Log of the Month

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Kryyg
Posts: 339
Joined: Mon Jul 03, 2017 9:52 am

Log of the Month

Post by Kryyg » Fri Mar 01, 2019 9:27 pm

HP:Healthy DP:Bursting MV:Tiring >
Jestin narrates 'poisoned snicker'

* HP:Healthy DP:Bursting MV:Tiring > s
The dirtwall is open.

* HP:Healthy DP:Bursting MV:Tiring > The End of the Trail
[ obvious exits: N E S U ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a horse leaving north.
There are some tracks of a myrddraal leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a dreadlord leaving east.
There are some tracks of a humanoid leaving north.
The corpse of a wild stallion is lying here.
A small purse is here.
Jestin the Dreadlord is standing here.
A gray palfrey prances skittishly nearby.
A gray palfrey prances skittishly nearby.
A gray palfrey prances skittishly nearby.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A shadow stallion has arrived from the north.
Desperation has arrived from the north.

* HP:Healthy DP:Bursting MV:Tiring >
Jestin leaves north.

* HP:Healthy DP:Bursting MV:Tiring > dirtwall is now set as your door2.
l
n
The End of the Trail
The forest breaks to the north up a large hill with a rocky top. To the east
is a lonely looking stable in the middle of the woods. There are tracks
that show people have been here recently but no one is in sight. A trail
leads away through the forest to the south.
[ obvious exits: N E S U ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a horse leaving north.
There are some tracks of a myrddraal leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a dreadlord leaving east.
There are some tracks of a dreadlord leaving north.
The corpse of a wild stallion is lying here.
A small purse is here.
Desperation the Darkling is standing here.
Zajr the Beast is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A gray palfrey prances skittishly nearby.
A gray palfrey prances skittishly nearby.
A gray palfrey prances skittishly nearby.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* HP:Healthy DP:Bursting MV:Tiring > close dirtwall
A Crude Tunnel into the Hill
[ obvious exits: E S ]
Jestin the Dreadlord is standing here.
A foul-looking man stands here dressed in wealthy clothing.
A tough man with a greedy smile is on guard duty here.
A tough man with a greedy smile is on guard duty here.
A shadow stallion has arrived from the south.
Zajr has arrived from the south.
Desperation has arrived from the south.

* HP:Healthy DP:Bursting MV:Tiring > e
Ok.

e
* HP:Healthy DP:Bursting MV:Tiring > A Crude Tunnel
[ obvious exits: E W ]
A small purse is here.
A shadow stallion has arrived from the west.
Zajr has arrived from the west.
Desperation has arrived from the west.

o HP:Healthy DP:Bursting MV:Tiring > A Long Curving Tunnel
[ obvious exits: E S W ]
The corpse of a plains rogue is lying here.
A shadow stallion has arrived from the west.
Desperation has arrived from the west.

o HP:Healthy DP:Bursting MV:Tiring > s
A Long Curving Tunnel
[ obvious exits: N E W ]
A shadow stallion has arrived from the north.
Desperation has arrived from the north.

o HP:Healthy DP:Bursting MV:Tiring > human is now set as your target.
l w
The door is open.

o HP:Healthy DP:Bursting MV:Tiring > door is now set as your door1.
open door
It's already open!

o HP:Healthy DP:Bursting MV:Tiring > scan w
2
of
e
o HP:Healthy DP:Bursting MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

o HP:Healthy DP:Bursting MV:Tiring > [change posture offensive]
Posture changed to: Offensive

o HP:Healthy DP:Bursting MV:Tiring > An Intersection
[ obvious exits: E S W ]
A small purse is here.
A foul-looking man stands here dressed in wealthy clothing.
A foul-looking man stands here dressed in wealthy clothing.
A shadow stallion has arrived from the west.
Desperation has arrived from the west.

* HP:Healthy DP:Bursting MV:Tiring > nar where is it
l
s
You narrate 'where is it'

* HP:Healthy DP:Bursting MV:Tiring > An Intersection
A torch on the wall sputters in its sconce, giving off a dim light
that casts erratic shadows on the tunnel walls. The sound of echoing
footsteps reverberates at this intersection making it difficult to
determine from which direction they originate.
[ obvious exits: E S W ]
A small purse is here.
Desperation the Darkling is standing here.
Zajr the Beast is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A foul-looking man stands here dressed in wealthy clothing.
A foul-looking man stands here dressed in wealthy clothing.

* HP:Healthy DP:Bursting MV:Tiring > An Antechamber
[ obvious exits: N S ]
*Fyra* is here, fighting the smuggler guard.
A Valon guardsman is here, fighting the smuggler guard.
*Gretchen* is standing here.
*Erie* is here, fighting the smuggler guard.
*Draz* is here, fighting the smuggler guard.
A gray palfrey prances skittishly nearby.
The smuggler guard is here, fighting Fyra.
The smuggler guard is here, fighting Draz.
The smuggler guard is here, fighting a Valon guardsman.
A shadow stallion has arrived from the north.
Desperation has arrived from the north.

* HP:Healthy DP:Bursting MV:Tiring > kill human
nar on
*Draz* pounds the smuggler guard's body into bloody fragments!
You try to slash *Gretchen*, but she parries successfully.
Desperation hacks *Draz*'s body hard.

* HP:Healthy DP:Bursting MV:Tiring - Gretchen: Healthy > 0
Desperation hacks *Draz*'s right leg.
*Gretchen* barely strikes your left arm.
*Gretchen* swiftly dodges your attempt to slash her.
*Erie* tries to pound the smuggler guard, but he deflects the blow.
A Valon guardsman tries to slash the smuggler guard, but he deflects the blow.
The smuggler guard tickles a Valon guardsman's right leg with his cleave.
*Draz* tries to pound the smuggler guard, but he parries successfully.
The smuggler guard barely cleaves Draz's left foot.
*Fyra* slashes the smuggler guard's body extremely hard.
The smuggler guard tries to cleave Fyra, but she parries successfully.
You narrate 'on'
Zajr stabs a Valon guardsman's body.

[bash ] sting MV:Tiring - Gretchen: Healthy >


*Draz* gives a Valon guardsman an order.

+l n
*kill human
Cancelled.
The oakdoor is open.

* HP:Scratched DP:Bursting MV:Tiring - Gretchen: Healthy >
*Draz* gives a Valon guardsman an order.
A Valon guardsman gallantly rescues Draz!

* HP:Scratched DP:Bursting MV:Tiring - Gretchen: Healthy > Ok.

* HP:Scratched DP:Bursting MV:Tiring - Gretchen: Healthy >
A rat squeaks 'Ziayne is at The Practice Yard'
A Valon guardsman slashes Desperation's left arm.
Zajr stabs a Valon guardsman's left foot.
*Gretchen* barely strikes your head.
*Erie* tries to pound the smuggler guard, but he parries successfully.
The smuggler guard tickles a Valon guardsman's left foot with his cleave.
The smuggler guard barely cleaves Draz's body.
*Fyra* slashes the smuggler guard's body extremely hard.
Fyra swiftly dodges the smuggler guard's attempt to cleave her.

* HP:Scratched DP:Bursting MV:Tiring - Gretchen: Healthy > oakdoor is now set as your door1.
close oakdoor

*Draz* avoids being bashed by Desperation who loses his balance and falls!

* HP:Scratched DP:Bursting MV:Tiring - Gretchen: Healthy > Ok.

* HP:Scratched DP:Bursting MV:Tiring - Gretchen: Healthy > nar inside oakdoor
where
You narrate 'inside oakdoor'

0
* HP:Scratched DP:Bursting MV:Tiring - Gretchen: Healthy > Players in your Zone
--------------------
Jestin - A Tunnel
Desperation - An Antechamber
Zajr - An Antechamber
Kryyg - An Antechamber

[bash ] sting MV:Tiring - Gretchen: Healthy >


A Valon guardsman barely slashes Desperation's left foot.
Zajr stabs a Valon guardsman's left arm.
*Erie* pounds the smuggler guard's left foot hard.
The smuggler guard barely cleaves a Valon guardsman's body.
The smuggler guard cleaves Draz's left leg.
*Fyra* tries to slash the smuggler guard, but he parries successfully.
The smuggler guard tries to cleave Fyra, but she deflects the blow.

-
*Gretchen* unleashes a flurry of icy spikes at Desperation, who is stabbed repeatedly.

=
*Draz* gives a Valon guardsman an order.
A Valon guardsman gallantly rescues Draz!


The smuggler guard barely cleaves a Valon guardsman's body.
A Valon guardsman tries to slash the smuggler guard, but he deflects the blow.
Desperation tickles a Valon guardsman's right foot with his hack.
Zajr stabs a Valon guardsman's right arm.
*Gretchen* barely tickles your right foot with her strike.
You try to slash *Gretchen*, but she parries successfully.
*Erie* pounds the smuggler guard's right arm very hard.
The smuggler guard tickles a Valon guardsman's body with his cleave.
The smuggler guard tries to cleave Fyra, but she parries successfully.
As *Gretchen* avoids your bash, you topple over and fall to the ground!

* HP:Scratched DP:Bursting MV:Tiring > nar come fuckface

Zajr stabs a Valon guardsman's body.

* HP:Scratched DP:Bursting MV:Tiring > st
kill human

*Gretchen* gets an oilstone from a soft leather pouch.

* HP:Scratched DP:Bursting MV:Tiring >
*Fyra* unleashes a flurry of icy spikes at Zajr, who is stabbed repeatedly.

* HP:Scratched DP:Bursting MV:Tiring >
*Gretchen* grabs an oilstone.

* HP:Scratched DP:Bursting MV:Tiring > nar dying
The smuggler guard barely cleaves a Valon guardsman's body.
A Valon guardsman tries to slash the smuggler guard, but he deflects the blow.
Zajr stabs a Valon guardsman's body.
*Gretchen* tickles your head with her strike.
*Erie* pounds the smuggler guard's body very hard.
The smuggler guard barely cleaves a Valon guardsman's left hand.
*Fyra* slashes the smuggler guard's left foot hard.
The smuggler guard tries to cleave Fyra, but she parries successfully.
You narrate 'come fuckface'
Zajr panics, and attempts to flee!

* HP:Scratched DP:Bursting MV:Tiring - Gretchen: Healthy > open oakdoor
Do you not consider fighting as standing?
Zajr leaves south.
Desperation sends a Valon guardsman sprawling with a powerful bash!

* HP:Scratched DP:Bursting MV:Tiring - Gretchen: Healthy > 0
Ok.

* HP:Scratched DP:Bursting MV:Tiring - Gretchen: Healthy > You narrate 'dying'

* HP:Scratched DP:Bursting MV:Tiring - Gretchen: Healthy > Ok.

[bash ] sting MV:Tiring - Gretchen: Healthy >
You swirl about with a gleaming black longsword, slicing across *Gretchen*'s body.

-
*Draz* gives a Valon guardsman an order.

*
*Draz* barely pounds Desperation's right leg.


*Draz* pounds Desperation's left arm.
The smuggler guard barely cleaves a Valon guardsman's right leg.
Desperation hacks a Valon guardsman's body.
*Erie* tries to pound the smuggler guard, but he parries successfully.
The smuggler guard tickles a Valon guardsman's right leg with his cleave.
*Fyra* slashes the smuggler guard's right leg very hard.
The smuggler guard tries to cleave Fyra, but she parries successfully.

-
*Draz* closes the oakdoor.


As *Gretchen* avoids your bash, you topple over and fall to the ground!
Zajr has arrived from the south.
*Gretchen* unleashes a flurry of icy spikes at Desperation, who is stabbed repeatedly.

* HP:Scratched DP:Bursting MV:Tiring >
*Draz* pounds Desperation's right arm hard.
Zajr stabs *Draz*'s left foot.

* HP:Scratched DP:Bursting MV:Tiring >
*Draz* locks the oakdoor.

* HP:Scratched DP:Bursting MV:Tiring >
Zajr stabs *Draz*'s left arm hard.
*Draz* pounds Desperation's body.
The smuggler guard cleaves a Valon guardsman's right arm hard.
Desperation hacks a Valon guardsman's body.
*Gretchen* barely strikes your right leg.
The smuggler guard barely cleaves a Valon guardsman's left arm.
*Fyra* slashes the smuggler guard's body extremely hard.
The smuggler guard tries to cleave Fyra, but she parries successfully.

* HP:Scratched DP:Bursting MV:Tiring - Gretchen: Healthy > nar firetruck u jestin

Zajr stabs *Draz*'s left hand.
*Draz* pounds Desperation's left leg hard.

* HP:Scratched DP:Bursting MV:Tiring - Gretchen: Healthy > open oakdoor
You narrate 'firetruck u jestin'

0
* HP:Scratched DP:Bursting MV:Tiring - Gretchen: Healthy > You gaze deeply into the soul of *Gretchen*.
*Gretchen* looks very strange, glaring about with a sense of panic.
You try to slash *Gretchen*, but she deflects the blow.
Zajr stabs *Draz*'s body.
*Draz* pounds Desperation's body.
The smuggler guard barely cleaves a Valon guardsman's left leg.
A Valon guardsman tries to slash the smuggler guard, but he parries successfully.
Desperation hacks a Valon guardsman's body.
The smuggler guard barely cleaves a Valon guardsman's left leg.
The smuggler guard tries to cleave Fyra, but she parries successfully.
It seems to be locked.

[bash ] l MV:Tiring - Gretchen: Healthy >

*
*Gretchen* unleashes a flurry of icy spikes at Zajr, who is stabbed repeatedly.

*
Zajr panics, and attempts to flee!
*Erie* unleashes a flurry of icy spikes at Zajr, who is stabbed repeatedly.
*Fyra* unleashes a flurry of icy spikes at Zajr, who is stabbed repeatedly.

=
Jestin narrates 'can't open it'


Zajr stabs *Draz*'s body.
The smuggler guard cleaves a Valon guardsman's left leg.
A Valon guardsman tries to slash the smuggler guard, but he parries successfully.
Desperation hacks a Valon guardsman's body hard.
*Erie* pounds the smuggler guard's left leg extremely hard.
The smuggler guard barely cleaves a Valon guardsman's left arm.
A Valon guardsman is incapacitated and will slowly die, if not aided.
*Fyra* slashes the smuggler guard's left foot very hard.
The smuggler guard tries to cleave Fyra, but she parries successfully.
Zajr leaves south.


As *Gretchen* avoids your bash, you topple over and fall to the ground!

* HP:Scratched DP:Full MV:Tiring - Gretchen: Healthy >
*Draz* pounds Desperation's body.
The smuggler guard cleaves a Valon guardsman's body hard.
A Valon guardsman is dead! R.I.P.
Your blood freezes as you hear a Valon guardsman's death cry.
A Valon guardsman stops following Draz.
*Gretchen* tries to strike you, but you dodge the attack.
The smuggler guard tries to cleave Fyra, but she parries successfully.
Zajr tries to open the oakdoor, but can't.
Zajr panics, and attempts to flee!
*Gretchen* unleashes a flurry of icy spikes at Zajr, who is stabbed repeatedly.
*Draz* sends Desperation sprawling with a powerful bash!

* HP:Scratched DP:Full MV:Tiring - Gretchen: Healthy >
*Erie* unleashes a flurry of icy spikes at Desperation, who is stabbed repeatedly.

* HP:Scratched DP:Full MV:Tiring - Gretchen: Healthy >
*Draz* pounds Desperation's left leg.

* HP:Scratched DP:Full MV:Tiring - Gretchen: Healthy >
*Fyra* unleashes a flurry of icy spikes at Desperation, who is stabbed repeatedly.

* HP:Scratched DP:Full MV:Tiring - Gretchen: Healthy > l s
0
The woodendoor is open.
Jestin narrates 'its locked'

* HP:Scratched DP:Full MV:Tiring - Gretchen: Healthy >
Zajr leaves south.

[bash ] l MV:Tiring - Gretchen: Healthy >

*
*Draz* pounds Desperation's body hard.
The smuggler guard says 'You Draz!!! You will die before your time!! '
The smuggler guard tries to cleave Fyra, but she dodges the attack.
The smuggler guard tries to cleave Zajr, but he parries successfully.
Fyra swiftly dodges the smuggler guard's attempt to cleave her.

=
Zajr stabs the smuggler guard's right hand extremely hard.
*Draz* pounds Desperation's left leg hard.

-
Zajr panics, and attempts to flee!


As *Gretchen* avoids your bash, you topple over and fall to the ground!
*Erie*'s icy spikes shred Zajr, whose insides now flow freely to the ground.
Zajr is dead! R.I.P.
Your blood freezes as you hear Zajr's death cry.

* HP:Scratched DP:Full MV:Tiring - Gretchen: Healthy > nar eat a dick
0

The smuggler guard barely cleaves your body.
The smuggler guard tickles your body with his cleave.
The smuggler guard tries to cleave Fyra, but she deflects the blow.
Desperation hacks *Draz*'s head.
*Draz* pounds Desperation's head.
*Gretchen* barely strikes your left arm.
*Erie* pounds the smuggler guard's left leg very hard.
*Fyra* slashes the smuggler guard's body extremely hard.
The smuggler guard tries to cleave Fyra, but she parries successfully.
You are hungry.
You are thirsty.
*Gretchen* coughs and shivers.

* HP:Scratched DP:Bursting MV:Tiring - Gretchen: Scratched >
Jestin narrates 'open it'

* HP:Scratched DP:Bursting MV:Tiring - Gretchen: Scratched >
*Draz* pounds Desperation's body hard.

* HP:Scratched DP:Bursting MV:Tiring - Gretchen: Scratched > You narrate 'eat a dick'

[bash ] sting MV:Tiring - Gretchen: Scratched >

=
The smuggler guard barely cleaves your body.
Fyra swiftly dodges the smuggler guard's attempt to cleave her.
*Draz* pounds Desperation's body.
The smuggler guard tries to cleave Fyra, but she parries successfully.

+
*Erie*'s icy spikes shred Desperation, whose insides now flow freely to the ground.
Desperation is dead! R.I.P.
Your blood freezes as you hear Desperation's death cry.


*Draz* pounds a shadow stallion's left arm extremely hard.


As *Gretchen* avoids your bash, you topple over and fall to the ground!

* HP:Scratched DP:Bursting MV:Tiring - Gretchen: Scratched >
A shadow stallion barely hits Draz's body.
*Draz* pounds a shadow stallion's right leg into bloody fragments!
The smuggler guard tickles your head with his cleave.
The smuggler guard tries to cleave Fyra, but she deflects the blow.
The smuggler guard tries to cleave Fyra, but she parries successfully.

* HP:Scratched DP:Bursting MV:Tiring - Gretchen: Scratched > 0

Your body is pierced by razor sharp ice spikes sent by *Gretchen*!

* HP:Hurt DP:Bursting MV:Tiring - Gretchen: Scratched >
Your body is pierced by razor sharp ice spikes sent by *Erie*!
Your body is pierced by razor sharp ice spikes sent by *Fyra*!

*Draz* pounds a shadow stallion's left arm into bloody fragments!
[bash ]

-
A shadow stallion tickles Draz's body with its hit.
*Draz* pounds a shadow stallion's body into bloody fragments!
You swiftly dodge the smuggler guard's attempt to cleave you.
The smuggler guard tries to cleave Fyra, but she parries successfully.
*Fyra* slashes the smuggler guard's right leg extremely hard.
The smuggler guard is mortally wounded, and will die soon, if not aided.

+change mood wimpy
*f
Cancelled.
A rat squeaks 'Ziayne is at The Practice Yard'
Mood changed to: Wimpy
Wimpy reset to: 201 hit points.

You panic and attempt to flee!ring - Gretchen: Scratched >


You flee head over heels.
The Chief's Study
[ obvious exits: N S ]
A smuggler chief grins as he counts his purse's contents.
A tough looking man with a greedy smile is on guard duty here.
A tough looking man with a greedy smile is on guard duty here.
A smuggler chief grins as he counts his purse's contents.
A tough looking man with a greedy smile is on guard duty here.

* HP:Wounded DP:Bursting MV:Tiring > s
The Chief Smuggler's Room
[ obvious exits: N ]
The corpse of Roland Azaron, Chief of the Smugglers is lying here.

* HP:Wounded DP:Bursting MV:Tiring > tel jestin we all dead
sco
You tell Jestin 'we all dead'

* HP:Wounded DP:Bursting MV:Tiring > scan n
You have 216(402) hit, 128(128) dark power and 182(259) movement points.
You have scored 106150247 experience points and 360 quest points.
You need 2349753 exp to level and 240 qp to rank.
You have amassed 150 Turn points to date.
You have played 85 days and 3 hours (real time).
This ranks you as Kryyg the Cor'conde [Myrddraal 3] (Level 50).
You are standing.
You are hungry.
You are thirsty.

* HP:Wounded DP:Bursting MV:Tiring > A smuggler chief grins as he counts his purse's contents.
A tough looking man with a greedy smile is on guard duty here.
A tough looking man with a greedy smile is on guard duty here.
A smuggler chief grins as he counts his purse's contents.
A tough looking man with a greedy smile is on guard duty here.

* HP:Wounded DP:Bursting MV:Tiring > tel jestin why cant u stay with us
You tell Jestin 'why cant u stay with us'

* HP:Wounded DP:Bursting MV:Tiring >
Jestin tells you 'i can't get in its locked'

* HP:Wounded DP:Bursting MV:Tiring > tel jestin are you terminally retarded
You tell Jestin 'are you terminally retarded'

* HP:Wounded DP:Bursting MV:Tiring > scan n
*Erie* is here, fighting the smuggler guard.
*Draz* is here, fighting the smuggler guard.
A smuggler chief is here, fighting Erie.
The smuggler guard is here, fighting Draz.
The smuggler guard is here, fighting Draz.
A smuggler chief is here, fighting Erie.
The smuggler guard is here, fighting Erie.

* HP:Wounded DP:Bursting MV:Tiring >
*Erie* has arrived from the north.

human is now set as your target.
* HP:Wounded DP:Bursting MV:Tiring > n
kill human
The Chief's Study
[ obvious exits: N S ]
*Draz* is here, fighting the smuggler guard.
A smuggler chief grins as he counts his purse's contents.
The smuggler guard is here, fighting Draz.
The smuggler guard is here, fighting Draz.
A smuggler chief grins as he counts his purse's contents.
A tough looking man with a greedy smile is on guard duty here.
Jestin tells you 'you hit me and i stopped following'

* HP:Wounded DP:Bursting MV:Tiring > You slash *Draz*'s body hard.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Scratched - Draz: Wounded > kill human
You slash *Draz*'s right leg hard.
A smuggler chief slashes your left arm.
A smuggler chief joins a smuggler chief's fight!
The smuggler guard says 'You Draz!!! You will die before your time!! '
The smuggler guard barely strikes Draz's right leg.
The smuggler guard tickles Draz's right leg with his strike.
*Draz* tries to pound the smuggler guard, but he parries successfully.
The smuggler guard tickles Draz's left foot with his strike.
Ok.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Scratched - Draz: Wounded > l s
kill human
The door is open.
*Erie* has arrived from the south.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Scratched - Draz: Wounded > Ok.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Scratched - Draz: Wounded >
*Erie* barely pounds your body.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Scratched - Draz: Wounded > change mood wimpy
f
s
Mood changed to: Wimpy
Wimpy reset to: 201 hit points.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Scratched - Draz: Wounded > s
You panic and attempt to flee!

*Erie* barely tickles your body with her pound.
The smuggler guard barely strikes Draz's right arm.
A smuggler chief barely slashes your body.
You swirl about with a gleaming black longsword, slicing across *Erie*'s body.
You flee head over heels.
The Chief Smuggler's Room
[ obvious exits: N ]
The corpse of Roland Azaron, Chief of the Smugglers is lying here.
Alas, you cannot go that way...

* HP:Battered DP:Bursting MV:Tiring > door is now set as your door1.
Alas, you cannot go that way...

* HP:Battered DP:Bursting MV:Tiring > n

Jestin tells you 'then you went in before i could refol'

l n
* HP:Battered DP:Bursting MV:Tiring > The Chief's Study
[ obvious exits: N S ]
*Erie* is standing here.
*Draz* is here, fighting the smuggler guard.
A smuggler chief grins as he counts his purse's contents.
The smuggler guard is here, fighting Draz.
The smuggler guard is here, fighting Draz.
A smuggler chief grins as he counts his purse's contents.
The smuggler guard is here, fighting Draz.

* HP:Battered DP:Bursting MV:Tiring > s
The woodendoor is open.

* HP:Battered DP:Bursting MV:Tiring > The Chief Smuggler's Room
[ obvious exits: N ]
The corpse of Roland Azaron, Chief of the Smugglers is lying here.

* HP:Battered DP:Bursting MV:Tiring > woodendoor is now set as your door2.
scan n
*Gretchen* is here, fighting a smuggler chief.
*Erie* is standing here.
*Draz* is here, fighting the smuggler guard.
A smuggler chief is here, fighting Gretchen.
The smuggler guard is here, fighting Draz.
The smuggler guard is here, fighting Draz.
A smuggler chief is here, fighting Gretchen.
The smuggler guard is here, fighting Draz.

* HP:Battered DP:Bursting MV:Tiring > scan n
*Gretchen* is here, fighting a smuggler chief.
*Erie* is standing here.
*Draz* is here, fighting the smuggler guard.
A smuggler chief is here, fighting Gretchen.
The smuggler guard is here, fighting Draz.
The smuggler guard is here, fighting Draz.
A smuggler chief is here, fighting Gretchen.
The smuggler guard is here, fighting Draz.

* HP:Battered DP:Bursting MV:Tiring > scan n
*Gretchen* is here, fighting a smuggler chief.
*Erie* is standing here.
*Draz* is here, fighting the smuggler guard.
A smuggler chief is here, fighting Gretchen.
The smuggler guard is here, fighting Draz.
The smuggler guard is here, fighting Draz.
A smuggler chief is here, fighting Gretchen.
The smuggler guard is here, fighting Draz.

* HP:Battered DP:Bursting MV:Tiring > scan n
*Gretchen* is here, fighting a smuggler chief.
*Erie* is standing here.
*Draz* is here, fighting the smuggler guard.
A smuggler chief is here, fighting Gretchen.
The smuggler guard is here, fighting Draz.
The smuggler guard is here, fighting Draz.
A smuggler chief is here, fighting Gretchen.
The smuggler guard is here, fighting Draz.
*Gretchen* has arrived from the north.

* HP:Battered DP:Bursting MV:Tiring > scan n
n
*Erie* is standing here.
*Draz* is here, fighting the smuggler guard.
A smuggler chief grins as he counts his purse's contents.
The smuggler guard is here, fighting Draz.
The smuggler guard is here, fighting Draz.
A smuggler chief grins as he counts his purse's contents.
The smuggler guard is here, fighting Draz.
*Erie* has arrived from the north.

* HP:Battered DP:Bursting MV:Tiring > The Chief's Study
[ obvious exits: N S ]
*Draz* is here, fighting the smuggler guard.
A smuggler chief grins as he counts his purse's contents.
The smuggler guard is here, fighting Draz.
The smuggler guard is here, fighting Draz.
A smuggler chief grins as he counts his purse's contents.
The smuggler guard is here, fighting Draz.

* HP:Battered DP:Bursting MV:Tiring > n
An Antechamber
[ obvious exits: N S ]
The corpse of a shadow stallion is lying here.
The corpse of the smuggler guard is lying here.
The corpse of Desperation is lying here.
The corpse of Zajr is lying here.
The corpse of a Valon guardsman is lying here.
*Fyra* is here, fighting the smuggler guard.
A gray palfrey prances skittishly nearby.
The smuggler guard is here, fighting Fyra.
The smuggler guard is here, fighting Fyra.

* HP:Battered DP:Bursting MV:Tiring > scan s
*Draz* is here, fighting the smuggler guard.
A smuggler chief grins as he counts his purse's contents.
The smuggler guard is here, fighting Draz.
The smuggler guard is here, fighting Draz.
A smuggler chief grins as he counts his purse's contents.
The smuggler guard is here, fighting Draz.

kill human
* HP:Battered DP:Bursting MV:Tiring >
The smuggler guard tries to cleave Fyra, but she dodges the attack.
*Fyra* slashes the smuggler guard's body extremely hard.
The smuggler guard tries to cleave Fyra, but she parries successfully.

* HP:Battered DP:Bursting MV:Tiring > close door
You slash *Fyra*'s left leg into bloody fragments!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Hurt > close woodendoor
I see no door here.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Hurt > Ok.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Hurt > close door
close door
I see no door here.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Hurt > You try to slash *Fyra*, but she parries successfully.
The smuggler guard tries to cleave Fyra, but she deflects the blow.
*Fyra* slashes the smuggler guard's body extremely hard.
Fyra swiftly dodges the smuggler guard's attempt to cleave her.
I see no door here.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Hurt > ccl
ccl
close woodendoor
close woodendoor
Arglebargle, glop-glyf!?!
Zajr tells you 'haha lasted 25 min with the pod, not bad!'

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Hurt > Arglebargle, glop-glyf!?!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Hurt > close woodendoor
It's already closed!

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Hurt > It's already closed!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Hurt > close woodendoor
It's already closed!

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Hurt > It's already closed!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Hurt > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Hurt > berk
It's already closed!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Hurt > close woodendoor
You try to slash *Fyra*, but she deflects the blow.
Fyra swiftly dodges the smuggler guard's attempt to cleave her.
*Fyra* tries to slash the smuggler guard, but he deflects the blow.
Fyra swiftly dodges the smuggler guard's attempt to cleave her.
It's already closed!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Hurt > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Hurt > close woodendoor
[change mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Hurt > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Hurt > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Hurt > close woodendoor
It's already closed!
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Hurt > close woodendoor
You slash *Fyra*'s right leg into bloody fragments!
Ok.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Wounded > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Wounded > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Wounded > close woodendoor
It's already closed!

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Wounded > It's already closed!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Wounded > close woodendoor
It's already closed!

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Wounded > You slash *Fyra*'s left arm into bloody fragments!
Fyra swiftly dodges the smuggler guard's attempt to cleave her.
The smuggler guard tries to cleave Fyra, but she deflects the blow.
It's already closed!

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Wounded > It's already closed!

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Wounded > It's already closed!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Wounded > close woodendoor
It's already closed!

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Wounded > It's already closed!
The woodendoor is opened from the other side.

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Wounded > Ok.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Wounded > close woodendoor
close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Wounded > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Wounded > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Wounded > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Wounded > close woodendoor
It's already closed!
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Wounded > close woodendoor
Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Wounded > You slash *Fyra*'s body into bloody fragments!
The smuggler guard tries to cleave Fyra, but she deflects the blow.
The smuggler guard tries to cleave Fyra, but she deflects the blow.
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
A raven caws 'Drydin is at The Rising Slope'
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
You slash *Fyra*'s body into bloody fragments!
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
You try to slash *Fyra*, but she parries successfully.
The smuggler guard tries to cleave Fyra, but she dodges the attack.
*Fyra* tries to slash the smuggler guard, but he parries successfully.
The smuggler guard tries to cleave Fyra, but she deflects the blow.
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
Ok.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > It's already closed!
The woodendoor is opened from the other side.

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
You try to slash *Fyra*, but she deflects the blow.
The smuggler guard tries to cleave Fyra, but she deflects the blow.
*Fyra* tries to slash the smuggler guard, but he deflects the blow.
Fyra swiftly dodges the smuggler guard's attempt to cleave her.
You try to slash *Fyra*, but she deflects the blow.
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
Ok.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
It's already closed!

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > It's already closed!
The woodendoor is opened from the other side.

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
Ok.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
It's already closed!
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Battered > close woodendoor
You try to slash *Fyra*, but she parries successfully.
The smuggler guard tries to cleave Fyra, but she deflects the blow.
*Fyra* slashes the smuggler guard's right arm very hard.
The smuggler guard cleaves Fyra's right arm hard.
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Beaten > close woodendoor
Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Beaten > You try to slash *Fyra*, but she deflects the blow.
Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Beaten > Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Beaten > close woodendoor
Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Beaten > Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Beaten > close woodendoor
Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Beaten > Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Beaten > close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Beaten > close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Beaten > Ok.

close woodendoor
* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Beaten > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Battered - Fyra: Beaten > close woodendoor
close woodendoor
A rat squeaks 'Ziayne is at The Practice Yard'
You try to slash *Fyra*, but she parries successfully.
The smuggler guard tries to cleave Fyra, but she dodges the attack.
*Fyra* slashes the smuggler guard's right leg into bloody fragments!
The smuggler guard tries to cleave Fyra, but she deflects the blow.
Your heartbeat calms down more as you feel less panicked.
It's already closed!
The woodendoor is opened from the other side.

close woodendoor
* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Beaten > Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Beaten > close woodendoor
Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Beaten > Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Beaten > close woodendoor
You slash *Fyra*'s body into bloody fragments!
*Fyra* panics, and attempts to flee!
Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Beaten > Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Beaten > Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Beaten > close woodendoor
Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Beaten > Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Beaten > close woodendoor
Ok.

close woodendoor
* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Beaten > close woodendoor
It's already closed!

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Beaten > close woodendoor
It's already closed!

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Beaten > close woodendoor
You slash *Fyra*'s body into bloody fragments!
*Fyra* panics, and attempts to flee!
The smuggler guard tries to cleave Fyra, but she dodges the attack.
*Fyra* tries to slash the smuggler guard, but he deflects the blow.
The smuggler guard tries to cleave Fyra, but she dodges the attack.
It's already closed!

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > close woodendoor
It's already closed!

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > close woodendoor
It's already closed!

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > close woodendoor
It's already closed!
The woodendoor is opened from the other side.

close woodendoor
* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > close woodendoor
Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > close woodendoor
Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > close woodendoor
Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > close woodendoor
You try to slash *Fyra*, but she parries successfully.
The smuggler guard tries to cleave Fyra, but she deflects the blow.
*Fyra* slashes the smuggler guard's body extremely hard.
The smuggler guard tries to cleave Fyra, but she parries successfully.
Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > close woodendoor
Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > Ok.
The woodendoor is opened from the other side.

close woodendoor
* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring - the smuggler guard: Beaten - Fyra: Critical > close woodendoor
You slash *Fyra*'s body into bloody fragments!
*Fyra* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear *Fyra*'s death cry.
Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring > Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring > 2
Ok.
The woodendoor is opened from the other side.

2
* HP:Wounded DP:Bursting MV:Tiring > Ok.
The woodendoor is opened from the other side.

* HP:Wounded DP:Bursting MV:Tiring > 2
2
The smuggler guard tries to cleave you, but you dodge the attack.
The smuggler guard tickles your body with his cleave.
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Beaten > 2
Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Beaten > Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Beaten > Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Beaten > Ok.
The woodendoor is opened from the other side.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Beaten > [change mood brave]
You chose to go berserk, now live or die with it!
*Erie* has arrived from the south.

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Beaten > You slash the smuggler guard's right foot into bloody fragments!
[change mood brave]
You chose to go berserk, now live or die with it!

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Critical > [change mood brave]
You chose to go berserk, now live or die with it!
Jestin tells you 'what you doing'

* HP:Battered DP:Bursting MV:Tiring - the smuggler guard: Critical > The smuggler guard tickles your body with his cleave.
You slash the smuggler guard's right leg into bloody fragments!
The smuggler guard is dead! R.I.P.
Your first time! Was it good for you too?
Your blood freezes as you hear the smuggler guard's death cry.
[change mood brave]
You try to calm down, but can't.

* HP:Battered DP:Bursting MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Battered DP:Bursting MV:Tiring > Variable: target human
is now set as your target.

*Gretchen* has arrived from the south.

s
* HP:Battered DP:Bursting MV:Tiring > s
The Chief's Study
[ obvious exits: N S ]
The corpse of the smuggler guard is lying here.
*Draz* is here, fighting the smuggler guard.
A smuggler chief grins as he counts his purse's contents.
The smuggler guard is here, fighting Draz.
A smuggler chief grins as he counts his purse's contents.
The smuggler guard is here, fighting Draz.

2
* HP:Battered DP:Bursting MV:Tiring > The Chief Smuggler's Room
[ obvious exits: N ]
The corpse of Roland Azaron, Chief of the Smugglers is lying here.

* HP:Battered DP:Bursting MV:Tiring > 2
2
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

2
* HP:Battered DP:Bursting MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

2
* HP:Battered DP:Bursting MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Battered DP:Bursting MV:Tiring > n
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Battered DP:Bursting MV:Tiring > close door
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Battered DP:Bursting MV:Tiring > close woodendoor
The Chief's Study
[ obvious exits: N S ]
The corpse of the smuggler guard is lying here.
*Draz* is here, fighting the smuggler guard.
A smuggler chief is here, fighting Draz.
The smuggler guard is here, fighting Draz.
A smuggler chief is here, fighting Draz.
The smuggler guard is here, fighting Draz.

close door
* HP:Battered DP:Bursting MV:Tiring > close woodendoor
Ok.

* HP:Battered DP:Bursting MV:Tiring > close door
Ok.

* HP:Battered DP:Bursting MV:Tiring > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > It's already closed!

* HP:Battered DP:Bursting MV:Tiring > It's already closed!

* HP:Battered DP:Bursting MV:Tiring > It's already closed!

* HP:Battered DP:Bursting MV:Tiring > human is now set as your target.
close door
close woodendoor
It's already closed!

close door
* HP:Battered DP:Bursting MV:Tiring > It's already closed!

* HP:Battered DP:Bursting MV:Tiring > close woodendoor
A smuggler chief barely slashes Draz's left leg.
A smuggler chief barely slashes Draz's body.
*Draz* pounds the smuggler guard's body hard.
The smuggler guard barely strikes Draz's right foot.
The smuggler guard barely strikes Draz's right arm.
It's already closed!

close door
* HP:Battered DP:Bursting MV:Tiring > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > close door
*Draz* pounds the smuggler guard's right leg into bloody fragments!
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > close woodendoor
It's already closed!

close door
* HP:Battered DP:Bursting MV:Tiring > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > close door
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > close door
It's already closed!

close woodendoor
* HP:Battered DP:Bursting MV:Tiring > It's already closed!

* HP:Battered DP:Bursting MV:Tiring > close door
close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > close door
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > close door
A smuggler chief slashes Draz's body.
A smuggler chief tickles Draz's left hand with his slash.
*Draz* pounds the smuggler guard's body very hard.
The smuggler guard barely tickles Draz's body with his strike.
The smuggler guard tickles Draz's body with his strike.
It's already closed!

close woodendoor
* HP:Battered DP:Bursting MV:Tiring > It's already closed!

* HP:Battered DP:Bursting MV:Tiring > It's already closed!

* HP:Battered DP:Bursting MV:Tiring > l n
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > close door
*Draz* pounds the smuggler guard's left leg very hard.
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > close door
close woodendoor
close door
close woodendoor
The woodendoor is closed.
*Draz* looks at you.

* HP:Battered DP:Bursting MV:Tiring > It's already closed!

* HP:Battered DP:Bursting MV:Tiring > close door
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > close door
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > A smuggler chief tickles Draz's body with his slash.
A smuggler chief barely slashes Draz's left arm.
*Draz* pounds the smuggler guard's head into bloody fragments!
The smuggler guard tickles Draz's body with his strike.
The smuggler guard barely strikes Draz's left arm.
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > It's already closed!

* HP:Battered DP:Bursting MV:Tiring > It's already closed!

close door
* HP:Battered DP:Bursting MV:Tiring > It's already closed!

* HP:Battered DP:Bursting MV:Tiring > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > It's already closed!

* HP:Battered DP:Bursting MV:Tiring > *Draz* pounds the smuggler guard's body very hard.
It's already closed!

close door
* HP:Battered DP:Bursting MV:Tiring > close woodendoor
It's already closed!

close door
* HP:Battered DP:Bursting MV:Tiring > It's already closed!

* HP:Battered DP:Bursting MV:Tiring > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > l n
close door
close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > A smuggler chief barely slashes Draz's left foot.
A smuggler chief barely slashes Draz's body.
*Draz* tries to pound the smuggler guard, but he deflects the blow.
The smuggler guard barely tickles Draz's body with his strike.
The smuggler guard barely strikes Draz's body.
The woodendoor is closed.

* HP:Battered DP:Bursting MV:Tiring > It's already closed!

* HP:Battered DP:Bursting MV:Tiring > It's already closed!

* HP:Battered DP:Bursting MV:Tiring > woodendoor is now set as your door1.
close woodendoor
close woodendoor
A smuggler chief slashes Draz's left leg.
A smuggler chief slashes Draz's left leg.
*Draz* is stunned, but will probably regain consciousness...
The smuggler guard strikes Draz's body hard.
*Draz* is dead! R.I.P.
Your blood freezes as you hear *Draz*'s death cry.
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > It's already closed!

* HP:Battered DP:Bursting MV:Tiring > close woodendoor
It's already closed!

* HP:Battered DP:Bursting MV:Tiring > human is now set as your target.
open woodendoor
Ok.

scan n
* HP:Battered DP:Bursting MV:Tiring > *Gretchen* is here, fighting the smuggler guard.
*Erie* is standing here.
A gray palfrey prances skittishly nearby.
The smuggler guard is here, fighting Gretchen.

l s
* HP:Battered DP:Bursting MV:Tiring > The door is closed.

* HP:Battered DP:Bursting MV:Tiring > door is now set as your door2.
l
The Chief's Study
Bookshelves line the walls and an expensive carpet covers the floor. The
person who lives here obviously enjoys his money and enjoys spending it
on the finest goods money can buy. Everything seems to be in good taste.
There are doors to the north and south.
[ obvious exits: N S ]
The corpse of Draz is lying here.
The corpse of the smuggler guard is lying here.
A smuggler chief grins as he counts his purse's contents.
A tough looking man with a greedy smile is on guard duty here.
A smuggler chief grins as he counts his purse's contents.
A tough looking man with a greedy smile is on guard duty here.

* HP:Battered DP:Bursting MV:Tiring > scan n
*Gretchen* is here, fighting the smuggler guard.
*Erie* is here, fighting the smuggler guard.
A gray palfrey prances skittishly nearby.
The smuggler guard is here, fighting Gretchen.

* HP:Battered DP:Bursting MV:Tiring > sco
You have 197(402) hit, 128(128) dark power and 165(259) movement points.
You have scored 106177637 experience points and 360 quest points.
You need 2322363 exp to level and 240 qp to rank.
You have amassed 166 Turn points to date.
You have played 85 days and 3 hours (real time).
This ranks you as Kryyg the Cor'conde [Myrddraal 3] (Level 50).
You are standing.
You are hungry.
You are thirsty.

* HP:Battered DP:Bursting MV:Tiring > l in corpse
corpse (here) :
a blue pouch of flatwort tea
a staff of sungwood
the death scalp of Raerdan Magi'i, the tainted Channeler slain in Saldaea
the death scalp of the gholam slain in Andor
the death scalp of Orma slain in Andor
the death scalp of Roland Azaron, Chief of the Smugglers slain in the Braem Wood
a bone club
a plate of yellow peppers and pork
[2] a colossal sword with an iron pommel
[4] a large slab of meat
a package of iron rations
a shadowed cloak adorned with red serpentine scales
a small key decorated in jewels
a silver Kandori wristcuff
a soft leather pouch
a bubbling draught
a wealth of gold crowns (55)
a torc of gleaming steel
a pair of thick metal boots
a pair of ebony-steel plate greaves
a brightly-colored sash
a silver-banded war mallet
[2] a gator skin bracer
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
a backpack
a dark, hooded cloak
a shining steel breastplate
an opal choker of fiery blue and pink beauty
a weathered, storm-gray gorget
a full metal helmet and visor
a ring of silver
a gold ring
a crystal lightstick

* HP:Battered DP:Bursting MV:Tiring > nar 2 rip
You narrate '2 rip'

* HP:Battered DP:Bursting MV:Tiring >
A rat squeaks 'Ziayne is at The Practice Yard'
A smuggler chief tries to slash you, but you dodge the attack.
A smuggler chief joins a smuggler chief's fight!
The smuggler guard tickles your right leg with his strike.
The smuggler guard barely tickles your head with his strike.

* HP:Battered DP:Bursting MV:Tiring - a smuggler chief: Scratched >
The smuggler guard tickles your left arm with his strike.
The smuggler guard barely tickles your head with his strike.
A smuggler chief barely tickles your body with his slash.
You slash a smuggler chief's left leg into bloody fragments!
A smuggler chief slashes your body.
Your blood freezes as you hear someone's death cry.

* HP:Battered DP:Bursting MV:Tiring - a smuggler chief: Hurt > take key corpse
You get a small key decorated in jewels from the corpse of Draz.

* HP:Battered DP:Bursting MV:Tiring - a smuggler chief: Hurt > anr ready?
Arglebargle, glop-glyf!?!

* HP:Battered DP:Bursting MV:Tiring - a smuggler chief: Hurt >
Jestin narrates 'snicker'

* HP:Battered DP:Bursting MV:Tiring - a smuggler chief: Hurt > nar ready?
change mood wimpy
The smuggler guard tickles your left hand with his strike.
The smuggler guard barely strikes your left arm.
A smuggler chief slashes your right leg.
You gaze deeply into the soul of the smuggler guard.
The smuggler guard looks very strange, glaring about with a sense of panic.
You slash a smuggler chief's left leg into bloody fragments!
A smuggler chief barely tickles your body with his slash.
You narrate 'ready?'
*Gretchen* has arrived from the north.

* HP:Battered DP:Full MV:Tiring - a smuggler chief: Wounded > f
Mood changed to: Wimpy
Wimpy reset to: 201 hit points.

You panic and attempt to flee!g - a smuggler chief: Wounded >

l n
close woodendoor
You flee head over heels.
An Antechamber
[ obvious exits: N S ]
The corpse of Fyra is lying here.
The corpse of a shadow stallion is lying here.
The corpse of the smuggler guard is lying here. [3]
The corpse of Desperation is lying here.
The corpse of Zajr is lying here.
The corpse of a Valon guardsman is lying here.
*Erie* is standing here.
A gray palfrey prances skittishly nearby.
The oakdoor is closed.
Jestin narrates 'can you open it'

close door
* HP:Battered DP:Full MV:Tiring > Ok.

* HP:Battered DP:Full MV:Tiring > I see no door here.

* HP:Battered DP:Full MV:Tiring > l n
The oakdoor is closed.
*Erie* tickles your right arm with her pound.
PANIC! You couldn't escape!

* HP:Battered DP:Full MV:Tiring - Erie: Scratched > unlock oakdoor
*click*

nar come
* HP:Battered DP:Full MV:Tiring - Erie: Scratched > You narrate 'come'

* HP:Battered DP:Full MV:Tiring - Erie: Scratched >
You try to slash *Erie*, but she parries successfully.

* HP:Battered DP:Full MV:Tiring - Erie: Scratched > oakdoor is now set as your door1.
nar now
You narrate 'now'

* HP:Battered DP:Full MV:Tiring - Erie: Scratched > nar now
nar now
You narrate 'now'

* HP:Battered DP:Full MV:Tiring - Erie: Scratched > You narrate 'now'
Jestin narrates 'i can't'

* HP:Battered DP:Full MV:Tiring - Erie: Scratched >
The oakdoor is opened from the other side.

* HP:Battered DP:Full MV:Tiring - Erie: Scratched > change mood wimpy

You panic and attempt to flee!
Your body is pierced by razor sharp ice spikes sent by *Erie*!

f

*Erie* tickles your body with her pound.

You flee head over heels.
An Intersection
[ obvious exits: E S W ]
The corpse of a smuggler is lying here.
A small purse is here.
Jestin the Dreadlord is here, fighting a smuggler.
A smuggler is here, fighting Jestin.
Mood changed to: Wimpy
Wimpy reset to: 201 hit points.

s
* HP:Beaten DP:Full MV:Tiring > An Antechamber
[ obvious exits: N S ]
The corpse of Fyra is lying here.
The corpse of a shadow stallion is lying here.
The corpse of the smuggler guard is lying here. [3]
The corpse of Desperation is lying here.
The corpse of Zajr is lying here.
The corpse of a Valon guardsman is lying here.
*Erie* is standing here.
A gray palfrey prances skittishly nearby.

* HP:Beaten DP:Full MV:Tiring > The woodendoor seems to be closed.

* HP:Beaten DP:Full MV:Tiring > kill human
You try to slash *Erie*, but she parries successfully.

* HP:Beaten DP:Full MV:Tiring - Erie: Scratched > open oakdoor
change mood wimpy
f
You swirl about with a gleaming black longsword, slicing across *Erie*'s body.
You try to slash *Erie*, but she parries successfully.
It's already open!

* HP:Beaten DP:Full MV:Tiring - Erie: Scratched > Mood changed to: Wimpy
Wimpy reset to: 201 hit points.

You panic and attempt to flee!- Erie: Scratched >


You wish that your wounds would stop BLEEDING so much!

Your body is pierced by razor sharp ice spikes sent by *Erie*!


Jestin has arrived from the north.


You flee head over heels.
An Intersection
[ obvious exits: E S W ]
The corpse of a smuggler is lying here.
A small purse is here.
A foul-looking man stands here dressed in wealthy clothing.

nar come u chortlesnorfling moron
* HP:Critical DP:Full MV:Tiring > You narrate 'come u chortlesnorfling moron'

e HP:Critical DP:Full MV:Tiring >

A smuggler tries to slash you, but you deflect the blow.
You slash a smuggler's body into bloody fragments!
A smuggler tickles your body with his slash.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
Your heartbeat calms down more as you feel less panicked.

2
You flee head over heels.
A Tunnel
[ obvious exits: N E W ]
Smuggler's Quarters
[ obvious exits: W ]

* HP:Critical DP:Bursting MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Critical DP:Bursting MV:Tiring > w
s
w
s
A Tunnel
[ obvious exits: N E W ]

human is now set as your target.
o HP:Critical DP:Bursting MV:Tiring > Alas, you cannot go that way...

o HP:Critical DP:Bursting MV:Tiring > An Intersection
[ obvious exits: E S W ]
The corpse of a smuggler is lying here.
A small purse is here.
A foul-looking man stands here dressed in wealthy clothing.

* HP:Critical DP:Bursting MV:Tiring > An Antechamber
[ obvious exits: N S ]
The corpse of Fyra is lying here.
The corpse of a shadow stallion is lying here.
The corpse of the smuggler guard is lying here. [3]
The corpse of Desperation is lying here.
The corpse of Zajr is lying here.
The corpse of a Valon guardsman is lying here.
Jestin the Dreadlord is here, fighting Erie.
*Erie* is here, fighting Jestin.
A gray palfrey prances skittishly nearby.

* HP:Critical DP:Bursting MV:Tiring >
Jestin unleashes a flurry of icy spikes at *Erie*, who is stabbed repeatedly.

* HP:Critical DP:Bursting MV:Tiring > oakdoor is now set as your door1.
close oakdoor

A trolloc scout narrates 'Humans at the Gap!'

close oakdoor
* HP:Critical DP:Bursting MV:Tiring > Ok.

* HP:Critical DP:Bursting MV:Tiring > It's already closed!

close oakdoor
* HP:Critical DP:Bursting MV:Tiring > close oakdoor
It's already closed!

* HP:Critical DP:Bursting MV:Tiring > It's already closed!

* HP:Critical DP:Bursting MV:Tiring > berk
kill human
[change mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.

0
* HP:Critical DP:Bursting MV:Tiring > You slash *Erie*'s left arm into bloody fragments!

You slash *Erie*'s left leg into bloody fragments!tched - Erie: Wounded >
*Erie* panics, and attempts to flee!
[bash ]
*Erie* leaves south.

*
Jestin leaves south.

nar fol
*nar fol
+kill human
Cancelled.
You narrate 'fol'

* HP:Critical DP:Bursting MV:Tiring > kill human
You narrate 'fol'

scan s
* HP:Critical DP:Bursting MV:Tiring > kill human
kill human
They aren't here.

* HP:Critical DP:Bursting MV:Tiring > They aren't here.

* HP:Critical DP:Bursting MV:Tiring > Jestin the Dreadlord is here, fighting a smuggler chief.
A smuggler chief is here, fighting Jestin.
A tough looking man with a greedy smile is on guard duty here.
A smuggler chief is here, fighting Jestin.

* HP:Critical DP:Bursting MV:Tiring > They aren't here.

* HP:Critical DP:Bursting MV:Tiring > They aren't here.

oakdoor is now set as your door1.
* HP:Critical DP:Bursting MV:Tiring > kill human
kill human
They aren't here.

* HP:Critical DP:Bursting MV:Tiring > They aren't here.

* HP:Critical DP:Bursting MV:Tiring > scan s
*Erie* is here, fighting the smuggler guard.
Jestin the Dreadlord is here, fighting a smuggler chief.
A smuggler chief is here, fighting Jestin.
The smuggler guard is here, fighting Erie.
A smuggler chief is here, fighting Jestin.
*Gretchen* has arrived from the south.

nar 2s
* HP:Critical DP:Bursting MV:Tiring > kill human
You narrate '2s'

* HP:Critical DP:Bursting MV:Tiring > You try to slash *Gretchen*, but she deflects the blow.

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Hurt > close oakdoor

You try to slash *Gretchen*, but she parries successfully.

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Hurt > You swirl about with a gleaming black longsword, slicing across *Gretchen*'s body.
It's already closed!

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Hurt >
*Gretchen* barely strikes your body.
You wish that your wounds would stop BLEEDING so much!

You try to slash *Gretchen*, but she deflects the blow.
*Gretchen* opens the oakdoor.

cnar on
* HP:Critical DP:Bursting MV:Tiring - Gretchen: Hurt > Arglebargle, glop-glyf!?!

nar on
* HP:Critical DP:Bursting MV:Tiring - Gretchen: Hurt > nar on
You narrate 'on'

0
* HP:Critical DP:Bursting MV:Tiring - Gretchen: Hurt > close oakdoor
You narrate 'on'

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Hurt > 0
[bash ]

Cancelled.
Ok.

[bash ] ting MV:Tiring - Gretchen: Hurt >

+
You wish that your wounds would stop BLEEDING so much!

You gasp in pain as streaks of fire from *Gretchen* burn your body!

=
Your blood freezes as you hear someone's death cry.
You try to slash *Gretchen*, but she deflects the blow.
Your bash at *Gretchen* sends her sprawling!

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Hurt > nar COME here
You narrate 'COME here'

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Hurt > nar COME
You narrate 'COME'
Jestin has arrived from the south.

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Hurt > where

Jestin strikes *Gretchen*'s left leg very hard.

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Hurt > close oakdoor
Players in your Zone
--------------------
Jestin - An Antechamber
Kryyg - An Antechamber

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Hurt > close door
It's already closed!

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Hurt >
You slash *Gretchen*'s left leg into bloody fragments!

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Wounded > I see no door here.

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Wounded > l s
You slash *Gretchen*'s body into bloody fragments!
The woodendoor is open.

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Wounded > woodendoor is now set as your door2.
close woodendoor
close woodendoor
Ok.

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Wounded > It's already closed!

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Wounded >
Jestin tries to strike *Gretchen*, but she parries successfully.
*Gretchen* barely strikes your right leg.
You wish that your wounds would stop BLEEDING so much!

You slash *Gretchen*'s right leg into bloody fragments!
*Gretchen* panics, and attempts to flee!
*Gretchen* panics, and attempts to flee!
Jestin unleashes a flurry of icy spikes at *Gretchen*, who is stabbed repeatedly.

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Critical > close woodendoor
close oakdoor
You swirl about with a gleaming black longsword, slicing across *Gretchen*'s body.
It's already closed!

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Critical > close woodendoor
It's already closed!

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Critical > close oakdoor

Jestin starts following you.

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Critical > close woodendoor
You swirl about with a gleaming black longsword, slicing across *Gretchen*'s body.
It's already closed!

close oakdoor
* HP:Critical DP:Bursting MV:Tiring - Gretchen: Critical > You slash *Gretchen*'s left leg into bloody fragments!
*Gretchen* panics, and attempts to flee!
It's already closed!

close woodendoor
* HP:Critical DP:Bursting MV:Tiring - Gretchen: Critical > You swirl about with a gleaming black longsword, slicing across *Gretchen*'s body.
It's already closed!

close oakdoor
* HP:Critical DP:Bursting MV:Tiring - Gretchen: Critical > close woodendoor
It's already closed!

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Critical > It's already closed!

close oakdoor
* HP:Critical DP:Bursting MV:Tiring - Gretchen: Critical > It's already closed!

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Critical > close woodendoor
You swirl about with a gleaming black longsword, slicing across *Gretchen*'s body.
It's already closed!

close oakdoor
* HP:Critical DP:Bursting MV:Tiring - Gretchen: Critical > close woodendoor
You try to slash *Gretchen*, but she parries successfully.
*Gretchen* coughs and shivers.
It's already closed!

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Critical > It's already closed!

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Critical > close oakdoor
close woodendoor
It's already closed!

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Critical > It's already closed!

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Critical > It's already closed!

* HP:Critical DP:Bursting MV:Tiring - Gretchen: Critical > group all
It's already closed!
Jestin throws streaks of Fire at *Gretchen*, whose freshly charred corpse crumples to the ground.
*Gretchen* is dead! R.I.P.
Your blood freezes as you hear *Gretchen*'s death cry.

close oakdoor
* HP:Critical DP:Bursting MV:Tiring > Jestin is now a member of your group.

close woodendoor
* HP:Critical DP:Bursting MV:Tiring > It's already closed!

* HP:Critical DP:Bursting MV:Tiring > 2
2
2
2
It's already closed!
Jestin gets a black pair of silver-tooled boots from the corpse of Gretchen.
Jestin gets a pair of earthen colored breeches from the corpse of Gretchen.
Jestin gets a soft leather pouch from the corpse of Gretchen.
Jestin gets a belt with a buckle of cuendillar from the corpse of Gretchen.
Jestin gets a yew staff from the corpse of Gretchen.
Jestin gets a silver etched shield from the corpse of Gretchen.
Jestin gets a silver Kandori wristcuff from the corpse of Gretchen.
Jestin gets a silver Kandori wristcuff from the corpse of Gretchen.
Jestin gets a pair of dark gloves from the corpse of Gretchen.
Jestin gets a set of cloth sleeves from the corpse of Gretchen.
Jestin gets a bright red robe from the corpse of Gretchen.
Jestin gets a bearskin tunic from the corpse of Gretchen.
Jestin gets a blue steel torc with silver worked fish from the corpse of Gretchen.
Jestin gets a blue steel torc with silver worked fish from the corpse of Gretchen.
Jestin gets a camouflaged hood from the corpse of Gretchen.
Jestin gets a gold ring from the corpse of Gretchen.
Jestin gets a gold ring from the corpse of Gretchen.
Jestin gets an oilstone from the corpse of Gretchen.
Jestin gets a crystal lightstick from the corpse of Gretchen.

* HP:Critical DP:Bursting MV:Tiring > [change mood brave]
You try to calm down, but can't.

* HP:Critical DP:Bursting MV:Tiring > [change mood brave]
You try to calm down, but can't.

* HP:Critical DP:Bursting MV:Tiring > [change mood brave]
You try to calm down, but can't.

* HP:Critical DP:Bursting MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Critical DP:Bursting MV:Tiring > 2
2
2
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Critical DP:Bursting MV:Tiring > 2
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Critical DP:Bursting MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Critical DP:Bursting MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Critical DP:Bursting MV:Tiring > sco
You have 11(402) hit, 128(128) dark power and 148(259) movement points.
You have scored 106201541 experience points and 360 quest points.
You need 2298459 exp to level and 240 qp to rank.
You have amassed 166 Turn points to date.
You have played 85 days and 3 hours (real time).
This ranks you as Kryyg the Cor'conde [Myrddraal 3] (Level 50).
You are standing.
You are hungry.
You are thirsty.

* HP:Critical DP:Bursting MV:Tiring > say u suck so bad
You hiss 'u suck so bad'

* HP:Critical DP:Bursting MV:Tiring >
Jestin snickers softly.

* HP:Critical DP:Bursting MV:Tiring >
Jestin says 'wherse erie'

* HP:Critical DP:Bursting MV:Tiring >
Jestin says 'out?'

* HP:Critical DP:Bursting MV:Tiring >
* HP:Critical DP:Bursting MV:Tiring > say heal me
sco
You hiss 'heal me'

* HP:Critical DP:Bursting MV:Tiring > You have 11(402) hit, 128(128) dark power and 148(259) movement points.
You have scored 106201541 experience points and 360 quest points.
You need 2298459 exp to level and 240 qp to rank.
You have amassed 166 Turn points to date.
You have played 85 days and 3 hours (real time).
This ranks you as Kryyg the Cor'conde [Myrddraal 3] (Level 50).
You are standing.
You are hungry.
You are thirsty.

inv
* HP:Critical DP:Bursting MV:Tiring > You are carrying:
a small key decorated in jewels
a large number of gold crowns (26)

* HP:Critical DP:Bursting MV:Tiring > say loot
inv
You hiss 'loot'

* HP:Critical DP:Bursting MV:Tiring > You are carrying:
a small key decorated in jewels
a large number of gold crowns (26)

* HP:Critical DP:Bursting MV:Tiring > l in pack
backpack (used) :
an oilstone
[2] a strange fruit
[3] a package of iron rations
a leather water flask
[2] a thin vial of yellow fluid
a large number of copper pennies (29)

* HP:Critical DP:Bursting MV:Tiring > take rations pack
You get a package of iron rations from a backpack.

eat rations
* HP:Critical DP:Bursting MV:Tiring > You eat the rations.
You are full.

* HP:Critical DP:Bursting MV:Tiring > l in corpse

You are thirsty.

corpse (here) :
Nothing.

* HP:Critical DP:Bursting MV:Tiring >
Jestin gestures and you begin to lose your balance.
The earth trembles and shivers beneath your feet..!
You vibrate and are knocked about.
Jestin stops following you.
You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.
The vibrations are so incredible, you are shaken into little pieces.
You are dead! Sorry...
Circle of Darkness
[ obvious exits: N E S W U D ]
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
Desperation the Darkling is resting here.
Zajr the Darkling Master is resting here.
Pynbag the Contagious Stalker is resting here.

Marlia
Posts: 78
Joined: Fri Feb 15, 2019 3:26 pm

Re: Log of the Month

Post by Marlia » Fri Mar 01, 2019 9:35 pm

.
Last edited by Marlia on Thu Sep 26, 2019 7:29 pm, edited 1 time in total.

Jestin
Posts: 294
Joined: Mon Jul 10, 2017 11:15 am

Re: Log of the Month

Post by Jestin » Fri Mar 01, 2019 9:48 pm

Snicker my heal alias was set to quake for some reason

Sidar
Posts: 79
Joined: Sat Mar 28, 2015 9:39 am

Re: Log of the Month

Post by Sidar » Fri Mar 01, 2019 9:49 pm

Roflmao.

Iblis
Posts: 100
Joined: Mon Jun 19, 2017 11:56 am

Re: Log of the Month

Post by Iblis » Fri Mar 01, 2019 10:29 pm

Jestin is always a let down

Cruoris
Posts: 184
Joined: Thu Nov 23, 2017 8:18 am

Re: Log of the Month

Post by Cruoris » Fri Mar 01, 2019 11:02 pm

I just died laughing.

Erynn
Posts: 37
Joined: Sun Mar 29, 2015 5:33 pm

Re: Log of the Month

Post by Erynn » Fri Mar 01, 2019 11:50 pm

LMAO

Lea
Posts: 316
Joined: Fri May 04, 2018 6:46 pm

Re: Log of the Month

Post by Lea » Sat Mar 02, 2019 12:33 am

art

ecthus
Posts: 409
Joined: Wed Apr 01, 2015 8:11 pm

Re: Log of the Month

Post by ecthus » Sat Mar 02, 2019 1:39 am

LOTY

Sarryn
Posts: 564
Joined: Wed Jul 01, 2015 7:30 pm

Re: Log of the Month

Post by Sarryn » Sat Mar 02, 2019 1:51 am

Lol that was crazynes, great ending

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