Ouch! That really did HURT!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Post Reply
Malak
Posts: 89
Joined: Wed Aug 31, 2016 9:01 pm

Re: Ouch! That really did HURT!

Post by Malak » Fri Apr 10, 2020 9:53 am

This ranks you as Judd Juddry and ExecutionJudd



Abyss sends *Lexi* sprawling with a powerful bash!

-
Stryker barely slashes *Draz*'s left foot.
Abyss slashes *Lexi*'s body into bloody fragments!
A shivering tree hits Lexi's body extremely hard.
A shivering tree hits Lexi's left leg extremely hard.
Horror strikes *Lexi*'s left arm very hard.

=
*Draz* leaves west riding a pale destrier.

+
Stryker slashes *Lexi*'s body into bloody fragments!

+r
r
r
r
Cancelled.
[k light]
The fighting is too thick and heavy for you to enter the fray!
Abyss assumes an offensive striking posture.

* S HP:Wounded MV:Full > [k light]
The fighting is too thick and heavy for you to enter the fray!

* S HP:Wounded MV:Full > r
[k light]
The fighting is too thick and heavy for you to enter the fray!

* S HP:Wounded MV:Full > r
[k light]
The fighting is too thick and heavy for you to enter the fray!

* S HP:Wounded MV:Full > r
Stryker slashes *Lexi*'s right arm extremely hard.
Abyss slashes *Lexi*'s body into bloody fragments!
A shivering tree hits Lexi's head hard.
A shivering tree hits Lexi's left arm very hard.
Horror strikes *Lexi*'s body extremely hard.
*Lexi* is mortally wounded, and will die soon, if not aided.
[k light]
You hack *Lexi*'s body into bloody fragments!
*Lexi* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Lexi*'s death cry .

You just got Juddged unworthy of living

Jaili
Posts: 16
Joined: Sat Jun 01, 2019 1:49 pm

Re: Ouch! That really did HURT!

Post by Jaili » Sun Apr 12, 2020 7:06 pm

After dodging an absurd number of zerk bashes in camp and getting stabbed to 17 hps, my luck finally ran out when patty chased away as DS hit.

Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
The corpse of a cringing trolloc whelp is lying here.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Wounded MV:Full > sco
kill dark
You have 250(361) hit and 156(164) movement points.
You have scored 108500001 experience points and 0 quest points.
You need 1727319362 exp to reach the next level.
You have amassed 64 Turn points to date.
You have played 6 days and 22 hours (real time).
This ranks you as Jaili Felwin {Forester Apprentice} (Level 51).
You are standing.

* R HP:Wounded MV:Full > They aren't here.

* R HP:Wounded MV:Full >
Antoine narrates 'zarth bat'

* R HP:Wounded MV:Full > kill dark
cw
They aren't here.

* R HP:Wounded MV:Full > [change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 180 hit points.

* R HP:Wounded MV:Full > kill dark
They aren't here.

* R HP:Wounded MV:Full > stat
kill dark
You are a 517 year old female human hunter.
Your height is 5 feet, 5 inches, and you weigh 130.0 lbs.
You are carrying 0.0 lbs and wearing 32.6 lbs, peanuts.
Your base abilities are: Str:18 Int:16 Wil:12 Dex:19 Con:18.
Offensive bonus: 151, Dodging bonus: 146, Parrying Bonus: 167, Defense: 313
Your mood is: Wimpy. You will flee below: 180 Hit Points
You are wanted by: Seanchan Empire
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE
- ARMOR

* R HP:Wounded MV:Full > whe
They aren't here.

* R HP:Wounded MV:Full > kill dark
Players in your Zone
--------------------
Sabin - Thinning Woods
Jaili - Thinning Woods
Antoine - Thinning Woods
Isabel - Thinning Woods
Kitiara - Thinning Woods

* R HP:Wounded MV:Full > They aren't here.

* R HP:Wounded MV:Full > l
kill dark
Thinning Woods
Tall trees rise high above the soft ground. Piles of mulch give off a
sickly-sweet smell of decay. Small bushes and shrubs grow thick between the
trees. To the north, the forest takes on a yellow appearance as the plants
begin to die out. To the south, east, and west, the sparse woodland expands out
as far as the eye can see.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
The corpse of a cringing trolloc whelp is lying here.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Wounded MV:Full > They aren't here.

* R HP:Wounded MV:Full > s <<<<<They still haven't called out. Don't want to leave the group hanging.
kill dark
Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
The corpse of the ancient tree is lying here. [2]
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Loror* is here, fighting Isabel.
*Zarth* is sitting here.
Antoine Rains is here, fighting a Ghar'ghael trolloc, riding a battle-trained Shienaran warlander.
*Kazi* is here, fighting Isabel.
*Pugglepi* is sitting here.
A Ghar'ghael trolloc is sitting here.
*Norggle* is here, fighting Kitiara.
*Byrg* is here, fighting Kitiara.
Lady Isabel the Lieutenant is here, fighting Pugglepi, riding a battle-trained Shienaran warlander.
Kitiara Aes Sedai of the Blue Ajah is here, fighting Byrg, riding a Domani razor.

* R HP:Wounded MV:Full > You try to scythe *Loror*, but he parries successfully.

* R HP:Wounded MV:Full - Isabel: Wounded - Loror: Scratched > b

*Hadrin* has arrived from the south.

*Zarth* clambers to his feet.el: Wounded - Loror: Scratched >
*Hadrin* tries to hack you, but you parry successfully.
[bash ]


*Zarth* pounds Antoine's body very hard.

=
*Loror* pierces Isabel's left leg.

+
*Byrg* sends Kitiara sprawling with a powerful bash!

*
Isabel pounds *Pugglepi*'s left arm hard.
*Loror* pierces Isabel's body.
*Kazi* tickles Isabel's body with his stab.
Antoine slices a Ghar'ghael trolloc's body extremely hard.
Antoine slices *Zarth*'s body.
*Norggle* pounds Kitiara's head hard.
*Byrg* blasts Kitiara's body extremely hard.

*
Isabel panics, and attempts to flee!

+
Isabel leaves north riding a battle-trained Shienaran warlander.

=
Isabel narrates 'brb'

=
*Kazi* tries to stab Antoine, but he deflects the blow.
Your bash at *Loror* sends him sprawling!

* R HP:Wounded MV:Full - Loror: Scratched >
You dodge a bash from *Hadrin* who loses his balance and falls!

* R HP:Wounded MV:Full - Loror: Scratched > nar on or off?

Antoine avoids being bashed by *Zarth* who loses his balance and falls!

* R HP:Wounded MV:Full - Loror: Scratched > Ok.

* R HP:Wounded MV:Full - Loror: Scratched >
*Kazi* tries to stab Antoine, but he parries successfully.
You try to scythe *Loror*, but he deflects the blow.
Antoine slices a Ghar'ghael trolloc's body hard.
Antoine tries to slice *Kazi*, but he parries successfully.
A Ghar'ghael trolloc tries to cleave Antoine, but he deflects the blow.
*Norggle* pounds Kitiara's body very hard.
*Byrg* blasts Kitiara's right hand very hard.
*Kazi* tries to stab Antoine, but he deflects the blow.

* R HP:Wounded MV:Full - Loror: Scratched >
*Pugglepi* tries to pound Antoine, but he parries successfully.

* R HP:Wounded MV:Full - Loror: Scratched > nar patty is 1n
cw
Ok.

* R HP:Wounded MV:Full - Loror: Scratched > Sabin narrates 'Am patt'
*Zarth* looks at you.
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 180 hit points.

l
* R HP:Wounded MV:Full - Loror: Scratched > *Kazi* tries to stab Antoine, but he parries successfully.
You try to scythe *Loror*, but he deflects the blow.
Antoine tries to slice a Ghar'ghael trolloc, but he parries successfully.
Antoine tries to slice *Kazi*, but he parries successfully.
Antoine slices *Pugglepi*'s body.
A Ghar'ghael trolloc tries to cleave Antoine, but he deflects the blow.
*Norggle* tries to pound Kitiara, but she deflects the blow.
Kitiara barely slashes *Byrg*'s body.
*Byrg* blasts Kitiara's left arm very hard.
Thinning Woods
Fallen tree trunks, with a layer of soft, green moss growing on the decaying
bark, make the travel through these thin woods a little difficult. Wiry shrubs
with thorny branches grow widely underneath the canopy of the trees. Small
flowers fight for survival, against the trees and the bushes. In every
direction, the green forestland spreads out for miles.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
The corpse of the ancient tree is lying here. [2]
*Hadrin* is here, fighting YOU!
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Loror* is sitting here
*Zarth* is sitting here.
Antoine Rains is here, fighting a Ghar'ghael trolloc, riding a battle-trained Shienaran warlander.
*Kazi* is here, fighting Antoine.
*Pugglepi* is here, fighting Antoine.
A Ghar'ghael trolloc is here, fighting Antoine.
*Norggle* is here, fighting Kitiara.
*Byrg* is here, fighting Kitiara.
Kitiara Aes Sedai of the Blue Ajah is here, fighting Byrg, riding a Domani razor.
Kitiara panics, and attempts to flee!

* R HP:Wounded MV:Full - Loror: Scratched >
Kitiara leaves west riding a Domani razor.

* R HP:Wounded MV:Full - Loror: Scratched >
*Kazi* tries to stab Antoine, but he parries successfully.

* R HP:Wounded MV:Full - Loror: Scratched >
*Norggle* pounds your body into bloody fragments!

* R HP:Wounded MV:Full - Loror: Scratched >
Isabel narrates 'am patrol'

* R HP:Wounded MV:Full - Loror: Scratched > f
You panic and attempt to flee!


*Hadrin* sends you sprawling with a powerful bash!
Antoine avoids being bashed by *Pugglepi* who loses his balance and falls!


Antoine panics, and attempts to flee!
*Loror* looks at you.


*Norggle* pounds your body extremely hard.
*Kazi* tries to stab Antoine, but he parries successfully.
*Loror* pierces your right hand into bloody fragments!
*Hadrin* hacks your body extremely hard.
Antoine slices a Ghar'ghael trolloc's body very hard.
Antoine tries to slice *Kazi*, but he deflects the blow.
Antoine slices *Pugglepi*'s body.
A Ghar'ghael trolloc barely cleaves Antoine's right arm.
Antoine leaves north riding a battle-trained Shienaran warlander.

w

*Loror* pierces your right arm into bloody fragments!
Antoine narrates 'nod'


*Norggle* pounds your right foot into bloody fragments!
*Loror* pierces your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

*Hadrin* hacks your left leg extremely hard.
You wish that your wounds would stop BLEEDING so much!

Antoine narrates 'to 1n'

*Norggle* pounds your left foot into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

*someone* pierces your body into bloody fragments!
You're stunned, but will probably regain consciousness...
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
You stop following Antoine.
Circle of Light
[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A bizarre looking fruit is nestled nearby.
Lord Corath the Baron is sitting here.
Lady Alaina the Honored Sister is resting here.
A kind-faced figure stands here.
Maybe you should get on your feet first?

Horror
Posts: 151
Joined: Sat Jul 04, 2015 3:56 pm
Location: UK

Re: Ouch! That really did HURT!

Post by Horror » Thu Apr 16, 2020 3:47 pm

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
The giant blight beetle is here flying around.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
Shogol has arrived from the south.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring >
*Khaster* has arrived from the east, riding a gray palfrey.

* R HP:Healthy SP:Strong MV:Tiring >
Shogol slashes *Khaster*'s left leg.

* R HP:Healthy SP:Strong MV:Tiring > Nexen has disbanded the group.
You stop following Nexen.
You slice *Khaster*'s body.

You begin to weave the appropriate flows...


A Ko'bal trolloc joins your fight!
The giant blight beetle barely tickles Khaster's body with its hit.
A ramshorned trolloc joins a Ko'bal trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc tickles Khaster's body with his slash.
A ramshorned trolloc tickles Khaster's body with his slash.
The giant blight beetle tickles Khaster's left arm with its hit.
A Ko'bal trolloc tickles Khaster's body with his pierce.
*Khaster* tries to blast Shogol, but he deflects the blow.
Shogol slashes *Khaster*'s body.

-=+**+
Shogol narrates 'scent'

=-
*Khaster* panics, and attempts to flee!

-=
A ramshorned trolloc barely tickles Khaster's body with his slash.
A ramshorned trolloc barely slashes Khaster's left arm.
The giant blight beetle barely tickles Khaster's left foot with its hit.
A Ko'bal trolloc tickles Khaster's body with his pierce.
You slice *Khaster*'s body.
Shogol barely slashes *Khaster*'s body.
You draw some energy from the stone in your hand.
Ok.
Fire coalesces into a ball at your hands, which you launch at *Khaster*.

You do the best you can!


A ramshorned trolloc barely tickles Khaster's body with his slash.
A ramshorned trolloc tickles Khaster's body with his slash.
The giant blight beetle tickles Khaster's left arm with its hit.
A Ko'bal trolloc barely tickles Khaster's head with his pierce.
You barely slice *Khaster*'s body.
*Khaster* tries to blast Shogol, but he parries successfully.
Shogol slashes *Khaster*'s left leg.

* R HP:Healthy SP:Strong MV:Tiring - Shogol: Healthy - Khaster: Wounded > You begin to weave the appropriate flows...

-
*Khaster* panics, and attempts to flee!

=+*
*Khaster* leaves east riding a gray palfrey.

-Cancelled.
The Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart. Broken trees leak a thick
black sap, which you wisely avoid touching.
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Shogol has arrived from the west.

* R HP:Healthy SP:Strong MV:Tiring > The Blight
The heat of the Blight grows steadily stronger, and your clothes are damp and
moist. The foul trees and bristling bushes continue around you, and seem to
twitch when you approach. The Mountains of Dhoom grow ever closer to the north.
[ obvious exits: N S W ]
The corpse of the blight bear is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Khaster* is standing here, riding a gray palfrey.
Shogol has arrived from the west.

* R HP:Healthy SP:Strong MV:Tiring >
Shogol tickles *Khaster*'s body with his slash.


*Khaster* panics, and attempts to flee!
A gray palfrey seems too exhausted to obey *Khaster*'s commands.
*Khaster* tries to flee, but is too exhausted!

* R HP:Healthy SP:Strong MV:Tiring > You slice *Khaster*'s body.

* R HP:Healthy SP:Strong MV:Tiring - Shogol: Healthy - Khaster: Wounded > You begin to weave the appropriate flows...

-
*Khaster* tries to blast Shogol, but he parries successfully.

=+
Hadrin narrates 'Corath/kendall fd smob RM'

**+=-
*Khaster* panics, and attempts to flee!
A gray palfrey seems too exhausted to obey *Khaster*'s commands.
*Khaster* tries to flee, but is too exhausted!

-=
You draw some energy from the stone in your hand.
Ok.
Fire coalesces into a ball at your hands, which you launch at *Khaster*.

* R HP:Healthy SP:Strong MV:Tiring - Shogol: Healthy - Khaster: Battered >
You barely slice *Khaster*'s body.
*Khaster* tries to blast Shogol, but he deflects the blow.


Shogol sends *Khaster* sprawling with a powerful bash!

* R HP:Healthy SP:Strong MV:Tiring - Shogol: Healthy - Khaster: Battered > You begin to weave the appropriate flows...

-=+**+
Shogol slashes *Khaster*'s head.

=- -=
You draw some energy from the stone in your hand.
Ok.
Fire coalesces into a ball at your hands, which you launch at *Khaster*.

You begin to weave the appropriate flows...

-
Shogol tickles *Khaster*'s right arm with his slash.

=+*
*Khaster* stops riding a gray palfrey.

*+=
You draw some energy from the stone in your hand.
You lost control of Saidin!

* R HP:Healthy SP:Strong MV:Tiring - Shogol: Healthy - Khaster: Beaten >
You slice *Khaster*'s right leg.
*Khaster* tries to blast Shogol, but he deflects the blow.
*Khaster* panics, and attempts to flee!

You begin to weave the appropriate flows...


Shogol sends *Khaster* sprawling with a powerful bash!

*+
Shogol slashes *Khaster*'s left arm.

=- -=
*Khaster* leaves north.
*Khaster* has arrived from the north.
You draw some energy from the stone in your hand.
Ok.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your fireball blasts into *Khaster*, dropping his charred corpse to the ground.
*Khaster* is dead! R.I.P.
Your blood freezes as you hear *Khaster*'s death cry.

* R HP:Healthy SP:Strong MV:Tiring >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
The night has begun.

Kryyg
Posts: 342
Joined: Mon Jul 03, 2017 9:52 am

Re: Ouch! That really did HURT!

Post by Kryyg » Thu Apr 16, 2020 7:36 pm

* R HP:Hurt DP:Strong MV:Winded > scan u
2
A scarred Shienaran soldier with a topknot stands here.
*Isabel* is standing here, riding a battle-trained Shienaran warlander.
*Auriona* is standing here, riding a warhorse.
*Yeri* is standing here, riding a black and ivory stallion.
*Valkner* is standing here, riding a pale destrier.
A tough Shienaran soldier waits here.
*Draconus* is standing here, riding a pale destrier.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A wild stallion bucks madly.
Grimly steadfast, a Shienaran commander prepares for battle.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.

of
* R HP:Hurt DP:Strong MV:Winded > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.
Judd leaves east.

* R HP:Hurt DP:Strong MV:Winded > [change posture offensive]
Posture changed to: Offensive

* R HP:Hurt DP:Strong MV:Winded > narr 6 of em now snicker
l
You narrate '6 of em now snicker'
Judd narrates 'can't follow'

scan
* R HP:Hurt DP:Strong MV:Winded > In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving up.
The corpse of a young Tower Guard is lying here.
Judd Juddry and ExecutionJudd is standing here.
Bludlust the Rabid Hunter is standing here.
Porka the Rabid Hunter is standing here.
Kazi the Veteran Havoc is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Hurt DP:Strong MV:Winded > Up: A scarred Shienaran soldier with a topknot stands here.

* R HP:Hurt DP:Strong MV:Winded >
Bludlust says 'only 4 of us here groupe?'

* R HP:Hurt DP:Strong MV:Winded > where
Players in your Zone
--------------------
Buntaro - A Winding Road
Judd - In the Remains of a Crumbling Tower
Bludlust - In the Remains of a Crumbling Tower
Porka - In the Remains of a Crumbling Tower
Kazi - In the Remains of a Crumbling Tower
Kryyg - In the Remains of a Crumbling Tower
Monsoon - Shadowing a Road
Blytzkrieg - Shadowing a Road

* R HP:Hurt DP:Strong MV:Winded > 2
of
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* R HP:Hurt DP:Strong MV:Winded > l
[change posture offensive]
Posture changed to: Offensive

* R HP:Hurt DP:Strong MV:Winded > group
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving up.
The corpse of a young Tower Guard is lying here.
Judd Juddry and ExecutionJudd is standing here.
Bludlust the Rabid Hunter is standing here.
Porka the Rabid Hunter is standing here.
Kazi the Veteran Havoc is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Hurt DP:Strong MV:Winded > Your group consists of:
Kryyg (Head of group)
Kazi
Buntaro
Porka
Bludlust
Monsoon
Blytzkrieg

* R HP:Hurt DP:Strong MV:Winded >
Porka strips a chunk of flesh off the corpse of a young Tower Guard!

* R HP:Hurt DP:Strong MV:Winded > where
Players in your Zone
--------------------
Buntaro - A Winding Road
Judd - In the Remains of a Crumbling Tower
Bludlust - In the Remains of a Crumbling Tower
Porka - In the Remains of a Crumbling Tower
Kazi - In the Remains of a Crumbling Tower
Kryyg - In the Remains of a Crumbling Tower
Monsoon - Shadowing a Road
Blytzkrieg - Shadowing a Road

* R HP:Hurt DP:Strong MV:Winded > l
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving up.
The dismembered corpse of a young Tower Guard is lying here.
Judd Juddry and ExecutionJudd is standing here.
Bludlust the Rabid Hunter is standing here.
Porka the Rabid Hunter is standing here.
Kazi the Veteran Havoc is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Bludlust tears a bloodied limb from the dismembered corpse of a young Tower Guard.

* R HP:Hurt DP:Strong MV:Winded >
Bludlust eats a severed leg.

* R HP:Hurt DP:Strong MV:Winded > s
h
Amongst the Rubble
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Porka has arrived from the north.
Bludlust has arrived from the north.

[track human] MV:Winded >

s

Porka eats a severed leg.

Cancelled.
A Winding Road
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Porka has arrived from the north.
Bludlust has arrived from the north.

* R HP:Hurt DP:Strong MV:Winded > h
[track human]

-
A rat squeaks 'Arjuna is at Shadowing a Road'
Buntaro has arrived from the east.

=
You could find no tracks at all.

* R HP:Hurt DP:Strong MV:Winded > n
n
Amongst the Rubble
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Judd Juddry and ExecutionJudd is standing here.
Buntaro has arrived from the south.
Porka has arrived from the south.
Bludlust has arrived from the south.

* R HP:Hurt DP:Strong MV:Winded > In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving up.
The dismembered corpse of a young Tower Guard is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Buntaro has arrived from the south.
Porka has arrived from the south.
Bludlust has arrived from the south.

* R HP:Hurt DP:Strong MV:Winded > n
n
A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Buntaro has arrived from the south.
Porka has arrived from the south.
Bludlust has arrived from the south.

* R HP:Hurt DP:Strong MV:Winded > A Winding Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Buntaro has arrived from the south.
Porka has arrived from the south.
Bludlust has arrived from the south.

* R HP:Hurt DP:Strong MV:Winded > n
6
Shadowing a Road
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a human leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Arjuna* is standing here.
A Shienaran scout blends into the surroundings here.
A rat scurries around trying to get out of sight.
Kazi has arrived from the south.
Buntaro has arrived from the south.
Porka has arrived from the south.
Bludlust has arrived from the south.
Buntaro tries to pound *Arjuna*, but he deflects the blow.
Kazi tries to stab *Arjuna*, but he dodges the attack.
Porka tries to pound *Arjuna*, but he deflects the blow.

* R HP:Hurt DP:Strong MV:Winded > 0
Kazi tries to stab *Arjuna*, but he dodges the attack.
[kil h.human]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Hurt DP:Strong MV:Winded > [bash ]
Bash who?

* R HP:Hurt DP:Strong MV:Winded > s

Porka tries to pound *Arjuna*, but he parries successfully.
A Shienaran scout leaves east.
Kazi tries to stab *Arjuna*, but he deflects the blow.
*Arjuna* tickles Buntaro's right foot with his stab.
*Arjuna* panics, and attempts to flee!

kill human
* R HP:Hurt DP:Strong MV:Winded > A Winding Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Bludlust has arrived from the north.

* R HP:Hurt DP:Strong MV:Winded > kill human
They aren't here.

kill human
* R HP:Hurt DP:Strong MV:Winded > They aren't here.

kill human
* R HP:Hurt DP:Strong MV:Winded > They aren't here.

* R HP:Hurt DP:Strong MV:Winded > kill human
They aren't here.

kill human
* R HP:Hurt DP:Strong MV:Winded > They aren't here.

* R HP:Hurt DP:Strong MV:Winded > kill human
They aren't here.

* R HP:Hurt DP:Strong MV:Winded > e
They aren't here.

* R HP:Hurt DP:Strong MV:Winded > kill human
kill human
A Winding Road
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Bludlust has arrived from the west.

* R HP:Hurt DP:Strong MV:Winded > You try to lance *Arjuna*, but he parries successfully.
Bludlust tries to crush *Arjuna*, but he deflects the blow.

* R HP:Hurt DP:Strong MV:Winded - Arjuna: Scratched > kill human
Bludlust tries to crush *Arjuna*, but he dodges the attack.
*Arjuna* tries to stab you, but you deflect the blow.
You try to lance *Arjuna*, but he deflects the blow.
Ok.

* R HP:Hurt DP:Strong MV:Winded - Arjuna: Scratched > Ok.

0
[bash ] MV:Winded - Arjuna: Scratched >


*Arjuna* panics, and attempts to flee!

=
*Arjuna* swiftly dodges Bludlust's attempt to crush him.

=
Your bash at *Arjuna* sends him sprawling!
Monsoon pierces *Arjuna*'s head into bloody fragments!

* R HP:Hurt DP:Strong MV:Winded - Arjuna: Hurt > berk
[change mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.

* R HP:Hurt DP:Strong MV:Winded - Arjuna: Hurt > nar s e
You narrate 's e'

* R HP:Hurt DP:Strong MV:Winded - Arjuna: Hurt >
Monsoon pierces *Arjuna*'s right leg into bloody fragments!
Bludlust crushes *Arjuna*'s right leg into bloody fragments!
You gaze deeply into the soul of *Arjuna*.
*Arjuna* looks very strange, glaring about with a sense of panic.
You lance *Arjuna*'s body into bloody fragments!
Monsoon pierces *Arjuna*'s right arm into bloody fragments!
You lance *Arjuna*'s left leg into bloody fragments!

* R HP:Hurt DP:Strong MV:Winded - Arjuna: Battered >
Monsoon narrates 'sat 1s '

* R HP:Hurt DP:Strong MV:Winded - Arjuna: Battered >
Kazi has arrived from the west.
Porka has arrived from the north.

0
* R HP:Hurt DP:Strong MV:Winded - Arjuna: Battered > [bash ]
They already seem to be stunned.
Judd leaves east.

* R HP:Hurt DP:Strong MV:Winded - Arjuna: Battered >
Monsoon pierces *Arjuna*'s right hand very hard.
Bludlust crushes *Arjuna*'s body into bloody fragments!
You lance *Arjuna*'s right leg into bloody fragments!

0
* R HP:Hurt DP:Strong MV:Winded - Arjuna: Beaten >
Buntaro has arrived from the west.

* R HP:Hurt DP:Strong MV:Winded - Arjuna: Beaten > You lance *Arjuna*'s body into bloody fragments!
[bash ]
They already seem to be stunned.

* R HP:Hurt DP:Strong MV:Winded - Arjuna: Beaten >
*Arjuna* leaves north.

0
* R HP:Hurt DP:Strong MV:Winded > [bash ]
Bash who?

* R HP:Hurt DP:Strong MV:Winded > w
kill human
kill human
A Winding Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Buntaro has arrived from the east.
Porka has arrived from the east.
Bludlust has arrived from the east.

kill human
* R HP:Hurt DP:Strong MV:Winded > They aren't here.

* R HP:Hurt DP:Strong MV:Winded > n
They aren't here.

* R HP:Hurt DP:Strong MV:Winded > kill human
e
kill human
They aren't here.

* R HP:Hurt DP:Strong MV:Winded > Shadowing a Road
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A rat scurries around trying to get out of sight.
Buntaro has arrived from the south.
Porka has arrived from the south.
Bludlust has arrived from the south.

* R HP:Hurt DP:Strong MV:Winded > They aren't here.

* R HP:Hurt DP:Strong MV:Winded > Shadowing a Road
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a human leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Arjuna* is here, fighting Blytzkrieg.
A Shienaran scout blends into the surroundings here.
Blytzkrieg the Darkling Master is here, fighting Arjuna.
A shivering tree is here, fighting Arjuna.
A shivering tree is here, fighting Arjuna.
Buntaro has arrived from the west.
Porka has arrived from the west.
Bludlust has arrived from the west.
Monsoon tries to pierce *Arjuna*, but he deflects the blow.

* R HP:Hurt DP:Strong MV:Winded > s
The fighting is too thick and heavy for you to enter the fray!

kill human
* R HP:Hurt DP:Strong MV:Winded > A Winding Road
[ obvious exits: N E W ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Buntaro has arrived from the north.
Porka has arrived from the north.
Bludlust has arrived from the north.

* R HP:Hurt DP:Strong MV:Winded > They aren't here.

w
* R HP:Hurt DP:Strong MV:Winded > kill human
kill human
A Winding Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Buntaro has arrived from the east.
Porka has arrived from the east.
Bludlust has arrived from the east.

* R HP:Hurt DP:Strong MV:Winded > kill human
They aren't here.

* R HP:Hurt DP:Strong MV:Winded > kill human
They aren't here.

kill human
* R HP:Hurt DP:Strong MV:Winded > kill human
They aren't here.
Buntaro tries to pound *Arjuna*, but he dodges the attack.
Kazi tries to stab *Arjuna*, but he parries successfully.
Porka tries to pound *Arjuna*, but he deflects the blow.

* R HP:Hurt DP:Strong MV:Winded > kill human
Porka pounds *Arjuna*'s head into bloody fragments!
*Arjuna* panics, and attempts to flee!
Kazi tries to stab *Arjuna*, but he deflects the blow.
*Arjuna* swiftly dodges Buntaro's attempt to pound him.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Hurt DP:Strong MV:Winded > The fighting is too thick and heavy for you to enter the fray!

* R HP:Hurt DP:Strong MV:Winded > The fighting is too thick and heavy for you to enter the fray!

* R HP:Hurt DP:Strong MV:Winded > The fighting is too thick and heavy for you to enter the fray!

* R HP:Hurt DP:Strong MV:Winded > kill human
kill human
The fighting is too thick and heavy for you to enter the fray!

kill human
* R HP:Hurt DP:Strong MV:Winded > Kazi tries to stab *Arjuna*, but he dodges the attack.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Hurt DP:Strong MV:Winded > kill human
The fighting is too thick and heavy for you to enter the fray!
*Arjuna* leaves north.
A rat has arrived from the north.
Kazi tries to stab *Arjuna*, but he parries successfully.

* R HP:Hurt DP:Strong MV:Winded > kill human
You try to lance *Arjuna*, but he deflects the blow.
Bludlust crushes *Arjuna*'s body into bloody fragments!
*Arjuna* panics, and attempts to flee!

* R HP:Hurt DP:Strong MV:Winded - Kazi: Hurt - Arjuna: Critical > kill human
Ok.

* R HP:Hurt DP:Strong MV:Winded - Kazi: Hurt - Arjuna: Critical > Ok.
Blytzkrieg has arrived from the east.

* R HP:Hurt DP:Strong MV:Winded - Kazi: Hurt - Arjuna: Critical > kill human

Bludlust tries to crush *Arjuna*, but he deflects the blow.
You lance *Arjuna*'s body into bloody fragments!
Kazi tries to stab *Arjuna*, but he parries successfully.
Blytzkrieg leaves south.

* R HP:Hurt DP:Strong MV:Winded - Kazi: Hurt - Arjuna: Critical > kill human
Ok.

* R HP:Hurt DP:Strong MV:Winded - Kazi: Hurt - Arjuna: Critical > kill human
Ok.

kill human
* R HP:Hurt DP:Strong MV:Winded - Kazi: Hurt - Arjuna: Critical > Ok.

* R HP:Hurt DP:Strong MV:Winded - Kazi: Hurt - Arjuna: Critical > kill human
Ok.
*Arjuna* leaves east.
*Arjuna* avoids being bashed by Buntaro who loses his balance and falls!
*Arjuna* panics, and attempts to flee!
Kazi tries to stab *Arjuna*, but he deflects the blow.

* R HP:Hurt DP:Strong MV:Winded > kill human
You try to lance *Arjuna*, but he deflects the blow.

* R HP:Hurt DP:Strong MV:Winded - Buntaro: Hurt - Arjuna: Critical > Ok.

* R HP:Hurt DP:Strong MV:Winded - Buntaro: Hurt - Arjuna: Critical >
You lance *Arjuna*'s left leg into bloody fragments!
*Arjuna* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Arjuna*'s death cry.

kill human
* R HP:Hurt DP:Strong MV:Winded > 2
2
2
They aren't here.
Bludlust gets a black pair of silver-tooled boots from the corpse of Arjuna.
Bludlust gets a pair of earthen colored breeches from the corpse of Arjuna.
Bludlust gets a small leather sheath from the corpse of Arjuna.
Bludlust gets a small purse from the corpse of Arjuna.
Bludlust gets a gold mesh belt secured with a white flame clasp from the corpse of Arjuna.
Bludlust gets a pair of moonstone hilted dirks from the corpse of Arjuna.
Bludlust gets a jeweled wristcuff from the corpse of Arjuna.
Bludlust gets a jeweled wristcuff from the corpse of Arjuna.
Bludlust gets a pair of dark gloves from the corpse of Arjuna.
Bludlust gets a set of cloth sleeves from the corpse of Arjuna.
Bludlust gets a surcoat with exquisite embroidery from the corpse of Arjuna.
Bludlust gets a bearskin tunic from the corpse of Arjuna.
Bludlust gets a shimmering pendant of obsidian from the corpse of Arjuna.
Bludlust gets a shimmering pendant of obsidian from the corpse of Arjuna.
Bludlust gets a shoufa with a black veil from the corpse of Arjuna.
Bludlust gets a ring of braided gold and silver from the corpse of Arjuna.
Bludlust gets a band of twisted onyx from the corpse of Arjuna.
Bludlust gets a crystal lightstick from the corpse of Arjuna.

* R HP:Hurt DP:Strong MV:Winded > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* R HP:Hurt DP:Strong MV:Winded > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.
Blytzkrieg has arrived from the south.

* R HP:Hurt DP:Strong MV:Winded > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* R HP:Hurt DP:Strong MV:Winded >
Kazi leans over and severs the head from the corpse of Arjuna.

* R HP:Hurt DP:Strong MV:Winded > 2

A rat leaves east.
Monsoon narrates 'nice one'
Kazi gives you the severed head of Arjuna the Human slain in the Blasted Lands.

* R HP:Hurt DP:Strong MV:Winded > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* R HP:Hurt DP:Strong MV:Winded >
Blytzkrieg says 'damn'
Bludlust narrates 'rip nice'

* R HP:Hurt DP:Strong MV:Winded >
Blytzkrieg can't seem to regain control of himself.

* R HP:Hurt DP:Strong MV:Winded >
Blytzkrieg can't seem to regain control of himself.

* R HP:Hurt DP:Strong MV:Winded >
Blytzkrieg can't seem to regain control of himself.

* R HP:Hurt DP:Strong MV:Winded > narr yum
You narrate 'yum'

* R HP:Hurt DP:Strong MV:Winded > s
A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Buntaro has arrived from the north.
Porka has arrived from the north.
Bludlust has arrived from the north.
Monsoon has arrived from the north.
Blytzkrieg has arrived from the north.

* R HP:Hurt DP:Strong MV:Winded > scan s
2
of
* R HP:Hurt DP:Strong MV:Winded > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* R HP:Hurt DP:Strong MV:Winded > [change posture offensive]
Posture changed to: Offensive

* R HP:Hurt DP:Strong MV:Winded > s
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving up.
The dismembered corpse of a young Tower Guard is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Buntaro has arrived from the north.
Porka has arrived from the north.
Bludlust has arrived from the north.
Blytzkrieg has arrived from the north.
Blytzkrieg says 'quaffed tea for that one lol'

scan u
* R HP:Hurt DP:Strong MV:Winded > *Corath* is standing here, riding a gray palfrey.
A scarred Shienaran soldier with a topknot stands here.
*Isabel* is standing here, riding a battle-trained Shienaran warlander.
*Auriona* is standing here, riding a warhorse.
*Yeri* is standing here, riding a black and ivory stallion.
*Valkner* is standing here, riding a pale destrier.
A tough Shienaran soldier waits here.
*Draconus* is standing here, riding a pale destrier.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A wild stallion bucks madly.
Grimly steadfast, a Shienaran commander prepares for battle.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.

* R HP:Hurt DP:Strong MV:Winded >
Bludlust puts a crystal lightstick in a small purse.
Bludlust puts a band of twisted onyx in a small purse.
Bludlust puts a ring of braided gold and silver in a small purse.
Bludlust puts a shoufa with a black veil in a small purse.
Bludlust puts a shimmering pendant of obsidian in a small purse.
Bludlust puts a shimmering pendant of obsidian in a small purse.
Bludlust puts a bearskin tunic in a small purse.
Bludlust puts a surcoat with exquisite embroidery in a small purse.
Bludlust puts a set of cloth sleeves in a small purse.
Bludlust puts a pair of dark gloves in a small purse.
Bludlust puts a jeweled wristcuff in a small purse.
Bludlust puts a jeweled wristcuff in a small purse.
Bludlust puts a pair of moonstone hilted dirks in a small purse.
Bludlust puts a gold mesh belt secured with a white flame clasp in a small purse.
Bludlust puts a small leather sheath in a small purse.
Bludlust puts a pair of earthen colored breeches in a small purse.
Bludlust puts a black pair of silver-tooled boots in a small purse.

* R HP:Hurt DP:Strong MV:Winded >
Monsoon narrates 'im still crit dont kill me'

* R HP:Hurt DP:Strong MV:Winded >
Bludlust gives you a small purse.

* R HP:Hurt DP:Strong MV:Winded > eq
You are using:
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a rimmed round helmet
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering pendant of obsidian
<worn on body> a shirt of overlapping black scales
<worn about body> an earthen brown mantle
<slung on back> a backpack
<worn on arms> a pair of riveted chainmail sleeves
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a darkened steel trident
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of lissome leather boots with metal capped toes

* R HP:Hurt DP:Strong MV:Winded > put all pack
l

Porka snickers softly.

* R HP:Hurt DP:Strong MV:Winded > You put a small purse in a backpack.
You put the severed head of Arjuna the Human slain in the Blasted Lands in a backpack.

* R HP:Hurt DP:Strong MV:Winded > In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving up.
The dismembered corpse of a young Tower Guard is lying here.
Judd Juddry and ExecutionJudd is standing here.
Blytzkrieg the Darkling Master is standing here.
Monsoon the Evil Wolfbrother is standing here.
Bludlust the Rabid Hunter is standing here.
Porka the Rabid Hunter is standing here.
Buntaro the Ugly Gruesome is standing here.
Kazi the Veteran Havoc is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Hurt DP:Strong MV:Winded > 2
2
2
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* R HP:Hurt DP:Strong MV:Winded > where
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* R HP:Hurt DP:Strong MV:Winded > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* R HP:Hurt DP:Strong MV:Winded > Players in your Zone
--------------------
Judd - In the Remains of a Crumbling Tower
Blytzkrieg - In the Remains of a Crumbling Tower
Monsoon - In the Remains of a Crumbling Tower
Bludlust - In the Remains of a Crumbling Tower
Porka - In the Remains of a Crumbling Tower
Buntaro - In the Remains of a Crumbling Tower
Kazi - In the Remains of a Crumbling Tower
Kryyg - In the Remains of a Crumbling Tower

* R HP:Hurt DP:Strong MV:Winded > scan u

Blytzkrieg says 'nice kill though'

* R HP:Hurt DP:Strong MV:Winded > *Corath* is standing here, riding a gray palfrey.
A scarred Shienaran soldier with a topknot stands here.
*Isabel* is standing here, riding a battle-trained Shienaran warlander.
*Auriona* is standing here, riding a warhorse.
*Yeri* is standing here, riding a black and ivory stallion.
*Valkner* is standing here, riding a pale destrier.
A tough Shienaran soldier waits here.
*Draconus* is standing here, riding a pale destrier.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A wild stallion bucks madly.
Grimly steadfast, a Shienaran commander prepares for battle.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.

* R HP:Hurt DP:Strong MV:Winded > e
Amongst the Rubble
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A mirrored lantern has been left here.
A pair of thin but sturdy metal boots stands here.
A metal hook with loops for a belt is here.
A plain weapons belt has been forgotten here.
On the ground lies a long pole with a blade attached to the end.
A pair of sturdy metal half-gauntlets has been set here.
A pale leather harness lies here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Buntaro has arrived from the west.
Porka has arrived from the west.
Bludlust has arrived from the west.
Blytzkrieg has arrived from the west.

* R HP:Hurt DP:Strong MV:Winded > nar i mean
You narrate 'i mean'
Bludlust says 'im still batt'

* R HP:Hurt DP:Strong MV:Winded > nar i dont think we can hit
You narrate 'i dont think we can hit'

* R HP:Hurt DP:Strong MV:Winded >
Judd looks at Kazi.

* R HP:Hurt DP:Strong MV:Winded >
Monsoon sits down and rests.

* R HP:Hurt DP:Strong MV:Winded >
Bludlust narrates 'yeah, pls dont :p'

* R HP:Hurt DP:Strong MV:Winded >
Bludlust sits down and rests.

* R HP:Hurt DP:Strong MV:Winded >
Monsoon narrates '70 hp now'

* R HP:Hurt DP:Strong MV:Winded > narr 7 2 mobs 1 fc vs 8

Blytzkrieg sits down and rests.

* R HP:Hurt DP:Strong MV:Winded > You narrate '7 2 mobs 1 fc vs 8'

* R HP:Hurt DP:Strong MV:Winded >
*Draconus* has arrived from the west, riding a pale destrier.
*Isabel* has arrived from the west, riding a battle-trained Shienaran warlander.
A seasoned Shienaran soldier has arrived from the west.
*Auriona* has arrived from the west, riding a warhorse.
*Valkner* has arrived from the west, riding a pale destrier.
*Corath* has arrived from the west, riding a gray palfrey.
A soldier has arrived from the west.
*Yeri* has arrived from the west, riding a black and ivory stallion.
Porka tickles *Yeri*'s body with her pound.

* R HP:Hurt DP:Strong MV:Winded >
*Draconus* slashes Judd's left arm hard.

* R HP:Hurt DP:Strong MV:Winded > kill human
0

Buntaro barely pounds *Corath*'s body.
Kazi stabs *Valkner*'s body.

* R HP:Hurt DP:Strong MV:Winded > *Isabel* lances Judd's head.
*Auriona* slashes Judd's head hard.
You try to lance *Auriona*, but she deflects the blow.
Bludlust narrates 'they have a channie and bonded warder'

[bash ] MV:Winded - Judd: Hurt - Auriona: Healthy >
Bludlust stops resting, and clambers on his feet.


Monsoon stops resting, and clambers on his feet.
Bludlust crushes *Isabel*'s body.

=
*Auriona* barely slashes Judd's body.
*Isabel* lances Judd's body.
Kazi tries to stab *Valkner*, but he parries successfully.
Buntaro pounds *Corath*'s body.
*Yeri* crushes Porka's left arm.
Porka pounds *Yeri*'s body.
Blytzkrieg stops resting, and clambers on his feet.

*
Blytzkrieg pounds *Draconus*'s body hard.

=
Judd panics, and attempts to flee!

-
Judd leaves east.


A soldier joins Draconus's fight!
Kazi tries to stab *Valkner*, but he deflects the blow.


As *Auriona* avoids your bash, you topple over and fall to the ground!
Kazi avoids being bashed by *Valkner* who loses his balance and falls!
Buntaro avoids being bashed by *Corath* who loses his balance and falls!

* R HP:Hurt DP:Strong MV:Winded > auriona is now set as your target.

A soldier tickles your body with his smite.
*Auriona* tries to slash you, but you deflect the blow.
*Draconus* slashes Blytzkrieg's body.
Bludlust crushes *Isabel*'s left leg.
Kazi stabs *Valkner*'s body.
Bludlust sends *Isabel* sprawling with a powerful bash!

* R HP:Hurt DP:Strong MV:Winded - a soldier: Healthy >
Porka sends *Yeri* sprawling with a powerful bash!

* R HP:Hurt DP:Strong MV:Winded - a soldier: Healthy >
Judd has arrived from the east.

* R HP:Hurt DP:Strong MV:Winded - a soldier: Healthy >
Blytzkrieg sends *Draconus* sprawling with a powerful bash!
Judd tries to pound *Auriona*, but she parries successfully.

* R HP:Hurt DP:Strong MV:Winded - a soldier: Healthy > kill auriona

Porka narrates 'yeri batt'

0
* R HP:Hurt DP:Strong MV:Winded - a soldier: Healthy > Kazi stabs *Valkner*'s body hard.
Ok.
Monsoon tries to pierce *Draconus*, but he deflects the blow.
Porka misses a kick at *Yeri*'s groin, much to *Yeri*'s relief...

[bash ] MV:Winded - Auriona: Healthy >
Buntaro sends *Corath* sprawling with a powerful bash!


Monsoon pierces *Draconus*'s left leg.
A soldier barely smites your body.
Blytzkrieg pounds *Draconus*'s body very hard.
Bludlust crushes *Isabel*'s body.
Kazi tries to stab *Valkner*, but he deflects the blow.
Buntaro pounds *Corath*'s right arm.

+
*Auriona* releases streaks of Fire at Blytzkrieg, who screams in pain.

*
*Auriona* avoids being bashed by Judd who loses his balance and falls!

l
Cancelled.
Amongst the Rubble
Blocks of stone little the ground here. Some seem to have been dropped from
a height, as they're cracked and broken, as well as sunken into the ground
a bit. A mostly destroyed stone tower lies to the west, and was probably
the source of most of the stones littering the ground.
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A mirrored lantern has been left here.
A pair of thin but sturdy metal boots stands here.
A metal hook with loops for a belt is here.
A plain weapons belt has been forgotten here.
On the ground lies a long pole with a blade attached to the end.
A pair of sturdy metal half-gauntlets has been set here.
A pale leather harness lies here.
Judd Juddry and ExecutionJudd is here, fighting Auriona.
Monsoon the Evil Wolfbrother is here, fighting Draconus.
*Yeri* is sitting here, riding a black and ivory stallion.
A soldier is here, fighting YOU!
*Corath* is sitting here, riding a gray palfrey.
*Valkner* is here, fighting Kazi, riding a pale destrier.
*Auriona* is here, fighting YOU!, riding a warhorse.
A scarred Shienaran soldier with a topknot stands here.
*Isabel* is sitting here, riding a battle-trained Shienaran warlander.
*Draconus* is sitting here, riding a pale destrier.
Blytzkrieg the Darkling Master is here, fighting Draconus.
Bludlust the Rabid Hunter is here, fighting Isabel.
Porka the Rabid Hunter is here, fighting Yeri.
Buntaro the Ugly Gruesome is here, fighting Corath.
Kazi the Veteran Havoc is here, fighting Valkner.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Hurt DP:Strong MV:Winded - Auriona: Healthy > change mood wimpy
f
Mood changed to: Wimpy
Wimpy reset to: 202 hit points.
Blytzkrieg panics, and attempts to flee!
Kazi avoids being bashed by *Valkner* who loses his balance and falls!

2
* R HP:Hurt DP:Strong MV:Winded - Auriona: Healthy > Monsoon pierces *Draconus*'s left leg.
You try to lance *Auriona*, but she parries successfully.
A soldier smites your body.
Bludlust crushes *Isabel*'s right leg hard.
Kazi tries to stab *Valkner*, but he deflects the blow.
Buntaro pounds *Corath*'s body.
Porka pounds *Yeri*'s left leg.
Monsoon pierces *Draconus*'s left leg very hard.
Kazi tries to stab *Valkner*, but he parries successfully.
PANIC! You couldn't escape!

* R HP:Hurt DP:Strong MV:Winded - Auriona: Healthy > of
*Isabel* gives a soldier an order.
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.
Blytzkrieg leaves west.

* R HP:Hurt DP:Strong MV:Winded - Auriona: Healthy > [change posture offensive]
Posture changed to: Offensive

* R HP:Hurt DP:Strong MV:Winded - Auriona: Healthy > 2
of
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

0
* R HP:Hurt DP:Strong MV:Winded - Auriona: Healthy > [change posture offensive]
Posture changed to: Offensive

[bash ] MV:Winded - Auriona: Healthy >

+
A raven caws 'Theren, Alasdair are at Path Leading Through the Wastelands'
Monsoon tries to pierce *Draconus*, but he deflects the blow.
A soldier tries to smite you, but you deflect the blow.
*Auriona* slashes your body hard.
*Valkner* tries to pound Kazi, but he parries successfully.
Kazi tries to stab *Valkner*, but he deflects the blow.
*Corath* hacks Buntaro's body very hard.
Buntaro pounds *Corath*'s left leg.
Monsoon panics, and attempts to flee!

*
Kazi stabs *Valkner*'s body.
Monsoon leaves west.

*
Bludlust sends *Isabel* sprawling with a powerful bash!

+
*Yeri* sends Porka sprawling with a powerful bash!

=
*Auriona* panics, and attempts to flee!

-
*Auriona* leaves east riding a warhorse.

-
*Draconus* slashes Judd's body.

=
They're not here anymore!

* R HP:Hurt DP:Strong MV:Tiring - a soldier: Healthy >
*Auriona* has arrived from the east, riding a warhorse.

* R HP:Hurt DP:Strong MV:Tiring - a soldier: Healthy >
*Auriona* slashes Judd's right arm hard.

* R HP:Hurt DP:Strong MV:Tiring - a soldier: Healthy >
*Auriona* slashes Judd's right leg.
Judd tries to pound *Draconus*, but he deflects the blow.
You lance a soldier's right leg.
A soldier tries to smite you, but you parry successfully.
Bludlust crushes *Isabel*'s right arm.
Kazi tries to stab *Valkner*, but he deflects the blow.
*Yeri* crushes Porka's body hard.

* R HP:Hurt DP:Strong MV:Tiring - a soldier: Scratched >
*Valkner* sends Kazi sprawling with a powerful bash!

kill auriona
* R HP:Hurt DP:Strong MV:Tiring - a soldier: Scratched > change mood wimpy
Ok.

* R HP:Hurt DP:Strong MV:Tiring - a soldier: Scratched > f

Buntaro sends *Corath* sprawling with a powerful bash!

* R HP:Hurt DP:Strong MV:Tiring - a soldier: Scratched > 2
Mood changed to: Wimpy
Wimpy reset to: 202 hit points.

of
You panic and attempt to flee!g - a soldier: Scratched >

You flee head over heels.
A Winding Road
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* R HP:Hurt DP:Strong MV:Tiring > [change posture offensive]
Posture changed to: Offensive

* R HP:Hurt DP:Strong MV:Tiring > w
kill auriona
Amongst the Rubble
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A mirrored lantern has been left here.
A pair of thin but sturdy metal boots stands here.
A metal hook with loops for a belt is here.
A plain weapons belt has been forgotten here.
On the ground lies a long pole with a blade attached to the end.
A pair of sturdy metal half-gauntlets has been set here.
A pale leather harness lies here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Auriona* is here, fighting Judd, riding a warhorse.
Judd Juddry and ExecutionJudd is here, fighting Draconus.
*Yeri* is here, fighting Porka, riding a black and ivory stallion.
A tough Shienaran soldier waits here.
*Corath* is sitting here, riding a gray palfrey.
*Valkner* is here, fighting Kazi, riding a pale destrier.
A scarred Shienaran soldier with a topknot stands here.
*Isabel* is sitting here, riding a battle-trained Shienaran warlander.
*Draconus* is here, fighting Judd, riding a pale destrier.
Bludlust the Rabid Hunter is here, fighting Isabel.
Porka the Rabid Hunter is sitting here.
Buntaro the Ugly Gruesome is here, fighting Corath.
Kazi the Veteran Havoc is sitting here.
Blytzkrieg narrates 'fc targeting me'

0
* R HP:Hurt DP:Strong MV:Tiring > *Auriona* slashes Judd's body.
Bludlust barely crushes *Isabel*'s body.
*Valkner* pounds Kazi's body very hard.
Buntaro pounds *Corath*'s body.
*Yeri* crushes Porka's left foot hard.
You try to lance *Auriona*, but she parries successfully.

[bash ] MV:Tiring - Judd: Wounded - Auriona: Healthy >

-
Judd sends *Draconus* sprawling with a powerful bash!


*Auriona* slashes Judd's head.
Judd pounds *Draconus*'s left arm hard.
*Valkner* tries to pound Kazi, but he deflects the blow.
Buntaro pounds *Corath*'s body.


As *Auriona* avoids your bash, you topple over and fall to the ground!

* R HP:Hurt DP:Strong MV:Tiring - Judd: Wounded - Auriona: Healthy > l auriona

A soldier joins Draconus's fight!
Monsoon narrates 'im out'

* R HP:Hurt DP:Strong MV:Tiring - Judd: Wounded - Auriona: Healthy >
*Isabel* sends Bludlust sprawling with a powerful bash!
Porka sends *Yeri* sprawling with a powerful bash!

0
* R HP:Hurt DP:Strong MV:Tiring - Judd: Wounded - Auriona: Healthy >
Kazi tries to stab *Valkner*, but he parries successfully.

* R HP:Hurt DP:Strong MV:Tiring - Judd: Wounded - Auriona: Healthy >
*Isabel* gives a soldier an order.

* R HP:Hurt DP:Strong MV:Tiring - Judd: Wounded - Auriona: Healthy >
A soldier barely smites Judd's body.
*Auriona* slashes Judd's body.
*Isabel* lances Bludlust's body very hard.
Kazi tries to stab *Valkner*, but he parries successfully.
Porka pounds *Yeri*'s body.
Judd panics, and attempts to flee!

* R HP:Hurt DP:Strong MV:Tiring - Judd: Wounded - Auriona: Healthy >
Judd leaves west.

* R HP:Hurt DP:Strong MV:Tiring - Auriona: Healthy > A willowy, dark-skinned woman stands here, regarding you. Though she bears
the features of Aes Sedai, her appearance is boyish. Her short-cropped hair
is honey-colored and she appears comfortable in a garish golden tunic and
trousers.

Auriona is in excellent condition.

*Auriona* is using:
<used as light> a lantern
<worn on head> a rimmed round helmet
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn about body> a blight bear pelt with hanging horned skulls
<worn on hands> a fine pair of light, buckskin gloves
<worn around wrist> a jeweled wristcuff
<worn around wrist> a sungwood bracelet
<wielded two-handed> a bladed feather staff
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots

You attempt to peek at the inventory:
You can't see anything.

[bash ] MV:Tiring - Auriona: Healthy >
*Valkner* sends Kazi sprawling with a powerful bash!

=
*Corath* sends Buntaro sprawling with a powerful bash!

+
*Draconus* slashes Bludlust's body hard.

*
Judd has arrived from the west.


Judd tries to pound *Draconus*, but he deflects the blow.

=
*Draconus* slashes Bludlust's left leg.
A soldier joins Draconus's fight!
*Isabel* lances Bludlust's body very hard.
*Valkner* tries to pound Kazi, but he deflects the blow.
*Corath* hacks Buntaro's right leg.
Porka pounds *Yeri*'s body.
*Corath* gives a soldier an order.
Porka narrates 'yeri beat'

=
Your bash at *Auriona* sends her sprawling!

* R HP:Hurt DP:Strong MV:Tiring - Auriona: Scratched > nar chortlesnorfling bash on combo bullshit
You narrate 'chortlesnorfling bash on combo bullshit'

* R HP:Hurt DP:Strong MV:Tiring - Auriona: Scratched >
*Draconus* avoids being bashed by Judd who loses his balance and falls!

* R HP:Hurt DP:Strong MV:Tiring - Auriona: Scratched >
A soldier smites your right arm.
*Draconus* slashes Bludlust's body very hard.
You lance *Auriona*'s body hard.
*Isabel* lances Bludlust's right foot.
*Valkner* pounds Kazi's body very hard.
*Corath* hacks Buntaro's head very hard.
Porka pounds *Yeri*'s left foot.

* R HP:Hurt DP:Strong MV:Tiring - Auriona: Scratched >
*Isabel* avoids being bashed by Bludlust who loses his balance and falls!

* R HP:Hurt DP:Strong MV:Tiring - Auriona: Scratched >
*Yeri* sends Porka sprawling with a powerful bash!

* R HP:Hurt DP:Strong MV:Tiring - Auriona: Scratched >
Judd clambers to his feet.

* R HP:Hurt DP:Strong MV:Tiring - Auriona: Scratched >
A soldier smites your right leg hard.
You lance *Auriona*'s head very hard.
*Isabel* lances Bludlust's head.
Kazi tries to stab *Valkner*, but he parries successfully.
*Yeri* crushes Porka's body hard.
Blytzkrieg has arrived from the east.
Judd tries to pound *Draconus*, but he deflects the blow.

* R HP:Hurt DP:Strong MV:Tiring - Auriona: Hurt > 0

Bludlust avoids being bashed by *Draconus* who loses his balance and falls!

* R HP:Hurt DP:Strong MV:Tiring - Auriona: Hurt > Kazi tries to stab *Valkner*, but he deflects the blow.
[bash ]
They already seem to be stunned.

* R HP:Hurt DP:Strong MV:Tiring - Auriona: Hurt > 0

Kazi avoids being bashed by *Valkner* who loses his balance and falls!

* R HP:Hurt DP:Strong MV:Tiring - Auriona: Hurt > 0
[bash ]
Blytzkrieg tries to pound *Draconus*, but he deflects the blow.

Cancelled.
[bash ]
Bludlust narrates 'im losing, buffing 2'


Buntaro sends *Corath* sprawling with a powerful bash!

-
Bludlust panics, and attempts to flee!

=
Bludlust leaves east.

*
A soldier tries to smite you, but you parry successfully.
Kazi tries to stab *Valkner*, but he deflects the blow.
Buntaro pounds *Corath*'s body.
*Yeri* crushes Porka's right arm very hard.

*
Judd sends *Draconus* sprawling with a powerful bash!
Monsoon pierces *Isabel*'s body.

=
Monsoon barely pierces *Isabel*'s left leg.
Kazi tries to stab *Valkner*, but he deflects the blow.


Your body is burned by a tremendous fireball sent by *Auriona*!

=
Your bash at *Auriona* sends her sprawling!
Bludlust narrates 'am beat'

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Hurt >
*Isabel* tries to lance Monsoon, but he deflects the blow.
Monsoon pierces *Isabel*'s body.
Blytzkrieg pounds *Draconus*'s body very hard.
Judd pounds *Draconus*'s left leg hard.
A soldier tries to smite you, but you deflect the blow.
You lance *Auriona*'s right hand into bloody fragments!
Kazi stabs *Valkner*'s body.
Buntaro barely pounds *Corath*'s body.
Blytzkrieg panics, and attempts to flee!

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Hurt >
Bludlust has arrived from the east.

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Hurt >
Blytzkrieg leaves east.
Bludlust tries to crush *Draconus*, but he parries successfully.

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Hurt >
Monsoon tickles *Isabel*'s left hand with his pierce.

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Hurt >
*Valkner* sends Kazi sprawling with a powerful bash!

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Hurt >
*Yeri* sends Porka sprawling with a powerful bash!

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Hurt >
Blytzkrieg has arrived from the east.

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Hurt > 0
Bludlust crushes *Draconus*'s right arm.
Monsoon barely pierces *Isabel*'s body.
A soldier tries to smite you, but you deflect the blow.
You lance *Auriona*'s left foot very hard.
*Valkner* tries to pound Kazi, but he parries successfully.
Buntaro barely pounds *Corath*'s head.
*Yeri* crushes Porka's body hard.
[bash ]
They already seem to be stunned.
Blytzkrieg pounds *Yeri*'s body hard.

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded > 0
[bash ]
They already seem to be stunned.

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded > 0

*Draconus* sends Judd sprawling with a powerful bash!

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded > [bash ]
They already seem to be stunned.

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded >
Monsoon pierces *Isabel*'s right leg hard.

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded > 0
[bash ]


*Isabel* sends Monsoon sprawling with a powerful bash!
*Corath* sends Buntaro sprawling with a powerful bash!
*Yeri* panics, and attempts to flee!

-
*Draconus* slashes Judd's right arm.
*Isabel* tries to lance Monsoon, but he deflects the blow.
A soldier tries to smite you, but you parry successfully.
*Valkner* pounds Kazi's body.
*Corath* hacks Buntaro's right leg hard.
*Yeri* crushes Porka's left leg very hard.
*Yeri* leaves west riding a black and ivory stallion.

*
*Alasdair* has arrived from the east, riding a pale destrier.
*Theren* has arrived from the east, riding a warhorse.

*
*Theren* scythes Bludlust's body.
*Alasdair* blasts Blytzkrieg's right leg.

=
*Auriona* releases streaks of Fire at Blytzkrieg, who screams in pain.
Kazi narrates 'where regroup'

-
Kazi tries to stab *Valkner*, but he deflects the blow.

=
Your bash at *Auriona* sends her sprawling!
Blytzkrieg panics, and attempts to flee!

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded >
*Draconus* slashes Judd's body.
*Isabel* lances Monsoon's body hard.
A soldier smites your head hard.
You gaze deeply into the soul of *Auriona*.
Your gaze failed to paralyze your victim.
You lance *Auriona*'s right arm very hard.
Kazi tries to stab *Valkner*, but he deflects the blow.
*Corath* hacks Buntaro's body hard.

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded > nar auriona wounded

*Yeri* has arrived from the west, riding a black and ivory stallion.

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded >
*Yeri* crushes Porka's left leg hard.

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded > You narrate 'auriona wounded'

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded > l
Amongst the Rubble
Blocks of stone little the ground here. Some seem to have been dropped from
a height, as they're cracked and broken, as well as sunken into the ground
a bit. A mostly destroyed stone tower lies to the west, and was probably
the source of most of the stones littering the ground.
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A mirrored lantern has been left here.
A pair of thin but sturdy metal boots stands here.
A metal hook with loops for a belt is here.
A plain weapons belt has been forgotten here.
On the ground lies a long pole with a blade attached to the end.
A pair of sturdy metal half-gauntlets has been set here.
A pale leather harness lies here.
*Yeri* is here, fighting Porka, riding a black and ivory stallion.
*Theren* is here, fighting Bludlust, riding a warhorse.
*Alasdair* is here, fighting Blytzkrieg, riding a pale destrier.
Blytzkrieg the Darkling Master is here, fighting Alasdair.
Bludlust the Rabid Hunter is here, fighting Theren.
Monsoon the Evil Wolfbrother is sitting here.
Judd Juddry and ExecutionJudd is sitting here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Auriona* is sitting here, riding a warhorse.
A soldier is here, fighting YOU!
*Corath* is here, fighting Buntaro, riding a gray palfrey.
*Valkner* is here, fighting Kazi, riding a pale destrier.
A scarred Shienaran soldier with a topknot stands here.
*Isabel* is here, fighting Monsoon, riding a battle-trained Shienaran warlander.
*Draconus* is here, fighting Judd, riding a pale destrier.
Porka the Rabid Hunter is here, fighting Yeri.
Buntaro the Ugly Gruesome is sitting here.
Kazi the Veteran Havoc is here, fighting Valkner.

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded >
Blytzkrieg panics, and attempts to flee!
*Alasdair* sends Blytzkrieg sprawling with a powerful bash!

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded >
Kazi panics, and attempts to flee!

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded >
Kazi leaves east.

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded >
Bludlust sends *Theren* sprawling with a powerful bash!

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded >
*Alasdair* blasts Blytzkrieg's body hard.
Blytzkrieg panics, and attempts to flee!
Bludlust crushes *Theren*'s left arm hard.
*Isabel* tries to lance Monsoon, but he parries successfully.
Monsoon barely pierces *Isabel*'s body.
A soldier tries to smite you, but you deflect the blow.
You lance *Auriona*'s body very hard.
*Corath* hacks Buntaro's left leg.

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded >
Monsoon narrates 'more'

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded >
*Valkner* tries to pound Monsoon, but he parries successfully.
Porka avoids being bashed by *Yeri* who loses his balance and falls!
Porka sends *Yeri* sprawling with a powerful bash!

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded >
Judd avoids being bashed by *Draconus* who loses his balance and falls!

nar OFF go n
* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded >
Judd sends *Draconus* sprawling with a powerful bash!

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded > You narrate 'OFF go n'

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded >
Monsoon panics, and attempts to flee!

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded >
Porka pounds *Yeri*'s body.
*Alasdair* blasts Blytzkrieg's body.
Blytzkrieg panics, and attempts to flee!
Bludlust crushes *Theren*'s left foot.
Monsoon barely pierces *Isabel*'s body.
Judd pounds *Draconus*'s right leg hard.
A soldier smites your right arm.
*Auriona* tries to slash you, but you deflect the blow.
You lance *Auriona*'s right foot hard.
Buntaro barely pounds *Corath*'s left hand.
Buntaro sends *Corath* sprawling with a powerful bash!

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded > 0

Monsoon pierces *Isabel*'s right arm.

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded >
Bludlust panics, and attempts to flee!

[bash ] ong MV:Tiring - Auriona: Wounded >


Porka panics, and attempts to flee!

-
Judd panics, and attempts to flee!
*Valkner* sends Monsoon sprawling with a powerful bash!
Monsoon panics, and attempts to flee!
Bludlust leaves west.

*
Judd leaves west.


*Auriona* throws streaks of Fire at Blytzkrieg, whose freshly charred corpse crumples to the ground.
Blytzkrieg is dead! R.I.P.
Your blood freezes as you hear Blytzkrieg's death cry.

*
*Theren* scythes Porka's head.

+
*Theren* scythes Porka's left leg.
*Valkner* pounds Monsoon's right arm hard.
Porka pounds *Yeri*'s left hand.
*Isabel* tries to lance Monsoon, but he deflects the blow.
A soldier barely smites your right hand.
*Auriona* tries to slash you, but you deflect the blow.
Buntaro pounds *Corath*'s left leg.

-
*Alasdair* blasts Buntaro's left leg.
Porka panics, and attempts to flee!

-
Porka leaves east.

=
*Isabel* gets a shiny copper dagger from the corpse of Blytzkrieg.
*Isabel* gets a throwing spike from the corpse of Blytzkrieg.
*Isabel* gets a throwing spike from the corpse of Blytzkrieg.
*Isabel* gets a cup of thready brown tea from the corpse of Blytzkrieg.
*Isabel* gets a cup of thready brown tea from the corpse of Blytzkrieg.
*Isabel* gets a package of iron rations from the corpse of Blytzkrieg.
*Isabel* gets a pair of thick metal boots from the corpse of Blytzkrieg.
*Isabel* gets a pair of ebony-steel plate greaves from the corpse of Blytzkrieg.
*Isabel* gets a silver-banded war mallet from the corpse of Blytzkrieg.
*Isabel* gets a sungwood bracelet from the corpse of Blytzkrieg.
*Isabel* gets a sungwood bracelet from the corpse of Blytzkrieg.
*Isabel* gets a pair of heavy metal gauntlets from the corpse of Blytzkrieg.
*Isabel* gets a pair of ebony-steel plate vambraces from the corpse of Blytzkrieg.
*Isabel* gets a shining steel breastplate from the corpse of Blytzkrieg.
*Isabel* gets a torc of gleaming steel from the corpse of Blytzkrieg.
*Isabel* gets a full metal helmet and visor from the corpse of Blytzkrieg.
Your bash at *Auriona* sends her sprawling!

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded >
*Draconus* barely slashes your body.

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded >
Monsoon leaves east.
Buntaro panics, and attempts to flee!

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded >
Buntaro leaves west.

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded >
*Corath* hacks your body hard.

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Wounded >
*Corath* hacks your body very hard.
*Draconus* barely slashes your body.
A soldier smites your right leg.
You gaze deeply into the soul of *Auriona*.
Your gaze failed to paralyze your victim.
You gaze deeply into the soul of *Draconus*.
Your gaze failed to paralyze your victim.
You lance *Auriona*'s right arm very hard.

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Battered > nar go
You narrate 'go'
*Valkner* leaves west riding a pale destrier.

* R HP:Wounded DP:Strong MV:Tiring - Auriona: Battered > l

A soldier smites your head.
You gaze deeply into the soul of a soldier.
A soldier looks very strange, glaring about with a sense of panic.
You lance *Auriona*'s left hand into bloody fragments!

* R HP:Battered DP:Strong MV:Tiring - Auriona: Battered > Amongst the Rubble
Blocks of stone little the ground here. Some seem to have been dropped from
a height, as they're cracked and broken, as well as sunken into the ground
a bit. A mostly destroyed stone tower lies to the west, and was probably
the source of most of the stones littering the ground.
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
The corpse of Blytzkrieg is lying here.
A mirrored lantern has been left here.
A pair of thin but sturdy metal boots stands here.
A metal hook with loops for a belt is here.
A plain weapons belt has been forgotten here.
On the ground lies a long pole with a blade attached to the end.
A pair of sturdy metal half-gauntlets has been set here.
A pale leather harness lies here.
*Yeri* is standing here, riding a black and ivory stallion.
*Theren* is standing here, riding a warhorse.
*Alasdair* is standing here, riding a pale destrier.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Auriona* is sitting here, riding a warhorse.
A soldier is here, fighting YOU!
*Corath* is here, fighting YOU!, riding a gray palfrey.
A scarred Shienaran soldier with a topknot stands here.
*Isabel* is standing here, riding a battle-trained Shienaran warlander.
*Draconus* is here, fighting YOU!, riding a pale destrier.

rong MV:Tiring - Auriona: Battered >
*Corath* sends you sprawling with a powerful bash!

* R HP:Battered DP:Strong MV:Tiring - Auriona: Battered > change mood wimpy

*Valkner* has arrived from the west, riding a pale destrier.

f
* R HP:Battered DP:Strong MV:Tiring - Auriona: Battered >
*Valkner* leaves east riding a pale destrier.

* R HP:Battered DP:Strong MV:Tiring - Auriona: Battered > n

*Yeri* sends a shadow stallion sprawling with a powerful bash!

* R HP:Battered DP:Strong MV:Tiring - Auriona: Battered >
*Yeri* crushes a shadow stallion's body into bloody fragments!
*Corath* hacks your body hard.
*Draconus* slashes your body.
A soldier barely smites your body.
*Auriona* slashes your right leg hard.

* R HP:Battered DP:Strong MV:Tiring - Auriona: Battered >
*Corath* looks at you.

* R HP:Battered DP:Strong MV:Tiring - Auriona: Battered >
*Theren* leaves east riding a warhorse.

* R HP:Battered DP:Strong MV:Tiring - Auriona: Battered >
*Alasdair* leaves east riding a pale destrier.

* R HP:Battered DP:Strong MV:Tiring - Auriona: Battered >
*Yeri* crushes a shadow stallion's body into bloody fragments!
*Corath* hacks your body hard.
*Draconus* slashes your right arm hard.
A soldier mounts an attack against you, but weak nerves get the better of him.

* R HP:Battered DP:Strong MV:Tiring - Auriona: Battered > Mood changed to: Wimpy
Wimpy reset to: 202 hit points.

* R HP:Battered DP:Strong MV:Tiring - Auriona: Battered > PANIC! You couldn't escape!

* R HP:Battered DP:Strong MV:Tiring - Auriona: Battered > You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
Your body is burned by a tremendous fireball sent by *Auriona*!
No way! You're fighting for your life!

* R HP:Beaten DP:Strong MV:Tiring - Auriona: Battered >
Bludlust narrates 'knomon is 2s scout'

* R HP:Beaten DP:Strong MV:Tiring - Auriona: Battered > f
n

A shadow stallion barely tickles Yeri's left arm with its hit.
A soldier barely smites your body.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
The sun sets.
Your heartbeat calms down more as you feel less panicked.

*Draconus* stops using a shining silver plated sword.


*Isabel* lances your right hand very hard.
You wish that your wounds would stop BLEEDING so much!

*Draconus* wields a shiny copper dagger.

n

*Draconus* stops using a shiny copper dagger.

You flee head over heels.
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
The dismembered corpse of a young Tower Guard is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > A Winding Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving south.
The dismembered corpse of Arjuna is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > Shadowing a Road
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

n
* R HP:Beaten DP:Strong MV:Tiring > e
Alas, you cannot go that way...

e
* R HP:Beaten DP:Strong MV:Tiring > Shadowing a Road
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Shienaran scout blends into the surroundings here.
A rat scurries around trying to get out of sight.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Beaten DP:Strong MV:Tiring > s
e
Alas, you cannot go that way...

* R HP:Beaten DP:Strong MV:Tiring > A Winding Road
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a human leaving west.
There are some bloody traces of a trolloc leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > w
Fork Before a Crumbling Tower
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > w
w
w
A Winding Road
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a human leaving west.
There are some bloody traces of a trolloc leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > A Winding Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving south.
The dismembered corpse of Arjuna is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > A Sickly Forest
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving east.
There are some tracks of a trolloc leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A rat scurries around trying to get out of sight.

s
* R HP:Beaten DP:Strong MV:Tiring > Alas, you cannot go that way...

* R HP:Beaten DP:Strong MV:Tiring > w
A Winding Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

s
* R HP:Beaten DP:Strong MV:Tiring > w
A Winding Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > s
A Winding Road
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > A Winding Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > notice
A Fork Before a Crumbling Tower
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > sw
s
You stop paying increased attention to your surroundings.

* R HP:Beaten DP:Strong MV:Tiring > s
Swim in what direction?

* R HP:Beaten DP:Strong MV:Tiring > A Pine Forest
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

w
* R HP:Beaten DP:Strong MV:Tiring > w
Alas, you cannot go that way...

* R HP:Beaten DP:Strong MV:Tiring > A Winding Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

s
* R HP:Beaten DP:Strong MV:Tiring > A Pine Forest
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > w
The Dusty Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

s
* R HP:Beaten DP:Strong MV:Tiring > w
The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > w
A Pine Forest
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > A Pine Forest
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > w
Edge of Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > Thick Forest
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > n
w
w
Road to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > w
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > w
The Dusty Road
[ obvious exits: N E W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

w
* R HP:Beaten DP:Strong MV:Tiring > w
w
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kazi narrates 'no sms gap yet'

* R HP:Beaten DP:Strong MV:Tiring > The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A squat border stone juts from the soil.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

n
* R HP:Beaten DP:Strong MV:Tiring > The Dusty Road
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > n
Alas, you cannot go that way...

w
* R HP:Beaten DP:Strong MV:Tiring > w
The Dusty Road
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > The Dusty Road
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
A raven is visible flying high in the sky.

w
* R HP:Beaten DP:Strong MV:Tiring > Burnt Wagons
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > w
w
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > w
The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

w
* R HP:Beaten DP:Strong MV:Tiring > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > w
w
The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

w
* R HP:Beaten DP:Strong MV:Tiring > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > w
The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > Green Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
The short gray wolf bitch is foraging for food here.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Beaten DP:Strong MV:Tiring > where
On a Hillside
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
A cute brown deer eyes you nervously.

* R HP:Beaten DP:Strong MV:Tiring > On Top of a Hill
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A handsome stag stands here, ready to run.

* R HP:Beaten DP:Strong MV:Tiring > Players in your Zone
--------------------
Kryyg - On Top of a Hill

* R HP:Beaten DP:Strong MV:Tiring > w
w
n
A Gentle Slope
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A cute brown deer eyes you nervously.
A wild hog snorts angrily, pawing at the ground.

n
* R HP:Beaten DP:Strong MV:Tiring > n
A Shady Valley
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A cute brown deer eyes you nervously.
A wild hog snorts angrily, pawing at the ground.
A young and strong buck is here, munching some grass.

* R HP:Beaten DP:Strong MV:Tiring > n
A Forested Path Through the Borderlands
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > Forested Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > Forested Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A spotted jaguar opens its eyes lazily.
Bludlust narrates '4 of us knomon pat'

* R HP:Beaten DP:Strong MV:Tiring > nar snicker og throsebashed
w
You narrate 'snicker og throsebashed'

w
* R HP:Beaten DP:Strong MV:Tiring > w
Forested Borderlands
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > w
Forested Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

w
* R HP:Beaten DP:Strong MV:Tiring > A Forested Path Through the Borderlands
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A cute brown deer eyes you nervously.

* R HP:Beaten DP:Strong MV:Tiring > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A spotted jaguar opens its eyes lazily.
A tough Shienaran soldier waits here.

w
* R HP:Beaten DP:Strong MV:Tiring > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is visible flying high in the sky.
A panther stalks through the wilderness.
A giant bee preys on small animals.

* R HP:Beaten DP:Strong MV:Tiring > n
A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A giant bee preys on small animals.

n
* R HP:Beaten DP:Strong MV:Tiring > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A handsome stag stands here, ready to run.

* R HP:Beaten DP:Strong MV:Tiring > n
A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A jaguar, chewing on its prey, looks at you.
Bludlust narrates 'valkner here'
Kazi narrates 'faint now'

n
* R HP:Beaten DP:Strong MV:Tiring > n
A jaguar tries to hit you, but you deflect the blow.
No way! You're fighting for your life!

n
* R HP:Beaten DP:Strong MV:Tiring - a jaguar: Healthy > n
No way! You're fighting for your life!

* R HP:Beaten DP:Strong MV:Tiring - a jaguar: Healthy > No way! You're fighting for your life!

* R HP:Beaten DP:Strong MV:Tiring - a jaguar: Healthy > dh
No way! You're fighting for your life!

* R HP:Beaten DP:Strong MV:Tiring - a jaguar: Healthy > You lance a jaguar's body into bloody fragments!
You swiftly dodge a jaguar's attempt to hit you.
No way! You're fighting for your life!

* R HP:Beaten DP:Strong MV:Tiring - a jaguar: Wounded > wer
[dia shadow]
A shadow stallion has quite a few wounds.
A shadow stallion is weary.

change mood wimpy
* R HP:Beaten DP:Strong MV:Tiring - a jaguar: Wounded > f
Arglebargle, glop-glyf!?!

n
* R HP:Beaten DP:Strong MV:Tiring - a jaguar: Wounded > Mood changed to: Wimpy
Wimpy reset to: 202 hit points.

* R HP:Beaten DP:Strong MV:Tiring - a jaguar: Wounded > n
n
You panic and attempt to flee!

You flee head over heels.
Thinning Woods
[ obvious exits: E S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A wild boar runs through the forest.
A wild boar runs through the forest.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Alas, you cannot go that way...

* R HP:Beaten DP:Strong MV:Tiring > Alas, you cannot go that way...

* R HP:Beaten DP:Strong MV:Tiring > n
Alas, you cannot go that way...

* R HP:Beaten DP:Strong MV:Tiring > w
Alas, you cannot go that way...

n
* R HP:Beaten DP:Strong MV:Tiring > n
n
Thinning Woods
[ obvious exits: N E S ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
A mirrored lantern has been left here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A spotted jaguar opens its eyes lazily.

* R HP:Beaten DP:Strong MV:Tiring > Thinning Woods
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Beaten DP:Strong MV:Tiring > A Dead Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of an animal leaving east.
There are some tracks of a humanoid leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

* R HP:Beaten DP:Strong MV:Tiring > n
A Dead Forest
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A young and strong buck is here, munching some grass.
A wilted tree leans to one side, on the brink of death.

* R HP:Beaten DP:Strong MV:Tiring > e
A Path Through the Dead Forest
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

n
* R HP:Beaten DP:Strong MV:Tiring > A Path Through the Dead Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving west.
There are some tracks of a humanoid leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A cringing trolloc whelp cowers before you.

n
* R HP:Beaten DP:Strong MV:Tiring > Dark Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving north.
There are some tracks of a tree leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Beaten DP:Strong MV:Tiring > where
Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A cute brown deer eyes you nervously.

o R HP:Beaten DP:Strong MV:Tiring >
Monsoon narrates 'im blight low beat'

o R HP:Beaten DP:Strong MV:Tiring > e
Players in your Zone
--------------------
Kryyg - Dark Forest

o R HP:Beaten DP:Strong MV:Tiring > e
Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A gory tuft of flesh lies abandoned on the ground.
A mirrored lantern has been left here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A wild boar runs through the forest.
An elk with massive antlers eyes you with curiosity.

* R HP:Beaten DP:Strong MV:Tiring > Thick Forest
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A brown sack has been left here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A glob of muddy leaves sits here, oozing a foul liquid.
A wild boar runs through the forest.
A wild boar runs through the forest.
A wild boar runs through the forest.
An elk with massive antlers eyes you with curiosity.
A glob of muddy leaves sits here, oozing a foul liquid.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Beaten DP:Strong MV:Tiring > where
Players in your Zone
--------------------
Kryyg - Thick Forest

n
* R HP:Beaten DP:Strong MV:Tiring > e
Alas, you cannot go that way...

n
* R HP:Beaten DP:Strong MV:Tiring > Dense Forest
[ obvious exits: N E W ]
There are some tracks of an animal leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An elk with massive antlers eyes you with curiosity.
A wild boar runs through the forest.
A twitching vine of creepers dangles from above.

* R HP:Beaten DP:Strong MV:Tiring > Creepy Woods
[ obvious exits: N E S ]
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A cute brown deer eyes you nervously.
An elk with massive antlers eyes you with curiosity.
The lone wolf is slinking about in the shadows.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.

dism
* R HP:Beaten DP:Strong MV:Tiring > lhj
You stop riding it.

* HP:Beaten DP:Strong MV:Tiring > Arglebargle, glop-glyf!?!

* HP:Beaten DP:Strong MV:Tiring > n
The angry tree tries to hit you, but you parry successfully.
The lone wolf tries to hit you, but you deflect the blow.
The angry tree tries to hit you, but you parry successfully.
The angry tree tries to hit you, but you parry successfully.
The lone wolf tries to hit you, but you parry successfully.
You lance the angry tree's trunk into bloody fragments!
The angry tree tries to hit you, but you deflect the blow.
No way! You're fighting for your life!

* HP:Beaten DP:Strong MV:Tiring - the angry tree: Hurt > change mood wimpy
f
Mood changed to: Wimpy
Wimpy reset to: 202 hit points.

You panic and attempt to flee!g - the angry tree: Hurt >


You flee head over heels.
Dark Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.

o HP:Beaten DP:Strong MV:Tiring > where
w
lh
Players in your Zone
--------------------
Kryyg - Dark Forest

o HP:Beaten DP:Strong MV:Tiring > n
Dark Forest
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving east.
A glob of muddy leaves sits here, oozing a foul liquid.
An elk with massive antlers eyes you with curiosity.
A panther stalks through the wilderness.
A wild boar runs through the forest.
An ancient, gnarled tree looms over you.

o HP:Beaten DP:Strong MV:Tiring > [lead shadow]
They're not here to be led.

o HP:Beaten DP:Strong MV:Tiring > Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of a humanoid leaving west.
A glob of muddy leaves sits here, oozing a foul liquid.
A panther stalks through the wilderness.
An elk with massive antlers eyes you with curiosity.
A panther stalks through the wilderness.
Bludlust narrates 'on knomon'
*Draconus* has arrived from the east.

o HP:Beaten DP:Strong MV:Winded > n

*Draconus* leaves north.

o HP:Beaten DP:Strong MV:Winded > n
n
Dark Forest
[ obvious exits: N S W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of a human leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of a ridden mount leaving north.
A glob of muddy leaves sits here, oozing a foul liquid.
A thick, stout plant with spiny foliage seems to quiver as you approach.

o HP:Beaten DP:Strong MV:Winded > Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a human leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.

o HP:Beaten DP:Strong MV:Winded > Decaying Forest
[ obvious exits: N E S W ]
There are some tracks of a human leaving west.
There are some tracks of an animal leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

* HP:Beaten DP:Strong MV:Winded > where
n
n
Players in your Zone
--------------------
Kryyg - Decaying Forest

* HP:Beaten DP:Strong MV:Winded > Spoiled Trees
[ obvious exits: E S W ]
There are some tracks of a trolloc leaving west.

* HP:Beaten DP:Strong MV:Winded > Alas, you cannot go that way...

* HP:Beaten DP:Strong MV:Winded > e
Moldering Forest
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving west.

* HP:Beaten DP:Strong MV:Winded > w
w
n
Spoiled Trees
[ obvious exits: E S W ]
There are some bloody traces of a myrddraal leaving east.
There are some tracks of a trolloc leaving west.

n
* HP:Beaten DP:Strong MV:Winded > n
Withering Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
*Draconus* is standing here.

* HP:Beaten DP:Strong MV:Winded > n
Sinister Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving north.
A wild hog snorts angrily, pawing at the ground.

* HP:Beaten DP:Strong MV:Winded > Rotten Ground
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A cringing trolloc whelp cowers before you.
A cringing trolloc whelp cowers before you.

n
* HP:Beaten DP:Strong MV:Winded > Moldy Earth
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving south.
A cringing trolloc whelp cowers before you.

* HP:Beaten DP:Strong MV:Winded > n
n
The Thin Forest
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A brazen young hare thumps his powerful hind legs nearby.

* HP:Beaten DP:Strong MV:Winded > By the Large Stone
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A cringing trolloc whelp cowers before you.

* HP:Beaten DP:Strong MV:Winded > Bend in the Trail
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A young and strong buck is here, munching some grass.
A cringing trolloc whelp cowers before you.
A green woodpecker is visible flying high in the sky.

* HP:Beaten DP:Strong MV:Winded > where
A Narrow Trail
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving north.

* HP:Beaten DP:Strong MV:Winded > Players in your Zone
--------------------
Kryyg - A Narrow Trail

* HP:Beaten DP:Strong MV:Winded > n
e
The Crossroads
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A large wooden catapult has been erected here.
A strong trolloc stands here, snout sniffing the wind.

e
* HP:Beaten DP:Strong MV:Winded > Path to the Old Monastery
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a horse leaving west.
There are some tracks of a horse leaving east.
There are some tracks of a ridden mount leaving east.
A lynx creeps low to the ground, hunting for food.

* HP:Beaten DP:Strong MV:Winded > n
Path to the Old Monastery
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a horse leaving north.
A snake is crawling through the water here.
A green woodpecker is here flying around.

n
* HP:Beaten DP:Strong MV:Winded > e
e
By the Deserted Well
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a horse leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a horse leaving south.
There are some tracks of a ridden mount leaving north.
A large stone well is here.
A black snake is here, lying on a rock.
An ancient, gnarled tree looms over you.

* HP:Beaten DP:Strong MV:Winded > A Pile of Lumber
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten DP:Strong MV:Winded > e
A Small Path
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A snake is crawling through the water here.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* HP:Beaten DP:Strong MV:Winded > e
By the Apple Trees
[ obvious exits: E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a horse leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A baby lizard scampers about.
A squirrel is here, chittering.

* HP:Beaten DP:Strong MV:Winded > e
In a Dying Orchard
[ obvious exits: E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a horse leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* HP:Beaten DP:Strong MV:Winded > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a horse leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A shiny metal helmet lies to one side.
A small purse is here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten DP:Strong MV:Winded > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a horse leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.

* HP:Beaten DP:Strong MV:Winded > w
kill auriona
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving east.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a horse leaving east.
There are some tracks of a ridden mount leaving south.
A shiny metal helmet lies to one side.
A small purse is here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

2
* HP:Beaten DP:Strong MV:Winded > They aren't here.

* HP:Beaten DP:Strong MV:Winded > of
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* HP:Beaten DP:Strong MV:Winded > [change posture offensive]
Posture changed to: Offensive

* HP:Beaten DP:Strong MV:Winded > human is now set as your target.
kill human
kill human
They aren't here.

where
* HP:Beaten DP:Strong MV:Winded > They aren't here.

* HP:Beaten DP:Strong MV:Winded > Players in your Zone
--------------------
Kryyg - The Blight
Monsoon - The Blight

* HP:Beaten DP:Strong MV:Winded > s
e
s
The Blight
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A small stick is lying on the ground here.

s
o HP:Beaten DP:Strong MV:Winded > The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten DP:Strong MV:Weary > Near the Foothills
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.

where
* HP:Beaten DP:Strong MV:Weary > Edge of the Foothills
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
Buntaro the Ugly Gruesome is standing here.

* HP:Beaten DP:Strong MV:Weary > e
Players in your Zone
--------------------
Kryyg - Edge of the Foothills
Judd - By the Road
Bludlust - Road to Tarwin's Gap
Kazi - Road to Tarwin's Gap
Buntaro - Edge of the Foothills
Porka - Road to Tarwin's Gap

* HP:Beaten DP:Strong MV:Weary > Path to Tarwin's Gap
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
Buntaro has arrived from the west.

* HP:Beaten DP:Strong MV:Weary > scan s
* HP:Beaten DP:Strong MV:Weary > tv
[take yellow pack]
You get a thin vial of yellow fluid from a backpack.

* HP:Beaten DP:Strong MV:Weary > s
Outside Tarwin's Gap
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A leather flask, stained dark red, lies forgotten here.
Buntaro has arrived from the north.

* HP:Beaten DP:Strong MV:Weary > qv
[quaff vial]
You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!

* HP:Beaten DP:Strong MV:Winded > nar im otg
2
You narrate 'im otg'

of
* HP:Beaten DP:Strong MV:Tiring > l
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* HP:Beaten DP:Strong MV:Tiring > kill human
[change posture offensive]
Posture changed to: Offensive

* HP:Beaten DP:Strong MV:Tiring > Outside Tarwin's Gap
To the south, a break in the seemingly endless mountains is Tarwin's Gap.
Vast black peaks topped with snow seem impenetrable from here. The chilly
wind blows south through the gap, carrying the stench of the Blight with it.
To the north, the path continues through the hills, leading to the Blight
beyond.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A leather flask, stained dark red, lies forgotten here.
Buntaro the Ugly Gruesome is standing here.

* HP:Beaten DP:Strong MV:Tiring > where
They aren't here.

kill human
* HP:Beaten DP:Strong MV:Tiring > Players in your Zone
--------------------
Buntaro - Outside Tarwin's Gap
Kryyg - Outside Tarwin's Gap
Judd - Road to Tarwin's Gap
Bludlust - Road to Tarwin's Gap
Kazi - Road to Tarwin's Gap
Porka - Road to Tarwin's Gap

* HP:Beaten DP:Strong MV:Tiring > They aren't here.

s
* HP:Beaten DP:Strong MV:Tiring > w
Entering the Gap
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
Buntaro has arrived from the north.

s
* HP:Beaten DP:Strong MV:Tiring > West Path
[ obvious exits: E S ]
Buntaro has arrived from the east.

* HP:Beaten DP:Strong MV:Winded > s
West Path
[ obvious exits: N S ]
Buntaro has arrived from the north.

* HP:Beaten DP:Strong MV:Winded > w
Bend in the Path
[ obvious exits: N W ]
Buntaro has arrived from the north.

* HP:Beaten DP:Strong MV:Winded > s
Around the Spike
[ obvious exits: E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Buntaro has arrived from the east.

ri
* HP:Beaten DP:Strong MV:Winded > Around the Spike
[ obvious exits: N ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Buntaro has arrived from the north.

* HP:Beaten DP:Strong MV:Winded > n
[ride shadow]
You start riding it.

* R HP:Beaten DP:Strong MV:Winded > Around the Spike
[ obvious exits: E S ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a trolloc leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Buntaro has arrived from the south.

* R HP:Beaten DP:Strong MV:Winded > l 2.shadow

Bludlust narrates 'we on 2s gap scout'

e
* R HP:Beaten DP:Strong MV:Winded > n
This beast of the Shadow resembles the horse stock it was spawned from only
in physical form. Malignant red eyes and fangs where there should be teeth
tell the story of a creature tainted by the Dark One. The spawn tears the
ground with razor-sharp hooves, leaving scars even in the bare rock.

A shadow stallion is in excellent condition.

You attempt to peek at the inventory:
You can't see anything.

* R HP:Beaten DP:Strong MV:Winded > e
Bend in the Path
[ obvious exits: N W ]
There are some bloody traces of a myrddraal leaving west.
There are some tracks of a trolloc leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Buntaro has arrived from the west.

* R HP:Beaten DP:Strong MV:Winded > West Path
[ obvious exits: N S ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a trolloc leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Buntaro has arrived from the south.

* R HP:Beaten DP:Strong MV:Winded > Alas, you cannot go that way...

* R HP:Beaten DP:Strong MV:Winded > n
e
The night has begun.
Your heartbeat calms down more as you feel less panicked.
West Path
[ obvious exits: E S ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a trolloc leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draconus* is standing here.
Buntaro has arrived from the south.
*Draconus* slashes Buntaro's body.

scan n
* R HP:Beaten DP:Strong MV:Tiring > Entering the Gap
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a myrddraal leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Beaten DP:Strong MV:Tiring > 2
of
o R HP:Beaten DP:Strong MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.
Kazi narrates 'we on kno atm'

o R HP:Beaten DP:Strong MV:Tiring > [change posture offensive]
Posture changed to: Offensive

o R HP:Beaten DP:Strong MV:Tiring > w
kill human
West Path
[ obvious exits: E S ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Buntaro the Ugly Gruesome is here, fighting Draconus.
*Draconus* is here, fighting Buntaro.

* R HP:Beaten DP:Strong MV:Tiring > You lance *Draconus*'s body very hard.

* R HP:Beaten DP:Strong MV:Tiring - Buntaro: Wounded - Draconus: Hurt >
Bludlust narrates 'they batt'

* R HP:Beaten DP:Strong MV:Tiring - Buntaro: Wounded - Draconus: Hurt > nar s w otg
You narrate 's w otg'

* R HP:Beaten DP:Strong MV:Tiring - Buntaro: Wounded - Draconus: Hurt > nar come

You lance *Draconus*'s body very hard.
*Draconus* slashes Buntaro's body.

* R HP:Beaten DP:Strong MV:Tiring - Buntaro: Wounded - Draconus: Hurt > 0
You narrate 'come'

* R HP:Beaten DP:Strong MV:Tiring - Buntaro: Wounded - Draconus: Hurt >
Porka narrates 'i beat alasdari wound bashed'

[bash ] ng MV:Tiring - Buntaro: Wounded - Draconus: Hurt >
Wartts narrates 'back, omw down to gap'

=
Buntaro sends *Draconus* sprawling with a powerful bash!

*kill human
+
Buntaro pounds *Draconus*'s right arm hard.

2
of
Cancelled.
Ok.

* R HP:Beaten DP:Strong MV:Tiring - Buntaro: Wounded - Draconus: Wounded > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* R HP:Beaten DP:Strong MV:Tiring - Buntaro: Wounded - Draconus: Wounded > [change posture offensive]
Posture changed to: Offensive

* R HP:Beaten DP:Strong MV:Tiring - Buntaro: Wounded - Draconus: Wounded > nar bashed
You narrate 'bashed'

* R HP:Beaten DP:Strong MV:Tiring - Buntaro: Wounded - Draconus: Wounded > nar s w otg
You lance *Draconus*'s body very hard.
Buntaro pounds *Draconus*'s body.
You narrate 's w otg'

* R HP:Beaten DP:Strong MV:Tiring - Buntaro: Wounded - Draconus: Wounded > 0
A raven caws 'Yeri is at The Dusty Road'
A raven caws 'Yeri is at The Dusty Road'
[bash ]
They already seem to be stunned.

* R HP:Beaten DP:Strong MV:Tiring - Buntaro: Wounded - Draconus: Wounded > 0
[bash ]

+
Buntaro pounds *Draconus*'s body.

=
*Draconus* panics, and attempts to flee!

-
*Draconus* leaves south.

=
They're not here anymore!

o R HP:Beaten DP:Strong MV:Tiring >
*Draconus* has arrived from the south.
Buntaro tries to pound *Draconus*, but he deflects the blow.

* R HP:Beaten DP:Strong MV:Tiring > nar all come

*Draconus* slashes Buntaro's head.
Buntaro tries to pound *Draconus*, but he deflects the blow.

* R HP:Beaten DP:Strong MV:Tiring > kill human
0
You narrate 'all come'

* R HP:Beaten DP:Strong MV:Tiring > You lance *Draconus*'s body very hard.

[bash ] ng MV:Tiring - Buntaro: Wounded - Draconus: Wounded >

=
Kazi tries to stab *Draconus*, but he deflects the blow.

+
Kazi stabs *Draconus*'s left arm.

+
Kazi tries to stab *Draconus*, but he parries successfully.
*Draconus* barely slashes Buntaro's body.

=
Your bash at *Draconus* sends him sprawling!
Bludlust has arrived from the east.

* R HP:Beaten DP:Strong MV:Tiring - Buntaro: Wounded - Draconus: Wounded >
Bludlust crushes *Draconus*'s right arm hard.

* R HP:Beaten DP:Strong MV:Tiring - Buntaro: Wounded - Draconus: Wounded > berk
A raven caws 'Corath, Auriona are at A Forested Path Through the Borderlands'
[change mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.

* R HP:Beaten DP:Strong MV:Tiring - Buntaro: Wounded - Draconus: Wounded >
Kazi barely stabs *Draconus*'s body.
You lance *Draconus*'s body very hard.

* R HP:Beaten DP:Strong MV:Tiring - Buntaro: Wounded - Draconus: Wounded > draconus is now set as your target.

Bludlust crushes *Draconus*'s head hard.
*Draconus* panics, and attempts to flee!
Kazi stabs *Draconus*'s body.
You lance *Draconus*'s left arm hard.
Buntaro pounds *Draconus*'s head.

* R HP:Beaten DP:Strong MV:Tiring - Buntaro: Wounded - Draconus: Battered >
*Draconus* leaves south.

o R HP:Beaten DP:Strong MV:Tiring > kill draconus
s
kill draconus
They aren't here.

o R HP:Beaten DP:Strong MV:Tiring > 0
West Path
[ obvious exits: N S ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a human leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Bludlust has arrived from the north.

o R HP:Beaten DP:Strong MV:Tiring > They aren't here.

o R HP:Beaten DP:Strong MV:Tiring > [bash ]
Bash who?
A Dha'vol trolloc scout has arrived from the north.

o R HP:Beaten DP:Strong MV:Tiring > nar block 1ws otg

*Draconus* has arrived from the south.
Buntaro tries to pound *Draconus*, but he deflects the blow.
Kazi tries to stab *Draconus*, but he parries successfully.

nar block 1ws otg
* R HP:Beaten DP:Strong MV:Tiring > You narrate 'block 1ws otg'
Bludlust tries to crush *Draconus*, but he deflects the blow.

* R HP:Beaten DP:Strong MV:Tiring > kill draconus
You narrate 'block 1ws otg'

0
* R HP:Beaten DP:Strong MV:Tiring >
*Draconus* panics, and attempts to flee!

* R HP:Beaten DP:Strong MV:Tiring > The fighting is too thick and heavy for you to enter the fray!

* R HP:Beaten DP:Strong MV:Tiring > [bash ]
Bash who?

* R HP:Beaten DP:Strong MV:Tiring > kill draconus

*Draconus* leaves north.

o R HP:Beaten DP:Strong MV:Tiring > n
kill draconus
They aren't here.

e
o R HP:Beaten DP:Strong MV:Tiring > kill draconus
West Path
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Ack, you lost Buntaro!
Bludlust has arrived from the south.
A Dha'vol trolloc scout has arrived from the south.

o R HP:Beaten DP:Strong MV:Tiring > 0
They aren't here.

o R HP:Beaten DP:Strong MV:Tiring > Entering the Gap
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Bludlust has arrived from the west.
A Dha'vol trolloc scout has arrived from the west.

o R HP:Beaten DP:Strong MV:Tiring > They aren't here.

o R HP:Beaten DP:Strong MV:Tiring > [bash ]
Bash who?

o R HP:Beaten DP:Strong MV:Tiring > n
h
Outside Tarwin's Gap
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
A leather flask, stained dark red, lies forgotten here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Wartts the Trolloc is standing here.
Bludlust has arrived from the south.
A Dha'vol trolloc scout has arrived from the south.

[track human] ng MV:Tiring >

=
Some obvious fresh tracks of Draconus leaving east.
Some obvious fresh tracks of Draconus leaving south.
Some very faint three day-old tracks of Raspen leaving south.

o R HP:Beaten DP:Strong MV:Tiring > 2
2
2
[change mood brave]
You try to calm down, but can't.
Wartts leaves west.

o R HP:Beaten DP:Strong MV:Tiring > 2
[change mood brave]
You try to calm down, but can't.

o R HP:Beaten DP:Strong MV:Tiring > [change mood brave]
You try to calm down, but can't.

o R HP:Beaten DP:Strong MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

e
o R HP:Beaten DP:Strong MV:Tiring > kill draconus
End of the Foothills
[ obvious exits: S W ]
There are some tracks of a human leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Bludlust has arrived from the west.
A Dha'vol trolloc scout has arrived from the west.

o R HP:Beaten DP:Strong MV:Tiring > They aren't here.

o R HP:Beaten DP:Strong MV:Tiring > s
kill draconus
Edge of the Mountains
[ obvious exits: N E ]
There are some tracks of a human leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Bludlust has arrived from the north.
A Dha'vol trolloc scout has arrived from the north.

o R HP:Beaten DP:Strong MV:Tiring > nar lbkock otg
They aren't here.

o R HP:Beaten DP:Strong MV:Tiring > You narrate 'lbkock otg'

o R HP:Beaten DP:Strong MV:Tiring > e
kill draconus
On a Slope
[ obvious exits: E W U ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draconus* is standing here.
Bludlust has arrived from the west.
Monsoon has arrived from the west.
A Dha'vol trolloc scout has arrived from the west.
Monsoon tries to pierce *Draconus*, but he deflects the blow.
Bludlust tries to crush *Draconus*, but he deflects the blow.
Kazi tries to stab *Draconus*, but he parries successfully.

* R HP:Beaten DP:Strong MV:Tiring > You lance *Draconus*'s left leg hard.
*Draconus* panics, and attempts to flee!

* R HP:Beaten DP:Strong MV:Tiring - Monsoon: Beaten - Draconus: Battered > 0

Kazi tries to stab *Draconus*, but he deflects the blow.
Monsoon tries to pierce *Draconus*, but he parries successfully.

[bash ] ng MV:Tiring - Monsoon: Beaten - Draconus: Battered >

-
*Draconus* leaves up.

=
Monsoon gives a Dha'vol trolloc scout an order.

*
Wartts narrates 'Draconus in there'

=
They're not here anymore!

o R HP:Beaten DP:Strong MV:Strong > nar block otg
You narrate 'block otg'

o R HP:Beaten DP:Strong MV:Strong > where
kill draconus
Players in your Zone
--------------------
Judd - Entering the Gap
Monsoon - On a Slope
Bludlust - On a Slope
Kazi - On a Slope
Kryyg - On a Slope
Buntaro - Entering the Gap
Wartts - Before the Mountains of Dhoom
Porka - By the Road

u
o R HP:Beaten DP:Strong MV:Strong > kill draconus
They aren't here.

o R HP:Beaten DP:Strong MV:Strong > 0
Someone squeaks 'Theren, Alasdair are at Entering the Gap'
Someone squeaks 'Theren, Alasdair are at Entering the Gap'
Snowy Peak
[ obvious exits: D ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draconus* is standing here.
Bludlust has arrived from below.
A Dha'vol trolloc scout has arrived from below.
Monsoon tries to pierce *Draconus*, but he parries successfully.
Bludlust crushes *Draconus*'s head.
*Draconus* panics, and attempts to flee!
Kazi stabs *Draconus*'s right foot.

* R HP:Beaten DP:Strong MV:Strong > You lance *Draconus*'s body hard.

[bash ] ng MV:Strong - Monsoon: Beaten - Draconus: Battered >

+
Kazi tries to stab *Draconus*, but he deflects the blow.
Monsoon pierces *Draconus*'s right foot hard.
*Draconus* panics, and attempts to flee!
*Draconus* leaves down.
Porka narrates 'kno als w'

d
*w
n
Cancelled.
On a Slope
[ obvious exits: E W U ]
There are some bloody traces of a trolloc leaving up.
There are some bloody traces of a trolloc leaving up.
There are some tracks of a ridden mount leaving up.
There are some tracks of a trolloc leaving up.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Bludlust has arrived from above.
A Dha'vol trolloc scout has arrived from above.

o R HP:Beaten DP:Strong MV:Strong > kw
Edge of the Mountains
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Bludlust has arrived from the east.
A Dha'vol trolloc scout has arrived from the east.

kw
o R HP:Beaten DP:Strong MV:Strong > End of the Foothills
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a human leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A tough Shienaran soldier waits here.
*Corath* is standing here, riding a gray palfrey.
Kazi has arrived from the south.
Bludlust has arrived from the south.
A Dha'vol trolloc scout has arrived from the south.
Bludlust crushes *Corath*'s right arm.
Kazi stabs a soldier's body.

* R HP:Beaten DP:Strong MV:Strong > kill draconus
Arglebargle, glop-glyf!?!
Monsoon pierces a soldier's body.

* R HP:Beaten DP:Strong MV:Strong > Arglebargle, glop-glyf!?!

* R HP:Beaten DP:Strong MV:Strong > They aren't here.

* R HP:Beaten DP:Strong MV:Strong > kill draconus

Judd narrates 'on'

* R HP:Beaten DP:Strong MV:Strong > w
They aren't here.

* R HP:Beaten DP:Strong MV:Strong > kill draconus
Outside Tarwin's Gap
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
A leather flask, stained dark red, lies forgotten here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Theren* is here, fighting Judd, riding a warhorse.
Judd Juddry and ExecutionJudd is here, fighting Theren.
Wartts the Trolloc is here, fighting Theren.

* R HP:Beaten DP:Strong MV:Strong > kill draconus
Wartts pounds *Theren*'s body.
Someone squeaks 'Theren is at Outside Tarwin's Gap'
*Theren* barely scythes Judd's body.
Judd tickles *Theren*'s body with his pound.
They aren't here.
*Theren* panics, and attempts to flee!

* R HP:Beaten DP:Strong MV:Strong > kill draconus
They aren't here.

* R HP:Beaten DP:Strong MV:Strong >
*Theren* leaves west riding a warhorse.

o R HP:Beaten DP:Strong MV:Strong > kill draconus
They aren't here.

kill draconus
o R HP:Beaten DP:Strong MV:Strong > They aren't here.

o R HP:Beaten DP:Strong MV:Strong > kill draconus
They aren't here.

o R HP:Beaten DP:Strong MV:Strong > kill draconus
They aren't here.

o R HP:Beaten DP:Strong MV:Strong > kill draconus
They aren't here.

o R HP:Beaten DP:Strong MV:Strong > They aren't here.
Judd narrates 'theren'

o R HP:Beaten DP:Strong MV:Strong > kill draconus

*Theren* has arrived from the west, riding a warhorse.
Judd barely pounds *Theren*'s left hand.
Wartts pounds *Theren*'s right arm.

* R HP:Beaten DP:Strong MV:Strong > They aren't here.

* R HP:Beaten DP:Strong MV:Strong >
Wartts barely pounds *Theren*'s body.
*Theren* scythes Judd's body.
Judd tickles *Theren*'s body with his pound.

* R HP:Beaten DP:Strong MV:Strong > 6
0
[kil h.human]
You lance *Theren*'s body hard.
*Theren* panics, and attempts to flee!

[bash ] ng MV:Strong - Judd: Wounded - Theren: Critical >


*Theren* leaves west riding a warhorse.

=w
6
Cancelled.
Before the Mountains of Dhoom
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Theren* is standing here, riding a warhorse.

* R HP:Beaten DP:Strong MV:Strong > [kil h.human]
You lance *Theren*'s left hand hard.
*Theren* panics, and attempts to flee!

* R HP:Beaten DP:Strong MV:Strong - Theren: Critical >
*Theren* scythes your right arm.
PANIC! You couldn't escape!
You lance *Theren*'s left hand.
*Theren* panics, and attempts to flee!
Someone squeaks 'Alasdair is at Outside Tarwin's Gap'
Someone squeaks 'Alasdair is at Outside Tarwin's Gap'

* R HP:Beaten DP:Strong MV:Strong - Theren: Critical > berk
kill draconus
[change mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.

* R HP:Beaten DP:Strong MV:Strong - Theren: Critical > You lance *Theren*'s body.
They aren't here.

* R HP:Beaten DP:Strong MV:Strong - Theren: Critical > kill draconus
kill draconus
They aren't here.
*Theren* leaves east riding a warhorse.
*Theren* has arrived from the east, riding a warhorse.

6
* R HP:Beaten DP:Strong MV:Strong > They aren't here.
*Theren* leaves east riding a warhorse.

o R HP:Beaten DP:Strong MV:Strong > 6
[kil h.human]
They aren't here.

o R HP:Beaten DP:Strong MV:Strong > [kil h.human]
They aren't here.

o R HP:Beaten DP:Strong MV:Strong > e
6
Outside Tarwin's Gap
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
A leather flask, stained dark red, lies forgotten here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Valkner* is here, fighting Judd, riding a pale destrier.
*Corath* is here, fighting Wartts.
Judd Juddry and ExecutionJudd is here, fighting Valkner.
Wartts the Trolloc is here, fighting Corath.

* R HP:Beaten DP:Strong MV:Strong > Judd pounds *Valkner*'s left arm hard.
*Corath* hacks Wartts's body.
Wartts pounds *Corath*'s left arm hard.
[kil h.human]
You lance *Corath*'s right arm.

* R HP:Beaten DP:Strong MV:Strong - Wartts: Scratched - Corath: Battered > human is now set as your target.

You barely lance *Corath*'s body.

* R HP:Beaten DP:Strong MV:Strong - Wartts: Scratched - Corath: Battered >
*Draconus* has arrived from the east.

* R HP:Beaten DP:Strong MV:Strong - Wartts: Scratched - Corath: Battered >
*Draconus* slashes your head.

* R HP:Beaten DP:Strong MV:Strong - Wartts: Scratched - Corath: Battered > nar hit otg now

*Theren* has arrived from the east, riding a warhorse.
*Theren* panics, and attempts to flee!
*Theren* leaves west riding a warhorse.

* R HP:Beaten DP:Strong MV:Strong - Wartts: Scratched - Corath: Battered > You lance *Corath*'s body.
*Valkner* barely pounds Judd's head.
*Corath* tickles Wartts's body with his hack.
You narrate 'hit otg now'
*Valkner* sends Judd sprawling with a powerful bash!

* R HP:Beaten DP:Strong MV:Strong - Wartts: Scratched - Corath: Battered >
Bludlust has arrived from the east.

bash draconus
* R HP:Beaten DP:Strong MV:Strong - Wartts: Scratched - Corath: Battered >
You lance *Corath*'s left leg.
Bludlust tries to crush *Draconus*, but he parries successfully.

*Corath* avoids being bashed by Wartts who loses his balance and falls!d >


Bludlust tries to crush *Draconus*, but he deflects the blow.
*Draconus* tries to slash you, but you deflect the blow.
*Valkner* pounds Judd's left arm.
*Corath* barely hacks Wartts's right hand.
Your extra burst of stamina fades.
*Draconus* sends you sprawling with a powerful bash!

* R HP:Beaten DP:Full MV:Full - Wartts: Scratched - Corath: Battered >
Kazi has arrived from the east.

* R HP:Beaten DP:Full MV:Full - Wartts: Scratched - Corath: Battered > draconus is now set as your target.
kill draconus

Bludlust narrates 'zerk'

* R HP:Beaten DP:Full MV:Full - Wartts: Scratched - Corath: Battered > nar im serk otg

Bludlust tries to crush *Draconus*, but he deflects the blow.

* R HP:Beaten DP:Full MV:Full - Wartts: Scratched - Corath: Battered >
*Theren* has arrived from the west, riding a warhorse.
Buntaro has arrived from the south.
Kazi stabs *Theren*'s left arm.
*Theren* panics, and attempts to flee!

* R HP:Beaten DP:Full MV:Full - Wartts: Scratched - Corath: Battered >
*Theren* tries to scythe Kazi, but he parries successfully.
Kazi tickles *Theren*'s body with his stab.
*Theren* panics, and attempts to flee!
*Draconus* barely slashes your body.
*Valkner* pounds Judd's body.
Buntaro pounds *Theren*'s right leg.

* R HP:Beaten DP:Full MV:Full - Wartts: Scratched - Corath: Battered >
Judd panics, and attempts to flee!
*Corath* sends Wartts sprawling with a powerful bash!

* R HP:Beaten DP:Full MV:Full - Wartts: Scratched - Corath: Battered >
*Theren* leaves north riding a warhorse.
Kazi tries to stab *Valkner*, but he parries successfully.

* R HP:Beaten DP:Full MV:Full - Wartts: Scratched - Corath: Battered >
Judd panics, and attempts to flee!

* R HP:Beaten DP:Full MV:Full - Wartts: Scratched - Corath: Battered >
*Draconus* avoids being bashed by Bludlust who loses his balance and falls!

* R HP:Beaten DP:Full MV:Full - Wartts: Scratched - Corath: Battered >
Kazi barely stabs *Valkner*'s left arm.
*Draconus* slashes your body.
*Valkner* barely pounds Judd's head.
Judd pounds *Valkner*'s body very hard.
*Corath* hacks Wartts's right leg hard.
Kazi stabs *Valkner*'s body hard.
Judd leaves south.

* R HP:Beaten DP:Full MV:Full - Wartts: Scratched - Corath: Battered > Ok.

* R HP:Beaten DP:Full MV:Full - Draconus: Battered > kill draconus
You narrate 'im serk otg'

* R HP:Beaten DP:Full MV:Full - Draconus: Battered > Ok.

0
* R HP:Beaten DP:Full MV:Full - Draconus: Battered >
Kazi narrates 'theren critical'

[bash ] MV:Full - Draconus: Battered >
Buntaro sends *Draconus* sprawling with a powerful bash!

+
Judd has arrived from the south.

*
Judd tries to pound *Valkner*, but he parries successfully.


Judd tries to pound *Valkner*, but he deflects the blow.
Buntaro pounds *Draconus*'s right leg hard.
Kazi stabs *Valkner*'s right leg.
*Corath* hacks Wartts's right arm hard.

*
Bludlust clambers to his feet.
Wartts narrates 'on 3 OTG'

+
Bludlust crushes *Corath*'s right leg.


*Valkner* sends Kazi sprawling with a powerful bash!

=
They already seem to be stunned.
*Corath* panics, and attempts to flee!

* R HP:Beaten DP:Full MV:Full - Draconus: Battered > kill draconus
kill draconus
Buntaro pounds *Draconus*'s right arm hard.
*Valkner* tries to pound Kazi, but he deflects the blow.
You lance *Draconus*'s right arm very hard.
Ok.

* R HP:Beaten DP:Full MV:Full - Draconus: Beaten > Ok.
Judd sends *Valkner* sprawling with a powerful bash!

* R HP:Beaten DP:Full MV:Full - Draconus: Beaten > kill draconus
Ok.
*Corath* panics, and attempts to flee!

* R HP:Beaten DP:Full MV:Full - Draconus: Beaten > kill draconus

You lance *Draconus*'s body very hard.
A Dha'vol trolloc scout has arrived from the east.
Wartts sends *Corath* sprawling with a powerful bash!

* R HP:Beaten DP:Full MV:Full - Draconus: Beaten > Ok.
Monsoon pierces *Corath*'s right arm hard.

kill draconus
* R HP:Beaten DP:Full MV:Full - Draconus: Beaten >
Monsoon gives a Dha'vol trolloc scout an order.
A Dha'vol trolloc scout joins Monsoon's fight!

* R HP:Beaten DP:Full MV:Full - Draconus: Beaten > kill draconus
Ok.

kill draconus
* R HP:Beaten DP:Full MV:Full - Draconus: Beaten > Ok.

* R HP:Beaten DP:Full MV:Full - Draconus: Beaten > kill draconus
Ok.

* R HP:Beaten DP:Full MV:Full - Draconus: Beaten > kill draconus
Ok.

kill draconus
* R HP:Beaten DP:Full MV:Full - Draconus: Beaten > kill draconus
A Dha'vol trolloc scout tries to slice Draconus, but he parries successfully.
Monsoon barely pierces *Corath*'s head.
Bludlust barely crushes *Corath*'s body.
Judd pounds *Valkner*'s body very hard.
Buntaro tries to pound *Draconus*, but he parries successfully.
You lance *Draconus*'s right leg very hard.
Wartts pounds *Corath*'s body.
Ok.

* R HP:Beaten DP:Full MV:Full - Draconus: Beaten > Ok.

* R HP:Beaten DP:Full MV:Full - Draconus: Beaten > kill draconus
Ok.

kill draconus
* R HP:Beaten DP:Full MV:Full - Draconus: Beaten > Ok.
Porka narrates 'scent windy'

* R HP:Beaten DP:Full MV:Full - Draconus: Beaten > Ok.

kill draconus
* R HP:Beaten DP:Full MV:Full - Draconus: Beaten >
*Draconus* panics, and attempts to flee!

* R HP:Beaten DP:Full MV:Full - Draconus: Beaten > kill draconus
Monsoon pierces *Corath*'s body.
Bludlust crushes *Corath*'s left leg.
Kazi stabs *Valkner*'s body.
You lance *Draconus*'s right arm very hard.
Ok.

* R HP:Beaten DP:Full MV:Full - Draconus: Critical > Ok.
Judd narrates 'valk beat'
Kazi narrates 'valkner beaten'

kill draconus
* R HP:Beaten DP:Full MV:Full - Draconus: Critical > kill draconus
Ok.

kill draconus
* R HP:Beaten DP:Full MV:Full - Draconus: Critical > Ok.
*Draconus* leaves east.

* R HP:Beaten DP:Full MV:Full > kill draconus
They aren't here.

* R HP:Beaten DP:Full MV:Full > e
Monsoon pierces *Corath*'s body.
Bludlust crushes *Corath*'s left arm.
Judd pounds *Valkner*'s right arm hard.
Kazi stabs *Valkner*'s head.
Wartts pounds *Corath*'s body.
They aren't here.

* R HP:Beaten DP:Full MV:Full > kill draconus
End of the Foothills
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
The corpse of a soldier is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draconus* is standing here.
A gray palfrey prances skittishly nearby.
Ack, you lost Buntaro!

* R HP:Beaten DP:Full MV:Full > You try to lance *Draconus*, but he deflects the blow.

* R HP:Beaten DP:Full MV:Full - Draconus: Critical > berk
kill draconus
[change mood berserk]
You chose to go berserk, now live or die with it!

* R HP:Beaten DP:Full MV:Full - Draconus: Critical > kill draconus
Ok.

* R HP:Beaten DP:Full MV:Full - Draconus: Critical > kill draconus
Someone squeaks 'Draconus is at End of the Foothills'
Someone squeaks 'Draconus is at End of the Foothills'
Someone squeaks 'Isabel is at Road to Tarwin's Gap'
Ok.

* R HP:Beaten DP:Full MV:Full - Draconus: Critical > Ok.
*Draconus* panics, and attempts to flee!

* R HP:Beaten DP:Full MV:Full - Draconus: Critical > nar 1e
kill draconus
You try to lance *Draconus*, but he deflects the blow.
Someone squeaks 'Draconus is at End of the Foothills'
Someone squeaks 'Draconus is at End of the Foothills'
You narrate '1e'
Buntaro has arrived from the west.

kill draconus
* R HP:Beaten DP:Full MV:Full - Draconus: Critical > Ok.
Buntaro pounds *Draconus*'s left leg.

kill draconus
* R HP:Beaten DP:Full MV:Full - Draconus: Critical > Ok.

* R HP:Beaten DP:Full MV:Full - Draconus: Critical > kill draconus
Ok.

* R HP:Beaten DP:Full MV:Full - Draconus: Critical > kill draconus
Ok.
*Draconus* leaves west.

o R HP:Beaten DP:Full MV:Full > kill draconus
They aren't here.

o R HP:Beaten DP:Full MV:Full > w
They aren't here.

o R HP:Beaten DP:Full MV:Full > kill draconus
Outside Tarwin's Gap
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving west.
A leather flask, stained dark red, lies forgotten here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Dha'vol trolloc scouts his surroundings here.
Monsoon the Evil Wolfbrother is standing here.
Judd Juddry and ExecutionJudd is standing here.
*Corath* is here, fighting Bludlust.
Kazi the Veteran Havoc is here, fighting Corath.
Bludlust the Rabid Hunter is here, fighting Corath.
Wartts the Trolloc is here, fighting Corath.
Buntaro has arrived from the east.
*Corath* leaves west.

o R HP:Beaten DP:Full MV:Full > 6
They aren't here.

o R HP:Beaten DP:Full MV:Full > [kil h.human]
They aren't here.
Buntaro leaves west.

w
o R HP:Beaten DP:Full MV:Full >
Judd leaves south.

o R HP:Beaten DP:Full MV:Full > 6
Before the Mountains of Dhoom
[ obvious exits: E W ]
There are some bloody traces of a human leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Buntaro the Ugly Gruesome is here, fighting Corath.
*Corath* is here, fighting Buntaro.
Bludlust has arrived from the east.
A Dha'vol trolloc scout has arrived from the east.
Bludlust leaves west.
Kazi barely stabs *Corath*'s body.

* R HP:Beaten DP:Full MV:Full > [kil h.human]
You lance *Corath*'s head hard.

* R HP:Beaten DP:Full MV:Full - Buntaro: Wounded - Corath: Critical > human is now set as your target.

Monsoon pierces *Corath*'s body.
*Corath* panics, and attempts to flee!

* R HP:Beaten DP:Full MV:Full - Buntaro: Wounded - Corath: Critical > kill human

Bludlust has arrived from the west.

* R HP:Beaten DP:Full MV:Full - Buntaro: Wounded - Corath: Critical > kill human
Ok.

kill human
* R HP:Beaten DP:Full MV:Full - Buntaro: Wounded - Corath: Critical > Ok.
*Corath* panics, and attempts to flee!

* R HP:Beaten DP:Full MV:Full - Buntaro: Wounded - Corath: Critical > kill human
Ok.

* R HP:Beaten DP:Full MV:Full - Buntaro: Wounded - Corath: Critical > kill human

Bludlust leaves east.

* R HP:Beaten DP:Full MV:Full - Buntaro: Wounded - Corath: Critical > Ok.

kill human
* R HP:Beaten DP:Full MV:Full - Buntaro: Wounded - Corath: Critical > Monsoon barely pierces *Corath*'s body.
You lance *Corath*'s right hand.
Kazi tickles *Corath*'s body with his stab.
Buntaro pounds *Corath*'s body.
*Corath* is mortally wounded, and will die soon, if not aided.
Monsoon pierces *Corath*'s body hard.
*Corath* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
You gain a level!
Your blood freezes as you hear *Corath*'s death cry.
They aren't here.

o R HP:Beaten DP:Full MV:Full > kill human
They aren't here.

o R HP:Beaten DP:Full MV:Full > e
kill human
They aren't here.

o R HP:Beaten DP:Full MV:Full > Outside Tarwin's Gap
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
A leather flask, stained dark red, lies forgotten here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Wartts the Trolloc is standing here.
Buntaro has arrived from the west.
Monsoon has arrived from the west.
A Dha'vol trolloc scout has arrived from the west.

o R HP:Beaten DP:Full MV:Full > kill human
They aren't here.

o R HP:Beaten DP:Full MV:Full > They aren't here.
Bludlust has arrived from the south.

o R HP:Beaten DP:Full MV:Full > scan s
o R HP:Beaten DP:Full MV:Full > 2
2
Someone squeaks 'Draconus is at A Winding Road'
[change mood brave]
You try to calm down, but can't.
A Dha'vol trolloc scout leaves west.

2
o R HP:Battered DP:Full MV:Full > where
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

o R HP:Battered DP:Full MV:Full > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

o R HP:Battered DP:Full MV:Full > Players in your Zone
--------------------
Monsoon - Before the Mountains of Dhoom
Bludlust - Outside Tarwin's Gap
Judd - Entering the Gap
Buntaro - Outside Tarwin's Gap
Kazi - Outside Tarwin's Gap
Kryyg - Outside Tarwin's Gap
Porka - By the Road
Wartts - Outside Tarwin's Gap

o R HP:Battered DP:Full MV:Full > 2
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

o R HP:Battered DP:Full MV:Full >
Bludlust can't seem to regain control of himself.

nar smell?
o R HP:Battered DP:Full MV:Full > s
You narrate 'smell?'

o R HP:Battered DP:Full MV:Full > Entering the Gap
[ obvious exits: N S W ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Buntaro has arrived from the north.
Bludlust has arrived from the north.

o R HP:Battered DP:Full MV:Full > s
s
s
In the Gap
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kazi has arrived from the north.
Buntaro has arrived from the north.
Bludlust has arrived from the north.

s
o R HP:Battered DP:Full MV:Full > Tarwin's Gap
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Buntaro has arrived from the north.
Bludlust has arrived from the north.

o R HP:Battered DP:Full MV:Full > s
Tarwin's Gap
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black wolf growls loudly, poised to leap.
A raven is here flying around.
Buntaro has arrived from the north.
Bludlust has arrived from the north.

o R HP:Battered DP:Full MV:Full > s
Tarwin's Gap
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Buntaro has arrived from the north.
Bludlust has arrived from the north.

o R HP:Battered DP:Full MV:Full > s
Inside the Gap
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
Crumpled up here is a fragment of parchment. [2]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Buntaro has arrived from the north.
Bludlust has arrived from the north.

o R HP:Battered DP:Full MV:Full > s
Entering the Gap
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Judd Juddry and ExecutionJudd is standing here.
Buntaro has arrived from the north.
Bludlust has arrived from the north.

s
o R HP:Battered DP:Full MV:Full > Before the Gap
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Buntaro has arrived from the north.
Bludlust has arrived from the north.

Fermin
Posts: 453
Joined: Sat Sep 10, 2016 12:16 pm

Re: Ouch! That really did HURT!

Post by Fermin » Sun Apr 19, 2020 1:40 pm

This is in 140/170 defense


*Irzerk* has arrived from the east.
*Zarth* makes a strange sound as you place a pair of moonstone hilted dirks in his back!
*Zarth* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear *Zarth*'s death cry.
*Nexen* tries to stab you, but you deflect the blow.

- S HP:Battered MV:Winded - a Kno'mon trolloc: Scratched >
*Irzerk* blasts your body into bloody fragments! 1/1 HIT

+
*Irzerk* blasts your right hand into bloody fragments! 2/2 MELEE HIT
*Nexen* tries to stab you, but you parry successfully.
A myrddraal tries to slash you, but you deflect the blow.
A Kno'mon trolloc crushes your body hard.
A Kno'mon trolloc tries to crush you, but you parry successfully.

=
*Nexen* gets a pair of thick metal boots from the corpse of Zarth.
*Nexen* gets a pair of ebony-steel plate greaves from the corpse of Zarth.
*Nexen* gets a belt with a buckle of cuendillar from the corpse of Zarth.
*Nexen* gets a massive war maul from the corpse of Zarth.
*Nexen* gets a gator skin bracer from the corpse of Zarth.
*Nexen* gets a pair of heavy metal gauntlets from the corpse of Zarth.
*Nexen* gets a pair of ebony-steel plate vambraces from the corpse of Zarth.
*Nexen* gets a backpack from the corpse of Zarth.
*Nexen* gets a blue satin dress embroidered with snowdrops from the corpse of Zarth.
*Nexen* gets a shimmering chain of gold from the corpse of Zarth.
*Nexen* gets a clasp of blackened bronze from the corpse of Zarth.
*Nexen* gets a full metal helmet and visor from the corpse of Zarth.
*Nexen* gets a gold ring from the corpse of Zarth.
*Nexen* gets a gold ring from the corpse of Zarth.

-narr zarth rip
-You flee head over heels.
Road to Tarwin's Gap
The hard-packed dirt, leading north and south, attests to the hard use that
the road has been subjected to. To the north, the road leads towards Tarwin's
Gap, glimpsed as a cleft in the immense granite wall past the hills. The only
thing that can be seen to either side is the distinctly uninviting foliage of
the forest.
[ obvious exits: N S W ]
You narrate 'zarth rip'

o S HP:Battered MV:Winded > s

*Irzerk* has arrived from the west.
*Nexen* tries to stab you, but you parry successfully.

o S HP:Battered MV:Winded - Nexen: Scratched > s

*Irzerk* blasts your body into bloody fragments! 3/3 MELEE HIT
You panic and attempt to flee!

You flee head over heels.
Road to Tarwin's Gap
The hard-packed dirt of the road attest to the hard use it has seen. Hills
rise up over the path to either side, casting shadows onto the scrub. Black
granite peaks claw the north sky, while the forest lies to the south. The
air bears a hint of the Blight's stench, carried by the cold mountain winds.
[ obvious exits: N S ]
North: *Zankou* is standing here.
South: *Nexen* is standing here.
Road to Tarwin's Gap
The hard-packed dirt, leading north and south, attests to the hard use that
the road has been subjected to. To the north, the road leads towards Tarwin's
Gap, glimpsed as a cleft in the immense granite wall past the hills. The only
thing that can be seen to either side is the distinctly uninviting foliage of
the forest.
[ obvious exits: N S W ]
*Nexen* is standing here.
*Irzerk* is standing here.
*Nexen* tries to stab you, but you deflect the blow.

o S HP:Beaten MV:Winded - Nexen: Scratched > f
No way! You're fighting for your life!

*Zankou* has arrived from the north.atched >
You panic and attempt to flee!


*Zankou* leaves south.


*Irzerk* blasts your left arm into bloody fragments! 4/4 MELEE HIT
You wish that your wounds would stop BLEEDING so much!



You flee head over heels.
By the Road
The dense foliage thins out to the north, transitioning into sparsely covered
rollings hills. Beyond them the Mountains of Dhoom can be spotted, a line of
jagged black rock against the horizon. To the east, the hard-packed road that
leads to Tarwin's Gap can be glimpsed through the trees.
[ obvious exits: N E S W ]
The corpse of Zarth is lying here.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

w
o S HP:Beaten MV:Winded > w
In a Thick Forest
The ominous peaks of the Mountains of Dhoom can be glimpsed through the
breaks in the forest canopy. The forest thins to the east towards Tarwin's
Gap. A thick stand of trees bars the way to the north, while the road lies
to the south. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: E S W ]

o S HP:Beaten MV:Winded > In a Thick Forest
The ground here is covered with a blanket of dry needles and rotting
leatherleaf leaves. To the west the forest stops up against a sharp
incline. To the south glimpses of the road to Tarwin's Gap can be seen
between the sickly pine trees. It would not take much more than a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: E S ]

o S HP:Beaten MV:Winded > w

Hress narrates 'heh'

o S HP:Beaten MV:Winded > w
Alas, you cannot go that way...

o S HP:Beaten MV:Winded > s
s
Alas, you cannot go that way...

w
o S HP:Beaten MV:Winded > Road to Tarwin's Gap
Pine needles mixed with hard-packed earth form the deeply rutted road.
Several trees have been burned down in this area, casualties of the war
that often rages in this area between the forces of Light and Dark. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S W ]
Neal narrates 'im commy'

o S HP:Beaten MV:Winded > w
In a Dark Forest
Great leatherleaf trees tower over sickly pines casting the forest into
deep shadows. The hardwood trees seem to survive better than their pinewood
cousins that seem to write and twist from the taint of the nearby Blight.
It would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E W ]

o S HP:Beaten MV:Winded > Marisue narrates '!?'
Road to Tarwin's Gap
The road plods on to the south towards a large hill and bends to the north
to avoid a sharp incline. A dark forest shadows the road to the east. The
forest once extended into these rolling hills, but large fires seem to have
cleared the area leaving only small saplings struggling to survive. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S ]

o S HP:Beaten MV:Winded > Alas, you cannot go that way...

o S HP:Beaten MV:Winded > s

*Irzerk* has arrived from the north.
*Nexen* tries to stab you, but you parry successfully.

w
o S HP:Beaten MV:Winded - Nexen: Scratched > w
No way! You're fighting for your life!

o S HP:Beaten MV:Winded - Nexen: Scratched > No way! You're fighting for your life!

o S HP:Beaten MV:Winded - Nexen: Scratched > f
*Irzerk* tries to blast you, but you parry successfully. 4/5 MELEE HIT
No way! You're fighting for your life!

o S HP:Beaten MV:Winded - Nexen: Scratched > e
*Irzerk* tries to blast you, but you parry successfully. 4/6 MELEE HIT
You try to stab *Nexen*, but he parries successfully.
*Nexen* tries to stab you, but you deflect the blow.
Marisue narrates 'nice'
You panic and attempt to flee!


*Nexen* tries to stab you, but you deflect the blow.

You flee head over heels.
Before a Split in the Road
The road splits to the west and south around a large hill with sheer cliffs
on all sides as if the earth decided to suddenly thrust itself upwards from
the core. The road appears more paved to the west while to the south a
thinner earthen road shadows the hill.
[ obvious exits: N S W ]
North: *Nexen* is standing here.
Alas, you cannot go that way...

o S HP:Beaten MV:Winded >
*Irzerk* has arrived from the north.
*Nexen* tries to stab you, but you deflect the blow.

def
ed - Nexen: Scratched >
*Irzerk* blasts your body into bloody fragments! 5/7 MELEE HIT
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

ff
f
You flee head over heels.
Road to Tarwin's Gap
The road plods on to the south towards a large hill and bends to the north
to avoid a sharp incline. A dark forest shadows the road to the east. The
forest once extended into these rolling hills, but large fires seem to have
cleared the area leaving only small saplings struggling to survive. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S ]
South: *Nexen* is standing here.
[change posture defensive]
Posture changed to: Defensive

o S HP:Critical MV:Winded > [change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 202 hit points.

o S HP:Critical MV:Winded > Before a Split in the Road
The road splits to the west and south around a large hill with sheer cliffs
on all sides as if the earth decided to suddenly thrust itself upwards from
the core. The road appears more paved to the west while to the south a
thinner earthen road shadows the hill.
[ obvious exits: N S W ]
*Nexen* is standing here.
*Irzerk* is standing here.
*Nexen* tries to stab you, but you deflect the blow.

o S HP:Critical MV:Weary - Nexen: Scratched >
*Irzerk* tries to blast you, but you parry successfully. 5/8 MELEE HIT

o S HP:Critical MV:Weary - Nexen: Scratched > f

*someone* blasts your right hand into bloody fragments! 6/9 MELEE HIT
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.

Irzerk
Posts: 39
Joined: Mon May 29, 2017 3:38 pm

Re: Ouch! That really did HURT!

Post by Irzerk » Sun Apr 19, 2020 2:08 pm

Yeah that happened fast. I had quaffed a strength tea and was chasing you while berserk and offensive.

Fermin
Posts: 453
Joined: Sat Sep 10, 2016 12:16 pm

Re: Ouch! That really did HURT!

Post by Fermin » Sun Apr 19, 2020 5:03 pm

yeah, no clue why i fight you and nexen
Last edited by Fermin on Sun Apr 19, 2020 7:14 pm, edited 1 time in total.

Zugdak
Posts: 8
Joined: Fri Mar 27, 2020 10:12 pm

Re: Ouch! That really did HURT!

Post by Zugdak » Sun Apr 19, 2020 6:12 pm

Yea, PK against Fermin is always super fun. All the fun of being afk while he melees, being worked afk so he can get a kill. Fun times

Zarth
Posts: 366
Joined: Wed Jul 15, 2015 8:04 pm

Re: Ouch! That really did HURT!

Post by Zarth » Mon Apr 20, 2020 9:51 pm

Naugrim hacks *Antoine*'s body extremely hard.
*Antoine* is stunned, but will probably regain consciousness...
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
*Castien* slashes Hammerhead's left arm very hard.
The Shienaran commander hacks Hammerhead's body.
The grizzled veteran barely tickles Hammerhead's body with his crush.
A sergeant barely slashes Hammerhead's body.

f
*
Bludlust narrates 'yeri corath neon'

Cancelled.
You panic and attempt to flee!

nar off
You flee head over heels.
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
Nexen Neverseen is standing here.
You narrate 'off'

o HP:Battered MV:Weary >
nar off
x

Your blood freezes as you hear someone's death cry. <---Hooray

x
o HP:Battered MV:Weary > You narrate 'off'

o HP:Battered MV:Weary > *Raspen* clumsily approaches Nexen, broadcasting his intentions. <--Ouch
[k light]
You try to crush *Raspen*, but he deflects the blow.

x
o HP:Battered MV:Weary - Nexen: Healthy - Raspen: Healthy > [k light]
You do the best you can!

x
o HP:Battered MV:Weary - Nexen: Healthy - Raspen: Healthy >
cq
b
Nexen tries to stab *Raspen*, but he deflects the blow.
[k light]
You do the best you can!

o HP:Battered MV:Weary - Nexen: Healthy - Raspen: Healthy > [k light]
You do the best you can!

o HP:Battered MV:Weary - Nexen: Healthy - Raspen: Healthy > [cha mood berserk]
Mood changed to: Berserk
Naugrim narrates 'rip'

o HP:Battered MV:Weary - Nexen: Healthy - Raspen: Healthy > [bash ]

-
=+
*
Nexen stabs *Raspen*'s left leg into bloody fragments!

*+
=-

Nexen tries to stab *Raspen*, but he parries successfully.

-
Hammerhead has arrived from above.
Hammerhead lances *Raspen*'s body into bloody fragments!

=
Your bash at *Raspen* sends him sprawling! <--- OUCH

o HP:Battered MV:Weary - Nexen: Healthy - Raspen: Hurt >
Hammerhead panics, and attempts to flee! <--- LOLOLOL

o HP:Battered MV:Weary - Nexen: Healthy - Raspen: Hurt >
Naugrim has arrived from above.

o HP:Battered MV:Weary - Nexen: Healthy - Raspen: Hurt >

You crush *Raspen*'s body into bloody fragments!
Nexen stabs *Raspen*'s left leg into bloody fragments!

o HP:Battered MV:Weary - Nexen: Healthy - Raspen: Wounded >

Naugrim hacks *Raspen*'s body into bloody fragments!

o HP:Battered MV:Weary - Nexen: Healthy - Raspen: Wounded >
Hammerhead leaves east.
Hammerhead narrates 'rip'

o HP:Battered MV:Weary - Nexen: Healthy - Raspen: Wounded >

Porka narrates 'nice'

o HP:Battered MV:Weary - Nexen: Healthy - Raspen: Wounded >

Naugrim tries to hack *Raspen*, but he parries successfully. <--- :(
You try to crush *Raspen*, but he deflects the blow. <--- :(
Nexen stabs *Raspen*'s right leg into bloody fragments! <--- :)
*Raspen* tries to pierce Nexen, but he deflects the blow.

o HP:Battered MV:Weary - Nexen: Healthy - Raspen: Wounded >
Hammerhead has arrived from the east.

o HP:Battered MV:Weary - Nexen: Healthy - Raspen: Wounded >
b

Naugrim tries to hack *Raspen*, but he deflects the blow.
You crush *Raspen*'s right hand into bloody fragments! <--- :)
*Raspen* panics, and attempts to flee!
Nexen tries to stab *Raspen*, but he parries successfully.

o HP:Battered MV:Weary - Nexen: Healthy - Raspen: Battered > [bash ]


*Raspen* leaves south.

-
Hammerhead narrates 'bashed 1d'

=+
Porka narrates 'scent'

s
x
b
*
Hammerhead leaves east. <--- Lol

Cancelled.
Amongst the Rubble
[ obvious exits: N S W ]
*Raspen* is standing here.
Naugrim has arrived from the north.

o HP:Battered MV:Weary > [k light]
You try to crush *Raspen*, but he deflects the blow. <--Hoorah

o HP:Battered MV:Weary - Raspen: Battered > [bash ]

-
Hammerhead has arrived from the north.
Nexen tries to stab *Raspen*, but he parries successfully.

=
Nexen tries to stab *Raspen*, but he deflects the blow.
*Raspen* pierces your left leg.
Hammerhead leaves south.
Naugrim hacks *Raspen*'s right hand into bloody fragments!
*Raspen* panics, and attempts to flee!

+
*
*+
*Raspen* leaves west.
*Raspen* has arrived from the west. <--Huzzah!
Nexen tries to stab *Raspen*, but he parries successfully. <---Huzzah!!

=
Hammerhead has arrived from the south.

-
Hammerhead lances *Raspen*'s body extremely hard.
*Raspen* panics, and attempts to flee!

-
=
As *Raspen* avoids your bash, you topple over and fall to the ground! <---BOOURNS

o HP:Battered MV:Weary - Nexen: Healthy - Raspen: Beaten >

Nexen stabs *Raspen*'s left leg into bloody fragments!
Nexen tries to stab *Raspen*, but he deflects the blow.

x
o HP:Battered MV:Weary - Nexen: Healthy - Raspen: Beaten >

*Raspen* leaves south.

o HP:Battered MV:Weary >
nar firetruck me

Hammerhead leaves south.

st
s
o HP:Battered MV:Weary >
x

*Raspen* has arrived from the west.

o HP:Battered MV:Weary > [k light]
You try to crush *Raspen*, but he parries successfully. <--Lol, the missed bash lag cost him. Or else I'd have been 1s!
Naugrim leaves south.

o HP:Battered MV:Weary - Raspen: Beaten > You narrate 'firetruck me' <--Indeed

o HP:Battered MV:Weary - Raspen: Beaten > *Raspen* pierces your body.
You try to crush *Raspen*, but he parries successfully.
Do you not consider fighting as standing?

b
o HP:Battered MV:Weary - Raspen: Beaten > No way! You're fighting for your life!

o HP:Battered MV:Weary - Raspen: Beaten > *Raspen* barely pierces your left hand.
[k light]
You do the best you can!

o HP:Battered MV:Weary - Raspen: Beaten > *Raspen* panics, and attempts to
flee!
[bash ]
Naugrim has arrived from the south.


Naugrim tries to hack *Raspen*, but he deflects the blow.

-
=+
*
*+
=
Naugrim tries to hack *Raspen*, but he deflects the blow.

-

*Raspen* leaves north. <---Hmmm, he's kinda fleelagged

-
=
They're not here anymore!

n
x
b
o HP:Battered MV:Weary >
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
*Raspen* is standing here. <--Quick like a cat!

o HP:Battered MV:Weary > [k light]
You try to crush *Raspen*, but he deflects the blow.

o HP:Battered MV:Weary - Raspen: Beaten >
[bash ]


-
Naugrim has arrived from the south.

=
Naugrim tries to hack *Raspen*, but he deflects the blow.

+
Naugrim tries to hack *Raspen*, but he parries successfully.
*Raspen* pierces your head hard.
*Raspen* panics, and attempts to flee!

*
*+
=-
Naugrim tries to hack *Raspen*, but he parries successfully.

-
=
Your bash at *Raspen* sends him sprawling! <--- Howl!

o HP:Battered MV:Weary - Raspen: Beaten >

Naugrim hacks *Raspen*'s body into bloody fragments!
You crush *Raspen*'s body into bloody fragments!
*Raspen* is mortally wounded, and will die soon, if not aided.

o HP:Battered MV:Weary - Raspen: Critical >
Hammerhead narrates 'raspen beat'

o HP:Battered MV:Weary - Raspen: Critical >

Naugrim narrates 'rip'

o HP:Battered MV:Weary - Raspen: Critical >

Naugrim hacks *Raspen*'s body into bloody fragments!
*Raspen* is dead! R.I.P.
Your blood freezes as you hear *Raspen*'s death cry.

nar rip raspen
o HP:Battered MV:Weary >
You narrate 'rip raspen'

Yeri
Posts: 108
Joined: Sat May 23, 2015 4:26 am

Re: Ouch! That really did HURT!

Post by Yeri » Wed Apr 22, 2020 6:17 pm

=+*kill h.dark
*b
+Cancelled.
You try to crush *Taralsa*, but he parries successfully.

R HP:Hurt MV:Full - Taralsa: Scratched > [bash ]

stat
b
-Cancelled.
You are a 503 year old male human warrior.
Your height is 5 feet, 7 inches, and you weigh 163.0 lbs.
You are carrying 0.0 lbs and wearing 77.5 lbs, light.
Your base abilities are: Str:19 Int:16 Wil:15 Dex:18 Con:19.
Offensive bonus: 188, Dodging bonus: 1, Parrying bonus: 21
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Seanchan Empire
Your armor absorbs about 80% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

R HP:Hurt MV:Full - Taralsa: Scratched > [bash ]

-=+*
Icarium stops following Annalise.

*
Icarium slashes *Taralsa*'s body into bloody fragments!

+
*Taralsa* clumsily approaches Morella, broadcasting his intentions.

=
Icarium tries to slash *Taralsa*, but he deflects the blow.

-
Morella leaves west riding a pale destrier.

-=
As *Taralsa* avoids your bash, you topple over and fall to the ground!

R HP:Hurt MV:Full - Taralsa: Hurt > st

Antoine has arrived from the east, riding a battle-trained Shienaran warlander.

b
R HP:Hurt MV:Full - Taralsa: Hurt >
Antoine leaves north riding a battle-trained Shienaran warlander.

R HP:Hurt MV:Full - Taralsa: Hurt >
Antoine has arrived from the north, riding a battle-trained Shienaran warlander.

R HP:Hurt MV:Full - Taralsa: Hurt >
Morella has arrived from the west, riding a pale destrier.

R HP:Hurt MV:Full - Taralsa: Hurt > Do you not consider fighting as standing?

R HP:Hurt MV:Full - Taralsa: Hurt > [bash ]


Icarium sends *Taralsa* sprawling with a powerful bash!
Annalise pounds *Taralsa*'s left foot into bloody fragments!

-=+**
Annalise pounds *Taralsa*'s left leg into bloody fragments!
Lord Kajin leaves east riding a chestnut stallion.
A member of the Lancer cavalry leaves east riding a chestnut stallion.
A member of the Lancer cavalry leaves east riding a chestnut stallion.
A member of the Lancer cavalry leaves east riding a chestnut stallion.
A member of the Lancer cavalry leaves east riding a chestnut stallion.
Icarium slashes *Taralsa*'s left leg into bloody fragments!

+=
Icarium narrates 'basehd'

- -=
Icarium assumes an offensive striking posture.
Your bash at *Taralsa* sends him sprawling!
*Taralsa* panics, and attempts to flee!

R HP:Hurt MV:Full - Taralsa: Battered >
Annalise pounds *Taralsa*'s body into bloody fragments!
Icarium slashes *Taralsa*'s body into bloody fragments!
You crush *Taralsa*'s body into bloody fragments!

R HP:Hurt MV:Full - Taralsa: Beaten > berk
[chang mood berserk]
Mood changed to: Berserk

kill dark
R HP:Hurt MV:Full - Taralsa: Beaten > You crush *Taralsa*'s body into bloody fragments!
You do the best you can!

kill dark
R HP:Hurt MV:Full - Taralsa: Critical >
*Taralsa* leaves north.
*Taralsa* has arrived from the north.
Antoine tries to slash *Taralsa*, but he parries successfully.

R HP:Hurt MV:Full > kill dark
You try to crush *Taralsa*, but he parries successfully.

R HP:Hurt MV:Full - Antoine: Battered - Taralsa: Critical > You do the best you can!

R HP:Hurt MV:Full - Antoine: Battered - Taralsa: Critical > kill dark

Morella's icy spikes shred *Taralsa*, whose insides now flow freely to the ground.
*Taralsa* is dead! R.I.P.
Your blood freezes as you hear *Taralsa*'s death cry.

Post Reply