How important is INT on a trolloc rogue?
Posted: Wed Nov 21, 2018 11:48 pm
The last week I have been working a ton so I haven't had much time to mud. Since I can't play I read logs and think about game play. I also have been considering rolling another rogue. Puddles is a 18 4 12 19 17. My practices are tight but all trolloc practices are tight so I decided to figure out just how many pracs I would save by getting a higher INT stat.
and I was surprised
according the prac trainer rogue prac % is determined only by INT and DEX. Hunter prac % is determined by STR, INT, WIL, and DEX. Warrior prac % is determined by STR, DEX, and CON.
The highest INT stat a Trolloc Rogue can have (according to homelands wiki) is 12.
with a 12 INT and 19 DEX rogue it takes 12 pracs to reach 93% and 18 to reach 99% in rogue skills. Turns out with 4 INT and 19 dex it takes 12 pracs to reach 93% and 18 to reach 99% in rogue skills.
So INT makes no difference in any rogue skill that is practiced to 93% or above which most skills are on a rogue.
Where I do feel the pain is hunter pracs. Beginning prac is 13% which means that in order to track I have to prac it twice as 14% is the minimum for level 1 track. The same goes for survival and search I imagine.
So in my opinion when stating the determining factor should be do these stats get at least 14% hunter pracs on whether or not to play or re roll. But in reality the difference is not so great as I thought it would be.
and I was surprised
according the prac trainer rogue prac % is determined only by INT and DEX. Hunter prac % is determined by STR, INT, WIL, and DEX. Warrior prac % is determined by STR, DEX, and CON.
The highest INT stat a Trolloc Rogue can have (according to homelands wiki) is 12.
with a 12 INT and 19 DEX rogue it takes 12 pracs to reach 93% and 18 to reach 99% in rogue skills. Turns out with 4 INT and 19 dex it takes 12 pracs to reach 93% and 18 to reach 99% in rogue skills.
So INT makes no difference in any rogue skill that is practiced to 93% or above which most skills are on a rogue.
Where I do feel the pain is hunter pracs. Beginning prac is 13% which means that in order to track I have to prac it twice as 14% is the minimum for level 1 track. The same goes for survival and search I imagine.
So in my opinion when stating the determining factor should be do these stats get at least 14% hunter pracs on whether or not to play or re roll. But in reality the difference is not so great as I thought it would be.