some people...

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Razhak
Posts: 1396
Joined: Sun Mar 22, 2015 7:43 am

some people...

Post by Razhak » Sat Jun 23, 2018 4:17 pm

Some people amaze me in how far they go to get an unique....

And who put a firetrucking fence 1e alls of Rock in the first place? Is that some new change that was forgotten to be removed again from some quest or monthly change???


* R HP:Wounded DP:Strong MV:Full > s
The Blight
The Blight here is a foul swarm of livid colors. Bright red leaves tinged with
white or yellow streaks stretch twistedly upwards. The air is overly sweet and
rank. Where a branch is broken, a thick black sap bubbles out, causing you to
think twice about touching anything.
[ obvious exits: N S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded DP:Strong MV:Full > ;
[kill human]
They aren't here.

s
* R HP:Wounded DP:Strong MV:Full > The Blight
The Blight stretches all about, a hideous forest of corrupted nature. Dark
shapes twist about, and a foul pestilent smell fills the air. Whatever
horrid and twisted creatures who deign to call this region home are surely
the creations of the Dark One.
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

;
* R HP:Wounded DP:Strong MV:Full > [kill human]
They aren't here.

* R HP:Wounded DP:Strong MV:Full > The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A young trolloc is here, growling with a deep bloodlust.
The blight bear stands on its haunches, roaring madly.

* R HP:Wounded DP:Strong MV:Full > s
[kill human]
They aren't here.

* R HP:Wounded DP:Strong MV:Full > ;
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the Mountains
of Dhoom. A small hole lies in the ground.
[ obvious exits: N D ]
There are some tracks of a ridden mount leaving north.
The corpse of a rat is lying here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Bahamut the Destroyer is here, fighting Aloysius.
*Aloysius* is sitting here mending a weapon.
A warhorse is here, stamping his feet impatiently.
*Nasira* is here, fighting Bahamut.

* R HP:Wounded DP:Strong MV:Full > [kill human]
You slash *Aloysius*'s right leg very hard.
Bahamut narrates 'e alls rock'

* R HP:Wounded DP:Strong MV:Full - Bahamut: Scratched - Aloysius: Beaten > ;
;
[kill human]
Ok.

* R HP:Wounded DP:Strong MV:Full - Bahamut: Scratched - Aloysius: Beaten > [kill human]
Ok.

* R HP:Wounded DP:Strong MV:Full - Bahamut: Scratched - Aloysius: Beaten > 2

You slash *Aloysius*'s left arm extremely hard.
*Aloysius* panics, and attempts to flee!
Bahamut blasts *Aloysius*'s body hard.
*Aloysius* panics, and attempts to flee!
Bahamut starts following you.

[bash ] ong MV:Full - Bahamut: Scratched - Aloysius: Beaten >

-
*Aloysius* leaves north.

=
*Aloysius* has arrived from the north.

;
*;
;
Cancelled.
[kill human]
You slash *Aloysius*'s body hard.
*Aloysius* panics, and attempts to flee!

* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical > 2
[kill human]
Ok.

* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical > [kill human]
Ok.

[bash ] ong MV:Full - Aloysius: Critical >


*Nasira* barely tickles Bahamut's body with her strike.
Your body is burned by a tremendous fireball sent by *Nasira*!

-
*Aloysius* leaves north.

*
Bahamut sends *Nasira* sprawling with a powerful bash!

*;
+;
=;
Cancelled.
[kill human]
You slash *Nasira*'s left arm into bloody fragments!

* R HP:Wounded DP:Strong MV:Full - Bahamut: Scratched - Nasira: Hurt > ;
[kill human]
Ok.

* R HP:Wounded DP:Strong MV:Full - Bahamut: Scratched - Nasira: Hurt > ;
[kill human]
Ok.

* R HP:Wounded DP:Strong MV:Full - Bahamut: Scratched - Nasira: Hurt > ;
You slash *Nasira*'s head into bloody fragments!
Bahamut blasts *Nasira*'s left arm into bloody fragments!
[kill human]
Ok.

* R HP:Wounded DP:Strong MV:Full - Bahamut: Scratched - Nasira: Wounded > [kill human]
Ok.

;
* R HP:Wounded DP:Strong MV:Full - Bahamut: Scratched - Nasira: Wounded > ;
[kill human]
Ok.
Bahamut looks at *Nasira*.

* R HP:Wounded DP:Strong MV:Full - Bahamut: Scratched - Nasira: Wounded > ;
[kill human]
Ok.
*Aloysius* has arrived from the north.

* R HP:Wounded DP:Strong MV:Full - Bahamut: Scratched - Nasira: Wounded > ;
[kill human]
Ok.
*Aloysius* tries to scythe you, but you parry successfully.

* R HP:Wounded DP:Strong MV:Full - Bahamut: Scratched - Nasira: Wounded > [kill human]
Ok.

* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical > [kill human]
Ok.

* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical >
*Aloysius* closes the fence.

* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical >
You try to slash *Aloysius*, but he deflects the blow.
Bahamut blasts *Nasira*'s right leg into bloody fragments!
*Nasira* panics, and attempts to flee!

cmw
* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical > f
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical > cmb
PANIC! You couldn't escape!

* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical > po
[change mood brave]
Mood changed to: Brave

;
* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical > ;
*Nasira* opens the fence.
[change posture offensive]
Posture changed to: Offensive

* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical > [kill human]
Ok.

* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical > *Nasira* panics, and attempts to flee!
[kill human]
Ok.

* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical > ;
;
*Nasira* leaves north.
[kill human]
Ok.

;
* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical > ;
*Aloysius* tries to scythe you, but you parry successfully.
You try to slash *Aloysius*, but he parries successfully.
*Nasira* has arrived from the north.
[kill human]
Ok.
You dodge a bash from *Aloysius* who loses his balance and falls!

* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical > [kill human]
Ok.
Bahamut tries to blast *Nasira*, but she deflects the blow.

* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical > n
*Nasira* closes the fence.
[kill human]
Ok.

;
* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical > No way! You're fighting for your life!

* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical > [kill human]
Ok.

* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical > ;
[kill human]
Ok.

* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical >
You try to slash *Aloysius*, but he parries successfully.

* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical >
*Nasira* avoids being bashed by Bahamut who loses his balance and falls!
*Nasira* panics, and attempts to flee!

* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical >
*Aloysius* opens the moss.

* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical >
*Aloysius* panics, and attempts to flee!

* R HP:Wounded DP:Strong MV:Full - Aloysius: Critical > close fence
close fence
Your body is burned by a tremendous fireball sent by *Nasira*!
It's already closed!

close fence
* R HP:Battered DP:Strong MV:Full - Aloysius: Critical > close fence
It's already closed!

* R HP:Battered DP:Strong MV:Full - Aloysius: Critical > close fence
It's already closed!

close fence
* R HP:Battered DP:Strong MV:Full - Aloysius: Critical > It's already closed!

* R HP:Battered DP:Strong MV:Full - Aloysius: Critical > close fence
You try to slash *Aloysius*, but he parries successfully.
It's already closed!

* R HP:Battered DP:Strong MV:Full - Aloysius: Critical > It's already closed!
*Aloysius* leaves down.

* R HP:Battered DP:Strong MV:Full > It's already closed!
*Aloysius* has arrived from below.

* R HP:Battered DP:Strong MV:Full > cmbe

*Aloysius* tries to scythe you, but you deflect the blow.

* R HP:Battered DP:Strong MV:Full - Aloysius: Critical > po
;
[change mood berserk]
Mood changed to: Berserk

;
* R HP:Battered DP:Strong MV:Full - Aloysius: Critical > [change posture offensive]
Posture changed to: Offensive

* R HP:Battered DP:Strong MV:Full - Aloysius: Critical > 2
[kill human]
Ok.
Bahamut closes the moss.

* R HP:Battered DP:Strong MV:Full - Aloysius: Critical > [kill human]
Ok.

[bash ] rong MV:Full - Aloysius: Critical >

=
*Nasira* barely tickles Bahamut's left arm with her strike.
Your body is burned by a tremendous fireball sent by *Nasira*!

=
You dodge a bash from *Aloysius* who loses his balance and falls!

=
Your bash at *Aloysius* sends him sprawling!
*Aloysius* panics, and attempts to flee!

* R HP:Beaten DP:Strong MV:Full - Aloysius: Critical >
You slash *Aloysius*'s body.
*Aloysius* panics, and attempts to flee!
Your heartbeat calms down more as you feel less panicked.

* R HP:Beaten DP:Strong MV:Fresh - Aloysius: Critical >
*Nasira* avoids being bashed by Bahamut who loses his balance and falls!

* R HP:Beaten DP:Strong MV:Fresh - Aloysius: Critical > ;
;
You slash *Aloysius*'s right arm very hard.
*Aloysius* panics, and attempts to flee!
You wish that your wounds would stop BLEEDING so much!

Your body is burned by a tremendous fireball sent by *Nasira*!
[kill human]
Ok.

* R HP:Critical DP:Strong MV:Fresh - Aloysius: Critical > [kill human]
Ok.

* R HP:Critical DP:Strong MV:Fresh - Aloysius: Critical > ;
;
[kill human]
Ok.

;
* R HP:Critical DP:Strong MV:Fresh - Aloysius: Critical > ;
[kill human]
Ok.

* R HP:Critical DP:Strong MV:Fresh - Aloysius: Critical > ;
;
;
;
[kill human]
Ok.

;
;
* R HP:Critical DP:Strong MV:Fresh - Aloysius: Critical > [kill human]
Ok.

* R HP:Critical DP:Strong MV:Fresh - Aloysius: Critical > You try to slash *Aloysius*, but he parries successfully.
[kill human]
Ok.

;
* R HP:Critical DP:Strong MV:Fresh - Aloysius: Critical > ;
[kill human]
Ok.
Bahamut opens the fence.

* R HP:Critical DP:Strong MV:Fresh - Aloysius: Critical > [kill human]
Ok.
Bahamut clambers to his feet.

* R HP:Critical DP:Strong MV:Fresh - Aloysius: Critical > ;
;
[kill human]
Ok.

* R HP:Critical DP:Strong MV:Fresh - Aloysius: Critical > ;
[kill human]
Ok.
Bahamut tries to blast *Nasira*, but she parries successfully.

* R HP:Critical DP:Strong MV:Fresh - Aloysius: Critical > ;
[kill human]
Ok.

* R HP:Critical DP:Strong MV:Fresh - Aloysius: Critical > You try to slash *Aloysius*, but he parries successfully.
[kill human]
Ok.

;
* R HP:Critical DP:Strong MV:Fresh - Aloysius: Critical > ;
[kill human]
Ok.

* R HP:Critical DP:Strong MV:Fresh - Aloysius: Critical > ;
;
You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.
A flash of bright red fire sent by Nasira is the last thing you ever see.
You are dead! Sorry...
Circle of Darkness



Bahamut tells you 'pretty sure you just got davor'd'

matheus
Posts: 125
Joined: Fri Jul 08, 2016 11:37 pm

Re: some people...

Post by matheus » Sat Jun 23, 2018 4:45 pm

It wasn't me. I already have a Gaidin. Not sure who Aloysius is. I didn't vote him in.

aloysius
Posts: 26
Joined: Mon Mar 06, 2017 10:33 pm

Re: some people...

Post by aloysius » Sat Jun 23, 2018 4:59 pm

Felt bad afterwards if it makes you feel any better :p Though the door didn't really matter since you zerked anyway.

We really deserved to die there, i deflected so many hits while you were zerk with like 250 def. Also after I looted and dropped the inky I had 7 hps and was contagioned. The troll caught me temple thought I was done :p

Don't worry just keep pking and you'll get it back soon, I'm not known to hold on to uniques for very long :wink:

Razhak
Posts: 1396
Joined: Sun Mar 22, 2015 7:43 am

Re: some people...

Post by Razhak » Sat Jun 23, 2018 5:05 pm

I zerked because I was in a door, on a crit comboer and a naked channie who was called in to doortrap. My only chance was to kill you with some lucky attacks hitting home, then engaging on nasira because she was getting hit easily with me and Bahamut on her.

And dont tell me you felt bad. This was entirely premedicated on both your parts, why else would a naked, dismounted tower channie port into blight other then to try this kind of stuff?

Its a valid tactic, but it doesnt make it any more fun or any less crappy.

Eol
Posts: 728
Joined: Mon Aug 31, 2015 10:34 pm

Re: some people...

Post by Eol » Sat Jun 23, 2018 5:10 pm

Didn't know there was a door there. Also, didn't you just post this? You're a big boy and an old school player. You're better than this (just like Raal was wrong when he posted it at you).
Razhak wrote:So.. Razhak was fighting you two for about 1 hour (i thought it was closer to 30 minutes, but you say its 1 hour..)

He has both of you crit alot of times. You have him crit alot of times. You 2 wouldnt go past downer, so wouldnt try to finish or even hit me at my own mobs in blight.

Everytime I hit you at Ragan at beaten/crit, I escape with just a few meagre hps and everytime a real chance of ripping due to you both being bashers.

So when the second DSer logged on (Toki in this case), we went and killed you.

So sorry that I ganked you 2 on 2, with me being crit, you 2 being crit.. and Toki being healthy. It is so unfair that I just didnt hit Ragan alone, went zerk and removed/dropped all of my eq..

Next time I will think more about you two's tender souls before I consider to PK you, I will check wether no one else will log on, and make sure that in this game of PK, there is zero chance of you two dying to an ABSer.. or two..

Razhak
Posts: 1396
Joined: Sun Mar 22, 2015 7:43 am

Re: some people...

Post by Razhak » Sat Jun 23, 2018 5:13 pm

Oh seriously Eol.. dont be such a sour-puss.

I didnt even whine in my post, I was just mainly amazed there was suddenly a door in a zone I have been pking in for 19 years now.

aloysius
Posts: 26
Joined: Mon Mar 06, 2017 10:33 pm

Re: some people...

Post by aloysius » Sat Jun 23, 2018 5:20 pm

You don't have to believe me but she ported into blight because you zerked on me 1w gk, we were trying to get her there to kill you but she didn't get there fast enough so we moved to the door.

Anyway I'll die again soon I'm sure

nasira
Posts: 3
Joined: Sun Feb 07, 2016 1:24 am

Re: some people...

Post by nasira » Sat Jun 23, 2018 5:30 pm

I thought coming to save Gaidin Aloysius would make him want to be my warder some day. *blush*

Ragyn
Posts: 327
Joined: Mon Jul 20, 2015 11:50 am

Re: some people...

Post by Ragyn » Sat Jun 23, 2018 11:17 pm

lol

Vilac
Posts: 145
Joined: Sun Aug 09, 2015 10:27 pm

Re: some people...

Post by Vilac » Sat Jun 23, 2018 11:27 pm

Spamming kill human is the reason you lost. It changed your target off a crit aloy a couple times when he would have died then you and behamut take nasira down.
And you didn’t zerk quick enough. I would have seemed the second I was on him beat/crit bashed.

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