Actually... Thinking about it more.
Since we are not matching at the beginning of the line with the ^ (due to prompt sometimes sneaking in on same line) the wildcard in this instance is only matching the text right before the narrate, %x and %w are going to both match multi word mobs. The white space isn't going to matter because it is before the point of where we are matching.
I think.
Anyone needing/wanting help with zMUD?
Re: Anyone needing/wanting help with zMUD?
Also, I seem to have lost my follow script! ugh.
Re: Anyone needing/wanting help with zMUD?
Follow the leader script?
All of Markus's scripts are posted on wotmudarchives.org forums in the zmud section.
Should find one there,
All of Markus's scripts are posted on wotmudarchives.org forums in the zmud section.
Should find one there,
Re: Anyone needing/wanting help with zMUD?
I need some help from anyone who has access to clanned weaves to help me compile a list of successful messages of weaves when cast on self and cast on others. I am working on gathering all the unclanned weaves success messages right now and will need the clanned messages for a version of a clumsy log that will keep track of successful and failed weave numbers. I have the script written, I just need the messages for pattern matching.
I also have a melee//weaves coloring script that needs these messages also.
Thanks in advance to anyone willing to help.
Taziar Medakan [Rising Sun Blademaster]
I also have a melee//weaves coloring script that needs these messages also.
Thanks in advance to anyone willing to help.
Taziar Medakan [Rising Sun Blademaster]
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- Posts: 160
- Joined: Thu Feb 19, 2015 3:54 pm
- Location: White Tower Libraries or Deepest Wiltshire, UK
Re: Anyone needing/wanting help with zMUD?
Well I managed to grep this lot of weave success triggers from my scripts - they are whole line triggers ('^' is start of line, '$' is end of line) - I don't know how useful you will find them - note that they are from TinTin++ so you may need to tweak the wildcards for your client:
Code: Select all
Armor other weave:
{^You weave flows of Spirit into %1, who should now be more adept in combat.$}
Armor self weave:
{^You weave flows of Spirit around yourself, and you feel protected.$}
Blind other weave:
{^%1 has been blinded!$}
Chill other weave:
{^%1 shivers from the icy cold force sent by you.$}
Contagion other weave:
{^Beads of cold sweat emerge from %1's face!$}
Cure Blindness other weave:
{^You weave soft green flows of Spirit through %1 eyes.$}
Cure Blindness self weave:
{^You feel soft green flows of Spirit weave through your eyes.$}
Cure Light Wounds other weave:
{^You channel flows of Air and Spirit into %1, healing %2.$}
Cure Poison other weave:
{^%1 looks relieved as the toxins in %2 blood fade.$}
Cure Poison self weave:
{^You feel the toxins in your blood beginning to fade.$}
Cure Serious Wounds other weave:
{^You channel flows of Air and Spirit into %1, healing %2.$}
Deafen other weave:
{^Your flows of Air harden in %1 ears, deafening {them|him|her|it}.$}
Earthquake weave:
{^The earth trembles and shivers beneath your feet..!$}
Fear other weave:
{^%1 looks very strange, glaring about with a sense of panic.$}
Hammer of Air other weave:
{^You mold flows of Air into a tight stream, and smite %1.$}
{^You mold flows of Air into a tight stream, sending %1 sprawling!$} <-- + BASH?
Ice Spikes other weave:
{^Spikes of solid ice form in your hands, which you launch at %1.$}
{^Spikes of ice form in your hands, but melt a bit as you launch them at at %1.$}
{^Your icy spikes shred %1 guts, causing %2 insides to flow outside.$}
Light ball weave:
{^The room becomes brighter as you create a sphere of light above your hand.$}
Refresh others weave:
{^You channel flows of Spirit, and refresh those around you.$}
Strengthen other weave:
{^You bind flows of Fire and Spirit into their muscles.$}
Travel & Travel follow weaves :
{^A flash of bright white light appears, and suddenly envelopes you.$}
Ward Vs Damage other weave:
{^You protect %1 in carefully woven flows of Earth, Air, and Water.$}
Ward Vs Damage self weave:
{^A carefully woven flow of Earth, Air, and Water forms an aura about your body!$}
Ward Vs Evil other weave:
{^You protect %1 in carefully woven flows of Spirit.$}
Ward Vs Evil self weave:
{^A carefully woven spirit forms a blue aura about your body!$}
Re: Anyone needing/wanting help with zMUD?
Zmud and tintin++ use the same computer language with slight differences, correct? If I'm not mistaken, both use C.
While I have some knowledge of things like wildcards, regexes, etc. I'm not too familiar with C just yet.
While I have some knowledge of things like wildcards, regexes, etc. I'm not too familiar with C just yet.
Re: Anyone needing/wanting help with zMUD?
Awesome, thanks Jomin!