Ouch! That really did HURT!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Mer
Posts: 93
Joined: Wed Jun 17, 2015 5:24 pm

Re: Ouch! That really did HURT!

Post by Mer » Fri May 03, 2024 10:22 pm

Fade sneak is stupid. Nice job tho.


* R E HP:Hurt SP:Strong MV:Strong > A Winding Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Gully* is standing here.

* R E HP:Hurt SP:Strong MV:Strong > release
Ok.

emb
* R HP:Hurt SP:Strong MV:Strong > k dark
chann 'fireball' h.dark
You feel the flows of saidar coursing through your body.

* R E HP:Hurt SP:Strong MV:Strong > You pierce *Gully*'s left leg.

You begin to weave the appropriate flows...Scratched >

+
Ok.
Fire coalesces into a ball at your hands, which you launch at *Gully*.

* R E HP:Hurt SP:Strong MV:Strong - Gully: Wounded >
You dodge a bash from *Gully* who loses his balance and falls!

* R E HP:Hurt SP:Strong MV:Strong - Gully: Wounded > chann 'fireball' h.dark
You begin to weave the appropriate flows...

+
Ok.
Fire coalesces into a ball at your hands, which you launch at *Gully*.

* R E HP:Hurt SP:Strong MV:Strong - Gully: Wounded >
*Gully* tries to hack you, but you deflect the blow.
You barely pierce *Gully*'s right leg.
You pierce *Gully*'s left leg.

chann 'flame strike' h.dark
You begin to weave the appropriate flows...Wounded >

*
*Gully* panics, and attempts to flee!

+
*Gully* leaves south.

=
Your target is no longer here!

* R E HP:Hurt SP:Strong MV:Strong > s
k dark
chann 'flame strike' h.dark
An Oasis
[ obvious exits: N E W ]
A green-leafed herb grows here.
A soft leather pouch has been discarded here.
A mirrored lantern has been left here.
A shallow pool of water has collected on the ground.
A remnant of the Age of Legends juts from the soil.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Gully* is standing here.
A ter'angreal stands here, humming quietly.

* R E HP:Hurt SP:Strong MV:Strong > You pierce *Gully*'s body.

* R E HP:Hurt SP:Strong MV:Strong - Gully: Wounded > You are unable to control the True Source here.

* R E HP:Hurt SP:Strong MV:Strong - Gully: Wounded > dism
You barely pierce *Gully*'s head.
You stop riding him.

* E HP:Hurt SP:Strong MV:Strong - Gully: Wounded > release
cha mood wimpy

You dodge a bash from *Gully* who loses his balance and falls!

* HP:Hurt SP:Strong MV:Strong - Gully: Wounded > Ok.

* HP:Hurt SP:Strong MV:Strong - Gully: Wounded > Mood changed to: Wimpy
Wimpy reset to: 135 hit points.

* HP:Hurt SP:Strong MV:Strong - Gully: Wounded >
You pierce *Gully*'s right arm.

* HP:Hurt SP:Strong MV:Strong - Gully: Wounded >
You pierce *Gully*'s right hand.

* HP:Hurt SP:Strong MV:Strong - Gully: Battered > l gully

Gully has some big nasty wounds and scratches.

*Gully* is using:
<held> a black-laquered badge engraved with red serpents
<worn on head> a full metal helmet and visor
<worn about body> a black, silver-embroidered cape
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a long halberd
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Hurt SP:Strong MV:Strong - Gully: Battered >
You barely pierce *Gully*'s head.
Your heartbeat calms down more as you feel less panicked.
Timer now at 60 secs.
You are thirsty.

* HP:Hurt SP:Strong MV:Full - Gully: Wounded > rem flask
An elite trolloc has arrived from the north.
You stop using a leather water flask.

* HP:Hurt SP:Strong MV:Full - Gully: Wounded >
You dodge a bash from *Gully* who loses his balance and falls!

* HP:Hurt SP:Strong MV:Full - Gully: Wounded > drink flask
drink flask
You pierce *Gully*'s left leg.
You drink the water.

* HP:Hurt SP:Strong MV:Full - Gully: Battered > You drink the water.
You don't feel thirsty any more.

* HP:Hurt SP:Strong MV:Full - Gully: Battered > wear flask
You put a leather water flask on your belt.

* HP:Hurt SP:Strong MV:Full - Gully: Battered >
*Gully* looks at you.

V:Full - Gully: Battered >
You barely pierce *Gully*'s body.
*Byrg* sends you sprawling with a powerful bash!

* HP:Hurt SP:Strong MV:Full - Gully: Battered >
*Byrg* hacks your right arm into bloody fragments!
*Gully* hacks your left arm into bloody fragments!

* HP:Wounded SP:Strong MV:Full - Gully: Battered > f

*Byrg* hacks your head into bloody fragments!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Gully* hacks your body into bloody fragments!
*Byrg* hacks your left leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
A Winding Road
[ obvious exits: E S W ]
A Winding Road
[ obvious exits: E S W ]

* HP:Critical SP:Strong MV:Full > e

malf
Posts: 20
Joined: Tue Feb 23, 2021 6:13 am

Re: Ouch! That really did HURT!

Post by malf » Fri May 10, 2024 12:43 pm

Sklarr was crit so Wenry went hot for the kill.

*Wenry* has arrived from the east, riding a warhorse.
You try to pierce *Wenry*, but she parries successfully.

* S HP:Wounded MV:Full - Wenry: Hurt > You do the best you can!

* S HP:Wounded MV:Full - Wenry: Hurt > Sklarr sends *Wenry* sprawling with a powerful bash!
* S HP:Wounded MV:Full - Wenry: Hurt >
k light
Sklarr slices *Wenry*'s body into bloody fragments!
A hideous trolloc joins Sklarr's fight!
A fade joins Sklarr's fight!
A hideous trolloc joins a hideous trolloc's fight!
A myrddraal joins a fade's fight!
You pierce *Wenry*'s body extremely hard.
You do the best you can!

k light
* S HP:Wounded MV:Full - Wenry: Wounded > Sklarr assumes an offensive striking posture.
You do the best you can!

* S HP:Wounded MV:Full - Wenry: Wounded > You do the best you can!

k light
* S HP:Wounded MV:Full - Wenry: Wounded > You do the best you can!

* S HP:Wounded MV:Full - Wenry: Wounded > A myrddraal slashes Wenry's right arm into bloody
fragments!
A hideous trolloc cleaves Wenry's left arm very hard.
A fade slashes Wenry's body very hard.
A hideous trolloc cleaves Wenry's body very hard.
Sklarr slices *Wenry*'s body into bloody fragments!
You pierce *Wenry*'s body into bloody fragments!
Sklarr looks at *Wenry*.
You do the best you can!

* S HP:Wounded MV:Full - Wenry: Critical >
You do the best you can!

* S HP:Wounded MV:Full - Wenry: Critical > You do the best you can!

* S HP:Wounded MV:Full - Wenry: Critical >
nar yes
k light
You narrate 'yes'

k light
* S HP:Wounded MV:Full - Wenry: Critical >
k light
k light
A myrddraal tries to slash Wenry, but she deflects the blow.
Wenry swiftly dodges a hideous trolloc's attempt to cleave her.
A hideous trolloc tries to cleave Wenry, but she parries successfully.
Sklarr slices *Wenry*'s body into bloody fragments!
You pierce *Wenry*'s body very hard.
*Wenry* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Wenry*'s death cry.

Sklarr
Posts: 16
Joined: Thu Oct 05, 2023 12:40 pm

Re: Ouch! That really did HURT!

Post by Sklarr » Fri May 10, 2024 12:51 pm

Context: Eadmund Ominas Draz have just finished hitting us and are sitting around ent, while Malf and I sit pot.

My POV:


* HP:Critical MV:Strong >
-=+*
Malf tries to pierce *Ominas*, but he parries successfully.
A hideous trolloc tries to cleave Ominas, but he parries successfully.
A hideous trolloc joins a hideous trolloc's fight!
A fade joins a hideous trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

A hideous trolloc joins a hideous trolloc's fight!
A myrddraal joins a fade's fight!
A myrddraal hisses 'This is the will of the Great Lord.'

A boarish trolloc joins a myrddraal's fight!
A boarish trolloc joins a myrddraal's fight!
*Ominas* panics, and attempts to flee!
*+=- -
=
As *Ominas* avoids your bash, you topple over and fall to the ground!
*Ominas* panics, and attempts to flee!

* HP:Critical MV:Strong - Malf: Wounded - Ominas: Beaten >

*Ominas* leaves north riding a warhorse.

o HP:Critical MV:Strong >
st

*Wenry* has arrived from the east, riding a warhorse.
Malf tries to pierce *Wenry*, but she parries successfully.

k h.light
* HP:Critical MV:Strong >
bash
You are already standing.

* HP:Critical MV:Strong >
You slice *Wenry*'s body into bloody fragments!

* HP:Critical MV:Strong - Malf: Wounded - Wenry: Hurt >
-=
A fade tries to slash Wenry, but she parries successfully.
*Wenry* tries to slash Malf, but he parries successfully.
Malf tries to pierce *Wenry*, but she parries successfully.
+*
*Wenry* panics, and attempts to flee!


*Wenry* leaves east riding a warhorse.
*+=-
A hideous trolloc leaves north.
*Wenry* has arrived from the east, riding a warhorse.
Malf tries to pierce *Wenry*, but she parries successfully.
-=
Your bash at *Wenry* sends her sprawling!

* HP:Critical MV:Strong - Malf: Wounded - Wenry: Hurt >

You slice *Wenry*'s body into bloody fragments!
A hideous trolloc joins your fight!
A fade joins your fight!
A hideous trolloc joins a hideous trolloc's fight!
A myrddraal joins a fade's fight!
Malf pierces *Wenry*'s body extremely hard.

nar fc I think
* HP:Critical MV:Strong - Malf: Wounded - Wenry: Wounded >
You narrate 'fc I think'

change mood brave
* HP:Critical MV:Strong - Malf: Wounded - Wenry: Wounded >
Mood changed to: Brave

change posture offensive
* HP:Critical MV:Strong - Malf: Wounded - Wenry: Wounded >
Posture changed to: Offensive

* HP:Critical MV:Strong - Malf: Wounded - Wenry: Wounded >
exa wenry
A myrddraal slashes Wenry's right arm into bloody fragments!
A hideous trolloc cleaves Wenry's left arm very hard.
A fade slashes Wenry's body very hard.
A hideous trolloc cleaves Wenry's body very hard.
You slice *Wenry*'s body into bloody fragments!
Malf pierces *Wenry*'s body into bloody fragments!

Wenry is in awful condition.

*Wenry* is using:
<used as light> a sphere of the Source
<used as light> a mirrored lantern
<held> an oilstone
<worn on head> a camouflaged hood
<worn around neck> a Kandori snowflake necklace
<worn around neck> a Kandori snowflake necklace
<worn about body> a silk-lined fur coat
<worn on hands> a pair of dark gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a pearl-handled sabre
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots

* HP:Critical MV:Strong - Malf: Wounded - Wenry: Critical >
k light
You do the best you can!

* HP:Critical MV:Strong - Malf: Wounded - Wenry: Critical >
k light
You do the best you can!

* HP:Critical MV:Strong - Malf: Wounded - Wenry: Critical >
k light
You do the best you can!

k light
* HP:Critical MV:Strong - Malf: Wounded - Wenry: Critical >
k light
You do the best you can!
Malf narrates 'yes'

* HP:Critical MV:Strong - Malf: Wounded - Wenry: Critical >
k light
A myrddraal tries to slash Wenry, but she deflects the blow.
Wenry swiftly dodges a hideous trolloc's attempt to cleave her.
A hideous trolloc tries to cleave Wenry, but she parries successfully.
You slice *Wenry*'s body into bloody fragments!
Malf pierces *Wenry*'s body very hard.
*Wenry* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Wenry*'s death cry.

Thore
Posts: 406
Joined: Sun Mar 22, 2015 2:06 am

Re: Ouch! That really did HURT!

Post by Thore » Fri May 10, 2024 2:24 pm

Perhaps I just suck with it, but those dodge kits feel so awful right now against all the rares and uniques. Wish there was a way to perhaps give mid tier dodge kits like that a bit of abs while not giving high end dodge abs. Can abs be assigned to cloaks or trinkets? Don't think so..

reil
Posts: 186
Joined: Sat Apr 23, 2016 3:27 pm

Re: Ouch! That really did HURT!

Post by reil » Fri May 10, 2024 4:18 pm

Thore wrote:
Fri May 10, 2024 2:24 pm
Can abs be assigned to cloaks or trinkets? Don't think so..
I'm sure it can, but you're never getting hit on the cloak or trinket slot, so I'm not sure it would accomplish anything.

Thore
Posts: 406
Joined: Sun Mar 22, 2015 2:06 am

Re: Ouch! That really did HURT!

Post by Thore » Fri May 10, 2024 4:24 pm

reil wrote:
Fri May 10, 2024 4:18 pm
Thore wrote:
Fri May 10, 2024 2:24 pm
Can abs be assigned to cloaks or trinkets? Don't think so..
I'm sure it can, but you're never getting hit on the cloak or trinket slot, so I'm not sure it would accomplish anything.
Duh, true. I was just trying to think of a slot that was not used in a high-end kit. What if we removed a rare like an egown or jcuff and moved those stats to a rare bearskin tunic or cloth sleeves, then give the tunic and sleeves some abs to just help a tad bit with getting exploded, whereas high end kits would opt for the new rares for extra db instead...? IDK, just a thought.

Mer
Posts: 93
Joined: Wed Jun 17, 2015 5:24 pm

Re: Ouch! That really did HURT!

Post by Mer » Fri May 10, 2024 8:13 pm

I hate dodge! LOL

* HP:Wounded SP:Trickling MV:Full - the brigand trooper: Battered > whe
look
wh
Players in your Zone
--------------------
Mer - A Sandstone Obelisk
You sense shadowspawn nearby.

* HP:Wounded SP:Trickling MV:Full - the brigand trooper: Battered > The brigand sergeant tries to slash you, but you parry successfully.
The brigand trooper tries to slash you, but you deflect the blow.
You pierce the brigand trooper's head into bloody fragments!
A Sandstone Obelisk
An odd structure rises here atop the hill. Formed from sandstone, the wind
and elements have shaped the natural obelisk into a twisted form that
reaches towards the skies. The view from here overlooks the dusty landscape
providing excellent scouting opportunites.
[ obvious exits: S ]
A soft leather pouch has been discarded here. [12]
A stout timber has been handcarved into the sinuous curves of a longbow.
A chunk of sandstone lies on the ground.
A weapon rack stands on the ground here, ready to store weapons.
|1| A Tairen bloodstock stallion stands here, tail swaying with the breeze.
The brigand sergeant is here, fighting YOU!
The brigand trooper is here, fighting YOU!

* HP:Wounded SP:Trickling MV:Full - the brigand trooper: Beaten > sc
Players
-------
Pen of Two Rivers
Catisune Sedai [Brown Ajah]
Thechronos of Two Rivers (Linkless)
Luffy Dee Captain of the Straw Hats
Leandar of Kandor
Wanda of Cairhien
Theresa the Wisdom [Wisdom]
Jafra the Under-Lieutenant [Queen's Guard]
Eros Eleutherios (Idle)
Vala Galanis, Tower Accepted [White Tower] (Idle)
Illasera of Altara
Jimmeh of Illian
Mer a'Narmian [Green Ajah]
Stynsevae of Tarabon
Malcer Hornwell, Squad Leader [Winged Guard]
Cesar of Two Rivers
Tienelle of Arafel

17 players displayed.

* HP:Wounded SP:Trickling MV:Full - the brigand trooper: Beaten > *Sklarr* has arrived from the south.
*Gully* has arrived from the south.
A towering Ghar'ghael trolloc has arrived from the south.
HP:Wounded SP:None MP:Full
You have scored 108552455 experience points and 501 quest points.
You need 1727266908 exp to level and 499 qp to rank.
You have amassed 92 Turn points to date.
You have played 28 days and 19 hours (real time).
This ranks you as Mer the Elder Sister [Green Ajah 6] (Level 51).
You are fighting the brigand trooper.

* HP:Wounded SP:Trickling MV:Full - the brigand trooper: Beaten >
*Gully* tries to crush you, but you deflect the blow.
*Sklarr* tries to slice you, but you deflect the blow.

* HP:Wounded SP:Trickling MV:Full - the brigand trooper: Beaten > cha mood wimpy
f
Mood changed to: Wimpy
Wimpy reset to: 135 hit points.

* HP:Wounded SP:Trickling MV:Full - the brigand trooper: Beaten > PANIC! You couldn't escape!

* HP:Wounded SP:Trickling MV:Full - the brigand trooper: Beaten > d
No way! You're fighting for your life!

* HP:Wounded SP:Trickling MV:Full - the brigand trooper: Beaten > f

The brigand sergeant tries to slash you, but you deflect the blow.
The brigand trooper tries to slash you, but you parry successfully.
You try to pierce the brigand trooper, but he deflects the blow.

* HP:Wounded SP:Trickling MV:Full - the brigand trooper: Beaten > n
You panic and attempt to flee!

s
d

*Sklarr* sends you sprawling with a powerful bash!

w

*Sklarr* slices your left arm into bloody fragments!
*Gully* crushes your left foot into bloody fragments!
The brigand sergeant slashes your body extremely hard.
The brigand trooper slashes your right leg extremely hard.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
Atop a Hill
[ obvious exits: N D ]
Soft, leather boots of earthen brown have been abandoned here.
A plain weapons belt has been forgotten here.
A long shaft of rich mahogany wood lies here, with a sharp steel spearhead.
A flat, wide leather wristband lies here. [2]
A pair of sturdy metal half-gauntlets has been set here.
An old shoufa with a gray veil lies here.
A soft leather pouch has been discarded here. [7]
The brigand sergeant stands here, grinning at you.
The brigand trooper crouches here, eyeing you warily.
The brigand trooper crouches here, eyeing you warily.
The brigand trooper crouches here, eyeing you warily.
The brigand trooper crouches here, eyeing you warily.
The brigand sergeant stands here, grinning at you.
The brigand leader lounges here, fingering the scar on his cheek.
A black vulture is visible flying high in the sky.
The brigand sergeant stands here, grinning at you.
The brigand leader lounges here, fingering the scar on his cheek.
A Sandstone Obelisk
[ obvious exits: S ]
A soft leather pouch has been discarded here. [12]
A stout timber has been handcarved into the sinuous curves of a longbow.
A chunk of sandstone lies on the ground.
A weapon rack stands on the ground here, ready to store weapons.
A Ghar'ghael trolloc towers over all here.
*Gully* is standing here.
*Sklarr* is standing here.
|1| A Tairen bloodstock stallion stands here, tail swaying with the breeze.
The brigand sergeant stands here, grinning at you.
The brigand trooper crouches here, eyeing you warily.

* HP:Critical SP:Trickling MV:Strong > Atop a Hill
[ obvious exits: N D ]
Soft, leather boots of earthen brown have been abandoned here.
A plain weapons belt has been forgotten here.
A long shaft of rich mahogany wood lies here, with a sharp steel spearhead.
A flat, wide leather wristband lies here. [2]
A pair of sturdy metal half-gauntlets has been set here.
An old shoufa with a gray veil lies here.
A soft leather pouch has been discarded here. [7]
The brigand sergeant stands here, grinning at you.
The brigand trooper crouches here, eyeing you warily.
The brigand trooper crouches here, eyeing you warily.
The brigand trooper crouches here, eyeing you warily.
The brigand trooper crouches here, eyeing you warily.
The brigand sergeant stands here, grinning at you.
The brigand leader lounges here, fingering the scar on his cheek.
A black vulture is visible flying high in the sky.
The brigand sergeant stands here, grinning at you.
The brigand leader lounges here, fingering the scar on his cheek.
A bloodstock stallion has arrived from the north.

* HP:Critical SP:Trickling MV:Strong > Climbing a Hill
[ obvious exits: W U ]
The corpse of the brigand trooper is lying here. [3]
A soft leather pouch has been discarded here. [14]
A black vulture is here flying around.
A bloodstock stallion has arrived from above.

* HP:Critical SP:Trickling MV:Strong > na ds brigs
Before a Cliff's Wall
[ obvious exits: E S W ]
A soft leather pouch has been discarded here. [2]
A bloodstock stallion has arrived from the east.

* HP:Critical SP:Trickling MV:Strong > You narrate 'ds brigs'

* HP:Critical SP:Trickling MV:Strong > w
s
s
ride horse
Your heartbeat calms down more as you feel less panicked.
Timer now at 60 secs.
A Makeshift Bridge
[ obvious exits: N E S ]
A soft leather pouch has been discarded here. [3]
A bloodstock stallion has arrived from the east.

* HP:Beaten SP:Fading MV:Full > s
A Road by the Ravine
[ obvious exits: N E S ]
A bloodstock stallion has arrived from the north.

* HP:Beaten SP:Fading MV:Strong > A Road by the Ravine
[ obvious exits: N E ]
A bloodstock stallion has arrived from the north.

e
* HP:Beaten SP:Fading MV:Strong > A bloodstock stallion stops following you.
You start riding him.

malf
Posts: 20
Joined: Tue Feb 23, 2021 6:13 am

Re: Ouch! That really did HURT!

Post by malf » Sat May 11, 2024 6:15 am

I was running crit to safety with taron on my tail, last sec decided to go irondoor.

The Furnaces of Thakan'dar
Waves of infernal heat and the roar of lines of giant furnaces threaten to
destroy this large building at any moment. Through the hazy, smoke-filled
air you can make out only vaguely defined shapes moving glowing metal about
and throwing bulky, limp objects into the gaping maws of iron caverns. The
stench of burning flesh and stale sweat permeate the air, mixed with the
acrid tang of molten iron and steel, threatening to overcome the workers at
any moment, adding them to the nearby piles of corpses.
[ obvious exits: E D ]
Zone: Shayol Ghul
East: A rat scurries around trying to get out of sight.
A stout wooden barrel stands nearby.
A vile apprentice works the anvil, building up a vile stench.
An unholy smith molds a weapon here.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ko'bal guard stands here, protecting his master.
An Elite Ko'bal guard stands here, protecting his master.
An Elite Dhai'mon guard stands here, protecting his master.
An Elite Dhai'mon guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.

o S HP:Critical MV:Strong >
scan e
A rat scurries around trying to get out of sight.
*Taron* is standing here, riding a warhorse.

o S HP:Critical MV:Strong >
h
[hid ]
You attempt to hide yourself.

o S HP:Critical MV:Strong >

*Taron* has arrived from the east.
A rat has arrived from the east.

* S HP:Critical MV:Strong >

An Elite Ghar'ghael guard tries to cleave Taron, but he parries successfully.
An Elite Ghar'ghael guard cleaves Taron's body.
*Taron* panics, and attempts to flee!
An Elite Ko'bal guard cleaves Taron's body.
An Elite Ko'bal guard cleaves Taron's head.
An Elite Dhai'mon guard cleaves Taron's body.
An Elite Dhai'mon guard cleaves Taron's right leg.
An Elite Dha'vol guard cleaves Taron's body.
An Elite Dha'vol guard barely cleaves Taron's left leg.
An Elite Dha'vol guard barely cleaves Taron's head.
An Elite Dha'vol guard cleaves Taron's left leg.
An Elite Dhai'mon guard cleaves Taron's left arm.
*Taron* is dead! R.I.P.
Your blood freezes as you hear *Taron*'s death cry.

Neveyan
Posts: 200
Joined: Thu Jun 09, 2016 1:43 pm

Re: Ouch! That really did HURT!

Post by Neveyan » Sat May 11, 2024 6:19 pm

Fun outnumbered dusty pk but messed up my flee lag management at the end :(

e
Branch in Dark Path
Here, the dark path branches. To the south, it joins with another path, and to
the north and west, the path continues. The looming, gnarled trees block out
all light. For some reason, little clumps of dirt stick to your boots with
each step you take.
[ obvious exits: N S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
*Kryyg* is standing here, riding a shadow stallion.

* HP:Wounded MV:Weary >
*Kryyg* tries to slash you, but you deflect the blow.

n
* HP:Wounded MV:Weary - Kryyg: Beaten >
e
A sergeant bellows 'Argh! The foul beast Kazi has been spotted!'
No way! You're fighting for your life!

* HP:Wounded MV:Weary - Kryyg: Beaten >
No way! You're fighting for your life!

f
* HP:Wounded MV:Weary - Kryyg: Beaten >
You try to crush *Kryyg*, but he parries successfully.
Skoll narrates 'i went cair'
You panic and attempt to flee!

n

*Kryyg* sends you sprawling with a powerful bash!


*Kryyg* slashes your right leg into bloody fragments!


*Kazi* tries to pierce you, but you parry successfully.


*Kryyg* slashes your left leg into bloody fragments!


*Mephistopheles* has arrived from the west, riding a shadow stallion.


*Mephistopheles* slashes your body into bloody fragments!

*Mephistopheles* slashes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

*Kazi* pierces your left leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

*someone* slashes your body into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light

Draz
Posts: 605
Joined: Sun Feb 19, 2017 9:14 pm

Re: Ouch! That really did HURT!

Post by Draz » Sun May 12, 2024 9:15 pm

You are too exhausted.
* HP:Battered MV:Haggard >
*Sorvitor* has arrived from the north, riding a shadow stallion.
* HP:Battered MV:Haggard >
A Shienaran gate guard bellows 'Argh! The foul beast Kryyg has been spotted!'
A Shienaran gate guard bellows 'Argh! The foul beast Trill has been spotted!'
A Shienaran gate guard bellows 'Argh! The foul beast Sorvitor has been spotted!'
A Shienaran gate guard bellows 'Argh! The foul beast Sorvitor has been spotted!'
* HP:Battered MV:Haggard >
*Nevaeh* has arrived from the north, riding a shadow stallion.
* HP:Battered MV:Haggard >
*Nevaeh* leaves south riding a shadow stallion.
* HP:Battered MV:Haggard >
na drop vial
*Nevaeh* has arrived from the south, riding a shadow stallion.
* HP:Battered MV:Haggard >
*Nevaeh* tries to strike you, but you deflect the blow.
* HP:Battered MV:Haggard - Nevaeh: Scratched >
You narrate 'drop vial'
* HP:Battered MV:Haggard - Nevaeh: Scratched >
A Shienaran gate guard bellows 'Argh! The foul beast Kryyg has been spotted!'
An elite Shienaran guard says 'You Nevaeh!!! You will die before your time!! '
An elite Shienaran guard slashes Sorvitor's right hand.
* HP:Battered MV:Haggard - Nevaeh: Scratched >
na 1s dog
*Kryyg* tries to crush you, but you parry successfully.
* HP:Battered MV:Haggard - Nevaeh: Scratched >
*Trill* stabs your right arm hard.
* HP:Beaten MV:Haggard - Nevaeh: Scratched >
Eadmund narrates 'quaf'
* HP:Beaten MV:Haggard - Nevaeh: Scratched >
You narrate '1s dog'
* HP:Beaten MV:Haggard - Nevaeh: Scratched >
*Sorvitor* panics, and attempts to flee!
* HP:Beaten MV:Haggard - Nevaeh: Scratched >
8
*Sorvitor* leaves south riding a shadow stallion.
* HP:Beaten MV:Haggard - Nevaeh: Scratched >
*Trill* stabs your body.
An elite Shienaran guard says 'You Nevaeh!!! You will die before your time!! '
An elite Shienaran guard tries to slash Kryyg, but he deflects the blow.
A prophet of the dragon joins an elite Shienaran guard's fight!
*Kryyg* crushes your right arm hard.
You try to pierce *Nevaeh*, but she parries successfully.
*Trill* assumes an offensive striking posture.
* HP:Beaten MV:Haggard - Nevaeh: Scratched >
*Nevaeh* leans towards you. You seem to be overcome with fatigue.
* HP:Beaten MV:Collapsing - Nevaeh: Scratched >
[change mood brave]
Mood changed to: Brave
* HP:Beaten MV:Collapsing - Nevaeh: Scratched >
g vial
You don't see a vial here.
* HP:Beaten MV:Collapsing - Nevaeh: Scratched >
quaff vial
*Trill* stabs your body.
You try to pierce *Nevaeh*, but she deflects the blow.
*Sorvitor* slashes your right arm hard.
You wish that your wounds would stop BLEEDING so much!
* HP:Beaten MV:Collapsing - Nevaeh: Scratched >
Eadmund narrates 'Gave you vial'
* HP:Beaten MV:Collapsing - Nevaeh: Scratched >
You quaff a thin vial of yellow fluid which dissolves.
It tastes strange, but seems to do nothing.
* HP:Beaten MV:Collapsing - Nevaeh: Scratched >
g vial
*Sorvitor* slashes your body.
You wish that your wounds would stop BLEEDING so much!
Trill swiftly dodges a prophet of the dragon's attempt to hit him.
An elite Shienaran guard tries to slash Kryyg, but he parries successfully.
*Trill* stabs your right arm.
You wish that your wounds would stop BLEEDING so much!
*Kryyg* crushes your right arm hard.
You wish that your wounds would stop BLEEDING so much!
You try to pierce *Nevaeh*, but she deflects the blow.
* HP:Critical MV:Collapsing - Nevaeh: Scratched >
You don't see a vial here.
* HP:Critical MV:Collapsing - Nevaeh: Scratched >
quaff vial
f
You feel the Weave of the Wheel loosen from you.
A flurry of icy spikes sent by Nevaeh is the last thing you ever see.
You are dead! Sorry...
Ouch! You lose a level.
You stop following Eadmund.

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