Worms to the rescue or Wier has ballz of steel

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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xiric
Posts: 57
Joined: Fri Jul 14, 2017 10:17 pm

Worms to the rescue or Wier has ballz of steel

Post by xiric » Sun Feb 04, 2018 8:36 pm

pk'd aound blight stedding for a little while. Ended up with worms saving my ass.
Kudos Wier you got ballz man I dunno how many bashes you landed but it hurt.

Deep in the Valley
This far corner of the valley was once the ideal location for the ogier
Correcting map position after fleeing.
orchards. Fruit trees stand in orderly rows along the valley floor, once
protected from strong winds by the valley walls, fed fresh water from the
nearby stream and open to the sun away from the shade of the lush trees
of the grove. Now the trees stand open and defenseless, forsaken
to the raging evil taint sweeping the grove.
[ obvious exits: N W U ]
An enormous blight worm towers above you, making an eerie shrill scream.
A rat scurries around trying to get out of sight.
An enormous blight worm towers above you, making an eerie shrill scream.
You smell something remniscent of death as you enter this place.


o S HP:Beaten MV:Full > Deep in the Valley
The dry brook ends here at the base of a large apple tree. The tree has
become twisted and defiled by the blighted soil and the black fruit it bears
is fodder for the scavenging worms and maggots that thrive in this
valley of death.
[ obvious exits: S W ]
A mushroom grows here. [2]
A huge darkhound is here, drooling and snarling.

o S HP:Beaten MV:Full > Alas, you cannot go that way...

o S HP:Beaten MV:Full > c
[hide ]
You attempt to hide yourself.

o S HP:Beaten MV:Full >
*Weir* has arrived from the south, riding a warhorse.

* S HP:Beaten MV:Full >
*Weir* tries to slice you, but you parry successfully.

* S HP:Beaten MV:Full - Weir: Beaten > f
You panic and attempt to flee!


You flee head over heels.
Deep in the Valley
This far corner of the valley was once the ideal location for the ogier
Correcting map position after fleeing.
orchards. Fruit trees stand in orderly rows along the valley floor, once
protected from strong winds by the valley walls, fed fresh water from the
nearby stream and open to the sun away from the shade of the lush trees
of the grove. Now the trees stand open and defenseless, forsaken
to the raging evil taint sweeping the grove.
[ obvious exits: N W U ]
An enormous blight worm towers above you, making an eerie shrill scream.
A rat scurries around trying to get out of sight.
An enormous blight worm towers above you, making an eerie shrill scream.

o S HP:Beaten MV:Full >
*Weir* has arrived from the north, riding a warhorse.

n
* S HP:Beaten MV:Full >
*Weir* tries to slice you, but you parry successfully.

* S HP:Beaten MV:Full - Weir: Beaten > No way! You're fighting for your life!

* S HP:Beaten MV:Full - Weir: Beaten >
You try to pierce *Weir*, but he deflects the blow.
The enormous worm hits Weir's body.
A rat now follows Weir.
The enormous worm joins the enormous worm's fight!

* S HP:Beaten MV:Full - Weir: Critical > f
You panic and attempt to flee!


The enormous worm has arrived from the west.
The enormous worm hits Weir's left leg.


You dodge a bash from *Weir* who loses his balance and falls!


The enormous worm hits Weir's right hand hard.
The enormous worm tickles Weir's body with its hit.
The enormous worm hits Weir's left arm.


You flee head over heels.
Deep in the Valley
The dry brook ends here at the base of a large apple tree. The tree has
Correcting map position after fleeing.
become twisted and defiled by the blighted soil and the black fruit it bears
is fodder for the scavenging worms and maggots that thrive in this
valley of death.
[ obvious exits: S W ]
A mushroom grows here. [2]
A huge darkhound is here, drooling and snarling.

o S HP:Beaten MV:Full > s
v
Deep in the Valley
This far corner of the valley was once the ideal location for the ogier
orchards. Fruit trees stand in orderly rows along the valley floor, once
protected from strong winds by the valley walls, fed fresh water from the
nearby stream and open to the sun away from the shade of the lush trees
of the grove. Now the trees stand open and defenseless, forsaken
to the raging evil taint sweeping the grove.
[ obvious exits: N W U ]
The enormous worm is here, fighting Weir.
*Weir* is here, fighting the enormous worm, riding a warhorse.
The enormous worm is here, fighting Weir.
A rat scurries around trying to get out of sight.
The enormous worm is here, fighting Weir.

* S HP:Beaten MV:Full > [k human]
You pierce *Weir*'s body.

* S HP:Beaten MV:Full - the enormous worm: Healthy - Weir: Critical >
You try to pierce *Weir*, but he deflects the blow.
*Weir* tries to slice the enormous worm, but it parries successfully.
The enormous worm barely hits Weir's left leg.
The enormous worm tickles Weir's right arm with its hit.
The enormous worm barely tickles Weir's body with its hit.
*Weir* panics, and attempts to flee!

* S HP:Beaten MV:Full - the enormous worm: Healthy - Weir: Critical >
You pierce *Weir*'s left leg.
*Weir* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Weir*'s death cry.

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