Cmud/Zmud scripts Help

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Jocelyn
Posts: 203
Joined: Thu Apr 02, 2015 6:55 pm
Location: Oklahoma

Cmud/Zmud scripts Help

Post by Jocelyn » Sat Jan 13, 2018 2:40 pm

I'm looking for a script that whenever I travel or gate it will re-position my map to reflect where I have landed. Does anyone have anything like this?

Brocas
Posts: 419
Joined: Fri Jul 01, 2016 10:08 am
Location: North Carolina

Re: Cmud/Zmud scripts Help

Post by Brocas » Sat Jan 13, 2018 3:10 pm

There is a find function or something with the standard maps and scripts from Markus that does this. It won't automatically reposition but all you do is look and it'll reposition. Not exactly what you want but should suffice.

Taziar
Posts: 961
Joined: Sat Mar 21, 2015 10:28 pm

Re: Cmud/Zmud scripts Help

Post by Taziar » Sat Jan 13, 2018 4:31 pm

There are scripts and support for zMUD on the Archives forums.

http://www.wotmudarchives.org/forum/index.php

Firimei Lang
Posts: 1269
Joined: Fri Feb 05, 2016 6:09 pm
Location: UK

Re: Cmud/Zmud scripts Help

Post by Firimei Lang » Sat Jan 13, 2018 6:04 pm

the scripts markus did have map sync and so on, which will do that.

Taziar
Posts: 961
Joined: Sat Mar 21, 2015 10:28 pm

Re: Cmud/Zmud scripts Help

Post by Taziar » Sun Jan 14, 2018 8:55 pm

You can also use the #FIND command that is built into zMUD, but it is not nearly as accurate as Markus' Map Scripts or my Mapper script.

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