Desperation in Keep

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Jecks
Posts: 67
Joined: Sun Jul 09, 2017 9:06 am

Desperation in Keep

Post by Jecks » Sun Jan 13, 2019 11:16 pm

An LS smob group was hit by a DS group cut. LS responded and the DS group split up. Desperation made a run north through cut to Blodfest which was FD road. Log picks up there.

* HP:Scratched MV:Strong > A Low Hill
[ obvious exits: N E S W ]
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of an animal leaving north
There are some tracks of a humanoid leaving north
There are some tracks of a humanoid leaving west
There are some tracks of a humanoid leaving east
There are some tracks of a human leaving south
A gray palfrey prances skittishly nearby.

n
* HP:Scratched MV:Tiring > Inside the Dreadlord's Tent
[ obvious exits: N S W ]
A brass storm lantern of Borderlander design lies here.
A lantern has been left here.
*Desperation* is standing here mending a weapon.
A dark, brutal Dreadlord casts his fierce eyes upon you.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A dark figure, lurking in the shadows, eyes you with bloodlust.
*Desperation* tries to blast you, but you deflect the blow.

* HP:Scratched MV:Tiring - Desperation: Battered > No way! You're fighting for your life!

* HP:Scratched MV:Tiring - Desperation: Battered > f
You pound *Desperation*'s body.
The brutal Dreadlord crushes your left arm hard.
The brutal Dreadlord's hands weave a bright red flame...
Ouch! That Really did HURT!

Your body is burned by a tremendous fireball sent by the brutal Dreadlord!
A Ghob'lin trolloc joins the brutal Dreadlord's fight!
A Ghob'lin trolloc joins the brutal Dreadlord's fight!
A Ghob'lin trolloc joins the brutal Dreadlord's fight!

You panic and attempt to flee!ration: Battered >


You flee head over heels.
Inside the Dreadlord's Tent
[ obvious exits: N W ]

* HP:Wounded MV:Tiring >
Draz narrates 'hitting'

* HP:Wounded MV:Tiring >
Draz has arrived from the west.
A Valon guardsman has arrived from the west.

* HP:Wounded MV:Tiring >
Draz leaves north.
A Valon guardsman leaves north.

* HP:Wounded MV:Tiring > desperation is now set as your target.
n
kill desperation
bash
Inside the Dreadlord's Tent
[ obvious exits: N S W ]
A brass storm lantern of Borderlander design lies here.
A lantern has been left here.
A Valon guardsman is here, fighting a Ghob'lin trolloc.
Lord Draz the Gaidin Master is here, fighting Desperation.
*Desperation* is here, fighting Draz mending a weapon.
The brutal Dreadlord is here, fighting a Valon guardsman.
A Ghob'lin trolloc is here, fighting a Valon guardsman.
A Ghob'lin trolloc is here, fighting Draz.
A Ghob'lin trolloc is here, fighting a Valon guardsman.
A wicked myrddraal is here, fighting Draz.

* HP:Wounded MV:Tiring > You barely pound *Desperation*'s left leg.

- g - Draz: Scratched - Desperation: Battered >
The brutal Dreadlord crushes a Valon guardsman's body hard.
The brutal Dreadlord's hands weave a bright red flame...
The brutal Dreadlord unleashes a fireball at a Valon guardsman, whose charred corpse drops to the ground.
A Valon guardsman is dead! R.I.P.
Your blood freezes as you hear a Valon guardsman's death cry.
A Valon guardsman realizes that Draz is a jerk!
A Ghob'lin trolloc joins a Ghob'lin trolloc's fight!
A Ghob'lin trolloc joins a Ghob'lin trolloc's fight!
A wicked myrddraal slashes Draz's body.
A Ghob'lin trolloc barely tickles Draz's head with his crush.
Draz slashes *Desperation*'s right leg very hard.

=
Your bash at *Desperation* sends him sprawling!

* HP:Wounded MV:Tiring - Draz: Scratched - Desperation: Beaten >
A Ghob'lin trolloc tickles Draz's body with his crush.
A Ghob'lin trolloc crushes Draz's right leg.
You pound *Desperation*'s body.
A wicked myrddraal tickles Draz's head with his slash.
A Ghob'lin trolloc crushes Draz's right leg.
Zyonel stabs *Desperation*'s body.

* HP:Wounded MV:Tiring - Draz: Hurt - Desperation: Beaten > change mood wimpy
Zyonel stabs *Desperation*'s body.
The brutal Dreadlord crushes Zyonel's body hard.
The brutal Dreadlord's hands weave a bright red flame...
The brutal Dreadlord throws a fireball at Zyonel, who screams in pain.
A Ghob'lin trolloc crushes Draz's right leg.
A Ghob'lin trolloc crushes Draz's body.
You pound *Desperation*'s body.
A wicked myrddraal barely slashes Draz's left hand.
A Ghob'lin trolloc barely tickles Draz's body with his crush.
Draz slashes *Desperation*'s head hard.
Mood changed to: Wimpy

* HP:Wounded MV:Tiring - Draz: Hurt - Desperation: Beaten >
Granit narrates 'come stinkweed'

bash
* HP:Wounded MV:Tiring - Draz: Hurt - Desperation: Beaten > TICK IN 4 SECONDS.
They already seem to be stunned.

* HP:Wounded MV:Tiring - Draz: Hurt - Desperation: Beaten > bash
They already seem to be stunned.

* HP:Wounded MV:Tiring - Draz: Hurt - Desperation: Beaten >
The brutal Dreadlord's hands weave a bright red flame...
The brutal Dreadlord throws a fireball at Zyonel, who screams in pain.

bash
* HP:Wounded MV:Tiring - Draz: Hurt - Desperation: Beaten > They already seem to be stunned.

* HP:Wounded MV:Tiring - Draz: Hurt - Desperation: Beaten > bash

The brutal Dreadlord crushes Zyonel's body hard.
Zyonel stabs *Desperation*'s right leg.
A Ghob'lin trolloc tickles Draz's body with his crush.
A Ghob'lin trolloc tickles Draz's body with his crush.
You pound *Desperation*'s body.
A wicked myrddraal barely slashes Draz's right foot.
A Ghob'lin trolloc barely crushes Draz's body.
*Desperation* blasts Draz's right leg hard.
Zyonel stabs *Desperation*'s left arm.

* HP:Wounded MV:Tiring - Draz: Wounded - Desperation: Critical >
*Desperation* panics, and attempts to flee!

Zyonel panics, and attempts to flee!ed - Desperation: Critical >

-
Zyonel leaves north.

f
=
Draz narrates 'he crit'

kill desperation
Cancelled.
You panic and attempt to flee!

kill desperation

*Desperation* leaves west.



------- He makes it out of Camp and as fast as a desperate trolloc he makes it to Keep -------



* HP:Hurt MV:Weary > In Front of the Castle
Rotten skeletons lie on either side of the castle entrance. The huge oak
doors lie on the ground apparently broken off from their hinges, and the
portcullis is rusted fast about five feet from the ground. However, newly
crafted stone gates stand before you. Four round towers loom high above
providing excellent protection for the main entrance to the fortress. The
stones that make up the tower have been cut from a very dull red marble
giving a sense of age. A path leads west, away from the castle.
[ obvious exits: N E W ]
There are some BLOODY TRACES of TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a humanoid leaving east
An iron lantern hangs from the wall above the gate.

* HP:Hurt MV:Weary > change mood wimpy
Mood changed to: Wimpy

* HP:Hurt MV:Weary > where
The raven master bellows 'KgTkcw xPh BolqD_T \c G^L@ `?XnqT'
Your extra burst of stamina fades.
Timer now at 62 secs.
Players in your Zone
--------------------
Jecks - In Front of the Castle

* HP:Hurt MV:Winded > save
Jael narrates 'e of what islai'
Saving Jecks.

st
* HP:Hurt MV:Winded > You stop resting, and stand up.

l
* HP:Hurt MV:Winded > change mood wimpy
In Front of the Castle
Rotten skeletons lie on either side of the castle entrance. The huge oak
doors lie on the ground apparently broken off from their hinges, and the
portcullis is rusted fast about five feet from the ground. However, newly
crafted stone gates stand before you. Four round towers loom high above
providing excellent protection for the main entrance to the fortress. The
stones that make up the tower have been cut from a very dull red marble
giving a sense of age. A path leads west, away from the castle.
[ obvious exits: N E W ]
There are some BLOODY TRACES of TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a humanoid leaving east
An iron lantern hangs from the wall above the gate.

* HP:Hurt MV:Winded > notice
Mood changed to: Wimpy

* HP:Hurt MV:Winded > You stop paying increased attention to your surroundings.

* HP:Hurt MV:Winded >
A forest trolloc bellows 'pa ^no yLQh uI MTkpl QEe BW f[eb]OM `Hc UbF@ WxMif ?stTd iEn hc jDF JjjasxF@aT'

pick stonegate east
* HP:Hurt MV:Winded > The lock quickly yields to your skills.

open stonegate east
* HP:Hurt MV:Winded > e
Ok.

kill desperation
* HP:Hurt MV:Winded > The Gatekeep
[ obvious exits: E W ]
A burly trolloc stands here, eyeing the surroundings.
A handsome man in black, military vesture generals the Dark Lord's new armies.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

* HP:Hurt MV:Winded > They aren't here.

change mood wimpy
* HP:Hurt MV:Winded > e
kill desperation
Mood changed to: Wimpy

* HP:Hurt MV:Winded > Entrance to the Courtyard
[ obvious exits: N E S W ]
A wolfish trolloc is here, howling for blood.
A trolloc is here commanding a fist of troops.

* HP:Hurt MV:Winded > They aren't here.

* HP:Hurt MV:Winded > e
n
kill desperation
Islai narrates 'e of tv'
The Courtyard
[ obvious exits: N E S W ]
A hooved trolloc anxiously stamps its feet.
A trolloc is here ruling a group of trollocs.

* HP:Hurt MV:Weary > The Well
[ obvious exits: N E S W ]
A revolting well bubbles with the blood of the sacrificed.
A black flame dances here in midair.
A board hangs on a wall peppered with tales of glory, adventure and history.
*Pounds* is standing here.
*Desperation* is resting here mending a weapon.
A hooved trolloc anxiously stamps its feet.
A trolloc is here commanding a fist of troops.
A Dha'vol trolloc scouts his surroundings here.
A Dha'vol trolloc scouts his surroundings here.
A Ghar'ghael trolloc towers over all here.
An aging weaponsmaster stands nearby.
A hooded myrddraal, brooding in the shadows, slowly faces you.

* HP:Hurt MV:Weary > You pound *Desperation*'s body.

bash
+ Desperation: Beaten >
*Desperation* tries to blast you, but you parry successfully.
A hooved trolloc leaves south.
A Dha'vol trolloc tries to crush you, but you parry successfully.
Someone joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
*Pounds* tries to crush you, but you deflect the blow.


Emdawe narrates 'up road'

=
Your bash at *Desperation* sends him sprawling!

* HP:Hurt MV:Weary - Desperation: Beaten > change mood wimpy
A hooded myrddraal slashes your right leg hard.
You swiftly dodge someone's attempt to hit you.
A Dha'vol trolloc tries to crush you, but you deflect the blow.
You barely pound *Desperation*'s body.
Mood changed to: Wimpy

Desperation: Beaten >
*Pounds* sends you sprawling with a powerful bash!

* HP:Hurt MV:Weary - Desperation: Beaten > alias 4 jump out

*Pounds* crushes your left arm very hard.

* HP:Wounded MV:Weary - Desperation: Beaten > change mood wimpy

*Pounds* crushes your body extremely hard.
A hooded myrddraal slashes your body.
A large black rat tickles your body with its hit.
A Dha'vol trolloc crushes your body.

* HP:Wounded MV:Weary - Desperation: Beaten >
*Pounds* crushes your body into bloody fragments!
A hooded myrddraal slashes your body hard.
A large black rat tickles your left leg with its hit.
A Dha'vol trolloc tickles your body with his crush.
*Desperation* blasts your right arm hard.
*Pounds* crushes your right leg very hard.

* HP:Battered MV:Weary - Desperation: Beaten > f
Ok.

* HP:Battered MV:Weary - Desperation: Beaten > Mood changed to: Wimpy

You panic and attempt to flee!ration: Beaten >


You flee head over heels.
The Courtyard
[ obvious exits: N E S W ]

* HP:Battered MV:Weary > w
n
Inside the Northern Gatekeep
[ obvious exits: E U ]
A small purse is here.
A hooved trolloc anxiously stamps its feet.
A trolloc is here ruling a group of trollocs.

* HP:Battered MV:Weary > Alas, you cannot go that way...

* HP:Battered MV:Weary > open metaldoor up
u
Ok.

* HP:Battered MV:Weary > close metaldoor down
Second Floor of the Northern Gatekeep
[ obvious exits: N U D ]
A red-eyed raven is here flying around.
A huge darkhound is here, drooling and snarling.

* HP:Battered MV:Weary > Ok.

n
* HP:Battered MV:Weary >
Aradan narrates 'blcok n'

* HP:Battered MV:Weary > 4
On the Castle Wall
[ obvious exits: E S ]

* HP:Battered MV:Weary >
Granit narrates 'get em k'

* HP:Battered MV:Weary > Jael narrates 'went back s tv plains'
Draz tells you 'want me? z here'
[jump out]
Ok.

* HP:Battered MV:Weary >
Jecks makes a flying leap from between two merlons!
OOF!! The fall knocks the wind out of you!
*SNAP* Pain shoots up your leg and into your side!
Ouch!

* HP:Battered MV:Haggard >
Islai narrates 'he just east'

* HP:Battered MV:Haggard > where
Players in your Zone
--------------------
Jecks - Overlooking the Gorge

* HP:Battered MV:Haggard > rep I jumped out
You reply to Draz 'I jumped out'

* HP:Battered MV:Haggard >
Kiera narrates 'he crit'

change mood wimpy
* HP:Battered MV:Haggard > Mood changed to: Wimpy

* HP:Battered MV:Haggard >
Islai narrates 'not past me'

* HP:Battered MV:Haggard > tel draz I am 1n gate hagg batt
You tell Draz 'I am 1n gate hagg batt'

* HP:Battered MV:Haggard > dark is now set as your target.

Draz tells you 'come pick'

* HP:Battered MV:Haggard > In Front of the Castle
[ obvious exits: N E W ]
There are some BLOODY TRACES of TROLLOC leaving >>EAST>>
There are some tracks of a human leaving east
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a humanoid leaving east
An iron lantern hangs from the wall above the gate.
Lord Draz the Gaidin Master is standing here.
Zyonel the Knight Banneret is standing here, riding a wild stallion.

* HP:Battered MV:Haggard > pick stonegate east

Granit narrates 'think s of us'

* HP:Battered MV:Haggard > where
The lock quickly yields to your skills.

* HP:Battered MV:Haggard > Players in your Zone
--------------------
Jecks - In Front of the Castle
Draz - In Front of the Castle
Zyonel - In Front of the Castle

* HP:Battered MV:Haggard > open stonegate east
Ok.

* HP:Battered MV:Haggard > notice

Zyonel nods in agreement.

* HP:Battered MV:Haggard > l
You start paying increased attention to your surroundings.

change mood wimpy
* HP:Battered MV:Haggard > In Front of the Castle
Rotten skeletons lie on either side of the castle entrance. The huge oak
doors lie on the ground apparently broken off from their hinges, and the
portcullis is rusted fast about five feet from the ground. However, newly
crafted stone gates stand before you. Four round towers loom high above
providing excellent protection for the main entrance to the fortress. The
stones that make up the tower have been cut from a very dull red marble
giving a sense of age. A path leads west, away from the castle.
[ obvious exits: N E W ]
There are some BLOODY TRACES of TROLLOC leaving >>EAST>>
There are some tracks of a human leaving east
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a humanoid leaving east
An iron lantern hangs from the wall above the gate.
A rat scurries around trying to get out of sight.
Lord Draz the Gaidin Master is standing here.
Zyonel the Knight Banneret is standing here, riding a wild stallion.

* HP:Battered MV:Haggard > Mood changed to: Wimpy

* HP:Battered MV:Haggard >
Draz leaves east.
Zyonel leaves east riding a wild stallion.
A rat leaves east.
Granit narrates 'or he got lucky flee and doubled n'

* HP:Battered MV:Haggard > k rat
Aradan narrates 'zone'
They aren't here.

* HP:Battered MV:Haggard >
Emdawe narrates 'cut ent'

* HP:Battered MV:Haggard >
Emdawe narrates '3*'

* HP:Battered MV:Haggard > change mood wimpy
kill dark
Mood changed to: Wimpy

* HP:Battered MV:Haggard > They aren't here.

kill dark

* HP:Battered MV:Haggard > kill dark
They aren't here.

* HP:Battered MV:Haggard >
Draz narrates '1e'

* HP:Battered MV:Haggard > kill dark
Jael narrates 'rip'
They aren't here.

* HP:Battered MV:Haggard > kill dark
The stonegate closes quietly.
They aren't here.

* HP:Battered MV:Weary > kill dark
Granit narrates 'nice'
They aren't here.

* HP:Battered MV:Weary > kill dark
Emdawe narrates 'hit cut ent'
They aren't here.

* HP:Battered MV:Weary > Islai narrates 'blyt?'

* HP:Battered MV:Weary > kill dark
They aren't here.

* HP:Battered MV:Weary > kill dark
kill dark
Kiera narrates 'blytz dead'
They aren't here.

* HP:Battered MV:Weary > They aren't here.

* HP:Battered MV:Weary > kill dark
kill dark
Jael narrates 'yeah bly'
They aren't here.

* HP:Battered MV:Weary > They aren't here.

* HP:Battered MV:Weary > kill dark

Kiera narrates 'idiot jael'

kill dark
* HP:Battered MV:Weary > They aren't here.

* HP:Battered MV:Weary > kill dark
Granit narrates 'hit cut'
They aren't here.

* HP:Battered MV:Weary > They aren't here.

* HP:Battered MV:Weary > Draz narrates '1n well'
They aren't here.

kill dark
* HP:Battered MV:Weary > kill dark
Kiera narrates 'beat me to him'
They aren't here.

kill dark
* HP:Battered MV:Weary > Draz narrates 'hit'
They aren't here.

kill dark
* HP:Battered MV:Weary > They aren't here.

* HP:Battered MV:Weary > They aren't here.

* HP:Battered MV:Weary > where
kill dark
Zyonel calls for the stonegate to be opened.
Players in your Zone
--------------------
Zyonel - The Gatekeep
Draz - The Courtyard
Jecks - In Front of the Castle

* HP:Battered MV:Weary > They aren't here.

* HP:Battered MV:Weary > kill dark
kill dark
They aren't here.

* HP:Battered MV:Weary > They aren't here.

* HP:Battered MV:Weary >
Jael narrates 'grin'

* HP:Battered MV:Weary > pick stonegate east
You failed to pick the lock.

* HP:Battered MV:Weary > open stonegate east
It seems to be locked.

* HP:Battered MV:Weary > pick stonegate east
pick stonegate east
pick stonegate east
The lock quickly yields to your skills.

* HP:Battered MV:Weary > You failed to pick the lock.

* HP:Battered MV:Weary > Oh.. it wasn't locked at all.

open stonegate east
* HP:Battered MV:Weary > Ok.

* HP:Battered MV:Weary > The stonegate closes quietly.
They aren't here.

* HP:Battered MV:Weary > Jael narrates 'which well draz'

* HP:Battered MV:Weary > pick stonegate east
pick stonegate east
The lock quickly yields to your skills.

* HP:Battered MV:Weary > Oh.. it wasn't locked at all.

* HP:Battered MV:Weary >
Draz narrates 'hit 1n well'

change mood wimpy
* HP:Battered MV:Weary > Mood changed to: Wimpy

* HP:Battered MV:Weary > kill dark
Islai narrates 'they by blod en'
They aren't here.

* HP:Battered MV:Weary > open stonegate east
e
e
Draz narrates 'RK'
Ok.

n
* HP:Battered MV:Weary > n
The Gatekeep
[ obvious exits: E W ]
A burly trolloc stands here, eyeing the surroundings.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.

* HP:Battered MV:Haggard > e
Entrance to the Courtyard
[ obvious exits: N E S W ]
A trolloc is here ruling a group of trollocs.
A hooved trolloc anxiously stamps its feet.
A wolfish trolloc is here, howling for blood.

* HP:Battered MV:Haggard > kill meren
The Courtyard
[ obvious exits: N E S W ]
A trolloc is here ruling a group of trollocs.

* HP:Battered MV:Haggard > bash
A Pile of Decaying Skeletons
[ obvious exits: E S ]
A rat scurries around trying to get out of sight.
A large, goat-faced trolloc glares at you hungrily.
A huge darkhound is here, drooling and snarling.
An enormously fat, slobbering trolloc drags a large sack around.
A trolloc is here ruling a group of trollocs.

* HP:Battered MV:Haggard > The Courtyard
[ obvious exits: N E S W ]
*Desperation* is here, fighting Draz mending a weapon.
Lord Draz the Gaidin Master is sitting here.
*Pounds* is here, fighting Draz.

* HP:Battered MV:Haggard > They aren't here.

* HP:Battered MV:Haggard > Kiera narrates 'what well bro'
Bash who?

* HP:Battered MV:Haggard >
*Desperation* blasts Draz's body.
*Pounds* crushes Draz's left leg very hard.

* HP:Battered MV:Haggard > kill h.dark
bash
You pound *Desperation*'s body.

*Desperation* looks at Draz.raz: Beaten - Desperation: Beaten >

=
Jael narrates 'oh'
Kiera narrates 'LOL'

+
*Desperation* blasts Draz's body.
*Pounds* crushes Draz's right leg hard.


As *Desperation* avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Haggard - Draz: Beaten - Desperation: Beaten > nar On 1n well Z

Draz narrates '2e 3n'

* HP:Battered MV:Haggard - Draz: Beaten - Desperation: Beaten >
Draz narrates 'they zerk come'

* HP:Battered MV:Haggard - Draz: Beaten - Desperation: Beaten > bash

*Desperation* blasts Draz's right leg.
*Pounds* crushes Draz's head hard.

* HP:Battered MV:Haggard - Draz: Critical - Desperation: Beaten >
Draz panics, and attempts to flee!

* HP:Battered MV:Haggard - Draz: Critical - Desperation: Beaten > You narrate 'On 1n well Z'

ard - Draz: Critical - Desperation: Beaten >
Draz leaves north.
*Pounds* crushes your body very hard.

-
*Pounds* crushes your body extremely hard.

*
*Pounds* crushes your body very hard.
You are interrupted and stop what you are doing.
You are too exhausted.
*Desperation* blasts your body hard.
You are too exhausted.

* HP:Beaten MV:Haggard - Desperation: Beaten >
Draz has arrived from the north.

* HP:Beaten MV:Haggard - Desperation: Beaten >
Draz gracefully changes forms to The Kingfisher Takes a Silverback.
Draz slashes *Desperation*'s left leg very hard.

* HP:Beaten MV:Haggard - Desperation: Beaten >
Zyonel has arrived from the east.

* HP:Beaten MV:Haggard - Desperation: Beaten >
Zyonel leaves west.
Granit narrates 'dude we're not.. like anywhere near '

* HP:Beaten MV:Haggard - Desperation: Beaten > bash

*Pounds* crushes your left leg hard.
You are interrupted and stop what you are doing.
You are too exhausted.

* HP:Beaten MV:Haggard - Desperation: Beaten >
Draz slashes *Desperation*'s left arm hard.
*Pounds* tries to crush you, but you deflect the blow.

* HP:Beaten MV:Haggard - Desperation: Beaten >
Zyonel has arrived from the west.

bash
get vial packV:Haggard - Desperation: Beaten >
quaf vial

You dodge a bash from *Desperation* who loses his balance and falls!
You are interrupted and stop what you are doing.
You are too exhausted.

* HP:Beaten MV:Haggard - Desperation: Beaten > bash
Jael narrates 'we a little ways away'
Draz narrates 'z get on'
You get a thin vial of yellow fluid from a backpack.

* HP:Beaten MV:Haggard - Desperation: Beaten > Zyonel barely stabs *Desperation*'s head.
You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!

+ - Zyonel: Beaten - Desperation: Beaten >
Zyonel stabs *Desperation*'s right leg hard.
Draz slashes *Desperation*'s right hand.
*Pounds* tries to crush you, but you deflect the blow.
*Pounds* tries to crush you, but you parry successfully.

-
*Desperation* panics, and attempts to flee!

=
Your bash at *Desperation* sends him sprawling!

* HP:Beaten MV:Weary - Zyonel: Beaten - Desperation: Beaten >
Zyonel stabs *Desperation*'s right arm.
*Pounds* tries to crush you, but you parry successfully.
You pound *Desperation*'s left leg hard.

* HP:Beaten MV:Weary - Zyonel: Beaten - Desperation: Critical >
Zyonel stabs *Desperation*'s body.
Draz slashes *Desperation*'s right arm hard.
*Pounds* tries to crush you, but you parry successfully.

* HP:Beaten MV:Weary - Zyonel: Beaten - Desperation: Critical >
Zyonel stabs *Desperation*'s body.
Draz slashes *Desperation*'s left leg hard.
*Desperation* is stunned, but will probably regain consciousness...
*Pounds* tries to crush you, but you deflect the blow.
You pound *Desperation*'s body very hard.
*Desperation* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Desperation*'s death cry.
Zyonel tickles *Pounds*'s body with his stab.

kill darkn MV:Weary >

*Pounds* crushes your head very hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

bash

Draz flows effortlessly into Parting the Silk.
Draz slashes *Pounds*'s body hard.

You flee head over heels.
The Courtyard
[ obvious exits: N E S W ]
A tall, ramshorned trolloc is here, commanding.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A young trolloc is here, growling with a deep bloodlust.
A beastly, boar-headed trolloc growls maliciously.
They aren't here.

* HP:Beaten MV:Weary > Bash who?

* HP:Beaten MV:Weary > n
kill dark
A Destroyed Catapult
[ obvious exits: N E S ]
A small purse is here.
A figure stands here, ready to collect unwanted things.
A young trolloc is here, growling with a deep bloodlust.
A trolloc is here commanding a fist of troops.

* HP:Beaten MV:Weary > They aren't here.

* HP:Beaten MV:Weary > s
w
kill meren
The Courtyard
[ obvious exits: N E S W ]
A tall, ramshorned trolloc is here, commanding.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A young trolloc is here, growling with a deep bloodlust.
A beastly, boar-headed trolloc growls maliciously.

* HP:Beaten MV:Weary > bash
The Courtyard
[ obvious exits: N E S W ]
The corpse of Desperation is lying here.
Zyonel the Knight Banneret is here, fighting Pounds.
Lord Draz the Gaidin Master is here, fighting Pounds.
*Pounds* is here, fighting Zyonel.

* HP:Beaten MV:Haggard > *Pounds* tries to crush Zyonel, but he deflects the blow.
Zyonel stabs *Pounds*'s right foot.
They aren't here.

* HP:Beaten MV:Weary > *Pounds* avoids being bashed by Draz who loses his balance and falls!
Bash who?

* HP:Beaten MV:Weary > kill dark
kill h.dark
They aren't here.

* HP:Beaten MV:Weary > Zyonel stabs *Pounds*'s left arm.
You pound *Pounds*'s left leg.

* HP:Beaten MV:Weary - Zyonel: Beaten - Pounds: Hurt > dark is now set as your target.
TICK IN 4 SECONDS.

*Pounds* sends Zyonel sprawling with a powerful bash!
Zyonel panics, and attempts to flee!

* HP:Beaten MV:Weary - Zyonel: Beaten - Pounds: Hurt > bash

*Pounds* crushes Zyonel's body extremely hard.
Draz clambers to his feet.

Draz slashes *Pounds*'s right leg hard. - Pounds: Hurt >

=
*Pounds* crushes Zyonel's body extremely hard.


Zyonel leaves north.

=
*Pounds* tries to crush you, but you deflect the blow.
Your bash at *Pounds* sends him sprawling!

* HP:Beaten MV:Weary - Pounds: Wounded >
Your blood freezes as you hear someone's death cry.
Draz gracefully changes forms to Moon Rises Over the Water.
Draz slashes *Pounds*'s head hard.
You pound *Pounds*'s left arm.
Your heartbeat calms down more as you feel less panicked.
Timer now at 63 secs.
You feel parched from the hot weather.
Timer now at 63 secs.

* HP:Beaten MV:Winded - Pounds: Wounded > nar he bashed

Draz tastes a little bit of a strange fruit.
Galfrey narrates 'where they?'

bash
* HP:Beaten MV:Winded - Pounds: Wounded > You narrate 'he bashed'

* HP:Beaten MV:Winded - Pounds: Wounded > They already seem to be stunned.

* HP:Beaten MV:Winded - Pounds: Wounded >
Draz slashes *Pounds*'s body.
You barely pound *Pounds*'s left arm.
Draz slashes *Pounds*'s body with Striking the Spark.

bash
* HP:Beaten MV:Winded - Pounds: Wounded > They already seem to be stunned.

* HP:Beaten MV:Winded - Pounds: Wounded > bash
They already seem to be stunned.

* HP:Beaten MV:Winded - Pounds: Wounded > bash
They already seem to be stunned.

* HP:Beaten MV:Winded - Pounds: Wounded > bash
=
Emdawe narrates 'to blod'


*Pounds* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


*Pounds* tries to crush you, but you parry successfully.
Draz slashes *Pounds*'s body.
*Pounds* avoids being bashed by Draz who loses his balance and falls!


*Pounds* crushes your right foot very hard.
You wish that your wounds would stop BLEEDING so much!

*Pounds* gets a package of iron rations from a backpack.


*Pounds* eats a package of iron rations.


Islai narrates 'they blod'


*Pounds* crushes your right leg extremely hard.
You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
The Courtyard
[ obvious exits: N E S W ]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A young trolloc is here, growling with a deep bloodlust.

* HP:Critical MV:Winded >
Zyonel tells you 'i mob rip 1n'

* HP:Critical MV:Winded > w
The Courtyard
[ obvious exits: N E S W ]
The corpse of Desperation is lying here.
Lord Draz the Gaidin Master is here, fighting Pounds.
*Pounds* is here, fighting Draz.

* HP:Critical MV:Weary >
*Pounds* crushes Draz's head hard.

* HP:Critical MV:Weary > kill dark
bash
Granit narrates 'where is it'
You pound *Pounds*'s body.

You pound *Pounds*'s right hand.ritical - Pounds: Wounded >


Draz sends *Pounds* sprawling with a powerful bash!

=
Zyonel tells you 'loot me pls?'

+
Draz slashes *Pounds*'s left leg with Lightning of Three Prongs.

-
Draz gracefully changes forms to The Wood Grouse Dances.
Draz slashes *Pounds*'s head hard.

=
They already seem to be stunned.

* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered >
Granit narrates 'fd road?'

* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered > bash

Draz narrates 'u bash'

* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered >
Emdawe narrates 'not out n'

* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered > They already seem to be stunned.

* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered > bash

Draz narrates 'i melee'

* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered > They already seem to be stunned.

* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered >
Draz slashes *Pounds*'s head.

bash
* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered > You barely pound *Pounds*'s right hand.
Draz slashes *Pounds*'s body.
They already seem to be stunned.

* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered > bash
=
Draz spins on one heel, changing forms to The Heron Spreads Its Wings.
Draz slashes *Pounds*'s right leg hard.
Draz slashes *Pounds*'s body.


*Pounds* sends Draz sprawling with a powerful bash!

=
Your bash at *Pounds* sends him sprawling!

* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered >
Emdawe narrates 'yeah its fd road'

* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered >
You tickle *Pounds*'s left leg with your pound.

* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered > bash
They already seem to be stunned.

* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered > bash
They already seem to be stunned.

* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered > bash
They already seem to be stunned.

* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered >
You pound *Pounds*'s body.

* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered > bash
They already seem to be stunned.

* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered > bash

Draz gracefully changes forms to The Heron Spreads Its Wings.
Draz slashes *Pounds*'s right arm hard.

ed - Draz: Critical - Pounds: Battered >
You dodge a bash from *Pounds* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


*Pounds* avoids being bashed by Draz who loses his balance and falls!


Zyonel tells you 'have dirks'
You flee head over heels.
The Courtyard
[ obvious exits: N E S W ]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A young trolloc is here, growling with a deep bloodlust.

* HP:Critical MV:Winded > n
A Destroyed Catapult
[ obvious exits: N E S ]
A small purse is here.
A figure stands here, ready to collect unwanted things.
A young trolloc is here, growling with a deep bloodlust.
A trolloc is here commanding a fist of troops.

* HP:Critical MV:Winded > s
w
Granit narrates 'meet blod ent'
The Courtyard
[ obvious exits: N E S W ]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A young trolloc is here, growling with a deep bloodlust.

kill dark
* HP:Critical MV:Winded > bash
The Courtyard
[ obvious exits: N E S W ]
The corpse of Desperation is lying here.
Lord Draz the Gaidin Master is here, fighting Pounds.
*Pounds* is here, fighting Draz.

* HP:Critical MV:Winded > You barely pound *Pounds*'s left leg.

- ed - Draz: Critical - Pounds: Battered >
*Pounds* sends Draz sprawling with a powerful bash!


As *Pounds* avoids your bash, you topple over and fall to the ground!

* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered >
*Pounds* crushes Draz's body hard.

* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered >
*Pounds* crushes Draz's body.

bash
= ed - Draz: Critical - Pounds: Battered >
*Pounds* crushes Draz's head.
*Pounds* crushes Draz's body.

=
Your bash at *Pounds* sends him sprawling!

* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered >
You pound *Pounds*'s right arm.

* HP:Critical MV:Winded - Draz: Critical - Pounds: Battered >
You barely pound *Pounds*'s body.
Draz slashes *Pounds*'s right leg hard.

bash
* HP:Critical MV:Winded - Draz: Critical - Pounds: Beaten > They already seem to be stunned.

* HP:Critical MV:Winded - Draz: Critical - Pounds: Beaten >
Draz narrates 'resscue'

bash
* HP:Critical MV:Winded - Draz: Critical - Pounds: Beaten >
Draz slashes *Pounds*'s body.

* HP:Critical MV:Winded - Draz: Critical - Pounds: Beaten > They already seem to be stunned.

* HP:Critical MV:Winded - Draz: Critical - Pounds: Beaten > bash
They already seem to be stunned.

* HP:Critical MV:Winded - Draz: Critical - Pounds: Beaten > bash
-
*Pounds* crushes Draz's left arm.
Draz slashes *Pounds*'s right leg.

=
Draz narrates 'next hit kils me'

+
Draz slashes *Pounds*'s body with Stones Falling from the Cliff.

-TICK IN 4 SECONDS.
=
Your bash at *Pounds* sends him sprawling!

* HP:Critical MV:Winded - Draz: Critical - Pounds: Beaten >
You pound *Pounds*'s right foot.

* HP:Critical MV:Winded - Draz: Critical - Pounds: Beaten > bash
They already seem to be stunned.

* HP:Critical MV:Winded - Draz: Critical - Pounds: Beaten > bash

You pound *Pounds*'s right arm hard.
Draz assumes Ribbon in the Air.
Draz slashes *Pounds*'s left hand hard.
Your extra burst of stamina fades.
Timer now at 63 secs.
Your heartbeat calms down more as you feel less panicked.
Timer now at 63 secs.

They already seem to be stunned.

* HP:Critical MV:Tiring - Draz: Critical - Pounds: Beaten > bash
They already seem to be stunned.

* HP:Critical MV:Tiring - Draz: Critical - Pounds: Beaten > bash
They already seem to be stunned.

* HP:Critical MV:Tiring - Draz: Critical - Pounds: Beaten > bash
They already seem to be stunned.

* HP:Critical MV:Tiring - Draz: Critical - Pounds: Beaten > bash

Draz slashes *Pounds*'s body.

ng - Draz: Critical - Pounds: Critical >
*Pounds* crushes Draz's body.
Draz slashes *Pounds*'s body hard.

=
You tickle *Pounds*'s left arm with your pound.
*Pounds* crushes Draz's left arm hard.
Draz is stunned, but will probably regain consciousness...
Your bash at *Pounds* sends him sprawling!

* HP:Critical MV:Tiring - Pounds: Critical >
You pound *Pounds*'s head.

* HP:Critical MV:Tiring - Pounds: Critical > bash
They already seem to be stunned.

* HP:Critical MV:Tiring - Pounds: Critical > bash
They already seem to be stunned.

* HP:Critical MV:Tiring - Pounds: Critical > bash
They already seem to be stunned.

* HP:Critical MV:Tiring - Pounds: Critical >
*Pounds* tries to crush you, but you deflect the blow.
You barely pound *Pounds*'s left leg.

bash
ng - Pounds: Critical >
*Pounds* crushes your body extremely hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!


You flee head over heels.
A Pile of Decaying Skeletons
[ obvious exits: E S ]
A rat scurries around trying to get out of sight.
A huge darkhound is here, drooling and snarling.
An enormously fat, slobbering trolloc drags a large sack around.
A trolloc is here ruling a group of trollocs.

* HP:Critical MV:Tiring > e
kill dark
bash
The Courtyard
[ obvious exits: N E S W ]
The corpse of Desperation is lying here.
Lord Draz the Gaidin Master is lying here, stunned. (Stunned!)
*Pounds* is standing here.
*Pounds* leaves east.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > Bash who?

* HP:Critical MV:Tiring > kill dark
kill dark
kill dark
They aren't here.

kill dark
* HP:Critical MV:Tiring > They aren't here.

kill dark
* HP:Critical MV:Tiring > kill dark
They aren't here.

* HP:Critical MV:Tiring > kill dark
They aren't here.

kill dark
* HP:Critical MV:Tiring > kill dark
They aren't here.

kill dark
* HP:Critical MV:Tiring > kill dark
They aren't here.

* HP:Critical MV:Tiring > kill dark
They aren't here.

kill dark
kill dark
kill dark
* HP:Critical MV:Tiring > kill dark
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > kill dark
kill dark
kill dark
kill dark
Zyonel tells you 'loot me blacksmith?'
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

kill dark
* HP:Critical MV:Tiring > They aren't here.

kill dark
* HP:Critical MV:Tiring > kill dark
They aren't here.

* HP:Critical MV:Tiring > kill dark
They aren't here.

kill dark
* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > kill dark
They aren't here.

kill dark
* HP:Critical MV:Tiring > kill dark
They aren't here.

kill dark
* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > kill dark
kill dark
kill dark
They aren't here.

kill dark
* HP:Critical MV:Tiring > kill dark
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > kill dark
They aren't here.

kill dark
* HP:Critical MV:Tiring > kill dark
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > change mood wimpy
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > kill dark
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

kill dark
* HP:Critical MV:Tiring > kill dark
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > Mood changed to: Wimpy

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > kill dark
They aren't here.

* HP:Critical MV:Tiring > kill dark
They aren't here.

* HP:Critical MV:Tiring > kill dark
They aren't here.

kill dark
* HP:Critical MV:Tiring > kill dark
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > Draz regains consciousness.

* HP:Critical MV:Tiring > pounds is now set as your target.
kill pounds
kill pounds
They aren't here.

kill pounds
* HP:Critical MV:Tiring > They aren't here.

kill pounds
* HP:Critical MV:Tiring > kill pounds
They aren't here.

kill pounds
* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

kill pounds
* HP:Critical MV:Tiring > kill pounds
They aren't here.

kill pounds
* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

kill pounds
* HP:Critical MV:Tiring > kill pounds
They aren't here.

kill pounds
* HP:Critical MV:Tiring > kill pounds
They aren't here.

* HP:Critical MV:Tiring > kill pounds
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > kill pounds
They aren't here.

kill pounds
* HP:Critical MV:Tiring > They aren't here.

kill pounds
* HP:Critical MV:Tiring > kill pounds
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

scan e
* HP:Critical MV:Tiring > kill pounds
kill pounds
kill pounds
Nilsk narrates 'pk?'
A huge darkhound is here, drooling and snarling.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A young trolloc is here, growling with a deep bloodlust.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > kill pounds
They aren't here.

kill pounds
* HP:Critical MV:Tiring > kill pounds
They aren't here.

kill pounds
* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > say he crit somewhere
l
Draz says 'spam hard'
You say 'he crit somewhere'

kill pounds
* HP:Critical MV:Tiring > The Courtyard
The view here is amazing. To the east and slightly south. east lie the twin
keeps which tower above everything. From here the vastness of the
destruction of the entire castle can be seen in its entirety. The roofs of
both keeps have collapsed in on themselves totally destroying the upper
levels of both keeps. Also most of the walls that used to provide excellent
protection against attack have nearly crumbled to nothing. A putrid smell
of decay can be sensed coming from the west, and a well lies to the south
[ obvious exits: N E S W ]
The corpse of Desperation is lying here.
Lord Draz the Gaidin Master is standing here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > kill pounds
kill pounds
They aren't here.

kill pounds
* HP:Critical MV:Tiring > kill pounds
They aren't here.

* HP:Critical MV:Tiring > kill pounds
kill pounds
They aren't here.

kill pounds
* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > dark is now set as your target.
Islai narrates 'they dl'
They aren't here.

* HP:Critical MV:Tiring > notice
kill dark
You stop paying increased attention to your surroundings.

* HP:Critical MV:Tiring > They aren't here.

kill dark
* HP:Critical MV:Tiring > kill dark
They aren't here.

* HP:Critical MV:Tiring > notice
They aren't here.

kill dark
* HP:Critical MV:Tiring > You start paying increased attention to your surroundings.

* HP:Critical MV:Tiring > kill dark
They aren't here.

kill dark
* HP:Critical MV:Tiring > kill dark
They aren't here.

kill dark
* HP:Critical MV:Tiring > They aren't here.

kill dark
* HP:Critical MV:Tiring > kill dark
They aren't here.

* HP:Critical MV:Tiring > kill dark
They aren't here.

* HP:Critical MV:Tiring > kill dark
Islai narrates '3'
They aren't here.

* HP:Critical MV:Tiring > kill dark
They aren't here.

kill dark
* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > kill dark
They aren't here.

kill dark
* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > kill dark
kill dark
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

kill dark
* HP:Critical MV:Tiring > kill dark
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

kill dark
* HP:Critical MV:Tiring > kill dark
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > kill dark
kill dark
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > kill dark
kill dark
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > kill dark
Islai narrates 'come 1n'
They aren't here.

kill dark
* HP:Critical MV:Tiring > They aren't here.

kill dark
* HP:Critical MV:Tiring > They aren't here.

kill dark
* HP:Critical MV:Tiring > They aren't here.

kill dark
* HP:Critical MV:Tiring > kill dark
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

kill dark
* HP:Critical MV:Tiring > kill dark
They aren't here.

* HP:Critical MV:Tiring > kill dark
They aren't here.

kill dark
* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > change mood wimpy
They aren't here.

l
* HP:Critical MV:Tiring > They aren't here.

kill dark
* HP:Critical MV:Tiring > kill dark
Mood changed to: Wimpy

kill dark
* HP:Critical MV:Tiring > The Courtyard
The view here is amazing. To the east and slightly south. east lie the twin
keeps which tower above everything. From here the vastness of the
destruction of the entire castle can be seen in its entirety. The roofs of
both keeps have collapsed in on themselves totally destroying the upper
levels of both keeps. Also most of the walls that used to provide excellent
protection against attack have nearly crumbled to nothing. A putrid smell
of decay can be sensed coming from the west, and a well lies to the south
[ obvious exits: N E S W ]
The corpse of Desperation is lying here.
Lord Draz the Gaidin Master is standing here.

TICK IN 4 SECONDS.
* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > kill dark
They aren't here.

kill dark
* HP:Critical MV:Tiring > kill dark
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > say Looting zyonel
n
get all corpse
The darkness comes.
Timer now at 65 secs.
Your heartbeat calms down more as you feel less panicked.
Timer now at 65 secs.
You say 'Looting zyonel'

s
* HP:Beaten MV:Tiring > The Blacksmith's Workshop
[ obvious exits: S U ]
The corpse of Zyonel is lying here.
A fade emerges from the shadows as you pass by.
A fade emerges from the shadows as you pass by.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A tall barrel-chested blacksmith stands here staring absently into space.

* HP:Beaten MV:Tiring > You get fifteen copper pennys from the corpse of Zyonel.
You get four gold crowns from the corpse of Zyonel.
You get a pair of lissome leather boots with metal capped toes from the corpse of Zyonel.
You get a set of riveted chainmail leggings from the corpse of Zyonel.
You get a belt pack from the corpse of Zyonel.
You get a belt with a buckle of cuendillar from the corpse of Zyonel.
You get a pair of moonstone hilted dirks from the corpse of Zyonel.
You get a silver Kandori wristcuff from the corpse of Zyonel.
You get a silver Kandori wristcuff from the corpse of Zyonel.
You get a sturdy pair of full leather gauntlets from the corpse of Zyonel.
You get a pair of riveted chainmail sleeves from the corpse of Zyonel.
You get a bright red robe from the corpse of Zyonel.
You get a tunic of finely-crafted chain from the corpse of Zyonel.
You get a shimmering pendant of obsidian from the corpse of Zyonel.
You get a shimmering pendant of obsidian from the corpse of Zyonel.
You get a rimmed round helmet from the corpse of Zyonel.
You get a band of twisted onyx from the corpse of Zyonel.
You get a band of twisted onyx from the corpse of Zyonel.
You get an oilstone from the corpse of Zyonel.
You get a crystal lightstick from the corpse of Zyonel.



------ We walked out and met up with Zyonel W of Keep and decided to take ways south as we were horseless. We made it to Caralain, but Draz hagged 1d so we went back to get him. ------


Amongst the Ancient Headstones
[ obvious exits: E S D ]
There are some tracks of a ridden mount leaving south
There are some tracks of an animal leaving east
Ack, you lost Draz!
Zyonel has arrived from below.

* HP:Battered MV:Weary > nod draz
d
Nod at who??

* HP:Battered MV:Weary > At a Vine-Carved Door
[ obvious exits: S U ]
There are some tracks of a human leaving up
There are some tracks of a human leaving up
There are some tracks of a horse leaving up
There are some tracks of a human leaving up
Lord Draz the Gaidin Master is standing here.
Zyonel has arrived from above.

* HP:Battered MV:Weary > rest
You sit down and rest your tired bones.

* HP:Battered MV:Weary >
The vine-carved door mysteriously closes.

* HP:Battered MV:Weary >
Draz snickers softly.

* HP:Battered MV:Weary >
Draz says 'which gate?'

* HP:Battered MV:Weary >
Zyonel snickers softly.

* HP:Battered MV:Weary > TICK IN 4 SECONDS.
say 11 or 1?
You say '11 or 1?'

* HP:Battered MV:Weary > say Caralain
You say 'Caralain'

* HP:Battered MV:Weary >
Zyonel says 'tv'

* HP:Battered MV:Weary >
Draz says 'ty for staying'

* HP:Battered MV:Weary >
Draz says 'was 11'

* HP:Battered MV:Weary > nod
You nod in agreement.

* HP:Battered MV:Winded > notice
l
You start paying increased attention to your surroundings.

* HP:Battered MV:Winded > At a Vine-Carved Door
Standing in the midst of a large, heavily pitted flagstone circle is what
appears to be a massive arch with intricate vines and leaves carved upon
its surface. Almost hidden from view is a thin crack running from the
topmost part of the arch to the bottom. This arch is in stark contrast to its
surroundings, the deepest of pitch darkness attempts to consume all light.
[ obvious exits: S ]
There are some tracks of a human leaving up
There are some tracks of a human leaving up
There are some tracks of a horse leaving up
There are some tracks of a human leaving up
Zyonel the Knight Banneret is standing here.
Lord Draz the Gaidin Master is standing here.

* HP:Battered MV:Winded >
Zyonel says 'thanks for looting'

* HP:Battered MV:Winded > change mood wimpy
Mood changed to: Wimpy

smile
* HP:Battered MV:Winded > You smile happily.

* HP:Battered MV:Winded >
Yaan narrates 'on 1n n ent'

* HP:Battered MV:Winded >
Zyonel says 'jecks is da man'

* HP:Battered MV:Winded >
Draz points at you.

* HP:Battered MV:Winded >
Suddenly, a way up appears to open.
Draz says 'aye'

* HP:Battered MV:Winded >
*Zatuchly* has arrived from above.

* HP:Battered MV:Winded > st
kill dark
Zyonel tries to stab *Zatuchly*, but he parries successfully.
You stop resting, and stand up.

bash
Draz tries to slash *Zatuchly*, but he parries successfully.
You try to pound *Zatuchly*, but he parries successfully.
Yaan narrates 'was meren'

- ed - Zyonel: Battered - Zatuchly: Beaten >
*Zatuchly* panics, and attempts to flee!

*
*Zatuchly* leaves south.

s
*kill dark
Cancelled.
The vinedoor closes quietly.
The vine-carved door mysteriously opens.
Approaching a Vine-Carved Door
[ obvious exits: N E S U D ]
There are some bloody traces of a human leaving north
There are some tracks of a human leaving north
There are some tracks of a human leaving north
There are some tracks of a horse leaving north
There are some tracks of a human leaving north
*Zatuchly* is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Draz has arrived from the north.
Zyonel has arrived from the north.

* HP:Battered MV:Winded > bash
Draz tries to slash *Zatuchly*, but he parries successfully.
Zyonel tries to stab *Zatuchly*, but he deflects the blow.
You try to pound *Zatuchly*, but he deflects the blow.

= ed - Draz: Beaten - Zatuchly: Beaten >
*Zatuchly* panics, and attempts to flee!

*
*Zatuchly* leaves north.

+n
kill dark
bash
Cancelled.
At a Vine-Carved Door
[ obvious exits: S U ]
There are some BLOODY TRACES of TROLLOC leaving vvSOUTHvv
There are some bloody traces of a human leaving south
There are some tracks of a human leaving south
There are some tracks of a human leaving south
There are some tracks of a human leaving up
There are some tracks of a human leaving up
*Zatuchly* is standing here.
Draz has arrived from the south.
Zyonel has arrived from the south.

* HP:Battered MV:Winded > Draz tries to slash *Zatuchly*, but he deflects the blow.
Zyonel stabs *Zatuchly*'s body hard.
*Zatuchly* panics, and attempts to flee!
You barely pound *Zatuchly*'s body.

+ ed - Draz: Beaten - Zatuchly: Beaten >
*Zatuchly* leaves south.

*s

The vine-carved door mysteriously closes.

kill dark
bash
Cancelled.
Approaching a Vine-Carved Door
[ obvious exits: N E S U D ]
There are some BLOODY TRACES of TROLLOC leaving ^^NORTH^^
There are some bloody traces of a human leaving north
There are some tracks of a human leaving north
There are some tracks of a human leaving north
There are some tracks of a human leaving north
There are some tracks of a horse leaving north
*Zatuchly* is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Draz has arrived from the north.
Zyonel has arrived from the north.

* HP:Battered MV:Winded > Draz tries to slash *Zatuchly*, but he deflects the blow.
Zyonel tries to stab *Zatuchly*, but he parries successfully.
You pound *Zatuchly*'s body hard.
*Zatuchly* panics, and attempts to flee!

You pound *Zatuchly*'s body.az: Beaten - Zatuchly: Beaten >
Zyonel tries to stab *Zatuchly*, but he deflects the blow.
Draz flows effortlessly into The Falcon Swoops.
Draz slashes *Zatuchly*'s left arm hard.
Zyonel tries to stab *Zatuchly*, but he parries successfully.
Draz slashes *Zatuchly*'s left leg very hard.

*
*Zatuchly* leaves down.

d
-kill dark
bash
=
They're not here anymore!

* HP:Battered MV:Winded > Twisting Through the Ways
[ obvious exits: E S W U D ]
There are some bloody traces of a human leaving up
There are some tracks of a human leaving up
There are some tracks of a human leaving up
There are some tracks of a horse leaving up
There are some tracks of a human leaving up
*Zatuchly* is standing here.
Ack, you lost Draz!
Zyonel has arrived from above.

* HP:Battered MV:Winded > You try to pound *Zatuchly*, but he deflects the blow.

Zyonel stabs *Zatuchly*'s head.hly: Critical >
*Zatuchly* panics, and attempts to flee!

*
Draz has arrived from above.

+
Zyonel tries to stab *Zatuchly*, but he deflects the blow.
*Zatuchly* tries to lance you, but you parry successfully.
*Zatuchly* panics, and attempts to flee!


Draz assumes Bundling Straw.
Draz slashes *Zatuchly*'s body very hard.

=
Your bash at *Zatuchly* sends him sprawling!

* HP:Battered MV:Winded - Zatuchly: Critical > kill dark
kill dark
Draz gracefully changes forms to Lightning of Three Prongs.
Draz slashes *Zatuchly*'s right leg extremely hard.
*Zatuchly* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Zatuchly*'s death cry.

Dartes
Posts: 689
Joined: Wed Mar 25, 2015 7:30 pm
Location: Earth

Re: Desperation in Keep

Post by Dartes » Mon Jan 14, 2019 12:59 am

Had me on the edge on my figurative seat! And unexpected Zatuchly at the end.

Zatuchly
Posts: 136
Joined: Thu Sep 27, 2018 5:35 pm

Re: Desperation in Keep

Post by Zatuchly » Mon Jan 14, 2019 2:03 am

From my perspective (was running low and hagg from other LS group):


o HP:Beaten MV:Haggard > pull leaf
Ok.

o HP:Beaten MV:Haggard > nar i be good
You narrate 'i be good'

o HP:Beaten MV:Haggard > d
Alas, you cannot go that way...

o HP:Beaten MV:Haggard >
A strange portal opens out of seemingly nowhere.
An owl has arrived from the east.

o HP:Beaten MV:Haggard > d
At a Vine-Carved Door
Standing in the midst of a large, heavily pitted flagstone circle is what
appears to be a massive arch with intricate vines and leaves carved upon
its surface. Almost hidden from view is a thin crack running from the
topmost part of the arch to the bottom. This arch is in stark contrast to its
surroundings, the deepest of pitch darkness attempts to consume all light.
[ obvious exits: S U ]
There are some tracks of a human leaving up.
There are some tracks of a human leaving up.
There are some tracks of a horse leaving up.
There are some tracks of a human leaving up.
*Zyonel* is standing here.
*Jecks* is resting here.
*Draz* is standing here.

Ciegon
Posts: 11
Joined: Thu Aug 31, 2017 3:30 pm

Re: Desperation in Keep

Post by Ciegon » Mon Jan 14, 2019 3:38 am

Very nice log!

isabel
Posts: 1728
Joined: Wed Aug 31, 2016 5:19 am

Re: Desperation in Keep

Post by isabel » Mon Jan 14, 2019 7:33 am

Haha awesome read

Pounds
Posts: 94
Joined: Sun Oct 16, 2016 1:26 pm

Re: Desperation in Keep

Post by Pounds » Mon Jan 14, 2019 7:34 am

had no idea zyonel mobbed. how many hps did you all even have left? i had 23 at the end of that. surprised i didn't die. could have killed draz too, didn't realize he was still stunned when you fled off. was too busy trying to get out considering how low i was.

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