Crit kills

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Arandur
Posts: 26
Joined: Mon Dec 14, 2015 1:09 pm

Re: Crit kills

Post by Arandur » Wed Jan 12, 2022 10:53 pm

Impressive hit there friend. I feel like I was taken quite the beating the whole fight. I should adopt the way of the abs it seems! :p Good fight

Corentin
Posts: 29
Joined: Mon Dec 13, 2021 8:58 pm

Re: Crit kills

Post by Corentin » Fri Feb 04, 2022 8:49 am

###not sure this qualifies as I technically went crit after he died but hey!

* R HP:Beaten MV:Full - a Dhai'mon trolloc: Wounded >
You try to slash a Dhai'mon trolloc, but he parries successfully.
A Dhai'mon trolloc tries to crush you, but you parry successfully.
Players in your Zone
--------------------
Corentin - The Blight

* R HP:Beaten MV:Full - a Dhai'mon trolloc: Wounded >
scan s
*Fong* is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* R HP:Beaten MV:Full - a Dhai'mon trolloc: Wounded >

You slash a Dhai'mon trolloc's right foot into bloody fragments!
A Dhai'mon trolloc tries to crush you, but you deflect the blow.

* R HP:Beaten MV:Full - a Dhai'mon trolloc: Wounded >
where
Players in your Zone
--------------------
Corentin - The Blight

* R HP:Beaten MV:Full - a Dhai'mon trolloc: Wounded >
scan s
You slash a Dhai'mon trolloc's right leg very hard.
A Dhai'mon trolloc tries to crush you, but you deflect the blow.
*Fong* is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* R HP:Beaten MV:Full - a Dhai'mon trolloc: Wounded >
where
Players in your Zone
--------------------
Corentin - The Blight

* R HP:Beaten MV:Full - a Dhai'mon trolloc: Wounded >
sc
l
HP:Beaten MP:Full
You have scored 106832752 experience points and 203 quest points.
You need 1667248 exp to level and 197 qp to rank.
You have amassed 27 Turn points to date.
You have played 4 days and 1 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are fighting a Dhai'mon trolloc.

* R HP:Beaten MV:Full - a Dhai'mon trolloc: Wounded >
You slash a Dhai'mon trolloc's body hard.
A Dhai'mon trolloc tries to crush you, but you deflect the blow.
The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: E S ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Dhai'mon trolloc is here, fighting YOU!

* R HP:Beaten MV:Full - a Dhai'mon trolloc: Battered >
where
Players in your Zone
--------------------
Corentin - The Blight
Maisy narrates 'just put some more kandori trinkets, a cbelt, a gring on market.'

* R HP:Beaten MV:Full - a Dhai'mon trolloc: Battered >

A shrill piercing scream reverberates through the area.
A fade has arrived from the south.
A ramshorned trolloc has arrived from the south.
A ramshorned trolloc has arrived from the south.
A ramshorned trolloc has arrived from the south.
A ramshorned trolloc has arrived from the south.
A fade tries to slash you, but you deflect the blow.
A fade slashes your body.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A Dhai'mon trolloc tries to crush you, but you deflect the blow.


You flee head over heels.
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Fong* is standing here.

* R HP:Beaten MV:Full >
cw 70
change wimpy 70

*Fong* tries to crush you, but you deflect the blow.

* R HP:Beaten MV:Full - Fong: Beaten >
You will now flee if you go below 70 hit points.

* R HP:Beaten MV:Full - Fong: Beaten >
c
k dark
You do the best you can!

* R HP:Beaten MV:Full - Fong: Beaten >
bash

You slash *Fong*'s right arm hard.
*Fong* tries to crush you, but you parry successfully.

* R HP:Beaten MV:Full - Fong: Beaten >
-=+**+=- -=
Your bash at *Fong* sends him sprawling!

* R HP:Beaten MV:Full - Fong: Beaten >

You slash *Fong*'s left leg.

* R HP:Beaten MV:Full - Fong: Critical >

You slash *Fong*'s head.

* R HP:Beaten MV:Full - Fong: Critical >

Maisy narrates 'I also noticed a gold chased spear i put up about a week is still up there.'

* R HP:Beaten MV:Full - Fong: Critical >

You barely slash *Fong*'s body.

* R HP:Beaten MV:Full - Fong: Critical >

*Fong* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Full - Fong: Critical >


*Fong* crushes your body very hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!

s

You flee head over heels.
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here commanding a fist of troops.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

k dark
bash
* R HP:Critical MV:Full >
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.
The blight bear stands on its haunches, roaring madly.

* R HP:Critical MV:Full >
They aren't here.

* R HP:Critical MV:Full >
n
The blight bear tries to hit you, but you parry successfully.
A Dhai'mon trolloc has arrived from the east.
A Dhai'mon trolloc tries to crush you, but you deflect the blow.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
An Ahf'frait trolloc joins a Dhai'mon trolloc's fight!

n
k dark
Cancelled.
No way! You're fighting for your life!

* R HP:Critical MV:Full - the blight bear: Healthy >
No way! You're fighting for your life!

* R HP:Critical MV:Full - the blight bear: Healthy >
f
An Ahf'frait trolloc tries to cleave you, but you deflect the blow.
A Dhai'mon trolloc tries to crush you, but you parry successfully.
The blight bear tries to hit you, but you deflect the blow.
They aren't here.

* R HP:Critical MV:Full - the blight bear: Healthy >
You panic and attempt to flee!


You flee head over heels.
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a humanoid leaving north. ^^
There are some tracks of a humanoid leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here commanding a fist of troops.

* R HP:Critical MV:Full >
Tic in 7 seconds!
n
n
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here ruling a group of trollocs.
A huge trolloc marked with a whirlwind snorts here.
The blight bear stands on its haunches, roaring madly.

k dark
* R HP:Critical MV:Full >
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here commanding a fist of troops.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Critical MV:Full >
They aren't here.

* R HP:Critical MV:Full >
n
k dark
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full >
They aren't here.

* R HP:Critical MV:Full >
scan n
sc
A trolloc is here ruling a group of trollocs.

* R HP:Critical MV:Full >
You have 53(384) hit and 146(153) movement points.
You have scored 106838015 experience points and 203 quest points.
You need 1661985 exp to level and 197 qp to rank.
You have amassed 27 Turn points to date.
You have played 4 days and 1 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.

* R HP:Critical MV:Full >
n
The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: E S ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Fong* is standing here.
A trolloc is here ruling a group of trollocs.
*Fong* leaves east. >>

* R HP:Critical MV:Full >

A Dhai'mon trolloc tries to crush you, but you parry successfully.
A shrill piercing scream reverberates through the area.
You slash a Dhai'mon trolloc's body very hard.
A Dhai'mon trolloc tries to crush you, but you deflect the blow.
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 64.706 seconds.
You feel parched from the hot weather. Starting tic timer.

scan e
* R HP:Beaten MV:Fresh - a Dhai'mon trolloc: Wounded >
*Fong* is here, fighting a gaping maw.
A trolloc is here, exhorting a group of trolloc raiders.
A huge darkhound is here, drooling and snarling.
A huge trolloc marked with a whirlwind snorts here.
A gaping maw is here, fighting Fong.
A gaping maw is here, fighting Fong.
A trolloc is here commanding a fist of troops.

* R HP:Beaten MV:Fresh - a Dhai'mon trolloc: Wounded >
f

*Fong* has arrived from the east.
*Fong* tries to crush you, but you deflect the blow.

* R HP:Beaten MV:Fresh - a Dhai'mon trolloc: Wounded >
w
You panic and attempt to flee!

You flee head over heels.
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Alas, you cannot go that way...

* R HP:Beaten MV:Fresh >
s
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here commanding a fist of troops.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Beaten MV:Fresh >
n
k dark
k dark
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Fresh >
They aren't here.

* R HP:Beaten MV:Fresh >
They aren't here.

* R HP:Beaten MV:Fresh >
k dark
k dark
They aren't here.

* R HP:Beaten MV:Fresh >
k dark
k dark
They aren't here.

* R HP:Beaten MV:Fresh >
k dark
They aren't here.

* R HP:Beaten MV:Fresh >
k dark
They aren't here.

* R HP:Beaten MV:Fresh >
k dark
They aren't here.

* R HP:Beaten MV:Fresh >
k dark
They aren't here.

* R HP:Beaten MV:Fresh >
They aren't here.

n
* R HP:Beaten MV:Fresh >
k dark
They aren't here.

bash
* R HP:Beaten MV:Fresh >
The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: E S ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Fong* is standing here.
A trolloc is here ruling a group of trollocs.

* R HP:Beaten MV:Fresh >
You slash *Fong*'s right foot very hard.

* R HP:Beaten MV:Fresh - Fong: Critical >
-=+
*Fong* panics, and attempts to flee!
**
*Fong* tries to crush you, but you deflect the blow.
A Dhai'mon trolloc joins Fong's fight!
*Fong* leaves east. >>
+=
e-
k dark
Cancelled.
No way! You're fighting for your life!

* R HP:Beaten MV:Fresh - a Dhai'mon trolloc: Wounded >
They aren't here.

* R HP:Beaten MV:Fresh - a Dhai'mon trolloc: Wounded >
f
k dark
You panic and attempt to flee!


A Dhai'mon trolloc tries to crush you, but you parry successfully.

You flee head over heels.
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
They aren't here.

* R HP:Beaten MV:Fresh >
n
k dark
The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: E S ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here ruling a group of trollocs.

* R HP:Beaten MV:Fresh >
They aren't here.

* R HP:Beaten MV:Fresh >
e
k dark
bash
The Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart. Broken trees leak a thick
black sap, which you wisely avoid touching.
[ obvious exits: E W ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Fong* is here, fighting a gaping maw.
A trolloc is here, exhorting a group of trolloc raiders.
A huge darkhound is here, drooling and snarling.
A huge trolloc marked with a whirlwind snorts here.
A gaping maw is here, fighting Fong.
A gaping maw is here, fighting Fong.
A trolloc is here commanding a fist of troops.

* R HP:Beaten MV:Fresh >
You slash *Fong*'s left leg.

* R HP:Beaten MV:Fresh - a gaping maw: Healthy - Fong: Critical >
You slash *Fong*'s body.
*Fong* is incapacitated and will slowly die, if not aided.
A Ko'bal trolloc tries to pierce you, but you parry successfully.
A huge darkhound joins a Ko'bal trolloc's fight!
An Ahf'frait trolloc joins a Ko'bal trolloc's fight!
A Dha'vol trolloc joins a Ko'bal trolloc's fight!
A gaping maw barely hits Fong's body.
*Fong* is dead! R.I.P.
Your blood freezes as you hear *Fong*'s death cry.
Bash who?

* R HP:Beaten MV:Full >
w

A Ko'bal trolloc tries to pierce you, but you deflect the blow.

* R HP:Beaten MV:Full - a Ko'bal trolloc: Healthy >
No way! You're fighting for your life!

* R HP:Beaten MV:Full - a Ko'bal trolloc: Healthy >
f
You panic and attempt to flee!


A Dha'vol trolloc tries to cleave you, but you parry successfully.
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A gaping maw tries to hit you, but you deflect the blow.
A gaping maw joins a gaping maw's fight!
An Ahf'frait trolloc cleaves your body hard.
You wish that your wounds would stop BLEEDING so much!

A huge darkhound hits your left arm.
You wish that your wounds would stop BLEEDING so much!

A Ko'bal trolloc pierces your left leg.
You wish that your wounds would stop BLEEDING so much!



You flee head over heels.
The Blight
The heat of the Blight grows steadily stronger, and your clothes are damp and
moist. The foul trees and bristling bushes continue around you, and seem to
twitch when you approach. The Mountains of Dhoom grow ever closer to the north.
[ obvious exits: N S W ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a humanoid leaving north. ^^
There are some tracks of a humanoid leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
The blight bear stands on its haunches, roaring madly.

* R HP:Critical MV:Full >
w

The blight bear tries to hit you, but you parry successfully.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a ramshorned trolloc's fight!

* R HP:Critical MV:Full - the blight bear: Healthy >
No way! You're fighting for your life!

* R HP:Critical MV:Full - the blight bear: Healthy >
sc1
remove sword
draw dagger
scalp 1.corpse
sheath dagger
wield sword
f


A fade barely slashes your left leg.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
A ramshorned trolloc tries to cleave you, but you deflect the blow.
A ramshorned trolloc cleaves your body.
You wish that your wounds would stop BLEEDING so much!

A ramshorned trolloc barely cleaves your body.
You wish that your wounds would stop BLEEDING so much!

A ramshorned trolloc barely cleaves your body.
You wish that your wounds would stop BLEEDING so much!

The blight bear tries to hit you, but you deflect the blow.

w
w
You flee head over heels.
The Blight
The Blight stretches on about you. Far off to the north you can see the peaks
of the Mountains of Dhoom. The stunted growth continues about you, and you
grow weary of this seemingly endless wasted land.
[ obvious exits: N S ]
Zone: The Blight
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a humanoid leaving south. vv
There are some tracks of a humanoid leaving north. ^^
There are some tracks of a humanoid leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge darkhound is here, drooling and snarling.
You stop using an ivory and gold-hilted longsword.

* R HP:Critical MV:Full >
You try to quietly draw a shiny copper dagger from a dark blue riders cape bearing three silver
fish.

* R HP:Critical MV:Full >
You don't see that here.

* R HP:Critical MV:Full >
You sheath a shiny copper dagger into a dark blue riders cape bearing three silver fish.

* R HP:Critical MV:Full >
sc
A fade has arrived from the north.
A ramshorned trolloc has arrived from the north.
A ramshorned trolloc has arrived from the north.
A ramshorned trolloc has arrived from the north.
A ramshorned trolloc has arrived from the north.
You wield an ivory and gold-hilted longsword.

* R HP:Critical MV:Full >
The Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place. Unfortunately,
there appears to be no end in sight.
[ obvious exits: N W ]
Zone: The Blight
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a humanoid leaving west. <<
There are some tracks of a humanoid leaving west. <<
There are some tracks of a humanoid leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.

* R HP:Critical MV:Full >
The Blight
The Blight streches out around you. Small hills and stunted growth fill
the terrain, leaving a clear path to the east and south. The air is rife
with pestilence, the dry earth laden with massive cracks.
[ obvious exits: E S ]
Zone: The Blight
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a humanoid leaving south. vv
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young trolloc is here, growling with a deep bloodlust.
A trolloc is here, exhorting a group of trolloc raiders.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Critical MV:Full >
Alas, you cannot go that way...

* R HP:Critical MV:Full >
You have 12(384) hit and 151(153) movement points.
You have scored 106844605 experience points and 203 quest points.
You need 1655395 exp to level and 197 qp to rank.
You have amassed 27 Turn points to date.
You have played 4 days and 1 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.

Corentin
Posts: 29
Joined: Mon Dec 13, 2021 8:58 pm

Re: Crit kills

Post by Corentin » Fri Feb 11, 2022 11:40 am

### Close one

* R HP:Beaten MV:Tiring - the blighted tree: Healthy >

The blighted tree tries to hit you, but you dodge the attack.
You scythe the blighted tree's roots into bloody fragments!
The blighted tree tries to hit you, but you deflect the blow.

f
* R HP:Beaten MV:Tiring - the blighted tree: Wounded >
You panic and attempt to flee!


You flee head over heels.
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^
There are some tracks of A TROLLOC leaving ^^NORTH^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here ruling a group of trollocs.

* R HP:Beaten MV:Tiring >
n
n
n
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
The blight bear stands on its haunches, roaring madly.

* R HP:Beaten MV:Tiring >
n
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
Zone: The Blight
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv
There are some tracks of a humanoid leaving ^^NORTH^^
There are some tracks of A TROLLOC leaving vvSOUTHvv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Beaten MV:Tiring >
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Zone: The Blight
There are some tracks of a humanoid leaving ^^NORTH^^
There are some tracks of a humanoid leaving vvSOUTHvv
There are some tracks of A TROLLOC leaving vvSOUTHvv
There are some tracks of a humanoid leaving ^^NORTH^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring >
The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: E S ]
Zone: The Blight
There are some tracks of a humanoid leaving vvSOUTHvv
There are some tracks of A TROLLOC leaving vvSOUTHvv
There are some tracks of a humanoid leaving >>EAST>>
There are some tracks of a humanoid leaving vvSOUTHvv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here commanding a fist of troops.

* R HP:Beaten MV:Tiring >
sc
s
You have 91(384) hit and 103(154) movement points.
You have scored 108638640 experience points and 295 quest points.
You need 1727180723 exp to level and 105 qp to rank.
You have amassed 25 Turn points to date.
You have played 4 days and 23 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 51).
You are standing.

* R HP:Beaten MV:Tiring >
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Zone: The Blight
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^
There are some tracks of a humanoid leaving ^^NORTH^^
There are some tracks of a humanoid leaving vvSOUTHvv
There are some tracks of A TROLLOC leaving vvSOUTHvv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.

* R HP:Beaten MV:Tiring >
k dark

*Erevos* tries to blast you, but you deflect the blow.

* R HP:Beaten MV:Tiring - Erevos: Critical >
You scythe *Erevos*'s head.
You do the best you can!

* R HP:Beaten MV:Tiring - Erevos: Critical >
bash
-=+*
*Erevos* panics, and attempts to flee!
*+=
*Erevos* tries to blast you, but you parry successfully.
-
*Erevos* panics, and attempts to flee!
-=
Asandra tells you 'zone'
Your bash at *Erevos* sends him sprawling!

* R HP:Beaten MV:Tiring - Erevos: Critical >
cb
change mood brave

You scythe *Erevos*'s left arm.

* R HP:Beaten MV:Tiring - Erevos: Critical >
Mood changed to: Brave

* R HP:Beaten MV:Tiring - Erevos: Critical >
n
k dark
No way! You're fighting for your life!

n
* R HP:Beaten MV:Tiring - Erevos: Critical >
You do the best you can!

k dark
* R HP:Beaten MV:Tiring - Erevos: Critical >
No way! You're fighting for your life!

* R HP:Beaten MV:Tiring - Erevos: Critical >
n
You do the best you can!

* R HP:Beaten MV:Tiring - Erevos: Critical >
No way! You're fighting for your life!

* R HP:Beaten MV:Tiring - Erevos: Critical >

You scythe *Erevos*'s body.

* R HP:Beaten MV:Tiring - Erevos: Critical >
n
No way! You're fighting for your life!

* R HP:Beaten MV:Tiring - Erevos: Critical >

*Erevos* panics, and attempts to flee!

k dark
* R HP:Beaten MV:Tiring - Erevos: Critical >
k dark
You do the best you can!

k dark
* R HP:Beaten MV:Tiring - Erevos: Critical >
You do the best you can!

k dark
* R HP:Beaten MV:Tiring - Erevos: Critical >
You do the best you can!

* R HP:Beaten MV:Tiring - Erevos: Critical >
You do the best you can!

k dark
* R HP:Beaten MV:Tiring - Erevos: Critical >

*Erevos* leaves south.

* R HP:Beaten MV:Tiring >
k dark
They aren't here.

* R HP:Beaten MV:Tiring >
They aren't here.

s
* R HP:Beaten MV:Tiring >
k dark
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Beaten MV:Tiring >
You barely scythe *Erevos*'s body.

* R HP:Beaten MV:Tiring - Erevos: Critical >
cw
change mood wimpy
Mood changed to: Wimpy

* R HP:Beaten MV:Tiring - Erevos: Critical >

You scythe *Erevos*'s right arm hard.
A Dha'vol trolloc joins Erevos's fight!
A ramshorned trolloc joins Erevos's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a Dha'vol trolloc's fight!

* R HP:Beaten MV:Tiring - Erevos: Critical >
f
You panic and attempt to flee!


*Erevos* sends you sprawling with a powerful bash!


A fade slashes your body.
A ramshorned trolloc cleaves your body.
A ramshorned trolloc cleaves your head.
You wish that your wounds would stop BLEEDING so much!

A ramshorned trolloc cleaves your body.
You wish that your wounds would stop BLEEDING so much!

A ramshorned trolloc cleaves your head.
You wish that your wounds would stop BLEEDING so much!

A Dha'vol trolloc cleaves your body.
You wish that your wounds would stop BLEEDING so much!

*Erevos* blasts your left arm very hard.
You wish that your wounds would stop BLEEDING so much!


e
You flee head over heels.
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving vvSOUTHvv
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv
There are some tracks of a humanoid leaving ^^NORTH^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
Alas, you cannot go that way...

* R HP:Critical MV:Tiring >
sc

Asandra tells you 'But you might be on someone :P'

k dark
* R HP:Critical MV:Tiring >
You have 29(384) hit and 103(154) movement points.
You have scored 108638640 experience points and 295 quest points.
You need 1727180723 exp to level and 105 qp to rank.
You have amassed 25 Turn points to date.
You have played 4 days and 23 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 51).
You are standing.

k dark
* R HP:Critical MV:Tiring >
*Erevos* has arrived from the south.
You scythe *Erevos*'s body.
*Erevos* panics, and attempts to flee!

* R HP:Critical MV:Tiring - Erevos: Critical >
k dark
You do the best you can!

* R HP:Critical MV:Tiring - Erevos: Critical >
k dark
k dark
A shrill piercing scream reverberates through the area.
You do the best you can!

* R HP:Critical MV:Tiring - Erevos: Critical > You do the best you can!

* R HP:Critical MV:Tiring - Erevos: Critical >
k dark
You do the best you can!

* R HP:Critical MV:Tiring - Erevos: Critical >
You do the best you can!

* R HP:Critical MV:Tiring - Erevos: Critical >
k dark
k dark
You do the best you can!

* R HP:Critical MV:Tiring - Erevos: Critical >
k dark
You do the best you can!

* R HP:Critical MV:Tiring - Erevos: Critical >
You scythe *Erevos*'s body.
*Erevos* panics, and attempts to flee!
You do the best you can!

* R HP:Critical MV:Tiring - Erevos: Critical >
k dark
Asandra tells you 'I'm orch'
You do the best you can!

* R HP:Critical MV:Tiring - Erevos: Critical >
k dark

*Erevos* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

k dark
n
k dark

*Erevos* blasts your right arm very hard.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
They aren't here.

* R HP:Critical MV:Tiring >
They aren't here.

* R HP:Critical MV:Tiring >
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of A TROLLOC leaving vvSOUTHvv
There are some tracks of A RIDDEN MOUNT leaving ^^NORTH^^
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv
There are some tracks of A RIDDEN MOUNT leaving vvSOUTHvv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.

* R HP:Critical MV:Tiring >
You barely scythe *Erevos*'s body.
*Erevos* panics, and attempts to flee!

* R HP:Critical MV:Tiring - Erevos: Critical >
k dark
You do the best you can!

* R HP:Critical MV:Tiring - Erevos: Critical >

You scythe *Erevos*'s body.
*Erevos* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Three times is the charm!
Your blood freezes as you hear *Erevos*'s death cry.

k dark
* R HP:Critical MV:Tiring >
They aren't here.

* R HP:Critical MV:Tiring >
nar rip
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
Ok.
sc

* R HP:Critical MV:Tiring >
You have 7(384) hit and 103(154) movement points.

Ragnorake
Posts: 9
Joined: Wed Mar 14, 2018 9:17 pm

Re: Crit kills

Post by Ragnorake » Sat Feb 12, 2022 8:56 am

Just finished killing a smob and ran back to RK for some hps....

You go to sleep.

HP:Battered MV:Tiring > You have 143(419) hit and 139(235) movement points.
You have scored 107781599 experience points and 350 quest points.
You need 718401 exp to level and 50 qp to rank.
You have amassed 24 Turn points to date.
You have played 16 days and 22 hours (real time).
This ranks you as Ragnorake the Wretched Predator [Ghar'ghael 5] (Level 50).
You are sleeping.

HP:Battered MV:Tiring >
*Tharros* slices your left foot.

* HP:Wounded MV:Fresh - Tharros: Healthy >
A wolfish trolloc joins your fight!
A muzzled trolloc joins a wolfish trolloc's fight!
A hooded myrddraal joins a wolfish trolloc's fight!
*Tharros* panics, and attempts to flee!

* HP:Wounded MV:Fresh - Tharros: Healthy >
*Tharros* leaves south.

o HP:Wounded MV:Fresh > st
You are already standing.

o HP:Wounded MV:Fresh > wh
[where ]
Players in your Zone
--------------------
Ragnorake - The Well
Piperss - The Well

o HP:Wounded MV:Fresh > l
The Well
Here lies a deep dark well. The crank that lowers the bucket is heavily
rusted and appears as if it would break at the first touch. A bucket dangles
from a frayed and well used rope. The large granite stones that make up
the sides of the well have become brittle with age and are falling apart.
The ground around the well shows signs of grass sprouting in small clumps
indicating that there must be some water within the well. The courtyard
continues in all directions, and the entrance to the southern keep lies to
the east.
[ obvious exits: N E S W ]
A soft leather pouch has been discarded here.
A revolting well bubbles with the blood of the sacrificed.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black flame dances here in midair.
A wolfish trolloc is here, howling for blood.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Piperss the Dark Wisdom Disgusting Bully is resting here.
A hooded myrddraal, brooding in the shadows, slowly faces you.
A gray haired weaponsmaster stands nearby.

o HP:Wounded MV:Fresh > na tharros in keep
s
You narrate 'tharros in keep'

o HP:Wounded MV:Fresh > The Courtyard
[ obvious exits: N E S W ]

o HP:Wounded MV:Full > w
Entrance to the Courtyard
[ obvious exits: N E S W ]
A young trolloc is here, growling with a deep bloodlust.
A huge darkhound is here, drooling and snarling.
A bearish trolloc towers here, its snout drawn into a snarl.

o HP:Wounded MV:Full > w
The Gatekeep
[ obvious exits: E W ]
A remnant of the Age of Legends juts from the soil.
A burly trolloc stands here, eyeing the surroundings.
A beaked trolloc is here, scouting.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

o HP:Wounded MV:Full > wh
[where ]
Players in your Zone
--------------------
Ragnorake - The Gatekeep
Piperss - The Well
You catch a faint scent of a horse nearby.

o HP:Wounded MV:Full > call
w
You don't see a closed gate.

o HP:Wounded MV:Full > In Front of the Castle
[ obvious exits: N E W ]
A soft leather pouch has been discarded here.
An iron lantern hangs from the wall above the gate.
*Tharros* is standing here, riding a warhorse.

* HP:Wounded MV:Full > p
y
[k light]
You crush *Tharros*'s body hard.

[bash ] - Tharros: Scratched >


*Tharros* barely slices your body.


You try to crush *Tharros*, but he parries successfully.
As *Tharros* avoids your bash, you topple over and fall to the ground!

l humanunded MV:Full - Tharros: Scratched >

*Tharros* sends you sprawling with a powerful bash!

* HP:Wounded MV:Full - Tharros: Scratched > y

*Tharros* slices your left leg.

* HP:Wounded MV:Full - Tharros: Scratched >
Tharros has a few scratches.

*Tharros* is using:
<used as light> a mirrored lantern
<worn on head> a leather helmet
<worn about body> a soot-stained hooded cloak
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn as shield> a silver etched shield
<wielded> a scimitar with a hilt of twisted iron
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of lissome leather boots with metal capped toes

[bash ] - Tharros: Scratched >

*
*Tharros* looks at you.

*
*Tharros* slices your body.


As *Tharros* avoids your bash, you topple over and fall to the ground!

- Tharros: Scratched >
*Tharros* sends you sprawling with a powerful bash!

* HP:Wounded MV:Full - Tharros: Scratched > y

*Tharros* slices your body.

[bash ] - Tharros: Scratched >


*Tharros* slices your left leg.

=
Your bash at *Tharros* sends him sprawling!

* HP:Wounded MV:Full - Tharros: Scratched >
You crush *Tharros*'s right foot hard.

* HP:Wounded MV:Full - Tharros: Scratched >
You crush *Tharros*'s body very hard.

* HP:Wounded MV:Fresh - Tharros: Scratched > y
[bash ]


*Tharros* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* HP:Wounded MV:Fresh - Tharros: Scratched > y

*Tharros* slices your body.

* HP:Wounded MV:Fresh - Tharros: Scratched >
*Tharros* slices your head.

[bash ] - Tharros: Scratched >


*Tharros* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* HP:Wounded MV:Fresh - Tharros: Scratched > whois tharros
y

*Tharros* slices your body.

* HP:Wounded MV:Fresh - Tharros: Scratched >
*Tharros* slices your body.

* HP:Wounded MV:Fresh - Tharros: Scratched > Tharros the Defender of the Stone is a level 49 Defender of the Stone human.


[bash ] - Tharros: Scratched >

=
Your bash at *Tharros* sends him sprawling!

* HP:Wounded MV:Fresh - Tharros: Hurt >
You crush *Tharros*'s left leg hard.

* HP:Wounded MV:Fresh - Tharros: Hurt >
You try to crush *Tharros*, but he deflects the blow.

* HP:Wounded MV:Fresh - Tharros: Hurt > y
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Fresh - Tharros: Hurt > y
[bash ]


*Tharros* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* HP:Wounded MV:Fresh - Tharros: Hurt >
*Tharros* barely slices your body.

y
* HP:Wounded MV:Fresh - Tharros: Hurt >
*Tharros* slices your left arm.

[bash ] - Tharros: Hurt >

=
*Tharros* slices your body.

=
Your bash at *Tharros* sends him sprawling!

* HP:Battered MV:Fresh - Tharros: Hurt >
You crush *Tharros*'s left leg hard.

* HP:Battered MV:Fresh - Tharros: Hurt >
You crush *Tharros*'s right leg hard.

* HP:Battered MV:Fresh - Tharros: Hurt > y
[bash ]
They already seem to be stunned.

* HP:Battered MV:Fresh - Tharros: Hurt > y
[bash ]


As *Tharros* avoids your bash, you topple over and fall to the ground!

h - Tharros: Hurt >
*Tharros* slices your body.
*Tharros* sends you sprawling with a powerful bash!

* HP:Battered MV:Fresh - Tharros: Hurt > y
*Tharros* slices your body.
You try to crush *Tharros*, but he parries successfully.
[bash ]

-
*Tharros* slices your body.


As *Tharros* avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Fresh - Tharros: Hurt > y

*Tharros* slices your right hand.

[bash ] h - Tharros: Hurt >


*Tharros* slices your body.

=
Your bash at *Tharros* sends him sprawling!

* HP:Battered MV:Fresh - Tharros: Hurt >
You crush *Tharros*'s body very hard.

* HP:Battered MV:Fresh - Tharros: Hurt >
You crush *Tharros*'s left hand hard.

* HP:Battered MV:Fresh - Tharros: Hurt > y
[bash ]


*Tharros* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* HP:Battered MV:Fresh - Tharros: Hurt > y

*Tharros* slices your body.

* HP:Battered MV:Fresh - Tharros: Hurt >
*Tharros* slices your body.

[bash ] h - Tharros: Hurt >

+
*Tharros* barely slices your body.


As *Tharros* avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Fresh - Tharros: Hurt > y

*Tharros* slices your right arm.

[bash ] h - Tharros: Hurt >

*
*Tharros* slices your right leg hard.


As *Tharros* avoids your bash, you topple over and fall to the ground!

- Tharros: Hurt >
*Tharros* slices your left leg.
You crush *Tharros*'s body very hard.
*Tharros* sends you sprawling with a powerful bash!

* HP:Beaten MV:Fresh - Tharros: Hurt > y

*Tharros* slices your right arm very hard.

*Tharros* slices your right leg hard.>
You crush *Tharros*'s body hard.
[bash ]

=
Your bash at *Tharros* sends him sprawling!

* HP:Beaten MV:Fresh - Tharros: Wounded >
You crush *Tharros*'s body very hard.

* HP:Beaten MV:Fresh - Tharros: Wounded >
You crush *Tharros*'s left leg hard.

* HP:Beaten MV:Fresh - Tharros: Wounded > y
[bash ]


*Tharros* sends you sprawling with a powerful bash!

* HP:Beaten MV:Fresh - Tharros: Wounded > y

*Tharros* slices your left hand.
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Fresh - Tharros: Wounded > change mood wimpy
flee

*Tharros* slices your left foot.
You wish that your wounds would stop BLEEDING so much!


[bash ] - Tharros: Wounded >

Cancelled.
Mood changed to: Wimpy

You panic and attempt to flee!: Wounded >


You flee head over heels.
Overlooking the Gorge
[ obvious exits: N S ]
Correcting map position after fleeing.
A black snake is here, lying on a rock.

o HP:Beaten MV:Full > n
n
Crumbling Slope
[ obvious exits: N E S ]
A shattered arm lies in a bloody red and purple mess. [2]
A grime-covered weary trolloc goes about his duties, eyes on the ground.

o HP:Beaten MV:Full > n
w
East of the Log
[ obvious exits: N E S W ]
A sickly, skinny deer stands here in a daze.
A cringing trolloc whelp cowers before you.
A cringing trolloc whelp cowers before you.
A cringing trolloc whelp cowers before you.

o HP:Beaten MV:Full > Above the Gorge
[ obvious exits: N E S D ]
A sickly, skinny deer stands here in a daze.
A cringing trolloc whelp cowers before you.
A cringing trolloc whelp cowers before you.
A sickly, skinny deer stands here in a daze.

o HP:Beaten MV:Full > Alas, you cannot go that way...

o HP:Beaten MV:Full > look
Preparing to find this room on the map.
Above the Gorge
A trail runs along the edge of a deep gorge here. The sounds of an infested
swamp rise between the cliffs to the west. Many boulders have been cleared
to allow the narrow trail to run to the north and south. A deep rift runs
west of the trail, opening into the gorge. The rocky slopes lead downwards
to the east.
[ obvious exits: N E S D ]

Matching room found! Correcting map position.

A sickly, skinny deer stands here in a daze.
A cringing trolloc whelp cowers before you.
A cringing trolloc whelp cowers before you.
A sickly, skinny deer stands here in a daze.

o HP:Beaten MV:Full > s
w
East of the Log
[ obvious exits: N E S W ]
A sickly, skinny deer stands here in a daze.
A cringing trolloc whelp cowers before you.
A cringing trolloc whelp cowers before you.
A cringing trolloc whelp cowers before you.

w
o HP:Beaten MV:Full > Crossing the Log
[ obvious exits: E W ]

o HP:Beaten MV:Full > s
West of the Log
[ obvious exits: N E S W ]
A hound of the shadow smells blood in the air.
The giant blight beetle is here flying around.
A hound of the shadow smells blood in the air.

o HP:Beaten MV:Full > Edge of the Cliff
[ obvious exits: N S W ]
A small stick is lying on the ground here.
A grime-covered weary trolloc goes about his duties, eyes on the ground.
The giant blight beetle is here flying around.
An irritating fly is here flying around.

o HP:Beaten MV:Full > s
North of the Path
[ obvious exits: N S W ]

o HP:Beaten MV:Full > w
Thinning Vegetation
[ obvious exits: N E S W ]

o HP:Beaten MV:Full > w
A Treacherous Slope
[ obvious exits: N E W ]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A fade emerges from the shadows as you pass by.
An irritating fly is here flying around.

o HP:Beaten MV:Full > change mood brave
change wimpy 0
Mood changed to: Brave

o HP:Beaten MV:Full > You won't flee from any fight now.

score
o HP:Beaten MV:Full > An irritating fly leaves north.
You have 79(419) hit and 217(235) movement points.
You have scored 107787236 experience points and 350 quest points.
You need 712764 exp to level and 50 qp to rank.
You have amassed 24 Turn points to date.
You have played 16 days and 22 hours (real time).
This ranks you as Ragnorake the Wretched Predator [Ghar'ghael 5] (Level 50).
You are standing.

o HP:Beaten MV:Full > rest
draw axe
y
You sit down and rest your tired bones.

o HP:Beaten MV:Full > You are already wielding a weapon!

o HP:Beaten MV:Full > [bash ]
Nah... You feel too relaxed to do that..

o HP:Beaten MV:Full > y
[bash ]
Nah... You feel too relaxed to do that..

o HP:Beaten MV:Full > y
[bash ]
Nah... You feel too relaxed to do that..

o HP:Beaten MV:Full > y
[bash ]
Nah... You feel too relaxed to do that..

o HP:Beaten MV:Full > y
[bash ]
Nah... You feel too relaxed to do that..

o HP:Beaten MV:Full > y
[bash ]
Nah... You feel too relaxed to do that..

o HP:Beaten MV:Full > y
[bash ]
Nah... You feel too relaxed to do that..

o HP:Beaten MV:Full > y
[bash ]
Nah... You feel too relaxed to do that..

o HP:Beaten MV:Full > y
[bash ]
Nah... You feel too relaxed to do that..

o HP:Beaten MV:Full > y
A fade leaves east.
[bash ]
Nah... You feel too relaxed to do that..

o HP:Beaten MV:Full > y
[bash ]
Nah... You feel too relaxed to do that..

o HP:Beaten MV:Full > y

*Tharros* has arrived from the east, riding a warhorse.

*Tharros* slices your head hard.
You wish that your wounds would stop BLEEDING so much!

[bash ]

=
Your bash at *Tharros* sends him sprawling!

* HP:Beaten MV:Full - Tharros: Wounded >
You crush *Tharros*'s right arm very hard.
A ramshorned trolloc joins your fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins your fight!

* HP:Beaten MV:Full - Tharros: Wounded >
A fade slashes Tharros's body.
A ramshorned trolloc barely whips Tharros's body.
A ramshorned trolloc barely slashes Tharros's right leg.
A ramshorned trolloc barely cleaves Tharros's body.
A ramshorned trolloc crushes Tharros's body.
You crush *Tharros*'s left foot hard.

* HP:Beaten MV:Full - Tharros: Wounded > y
[bash ]

-
*Tharros* panics, and attempts to flee!

+
*Tharros* leaves east riding a warhorse.

*
A fade leaves east.
A ramshorned trolloc leaves east.
A ramshorned trolloc leaves east.
A ramshorned trolloc leaves east.
A ramshorned trolloc leaves east.

=
They're not here anymore!

o HP:Beaten MV:Full >
*Tharros* has arrived from the east, riding a warhorse.

* HP:Beaten MV:Full > e

*Tharros* barely slices your body.
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Full - Tharros: Wounded > p
No way! You're fighting for your life!

* HP:Beaten MV:Full - Tharros: Wounded > change mood wimpy
flee
[k light]
You do the best you can!

* HP:Beaten MV:Full - Tharros: Wounded > You try to crush *Tharros*, but he deflects the blow.
*Tharros* slices your body.
You wish that your wounds would stop BLEEDING so much!

A fade has arrived from the east.
A ramshorned trolloc has arrived from the east.
A ramshorned trolloc has arrived from the east.
A ramshorned trolloc has arrived from the east.
A ramshorned trolloc has arrived from the east.
Mood changed to: Wimpy

You panic and attempt to flee! Wounded >


You flee head over heels.
Thinning Vegetation
[ obvious exits: N E S W ]
Failed to correct map position after fleeing.
A fade emerges from the shadows as you pass by.

o HP:Beaten MV:Full > w
p
A Treacherous Slope
[ obvious exits: N E W ]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade is here, fighting Tharros.
*Tharros* is here, fighting a fade, riding a warhorse.

y
* HP:Beaten MV:Full > [k light]
You crush *Tharros*'s body hard.

[bash ] a fade: Scratched - Tharros: Wounded >


*Tharros* leaves north riding a warhorse.

=
A fade leaves north.
A ramshorned trolloc leaves north.
A ramshorned trolloc leaves north.
A ramshorned trolloc leaves north.
A ramshorned trolloc leaves north.

1n
=p
Cancelled.
Arglebargle, glop-glyf!?!

o HP:Beaten MV:Full > n
[k light]
They aren't here.

p
o HP:Beaten MV:Full > Trail Along a Cliff
[ obvious exits: E S W ]
A ramshorned trolloc is here, fighting Tharros.
A ramshorned trolloc is here, fighting Tharros.
A ramshorned trolloc is here, fighting Tharros.
A ramshorned trolloc is here, fighting Tharros.
A fade is here, fighting Tharros.
*Tharros* is here, fighting a ramshorned trolloc, riding a warhorse.
An irritating fly is here flying around.

* HP:Beaten MV:Strong > [k light]
You crush *Tharros*'s body very hard.

* HP:Beaten MV:Strong - a ramshorned trolloc: Scratched - Tharros: Battered >
You crush *Tharros*'s body hard.
A fade slashes Tharros's right hand.
A ramshorned trolloc barely crushes Tharros's body.
A ramshorned trolloc cleaves Tharros's right leg.
A ramshorned trolloc barely slashes Tharros's body.
A ramshorned trolloc barely whips Tharros's body.

* HP:Beaten MV:Strong - a ramshorned trolloc: Scratched - Tharros: Battered > y
[bash ]


*Tharros* leaves west riding a warhorse.

=
They're not here anymore!

o HP:Beaten MV:Strong > s
p
A Treacherous Slope
[ obvious exits: N E W ]

p
o HP:Beaten MV:Strong > [k light]
They aren't here.

o HP:Beaten MV:Strong > [k light]
They aren't here.

o HP:Beaten MV:Strong > e
p
Thinning Vegetation
[ obvious exits: N E S W ]
A fade emerges from the shadows as you pass by.

p
o HP:Beaten MV:Strong > [k light]
They aren't here.

o HP:Beaten MV:Strong > [k light]
They aren't here.

o HP:Beaten MV:Strong > p
p
[k light]
They aren't here.

p
o HP:Beaten MV:Strong > [k light]
They aren't here.

o HP:Beaten MV:Strong > [k light]
They aren't here.

o HP:Beaten MV:Strong > p
p
[k light]
They aren't here.

o HP:Beaten MV:Strong > [k light]
They aren't here.

o HP:Beaten MV:Strong > p
p
[k light]
They aren't here.

o HP:Beaten MV:Strong > change mood brave
change wimpy 0
[k light]
They aren't here.

o HP:Beaten MV:Strong > p
Mood changed to: Brave

o HP:Beaten MV:Strong > You won't flee from any fight now.

p
o HP:Beaten MV:Strong > [k light]
They aren't here.

o HP:Beaten MV:Strong > [k light]
They aren't here.

p
o HP:Beaten MV:Strong > p
[k light]
They aren't here.

o HP:Beaten MV:Strong > [k light]
They aren't here.

o HP:Beaten MV:Strong > p
[k light]
They aren't here.

o HP:Beaten MV:Strong > p
[k light]
They aren't here.

rest
draw axe
o HP:Beaten MV:Strong > y
You sit down and rest your tired bones.

o HP:Beaten MV:Strong > You are already wielding a weapon!

o HP:Beaten MV:Strong > [bash ]
Nah... You feel too relaxed to do that..

o HP:Beaten MV:Strong >
*Tharros* has arrived from the west, riding a warhorse.

* HP:Beaten MV:Strong >
*Tharros* slices your right leg hard.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Strong - Tharros: Battered > y
[bash ]


*Tharros* slices your body.
You wish that your wounds would stop BLEEDING so much!

A fade joins your fight!

*
A fade has arrived from the west.
A ramshorned trolloc has arrived from the west.
A ramshorned trolloc has arrived from the west.
A ramshorned trolloc has arrived from the west.
A ramshorned trolloc has arrived from the west.


A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc crushes Tharros's head.
A ramshorned trolloc barely cleaves Tharros's body.
A ramshorned trolloc barely slashes Tharros's left hand.
*Tharros* panics, and attempts to flee!
A ramshorned trolloc tickles Tharros's body with his whip.
A fade slashes Tharros's right arm.
A fade slashes Tharros's body.
You try to crush *Tharros*, but he parries successfully.
Your heartbeat calms down more as you feel less panicked.
As *Tharros* avoids your bash, you topple over and fall to the ground!

* HP:Beaten MV:Fresh - Tharros: Beaten >
*Tharros* leaves west riding a warhorse.

y
o HP:Beaten MV:Fresh >
A fade leaves west.
*Tharros* has arrived from the west, riding a warhorse.

* HP:Beaten MV:Fresh >
*Tharros* slices your body.
You wish that your wounds would stop BLEEDING so much!


w HP:Critical MV:Fresh - Tharros: Beaten >
You try to crush *Tharros*, but he parries successfully.
A ramshorned trolloc joins your fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins your fight!
*Tharros* slices your left leg.
You wish that your wounds would stop BLEEDING so much!

A fade has arrived from the west.
[bash ]

Cancelled.
*Tharros* panics, and attempts to flee!
No way! You're fighting for your life!

* HP:Critical MV:Fresh - Tharros: Beaten > y

*Tharros* leaves north riding a warhorse.

o HP:Critical MV:Fresh > [bash ]
Bash who?

o HP:Critical MV:Full >
A fade leaves north.
A fade leaves north.
A ramshorned trolloc leaves north.
A ramshorned trolloc leaves north.
A ramshorned trolloc leaves north.
A ramshorned trolloc leaves north.

o HP:Critical MV:Full >
*Tharros* has arrived from the north, riding a warhorse.

* HP:Critical MV:Full >
*Tharros* slices your body.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Full - Tharros: Beaten > n
No way! You're fighting for your life!

* HP:Critical MV:Full - Tharros: Beaten > change mood wimpy
flee

A fade has arrived from the north.
A fade has arrived from the north.
A ramshorned trolloc has arrived from the north.
A ramshorned trolloc has arrived from the north.
A ramshorned trolloc has arrived from the north.
A ramshorned trolloc has arrived from the north.

* HP:Critical MV:Full - Tharros: Beaten > Mood changed to: Wimpy

You panic and attempt to flee!s: Beaten >


*Tharros* panics, and attempts to flee!
You flee head over heels.
Twist in the Trail
[ obvious exits: N E S W ]
Correcting map position after fleeing.
A hideous trolloc is here, in a world of hurt.
A cringing trolloc whelp cowers before you.
A hideous trolloc is here, in a world of hurt.

o HP:Critical MV:Full > change mood brave
change wimpy 0
Mood changed to: Brave

score
o HP:Critical MV:Full > You won't flee from any fight now.

o HP:Critical MV:Full > w
You have 39(419) hit and 231(235) movement points.
You have scored 107789527 experience points and 350 quest points.
You need 710473 exp to level and 50 qp to rank.
You have amassed 24 Turn points to date.
You have played 16 days and 22 hours (real time).
This ranks you as Ragnorake the Wretched Predator [Ghar'ghael 5] (Level 50).
You are standing.

o HP:Critical MV:Full > Trail Along a Cliff
[ obvious exits: E S W ]
An irritating fly is here flying around.

o HP:Critical MV:Full > s
A Treacherous Slope
[ obvious exits: N E W ]
*Tharros* is standing here, riding a warhorse.

* HP:Critical MV:Full > e
A fade has arrived from the east.
A fade has arrived from the east.
A ramshorned trolloc has arrived from the east.
A ramshorned trolloc has arrived from the east.
A ramshorned trolloc has arrived from the east.
A ramshorned trolloc has arrived from the east.
Thinning Vegetation
[ obvious exits: N E S W ]

o HP:Critical MV:Full > p
[k light]
They aren't here.

o HP:Critical MV:Full > w
p
A Treacherous Slope
[ obvious exits: N E W ]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade is here, fighting Tharros.
A fade is here, fighting Tharros.
*Tharros* is standing here, riding a warhorse.

y
* HP:Critical MV:Full > [k light]
You crush *Tharros*'s body very hard.
*Tharros* panics, and attempts to flee!

[bash ] - Tharros: Beaten >

+
A fade slashes Tharros's body.
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A fade slashes Tharros's head very hard.

*
*Tharros* leaves north riding a warhorse.

-
A fade leaves east.
A fade leaves east.
A ramshorned trolloc leaves east.
A ramshorned trolloc leaves east.
A ramshorned trolloc leaves east.
A ramshorned trolloc leaves east.

=
They're not here anymore!

o HP:Critical MV:Full > n
p
p
Trail Along a Cliff
[ obvious exits: E S W ]
An irritating fly is here flying around.

o HP:Critical MV:Full > [k light]
They aren't here.

o HP:Critical MV:Full > [k light]
They aren't here.

e
o HP:Critical MV:Full > s
Twist in the Trail
[ obvious exits: N E S W ]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade is here, fighting Tharros.
A fade is here, fighting Tharros.
*Tharros* is standing here, riding a warhorse.
A hideous trolloc is here, in a world of hurt.
A cringing trolloc whelp cowers before you.
A hideous trolloc is here, in a world of hurt.

p
* HP:Critical MV:Full > p
Thinning Vegetation
[ obvious exits: N E S W ]

o HP:Critical MV:Full > [k light]
They aren't here.

o HP:Critical MV:Full > A cringing trolloc whelp has arrived from the north.
[k light]
They aren't here.

o HP:Critical MV:Full > n
p
p
Twist in the Trail
[ obvious exits: N E S W ]
A grime-covered weary trolloc goes about his duties, eyes on the ground.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.

o HP:Critical MV:Full > [k light]
They aren't here.

o HP:Critical MV:Full > *Tharros* has arrived from the west, riding a warhorse.
[k light]
You crush *Tharros*'s body hard.
*Tharros* panics, and attempts to flee!

p
* HP:Critical MV:Full - Tharros: Critical > p
[k light]
You do the best you can!

* HP:Critical MV:Full - Tharros: Critical > [k light]
You do the best you can!

* HP:Critical MV:Full - Tharros: Critical >
*Tharros* leaves north riding a warhorse.
*Tharros* has arrived from the north, riding a warhorse.

* HP:Critical MV:Full >
A fade has arrived from the north.
*Tharros* slices your body.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Full - Tharros: Critical > p

*Tharros* panics, and attempts to flee!

p
* HP:Critical MV:Full - Tharros: Critical > [k light]
You do the best you can!

* HP:Critical MV:Full - Tharros: Critical > [k light]
You do the best you can!

* HP:Critical MV:Full - Tharros: Critical >
*Tharros* leaves south riding a warhorse.

o HP:Critical MV:Full >
A fade leaves south.
A fade leaves south.
A ramshorned trolloc leaves south.
A ramshorned trolloc leaves south.
A ramshorned trolloc leaves south.
A ramshorned trolloc leaves south.

o HP:Critical MV:Full > p
[k light]
They aren't here.

s
o HP:Critical MV:Full > p
Thinning Vegetation
[ obvious exits: N E S W ]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade is here, fighting Tharros.
A fade is here, fighting Tharros.
*Tharros* is standing here, riding a warhorse.
A cringing trolloc whelp cowers before you.

* HP:Critical MV:Full > [k light]
You crush *Tharros*'s body very hard.
*Tharros* panics, and attempts to flee!

* HP:Critical MV:Full - Tharros: Critical >
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A cringing trolloc whelp joins your fight!
A cringing trolloc whelp tries to hit Tharros, but he deflects the blow.
A ramshorned trolloc tries to crush Tharros, but he parries successfully.
A ramshorned trolloc cleaves Tharros's body.
A ramshorned trolloc slashes Tharros's right leg.
A ramshorned trolloc barely whips Tharros's body.
You try to crush *Tharros*, but he parries successfully.
A fade slashes Tharros's body.
A fade barely slashes Tharros's right hand.
*Tharros* is incapacitated and will slowly die, if not aided.
*Tharros* lies immobile on the ground, suffering...
*Tharros* is mortally wounded, and will die soon, if not aided.

* HP:Critical MV:Full - Tharros: Incapacitated > p
[k light]
You do the best you can!

* HP:Critical MV:Full - Tharros: Incapacitated >
A cringing trolloc whelp hits Tharros's body.
*Tharros* is dead! R.I.P.
Your blood freezes as you hear *Tharros*'s death cry.

o HP:Critical MV:Full > na rip
You narrate 'rip'

o HP:Critical MV:Full > score
You have 45(419) hit and 213(235) movement points.
You have scored 107790790 experience points and 350 quest points.
You need 709210 exp to level and 50 qp to rank.
You have amassed 24 Turn points to date.
You have played 16 days and 22 hours (real time).
This ranks you as Ragnorake the Wretched Predator [Ghar'ghael 5] (Level 50).
You are standing.

Rhys
Posts: 218
Joined: Tue Mar 07, 2017 6:10 pm

Re: Crit kills

Post by Rhys » Sun Feb 20, 2022 10:54 pm

bash h.dark
* R HP:Critical MV:Full > Bash who?

* R HP:Critical MV:Full > kill dark
kill dark
They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > kill dark
kill dark
You try to hack *Scrat*, but he deflects the blow.

* R HP:Critical MV:Full - Scrat: Critical > You do the best you can!

* R HP:Critical MV:Full - Scrat: Critical > bash
change mood wimpy
+flee
Cancelled.
Mood changed to: Wimpy

*Scrat* panics, and attempts to flee!ical >
You panic and attempt to flee!

change mood brave
n
e
*Scrat* leaves west riding a shadow stallion.
You flee head over heels.
A Winding Road
Heading westerly, the road gives wide berth to the hill that casts boulders
kill dark
Correcting map position after fleeing.
to the land around its base. Continuing its way north west through the
hilly terrain the road snakes its way between the sharp sloping rises
dwarved by the looming hill to the north east.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Mood changed to: Brave

* R HP:Critical MV:Full > Beneath a Cliff's Ledge
Providing adequate protection from both the northern winds and the sun
during day this indentation below the cliff's overhang is an ideal resting
place. The cliff's sheer wall is cold to the touch with a slight moisture
collecting on the rocks.
[ obvious exits: S W ]
A soft leather pouch has been discarded here.
A mirrored lantern has been left here.
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground. [4]
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Saldaean cavalryman stands ready here.
A rugged Saldaean veteran serves his queen here.

kill dark
* R HP:Critical MV:Full > Alas, you cannot go that way...

* R HP:Critical MV:Full > kill dark
They aren't here.

* R HP:Critical MV:Full > kill dark
They aren't here.

kill dark
* R HP:Critical MV:Full > kill dark
They aren't here.

* R HP:Critical MV:Full > They aren't here.

bash h.dark
* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > Bash who?

* R HP:Critical MV:Full > kill dark
bash h.dark
You gracefully flow into The Falling Leaf, hacking *Scrat*'s body.

- ll - Scrat: Critical >
*Scrat* panics, and attempts to flee!

*
*Scrat* leaves west riding a shadow stallion.

=
They're not here anymore!

* R HP:Critical MV:Full > kill dark
kill dark
They aren't here.

kill dark
* R HP:Critical MV:Full > kill dark
They aren't here.

kill dark
* R HP:Critical MV:Full > They aren't here.

kill dark
* R HP:Critical MV:Full > kill dark
They aren't here.

* R HP:Critical MV:Full > kill dark
They aren't here.

* R HP:Critical MV:Full > They aren't here.

kill dark
* R HP:Critical MV:Full > kill dark
They aren't here.

kill dark
* R HP:Critical MV:Full > They aren't here.

kill dark
* R HP:Critical MV:Full > They aren't here.

kill dark
* R HP:Critical MV:Full > kill dark
They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > They aren't here.

sc
* R HP:Critical MV:Full > They aren't here.

kill dark
* R HP:Critical MV:Full > kill dark
They aren't here.

* R HP:Critical MV:Full > kill dark
You have 43(426) hit and 149(155) movement points.
You have scored 107664083 experience points and 3047 quest points.
You need 835917 exp to level and 6953 qp to rank.
You have amassed 84 Turn points to date.
You have played 90 days and 1 hours (real time).
This ranks you as Rhys the Blood of Manetheren [Red Eagle 8] (Level 50).
You are standing.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > They aren't here.

kill dark
* R HP:Critical MV:Full > kill dark
They aren't here.

* R HP:Critical MV:Full > kill dark
They aren't here.

* R HP:Critical MV:Full > kill dark
They aren't here.

* R HP:Critical MV:Full > kill dark
They aren't here.

kill dark
* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > kill dark
They aren't here.

* R HP:Critical MV:Full > kill dark
They aren't here.

* R HP:Critical MV:Full > w
kill dark
They aren't here.

* R HP:Critical MV:Full > bash
A Winding Road
The road continues shadowing the wide hill, heading west around the
unscalable cliff walls. Boulders block passage at numerous points forcing
horses and wagons to detour around them. Mudslides have settled across the
road making travel very difficult.
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > Bash who?

* R HP:Critical MV:Full > e
kill dark
Beneath a Cliff's Ledge
Providing adequate protection from both the northern winds and the sun
during day this indentation below the cliff's overhang is an ideal resting
place. The cliff's sheer wall is cold to the touch with a slight moisture
collecting on the rocks.
[ obvious exits: S W ]
A soft leather pouch has been discarded here.
A mirrored lantern has been left here.
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground. [4]
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Scrat* is standing here, riding a shadow stallion.
A Saldaean cavalryman stands ready here.
A rugged Saldaean veteran serves his queen here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > bash
Bash who?

s
* R HP:Critical MV:Full > kill dark
bash
A Winding Road
Heading westerly, the road gives wide berth to the hill that casts boulders
to the land around its base. Continuing its way north west through the
hilly terrain the road snakes its way between the sharp sloping rises
dwarved by the looming hill to the north east.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > Bash who?

* R HP:Critical MV:Full > n
kill dark
Beneath a Cliff's Ledge
Providing adequate protection from both the northern winds and the sun
during day this indentation below the cliff's overhang is an ideal resting
place. The cliff's sheer wall is cold to the touch with a slight moisture
collecting on the rocks.
[ obvious exits: S W ]
A soft leather pouch has been discarded here.
A mirrored lantern has been left here.
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground. [4]
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Saldaean cavalryman stands ready here.
A rugged Saldaean veteran serves his queen here.

* R HP:Critical MV:Full > They aren't here.

w
* R HP:Critical MV:Full > kill dark
bash
A Winding Road
The road continues shadowing the wide hill, heading west around the
unscalable cliff walls. Boulders block passage at numerous points forcing
horses and wagons to detour around them. Mudslides have settled across the
road making travel very difficult.
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > Bash who?

* R HP:Critical MV:Full > s
kill dark
bash
A Winding Road
Like a snake, the wagon rutted road slithers between the hills as it passes
the cliff to the east. Skeletons lie on the road here, left to be picked
clean by carrion eaters and slowly decomposed. An age old battle, it
appears as though some of corpses were eaten and savagely ripped apart.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > e
Bash who?

n
* R HP:Critical MV:Strong > A Winding Road
Heading westerly, the road gives wide berth to the hill that casts boulders
to the land around its base. Continuing its way north west through the
hilly terrain the road snakes its way between the sharp sloping rises
dwarved by the looming hill to the north east.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

kill dark
* R HP:Critical MV:Strong > Beneath a Cliff's Ledge
Providing adequate protection from both the northern winds and the sun
during day this indentation below the cliff's overhang is an ideal resting
place. The cliff's sheer wall is cold to the touch with a slight moisture
collecting on the rocks.
[ obvious exits: S W ]
A soft leather pouch has been discarded here.
A mirrored lantern has been left here.
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground. [4]
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Saldaean cavalryman stands ready here.
A rugged Saldaean veteran serves his queen here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > sc
You have 43(426) hit and 139(155) movement points.
You have scored 107664083 experience points and 3047 quest points.
You need 835917 exp to level and 6953 qp to rank.
You have amassed 84 Turn points to date.
You have played 90 days and 1 hours (real time).
This ranks you as Rhys the Blood of Manetheren [Red Eagle 8] (Level 50).
You are standing.

* R HP:Critical MV:Strong > stat
kill dark
You are a 350 year old male human warrior.
Your height is 5 feet, 7 inches, and you weigh 163.0 lbs.
You are carrying 0.0 lbs and wearing 69.9 lbs, light.
Your base abilities are: Str:19 Int:16 Wil:13 Dex:19 Con:19.
Offensive bonus: 204, Dodging bonus: 1, Parrying bonus: 9
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Shadow Seanchan Empire
Your armor absorbs about 82% on average.

You are subjected to the following effects:
- NO QUIT

kill dark
* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > 0
They aren't here.

kill dark
* R HP:Critical MV:Strong > kill dark
[where ]
Players in your Zone
--------------------
Rhys - Beneath a Cliff's Ledge

* R HP:Critical MV:Strong > kill dark
They aren't here.

* R HP:Critical MV:Strong > They aren't here.

s
* R HP:Critical MV:Strong > kill dark
You try to hack *Scrat*, but he parries successfully.

bash
* R HP:Critical MV:Strong - Scrat: Critical > No way! You're fighting for your life!

* R HP:Critical MV:Strong - Scrat: Critical > You do the best you can!

- rong - Scrat: Critical >
A Saldaean cavalryman joins your fight!
A Saldaean veteran joins a Saldaean cavalryman's fight!
*Scrat* panics, and attempts to flee!

*
A Saldaean veteran tries to slash Scrat, but he parries successfully.
A Saldaean cavalryman tries to pierce Scrat, but he deflects the blow.

+
*Scrat* leaves south riding a shadow stallion.

-s
kill dark
bash
Cancelled.
A Winding Road
Heading westerly, the road gives wide berth to the hill that casts boulders
to the land around its base. Continuing its way north west through the
hilly terrain the road snakes its way between the sharp sloping rises
dwarved by the looming hill to the north east.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Scrat* is standing here, riding a shadow stallion.

* R HP:Critical MV:Strong > *Scrat* slashes your body.
You wish that your wounds would stop BLEEDING so much!

You do the best you can!

+ rong - Scrat: Critical >
*Scrat* slashes your body.
You wish that your wounds would stop BLEEDING so much!


-
*Scrat* panics, and attempts to flee!

TICK IN 5 SECONDS.
=
Your bash at *Scrat* sends him sprawling!

* R HP:Critical MV:Strong - Scrat: Critical >
You hack *Scrat*'s right leg hard.

kill dark
* R HP:Critical MV:Strong - Scrat: Critical > kill dark
kill dark
You do the best you can!

* R HP:Critical MV:Strong - Scrat: Critical > kill dark
You do the best you can!

kill dark
* R HP:Critical MV:Strong - Scrat: Critical > kill dark
You do the best you can!

* R HP:Critical MV:Strong - Scrat: Critical > kill dark
You do the best you can!

kill dark
* R HP:Critical MV:Strong - Scrat: Critical > You do the best you can!

kill dark
* R HP:Critical MV:Strong - Scrat: Critical > kill dark
You do the best you can!

* R HP:Critical MV:Strong - Scrat: Critical > kill dark
You do the best you can!

kill dark
* R HP:Critical MV:Strong - Scrat: Critical > You do the best you can!

* R HP:Critical MV:Strong - Scrat: Critical > *Scrat* leaves east riding a shadow stallion.
They aren't here.

kill dark
* R HP:Critical MV:Strong > kill dark
They aren't here.

* R HP:Critical MV:Strong > kill dark
n
kill dark
Your heartbeat calms down more as you feel less panicked.
Timer now at 63 secs.
They aren't here.

* R HP:Critical MV:Fresh > They aren't here.

* R HP:Critical MV:Fresh > They aren't here.

* R HP:Critical MV:Fresh > They aren't here.

* R HP:Critical MV:Fresh > They aren't here.

* R HP:Critical MV:Fresh > Beneath a Cliff's Ledge
Providing adequate protection from both the northern winds and the sun
during day this indentation below the cliff's overhang is an ideal resting
place. The cliff's sheer wall is cold to the touch with a slight moisture
collecting on the rocks.
[ obvious exits: S W ]
A soft leather pouch has been discarded here.
A mirrored lantern has been left here.
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground. [4]
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Saldaean cavalryman stands ready here.
A rugged Saldaean veteran serves his queen here.

* R HP:Critical MV:Fresh > They aren't here.

* R HP:Critical MV:Fresh > sc
kill dark
You have 37(426) hit and 155(155) movement points.
You have scored 107667443 experience points and 3047 quest points.
You need 832557 exp to level and 6953 qp to rank.
You have amassed 84 Turn points to date.
You have played 90 days and 1 hours (real time).
This ranks you as Rhys the Blood of Manetheren [Red Eagle 8] (Level 50).
You are standing.

kill dark
* R HP:Critical MV:Fresh > kill dark
They aren't here.

* R HP:Critical MV:Fresh > They aren't here.

* R HP:Critical MV:Fresh > kill dark
kill dark
They aren't here.

kill dark
* R HP:Critical MV:Fresh > They aren't here.

* R HP:Critical MV:Fresh > 0
They aren't here.

kill dark
* R HP:Critical MV:Fresh > kill dark
They aren't here.

* R HP:Critical MV:Fresh > [where ]
Players in your Zone
--------------------
Rhys - Beneath a Cliff's Ledge

* R HP:Critical MV:Fresh > They aren't here.

* R HP:Critical MV:Fresh > kill dark
They aren't here.

* R HP:Critical MV:Fresh > kill dark
They aren't here.

* R HP:Critical MV:Fresh > They aren't here.

* R HP:Critical MV:Fresh > kill dark
kill dark
kill dark
They aren't here.

* R HP:Critical MV:Fresh > They aren't here.

* R HP:Critical MV:Fresh > They aren't here.

kill dark
* R HP:Critical MV:Fresh > kill dark
They aren't here.

* R HP:Critical MV:Fresh > They aren't here.

* R HP:Critical MV:Fresh > kill dark
kill dark
They aren't here.

kill dark
* R HP:Critical MV:Fresh > They aren't here.

* R HP:Critical MV:Fresh > They aren't here.

bash h.dark
* R HP:Critical MV:Fresh > Bash who?

* R HP:Critical MV:Full > kill dark
kill dark
They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > kill dark
kill dark
They aren't here.

kill dark
* R HP:Critical MV:Full > kill dark
kill dark
kill dark
They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > cha wimp 22
They aren't here.

* R HP:Critical MV:Full > kill dark
They aren't here.

kill dark
* R HP:Critical MV:Full > You will now flee if you go below 22 hit points.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > kill dark
They aren't here.

* R HP:Critical MV:Full > kill dark
They aren't here.

kill dark
* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > kill dark
kill dark
They aren't here.

* R HP:Critical MV:Full > They aren't here.

bash
* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > Bash who?

* R HP:Critical MV:Full > kill dark
kill dark
kill dark
They aren't here.

bash h.dark
* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > Bash who?

kill dark
* R HP:Critical MV:Full > kill dark
They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > kill dark
kill dark
kill dark
They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > s
kill dark
bash
A Winding Road
Heading westerly, the road gives wide berth to the hill that casts boulders
to the land around its base. Continuing its way north west through the
hilly terrain the road snakes its way between the sharp sloping rises
dwarved by the looming hill to the north east.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Scrat* is standing here, riding a shadow stallion.

* R HP:Critical MV:Full > You try to hack *Scrat*, but he parries successfully.

= ll - Scrat: Critical >
*Scrat* slashes your left leg.
You wish that your wounds would stop BLEEDING so much!


*
*Scrat* panics, and attempts to flee!

=
*Scrat* leaves north riding a shadow stallion.

-n
kill dark
bash
Cancelled.
A Shienaran scout has arrived from the south.
Beneath a Cliff's Ledge
Providing adequate protection from both the northern winds and the sun
during day this indentation below the cliff's overhang is an ideal resting
place. The cliff's sheer wall is cold to the touch with a slight moisture
collecting on the rocks.
[ obvious exits: S W ]
A soft leather pouch has been discarded here.
A mirrored lantern has been left here.
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground. [4]
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Scrat* is here, fighting a Saldaean veteran, riding a shadow stallion.
A Saldaean cavalryman stands ready here.
A Saldaean veteran is here, fighting Scrat.

* R HP:Critical MV:Full > You try to hack *Scrat*, but he deflects the blow.

- ll - a Saldaean veteran: Scratched - Scrat: Critical >
A Saldaean veteran slashes Scrat's left leg hard.
A Saldaean cavalryman joins a Saldaean veteran's fight!
*Scrat* panics, and attempts to flee!

*
*Scrat* leaves south riding a shadow stallion.

*s
kill dark
bash
Cancelled.
A Winding Road
Heading westerly, the road gives wide berth to the hill that casts boulders
to the land around its base. Continuing its way north west through the
hilly terrain the road snakes its way between the sharp sloping rises
dwarved by the looming hill to the north east.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Critical MV:Full > You try to hack *Scrat*, but he deflects the blow.

= ll - Scrat: Critical >
You dodge a bash from *Scrat* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!

Sindor narrates 'brb'
Your bash at *Scrat* sends him sprawling!

* R HP:Critical MV:Full - Scrat: Critical >
You hack *Scrat*'s head extremely hard.

* R HP:Critical MV:Full - Scrat: Critical > kill dark
kill dark
You do the best you can!

kill dark
* R HP:Critical MV:Full - Scrat: Critical > kill dark
You do the best you can!

kill dark
* R HP:Critical MV:Full - Scrat: Critical > You do the best you can!

* R HP:Critical MV:Full - Scrat: Critical > kill dark
kill dark
You do the best you can!

* R HP:Critical MV:Full - Scrat: Critical > You do the best you can!

* R HP:Critical MV:Full - Scrat: Critical > kill dark
You do the best you can!

kill dark
* R HP:Critical MV:Full - Scrat: Critical > kill dark
*Scrat* panics, and attempts to flee!
You do the best you can!

kill dark
* R HP:Critical MV:Full - Scrat: Critical > You do the best you can!

kill dark
* R HP:Critical MV:Full - Scrat: Critical > kill dark
kill dark
kill dark
You spin effortlessly into The River Undercuts the Bank, hacking *Scrat*'s left leg very hard.
*Scrat* is mortally wounded, and will die soon, if not aided.
*Scrat* lies immobile on the ground, suffering...
*Scrat* is dead! R.I.P.
Your blood freezes as you hear *Scrat*'s death cry.
They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > nar rip scrat
l
You narrate 'rip scrat'

isabel
Posts: 1713
Joined: Wed Aug 31, 2016 5:19 am

Re: Crit kills

Post by isabel » Mon Feb 21, 2022 8:10 am

Cerys is 2 posts away from taking my #3 spot so I am posting under duresss here

really down the wire stuff..I was missing the zerk boost but maybe the bash bonus helped there haha. v nice win there.

Yeri
Posts: 108
Joined: Sat May 23, 2015 4:26 am

Re: Crit kills

Post by Yeri » Mon Feb 21, 2022 5:42 pm

At the end of some really fun 2v2 and 2v3 PK:


R HP:Critical MV:Tiring >
Path Before the Gate
[ obvious exits: E W ]
Zone: Decayed Forest
Door east: greatgate
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Porka* is here, fighting Beau.
*Melkor* is here, fighting Beau.
Beau the Caldazar is sitting here, riding a warhorse.

R HP:Critical MV:Tiring >
You blast *Porka*'s body.
*Porka* panics, and attempts to flee!

R HP:Critical MV:Tiring - Beau: Beaten - Porka: Critical >

You blast *Porka*'s body.
*Melkor* slashes Beau's body very hard.

R HP:Critical MV:Tiring - Beau: Beaten - Porka: Critical >

*Porka* leaves east.

R HP:Critical MV:Tiring >

Beau panics, and attempts to flee!

R HP:Critical MV:Tiring >
e

Beau leaves west riding a warhorse.

k dark
R HP:Critical MV:Tiring >
The Yard Before the Monastery
[ obvious exits: N E S W ]
Zone: Decayed Forest
Door west: greatgate
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
A warhorse is here, stamping his feet impatiently.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

R HP:Critical MV:Tiring >
k dark
They aren't here.

R HP:Critical MV:Tiring >

*Porka* has arrived from the east.

k dark
R HP:Critical MV:Tiring >
*Porka* leaves west.
They aren't here.

k dark
R HP:Critical MV:Tiring >
They aren't here.

R HP:Critical MV:Tiring >
k dark
They aren't here.

R HP:Critical MV:Tiring >
They aren't here.

w
R HP:Critical MV:Tiring >
k dark
Path Before the Gate
[ obvious exits: E W ]
Zone: Decayed Forest
Door east: greatgate
A warhorse is here, stamping his feet impatiently, being ridden by you.
Beau the Caldazar is here, fighting Melkor, riding a warhorse.
*Porka* is here, fighting Beau.
*Melkor* is here, fighting Beau.

R HP:Critical MV:Tiring >
change mood wimpy
You blast *Porka*'s body.
*Porka* panics, and attempts to flee!

R HP:Critical MV:Tiring - Beau: Beaten - Porka: Critical >
f

Beau panics, and attempts to flee!

R HP:Critical MV:Tiring - Beau: Beaten - Porka: Critical >
Mood changed to: Wimpy

R HP:Critical MV:Tiring - Beau: Beaten - Porka: Critical >
You panic and attempt to flee!
Beau leaves east riding a warhorse.

k dark

*Melkor* slashes your left arm hard.
You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
Path to the Old Monastery
[ obvious exits: N E W ]
Zone: Decayed Forest
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.

R HP:Critical MV:Tiring >
They aren't here.

k dark
R HP:Critical MV:Tiring >

*Porka* has arrived from the east.
*Porka* crushes your body.
You wish that your wounds would stop BLEEDING so much!


R HP:Critical MV:Tiring - Porka: Critical >
k dark
f
You blast *Porka*'s head.
*Porka* is mortally wounded, and will die soon, if not aided.
*Porka* lies immobile on the ground, suffering...
*Porka* is dead! R.I.P.
Your blood freezes as you hear *Porka*'s death cry.
Your heartbeat calms down more as you feel less panicked.
They aren't here.

R HP:Critical MV:Strong >
They aren't here.

R HP:Critical MV:Strong >
*Melkor* has arrived from the east.
By the Deserted Well

Beau
Posts: 15
Joined: Fri Jan 14, 2022 4:28 pm

Re: Crit kills

Post by Beau » Tue Feb 22, 2022 8:04 am

Was a lot of fun Lullaby, Porka and Melkor

ted
Posts: 80
Joined: Tue Feb 01, 2022 9:18 pm

Re: Crit kills

Post by ted » Tue Feb 22, 2022 5:43 pm

* R HP:Critical MV:Strong >
The Blighted Forest
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > The Blighted Woods
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Mephistopheles* is standing here.
A brazen young hare thumps his powerful hind legs nearby.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
*Mephistopheles* barely slashes your body.
You wish that your wounds would stop BLEEDING so much!



* R HP:Critical MV:Strong - Mephistopheles: Critical > A Dha'vol trolloc joins
Mephistopheles's fight!
A ramshorned trolloc joins Mephistopheles's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
[track trolloc]
No way! You're fighting for your life!

* R HP:Critical MV:Strong - Mephistopheles: Critical >
A hooded myrddraal barely
tickles your body with his slash.
You wish that your wounds would stop BLEEDING so much!

A ramshorned trolloc tickles your left arm with his cleave.
You wish that your wounds would stop BLEEDING so much!

A Dha'vol trolloc barely tickles your body with his crush.
You wish that your wounds would stop BLEEDING so much!

You barely hack *Mephistopheles*'s head.
*Mephistopheles* slashes your body.
You wish that your wounds would stop BLEEDING so much!

Mood changed to: Wimpy

* R HP:Critical MV:Strong - Mephistopheles: Critical > You can't ride in there.

* R HP:Critical MV:Strong - Mephistopheles: Critical >
You panic and attempt to flee!


You flee head over heels.
Near the Edge of the Blighted Forest
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here, watching.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
Decaying Forest
[ obvious exits: W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong >
You have 22(411) hit and 129(157) movement points.
You have scored 108517755 experience points and 0 quest points.
You need 1727301608 exp to reach the next level.
You have amassed 56 Turn points to date.
You have played 2 days and 4 hours (real time).
This ranks you as Ted -- A Shienaran Lancer Applicant (Level 51).
You are standing.

* R HP:Critical MV:Strong >

You stop paying increased attention to your
surroundings.

* R HP:Critical MV:Strong > Decaying Forest
The northern parts of the blighted forest seem to have been the parts most
affected by the evil up north. Almost all the trees are dead and many have
fallen over. The terrain makes it hard to pass and the deceptive ground
hides holes where one easily can break a leg or two. The forest goes on to
the west.
[ obvious exits: W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong >

They aren't here.

* R HP:Critical MV:Strong >
They aren't here.


* R HP:Critical MV:Strong > They aren't here.


* R HP:Critical MV:Strong >
They aren't here.

* R HP:Critical MV:Strong >
They aren't here.

* R HP:Critical MV:Strong >
They aren't here.

* R HP:Critical MV:Strong >
They aren't here.

* R HP:Critical MV:Strong > They aren't here.


* R HP:Critical MV:Strong >
You have 22(411) hit and 129(157) movement points.
You have scored 108517755 experience points and 0 quest points.
You need 1727301608 exp to reach the next level.
You have amassed 56 Turn points to date.
You have played 2 days and 4 hours (real time).
This ranks you as Ted -- A Shienaran Lancer Applicant (Level 51).
You are standing.

* R HP:Critical MV:Strong >
They aren't here.

* R HP:Critical MV:Strong >
They aren't here.

* R HP:Critical MV:Strong >
They aren't here.
*Mephistopheles* has arrived from the west.

* R HP:Critical MV:Strong >
You barely hack *Mephistopheles*'s body.

* R HP:Critical MV:Strong - Mephistopheles: Critical >
You do the best you can!

* R HP:Critical MV:Strong - Mephistopheles: Critical > You do the best you can!


* R HP:Critical MV:Strong - Mephistopheles: Critical > Decaying Forest
The northern parts of the blighted forest seem to have been the parts most
affected by the evil up north. Almost all the trees are dead and many have
fallen over. The terrain makes it hard to pass and the deceptive ground
hides holes where one easily can break a leg or two. The forest goes on to
the west.
[ obvious exits: W ]
*Mephistopheles* is here, fighting YOU!
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong - Mephistopheles: Critical > You panic and attempt to flee!








*Mephistopheles* slashes your body.
You wish that your wounds would stop BLEEDING so much!

Your heartbeat calms down more as you feel less panicked.

You flee head over heels.
Near the Edge of the Blighted Forest
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full >
They aren't here.

* R HP:Critical MV:Full >
They aren't here.

* R HP:Critical MV:Full >
Mood changed to: Brave

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > You have 26(411) hit and 145(157) movement points.
You have scored 108516289 experience points and 0 quest points.
You need 1727303074 exp to reach the next level.
You have amassed 56 Turn points to date.
You have played 2 days and 4 hours (real time).
This ranks you as Ted -- A Shienaran Lancer Applicant (Level 51).
You are standing.

* R HP:Critical MV:Full >
They aren't here.

* R HP:Critical MV:Full >
They aren't here.

* R HP:Critical MV:Full >




Bash who?
*Mephistopheles* has arrived from the east.

* R HP:Critical MV:Full > You hack *Mephistopheles*'s body hard.

* R HP:Critical MV:Full - Mephistopheles: Critical > *Mephistopheles* slashes your
left hand.
You wish that your wounds would stop BLEEDING so much!

You barely hack *Mephistopheles*'s body.
You do the best you can!

* R HP:Critical MV:Full - Mephistopheles: Critical > You do the best you can!

* R HP:Critical MV:Full - Mephistopheles: Critical > You do the best you can!

* R HP:Critical MV:Full - Mephistopheles: Critical > You do the best you can!

* R HP:Critical MV:Full - Mephistopheles: Critical > - = + * * +
*Mephistopheles* slashes your body.
You wish that your wounds would stop BLEEDING so much!


= - - =
Your bash at *Mephistopheles* sends him sprawling!

* R HP:Critical MV:Full - Mephistopheles: Critical >
You stop using a gargantuan
gilded bastard sword.

* R HP:Critical MV:Full - Mephistopheles: Critical > You try to quietly draw a
dagger of gleaming steel from an earthen brown mantle.

* R HP:Critical MV:Full - Mephistopheles: Critical >
You tickle *Mephistopheles*'s left foot with your pierce.
[throw dark]
You throw a dagger of gleaming steel at *Mephistopheles*.

* R HP:Critical MV:Full - Mephistopheles: Critical >


A dagger of gleaming steel arcs through the air.

* R HP:Critical MV:Full - Mephistopheles: Critical > You try to quietly draw a
dagger from a sungwood bracelet.

* R HP:Critical MV:Full - Mephistopheles: Critical >
*Mephistopheles* grunts in
pain as he is struck by a dagger of gleaming steel.
[throw dark]
You're too busy at the moment!

* R HP:Critical MV:Full - Mephistopheles: Critical > You are already wielding a
weapon!

* R HP:Critical MV:Full - Mephistopheles: Critical >

You do the best you can!

* R HP:Critical MV:Full - Mephistopheles: Critical >
You do the best you can!

* R HP:Critical MV:Full - Mephistopheles: Critical > You do the best you can!

* R HP:Critical MV:Full - Mephistopheles: Critical >
You throw a dagger at *Mephistopheles*.

* R HP:Critical MV:Full - Mephistopheles: Critical >
A dagger arcs through the air.

* R HP:Critical MV:Full - Mephistopheles: Critical >
A dagger rips through *Mephistopheles*'s guts as he collapses to the ground.
*Mephistopheles* is stunned, but will probably regain consciousness...

* R HP:Critical MV:Full - Mephistopheles: Critical >
You wield a gargantuan
gilded bastard sword with both hands.

* R HP:Critical MV:Full - Mephistopheles: Critical >
HP:Critical MP:Full
You have scored 108516289 experience points and 0 quest points.
You need 1727303074 exp to reach the next level.
You have amassed 56 Turn points to date.
You have played 2 days and 4 hours (real time).
This ranks you as Ted -- A Shienaran Lancer Applicant (Level 51).
You are fighting Mephistopheles.

* R HP:Critical MV:Full - Mephistopheles: Critical >
You hack *Mephistopheles*'s body very hard.
*Mephistopheles* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Mephistopheles*'s death cry.

isabel
Posts: 1713
Joined: Wed Aug 31, 2016 5:19 am

Re: Crit kills

Post by isabel » Wed Feb 23, 2022 2:09 am

Love it

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