Anyone needing/wanting help with zMUD?

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Taziar
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Re: Anyone needing/wanting help with zMUD?

Post by Taziar » Tue Dec 22, 2015 2:23 pm

Actually... Thinking about it more.

Since we are not matching at the beginning of the line with the ^ (due to prompt sometimes sneaking in on same line) the wildcard in this instance is only matching the text right before the narrate, %x and %w are going to both match multi word mobs. The white space isn't going to matter because it is before the point of where we are matching.

I think.

Ahaks
Posts: 9
Joined: Sat Aug 01, 2015 11:45 am

Re: Anyone needing/wanting help with zMUD?

Post by Ahaks » Tue Dec 22, 2015 3:38 pm

Also, I seem to have lost my follow script! ugh.

Taziar
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Re: Anyone needing/wanting help with zMUD?

Post by Taziar » Sat Dec 26, 2015 4:03 am

Follow the leader script?

All of Markus's scripts are posted on wotmudarchives.org forums in the zmud section.

Should find one there,

Taziar
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Re: Anyone needing/wanting help with zMUD?

Post by Taziar » Sat Dec 26, 2015 4:12 am

I need some help from anyone who has access to clanned weaves to help me compile a list of successful messages of weaves when cast on self and cast on others. I am working on gathering all the unclanned weaves success messages right now and will need the clanned messages for a version of a clumsy log that will keep track of successful and failed weave numbers. I have the script written, I just need the messages for pattern matching.

I also have a melee//weaves coloring script that needs these messages also.

Thanks in advance to anyone willing to help.

Taziar Medakan [Rising Sun Blademaster]

Jomin
Posts: 160
Joined: Thu Feb 19, 2015 3:54 pm
Location: White Tower Libraries or Deepest Wiltshire, UK

Re: Anyone needing/wanting help with zMUD?

Post by Jomin » Tue Jan 05, 2016 1:28 am

Well I managed to grep this lot of weave success triggers from my scripts - they are whole line triggers ('^' is start of line, '$' is end of line) - I don't know how useful you will find them - note that they are from TinTin++ so you may need to tweak the wildcards for your client:

Code: Select all

Armor other weave:
   {^You weave flows of Spirit into %1, who should now be more adept in combat.$}

Armor self weave:
   {^You weave flows of Spirit around yourself, and you feel protected.$}

Blind other weave:
   {^%1 has been blinded!$}

Chill other weave:
   {^%1 shivers from the icy cold force sent by you.$}

Contagion other weave:
   {^Beads of cold sweat emerge from %1's face!$}

Cure Blindness other weave:
   {^You weave soft green flows of Spirit through %1 eyes.$}

Cure Blindness self weave:
   {^You feel soft green flows of Spirit weave through your eyes.$}

Cure Light Wounds other weave:
   {^You channel flows of Air and Spirit into %1, healing %2.$}

Cure Poison other weave:
   {^%1 looks relieved as the toxins in %2 blood fade.$}

Cure Poison self weave:
   {^You feel the toxins in your blood beginning to fade.$}

Cure Serious Wounds other weave:
   {^You channel flows of Air and Spirit into %1, healing %2.$}

Deafen other weave:
   {^Your flows of Air harden in %1 ears, deafening {them|him|her|it}.$}

Earthquake weave:
   {^The earth trembles and shivers beneath your feet..!$}

Fear other weave:
   {^%1 looks very strange, glaring about with a sense of panic.$}

Hammer of Air other weave:
   {^You mold flows of Air into a tight stream, and smite %1.$}
   {^You mold flows of Air into a tight stream, sending %1 sprawling!$}  <-- + BASH?

Ice Spikes other weave:
   {^Spikes of solid ice form in your hands, which you launch at %1.$}
   {^Spikes of ice form in your hands, but melt a bit as you launch them at at %1.$}
   {^Your icy spikes shred %1 guts, causing %2 insides to flow outside.$}

Light ball weave:
   {^The room becomes brighter as you create a sphere of light above your hand.$}

Refresh others weave:
   {^You channel flows of Spirit, and refresh those around you.$}

Strengthen other weave:
   {^You bind flows of Fire and Spirit into their muscles.$}

Travel & Travel follow weaves :
   {^A flash of bright white light appears, and suddenly envelopes you.$}

Ward Vs Damage other weave:
   {^You protect %1 in carefully woven flows of Earth, Air, and Water.$}

Ward Vs Damage self weave:
   {^A carefully woven flow of Earth, Air, and Water forms an aura about your body!$}

Ward Vs Evil other weave:
   {^You protect %1 in carefully woven flows of Spirit.$}

Ward Vs Evil self weave:
   {^A carefully woven spirit forms a blue aura about your body!$}

rixie
Posts: 52
Joined: Thu May 14, 2015 7:32 pm

Re: Anyone needing/wanting help with zMUD?

Post by rixie » Tue Jan 05, 2016 8:31 am

Zmud and tintin++ use the same computer language with slight differences, correct? If I'm not mistaken, both use C.

While I have some knowledge of things like wildcards, regexes, etc. I'm not too familiar with C just yet.

Taziar
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Location: !Discord

Re: Anyone needing/wanting help with zMUD?

Post by Taziar » Tue Jan 05, 2016 12:03 pm

Awesome, thanks Jomin!

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