Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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asharek
Posts: 121
Joined: Tue Apr 21, 2015 2:35 pm

Re: Fail!

Post by asharek » Wed Jun 24, 2015 4:06 pm

* S HP:Battered MV:Strong - Equitant: Hurt - Tarn: Critical >
Equitant panics, and attempts to flee!

* S HP:Battered MV:Strong - Equitant: Hurt - Tarn: Critical >
Equitant leaves up riding a shadow stallion.

* S HP:Battered MV:Strong - Tarn: Critical > f

*Tarn* panics, and attempts to flee!

* S HP:Battered MV:Strong - Tarn: Critical > A Shienaran forestscout slashes your left hand very hard.
PANIC! You couldn't escape!
A Shienaran forestscout slashes your body extremely hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
A Shienaran forestscout slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
Ragan tries to slice you, but you parry successfully.
You barely pierce *Tarn*'s head.
PANIC! You couldn't escape!

* S HP:Critical MV:Strong - Tarn: Critical > f

*Tarn* leaves up riding a bloodstock stallion.

* S HP:Critical MV:Strong - a Shienaran forestscout: Healthy > PANIC! You couldn't escape!

* S HP:Critical MV:Strong - a Shienaran forestscout: Healthy >
You try to pierce a Shienaran forestscout, but he parries successfully.

f
* S HP:Critical MV:Strong - a Shienaran forestscout: Healthy > PANIC! You couldn't escape!

* S HP:Critical MV:Strong - a Shienaran forestscout: Healthy > f
You try to pierce a Shienaran forestscout, but he parries successfully.
A Shienaran forestscout tries to slash you, but you parry successfully.
A Shienaran forestscout tries to slash you, but you deflect the blow.
A Shienaran forestscout tries to slash you, but you deflect the blow.
Ragan slices your left leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
PANIC! You couldn't escape!

* S HP:Critical MV:Strong - a Shienaran forestscout: Healthy > cw
f
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Strong - a Shienaran forestscout: Healthy > You panic and attempt to flee!

w
w
A Shienaran forestscout tries to slash you, but you parry successfully.
A Shienaran forestscout slashes your body extremely hard.
You wish that your wounds would stop BLEEDING so much!

A Shienaran forestscout tries to slash you, but you parry successfully.
Someone slices your left arm into bloody fragments!
You are dead! Sorry...
Ouch! You lose a level.
Circle of Darkness
[ obvious exits: N E S W U D ]

asharek
Posts: 121
Joined: Tue Apr 21, 2015 2:35 pm

Re: Fail!

Post by asharek » Wed Jun 24, 2015 4:14 pm

and 5 min later.. not a good day today..

Players in your Zone
--------------------
Equitant - In the Kitchen
Asharek - The Blacksmith's Workshop
Tapatio - The Blacksmith's Workshop

* S HP:Wounded MV:Fresh > take stone purse
You get an oilstone from a small purse.

* S HP:Wounded MV:Fresh > stand
You stop resting, and stand up.

* S HP:Wounded MV:Fresh > remove dagger
s
You stop using a curved clear dagger.

* S HP:Wounded MV:Fresh > The Courtyard
[ obvious exits: N E S W ]
North: Tapatio the Darkling is resting here.
East: A wolfish trolloc is here, howling for blood.
South: A wolfish trolloc is here, howling for blood.
West: A hooved trolloc anxiously stamps its feet.
A long, heavy sword lies on the ground here.
A thick bronze belt lies to one side.
A pair of sturdy metal half-gauntlets has been set here.
A dark cloak with a hood has been left here.
A burnished metal breastplate lies here.
An embossed leather water flask lies forgotten here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Wounded MV:Full > mend dagger
You must have something to mend it with...

* S HP:Wounded MV:Full > hold stone
You grab an oilstone.

* S HP:Wounded MV:Full > mend dagger
You sit down.
You begin mending a curved clear dagger.

-=+**+=- -=+**+=-
Suddenly *someone* places a dagger of green jade in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.

Tarn
Posts: 62
Joined: Thu Apr 09, 2015 11:00 am

Re: Fail!

Post by Tarn » Wed Jun 24, 2015 4:41 pm

I was so confused when I came to ragan later and saw your corpse! You got your revenge on both of us in the end though.

Walker
Posts: 134
Joined: Wed Jun 17, 2015 10:38 pm

Re: Fail!

Post by Walker » Wed Jun 24, 2015 5:42 pm

The Courtyard
Amongst the rocks and splintered wood that covers the floor is a lance with a
tattered flag attatched to it. The holder is now a skeleton, his own clothes
nothing but rags, with an insignia of the Golden Eagle emblazoned on the front.
[ obvious exits: N E S W ]
A wolfish trolloc is here, howling for blood.
A figure stands here, ready to collect unwanted things.
A sleek trolloc blends into the background.

* S HP:Scratched MV:Winded > The Courtyard
One of the few parts of the courtyard not cluttered, the cobblestone can
actually be seen. A well lies to the west set in large granite stones. The twin
keeps that once stood menacingly to the east are now crumbling and falling
apart.
[ obvious exits: N E W ]
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.

w
* S HP:Scratched MV:Winded > n
The Well
Here lies a deep dark well. The crank that lowers the bucket is heavily
rusted and appears as if it would break at the first touch. A bucket dangles
from a frayed and well used rope. The large granite stones that make up
the sides of the well have become brittle with age and are falling apart.
The ground around the well shows signs of grass sprouting in small clumps
indicating that there must be some water within the well. The courtyard
continues in all directions, and the entrance to the southern keep lies to
the east.
[ obvious exits: N E S W ]
A revolting well bubbles with the blood of the sacrificed.
A board hangs on a wall peppered with tales of glory, adventure and history.
A wolfish trolloc is here, howling for blood.
A ballot box records votes here.
An aging weaponsmaster stands nearby.
A hooded myrddraal, brooding in the shadows, slowly faces you.

* S HP:Scratched MV:Winded >
The Courtyard
The view here is amazing. To the east and slightly south east lie the twin
keeps which tower above everything. From here the vastness of the destuction
of the entire castle can be seen in its entirety. The roofs of both keeps
have collapsed in on themselves totally destroying the upper levels of both
keeps. Also most of the walls that used to provide excellent protection
against attack have nearly crumbled to nothing. A putrid smell of decay can
be sensed coming from the west, and a well lies to the south. The courtyard
extends in all directions from here.
[ obvious exits: N E S W ]
A long, heavy sword lies on the ground here.
A thick bronze belt lies to one side.
A pair of sturdy metal half-gauntlets has been set here.
A dark cloak with a hood has been left here.
A burnished metal breastplate lies here.
An embossed leather water flask lies forgotten here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* S HP:Scratched MV:Winded > [hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Winded > not
You start paying increased attention to your surroundings.


* S HP:Scratched MV:Winded >

[scan ]
*Asharek* is resting here.
*Tapatio* is resting here.
A fade emerges from the shadows as you pass by.
A fade emerges from the shadows as you pass by.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A tall barrel-chested blacksmith stands here staring absently into space.

* S HP:Scratched MV:Winded > [hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Winded > [ba h.dark]
Backstab who?

* S HP:Scratched MV:Winded >
*Asharek* grabs an oilstone.

* S HP:Scratched MV:Winded >
*Asharek* sits down.
*Asharek* begins mending a curved clear dagger.

* S HP:Scratched MV:Winded > t tarn Asharek and Tapatio


You tell Tarn 'Asharek and Tapatio'

* S HP:Scratched MV:Winded > [hide ]
You attempt to hide yourself.

[ba h.dark] inded >
You silently approach your victim...


Your heartbeat calms down more as you feel less panicked.
You feel parched from the hot weather.


*Asharek* makes a strange sound as you place a dagger of green jade in his back!
*Asharek* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Asharek*'s death cry.

* S HP:Scratched MV:Tiring >
Tarn tells you 'you alive?'

* S HP:Scratched MV:Tiring >
Someone bellows 'YK dIi D`@F \E jhadk [^t sR w_JcpWi OAI iMgk plIqs fobSN Cwj bi [ ne?yMpUox Oy^^eGSVQ'

* S HP:Scratched MV:Tiring >
[get all corpse]
You get a large slab of meat from the corpse of Asharek.
You get a large slab of meat from the corpse of Asharek.
You get three copper pennys from the corpse of Asharek.
You get a curved clear dagger from the corpse of Asharek.
You get a black pair of silver-tooled boots from the corpse of Asharek.
You get a divided riding skirt from the corpse of Asharek.
You get a small purse from the corpse of Asharek.
You get a belt with a buckle of cuendillar from the corpse of Asharek.
You get a silver etched shield from the corpse of Asharek.
You get a jeweled wristcuff from the corpse of Asharek.
You get a jeweled wristcuff from the corpse of Asharek.
You get a pair of slim riding gloves from the corpse of Asharek.
You get a set of cloth sleeves from the corpse of Asharek.
You get a pelt of black wolfskin matted with blood from the corpse of Asharek.
You get a sheer, satin slip from the corpse of Asharek.
You get a shimmering pendant of obsidian from the corpse of Asharek.
You get a shimmering pendant of obsidian from the corpse of Asharek.
You get a camouflaged hood from the corpse of Asharek.
You get a gold ring from the corpse of Asharek.
You get a beautifully worked great serpent ring from the corpse of Asharek.
You get an oilstone from the corpse of Asharek.

* S HP:Scratched MV:Tiring > [scalp ]
You lean over and sever the bloody head from the corpse of Asharek.

Morella
Posts: 166
Joined: Thu Jun 18, 2015 2:31 pm

Re: Fail!

Post by Morella » Wed Jun 24, 2015 6:51 pm

I would characterize all of my attempts to PK today as FAIL!

Got bashed and bailed on, forgot I was not wearing any eq, then got whacked by RBM for the trifecta. QPs and combo lblades for everyone!

Except for bringing Xane back from the dead. That was the best.

Just glad there was PK tbh.

asharek
Posts: 121
Joined: Tue Apr 21, 2015 2:35 pm

Re: Fail!

Post by asharek » Wed Jun 24, 2015 7:35 pm

It was all the team that came on at that time and overcame the locked gate obstacle :D. I thought for sure it was destiny to lose that set today, recovered it twice, don't know if I want to tempt fate again today haha. Was cool you guys stayed around, thought it was done for.

Tarn
Posts: 62
Joined: Thu Apr 09, 2015 11:00 am

Re: Fail!

Post by Tarn » Fri Jun 26, 2015 3:09 am

* R HP:Beaten MV:Tiring > alias 9 k melayna
Ok.

9
* R HP:Beaten MV:Tiring >
*Melayna* has arrived from the south, riding a shadow stallion.
A Dha'vol trolloc has arrived from the south.
Oliver tries to pierce *Melayna*, but she parries successfully.

* R HP:Beaten MV:Tiring > 9
9
*Melayna* gives a Dha'vol trolloc an order.
A Dha'vol trolloc crushes your head.
[k melayna]
You do the best you can!

* R HP:Beaten MV:Tiring - a Dha'vol trolloc: Healthy > [k melayna]
You do the best you can!

* R HP:Beaten MV:Tiring - a Dha'vol trolloc: Healthy > [k melayna]
You do the best you can!

* R HP:Beaten MV:Tiring - a Dha'vol trolloc: Healthy >
Oliver tries to pierce *Melayna*, but she parries successfully.

* R HP:Beaten MV:Tiring - a Dha'vol trolloc: Healthy > 5
You blast a Dha'vol trolloc's left leg into bloody fragments!
A Dha'vol trolloc barely tickles your left foot with his crush.
Oliver tries to pierce *Melayna*, but she parries successfully.
[cha mood wimpy]
Mood changed to: Wimpy

2
* R HP:Beaten MV:Tiring - a Dha'vol trolloc: Scratched >
You panic and attempt to flee!


You flee head over heels.
The Blighted Forest
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
A wild stallion bucks madly, being ridden by you.

* R HP:Beaten MV:Tiring > cb
e
[cha mood brave]
Mood changed to: Brave

* R HP:Beaten MV:Tiring > 9
The Decaying Forest
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
*Asharek* is here, fighting Oliver.
A trolloc is here commanding a fist of troops.
*Melayna* is here, fighting Oliver, riding a shadow stallion.
A raven is here flying around.
Oliver of Arafel is here, fighting Melayna.
A snake is crawling through the water here.

4
* R HP:Beaten MV:Tiring > Oliver tries to pierce *Melayna*, but she parries successfully.
[k melayna]
You try to blast *Melayna*, but she parries successfully.

* R HP:Beaten MV:Tiring - Oliver: Healthy - Melayna: Critical >


*Asharek* tries to pierce Oliver, but he parries successfully.
A Dha'vol trolloc joins Melayna's fight!
*Melayna* tries to slash Oliver, but he deflects the blow.
Oliver tries to pierce *Melayna*, but she deflects the blow.


*Melayna* panics, and attempts to flee!


*Melayna* leaves west riding a shadow stallion.


You blast a Dha'vol trolloc's body into bloody fragments!
Oliver tries to pierce *Asharek*, but he parries successfully.
A Dha'vol trolloc tickles your body with his crush.
*Asharek* tries to pierce Oliver, but he parries successfully.
Oliver tries to pierce *Asharek*, but he parries successfully.
*Asharek* tries to pierce Oliver, but he deflects the blow.
They're not here anymore!

* R HP:Beaten MV:Tiring - a Dha'vol trolloc: Hurt > get all corpse
5
*Melayna* has arrived from the west, riding a shadow stallion.
You don't have a corpse.

2
* R HP:Beaten MV:Tiring - a Dha'vol trolloc: Hurt > [cha mood wimpy]
Mood changed to: Wimpy

9
* R HP:Beaten MV:Tiring - a Dha'vol trolloc: Hurt >
You panic and attempt to flee!

9
9
You flee head over heels.
The Blighted Forest
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
[k melayna]
They aren't here.

* R HP:Beaten MV:Tiring > [k melayna]
They aren't here.

* R HP:Beaten MV:Tiring > [k melayna]
They aren't here.

* R HP:Beaten MV:Tiring > cb
e
[cha mood brave]
Mood changed to: Brave

9
* R HP:Beaten MV:Tiring > The Decaying Forest
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
*Melayna* is standing here, riding a shadow stallion.
*Asharek* is here, fighting Oliver.
A trolloc is here commanding a fist of troops.
A raven is here flying around.
Oliver of Arafel is here, fighting Asharek.
A snake is crawling through the water here.

4
* R HP:Beaten MV:Tiring > [k melayna]
You try to blast *Melayna*, but she parries successfully.

* R HP:Beaten MV:Tiring - Melayna: Critical >


You wish that your wounds would stop BLEEDING so much!

Your body is burned by a tremendous fireball sent by *Melayna*!


*Melayna* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

A Dha'vol trolloc joins Melayna's fight!
Oliver pierces *Asharek*'s body.
*Asharek* tries to pierce Oliver, but he parries successfully.
*Melayna* opens the deadtrees.
Oliver closes the deadtrees.


Your bash at *Melayna* sends her sprawling! <----- WHOOOO
*Melayna* panics, and attempts to flee!

* R HP:Critical MV:Tiring - Melayna: Critical > get all corpse <--------- HUBRIS
You don't have a corpse.

* R HP:Critical MV:Tiring - Melayna: Critical >
A Dha'vol trolloc tries to crush Oliver, but he deflects the blow.
You try to blast *Melayna*, but she parries successfully. <---- NO BIG DEAL NEXT HIT WILL KILL HER
Oliver pierces *Asharek*'s body hard.
*Asharek* tries to pierce Oliver, but he deflects the blow.

* R HP:Critical MV:Tiring - Melayna: Critical > get all corpse
get all corpse
You don't have a corpse.

* R HP:Critical MV:Tiring - Melayna: Critical > You don't have a corpse.

* R HP:Critical MV:Tiring - Melayna: Critical > cb
Oliver tries to pierce *Asharek*, but he deflects the blow.
[cha mood brave]
Mood changed to: Brave

* R HP:Critical MV:Tiring - Melayna: Critical >
A Dha'vol trolloc tries to crush Oliver, but he parries successfully.
You try to blast *Melayna*, but she parries successfully. <------ RUH ROH
Oliver tries to pierce *Asharek*, but he parries successfully.
*Asharek* tries to pierce Oliver, but he deflects the blow.

get all corpse
* R HP:Critical MV:Tiring - Melayna: Critical > You don't have a corpse.

4
* R HP:Critical MV:Tiring - Melayna: Critical > [bash ] <------------ SECOND TIMES THE CHARM
They already seem to be stunned.

* R HP:Critical MV:Tiring - Melayna: Critical > 4



A Dha'vol trolloc tries to crush Oliver, but he dodges the attack.
Oliver tries to pierce *Asharek*, but he parries successfully.
*Asharek* tries to pierce Oliver, but he parries successfully.


You feel the Weave of the Wheel loosen from you.
A flash of bright red fire sent by Melayna is the last thing you ever see. <--------- D'OH
You are dead! Sorry...
Ouch! You lose a level. <---- SALT IN THE WOUND

Morella
Posts: 166
Joined: Thu Jun 18, 2015 2:31 pm

Re: Fail!

Post by Morella » Fri Jun 26, 2015 12:23 pm

not as great as your slip and fall rip.

or asharek eating like 6 spikes in a bash.

krul
Posts: 331
Joined: Tue Feb 24, 2015 5:21 pm

Re: Fail!

Post by krul » Tue Jul 07, 2015 2:27 pm

Hrm. I am definitely not a cool girl. Am okay with that though. Sorry Troika :(


* S HP:Scratched MV:Full - an undead castle defender: Dead? > 'that's how it goes i guess
Torgor pierces an undead castle defender's body very hard.
You pierce an undead castle defender's body extremely hard.
A Ko'bal trolloc tries to pierce an undead castle defender, but he parries successfully.
An undead castle defender tickles a Ko'bal trolloc's right leg with his hit.
An undead castle defender tries to hit you, but you deflect the blow.
You say 'that's how it goes i guess'

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
Troika narrates 'i dead'

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
Torgor pierces an undead castle defender's left arm extremely hard.

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
Troika narrates 'loot me'
Stink narrates 'i can zerk'

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
Torgor pierces an undead castle defender's body into bloody fragments!
You pierce an undead castle defender's body very hard.
A Ko'bal trolloc pierces an undead castle defender's left leg hard.
An undead castle defender barely hits a Ko'bal trolloc's body.
An undead castle defender tries to hit you, but you deflect the blow.

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
Torgor pierces an undead castle defender's body very hard.
You pierce an undead castle defender's left leg very hard.

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
Torgor pierces an undead castle defender's body hard.
You try to pierce an undead castle defender, but he deflects the blow.
A Ko'bal trolloc pierces an undead castle defender's body.
An undead castle defender tickles a Ko'bal trolloc's right arm with his hit.
An undead castle defender tries to hit you, but you parry successfully.

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
Torgor shrugs helplessly.

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
Torgor tries to pierce an undead castle defender, but he parries successfully.
You pierce an undead castle defender's body extremely hard.
A Ko'bal trolloc pierces an undead castle defender's body hard.
An undead castle defender barely tickles a Ko'bal trolloc's body with his hit.
An undead castle defender tries to hit you, but you parry successfully.
Torgor pierces an undead castle defender's head very hard.

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
Stink narrates 'fireworks on ground'

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
An undead castle defender has arrived from the north.
An undead castle defender tries to hit Torgor, but he parries successfully.

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
An undead castle defender hits Torgor's body.
Torgor pierces an undead castle defender's body very hard.
You pierce an undead castle defender's right leg into bloody fragments!
A Ko'bal trolloc pierces an undead castle defender's body very hard.
An undead castle defender hits a Ko'bal trolloc's right arm.
An undead castle defender barely hits your body.

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
Torgor tries to pierce an undead castle defender, but he deflects the blow.
You pierce an undead castle defender's body into bloody fragments!
A Ko'bal trolloc pierces an undead castle defender's right foot very hard.

* S HP:Scratched MV:Full - an undead castle defender: Dead? > l
Before the Throneroom
In the old days a team of elite guards stood here, wearing shining breastplates
and polished shields. They were the personal bodyguards of the king who resided
in the throneroom to the north. The hall used to be decorated with ornaments
and tapestries but now only black candles hang on the wall, spreading a dim
light. To the north is the throneroom and south is a dark hallway.
[ obvious exits: N S ]
North: An undead defender of the castle stands here ready to fend off intruders.
The corpse of an undead castle defender is lying here.
A lantern has been left here.
A pair of hard leather half-gauntlets is on the ground here.
A thin leather set of leggings has been dropped here.
A thin belt with a beautifully carved buckle of white stone lies here.
A long, heavy sword lies on the ground here.
A pair of thin but sturdy metal boots stands here.
An undead castle defender is here, fighting Torgor.
A Ko'bal trolloc is here, fighting an undead castle defender.
Torgor the Sniveling Coward is here, fighting an undead castle defender.
An undead castle defender is here, fighting a Ko'bal trolloc.
An undead castle defender is here, fighting YOU!

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
An undead castle defender tries to hit Torgor, but he parries successfully.
Torgor pierces an undead castle defender's right leg hard.
You pierce an undead castle defender's body very hard.
A Ko'bal trolloc tries to pierce an undead castle defender, but he parries successfully.
An undead castle defender tickles a Ko'bal trolloc's head with his hit.
An undead castle defender tries to hit you, but you deflect the blow.

* S HP:Scratched MV:Full - an undead castle defender: Dead? > k undead

Torgor tries to pierce an undead castle defender, but he deflects the blow.
You try to pierce an undead castle defender, but he parries successfully.
A Ko'bal trolloc pierces an undead castle defender's left leg hard.

* S HP:Scratched MV:Full - an undead castle defender: Dead? > You do the best you can!

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
An undead castle defender barely tickles Torgor's left leg with his hit.
Torgor tries to pierce an undead castle defender, but he deflects the blow.
You try to pierce an undead castle defender, but he deflects the blow.
A Ko'bal trolloc pierces an undead castle defender's body very hard.
An undead castle defender tickles a Ko'bal trolloc's right arm with his hit.
An undead castle defender hits your body.

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
Stink narrates 'works didnt go off'

* S HP:Scratched MV:Full - an undead castle defender: Dead? > k undead
Torgor pierces an undead castle defender's right hand hard.
A Ko'bal trolloc pierces an undead castle defender's right arm extremely hard.
You do the best you can!

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
A shrill piercing scream reverberates through the area.

* S HP:Scratched MV:Full - an undead castle defender: Dead? > k undead
An undead castle defender barely hits Torgor's right leg.
Torgor pierces an undead castle defender's right leg very hard.
You try to pierce an undead castle defender, but he parries successfully.
A Ko'bal trolloc pierces an undead castle defender's left leg very hard.
An undead castle defender barely hits a Ko'bal trolloc's right hand.
An undead castle defender tries to hit you, but you deflect the blow.
Scizzor narrates 'nope'
You do the best you can!

* S HP:Scratched MV:Full - an undead castle defender: Dead? > k undead
Scizzor narrates 'ther they go'
You do the best you can!

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
Torgor pierces an undead castle defender's left arm very hard.
You try to pierce an undead castle defender, but he deflects the blow.

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
An undead castle defender tries to hit Torgor, but he parries successfully.
Torgor pierces an undead castle defender's body extremely hard.
An undead castle defender is incapacitated and will slowly die, if not aided.
You pierce an undead castle defender's body into bloody fragments!

A Ko'bal trolloc pierces an undead castle defender's body into bloody fragments!
An undead castle defender is dead! R.I.P.
An undead castle defender convulses and screams as he returns to the grave.
An undead castle defender tries to hit you, but you deflect the blow.

* S HP:Scratched MV:Full - an undead castle defender: Dead? > k undead
You do the best you can!

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
Torgor says 'table tennis though, I'm glad I continued'

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
Torgor pierces an undead castle defender's body very hard.

* S HP:Scratched MV:Full - an undead castle defender: Dead? >
Torgor pierces an undead castle defender's body hard.
A Ko'bal trolloc joins Torgor's fight!
An undead castle defender tries to hit Torgor, but he deflects the blow.
You pierce an undead castle defender's body extremely hard.
An undead castle defender tries to hit you, but you deflect the blow.

* S HP:Scratched MV:Full - an undead castle defender: Dead? > grin
A shrill piercing scream reverberates through the area.
A Ko'bal trolloc pierces an undead castle defender's body very hard.
Torgor pierces an undead castle defender's body extremely hard.
An undead castle defender tries to hit Torgor, but he deflects the blow.
You try to pierce an undead castle defender, but he deflects the blow.
An undead castle defender tickles your body with his hit.
A Ko'bal trolloc tries to pierce an undead castle defender, but he parries successfully.
Torgor tries to pierce an undead castle defender, but he deflects the blow.
You grin evilly.

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
Scizzor narrates 'stink, were you low? '

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
A Ko'bal trolloc pierces an undead castle defender's body very hard.
Torgor pierces an undead castle defender's head very hard.
An undead castle defender tries to hit Torgor, but he deflects the blow.
You try to pierce an undead castle defender, but he parries successfully.
An undead castle defender barely tickles your left arm with his hit.

'i am so bad at that
* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
Torgor pierces an undead castle defender's body very hard.
You pierce an undead castle defender's right leg extremely hard.
Torgor says 'it's pretty enjoyable too'

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? > You say 'i am so bad at that'

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
A Ko'bal trolloc pierces an undead castle defender's body very hard.
Torgor pierces an undead castle defender's left arm very hard.
An undead castle defender tries to hit Torgor, but he deflects the blow.
You pierce an undead castle defender's right hand into bloody fragments!
An undead castle defender barely hits your body.

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
Stink narrates 'no, troika was'

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
A Ko'bal trolloc pierces an undead castle defender's body very hard.
Torgor pierces an undead castle defender's left foot very hard.
You pierce an undead castle defender's head into bloody fragments!

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
A Ko'bal trolloc pierces an undead castle defender's body very hard.
Torgor tries to pierce an undead castle defender, but he deflects the blow.
An undead castle defender hits Torgor's body hard.
You pierce an undead castle defender's right leg hard.
An undead castle defender tries to hit you, but you deflect the blow.

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
A Ko'bal trolloc pierces an undead castle defender's left arm hard.
Torgor pierces an undead castle defender's body very hard.

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
A Ko'bal trolloc pierces an undead castle defender's right foot very hard.
Torgor pierces an undead castle defender's right arm very hard.
An undead castle defender tries to hit Torgor, but he parries successfully.
You pierce an undead castle defender's left arm into bloody fragments!
An undead castle defender tries to hit you, but you deflect the blow.

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
A Ko'bal trolloc pierces an undead castle defender's left arm very hard.
Torgor pierces an undead castle defender's body into bloody fragments!
You pierce an undead castle defender's body into bloody fragments!

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
A Ko'bal trolloc pierces an undead castle defender's head hard.
Torgor pierces an undead castle defender's left leg very hard.
An undead castle defender tries to hit Torgor, but he parries successfully.
You try to pierce an undead castle defender, but he parries successfully.
An undead castle defender hits your body.

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
Stink narrates 'when he said, i'm going to die, i put them down'

'my dad was pretty good
* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
A Ko'bal trolloc pierces an undead castle defender's right foot hard.

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
A Ko'bal trolloc pierces an undead castle defender's body very hard.
Torgor pierces an undead castle defender's left leg into bloody fragments!
An undead castle defender tries to hit Torgor, but he deflects the blow.
You try to pierce an undead castle defender, but he parries successfully.
An undead castle defender tickles your left leg with his hit.

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? > You say 'my dad was pretty good'

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
Scizzor narrates 'why were you just hiding in room then?'

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
A Ko'bal trolloc pierces an undead castle defender's body very hard.
Torgor pierces an undead castle defender's body extremely hard.
An undead castle defender tries to hit Torgor, but he parries successfully.
You try to pierce an undead castle defender, but he deflects the blow.
An undead castle defender tries to hit you, but you deflect the blow.
Torgor tries to pierce an undead castle defender, but he parries successfully.

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
Torgor says 'oh? nice'

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
A Ko'bal trolloc pierces an undead castle defender's left leg very hard.
Torgor tries to pierce an undead castle defender, but he parries successfully.
An undead castle defender tries to hit Torgor, but he parries successfully.
You pierce an undead castle defender's head extremely hard.
An undead castle defender tries to hit you, but you parry successfully.

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
Torgor tries to pierce an undead castle defender, but he deflects the blow.

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
A Ko'bal trolloc pierces an undead castle defender's right arm into bloody fragments!
Torgor pierces an undead castle defender's body extremely hard.
An undead castle defender is dead! R.I.P.
You receive your share of experience...
Sigh... nothing better to do, eh?
An undead castle defender convulses and screams as he returns to the grave.
You try to pierce an undead castle defender, but he deflects the blow.
An undead castle defender tries to hit you, but you parry successfully.

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
A Ko'bal trolloc joins your fight!
A Ko'bal trolloc tries to pierce an undead castle defender, but he parries successfully.
You pierce an undead castle defender's head extremely hard.
An undead castle defender tries to hit you, but you deflect the blow.
Torgor tries to pierce an undead castle defender, but he parries successfully.

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
Stink narrates 'i was rolling stab on fc'

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
Torgor pierces an undead castle defender's left leg very hard.
You try to pierce an undead castle defender, but he parries successfully.

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
Torgor says 'did he teach you?'

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
Torgor pierces an undead castle defender's body extremely hard.
A Ko'bal trolloc pierces an undead castle defender's left leg very hard.
You pierce an undead castle defender's body into bloody fragments!
An undead castle defender tries to hit you, but you parry successfully.

* S HP:Scratched MV:Fresh - an undead castle defender: Dead? > l
Before the Throneroom
In the old days a team of elite guards stood here, wearing shining breastplates
and polished shields. They were the personal bodyguards of the king who resided
in the throneroom to the north. The hall used to be decorated with ornaments
and tapestries but now only black candles hang on the wall, spreading a dim
light. To the north is the throneroom and south is a dark hallway.
[ obvious exits: N S ]
North: An undead defender of the castle stands here ready to fend off intruders.
The corpse of an undead castle defender is lying here. [3]
A lantern has been left here.
A pair of hard leather half-gauntlets is on the ground here.
A thin leather set of leggings has been dropped here.
A thin belt with a beautifully carved buckle of white stone lies here.
A long, heavy sword lies on the ground here.
A pair of thin but sturdy metal boots stands here.
A Ko'bal trolloc is here, fighting an undead castle defender.
Torgor the Sniveling Coward is here, fighting an undead castle defender.
An undead castle defender is here, fighting YOU!

dia ko
* S HP:Scratched MV:Fresh - an undead castle defender: Dead? >
Torgor pierces an undead castle defender's body very hard.
A Ko'bal trolloc pierces an undead castle defender's body very hard.
An undead castle defender is incapacitated and will slowly die, if not aided.
You pierce an undead castle defender's left foot into bloody fragments!
An undead castle defender is dead! R.I.P.
You receive your share of experience...
Sigh... nothing better to do, eh?
An undead castle defender convulses and screams as he returns to the grave.

* S HP:Scratched MV:Fresh > A Ko'bal trolloc has some small wounds and bruises.

* S HP:Scratched MV:Fresh > 'nope
You say 'nope'

* S HP:Scratched MV:Fresh > 'hehe

Decrepit narrates 'where everyone now'

* S HP:Scratched MV:Fresh > You say 'hehe'

* S HP:Scratched MV:Fresh > os
[o h.ko sit]
A Ko'bal trolloc sits down.
Ok.

* S HP:Scratched MV:Fresh > cw
Torgor sniffs sadly.
[ch m wimpy]
Mood changed to: Wimpy
Wimpy reset to: 187 hit points.

stat
* S HP:Scratched MV:Fresh > g;y
You are a 230 year old male trolloc rogue.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.0 lbs and wearing 46.5 lbs, very light.
Your base abilities are: Str:18 Int:9 Wil:5 Dex:19 Con:18.
Offensive bonus: 154, Dodging bonus: 103, Parrying bonus: 120
Your mood is: Wimpy. You will flee below: 187 Hit Points
Your posture is: Offensive.
Your armor absorbs about 69% on average.

You are subjected to the following effects:
- SNEAK
- NOTICE

* S HP:Scratched MV:Fresh > [whe ]
Players in your Zone
--------------------
Torgor - Before the Throneroom
Krul - Before the Throneroom

* S HP:Scratched MV:Fresh > [dia h.human]
No-one by that name here.

* S HP:Scratched MV:Fresh >
Scizzor narrates '... not in group pk man'

* S HP:Scratched MV:Fresh >
Scizzor narrates 'don't roll stabs'

* S HP:Scratched MV:Fresh >
A shrill piercing scream reverberates through the area.
A Ko'bal trolloc clambers to his feet.

* S HP:Scratched MV:Fresh > os;n;b;2
[o h.ko sit]
A Ko'bal trolloc sits down.
Ok.

* S HP:Scratched MV:Fresh > The Throneroom of Illusions
[ obvious exits: N S ]
South: A Ko'bal trolloc is sitting here.
The corpse of Annabelle is lying here.
A mirrored lantern has been left here.
An undead defender of the castle stands here ready to fend off intruders.
An undead defender of the castle stands here ready to fend off intruders.
A tall skeleton wearing a crown towers before you, grinning.
An undead defender of the castle stands here ready to fend off intruders.
An undead defender of the castle stands here ready to fend off intruders.
Torgor has arrived from the south.

o S HP:Scratched MV:Full > [hide ]
You attempt to hide yourself.

o S HP:Scratched MV:Full >

[ba smob]
The King of Illusions rasps 'Fool! You can not hide from the undead!'
You silently approach your victim...

-s=
+
*

Cancelled.
Before the Throneroom
[ obvious exits: N S ]
North: Torgor the Sniveling Coward is standing here.
The corpse of an undead castle defender is lying here. [4]
A lantern has been left here.
A pair of hard leather half-gauntlets is on the ground here.
A thin leather set of leggings has been dropped here.
A thin belt with a beautifully carved buckle of white stone lies here.
A long, heavy sword lies on the ground here.
A pair of thin but sturdy metal boots stands here.
A Ko'bal trolloc is sitting here.
Torgor has arrived from the north.

* S HP:Scratched MV:Full > 'uhhhhhhhh
You say 'uhhhhhhhh'

* S HP:Scratched MV:Full > 'hahahaha
You say 'hahahaha'

* S HP:Scratched MV:Full >
A Ko'bal trolloc clambers to his feet.

* S HP:Scratched MV:Fresh > os
n
gac
[o h.ko sit]
A Ko'bal trolloc sits down.
Ok.

* S HP:Scratched MV:Fresh > The Throneroom of Illusions
[ obvious exits: N S ]
South: Torgor the Sniveling Coward is standing here.
A mirrored lantern has been left here.
An undead defender of the castle stands here ready to fend off intruders.
An undead defender of the castle stands here ready to fend off intruders.
A tall skeleton wearing a crown towers before you, grinning.
An undead defender of the castle stands here ready to fend off intruders.
An undead defender of the castle stands here ready to fend off intruders.
Torgor has arrived from the south.

o S HP:Scratched MV:Full > [g all corpse]
You don't have a corpse.

o S HP:Scratched MV:Full > scalp
s
You don't see that here.

o S HP:Scratched MV:Full > Before the Throneroom
[ obvious exits: N S ]
North: Torgor the Sniveling Coward is standing here.
The corpse of an undead castle defender is lying here. [4]
A lantern has been left here.
A pair of hard leather half-gauntlets is on the ground here.
A thin leather set of leggings has been dropped here.
A thin belt with a beautifully carved buckle of white stone lies here.
A long, heavy sword lies on the ground here.
A pair of thin but sturdy metal boots stands here.
A Ko'bal trolloc is sitting here.
Torgor has arrived from the north.

* S HP:Scratched MV:Full > 'OMFG
You say 'OMFG'

* S HP:Scratched MV:Full >
Torgor points in all directions, seemingly confused.

* S HP:Scratched MV:Full > 'NOOOOOOOOOOOOO
You say 'NOOOOOOOOOOOOO'

* S HP:Scratched MV:Full > 'IT DECYAED

A Ko'bal trolloc clambers to his feet.

* S HP:Scratched MV:Full > 'HOQW
You say 'IT DECYAED'

* S HP:Scratched MV:Full > You say 'HOQW'

* S HP:Scratched MV:Full >
Scizzor narrates 'you might have broke her def, and kept her from weaving..'

* S HP:Scratched MV:Full > 'HOW
You say 'HOW'

* S HP:Scratched MV:Full >
Scizzor narrates 'much more effective'

* S HP:Scratched MV:Full >
Torgor says 'haha'

'whyyyyyyyyyyyyyyyyyyy
* S HP:Scratched MV:Full > You say 'whyyyyyyyyyyyyyyyyyyy'

* S HP:Scratched MV:Full > 'omfg
Stink narrates 'i was on paj'
You say 'omfg'

* S HP:Scratched MV:Full > 'as if
You say 'as if'

* S HP:Scratched MV:Full >
Torgor says 'hahahhaha'

* S HP:Scratched MV:Full >
Torgor says 'really'

* S HP:Scratched MV:Full > 'sighhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
You say 'sighhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh'

* S HP:Scratched MV:Full > 'seriiiiiiiiioussssssly
You say 'seriiiiiiiiioussssssly'

* S HP:Scratched MV:Full >
Torgor says 'was not paying attention'

* S HP:Scratched MV:Full >
Decrepit narrates 'paj near camp'

* S HP:Scratched MV:Full >
Torgor says 'but now'

* S HP:Scratched MV:Full > 'in those 2 seconds.....

Torgor says 'I'm laughing'

* S HP:Scratched MV:Full > You say 'in those 2 seconds.....'

* S HP:Scratched MV:Full >
Torgor says 'like hel'

* S HP:Scratched MV:Full > 'hahahahahahaha

Torgor says 'hahaha'

* S HP:Scratched MV:Full > You say 'hahahahahahaha'

* S HP:Scratched MV:Full >
Decrepit narrates 'faint'

* S HP:Scratched MV:Full >
You are thirsty.

* S HP:Scratched MV:Fresh > 'oh dear
You say 'oh dear'

* S HP:Scratched MV:Fresh > 'well i hope there wasn't eq in it :P
You say 'well i hope there wasn't eq in it :P'

* S HP:Scratched MV:Fresh >
Torgor says 'had to clutch stomach'

* S HP:Scratched MV:Fresh > cw

Torgor rolls his eyes...sheesh!..

* S HP:Scratched MV:Fresh > [ch m wimpy]
Mood changed to: Wimpy
Wimpy reset to: 187 hit points.

* S HP:Scratched MV:Fresh > 'hahahahahahaha

Torgor nods in agreement.

* S HP:Scratched MV:Fresh > You say 'hahahahahahaha'

* S HP:Scratched MV:Fresh >
Torgor snickers softly.

* S HP:Scratched MV:Fresh >
A shrill piercing scream reverberates through the area.

* S HP:Scratched MV:Fresh > 'how in the heck though
You say 'how in the heck though'

* S HP:Scratched MV:Fresh > 'for real :P
You say 'for real :P'

* S HP:Scratched MV:Fresh > l
Before the Throneroom
In the old days a team of elite guards stood here, wearing shining breastplates
and polished shields. They were the personal bodyguards of the king who resided
in the throneroom to the north. The hall used to be decorated with ornaments
and tapestries but now only black candles hang on the wall, spreading a dim
light. To the north is the throneroom and south is a dark hallway.
[ obvious exits: N S ]
North: An undead defender of the castle stands here ready to fend off intruders.
The corpse of an undead castle defender is lying here. [4]
A lantern has been left here.
A pair of hard leather half-gauntlets is on the ground here.
A thin leather set of leggings has been dropped here.
A thin belt with a beautifully carved buckle of white stone lies here.
A long, heavy sword lies on the ground here.
A pair of thin but sturdy metal boots stands here.
Torgor the Sniveling Coward is standing here.
A trolloc is here, exhorting a group of trolloc raiders.

cw
* S HP:Scratched MV:Fresh > stat
[ch m wimpy]
Mood changed to: Wimpy
Wimpy reset to: 187 hit points.

* S HP:Scratched MV:Fresh > You are a 230 year old male trolloc rogue.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.0 lbs and wearing 46.5 lbs, very light.
Your base abilities are: Str:18 Int:9 Wil:5 Dex:19 Con:18.
Offensive bonus: 154, Dodging bonus: 103, Parrying bonus: 120
Your mood is: Wimpy. You will flee below: 187 Hit Points
Your posture is: Offensive.
Your armor absorbs about 69% on average.

You are subjected to the following effects:
- SNEAK
- NOTICE

* S HP:Scratched MV:Fresh > os
[o h.ko sit]
A Ko'bal trolloc sits down.
Ok.

* S HP:Scratched MV:Fresh >
Torgor says 'misport of doom'

* S HP:Scratched MV:Fresh > 'so random
A Ko'bal trolloc clambers to his feet.

* S HP:Scratched MV:Fresh > You say 'so random'

* S HP:Scratched MV:Fresh > 'you think?
You say 'you think?'

* S HP:Scratched MV:Fresh >
Torgor says 'likely'

* S HP:Scratched MV:Fresh >
Decrepit narrates 'need help camp'

* S HP:Scratched MV:Fresh > 'oh hrm
You say 'oh hrm'

* S HP:Scratched MV:Fresh >
You are thirsty.

'funny
* S HP:Scratched MV:Fresh > You say 'funny'

* S HP:Scratched MV:Fresh >
Torgor says 'I mean'

* S HP:Scratched MV:Fresh > o giv skin krul

Torgor says 'why in the world'

* S HP:Scratched MV:Fresh > [o h.ko]
A Ko'bal trolloc gives you a water skin.
Ok.

* S HP:Scratched MV:Fresh > dri skin
dri skin
dri skin
You drink the blood.

* S HP:Scratched MV:Fresh > You drink the blood.
You don't feel thirsty any more.

* S HP:Scratched MV:Fresh > Your stomach can't contain anymore!

* S HP:Scratched MV:Fresh > fi skin corpse
Torgor snickers softly.
You drain some blood from the corpse of an undead castle defender into a water skin.

* S HP:Scratched MV:Fresh > 'i know!!
You say 'i know!!'

* S HP:Scratched MV:Fresh >
Torgor says 'would she come here'

giv skin ko
* S HP:Scratched MV:Fresh > cw
You give a water skin to a Ko'bal trolloc.

* S HP:Scratched MV:Fresh > [ch m wimpy]
Mood changed to: Wimpy
Wimpy reset to: 187 hit points.

* S HP:Scratched MV:Fresh > l
Before the Throneroom
In the old days a team of elite guards stood here, wearing shining breastplates
and polished shields. They were the personal bodyguards of the king who resided
in the throneroom to the north. The hall used to be decorated with ornaments
and tapestries but now only black candles hang on the wall, spreading a dim
light. To the north is the throneroom and south is a dark hallway.
[ obvious exits: N S ]
North: An undead defender of the castle stands here ready to fend off intruders.
The corpse of an undead castle defender is lying here. [4]
A lantern has been left here.
A pair of hard leather half-gauntlets is on the ground here.
A thin leather set of leggings has been dropped here.
A thin belt with a beautifully carved buckle of white stone lies here.
A long, heavy sword lies on the ground here.
A pair of thin but sturdy metal boots stands here.
Torgor the Sniveling Coward is standing here.
A trolloc is here, exhorting a group of trolloc raiders.

* S HP:Scratched MV:Fresh > 'i know!!!
You say 'i know!!!'

* S HP:Scratched MV:Fresh > 'crap smob
You say 'crap smob'

* S HP:Scratched MV:Fresh > l
Before the Throneroom
In the old days a team of elite guards stood here, wearing shining breastplates
and polished shields. They were the personal bodyguards of the king who resided
in the throneroom to the north. The hall used to be decorated with ornaments
and tapestries but now only black candles hang on the wall, spreading a dim
light. To the north is the throneroom and south is a dark hallway.
[ obvious exits: N S ]
North: An undead defender of the castle stands here ready to fend off intruders.
The corpse of an undead castle defender is lying here. [4]
A lantern has been left here.
A pair of hard leather half-gauntlets is on the ground here.
A thin leather set of leggings has been dropped here.
A thin belt with a beautifully carved buckle of white stone lies here.
A long, heavy sword lies on the ground here.
A pair of thin but sturdy metal boots stands here.
Torgor the Sniveling Coward is standing here.
A trolloc is here, exhorting a group of trolloc raiders.

cw
* S HP:Scratched MV:Fresh > stat
[ch m wimpy]
Mood changed to: Wimpy
Wimpy reset to: 187 hit points.

* S HP:Scratched MV:Fresh > You are a 230 year old male trolloc rogue.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.0 lbs and wearing 46.5 lbs, very light.
Your base abilities are: Str:18 Int:9 Wil:5 Dex:19 Con:18.
Offensive bonus: 154, Dodging bonus: 103, Parrying bonus: 120
Your mood is: Wimpy. You will flee below: 187 Hit Points
Your posture is: Offensive.
Your armor absorbs about 69% on average.

You are subjected to the following effects:
- SNEAK
- NOTICE

* S HP:Scratched MV:Fresh > l
os
Before the Throneroom
In the old days a team of elite guards stood here, wearing shining breastplates
and polished shields. They were the personal bodyguards of the king who resided
in the throneroom to the north. The hall used to be decorated with ornaments
and tapestries but now only black candles hang on the wall, spreading a dim
light. To the north is the throneroom and south is a dark hallway.
[ obvious exits: N S ]
North: An undead defender of the castle stands here ready to fend off intruders.
The corpse of an undead castle defender is lying here. [4]
A lantern has been left here.
A pair of hard leather half-gauntlets is on the ground here.
A thin leather set of leggings has been dropped here.
A thin belt with a beautifully carved buckle of white stone lies here.
A long, heavy sword lies on the ground here.
A pair of thin but sturdy metal boots stands here.
Torgor the Sniveling Coward is standing here.
A trolloc is here, exhorting a group of trolloc raiders.

* S HP:Scratched MV:Fresh > [o h.ko sit]
A Ko'bal trolloc sits down.

Ok.

* S HP:Scratched MV:Fresh > 'so confusing
You say 'so confusing'

* S HP:Scratched MV:Fresh >
A Ko'bal trolloc clambers to his feet.
Torgor nods in agreement.

* S HP:Healthy MV:Fresh > os
os

Torgor snickers softly.

* S HP:Healthy MV:Fresh > b
[o h.ko sit]
A Ko'bal trolloc sits down.
Ok.

* S HP:Healthy MV:Fresh > n
b
[o h.ko sit]
Ok.

* S HP:Healthy MV:Fresh > [hide ]
You can't find anything to conceal yourself with.

* S HP:Healthy MV:Fresh > 2
The Throneroom of Illusions
[ obvious exits: N S ]
South: Torgor the Sniveling Coward is standing here.
A mirrored lantern has been left here.
An undead defender of the castle stands here ready to fend off intruders.
An undead defender of the castle stands here ready to fend off intruders.
A tall skeleton wearing a crown towers before you, grinning.
An undead defender of the castle stands here ready to fend off intruders.
An undead defender of the castle stands here ready to fend off intruders.
Torgor has arrived from the south.

o S HP:Healthy MV:Full > [hide ]
You attempt to hide yourself.

o S HP:Healthy MV:Full >

[ba smob]
You silently approach your victim...

-
=
+
*

*
+
=
-

-
=
+
*

The King of Illusions makes a strange sound as you place a curved clear dagger in his back!

o S HP:Healthy MV:Full - the King of Illusions: Wounded > f

The King of Illusions barely hacks your left arm.
An undead castle defender joins the King of Illusions's fight!
An undead castle defender joins the King of Illusions's fight!
An undead castle defender joins the King of Illusions's fight!
An undead castle defender joins the King of Illusions's fight!

o S HP:Scratched MV:Full - the King of Illusions: Wounded >

You panic and attempt to flee!


You flee head over heels.
Before the Throneroom
[ obvious exits: N S ]
North: Torgor the Sniveling Coward is here, fighting an undead castle defender.
South: *Walker* is standing here.
The corpse of an undead castle defender is lying here. [4]
A lantern has been left here.
A pair of hard leather half-gauntlets is on the ground here.
A thin leather set of leggings has been dropped here.
A thin belt with a beautifully carved buckle of white stone lies here.
A long, heavy sword lies on the ground here.
A pair of thin but sturdy metal boots stands here.

* S HP:Scratched MV:Full > s

Torgor has arrived from the north.

b
* S HP:Scratched MV:Full > z
z
A Dark Corridor
[ obvious exits: N S ]
North: Torgor the Sniveling Coward is standing here.
South: The Wizard of Illusions stands here, eyeing you with suspicion.
You sense a hidden life form in the area...
Torgor has arrived from the north.
A Ko'bal trolloc has arrived from the north.

* S HP:Scratched MV:Full > [hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Full > [k human]
They aren't here.

* S HP:Scratched MV:Full > [k human]
They aren't here.

* S HP:Scratched MV:Full > q
[k h.human]
You pierce *Walker*'s right leg extremely hard.

* S HP:Scratched MV:Full - Walker: Wounded >
The blackdoor closes quietly.
*Walker* tries to pierce you, but you deflect the blow.
You pierce *Walker*'s body into bloody fragments!

* S HP:Scratched MV:Full - Walker: Wounded >
*Walker* panics, and attempts to flee!

* S HP:Scratched MV:Full - Walker: Wounded >
*Walker* leaves north.

* S HP:Scratched MV:Full > cl blackdoor
cl blackdoor
cl blackdoor

Torgor pierces *Walker*'s body very hard.

cl blackdoor
cl blackdoor
* S HP:Scratched MV:Full > It's already closed!

* S HP:Scratched MV:Full > cl blackdoor
It's already closed!

* S HP:Scratched MV:Full > It's already closed!

* S HP:Scratched MV:Full > It's already closed!

* S HP:Scratched MV:Full > *Walker* tries to pierce Torgor, but he parries successfully.
A Ko'bal trolloc joins Torgor's fight!
Torgor pierces *Walker*'s body very hard.
It's already closed!

* S HP:Scratched MV:Full > q
It's already closed!

* S HP:Scratched MV:Full >
*Walker* tries to open the blackdoor, but can't.

* S HP:Scratched MV:Full > z
*Walker* panics, and attempts to flee!
[k h.human]
You pierce *Walker*'s left leg into bloody fragments!

* S HP:Scratched MV:Full - Torgor: Healthy - Walker: Battered > *Walker* leaves north.
[k human]
They aren't here.

z
z
* S HP:Scratched MV:Full > n
[k human]
They aren't here.

q
* S HP:Scratched MV:Full > [k human]
They aren't here.

* S HP:Scratched MV:Full > n
q
Before the Throneroom
[ obvious exits: N S ]
North: *Walker* is standing here.
South: A trolloc is here, exhorting a group of trolloc raiders.
The corpse of an undead castle defender is lying here. [4]
A lantern has been left here.
A pair of hard leather half-gauntlets is on the ground here.
A thin leather set of leggings has been dropped here.
A thin belt with a beautifully carved buckle of white stone lies here.
A long, heavy sword lies on the ground here.
A pair of thin but sturdy metal boots stands here.
Torgor has arrived from the south.
A Ko'bal trolloc has arrived from the south.

* S HP:Scratched MV:Full > [k h.human]
They aren't here.

* S HP:Scratched MV:Full > The Throneroom of Illusions
[ obvious exits: N S ]
South: A trolloc is here, exhorting a group of trolloc raiders.
A mirrored lantern has been left here.
*Walker* is standing here.
An undead defender of the castle stands here ready to fend off intruders.
An undead defender of the castle stands here ready to fend off intruders.
A tall skeleton wearing a crown towers before you, grinning.
An undead defender of the castle stands here ready to fend off intruders.
An undead defender of the castle stands here ready to fend off intruders.
Torgor has arrived from the south.
A Ko'bal trolloc has arrived from the south.

* S HP:Scratched MV:Full > Torgor tries to pierce *Walker*, but he deflects the blow.
[k h.human]
You pierce *Walker*'s right leg into bloody fragments!
*Walker* panics, and attempts to flee!

* S HP:Scratched MV:Full - Torgor: Healthy - Walker: Battered >
You pierce *Walker*'s left hand into bloody fragments!
*Walker* panics, and attempts to flee!
*Walker* leaves south.
An undead castle defender leaves south.
The King of Illusions says 'You Krul!!! You will die before your time!! '
The King of Illusions tries to hack you, but you parry successfully.
An undead castle defender joins the King of Illusions's fight!
An undead castle defender joins the King of Illusions's fight!

s
o S HP:Scratched MV:Full - the King of Illusions: Wounded >
You pierce the King of Illusions's left arm.

o S HP:Scratched MV:Full - the King of Illusions: Wounded > No way! You're fighting for your life!

o S HP:Scratched MV:Full - the King of Illusions: Wounded > f
s
s

*Walker* has arrived from the south.

* S HP:Scratched MV:Full - the King of Illusions: Wounded > q
You panic and attempt to flee!

You flee head over heels.
Before the Throneroom
[ obvious exits: N S ]
North: A Ko'bal trolloc is here, fighting an undead castle defender.
South: *Walker* is standing here.
The corpse of an undead castle defender is lying here. [4]
A lantern has been left here.
A pair of hard leather half-gauntlets is on the ground here.
A thin leather set of leggings has been dropped here.
A thin belt with a beautifully carved buckle of white stone lies here.
A long, heavy sword lies on the ground here.
A pair of thin but sturdy metal boots stands here.
An undead defender of the castle stands here ready to fend off intruders.
A Dark Corridor
[ obvious exits: N S ]
North: An undead defender of the castle stands here ready to fend off intruders.
*Walker* is standing here.

* S HP:Scratched MV:Full > *Walker* knocks on the blackdoor.
The blackdoor seems to be closed.

* S HP:Scratched MV:Full > [k h.human]
You pierce *Walker*'s body into bloody fragments!
*Walker* panics, and attempts to flee!

* S HP:Scratched MV:Full - Walker: Beaten > q

The blackdoor swings open.

* S HP:Scratched MV:Full - Walker: Beaten > q
q

*Walker* tries to pierce you, but you parry successfully.

* S HP:Scratched MV:Full - Walker: Beaten > z
z
z

*Walker* says '_v@\'

* S HP:Scratched MV:Full - Walker: Beaten > [k h.human]
You do the best you can!

* S HP:Scratched MV:Full - Walker: Beaten > z
[k h.human]
You do the best you can!

* S HP:Scratched MV:Full - Walker: Beaten > [k h.human]
You do the best you can!

* S HP:Scratched MV:Full - Walker: Beaten > *Walker* panics, and attempts to flee!
[k human]
You do the best you can!

* S HP:Scratched MV:Full - Walker: Beaten > z
z
[k human]
You do the best you can!

* S HP:Scratched MV:Full - Walker: Beaten > z
z
A shrill piercing scream reverberates through the area.
You pierce *Walker*'s left leg into bloody fragments!
Your heartbeat calms down more as you feel less panicked.
[k human]
You do the best you can!

* S HP:Scratched MV:Fresh - Walker: Beaten > z
[k human]
You do the best you can!

* S HP:Scratched MV:Fresh - Walker: Beaten > z
z
[k human]
You do the best you can!

* S HP:Scratched MV:Fresh - Walker: Beaten > [k human]
You do the best you can!

* S HP:Scratched MV:Fresh - Walker: Beaten > z
[k human]
You do the best you can!

* S HP:Scratched MV:Fresh - Walker: Beaten > [k human]
You do the best you can!

* S HP:Scratched MV:Fresh - Walker: Beaten > z
z
[k human]
You do the best you can!

* S HP:Scratched MV:Fresh - Walker: Beaten > *Walker* leaves north.
Torgor has arrived from the north.
[k human]
You try to pierce *Walker*, but he deflects the blow.

* S HP:Scratched MV:Fresh - Walker: Beaten > z
Torgor pierces *Walker*'s body very hard.
*Walker* panics, and attempts to flee!
[k human]
You do the best you can!

* S HP:Scratched MV:Fresh - Walker: Critical > [k human]
You do the best you can!

* S HP:Scratched MV:Fresh - Walker: Critical > z
z
The blackdoor begins to swing shut.
[k human]
You do the best you can!

* S HP:Scratched MV:Fresh - Walker: Critical > z
[k human]
You do the best you can!

* S HP:Scratched MV:Fresh - Walker: Critical > Torgor pierces *Walker*'s body very hard.
*Walker* panics, and attempts to flee!
*Walker* leaves north.
[k human]
They aren't here.

* S HP:Scratched MV:Fresh > z
z
[k human]
They aren't here.

* S HP:Scratched MV:Fresh > Torgor pierces *Walker*'s right leg hard.
[k human]
You pierce *Walker*'s right leg into bloody fragments!
*Walker* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Walker*'s death cry.

Kyr
Posts: 114
Joined: Sun Mar 22, 2015 12:09 pm

Re: Fail!

Post by Kyr » Thu Jul 09, 2015 6:31 pm

* S HP:Critical MV:Weary > e
s
The Blight
[ obvious exits: N E S W ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.
There are some tracks of a snake leaving east.

e
* S HP:Critical MV:Weary > Bleak Path
[ obvious exits: N E W ]
There are some tracks of an animal leaving north.

* S HP:Critical MV:Weary > Before the Castle of Illusions
[ obvious exits: N E S W ]
An undead defender of the castle stands here ready to fend off intruders.
An undead defender of the castle stands here ready to fend off intruders.
An undead defender of the castle stands here ready to fend off intruders.
A smelly guard with horns sticking out of his head stands guard here.

* S HP:Critical MV:Weary >
An undead castle defender tries to hit you, but you parry successfully.
An undead castle defender joins an undead castle defender's fight!
An undead castle defender joins an undead castle defender's fight!
Zion the Gatekeeper tries to blast you, but you deflect the blow.

* S HP:Critical MV:Weary - an undead castle defender: Dead? > n
No way! You're fighting for your life!

* S HP:Critical MV:Weary - an undead castle defender: Dead? > fl
Zion the Gatekeeper tries to blast you, but you deflect the blow.
An undead castle defender hits your left arm hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
Someone hits your body.
You are mortally wounded, and will die soon, if not aided.
You are dead! Sorry...
Ouch! You lose a level.
Circle of Light
[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
Maybe you should get on your feet first?

* HP:Critical MV:Haggard > n
w
Maybe you should get on your feet first?

* HP:Critical MV:Haggard > Maybe you should get on your feet first?

* HP:Critical MV:Haggard > st
You stand up.

* HP:Critical MV:Haggard > down
You are too exhausted.

* HP:Critical MV:Haggard > drink fountain
drink fountain
You drink the water.
You don't feel thirsty any more.



----------------------------------------



A bright slash of light dilates into a gateway to another place.

* HP:Critical MV:Fresh > eg
[enter gate]
You step through the gateway.
Northern End of a Blighted Mire
The mire becomes steadily more solid as it approaches a large outcropping
of purple gneiss, cutting off all access. A massive crevice splits the
rock, filled with crumbled stones which have fallen from above.
[ obvious exits: S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
A glowing portal hovers here forming a gateway to another place.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forest scout commander stands ever vigilant.

* HP:Critical MV:Full > s
w
Entering a Blighted Mire
[ obvious exits: N S W ]
A black messenger pigeon is here.

o HP:Critical MV:Full > up
Before an Ascending Path
[ obvious exits: E U ]
There are some tracks of a trolloc leaving up.

o HP:Critical MV:Full > Path in the Mountains
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A trolloc is here ruling a group of trollocs.
*Mikhan* is resting here.

o HP:Critical MV:Full > whe
n
n
*Mikhan* gives a Dhai'mon trolloc an order.
A Dhai'mon trolloc hacks your body hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
You flee head over heels.
Turn in the Path
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a trolloc leaving west.
A hound of the shadow smells blood in the air.
Players in your Zone
--------------------
Kyr - Turn in the Path

o HP:Critical MV:Full > Path in the Mountains
[ obvious exits: N S D ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A trolloc is here ruling a group of trollocs.
*Mikhan* is resting here.

o HP:Critical MV:Full > *Mikhan* stops resting, and clambers on his feet.
On the Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving north.

o HP:Critical MV:Strong > n
w

*Mikhan* has arrived from the south.
A Dhai'mon trolloc has arrived from the south.

o HP:Critical MV:Strong > down

*Mikhan* blasts your right leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

You barely hit *Mikhan*'s body.
A Dhai'mon trolloc joins Mikhan's fight!
*someone* blasts your body into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
You stop following Elyse.
Circle of Light
[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
Maybe you should get on your feet first?

* HP:Critical MV:Haggard > Maybe you should get on your feet first?

* HP:Critical MV:Haggard > Maybe you should get on your feet first?

* HP:Critical MV:Haggard > t elyse ffs
You tell Elyse 'ffs'

* HP:Critical MV:Haggard > t elyse died, able to port to zion?
You tell Elyse 'died, able to port to zion?'

* HP:Critical MV:Haggard >
Elyse tells you 'not right now, low sp'

* HP:Critical MV:Haggard > t elyse he was resting mire, pretty sure he didnt find corpse but he'll know I mobbed now
You tell Elyse 'he was resting mire, pretty sure he didnt find corpse but he'll know I mobbed now'

* HP:Critical MV:Haggard > rep nod
You reply to Elyse 'nod'

* HP:Critical MV:Haggard > sc
You have 30(404) hit and 37(145) movement points.
You have scored 102,331,296 experience points and 4021 quest points
You have gained -1,249,852 exp since last time.
You need 1168708 exp to level and 5979 qp to rank.
You have amassed 2669 Turn points to date, ranking you Ta'veren Sixth.
You have played 44 days and 20 hours (real time).
This ranks you as Kyr the Amazing [Brotherless 8] (Level 49).
You are sitting.

* HP:Critical MV:Weary > sav
Saving Kyr.

* HP:Critical MV:Weary > wh
Players
-------
Martimir al'Detora, Plains Stalker
Lady Mariel Fa Toran, the Honored Sister [Gray Ajah Sitter]
Strakh of Illian (Linkless) (Idle)
Pelawsan Modinvar, Sun Captain [Rising Sun] (Linkless) (Idle)
Lady Elyse of the Yellow Ajah [Yellow Ajah]
Dreanger the Lone Deranger [Red Eagle]
Reginald of Illian
Tenaco the Explorer [Forrester]
Taziar Medakan, Sun Lieutenant [Rising Sun Blademaster]
Via Darr (Idle)
Laroque of Two Rivers
Seber the Squadman [Winged Guard]
Stennor Custos, Apprentice to Dean Gaidin
6 Kyr of Saldaea
Thore the Almighty
Groban of the Borderlands
~ Lady Vivienne is celebrating 104 Days of Summer Vacation. RAWR! [Watchers Blademaster]
Aldazar Viera the Cavalryman [Shienaran Lancer]

18 players displayed.

* HP:Critical MV:Weary >

* HP:Critical MV:Weary > ct
[change title al'Viryk]
Ok.

* HP:Critical MV:Weary > sc
You have 44(404) hit and 37(145) movement points.
You have scored 102,331,296 experience points and 4021 quest points
You have gained 0 exp since last time.
You need 1168708 exp to level and 5979 qp to rank.
You have amassed 2669 Turn points to date, ranking you Ta'veren Sixth.
You have played 44 days and 20 hours (real time).
This ranks you as Kyr the Amazing [Brotherless 8] (Level 49).
You are sitting.

* HP:Critical MV:Weary > sav
sav
You have already saved during this tic.

* HP:Critical MV:Weary > You have already saved during this tic.

* HP:Critical MV:Weary > drink fountain
drink fountain
You're not thirsty.

* HP:Critical MV:Weary > You're not thirsty.

* HP:Critical MV:Weary > wh
Players
-------
Martimir al'Detora, Plains Stalker
Lady Mariel Fa Toran, the Honored Sister [Gray Ajah Sitter]
Pelawsan Modinvar, Sun Captain [Rising Sun] (Linkless) (Idle)
Lady Elyse of the Yellow Ajah [Yellow Ajah]
Dreanger the Lone Deranger [Red Eagle]
Reginald of Illian
Tenaco the Explorer [Forrester]
Taziar Medakan, Sun Lieutenant [Rising Sun Blademaster]
Via Darr (Idle)
Laroque of Two Rivers
Seber the Squadman [Winged Guard]
Stennor Custos, Apprentice to Dean Gaidin
6 Kyr al'Viryk
Thore the Almighty
Groban of the Borderlands
~ Lady Vivienne is celebrating 104 Days of Summer Vacation. RAWR! [Watchers Blademaster]
Aldazar Viera the Cavalryman [Shienaran Lancer]

17 players displayed.

* HP:Critical MV:Tiring > sc
You have 102(404) hit and 113(145) movement points.
You have scored 102,331,296 experience points and 4021 quest points
You have gained 0 exp since last time.
You need 1168708 exp to level and 5979 qp to rank.
You have amassed 2669 Turn points to date, ranking you Ta'veren Sixth.
You have played 44 days and 20 hours (real time).
This ranks you as Kyr the Amazing [Brotherless 8] (Level 49).
You are sitting.

* HP:Beaten MV:Strong > wh
Players
-------
Lady Mariel Fa Toran, the Honored Sister [Gray Ajah Sitter]
Pelawsan Modinvar, Sun Captain [Rising Sun] (Linkless) (Idle)
Lady Elyse of the Yellow Ajah [Yellow Ajah]
Dreanger the Lone Deranger [Red Eagle]
Reginald of Illian
Tenaco the Explorer [Forrester]
Taziar Medakan, Sun Lieutenant [Rising Sun Blademaster]
Via Darr
Laroque of Two Rivers
Seber the Squadman [Winged Guard]
Stennor Custos, Apprentice to Dean Gaidin
6 Kyr al'Viryk
Thore the Almighty
Groban of the Borderlands
~ Lady Vivienne is celebrating 104 Days of Summer Vacation. RAWR! [Watchers Blademaster]
Aldazar Viera the Cavalryman [Shienaran Lancer]

16 players displayed.

* HP:Beaten MV:Strong > rep any luck?
You reply to Elyse 'any luck?'

* HP:Beaten MV:Strong >
Weir chats 'If any newer players have any game questions, or need help in any way, please don't hesitate to send me a tell!'

* HP:Beaten MV:Fresh >
Weir chats 'Please remember to support the mud by going to vote! http://www.topmudsites.com/vote-wotmud.html'

* HP:Beaten MV:Fresh >
Elyse tells you 'I found corpse on loc, but need area clear, so locing again. I don't know that area at all, so if I get caught up there, I'm probably dead.'


Amazing amount of fail in one session :p

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