Ouch! That really did HURT!
Re: Ouch! That really did HURT!
Road to Tarwin's Gap
[ obvious exits: E S ]
Zone: Parched Ground
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stomper* has arrived from the south, riding a shadow stallion.
*Myrdan* has arrived from the south.
*Sik* tries to pierce you, but you parry successfully.
* R HP:Beaten MV:Winded - Sik: Battered >
You try to pierce *Sik*, but he parries successfully.
*Sik* tries to pierce you, but you parry successfully.
*Myrdan* slashes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
PANIC! Fear paralyzes you!
*Stomper* leaves east riding a shadow stallion. >>
* R HP:Critical MV:Winded - Sik: Battered >
f
*Stomper* has arrived from the east, riding a shadow stallion.
s
* R HP:Critical MV:Winded - Sik: Battered >
*Stomper* pierces your body very hard.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
w
*someone* pierces your body very hard.
You are incapacitated and will slowly die, if not aided.
[ obvious exits: E S ]
Zone: Parched Ground
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stomper* has arrived from the south, riding a shadow stallion.
*Myrdan* has arrived from the south.
*Sik* tries to pierce you, but you parry successfully.
* R HP:Beaten MV:Winded - Sik: Battered >
You try to pierce *Sik*, but he parries successfully.
*Sik* tries to pierce you, but you parry successfully.
*Myrdan* slashes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
PANIC! Fear paralyzes you!
*Stomper* leaves east riding a shadow stallion. >>
* R HP:Critical MV:Winded - Sik: Battered >
f
*Stomper* has arrived from the east, riding a shadow stallion.
s
* R HP:Critical MV:Winded - Sik: Battered >
*Stomper* pierces your body very hard.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
w
*someone* pierces your body very hard.
You are incapacitated and will slowly die, if not aided.
Re: Ouch! That really did HURT!
Deserted Guest House
[ obvious exits: S W ]
Zone: Blighted Grove
You notice a silver-banded war mallet is hidden here.
You notice a backpack is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
Lady Vianca Vaughn, Aes Sedai is here, fighting Sik, riding a Domani razor.
*Sik* is here, fighting Vianca.
A hideous trolloc is here, fighting Vianca.
A boarish trolloc is here, fighting Vianca.
A boarish trolloc is here, fighting Vianca.
A myrddraal is here, fighting Vianca.
Vianca leaves south riding a Domani razor. vv
* R HP:Beaten MV:Weary > *Sik* tries to pierce you, but you deflect the blow.
[kill dark]
Ok.
* R HP:Beaten MV:Weary - Sik: Critical >
[bash ]
-=+**
A hideous trolloc joins Sik's fight!
A boarish trolloc joins Sik's fight!
A boarish trolloc joins a boarish trolloc's fight!
A myrddraal joins a boarish trolloc's fight!
A myrddraal hisses 'This is the will of the Great Lord.'
*Sik* panics, and attempts to flee!
+=-
A myrddraal slashes your head.
You wish that your wounds would stop BLEEDING so much!
A myrddraal hisses 'This is the will of the Great Lord.'
A boarish trolloc cleaves your right leg extremely hard.
You wish that your wounds would stop BLEEDING so much!
A boarish trolloc cleaves your right hand hard.
You wish that your wounds would stop BLEEDING so much!
A hideous trolloc tries to cleave you, but you deflect the blow.
*Sik* tries to pierce you, but you parry successfully.
-
=
As *Sik* avoids your bash, you topple over and fall to the ground!
*Sik* panics, and attempts to flee!
* R HP:Critical MV:Weary - Sik: Critical >
na bashed
Vianca narrates 'i 1s'
7
* R HP:Critical MV:Weary - Sik: Critical >
f
(tic_timer): Tic in 7 seconds!
A myrddraal slashes your left hand very hard.
You wish that your wounds would stop BLEEDING so much!
Someone cleaves your body into bloody fragments!
You are dead! Sorry...
Ouch! You lose a level.
[ obvious exits: S W ]
Zone: Blighted Grove
You notice a silver-banded war mallet is hidden here.
You notice a backpack is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
Lady Vianca Vaughn, Aes Sedai is here, fighting Sik, riding a Domani razor.
*Sik* is here, fighting Vianca.
A hideous trolloc is here, fighting Vianca.
A boarish trolloc is here, fighting Vianca.
A boarish trolloc is here, fighting Vianca.
A myrddraal is here, fighting Vianca.
Vianca leaves south riding a Domani razor. vv
* R HP:Beaten MV:Weary > *Sik* tries to pierce you, but you deflect the blow.
[kill dark]
Ok.
* R HP:Beaten MV:Weary - Sik: Critical >
[bash ]
-=+**
A hideous trolloc joins Sik's fight!
A boarish trolloc joins Sik's fight!
A boarish trolloc joins a boarish trolloc's fight!
A myrddraal joins a boarish trolloc's fight!
A myrddraal hisses 'This is the will of the Great Lord.'
*Sik* panics, and attempts to flee!
+=-
A myrddraal slashes your head.
You wish that your wounds would stop BLEEDING so much!
A myrddraal hisses 'This is the will of the Great Lord.'
A boarish trolloc cleaves your right leg extremely hard.
You wish that your wounds would stop BLEEDING so much!
A boarish trolloc cleaves your right hand hard.
You wish that your wounds would stop BLEEDING so much!
A hideous trolloc tries to cleave you, but you deflect the blow.
*Sik* tries to pierce you, but you parry successfully.
-
=
As *Sik* avoids your bash, you topple over and fall to the ground!
*Sik* panics, and attempts to flee!
* R HP:Critical MV:Weary - Sik: Critical >
na bashed
Vianca narrates 'i 1s'
7
* R HP:Critical MV:Weary - Sik: Critical >
f
(tic_timer): Tic in 7 seconds!
A myrddraal slashes your left hand very hard.
You wish that your wounds would stop BLEEDING so much!
Someone cleaves your body into bloody fragments!
You are dead! Sorry...
Ouch! You lose a level.
Re: Ouch! That really did HURT!
* R HP:Battered SP:Full MV:Full >
Among the Blighted Trees
Among these trees one can hear examples of the noises of the blighted
forest. There are many bizarre growls, squeaks and snarls cried out by the
twisted creatures that live here. To the south is a large, empty area, to
the north a large tree sticks out from the rest and west the forest
captures the view.
[ obvious exits: N S W ]
Zone: Decayed Forest
A warhorse is here, stamping his feet impatiently, being ridden by you.
Roberto of the Malkieri Diaspora is standing here, riding a warhorse.
Lady Vianca Vaughn, Aes Sedai is standing here, riding a warhorse.
Vianca is surrounded by a shimmering white aura!
A lynx creeps low to the ground, hunting for food.
* R HP:Battered SP:Full MV:Full >
aa
channel 'Fireball' h.grut
Nobody here by that name.
* R HP:Battered SP:Full MV:Full >
aa
channel 'Fireball' h.grut
Nobody here by that name.
* R HP:Battered SP:Full MV:Full >
aa
channel 'Fireball' h.grut
Nobody here by that name.
Vianca leaves north riding a warhorse.
Roberto leaves north riding a warhorse.
You follow Vianca.
The Blighted Woods
[ obvious exits: N E S ]
Zone: Decayed Forest
Door west: deadroots
A warhorse is here, stamping his feet impatiently, being ridden by you.
Roberto of the Malkieri Diaspora is standing here, riding a warhorse.
Lady Vianca Vaughn, Aes Sedai is standing here, riding a warhorse.
Vianca is surrounded by a shimmering white aura!
*Grut* is resting here.
*Erevos* is resting here.
*Sklarr* is standing here.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
* R HP:Battered SP:Full MV:Full >
You sense Vianca is channeling saidar.
Roberto pierces *Grut*'s head.
* R HP:Battered SP:Full MV:Full >
aa
channel 'Fireball' h.grut
*Sklarr* tries to slice you, but you parry successfully.
* R HP:Battered SP:Full MV:Full - Sklarr: Wounded >
You begin to weave the appropriate flows...
-
A hooded myrddraal tries to slash Vianca, but she parries successfully.
A Dha'vol trolloc joins a hooded myrddraal's fight!
A ramshorned trolloc joins a hooded myrddraal's fight!
A hooded myrddraal hisses 'This is the will of the Great Lord.'
A hooded myrddraal hisses 'This is the will of the Great Lord.'
*Sklarr* tries to slice you, but you parry successfully.
*Grut* tries to blast Roberto, but he deflects the blow.
Roberto pierces *Grut*'s body.
=+**+=-
A warhorse cocks its head up sharply.
*Erevos* stops resting, and clambers on his feet.
-
*Erevos* panics, and attempts to flee!
*Erevos* leaves south.
Vianca throws a fireball at *Grut*, who screams in pain.
=
*Grut* panics, and attempts to flee!
+
A ramshorned trolloc tries to cleave Roberto, but he deflects the blow.
A Dha'vol trolloc tries to crush you, but you deflect the blow.
Vianca tries to strike a hooded myrddraal, but he deflects the blow.
A hooded myrddraal tries to slash Vianca, but she parries successfully.
You try to strike *Sklarr*, but he deflects the blow.
*Grut* tries to blast Roberto, but he deflects the blow.
Roberto pierces *Grut*'s right leg.
Ok.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your fireball blasts into *Grut*, dropping his charred corpse to the ground.
*Grut* is dead! R.I.P.
Your blood freezes as you hear *Grut*'s death cry.
Roberto narrates 'grut beat'
* R HP:Battered SP:Strong MV:Full - Sklarr: Wounded >
You sense Vianca is channeling saidar.
* R HP:Battered SP:Strong MV:Full - Sklarr: Wounded >
*Sklarr* sends you sprawling with a powerful bash!
You panic and attempt to flee!
f
z
k dark
*Sklarr* gets a pair of thick metal boots from the corpse of Grut.
*Sklarr* gets a pair of ebony-steel plate greaves from the corpse of Grut.
*Sklarr* gets a dagger from the corpse of Grut.
*Sklarr* gets a skin of human flesh from the corpse of Grut.
*Sklarr* gets a bronze belt of odd design from the corpse of Grut.
*Sklarr* gets an enormous double-bladed battleaxe from the corpse of Grut.
*Sklarr* gets a sungwood bracelet from the corpse of Grut.
*Sklarr* gets a sungwood bracelet from the corpse of Grut.
*Sklarr* gets a pair of heavy metal gauntlets from the corpse of Grut.
*Sklarr* gets a pair of ebony-steel plate vambraces from the corpse of Grut.
*Sklarr* gets a backpack from the corpse of Grut.
*Sklarr* gets an earthen brown mantle from the corpse of Grut.
*Sklarr* gets a shining steel breastplate from the corpse of Grut.
*Sklarr* gets an opal choker of fiery blue and pink beauty from the corpse of Grut.
*Sklarr* gets an opal choker of fiery blue and pink beauty from the corpse of Grut.
*Sklarr* gets a full metal helmet and visor from the corpse of Grut.
*Sklarr* gets a jade signet ring from the corpse of Grut.
*Sklarr* gets a jade signet ring from the corpse of Grut.
*Sklarr* gets a black-laquered badge engraved with red serpents from the corpse of Grut.
A hooded myrddraal tries to slash Vianca, but she deflects the blow.
A hooded myrddraal hisses 'This is the will of the Great Lord.'
A hooded myrddraal hisses 'This is the will of the Great Lord.'
A ramshorned trolloc tries to cleave Roberto, but he parries successfully.
A hooded myrddraal hisses 'This is the will of the Great Lord.'
A hooded myrddraal hisses 'This is the will of the Great Lord.'
A Dha'vol trolloc crushes your body.
*Sklarr* slices your left leg into bloody fragments!
*Sklarr* opens a way west.
tgt sklarr
Primary target set to: sklarr
p
You sense Vianca is channeling saidar.
A hooded myrddraal hisses 'This is the will of the Great Lord.'
A hooded myrddraal hisses 'This is the will of the Great Lord.'
A hooded myrddraal swirls about with a black sword, slicing across Vianca's body.
e
e
2
Roberto panics, and attempts to flee!
Roberto tries to flee, but is too exhausted!
sc
A hooded myrddraal tries to slash Vianca, but she parries successfully.
A hooded myrddraal hisses 'This is the will of the Great Lord.'
A hooded myrddraal hisses 'This is the will of the Great Lord.'
Roberto pierces a ramshorned trolloc's body.
A ramshorned trolloc tries to cleave Roberto, but he deflects the blow.
A Dha'vol trolloc crushes your body hard.
You wish that your wounds would stop BLEEDING so much!
*Sklarr* slices your body extremely hard.
You wish that your wounds would stop BLEEDING so much!
A warhorse swishes the flies off its back with its tail.
A warhorse cocks its head up sharply.
You flee head over heels.
Near the Edge of the Blighted Forest
[ obvious exits: N E S W ]
Zone: Decayed Forest
A warhorse is here, stamping his feet impatiently, being ridden by you.
Edge of the Blighted Forest
[ obvious exits: N S ]
Zone: Decayed Forest
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical SP:Strong MV:Full >
They aren't here.
* R HP:Critical SP:Strong MV:Full >
s
You have 28(280) hit, 146(163) saidar and 136(146) movement points.
You have scored 108904588 experience points and 298 quest points.
You need 1726914775 exp to level and -148 qp to rank.
You have amassed 20 Turn points to date, ranking you Ta'veren First.
You have played 18 days and 5 hours (real time).
This ranks you as Melosa the Tower Accepted [White Tower 4] (Level 51).
You are standing.
* R HP:Critical SP:Strong MV:Full >
Among the Blighted Trees
Among these trees one can hear examples of the noises of the blighted
forest. There are many bizarre growls, squeaks and snarls cried out by the
twisted creatures that live here. To the south is a large, empty area, to
the north a large tree sticks out from the rest and west the forest
captures the view.
[ obvious exits: N S W ]
Zone: Decayed Forest
A warhorse is here, stamping his feet impatiently, being ridden by you.
Roberto of the Malkieri Diaspora is standing here, riding a warhorse.
Lady Vianca Vaughn, Aes Sedai is standing here, riding a warhorse.
Vianca is surrounded by a shimmering white aura!
A lynx creeps low to the ground, hunting for food.
* R HP:Battered SP:Full MV:Full >
aa
channel 'Fireball' h.grut
Nobody here by that name.
* R HP:Battered SP:Full MV:Full >
aa
channel 'Fireball' h.grut
Nobody here by that name.
* R HP:Battered SP:Full MV:Full >
aa
channel 'Fireball' h.grut
Nobody here by that name.
Vianca leaves north riding a warhorse.
Roberto leaves north riding a warhorse.
You follow Vianca.
The Blighted Woods
[ obvious exits: N E S ]
Zone: Decayed Forest
Door west: deadroots
A warhorse is here, stamping his feet impatiently, being ridden by you.
Roberto of the Malkieri Diaspora is standing here, riding a warhorse.
Lady Vianca Vaughn, Aes Sedai is standing here, riding a warhorse.
Vianca is surrounded by a shimmering white aura!
*Grut* is resting here.
*Erevos* is resting here.
*Sklarr* is standing here.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
* R HP:Battered SP:Full MV:Full >
You sense Vianca is channeling saidar.
Roberto pierces *Grut*'s head.
* R HP:Battered SP:Full MV:Full >
aa
channel 'Fireball' h.grut
*Sklarr* tries to slice you, but you parry successfully.
* R HP:Battered SP:Full MV:Full - Sklarr: Wounded >
You begin to weave the appropriate flows...
-
A hooded myrddraal tries to slash Vianca, but she parries successfully.
A Dha'vol trolloc joins a hooded myrddraal's fight!
A ramshorned trolloc joins a hooded myrddraal's fight!
A hooded myrddraal hisses 'This is the will of the Great Lord.'
A hooded myrddraal hisses 'This is the will of the Great Lord.'
*Sklarr* tries to slice you, but you parry successfully.
*Grut* tries to blast Roberto, but he deflects the blow.
Roberto pierces *Grut*'s body.
=+**+=-
A warhorse cocks its head up sharply.
*Erevos* stops resting, and clambers on his feet.
-
*Erevos* panics, and attempts to flee!
*Erevos* leaves south.
Vianca throws a fireball at *Grut*, who screams in pain.
=
*Grut* panics, and attempts to flee!
+
A ramshorned trolloc tries to cleave Roberto, but he deflects the blow.
A Dha'vol trolloc tries to crush you, but you deflect the blow.
Vianca tries to strike a hooded myrddraal, but he deflects the blow.
A hooded myrddraal tries to slash Vianca, but she parries successfully.
You try to strike *Sklarr*, but he deflects the blow.
*Grut* tries to blast Roberto, but he deflects the blow.
Roberto pierces *Grut*'s right leg.
Ok.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your fireball blasts into *Grut*, dropping his charred corpse to the ground.
*Grut* is dead! R.I.P.
Your blood freezes as you hear *Grut*'s death cry.
Roberto narrates 'grut beat'
* R HP:Battered SP:Strong MV:Full - Sklarr: Wounded >
You sense Vianca is channeling saidar.
* R HP:Battered SP:Strong MV:Full - Sklarr: Wounded >
*Sklarr* sends you sprawling with a powerful bash!
You panic and attempt to flee!
f
z
k dark
*Sklarr* gets a pair of thick metal boots from the corpse of Grut.
*Sklarr* gets a pair of ebony-steel plate greaves from the corpse of Grut.
*Sklarr* gets a dagger from the corpse of Grut.
*Sklarr* gets a skin of human flesh from the corpse of Grut.
*Sklarr* gets a bronze belt of odd design from the corpse of Grut.
*Sklarr* gets an enormous double-bladed battleaxe from the corpse of Grut.
*Sklarr* gets a sungwood bracelet from the corpse of Grut.
*Sklarr* gets a sungwood bracelet from the corpse of Grut.
*Sklarr* gets a pair of heavy metal gauntlets from the corpse of Grut.
*Sklarr* gets a pair of ebony-steel plate vambraces from the corpse of Grut.
*Sklarr* gets a backpack from the corpse of Grut.
*Sklarr* gets an earthen brown mantle from the corpse of Grut.
*Sklarr* gets a shining steel breastplate from the corpse of Grut.
*Sklarr* gets an opal choker of fiery blue and pink beauty from the corpse of Grut.
*Sklarr* gets an opal choker of fiery blue and pink beauty from the corpse of Grut.
*Sklarr* gets a full metal helmet and visor from the corpse of Grut.
*Sklarr* gets a jade signet ring from the corpse of Grut.
*Sklarr* gets a jade signet ring from the corpse of Grut.
*Sklarr* gets a black-laquered badge engraved with red serpents from the corpse of Grut.
A hooded myrddraal tries to slash Vianca, but she deflects the blow.
A hooded myrddraal hisses 'This is the will of the Great Lord.'
A hooded myrddraal hisses 'This is the will of the Great Lord.'
A ramshorned trolloc tries to cleave Roberto, but he parries successfully.
A hooded myrddraal hisses 'This is the will of the Great Lord.'
A hooded myrddraal hisses 'This is the will of the Great Lord.'
A Dha'vol trolloc crushes your body.
*Sklarr* slices your left leg into bloody fragments!
*Sklarr* opens a way west.
tgt sklarr
Primary target set to: sklarr
p
You sense Vianca is channeling saidar.
A hooded myrddraal hisses 'This is the will of the Great Lord.'
A hooded myrddraal hisses 'This is the will of the Great Lord.'
A hooded myrddraal swirls about with a black sword, slicing across Vianca's body.
e
e
2
Roberto panics, and attempts to flee!
Roberto tries to flee, but is too exhausted!
sc
A hooded myrddraal tries to slash Vianca, but she parries successfully.
A hooded myrddraal hisses 'This is the will of the Great Lord.'
A hooded myrddraal hisses 'This is the will of the Great Lord.'
Roberto pierces a ramshorned trolloc's body.
A ramshorned trolloc tries to cleave Roberto, but he deflects the blow.
A Dha'vol trolloc crushes your body hard.
You wish that your wounds would stop BLEEDING so much!
*Sklarr* slices your body extremely hard.
You wish that your wounds would stop BLEEDING so much!
A warhorse swishes the flies off its back with its tail.
A warhorse cocks its head up sharply.
You flee head over heels.
Near the Edge of the Blighted Forest
[ obvious exits: N E S W ]
Zone: Decayed Forest
A warhorse is here, stamping his feet impatiently, being ridden by you.
Edge of the Blighted Forest
[ obvious exits: N S ]
Zone: Decayed Forest
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical SP:Strong MV:Full >
They aren't here.
* R HP:Critical SP:Strong MV:Full >
s
You have 28(280) hit, 146(163) saidar and 136(146) movement points.
You have scored 108904588 experience points and 298 quest points.
You need 1726914775 exp to level and -148 qp to rank.
You have amassed 20 Turn points to date, ranking you Ta'veren First.
You have played 18 days and 5 hours (real time).
This ranks you as Melosa the Tower Accepted [White Tower 4] (Level 51).
You are standing.
* R HP:Critical SP:Strong MV:Full >
Re: Ouch! That really did HURT!
Tranork and Shzrei were in Fal Dara when I logged on, raced up there to find they had already gotten out, chased them up to stedding and meleed a bit, Echelon joined up, then this happens...
Craftman's Shop
Rows of dusty shelves line the wall behind a great oak counter. A carving of
the Avendesora tree rests on the topmost shelf, cobwebs hanging from every
branch. A huge ladder leads up through an open hatch.
[ obvious exits: W U ]
Zone: Blighted Grove
*Tranork* is standing here.
A Dha'vol trolloc is here, fighting Echelon.
*Shzrei* is here, fighting Echelon.
A Dhai'mon trolloc is here, fighting Echelon.
Lord Echelon the Lieutenant is sitting here.
A hideous trolloc is here, fighting Echelon.
A hideous trolloc is here, in a world of hurt.
A rat has arrived from above.
r
* HP:Wounded SP:Bursting MV:Tiring >
A Dhai'mon trolloc hacks Echelon's left leg.
A Dha'vol trolloc barely cleaves Echelon's head.
*Shzrei* blasts Echelon's body.
A hideous trolloc tickles Echelon's body with its cleave.
[k dark]
You slash *Tranork*'s right leg hard.
*Tranork* panics, and attempts to flee!
* HP:Wounded SP:Bursting MV:Tiring - Tranork: Critical > [k dark]
You do the best you can!
You dodge a bash from *Tranork* who loses his balance and falls!
* HP:Wounded SP:Bursting MV:Tiring - Tranork: Critical >
Echelon leaves west.
* HP:Wounded SP:Bursting MV:Tiring - Tranork: Critical >
Echelon has arrived from the west.
* HP:Wounded SP:Bursting MV:Tiring - Tranork: Critical >
*Shzrei* blasts Echelon's right leg hard.
* HP:Wounded SP:Bursting MV:Tiring - Tranork: Critical >
Echelon slices *Shzrei*'s body.
A Dha'vol trolloc joins Shzrei's fight!
A Dhai'mon trolloc joins Shzrei's fight!
A hideous trolloc joins a Dha'vol trolloc's fight!
A hideous trolloc joins a hideous trolloc's fight!
You slash *Tranork*'s body very hard.
*Tranork* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Tranork*'s death cry.
r
* HP:Wounded SP:Bursting MV:Tiring >
r
[k dark]
You barely slash *Shzrei*'s left foot.
Echelon panics, and attempts to flee!
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Beaten - Shzrei: Critical >
[k dark]
You do the best you can!
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Beaten - Shzrei: Critical >
r
r
[k dark]
You do the best you can!
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Beaten - Shzrei: Critical > [k dark]
You do the best you can!
r
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Beaten - Shzrei: Critical >
r
[k dark]
You do the best you can!
*Shzrei* sends Echelon sprawling with a powerful bash!
r
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Critical - Shzrei: Critical >
You slash *Shzrei*'s right arm hard.
A hideous trolloc barely cleaves Echelon's body.
A hideous trolloc cleaves Echelon's body.
A Dhai'mon trolloc hacks Echelon's body.
A Dha'vol trolloc tries to cleave you, but you parry successfully.
*Shzrei* blasts Echelon's left leg very hard.
[k dark]
You do the best you can!
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Critical - Shzrei: Critical >
r
[k dark]
You do the best you can!
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Critical - Shzrei: Critical >
[k dark]
You do the best you can!
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Critical - Shzrei: Critical >
r
r
[k dark]
You do the best you can!
r
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Critical - Shzrei: Critical >
[k dark]
You do the best you can!
r
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Critical - Shzrei: Critical >
[k dark]
You do the best you can!
r
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Critical - Shzrei: Critical >
r
[k dark]
You do the best you can!
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Critical - Shzrei: Critical >
[k dark]
You do the best you can!
r
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Critical - Shzrei: Critical >
You slash *Shzrei*'s left arm hard.
*Shzrei* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Shzrei*'s death cry.
A hideous trolloc tries to cleave Echelon, but he deflects the blow.
A hideous trolloc barely cleaves Echelon's left foot.
A Dhai'mon trolloc hacks Echelon's right arm hard.
Echelon is stunned, but will probably regain consciousness...
A Dha'vol trolloc tries to cleave you, but you deflect the blow.
[k dark]
They aren't here.
r
* HP:Wounded SP:Bursting MV:Tiring - a Dha'vol trolloc: Scratched >
[k dark]
They aren't here.
* HP:Wounded SP:Bursting MV:Tiring - a Dha'vol trolloc: Scratched > [k dark]
They aren't here.
* HP:Wounded SP:Bursting MV:Tiring - a Dha'vol trolloc: Scratched >
mw
change mood wimpy
Mood changed to: Wimpy
Wimpy reset to: 131 hit points.
* HP:Wounded SP:Bursting MV:Tiring - a Dha'vol trolloc: Scratched >
(tic_timer): Tic in 7 seconds!
You slash a Dha'vol trolloc's left arm into bloody fragments!
A hideous trolloc cleaves Echelon's body hard.
Echelon is dead! R.I.P.
Your blood freezes as you hear Echelon's death cry.
You stop following Echelon.
You swiftly dodge a Dha'vol trolloc's attempt to cleave you.
* HP:Wounded SP:Bursting MV:Tiring - a Dha'vol trolloc: Hurt >
l
Craftman's Shop
Rows of dusty shelves line the wall behind a great oak counter. A carving of
the Avendesora tree rests on the topmost shelf, cobwebs hanging from every
branch. A huge ladder leads up through an open hatch.
[ obvious exits: W U ]
Zone: Blighted Grove
The corpse of Echelon is lying here.
The corpse of Shzrei is lying here.
The corpse of Tranork is lying here.
A rat scurries around trying to get out of sight.
A Dha'vol trolloc is here, fighting YOU!
A trolloc is here ruling a group of trollocs.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
Craftman's Shop
Rows of dusty shelves line the wall behind a great oak counter. A carving of
the Avendesora tree rests on the topmost shelf, cobwebs hanging from every
branch. A huge ladder leads up through an open hatch.
[ obvious exits: W U ]
Zone: Blighted Grove
*Tranork* is standing here.
A Dha'vol trolloc is here, fighting Echelon.
*Shzrei* is here, fighting Echelon.
A Dhai'mon trolloc is here, fighting Echelon.
Lord Echelon the Lieutenant is sitting here.
A hideous trolloc is here, fighting Echelon.
A hideous trolloc is here, in a world of hurt.
A rat has arrived from above.
r
* HP:Wounded SP:Bursting MV:Tiring >
A Dhai'mon trolloc hacks Echelon's left leg.
A Dha'vol trolloc barely cleaves Echelon's head.
*Shzrei* blasts Echelon's body.
A hideous trolloc tickles Echelon's body with its cleave.
[k dark]
You slash *Tranork*'s right leg hard.
*Tranork* panics, and attempts to flee!
* HP:Wounded SP:Bursting MV:Tiring - Tranork: Critical > [k dark]
You do the best you can!
You dodge a bash from *Tranork* who loses his balance and falls!
* HP:Wounded SP:Bursting MV:Tiring - Tranork: Critical >
Echelon leaves west.
* HP:Wounded SP:Bursting MV:Tiring - Tranork: Critical >
Echelon has arrived from the west.
* HP:Wounded SP:Bursting MV:Tiring - Tranork: Critical >
*Shzrei* blasts Echelon's right leg hard.
* HP:Wounded SP:Bursting MV:Tiring - Tranork: Critical >
Echelon slices *Shzrei*'s body.
A Dha'vol trolloc joins Shzrei's fight!
A Dhai'mon trolloc joins Shzrei's fight!
A hideous trolloc joins a Dha'vol trolloc's fight!
A hideous trolloc joins a hideous trolloc's fight!
You slash *Tranork*'s body very hard.
*Tranork* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Tranork*'s death cry.
r
* HP:Wounded SP:Bursting MV:Tiring >
r
[k dark]
You barely slash *Shzrei*'s left foot.
Echelon panics, and attempts to flee!
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Beaten - Shzrei: Critical >
[k dark]
You do the best you can!
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Beaten - Shzrei: Critical >
r
r
[k dark]
You do the best you can!
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Beaten - Shzrei: Critical > [k dark]
You do the best you can!
r
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Beaten - Shzrei: Critical >
r
[k dark]
You do the best you can!
*Shzrei* sends Echelon sprawling with a powerful bash!
r
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Critical - Shzrei: Critical >
You slash *Shzrei*'s right arm hard.
A hideous trolloc barely cleaves Echelon's body.
A hideous trolloc cleaves Echelon's body.
A Dhai'mon trolloc hacks Echelon's body.
A Dha'vol trolloc tries to cleave you, but you parry successfully.
*Shzrei* blasts Echelon's left leg very hard.
[k dark]
You do the best you can!
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Critical - Shzrei: Critical >
r
[k dark]
You do the best you can!
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Critical - Shzrei: Critical >
[k dark]
You do the best you can!
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Critical - Shzrei: Critical >
r
r
[k dark]
You do the best you can!
r
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Critical - Shzrei: Critical >
[k dark]
You do the best you can!
r
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Critical - Shzrei: Critical >
[k dark]
You do the best you can!
r
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Critical - Shzrei: Critical >
r
[k dark]
You do the best you can!
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Critical - Shzrei: Critical >
[k dark]
You do the best you can!
r
* HP:Wounded SP:Bursting MV:Tiring - Echelon: Critical - Shzrei: Critical >
You slash *Shzrei*'s left arm hard.
*Shzrei* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Shzrei*'s death cry.
A hideous trolloc tries to cleave Echelon, but he deflects the blow.
A hideous trolloc barely cleaves Echelon's left foot.
A Dhai'mon trolloc hacks Echelon's right arm hard.
Echelon is stunned, but will probably regain consciousness...
A Dha'vol trolloc tries to cleave you, but you deflect the blow.
[k dark]
They aren't here.
r
* HP:Wounded SP:Bursting MV:Tiring - a Dha'vol trolloc: Scratched >
[k dark]
They aren't here.
* HP:Wounded SP:Bursting MV:Tiring - a Dha'vol trolloc: Scratched > [k dark]
They aren't here.
* HP:Wounded SP:Bursting MV:Tiring - a Dha'vol trolloc: Scratched >
mw
change mood wimpy
Mood changed to: Wimpy
Wimpy reset to: 131 hit points.
* HP:Wounded SP:Bursting MV:Tiring - a Dha'vol trolloc: Scratched >
(tic_timer): Tic in 7 seconds!
You slash a Dha'vol trolloc's left arm into bloody fragments!
A hideous trolloc cleaves Echelon's body hard.
Echelon is dead! R.I.P.
Your blood freezes as you hear Echelon's death cry.
You stop following Echelon.
You swiftly dodge a Dha'vol trolloc's attempt to cleave you.
* HP:Wounded SP:Bursting MV:Tiring - a Dha'vol trolloc: Hurt >
l
Craftman's Shop
Rows of dusty shelves line the wall behind a great oak counter. A carving of
the Avendesora tree rests on the topmost shelf, cobwebs hanging from every
branch. A huge ladder leads up through an open hatch.
[ obvious exits: W U ]
Zone: Blighted Grove
The corpse of Echelon is lying here.
The corpse of Shzrei is lying here.
The corpse of Tranork is lying here.
A rat scurries around trying to get out of sight.
A Dha'vol trolloc is here, fighting YOU!
A trolloc is here ruling a group of trollocs.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
Re: Ouch! That really did HURT!
rep went to get horse
You reply to Roberto 'went to get horse'
* HP:Wounded MV:Strong >
The Dreadlord has arrived from the west.
A dark-winged draghkar has arrived from the west.
The Dreadlord tickles your body with his slash.
The Dreadlord's hands weave a bright red flame...
Your body is burned by a tremendous fireball sent by the Dreadlord!
* HP:Battered MV:Strong - the Dreadlord: Scratched >
rep u got pick?
You reply to Roberto 'u got pick?'
* HP:Battered MV:Strong - the Dreadlord: Scratched >
You try to slash the Dreadlord, but he parries successfully.
A dark-winged draghkar joins the Dreadlord's fight!
The Dreadlord's hands weave a bright red flame...
Your body is burned by a tremendous fireball sent by the Dreadlord!
The Dreadlord barely slashes your body.
* HP:Beaten MV:Strong - the Dreadlord: Scratched >
ff
Arglebargle, glop-glyf!?!
* HP:Beaten MV:Strong - the Dreadlord: Scratched >
f
You panic and attempt to flee!
You flee head over heels.
Entrance to the Dungeon
[ obvious exits: N S W U ]
Zone: The Ruined Keep
Door north: celldoor
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
* HP:Beaten MV:Strong >
The Dreadlord has arrived from the west.
A dark-winged draghkar has arrived from the west.
* HP:Beaten MV:Strong >
ww
ww
[rem shield]
You don't seem to be using a shield.
w
* HP:Beaten MV:Strong > [rem shield]
You don't seem to be using a shield.
* HP:Beaten MV:Strong >
w
The Dungeon
[ obvious exits: N E S W ]
Zone: The Ruined Keep
Door north: celldoor
A chestnut stallion trots about.
* HP:Beaten MV:Strong > The Dungeon
[ obvious exits: N E S ]
Zone: The Ruined Keep
Door north: celldoor
An Elite Ghar'ghael guard stands here, protecting his master.
A chestnut stallion has arrived from the east.
* HP:Beaten MV:Strong >
An Elite Ghar'ghael guard barely crushes your right arm.
* HP:Beaten MV:Strong - an Elite Ghar'ghael guard: Scratched >
s
Roberto tells you 'nope'
* HP:Beaten MV:Strong - an Elite Ghar'ghael guard: Scratched >
You try to slash an Elite Ghar'ghael guard, but he deflects the blow.
An Elite Ghar'ghael guard crushes your left arm.
* HP:Beaten MV:Strong - an Elite Ghar'ghael guard: Scratched >
f
No way! You're fighting for your life!
* HP:Beaten MV:Strong - an Elite Ghar'ghael guard: Scratched >
w
You panic and attempt to flee!
You flee head over heels.
The Dungeon
[ obvious exits: N E S W ]
Zone: The Ruined Keep
Door north: celldoor
A tall, cloaked figure stands here, its pale visage hinting at hidden mysteries.
A handsome man in black, military vesture generals the Dark Lord's new armies.
The Dungeon
[ obvious exits: N E S ]
Zone: The Ruined Keep
Door north: celldoor
A chestnut stallion trots about.
An Elite Ghar'ghael guard stands here, protecting his master.
* HP:Beaten MV:Tiring >
n
The Dreadlord has arrived from the east.
A dark-winged draghkar has arrived from the east.
* HP:Beaten MV:Tiring >
s
An Elite Ghar'ghael guard tries to crush you, but you deflect the blow.
A dark-winged draghkar joins an Elite Ghar'ghael guard's fight!
The Dreadlord joins a dark-winged draghkar's fight!
The Dreadlord's hands weave a bright red flame...
You wish that your wounds would stop BLEEDING so much!
Your body is burned by a tremendous fireball sent by the Dreadlord!
No way! You're fighting for your life!
* HP:Critical MV:Tiring - an Elite Ghar'ghael guard: Hurt > No way! You're fighting for your life!
* HP:Critical MV:Tiring - an Elite Ghar'ghael guard: Hurt >
f
w
s
The Dreadlord slashes your left leg.
You wish that your wounds would stop BLEEDING so much!
The Dreadlord's hands weave a bright red flame...
A flash of bright red fire sent by the Dreadlord is the last thing you ever see.
You are dead! Sorry...
Ouch! You lose a level.
You reply to Roberto 'went to get horse'
* HP:Wounded MV:Strong >
The Dreadlord has arrived from the west.
A dark-winged draghkar has arrived from the west.
The Dreadlord tickles your body with his slash.
The Dreadlord's hands weave a bright red flame...
Your body is burned by a tremendous fireball sent by the Dreadlord!
* HP:Battered MV:Strong - the Dreadlord: Scratched >
rep u got pick?
You reply to Roberto 'u got pick?'
* HP:Battered MV:Strong - the Dreadlord: Scratched >
You try to slash the Dreadlord, but he parries successfully.
A dark-winged draghkar joins the Dreadlord's fight!
The Dreadlord's hands weave a bright red flame...
Your body is burned by a tremendous fireball sent by the Dreadlord!
The Dreadlord barely slashes your body.
* HP:Beaten MV:Strong - the Dreadlord: Scratched >
ff
Arglebargle, glop-glyf!?!
* HP:Beaten MV:Strong - the Dreadlord: Scratched >
f
You panic and attempt to flee!
You flee head over heels.
Entrance to the Dungeon
[ obvious exits: N S W U ]
Zone: The Ruined Keep
Door north: celldoor
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
* HP:Beaten MV:Strong >
The Dreadlord has arrived from the west.
A dark-winged draghkar has arrived from the west.
* HP:Beaten MV:Strong >
ww
ww
[rem shield]
You don't seem to be using a shield.
w
* HP:Beaten MV:Strong > [rem shield]
You don't seem to be using a shield.
* HP:Beaten MV:Strong >
w
The Dungeon
[ obvious exits: N E S W ]
Zone: The Ruined Keep
Door north: celldoor
A chestnut stallion trots about.
* HP:Beaten MV:Strong > The Dungeon
[ obvious exits: N E S ]
Zone: The Ruined Keep
Door north: celldoor
An Elite Ghar'ghael guard stands here, protecting his master.
A chestnut stallion has arrived from the east.
* HP:Beaten MV:Strong >
An Elite Ghar'ghael guard barely crushes your right arm.
* HP:Beaten MV:Strong - an Elite Ghar'ghael guard: Scratched >
s
Roberto tells you 'nope'
* HP:Beaten MV:Strong - an Elite Ghar'ghael guard: Scratched >
You try to slash an Elite Ghar'ghael guard, but he deflects the blow.
An Elite Ghar'ghael guard crushes your left arm.
* HP:Beaten MV:Strong - an Elite Ghar'ghael guard: Scratched >
f
No way! You're fighting for your life!
* HP:Beaten MV:Strong - an Elite Ghar'ghael guard: Scratched >
w
You panic and attempt to flee!
You flee head over heels.
The Dungeon
[ obvious exits: N E S W ]
Zone: The Ruined Keep
Door north: celldoor
A tall, cloaked figure stands here, its pale visage hinting at hidden mysteries.
A handsome man in black, military vesture generals the Dark Lord's new armies.
The Dungeon
[ obvious exits: N E S ]
Zone: The Ruined Keep
Door north: celldoor
A chestnut stallion trots about.
An Elite Ghar'ghael guard stands here, protecting his master.
* HP:Beaten MV:Tiring >
n
The Dreadlord has arrived from the east.
A dark-winged draghkar has arrived from the east.
* HP:Beaten MV:Tiring >
s
An Elite Ghar'ghael guard tries to crush you, but you deflect the blow.
A dark-winged draghkar joins an Elite Ghar'ghael guard's fight!
The Dreadlord joins a dark-winged draghkar's fight!
The Dreadlord's hands weave a bright red flame...
You wish that your wounds would stop BLEEDING so much!
Your body is burned by a tremendous fireball sent by the Dreadlord!
No way! You're fighting for your life!
* HP:Critical MV:Tiring - an Elite Ghar'ghael guard: Hurt > No way! You're fighting for your life!
* HP:Critical MV:Tiring - an Elite Ghar'ghael guard: Hurt >
f
w
s
The Dreadlord slashes your left leg.
You wish that your wounds would stop BLEEDING so much!
The Dreadlord's hands weave a bright red flame...
A flash of bright red fire sent by the Dreadlord is the last thing you ever see.
You are dead! Sorry...
Ouch! You lose a level.
Re: Ouch! That really did HURT!
By the Deserted Well
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving north.
There are some tracks of a trolloc leaving north.
A water skin made from dried human flesh lies here.
A dagger has been left here.
A large stone well is here.
Trill the Great Havoc is standing here.
Kazi the Veteran Havoc is standing here.
Akhaas the Putrid Larva is standing here.
Stomper the Myrddraal is standing here, riding a shadow stallion.
*Habbakuk* is standing here, riding a warhorse.
*Wenry* is standing here, riding a warhorse.
*Regulus* is standing here, riding a warhorse.
*Taleena* is standing here, riding a wild stallion.
*Matheus* is standing here, riding a warhorse.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Kalamr has arrived from the north.
* HP:Wounded MV:Full >
Akhaas tries to slash *Habbakuk*, but he parries successfully.
[k light]
You try to slash *Matheus*, but he deflects the blow.
Kazi tries to pierce *Wenry*, but she deflects the blow.
a
* HP:Wounded MV:Full - Matheus: Wounded >
Kryxos cleaves *Regulus*'s left arm very hard.
Trill tries to pierce *Taleena*, but she parries successfully.
Stomper tries to slice *Matheus*, but he parries successfully.
b
* HP:Wounded MV:Full - Matheus: Wounded > [k h.light]
You do the best you can!
* HP:Wounded MV:Full - Matheus: Wounded > [bash ]
-=
Kalamr tries to hack *Wenry*, but she parries successfully.
+
*
*+
*Taleena* tries to strike Trill, but he dodges the attack.
A spotted horse panics, and attempts to flee!
A spotted horse leaves south.
The ancient tree tries to hit Stomper, but he deflects the blow.
The ancient tree joins the ancient tree's fight!
Trill tries to pierce *Taleena*, but she parries successfully.
Kryxos cleaves *Regulus*'s left arm.
Kazi tries to pierce *Wenry*, but she parries successfully.
*Matheus* pierces your head.
=
-
Kryxos panics, and attempts to flee!
Kryxos leaves south.
-
*Matheus* avoids being bashed by Stomper who loses his balance and falls!
=
Your bash at *Matheus* sends him sprawling!
* HP:Wounded MV:Full - Matheus: Wounded >
*Habbakuk* avoids being bashed by Akhaas who loses his balance and falls!
* HP:Wounded MV:Full - Matheus: Wounded >
*Wenry* unleashes a flurry of icy spikes at Kazi, who is stabbed repeatedly.
*Habbakuk* sends Akhaas sprawling with a powerful bash!
* HP:Wounded MV:Full - Matheus: Wounded >
*Wenry* avoids being bashed by Kalamr who loses his balance and falls!
* HP:Wounded MV:Full - Matheus: Wounded >
*Kai* has arrived from the south, riding a gray palfrey.
* HP:Wounded MV:Full - Matheus: Wounded >
b
A spotted horse panics, and attempts to flee!
A spotted horse leaves north.
The ancient tree barely tickles Kalamr's left leg with its hit.
The ancient tree tries to hit Stomper, but he parries successfully.
Trill tries to pierce *Taleena*, but she parries successfully.
*Wenry* tries to slash Kazi, but he parries successfully.
Kazi tries to pierce *Wenry*, but she parries successfully.
You slash *Matheus*'s right leg very hard.
*Habbakuk* slashes Akhaas's body hard.
Your heartbeat calms down more as you feel less panicked.
[bash ]
They already seem to be stunned.
*Kai* tries to hit Stomper, but he deflects the blow.
Kazi panics, and attempts to flee!
* HP:Wounded MV:Fresh - Matheus: Wounded >
Kazi leaves north.
*Regulus* pounds your head.
* HP:Wounded MV:Fresh - Matheus: Wounded >
b
[bash ]
They already seem to be stunned.
* HP:Wounded MV:Fresh - Matheus: Wounded >
b
Kryxos has arrived from the south.
* HP:Wounded MV:Fresh - Matheus: Wounded > [bash ]
They already seem to be stunned.
* HP:Wounded MV:Fresh - Matheus: Wounded >
Kryxos tries to cleave *Wenry*, but she parries successfully.
* HP:Wounded MV:Fresh - Matheus: Wounded >
Kalamr panics, and attempts to flee!
*Taleena* throws a fireball at Kazi, who screams in pain.
b
* HP:Wounded MV:Fresh - Matheus: Wounded >
Kazi pierces *Regulus*'s left arm.
Kryxos tries to cleave *Wenry*, but she parries successfully.
*Regulus* pounds your body.
*Kai* tries to hit Stomper, but he deflects the blow.
Kalamr hacks the ancient tree's trunk into bloody fragments!
The ancient tree barely tickles Kalamr's body with its hit.
The ancient tree tries to hit Stomper, but he deflects the blow.
Stomper slices *Matheus*'s right leg very hard.
*Taleena* tries to strike Trill, but he parries successfully.
Trill tries to pierce *Taleena*, but she parries successfully.
You slash *Matheus*'s body hard.
*Habbakuk* slashes Akhaas's left arm.
Kalamr leaves north.
* HP:Wounded MV:Fresh - Matheus: Wounded > [bash ]
They already seem to be stunned.
* HP:Wounded MV:Fresh - Matheus: Wounded >
*Wenry*'s icy spikes shred Kazi, whose insides now flow freely to the ground.
Kazi is dead! R.I.P.
Your blood freezes as you hear Kazi's death cry.
* HP:Wounded MV:Fresh - Matheus: Wounded >
*Wenry* panics, and attempts to flee!
* HP:Wounded MV:Fresh - Matheus: Wounded >
*Wenry* leaves north riding a warhorse.
* HP:Wounded MV:Fresh - Matheus: Wounded >
*Matheus* barely pierces your body.
Kalamr has arrived from the north.
* HP:Wounded MV:Fresh - Matheus: Wounded >
Kalamr hacks *Regulus*'s left foot hard.
* HP:Wounded MV:Fresh - Matheus: Wounded >
*Taleena* gets a pair of gleaming metal boots from the corpse of Kazi.
*Taleena* gets a set of riveted chainmail leggings from the corpse of Kazi.
*Taleena* gets a leather water flask from the corpse of Kazi.
*Taleena* gets a bronze belt of odd design from the corpse of Kazi.
*Taleena* gets a silver-winged basilard from the corpse of Kazi.
*Taleena* gets a silver etched shield from the corpse of Kazi.
*Taleena* gets a sungwood bracelet from the corpse of Kazi.
*Taleena* gets a sungwood bracelet from the corpse of Kazi.
*Taleena* gets a sturdy pair of full leather gauntlets from the corpse of Kazi.
*Taleena* gets a pair of riveted chainmail sleeves from the corpse of Kazi.
*Taleena* gets an embroidered, cotton shoulder bag from the corpse of Kazi.
*Taleena* gets a black, silver-embroidered cape from the corpse of Kazi.
*Taleena* gets a tunic of finely-crafted chain from the corpse of Kazi.
*Taleena* gets a shimmering chain of gold from the corpse of Kazi.
*Taleena* gets a shimmering chain of gold from the corpse of Kazi.
*Taleena* gets a gold-chased morion with an engraved silver comb from the corpse of Kazi.
*Taleena* gets a jade signet ring from the corpse of Kazi.
*Taleena* gets a jade signet ring from the corpse of Kazi.
* HP:Wounded MV:Fresh - Matheus: Wounded >
Kryxos tries to cleave *Kai*, but he deflects the blow.
*Taleena* panics, and attempts to flee!
*Wenry* has arrived from the north, riding a warhorse.
* HP:Wounded MV:Fresh - Matheus: Wounded >
Akhaas sends *Habbakuk* sprawling with a powerful bash!
*Taleena* leaves north riding a wild stallion.
*Wenry* leans over and severs the head from the corpse of Kazi.
* HP:Wounded MV:Fresh - Matheus: Wounded >
Kryxos tries to cleave *Kai*, but he deflects the blow.
The ancient tree joins the ancient tree's fight!
*Regulus* pounds your left arm hard.
*Kai* tries to hit Stomper, but he parries successfully.
The ancient tree tries to hit Stomper, but he deflects the blow.
*Matheus* pierces your head.
You slash *Matheus*'s head.
Akhaas tries to slash *Habbakuk*, but he deflects the blow.
* HP:Wounded MV:Fresh - Matheus: Wounded >
*Wenry* slashes Kryxos's body.
* HP:Wounded MV:Fresh - Matheus: Wounded >
Akhaas narrates 'habba batt'
* HP:Wounded MV:Fresh - Matheus: Wounded >
*Matheus* pierces your body.
Trill tries to pierce *Wenry*, but she deflects the blow.
* HP:Wounded MV:Fresh - Matheus: Wounded >
Kalamr sends *Regulus* sprawling with a powerful bash!
b
* HP:Wounded MV:Fresh - Matheus: Wounded >
Trill tries to pierce *Wenry*, but she parries successfully.
*Wenry* slashes Kryxos's left arm.
The ancient tree barely tickles Kalamr's body with its hit.
Kryxos tries to cleave *Kai*, but he dodges the attack.
Kalamr hacks *Regulus*'s right arm hard.
*Kai* tries to hit Stomper, but he parries successfully.
The ancient tree tries to hit Stomper, but he deflects the blow.
Stomper tries to slice *Matheus*, but he deflects the blow.
*Matheus* pierces your left leg.
You try to slash *Matheus*, but he deflects the blow.
Akhaas tries to slash *Habbakuk*, but he parries successfully.
Kryxos panics, and attempts to flee!
*Matheus* avoids being bashed by Stomper who loses his balance and falls!
* HP:Wounded MV:Fresh - Matheus: Wounded > [bash ]
Kryxos leaves north.
-
=+
*
*+
=
*Matheus* pierces your body.
-
*Wenry* tries to slash Trill, but he parries successfully.
Trill tries to pierce *Wenry*, but she parries successfully.
The ancient tree barely tickles Kalamr's body with its hit.
Kalamr hacks *Regulus*'s body.
*Kai* tries to hit Stomper, but he deflects the blow.
The ancient tree barely hits Stomper's body.
Stomper slices *Matheus*'s body very hard.
*Matheus* pierces your left leg.
Stomper narrates 'well dung'
-
=
Your bash at *Matheus* sends him sprawling!
* HP:Wounded MV:Fresh - Matheus: Wounded >
*Taleena* has arrived from the north, riding a wild stallion.
* HP:Wounded MV:Fresh - Matheus: Wounded >
*Taleena* tries to strike Trill, but he dodges the attack.
l
* HP:Wounded MV:Fresh - Matheus: Wounded >
Trill narrates 'kazi died they looted'
* HP:Wounded MV:Fresh - Matheus: Wounded > By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a horse leaving south.
There are some tracks of a horse leaving north.
The corpse of Kazi is lying here.
A water skin made from dried human flesh lies here.
A dagger has been left here.
A large stone well is here.
*Taleena* is here, fighting Trill, riding a wild stallion.
*Wenry* is here, fighting Trill, riding a warhorse.
Kalamr the Wretched Predator is here, fighting Regulus.
*Kai* is here, fighting Stomper, riding a gray palfrey.
Trill the Great Havoc is here, fighting Wenry.
Akhaas the Putrid Larva is here, fighting Habbakuk.
Stomper the Myrddraal is here, fighting Matheus, riding a shadow stallion.
*Habbakuk* is here, fighting Akhaas, riding a warhorse.
*Regulus* is sitting here, riding a warhorse.
*Matheus* is sitting here, riding a warhorse.
The ancient tree is here, fighting Stomper.
The ancient tree is here, fighting Kalamr.
* HP:Wounded MV:Fresh - Matheus: Wounded >
Akhaas sends *Habbakuk* sprawling with a powerful bash!
* HP:Wounded MV:Fresh - Matheus: Wounded >
Trill swiftly dodges *Taleena*'s attempt to strike him.
Trill tries to pierce *Wenry*, but she deflects the blow.
The ancient tree barely tickles Kalamr's body with its hit.
Kalamr hacks *Regulus*'s body hard.
*Regulus* pounds your body.
*Kai* tries to hit Stomper, but he dodges the attack.
The ancient tree tries to hit Stomper, but he deflects the blow.
You slash *Matheus*'s left arm hard.
Akhaas slashes *Habbakuk*'s right arm very hard.
* HP:Wounded MV:Fresh - Matheus: Battered >
Your body is pierced by razor sharp ice spikes sent by *Wenry*!
* HP:Battered MV:Fresh - Matheus: Battered >
mw
f
[cha mood wimpy]
Mood changed to: Wimpy
* HP:Battered MV:Fresh - Matheus: Battered > Trill tries to pierce *Wenry*, but
she parries successfully.
The ancient tree tickles Kalamr's left leg with its hit.
Kalamr hacks *Regulus*'s left hand hard.
*Kai* tries to hit Stomper, but he deflects the blow.
Stomper swiftly dodges the ancient tree's attempt to hit him.
Stomper gazes deeply at *Kai*...
*Kai* looks very strange, glaring about with a sense of panic.
Stomper gazes deeply at the ancient tree...
The ancient tree looks very strange, glaring about with a sense of panic.
Stomper slices *Matheus*'s body very hard.
You slash *Matheus*'s body hard.
Akhaas slashes *Habbakuk*'s left foot hard.
You panic and attempt to flee!
*Regulus* sends you sprawling with a powerful bash!
x
Kryxos has arrived from the north.
*Kai* swiftly dodges Kryxos's attempt to cleave him.
*Kai* looks at you.
w
Ouch! That Really did HURT!
You wish that your wounds would stop BLEEDING so much!
Your body is pierced by razor sharp ice spikes sent by *Wenry*!
w
*Wenry* tries to slash Trill, but he parries successfully.
Trill tries to pierce *Wenry*, but she deflects the blow.
The ancient tree barely tickles Kalamr's left leg with its hit.
*Regulus* pounds your body.
You wish that your wounds would stop BLEEDING so much!
*Kai* mounts an attack against Stomper, but weak nerves get the better of him.
The ancient tree mounts an attack against Stomper, but weak nerves get the better of it.
*Matheus* pierces your left arm hard.
You wish that your wounds would stop BLEEDING so much!
Akhaas tries to slash *Habbakuk*, but he deflects the blow.
*Taleena* unleashes a flurry of icy spikes at Stomper, who is stabbed repeatedly.
*Matheus* pierces your left leg hard.
You wish that your wounds would stop BLEEDING so much!
*Matheus* avoids being bashed by Stomper who loses his balance and falls!
*Regulus* avoids being bashed by Kalamr who loses his balance and falls!
Kryxos tries to cleave *Kai*, but he deflects the blow.
Trill tries to pierce *Wenry*, but she parries successfully.
The ancient tree barely tickles Kalamr's right arm with its hit.
*someone* pounds your body very hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
You stop following Stomper.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving north.
There are some tracks of a trolloc leaving north.
A water skin made from dried human flesh lies here.
A dagger has been left here.
A large stone well is here.
Trill the Great Havoc is standing here.
Kazi the Veteran Havoc is standing here.
Akhaas the Putrid Larva is standing here.
Stomper the Myrddraal is standing here, riding a shadow stallion.
*Habbakuk* is standing here, riding a warhorse.
*Wenry* is standing here, riding a warhorse.
*Regulus* is standing here, riding a warhorse.
*Taleena* is standing here, riding a wild stallion.
*Matheus* is standing here, riding a warhorse.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Kalamr has arrived from the north.
* HP:Wounded MV:Full >
Akhaas tries to slash *Habbakuk*, but he parries successfully.
[k light]
You try to slash *Matheus*, but he deflects the blow.
Kazi tries to pierce *Wenry*, but she deflects the blow.
a
* HP:Wounded MV:Full - Matheus: Wounded >
Kryxos cleaves *Regulus*'s left arm very hard.
Trill tries to pierce *Taleena*, but she parries successfully.
Stomper tries to slice *Matheus*, but he parries successfully.
b
* HP:Wounded MV:Full - Matheus: Wounded > [k h.light]
You do the best you can!
* HP:Wounded MV:Full - Matheus: Wounded > [bash ]
-=
Kalamr tries to hack *Wenry*, but she parries successfully.
+
*
*+
*Taleena* tries to strike Trill, but he dodges the attack.
A spotted horse panics, and attempts to flee!
A spotted horse leaves south.
The ancient tree tries to hit Stomper, but he deflects the blow.
The ancient tree joins the ancient tree's fight!
Trill tries to pierce *Taleena*, but she parries successfully.
Kryxos cleaves *Regulus*'s left arm.
Kazi tries to pierce *Wenry*, but she parries successfully.
*Matheus* pierces your head.
=
-
Kryxos panics, and attempts to flee!
Kryxos leaves south.
-
*Matheus* avoids being bashed by Stomper who loses his balance and falls!
=
Your bash at *Matheus* sends him sprawling!
* HP:Wounded MV:Full - Matheus: Wounded >
*Habbakuk* avoids being bashed by Akhaas who loses his balance and falls!
* HP:Wounded MV:Full - Matheus: Wounded >
*Wenry* unleashes a flurry of icy spikes at Kazi, who is stabbed repeatedly.
*Habbakuk* sends Akhaas sprawling with a powerful bash!
* HP:Wounded MV:Full - Matheus: Wounded >
*Wenry* avoids being bashed by Kalamr who loses his balance and falls!
* HP:Wounded MV:Full - Matheus: Wounded >
*Kai* has arrived from the south, riding a gray palfrey.
* HP:Wounded MV:Full - Matheus: Wounded >
b
A spotted horse panics, and attempts to flee!
A spotted horse leaves north.
The ancient tree barely tickles Kalamr's left leg with its hit.
The ancient tree tries to hit Stomper, but he parries successfully.
Trill tries to pierce *Taleena*, but she parries successfully.
*Wenry* tries to slash Kazi, but he parries successfully.
Kazi tries to pierce *Wenry*, but she parries successfully.
You slash *Matheus*'s right leg very hard.
*Habbakuk* slashes Akhaas's body hard.
Your heartbeat calms down more as you feel less panicked.
[bash ]
They already seem to be stunned.
*Kai* tries to hit Stomper, but he deflects the blow.
Kazi panics, and attempts to flee!
* HP:Wounded MV:Fresh - Matheus: Wounded >
Kazi leaves north.
*Regulus* pounds your head.
* HP:Wounded MV:Fresh - Matheus: Wounded >
b
[bash ]
They already seem to be stunned.
* HP:Wounded MV:Fresh - Matheus: Wounded >
b
Kryxos has arrived from the south.
* HP:Wounded MV:Fresh - Matheus: Wounded > [bash ]
They already seem to be stunned.
* HP:Wounded MV:Fresh - Matheus: Wounded >
Kryxos tries to cleave *Wenry*, but she parries successfully.
* HP:Wounded MV:Fresh - Matheus: Wounded >
Kalamr panics, and attempts to flee!
*Taleena* throws a fireball at Kazi, who screams in pain.
b
* HP:Wounded MV:Fresh - Matheus: Wounded >
Kazi pierces *Regulus*'s left arm.
Kryxos tries to cleave *Wenry*, but she parries successfully.
*Regulus* pounds your body.
*Kai* tries to hit Stomper, but he deflects the blow.
Kalamr hacks the ancient tree's trunk into bloody fragments!
The ancient tree barely tickles Kalamr's body with its hit.
The ancient tree tries to hit Stomper, but he deflects the blow.
Stomper slices *Matheus*'s right leg very hard.
*Taleena* tries to strike Trill, but he parries successfully.
Trill tries to pierce *Taleena*, but she parries successfully.
You slash *Matheus*'s body hard.
*Habbakuk* slashes Akhaas's left arm.
Kalamr leaves north.
* HP:Wounded MV:Fresh - Matheus: Wounded > [bash ]
They already seem to be stunned.
* HP:Wounded MV:Fresh - Matheus: Wounded >
*Wenry*'s icy spikes shred Kazi, whose insides now flow freely to the ground.
Kazi is dead! R.I.P.
Your blood freezes as you hear Kazi's death cry.
* HP:Wounded MV:Fresh - Matheus: Wounded >
*Wenry* panics, and attempts to flee!
* HP:Wounded MV:Fresh - Matheus: Wounded >
*Wenry* leaves north riding a warhorse.
* HP:Wounded MV:Fresh - Matheus: Wounded >
*Matheus* barely pierces your body.
Kalamr has arrived from the north.
* HP:Wounded MV:Fresh - Matheus: Wounded >
Kalamr hacks *Regulus*'s left foot hard.
* HP:Wounded MV:Fresh - Matheus: Wounded >
*Taleena* gets a pair of gleaming metal boots from the corpse of Kazi.
*Taleena* gets a set of riveted chainmail leggings from the corpse of Kazi.
*Taleena* gets a leather water flask from the corpse of Kazi.
*Taleena* gets a bronze belt of odd design from the corpse of Kazi.
*Taleena* gets a silver-winged basilard from the corpse of Kazi.
*Taleena* gets a silver etched shield from the corpse of Kazi.
*Taleena* gets a sungwood bracelet from the corpse of Kazi.
*Taleena* gets a sungwood bracelet from the corpse of Kazi.
*Taleena* gets a sturdy pair of full leather gauntlets from the corpse of Kazi.
*Taleena* gets a pair of riveted chainmail sleeves from the corpse of Kazi.
*Taleena* gets an embroidered, cotton shoulder bag from the corpse of Kazi.
*Taleena* gets a black, silver-embroidered cape from the corpse of Kazi.
*Taleena* gets a tunic of finely-crafted chain from the corpse of Kazi.
*Taleena* gets a shimmering chain of gold from the corpse of Kazi.
*Taleena* gets a shimmering chain of gold from the corpse of Kazi.
*Taleena* gets a gold-chased morion with an engraved silver comb from the corpse of Kazi.
*Taleena* gets a jade signet ring from the corpse of Kazi.
*Taleena* gets a jade signet ring from the corpse of Kazi.
* HP:Wounded MV:Fresh - Matheus: Wounded >
Kryxos tries to cleave *Kai*, but he deflects the blow.
*Taleena* panics, and attempts to flee!
*Wenry* has arrived from the north, riding a warhorse.
* HP:Wounded MV:Fresh - Matheus: Wounded >
Akhaas sends *Habbakuk* sprawling with a powerful bash!
*Taleena* leaves north riding a wild stallion.
*Wenry* leans over and severs the head from the corpse of Kazi.
* HP:Wounded MV:Fresh - Matheus: Wounded >
Kryxos tries to cleave *Kai*, but he deflects the blow.
The ancient tree joins the ancient tree's fight!
*Regulus* pounds your left arm hard.
*Kai* tries to hit Stomper, but he parries successfully.
The ancient tree tries to hit Stomper, but he deflects the blow.
*Matheus* pierces your head.
You slash *Matheus*'s head.
Akhaas tries to slash *Habbakuk*, but he deflects the blow.
* HP:Wounded MV:Fresh - Matheus: Wounded >
*Wenry* slashes Kryxos's body.
* HP:Wounded MV:Fresh - Matheus: Wounded >
Akhaas narrates 'habba batt'
* HP:Wounded MV:Fresh - Matheus: Wounded >
*Matheus* pierces your body.
Trill tries to pierce *Wenry*, but she deflects the blow.
* HP:Wounded MV:Fresh - Matheus: Wounded >
Kalamr sends *Regulus* sprawling with a powerful bash!
b
* HP:Wounded MV:Fresh - Matheus: Wounded >
Trill tries to pierce *Wenry*, but she parries successfully.
*Wenry* slashes Kryxos's left arm.
The ancient tree barely tickles Kalamr's body with its hit.
Kryxos tries to cleave *Kai*, but he dodges the attack.
Kalamr hacks *Regulus*'s right arm hard.
*Kai* tries to hit Stomper, but he parries successfully.
The ancient tree tries to hit Stomper, but he deflects the blow.
Stomper tries to slice *Matheus*, but he deflects the blow.
*Matheus* pierces your left leg.
You try to slash *Matheus*, but he deflects the blow.
Akhaas tries to slash *Habbakuk*, but he parries successfully.
Kryxos panics, and attempts to flee!
*Matheus* avoids being bashed by Stomper who loses his balance and falls!
* HP:Wounded MV:Fresh - Matheus: Wounded > [bash ]
Kryxos leaves north.
-
=+
*
*+
=
*Matheus* pierces your body.
-
*Wenry* tries to slash Trill, but he parries successfully.
Trill tries to pierce *Wenry*, but she parries successfully.
The ancient tree barely tickles Kalamr's body with its hit.
Kalamr hacks *Regulus*'s body.
*Kai* tries to hit Stomper, but he deflects the blow.
The ancient tree barely hits Stomper's body.
Stomper slices *Matheus*'s body very hard.
*Matheus* pierces your left leg.
Stomper narrates 'well dung'
-
=
Your bash at *Matheus* sends him sprawling!
* HP:Wounded MV:Fresh - Matheus: Wounded >
*Taleena* has arrived from the north, riding a wild stallion.
* HP:Wounded MV:Fresh - Matheus: Wounded >
*Taleena* tries to strike Trill, but he dodges the attack.
l
* HP:Wounded MV:Fresh - Matheus: Wounded >
Trill narrates 'kazi died they looted'
* HP:Wounded MV:Fresh - Matheus: Wounded > By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a horse leaving south.
There are some tracks of a horse leaving north.
The corpse of Kazi is lying here.
A water skin made from dried human flesh lies here.
A dagger has been left here.
A large stone well is here.
*Taleena* is here, fighting Trill, riding a wild stallion.
*Wenry* is here, fighting Trill, riding a warhorse.
Kalamr the Wretched Predator is here, fighting Regulus.
*Kai* is here, fighting Stomper, riding a gray palfrey.
Trill the Great Havoc is here, fighting Wenry.
Akhaas the Putrid Larva is here, fighting Habbakuk.
Stomper the Myrddraal is here, fighting Matheus, riding a shadow stallion.
*Habbakuk* is here, fighting Akhaas, riding a warhorse.
*Regulus* is sitting here, riding a warhorse.
*Matheus* is sitting here, riding a warhorse.
The ancient tree is here, fighting Stomper.
The ancient tree is here, fighting Kalamr.
* HP:Wounded MV:Fresh - Matheus: Wounded >
Akhaas sends *Habbakuk* sprawling with a powerful bash!
* HP:Wounded MV:Fresh - Matheus: Wounded >
Trill swiftly dodges *Taleena*'s attempt to strike him.
Trill tries to pierce *Wenry*, but she deflects the blow.
The ancient tree barely tickles Kalamr's body with its hit.
Kalamr hacks *Regulus*'s body hard.
*Regulus* pounds your body.
*Kai* tries to hit Stomper, but he dodges the attack.
The ancient tree tries to hit Stomper, but he deflects the blow.
You slash *Matheus*'s left arm hard.
Akhaas slashes *Habbakuk*'s right arm very hard.
* HP:Wounded MV:Fresh - Matheus: Battered >
Your body is pierced by razor sharp ice spikes sent by *Wenry*!
* HP:Battered MV:Fresh - Matheus: Battered >
mw
f
[cha mood wimpy]
Mood changed to: Wimpy
* HP:Battered MV:Fresh - Matheus: Battered > Trill tries to pierce *Wenry*, but
she parries successfully.
The ancient tree tickles Kalamr's left leg with its hit.
Kalamr hacks *Regulus*'s left hand hard.
*Kai* tries to hit Stomper, but he deflects the blow.
Stomper swiftly dodges the ancient tree's attempt to hit him.
Stomper gazes deeply at *Kai*...
*Kai* looks very strange, glaring about with a sense of panic.
Stomper gazes deeply at the ancient tree...
The ancient tree looks very strange, glaring about with a sense of panic.
Stomper slices *Matheus*'s body very hard.
You slash *Matheus*'s body hard.
Akhaas slashes *Habbakuk*'s left foot hard.
You panic and attempt to flee!
*Regulus* sends you sprawling with a powerful bash!
x
Kryxos has arrived from the north.
*Kai* swiftly dodges Kryxos's attempt to cleave him.
*Kai* looks at you.
w
Ouch! That Really did HURT!
You wish that your wounds would stop BLEEDING so much!
Your body is pierced by razor sharp ice spikes sent by *Wenry*!
w
*Wenry* tries to slash Trill, but he parries successfully.
Trill tries to pierce *Wenry*, but she deflects the blow.
The ancient tree barely tickles Kalamr's left leg with its hit.
*Regulus* pounds your body.
You wish that your wounds would stop BLEEDING so much!
*Kai* mounts an attack against Stomper, but weak nerves get the better of him.
The ancient tree mounts an attack against Stomper, but weak nerves get the better of it.
*Matheus* pierces your left arm hard.
You wish that your wounds would stop BLEEDING so much!
Akhaas tries to slash *Habbakuk*, but he deflects the blow.
*Taleena* unleashes a flurry of icy spikes at Stomper, who is stabbed repeatedly.
*Matheus* pierces your left leg hard.
You wish that your wounds would stop BLEEDING so much!
*Matheus* avoids being bashed by Stomper who loses his balance and falls!
*Regulus* avoids being bashed by Kalamr who loses his balance and falls!
Kryxos tries to cleave *Kai*, but he deflects the blow.
Trill tries to pierce *Wenry*, but she parries successfully.
The ancient tree barely tickles Kalamr's right arm with its hit.
*someone* pounds your body very hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
You stop following Stomper.
Re: Ouch! That really did HURT!
Single round batt to dead!
*Alesso* tries to lance Mush, but he parries successfully.
A member of the Lancer cavalry joins Alesso's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
Mush pierces *Alesso*'s right leg.
You try to pierce *Atrayis*, but he deflects the blow.
Mush barely pierces *Alesso*'s body.
* S HP:Battered MV:Tiring - Atrayis: Beaten >
*Alesso* panics, and attempts to flee!
* S HP:Battered MV:Tiring - Atrayis: Beaten >
*Alesso* leaves east riding a gray palfrey.
* S HP:Battered MV:Tiring - Atrayis: Beaten >
Mush panics, and attempts to flee!
* S HP:Battered MV:Tiring - Atrayis: Beaten >
*Alesso* has arrived from the east, riding a gray palfrey.
* S HP:Battered MV:Tiring - Atrayis: Beaten >
*Alesso* lances Mush's body hard.
* S HP:Battered MV:Tiring - Atrayis: Beaten >
Mush leaves north.
* S HP:Battered MV:Tiring - Atrayis: Beaten >
*Atrayis* sends you sprawling with a powerful bash!
You panic and attempt to flee!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
Lord Kajin cleaves your body into bloody fragments!
A member of the Lancer cavalry slashes your right leg into bloody fragments!
A member of the Lancer cavalry slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry slashes your right arm very hard.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry slashes your head extremely hard.
You wish that your wounds would stop BLEEDING so much!
*someone* crushes your body into bloody fragments!
You are mortally wounded, and will die soon, if not aided.
You are dead! Sorry...
Your first time! Was it good for you too? <-- first incap rip!
*Alesso* tries to lance Mush, but he parries successfully.
A member of the Lancer cavalry joins Alesso's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
Mush pierces *Alesso*'s right leg.
You try to pierce *Atrayis*, but he deflects the blow.
Mush barely pierces *Alesso*'s body.
* S HP:Battered MV:Tiring - Atrayis: Beaten >
*Alesso* panics, and attempts to flee!
* S HP:Battered MV:Tiring - Atrayis: Beaten >
*Alesso* leaves east riding a gray palfrey.
* S HP:Battered MV:Tiring - Atrayis: Beaten >
Mush panics, and attempts to flee!
* S HP:Battered MV:Tiring - Atrayis: Beaten >
*Alesso* has arrived from the east, riding a gray palfrey.
* S HP:Battered MV:Tiring - Atrayis: Beaten >
*Alesso* lances Mush's body hard.
* S HP:Battered MV:Tiring - Atrayis: Beaten >
Mush leaves north.
* S HP:Battered MV:Tiring - Atrayis: Beaten >
*Atrayis* sends you sprawling with a powerful bash!
You panic and attempt to flee!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
Lord Kajin cleaves your body into bloody fragments!
A member of the Lancer cavalry slashes your right leg into bloody fragments!
A member of the Lancer cavalry slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry slashes your right arm very hard.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry slashes your head extremely hard.
You wish that your wounds would stop BLEEDING so much!
*someone* crushes your body into bloody fragments!
You are mortally wounded, and will die soon, if not aided.
You are dead! Sorry...
Your first time! Was it good for you too? <-- first incap rip!
Re: Ouch! That really did HURT!
Yeah - rough time for Mush to have fled out! Thanks for the fun fights though, was close multiple times. Couple times a bit of a standstill not knowing what to do with Alesso in single digits and me being too scared to hit 1v2 at trees 1n well.
Edit: didn't even see the incap rip, shoot! LOL
My POV:
You narrate 'am kajin'
Alesso narrates 'in again'
* R N HP:Beaten MV:Tiring > Players in your Zone
--------------------
Atrayis - Campsite
* R N HP:Beaten MV:Tiring > cha mood brave
k dark
Mood changed to: Brave
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > whe
k dark
A Shienaran scout has arrived from the north.
Players in your Zone
--------------------
Atrayis - Campsite
* R N HP:Beaten MV:Tiring > look
They aren't here.
k dark
* R N HP:Beaten MV:Tiring > Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
A Shienaran scout blends into the surroundings here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
k dark
They aren't here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
k dark
* R N HP:Beaten MV:Tiring > cha mood brave
k dark
They aren't here.
* R N HP:Beaten MV:Tiring > Mood changed to: Brave
k dark
* R N HP:Beaten MV:Tiring > They aren't here.
k dark
* R N HP:Beaten MV:Tiring > whe
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > Players in your Zone
--------------------
Atrayis - Campsite
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > whe
They aren't here.
k dark
* R N HP:Beaten MV:Tiring > Players in your Zone
--------------------
Atrayis - Campsite
* R N HP:Beaten MV:Tiring > look
They aren't here.
k dark
* R N HP:Beaten MV:Tiring > Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
A Shienaran scout blends into the surroundings here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R N HP:Beaten MV:Tiring > They aren't here.
k dark
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > diag horse
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
A warhorse is in excellent condition.
A warhorse is weary.
* R N HP:Beaten MV:Tiring > They aren't here.
k dark
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
k dark
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
cha mood brave
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > Mood changed to: Brave
* R N HP:Beaten MV:Tiring > cha wimpy
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
You won't flee from any fight now.
* R N HP:Beaten MV:Tiring > They aren't here.
k dark
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > sc
A Shienaran scout stops using a torch.
You have 122(418) hit and 108(167) movement points.
You have scored 108500001 experience points and 491 quest points.
You need 1727319362 exp to level and 509 qp to rank.
You have amassed 73 Turn points to date.
You have played 13 days and 22 hours (real time).
This ranks you as Atrayis the Cavalryman [Shienaran Lancer 6] (Level 51).
You are standing.
* R N HP:Beaten MV:Tiring > k dark
k dark
They aren't here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > cha wimpy 40
You will now flee if you go below 40 hit points.
* R N HP:Beaten MV:Tiring > k dark
cha mood brave
k dark
They aren't here.
* R N HP:Beaten MV:Tiring > look
Mood changed to: Brave
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
A Shienaran scout blends into the surroundings here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > scan
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
East: A gray palfrey prances skittishly nearby.
South: *Mush* is standing here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > scan s
*Mush* has arrived from the south.
* R N HP:Beaten MV:Tiring > *Mush* tries to pierce you, but you deflect the blow.
* R N HP:Beaten MV:Tiring - Mush: Battered > bash
*Mush* panics, and attempts to flee!
+
Alesso narrates 'brtl'
*Mush* leaves east.
na on kajin
Cancelled.
You narrate 'on kajin'
* R N HP:Beaten MV:Tiring > k dark
cha mood brave
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
Mood changed to: Brave
* R N HP:Beaten MV:Tiring > look
k dark
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
A Shienaran scout blends into the surroundings here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > na he off
You narrate 'he off'
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > cha mood brave
k dark
Alesso has arrived from the south, riding a gray palfrey.
* R N HP:Beaten MV:Tiring > look
Mood changed to: Brave
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
Alesso the Cavalryman is standing here, riding |1| gray palfrey
A Shienaran scout blends into the surroundings here.
|2| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > cha mood brave
They aren't here.
k dark
* R N HP:Beaten MV:Tiring > Mood changed to: Brave
k dark
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > scan
k dark
k dark
East: A gray palfrey prances skittishly nearby.
South: *Mush* is standing here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
k dark
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > scan s
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
*Mush* is standing here.
*Skirrel* is standing here.
* R N HP:Beaten MV:Tiring > They aren't here.
cha mood brave
* R N HP:Beaten MV:Tiring > k dark
Mood changed to: Brave
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > They aren't here.
k dark
* R N HP:Beaten MV:Tiring > cha mood brave
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
Mood changed to: Brave
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
k dark
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
k dark
They aren't here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
k dark
They aren't here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
*Mush* has arrived from the south.
* R N HP:Beaten MV:Tiring > You try to crush *Skirrel*, but he deflects the blow.
Alesso intercepts *Mush*'s attack on his mount.
*Mush* tries to pierce Alesso, but he deflects the blow.
* R N HP:Beaten MV:Tiring - Skirrel: Battered > k dark
bash
You do the best you can!
- ring - Skirrel: Battered >
Alesso tries to lance *Mush*, but he parries successfully.
A member of the Lancer cavalry joins Alesso's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
*Mush* pierces Alesso's right leg.
*Skirrel* tries to pierce you, but you deflect the blow.
*Mush* barely pierces Alesso's body.
+
Alesso panics, and attempts to flee!
*
Alesso leaves east riding a gray palfrey.
+
*Mush* panics, and attempts to flee!
-
Alesso has arrived from the east, riding a gray palfrey.
Alesso lances *Mush*'s body hard.
-
*Mush* leaves north.
=
Your bash at *Skirrel* sends him sprawling!
*Skirrel* panics, and attempts to flee!
* R N HP:Beaten MV:Tiring - Skirrel: Battered > k dark
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
Lord Kajin cleaves Skirrel's body into bloody fragments!
A member of the Lancer cavalry slashes Skirrel's right leg into bloody fragments!
A member of the Lancer cavalry slashes Skirrel's body hard.
A member of the Lancer cavalry slashes Skirrel's right arm very hard.
A member of the Lancer cavalry slashes Skirrel's head extremely hard.
You crush *Skirrel*'s body into bloody fragments!
*Skirrel* is mortally wounded, and will die soon, if not aided.
*Skirrel* lies immobile on the ground, suffering...
*Skirrel* is dead! R.I.P.
Your blood freezes as you hear *Skirrel*'s death cry.
* R N HP:Battered MV:Tiring > They aren't here.
* R N HP:Battered MV:Tiring > k dark
g all corpse
They aren't here.
* R N HP:Battered MV:Tiring > You get a gold crown from the corpse of Skirrel.
You get seven copper pennys from the corpse of Skirrel.
You get a mug from the corpse of Skirrel.
You get a black pair of silver-tooled boots from the corpse of Skirrel.
You get a pair of earthen colored breeches from the corpse of Skirrel.
You get a soft leather pouch from the corpse of Skirrel.
You get a belt with a buckle of cuendillar from the corpse of Skirrel.
You get a silver-winged basilard from the corpse of Skirrel.
You get a polished onyx-inlaid shield from the corpse of Skirrel.
You get a jeweled wristcuff from the corpse of Skirrel.
You get a jeweled wristcuff from the corpse of Skirrel.
You get a pair of dark gloves from the corpse of Skirrel.
You get a set of cloth sleeves from the corpse of Skirrel.
You get a surcoat with exquisite embroidery from the corpse of Skirrel.
You get a bearskin tunic from the corpse of Skirrel.
You get a shimmering pendant of obsidian from the corpse of Skirrel.
You get a shimmering pendant of obsidian from the corpse of Skirrel.
You get a camouflaged hood from the corpse of Skirrel.
You get a gold ring from the corpse of Skirrel.
You get a gold ring from the corpse of Skirrel.
Edit: didn't even see the incap rip, shoot! LOL
My POV:
You narrate 'am kajin'
Alesso narrates 'in again'
* R N HP:Beaten MV:Tiring > Players in your Zone
--------------------
Atrayis - Campsite
* R N HP:Beaten MV:Tiring > cha mood brave
k dark
Mood changed to: Brave
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > whe
k dark
A Shienaran scout has arrived from the north.
Players in your Zone
--------------------
Atrayis - Campsite
* R N HP:Beaten MV:Tiring > look
They aren't here.
k dark
* R N HP:Beaten MV:Tiring > Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
A Shienaran scout blends into the surroundings here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
k dark
They aren't here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
k dark
* R N HP:Beaten MV:Tiring > cha mood brave
k dark
They aren't here.
* R N HP:Beaten MV:Tiring > Mood changed to: Brave
k dark
* R N HP:Beaten MV:Tiring > They aren't here.
k dark
* R N HP:Beaten MV:Tiring > whe
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > Players in your Zone
--------------------
Atrayis - Campsite
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > whe
They aren't here.
k dark
* R N HP:Beaten MV:Tiring > Players in your Zone
--------------------
Atrayis - Campsite
* R N HP:Beaten MV:Tiring > look
They aren't here.
k dark
* R N HP:Beaten MV:Tiring > Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
A Shienaran scout blends into the surroundings here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R N HP:Beaten MV:Tiring > They aren't here.
k dark
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > diag horse
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
A warhorse is in excellent condition.
A warhorse is weary.
* R N HP:Beaten MV:Tiring > They aren't here.
k dark
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
k dark
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
cha mood brave
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > Mood changed to: Brave
* R N HP:Beaten MV:Tiring > cha wimpy
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
You won't flee from any fight now.
* R N HP:Beaten MV:Tiring > They aren't here.
k dark
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > sc
A Shienaran scout stops using a torch.
You have 122(418) hit and 108(167) movement points.
You have scored 108500001 experience points and 491 quest points.
You need 1727319362 exp to level and 509 qp to rank.
You have amassed 73 Turn points to date.
You have played 13 days and 22 hours (real time).
This ranks you as Atrayis the Cavalryman [Shienaran Lancer 6] (Level 51).
You are standing.
* R N HP:Beaten MV:Tiring > k dark
k dark
They aren't here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > cha wimpy 40
You will now flee if you go below 40 hit points.
* R N HP:Beaten MV:Tiring > k dark
cha mood brave
k dark
They aren't here.
* R N HP:Beaten MV:Tiring > look
Mood changed to: Brave
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
A Shienaran scout blends into the surroundings here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > scan
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
East: A gray palfrey prances skittishly nearby.
South: *Mush* is standing here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > scan s
*Mush* has arrived from the south.
* R N HP:Beaten MV:Tiring > *Mush* tries to pierce you, but you deflect the blow.
* R N HP:Beaten MV:Tiring - Mush: Battered > bash
*Mush* panics, and attempts to flee!
+
Alesso narrates 'brtl'
*Mush* leaves east.
na on kajin
Cancelled.
You narrate 'on kajin'
* R N HP:Beaten MV:Tiring > k dark
cha mood brave
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
Mood changed to: Brave
* R N HP:Beaten MV:Tiring > look
k dark
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
A Shienaran scout blends into the surroundings here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > na he off
You narrate 'he off'
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > cha mood brave
k dark
Alesso has arrived from the south, riding a gray palfrey.
* R N HP:Beaten MV:Tiring > look
Mood changed to: Brave
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>EAST>>
There are some bloody traces of a trolloc leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
Alesso the Cavalryman is standing here, riding |1| gray palfrey
A Shienaran scout blends into the surroundings here.
|2| A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > cha mood brave
They aren't here.
k dark
* R N HP:Beaten MV:Tiring > Mood changed to: Brave
k dark
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > scan
k dark
k dark
East: A gray palfrey prances skittishly nearby.
South: *Mush* is standing here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
k dark
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > scan s
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
*Mush* is standing here.
*Skirrel* is standing here.
* R N HP:Beaten MV:Tiring > They aren't here.
cha mood brave
* R N HP:Beaten MV:Tiring > k dark
Mood changed to: Brave
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > They aren't here.
k dark
* R N HP:Beaten MV:Tiring > cha mood brave
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
Mood changed to: Brave
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
k dark
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
k dark
They aren't here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
They aren't here.
* R N HP:Beaten MV:Tiring > k dark
k dark
They aren't here.
* R N HP:Beaten MV:Tiring > They aren't here.
* R N HP:Beaten MV:Tiring > k dark
*Mush* has arrived from the south.
* R N HP:Beaten MV:Tiring > You try to crush *Skirrel*, but he deflects the blow.
Alesso intercepts *Mush*'s attack on his mount.
*Mush* tries to pierce Alesso, but he deflects the blow.
* R N HP:Beaten MV:Tiring - Skirrel: Battered > k dark
bash
You do the best you can!
- ring - Skirrel: Battered >
Alesso tries to lance *Mush*, but he parries successfully.
A member of the Lancer cavalry joins Alesso's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
*Mush* pierces Alesso's right leg.
*Skirrel* tries to pierce you, but you deflect the blow.
*Mush* barely pierces Alesso's body.
+
Alesso panics, and attempts to flee!
*
Alesso leaves east riding a gray palfrey.
+
*Mush* panics, and attempts to flee!
-
Alesso has arrived from the east, riding a gray palfrey.
Alesso lances *Mush*'s body hard.
-
*Mush* leaves north.
=
Your bash at *Skirrel* sends him sprawling!
*Skirrel* panics, and attempts to flee!
* R N HP:Beaten MV:Tiring - Skirrel: Battered > k dark
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
Lord Kajin cleaves Skirrel's body into bloody fragments!
A member of the Lancer cavalry slashes Skirrel's right leg into bloody fragments!
A member of the Lancer cavalry slashes Skirrel's body hard.
A member of the Lancer cavalry slashes Skirrel's right arm very hard.
A member of the Lancer cavalry slashes Skirrel's head extremely hard.
You crush *Skirrel*'s body into bloody fragments!
*Skirrel* is mortally wounded, and will die soon, if not aided.
*Skirrel* lies immobile on the ground, suffering...
*Skirrel* is dead! R.I.P.
Your blood freezes as you hear *Skirrel*'s death cry.
* R N HP:Battered MV:Tiring > They aren't here.
* R N HP:Battered MV:Tiring > k dark
g all corpse
They aren't here.
* R N HP:Battered MV:Tiring > You get a gold crown from the corpse of Skirrel.
You get seven copper pennys from the corpse of Skirrel.
You get a mug from the corpse of Skirrel.
You get a black pair of silver-tooled boots from the corpse of Skirrel.
You get a pair of earthen colored breeches from the corpse of Skirrel.
You get a soft leather pouch from the corpse of Skirrel.
You get a belt with a buckle of cuendillar from the corpse of Skirrel.
You get a silver-winged basilard from the corpse of Skirrel.
You get a polished onyx-inlaid shield from the corpse of Skirrel.
You get a jeweled wristcuff from the corpse of Skirrel.
You get a jeweled wristcuff from the corpse of Skirrel.
You get a pair of dark gloves from the corpse of Skirrel.
You get a set of cloth sleeves from the corpse of Skirrel.
You get a surcoat with exquisite embroidery from the corpse of Skirrel.
You get a bearskin tunic from the corpse of Skirrel.
You get a shimmering pendant of obsidian from the corpse of Skirrel.
You get a shimmering pendant of obsidian from the corpse of Skirrel.
You get a camouflaged hood from the corpse of Skirrel.
You get a gold ring from the corpse of Skirrel.
You get a gold ring from the corpse of Skirrel.
Re: Ouch! That really did HURT!
Festering Pools
[ obvious exits: E S W ]
Zone: The Blasted Lands
The corpse of a cringing trolloc whelp is lying here.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
*Lisennet* is standing here, riding a shadow stallion.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
Melosa has arrived from the south, riding a Domani razor.
* R HP:Wounded MV:Winded > Melosa leaves south riding a Domani razor. vv
[bash h.dark]
Isela narrates 'oh im crit'
Corath narrates 'am back rotten'
-
*Lisennet* tries to strike you, but you parry successfully.
=+*
*Lisennet* panics, and attempts to flee!
*Stomper* has arrived from the west, riding a shadow stallion.
*
*Stomper* tries to lance you, but you parry successfully.
+
*Stomper* tries to lance you, but you deflect the blow.
A ramshorned trolloc joins Stomper's fight!
A fade hisses 'This is the will of the Great Lord.'
=- -
*Lisennet* leaves west riding a shadow stallion. <<
=
They're not here anymore!
* R HP:Wounded MV:Winded - Stomper: Battered >
*Lisennet* has arrived from the west, riding a shadow stallion.
f
* R HP:Wounded MV:Winded - Stomper: Battered >
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'
You swiftly dodge a ramshorned trolloc's attempt to cleave you.
A fade hisses 'This is the will of the Great Lord.'
A ramshorned trolloc slashes your left arm very hard.
A ramshorned trolloc tries to whip you, but you parry successfully.
You assume Stones Falling from the Cliff, slicing *Stomper*'s left foot.
You swiftly dodge a ramshorned trolloc's attempt to crush you.
* R HP:Wounded MV:Winded - Stomper: Battered >
(tic_timer): Estimated aggro pulse
*Stomper* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Winded - Stomper: Battered >
*Lisennet* strikes your body into bloody fragments!
* R HP:Wounded MV:Winded - Stomper: Battered >
s
e
*Lisennet* strikes your right leg into bloody fragments!
A fade hisses 'This is the will of the Great Lord.'
A ramshorned trolloc cleaves your left leg very hard.
A ramshorned trolloc slashes your right leg very hard.
A ramshorned trolloc whips your right leg hard.
A ramshorned trolloc crushes your left leg very hard.
*Stomper* lances your body extremely hard.
*Stomper* lances your left leg into bloody fragments!
* R HP:Beaten MV:Winded - Stomper: Battered >
Corath narrates 'come rotten then. i need mvs'
* R HP:Beaten MV:Winded - Stomper: Battered >
*Lisennet* says 'no sps'
* R HP:Beaten MV:Winded - Stomper: Battered > *Lisennet* strikes your body into
bloody fragments!
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
A ramshorned trolloc cleaves your body hard.
You wish that your wounds would stop BLEEDING so much!
A ramshorned trolloc slashes your left arm very hard.
You wish that your wounds would stop BLEEDING so much!
A ramshorned trolloc tickles your body with his whip.
You wish that your wounds would stop BLEEDING so much!
A ramshorned trolloc crushes your right arm into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
*someone* lances your left leg into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: D ]
Zone: Circles of Light/Darkness/Ravens
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
Maybe you should get on your feet first?
st
* HP:Critical MV:Haggard >
Maybe you should get on your feet first?
st
* HP:Critical MV:Haggard > Maybe you should get on your feet first?
* HP:Critical MV:Haggard >
You stand up.
* HP:Critical MV:Haggard >
You are already standing.
* HP:Critical MV:Haggard >
t melosa i rip
Corath narrates 'draz rip'
You tell Melosa 'i rip'
[ obvious exits: E S W ]
Zone: The Blasted Lands
The corpse of a cringing trolloc whelp is lying here.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
*Lisennet* is standing here, riding a shadow stallion.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
Melosa has arrived from the south, riding a Domani razor.
* R HP:Wounded MV:Winded > Melosa leaves south riding a Domani razor. vv
[bash h.dark]
Isela narrates 'oh im crit'
Corath narrates 'am back rotten'
-
*Lisennet* tries to strike you, but you parry successfully.
=+*
*Lisennet* panics, and attempts to flee!
*Stomper* has arrived from the west, riding a shadow stallion.
*
*Stomper* tries to lance you, but you parry successfully.
+
*Stomper* tries to lance you, but you deflect the blow.
A ramshorned trolloc joins Stomper's fight!
A fade hisses 'This is the will of the Great Lord.'
=- -
*Lisennet* leaves west riding a shadow stallion. <<
=
They're not here anymore!
* R HP:Wounded MV:Winded - Stomper: Battered >
*Lisennet* has arrived from the west, riding a shadow stallion.
f
* R HP:Wounded MV:Winded - Stomper: Battered >
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'
You swiftly dodge a ramshorned trolloc's attempt to cleave you.
A fade hisses 'This is the will of the Great Lord.'
A ramshorned trolloc slashes your left arm very hard.
A ramshorned trolloc tries to whip you, but you parry successfully.
You assume Stones Falling from the Cliff, slicing *Stomper*'s left foot.
You swiftly dodge a ramshorned trolloc's attempt to crush you.
* R HP:Wounded MV:Winded - Stomper: Battered >
(tic_timer): Estimated aggro pulse
*Stomper* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Winded - Stomper: Battered >
*Lisennet* strikes your body into bloody fragments!
* R HP:Wounded MV:Winded - Stomper: Battered >
s
e
*Lisennet* strikes your right leg into bloody fragments!
A fade hisses 'This is the will of the Great Lord.'
A ramshorned trolloc cleaves your left leg very hard.
A ramshorned trolloc slashes your right leg very hard.
A ramshorned trolloc whips your right leg hard.
A ramshorned trolloc crushes your left leg very hard.
*Stomper* lances your body extremely hard.
*Stomper* lances your left leg into bloody fragments!
* R HP:Beaten MV:Winded - Stomper: Battered >
Corath narrates 'come rotten then. i need mvs'
* R HP:Beaten MV:Winded - Stomper: Battered >
*Lisennet* says 'no sps'
* R HP:Beaten MV:Winded - Stomper: Battered > *Lisennet* strikes your body into
bloody fragments!
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
A ramshorned trolloc cleaves your body hard.
You wish that your wounds would stop BLEEDING so much!
A ramshorned trolloc slashes your left arm very hard.
You wish that your wounds would stop BLEEDING so much!
A ramshorned trolloc tickles your body with his whip.
You wish that your wounds would stop BLEEDING so much!
A ramshorned trolloc crushes your right arm into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
*someone* lances your left leg into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: D ]
Zone: Circles of Light/Darkness/Ravens
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
Maybe you should get on your feet first?
st
* HP:Critical MV:Haggard >
Maybe you should get on your feet first?
st
* HP:Critical MV:Haggard > Maybe you should get on your feet first?
* HP:Critical MV:Haggard >
You stand up.
* HP:Critical MV:Haggard >
You are already standing.
* HP:Critical MV:Haggard >
t melosa i rip
Corath narrates 'draz rip'
You tell Melosa 'i rip'
Re: Ouch! That really did HURT!
Not really PK-related, but this should be illegal I think!
Slightly Greener Pastures
[ obvious exits: N E S ]
A large man stands here seemingly chiseled from a block of stone.
A snake is lying on the ground here.
A lanky man stands here vigilant and alert.
A darkly cloaked woman stands here, scrutinizing you.