Ouch! That really did HURT!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Post Reply
Lisette
Posts: 87
Joined: Sat Oct 03, 2015 3:19 pm

Re: Ouch! That really did HURT!

Post by Lisette » Sun Oct 10, 2021 3:13 pm

You flee head over heels.
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
The corpse of the blighted tree is lying here. [2]
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Codpiece* is standing here.
*Erurk* is standing here.
*Erurk* tries to pierce you, but you dodge the attack.

* R HP:Battered SP:Strong MV:Strong - Erurk: Hurt >
f
You panic and attempt to flee!


*Zarth* has arrived from the east.
*Chomsky* has arrived from the east.
*Codpiece* tries to stab you, but you parry successfully.


*Chomsky* sends you sprawling with a powerful bash!
*Zarth* scythes your head into bloody fragments!


*Zarth* scythes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

*Chomsky* blasts your right foot into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

*someone* stabs your right arm very hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.

Chomsky
Posts: 60
Joined: Mon Nov 30, 2015 8:09 pm

Re: Ouch! That really did HURT!

Post by Chomsky » Sun Oct 10, 2021 3:42 pm

You say 'we can hit with bravery and valor.'

* HP:Battered MV:Tiring >
You say 'we die in oene round'

* HP:Battered MV:Tiring >
Players in your Zone
--------------------
Zarth - The Blight
Erurk - The Blight
Chomsky - The Blight
Mephistopheles - The Blight
You catch a faint scent of a horse nearby.

* HP:Battered MV:Tiring >

You sniff sadly. *SNIFF*

* HP:Battered MV:Tiring > The Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ obvious exits: N W ]
Zarth the Dark Master is standing here.
You sense a hidden life form in the area...
Mephistopheles the Pugnacious Destroyer is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* HP:Battered MV:Tiring >
A ramshorned trolloc snickers, and roars at the fury of war.

* HP:Battered MV:Tiring >

Zarth leaves west.

* HP:Battered MV:Tiring > Yes, but WHAT do you want to say?

* HP:Battered MV:Tiring >

You narrate 'faint'

* HP:Battered MV:Tiring > Players in your Zone
--------------------
Codpiece - The Blight
Zarth - The Blight
Chomsky - The Blight
Mephistopheles - The Blight
You catch a faint scent of a horse nearby.


* HP:Battered MV:Tiring >
You stop resting, and stand up.

* HP:Battered MV:Tiring > The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zarth the Dark Master is standing here.
The blight bear stands on its haunches, roaring madly.
Zarth narrates 'only faint'


* HP:Battered MV:Tiring > The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
The corpse of a gaping maw is lying here.
The corpse of a rat is lying here.
Zarth has arrived from the north.

* HP:Battered MV:Tiring >

Players in your Zone
--------------------
Zarth - The Blight
Chomsky - The Blight
Codpiece - The Blight
Erurk - The Blight
Mephistopheles - The Blight
You catch a faint scent of a horse nearby.

* HP:Battered MV:Tiring > The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here. [2]
The corpse of a rat is lying here.
*Lisette* is standing here, riding a Domani razor.
*Lisette* tickles your left foot with her strike.
You panic and attempt to flee!


You flee head over heels.
The Blight
The verdant green of the southern regions is all but invisible here, swallowed
by the foulness of the Blight. Dark shapes stir in the trees, and you feel
extremely uneasy. A large rocky hill prevents movement to the north.
[ obvious exits: E S W ]
Your eyesight is not so keen.

* HP:Battered MV:Winded >
The air rings with the battlecry of a warrior trolloc!


* HP:Battered MV:Winded >

Codpiece narrates 'visibly bummed about not having any projectiles'


* HP:Battered MV:Winded > You narrate '1n ent'


* HP:Battered MV:Winded >
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here. [2]
The corpse of a rat is lying here.
Zarth the Dark Master is here, fighting Lisette.
*Lisette* is here, fighting Zarth, riding a Domani razor.
*Lisette* leaves east riding a Domani razor.

* HP:Battered MV:Winded > They aren't here.


* HP:Battered MV:Winded >
A shrill piercing scream reverberates through the
area.
[change mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.


* HP:Battered MV:Winded > Bash who?

* HP:Battered MV:Winded >

They aren't here.

* HP:Battered MV:Winded >
They aren't here.

* HP:Battered MV:Winded > They aren't here.

* HP:Battered MV:Winded >

Zarth leaves south.
You follow Zarth.

The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
Zarth the Dark Master is standing here.

* HP:Battered MV:Winded >
Players in your Zone
--------------------
Codpiece - The Blight
Chomsky - The Blight
Zarth - The Blight
Erurk - The Blight
Mephistopheles - The Blight
You catch a faint scent of a horse nearby.

* HP:Battered MV:Winded > They aren't here.

* HP:Battered MV:Winded >
Zarth leaves east.
You follow Zarth.

The Blight
The green of the forest to the south is almost invisible from here. The
sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
Zarth the Dark Master is standing here.
*Lisette* is standing here, riding a Domani razor.
*Lisette* barely strikes your body.

* HP:Battered MV:Winded - Lisette: Battered >
Zarth leaves north.

* HP:Battered MV:Winded - Lisette: Battered >
You do the best you can!

* HP:Battered MV:Winded - Lisette: Battered >
Zarth has arrived from the north.


Zarth tries to scythe *Lisette*, but she parries successfully.

- =
*Lisette* tickles your right foot with her strike.

+
*Lisette* panics, and attempts to flee!

* *
*Lisette* leaves west riding a Domani razor.

+ = - -
Zarth leaves west.
You follow Zarth.

The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
Zarth the Dark Master is standing here.
*Lisette* is here, fighting Erurk, riding a Domani razor.
Codpiece the Unsavoury is standing here.
Erurk the Veteran Havoc is here, fighting Lisette.
Codpiece tries to stab *Lisette*, but she parries successfully.

=
Your bash at *Lisette* sends her sprawling!
Zarth scythes *Lisette*'s head into bloody fragments!

* HP:Battered MV:Winded - Erurk: Hurt - Lisette: Battered >
Zarth scythes *Lisette
*'s body into bloody fragments!
You blast *Lisette*'s right foot into bloody fragments!
Codpiece stabs *Lisette*'s right arm very hard.
*Lisette* is dead! R.I.P.
Your blood freezes as you hear *Lisette*'s death cry.

LOOK WHO DIES IN ONE ROUND NOW!

Chomsky
Posts: 60
Joined: Mon Nov 30, 2015 8:09 pm

Re: Ouch! That really did HURT!

Post by Chomsky » Sun Oct 10, 2021 5:04 pm

Chomsky wrote:
Sun Oct 10, 2021 3:42 pm
LOOK WHO DIES IN ONE ROUND NOW!

A Campfire in the Forest
A small, makeshift campfire is assembled here in the middle of the forest. The
embers are warm, emitting the smell of charred wood. This spot has been used
recently, but by who is hard to tell, as their are no tracks that are visible.
A small clearing in the thick forest lies to the east while the forest runs off
to the north.
[ obvious exits: N E ]
Zarth the Dark Master is standing here.
Erurk the Veteran Havoc is standing here.
Sorvitor the Darkling is standing here.
A raven is here flying around.
*Lisette* is standing here, riding a warhorse.
A raven is here flying around.
A raven is visible flying high in the sky.
*Mindy* is standing here, riding a warhorse.
*Harun* is standing here.
A spotted jaguar opens its eyes lazily.
You try to blast *Lisette*, but she parries successfully.

* HP:Wounded MV:Full - Lisette: Wounded > *Mindy* tries to slash Sorvitor, but he
parries successfully.
Erurk tries to pierce *Harun*, but he deflects the blow.
You do the best you can!

* HP:Wounded MV:Full - Lisette: Wounded >
Zarth tries to scythe *Harun*, but he deflects the blow.

* HP:Wounded MV:Full - Lisette: Wounded >
Erurk tries to pierce *Harun*, but he parries successfully.
A spotted jaguar tries to hit Zarth, but he parries successfully.
*Mindy* tries to slash Sorvitor, but he deflects the blow.
*Lisette* barely strikes your body.
You try to blast *Lisette*, but she deflects the blow.

-
Erurk tries to pierce *Harun*, but he parries successfully.

= + * * +
Erurk narrates 'buffing harun'

= -
*Mindy* avoids being bashed by Sorvitor who loses his balance and falls!

-
A spotted jaguar tries to hit Zarth, but he parries successfully.
Zarth tries to scythe *Harun*, but he parries successfully.
*Harun* tries to slash Erurk, but he deflects the blow.
Erurk tries to pierce *Harun*, but he parries successfully.
*Harun* avoids being bashed by Zarth who loses his balance and falls!
Erurk avoids being bashed by *Harun* who loses his balance and falls!

=
Your bash at *Lisette* sends her sprawling!

* HP:Battered MV:Full - Lisette: Wounded >
#Ok. $berserk is now set to { HP}.
Erurk tries to pierce *Harun*, but he
deflects the blow.
Mood changed to: Brave

* HP:Battered MV:Full - Lisette: Wounded >
Arglebargle, glop-glyf!?!

* HP:Battered MV:Full - Lisette: Wounded >
*Mindy* unleashes a flurry of icy spikes at Sorvitor, who is stabbed repeatedly.

* HP:Battered MV:Full - Lisette: Wounded >
You nod to yourself. Very reassuring.

* HP:Battered MV:Full - Lisette: Wounded >
*Harun* tries to slash Erurk, but he parries successfully.
A spotted jaguar barely tickles Zarth's left leg with his hit.
Zarth tries to scythe *Harun*, but he deflects the blow.
Erurk tries to pierce *Harun*, but he deflects the blow.
*Mindy* tries to slash Sorvitor, but he deflects the blow.
You blast *Lisette*'s body into bloody fragments!

* HP:Battered MV:Full - Lisette: Wounded >
Zila narrates 'wonder where they
stashed my gear lol'

* HP:Battered MV:Full - Lisette: Wounded > They already seem to be stunned.

* HP:Battered MV:Full - Lisette: Wounded > A spotted jaguar tries to hit Zarth, but he parries successfully.
Erurk tries to pierce *Harun*, but he deflects the blow.
Sorvitor tries to lance *Mindy*, but she parries successfully.
You blast *Lisette*'s body very hard.
*Lisette* panics, and attempts to flee!
Sorvitor sends *Mindy* sprawling with a powerful bash!
Your body is pierced by razor sharp ice spikes sent by *Mindy*!
*Lisette* leaves north riding a warhorse.

-
*Harun* avoids being bashed by Zarth who loses his balance and falls!

=
Erurk avoids being bashed by *Harun* who loses his balance and falls!

+ * * + = - -
A spotted jaguar tries to hit Zarth, but he parries successfully.
Erurk tries to pierce *Harun*, but he deflects the blow.
Sorvitor tries to lance *Mindy*, but she parries successfully.
*Lisette* has arrived from the north, riding a warhorse.

=
Your bash at *Lisette* sends her sprawling!
*Lisette* panics, and attempts to flee!

* HP:Battered MV:Full - Lisette: Battered >
Erurk narrates 'prob rack'
You do the best you can!

* HP:Battered MV:Full - Lisette: Battered >
Erurk pierces *Harun*'s body.
You nod to yourself. Very reassuring.

* HP:Battered MV:Full - Lisette: Battered >
You blast *Lisette*'s body into bloody fragments!
A spotted jaguar barely tickles Zarth's body with his hit.
Erurk tries to pierce *Harun*, but he parries successfully.
Sorvitor tries to lance *Mindy*, but she deflects the blow.

* HP:Battered MV:Full - Lisette: Battered >
*Lisette* leaves north riding a warhorse.

* HP:Battered MV:Full >

Zarth sends *Harun* sprawling with a powerful bash!

* HP:Battered MV:Full > You try to blast *Mindy*, but she deflects the blow.

* HP:Battered MV:Full - Sorvitor: Hurt - Mindy: Wounded >

*Lisette* has arrived from the north, riding a warhorse.

- = + *
A spotted jaguar tries to hit Zarth, but he parries successfully.
Zarth scythes *Harun*'s body hard.
Erurk pierces *Harun*'s body hard.
Sorvitor lances *Mindy*'s body into bloody fragments!
Erurk pierces *Harun*'s body hard.

*
Zarth narrates 'bashed harun'

+ = -
Zarth looks at *Harun*.

- =
As *Mindy* avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Full - Sorvitor: Hurt - Mindy: Wounded >
You wish that your wounds would stop BLEEDING so much!

Your body is pierced by razor sharp ice spikes sent by *Lisette*!

* HP:Critical MV:Full - Sorvitor: Hurt - Mindy: Wounded >


*Lisette* barely strikes your body.
You wish that your wounds would stop BLEEDING so much!

A spotted jaguar barely tickles Zarth's body with his hit.
Zarth scythes *Harun*'s right leg.
Erurk pierces *Harun*'s body hard.

* HP:Beaten MV:Full - Sorvitor: Hurt - Mindy: Wounded >

Erurk tries to pierce *Harun*, but he deflects the blow.
*Mindy* avoids being bashed by Sorvitor who loses his balance and falls!

* HP:Beaten MV:Full - Sorvitor: Hurt - Mindy: Wounded >
You feel the Weave of
the Wheel loosen from you.
A flurry of icy spikes sent by Mindy is the last thing you ever see.
You are dead! Sorry...
You stop following Sorvitor.
Circle of Darkness

It was always going to be me!

sneek
Posts: 9
Joined: Fri Oct 08, 2021 7:36 pm

Re: Ouch! That really did HURT!

Post by sneek » Sun Oct 10, 2021 9:00 pm

when you have more ballz then brains ROFLMAO



* S HP:Battered MV:Tiring >
hide
backstab h.light
Forested Borderlands
Birds sing cheerfully from their perches high in the trees of the dense forest.
Large green leaves form a canopy that hides the sky from view. Moss-covered
rocks lay strewn about the ground and small wildflowers and shrubs sprout
wildly inbetween the trees. To the north, a path winds its way through the
thick growth of the forest.
[ obvious exits: N S W ]
Zone: Northern Borderlands
A leather flask, stained dark red, lies forgotten here.
A gory tuft of flesh lies abandoned on the ground.
A wild stallion bucks madly, being ridden by Chalia.
*Chalia* is standing here, riding a wild stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by Everesta.
*Everesta* is standing here, riding a bloodstock stallion.
A warhorse is here, stamping his feet impatiently, being ridden by Rayek.
*Rayek* is standing here, riding a warhorse.

* S HP:Battered MV:Tiring >
You attempt to hide yourself.

* S HP:Battered MV:Tiring >
You silently approach your victim...


*Rayek* tries to pierce you, but you parry successfully.

-

You swiftly dodge *Everesta*'s attempt to strike you.

=
+
*
*Rayek* tries to pierce you, but you parry successfully.

*
*Everesta* tries to strike you, but you deflect the blow.
*Rayek* tries to pierce you, but you deflect the blow.

+
=
-

-
=
+
*
Ooops. Your clumsy execution broadcasts your intentions.

* S HP:Battered MV:Tiring - Rayek: Wounded >
f
*
*Chalia* tries to slash you, but you dodge the attack.
*Rayek* tries to pierce you, but you deflect the blow.
*Rayek* pierces your body into bloody fragments!

*
+
Ouch! That Really did HURT!

You wish that your wounds would stop BLEEDING so much!

Your body is pierced by razor sharp ice spikes sent by *Everesta*!

=
-

-
=
+
*
*
*Rayek* tries to pierce you, but you parry successfully.

+
*Geoff* has arrived from the south, riding a warhorse.

=
-

-
=
You feel the Weave of the Wheel loosen from you.
A flurry of icy spikes sent by Everesta is the last thing you ever see.
You are dead! Sorry...
You stop following Erulak.

Conway
Posts: 30
Joined: Thu Aug 26, 2021 12:31 pm

Re: Ouch! That really did HURT!

Post by Conway » Tue Oct 12, 2021 6:15 pm

Trollocs, a grayman, and Teveyl were pking around gap and dusty, then hit inside FD when Castien and I ran inside. Audre comes, we get one and the others run out. We catch Teveyl around asaw, then Castien chases Teveyl into Ilsae while my mount is hag gap. I follow behind and get called to hit inside. Lucky bash with a wicked axe

* HP:Battered MV:Strong >
In a Hidden Basement
[ obvious exits: N U ]
Zone: Village of Lockshear
Door up: hiddenhatch
A simple flail with a wooden handle lies upon the ground.
Teveyl of Tarabon is standing here.
Ilsae the keeper of the shadow stands here.
Ilsae is surrounded by a shimmering white aura!
Galnorn the dark myrmidon lounges in the shadows.
Galnorn is surrounded by a shimmering white aura!
A warhorse has arrived from above.
Teveyl tries to pierce you, but you deflect the blow.

* HP:Battered MV:Strong - Teveyl: Battered >
n
No way! You're fighting for your life!

* HP:Battered MV:Strong - Teveyl: Battered >

You try to scythe Teveyl, but he parries successfully.
Ilsae joins Teveyl's fight!
Ilsae closes the hiddenhatch.
Ilsae gestures to the latches and grins.
Galnorn joins Ilsae's fight!

* HP:Battered MV:Strong - Teveyl: Battered >
b
bash


-
Ilsae's hands begin weaving a cyclone of air...
You stumble beneath the crushing force of the air around you!
Castien has arrived from the north.

=
Castien stabs Teveyl's body into bloody fragments!
Teveyl panics, and attempts to flee!

+
Teveyl leaves north. ^^

*
*
+
Teveyl has arrived from the north.
A rat has arrived from the north.
A rat has arrived from the north.
A rat has arrived from the north.
A rat has arrived from the north.
A rat has arrived from the north.
A rat has arrived from the north.

=
Teveyl tries to pierce Audre, but she parries successfully.

n
-
Audre tries to pierce Teveyl, but he parries successfully.
Ilsae's hands begin weaving a cyclone of air...
You stumble beneath the crushing force of the air around you!
Galnorn gallantly rescues Ilsae!
Teveyl tries to pierce Audre, but she parries successfully.

Cancelled.
No way! You're fighting for your life!


k dark
* HP:Battered MV:Strong - Galnorn: Scratched >
You do the best you can!

* HP:Battered MV:Strong - Galnorn: Scratched >

Audre tries to pierce Teveyl, but he parries successfully.

* HP:Battered MV:Strong - Galnorn: Scratched >
f

Castien tries to stab Teveyl, but he parries successfully.

* HP:Battered MV:Strong - Galnorn: Scratched >
You panic and attempt to flee!


You flee head over heels.
In a Hidden Passage
[ obvious exits: S ]
Zone: Village of Lockshear
Door north: bolthole
The corpse of a raven is lying here.
The corpse of a flock of ravens is lying here.

* HP:Battered MV:Strong >
s
In a Hidden Basement
[ obvious exits: N ]
Zone: Village of Lockshear
Door up: hiddenhatch
A simple flail with a wooden handle lies upon the ground.
Castien Shahar is here, fighting Teveyl.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
Teveyl of Tarabon is here, fighting Audre.
Audre Shahar is here, fighting Teveyl.
A warhorse is here, stamping his feet impatiently.
Ilsae is here, fighting Castien.
Ilsae is surrounded by a shimmering white aura!
Galnorn is here, fighting Audre.
Galnorn is surrounded by a shimmering white aura!


k dark
* HP:Battered MV:Strong >
b
bash
You try to scythe Teveyl, but he deflects the blow.

* HP:Battered MV:Strong - Audre: Healthy - Teveyl: Beaten >


-
Castien tries to stab Teveyl, but he parries successfully.
Audre tries to pierce Teveyl, but he parries successfully.
Teveyl tries to pierce Audre, but she parries successfully.

=
+
*
Teveyl panics, and attempts to flee!

*
+
Galnorn draws a great claymore from a sword sheath with a flash of steel.
Galnorn wields a great claymore in a two-handed grip.
Galnorn smites Audre's body very hard.
Ilsae's hands begin weaving a cyclone of air...
Castien stumbles from the impact of an unseen force.
Ilsae tries to slash Castien, but he parries successfully.
Castien tries to stab Teveyl, but he parries successfully.
Audre tries to pierce Teveyl, but he deflects the blow.
Audre swiftly dodges Teveyl's attempt to pierce her.
Teveyl leaves north. ^^
Teveyl has arrived from the north.

=
-

-
=
Your bash at Teveyl sends him sprawling!
Teveyl panics, and attempts to flee!

* HP:Battered MV:Strong - Teveyl: Beaten >

Castien panics, and attempts to flee!

* HP:Battered MV:Strong - Teveyl: Beaten >

Ilsae's hands begin weaving a cyclone of air...
Castien stumbles from the impact of an unseen force.
Castien leaves north. ^^

* HP:Battered MV:Strong - Teveyl: Beaten >

Audre panics, and attempts to flee!

* HP:Battered MV:Strong - Teveyl: Beaten >

Castien stabs Teveyl's right arm into bloody fragments!
Teveyl panics, and attempts to flee!

* HP:Battered MV:Strong - Teveyl: Beaten >

Galnorn sends Audre sprawling with a powerful bash!
Castien stabs Teveyl's left foot very hard.
Teveyl panics, and attempts to flee!
Ilsae joins Galnorn's fight!
Ilsae's hands begin weaving a cyclone of air...
Castien stumbles from the impact of an unseen force.
You scythe Teveyl's right leg into bloody fragments!
Teveyl is mortally wounded, and will die soon, if not aided.
Galnorn smites Audre's right leg into bloody fragments!

* HP:Battered MV:Strong - Teveyl: Incapacitated >
nar rip

get all corpse
You narrate 'rip'

* HP:Battered MV:Strong - Teveyl: Incapacitated >

get all corpse
Castien stabs Teveyl's left arm into bloody fragments!
Teveyl is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear Teveyl's death cry.
You get a wealth of gold crowns from the corpse of Teveyl.
You get a black pair of silver-tooled boots from the corpse of Teveyl.
You get a pair of earthen colored breeches from the corpse of Teveyl.
You get a belt with a buckle of cuendillar from the corpse of Teveyl.
You get a heron-marked foil from the corpse of Teveyl.
You get a polished onyx-inlaid shield from the corpse of Teveyl.
You get a silver Kandori wristcuff from the corpse of Teveyl.
You get a silver Kandori wristcuff from the corpse of Teveyl.
You get a pair of dark gloves from the corpse of Teveyl.
You get a set of cloth sleeves from the corpse of Teveyl.
You get a backpack from the corpse of Teveyl.
You get a black wool cape embroidered with a swooping hawk from the corpse of Teveyl.
You get a bearskin tunic from the corpse of Teveyl.
You get a shimmering pendant of obsidian from the corpse of Teveyl.
You get a shimmering pendant of obsidian from the corpse of Teveyl.
You get a camouflaged hood from the corpse of Teveyl.
You get a gold ring from the corpse of Teveyl.
You get a gold ring from the corpse of Teveyl.
You get an oilstone from the corpse of Teveyl.

spectre
Posts: 25
Joined: Tue Oct 12, 2021 9:08 pm

Re: Ouch! That really did HURT!

Post by spectre » Wed Oct 13, 2021 10:21 am

Southern Town Square
[ obvious exits: E S W ]
The corpse of Rylen is lying here.
A large stone well is here.
*Isabel* is here, fighting Sorvitor, riding a gray palfrey.
*Jaxon* is sitting here.
Dukug the Myrddraal is here, fighting Jaxon.
Sorvitor the Darkling is here, fighting Isabel.
Ghast the Craven Weakling is here, fighting Isabel.

* S HP:Battered MV:Tiring > You slash *Isabel*'s right leg.

* S HP:Battered MV:Tiring - Sorvitor: Beaten - Isabel: Hurt > -=+
The Captain of the Lugard Command has arrived from the west.
A member of the Lugard Command has arrived from the west.
A member of the Lugard Command has arrived from the west.
A member of the Lugard Command has arrived from the west.
A member of the Lugard Command has arrived from the west.
A member of the Lugard Command has arrived from the west.

*
Sorvitor leaves east.

*+=-
A member of the Lugard Command joins the Captain of the Lugard Command's fight!
A member of the Lugard Command joins the Captain of the Lugard Command's fight!
A member of the Lugard Command joins the Captain of the Lugard Command's fight!
A member of the Lugard Command joins the Captain of the Lugard Command's fight!
A member of the Lugard Command joins the Captain of the Lugard Command's fight!
A member of the Lugard Command tries to slash Ghast, but he parries successfully.
A member of the Lugard Command slashes Dukug's body.
A member of the Lugard Command tries to slash Ghast, but he parries successfully.
A member of the Lugard Command barely slashes Dukug's right leg.
A member of the Lugard Command tries to slash Ghast, but he deflects the blow.
The Captain of the Lugard Command barely crushes your body.
Ghast pierces *Isabel*'s head.
Dukug tries to hack *Jaxon*, but he deflects the blow.
Your heartbeat calms down more as you feel less panicked.
Dukug panics, and attempts to flee!
Koresh narrates 'u guys EB?'

-
Dukug leaves east.

=
As *Isabel* avoids your bash, you topple over and fall to the ground!

* S HP:Battered MV:Strong - Isabel: Hurt > narr oh chortlesnorfling hell

Dukug narrates 'Off regroup S gate'
*Jaxon* pierces your left leg.

* S HP:Beaten MV:Strong - Isabel: Hurt > cmw

Koresh narrates 'WB?'

f
* S HP:Beaten MV:Strong - Isabel: Hurt >
*Jaxon* pierces your body.
A member of the Lugard Command joins the Captain of the Lugard Command's fight!
A member of the Lugard Command joins the Captain of the Lugard Command's fight!
A member of the Lugard Command tries to slash Ghast, but he parries successfully.
A member of the Lugard Command slashes Ghast's right leg hard.
A member of the Lugard Command slashes Ghast's right leg extremely hard.
The Captain of the Lugard Command barely crushes your left foot.
Ghast pierces *Isabel*'s right leg.

* S HP:Beaten MV:Strong - Isabel: Hurt >
Dukug has arrived from the east.

* S HP:Beaten MV:Strong - Isabel: Hurt >
Dukug leaves west.
Sorvitor leaves west.

* S HP:Beaten MV:Strong - Isabel: Hurt > You narrate 'oh chortlesnorfling hell'

* S HP:Beaten MV:Strong - Isabel: Hurt > *Jaxon* pierces your body.
Ghast panics, and attempts to flee!
[change mood WIMPY]
Mood changed to: WIMPY

* S HP:Beaten MV:Strong - Isabel: Hurt > You panic and attempt to flee!


Ghast leaves east.


*Nunzio* has arrived from the west.


*Nunzio* leaves east.


A member of the Lugard Command barely slashes your right foot.
*Jaxon* pierces your body.
*Isabel* slashes your right leg very hard.
You wish that your wounds would stop BLEEDING so much!

The Captain of the Lugard Command crushes your body.
You wish that your wounds would stop BLEEDING so much!

You try to slash *Isabel*, but she deflects the blow.
*Isabel* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!



*Nunzio* has arrived from the east.


*Nunzio* pierces your body.
You wish that your wounds would stop BLEEDING so much!



*Nunzio* barely pierces your right leg.
You wish that your wounds would stop BLEEDING so much!

A member of the Lugard Command joins the Captain of the Lugard Command's fight!
A member of the Lugard Command barely slashes your left arm.
You wish that your wounds would stop BLEEDING so much!

*Jaxon* pierces your left arm.
You wish that your wounds would stop BLEEDING so much!

*Isabel* slashes your left foot hard.
You wish that your wounds would stop BLEEDING so much!

The Captain of the Lugard Command crushes your body.
You wish that your wounds would stop BLEEDING so much!


s
e
Dukug narrates 'Regroupallw S gate'

A member of the Lugard Command barely slashes your left foot.
You wish that your wounds would stop BLEEDING so much!

*someone* pierces your right arm.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.

Rayek
Posts: 79
Joined: Wed Jul 08, 2015 2:06 pm

Re: Ouch! That really did HURT!

Post by Rayek » Fri Oct 15, 2021 6:18 pm

When you chase a crit fade into a group and then it all goes wrong :( sad times friends sad sad times. Least we sploded a fleebie tabarnak and then lost his gear on a mob inside fd poorly placed. A calamity of errors!

A Small Curve in the Road
The road curves slightly to the north and the east. It appears to be turning
towards a small forest you see lying in a southern direction. A large tree
stands besides the road offering temporary shelter from either the bright glare
of the sun or from cold rain or snow.
[ obvious exits: N E ]
There are some bloody traces of a myrddraal leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
*Rig* is standing here.
A gray palfrey prances skittishly nearby, being ridden by you.
*Rig* tries to pierce you, but you parry successfully.

e
* R HP:Wounded MV:Winded - Rig: Beaten > No way! You're fighting for your life!

* R HP:Wounded MV:Winded - Rig: Beaten > No way! You're fighting for your life!

* R HP:Wounded MV:Winded - Rig: Beaten > f
s
e
You panic and attempt to flee!

s

*Rig* tries to pierce you, but you parry successfully.

e
s
e
*Rig* tries to pierce you, but you deflect the blow.
You flee head over heels.
Road Bordering the Green Hills
To your west you see hills rising from the ground. Several thickets of bushes
might provide a good spot to rest for a bit. Several tracks lead off from the
road into the hills. The road itself continues to the north and the south. Far
to the south you see something that resembles the beginning of a forest.
[ obvious exits: N S W ]
There are some bloody traces of a myrddraal leaving vvsouthvv
There are some bloody traces of a myrddraal leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving <<west<<
A gray palfrey prances skittishly nearby, being ridden by you.
*Zeeb* is standing here.
*Kilgore* is standing here, riding a shadow stallion.
*Diablo* is standing here.
*Jeffery* is standing here.
A raven is here, watching.
A Small Curve in the Road
The road curves slightly to the north and the east. It appears to be turning
towards a small forest you see lying in a southern direction. A large tree
stands besides the road offering temporary shelter from either the bright glare
of the sun or from cold rain or snow.
[ obvious exits: N E ]
There are some bloody traces of a myrddraal leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
A gray palfrey prances skittishly nearby, being ridden by you.
*Rig* is standing here.
A raven has arrived from the north.
*Rig* tries to pierce you, but you parry successfully.

* R HP:Wounded MV:Winded - Rig: Beaten > s
*Kilgore* has arrived from the north, riding a shadow stallion.
*Jeffery* has arrived from the north.
*Diablo* has arrived from the north.
No way! You're fighting for your life!

* R HP:Wounded MV:Winded - Rig: Beaten > *Diablo* tries to pound you, but you deflect the blow.
*Zeeb* tries to stab you, but you deflect the blow.
No way! You're fighting for your life!

* R HP:Wounded MV:Winded - Rig: Beaten > No way! You're fighting for your life!

f
* R HP:Wounded MV:Winded - Rig: Beaten > *Jeffery* slashes your body hard.
No way! You're fighting for your life!

* R HP:Wounded MV:Winded - Rig: Beaten > e
No way! You're fighting for your life!

* R HP:Wounded MV:Winded - Rig: Beaten > e
No way! You're fighting for your life!

You panic and attempt to flee!: Beaten >

ye

*Zeeb* tries to stab you, but you deflect the blow.
*Rig* pierces your left leg.

l
You flee head over heels.
Road Curving around a Hill
The road passes a large sandy hill which lies to your south. On top of the hill
you see something that looks like a small pile of wood. The road continues to
the west and the east. The road bends again in both directions. Part of the
road is covered by mud. It looks like a landslide that originated at the hill
to your south.
[ obvious exits: E S W ]
There are some bloody traces of a myrddraal leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
A gray palfrey prances skittishly nearby, being ridden by you.
An elk with massive antlers eyes you with curiosity.
An elk with massive antlers eyes you with curiosity.
Your mount is too exhausted.

n
* R HP:Wounded MV:Winded > n
Your mount is too exhausted.

* R HP:Wounded MV:Winded > n
Yes, bellow, fine, bellow we must, but WHAT???

* R HP:Wounded MV:Winded > Road Curving around a Hill
The road passes a large sandy hill which lies to your south. On top of the hill
you see something that looks like a small pile of wood. The road continues to
the west and the east. The road bends again in both directions. Part of the
road is covered by mud. It looks like a landslide that originated at the hill
to your south.
[ obvious exits: E S W ]
There are some bloody traces of a myrddraal leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
A gray palfrey prances skittishly nearby, being ridden by you.
An elk with massive antlers eyes you with curiosity.
An elk with massive antlers eyes you with curiosity.

* R HP:Wounded MV:Winded > Alas, you cannot go that way...

dism
* R HP:Wounded MV:Winded > *Kilgore* has arrived from the west, riding a shadow stallion.
*Diablo* has arrived from the west.
*Jeffery* has arrived from the west.
Alas, you cannot go that way...

ded >
*Diablo* sends you sprawling with a powerful bash!
*Zeeb* stabs your body.
*Kilgore* leaves south riding a shadow stallion.
*Jeffery* leaves south.

* R HP:Battered MV:Winded - Diablo: Scratched > e

*Rig* pierces your left leg hard.

* R HP:Battered MV:Winded - Diablo: Scratched >
*Rig* pierces your right arm hard.
*Zeeb* stabs your left hand hard.
*Diablo* pounds your head very hard.

* R HP:Battered MV:Winded - Diablo: Scratched >
*Kilgore* has arrived from the south, riding a shadow stallion.
*Jeffery* has arrived from the south.

* R HP:Battered MV:Winded - Diablo: Scratched >
*Kilgore* strikes your body hard.

* R HP:Battered MV:Winded - Diablo: Scratched > f
s

Rhys narrates 'am bgs'

* R HP:Battered MV:Winded - Diablo: Scratched > e
s
s

*Jeffery* slashes a gray palfrey's body into bloody fragments!

* R HP:Battered MV:Winded - Diablo: Scratched >
A gray palfrey barely tickles Jeffery's body with his hit.
*Jeffery* slashes a gray palfrey's left arm into bloody fragments!
*Rig* pierces your body.
*Zeeb* stabs your left leg hard.
*Diablo* tries to pound you, but you parry successfully.

* R HP:Beaten MV:Winded - Diablo: Scratched >
You wish that your wounds would stop BLEEDING so much!

Your body is pierced by razor sharp ice spikes sent by *Kilgore*!

* R HP:Critical MV:Winded - Diablo: Scratched > *Zeeb* stabs your left arm hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
Your mount is too exhausted.
Maybe you should get on your feet first?

* R HP:Critical MV:Winded - Diablo: Scratched > Maybe you should get on your feet first?

* R HP:Critical MV:Winded - Diablo: Scratched > Maybe you should get on your feet first?

* R HP:Critical MV:Winded - Diablo: Scratched > Maybe you should get on your feet first?

* R HP:Critical MV:Winded - Diablo: Scratched > A gray palfrey barely tickles Jeffery's head with his hit.
*Rig* pierces your left leg hard.
You wish that your wounds would stop BLEEDING so much!

Your mount is too exhausted.
*Zeeb* stabs your body hard.
You wish that your wounds would stop BLEEDING so much!

Your mount is too exhausted.
You lance *Diablo*'s body.
*Diablo* pounds your body hard.
You wish that your wounds would stop BLEEDING so much!

Your mount is too exhausted.
No way! You're fighting for your life!

* R HP:Critical MV:Winded - Diablo: Hurt > A gray palfrey avoids being bashed by *Jeffery* who loses his balance and falls!
No way! You're fighting for your life!

* R HP:Critical MV:Winded - Diablo: Hurt > Fleur narrates 'am 4 trees'
No way! You're fighting for your life!

* R HP:Critical MV:Winded - Diablo: Hurt > No way! You're fighting for your life!

* R HP:Critical MV:Winded - Diablo: Hurt > yell traigc
You bellow 'traigc'

* R HP:Critical MV:Winded - Diablo: Hurt >
You feel the Weave of the Wheel loosen from you.
A flurry of icy spikes sent by Kilgore is the last thing you ever see.
You are dead! Sorry...
Ouch! You lose a level.

Lol

zankou
Posts: 117
Joined: Mon Oct 10, 2016 11:17 am

Re: Ouch! That really did HURT!

Post by zankou » Sat Oct 16, 2021 6:49 pm

From Noj


* HP:Scratched MV:Winded - Weir: Beaten >

Bruce tries to pound *Annabelle*, but she parries successfully.
A Shienaran forward scout joins Weir's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
*Annabelle* tickles Bruce's body with her strike.
You try to slice *Weir*, but he deflects the blow.
You tickle *Aloysius*'s body with your slice.
You try to slice a Shienaran forward scout, but he deflects the blow.
You slice Ragan's head into bloody fragments!

* HP:Scratched MV:Winded - Weir: Beaten >
Bruce panics, and attempts to flee!

* HP:Scratched MV:Winded - Weir: Beaten >

Jaghut panics, and attempts to flee!
Rig narrates 'off'

* HP:Scratched MV:Winded - Weir: Beaten >

Jaghut leaves up. uu
Bruce leaves up. uu
You dodge a bash from *Aloysius* who loses his balance and falls!

* HP:Scratched MV:Winded - Weir: Beaten >
w

Rig narrates 'come u w'

f
* HP:Scratched MV:Winded - Weir: Beaten > No way! You're fighting for your life!

* HP:Scratched MV:Winded - Weir: Beaten >
PANIC! You couldn't escape!

* HP:Scratched MV:Winded - Weir: Beaten >
*Harun* slashes your left arm.

* HP:Hurt MV:Winded - Weir: Beaten >
Erurk narrates 'get off that'

f
* HP:Hurt MV:Winded - Weir: Beaten >
Ragan slices your right leg hard.
A Shienaran forward scout slashes your body.
You try to slice *Weir*, but he parries successfully.
You try to slice *Harun*, but he deflects the blow.
You tickle *Aloysius*'s body with your slice.
You try to slice a Shienaran forward scout, but he parries successfully.
You try to slice Ragan, but he parries successfully.

* HP:Hurt MV:Winded - Weir: Beaten >
PANIC! You couldn't escape!

* HP:Hurt MV:Winded - Weir: Beaten >
u

*Weir* sends you sprawling with a powerful bash!

* HP:Hurt MV:Winded - Weir: Beaten >
f

Rig narrates 'snicker'

* HP:Hurt MV:Winded - Weir: Beaten >
*Harun* slashes your left leg hard.
Ragan slices your body hard.
A Shienaran forward scout tickles your body with his slash.
*Weir* pierces your right arm.
Erurk narrates 'fc stashed there healing them'

* HP:Wounded MV:Winded - Weir: Beaten >
cw000

*Harun* slashes your body.
Ragan slices your body.
A Shienaran forward scout slashes your body.
*Aloysius* cleaves your head hard.
*Weir* pierces your left leg.
Your body is burned by a weakened fireball sent by *Annabelle*!

* HP:Wounded MV:Winded - Weir: Beaten >
No way! You're fighting for your life!

* HP:Wounded MV:Winded - Weir: Beaten > PANIC! You couldn't escape!

* HP:Wounded MV:Winded - Weir: Beaten > [change wimpy 300]
You will now flee if you go below 124 hit points.

* HP:Wounded MV:Winded - Weir: Beaten >
Bruce narrates 'noj about to die'

* HP:Wounded MV:Winded - Weir: Beaten >
f
Ragan barely slices your body.
A Shienaran forward scout barely slashes your left leg.
*Aloysius* cleaves your body hard.
You try to slice *Weir*, but he parries successfully.
You try to slice *Harun*, but he parries successfully.
You slice *Aloysius*'s right leg.
You try to slice a Shienaran forward scout, but he deflects the blow.
You slice Ragan's right leg very hard.
PANIC! You couldn't escape!

* HP:Battered MV:Winded - Weir: Beaten >
Tic in 7 seconds!
f
PANIC! You couldn't escape!

* HP:Battered MV:Winded - Weir: Beaten >

Your body is burned by a weakened fireball sent by *Annabelle*!
*Harun* sends you sprawling with a powerful bash!

f
* HP:Battered MV:Winded - Weir: Beaten >

Rig narrates 'noj flee'

* HP:Battered MV:Winded - Weir: Beaten >

*Harun* loves everybody in the world.

* HP:Battered MV:Winded - Weir: Beaten >
*Harun* slashes your body hard.
Ragan slices your right leg.
A Shienaran forward scout slashes your left hand.
*Aloysius* cleaves your body.
PANIC! You couldn't escape!
*Weir* pierces your right leg hard.
PANIC! You couldn't escape!

* HP:Beaten MV:Winded - Weir: Beaten >

*Weir* barely pierces your left foot.
PANIC! You couldn't escape!

* HP:Beaten MV:Winded - Weir: Beaten >

Rig narrates 'my friend'

* HP:Beaten MV:Winded - Weir: Beaten >
f

You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
Your body is burned by a weakened fireball sent by *Annabelle*!
Bruce tells you 'flee'

* HP:Beaten MV:Winded - Weir: Beaten >

*Harun* slashes your left arm hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
Ragan slices your left hand hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
A Shienaran forward scout tickles your body with his slash.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
*Aloysius* cleaves your left arm extremely hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
*someone* pierces your body hard.
You're stunned, but will probably regain consciousness...

You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
You stop following Rig.
Circle of Darkness

Weir
Posts: 623
Joined: Sun Mar 22, 2015 12:44 am

Re: Ouch! That really did HURT!

Post by Weir » Sat Oct 16, 2021 6:59 pm

Looks like he was still brave.

Rayek
Posts: 79
Joined: Wed Jul 08, 2015 2:06 pm

Re: Ouch! That really did HURT!

Post by Rayek » Sat Oct 16, 2021 7:17 pm

A giant scorpion tries to hit Rig, but he parries successfully.
*Bruce* barely pounds your left arm.
*Jaghut* slashes your right arm very hard.
Your heartbeat calms down more as you feel less panicked.

n
w

*Rig* sends you sprawling with a powerful bash!


*Rig* lances your right arm hard.


*Bruce* howls triumphantly.

w
n
w
n

*Bruce* howls triumphantly.
Harun narrates 'df here'


*Bruce* howls triumphantly.


A giant scorpion tries to hit Rig, but he parries successfully.
*Rig* lances your right arm.
You wish that your wounds would stop BLEEDING so much!

*Bruce* pounds your body very hard.
You wish that your wounds would stop BLEEDING so much!

*Bruce* howls triumphantly.


*Bruce* howls triumphantly.


*Bruce* howls triumphantly.

You flee head over heels.
Eastern Path
This path winds its way through the mountainous terrain. It appears quite wide
and well travelled, suggesting that a settlement must be near. The path bends
to the north and east here, all other travel is obscured by the black granite
of the Mountains of Dhoom.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A soft leather pouch has been discarded here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
East Path
This path continues to the south and west, winding its way through the jagged
edges of the mountains. The path appears to be quite worn, and well travelled.
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

Preemptive howls! I'll die for this in karma because that's how it goes :p But it led to them hitting me inside. Which lead to one of them dying!

Post Reply