Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Erulisse
Posts: 630
Joined: Tue Jul 11, 2017 2:32 am

Re: Fail!

Post by Erulisse » Tue May 07, 2019 8:42 pm

You sure showed me.


S HP:Hurt SP:Good MV:Strong >
*Antioch* blasts your left leg hard.

* S HP:Scratched SP:Strong MV:Full - Antioch: Scratched >
*Dukug* scythes your head.

* S HP:Hurt SP:Strong MV:Full - Antioch: Scratched >
You pierce *Antioch*'s body.
*Antioch* blasts your right hand.

* S HP:Hurt SP:Strong MV:Full - Antioch: Scratched >
*Dukug* scythes your body.
You pierce *Antioch*'s head.
*Antioch* blasts your body.
You dodge a bash from *Dukug* who loses his balance and falls!

* S HP:Hurt SP:Strong MV:Full - Antioch: Scratched >
You pierce *Antioch*'s head.
*Antioch* blasts your body.
*Dukug* clambers to his feet.

* S HP:Hurt SP:Strong MV:Fresh - Antioch: Scratched >
*Dukug* scythes your body.

* S HP:Hurt SP:Strong MV:Fresh - Antioch: Scratched >
*Dukug* scythes your right arm hard.
You pierce *Antioch*'s body.
*Antioch* blasts your body.

* S HP:Wounded SP:Strong MV:Fresh - Antioch: Scratched >
*Dukug* scythes your body.
You pierce *Antioch*'s right arm.
*Antioch* barely blasts your body.

* S HP:Wounded SP:Strong MV:Fresh - Antioch: Scratched >
You pierce *Antioch*'s right foot hard.
*Antioch* blasts your body.

ong MV:Fresh - Antioch: Scratched >
*Dukug* sends you sprawling with a powerful bash!

* S HP:Wounded SP:Strong MV:Fresh - Antioch: Scratched >
*Dukug* scythes your right arm extremely hard.
*Antioch* blasts your body.

ong MV:Fresh - Antioch: Scratched >
*Dukug* scythes your body.
You are interrupted and stop what you are doing.
You panic and attempt to flee!
You pierce *Antioch*'s body.
*Antioch* blasts your body.
You flee head over heels.
The Puzzle Palace
[ obvious exits: N E U ]
An iron sconce is embedded into the wall.
Disembodied eyes float within a shroud of hate.
Disembodied eyes float within a shroud of hate.
Disembodied eyes float within a shroud of hate.

* S HP:Battered SP:Strong MV:Full >
The irongate closes quietly.

* S HP:Battered SP:Strong MV:Full >
The irongate is opened from the other side.

* S HP:Battered SP:Strong MV:Full >
*Dukug* has arrived from the north.
*Antioch* has arrived from the north.

rong MV:Full >
*Antioch* barely blasts your body.
You panic and attempt to flee!


*Dukug* scythes your body.


You flee head over heels.
The Puzzle Palace
[ obvious exits: E W U D ]
A larval human writhes upon the ground.
Disembodied eyes float within a shroud of hate.

rong MV:Full >
A live one leaves down.
A dead one barely tickles your left arm with its hit.
You panic and attempt to flee!
*Dukug* has arrived from below.


*Dukug* scythes your left arm very hard.


You flee head over heels.
The Puzzle Palace
[ obvious exits: E W U D ]
A larval human writhes upon the ground.
A larval human writhes upon the ground.

* S HP:Battered SP:Strong MV:Full >
*Dukug* has arrived from below.

rong MV:Full >
*Dukug* scythes your body.
You panic and attempt to flee!


You flee head over heels.
Torture Chamber
[ obvious exits: E ]
A larval human writhes upon the ground.
A larval human writhes upon the ground.
A larval human writhes upon the ground.

* S HP:Battered SP:Strong MV:Full >
*Dukug* has arrived from the east.

rong MV:Full >
*Dukug* scythes your left leg very hard.
You panic and attempt to flee!


You flee head over heels.
The Puzzle Palace
[ obvious exits: E W U D ]
A larval human writhes upon the ground.
A larval human writhes upon the ground.

* S HP:Beaten SP:Strong MV:Full >
*Dukug* has arrived from the west.

ng MV:Full >
*Dukug* scythes your left leg extremely hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


You flee head over heels.
The Puzzle Palace
[ obvious exits: E S W U D ]
A larval human writhes upon the ground.
Disembodied eyes float within a shroud of hate.

ng MV:Full >
A dead one barely hits your left arm.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
A live one joins a dead one's fight!
A live one barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!

A dead one barely hits your right leg.
You wish that your wounds would stop BLEEDING so much!



You flee head over heels.
The Puzzle Palace
[ obvious exits: E W U D ]
*Dukug* is here, fighting a live one.
A live one is here, fighting Dukug.
A live one is here, fighting Dukug.

* S HP:Beaten SP:Strong MV:Full >
*Dukug* leaves west.

* S HP:Beaten SP:Strong MV:Full >
*Dukug* has arrived from the west.

* S HP:Beaten SP:Strong MV:Full >
*Dukug* leaves down.

* S HP:Beaten SP:Strong MV:Full >
*Dukug* has arrived from below.

* S HP:Beaten SP:Strong MV:Full >
*Dukug* leaves up.

* S HP:Beaten SP:Strong MV:Full >
*Dukug* has arrived from above.

* S HP:Beaten SP:Strong MV:Full >
A live one says 'You Dukug!!! You will die before your time!! '
A live one tries to hit Dukug, but he parries successfully.
A live one has arrived from the west.
A live one hits Dukug's right leg.
A live one joins a live one's fight!

* S HP:Beaten SP:Strong MV:Full >
A live one barely hits Dukug's left hand.
A live one tries to hit Dukug, but he deflects the blow.
*Dukug* scythes a live one's body into bloody fragments!
A live one hits Dukug's left leg.

* S HP:Beaten SP:Strong MV:Full >
*Dukug* looks at you.

* S HP:Beaten SP:Strong MV:Full >
A live one barely tickles Dukug's body with its hit.
A live one hits Dukug's body.
*Dukug* tries to scythe a live one, but it parries successfully.
A live one hits Dukug's left arm.

* S HP:Beaten SP:Strong MV:Full >
*Dukug* panics, and attempts to flee!

* S HP:Beaten SP:Strong MV:Full >
*Dukug* leaves east.

* S HP:Beaten SP:Strong MV:Full >
*Antioch* has arrived from below.
*Dukug* has arrived from the east.

ng MV:Full >
*Dukug* scythes your right leg extremely hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


*Antioch* leaves east.


A live one joins Dukug's fight!
A live one joins a live one's fight!
A live one joins a live one's fight!


A live one barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!

A live one tickles your left foot with its hit.
You wish that your wounds would stop BLEEDING so much!

A live one tickles your right leg with its hit.
You wish that your wounds would stop BLEEDING so much!

*someone* scythes your left leg extremely hard.
You are mortally wounded, and will die soon, if not aided.


You're in no shape to flee!

Dukug
Posts: 83
Joined: Thu Jul 05, 2018 6:58 pm

Re: Fail!

Post by Dukug » Tue May 07, 2019 8:46 pm

Saved you a mob rip. You're welcome.

Erulisse
Posts: 630
Joined: Tue Jul 11, 2017 2:32 am

Re: Fail!

Post by Erulisse » Tue May 07, 2019 8:48 pm

Dukug the people's champion. Obviously afk people in any case.

livendros
Posts: 525
Joined: Mon Apr 25, 2016 11:25 am

Re: Fail!

Post by livendros » Tue May 07, 2019 9:13 pm

Reading crap like that just pisses me off. Then trying to justify it? Go play somewhere else.

Shimu
Posts: 184
Joined: Sun May 01, 2016 6:56 pm
Location: Ko'bal Keep

Re: Fail!

Post by Shimu » Tue May 07, 2019 10:59 pm

Dukug is a bully, it is known.

Rig
Posts: 2245
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Fail!

Post by Rig » Tue May 07, 2019 11:02 pm

I'd feel bad if Erulisse wasn't known as the Sedai that spam narrates 'where' when someone on DS is crit.

You get 'em Dukug. Go back to smobbing witch.

Erulisse
Posts: 630
Joined: Tue Jul 11, 2017 2:32 am

Re: Fail!

Post by Erulisse » Tue May 07, 2019 11:14 pm

Well said Rig, in the finest tradition of the game!

Merrick
Posts: 93
Joined: Mon Feb 05, 2018 11:44 am

Re: Fail!

Post by Merrick » Tue May 07, 2019 11:50 pm

The difference a link makes:-

Rocky Plains
[ obvious exits: N E W ]
There are some bloody traces of a HUMAN leaving ^^NORTH^^
There are some tracks of a RIDDEN MOUNT leaving <<WEST<<
There are some tracks of a RIDDEN MOUNT leaving <<WEST<<
There are some tracks of a snake leaving west.
There are some tracks of a snake leaving north.

ride armored
* HP:Beaten MV:Winded > Desolate Plains
[ obvious exits: N E S W ]
There are some bloody traces of a HUMAN leaving <<WEST<<
There are some tracks of a RIDDEN MOUNT leaving <<WEST<<
There are some tracks of a RIDDEN MOUNT leaving ^^NORTH^^
There are some tracks of a RIDDEN MOUNT leaving <<WEST<<
There are some tracks of a RIDDEN MOUNT leaving ^^NORTH^^
There are some tracks of a snake leaving west.
A titanic creature of the Shadow is here, wrapped in lightning.

* HP:Beaten MV:Winded > diagnose armored
Thyco narrates 'im mire nevaeh chasing' <--- Unlikely, Light and Loose bullshit TM means they're after the nicer items
Rocky Plains in the Blight
[ obvious exits: N E ]
There are some bloody traces of a HUMAN leaving >>EAST>>
There are some bloody traces of a HUMAN leaving ^^NORTH^^
There are some tracks of a RIDDEN MOUNT leaving ^^NORTH^^
There are some tracks of a RIDDEN MOUNT leaving ^^NORTH^^
There are some tracks of a RIDDEN MOUNT leaving >>EAST>>
There are some tracks of a RIDDEN MOUNT leaving >>EAST>>
|1|.An armored white cavalry horse stands here, ready for battle.
A trolloc scout sniffs the air here.

* HP:Beaten MV:Winded > You start riding her.

* R HP:Beaten MV:Winded > A shrill piercing scream reverberates through the area.
An armored white cavalry horse is in excellent condition.
An armored white cavalry horse is winded.

* R HP:Beaten MV:Winded > e <--- Take me out of room then please...sadly I had stacked three of these.

*Nevaeh* has arrived from the north, riding a shadow stallion.

* R HP:Beaten MV:Winded >
*Nevaeh* tries to strike you, but you parry successfully.

* R HP:Beaten MV:Winded - Nevaeh: Scratched > e
You try to lance *Nevaeh*, but she dodges the attack.
No way! You're fighting for your life!

e
* R HP:Beaten MV:Winded - Nevaeh: Scratched > No way! You're fighting for your life!

* R HP:Beaten MV:Winded - Nevaeh: Scratched > No way! You're fighting for your life!

* R HP:Beaten MV:Winded - Nevaeh: Scratched > f
n
n
n
You panic and attempt to flee!

You feel the Weave of the Wheel loosen from you.
A bolt of lightning called from the sky by Nevaeh strikes you dead.

Rig
Posts: 2245
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Fail!

Post by Rig » Wed May 08, 2019 12:00 am

Not sure what other reason there is to kill people anymore. Everyone spam flees with abs. Everyone ultra spam flees with rares/uniques. May as well kill you all and take all your dung yoloswag420 #Cancertrio

Jestin
Posts: 294
Joined: Mon Jul 10, 2017 11:15 am

Re: Fail!

Post by Jestin » Wed May 08, 2019 12:34 am

Rise above, be the better person, and try to generate positive community culture. This is the only way to improve things. Be part of the solution instead of part of the problem. Social equity is one of the most valuable things in any community. So precious, so easy to destroy, and so hard to rebuild.

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