I was searching for signs of Decrepit Blight
You reply to Draconus 'shrug, '
stat
w
* R HP:Wounded MV:Full >
You are a 60 year old male human warrior
Your height is 5 feet, 6 inches, and you weigh 1570 lbs
You are carrying 55 lbs and wearing 742 lbs, light
Your base abilities are: Str:18 Int:18 Wil:16 Dex:19 Con:19
Offensive bonus: 92, Dodging bonus: 52, Parrying bonus: 1
Your mood is: Brave You will flee below: 120 Hit Points
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 82% on average
You are subjected to the following effects:
* R HP:Wounded MV:Full > Passing Some Tombstones
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Full >
rep i set off a flock
n
You reply to Draconus 'i set off a flock'
2
* R HP:Wounded MV:Full > The Yard Before the Monastery
[ obvious exits: N E S W ]
Door west: greatgate
A large slab of meat has been placed here [5]
A warhorse is here, stamping his feet impatiently, being ridden by you
A rat scurries around trying to get out of sight
A Shienaran scout keeps a constant watch here
A Shienaran scout keeps a constant watch here
A Shienaran scout keeps a constant watch here
The Shienaran forward scout commander stands ever vigilant
A young leatherleaf begins to thicken with age
A young leatherleaf begins to thicken with age
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
* R HP:Wounded MV:Full >
not
You stop paying increased attention to your surroundings
n
* R HP:Wounded MV:Full >
n
e
Walking Through the Orchard
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A green woodpecker is here flying around
A young leatherleaf begins to thicken with age
A young leatherleaf begins to thicken with age
A young leatherleaf begins to thicken with age
e
e
* R HP:Wounded MV:Full > By the Apple Trees
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A mole is here, looking sickly
e
* R HP:Wounded MV:Full > In a Dying Orchard
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
Sickly, wilted grass blankets the ground, intermixed with dry sand
* R HP:Wounded MV:Full >
The Blight
[ obvious exits: N E S W ]
A mirrored lantern has been left here
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Full >
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Full > The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
s
* R HP:Wounded MV:Full >
s
s
The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
s
s
* R HP:Wounded MV:Full > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A mirrored lantern has been left here
A warhorse is here, stamping his feet impatiently, being ridden by you
s
* R HP:Wounded MV:Full > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
s
* R HP:Wounded MV:Full >
Outside Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
s
* R HP:Wounded MV:Full > Entering the Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
s
* R HP:Wounded MV:Full >
In the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Full > Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
s
* R HP:Wounded MV:Full >
Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Full > Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A black wolf growls loudly, poised to leap
* R HP:Wounded MV:Full >
Inside the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Full >
Draconus tells you 'on commy'
* R HP:Wounded MV:Full >
Draconus tells you 'heh'
rep will hit svout again
* R HP:Wounded MV:Full >
s
You reply to Draconus 'will hit svout again'
s
s
* R HP:Wounded MV:Full >
s
Entering the Gap
[ obvious exits: N E S W ]
Door west: bush
A warhorse is here, stamping his feet impatiently, being ridden by you
s
s
* R HP:Wounded MV:Full > Before the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A black wolf growls loudly, poised to leap
s
* R HP:Wounded MV:Full > Road to Tarwin's Gap
[ obvious exits: N E S W ]
Door east: passage
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Full > Road to Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Full >
Road to Tarwin's Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A raven is visible flying high in the sky
* R HP:Wounded MV:Full > Bend in the Road
[ obvious exits: N S W ]
A dirty rock lies here [2]
A warhorse is here, stamping his feet impatiently, being ridden by you
A Kno'mon trolloc tracks you with his reddened eyes, snorting with
battle lust
* R HP:Wounded MV:Full > Edge of the Forest
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Full >
w
w
By the Road
[ obvious exits: N E W ]
A large brightly painted merchant's wagon has stopped here
A warhorse is here, stamping his feet impatiently, being ridden by you
w
w
w
w
* R HP:Wounded MV:Full > In a Thick Forest
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Full > In a Dark Forest
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Full >
Road to Tarwin's Gap
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Full > Alas, you cannot go that way
* R HP:Wounded MV:Full >
Alas, you cannot go that way
s
* R HP:Wounded MV:Full >
Before a Split in the Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Full >
rep oh who
2
not
You reply to Draconus 'oh who'
2
* R HP:Wounded MV:Full >
You are hungry
ticktimer demo
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh > You start paying increased attention to your
surroundings
rep i split hagg
* R HP:Wounded MV:Fresh >
2
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh > You reply to Draconus 'i split hagg'
tt
* R HP:Wounded MV:Fresh >
2
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [taste food]
You nibble a little bit of the food
* R HP:Wounded MV:Fresh >
whe
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh > Players in your Zone
--------------------
Draz - Before a Split in the Road
Draconus - Atop a Crumbling Watch Tower
* R HP:Wounded MV:Fresh >
rep ticd can come
stat
2
2
You reply to Draconus 'ticd can come'
2
* R HP:Wounded MV:Fresh > You are a 60 year old male human warrior
Your height is 5 feet, 6 inches, and you weigh 1570 lbs
You are carrying 55 lbs and wearing 742 lbs, light
Your base abilities are: Str:18 Int:18 Wil:16 Dex:19 Con:19
Offensive bonus: 92, Dodging bonus: 52, Parrying bonus: 1
Your mood is: Brave You will flee below: 120 Hit Points
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 82% on average
You are subjected to the following effects:
2
* R HP:Wounded MV:Fresh >
2
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh >
2
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
* R HP:Wounded MV:Fresh >
rep but wont be able to chase
2
2
2
2
Draconus tells you 'im ok'
You reply to Draconus 'but wont be able to chase'
2
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh >
Draconus tells you 'block'
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh >
2
2
[kill dark]
They aren't here
2
2
2
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh >
2
2
2
2
[kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh >
2
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
2
2
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
whe
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh > Players in your Zone
--------------------
Draz - Before a Split in the Road
Draconus - Atop a Crumbling Watch Tower
2
* R HP:Wounded MV:Fresh >
2
[kill dark]
They aren't here
2
2
2
2
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh >
2
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh >
Draconus tells you 'its just him atm'
* R HP:Wounded MV:Fresh >
rep moving block s choke
not
You reply to Draconus 'moving block s choke'
s
e
* R HP:Wounded MV:Fresh > You stop paying increased attention to your
surroundings
s
* R HP:Wounded MV:Fresh >
s
A Winding Road
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Fresh > A Winding Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A big brown bear growls angrily about him
A black wolf growls loudly, poised to leap
* R HP:Wounded MV:Fresh >
A Winding Road
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Fresh > Alas, you cannot go that way
* R HP:Wounded MV:Fresh >
e
e
s
s
A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Fresh > A Winding Road
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
e
* R HP:Wounded MV:Fresh >
s
A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Fresh > A Landslide
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you
s
* R HP:Wounded MV:Fresh > A Road by a Hill
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
s
* R HP:Wounded MV:Fresh >
A Road by a Hill
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A timber wolf is here, snarling hungrily
* R HP:Wounded MV:Fresh > A Winding Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
Warped, menacing trees shiver, boughs slowly enclosing around you
Warped, menacing trees shiver, boughs slowly enclosing around you
* R HP:Wounded MV:Fresh > Alas, you cannot go that way
* R HP:Wounded MV:Fresh >
w
A shivering tree tickles your body with its hit
A shivering tree joins a shivering tree's fight!
A shivering tree barely hits your left leg
You try to pierce a shivering tree, but it deflects the blow
A shivering tree barely hits your head
w
s
f
* R HP:Wounded MV:Fresh - a shivering tree: Healthy > You barely
tickle a shivering tree's roots with your pierce
No way! You're fighting for your life!
* R HP:Wounded MV:Fresh - a shivering tree: Scratched > No way!
You're fighting for your life!
s
* R HP:Wounded MV:Fresh - a shivering tree: Scratched > No way!
You're fighting for your life!
w
* R HP:Wounded MV:Fresh - a shivering tree: Scratched >
s
PANIC! You couldn't escape!
* R HP:Wounded MV:Fresh - a shivering tree: Scratched > No way!
You're fighting for your life!
* R HP:Wounded MV:Fresh - a shivering tree: Scratched >
f
No way! You're fighting for your life!
* R HP:Wounded MV:Fresh - a shivering tree: Scratched > No way!
You're fighting for your life!
s
* R HP:Wounded MV:Fresh - a shivering tree: Scratched >
w
s
PANIC! You couldn't escape!
* R HP:Wounded MV:Fresh - a shivering tree: Scratched > No way!
You're fighting for your life!
* R HP:Wounded MV:Fresh - a shivering tree: Scratched > A shivering
tree tickles your body with its hit
You barely pierce a shivering tree's branch
A shivering tree tickles your body with its hit
No way! You're fighting for your life!
rem
* R HP:Wounded MV:Fresh - a shivering tree: Scratched >
No way! You're fighting for your life!
* R HP:Wounded MV:Fresh - a shivering tree: Scratched >
f
You try to pierce a shivering tree, but it parries successfully
s
w
* R HP:Wounded MV:Fresh - a shivering tree: Scratched >
Remove what, or remove what from who?
* R HP:Wounded MV:Fresh - a shivering tree: Scratched > PANIC! You
couldn't escape!
* R HP:Wounded MV:Fresh - a shivering tree: Scratched >
rem dagger
No way! You're fighting for your life!
f
* R HP:Wounded MV:Fresh - a shivering tree: Scratched > No way!
You're fighting for your life!
s
w
* R HP:Wounded MV:Fresh - a shivering tree: Scratched >
s
You stop using a shiny copper dagger
* R HP:Wounded MV:Fresh - a shivering tree: Scratched > A shivering
tree tickles your body with its hit
You draw a wickedly scythed longsword from a dark, hooded cloak with a
flash of steel
You wield a wickedly scythed longsword with both hands
You scythe a shivering tree's crown very hard
A shivering tree barely hits your body
PANIC! You couldn't escape!
* R HP:Wounded MV:Fresh - a shivering tree: Scratched >
No way! You're fighting for your life!
* R HP:Wounded MV:Fresh - a shivering tree: Scratched > No way!
You're fighting for your life!
* R HP:Wounded MV:Fresh - a shivering tree: Scratched >
f
s
w
*Szeaun* has arrived from the west
No way! You're fighting for your life!
s
* R HP:Wounded MV:Fresh - a shivering tree: Scratched >
You panic and attempt to flee!
You flee head over heels
A Winding Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
Alas, you cannot go that way
* R HP:Wounded MV:Fresh > Before a Split in the Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Fresh >
n
A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Fresh >
Before a Split in the Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
e
* R HP:Wounded MV:Fresh >
e
n
n
A Winding Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
n
n
* R HP:Wounded MV:Fresh > A Winding Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
*Szeaun* is standing here
Warped, menacing trees shiver, boughs slowly enclosing around you
Warped, menacing trees shiver, boughs slowly enclosing around you
* R HP:Wounded MV:Fresh >
w
A Road by a Hill
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A timber wolf is here, snarling hungrily
* R HP:Wounded MV:Fresh > A Road by a Hill
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Fresh > A Winding Road
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Fresh >
Alas, you cannot go that way
* R HP:Wounded MV:Fresh > A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Fresh >
2
2
2
[kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh >
rep szean
2
You reply to Draconus 'szean'
stat
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh >
2
You are a 60 year old male human warrior
Your height is 5 feet, 6 inches, and you weigh 1570 lbs
You are carrying 58 lbs and wearing 739 lbs, light
Your base abilities are: Str:18 Int:18 Wil:16 Dex:19 Con:19
Offensive bonus: 184, Dodging bonus: 52, Parrying bonus: 12
Your mood is: Brave You will flee below: 120 Hit Points
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 82% on average
You are subjected to the following effects:
2
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
* R HP:Wounded MV:Fresh >
not
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh >
2
You start paying increased attention to your surroundings
2
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
22
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh > [kill hdark]
They aren't here
2
2
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
whe
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
* R HP:Wounded MV:Full > [kill dark]
They aren't here
* R HP:Wounded MV:Full >
2
2
2
Draconus narrates 'bashed shiv tree'
[kill dark]
They aren't here
2
* R HP:Wounded MV:Full > Players in your Zone
--------------------
Draconus - A Winding Road
Draz - A Winding Road
2
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
* R HP:Wounded MV:Full > [kill dark]
They aren't here
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full >
2
[kill dark]
They aren't here
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full >
2
[kill dark]
They aren't here
2
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
* R HP:Wounded MV:Full >
na am alln w
[kill dark]
They aren't here
* R HP:Wounded MV:Full > [kill dark]
They aren't here
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
2
* R HP:Wounded MV:Full >
You narrate 'am alln w'
2
2
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
2
2
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full >
2
*Szeaun* has arrived from the east
[kill dark]
You scythe *Szeaun*'s body
* R HP:Wounded MV:Full - Szeaun: Wounded > [kill dark]
You do the best you can!
2
* R HP:Wounded MV:Full - Szeaun: Wounded > *Szeaun* pounds your right
leg
You scythe *Szeaun*'s body
[kill dark]
You do the best you can!
* R HP:Wounded MV:Full - Szeaun: Wounded > [kill dark]
You do the best you can!
2
* R HP:Wounded MV:Full - Szeaun: Wounded >
[kill dark]
You do the best you can!
* R HP:Wounded MV:Full - Szeaun: Wounded > *Szeaun* panics, and
attempts to flee!
[kill dark]
You do the best you can!
* R HP:Wounded MV:Full - Szeaun: Wounded >
na on
[kill dark]
You do the best you can!
* R HP:Wounded MV:Full - Szeaun: Wounded > [kill dark]
You do the best you can!
2
* R HP:Wounded MV:Full - Szeaun: Wounded >
You narrate 'on'
2
* R HP:Wounded MV:Full - Szeaun: Wounded >
2
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
*Szeaun* leaves south
*Szeaun* has arrived from the south
2
* R HP:Wounded MV:Full > *Szeaun* leaves north
[kill dark]
They aren't here
* R HP:Wounded MV:Full >
Draconus narrates 'spam'
[kill dark]
They aren't here
n
w
w
* R HP:Wounded MV:Full >
n
n
w
Your heartbeat calms down more as you feel less panicked
ticktimer demo
You are hungry
ticktimer demo
Draconus has arrived from the east, riding a dust-colored gelding
[kill dark]
They aren't here
w
* R HP:Wounded MV:Fresh > Draconus leaves north riding a dust-colored
gelding
[kill dark]
They aren't here
n
* R HP:Wounded MV:Fresh >
A Winding Road
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Full > A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
tt
* R HP:Wounded MV:Full >
A Winding Road
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Full > A Winding Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
Draconus {Apprentice to Jason Gaidin} is standing here, riding a dust
A black wolf growls loudly, poised to leap
* R HP:Wounded MV:Full >
Alas, you cannot go that way
* R HP:Wounded MV:Full > Draconus leaves west riding a dust-colored
gelding
A Winding Road
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you
Draconus {Apprentice to Jason Gaidin} is standing here, riding a dust
A big brown bear growls angrily about him
* R HP:Wounded MV:Full >
n
Draconus leaves north riding a dust-colored gelding
Alas, you cannot go that way
* R HP:Wounded MV:Full > Before a Split in the Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
Draconus {Apprentice to Jason Gaidin} is standing here, riding a dust
* R HP:Wounded MV:Full >
[taste food]
You nibble a little bit of the food
not
* R HP:Wounded MV:Full > Road to Tarwin's Gap
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
n
* R HP:Wounded MV:Full >
e
Draconus has arrived from the south, riding a dust-colored gelding
e
* R HP:Wounded MV:Full > Draconus leaves east riding a dust-colored
gelding
You stop paying increased attention to your surroundings
* R HP:Wounded MV:Full > Road to Tarwin's Gap
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
e
* R HP:Wounded MV:Full >
e
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
e
e
* R HP:Wounded MV:Full > Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A big brown bear growls angrily about him
* R HP:Wounded MV:Full >
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
n
n
n
* R HP:Wounded MV:Full > Bend in the Road
[ obvious exits: N S W ]
A dirty rock lies here [2]
A warhorse is here, stamping his feet impatiently, being ridden by you
A Kno'mon trolloc tracks you with his reddened eyes, snorting with
battle lust
* R HP:Wounded MV:Full > Alas, you cannot go that way
n
* R HP:Wounded MV:Full > Alas, you cannot go that way
n
n
* R HP:Wounded MV:Full > Road to Tarwin's Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A raven is visible flying high in the sky
n
* R HP:Wounded MV:Full > Road to Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
n
n
* R HP:Wounded MV:Full > Road to Tarwin's Gap
[ obvious exits: N E S W ]
Door east: passage
A warhorse is here, stamping his feet impatiently, being ridden by you
Draconus {Apprentice to Jason Gaidin} is standing here, riding a dust
* R HP:Wounded MV:Full > Before the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A black wolf growls loudly, poised to leap
* R HP:Wounded MV:Full > Entering the Gap
[ obvious exits: N E S W ]
Door west: bush
A warhorse is here, stamping his feet impatiently, being ridden by you
*Szeaun* is standing here
* R HP:Wounded MV:Full >
2
Inside the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Full > Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
2
* R HP:Wounded MV:Full >
2
Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A black wolf growls loudly, poised to leap
* R HP:Wounded MV:Full > Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
* R HP:Wounded MV:Full > [kill dark]
They aren't here
s
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full >
2
2
Draconus narrates 'bush'
[kill dark]
They aren't here
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full > Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A black wolf growls loudly, poised to leap
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
* R HP:Wounded MV:Full > [kill dark]
They aren't here
* R HP:Wounded MV:Full > [kill dark]
They aren't here
s
* R HP:Wounded MV:Full >
s
[kill dark]
They aren't here
* R HP:Wounded MV:Full > [kill dark]
They aren't here
s
2
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
2
2
* R HP:Wounded MV:Full > Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
2
* R HP:Wounded MV:Full > Inside the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Full > Entering the Gap
[ obvious exits: N E S W ]
Door west: bush
A warhorse is here, stamping his feet impatiently, being ridden by you
Draconus {Apprentice to Jason Gaidin} is standing here, riding a dust
2
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full > *Szeaun* has arrived from the south
Draconus crushes *Szeaun*'s body hard
[kill dark]
You scythe *Szeaun*'s body hard
2
* R HP:Wounded MV:Full - Draconus: Hurt - Szeaun: Wounded >
[kill dark]
You do the best you can!
* R HP:Wounded MV:Full - Draconus: Hurt - Szeaun: Wounded > [kill
dark]
You do the best you can!
2
* R HP:Wounded MV:Full - Draconus: Hurt - Szeaun: Wounded > [kill
dark]
You do the best you can!
2
* R HP:Wounded MV:Full - Draconus: Hurt - Szeaun: Wounded >
You scythe *Szeaun*'s right arm
*Szeaun* pounds Draconus's body
Draconus crushes *Szeaun*'s right leg hard
*Szeaun* panics, and attempts to flee!
[kill dark]
You do the best you can!
* R HP:Wounded MV:Full - Draconus: Hurt - Szeaun: Battered > [kill
dark]
You do the best you can!
* R HP:Wounded MV:Full - Draconus: Hurt - Szeaun: Battered >
[kill dark]
You do the best you can!
* R HP:Wounded MV:Full - Draconus: Hurt - Szeaun: Battered > [kill
dark]
You do the best you can!
* R HP:Wounded MV:Full - Draconus: Hurt - Szeaun: Battered >
*Szeaun* leaves north
*Szeaun* has arrived from the north
2
* R HP:Wounded MV:Full >
2
2
[kill dark]
You scythe *Szeaun*'s body hard
*Szeaun* panics, and attempts to flee!
* R HP:Wounded MV:Full - Szeaun: Battered >
[kill dark]
You do the best you can!
* R HP:Wounded MV:Full - Szeaun: Battered > [kill dark]
You do the best you can!
* R HP:Wounded MV:Full - Szeaun: Battered >
You scythe *Szeaun*'s right leg
* R HP:Wounded MV:Full - Szeaun: Battered >
Draconus sends *Szeaun* sprawling with a powerful bash!
op buish
* R HP:Wounded MV:Full - Szeaun: Battered >
2
2
I see no buish here
op bush
* R HP:Wounded MV:Full - Szeaun: Battered > [kill dark]
You do the best you can!
* R HP:Wounded MV:Full - Szeaun: Battered > [kill dark]
You do the best you can!
* R HP:Wounded MV:Full - Szeaun: Battered >
bb
It's already open!
2
* R HP:Wounded MV:Full - Szeaun: Battered >
2
[change mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points
2
2
* R HP:Wounded MV:Full - Szeaun: Battered > Draconus crushes
*Szeaun*'s body hard
You scythe *Szeaun*'s body hard
[kill dark]
You do the best you can!
* R HP:Wounded MV:Full - Szeaun: Battered > [kill dark]
You do the best you can!
2
* R HP:Wounded MV:Full - Szeaun: Battered >
*Szeaun* leaves east
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
w
* R HP:Wounded MV:Full > [kill dark]
They aren't here
e
* R HP:Wounded MV:Full > Draconus leaves east riding a dust-colored
gelding
[kill dark]
They aren't here
* R HP:Wounded MV:Full > [kill dark]
They aren't here
* R HP:Wounded MV:Full >
8
Dead End Near Tarwin's Gap
[ obvious exits: E ]
Door east: bush
A warhorse is here, stamping his feet impatiently, being ridden by you
A raven is here flying around
* R HP:Wounded MV:Full > Entering the Gap
[ obvious exits: N E S W ]
Door west: bush
A warhorse is here, stamping his feet impatiently, being ridden by you
A raven has arrived from the west
8
8
* R HP:Wounded MV:Full >
[change mood brave]
You try to calm down, but can't
e
2
* R HP:Wounded MV:Full > [change mood brave]
You try to calm down, but can't
n
* R HP:Wounded MV:Full >
2
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points
* R HP:Wounded MV:Full > East Path
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A raven has arrived from the west
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
8
* R HP:Wounded MV:Full >
8
East Path
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Full > [kill dark]
They aren't here
* R HP:Wounded MV:Full >
*Szeaun* has arrived from the east
n
* R HP:Wounded MV:Full >
2
*Szeaun* leaves south
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points
* R HP:Wounded MV:Full > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points
* R HP:Wounded MV:Full >
Alas, you cannot go that way
s
* R HP:Wounded MV:Full > [kill dark]
They aren't here
w
* R HP:Wounded MV:Full >
East Path
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A raven has arrived from the north
n
n
* R HP:Wounded MV:Full >
n
Entering the Gap
[ obvious exits: N E S W ]
Door west: bush
A warhorse is here, stamping his feet impatiently, being ridden by you
A raven has arrived from the east
n
* R HP:Wounded MV:Full > Inside the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A raven has arrived from the south
n
n
* R HP:Wounded MV:Full >
n
Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A raven has arrived from the south
* R HP:Wounded MV:Full > Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A black wolf growls loudly, poised to leap
A raven has arrived from the south
n
n
* R HP:Wounded MV:Full > Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A raven has arrived from the south
2
* R HP:Wounded MV:Full > In the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A raven has arrived from the south
2
* R HP:Wounded MV:Full >
2
Entering the Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
*Jestin* is standing here, riding a shadow stallion
A raven has arrived from the south
2
* R HP:Wounded MV:Full > Outside Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
2
* R HP:Wounded MV:Full > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Full > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A mirrored lantern has been left here
A warhorse is here, stamping his feet impatiently, being ridden by you
A raven has arrived from the south
2
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
s
* R HP:Wounded MV:Full >
2
[kill dark]
They aren't here
s
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
2
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
2
2
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
2
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A raven has arrived from the north
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
2
* R HP:Wounded MV:Full > Outside Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A raven has arrived from the north
2
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
tr
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
* R HP:Wounded MV:Full > [kill dark]
They aren't here
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
* R HP:Wounded MV:Full > [kill dark]
They aren't here
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
* R HP:Wounded MV:Full > [kill dark]
They aren't here
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
* R HP:Wounded MV:Full >
-
=+
Some obvious fresh tracks of a shadow stallion (ridden) leaving south
Some obvious fresh tracks of a warhorse (ridden) leaving north
Some obvious recent tracks of a warhorse (ridden) leaving south
Some obvious fairly recent tracks of a warhorse (ridden) leaving south
Some obvious fresh tracks of Jestin leaving south
* R HP:Wounded MV:Full >
2
2
[kill dark]
They aren't here
2
2
* R HP:Wounded MV:Full >
[kill dark]
They aren't here
* R HP:Wounded MV:Full > [kill dark]
They aren't here
2
* R HP:Wounded MV:Full >
2
[kill dark]
They aren't here
2
* R HP:Wounded MV:Full > [kill dark]
They aren't here
* R HP:Wounded MV:Full >
Draconus narrates 'bush again'
[kill dark]
They aren't here
* R HP:Wounded MV:Full > [kill dark]
They aren't here
na jestin
s
* R HP:Wounded MV:Full >
You narrate 'jestin'
stat
* R HP:Wounded MV:Full > Entering the Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A raven has arrived from the north
* R HP:Wounded MV:Full >
s
You are a 60 year old male human warrior
Your height is 5 feet, 6 inches, and you weigh 1570 lbs
You are carrying 58 lbs and wearing 739 lbs, light
Your base abilities are: Str:18 Int:18 Wil:16 Dex:19 Con:19
Offensive bonus: 184, Dodging bonus: 52, Parrying bonus: 12
Your mood is: Brave You will flee below: 120 Hit Points
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 82% on average
You are subjected to the following effects:
s
s
* R HP:Wounded MV:Full >
s
In the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A raven has arrived from the north
s
* R HP:Wounded MV:Full > Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A raven has arrived from the north
* R HP:Wounded MV:Full > Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A black wolf growls loudly, poised to leap
A raven has arrived from the north
2
* R HP:Wounded MV:Full >
s
Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A raven has arrived from the north
* R HP:Wounded MV:Full > Inside the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
*Szeaun* is standing here
A raven has arrived from the north
2
* R HP:Wounded MV:Full >
Draconus has arrived from the south, riding a dust-colored gelding
s
2
* R HP:Wounded MV:Full > *Szeaun* pounds Draconus's body
[kill dark]
You scythe *Szeaun*'s head hard
* R HP:Wounded MV:Full - Draconus: Wounded - Szeaun: Beaten > No way!
You're fighting for your life!
* R HP:Wounded MV:Full - Draconus: Wounded - Szeaun: Beaten >
[kill dark]
You do the best you can!
* R HP:Wounded MV:Full - Draconus: Wounded - Szeaun: Beaten > No way!
You're fighting for your life!
* R HP:Wounded MV:Full - Draconus: Wounded - Szeaun: Beaten >
[kill dark]
You do the best you can!
* R HP:Wounded MV:Full - Draconus: Wounded - Szeaun: Beaten >
*Jestin* has arrived from the south, riding a shadow stallion
* R HP:Wounded MV:Full - Draconus: Wounded - Szeaun: Beaten >
You scythe *Szeaun*'s body hard
* R HP:Wounded MV:Full - Draconus: Wounded - Szeaun: Beaten >
*Jestin* tickles Draconus's body with his strike
*Szeaun* panics, and attempts to flee!
* R HP:Wounded MV:Full - Draconus: Wounded - Szeaun: Beaten >
na dont zerk
2
*Jestin* looks at you
2
8
* R HP:Wounded MV:Full - Draconus: Wounded - Szeaun: Beaten > *Szeaun*
panics, and attempts to flee!
*Szeaun* avoids being bashed by Draconus who loses his balance and
falls!
You narrate 'dont zerk'
2
* R HP:Wounded MV:Full - Draconus: Wounded - Szeaun: Beaten > [kill
dark]
You do the best you can!
2
* R HP:Wounded MV:Full - Draconus: Wounded - Szeaun: Beaten > [kill
dark]
You do the best you can!
2
* R HP:Wounded MV:Full - Draconus: Wounded - Szeaun: Beaten > *Jestin*
barely strikes Draconus's body
You scythe *Szeaun*'s body hard
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points
2
* R HP:Wounded MV:Full - Draconus: Wounded - Szeaun: Beaten > [kill
dark]
You do the best you can!
2
* R HP:Wounded MV:Full - Draconus: Wounded - Szeaun: Beaten > [kill
dark]
You do the best you can!
* R HP:Wounded MV:Full - Draconus: Wounded - Szeaun: Beaten > [kill
dark]
You do the best you can!
2
* R HP:Wounded MV:Full - Draconus: Wounded - Szeaun: Beaten > [kill
dark]
You do the best you can!
2
* R HP:Wounded MV:Full - Draconus: Wounded - Szeaun: Beaten >
2
[kill dark]
You do the best you can!
2
* R HP:Wounded MV:Full - Draconus: Wounded - Szeaun: Beaten > [kill
dark]
You do the best you can!
2
* R HP:Wounded MV:Full - Draconus: Wounded - Szeaun: Beaten >
[kill dark]
You do the best you can!
* R HP:Wounded MV:Full - Draconus: Wounded - Szeaun: Beaten > *Szeaun*
leaves south
Draconus narrates 'nod'
[kill dark]
You try to scythe *Jestin*, but he parries successfully
* R HP:Wounded MV:Full - Draconus: Wounded - Jestin: Healthy > [kill
dark]
You do the best you can!
2
* R HP:Wounded MV:Full - Draconus: Wounded - Jestin: Healthy >
[kill dark]
You do the best you can!
2
* R HP:Wounded MV:Full - Draconus: Wounded - Jestin: Healthy >
You try to scythe *Jestin*, but he deflects the blow
*Jestin* tickles Draconus's head with his strike
* R HP:Wounded MV:Full - Draconus: Wounded - Jestin: Healthy >
2
*Jestin* looks at Draconus
[kill dark]
You do the best you can!
* R HP:Wounded MV:Full - Draconus: Wounded - Jestin: Healthy > [kill
dark]
You do the best you can!
* R HP:Wounded MV:Full - Draconus: Wounded - Jestin: Healthy >
2
*Jestin* looks at you
[kill dark]
You do the best you can!
* R HP:Wounded MV:Full - Draconus: Wounded - Jestin: Healthy >
2
[kill dark]
You do the best you can!
* R HP:Wounded MV:Full - Draconus: Wounded - Jestin: Healthy >
[kill dark]
You do the best you can!
b
* R HP:Wounded MV:Full - Draconus: Wounded - Jestin: Healthy >
You try to scythe *Jestin*, but he parries successfully
Draconus tries to crush *Jestin*, but he deflects the blow
*Jestin* barely strikes Draconus's left arm
*Szeaun* has arrived from the south
*Jestin* avoids being bashed by Draconus who loses his balance and
falls!
* R HP:Wounded MV:Full - Draconus: Wounded - Jestin: Healthy >
*Szeaun* pounds Draconus's left leg
[bash ]
-
=+
*Jestin* looks at Draconus
*
*+
=-
Draconus crushes *Szeaun*'s body hard
*Jestin* barely strikes Draconus's head
You are hungry
ticktimer demo
-
=
As *Jestin* avoids your bash, you topple over and fall to the ground!
* R HP:Wounded MV:Fresh >
Draconus avoids being bashed by *Szeaun* who loses his balance and
falls!
* R HP:Wounded MV:Fresh >
tt
st
2
*Jestin* barely strikes Draconus's body
* R HP:Wounded MV:Fresh > Draconus sends *Szeaun* sprawling with a
powerful bash!
[taste food]
You nibble a little bit of the food
2
* R HP:Wounded MV:Fresh >
You stand up
2
* R HP:Wounded MV:Fresh >
[kill dark]
You scythe *Szeaun*'s left foot
* R HP:Wounded MV:Fresh - Draconus: Wounded - Szeaun: Beaten > [kill
dark]
You do the best you can!
* R HP:Wounded MV:Fresh - Draconus: Wounded - Szeaun: Beaten >
[kill dark]
You do the best you can!
b
* R HP:Wounded MV:Fresh - Draconus: Wounded - Szeaun: Beaten >
Draconus looks at *Jestin*
* R HP:Wounded MV:Fresh - Draconus: Wounded - Szeaun: Beaten > [bash ]
They already seem to be stunned
* R HP:Wounded MV:Fresh - Draconus: Wounded - Szeaun: Beaten >
You scythe *Szeaun*'s left leg
Draconus crushes *Szeaun*'s head hard
*Jestin* tickles Draconus's body with his strike
* R HP:Wounded MV:Fresh - Draconus: Wounded - Szeaun: Beaten >
You scythe *Szeaun*'s head hard
Draconus crushes *Szeaun*'s right arm hard
*Szeaun* panics, and attempts to flee!
*Jestin* barely strikes Draconus's head
* R HP:Wounded MV:Fresh - Draconus: Wounded - Szeaun: Critical >
*Szeaun* now follows *Jestin*
n
2
* R HP:Wounded MV:Fresh - Draconus: Wounded - Szeaun: Critical >
*Szeaun* panics, and attempts to flee!
Draconus panics, and attempts to flee!
No way! You're fighting for your life!
* R HP:Wounded MV:Fresh - Draconus: Wounded - Szeaun: Critical >
Draconus leaves north riding a dust-colored gelding
[kill dark]
You do the best you can!
n
2
* R HP:Wounded MV:Fresh - Szeaun: Critical >
You scythe *Szeaun*'s head hard
No way! You're fighting for your life!
* R HP:Wounded MV:Fresh - Szeaun: Critical > [kill dark]
You do the best you can!
n
2
* R HP:Wounded MV:Fresh - Szeaun: Critical >
*Szeaun* is now a member of *Jestin*'s group
* R HP:Wounded MV:Fresh - Szeaun: Critical >
*Szeaun* leaves north
*Szeaun* has arrived from the north
* R HP:Wounded MV:Fresh > *Jestin* strikes your right arm
No way! You're fighting for your life!
* R HP:Wounded MV:Fresh - Jestin: Healthy >
[kill dark]
You do the best you can!
* R HP:Wounded MV:Fresh - Jestin: Healthy >
7
*Szeaun* leaves south
f
* R HP:Wounded MV:Fresh - Jestin: Healthy >
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 201 hit points
* R HP:Wounded MV:Fresh - Jestin: Healthy >
s
Draconus has arrived from the north, riding a dust-colored gelding
* R HP:Wounded MV:Fresh - Jestin: Healthy > You
try to scythe *Jestin*, but he parries successfully
Draconus tries to crush *Jestin*, but he deflects the blow
You panic and attempt to flee!
2
You flee head over heels
Entering the Gap
[ obvious exits: N E S W ]
Door west: bush
A warhorse is here, stamping his feet impatiently, being ridden by you
* R HP:Wounded MV:Fresh > Before the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A black wolf growls loudly, poised to leap
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
s
* R HP:Wounded MV:Fresh >
2
Road to Tarwin's Gap
[ obvious exits: N E S W ]
Door east: passage
A warhorse is here, stamping his feet impatiently, being ridden by you
n
n
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
* R HP:Wounded MV:Fresh >
2
Before the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
A black wolf growls loudly, poised to leap
* R HP:Wounded MV:Fresh > Entering the Gap
[ obvious exits: N E S W ]
Door west: bush
A warhorse is here, stamping his feet impatiently, being ridden by you
n
2
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh >
Draconus has arrived from the north, riding a dust-colored gelding
8
* R HP:Wounded MV:Fresh >
b
Inside the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
*Jestin* is standing here, riding a shadow stallion
A raven is here flying around
* R HP:Wounded MV:Fresh > [kill dark]
You try to scythe *Jestin*, but he parries successfully
* R HP:Wounded MV:Fresh - Jestin: Healthy >
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points
* R HP:Wounded MV:Fresh - Jestin: Healthy > [bash
]
-
=
*Jestin* barely strikes your body
+
*
*Jestin* panics, and attempts to flee!
*
*Jestin* leaves south riding a shadow stallion
+
s
2
=-
Draconus narrates 'rhe in bush'
-=
They're not here anymore!
* R HP:Wounded MV:Fresh >
Entering the Gap
[ obvious exits: N E S W ]
Door west: bush
A warhorse is here, stamping his feet impatiently, being ridden by you
*Jestin* is standing here, riding a shadow stallion
A raven has arrived from the north
* R HP:Wounded MV:Fresh > *Jestin* barely strikes your right leg
[kill dark]
You do the best you can!
* R HP:Wounded MV:Fresh - Jestin: Healthy >
Draconus has arrived from the south, riding a dust-colored gelding
7
* R HP:Wounded MV:Fresh - Jestin: Healthy >
Draconus tries to crush *Jestin*, but he deflects the blow
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 201 hit points
f
* R HP:Wounded MV:Fresh - Jestin: Healthy >
You try to scythe *Jestin*, but he deflects the blow
*Jestin* tickles your left leg with his strike
* R HP:Wounded MV:Fresh - Jestin: Healthy >
*Jestin* closes the bush
* R HP:Wounded MV:Fresh - Jestin: Healthy >
PANIC! You couldn't escape!
2
* R HP:Wounded MV:Fresh - Jestin: Healthy >
f
[kill dark]
You do the best you can!
* R HP:Wounded MV:Fresh - Jestin: Healthy >
You panic and attempt to flee!
*Jestin* panics, and attempts to flee!
Draconus crushes *Jestin*'s body into bloody fragments!
*Jestin* avoids being bashed by Draconus who loses his balance and
falls!
*Jestin* leaves south riding a shadow stallion
You flee head over heels
Before the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
*Jestin* is standing here, riding a shadow stallion
A black wolf growls loudly, poised to leap
2
* R HP:Wounded MV:Fresh >
8
[kill dark]
You try to scythe *Jestin*, but he deflects the blow
2
* R HP:Wounded MV:Fresh - Jestin: Scratched >
na 1s
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points
* R HP:Wounded MV:Fresh - Jestin: Scratched > [kill dark]
You do the best you can!
* R HP:Wounded MV:Fresh - Jestin: Scratched >
*Jestin* panics, and attempts to flee!
You narrate '1s'
2
* R HP:Wounded MV:Fresh - Jestin: Scratched >
2
You try to scythe *Jestin*, but he parries successfully
A black wolf tries to hit Jestin, but he dodges the attack
* R HP:Wounded MV:Fresh - Jestin: Scratched > *Jestin* leaves south
riding a shadow stallion
Draconus has arrived from the north, riding a dust-colored gelding
[kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh >
2
[kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh >
2
[kill dark]
They aren't here
2
2
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
* R HP:Wounded MV:Fresh >
*Jestin* has arrived from the south, riding a shadow stallion
* R HP:Wounded MV:Fresh >
*Jestin* leaves north riding a shadow stallion
na hitting bush spam
* R HP:Wounded MV:Fresh >
2
n
2
You narrate 'hitting bush spam'
2
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
* R HP:Wounded MV:Fresh > Entering the Gap
[ obvious exits: N E S W ]
Door west: bush
A warhorse is here, stamping his feet impatiently, being ridden by you
*Jestin* is standing here, riding a shadow stallion
A raven is here flying around
* R HP:Wounded MV:Fresh > [kill dark]
You try to scythe *Jestin*, but he deflects the blow
* R HP:Wounded MV:Fresh - Jestin: Scratched >
2
[kill dark]
You do the best you can!
b
* R HP:Wounded MV:Fresh - Jestin: Scratched > [kill dark]
You do the best you can!
* R HP:Wounded MV:Fresh - Jestin: Scratched >
7
Draconus has arrived from the south, riding a
dust-colored gelding
[bash ]
Draconus tries to crush *Jestin*, but he deflects the blow
f
e
-=Cancelled
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 201 hit points
* R HP:Wounded MV:Fresh - Jestin: Scratched >
*Jestin* panics, and attempts to flee!
You panic and attempt to flee!
8
*Jestin* leaves east riding a shadow stallion
You flee head over heels
Inside the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you
Alas, you cannot go that way
* R HP:Wounded MV:Fresh > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points
2
* R HP:Wounded MV:Fresh >
[kill dark]
They aren't here
s
2
2
* R HP:Wounded MV:Fresh > Entering the Gap
[ obvious exits: N E S W ]
Door west: bush
A warhorse is here, stamping his feet impatiently, being ridden by you
Draconus {Apprentice to Jason Gaidin} is standing here, riding a dust
A raven is here flying around
* R HP:Wounded MV:Fresh >
2
[kill dark]
They aren't here
2
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
* R HP:Wounded MV:Fresh >
op bush
[kill dark]
They aren't here
* R HP:Wounded MV:Fresh > [kill dark]
They aren't here
w
2
* R HP:Wounded MV:Fresh >
Ok
* R HP:Wounded MV:Fresh >
Dead End Near Tarwin's Gap
[ obvious exits: E ]
Door east: bush
A warhorse is here, stamping his feet impatiently, being ridden by you
*Szeaun* is standing here
A raven has arrived from the east
* R HP:Wounded MV:Fresh > [kill dark]
You scythe *Szeaun*'s left leg
* R HP:Wounded MV:Fresh - Szeaun: Critical >
cl bush
cl bush
cl bush
cl bush
Ok
cl bush
cl bush
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical > It's already closed!
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical >
cl bush
It's already closed!
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical > It's already closed!
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical >
It's already closed!
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical > The bush is opened from
the other side
Ok
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical > You scythe *Szeaun*'s
left leg
It's already closed!
cl bush
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical > It's already closed!
* R HP:Wounded MV:Fresh - Szeaun: Critical > It's already closed!
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical > It's already closed!
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical >
It's already closed!
cl bush
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical > It's already closed!
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical >
It's already closed!
cl bush
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical > It's already closed!
* R HP:Wounded MV:Fresh - Szeaun: Critical > You dodge a bash from
*Szeaun* who loses his balance and falls!
It's already closed!
* R HP:Wounded MV:Fresh - Szeaun: Critical >
cl bush
It's already closed!
* R HP:Wounded MV:Fresh - Szeaun: Critical > It's already closed!
* R HP:Wounded MV:Fresh - Szeaun: Critical >
The bush is opened from the other side
Ok
* R HP:Wounded MV:Fresh - Szeaun: Critical > You scythe *Szeaun*'s
left arm hard
It's already closed!
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical >
It's already closed!
* R HP:Wounded MV:Fresh - Szeaun: Critical >
It's already closed!
* R HP:Wounded MV:Fresh - Szeaun: Critical > It's already closed!
* R HP:Wounded MV:Fresh - Szeaun: Critical >
It's already closed!
* R HP:Wounded MV:Fresh - Szeaun: Critical >
It's already closed!
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical >
cl bush
It's already closed!
* R HP:Wounded MV:Fresh - Szeaun: Critical >
It's already closed!
* R HP:Wounded MV:Fresh - Szeaun: Critical >
You scythe *Szeaun*'s left arm
* R HP:Wounded MV:Fresh - Szeaun: Critical >
cl bush
cl bush
The bush is opened from the other side
Ok
* R HP:Wounded MV:Fresh - Szeaun: Critical > It's already closed!
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical >
cl bush
cl bush
*Szeaun* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - Szeaun: Critical >
*Szeaun* barely pounds your body
Your heartbeat calms down more as you feel less panicked
ticktimer demo
You are hungry
ticktimer demo
* R HP:Wounded MV:Fresh - Szeaun: Critical >
*Szeaun* opens the bush
* R HP:Wounded MV:Fresh - Szeaun: Critical >
*Szeaun* pounds your body
tt
* R HP:Wounded MV:Fresh - Szeaun: Critical >
*Szeaun* pounds your body
* R HP:Wounded MV:Fresh - Szeaun: Critical >
The bush closes quietly
* R HP:Wounded MV:Fresh - Szeaun: Critical >
*Szeaun* pounds your left arm hard
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical >
It's already closed!
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical >
It's already closed!
* R HP:Wounded MV:Fresh - Szeaun: Critical > It's already closed!
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical >
*Szeaun* pounds your left arm hard
You scythe *Szeaun*'s body hard
[taste food]
You nibble a little bit of the food
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical >
It's already closed!
* R HP:Wounded MV:Fresh - Szeaun: Critical >
It's already closed!
* R HP:Wounded MV:Fresh - Szeaun: Critical > It's already closed!
* R HP:Wounded MV:Fresh - Szeaun: Critical > It's already closed!
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical >
cl bush
It's already closed!
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical > It's already closed!
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical >
It's already closed!
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical >
You scythe *Szeaun*'s body
*Szeaun* is incapacitated and will slowly die, if not aided
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical >
It's already closed!
* R HP:Wounded MV:Fresh - Szeaun: Critical > It's already closed!
cl bush
* R HP:Wounded MV:Fresh - Szeaun: Critical >
The bush is opened from the other side
* R HP:Wounded MV:Fresh - Szeaun: Critical >
*Jestin* has arrived from the east, riding a shadow stallion
Ok
* R HP:Wounded MV:Fresh - Szeaun: Critical > It's already closed!
* R HP:Wounded MV:Fresh - Szeaun: Critical >
op bush
*Jestin* barely strikes your right leg
2
2
* R HP:Wounded MV:Fresh - Szeaun: Critical > Ok
* R HP:Wounded MV:Fresh - Szeaun: Critical >
*Jestin* strikes your body
You scythe *Szeaun*'s body into bloody fragments!
*Szeaun* is dead! RIP
You feel the Weave of the Wheel tighten around you
You receive your share of experience
Your first time! Was it good for you too?
Your blood freezes as you hear *Szeaun*'s death cry
[kill dark]
You try to scythe *Jestin*, but he deflects the blow
* R HP:Wounded MV:Fresh - Jestin: Scratched > [kill dark]
You do the best you can!
* R HP:Wounded MV:Fresh - Jestin: Scratched >
na come in
2
You narrate 'come in'
cl bush
cl bush
* R HP:Wounded MV:Fresh - Jestin: Scratched > [kill dark]
You do the best you can!
cl bush
* R HP:Wounded MV:Fresh - Jestin: Scratched >
You gasp in pain as streaks of fire from *Jestin* burn your body!
Ok
* R HP:Wounded MV:Fresh - Jestin: Scratched > It's already closed!
* R HP:Wounded MV:Fresh - Jestin: Scratched >
na he rip
It's already closed!
* R HP:Wounded MV:Fresh - Jestin: Scratched >
You try to scythe *Jestin*, but he deflects the blow
*Jestin* tries to strike you, but you parry successfully
* R HP:Wounded MV:Fresh - Jestin: Scratched >
The bush is opened from the other side
* R HP:Wounded MV:Fresh - Jestin: Scratched >
na come
You narrate 'he rip'
* R HP:Wounded MV:Fresh - Jestin: Scratched >
You narrate 'come'
* R HP:Wounded MV:Fresh - Jestin: Scratched >
You gasp in pain as streaks of fire from *Jestin* burn your body!
* R HP:Battered MV:Fresh - Jestin: Scratched >
cl bush
You try to scythe *Jestin*, but he deflects the blow
*Jestin* strikes your body
Draconus has arrived from the east, riding a dust-colored gelding
* R HP:Battered MV:Fresh - Jestin: Scratched >
Ok
cl bush
cl bush
* R HP:Battered MV:Fresh - Jestin: Scratched >
Draconus crushes *Jestin*'s right arm into bloody fragments!
cl bush
* R HP:Battered MV:Fresh - Jestin: Hurt >
It's already closed!
bb
* R HP:Battered MV:Fresh - Jestin: Hurt >
*Jestin* panics, and attempts to flee!
It's already closed!
* R HP:Battered MV:Fresh - Jestin: Hurt > *Jestin* stops riding a
shadow stallion
It's already closed!
cl bush
cl bush
* R HP:Battered MV:Fresh - Jestin: Hurt >
[change mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points
cl bush
cl bush
* R HP:Battered MV:Fresh - Jestin: Hurt > You try to scythe *Jestin*,
but he parries successfully
It's already closed!
cl bush
cl bush
* R HP:Battered MV:Fresh - Jestin: Hurt >
cl bush
It's already closed!
cl bush
* R HP:Battered MV:Fresh - Jestin: Hurt > It's already closed!
cl bush
* R HP:Battered MV:Fresh - Jestin: Hurt > You try to scythe *Jestin*,
but he deflects the blow
It's already closed!
cl bush
cl bush
* R HP:Battered MV:Fresh - Jestin: Hurt > It's already closed!
cl bush
* R HP:Battered MV:Fresh - Jestin: Hurt > *Jestin* avoids being bashed
by Draconus who loses his balance and falls!
It's already closed!
cl bush
* R HP:Battered MV:Fresh - Jestin: Hurt > It's already closed!
cl bush
* R HP:Battered MV:Fresh - Jestin: Hurt > It's already closed!
cl bush
* R HP:Battered MV:Fresh - Jestin: Hurt > It's already closed!
* R HP:Battered MV:Fresh - Jestin: Hurt > It's already closed!
cl bush
* R HP:Battered MV:Fresh - Jestin: Hurt > It's already closed!
cl bush
* R HP:Battered MV:Fresh - Jestin: Hurt > You try to scythe *Jestin*,
but he deflects the blow
It's already closed!
cl bush
* R HP:Battered MV:Fresh - Jestin: Hurt > It's already closed!
cl bush
* R HP:Battered MV:Fresh - Jestin: Hurt > You gasp in pain as streaks
of fire from *Jestin* burn your body!
It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Hurt > It's already closed!
* R HP:Beaten MV:Fresh - Jestin: Hurt > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Hurt >
It's already closed!
* R HP:Beaten MV:Fresh - Jestin: Hurt >
You try to scythe *Jestin*, but he deflects the blow
Draconus clambers to his feet
ticktimer demo2
It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Hurt >
Draconus tries to crush *Jestin*, but he parries successfully
It's already closed!
* R HP:Beaten MV:Fresh - Jestin: Hurt > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Hurt >
It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Hurt >
cl bush
It's already closed!
* R HP:Beaten MV:Fresh - Jestin: Hurt > It's already closed!
* R HP:Beaten MV:Fresh - Jestin: Hurt >
You try to scythe *Jestin*, but he parries successfully
cl bush
cl bush
* R HP:Beaten MV:Fresh - Jestin: Hurt >
It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Hurt >
It's already closed!
* R HP:Beaten MV:Fresh - Jestin: Hurt > You gasp in pain as streaks of
fire from *Jestin* burn your body!
It's already closed!
tt
* R HP:Beaten MV:Fresh - Jestin: Hurt >
It's already closed!
* R HP:Beaten MV:Fresh - Jestin: Hurt > It's already closed!
* R HP:Beaten MV:Fresh - Jestin: Hurt >
cl bush
[taste food]
You nibble a little bit of the food
* R HP:Beaten MV:Fresh - Jestin: Hurt >
You try to scythe *Jestin*, but he deflects the blow
cl bush
* R HP:Beaten MV:Fresh - Jestin: Hurt >
cl bush
Draconus sends *Jestin* sprawling with a powerful bash!
* R HP:Beaten MV:Fresh - Jestin: Hurt > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Hurt >
cl bush
Draconus tries to crush *Jestin*, but he parries successfully
You scythe *Jestin*'s head into bloody fragments!
It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Hurt > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Hurt > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Hurt > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Hurt > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Hurt > It's already closed!
* R HP:Beaten MV:Fresh - Jestin: Hurt > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Hurt > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Hurt >
cl bush
It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Hurt >
cl bush
cl bush
cl bush
You scythe *Jestin*'s body into bloody fragments!
It's already closed!
* R HP:Beaten MV:Fresh - Jestin: Wounded > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Wounded >
Draconus crushes *Jestin*'s left arm into bloody fragments!
You scythe *Jestin*'s body into bloody fragments!
*Jestin* panics, and attempts to flee!
It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Battered > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Battered > It's already closed!
* R HP:Beaten MV:Fresh - Jestin: Battered > It's already closed!
cl bush
cl bush
* R HP:Beaten MV:Fresh - Jestin: Battered > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Battered > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Battered > It's already closed!
cl bush
cl bush
* R HP:Beaten MV:Fresh - Jestin: Battered > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Battered > It's already closed!
* R HP:Beaten MV:Fresh - Jestin: Battered > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Battered > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Battered > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Battered > You try to scythe *Jestin*
, but he deflects the blow
You try to scythe *Jestin*, but he parries successfully
It's already closed!
cl bush
cl bush
* R HP:Beaten MV:Fresh - Jestin: Battered > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Battered > It's already closed!
* R HP:Beaten MV:Fresh - Jestin: Battered > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Battered > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Battered > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Battered > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Battered > You wish that your wounds
would stop BLEEDING so much!
You gasp in pain as streaks of fire from *Jestin* burn your body!
It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Battered > It's already closed!
* R HP:Beaten MV:Fresh - Jestin: Battered > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Battered > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Battered > Draconus sends *Jestin*
sprawling with a powerful bash!
*Jestin* panics, and attempts to flee!
It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Battered > Draconus crushes
*Jestin*'s body into bloody fragments!
*Jestin* panics, and attempts to flee!
You scythe *Jestin*'s right leg into bloody fragments!
*Jestin* panics, and attempts to flee!
It's already closed!
* R HP:Beaten MV:Fresh - Jestin: Beaten > It's already closed!
* R HP:Beaten MV:Fresh - Jestin: Beaten >
cl bush
It's already closed!
* R HP:Beaten MV:Fresh - Jestin: Beaten > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Beaten >
cl bush
It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Beaten > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Beaten > It's already closed!
cl bush
cl bush
* R HP:Beaten MV:Fresh - Jestin: Beaten > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Beaten > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Beaten > It's already closed!
* R HP:Beaten MV:Fresh - Jestin: Beaten > It's already closed!
cl bush
cl bush
* R HP:Beaten MV:Fresh - Jestin: Beaten >
cl bush
Draconus crushes *Jestin*'s right hand extremely hard
*Jestin* panics, and attempts to flee!
You scythe *Jestin*'s body into bloody fragments!
*Jestin* panics, and attempts to flee!
It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Critical > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Critical > It's already closed!
cl bush
cl bush
* R HP:Beaten MV:Fresh - Jestin: Critical > It's already closed!
cl bush
* R HP:Beaten MV:Fresh - Jestin: Critical >
You scythe *Jestin*'s head into bloody fragments!
*Jestin* is dead! RIP
You feel the Weave of the Wheel tighten around you
You receive your share of experience
Three times is the charm!
Your blood freezes as you hear *Jestin*'s death cry
It's already closed!
You can see the period where I am bashed, after Szean had zerked, that Draconus kept Jestin out of bush
In this case I pretty solidly figured my role as spamming while Draconus bashed with his club.