Ouch! That really did HURT!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Shinobi
Posts: 278
Joined: Sun May 24, 2015 3:05 pm

Re: Ouch! That really did HURT!

Post by Shinobi » Wed Jan 24, 2024 11:45 am

Good takeaways! I would also say that when you see Tarel autowimpying out of the room and a new name show up, you aren't abandoning your team!

Sraeyn
Posts: 12
Joined: Sun Aug 21, 2022 8:37 pm

Re: Ouch! That really did HURT!

Post by Sraeyn » Sun Jan 28, 2024 12:57 am

*Pseudomonas* leaves north. ^^

=
-

n
-
a
k dark
=
They're not here anymore!

* R HP:Scratched MV:Full >
b
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Pseudomonas* is standing here.
*Pseudomonas* stabs your body hard.

* R HP:Hurt MV:Full - Pseudomonas: Wounded >
You try to pierce *Pseudomonas*, but he parries successfully.
*Pseudomonas* tries to stab you, but you parry successfully.
You do the best you can!

* R HP:Hurt MV:Full - Pseudomonas: Wounded >
[bash ]


-
=
*Pseudomonas* tries to stab you, but you deflect the blow.
*Zynak* has arrived from the north.

+
*
*
+
=
-
*Zynak* leaves north. ^^


-
=
As *Pseudomonas* avoids your bash, you topple over and fall to the ground!

* R HP:Scratched MV:Full - Pseudomonas: Wounded >

*Pseudomonas* tries to stab you, but you deflect the blow.
Davee narrates 'need a tic for horse'

* R HP:Scratched MV:Full - Pseudomonas: Wounded >

Your blood freezes as you hear someone's death cry.

* R HP:Scratched MV:Full - Pseudomonas: Wounded >
b
[bash ]


-
Your blood freezes as you hear someone's death cry.
*Pseudomonas* tries to stab you, but you deflect the blow.
*Pseudomonas* tries to stab you, but you parry successfully.

=
+
*
*
+
*Pseudomonas* panics, and attempts to flee!

=
-

-
=
Your bash at *Pseudomonas* sends him sprawling!

* R HP:Scratched MV:Full - Pseudomonas: Wounded >

You pierce *Pseudomonas*'s body extremely hard.

* R HP:Scratched MV:Full - Pseudomonas: Battered >
nar 1n ragan bashed
You pierce *Pseudomonas*'s body into bloody fragments!
You narrate '1n ragan bashed'

* R HP:Scratched MV:Full - Pseudomonas: Battered >
You try to pierce *Pseudomonas*, but he parries successfully.
You do the best you can!

a
k dark
* R HP:Scratched MV:Full - Pseudomonas: Battered >
You do the best you can!
Vianca has arrived from the north, riding a warhorse.

* R HP:Scratched MV:Full - Pseudomonas: Battered >
a
k dark
You do the best you can!
Vianca strikes *Pseudomonas*'s body extremely hard.
Glynn has arrived from the east, riding a bloodstock stallion.
Kiltwich has arrived from the east, riding a warhorse.

* R HP:Scratched MV:Full - Pseudomonas: Battered >
a
k dark
You do the best you can!
Kiltwich strikes *Pseudomonas*'s body into bloody fragments!
Walker smites *Pseudomonas*'s left leg into bloody fragments!
* R HP:Scratched MV:Full - Pseudomonas: Critical >

k dark
You do the best you can!
*Pseudomonas* leaves east. >>
*Pseudomonas* has arrived from the east.
Kiltwich tries to strike *Pseudomonas*, but he deflects the blow.
Walker smites *Pseudomonas*'s left leg into bloody fragments!
*Pseudomonas* is dead! R.I.P.
Your blood freezes as you hear *Pseudomonas*'s death cry.

* R HP:Scratched MV:Full >
Walker gets a thin vial of yellow fluid from the corpse of Pseudomonas.
Walker gets a black pair of silver-tooled boots from the corpse of Pseudomonas.
Walker gets a pair of earthen colored breeches from the corpse of Pseudomonas.
Walker gets a small purse from the corpse of Pseudomonas.
Walker gets a leather water flask from the corpse of Pseudomonas.
Walker gets a belt bearing a dragon worked in silver from the corpse of Pseudomonas.
Walker gets the glazed katars of Mondoran from the corpse of Pseudomonas.
Walker gets a jeweled wristcuff from the corpse of Pseudomonas.
Walker gets a jeweled wristcuff from the corpse of Pseudomonas.
Walker gets a pair of dark gloves from the corpse of Pseudomonas.
Walker gets a set of cloth sleeves from the corpse of Pseudomonas.
Walker gets a gown of exquisite design from the corpse of Pseudomonas.
Walker gets a bearskin tunic from the corpse of Pseudomonas.
Walker gets a shimmering pendant of obsidian from the corpse of Pseudomonas.
Walker gets a silver medallion from the corpse of Pseudomonas.
Walker gets a braided leather and silver headband from the corpse of Pseudomonas.
Walker gets a gold ring from the corpse of Pseudomonas.
Walker gets a gold ring from the corpse of Pseudomonas.

pseudomonas
Posts: 20
Joined: Fri Jul 22, 2022 11:53 pm

Re: Ouch! That really did HURT!

Post by pseudomonas » Sun Jan 28, 2024 1:09 pm

After a long session of pking vs more humans, Lord Sraeyn again joins the advantaged side for the best three minute cameo of his life.

That piercing attacking 15lb bashing trident is overtuned but so are katars :D

Sraeyn
Posts: 12
Joined: Sun Aug 21, 2022 8:37 pm

Re: Ouch! That really did HURT!

Post by Sraeyn » Sun Jan 28, 2024 4:47 pm

pseudomonas wrote:
Sun Jan 28, 2024 1:09 pm
After a long session of pking vs more humans, Lord Sraeyn again joins the advantaged side for the best three minute cameo of his life.

That piercing attacking 15lb bashing trident is overtuned but so are katars :D
Very sorry for interrupting the long session of PK. Shinobi recently posted his encouragement for people to join pk when you hear narrates. He typically has good suggestions. So once I heard the narrates and humans low, I immediately stopped what I was doing and rushed to their aid. The last time you Rig and trolls were fighting humans, I showed up and you cowered in Akkad. When I left, you felt safe and came out and killed those 4 humans. I vowed not to let that happen again.

And the trident isn't 15 lbs... but I can understand when it sends you to the ground it feels that way. Don't frett, someone will carry you out of the COD, its only a 5-minute wait now.

Rig
Posts: 2245
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Ouch! That really did HURT!

Post by Rig » Sun Jan 28, 2024 5:20 pm

“I showed up at full hp to fight outnumbered and low opponents, but they sat in Akkad for 2 tics to get hps, so I left. I vow never to leave again!”
Directly translates into:
“I’m known on DS for showing up when LS has an advantage and is already winning, but if I have to wait more than 3 minutes and miss out on that easy low hp kill I leave, but now I vow not to leave!!!”

Props to buckling up and preparing to stick in pk instead of skewing numbers and giving up as soon as you get bored/sad you didn’t successfully vulture.

Sraeyn
Posts: 12
Joined: Sun Aug 21, 2022 8:37 pm

Re: Ouch! That really did HURT!

Post by Sraeyn » Sun Jan 28, 2024 10:14 pm

I'll make sure to go get wounded on some mobs before joining pk. Must be something I missed that everyone else does before joining pk

Rig
Posts: 2245
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Ouch! That really did HURT!

Post by Rig » Sun Jan 28, 2024 11:35 pm

Nah. Just maybe take a vow to continue pking instead of leaving the 4 humans to die.

davee
Posts: 86
Joined: Fri Jun 26, 2015 12:39 pm

Re: Ouch! That really did HURT!

Post by davee » Sun Jan 28, 2024 11:53 pm

I'm so confused are you all dating?

Rig
Posts: 2245
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Ouch! That really did HURT!

Post by Rig » Mon Jan 29, 2024 12:40 am

davee wrote:
Sun Jan 28, 2024 11:53 pm
I'm so confused are you all dating?
Short answer: we’re estranged lovers

Rig
Posts: 2245
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Ouch! That really did HURT!

Post by Rig » Tue Jan 30, 2024 5:35 pm

*CHLORO* PANICS AND ATTEMPTS TO FLEE!
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!

*
*Chloro* tries to strike you, but you parry successfully.

+
*CHLORO* PANICS AND ATTEMPTS TO FLEE!
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!

=
Your bash at *Chloro* sends her sprawling!
This session you've landed 7 out of 9 bashes (77% landed)

* R S HP:Battered DP:Full MV:Tiring - Chloro: Scratched > nar horse hagg bashed
You narrate 'horse hagg bashed'

00
* R S HP:Battered DP:Full MV:Tiring - Chloro: Scratched > a
[change mood berserk]
Mood changed to: Berserk
Ghast lances *Chloro*'s body into bloody fragments!

* R S HP:Battered DP:Full MV:Tiring - Chloro: Hurt > Ghast lances *Chloro*'s body into bloody fragments!
A raven caws 'Chloro is at Junction of the Long Road'
You slash *Chloro*'s head into bloody fragments!
You slash *Chloro*'s body into bloody fragments!
*CHLORO* PANICS AND ATTEMPTS TO FLEE!
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!
[rem shield]
You stop using a polished onyx-inlaid shield.
You grip the Sword of Kirukan with both hands.

* R S HP:Battered DP:Full MV:Tiring - Chloro: Battered >
Sorvitor narrates 'wtf is this?'

* R S HP:Battered DP:Full MV:Tiring - Chloro: Battered >
Ghast lances *Chloro*'s body into bloody fragments!
*CHLORO* PANICS AND ATTEMPTS TO FLEE!
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!
*Chloro* barely strikes your left arm.
You slash *Chloro*'s body into bloody fragments!
*CHLORO* PANICS AND ATTEMPTS TO FLEE!
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!

* R S HP:Battered DP:Full MV:Tiring - Chloro: Beaten > k light
Ghast lances *Chloro*'s body extremely hard.
*CHLORO* PANICS AND ATTEMPTS TO FLEE!
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!
You slash *Chloro*'s right leg into bloody fragments!
*CHLORO* PANICS AND ATTEMPTS TO FLEE!
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!
Ok.

k light
* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > k light
Ok.

* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > k light
Ok.

* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > Ok.

k light
* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > k light
Ok.

k light
* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical >
Ok.

k light
* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > k light
Inaell leaves north riding a gray palfrey.
Ok.

* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > k light
Ok.

* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > Ghast lances *Chloro*'s right leg into bloody fragments!
*Chloro* is dead! R.I.P.
Your blood freezes as you hear *Chloro*'s death cry.
They aren't here.

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