Ouch! That really did HURT!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Sarinda
Posts: 687
Joined: Wed Jan 12, 2022 3:10 pm
Location: Kalamazoo, MI

Re: Ouch! That really did HURT!

Post by Sarinda » Fri Mar 18, 2022 12:53 pm

Ugh, was spamming with Notice and my commands went through just a pulse too slowly!


A Forest Trail
[ obvious exits: E S W ]
Zone: Movable Trolloc Camp
Door south: bushes
The corpse of Oogieboogie is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Eran E'Garen {Target} is standing here, riding a bloodstock stallion.
Geom Etric is standing here, riding a warhorse.
Lord Mhaliah M''taal Lieutenant of the Queen's Elite is standing here, riding a warhorse.
A young and strong buck is here, munching some grass.

* R HP:Healthy SP:Good MV:Strong >
1
k dark
They aren't here.

* R HP:Healthy SP:Good MV:Strong >
1
k dark
They aren't here.

* R HP:Healthy SP:Good MV:Strong >
Rayven narrates 'ee 3n'

* R HP:Healthy SP:Good MV:Strong >
lic
look in corpse
corpse (here) :
Nothing.

* R HP:Healthy SP:Good MV:Strong >

*Codpiece* has arrived from the west.

* R HP:Healthy SP:Good MV:Strong >

Mhaliah leaves south riding a warhorse. vv
Geom leaves south riding a warhorse. vv
Eran leaves south riding a bloodstock stallion. vv
You follow Mhaliah.

Rising Plains
[ obvious exits: N E S ]
Zone: Black Hills
Door north: bushes
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Eran E'Garen {Target} is standing here, riding a bloodstock stallion.
Geom Etric is standing here, riding a warhorse.
Lord Mhaliah M''taal Lieutenant of the Queen's Elite is standing here, riding a warhorse.

1
k dark
* R HP:Healthy SP:Good MV:Strong >

Mhaliah leaves east riding a warhorse. >>
Geom leaves east riding a warhorse. >>
Eran leaves east riding a bloodstock stallion. >>
You follow Mhaliah.

Grassy Fields
[ obvious exits: E S W ]
Zone: Black Hills
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Eran E'Garen {Target} is standing here, riding a bloodstock stallion.
Geom Etric is standing here, riding a warhorse.
Lord Mhaliah M''taal Lieutenant of the Queen's Elite is standing here, riding a warhorse.

* R HP:Healthy SP:Good MV:Strong >
They aren't here.

* R HP:Healthy SP:Good MV:Strong >
1
k dark
They aren't here.

1
k dark
* R HP:Healthy SP:Good MV:Strong >
They aren't here.

1
k dark
* R HP:Healthy SP:Good MV:Strong >
They aren't here.

1
k dark
* R HP:Healthy SP:Good MV:Strong >
Mhaliah leaves west riding a warhorse. <<
Geom leaves west riding a warhorse. <<
Eran leaves west riding a bloodstock stallion. <<
You follow Mhaliah.

Rising Plains
[ obvious exits: N E S ]
Zone: Black Hills
Door north: bushes
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Eran E'Garen {Target} is standing here, riding a bloodstock stallion.
Geom Etric is standing here, riding a warhorse.
Lord Mhaliah M''taal Lieutenant of the Queen's Elite is standing here, riding a warhorse.

* R HP:Healthy SP:Good MV:Strong >
They aren't here.
Mhaliah leaves north riding a warhorse. ^^
Geom leaves north riding a warhorse. ^^
Eran leaves north riding a bloodstock stallion. ^^
You follow Mhaliah.

A Forest Trail
[ obvious exits: E S W ]
Zone: Movable Trolloc Camp
Door south: bushes
The corpse of Oogieboogie is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Eran E'Garen {Target} is standing here, riding a bloodstock stallion.
Geom Etric is standing here, riding a warhorse.
Lord Mhaliah M''taal Lieutenant of the Queen's Elite is standing here, riding a warhorse.
You sense a hidden life form in the area...
A young and strong buck is here, munching some grass.
Geom tries to pierce *Codpiece*, but he dodges the attack.

* R HP:Healthy SP:Good MV:Strong >
1
k dark

Geom tries to pierce *Codpiece*, but he parries successfully.

* R HP:Healthy SP:Good MV:Strong >
Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
You stop following Mhaliah.
Circle of Light
[ obvious exits: D ]
Zone: Circles of Light/Darkness/Ravens
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
Maybe you should get on your feet first?

* HP:Critical SP:Good MV:Haggard >
11
k h.dark
Maybe you should get on your feet first?

Benito
Posts: 452
Joined: Thu Apr 09, 2015 8:41 pm

Re: Ouch! That really did HURT!

Post by Benito » Sun Mar 20, 2022 6:28 pm

Good example of why leaders should be cautious walking back into the same room too quickly when there's stabbers around. Nothing really you could do there.

Sanguine
Posts: 351
Joined: Thu Oct 08, 2015 9:48 pm

Re: Ouch! That really did HURT!

Post by Sanguine » Sun Mar 27, 2022 5:48 pm

OUCH! Knew I shouldn't have fought that. I shoulda had you earlier too Rig! Messed it up.

* N E HP:Hurt SP:Full MV:Tiring > chann 'ice spikes' h.rig
Densely Forested Hills
[ obvious exits: N S W ]
The corpse of a brown deer is lying here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A warhorse has arrived from the north.

* N E HP:Hurt SP:Full MV:Tiring > They aren't here.

Nobody here by that name.Tiring >

* N E HP:Hurt SP:Full MV:Tiring > k rig
chann 'ice spikes' h.rig
They aren't here.

Nobody here by that name.Tiring >

* N E HP:Hurt SP:Full MV:Tiring >
*Honey* has arrived from the north.

k rig
* N E HP:Hurt SP:Full MV:Tiring > chann 'ice spikes' h.rig

*Honey* tries to strike you, but you parry successfully.

* N E HP:Hurt SP:Full MV:Tiring - Honey: Battered > They aren't here.

Nobody here by that name.Tiring - Honey: Battered >

* N E HP:Hurt SP:Full MV:Tiring - Honey: Battered > k rig
chann 'ice spikes' h.rig
They aren't here.

Nobody here by that name.Tiring - Honey: Battered >

* N E HP:Hurt SP:Full MV:Tiring - Honey: Battered >
You try to strike *Honey*, but he deflects the blow.
The ancient tree tries to hit Honey, but he deflects the blow.
The ancient tree joins the ancient tree's fight!

f
You panic and attempt to flee!g - Honey: Battered >


*Honey* sends you sprawling with a powerful bash!


The ancient tree tries to hit Honey, but he parries successfully.
The ancient tree barely hits Honey's right arm.
*Honey* strikes your body into bloody fragments!


*Jaghut* has arrived from the north.


*Jaghut* cleaves your left leg into bloody fragments!
*Rig* scythes your body into bloody fragments!


A viper has arrived from the north.


*Rig* scythes your left leg into bloody fragments!
*Jaghut* cleaves your head into bloody fragments!
Ouch! That Really did HURT!

You wish that your wounds would stop BLEEDING so much!

The ancient tree tries to hit Honey, but he parries successfully.
The ancient tree tries to hit Honey, but he parries successfully.
*someone* strikes your body extremely hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
Circle of Light
[ obvious exits: D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
A well-muscled and confident looking blademaster stands here.

Raiste
Posts: 65
Joined: Tue Oct 20, 2020 6:39 pm

Re: Ouch! That really did HURT!

Post by Raiste » Wed Mar 30, 2022 1:23 am

Ronin has arrived from the east, riding an aging, half-crippled warhorse.
Pen has arrived from the east, riding an aging, half-crippled warhorse.
Sarinda has arrived from the east, riding a warhorse.
Vianca has arrived from the east, riding a warhorse.
Isela has arrived from the east, riding a warhorse.

Pen tries to crush you, but you deflect the blow.
Sarinda panics, and attempts to flee!
Sarinda leaves north riding a warhorse.
Ouch! That Really did HURT!
Your body is burned by a tremendous fireball sent by Isela!
Ronin sends you sprawling with a powerful bash!

wimpy
f

Ronin scythes your head very hard.
Isela strikes your left leg.
Culling narrates 'they here'
Ronin swings a wickedly scythed longsword smoothly, Folding the Fan.

Ouch! That Really did HURT!

Your body is burned by a tremendous fireball sent by Vianca!
Ronin skillfully wields a bent hunting spear from a leather baldric.
Ronin pierces your body hard.
Pen crushes your right arm very hard.
Sarinda has arrived from the north, riding a warhorse.
n
You wish that your wounds would stop BLEEDING so much!
Your body is burned by a tremendous fireball sent by Isela!
Ronin pierces your body hard.
You wish that your wounds would stop BLEEDING so much!
You are mortally wounded, and will die soon, if not aided.
You're in pretty bad shape, unable to do anything!
You're in pretty bad shape, unable to do anything!
You are dead! Sorry...

Shinji
Posts: 41
Joined: Thu Dec 02, 2021 12:50 am

Re: Ouch! That really did HURT!

Post by Shinji » Wed Mar 30, 2022 3:13 am

Among the Empty Hills
[ obvious exits: N W ]
Zone: Kandor
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a TROLLOC leaving north. ^^
A sleek well-trained torm glares fiercely about, being ridden by you.
Ahri the Uiwa'damane is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Ahri's leash.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A morat'torm recruit has arrived from the west.

* R HP:Healthy MV:Tiring > They aren't here.

* R HP:Healthy MV:Tiring >
Ok.

q;z
order h.recruit kill h.dark
k dark
* R HP:Healthy MV:Tiring >
They aren't here.

* R HP:Healthy MV:Tiring >
q;z
order h.recruit kill h.dark
k dark
Ok.
A sul'dam leads Ahri north.
Ahri leaves north riding a gray palfrey. ^^
You follow Ahri.

Under a Large Oak Tree
[ obvious exits: N E S W ]
Zone: Kandor
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
A sleek well-trained torm glares fiercely about, being ridden by you.
Ahri the Uiwa'damane is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Ahri's leash.
*Zerpit* is here, fighting Isela.
*Wong* is here, fighting Isela.
*Isela* is here, fighting Zerpit, riding a prancing palomino mare.
The ancient tree is here, fighting Wong.
The ancient tree is here, fighting Zerpit.
A morat'torm recruit has arrived from the south.

* R HP:Healthy MV:Tiring > You slash *Wong*'s body.

* R HP:Healthy MV:Tiring - Isela: Healthy - Wong: Scratched >
q;z
order h.recruit kill h.dark
k dark
A morat'torm recruit tickles Wong's body with his smite.
Ok.
*Isela* avoids being bashed by *Zerpit* who loses his balance and falls!

* R HP:Healthy MV:Tiring - Isela: Healthy - Wong: Scratched > A morat'torm recruit tickles Wong's
body with his smite.
You slash *Wong*'s right leg hard.
The ancient tree hits Zerpit's left leg.
The ancient tree tickles Wong's body with its hit.
You do the best you can!

b
* R HP:Healthy MV:Tiring - Isela: Healthy - Wong: Hurt >
Ok.

* R HP:Healthy MV:Tiring - Isela: Healthy - Wong: Hurt >
You do the best you can!

* R HP:Healthy MV:Tiring - Isela: Healthy - Wong: Hurt >
[bash ]


-
=
+
*Isela* avoids being bashed by *Wong* who loses his balance and falls!

*
*+
Ahri unleashes a flurry of icy spikes at *Zerpit*, who is stabbed repeatedly.

=
Ahri strikes *Zerpit*'s body very hard.
A morat'torm recruit tickles Wong's right arm with his smite.
The ancient tree barely hits Zerpit's right arm.
The ancient tree barely tickles Wong's body with its hit.
*Zerpit* tries to pound *Isela*, but she parries successfully.
*Isela* strikes *Zerpit*'s body hard.
*Zerpit* panics, and attempts to flee!
*Isela* unleashes a flurry of icy spikes at *Zerpit*, who is stabbed repeatedly.

-

*Zerpit* leaves west. <<

-
=
Your bash at *Wong* sends him sprawling!

* R HP:Healthy MV:Tiring - a morat'torm recruit: Scratched - Wong: Hurt >
note
z
k dark
q
order h.recruit kill h.dark
[notice ]
You start paying increased attention to your surroundings.

z
k dark
* R HP:Healthy MV:Tiring - a morat'torm recruit: Scratched - Wong: Hurt > You do the best you can!

* R HP:Healthy MV:Tiring - a morat'torm recruit: Scratched - Wong: Hurt >
Ok.
*Isela* barely strikes *Wong*'s head.

* R HP:Healthy MV:Tiring - a morat'torm recruit: Scratched - Wong: Hurt >
You do the best you can!

* R HP:Healthy MV:Tiring - a morat'torm recruit: Scratched - Wong: Hurt >

*Isela* strikes *Wong*'s left arm.
The ancient tree joins the ancient tree's fight!
A morat'torm recruit barely tickles Wong's right leg with his smite.
You slash *Wong*'s body very hard.
The ancient tree barely tickles Wong's body with its hit.

* R HP:Healthy MV:Tiring - a morat'torm recruit: Scratched - Wong: Hurt >

*Patrici* has arrived from the south, riding a warhorse.
A raven has arrived from the south.

o
q
order h.recruit kill h.dark
* R HP:Healthy MV:Tiring - a morat'torm recruit: Scratched - Wong: Hurt >
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 117 hit points.

* R HP:Healthy MV:Tiring - a morat'torm recruit: Scratched - Wong: Hurt >
z
k dark
Ok.

* R HP:Healthy MV:Tiring - a morat'torm recruit: Scratched - Wong: Hurt >
b
You do the best you can!

* R HP:Healthy MV:Tiring - a morat'torm recruit: Scratched - Wong: Hurt >
[bash ]


-
The ancient tree tickles Wong's left leg with its hit.
*Isela* strikes *Wong*'s body.
*Wong* blasts a morat'torm recruit's left arm hard.
A morat'torm recruit barely tickles Wong's body with his smite.
The ancient tree barely tickles Wong's right arm with its hit.

=
+
*
*
Ahri unleashes a flurry of icy spikes at *Wong*, who is stabbed repeatedly.

+
=
-
Isela narrates 'zerpit beat'


-
=
Your bash at *Wong* sends him sprawling!

* R HP:Healthy MV:Tiring - a morat'torm recruit: Scratched - Wong: Wounded >

The ancient tree barely tickles Wong's body with its hit.
A morat'torm recruit tickles Wong's body with his smite.
You slash *Wong*'s body hard.
The ancient tree barely tickles Wong's left arm with its hit.

* R HP:Healthy MV:Tiring - a morat'torm recruit: Scratched - Wong: Battered >
q
order h.recruit kill h.dark
z
k dark
Ok.

o
* R HP:Healthy MV:Tiring - a morat'torm recruit: Scratched - Wong: Battered >
You do the best you can!

* R HP:Healthy MV:Tiring - a morat'torm recruit: Scratched - Wong: Battered >
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 117 hit points.

* R HP:Healthy MV:Tiring - a morat'torm recruit: Scratched - Wong: Battered >

*Patrici* unleashes a flurry of icy spikes at *Wong*, who is stabbed repeatedly.

* R HP:Healthy MV:Tiring - a morat'torm recruit: Scratched - Wong: Beaten >

Ahri unleashes a flurry of icy spikes at *Wong*, who is stabbed repeatedly.

* R HP:Healthy MV:Tiring - a morat'torm recruit: Scratched - Wong: Critical >

The ancient tree barely tickles Wong's body with its hit.
*Wong* is stunned, but will probably regain consciousness...
A morat'torm recruit smites Wong's body.
*Wong* is dead! R.I.P.
Your blood freezes as you hear *Wong*'s death cry.

rahda
Posts: 30
Joined: Sun Nov 29, 2015 6:06 pm

Re: Ouch! That really did HURT!

Post by rahda » Wed Mar 30, 2022 5:13 am

Nothing wong with that

Kilgore
Posts: 180
Joined: Sun May 24, 2015 3:04 pm

Re: Ouch! That really did HURT!

Post by Kilgore » Mon Apr 18, 2022 12:51 pm

- =
Crusunte narrates 'do you bash man'

+ * * +
*Koe* panics, and attempts to flee!

= -
*Koe* tickles Kodiak's body with his pierce.
Kodiak tries to blast *Koe*, but he deflects the blow.

- =
Ok.
Spikes of solid ice form in your hands, which you launch at *Koe*.
*Koe* panics, and attempts to flee!

* R N HP:Scratched SP:Good MV:Strong - Kodiak: Scratched - Koe: Hurt >

*Koe* leaves west riding a gray palfrey.

o R N HP:Scratched SP:Good MV:Strong > Nobody here by that name.

o R N HP:Scratched SP:Good MV:Strong >

Outside the Northern Gate of Caemlyn
The fifty foot high wall surrounding Caemlyn is broken by two huge metal
doors. This is the great northern gate of Caemlyn, city of the Queen of Andor.
The gate looks like it could withstand the battering of an army indefinitely.
To the east and west, buildings cluster along the great wall, the upper stories
of inns towering above the tile roofs of houses, and squat warehouses. The road
itself continues south into inner Caemlyn, or north along the great road
through outer Caemlyn.
[ obvious exits: N E S ]
The corpse of a jaguar is lying here.
An iron lantern hangs from the wall above the gate.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
*Koe* is here, fighting Crusunte, riding a gray palfrey.
Crusunte the Veteran Havoc is here, fighting Koe.
Kodiak has arrived from the east.

* R N HP:Scratched SP:Good MV:Strong > You try to strike *Koe*, but he deflects the
blow.
Kodiak tries to blast *Koe*, but he parries successfully.


* R N HP:Scratched SP:Good MV:Strong - Crusunte: Wounded - Koe: Hurt > Kodiak tries to blast *Koe*, but he parries successfully.
You try to strike *Koe*, but he deflects the blow.
Crusunte swiftly dodges *Koe*'s attempt to pierce him.
Crusunte tries to pierce *Koe*, but he deflects the blow.
You begin to weave the appropriate flows...

- = + *
*Koe* panics, and attempts to flee!

* + = -
*Koe* leaves east riding a gray palfrey.

- =
Your target is no longer here!

* R N HP:Scratched SP:Good MV:Strong >
*Koe* has arrived from the east, riding a gray palfrey.

* R N HP:Scratched SP:Good MV:Strong >
You try to strike *Koe*, but he deflects the
blow.

* R N HP:Scratched SP:Good MV:Strong - Koe: Hurt >
You begin to weave the appropriate flows...
Crusunte tries to pierce *Koe*, but he deflects the blow.
Kodiak sends *Koe* sprawling with a powerful bash!

- = +
Kodiak blasts *Koe*'s left arm into bloody fragments!
Crusunte pierces *Koe*'s right leg into bloody fragments!

* *
Crusunte stops using a sharp, red stone dagger.

+ = - -
A throwing knife arcs through the air.

=
Ok.
*Koe* panics, and attempts to flee!
Spikes of solid ice form in your hands, which you launch at *Koe*.
Crusunte wields a sharp, red stone dagger.

* R N HP:Scratched SP:Good MV:Strong - Koe: Battered >

Crusunte pierces *Koe*'s right leg extremely hard.

* R N HP:Scratched SP:Good MV:Strong - Koe: Battered > *Koe* spasms in excruciating pain as he is struck by a throwing knife.
You begin to weave the appropriate flows...


Kodiak blasts *Koe*'s right arm into bloody fragments!

-
Crusunte stops using a sharp, red stone dagger.

=
*Koe* leaves east riding a gray palfrey.

+
*Koe* has arrived from the east, riding a gray palfrey.

* *
Crusunte tries to pierce *Koe*, but he deflects the blow.
Kodiak blasts *Koe*'s right arm into bloody fragments!
*Koe* panics, and attempts to flee!

+ = - - =
Kodiak tries to blast *Koe*, but he deflects the blow.
Crusunte tries to pierce *Koe*, but he deflects the blow.
Crusunte pierces *Koe*'s body very hard.
Ok.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your icy spikes shred *Koe*'s guts, causing his insides to flow outside.
*Koe* is dead! R.I.P.
Your blood freezes as you hear *Koe*'s death cry.

* R N HP:Scratched SP:Good MV:Strong > You lean over and sever the bloody head
from the corpse of Koe.

* R N HP:Scratched SP:Good MV:Strong >

Kodiak narrates 'yes'

* R N HP:Scratched SP:Good MV:Strong > You sheath a shiny copper dagger into a
camouflaged hood.

* R N HP:Scratched SP:Good MV:Strong >

You wield an obsidian encrusted sungwood
staff with both hands.
Kodiak narrates 'I do bash'

Crusunte
Posts: 106
Joined: Sun Jul 11, 2021 12:49 pm

Re: Ouch! That really did HURT!

Post by Crusunte » Mon Apr 18, 2022 1:57 pm

HELL YEAH HE BASHES.

Crusunte
Posts: 106
Joined: Sun Jul 11, 2021 12:49 pm

Re: Ouch! That really did HURT!

Post by Crusunte » Mon Apr 18, 2022 1:57 pm

kill light
* S HP:Healthy MV:Tiring > Inside the Gate
[ obvious exits: N E S W ]
North: An old woman smiles kindly.
West: A town watchman is here, patrolling the city.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Koe* is standing here, riding a wild stallion.

* S HP:Healthy MV:Tiring > The gate seems to be closed.
gate is now set as door1

* S HP:Healthy MV:Tiring > You try to pierce *Koe*, but he deflects the blow.

* S HP:Healthy MV:Tiring - Koe: Critical > kill light
*Koe* tries to pierce you, but you parry successfully.
You try to pierce *Koe*, but he parries successfully.
You do the best you can!

rem dagger
draw throwing
throw
wield dagger
* S HP:Healthy MV:Tiring - Koe: Critical > You stop using a sharp, red stone dagger.

* S HP:Healthy MV:Tiring - Koe: Critical > You try to quietly draw a throwing spike from a camouflaged hood.

* S HP:Healthy MV:Tiring - Koe: Critical > You throw a throwing spike at *Koe*.

* S HP:Healthy MV:Tiring - Koe: Critical >
*Koe* tries to pierce you, but you parry successfully.

* S HP:Healthy MV:Tiring - Koe: Critical >
A throwing spike arcs through the air.

* S HP:Healthy MV:Tiring - Koe: Critical >
*Koe* panics, and attempts to flee!
A wild stallion seems too exhausted to obey *Koe*'s commands.
*Koe* tries to flee, but is too exhausted!

* S HP:Healthy MV:Tiring - Koe: Critical >
Ghast has arrived from the west.

* S HP:Healthy MV:Tiring - Koe: Critical >
A throwing spike rips through *Koe*'s guts as he collapses to the ground.
*Koe* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Koe*'s death cry.

* S HP:Healthy MV:Tiring > You wield a sharp, red stone dagger.

* S HP:Healthy MV:Tiring >
Ghast leaves west.

**


* S HP:Battered MV:Strong - Elvira: Battered > kill light
You do the best you can!

* S HP:Battered MV:Strong - Elvira: Battered > kill light
A ramshorned trolloc says 'You Elvira!!! You will die before your time!! '
You try to pierce *Elvira*, but she deflects the blow.
A ramshorned trolloc says 'You Elvira!!! You will die before your time!! '
You do the best you can!

kill light
* S HP:Battered MV:Strong - Elvira: Battered > You do the best you can!

* S HP:Battered MV:Strong - Elvira: Battered > You do the best you can!

kill light
* S HP:Battered MV:Strong - Elvira: Battered > kill light
*Elvira* leaves north riding a gray palfrey.
*Elvira* has arrived from the north, riding a gray palfrey.
You try to pierce *Elvira*, but she parries successfully.

* S HP:Battered MV:Strong - Elvira: Battered > You do the best you can!

* S HP:Battered MV:Strong - Elvira: Battered > You do the best you can!

* S HP:Battered MV:Strong - Elvira: Battered > rem dagger
draw knife
throw
wield dagger
*Elvira* panics, and attempts to flee!
Kilgore unleashes a flurry of icy spikes at *Elvira*, who is stabbed repeatedly.
You stop using a sharp, red stone dagger.

* S HP:Battered MV:Strong - Elvira: Critical > You try to quietly draw a throwing knife from a camouflaged hood.
*Elvira* avoids being bashed by Razhak who loses his balance and falls!

* S HP:Battered MV:Strong - Elvira: Critical > You throw a throwing knife at *Elvira*.

* S HP:Battered MV:Strong - Elvira: Critical >
Kilgore tries to strike *Elvira*, but she deflects the blow.
A ramshorned trolloc says 'You Elvira!!! You will die before your time!! '

* S HP:Battered MV:Strong - Elvira: Critical >
A throwing knife arcs through the air.

* S HP:Battered MV:Strong - Elvira: Critical >
A throwing knife rips through *Elvira*'s guts as she collapses to the ground.
*Elvira* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Elvira*'s death cry.

o S HP:Battered MV:Strong > You wield a sharp, red stone dagger.

o S HP:Battered MV:Strong > gc
Kilgore gets a throwing knife from the corpse of Elvira.
Kilgore gets a black pair of silver-tooled boots from the corpse of Elvira.
Kilgore gets a pair of earthen colored breeches from the corpse of Elvira.
Kilgore gets a small purse from the corpse of Elvira.
Kilgore gets a belt with a buckle of cuendillar from the corpse of Elvira.
Kilgore gets a yew staff from the corpse of Elvira.
Kilgore gets a silver etched shield from the corpse of Elvira.
Kilgore gets a silver Kandori wristcuff from the corpse of Elvira.
Kilgore gets a jeweled wristcuff from the corpse of Elvira.
Kilgore gets a pair of dark gloves from the corpse of Elvira.
Kilgore gets a set of cloth sleeves from the corpse of Elvira.
Kilgore gets a dress with colored bands at the hem from the corpse of Elvira.
Kilgore gets a bearskin tunic from the corpse of Elvira.
Kilgore gets a shimmering pendant of obsidian from the corpse of Elvira.
Kilgore gets a shimmering pendant of obsidian from the corpse of Elvira.
Kilgore gets a camouflaged hood from the corpse of Elvira.
Kilgore gets a gold ring from the corpse of Elvira.
Kilgore gets a gold ring from the corpse of Elvira.
Kilgore gets a mirrored lantern from the corpse of Elvira.

Crusunte
Posts: 106
Joined: Sun Jul 11, 2021 12:49 pm

Re: Ouch! That really did HURT!

Post by Crusunte » Mon Apr 18, 2022 5:46 pm

* S HP:Hurt MV:Strong > They aren't here.

w
* S HP:Hurt MV:Strong > kill seanchan
A Small Trail
[ obvious exits: N S W ]
*Holly* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Holly's leash.
A sul'dam leads *Holly* west.
*Holly* leaves west riding a gray palfrey.

o S HP:Hurt MV:Strong > n
They aren't here.

kill seanchan
o S HP:Hurt MV:Strong > The Blighted Forest
[ obvious exits: E S W ]
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.

o S HP:Hurt MV:Strong > w
They aren't here.

o S HP:Hurt MV:Strong > Alas, you cannot go that way...

o S HP:Hurt MV:Strong > w
They aren't here.

w
o S HP:Hurt MV:Strong > w
In Some Swamplike Terrain
[ obvious exits: N E W ]
A sickly, skinny deer stands here in a daze.

o S HP:Hurt MV:Strong > The Sunken Forest
[ obvious exits: N E S W ]

o S HP:Hurt MV:Strong > s
On the Shore of a Dried-out Pond
[ obvious exits: N E S W ]
A one person canoe rests on the ground. [2]
*Holly* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Holly's leash.

* S HP:Hurt MV:Strong > s
Some Trees Near The Blighted Pond
[ obvious exits: N E S W ]
A sickly, skinny deer stands here in a daze.

o S HP:Hurt MV:Strong > The Dried-out Pond
[ obvious exits: N E S W ]
A mole is here, looking sickly.

o S HP:Hurt MV:Strong > kill seanchan
The Dried-out Pond
[ obvious exits: N E W ]
A brazen young hare thumps his powerful hind legs nearby.

o S HP:Hurt MV:Strong > They aren't here.

kill seanchan
o S HP:Hurt MV:Strong > kill seanchan
kill seanchan
o S HP:Hurt MV:Strong > kill seanchan
They aren't here.

o S HP:Hurt MV:Strong > They aren't here.
Fertilizer narrates 'i crit pat'

e
o S HP:Hurt MV:Strong > They aren't here.

o S HP:Hurt MV:Strong > kill seanchan
kill seanchan
They aren't here.

kill seanchan
o S HP:Hurt MV:Strong > The Dried-out Pond
[ obvious exits: N S W ]
A sickly, skinny deer stands here in a daze.

o S HP:Hurt MV:Strong > They aren't here.

o S HP:Hurt MV:Strong > kill seanchan
kill seanchan
They aren't here.

kill seanchan
o S HP:Hurt MV:Strong > kill seanchan
They aren't here.

o S HP:Hurt MV:Strong > kill seanchan
kill seanchan
They aren't here.

o S HP:Hurt MV:Strong > They aren't here.

o S HP:Hurt MV:Strong > They aren't here.

o S HP:Hurt MV:Strong > They aren't here.

o S HP:Hurt MV:Strong > narr she crit
They aren't here.
A sul'dam has arrived from the north, leading *Holly*.
*Holly* has arrived from the north, riding a gray palfrey.

* S HP:Hurt MV:Strong > kill seanchan
kill seanchan
You try to pierce *Holly*, but she parries successfully.

kill seanchan
* S HP:Hurt MV:Strong - Holly: Critical > You narrate 'she crit'

* S HP:Hurt MV:Strong - Holly: Critical > You do the best you can!

* S HP:Hurt MV:Strong - Holly: Critical > You do the best you can!

* S HP:Hurt MV:Strong - Holly: Critical > rem dagger
draw knife
throw
wield dagger
Chomsky narrates 'im crit'
You do the best you can!

* S HP:Hurt MV:Strong - Holly: Critical > You stop using a sharp, red stone dagger.

* S HP:Hurt MV:Strong - Holly: Critical > You try to quietly draw a throwing knife from a camouflaged hood.
*Holly* panics, and attempts to flee!

* S HP:Hurt MV:Strong - Holly: Critical > You try to pierce *Holly*, but she parries successfully.
You try to pierce *Holly*, but she parries successfully.
You throw a throwing knife at *Holly*.

* S HP:Hurt MV:Strong - Holly: Critical >
A throwing knife arcs through the air.

* S HP:Hurt MV:Strong - Holly: Critical > You wield a sharp, red stone dagger.

kill seanchan
* S HP:Hurt MV:Strong - Holly: Critical >
A throwing knife rips through *Holly*'s guts as she collapses to the ground.
*Holly* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Holly*'s death cry.
As *Holly* perishes, her sul'dam panics and flees.
A sul'dam leaves north.

o S HP:Hurt MV:Strong > kill seanchan
They aren't here.

o S HP:Hurt MV:Strong > They aren't here.

o S HP:Hurt MV:Strong > gc
narr rip holly
[get all corpse]
You get a copper penny from the corpse of Holly.
You get a large number of gold crowns from the corpse of Holly.
You get twenty Tar Valon marks from the corpse of Holly.
You get a leather water flask from the corpse of Holly.
You get a throwing knife from the corpse of Holly.
You get a black pair of silver-tooled boots from the corpse of Holly.
You get a pair of earthen colored breeches from the corpse of Holly.
You get a soft leather pouch from the corpse of Holly.
You get a belt with a buckle of cuendillar from the corpse of Holly.
You get a leatherleaf staff from the corpse of Holly.
You get a silver Kandori wristcuff from the corpse of Holly.
You get a silver Kandori wristcuff from the corpse of Holly.
You get a pair of dark gloves from the corpse of Holly.
You get a set of cloth sleeves from the corpse of Holly.
You get a half-cape of silk-lined leather from the corpse of Holly.
You get a bearskin tunic from the corpse of Holly.
You get a shimmering pendant of obsidian from the corpse of Holly.
You get a shimmering pendant of obsidian from the corpse of Holly.
You get a camouflaged hood from the corpse of Holly.
You get a gold ring from the corpse of Holly.
You get a gold ring from the corpse of Holly.
You get a piece of sandstone from the corpse of Holly.

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