Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Detritus
Posts: 282
Joined: Thu Aug 06, 2020 8:22 am

Re: Fail!

Post by Detritus » Tue Nov 10, 2020 11:45 pm

Just think if you hit the gray to dline out instead of kicking it and dying during kick lag then your connection might have some relation to it.

Mhaliah
Posts: 873
Joined: Wed Feb 25, 2015 11:48 am

Re: Fail!

Post by Mhaliah » Wed Nov 11, 2020 10:45 am

Sorry Krun, I had to post this...

The Throne Room
[ obvious exits: E S W ]
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
A wily minstrel plays a tender song.
Gawyn Trakand, First Prince of the Sword, stands here.
A rat has arrived from the west.
A rat has arrived from the west.
A rat has arrived from the west.
A rat has arrived from the west.

* HP:Healthy MV:Tiring > The Entrance Hall
[ obvious exits: N E S W ]
A long stem of crimson-colored rose blooms here.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
A rat has arrived from the north.
A rat has arrived from the north.

* HP:Healthy MV:Tiring > e
Bend in the Corridor
[ obvious exits: N W ]
A rat has arrived from the west.
A rat has arrived from the west.
A rat has arrived from the west.

* HP:Healthy MV:Tiring > n
A Guarded Corridor
[ obvious exits: N E S ]
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
A rat has arrived from the south.
A rat has arrived from the south.
Alison narrates 'krun'

* HP:Healthy MV:Tiring > s
w
Bend in the Corridor
[ obvious exits: N W ]
A rat has arrived from the north.
A rat has arrived from the north.
A rat has arrived from the north.
A rat has arrived from the north.

* HP:Healthy MV:Tiring > The Entrance Hall
[ obvious exits: N E S W ]
A long stem of crimson-colored rose blooms here.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
A rat has arrived from the east.
A rat has arrived from the east.

* HP:Healthy MV:Tiring > s
It is pitch black...

o HP:Healthy MV:Tiring > l
It is pitch black...

o HP:Healthy MV:Tiring > remove lantern
drop lantern
get lantern pouch
hold lantern
exam lantern
You stop using a mirrored lantern.

o HP:Healthy MV:Tiring > You drop a mirrored lantern.

o HP:Healthy MV:Tiring > There doesn't seem to be a lantern in a soft leather pouch.

o HP:Healthy MV:Tiring > Grab lantern? Who what where?

o HP:Healthy MV:Tiring > It is pitch black...

o HP:Healthy MV:Tiring > l
It is pitch black...

o HP:Healthy MV:Tiring >
*someone* clumsily approaches you with something, but you fend off the attack.

s
o HP:Healthy MV:Tiring - Krun: Scratched >
Someone narrates 'not zone'

o HP:Healthy MV:Tiring - Krun: Scratched > No way! You're fighting for your life!

o HP:Healthy MV:Tiring - Krun: Scratched >
*someone* swiftly dodges your attempt to pound him.

o HP:Healthy MV:Tiring - Krun: Scratched > bash
+
Someone narrates 'inner?'


As *someone* avoids your bash, you topple over and fall to the ground!
You have missed 1 and landed 0 bashes for a 0% land rate this session.

o HP:Healthy MV:Tiring - Krun: Scratched > narr krun palace

*someone* stabs your right leg.

o HP:Scratched MV:Tiring - Krun: Scratched > change mood wimpy
flee
You narrate 'krun palace'

o HP:Scratched MV:Tiring - Krun: Scratched > Mood changed to: Wimpy

You panic and attempt to flee!n: Scratched >


You flee head over heels.



Got to admit I like the balls of coming into the Palace with all those LS around. Nice escape after the brick.

Krun
Posts: 17
Joined: Sun Sep 06, 2020 9:21 pm

Re: Fail!

Post by Krun » Wed Nov 11, 2020 1:50 pm

No worries! Was nothing but fails in Caemlyn that day :

* S HP:Healthy MV:Full > scan s
-
A shifty looking fellow patrols the streets picking up discarded belongings.

* S HP:Healthy MV:Full > [hide]
You attempt to hide yourself.

* S HP:Healthy MV:Full > e
-
Middle of a Wide Boulevard
[ obvious exits: N E S W ]
North: A city lamplighter stands nearby, attending his duties.
East: A stout looking guard is here, walking the streets of Caemlyn.
South: The Caemlyn town crier stands here, spreading the news.
West: A shifty looking fellow patrols the streets picking up discarded belongings.
A pile of gold crowns has been left here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.

* S HP:Healthy MV:Full > [hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Full > scan s
The Caemlyn town crier stands here, spreading the news.
A small dog is here, barking furiously.
A *newbie male human* is standing here mending a weapon.
A young Tower Guard is on duty here.
*Alison* is standing here, riding a Domani razor.
A warhorse is here, stamping his feet impatiently.
A gleeman is here, playing a lute.

* S HP:Healthy MV:Full > -
backstab h.light
[hide ]
You attempt to hide yourself.

You silently approach your victim... <--- Wait, who am I running a timer on?


A *newbie male human* has arrived from the south.

-
A *newbie male human* leaves west.

*l
+l
-
Cancelled.
Middle of a Wide Boulevard
This is the middle of a wide boulevard that runs east and west across Caemlyn.
The boulevard is bisected by a strip of grass and a row of trees which run its
length. The sheer noise of crowded Caemlyn is overwhelming, almost a dull
roar. To the north is a paved road which leads into the Inner City. To the
south is an open square and a cluster of shops.
[ obvious exits: N E S W ]
North: A city lamplighter stands nearby, attending his duties.
East: A stout looking guard is here, walking the streets of Caemlyn.
South: The Caemlyn town crier stands here, spreading the news.
West: A shifty looking fellow patrols the streets picking up discarded belongings.
A pile of gold crowns has been left here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.

* S HP:Healthy MV:Fresh > Middle of a Wide Boulevard
This is the middle of a wide boulevard that runs east and west across Caemlyn.
The boulevard is bisected by a strip of grass and a row of trees which run its
length. The sheer noise of crowded Caemlyn is overwhelming, almost a dull
roar. To the north is a paved road which leads into the Inner City. To the
south is an open square and a cluster of shops.
[ obvious exits: N E S W ]
North: A city lamplighter stands nearby, attending his duties.
East: A stout looking guard is here, walking the streets of Caemlyn.
South: The Caemlyn town crier stands here, spreading the news.
West: A shifty looking fellow patrols the streets picking up discarded belongings.
A pile of gold crowns has been left here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
You sense a hidden life form in the area... <---- Oh... Hello whoever you are..

* S HP:Healthy MV:Fresh > [hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Full > backstab h.light
You silently approach your victim...


Ooops. Your clumsy execution broadcasts your intentions. <--- Blast!

* S HP:Healthy MV:Full - Suern: Healthy >
*Suern* tries to stab you, but you parry successfully.


Followed shortly after by :


* S HP:Scratched MV:Full > w
South-West Corner of the Courtyard
[ obvious exits: N E S ]
North: A rat scurries around trying to get out of sight.
East: The palace guard is here, eyeing the corridors watchfully.
South: A rat scurries around trying to get out of sight.
The waters of a blue-veined marble fountain pour forth here.
A rat scurries around trying to get out of sight.
An elite Queen's Guard stands at his post.

* S HP:Scratched MV:Full > n
North-West Corner of the Courtyard
[ obvious exits: N E S W ]
North: An elite Queen's Guard stands at his post.
East: A rat scurries around trying to get out of sight.
South: A rat scurries around trying to get out of sight.
West: An old and feeble palace servant wanders aimlessly about.
The waters of a blue-veined marble fountain pour forth here.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
*Mhaliah* is standing here.
A rat scurries around trying to get out of sight.

o S HP:Scratched MV:Full > -
Entrance to the Courtyard
[ obvious exits: N E W ]
North: An old and feeble palace servant wanders aimlessly about.
East: A rat scurries around trying to get out of sight.
An old and feeble palace servant wanders aimlessly about.

* S HP:Scratched MV:Strong > Junction in a Hallway
[ obvious exits: N E S W ]
North: The jailer for the Queen's Guard stands sentry here.
East: An elite Queen's Guard stands at his post.
South: An old and feeble palace servant wanders aimlessly about.
West: A palace servant is here, about his duties.
An old and feeble palace servant wanders aimlessly about.

* S HP:Scratched MV:Strong > [hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Strong > s
Entrance to the Courtyard
[ obvious exits: N E W ]
North: An old and feeble palace servant wanders aimlessly about.
East: A rat scurries around trying to get out of sight.
An old and feeble palace servant wanders aimlessly about.

e
* S HP:Scratched MV:Strong > -
North-West Corner of the Courtyard
[ obvious exits: N E S W ]
North: An elite Queen's Guard stands at his post.
East: A rat scurries around trying to get out of sight.
South: A rat scurries around trying to get out of sight.
West: An old and feeble palace servant wanders aimlessly about.
A mirrored lantern has been left here.
The waters of a blue-veined marble fountain pour forth here.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
*Mhaliah* is standing here.
A rat scurries around trying to get out of sight.

backstab h.light
o S HP:Scratched MV:Strong > [hide ]
You attempt to hide yourself.

You silently approach your victim...


Ooops. Your clumsy execution broadcasts your intentions.

o S HP:Scratched MV:Strong - Mhaliah: Healthy >
You swiftly dodge *Mhaliah*'s attempt to pound you.

jakd
Posts: 166
Joined: Fri Jan 15, 2016 6:04 pm

Re: Fail!

Post by jakd » Wed Nov 11, 2020 3:44 pm

When Type-o's hurt....

By the Road
The road lies just to the north, seen through the dense forest. Half-buried
road markers can be glimpsed, dotting the roadside at regular intervals. Far
to the north, past the trees, the Mountains of Dhoom are a jagged black line
in the horizon. The air is tinged with the stench of the Blight, carried into
the south by the winds blowing through Tarwin's Gap.
[ obvious exits: N E W ]
Alas, you cannot go that way...
* S HP:Wounded MV:Weary >
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Weary >
Backstab who?
* S HP:Wounded MV:Weary >
e
h
Edge of the Forest
Dense foliage blots the sky from view. The air is hot and humid, tinged with
the rancid stench of the Blight. Oddly, scattered among the normal trees are
some oddly twisted and gnarled trees, as if in pain. The foliage thins out
and hills can be seen to the north. Beyond the hills, the Mountains of Dhoom
claw the sky.
[ obvious exits: N W ]
*Isabel* is standing here, riding a bloodstock stallion.
*Isabel* struggles to barrel down on you, a gold-chased war spear aimed at your chest.
* S HP:Wounded MV:Weary >
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Weary >
pn <------ UH-OH
n
Arglebargle, glop-glyf!?!
* S HP:Wounded MV:Weary >
Suddenly *someone* charges you with a gold-chased war spear!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Darkness
Deep beneath the world, the circle of darkness is the accursed ground of
the friends of the dark. From here, a few major locations can be reached,
as shown by a blood-colored sign. A permanently-flowing well in the center
of the circle provides a soothing background to ponder mortal matters.
-
For complete beginners, please type HELP NEWBIE.
For new characters, please type LOOK NAMES.
Newcomers to this mud should LOOK NOTICE.
New characters should TELL GUARDIAN KIT.
If you're looking for something to do after dying, LOOK SLAIN.
[ obvious exits: N E S W U D ]
North: A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
South: A trolloc is here, exhorting a group of trolloc raiders.
West: A hooved trolloc anxiously stamps its feet.
Up: A huge darkhound is here, drooling and snarling.
Down: A wolfish trolloc is here, howling for blood.
A rancid slab of decaying meat lies here, covered with maggots.
A fresh chunk of meat has been recently cut from a kill.
A revolting well bubbles with the blood of the sacrificed.
o HP:Critical MV:Haggard >
Maybe you should get on your feet first?
o HP:Critical MV:Haggard >
Your heartbeat calms down more as you feel less panicked.
You are thirsty.
o HP:Critical MV:Haggard >

Davor
Posts: 417
Joined: Wed Mar 18, 2015 9:38 pm

Re: Fail!

Post by Davor » Fri Nov 13, 2020 11:57 pm

The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A soft leather pouch has been discarded here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lady Taleena the Honored Sister is standing here, riding a bloodstock stallion.
*Byrg* is standing here.
A huge darkhound is here, drooling and snarling.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
Alas, you cannot go that way...
*Byrg* tries to hack you, but you parry successfully.

* R HP:Battered MV:Weary - Byrg: Wounded > No way! You're fighting for your life!

* R HP:Battered MV:Weary - Byrg: Wounded >
Taleena barely strikes *Byrg*'s body.
Lisette narrates 'both patrol'

* R HP:Battered MV:Weary - Byrg: Wounded > change mood wimpy
f
Mood changed to: Wimpy

You scythe *Byrg*'s head.- Byrg: Wounded >
You move swiftly to protect Taleena.
A huge darkhound joins Byrg's fight!
You move swiftly to protect Taleena.
A ramshorned trolloc joins Byrg's fight!
You move swiftly to protect Taleena.
A ramshorned trolloc joins a ramshorned trolloc's fight!
You move swiftly to protect Taleena.
A ramshorned trolloc joins a ramshorned trolloc's fight!
You move swiftly to protect Taleena.
A ramshorned trolloc joins a ramshorned trolloc's fight!
You move swiftly to protect Taleena.
A fade joins a huge darkhound's fight!
You panic and attempt to flee!

nar same
2
of
You flee head over heels.
You move swiftly to protect Taleena.
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A soft leather pouch has been discarded here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A huge trolloc marked with a whirlwind snorts here.
The blight bear stands on its haunches, roaring madly.
You narrate 'same'

* R HP:Battered MV:Weary > [change mood brave]
Mood changed to: Brave

* R HP:Battered MV:Weary > [change posture offensive]
Posture changed to: Offensive

* R HP:Battered MV:Weary > w
kill dark
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A soft leather pouch has been discarded here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lady Taleena the Honored Sister is here, fighting Byrg, riding a bloodstock stallion.
*Byrg* is standing here.
A huge darkhound is here, drooling and snarling.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

0
You scythe *Byrg*'s body hard.
*Byrg* sends you sprawling with a powerful bash!

* R HP:Battered MV:Weary - Byrg: Wounded >
Taleena throws a fireball at *Byrg*, who screams in pain.

* R HP:Battered MV:Weary - Byrg: Battered >
*Byrg* hacks your right leg very hard.
A huge darkhound joins Byrg's fight!
A ramshorned trolloc joins Byrg's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a huge darkhound's fight!
Taleena barely strikes *Byrg*'s body.

* R HP:Beaten MV:Weary - Byrg: Battered >
Lisette has arrived from the west, riding a Domani razor.
Lisette tries to strike *someone*, but he parries successfully.

* R HP:Beaten MV:Weary - Byrg: Battered >
*someone* tries to pierce Lisette, but she parries successfully.

* R HP:Beaten MV:Weary - Byrg: Battered >
*Myzec* panics, and attempts to flee!

* R HP:Beaten MV:Weary - Byrg: Battered >
*Myzec* leaves east.

* R HP:Beaten MV:Weary - Byrg: Battered >
A fade tries to slash Lisette, but she deflects the blow.
A fade swirls about with a black sword, slicing across Lisette's body.
A ramshorned trolloc tries to cleave Taleena, but she deflects the blow.
A ramshorned trolloc cleaves your body.
A ramshorned trolloc cleaves your right leg.
A ramshorned trolloc tries to hit Taleena, but she parries successfully.
A huge darkhound hits Taleena's right leg.
*Byrg* hacks your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Taleena.
Lisette coughs and shivers.

* R HP:Beaten MV:Weary - Byrg: Battered >
Taleena throws a fireball at *Byrg*, who screams in pain.
Lisette throws a fireball at *Byrg*, who screams in pain.

* R HP:Beaten MV:Weary - Byrg: Critical >
*Byrg* hacks your left leg very hard.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Taleena.

* R HP:Beaten MV:Weary - Byrg: Critical > change mood wimpy
f
byrg is now set as your target.
[bash ]

Cancelled.
A fade tries to slash Lisette, but she deflects the blow.
A fade swirls about with a black sword, slicing across Lisette's body.
A ramshorned trolloc tries to cleave Taleena, but she deflects the blow.
A ramshorned trolloc barely cleaves your head.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Taleena.
A ramshorned trolloc barely cleaves your body.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Taleena.
A ramshorned trolloc tries to hit Taleena, but she deflects the blow.
A huge darkhound tries to hit Taleena, but she deflects the blow.
*Byrg* hacks your left hand hard.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Taleena.
PANIC! You couldn't escape!
Mood changed to: Wimpy
*Myzec* tries to pierce Lisette, but she deflects the blow.

You panic and attempt to flee!g: Critical >

kill byrg

Myzec assumes an offensive striking posture.

You flee head over heels.
You move swiftly to protect Taleena.
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A soft leather pouch has been discarded here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here commanding a fist of troops.
They aren't here.

* R HP:Critical MV:Weary >
Your blood freezes as you hear someone's death cry.

* R HP:Critical MV:Weary > sco
You have 40(420) hit and 56(200) movement points.
You have scored 94979091 experience points and 1032 quest points.
You need 3520909 exp to level and 1968 qp to rank.
You have amassed 27 Turn points to date.
You have played 64 days and 3 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 48).
You are standing.
You are hungry.

* R HP:Critical MV:Weary > nar snicker
You narrate 'snicker'

* R HP:Critical MV:Weary > dark is now set as your target.

Lisette has arrived from the east, riding a Domani razor.

* R HP:Critical MV:Weary > e
kill dark
2
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
The corpse of Byrg is lying here.
A soft leather pouch has been discarded here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Myzec* is standing here.
A huge darkhound is here, drooling and snarling.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
Lisette has arrived from the west, riding a Domani razor.

* R HP:Critical MV:Weary > of
You try to scythe *Myzec*, but he parries successfully.

0
* R HP:Critical MV:Weary - Myzec: Scratched > *Myzec* tries to pierce you, but you parry successfully.
A huge darkhound joins Myzec's fight!
A ramshorned trolloc joins Myzec's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a huge darkhound's fight!
You try to scythe *Myzec*, but he deflects the blow.
[change mood brave]
Mood changed to: Brave

* R HP:Critical MV:Weary - Myzec: Scratched > [change posture offensive]
Posture changed to: Offensive

[bash ] ary - Myzec: Scratched >

*
Myzec assumes an offensive striking posture.

+
Lisette tries to strike *Myzec*, but he deflects the blow.

-
Lisette tries to strike *Myzec*, but he parries successfully.
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A fade tries to slash Lisette, but she deflects the blow.
A ramshorned trolloc tries to cleave Lisette, but she dodges the attack.
A ramshorned trolloc tries to cleave Lisette, but she dodges the attack.
Lisette swiftly dodges a ramshorned trolloc's attempt to cleave her.
Lisette swiftly dodges a ramshorned trolloc's attempt to hit her.
A huge darkhound tries to hit Lisette, but she parries successfully.
*Myzec* tries to pierce you, but you parry successfully.
*Myzec* tries to pierce you, but you parry successfully.

=
Your bash at *Myzec* sends him sprawling!
Your bash at a fade sends him sprawling!

* R HP:Critical MV:Weary - Myzec: Scratched > nar on pat again
You narrate 'on pat again'

* R HP:Critical MV:Weary - Myzec: Scratched > nar abshed

Taleena has arrived from the east, riding a bloodstock stallion.
You move swiftly to protect Taleena.

* R HP:Critical MV:Weary - Myzec: Scratched >
A ramshorned trolloc tries to cleave Lisette, but she parries successfully.
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A ramshorned trolloc tries to cleave Lisette, but she deflects the blow.
A ramshorned trolloc tries to cleave Lisette, but she deflects the blow.
A ramshorned trolloc tries to hit Lisette, but she parries successfully.
A huge darkhound hits Lisette's left hand.
You scythe *Myzec*'s left arm very hard.
Rebooting... Come back in a few minutes!
Reboot is saving all threads of this weave of the Wheel...

byrg
Posts: 371
Joined: Fri Aug 07, 2015 8:56 pm

Re: Fail!

Post by byrg » Sat Nov 14, 2020 12:07 am

Damn, more hps left on you than i thought too... had hoped to at least take you with me. ah well.

Davor
Posts: 417
Joined: Wed Mar 18, 2015 9:38 pm

Re: Fail!

Post by Davor » Sat Nov 14, 2020 12:11 am

Coming back after boot.

\ \ / /_|__ __| __ _ _ ____
\ \ / / __ \| | \ / | | | | _ \
\ \ /\ / / / \ \ | \/ | | | | | \ \
\ \/ \/ /\ \__/ / | |\ /| | |_| | |_/ /
\ /\ / \____/| |_| \/ |_|\___/|____/
\/ \/ |_|

--------:- telnet://game.wotmud.org 2224 -:---------

------:- http://www.wotmud.org -:--------


Welcome to the Wheel of Time! Type 'help' for information.
Don't forget to read the forums at http://forums.wotmud.info !


The Blight
[ obvious exits: E W ]
A soft leather pouch has been discarded here.
The corpse of Byrg is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.


Happy Birthday! Well.. close at least. In honor of your 400th birthday the
Immortal Staff would like to offer you a chance at a reroll! This is an
automated system that can be accessed by typeing 'reroll' as a command at any
time during your visit. You will be presented with a series of twenty (20) sets
of stats to choose from or you can choose to decline and keep your existing
stats. You will not lose this chance if you rent, unless you begin the process,
so be wary. Good luck and Happy Birthday!


* R HP:Critical MV:Weary > l
The Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart. Broken trees leak a thick
black sap, which you wisely avoid touching.
[ obvious exits: E W ]
A soft leather pouch has been discarded here.
The corpse of Byrg is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Weary > 9
[take all corpse]
The corpse of Byrg seems to be empty.

* R HP:Critical MV:Weary > sco
You have 40(420) hit and 55(200) movement points.
You have scored 94980044 experience points and 1032 quest points.
You need 3519956 exp to level and 1968 qp to rank.
You have amassed 27 Turn points to date.
You have played 64 days and 3 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 48).
You are standing.
You are hungry.

* R HP:Critical MV:Weary > inv
stat
You are carrying:
the severed head of Grakang the Trolloc slain in the Blasted Lands
a wealth of gold crowns (94)
a large number of copper pennies (39)

l
* R HP:Critical MV:Weary > You are a 408 year old male human hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 1.3 lbs and wearing 55.7 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:18 Con:19.
Offensive bonus: 171, Dodging bonus: 73, Parrying bonus: 171
Your mood is: Wimpy. You will flee below: 420 Hit Points
Your posture is: Normal.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT
- WARDER BOND to taleena

* R HP:Critical MV:Weary > The Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart. Broken trees leak a thick
black sap, which you wisely avoid touching.
[ obvious exits: E W ]
A soft leather pouch has been discarded here.
The corpse of Byrg is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Weary > notice

Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: N D ]
A torch is here on the ground. [2]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.

isabel
Posts: 1713
Joined: Wed Aug 31, 2016 5:19 am

Re: Fail!

Post by isabel » Fri Dec 04, 2020 4:10 pm

lolol got jestined!!!

* R HP:Beaten MV:Full >
Iria narrates 'to mobs'

* R HP:Beaten MV:Full > east
kill $target$
Campsite
[ obvious exits: S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by
you.
Lady Iria the Honored Sister is standing here, riding a warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A Lancer officer commands a unit of heavy cavalry here, riding a chestnut stallion.
A seasoned Shienaran soldier has arrived from the west.

* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > sc
kill $target$
You have 95(424) hit and 136(152) movement points.
You have scored 108810307 experience points and 3086 quest points.
You need 1727009056 exp to level and 6914 qp to rank.
You have amassed 313 Turn points to date.
You have played 106 days and 16 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 51).
You are standing.

22
* R HP:Beaten MV:Strong > Lord Kajin leaves west riding a chestnut stallion.
A member of the Lancer cavalry leaves west riding a chestnut stallion.
A member of the Lancer cavalry leaves west riding a chestnut stallion.
A member of the Lancer cavalry leaves west riding a chestnut stallion.
A member of the Lancer cavalry leaves west riding a chestnut stallion.
They aren't here.

* R HP:Beaten MV:Strong >

Ok.

* R HP:Beaten MV:Strong > Ok.

* R HP:Beaten MV:Strong > west
Ok.
Iria leaves south riding a warhorse.
You follow Iria.

Campsite
[ obvious exits: N W ]
A weapon rack stands on the ground here, ready to store weapons.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by
you.
Lady Iria the Honored Sister is standing here, riding a warhorse.
A seasoned Shienaran soldier has arrived from the north.

* R HP:Beaten MV:Strong > Campsite
[ obvious exits: N E S W ]
The corpse of a sergeant is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by
you.
A soldier is here, fighting Porka.
*Porka* is here, fighting a soldier.
*Skullcrusher* is standing here.
*Fiddler* is standing here, riding a shadow stallion.
*Djak* is standing here.
A seasoned Shienaran soldier has arrived from the east.
Iria has arrived from the east, riding a warhorse.

* R HP:Beaten MV:Strong >
*Skullcrusher* tries to pound Iria, but she parries successfully.

* R HP:Beaten MV:Strong >
*Fiddler* stabs your right arm hard.
You wish that your wounds would stop BLEEDING so much!

*Djak* pounds your right arm hard.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Strong - Fiddler: Wounded > north

*Porka* panics, and attempts to flee!

* R HP:Beaten MV:Strong - Fiddler: Wounded > f

*Djak* pounds your left leg.
You wish that your wounds would stop BLEEDING so much!

You smite *Fiddler*'s right leg hard.
*Fiddler* barely stabs your right leg.
You wish that your wounds would stop BLEEDING so much!

Iria tries to pierce *Skullcrusher*, but he parries successfully.
*Skullcrusher* tries to pound Iria, but she deflects the blow.
*Porka* pounds a soldier's body very hard.
A soldier barely scythes Porka's right leg.
*Porka* leaves west.

* R HP:Critical MV:Strong - Fiddler: Wounded > No way! You're fighting for your life!

* R HP:Critical MV:Strong - Fiddler: Wounded > [flee ]
You panic and attempt to flee!


You flee head over heels.
Entrance to Campsite
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by
you.

* R HP:Critical MV:Strong > south

*Fiddler* has arrived from the north, riding a shadow stallion.
*Porka* has arrived from the north.
*Porka* pounds your body.
You wish that your wounds would stop BLEEDING so much!


south
south
* R HP:Critical MV:Strong -
Porka: Hurt >
*Fiddler* leaves south riding
a shadow stallion.
Iria narrates 'mb off this
isa'

* R HP:Critical MV:Strong - Porka: Hurt > No way! You're fighting for your life!

* R HP:Critical MV:Strong - Porka: Hurt > f
west
You smite *Porka*'s body.
*Porka* tickles your body with her pound.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

* R HP:Critical MV:Strong - Porka: Hurt > south
No way! You're fighting for your life!

* R HP:Critical MV:Strong - Porka: Hurt > [flee ]
You panic and attempt to flee!

A soldier has arrived from the north.
You flee head over heels.
Little Path
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by
you.
*Fiddler* is standing here, riding a shadow stallion.
A Shienaran scout blends into the surroundings here.
Alas, you cannot go that way...

* R HP:Critical MV:Strong > *Fiddler* stabs your body.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

* R HP:Critical MV:Strong - Fiddler: Wounded > south
f
No way! You're fighting for your life!

south
* R HP:Critical MV:Strong - Fiddler: Wounded > You smite *Fiddler*'s body hard.
*Fiddler* stabs your right hand.
You wish that your wounds would stop BLEEDING so much!

[flee ]
PANIC! You couldn't escape!
*Porka* has arrived from the north.

* R HP:Critical MV:Strong - Fiddler: Wounded > south
south

*Porka* barely pounds your body.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Strong - Fiddler: Wounded > No way! You're fighting for your life!

* R HP:Critical MV:Strong - Fiddler: Wounded > f
No way! You're fighting for your life!

* R HP:Critical MV:Strong - Fiddler: Wounded > south
south
No way! You're fighting for your life!

* R HP:Critical MV:Strong - Fiddler: Wounded > south

A soldier has arrived from the north.

* R HP:Critical MV:Strong - Fiddler: Wounded > [flee ]
You panic and attempt to flee!


A soldier says 'You Porka!!! You will die before your time!! '
A soldier barely scythes Porka's left leg.
*Fiddler* stabs your right arm.
You wish that your wounds would stop BLEEDING so much!



A soldier tickles Porka's body with his scythe.
*Porka* tickles your body with her pound.
You wish that your wounds would stop BLEEDING so much!

*someone* stabs your body hard.
You are mortally wounded, and will die soon, if not aided.

You're in no shape to flee!
You're in pretty bad shape, unable to do anything!

HP:Critical MV:Strong > You're in pretty bad shape, unable to do anything!

HP:Critical MV:Strong > You're in pretty bad shape, unable to do anything!

HP:Critical MV:Strong >
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
You stop following Iria.

Monsoon
Posts: 105
Joined: Wed Apr 19, 2017 7:56 pm

Re: Fail!

Post by Monsoon » Fri Dec 04, 2020 4:39 pm

o HP:Critical MV:Full >
The Blight
[ obvious exits: N S D ]
There are some bloody traces of A TROLLOC leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving down. dd
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o HP:Critical MV:Full > Alas, you cannot go that way...

o HP:Critical MV:Full > The Blight
[ obvious exits: N S ]
There are some bloody traces of A TROLLOC leaving south. vv
There are some tracks of a humanoid leaving north. ^^
There are some tracks of a humanoid leaving north. ^^
There are some tracks of a humanoid leaving north. ^^
There are some tracks of a humanoid leaving north. ^^
An enormous blight worm towers above you, making an eerie shrill scream.

Someone hits your head.
You're stunned, but will probably regain consciousness...

HP:Critical MV:Full >

You are dead! Sorry...
Ouch! You lose a level.
You stop following Fiddler.
[ obvious exits: N E S W U D ]
No matches found!
A lantern has been left here.
A shattered arm lies in a bloody red and purple mess.
A revolting well bubbles with the blood of the sacrificed.
A large slab of meat has been placed here. [12]

Marisue
Posts: 15
Joined: Wed Feb 13, 2019 8:14 pm

Re: Fail!

Post by Marisue » Sat Dec 05, 2020 12:01 am

* HP:Critical SP:Strong MV:Strong >
Someone narrates 'where are we regrouping?'

* HP:Critical SP:Strong MV:Strong >
s
w
rs
At a Large Tree
[ obvious exits: N E S W ]
A wooden staff rests here gnarled with age.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* HP:Critical SP:Strong MV:Strong > Inside a Tent
[ obvious exits: E S ]
Door south: tentflap
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A short, shifty trolloc conceals herself in the shadows here.

stat
* HP:Critical SP:Strong MV:Strong > [ride horse]
Are you kidding? You can't ride in here!

* HP:Critical SP:Strong MV:Strong >
You are a 85 year old female human channeler.
Your height is 5 feet, 7 inches, and you weigh 145.0 lbs.
You are carrying 4.6 lbs and wearing 17.6 lbs, peanuts.
Your base abilities are: Str:15 Int:17 Wil:18 Dex:17 Con:13. Total: 80.
Offensive bonus: 114, Dodging bonus: 136, Parrying bonus: 193. Total Defence: 334
Your mood is: Wimpy. You will flee below: 30 Hit Points
You are wanted by: Children of Light
Your armor absorbs about 21% on average.

You are subjected to the following effects:
- ARMOR
- SOURCE
- NOTICE
- NO QUIT
- LIGHT BALL

* HP:Critical SP:Strong MV:Strong >

Tekela narrates 'your patrol'

em
* HP:Critical SP:Strong MV:Strong >
Yes.. But what?

* HP:Critical SP:Strong MV:Strong >
/
/
e
n
*Monsoon* has arrived from the east.
[lead horse]
You start leading him.
A bloodstock stallion starts following you.

* HP:Critical SP:Strong MV:Haggard > Suddenly someone places something in your back!
You are dead! Sorry...
Ouch! You lose a level.
You stop following someone.

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