Ouch! That really did HURT!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Draz
Posts: 559
Joined: Sun Feb 19, 2017 9:14 pm

Re: Ouch! That really did HURT!

Post by Draz » Sun Mar 21, 2021 3:11 am

White Bridge meets Caemlyn Road
[ obvious exits: W U ]
Door west: gate
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
Verne has arrived from the west, riding a warhorse.
Arjuna has arrived from the west, riding a warhorse.
Dalmore has arrived from the west, riding a warhorse.
Kali has arrived from the west, riding a gray palfrey.
Relena has arrived from the west, riding a warhorse.
A raven has arrived from the west.

* R HP:Hurt MV:Strong >

Verne says 'no'

* R HP:Hurt MV:Strong >

Verne says 'i warran'

rol verne
* R HP:Hurt MV:Strong >
You look at her and roll your eyes.

* R HP:Hurt MV:Strong >

Verne stops following you.

* R HP:Hurt MV:Strong >

Kali says 'just walk to wb from here'

* R HP:Hurt MV:Strong >
*Knyfe* has arrived from above, riding a warhorse.

* R HP:Hurt MV:Strong >
3
[kill seanchan]
You try to smite *Knyfe*, but he parries successfully.

cdw
close gate w
* R HP:Hurt MV:Strong - Knyfe: Battered >
b
bash
Ok.

* R HP:Hurt MV:Strong - Knyfe: Battered >
*Knyfe* tickles your head with his pierce.
You spin effortlessly into Tower of Morning, smiting *Knyfe*'s right leg.
*Knyfe* barely pierces your body.
-=+
Verne tickles *Knyfe*'s body with her strike.
*

*Knyfe* panics, and attempts to flee!
*+=
*Knyfe* swiftly dodges Kali's attempt to strike him.
-
*Knyfe* panics, and attempts to flee!
-
Kali tries to strike *Knyfe*, but he deflects the blow.
Verne tries to strike *Knyfe*, but he parries successfully.
*Knyfe* pierces your left hand.
=
Your bash at *Knyfe* sends him sprawling!

* R HP:Hurt MV:Strong - Knyfe: Beaten >

Someone answers your prayer 'nods, all good :)'

* R HP:Hurt MV:Strong - Knyfe: Beaten >

Kali strikes *Knyfe*'s body.
Verne strikes *Knyfe*'s body.
You assume The River Undercuts the Bank, smiting *Knyfe*'s body very hard.

* R HP:Hurt MV:Strong - Knyfe: Beaten >
u
u
u
No way! You're fighting for your life!

* R HP:Hurt MV:Strong - Knyfe: Beaten > No way! You're fighting for your life!

u
* R HP:Hurt MV:Strong - Knyfe: Beaten > No way! You're fighting for your life!

u
* R HP:Hurt MV:Strong - Knyfe: Beaten >
u
No way! You're fighting for your life!

* R HP:Hurt MV:Strong - Knyfe: Beaten > No way! You're fighting for your life!

u
* R HP:Hurt MV:Strong - Knyfe: Beaten > You smite *Knyfe*'s body very hard.
No way! You're fighting for your life!

u
* R HP:Hurt MV:Strong - Knyfe: Critical >

You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Relena's icy spikes shred *Knyfe*, whose insides now flow freely to the ground.
*Knyfe* is dead! R.I.P.
Your blood freezes as you hear *Knyfe*'s death cry.

* R HP:Hurt MV:Strong > Foot of the White Bridge
[ obvious exits: U D ]
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A town watchman is here, patrolling the city.
Arjuna has arrived from below, riding a warhorse.
Dalmore has arrived from below, riding a warhorse.
Kali has arrived from below, riding a gray palfrey.
Relena has arrived from below, riding a warhorse.
A raven has arrived from below.

u
* R HP:Hurt MV:Strong > On the White Bridge
[ obvious exits: U D ]
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
Arjuna has arrived from below, riding a warhorse.
Dalmore has arrived from below, riding a warhorse.
Kali has arrived from below, riding a gray palfrey.
Relena has arrived from below, riding a warhorse.
A raven has arrived from below.

* R HP:Hurt MV:Strong >
On the White Bridge
[ obvious exits: E D ]
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A sailor is here.
Arjuna has arrived from below, riding a warhorse.
Dalmore has arrived from below, riding a warhorse.
Kali has arrived from below, riding a gray palfrey.
Relena has arrived from below, riding a warhorse.
A raven has arrived from below.

* R HP:Hurt MV:Strong >
d
d
A sailor leaves east. >>
On the White Bridge
[ obvious exits: U D ]
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
Arjuna has arrived from above, riding a warhorse.
Dalmore has arrived from above, riding a warhorse.
Kali has arrived from above, riding a gray palfrey.
Relena has arrived from above, riding a warhorse.
A raven has arrived from above.

d
* R HP:Hurt MV:Strong >
Foot of the White Bridge
[ obvious exits: U D ]
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A town watchman is here, patrolling the city.
Arjuna has arrived from above, riding a warhorse.
Dalmore has arrived from above, riding a warhorse.
Kali has arrived from above, riding a gray palfrey.
Relena has arrived from above, riding a warhorse.
A raven has arrived from above.

* R HP:Hurt MV:Strong > White Bridge meets Caemlyn Road
[ obvious exits: W U ]
Door west: gate
The corpse of Knyfe is lying here.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A warhorse is here, stamping his feet impatiently.
Verne the Tower Accepted is standing here, riding a warhorse.
Arjuna has arrived from above, riding a warhorse.
Dalmore has arrived from above, riding a warhorse.
Kali has arrived from above, riding a gray palfrey.
Relena has arrived from above, riding a warhorse.
A raven has arrived from above.

* R HP:Hurt MV:Strong >

Arjuna leans over and severs the head from the corpse of Knyfe.
Kali snickers softly.

* R HP:Hurt MV:Strong >
l in corpse

Dalmore snickers softly.

* R HP:Hurt MV:Strong > corpse (here) :
a pair of animal-fur boots
a set of riveted chainmail leggings
a water skin
a belt with a buckle of cuendillar
a curved clear dagger
a silver etched shield
[2] a jeweled wristcuff
a sturdy pair of full leather gauntlets
a pair of riveted chainmail sleeves
a backpack
a bright red robe
a tunic of finely-crafted chain
[2] a shimmering chain of gold
a rimmed round helmet
[2] a gold ring delicately carved with ivy
an oilstone
a lantern

Mhaliah
Posts: 873
Joined: Wed Feb 25, 2015 11:48 am

Re: Ouch! That really did HURT!

Post by Mhaliah » Sun Mar 21, 2021 1:53 pm

Draz wrote:
Sun Mar 21, 2021 3:11 am
Your bash at *Knyfe* sends him sprawling!

* R HP:Hurt MV:Strong - Knyfe: Beaten >

Someone answers your prayer 'nods, all good :)'
Yepp that's about right... lol

Draz
Posts: 559
Joined: Sun Feb 19, 2017 9:14 pm

Re: Ouch! That really did HURT!

Post by Draz » Wed Mar 24, 2021 2:01 am

Dusty Road by Fal Dara
[ obvious exits: N S ]
Door south: Malkiergate
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Trauma* is standing here, riding a shadow stallion.

* R HP:Wounded MV:Tiring >
n
The Dusty Road
[ obvious exits: E S W ]
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Wounded MV:Tiring > The Dusty Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Tiring > The Dusty Road
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Wounded MV:Tiring > Hedge Path
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Tiring > Little Path
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young Tower Guard is on duty here.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A Lancer officer commands a unit of heavy cavalry here, riding a chestnut stallion.

* R HP:Wounded MV:Tiring >
s
s
w
w
Hedge Path
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young Tower Guard has arrived from the north.

s
s
* R HP:Wounded MV:Tiring > The Dusty Road
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
A young Tower Guard has arrived from the north.

* R HP:Wounded MV:Tiring > The Dusty Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young Tower Guard has arrived from the east.

* R HP:Wounded MV:Tiring > The Dusty Road
[ obvious exits: E S W ]
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young Tower Guard has arrived from the east.

* R HP:Wounded MV:Tiring > Dusty Road by Fal Dara
[ obvious exits: N S ]
Door south: Malkiergate
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young Tower Guard has arrived from the north.

* R HP:Wounded MV:Tiring > Malkier Gate
[ obvious exits: N E W ]
Door north: Malkiergate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A young Tower Guard has arrived from the north.

* R HP:Wounded MV:Tiring >
whe
2
*Nevaeh* has arrived from the east, riding a shadow stallion.
*Taz* has arrived from the east.
Players in your Zone
--------------------
Draz - Malkier Gate
You sense shadowspawn nearby.

2
* R HP:Wounded MV:Tiring >
A Shienaran gate guard tries to slash Nevaeh, but she deflects the blow.
A Shienaran gate guard barely tickles Taz's right leg with his slash.
The Shienaran gatekeeper closes the Malkiergate.
The Shienaran gatekeeper locks the Malkiergate.
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard barely tickles Taz's body with his slash.
A Shienaran gate guard tries to slash Nevaeh, but she parries successfully.
*Taz* tries to crush a Shienaran gate guard, but he parries successfully.
*Taz* tries to crush a Shienaran gate guard, but he parries successfully.
A Shienaran gate guard barely slashes Taz's left leg.
*Nevaeh* tries to strike a Shienaran gate guard, but he parries successfully.
A Shienaran gate guard tries to slash Nevaeh, but she deflects the blow.
The grinding of stone on concrete from above becomes louder.
A flaming slick of hot oil pours down from above!
The hot oil poured from above burns *Taz*'s flesh!
A flaming slick of hot oil narrowly misses *Nevaeh*, who deftly steps aside.
[kill dark]
You try to smite *Nevaeh*, but she deflects the blow.

* R HP:Wounded MV:Tiring - a Shienaran gate guard: Scratched - Nevaeh: Scratched >
[kill dark]
Ok.

* R HP:Wounded MV:Tiring - a Shienaran gate guard: Scratched - Nevaeh: Scratched >

*Taz* panics, and attempts to flee!

* R HP:Wounded MV:Tiring - a Shienaran gate guard: Scratched - Nevaeh: Scratched >
*Nevaeh* panics, and attempts to flee!

cdn
close Malkiergate n
f
* R HP:Wounded MV:Tiring - a Shienaran gate guard: Scratched - Nevaeh: Scratched >
It's already closed!
Namor tells you 'I fear forum warriors.'

* R HP:Wounded MV:Tiring - a Shienaran gate guard: Scratched - Nevaeh: Scratched >
*Taz* leaves east. >>
You panic and attempt to flee!

e
e

A Shienaran gate guard tries to slash Nevaeh, but she deflects the blow.
A Shienaran gate guard joins a Shienaran gate guard's fight!
*Nevaeh* strikes a Shienaran gate guard's body hard.
A Shienaran gate guard tries to slash Nevaeh, but she deflects the blow.
*Nevaeh* leaves east riding a shadow stallion.

e
You flee head over heels.
Road Inside the City Walls
[ obvious exits: E W ]
Door up: towertrap
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Nevaeh* is standing here, riding a shadow stallion.
*Nevaeh* is surrounded by a shimmering white aura!
*Taz* is standing here.
A run-down looking man wanders aimlessly, collecting lost belongings.
A run-down looking man wanders aimlessly, collecting lost belongings.
Your mount is too exhausted. fire trucks!

* R HP:Wounded MV:Winded > Your mount is too exhausted.

* R HP:Wounded MV:Winded > *Taz* crushes your body hard.
No way! You're fighting for your life!

* R HP:Wounded MV:Winded - Taz: Wounded >

*Nevaeh* strikes your body.

dism
f
* R HP:Wounded MV:Winded - Taz: Wounded >
You stop riding him.

* HP:Wounded MV:Winded - Taz: Wounded >
You panic and attempt to flee!


*Taz* sends you sprawling with a powerful bash!


Your body is pierced by razor sharp ice spikes sent by *Nevaeh*!


*Taz* crushes your right hand hard.
A Shienaran guard has arrived from the east.


A poor trash collector panics, and attempts to flee!
A poor trash collector leaves east. >>
A poor trash collector leaves east. >>

cal
n
e
e

*Taz* opens the towertrap.


A Shienaran guard tries to slash Nevaeh, but she dodges the attack.
*Nevaeh* strikes your body.
*Taz* crushes your body hard.
You wish that your wounds would stop BLEEDING so much!

Your body is pierced by razor sharp ice spikes sent by *Nevaeh*!

You flee head over heels.
Malkier Gate
[ obvious exits: N E W ]
Door north: Malkiergate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A young Tower Guard is on duty here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
You call for the Malkiergate to be opened.
The Shienaran gatekeeper unlocks the Malkiergate.
The Shienaran gatekeeper opens the Malkiergate.

* HP:Critical MV:Winded > Dusty Road by Fal Dara
[ obvious exits: N S ]
Door south: Malkiergate
An iron lantern hangs from the wall above the gate.
*Trauma* is standing here, riding a shadow stallion.
A young Tower Guard has arrived from the south.

* HP:Critical MV:Winded >
*Trauma* slashes your left arm.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

You gracefully flow into The River Undercuts the Bank, smiting *Trauma*'s body very
hard.
*Trauma* slashes your right hand.
You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
The Dusty Road
[ obvious exits: E S W ]
A squat border stone juts from the soil.
The Dusty Road
[ obvious exits: E W ]

Had quaffed a vial before this, quaffed another, quaffed a cider, kept going. Got agroed maybe 3 times on the way in - first 1-2 was at kill hit hps

stronk
Posts: 38
Joined: Sat Dec 26, 2020 7:38 am

Re: Ouch! That really did HURT!

Post by stronk » Wed Mar 24, 2021 7:00 pm

Damn. lol. Was NOT expecting block 2n 2e, with all the trollems going camp. lmfao. well played. also, kajin. insta agro. bad dlines. screwed my pooch. :P

* HP:Scratched MV:Strong - a sergeant: Battered >

Razhak narrates 'we 4n burnt'

* HP:Scratched MV:Strong - a sergeant: Battered >
whe
Players in your Zone
--------------------
Stronk - Hidden Path
Mazoku - Hidden Path
Akzak - Hidden Path
Razhak - Hidden Path
You catch the scent of many horses nearby.

* HP:Scratched MV:Strong - a sergeant: Battered >
A sergeant clambers to his feet.
A sergeant says 'kFhg AvoO dT jN Y_Ub'
A sergeant tries to pound Razhak, but he parries successfully.

* HP:Scratched MV:Strong - a sergeant: Battered >
*Dixon* has arrived from the south, riding a warhorse.
*Lansin* has arrived from the south, riding a gray palfrey.
*Aish* has arrived from the south, riding a gray palfrey.
*Nevyn* has arrived from the south, riding a warhorse.
*Jaxon* has arrived from the south, riding a chestnut stallion.
*Jaxon* tries to slash Razhak, but he parries successfully.

* HP:Scratched MV:Strong - a sergeant: Battered >

*Jaxon* tries to slash Razhak, but he parries successfully.
Mazoku blasts a sergeant's body into bloody fragments!
Akzak crushes a sergeant's body into bloody fragments!
Razhak gazes deeply at *Jaxon*...
The gaze of Razhak fails to affect *Jaxon*.
Razhak slashes a sergeant's right foot into bloody fragments!
You lance a sergeant's left arm very hard.
*Lansin* tickles Mazoku's body with his smite.
*Nevyn* barely stabs Akzak's body.

* HP:Scratched MV:Strong - a sergeant: Critical >

*Dixon* tries to slash Razhak, but he parries successfully.

* HP:Scratched MV:Strong - a sergeant: Critical >
Razhak assumes an offensive striking posture.

* HP:Scratched MV:Strong - a sergeant: Critical >
*Aish* barely pounds Mazoku's body.

* HP:Scratched MV:Strong - a sergeant: Critical >

*Nevyn* barely stabs Akzak's body.

nar on all
* HP:Scratched MV:Strong - a sergeant: Critical >
Razhak narrates 'on'

p
k light
* HP:Scratched MV:Strong - a sergeant: Critical > You narrate 'on all'

* HP:Scratched MV:Strong - a sergeant: Critical >
You do the best you can!

* HP:Scratched MV:Strong - a sergeant: Critical >

*Aish* pounds Mazoku's head.
*Nevyn* stabs Akzak's left arm.
*Lansin* smites Mazoku's body.
Mazoku blasts a sergeant's body very hard.
Akzak crushes a sergeant's body into bloody fragments!
A sergeant is dead! R.I.P.
You receive your share of experience...
Time to find a new victim to bully?
Your blood freezes as you hear a sergeant's death cry.
Razhak tries to slash *Jaxon*, but he deflects the blow.

* HP:Scratched MV:Strong >
Akzak tries to crush *Dixon*, but he deflects the blow.

* HP:Scratched MV:Strong >

*Dixon* sends Razhak sprawling with a powerful bash!
Mazoku narrates 'aish is on'

p
k light
* HP:Scratched MV:Strong >
You try to lance *Nevyn*, but he deflects the blow.

b
bash
* HP:Scratched MV:Strong - Akzak: Wounded - Nevyn: Hurt >

Mazoku tries to blast *Aish*, but she parries successfully.

* HP:Scratched MV:Strong - Akzak: Wounded - Nevyn: Hurt > -=
Mazoku tries to blast *Aish*, but she deflects the blow.
*Dixon* slashes Razhak's body very hard.
*Nevyn* tickles Akzak's body with his stab.
*Jaxon* slashes Razhak's body hard.
Dixon assumes a defensive striking posture.
+
*Aish* unleashes a flurry of icy spikes at Mazoku, who is stabbed repeatedly.
**+
*Dixon* avoids being bashed by Akzak who loses his balance and falls!
=- -
*Lansin* sends Mazoku sprawling with a powerful bash!

=
*Nevyn* stabs Akzak's left arm.
As *Nevyn* avoids your bash, you topple over and fall to the ground!

* HP:Scratched MV:Strong - Akzak: Wounded - Nevyn: Hurt >

*Dixon* slashes Razhak's body hard.
*Nevyn* barely stabs Akzak's body.
*Lansin* barely smites Mazoku's head.
*Jaxon* slashes Razhak's right leg hard.

* HP:Scratched MV:Strong - Akzak: Wounded - Nevyn: Hurt >
Tic in 7 seconds!
b
bash

Snorgg pierces *Dixon*'s body.

* HP:Scratched MV:Strong - Akzak: Wounded - Nevyn: Hurt >
*Aish* unleashes a flurry of icy spikes at Mazoku, who is stabbed repeatedly.
Mazoku is incapacitated and will slowly die, if not aided.
Akzak assumes an offensive striking posture.

* HP:Scratched MV:Strong - Akzak: Wounded - Nevyn: Hurt >
Razhak narrates 'off this'

* HP:Scratched MV:Strong - Akzak: Wounded - Nevyn: Hurt >

Razhak panics, and attempts to flee!

* HP:Scratched MV:Strong - Akzak: Wounded - Nevyn: Hurt > Razhak leaves north
riding a shadow stallion.
Razhak narrates 'now'

g
get all corpse
Cancelled.
g
get all corpse
g
get all corpse
g
get all corpse
g
get all corpse
*Dixon* tries to slash Snorgg, but he parries successfully.
Snorgg tries to pierce *Dixon*, but he parries successfully.
*Nevyn* barely stabs Akzak's body.
*Lansin* smites Mazoku's body hard.
Mazoku is dead! R.I.P.
Your blood freezes as you hear Mazoku's death cry.
Snorgg tries to pierce *Dixon*, but he parries successfully.
*Nevyn* barely stabs Akzak's right leg.
You get a pair of thick metal boots from the corpse of Mazoku.
You get a pair of ebony-steel plate greaves from the corpse of Mazoku.
You get a skin of human flesh from the corpse of Mazoku.
You get a flask stained with human blood from the corpse of Mazoku.
You get a studded leather belt with a crossed swords buckle from the corpse of Mazoku.
You get an enormous double-bladed battleaxe from the corpse of Mazoku.
You get a sungwood bracelet from the corpse of Mazoku.
You get a pair of heavy metal gauntlets from the corpse of Mazoku.
You get a pair of ebony-steel plate vambraces from the corpse of Mazoku.
You get a backpack from the corpse of Mazoku.
You get an earthen brown mantle from the corpse of Mazoku.
a shining steel breastplate: You can't carry that much weight.
You get a torc of gleaming steel from the corpse of Mazoku.
You get a torc of gleaming steel from the corpse of Mazoku.
You get a full metal helmet and visor from the corpse of Mazoku.
You get a gold ring delicately carved with ivy from the corpse of Mazoku.
You get a gold ring delicately carved with ivy from the corpse of Mazoku.
You get an oilstone from the corpse of Mazoku.

* HP:Scratched MV:Strong - Akzak: Wounded - Nevyn: Hurt > *Lansin* gets a shining steel breastplate
from the corpse of Mazoku.
Razhak has arrived from the north, riding a shadow stallion.
Akzak panics, and attempts to flee!
Snorgg panics, and attempts to flee!
The corpse of Mazoku seems to be empty.
*Jaxon* tries to slash Razhak, but he deflects the blow.

* HP:Scratched MV:Strong - Akzak: Wounded - Nevyn: Hurt > Akzak leaves north. ^^
Akzak has arrived from the north.
The corpse of Mazoku seems to be empty.

* HP:Scratched MV:Strong - Nevyn: Hurt > Akzak leaves south. vv
Snorgg leaves north. ^^
The corpse of Mazoku seems to be empty.

* HP:Scratched MV:Strong - Nevyn: Hurt > The corpse of Mazoku seems to be empty.

cw
f
* HP:Scratched MV:Strong - Nevyn: Hurt >
[change mood wimpy]
Mood changed to: Wimpy

s
* HP:Scratched MV:Strong - Nevyn: Hurt > *Lansin* smites your head.
Razhak panics, and attempts to flee!
You panic and attempt to flee!

s
You flee head over heels.
Entrance to Clearing
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
Hidden Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
The corpse of Mazoku is lying here.
The corpse of a sergeant is lying here.
Razhak the Myrddraal is here, fighting Jaxon, riding a shadow stallion.
*Jaxon* is here, fighting Razhak, riding a chestnut stallion.
*Nevyn* is standing here, riding a warhorse.
*Aish* is standing here, riding a gray palfrey.
*Lansin* is standing here, riding a gray palfrey.
*Dixon* is standing here, riding a warhorse.

s
* HP:Scratched MV:Strong > *Aish* tries to pound you, but you parry successfully.
*Nevyn* tickles Razhak's body with his stab.
No way! You're fighting for your life!

* HP:Scratched MV:Strong - Aish: Hurt >
No way! You're fighting for your life!
*Dixon* tries to slash you, but you deflect the blow.
*Jaxon* slashes your left arm.

* HP:Scratched MV:Strong - Aish: Hurt >
*Nevyn* barely stabs your right leg.

f
* HP:Scratched MV:Strong - Aish: Hurt >
*Nevyn* stabs your body.
*Jaxon* slashes your right hand.
*Dixon* slashes your right leg.
You try to lance *Aish*, but she deflects the blow.
*Aish* tries to pound you, but you deflect the blow.

* HP:Hurt MV:Strong - Aish: Hurt > You panic and attempt to flee!


You flee head over heels.
Entrance to Clearing
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara

* HP:Hurt MV:Strong >
n
e
Before the Tower
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
Door west: fence

e
e
* HP:Hurt MV:Strong >
Entrance to Dark Path
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara

* HP:Hurt MV:Strong > Branch in Dark Path
[ obvious exits: N S W ]
Zone: Borderlands North of Fal Dara
The corpse of a soldier is lying here.
A tough Shienaran soldier waits here.

* HP:Hurt MV:Strong > Alas, you cannot go that way...

s
e
* HP:Hurt MV:Strong >
e
Path Junction
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara

s
* HP:Hurt MV:Strong > End of Branch Path
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
A Shienaran scout blends into the surroundings here.

s
s
* HP:Hurt MV:Strong > Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
You notice a mirrored lantern is hidden here.

s
* HP:Hurt MV:Strong > Entrance to Campsite
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A Lancer officer commands a unit of heavy cavalry here, riding a chestnut stallion.

s
* HP:Hurt MV:Strong > Lord Kajin bellows 'rZK VU_m@mvV IBJcr[ nyqOG PPU rZg N[P ynUM@m?'
Lord Kajin bellows 'GTwOl MIt QflM jL@Pr anKTaR A\B RI]d i]yeejtg'
Lord Kajin blasts your head.
No way! You're fighting for your life!

* HP:Hurt MV:Strong - Lord Kajin: Scratched > No way! You're fighting for your life!

* HP:Hurt MV:Strong - Lord Kajin: Scratched > No way! You're fighting for your life!

f
* HP:Hurt MV:Strong - Lord Kajin: Scratched > No way! You're fighting for your life!

s
* HP:Hurt MV:Strong - Lord Kajin: Scratched >
s
You panic and attempt to flee!

s

Lord Kajin blasts your body hard.
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!

s
You flee head over heels.
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
You notice a mirrored lantern is hidden here.
Entrance to Campsite
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A Lancer officer commands a unit of heavy cavalry here, riding a chestnut stallion.

* HP:Hurt MV:Tiring > Lord Kajin bellows '_ph phPAWNdP cAuveA inXh\ GGZ baV D]Y dJFRtOL'
Lord Kajin bellows 'NbDIb VUW `tkm cPMiB ocPS`f ynf ?Fcy Gj`DmHSG'
Lord Kajin blasts your body hard.
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
No way! You're fighting for your life!

* HP:Hurt MV:Tiring - Lord Kajin: Healthy > No way! You're fighting for your life!

s
* HP:Hurt MV:Tiring - Lord Kajin: Healthy > No way! You're fighting for your life!

f
* HP:Hurt MV:Tiring - Lord Kajin: Healthy > No way! You're fighting for your life!

s
* HP:Hurt MV:Tiring - Lord Kajin: Healthy >
s
You panic and attempt to flee!

s

A member of the Lancer cavalry slashes your body.
A member of the Lancer cavalry barely slashes your right hand.
A member of the Lancer cavalry barely tickles your left hand with his slash.
A member of the Lancer cavalry slashes your right leg.
Lord Kajin barely blasts your body.

s
You flee head over heels.
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
You notice a mirrored lantern is hidden here.
Entrance to Campsite
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A Lancer officer commands a unit of heavy cavalry here, riding a chestnut stallion.

* HP:Wounded MV:Tiring > Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
A tough Shienaran soldier waits here.

* HP:Wounded MV:Tiring > Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
A shaggy brown mare stands here.
A shaggy brown mare stands here.

s
* HP:Wounded MV:Tiring > Hedge Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara

* HP:Wounded MV:Tiring > The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
You sense a hidden life form in the area...
You sense a hidden life form in the area...
*Dixon* has arrived from the west, riding a warhorse.
*Lansin* has arrived from the west, riding a gray palfrey.
*Aish* has arrived from the west, riding a gray palfrey.
*Nevyn* has arrived from the west, riding a warhorse.
*Jaxon* has arrived from the west, riding a chestnut stallion.
*Jaxon* tries to slash you, but you parry successfully.

* HP:Wounded MV:Tiring - Jaxon: Healthy >
*Lansin* smites your body.
*Nevyn* tickles your head with his stab.

* HP:Wounded MV:Tiring - Jaxon: Healthy >
*Aish* pounds your left leg.

e
* HP:Wounded MV:Tiring - Jaxon: Healthy >
f
No way! You're fighting for your life!
*Dixon* slashes your body.

e
* HP:Wounded MV:Tiring - Jaxon: Healthy >
e
*Dixon* slashes your left arm.
*Aish* pounds your body hard.
*Nevyn* barely stabs your left leg.
*Lansin* tries to smite you, but you deflect the blow.
You try to lance *Jaxon*, but he deflects the blow.
*Jaxon* slashes your body.
You panic and attempt to flee!


Razhak narrates 'i am 6w'

e
e
You flee head over heels.
Hedge Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
Alas, you cannot go that way...

* HP:Wounded MV:Tiring > Alas, you cannot go that way...

* HP:Wounded MV:Tiring > Alas, you cannot go that way...

e
* HP:Wounded MV:Tiring > Alas, you cannot go that way...

* HP:Wounded MV:Tiring > Alas, you cannot go that way...

n
n
* HP:Wounded MV:Tiring >
*Dixon* has arrived from the south, riding a warhorse.
*Lansin* has arrived from the south, riding a gray palfrey.
*Aish* has arrived from the south, riding a gray palfrey.
*Nevyn* has arrived from the south, riding a warhorse.

n
* HP:Wounded MV:Tiring > *Lansin* tries to smite you, but you deflect the blow.
*Nevyn* stabs your body hard.
No way! You're fighting for your life!
*Dixon* slashes your head hard.

* HP:Battered MV:Tiring - Lansin: Scratched > No way! You're fighting for your life!

f
* HP:Battered MV:Tiring - Lansin: Scratched > No way! You're fighting for your life!

* HP:Battered MV:Tiring - Lansin: Scratched >
s
You panic and attempt to flee!

s
s

Razhak narrates 'lets fall back, maxoku died'

w
w
w

*Nevyn* tries to stab you, but you deflect the blow.
*Lansin* barely smites your left arm.

You flee head over heels.
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
A shaggy brown mare stands here.
A shaggy brown mare stands here.
Hedge Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
*Nevyn* is standing here, riding a warhorse.
*Aish* is standing here, riding a gray palfrey.
*Lansin* is standing here, riding a gray palfrey.
*Dixon* is standing here, riding a warhorse.

* HP:Battered MV:Tiring > *Lansin* smites your body.
*Nevyn* barely stabs your right leg.
No way! You're fighting for your life!

* HP:Battered MV:Tiring - Lansin: Scratched > Your body is pierced by razor sharp ice spikes sent by
*Aish*!
Akzak narrates 'we lost maz stronk lootd'
No way! You're fighting for your life!

w
* HP:Beaten MV:Tiring - Lansin: Scratched > No way! You're fighting for your life!

* HP:Beaten MV:Tiring - Lansin: Scratched > No way! You're fighting for your life!
You dodge a bash from *Dixon* who loses his balance and falls!

f
* HP:Beaten MV:Tiring - Lansin: Scratched >
No way! You're fighting for your life!

* HP:Beaten MV:Tiring - Lansin: Scratched > No way! You're fighting for your life!

* HP:Beaten MV:Tiring - Lansin: Scratched > PANIC! You couldn't escape!

* HP:Beaten MV:Tiring - Lansin: Scratched >
f
*Nevyn* barely stabs your left arm.
You lance *Lansin*'s body very hard.
*Lansin* tries to smite you, but you deflect the blow.
You panic and attempt to flee!


*Nevyn* stabs your left hand.


*Lansin* points his finger at you and laughs.


*Lansin* points his finger at you and laughs.


*Dixon* clambers to his feet.


Dixon assumes an offensive striking posture.


You wish that your wounds would stop BLEEDING so much!

Your body is pierced by razor sharp ice spikes sent by *Aish*!
*Dixon* slashes your head hard.
You wish that your wounds would stop BLEEDING so much!



Akzak narrates 'stronk ok ?'


You flee head over heels.Here was my firetruck up, west dline, firetruck. could have lived there but didn't dline
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
A Shienaran scout blends into the surroundings here.
A Shienaran scout blends into the surroundings here.

* HP:Critical MV:Tiring >

*Dixon* has arrived from the north, riding a warhorse.
*Lansin* has arrived from the north, riding a gray palfrey.
*Aish* has arrived from the north, riding a gray palfrey.
*Nevyn* has arrived from the north, riding a warhorse.

Tic in 7 seconds!
* HP:Critical MV:Tiring > *Lansin* tries to smite you, but you deflect the blow.
*Nevyn* stabs your right arm.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!
*Dixon* slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!

* HP:Critical MV:Tiring - Lansin: Scratched >

* HP:Critical MV:Tiring - Lansin: Scratched > *Aish* barely pounds your body.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

f
* HP:Critical MV:Tiring - Lansin: Scratched > No way! You're fighting for your life!

* HP:Critical MV:Tiring - Lansin: Scratched > You panic and attempt to flee!

e

A raven caws 'Jaxon is at The Dusty Road'
*Aish* barely pounds your body.
You wish that your wounds would stop BLEEDING so much!

*someone* slashes your body hard.
You are mortally wounded, and will die soon, if not aided.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
You stop following Razhak.
A watchful Dha'vol trolloc hates your guts!
Circle of Darkness
[ obvious exits: N E S W U D ]
(wotmudmapper): (error): No matches found.
A small metal shield glints brightly here.
A shattered arm lies in a bloody red and purple mess.
A revolting well bubbles with the blood of the sacrificed.
A large slab of meat has been placed here. [6]
Mazoku the Revolting Torturer is resting here.
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 32.302 seconds.
Maybe you should get on your feet first!


o HP:Critical MV:Haggard >
tel razhak firetruck! kajin agroed me 3 chortlesnorfling times i rip

Razhak narrates 'hes not in group no more'

o HP:Critical MV:Haggard > You tell Razhak 'firetruck! kajin agroed me 3 chortlesnorfling times i rip'

o HP:Critical MV:Haggard >

Akzak narrates 'stronk rip'

o HP:Critical MV:Haggard >

Mazoku says 'i ate bash at the wrong time'

o HP:Critical MV:Haggard >

The Guardian tells you 'Stronk, your wheel has fared poorly...'

o HP:Critical MV:Haggard >

Razhak narrates 'he dead'

o HP:Critical MV:Haggard >
sa firetruck me
You say 'firetruck me'

o HP:Critical MV:Haggard >

The Guardian tells you 'Eat, drink and sleep my friend...
Snorgg narrates 'damit'
Mazoku says 'sorry ryou died'

o HP:Critical MV:Haggard >

The Guardian tells you 'Soothe your aching muscles,'
Snorgg narrates 'nice'

o HP:Critical MV:Haggard >
sa kajin agroed me 3 chortlesnorfling times
You say 'kajin agroed me 3 chortlesnorfling times'

o HP:Critical MV:Haggard >

The Guardian tells you 'Rest those weary bones,'

o HP:Critical MV:Haggard >

Razhak narrates 'fall back to camp if others come'

o HP:Critical MV:Haggard >

Snorgg narrates 'off that'

o HP:Critical MV:Haggard >
Tic in 7 seconds!

The Guardian tells you '... and may tomorrow be a better day.'

o HP:Critical MV:Haggard >
sa gdamn it
You say 'gdamn it'

Overspammage and lack of dline. Nooooob. :P kajin agroing me instantly totalllly fucked up my escape plans

Adael
Posts: 1081
Joined: Sun Mar 22, 2015 12:34 am

Re: Ouch! That really did HURT!

Post by Adael » Thu Mar 25, 2021 12:02 am

* HP:Healthy MV:Full >
Natia tells you 'hit moridin.. flee at like hurt lol' Sure, this can't end too poorly, right?!?

* HP:Healthy MV:Full >
reply nod
n
p
k moridin
You reply to Natia 'nod'

* HP:Healthy MV:Full > Moridin's Den
[ obvious exits: S ]
Zone: Thakan'dar
Door south: ebonydoor
Blodfest, the camp commander, stands here.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A broad-shouldered young man studies you with dazzling blue eyes.

* HP:Healthy MV:Full > You try to crush Moridin, but he deflects the blow.

* HP:Healthy MV:Full - Moridin: Healthy >
Moridin slashes your body.
Blodfest joins Moridin's fight!
A huge darkhound joins Moridin's fight!
A huge darkhound joins a huge darkhound's fight!
A huge darkhound joins a huge darkhound's fight!
A huge darkhound joins a huge darkhound's fight!
A huge darkhound joins a huge darkhound's fight!
A huge darkhound joins a huge darkhound's fight!
Moridin grins evilly, but then looks displeased with you.
You try to crush Moridin, but he parries successfully.
You crush Blodfest's right leg into bloody fragments!
You crush a huge darkhound's body into bloody fragments!
You crush a huge darkhound's body into bloody fragments!
A huge darkhound swiftly dodges your attempt to crush it.
You fail to crush a huge darkhound.
You crush a huge darkhound's head into bloody fragments!
You crush a huge darkhound's head into bloody fragments!

* HP:Scratched MV:Full - Moridin: Healthy >
The dreadguard says 'This is the will of the Great Lord!' Wait where did this guy come from...
The dreadguard says 'This is the will of the Great Lord!' And this one?!?
Moridin hits you with Parting the Silk! Yeah yeah, you're a blademaster, I'm not, quit rubbing it in :(
Ouch!

* HP:Scratched MV:Strong > Well, I'm not hurt yet, I can hit one more time and then flee
p
k moridin

The ebonydoor is opened from the other side.

* HP:Scratched MV:Strong > You try to crush Moridin, but he parries successfully.

* HP:Scratched MV:Strong - Moridin: Scratched >
Moridin slashes your left hand hard.
Moridin gestures and you sway as rumbles of thunder build...
*CRACK* A loud thunderclap resonates through the entire area..!
Your flesh rattles to the bone from the powerful thunderclap.
Blodfest's flesh rattles to the bone from the powerful thunderclap.
A huge darkhound's flesh rattles to the bone from the powerful thunderclap.
A huge darkhound's flesh rattles to the bone from the powerful thunderclap.
A huge darkhound's flesh rattles to the bone from the powerful thunderclap.
A huge darkhound's flesh rattles to the bone from the powerful thunderclap.
A huge darkhound's flesh rattles to the bone from the powerful thunderclap.
A huge darkhound's flesh rattles to the bone from the powerful thunderclap.
A huge darkhound's flesh rattles to the bone from the powerful thunderclap.
A huge darkhound's flesh rattles to the bone from the powerful thunderclap.
A ramshorned trolloc's flesh rattles to the bone from the powerful thunderclap.
A ramshorned trolloc's flesh rattles to the bone from the powerful thunderclap.
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
You try to crush Moridin, but he deflects the blow.
You crush Blodfest's right foot into bloody fragments!
You fail to crush a huge darkhound.
You crush a huge darkhound's body into bloody fragments!
A huge darkhound swiftly dodges your attempt to crush it.
A huge darkhound swiftly dodges your attempt to crush it.
You crush a huge darkhound's body into bloody fragments!
You fail to crush a huge darkhound.
A huge darkhound tickles your body with its hit.
A huge darkhound barely tickles your body with its hit.
A huge darkhound tickles your body with its hit.
A huge darkhound barely hits your body.
A huge darkhound barely tickles your body with its hit.
A huge darkhound barely tickles your left arm with its hit.

* HP:Hurt MV:Strong - Moridin: Scratched >
Blodfest sends you sprawling with a powerful bash! Uhhh I don't think this was in the playbook coach...

* HP:Hurt MV:Strong - Moridin: Scratched >
The ebonydoor is opened from the other side.

* HP:Hurt MV:Strong - Moridin: Scratched >
f
Moridin hits you with Parting the Silk! Again with the bladeforms! Salt on the wound!
Ouch!

* HP:Hurt MV:Strong >
A ramshorned trolloc fails to hit a huge darkhound.
Moridin joins a huge darkhound's fight!
Moridin turns an icy gaze towards a ramshorned trolloc.
Moridin rips a ramshorned trolloc into bloody shreds with the Power! Yes, yes, kill your lowly trollocs, not me!
A ramshorned trolloc is dead! R.I.P.
Your blood freezes as you hear a ramshorned trolloc's death cry.
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
The dreadguard joins Blodfest's fight!
The dreadguard joins the dreadguard's fight!
The dreadguard's hands weave a bright red flame...
Your body is burned by a tremendous fireball sent by the dreadguard! Fireball number 1
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A huge darkhound sears a ramshorned trolloc's flesh with a scorching flame!
A huge darkhound sears a huge darkhound's flesh with a scorching flame!
A huge darkhound sears a huge darkhound's flesh with a scorching flame!
A huge darkhound swiftly dodges a ramshorned trolloc's attempt to hit it.
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
The dreadguard's hands weave a bright red flame...
Your body is burned by a tremendous fireball sent by the dreadguard! Fireball number 2
The dreadguard's hands weave a bright red flame...
Your body is burned by a tremendous fireball sent by the dreadguard! Fireball number 3
A huge darkhound sears a ramshorned trolloc's flesh with a scorching flame!
A huge darkhound sears a huge darkhound's flesh with a scorching flame!
A huge darkhound sears a huge darkhound's flesh with a scorching flame!
A huge darkhound strikes at a huge darkhound, but its arms pass through it.
A huge darkhound strikes at a huge darkhound, but its arms pass through it.
A huge darkhound tickles your body with its hit.
A huge darkhound tickles your body with its hit.
A huge darkhound barely tickles your head with its hit.
A huge darkhound tickles your right arm with its hit.
A huge darkhound barely hits your right leg.
A huge darkhound tickles your body with its hit.
Blodfest tickles your left hand with his slash.

* HP:Beaten MV:Strong - the dreadguard: Healthy >
The ebonydoor is opened from the other side.

* HP:Beaten MV:Strong - the dreadguard: Healthy >
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
The dreadguard's hands weave a bright red flame...
You wish that your wounds would stop BLEEDING so much!

Your body is burned by a tremendous fireball sent by the dreadguard! Fireball number 4
The dreadguard's hands weave a bright red flame...
A flash of bright red fire sent by the dreadguard is the last thing you ever see. Fireball number 5! It's a new record ladies and gents!
You are dead! Sorry...
Ouch! You lose a level.
A strapping Queens Guard soldier hates your guts!
Circle of Light
[ obvious exits: N D ]
(wotmudmapper): (error): No matches found.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Kokusho the Evening Star is resting here.
A well-muscled and confident looking blademaster stands here.
A kind-faced figure stands here.
Maybe you should get on your feet first?

Close contender for my biggest ouch, but I think my previous one awhile back of viewtopic.php?f=75&t=11373&p=96766&hili ... ran#p96766 still wins out!

Rig
Posts: 2226
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Ouch! That really did HURT!

Post by Rig » Thu Mar 25, 2021 1:21 am

Channeling mobs are the stupidest dung on this game.

Natia
Posts: 62
Joined: Tue Feb 27, 2018 4:05 pm

Re: Ouch! That really did HURT!

Post by Natia » Thu Mar 25, 2021 1:27 am

Moridin is hard enough to get a successful run let alone when shadowspawn are coming in and pestering thakandar. But then it had blodfest with it. Then it spawned 2 extra dgs. Then the door was being spam closed and then locked by an imm. WAs too much intervention at that point. Not sure if the IMM intervening ever hit Moridin let alone take it on with a bashing blodfest and multiple additional DGs in the room. So many things need to go right when so many things can go wrong IE: Force berserk, compel, multiple fireballs in a round, deafen, unable to embrace inside the city etc. OH wells. And sorry Rig for interrupting your slumber, Byrg opened the door and invited us in there. Was able to get them off you at crit.

Szyrik
Posts: 19
Joined: Fri Dec 18, 2020 12:18 am

Re: Ouch! That really did HURT!

Post by Szyrik » Fri Apr 02, 2021 12:01 am

.
Last edited by Szyrik on Fri Apr 02, 2021 12:03 am, edited 1 time in total.

Szyrik
Posts: 19
Joined: Fri Dec 18, 2020 12:18 am

Re: Ouch! That really did HURT!

Post by Szyrik » Fri Apr 02, 2021 12:02 am

We had a group fight dusty and the shadowspawn ran in different directions so I decided to block.

The Dusty Road
[ obvious exits: N E W ]
West: A Shienaran scout blends into the surroundings here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Healthy MV:Haggard >

* R HP:Healthy MV:Haggard >
You try to stab *Snorgg*, but he deflects the blow.

* R HP:Healthy MV:Haggard - Snorgg: Battered >
A Shienaran scout stops using a torch.

* R HP:Healthy MV:Haggard - Snorgg: Battered >

*Snorgg* panics, and attempts to flee!
* R HP:Healthy MV:Haggard - Snorgg: Battered > You narrate '2n 2e'

* R HP:Healthy MV:Haggard - Snorgg: Battered >
You try to stab *Snorgg*, but he parries successfully.

* R HP:Healthy MV:Haggard - Snorgg: Battered >
You try to stab *Snorgg*, but he parries successfully.
You narrate 'on'
[change mood brave]
Mood changed to: Brave

* R HP:Healthy MV:Haggard - Snorgg: Battered >
*Snorgg* leaves north.

* R HP:Healthy MV:Haggard >

* R HP:Healthy MV:Haggard >
* R HP:Healthy MV:Haggard > You try to stab *Snorgg*, but he parries successfully.

* R HP:Healthy MV:Haggard - Snorgg: Battered >
*Snorgg* tries to pierce you, but you deflect the blow.
You try to stab *Snorgg*, but he parries successfully.

* R HP:Healthy MV:Haggard - Snorgg: Battered >
*Snorgg* panics, and attempts to flee!

* R HP:Healthy MV:Haggard - Snorgg: Battered >
You try to stab *Snorgg*, but he deflects the blow.

* R HP:Healthy MV:Haggard - Snorgg: Battered >
You sheath a pair of moonstone hilted dirks into a camouflaged hood.

* R HP:Healthy MV:Haggard - Snorgg: Battered > You try to quietly draw a throwing spike from a surcoat with exquisite embroidery.

* R HP:Healthy MV:Haggard - Snorgg: Battered >
You throw a throwing spike at *Snorgg*.

* R HP:Healthy MV:Haggard - Snorgg: Battered >
A throwing spike arcs through the air.

* R HP:Healthy MV:Haggard - Snorgg: Battered >
*Snorgg* leaves west.

* R HP:Healthy MV:Haggard >
*Snorgg* spasms in excruciating pain as he is struck by a throwing spike.
You try to quietly draw a pair of moonstone hilted dirks from a camouflaged hood.
You wield a pair of moonstone hilted dirks with both hands.
You try to stab *Snorgg*, but he parries successfully.

* R HP:Healthy MV:Haggard - Snorgg: Battered >
You try to stab *Snorgg*, but he parries successfully.
*Snorgg* tries to pierce you, but you deflect the blow.

* R HP:Healthy MV:Haggard - Snorgg: Battered >
*Snorgg* panics, and attempts to flee!

* R HP:Healthy MV:Haggard - Snorgg: Battered >
You try to stab *Snorgg*, but he deflects the blow.
You narrate 'on'

* R HP:Healthy MV:Haggard - Snorgg: Battered >

* R HP:Healthy MV:Haggard - Snorgg: Battered >

* R HP:Healthy MV:Haggard - Snorgg: Battered >
You narrate '2n 2e'

* R HP:Healthy MV:Haggard - Snorgg: Battered >
You try to stab *Snorgg*, but he parries successfully.

*Snorgg* leaves west.
* R HP:Healthy MV:Haggard >
You try to stab *Snorgg*, but he parries successfully.
Rhys has arrived from the west, riding a bloodstock stallion.
Torvaegon has arrived from the west, riding a gray palfrey.

* R HP:Healthy MV:Haggard - Snorgg: Battered > *Snorgg* tries to pierce you, but you dodge the attack.
You try to stab *Snorgg*, but he parries successfully.
Jaxon tries to pierce *Snorgg*, but he parries successfully.
Torvaegon tries to pound *Snorgg*, but he deflects the blow.
Rhys assumes The Falcon Swoops.
Rhys slashes *Snorgg*'s right arm very hard.

* R HP:Healthy MV:Haggard - Snorgg: Battered >
*Snorgg* panics, and attempts to flee!

* R HP:Healthy MV:Haggard - Snorgg: Battered >
You sheath a pair of moonstone hilted dirks into a camouflaged hood.

* R HP:Healthy MV:Haggard - Snorgg: Battered > You try to quietly draw a throwing spike from a set of cloth sleeves.

You throw a throwing spike at *Snorgg*

* R HP:Healthy MV:Haggard - Snorgg: Battered >
Jaxon pierces *Snorgg*'s body.

* R HP:Healthy MV:Haggard - Snorgg: Beaten >

A throwing spike arcs through the air.

* R HP:Healthy MV:Haggard - Snorgg: Beaten >
Jaxon pierces *Snorgg*'s body.
You try to quietly draw a pair of moonstone hilted dirks from a camouflaged hood.
You wield a pair of moonstone hilted dirks with both hands.

* R HP:Healthy MV:Haggard - Snorgg: Beaten >
*Snorgg* spasms in excruciating pain as he is struck by a throwing spike.

* R HP:Healthy MV:Haggard - Snorgg: Beaten >

*Snorgg* leaves west.

* R HP:Healthy MV:Haggard > You try to stab *Snorgg*, but he parries successfully.
Jaxon barely pierces *Snorgg*'s right leg.

* R HP:Healthy MV:Haggard - Snorgg: Beaten >

* R HP:Healthy MV:Haggard - Snorgg: Beaten >
*Snorgg* avoids being bashed by Torvaegon who loses his balance and falls!

* R HP:Healthy MV:Haggard - Snorgg: Beaten >
Rhys sends *Snorgg* sprawling with a powerful bash!

* R HP:Healthy MV:Haggard - Snorgg: Beaten >
Rhys slashes *Snorgg*'s body into bloody fragments!
*Snorgg* panics, and attempts to flee!
Jaxon pierces *Snorgg*'s left leg.
You stab *Snorgg*'s body hard.
Jaxon pierces *Snorgg*'s left leg.

* R HP:Healthy MV:Haggard - Snorgg: Critical > You sheath a pair of moonstone hilted dirks into a camouflaged hood.

* R HP:Healthy MV:Haggard - Snorgg: Critical > You try to quietly draw a throwing spike from a jeweled wristcuff.

You throw a throwing spike at *Snorgg*.tical >

* R HP:Healthy MV:Haggard - Snorgg: Critical >
A throwing spike arcs through the air.

* R HP:Healthy MV:Haggard - Snorgg: Critical >

A throwing spike rips through *Snorgg*'s guts as he collapses to the ground.
*Snorgg* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Snorgg*'s death cry.
Rhys gets a skin of human flesh from the corpse of Snorgg.
Rhys gets a throwing spike from the corpse of Snorgg.
Rhys gets a throwing spike from the corpse of Snorgg.
Rhys gets a throwing spike from the corpse of Snorgg.
Rhys gets a pair of animal-fur boots from the corpse of Snorgg.
Rhys gets a set of riveted chainmail leggings from the corpse of Snorgg.
Rhys gets a tooled leather belt from the corpse of Snorgg.
Rhys gets a curved clear dagger from the corpse of Snorgg.
Rhys gets a polished onyx-inlaid shield from the corpse of Snorgg.
Rhys gets a jeweled wristcuff from the corpse of Snorgg.
Rhys gets a jeweled wristcuff from the corpse of Snorgg.
Rhys gets a sturdy pair of full leather gauntlets from the corpse of Snorgg.
Rhys gets a pair of riveted chainmail sleeves from the corpse of Snorgg.
Rhys gets a backpack from the corpse of Snorgg.
Rhys gets a surcoat with exquisite embroidery from the corpse of Snorgg.
Rhys gets a tunic of finely-crafted chain from the corpse of Snorgg.
Rhys gets a shimmering pendant of obsidian from the corpse of Snorgg.
Rhys gets a shimmering pendant of obsidian from the corpse of Snorgg.
Rhys gets a rimmed round helmet from the corpse of Snorgg.
Rhys gets a gold ring delicately carved with ivy from the corpse of Snorgg.
Rhys gets a gold ring delicately carved with ivy from the corpse of Snorgg.

Snorgg
Posts: 77
Joined: Tue Nov 22, 2016 9:27 am

Re: Ouch! That really did HURT!

Post by Snorgg » Fri Apr 02, 2021 12:20 am

What a noob :p

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