goob-Two.

Gaia says ‘We have lessons to attend.

Cal Elis Road
Huge blocks of shimmering white stone are fitted together so perfectly that
only a line as thin as a hair can be seen where they are joined. To the
south a hum of conversation can be heard over falling water. Large wrought
iron gates stand open to the east, above them is a picture of a true blood
handing a cloak to a naked man on his knees. From the west comes a faint
smell of decay from a circular courtyard.
[ obvious exits: N E S W ]
No matches found!
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Weary and coated in dust, a merchant stands here.
A Seanchan soldier is standing here, eyeing you up and down.
Goob-Two has arrived from the south.

The Square of Dishonor
Unlike the stones of the Cal Elis Road to the east, the ones that form the
floor here are of jet black stone that has been polished to a mirrored
gleam. The same stones form the walls, leaving the sky open above. This
draws ones eyes to the only gruesome decorations here, bodies of men and
women hung by their feet, with their eyes cut out. Each corpse sways in the
wind, the sound of the ropes that hold them creaking. These are the bodies
of those that have found dishonor in the eyes of the Empress, for crimes as
great as murder or as petty as a chambermaid daring to look into the eyes
of a true blood.
[ obvious exits: E ]
No matches found!
Gliding along in cool arrogance is a High Lady of the Blood.
A grim Deathwatch Guard patrols the city of Seandar.
Goob-Two has arrived from the east.

nod
You nod in agreement.

Gaia says ‘Stand still.

Gaia says ‘Now. We are about to go hunting.

Gaia says ‘What have I taught you about this?

Goob-Two looks up brightly.

Goob-Two quotes, ‘My mistress must always be armored. To be armored is to be forearmed. And forearmed means life.’

nod
You nod in agreement.

Gaia says ‘Go about it then.

Gaia pulls on the a'dam.

You sense the flows of saidar coursing through Goob-Two’s body.

Good-Two weaves flows of Spirit around you, and you feel protected.

nod
You nod in agreement.

Gaia says ‘Well done.

Goob-Two smiles again.

Gaia holds up her hand.

Gaia says flatly, 'Be faster next time.

Gaia says ‘Let us go.

Cal Elis Road
Huge blocks of shimmering white stone are fitted together so perfectly that
only a line as thin as a hair can be seen where they are joined. To the
south a hum of conversation can be heard over falling water. Large wrought
iron gates stand open to the east, above them is a picture of a true blood
handing a cloak to a naked man on his knees. From the west comes a faint
smell of decay from a circular courtyard.
[ obvious exits: N E S W ]
No matches found!
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Gliding along in cool arrogance is a High Lady of the Blood.
A grim Deathwatch Guard patrols the city of Seandar.
A grim Deathwatch Guard patrols the city of Seandar.
A Seanchan soldier is standing here, eyeing you up and down.
Goob-Two has arrived from the west.

Seandar Central Square
Enormous green lacquered and gold chased lanterns encircle the square,
arching far overhead in graceful half-moon shaped curves. The ground is
made up of pure white blocks that sparkle faintly in the light. Dominating
the center of the square is a fountain as wide as two wagons. In the center
of the fountain are nine silver moons as large as shields. Perched atop
each moon are ravens made from onyx, each carving so intricate they almost
seem to move within the misting spray of the fountain's water jets. To the
south the Palace is visible, while broad avenues branch out on all sides.
Hung from each of the lanterns are enormous bronze wind chimes of all
different sizes, each carefully crafted by master artisans.
[ obvious exits: N E S W ]
No matches found!
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A board hangs on a wall peppered with tales of glory, adventure and history.
Some elaborate figurines spew fresh water into a broad basin here.
A dirty rock lies here.
A black cat meanders to an unknown destination.
The Seandar town crier stands here, spreading the news.
Goob-Two has arrived from the north.

Ji Road
From the north comes the tinkling burble of a large fountain resounding
out over the shimmering white stones of the road. The thick and bitter
smell of kaf wafts in on a warm breeze from the open door of a large cream
stone building with a thick slate roof to the east. A small sign above the
door shows a cup of kaf nestled against a rather ample bosom. The road
continues to the north and south of here.
[ obvious exits: N E S ]
No matches found!
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Goob-Two has arrived from the north.

Ji Road
As broad as five coaches, the smooth and perfectly fitted shimmering white
stones of the road proceed to the north and the south of here. To the east
an extremely large doorway leads into a very big building. It seems as if
the scale of the building itself is almost double what is normal. Large
brass pots full of red carnations stand on either side of the doorway.
Attached above the door is a single very large axe with green and white
tassels attached to it. The Imperial Palace of the Empress stands on the
rising path to the south, the road dips into a tunnel beneath it leading to
the southern gate.
[ obvious exits: N E U D ]
No matches found!
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A grim Deathwatch Guard patrols the city of Seandar.
A grim Deathwatch Guard patrols the city of Seandar.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
Goob-Two has arrived from the north.

Ji Road Beneath the Palace
A cavernous tunnel, its circular walls lined with tiles, stretches out to
the south. To the north the road climbs upwards as it moves out from
beneath the vast Imperial Palace above. The tiles that line this part of
the tunnel are of a lovely amber color. Pieces of glass have been ground up
into the glaze that coats them so they reflect the light with a subtle
glitter. The shimmering white stones of the road are as perfectly placed as
ever. A slightly echoing effect is made as people travel along the length
of the tunnel.
[ obvious exits: S U ]
No matches found!
A grim Deathwatch Guard patrols the city of Seandar.
Goob-Two has arrived from above.

Ji Road Beneath the Palace
The tunnel is wide enough for a parade of s'redit to pass through without
bumping shoulders. On either side of the tunnel are long silver holders for
torches to be placed into. The tiles in this part of the tunnel are of a
rich blue color that is almost exactly the shade of the sky. Above is the
Imperial Palace stacked atop the tunnel. The road procedes to the southern
gate and north to inner city of Seandar.
[ obvious exits: N S ]
No matches found!
Goob-Two has arrived from the north.

Ji Road Beneath the Palace
The air down here is slightly humid, but a breeze will ocassionally whisper
through the tunnel and freshen the air. Young common women hawk their wares
on either side of the road as it progresses beneath the Imperial Palace,
their cries echo out slightly in a cavernous effect. The road continues on
its straight north and south course.
[ obvious exits: N S ]
No matches found!
An old wooden trough stands here, half filled with water.
Goob-Two has arrived from the north.

Ji Road Beneath the Palace
The tiled walls of the tunnel are of an almost translucent lilac color,
the shade of those same flowers as they reach their peak in the early
spring around Seandar. This creates a nice contrast between the thick white
stone slabs of the road as it passes due south and north of here. To the
north comes the faint cries of women hawking their wares, while to the
south a large gate can be seen.
[ obvious exits: N S ]
No matches found!
An Imperial Army soldier is busy serving the Empress.
Goob-Two has arrived from the north.

Deep Wood South Gate
A pale creamy wood that has been so carefully smoothed and joined that it
appears to be two massive seamless sheets make up the imposing gates that
lead to the south of Seandar. They are banded in broad strips of copper
with bits of jade placed in an almost maze like pattern. The shimmering
white stones of a wide road lead beneath the Imperial Palace of the Empress
towards the City of Seandar to the north. A small watchtower stands above
the gate looking out over the southlands.
[ obvious exits: N S U ]
No matches found!
An iron lantern hangs from the wall above the gate.
A grim Deathwatch Guard patrols the city of Seandar.
Tall and stately, a lovely Seanchan Ogier woman stands here.
A burly, somber man watches over the gates to Seandar.
A burly, somber man watches over the gates to Seandar.
A burly, somber man watches over the gates to Seandar.
A burly, somber man watches over the gates to Seandar.
A burly, somber man watches over the gates to Seandar.
A burly, somber man watches over the gates to Seandar.
Goob-Twohas arrived from the north.

You call for the citygate to be opened.
A Seandari gatekeeper opens the citygate.

Outside the Southern Gates of Seandar
A gargantuan wooden gate stands between the city of Seandar and the fields
and mountains of the south. Travelers hurry in and out of the capital like
a river flowing in both directions. Guards can be seen perched on the walls
above, watching down among the people and off into the southern distance
for signs of danger.
[ obvious exits: N E S ]
No matches found!
An iron lantern hangs from the wall above the gate.
Goob-Two has arrived from the north.

A Path to the Gate
Trampled grass forms a path towards Seandar, heading west into the gate.
While no road has been cleared, the prefered way is clearly differentiated
as the weeds lining the sides have grown to conspicuous lengths.
[ obvious exits: E S W ]
No matches found!
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
Goob-Two has arrived from the west.

nod
You nod in agreement.

point tree
You point at it.

Gaia says ‘This tree is in my way. Move it.

Gaia tugs her a'dam.

You feel the flows of saidar coursing through Goob-Two’s body.

Goob-Two nods quickly.

Goob-Two begins to weave the appropriate flows...

Spikes of solid ice form in Goob-Two’s hands, which she launches at a stout young sapling.

You slash a stout young sapling's crown extremely hard.
A stout young sapling is dead! R.I.P.
Time to find a new victim to bully?
Your blood freezes as you hear a stout young sapling's death cry.
Your target is no longer here!

A sapling's trunk snaps off under the onslaught.

nod
You nod in agreement.

Gaia lifts her palm up to the air.

Gaia says ‘Why ice?

frown
What's bothering you?

Gaia says ‘Do I have to do everything?

Gaia says ‘It's much too warm for ice.

Gaia says ‘If that tree fought back, you have given it a chance to strike.

Gaia pulls hard on the a'dam, 'Useless.'

Goob-Two grimaces in pain.

nod
You nod in agreement.

Gaia says ‘I am sorry, Goob-Two. We must train you quickly and it will be for your own good.

Gaia smiles softly.

Gaia flicks her wrist.

Gaia says ‘Come.

A Path to the Gate
Trampled grass forms a path towards Seandar, heading west into the gate.
While no road has been cleared, the prefered way is clearly differentiated
as the weeds lining the sides have grown to conspicuous lengths.
[ obvious exits: E S W ]
No matches found!
The corpse of a stout young sapling is lying here.
A black hawk is here flying around.
Goob-Two, the damane, is here.

Outside the Southern Gates of Seandar
A gargantuan wooden gate stands between the city of Seandar and the fields
and mountains of the south. Travelers hurry in and out of the capital like
a river flowing in both directions. Guards can be seen perched on the walls
above, watching down among the people and off into the southern distance
for signs of danger.
[ obvious exits: N E S ]
No matches found!
An iron lantern hangs from the wall above the gate.
Goob-Two has arrived from the east.

You call for the citygate to be opened.
The citygate is opened from the other side.

Deep Wood South Gate
A pale creamy wood that has been so carefully smoothed and joined that it
appears to be two massive seamless sheets make up the imposing gates that
lead to the south of Seandar. They are banded in broad strips of copper
with bits of jade placed in an almost maze like pattern. The shimmering
white stones of a wide road lead beneath the Imperial Palace of the Empress
towards the City of Seandar to the north. A small watchtower stands above
the gate looking out over the southlands.
[ obvious exits: N S U ]
No matches found!
An iron lantern hangs from the wall above the gate.
A grim Deathwatch Guard patrols the city of Seandar.
A burly, somber man watches over the gates to Seandar.
A burly, somber man watches over the gates to Seandar.
A burly, somber man watches over the gates to Seandar.
A burly, somber man watches over the gates to Seandar.
A burly, somber man watches over the gates to Seandar.
A burly, somber man watches over the gates to Seandar.
Goob-Two has arrived from the south.

Ji Road Beneath the Palace
The tiled walls of the tunnel are of an almost translucent lilac color,
the shade of those same flowers as they reach their peak in the early
spring around Seandar. This creates a nice contrast between the thick white
stone slabs of the road as it passes due south and north of here. To the
north comes the faint cries of women hawking their wares, while to the
south a large gate can be seen.
[ obvious exits: N S ]
No matches found!
An Imperial Army soldier is busy serving the Empress.
Goob-Two has arrived from the south.

Ji Road Beneath the Palace
The air down here is slightly humid, but a breeze will ocassionally whisper
through the tunnel and freshen the air. Young common women hawk their wares
on either side of the road as it progresses beneath the Imperial Palace,
their cries echo out slightly in a cavernous effect. The road continues on
its straight north and south course.
[ obvious exits: N S ]
No matches found!
An old wooden trough stands here, half filled with water.
Goob-Two has arrived from the south.

Gaia points at a trough.

Gaia says ‘Drink.

Goob-Two leans into the trough, carefully dodging torm dung and sips the water.

nod Goob-Two
You nod at it.

Gaia says ‘Well done for not being greedy. Other Damane will need to drink. And some of the lesser ones will want that dung for their dinner.

pat Goob-Two
You pat Goon-Two on its head.

Gaia says ‘Come.

Gaia tugs the a'dam.

Ji Road Beneath the Palace
The tunnel is wide enough for a parade of s'redit to pass through without
bumping shoulders. On either side of the tunnel are long silver holders for
torches to be placed into. The tiles in this part of the tunnel are of a
rich blue color that is almost exactly the shade of the sky. Above is the
Imperial Palace stacked atop the tunnel. The road procedes to the southern
gate and north to inner city of Seandar.
[ obvious exits: N S ]
No matches found!
A grim Deathwatch Guard patrols the city of Seandar.
A weary, dark-eyed man tends the city lamps.
A grim Deathwatch Guard patrols the city of Seandar.
Goob-Two has arrived from the south.

Ji Road Beneath the Palace
A cavernous tunnel, its circular walls lined with tiles, stretches out to
the south. To the north the road climbs upwards as it moves out from
beneath the vast Imperial Palace above. The tiles that line this part of
the tunnel are of a lovely amber color. Pieces of glass have been ground up
into the glaze that coats them so they reflect the light with a subtle
glitter. The shimmering white stones of the road are as perfectly placed as
ever. A slightly echoing effect is made as people travel along the length
of the tunnel.
[ obvious exits: S U ]
No matches found!
A grim Deathwatch Guard patrols the city of Seandar.
Goob-Two has arrived from the south.

Ji Road
As broad as five coaches, the smooth and perfectly fitted shimmering white
stones of the road proceed to the north and the south of here. To the east
an extremely large doorway leads into a very big building. It seems as if
the scale of the building itself is almost double what is normal. Large
brass pots full of red carnations stand on either side of the doorway.
Attached above the door is a single very large axe with green and white
tassels attached to it. The Imperial Palace of the Empress stands on the
rising path to the south, the road dips into a tunnel beneath it leading to
the southern gate.
[ obvious exits: N E U D ]
No matches found!
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
Goob-Two has arrived from below.

Ji Road
From the north comes the tinkling burble of a large fountain resounding
out over the shimmering white stones of the road. The thick and bitter
smell of kaf wafts in on a warm breeze from the open door of a large cream
stone building with a thick slate roof to the east. A small sign above the
door shows a cup of kaf nestled against a rather ample bosom. The road
continues to the north and south of here.
[ obvious exits: N E S ]
No matches found!
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Goob-Two has arrived from the south.

Seandar Central Square
Enormous green lacquered and gold chased lanterns encircle the square,
arching far overhead in graceful half-moon shaped curves. The ground is
made up of pure white blocks that sparkle faintly in the light. Dominating
the center of the square is a fountain as wide as two wagons. In the center
of the fountain are nine silver moons as large as shields. Perched atop
each moon are ravens made from onyx, each carving so intricate they almost
seem to move within the misting spray of the fountain's water jets. To the
south the Palace is visible, while broad avenues branch out on all sides.
Hung from each of the lanterns are enormous bronze wind chimes of all
different sizes, each carefully crafted by master artisans.
[ obvious exits: N E S W ]
No matches found!
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A board hangs on a wall peppered with tales of glory, adventure and history.
Some elaborate figurines spew fresh water into a broad basin here.
A dirty rock lies here.
The Seandar town crier stands here, spreading the news.
Goob-Two has arrived from the south.

Cal Elis Road
Huge blocks of shimmering white stone are fitted together so perfectly that
only a line as thin as a hair can be seen where they are joined. To the
south a hum of conversation can be heard over falling water. Large wrought
iron gates stand open to the east, above them is a picture of a true blood
handing a cloak to a naked man on his knees. From the west comes a faint
smell of decay from a circular courtyard.
[ obvious exits: N E S W ]
No matches found!
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Gliding along in cool arrogance is a High Lady of the Blood.
Goob-Two has arrived from the south.

Cal Elis Road
To the east large palm trees line the side of a building, their tall fronds
moving about gently in the breeze. The road continues on a straight north
and south course. To the west is a large building. A painted copper sign
depicts a dog standing on its hind legs with a red ball in its mouth. The
leaded glass windows prevent one from seeing what the shop has to offer
within.
[ obvious exits: N S W ]
No matches found!
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A grim Deathwatch Guard patrols the city of Seandar.
A grim Deathwatch Guard patrols the city of Seandar.
A grim Deathwatch Guard patrols the city of Seandar.
Goob-Two has arrived from the south.

Cal Elis Road
Large red roses climb the back of the brick building to the west, their
decadent fragrance filling the air. They stand in lovely contrast to the
shimmering white stone blocks that make up the wide road. Sand is thrown
down nightly and scrubbed in with large brooms to scour the blocks clean of
daily traffic. The Rahein an Mael Boulevard connects to the east of here.
[ obvious exits: N E S ]
No matches found!
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A grim Deathwatch Guard patrols the city of Seandar.
Lady Aluan stands to one side.
A grim Deathwatch Guard patrols the city of Seandar.
Goob-Two has arrived from the south.

Rahein an Mael Boulevard
From the west comes the intoxicating smell of roses, gently drifting over
the wide shimmering white stone blocks of the boulevard. A large building
with a thick thatched roof stands to the north. Above its arched doorway
are lightning bolts cut from sheets of silver. Streamers of green and white
flutter in the breeze from rope lines strung between the buildings. To the
west lies the grand Cal Elis Road. To the east the boulevard continues.
[ obvious exits: N E W ]
No matches found!
Goob-Two has arrived from the west.

Entrance to a Small Palace
Large ferns in tall silver pots stand in various artistically placed
positions around the room. Against the north white plaster wall are a
series of thick wooden pegs, where the leashes of the damane are placed
when the sul'dam no longer holds them. A large ledger sits atop a teak
desk, its pages filled with the entries of who is using the various public
damane for tasks. Thick burgundy and rose carpets cover the floor and
muffle footsteps. Wooden bead curtains cover a doorway to the east, while
to the south is the boulevard.
[ obvious exits: E S ]
No matches found!
A damane is here, eyes downcast.
The sul'dam leads her damane, tugging the silvery leash with contempt.
Lisaine Jarath the der'sul'dam stands here, instructing her charges.
Goob-Two has arrived from the south.

nod
You nod in agreement.

Gaia says ‘That will be all for today. I will stable you here and return in the morning,

pat Goob-Two
You pat Goob-Two on its head.

Gaia says ‘Tomorrow will be a good day.

Gaia smiles softly.

Goob-Two says, ‘Thankyou Mistress.’

Goob-Two curtseys gracefully.

Gaia leaves south.
Last edited by Cerys on Thu Jun 21, 2018 10:09 am, edited 1 time in total.