1-6 qps, depending on length and quality.
Rplizer +1 qps : x
Extra meticulous edit +1 qps : x
Length bonus +1-2 qps : o/x
Summary: +1 qps : o/x
Total: 4 qps, per log for two logs. Also awarding Quozia 2 qps. Awarding Ahri an rpkudos.
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Living Quarters
This stark, windowless room resembles a small square painted white. There
are pegs attached to one of the walls for the occupant to hang her clothes.
The floorboards are almost completely white with scrub marks visible in
patches. The bed is built against one wall while a tiny shelf is built on
another. The furnishings are completed by a small washstand and a three
legged stool.
[ obvious exits: E W ]
Nama feels an odd disturbance in the Pattern here.
Ahri the Journey Accepted is standing here.
A young girl in a plain white dress stands here.
Kennira, Caretaker of Novices tends to the boarding of her young charges.
Nama says 'Hrm.'
Nama taps her lips in thought.
Nama says 'Do you see that?'
Ahri says 'try some of the bedrooms nearby'
Ahri says 'yes I do'
Nama says 'What is it?'
Ahri says 'Medina was here

Nama says 'I saw it before..'
Nama says 'Yes, I was talking to her'
Nama smiles happily.
Ahri says 'its a sign of travelling ability.'
Nama says 'She's so nice.'
Nama says 'Traveling ability?'
Nama says 'What's that?'
Nama says 'Is that like what Alayla Sedai can do?'
Nama says 'When she sees patterns?'
Nama thinks really hard.
The chamberdoor is opened from the other side.
Medina has arrived from the east.
The chamberdoor closes quietly.
Nama says 'Accepted Medina must be ready to be an -'
Nama says 'Oh'
Medina smiles happily.
Nama says 'Hi Accepted Medina!'
Medina arches an eyebrow.
Nama's cheeks are burning.
Nama points in all directions, seemingly confused.
Nama looks to Ahri for help.
Medina chuckles politely.
Nama says 'I'm sorry..'
Nama says 'I just..'
Nama says 'Noticed that there was something here.'
Nama says 'I don't know how to describe it.'
Medina says 'No worries, I'm sure it was something nice. And if not, it was probably true.'
Nama ponders life, the universe, and everything.
Nama says 'Accepted Ahri was just telling me about your traveling ability'
Nama says 'That's why I was talking about you..'
Nama says 'I was just saying how grown up you are..'
Ahri coughs quietly.
Nama thinks really hard.
Nama's cheeks are burning.
Ahri says 'I said the patterns were a mark of someone with travelling ability.'
Ahri says 'and that Medina was here'
Medina says 'ah'
Nama nods in agreement.
Ahri says 'you are very welcome to draw conclusions from that'
Ahri says 'in respect to your current task'
Medina says 'My bad for making a mess in here...'
Ahri says 'I would recommend checking some of the quarters on this level'
Nama says 'I'm sorry, can I ask a stupid question?'
Ahri says 'paying special attention for hidden or lost items'
Ahri says 'no question is stupid'
Ahri thinks hard.
Ahri says 'very few questions are stupid.'
Medina looks at Ahri.
Medina sniffs sadly.
Nama strokes her chin thoughtfully.
Nama nods in agreement.
Nama says 'Well..'
Nama senses Ahri connecting to the True Source.
Nama senses Ahri is channeling saidar.
Ahri weaves her hands, creating a hearty meal in the process.
Nama says 'I was just wondering about the traveling ability..'
Ahri eats a strange fruit.
Nama says 'What's it like?'
Nama says 'You must be really special, Accepted Medina..'
Ahri says 'ah - I haven't been taught so don't know. Medina may be happy to tell you now or at a later date.'
Nama whispers to Ahri, 'I think she's a little busy! We should leave her alone!'
Nama says 'Would you open the doors, please?'
The chamber door swings open.
The chamber door closes quietly.
The chamberdoor seems to be closed.
Medina chuckles politely.
Nama blinks her eyes innocently.
Nama curtseys before Medina.
Nama says 'Would you open the doors, please?'
The chamber door swings open.
A Four Way Intersection
The tiled pattern of the floor forms a cross shape in the form of a simple
compass. Hallways continue in all directions except the west, which is
blocked by a thick wooden chamber door.
[ obvious exits: N E S W ]
A warder stands nearby, calm yet poised to leap into battle.
Ahri has arrived from the west.
A White Tiled Hallway
This small corridor is tiled all in white, and the walls are devoid of any
color beyond the occasional tapestry. The light from lanterns mounted on
the walls cause shadows to dance along the exquisitely carved stonework
along the ceiling. A small door sits along the west wall.
[ obvious exits: N S W ]
Ahri has arrived from the north.
A Covered Terrace
Overlooking the Aes Sedai gardens and the rest of the Tower grounds far
below, the hallway opens into a beautiful covered terrace. Intended as a
simple gathering area for Novices, even the benches and tables set among
tubs of flowers and beds of herbs express the beauty of craftsmanship
embodied in all of Tar Valon.
[ obvious exits: N E ]
The waters of a blue-veined marble fountain pour forth here.
Ahri has arrived from the north.
A Narrow Hallway
The white tiled floor and walls seem to echo all sound from footsteps
passing through the hallway. Tapestries along the walls do little to mute
any noise. A small doorway to the south marks the end of the hall. The
ceiling is carved with vines and flowers, forever blossoming.
[ obvious exits: S W ]
Ahri has arrived from the west.
A Narrow Hallway
The white tiled floor and walls seem to echo all sound from footsteps
passing through the hallway. Tapestries along the walls do little to mute
any noise. A small doorway to the south marks the end of the hall. The
ceiling is carved with vines and flowers, forever blossoming.
[ obvious exits: S W ]
Ahri the Journey Accepted is standing here.
A Pristine Bedchamber
A small oil lamp and a few changes of clothes hanging on pegs on the wall
are the only things to suggest this bedroom is even in use. The bed and
floor are kept in pristine condition, and the table and chair against the
wall appear almost unused.
[ obvious exits: N ]
A warder stands nearby, calm yet poised to leap into battle.
A calm woman bathed in serenity seems to attract your attention.
Ahri has arrived from the north.
A Narrow Hallway
The white tiled floor and walls seem to echo all sound from footsteps
passing through the hallway. Tapestries along the walls do little to mute
any noise. A small doorway to the south marks the end of the hall. The
ceiling is carved with vines and flowers, forever blossoming.
[ obvious exits: S W ]
Ahri has arrived from the south.
A Covered Terrace
Overlooking the Aes Sedai gardens and the rest of the Tower grounds far
below, the hallway opens into a beautiful covered terrace. Intended as a
simple gathering area for Novices, even the benches and tables set among
tubs of flowers and beds of herbs express the beauty of craftsmanship
embodied in all of Tar Valon.
[ obvious exits: N E ]
The waters of a blue-veined marble fountain pour forth here.
Ahri has arrived from the east.
A White Tiled Hallway
This small corridor is tiled all in white, and the walls are devoid of any
color beyond the occasional tapestry. The light from lanterns mounted on
the walls cause shadows to dance along the exquisitely carved stonework
along the ceiling. A small door sits along the west wall.
[ obvious exits: N S W ]
Ahri has arrived from the south.
A Small Bedroom
Devoid of any adornments, white plastered walls do little to make up for
the lack of windows in this tiny room. A too-small lumpy bed, a wooden
writing desk, and an oak bench are the only pieces of furniture in the
room. A small shelf is mounted on the wall above the table.
[ obvious exits: E ]
Ahri has arrived from the east.
A White Tiled Hallway
This small corridor is tiled all in white, and the walls are devoid of any
color beyond the occasional tapestry. The light from lanterns mounted on
the walls cause shadows to dance along the exquisitely carved stonework
along the ceiling. A small door sits along the west wall.
[ obvious exits: N S W ]
Ahri has arrived from the west.
A Four Way Intersection
The tiled pattern of the floor forms a cross shape in the form of a simple
compass. Hallways continue in all directions except the west, which is
blocked by a thick wooden chamber door.
[ obvious exits: N E S W ]
A warder stands nearby, calm yet poised to leap into battle.
Ahri has arrived from the south.
A Narrow Hallway
A rainbow of colorful tiles has been set into the hallway floor, a riot of
color that forms a mosaic of a country garden scene. To the north is a
garden, its balcony setting open to the air. Plain iron sconces in the
walls cast light, the slightly sweet smell of beeswax perfuming the air.
[ obvious exits: N S W ]
Ahri has arrived from the south.
A Tranquil Garden
A large balcony full of a variety of colorful flowers and plants joins two
open air hallways. The garden overlooks the north side of Tar Valon, and
allows for a glimpse of Northharbor far below. Benches among the flowerbeds
and hanging pots provide a place to gather and enjoy the company of others.
A small plaque is set into a stand, upon which rests a gazing ball.
[ obvious exits: E S ]
A fountain is here, offering clear blue water to all.
Ahri has arrived from the south.
A Small Alcove
An open balcony garden area to the west is joined to bedrooms by a short
hallway that is more of an alcove. Utilitarian iron sconces set high in the
walls provide a soft light, casting illumination upon an old carpet that
has seen better days.
[ obvious exits: N W ]
A warder stands here, ready for combat.
Ahri has arrived from the west.
A Bedroom Overlooking Tar Valon
A tall, narrow window overlooks the Northharbor side of Tar Valon, the
rooftops of the Ogier built city sprawling far below. From this height
there is no detail of the city to be seen, as the rooflines are spartan
with only chimneys and pigeon coops to decorate them. The room is just as
sparsely furnished with a small bed, a stool and a cupboard for clothing
its only contents.
[ obvious exits: S ]
Ahri has arrived from the south.
A Bedroom Overlooking Tar Valon
A tall, narrow window overlooks the Northharbor side of Tar Valon, the
rooftops of the Ogier built city sprawling far below. From this height
there is no detail of the city to be seen, as the rooflines are spartan
with only chimneys and pigeon coops to decorate them. The room is just as
sparsely furnished with a small bed, a stool and a cupboard for clothing
its only contents.
[ obvious exits: S ]
Ahri the Journey Accepted is standing here.
A Small Alcove
An open balcony garden area to the west is joined to bedrooms by a short
hallway that is more of an alcove. Utilitarian iron sconces set high in the
walls provide a soft light, casting illumination upon an old carpet that
has seen better days.
[ obvious exits: N W ]
A warder stands here, ready for combat.
Ahri has arrived from the north.
A Tranquil Garden
A large balcony full of a variety of colorful flowers and plants joins two
open air hallways. The garden overlooks the north side of Tar Valon, and
allows for a glimpse of Northharbor far below. Benches among the flowerbeds
and hanging pots provide a place to gather and enjoy the company of others.
A small plaque is set into a stand, upon which rests a gazing ball.
[ obvious exits: E S ]
A fountain is here, offering clear blue water to all.
Ahri has arrived from the east.
Nama strokes her chin thoughtfully.
A Narrow Hallway
A rainbow of colorful tiles has been set into the hallway floor, a riot of
color that forms a mosaic of a country garden scene. To the north is a
garden, its balcony setting open to the air. Plain iron sconces in the
walls cast light, the slightly sweet smell of beeswax perfuming the air.
[ obvious exits: N S W ]
Ahri has arrived from the north.
A Comfortable Bedchamber
Across from the entryway, a small window looks out onto the Aes Sedai
gardens below though only the very top of it can be seen. A well-kept oak
bed matches the dresser across the room from it. A padded stool and a
writing desk sit underneath the window. The frayed rug in the center of the
floor adds some color, and a small fireplace lends warmth to the room.
[ obvious exits: E ]
Ahri has arrived from the east.
A Comfortable Bedchamber
Across from the entryway, a small window looks out onto the Aes Sedai
gardens below though only the very top of it can be seen. A well-kept oak
bed matches the dresser across the room from it. A padded stool and a
writing desk sit underneath the window. The frayed rug in the center of the
floor adds some color, and a small fireplace lends warmth to the room.
[ obvious exits: E ]
Ahri the Journey Accepted is standing here.
Ahri says 'hrmmm'
A Comfortable Bedchamber
Across from the entryway, a small window looks out onto the Aes Sedai
gardens below though only the very top of it can be seen. A well-kept oak
bed matches the dresser across the room from it. A padded stool and a
writing desk sit underneath the window. The frayed rug in the center of the
floor adds some color, and a small fireplace lends warmth to the room.
[ obvious exits: E ]
Ahri the Journey Accepted is standing here.
A Comfortable Bedchamber
Across from the entryway, a small window looks out onto the Aes Sedai
gardens below though only the very top of it can be seen. A well-kept oak
bed matches the dresser across the room from it. A padded stool and a
writing desk sit underneath the window. The frayed rug in the center of the
floor adds some color, and a small fireplace lends warmth to the room.
[ obvious exits: E ]
Ahri the Journey Accepted is standing here.
Nama thinks really hard.
A Narrow Hallway
A rainbow of colorful tiles has been set into the hallway floor, a riot of
color that forms a mosaic of a country garden scene. To the north is a
garden, its balcony setting open to the air. Plain iron sconces in the
walls cast light, the slightly sweet smell of beeswax perfuming the air.
[ obvious exits: N S W ]
Ahri has arrived from the west.
A Four Way Intersection
The tiled pattern of the floor forms a cross shape in the form of a simple
compass. Hallways continue in all directions except the west, which is
blocked by a thick wooden chamber door.
[ obvious exits: N E S W ]
A warder stands nearby, calm yet poised to leap into battle.
Ahri has arrived from the north.
A Four Way Intersection
The tiled pattern of the floor forms a cross shape in the form of a simple
compass. Hallways continue in all directions except the west, which is
blocked by a thick wooden chamber door.
[ obvious exits: N E S W ]
Ahri the Journey Accepted is standing here.
A warder stands nearby, calm yet poised to leap into battle.
In the Novice and Accepted Quarters
The long hallway stretches to the east and the west, with bedrooms lining
both sides of the corridor. Tapestries cover the walls, their weaving
depicting scenes of the White Towers illustrious past. Lanterns hung from
intricately carved stone leaves and branches keep the hallway lit at all
hours of the night.
[ obvious exits: N E S W ]
A warder stands nearby, calm yet poised to leap into battle.
A rudely confident woman with an ageless face walks by.
Ahri has arrived from the west.
A Large Hallway
Off of the central stairwell, a large hallway continues to the west. The
floor of the hallway is tiled with two different patterns, a map of sorts
for those who live within the walls. The southern half of the floor is
tiled in plain white, while the northern half of the floor is tiled with a
mixture of white and all seven colors of the Ajahs banded together.
[ obvious exits: E W ]
A striking woman stands here, seemingly ageless.
Ahri has arrived from the west.
On a Wide Marble Staircase
A set of stairs guarded by a carved railing against falls climbs to the
upper reaches of the White Tower itself. The steps are made of smooth
marble, and are wide and deep enough to allow several people to be upon
them at the same time. A narrow window set into the wall allows a panoramic
view of the lower sections of the White Tower, with Tar Valon stretching
far beyond to the river's edge. A small landing leads west into a hallway.
[ obvious exits: W U D ]
Ahri has arrived from the west.
Nama senses Ahri connecting to the True Source.
Ahri says 'one sec'
Nama says 'Okay!'
Nama stops paying increased attention to her surroundings.
Nama sits down.
Nama senses Ahri is channeling saidar.
Ahri fails to pull together whatever flows she was trying to weave.
Nama smiles at Ahri.
Nama stands up.
Nama senses Ahri is channeling saidar.
Nama plays quietly by herself.
Ahri fails to pull together whatever flows she was trying to weave.
Nama thinks really hard.
Nama senses Ahri is channeling saidar.
Ahri fails to pull together whatever flows she was trying to weave.
Nama senses Ahri is channeling saidar.
Nama says to herself, 'She said they were in the Novice quarters.... hrm.... I'm not very good at looking for things....'
Nama plays quietly by herself.
Nama says to herself, 'Accepted Ahri must think I'm terribly stupid....'
Nama senses Ahri is channeling saidar.
Nama plays quietly by herself.
Ahri says 'sorry'
A calm woman has arrived from below.
Nama smiles happily.
Nama senses Ahri is channeling saidar.
Nama says 'What's wrong?'
Ahri says 'I'm sorry I think someone else has already found that'
Nama ponders life, the universe, and everything.
Ahri says 'laundry for today'
Nama says 'What did they find?'
Ahri says 'perhaps try tomorrow?'
Nama says 'Oh.'
Nama says 'I get it!'
Ahri says 'i need to leave btw'
Nama says 'Okay!'
Nama says 'Bye!'
Nama curtseys before Ahri.
Ahri says 'good luck!'
Ahri stops following Nama.
Nama has disbanded the group.
Ahri leaves west.