Roleplay Moderators

...for in character discussions, contributions and Wheel of Time themed stories.
Voices of the Wheel
Posts: 363
Joined: Sun Aug 09, 2015 3:40 pm

Roleplay Moderators

Post by Voices of the Wheel » Thu Feb 23, 2017 1:49 pm

See the bottom of the post in this link for the original announcement:
http://forums.wotmud.info/viewtopic.php?f=3&t=4008

Recruitment for Roleplay "Moderators":

In an effort to acknowledge, respect, reward and encourage roleplay, we are seeking a number of players who like reading roleplay logs and doing some minor admin duties to assist immortals in rewarding for these.

As a Roleplay Moderator, you will be asked to read roleplay logs and character advancement stories posted on the Roleplay Forum section and record all the roleplaying participants in the log. Then you will be asked to post a recommendation for the qps immortals should reward. Periodically, one of the Staff will go through the recommendations and award the participants.

E.g. in an intense RP log between an Aes Sedai and an Accepted, with roughly equal participation, suddenly a random person walks in and participates for a few minutes before moving on.

Your recommendation could be:
Aes Sedai: 3 qps
Accepted: 3 qps
Random: 1 qp

Since we expect to be drawing on people who enjoy roleplay, we're hoping to assemble a team, so roleplayers with a Roleplay Moderator can also benefit from this feature on their mortals by virtue of someone else taking over and rating the entry. You would obviously be asked not to judge your own logs or stories.

For those of you who also have off-site clan forums, we ask you to please post that you've also posted on Roleplay Forums for awarding. For those who are Councillors in such clans, please check Roleplay Forum to make sure there will be no double rewarding.

If you are interested in becoming a Roleplay Moderator, please send a mail to Staff stating why you feel you are qualified to take on this position and list one or more characters whose rp you have fleshed out.

Hopefully we can flesh this out and create a system where the workload is shared and by showing there actually still is roleplay happening, the notion that roleplay is dead will go away and maybe roleplay will beget roleplay.[/quote]