Prospecting
Posted: Tue Jun 02, 2020 4:53 pm
Sometimes trips up at the start of sieving, which I could fix, but didn't. Just sieve soil to get it going.
Code: Select all
#CLASS {Prospecting}
#ALIAS helpProspect {
#PRIORITY {
#SAY {%crlf "-----Prospecting Script Help File-----"}
#SAY {" [Updated: 6/02/2020]"}
#SHOW {" Type: startDigging (to begin crafting)"}
#SHOW {" Type: startSieving (to sieve wash and search)"}
#SHOW {""}
}
}
#ALIAS startDigging {
#T+ {digTrigger}
#T+ {digContinueTrigger}
dig
}
#TRIGGER "digTrigger" {You scoop up some soil and dump it in a bucket.} {
dig
} "" {case|disable|verbatim}
#TRIGGER "digContinueTrigger" {You work the shovel back and forth to loosen the soil.} {
dig
} "" {case|disable|verbatim}
#TRIGGER "digDoneTrigger" {The sediment has been depleted.} {
#T- {digTrigger}
#T- {digContinueTrigger}
#SHOW {"Time to sieve"}
} "" {case|disable|verbatim}
#ALIAS startSieving {
#T+ {sieveTrigger}
#T+ {sieveFailTrigger}
drop bucket
sieve soil
}
#TRIGGER "sieveFailTrigger" {Sieve what soil?} {
sieve soil
} "" {case|disable|verbatim}
#TRIGGER "sieveTrigger" {You can now wash the contents of the sieve.} {
#T- {sieveFailTrigger}
#T- {sieveTrigger}
#T+ {washTrigger}
#T+ {washContinueTrigger}
wash sieve
} "" {case|disable|verbatim}
#TRIGGER "washContinueTrigger" {There is still soil in the sieve.} {
wash sieve
} "" {case|disable|verbatim}
#TRIGGER "washTrigger" {You can now search your sieve for gemstones.} {
#T- {washTrigger}
#T- {washContinueTrigger}
drop sieve
search sieve
} "" {case|disable|verbatim}
#CLASS 0