Justice and malf

... A place to ask for help on any topic whether it be starting out to player killing to IT issues.
Rig
Posts: 2294
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Justice and malf

Post by Rig » Sat Jul 16, 2016 9:58 pm

+1 to Weir. I'm not even mad about the alt qp, I'm actually pretty sure I turned it on the max amount now that I looked. But still, dick move. I'm not the biggest fan of Tran but the dude puts in the work to attempt to get every time it's lost. He is anyone else shouldn't waste the time to kill everything and risk their lives (not much of a risk anymore since either no or too little ds are on) to get it. Believe it or not it is against the very few "rules" ds has and it should a punishable. Malf and Justice are actually the only really "unique" weapons that ds and ls can put work into retrieving when it is turned in. I have posted posted the link before stating how uniques should be treated via Chosen orders. Rares don't firetrucking count because not many people even uses the ones they have stored anyway.

Sarryn
Posts: 568
Joined: Wed Jul 01, 2015 7:30 pm

Re: Justice and malf

Post by Sarryn » Sat Jul 16, 2016 10:02 pm

Dick move or not. Help me realize because apparently i'm failing to here. Why anyone else has any say whatsoever in what happens after I door someone? There gear is mine to do with it how I see fit. If you were there then sure you have a say. Cravok was there, he got all 3 scalps and some gear didn't say anything I rented. Cravok hasn't voiced his opinion on it so whatevs. Maybe he hates it as well, next time speak up you can have the dam thing. Stop crying about something you didn't earn.

Rig
Posts: 2294
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Justice and malf

Post by Rig » Sat Jul 16, 2016 10:07 pm

I did speak up. I need to save logs! I was in on the pk too and went keep hagg crit and asked you where they were at when I had mvs only to have 0 communication whatsoever. I'm just gonna kill you and I will be happy!

Edit: I'm done being a ranting very fine person, gender being but a construct of society!

Tran
Posts: 84
Joined: Sat Apr 30, 2016 1:49 pm

Re: Justice and malf

Post by Tran » Sat Jul 16, 2016 11:36 pm

+1 to what Weir wrote about the weapon Justice being different from other rares or uniques in that it has an integrated return and re-spawn system which allows for other LSers to have a chance at hitting it and acquiring it. And before you call me a Justice Hoarder again, I'd like to mention that I've helped others get Justice and have also rolled for it. And for the times I have had it, I'm glad to say I was always very active with it and far from hoarding.

I'd like to applaud all the darkside players I've seen come out and express their distaste of alting Justice in general. I'm glad to see an honor system is still in place that helps all players enjoy the game.
Sarryn wrote:Dick move or not. Help me realize because apparently i'm failing to here. Why anyone else has any say whatsoever in what happens after I door someone? There gear is mine to do with it how I see fit. If you were there then sure you have a say. Cravok was there, he got all 3 scalps and some gear didn't say anything I rented. Cravok hasn't voiced his opinion on it so whatevs. Maybe he hates it as well, next time speak up you can have the dam thing. Stop crying about something you didn't earn.
Dick move. IE : You've removed the chance for anyone else to get a group together and hit Justice inside Kobal Keep. You've removed the chance of defending against said raiders. You've disrupted the specifically built in system of the weapon and all that entails. And after all that, you kept it and feel you deserve it from little to no effort.

From what I understand you appear to fail to see the difference between Justice/Malfeasor and say, a regular Unique, Heron Marked Foil or K-Sword. The difference is as stated above. One has an integrated re-spawn and the others don't.
Sarryn wrote:There gear is mine to do with it how I see fit."
True. You can do anything you want on Wotmud, as long as it doesn't break the rules. You could only play an incinerating MC. A sleep stabbing FC. A bushing fleebee rogue, ect. You can same side your friends when they are low. Whatever. Don't be surprised if alting Justice is considered lame by other players much like the other things I mentioned.
Sarryn wrote:Stop crying about something you didn't earn.
Just for the record, I don't think anyone is crying about something THEY didn't earn. I think it's the other way around.

Seeing as we are in the Help and Newbies Area there are 2 things I feel would benefit Justice and Malfeasor :

1. It be Illegal to alt either.
2. A flag or button or sign or something that could show whether they are currently in game or not that can be checked in Keep or FD. Spending hours getting a group and hitting and it not loading can be very frustrating for all parties.

Sarryn
Posts: 568
Joined: Wed Jul 01, 2015 7:30 pm

Re: Justice and malf

Post by Sarryn » Sun Jul 17, 2016 12:10 am

Whatever I haven't disagreed it should be disintegrated or whatever to prevent. As is its not. Despite what you keep telling yourself rig it was 5 minutes plus of just me and cravok x roads. We got hit x roads you guys stayed rk. We was both low beat ran there. Maybe didn't narr on in Smith. 99% sure no one came cause I'm a spamming where fiend. At any rate didn't mean to get people so butthurt about it. It's not illegal, my opinion not lame. Your is it is, that's cool. I didn't feel like anyone had a right but me and cravok. Is what it is. Rig stop acting scary like I'm going to be afraid of you. Sure you might get me by a same side while fighting pukes. If you do hey do you panz. Otherwise I'm here whenever wherever for a fight.

Rig
Posts: 2294
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Justice and malf

Post by Rig » Sun Jul 17, 2016 12:15 am

Not trying to act scary! Just telling you that you are and will die to me! Mostly because I won't relent. As for same siding you while fighting pukes, that is not my style. That's also lame!

Elodin
Posts: 926
Joined: Fri Feb 13, 2015 7:48 pm

Re: Justice and malf

Post by Elodin » Sun Jul 17, 2016 9:50 am

Disrupting the automated turn-in cycle of the weapons Justice and Malfeasor is forbidden, as is holding on to these items for a prolonged period of time in order to keep the other side from retrieving it.
viewtopic.php?f=3&t=1061

Chosen also have rules against it and people have been shadow warranted before.

Choen
Posts: 237
Joined: Mon Jun 29, 2015 12:39 am

Re: Justice and malf

Post by Choen » Sun Jul 17, 2016 7:26 pm

I think you're not understanding how people 'earn' justice/malf.

Earning it requires gathering the items, gathering the smob group, de-coding the puzzle and hitting the smob with potential pk interruption.

NOT pk'ing on your x-race alt, x-race alting it, profiting.

You dweeb.

Iskveri
Posts: 53
Joined: Sat Oct 17, 2015 2:55 pm

Re: Justice and malf

Post by Iskveri » Tue Jul 19, 2016 6:41 am

Why is this even a discussion?

The post by the staff almost a year old clearly outlaws it. Take it off him, reload it, punish him like any other and move along.

Elysia
Posts: 8146
Joined: Sun Feb 15, 2015 1:29 pm

Re: Justice and malf

Post by Elysia » Tue Jul 19, 2016 7:59 am

Iskveri wrote:Why is this even a discussion?

The post by the staff almost a year old clearly outlaws it. Take it off him, reload it, punish him like any other and move along.
I always interpreted that post as intentionally given it to the wrong mob. That disrupts the turn in cycle and before it's even noticed and figured out, it can take weeks.

Chosen have had a rule about it for ages though, so that's fine if players want to enforce it. Last case I know of where this happened, which was Nietzsche, the punishment was Chosen driven, not imm driven so if that was the case back then, I don't see how it was an Imm rule.

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