Ouch! That really did HURT!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Sarryn
Posts: 563
Joined: Wed Jul 01, 2015 7:30 pm

Re: Ouch! That really did HURT!

Post by Sarryn » Wed Dec 09, 2020 3:55 am

Dude legit lives forever earlier beat/crit and this lucky bash ends him da fak

* R HP:Healthy MV:Haggard > h
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a dreadlord leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is standing here, riding a shadow stallion.
A young and strong buck is here, munching some grass.
A raven is here flying around.
A dutiful Illian Companion has arrived from the west.

[bash h.dark] gard >

*
A raven leaves east.

=
Your bash at *Rig* sends him sprawling!
*Rig* panics, and attempts to flee!

* R HP:Healthy MV:Haggard - Rig: Battered > y
[order illian kill h.dark]
A dutiful Illian Companion blasts Rig's left hand into bloody fragments!
Ok.

* R HP:Healthy MV:Haggard - Rig: Beaten >
A dutiful Illian Companion tries to blast Rig, but he deflects the blow.
You slice *Rig*'s body into bloody fragments!

* R HP:Healthy MV:Haggard - Rig: Beaten > k dark
k dark
You do the best you can!

k dark
* R HP:Healthy MV:Haggard - Rig: Beaten > You do the best you can!

* R HP:Healthy MV:Haggard - Rig: Beaten > k dark
You do the best you can!

* R HP:Healthy MV:Haggard - Rig: Beaten > k dark
You do the best you can!

* R HP:Healthy MV:Haggard - Rig: Beaten > k dark
You do the best you can!

k dark
* R HP:Healthy MV:Haggard - Rig: Beaten > You do the best you can!

k dark
* R HP:Healthy MV:Haggard - Rig: Beaten > k dark
You do the best you can!

k dark
* R HP:Healthy MV:Haggard - Rig: Beaten > You do the best you can!

k dark
* R HP:Healthy MV:Haggard - Rig: Beaten > A dutiful Illian Companion tries to blast Rig, but he deflects the blow.
You slice *Rig*'s left leg into bloody fragments!
*Rig* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear *Rig*'s death cry.

Rig
Posts: 2226
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Ouch! That really did HURT!

Post by Rig » Wed Dec 09, 2020 4:27 am

That sword hurts

Mhaliah
Posts: 873
Joined: Wed Feb 25, 2015 11:48 am

Re: Ouch! That really did HURT!

Post by Mhaliah » Wed Dec 09, 2020 11:53 am

Ominas wrote:
Tue Dec 08, 2020 8:48 pm
Correct
Adael wrote:
Tue Dec 08, 2020 8:11 pm
Failed autoflee at top, successful autoflee at bottom I believe.
I see the fail and the success, but why is Kindness still in the room engaged after the successful autoflee?

Adael
Posts: 1081
Joined: Sun Mar 22, 2015 12:34 am

Re: Ouch! That really did HURT!

Post by Adael » Wed Dec 09, 2020 12:49 pm

He autofled south, with either a stacked dline n or dline manual flee that brought him back into the room. Just didn’t see him entering due to sneak.

Sarryn
Posts: 563
Joined: Wed Jul 01, 2015 7:30 pm

Re: Ouch! That really did HURT!

Post by Sarryn » Sat Dec 12, 2020 2:06 am

* HP:Battered MV:Full > *Hammerhead* tries to lance you, but you parry successfully.
[kill h.dark]
You do the best you can!

[bash ] - Hammerhead: Battered >

=
Lord Kajin bellows 'The criminal Hammerhead shall pay for his crimes!'
Lord Kajin bellows 'Argh! The foul beast Hammerhead has been spotted!'
Lord Kajin blasts Hammerhead's left leg.
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry barely slashes Hammerhead's left leg.
A member of the Lancer cavalry barely slashes Hammerhead's body.
A member of the Lancer cavalry slashes Hammerhead's body.
A member of the Lancer cavalry slashes Hammerhead's body.
Lord Kajin blasts Hammerhead's body very hard.
*Hammerhead* tries to lance you, but you deflect the blow.
*Scrat* has arrived from the south, riding a shadow stallion.

+
*Scrat* tries to slash you, but you deflect the blow.

*
*Hammerhead* panics, and attempts to flee!

=
*Gamoto* tries to pierce you, but you deflect the blow.

=
Lord Kajin bellows 'The criminal Scrat shall pay for his crimes!'
Lord Kajin bellows 'The myrddraal Scrat has been spotted!'
Your bash at *Hammerhead* sends him sprawling!

* HP:Battered MV:Full - Hammerhead: Beaten >
*Gamoto* tries to pierce you, but you deflect the blow.
A member of the Lancer cavalry tickles Hammerhead's right hand with his slash.
A member of the Lancer cavalry barely slashes Hammerhead's body.
A member of the Lancer cavalry slashes Hammerhead's right leg.
A member of the Lancer cavalry slashes Hammerhead's body.
Lord Kajin blasts Hammerhead's right leg hard.
You slice *Hammerhead*'s right arm hard.

- Hammerhead: Critical >
*Scrat* sends you sprawling with a powerful bash!

* HP:Battered MV:Full - Hammerhead: Critical >
*Gamoto* pierces your left leg.

* HP:Battered MV:Full - Hammerhead: Critical >
*Gamoto* barely pierces your body.
*Scrat* slashes your body hard.
A member of the Lancer cavalry slashes Hammerhead's left leg.
A member of the Lancer cavalry slashes Hammerhead's body.
A member of the Lancer cavalry slashes Hammerhead's body hard.
A member of the Lancer cavalry barely slashes Hammerhead's body.
Lord Kajin blasts Hammerhead's right leg hard.

* HP:Battered MV:Full - Hammerhead: Critical >
*Gamoto* pierces your right foot.

* HP:Beaten MV:Full - Hammerhead: Critical >
*Hammerhead* panics, and attempts to flee!

* HP:Beaten MV:Full - Hammerhead: Critical > f
n
t
g

*Gamoto* tries to pierce you, but you parry successfully.
*Scrat* slashes your left leg hard.
A member of the Lancer cavalry barely slashes Hammerhead's left arm.
A member of the Lancer cavalry barely slashes Hammerhead's body.
*Hammerhead* is incapacitated and will slowly die, if not aided.
A member of the Lancer cavalry slashes Hammerhead's body extremely hard.
*Hammerhead* is dead! R.I.P.
Your blood freezes as you hear *Hammerhead*'s death cry.
*Scrat* gets a wealth of gold crowns from the corpse of Hammerhead.
*Scrat* gets a wealth of gold crowns from the corpse of Hammerhead.
*Scrat* gets four copper pennys from the corpse of Hammerhead.
*Scrat* gets a black, silver-embroidered cape from the corpse of Hammerhead.
*Scrat* gets a blue pouch of flatwort tea from the corpse of Hammerhead.
*Scrat* gets a sack of green ivy from the corpse of Hammerhead.
*Scrat* gets some brown kaf beans from the corpse of Hammerhead.
*Scrat* gets some brown kaf beans from the corpse of Hammerhead.
*Scrat* gets a pair of animal-fur boots from the corpse of Hammerhead.
*Scrat* gets a pair of ebony-steel plate greaves from the corpse of Hammerhead.
*Scrat* gets a flask stained with human blood from the corpse of Hammerhead.
*Scrat* gets a flask stained with human blood from the corpse of Hammerhead.
*Scrat* gets a flask stained with human blood from the corpse of Hammerhead.
*Scrat* gets a bronze belt of odd design from the corpse of Hammerhead.
*Scrat* gets a darkened steel trident from the corpse of Hammerhead.
*Scrat* gets a silver Kandori wristcuff from the corpse of Hammerhead.
*Scrat* gets a jeweled wristcuff from the corpse of Hammerhead.
*Scrat* gets a sturdy pair of full leather gauntlets from the corpse of Hammerhead.
*Scrat* gets a pair of ebony-steel plate vambraces from the corpse of Hammerhead.
*Scrat* gets a backpack from the corpse of Hammerhead.
*Scrat* gets an earthen brown mantle from the corpse of Hammerhead.
*Scrat* gets a tunic of finely-crafted chain from the corpse of Hammerhead.
*Scrat* gets a brooch of a white enameled leopard head from the corpse of Hammerhead.
*Scrat* gets a shimmering pendant of obsidian from the corpse of Hammerhead.
*Scrat* gets a full metal helmet and visor from the corpse of Hammerhead.
*Scrat* gets a jade signet ring from the corpse of Hammerhead.
*Scrat* gets a jade signet ring from the corpse of Hammerhead.
*Scrat* gets an oilstone from the corpse of Hammerhead.

Then I flee with nearly 0 moves and make it to cairhien because no decent horses around at all anywhere. Good ol cow's and mare's though. Scrat and byrg arrives just behind me. They hit I stupidly flee out of jump exit and have 9 hps and byrg mob rips at s gate... dung show of a night where everyone else on my team died though :(

Auriona
Posts: 361
Joined: Tue Sep 15, 2015 5:18 pm

Re: Ouch! That really did HURT!

Post by Auriona » Sun Dec 13, 2020 12:40 am

* R HP:Scratched SP:Bursting MV:Strong >
You feel the flows of saidar coursing through your body.

* R HP:Scratched SP:Bursting MV:Strong >
Reil has arrived from the west, riding a warhorse.
Miranda has arrived from the west, riding a warhorse.
Carinya has arrived from the west, riding a warhorse.
Valkner has arrived from the west, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Strong >
Reil leaves east riding a warhorse.
Miranda leaves east riding a warhorse.
Carinya leaves east riding a warhorse.
Valkner leaves east riding a warhorse.
You follow Reil.

On the Stone Steps
[ obvious exits: E W ]
Zone: Decayed Forest
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Valkner the Gaidin Master is standing here, riding a warhorse.
Carinya the Tower Accepted is standing here, riding a warhorse.
Miranda Bessell, Tower Accepted is standing here, riding a warhorse.
Reil of Shienar is standing here, riding a warhorse.


* R HP:Scratched SP:Bursting MV:Strong >

Reil leaves west riding a warhorse.
Miranda leaves west riding a warhorse.
Carinya leaves west riding a warhorse.
Valkner leaves west riding a warhorse.
You follow Reil.

The Yard Before the Monastery
[ obvious exits: N E S W ]
Zone: Decayed Forest
Door west: greatgate
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Valkner the Gaidin Master is standing here, riding a warhorse.
Carinya the Tower Accepted is standing here, riding a warhorse.
Miranda Bessell, Tower Accepted is standing here, riding a warhorse.
Reil of Shienar is standing here, riding a warhorse.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* R HP:Scratched SP:Bursting MV:Strong > [k dark]
They aren't here.

* R HP:Scratched SP:Bursting MV:Strong >

* R HP:Scratched SP:Bursting MV:Strong > [k dark]
They aren't here.
Reil leaves south riding a warhorse.
Miranda leaves south riding a warhorse.
Carinya leaves south riding a warhorse.
Valkner leaves south riding a warhorse.
You follow Reil.

Passing Some Tombstones
[ obvious exits: N E S ]
Zone: Decayed Forest
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Valkner the Gaidin Master is standing here, riding a warhorse.
Carinya the Tower Accepted is standing here, riding a warhorse.
Miranda Bessell, Tower Accepted is standing here, riding a warhorse.
Reil of Shienar is standing here, riding a warhorse.
Harun of Tel'aran'rhiod is sitting here.
*Myzec* is here, fighting Harun.

* R HP:Scratched SP:Bursting MV:Strong > *Myzec* tries to pierce Harun, but he deflects the blow.
[k dark]
You slash *Myzec*'s right leg hard.
Reil slashes *Myzec*'s right arm hard.


* R HP:Scratched SP:Bursting MV:Strong - Harun: Hurt - Myzec: Hurt > [k dark]
You do the best you can!
Miranda leaves north riding a warhorse.

* R HP:Scratched SP:Bursting MV:Strong - Harun: Hurt - Myzec: Hurt >
*Myzec* panics, and attempts to flee!

* R HP:Scratched SP:Bursting MV:Strong - Harun: Hurt - Myzec: Hurt >

Harun looks at *Myzec*.

* R HP:Scratched SP:Bursting MV:Strong - Harun: Hurt - Myzec: Hurt >
You begin to weave the appropriate flows...
-
*Myzec* leaves north.
Miranda has arrived from the north, riding a warhorse.
=+
Harun tries to slash *Myzec*, but he parries successfully.
Miranda tries to strike *Myzec*, but he deflects the blow.
*
Reil sends *Myzec* sprawling with a powerful bash!
*+=-
You sense Carinya connecting to the True Source.
-=
You draw some energy from the circlet in your hand.
Ok.
Spikes of solid ice form in your hands, which you launch at *Myzec*.
The fighting is too thick and heavy for you to enter the fray!
You sense Miranda connecting to the True Source.


* R HP:Scratched SP:Full MV:Strong >
You sense Carinya is channeling saidar.

* R HP:Scratched SP:Full MV:Strong >
Reil slashes *Myzec*'s left leg hard.
Miranda tickles *Myzec*'s body with her strike.
Harun slashes *Myzec*'s body very hard.

* R HP:Scratched SP:Full MV:Strong >
You begin to weave the appropriate flows...

You sense Miranda is channeling saidar.
-=+**+=-
Reil slashes *Myzec*'s head very hard.
Harun slashes *Myzec*'s left hand hard.
Carinya unleashes a flurry of icy spikes at *Myzec*, who is stabbed repeatedly.
-=
You draw some energy from the circlet in your hand.
You lost control of Saidar! excuse me what

* R HP:Scratched SP:Strong MV:Strong >
*Myzec* panics, and attempts to flee!
Miranda unleashes a flurry of icy spikes at *Myzec*, who is stabbed repeatedly.

* R HP:Scratched SP:Strong MV:Strong >
You sense Carinya is channeling saidar.

* R HP:Scratched SP:Strong MV:Strong >

n
* R HP:Scratched SP:Strong MV:Strong > [k dark]
The fighting is too thick and heavy for you to enter the fray!
You sense Miranda is channeling saidar.

* R HP:Scratched SP:Strong MV:Strong > *Myzec* pierces Harun's body.
Harun slashes *Myzec*'s right leg.
*Myzec* leaves north.
[k dark]
They aren't here.


* R HP:Scratched SP:Strong MV:Strong > The Yard Before the Monastery
[ obvious exits: N E S W ]
Zone: Decayed Forest
Door west: greatgate
A warhorse is here, stamping his feet impatiently, being ridden by you.
You sense a hidden life form in the area...
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* R HP:Scratched SP:Strong MV:Strong > [k dark]. <---hmmm
They aren't here.

* R HP:Scratched SP:Strong MV:Strong > [k dark]
They aren't here.

* R HP:Scratched SP:Strong MV:Strong > [k dark]
They aren't here.


* R HP:Scratched SP:Strong MV:Strong >
[k dark]
They aren't here.
Reil has arrived from the south, riding a warhorse.
Miranda has arrived from the south, riding a warhorse.
Carinya has arrived from the south, riding a warhorse.
Harun has arrived from the south.
Valkner has arrived from the south, riding a warhorse.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too? boop
Carinya's icy spikes shred *Myzec*, whose insides now flow freely to the ground.
*Myzec* is dead! R.I.P.
Your blood freezes as you hear *Myzec*'s death cry.

* R HP:Scratched SP:Strong MV:Strong > [k dark]
They aren't here.

* R HP:Scratched SP:Strong MV:Strong >
Reil leaves north riding a warhorse.
Miranda leaves north riding a warhorse.
Carinya leaves north riding a warhorse.
Valkner leaves north riding a warhorse.
You follow Reil.

Sarryn
Posts: 563
Joined: Wed Jul 01, 2015 7:30 pm

Re: Ouch! That really did HURT!

Post by Sarryn » Sun Dec 13, 2020 10:51 am

Brutal lol. One of those times you shouldn’t be a solo stabber. And or anywhere but a no channel/with a group.

reil
Posts: 161
Joined: Sat Apr 23, 2016 3:27 pm

Re: Ouch! That really did HURT!

Post by reil » Sun Dec 13, 2020 1:36 pm

Was a group of 7 like 10 rooms away.

Jaster
Posts: 369
Joined: Fri Apr 03, 2015 1:17 pm

Re: Ouch! That really did HURT!

Post by Jaster » Sun Dec 13, 2020 5:28 pm

reil wrote:
Sun Dec 13, 2020 1:36 pm
Was a group of 7 like 10 rooms away.
Group of 5 who told him multiple times to come to them so we could hit your group. Oh well

Protus
Posts: 130
Joined: Mon Mar 23, 2015 9:29 am

Re: Ouch! That really did HURT!

Post by Protus » Sun Dec 13, 2020 6:49 pm

* S HP:Battered MV:Winded > e

Myzec narrates 'w'
*Lisette* has arrived from the west, riding a warhorse.

* S HP:Battered MV:Winded > \\
Path Before the Gate
The path ends here, in front of a ten-foot-high gate. The wood in the gate
looks really old and worn and it is placed in a stone archway. There is
something written on the archway but the weathered letters prove hard to
make out. The path leads of to the west and the gate is to the east.
[ obvious exits: E W ]
There are some tracks of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of an animal leaving east.
You sense a hidden life form in the area...
A young and strong buck is here, munching some grass.
A snake is crawling through the water here.

* S HP:Battered MV:Winded > [k h.human]
You try to hack *Fermin*, but he deflects the blow.

* S HP:Battered MV:Winded - Fermin: Hurt >
*Fermin* stabs your body.
*Fermin* swiftly dodges your attempt to hack him.

* S HP:Battered MV:Winded - Fermin: Hurt > b
[bash ]


*Fermin* panics, and attempts to flee!

+
*Fermin* leaves east.

w
Cancelled.
Path to the Old Monastery
This part of the path is in even worse condition than the road continuing
to the east and west. A small stream crossing the path cuts it in two. The
faint animal tracks in the soft soil suggests that this could be a popular
place to drink for forest animals. To the north is an old well.
[ obvious exits: N E W ]
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of an animal leaving east.
There are some tracks of a human leaving east.
There are some tracks of a trolloc leaving east.
Myzec the Great Havoc is here, fighting Lisette.
*Lisette* is sitting here, riding a warhorse.
Zankou the Dark Master is here, fighting Lisette.
A raven is visible flying high in the sky.

* S HP:Battered MV:Winded > \\
[k h.human]
You hack *Lisette*'s body into bloody fragments!

* S HP:Battered MV:Winded - Zankou: Scratched - Lisette: Battered > b

You hack *Lisette*'s head into bloody fragments!
Myzec pierces *Lisette*'s left hand extremely hard.
Zankou blasts *Lisette*'s left leg into bloody fragments!
Myzec pierces *Lisette*'s left hand extremely hard.
*Lisette* is mortally wounded, and will die soon, if not aided.

* S HP:Battered MV:Winded - Lisette: Incapacitated > [bash ]
They already seem to be stunned.

* S HP:Battered MV:Winded - Lisette: Incapacitated > \
\
\
[k light]
You do the best you can!

* S HP:Battered MV:Winded - Lisette: Incapacitated > [k light]
You do the best you can!

* S HP:Battered MV:Winded - Lisette: Incapacitated > [k light]
You do the best you can!

* S HP:Battered MV:Winded - Lisette: Incapacitated > get all corpse

You hack *Lisette*'s body into bloody fragments!
*Lisette* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Lisette*'s death cry.
Myzec gets a black pair of silver-tooled boots from the corpse of Lisette.
Myzec gets a pair of earthen colored breeches from the corpse of Lisette.
Myzec gets a belt with a buckle of cuendillar from the corpse of Lisette.
Myzec gets a yew staff from the corpse of Lisette.
Myzec gets a polished onyx-inlaid shield from the corpse of Lisette.
Myzec gets a jeweled wristcuff from the corpse of Lisette.
Myzec gets a jeweled wristcuff from the corpse of Lisette.
Myzec gets a pair of dark gloves from the corpse of Lisette.
Myzec gets a set of cloth sleeves from the corpse of Lisette.
Myzec gets a backpack from the corpse of Lisette.
Myzec gets a dress with colored bands at the hem from the corpse of Lisette.
Myzec gets a bearskin tunic from the corpse of Lisette.
Myzec gets a shimmering pendant of obsidian from the corpse of Lisette.
Myzec gets a shimmering pendant of obsidian from the corpse of Lisette.
Myzec gets a camouflaged hood from the corpse of Lisette.
Myzec gets a gold ring from the corpse of Lisette.
Myzec gets a great serpent ring from the corpse of Lisette.
Myzec gets a crystal lightstick from the corpse of Lisette.

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