Ouch! That really did HURT!
Re: Ouch! That really did HURT!
Good takeaways! I would also say that when you see Tarel autowimpying out of the room and a new name show up, you aren't abandoning your team!
Re: Ouch! That really did HURT!
*Pseudomonas* leaves north. ^^
=
-
n
-
a
k dark
=
They're not here anymore!
* R HP:Scratched MV:Full >
b
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Pseudomonas* is standing here.
*Pseudomonas* stabs your body hard.
* R HP:Hurt MV:Full - Pseudomonas: Wounded >
You try to pierce *Pseudomonas*, but he parries successfully.
*Pseudomonas* tries to stab you, but you parry successfully.
You do the best you can!
* R HP:Hurt MV:Full - Pseudomonas: Wounded >
[bash ]
-
=
*Pseudomonas* tries to stab you, but you deflect the blow.
*Zynak* has arrived from the north.
+
*
*
+
=
-
*Zynak* leaves north. ^^
-
=
As *Pseudomonas* avoids your bash, you topple over and fall to the ground!
* R HP:Scratched MV:Full - Pseudomonas: Wounded >
*Pseudomonas* tries to stab you, but you deflect the blow.
Davee narrates 'need a tic for horse'
* R HP:Scratched MV:Full - Pseudomonas: Wounded >
Your blood freezes as you hear someone's death cry.
* R HP:Scratched MV:Full - Pseudomonas: Wounded >
b
[bash ]
-
Your blood freezes as you hear someone's death cry.
*Pseudomonas* tries to stab you, but you deflect the blow.
*Pseudomonas* tries to stab you, but you parry successfully.
=
+
*
*
+
*Pseudomonas* panics, and attempts to flee!
=
-
-
=
Your bash at *Pseudomonas* sends him sprawling!
* R HP:Scratched MV:Full - Pseudomonas: Wounded >
You pierce *Pseudomonas*'s body extremely hard.
* R HP:Scratched MV:Full - Pseudomonas: Battered >
nar 1n ragan bashed
You pierce *Pseudomonas*'s body into bloody fragments!
You narrate '1n ragan bashed'
* R HP:Scratched MV:Full - Pseudomonas: Battered >
You try to pierce *Pseudomonas*, but he parries successfully.
You do the best you can!
a
k dark
* R HP:Scratched MV:Full - Pseudomonas: Battered >
You do the best you can!
Vianca has arrived from the north, riding a warhorse.
* R HP:Scratched MV:Full - Pseudomonas: Battered >
a
k dark
You do the best you can!
Vianca strikes *Pseudomonas*'s body extremely hard.
Glynn has arrived from the east, riding a bloodstock stallion.
Kiltwich has arrived from the east, riding a warhorse.
* R HP:Scratched MV:Full - Pseudomonas: Battered >
a
k dark
You do the best you can!
Kiltwich strikes *Pseudomonas*'s body into bloody fragments!
Walker smites *Pseudomonas*'s left leg into bloody fragments!
* R HP:Scratched MV:Full - Pseudomonas: Critical >
k dark
You do the best you can!
*Pseudomonas* leaves east. >>
*Pseudomonas* has arrived from the east.
Kiltwich tries to strike *Pseudomonas*, but he deflects the blow.
Walker smites *Pseudomonas*'s left leg into bloody fragments!
*Pseudomonas* is dead! R.I.P.
Your blood freezes as you hear *Pseudomonas*'s death cry.
* R HP:Scratched MV:Full >
Walker gets a thin vial of yellow fluid from the corpse of Pseudomonas.
Walker gets a black pair of silver-tooled boots from the corpse of Pseudomonas.
Walker gets a pair of earthen colored breeches from the corpse of Pseudomonas.
Walker gets a small purse from the corpse of Pseudomonas.
Walker gets a leather water flask from the corpse of Pseudomonas.
Walker gets a belt bearing a dragon worked in silver from the corpse of Pseudomonas.
Walker gets the glazed katars of Mondoran from the corpse of Pseudomonas.
Walker gets a jeweled wristcuff from the corpse of Pseudomonas.
Walker gets a jeweled wristcuff from the corpse of Pseudomonas.
Walker gets a pair of dark gloves from the corpse of Pseudomonas.
Walker gets a set of cloth sleeves from the corpse of Pseudomonas.
Walker gets a gown of exquisite design from the corpse of Pseudomonas.
Walker gets a bearskin tunic from the corpse of Pseudomonas.
Walker gets a shimmering pendant of obsidian from the corpse of Pseudomonas.
Walker gets a silver medallion from the corpse of Pseudomonas.
Walker gets a braided leather and silver headband from the corpse of Pseudomonas.
Walker gets a gold ring from the corpse of Pseudomonas.
Walker gets a gold ring from the corpse of Pseudomonas.
=
-
n
-
a
k dark
=
They're not here anymore!
* R HP:Scratched MV:Full >
b
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Pseudomonas* is standing here.
*Pseudomonas* stabs your body hard.
* R HP:Hurt MV:Full - Pseudomonas: Wounded >
You try to pierce *Pseudomonas*, but he parries successfully.
*Pseudomonas* tries to stab you, but you parry successfully.
You do the best you can!
* R HP:Hurt MV:Full - Pseudomonas: Wounded >
[bash ]
-
=
*Pseudomonas* tries to stab you, but you deflect the blow.
*Zynak* has arrived from the north.
+
*
*
+
=
-
*Zynak* leaves north. ^^
-
=
As *Pseudomonas* avoids your bash, you topple over and fall to the ground!
* R HP:Scratched MV:Full - Pseudomonas: Wounded >
*Pseudomonas* tries to stab you, but you deflect the blow.
Davee narrates 'need a tic for horse'
* R HP:Scratched MV:Full - Pseudomonas: Wounded >
Your blood freezes as you hear someone's death cry.
* R HP:Scratched MV:Full - Pseudomonas: Wounded >
b
[bash ]
-
Your blood freezes as you hear someone's death cry.
*Pseudomonas* tries to stab you, but you deflect the blow.
*Pseudomonas* tries to stab you, but you parry successfully.
=
+
*
*
+
*Pseudomonas* panics, and attempts to flee!
=
-
-
=
Your bash at *Pseudomonas* sends him sprawling!
* R HP:Scratched MV:Full - Pseudomonas: Wounded >
You pierce *Pseudomonas*'s body extremely hard.
* R HP:Scratched MV:Full - Pseudomonas: Battered >
nar 1n ragan bashed
You pierce *Pseudomonas*'s body into bloody fragments!
You narrate '1n ragan bashed'
* R HP:Scratched MV:Full - Pseudomonas: Battered >
You try to pierce *Pseudomonas*, but he parries successfully.
You do the best you can!
a
k dark
* R HP:Scratched MV:Full - Pseudomonas: Battered >
You do the best you can!
Vianca has arrived from the north, riding a warhorse.
* R HP:Scratched MV:Full - Pseudomonas: Battered >
a
k dark
You do the best you can!
Vianca strikes *Pseudomonas*'s body extremely hard.
Glynn has arrived from the east, riding a bloodstock stallion.
Kiltwich has arrived from the east, riding a warhorse.
* R HP:Scratched MV:Full - Pseudomonas: Battered >
a
k dark
You do the best you can!
Kiltwich strikes *Pseudomonas*'s body into bloody fragments!
Walker smites *Pseudomonas*'s left leg into bloody fragments!
* R HP:Scratched MV:Full - Pseudomonas: Critical >
k dark
You do the best you can!
*Pseudomonas* leaves east. >>
*Pseudomonas* has arrived from the east.
Kiltwich tries to strike *Pseudomonas*, but he deflects the blow.
Walker smites *Pseudomonas*'s left leg into bloody fragments!
*Pseudomonas* is dead! R.I.P.
Your blood freezes as you hear *Pseudomonas*'s death cry.
* R HP:Scratched MV:Full >
Walker gets a thin vial of yellow fluid from the corpse of Pseudomonas.
Walker gets a black pair of silver-tooled boots from the corpse of Pseudomonas.
Walker gets a pair of earthen colored breeches from the corpse of Pseudomonas.
Walker gets a small purse from the corpse of Pseudomonas.
Walker gets a leather water flask from the corpse of Pseudomonas.
Walker gets a belt bearing a dragon worked in silver from the corpse of Pseudomonas.
Walker gets the glazed katars of Mondoran from the corpse of Pseudomonas.
Walker gets a jeweled wristcuff from the corpse of Pseudomonas.
Walker gets a jeweled wristcuff from the corpse of Pseudomonas.
Walker gets a pair of dark gloves from the corpse of Pseudomonas.
Walker gets a set of cloth sleeves from the corpse of Pseudomonas.
Walker gets a gown of exquisite design from the corpse of Pseudomonas.
Walker gets a bearskin tunic from the corpse of Pseudomonas.
Walker gets a shimmering pendant of obsidian from the corpse of Pseudomonas.
Walker gets a silver medallion from the corpse of Pseudomonas.
Walker gets a braided leather and silver headband from the corpse of Pseudomonas.
Walker gets a gold ring from the corpse of Pseudomonas.
Walker gets a gold ring from the corpse of Pseudomonas.
-
- Posts: 20
- Joined: Fri Jul 22, 2022 11:53 pm
Re: Ouch! That really did HURT!
After a long session of pking vs more humans, Lord Sraeyn again joins the advantaged side for the best three minute cameo of his life.
That piercing attacking 15lb bashing trident is overtuned but so are katars :D
That piercing attacking 15lb bashing trident is overtuned but so are katars :D
Re: Ouch! That really did HURT!
Very sorry for interrupting the long session of PK. Shinobi recently posted his encouragement for people to join pk when you hear narrates. He typically has good suggestions. So once I heard the narrates and humans low, I immediately stopped what I was doing and rushed to their aid. The last time you Rig and trolls were fighting humans, I showed up and you cowered in Akkad. When I left, you felt safe and came out and killed those 4 humans. I vowed not to let that happen again.pseudomonas wrote: ↑Sun Jan 28, 2024 1:09 pmAfter a long session of pking vs more humans, Lord Sraeyn again joins the advantaged side for the best three minute cameo of his life.
That piercing attacking 15lb bashing trident is overtuned but so are katars :D
And the trident isn't 15 lbs... but I can understand when it sends you to the ground it feels that way. Don't frett, someone will carry you out of the COD, its only a 5-minute wait now.
Re: Ouch! That really did HURT!
“I showed up at full hp to fight outnumbered and low opponents, but they sat in Akkad for 2 tics to get hps, so I left. I vow never to leave again!”
Directly translates into:
“I’m known on DS for showing up when LS has an advantage and is already winning, but if I have to wait more than 3 minutes and miss out on that easy low hp kill I leave, but now I vow not to leave!!!”
Props to buckling up and preparing to stick in pk instead of skewing numbers and giving up as soon as you get bored/sad you didn’t successfully vulture.
Directly translates into:
“I’m known on DS for showing up when LS has an advantage and is already winning, but if I have to wait more than 3 minutes and miss out on that easy low hp kill I leave, but now I vow not to leave!!!”
Props to buckling up and preparing to stick in pk instead of skewing numbers and giving up as soon as you get bored/sad you didn’t successfully vulture.
Re: Ouch! That really did HURT!
I'll make sure to go get wounded on some mobs before joining pk. Must be something I missed that everyone else does before joining pk
Re: Ouch! That really did HURT!
Nah. Just maybe take a vow to continue pking instead of leaving the 4 humans to die.
Re: Ouch! That really did HURT!
I'm so confused are you all dating?
Re: Ouch! That really did HURT!
*CHLORO* PANICS AND ATTEMPTS TO FLEE!
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!
*
*Chloro* tries to strike you, but you parry successfully.
+
*CHLORO* PANICS AND ATTEMPTS TO FLEE!
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!
=
Your bash at *Chloro* sends her sprawling!
This session you've landed 7 out of 9 bashes (77% landed)
* R S HP:Battered DP:Full MV:Tiring - Chloro: Scratched > nar horse hagg bashed
You narrate 'horse hagg bashed'
00
* R S HP:Battered DP:Full MV:Tiring - Chloro: Scratched > a
[change mood berserk]
Mood changed to: Berserk
Ghast lances *Chloro*'s body into bloody fragments!
* R S HP:Battered DP:Full MV:Tiring - Chloro: Hurt > Ghast lances *Chloro*'s body into bloody fragments!
A raven caws 'Chloro is at Junction of the Long Road'
You slash *Chloro*'s head into bloody fragments!
You slash *Chloro*'s body into bloody fragments!
*CHLORO* PANICS AND ATTEMPTS TO FLEE!
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!
[rem shield]
You stop using a polished onyx-inlaid shield.
You grip the Sword of Kirukan with both hands.
* R S HP:Battered DP:Full MV:Tiring - Chloro: Battered >
Sorvitor narrates 'wtf is this?'
* R S HP:Battered DP:Full MV:Tiring - Chloro: Battered >
Ghast lances *Chloro*'s body into bloody fragments!
*CHLORO* PANICS AND ATTEMPTS TO FLEE!
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!
*Chloro* barely strikes your left arm.
You slash *Chloro*'s body into bloody fragments!
*CHLORO* PANICS AND ATTEMPTS TO FLEE!
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!
* R S HP:Battered DP:Full MV:Tiring - Chloro: Beaten > k light
Ghast lances *Chloro*'s body extremely hard.
*CHLORO* PANICS AND ATTEMPTS TO FLEE!
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!
You slash *Chloro*'s right leg into bloody fragments!
*CHLORO* PANICS AND ATTEMPTS TO FLEE!
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!
Ok.
k light
* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > k light
Ok.
* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > k light
Ok.
* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > Ok.
k light
* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > k light
Ok.
k light
* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical >
Ok.
k light
* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > k light
Inaell leaves north riding a gray palfrey.
Ok.
* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > k light
Ok.
* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > Ghast lances *Chloro*'s right leg into bloody fragments!
*Chloro* is dead! R.I.P.
Your blood freezes as you hear *Chloro*'s death cry.
They aren't here.
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!
*
*Chloro* tries to strike you, but you parry successfully.
+
*CHLORO* PANICS AND ATTEMPTS TO FLEE!
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!
=
Your bash at *Chloro* sends her sprawling!
This session you've landed 7 out of 9 bashes (77% landed)
* R S HP:Battered DP:Full MV:Tiring - Chloro: Scratched > nar horse hagg bashed
You narrate 'horse hagg bashed'
00
* R S HP:Battered DP:Full MV:Tiring - Chloro: Scratched > a
[change mood berserk]
Mood changed to: Berserk
Ghast lances *Chloro*'s body into bloody fragments!
* R S HP:Battered DP:Full MV:Tiring - Chloro: Hurt > Ghast lances *Chloro*'s body into bloody fragments!
A raven caws 'Chloro is at Junction of the Long Road'
You slash *Chloro*'s head into bloody fragments!
You slash *Chloro*'s body into bloody fragments!
*CHLORO* PANICS AND ATTEMPTS TO FLEE!
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!
[rem shield]
You stop using a polished onyx-inlaid shield.
You grip the Sword of Kirukan with both hands.
* R S HP:Battered DP:Full MV:Tiring - Chloro: Battered >
Sorvitor narrates 'wtf is this?'
* R S HP:Battered DP:Full MV:Tiring - Chloro: Battered >
Ghast lances *Chloro*'s body into bloody fragments!
*CHLORO* PANICS AND ATTEMPTS TO FLEE!
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!
*Chloro* barely strikes your left arm.
You slash *Chloro*'s body into bloody fragments!
*CHLORO* PANICS AND ATTEMPTS TO FLEE!
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!
* R S HP:Battered DP:Full MV:Tiring - Chloro: Beaten > k light
Ghast lances *Chloro*'s body extremely hard.
*CHLORO* PANICS AND ATTEMPTS TO FLEE!
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!
You slash *Chloro*'s right leg into bloody fragments!
*CHLORO* PANICS AND ATTEMPTS TO FLEE!
A pale destrier seems too exhausted to obey *Chloro*'s commands.
*Chloro* tries to flee, but is too exhausted!
Ok.
k light
* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > k light
Ok.
* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > k light
Ok.
* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > Ok.
k light
* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > k light
Ok.
k light
* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical >
Ok.
k light
* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > k light
Inaell leaves north riding a gray palfrey.
Ok.
* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > k light
Ok.
* R S HP:Battered DP:Full MV:Tiring - Chloro: Critical > Ghast lances *Chloro*'s right leg into bloody fragments!
*Chloro* is dead! R.I.P.
Your blood freezes as you hear *Chloro*'s death cry.
They aren't here.