Child Patter is standing here, convincing you to change your ways. ---&RPaward
Posted: Wed Sep 27, 2023 12:21 pm
Left an rpkudo for this.
*****************************************
PoV: Patter
Main participants: Pitter, Patter, Aleera
........................
* S HP:Healthy MV:Strong > e
The Pantry
[ obvious exits: W ]
West: A calm woman bathed in serenity seems to attract your attention.
A stout wooden barrel stands nearby.
An oven stands here, radiating a dry heat.
Pitter Jonesy is standing here.
Aleera the Fledgling Novice is resting here.
* S HP:Healthy MV:Strong > nod
You nod in agreement.
* S HP:Healthy MV:Strong >
Pitter nods in agreement.
* S HP:Healthy MV:Strong >
Pitter says 'Brother Patter! You have arrived! Please make this girl see sense.'
HP:Healthy MV:Full > pose convincing you to change your ways.
You shift your pose and are now standing here, convincing you to change your ways.
* S HP:Healthy MV:Strong > say It is not too late for you, child.
You say 'It is not too late for you, child.'
* S HP:Healthy MV:Strong > look aleera
A young woman with dark center-parted hair that falls to her shoulders. Inquisitive green eyes look out from beneath thin brows. She wears a plain white dress, marking her as a novice. Small shoes peek out from beneath the hem.
Aleera is in excellent condition.
Aleera is using:
<used as light> a lantern
<worn on head> a camouflaged hood
<worn around neck> a thin, black chain
<worn around neck> a Kandori snowflake necklace
<worn about body> a plain white dress
<worn on hands> a pair of dark gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a bladed feather staff (scratched)
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots
You attempt to peek at the inventory:
a water skin
seven copper pennys
a backpack
a soft leather pouch
* S HP:Healthy MV:Strong >
Pitter says 'I have been attempting to convince her to leave this nest of Darkfriends and cease meddling with forces mankind was not meant to touch, the force that caused the Breaking of the World!'
* S HP:Healthy MV:Strong > look
Aleera stops resting, and clambers on her feet.
* S HP:Healthy MV:Strong > The Pantry
The room has somehow been made to be as cool as a springhouse in order to
keep the food fresh. Sacks of different varieties of flour and seasonings
are stacked against one of the walls. A shelf placed against a second wall
holds jars of preserved fruits and cartons of eggs, and barrels of wines
from different countries fill the rest of the room. A thick wooden door
with a small barred window lies on the east wall, overlooking a graveled
stretch of the garden, allowing supplies to be brought in with ease.
A sign hangs next to the oven.
[ obvious exits: W ]
West: A calm woman bathed in serenity seems to attract your attention.
A stout wooden barrel stands nearby.
An oven stands here, radiating a dry heat.
Pitter Jonesy is standing here, beseechingly.
Aleera the Fledgling Novice is standing here, startled by the might of the Children of Light.
Pitter says 'But to no avail!'
* S HP:Healthy MV:Strong >
Aleera tries to stammer out an answer, but her voice catches.
Aleera leaves west.
* S HP:Healthy MV:Strong > yell Repent!
where
You bellow 'Repent!'
* S HP:Healthy MV:Strong > Players in your Zone
--------------------
Aleera - In the Broad Hallway
Patter - The Pantry
Pitter - The Pantry
* S HP:Healthy MV:Strong > look
The Pantry
The room has somehow been made to be as cool as a springhouse in order to
keep the food fresh. Sacks of different varieties of flour and seasonings
are stacked against one of the walls. A shelf placed against a second wall
holds jars of preserved fruits and cartons of eggs, and barrels of wines
from different countries fill the rest of the room. A thick wooden door
with a small barred window lies on the east wall, overlooking a graveled
stretch of the garden, allowing supplies to be brought in with ease.
A sign hangs next to the oven.
[ obvious exits: W ]
West: A calm woman bathed in serenity seems to attract your attention.
A stout wooden barrel stands nearby.
An oven stands here, radiating a dry heat.
Pitter Jonesy is standing here, disappointed.
* S HP:Healthy MV:Strong > where
Players in your Zone
--------------------
Patter - The Pantry
Pitter - The Pantry
* S HP:Healthy MV:Strong >
Pitter bellows 'walk in the light'
* S HP:Healthy MV:Strong > where
Players in your Zone
--------------------
Patter - The Pantry
Pitter - The Pantry
* S HP:Healthy MV:Strong > look
The Pantry
The room has somehow been made to be as cool as a springhouse in order to
keep the food fresh. Sacks of different varieties of flour and seasonings
are stacked against one of the walls. A shelf placed against a second wall
holds jars of preserved fruits and cartons of eggs, and barrels of wines
from different countries fill the rest of the room. A thick wooden door
with a small barred window lies on the east wall, overlooking a graveled
stretch of the garden, allowing supplies to be brought in with ease.
A sign hangs next to the oven.
[ obvious exits: W ]
West: A calm woman bathed in serenity seems to attract your attention.
A stout wooden barrel stands nearby.
An oven stands here, radiating a dry heat.
Pitter Jonesy is standing here, still disappointed.
**
* S HP:Scratched MV:Fresh > yell It is not too late for you to return to the Light, child.
You bellow 'It is not too late for you to return to the Light, child.'
* S HP:Scratched MV:Fresh > where
in
Players in your Zone
--------------------
Patter - Intersection on the Ramp
Aleera - In a Small Room
* S HP:Scratched MV:Fresh > yell Repent, return home, sever your connection from the foul Source.
e
You bellow 'Repent, return home, sever your connection from the foul Source.'
*****************************************
PoV: Patter
Main participants: Pitter, Patter, Aleera
........................
* S HP:Healthy MV:Strong > e
The Pantry
[ obvious exits: W ]
West: A calm woman bathed in serenity seems to attract your attention.
A stout wooden barrel stands nearby.
An oven stands here, radiating a dry heat.
Pitter Jonesy is standing here.
Aleera the Fledgling Novice is resting here.
* S HP:Healthy MV:Strong > nod
You nod in agreement.
* S HP:Healthy MV:Strong >
Pitter nods in agreement.
* S HP:Healthy MV:Strong >
Pitter says 'Brother Patter! You have arrived! Please make this girl see sense.'
HP:Healthy MV:Full > pose convincing you to change your ways.
You shift your pose and are now standing here, convincing you to change your ways.
* S HP:Healthy MV:Strong > say It is not too late for you, child.
You say 'It is not too late for you, child.'
* S HP:Healthy MV:Strong > look aleera
A young woman with dark center-parted hair that falls to her shoulders. Inquisitive green eyes look out from beneath thin brows. She wears a plain white dress, marking her as a novice. Small shoes peek out from beneath the hem.
Aleera is in excellent condition.
Aleera is using:
<used as light> a lantern
<worn on head> a camouflaged hood
<worn around neck> a thin, black chain
<worn around neck> a Kandori snowflake necklace
<worn about body> a plain white dress
<worn on hands> a pair of dark gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a bladed feather staff (scratched)
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots
You attempt to peek at the inventory:
a water skin
seven copper pennys
a backpack
a soft leather pouch
* S HP:Healthy MV:Strong >
Pitter says 'I have been attempting to convince her to leave this nest of Darkfriends and cease meddling with forces mankind was not meant to touch, the force that caused the Breaking of the World!'
* S HP:Healthy MV:Strong > look
Aleera stops resting, and clambers on her feet.
* S HP:Healthy MV:Strong > The Pantry
The room has somehow been made to be as cool as a springhouse in order to
keep the food fresh. Sacks of different varieties of flour and seasonings
are stacked against one of the walls. A shelf placed against a second wall
holds jars of preserved fruits and cartons of eggs, and barrels of wines
from different countries fill the rest of the room. A thick wooden door
with a small barred window lies on the east wall, overlooking a graveled
stretch of the garden, allowing supplies to be brought in with ease.
A sign hangs next to the oven.
[ obvious exits: W ]
West: A calm woman bathed in serenity seems to attract your attention.
A stout wooden barrel stands nearby.
An oven stands here, radiating a dry heat.
Pitter Jonesy is standing here, beseechingly.
Aleera the Fledgling Novice is standing here, startled by the might of the Children of Light.
Pitter says 'But to no avail!'
* S HP:Healthy MV:Strong >
Aleera tries to stammer out an answer, but her voice catches.
Aleera leaves west.
* S HP:Healthy MV:Strong > yell Repent!
where
You bellow 'Repent!'
* S HP:Healthy MV:Strong > Players in your Zone
--------------------
Aleera - In the Broad Hallway
Patter - The Pantry
Pitter - The Pantry
* S HP:Healthy MV:Strong > look
The Pantry
The room has somehow been made to be as cool as a springhouse in order to
keep the food fresh. Sacks of different varieties of flour and seasonings
are stacked against one of the walls. A shelf placed against a second wall
holds jars of preserved fruits and cartons of eggs, and barrels of wines
from different countries fill the rest of the room. A thick wooden door
with a small barred window lies on the east wall, overlooking a graveled
stretch of the garden, allowing supplies to be brought in with ease.
A sign hangs next to the oven.
[ obvious exits: W ]
West: A calm woman bathed in serenity seems to attract your attention.
A stout wooden barrel stands nearby.
An oven stands here, radiating a dry heat.
Pitter Jonesy is standing here, disappointed.
* S HP:Healthy MV:Strong > where
Players in your Zone
--------------------
Patter - The Pantry
Pitter - The Pantry
* S HP:Healthy MV:Strong >
Pitter bellows 'walk in the light'
* S HP:Healthy MV:Strong > where
Players in your Zone
--------------------
Patter - The Pantry
Pitter - The Pantry
* S HP:Healthy MV:Strong > look
The Pantry
The room has somehow been made to be as cool as a springhouse in order to
keep the food fresh. Sacks of different varieties of flour and seasonings
are stacked against one of the walls. A shelf placed against a second wall
holds jars of preserved fruits and cartons of eggs, and barrels of wines
from different countries fill the rest of the room. A thick wooden door
with a small barred window lies on the east wall, overlooking a graveled
stretch of the garden, allowing supplies to be brought in with ease.
A sign hangs next to the oven.
[ obvious exits: W ]
West: A calm woman bathed in serenity seems to attract your attention.
A stout wooden barrel stands nearby.
An oven stands here, radiating a dry heat.
Pitter Jonesy is standing here, still disappointed.
**
* S HP:Scratched MV:Fresh > yell It is not too late for you to return to the Light, child.
You bellow 'It is not too late for you to return to the Light, child.'
* S HP:Scratched MV:Fresh > where
in
Players in your Zone
--------------------
Patter - Intersection on the Ramp
Aleera - In a Small Room
* S HP:Scratched MV:Fresh > yell Repent, return home, sever your connection from the foul Source.
e
You bellow 'Repent, return home, sever your connection from the foul Source.'